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January 17th, 2014, 00:34 Posted By: wraggster
Ouya co-founder Muffi Ghadiali left his position as VP of Product Development, with his departure noted in a company statement as one of a number of "recent changes." Ouya informed TechCrunch that Ghadiali is no longer employed at the company, while a "well-placed source" told the site the decision to leave was his, and not Ouya's. Ghadiali left Amazon for Ouya in 2012, having been part of the Kindle development team.
"Ouya is focusing more on the next phase of the business and product development," reads an Ouya statement provided to TechCrunch. "We've made some recent changes including the departure of Muffi Ghadiali who was invaluable during the launch of OUYA. As is to be expected, OUYA is an ever-changing business, and as we continue to grow our needs shift accordingly."
After amassing $8.6 million via Kickstarter, Ouya brought its $99 Android microconsole to retail in June 2013. It accumulated first week sales that were"relatively light for a new console" according to the NPD Group, although Ouya CEO Julie Urhman dismissed that data, saying the company sold "every unit available." Meanwhile, game sales or the lack thereof have been a bone of contention for some developers.
Nonetheless, Ouya attracted more than 500 games to its marketplace last year, and the company is looking forward to a busy 2014 in turn. Development is set to begin on the Ouya 2, with plans to release the improved microconsole later this year, while a controller redesign is also in the works.
http://www.joystiq.com/2014/01/16/ou...parts-company/
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January 17th, 2014, 00:33 Posted By: wraggster
Go for the eyes, Boo! Baldur's Gate 2: Enhanced Edition finally reached the App Store this morning, after spending over a month in Apple's review process. Overhaul's re-release of BioWare's D&D classic is available to iPad owners for a saving throw of $15.
In addition to remastered artwork, gameplay tweaks, and more accessible multiplayer, BG2:EE features the Throne of Bhaal expansion, four new party members, and another venture into the Black Pits for some arena-based combat.
Going by Creative Director Trent Oster's tweets, we can expect the long-overdue Android version of the first Baldur's Gate: Enhanced Edition in the near future, too.
http://www.joystiq.com/2014/01/16/ba...t-now-on-ipad/
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January 17th, 2014, 00:19 Posted By: wraggster
With Surgeon Simulator 2013, Bossa Studios managed to make horrific medical malpractice entertaining. If a newly-released teaser is any indication, the developer now hopes to do the same for ill-advised dental surgery.
Though actual gameplay footage is scant, the above clip clearly shows a sedated patient being repeatedly bludgeoned by what appears to be a heart rate monitor. The developer pictured in the video then shoos the camera away, sparing viewers from what's almost certainly an even more horrific fate for our poor patient.
It's unknown what exactly this video is teasing, though the final moments of the clip feature the Surgeon Simulator logo, then claim that whatever we're watching will be "coming soon to an iPad near you." This suggests the above periodontal nightmare is coming to the iOS incarnation of Surgeon Simulator 2013, though when and in what capacity remains to be seen.
http://www.joystiq.com/2014/01/16/su...o-the-dentist/
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January 15th, 2014, 23:01 Posted By: wraggster
Samsung has just verified that another Galaxy Tab is imminent after it published the user manual for a new Android tablet on its own site. The company's Polish support page reveals documentation for the SM-T110, which is rumored to be a Wi-Fi variant of Samsung's low-cost Galaxy Tab 3 Lite. According to a local stockist, the Jelly Bean tablet will feature a 7-inch 1024 x 600 display, dual-core 1.2GHz Marvell processor, 1GB of RAM, 2-megapixel camera, 8GB of internal storage (including microSD support) and a 3,600 mAh battery. The same retailer has opened pre-orders for both the Wi-Fi and 3G variants, pricing them at $165 and $263 respectively, all but confirming their place near the bottom of Samsung's tablet pecking order. Expect the Galaxy Tab 3 Lite to make its official debut in the coming weeks, before Samsung heads to Mobile World Congress late next month.
http://www.engadget.com/2014/01/15/s...e-user-manual/
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January 15th, 2014, 22:42 Posted By: wraggster
iPad maker questions regulator's involvement, but will pay $32.5 million to avoid legal battle
[h=3]Apple[/h]Established in 1976, Apple is a multinational corporation (corporate headquarters based in California)...
apple.com
Apple has agreed to a settlement with the Federal Trade Commission in a dispute over unauthorized in-app purchases. The FTC announced the settlement today, saying Apple has agreed to refund customers at least $32.5 million spent on in-app purchases by children without their parents' consent.
"This settlement is a victory for consumers harmed by Apple's unfair billing, and a signal to the business community: whether you're doing business in the mobile arena or the mall down the street, fundamental consumer protections apply," said FTC Chairwoman Edith Ramirez. "You cannot charge consumers for purchases they did not authorize."
The FTC said that the number of Apple customers who complained of unauthorized charges numbers in the tens of thousands, with some children racking up thousands of dollars in charges for apps like Tap Pet Hotel, Dragon Story, and Tiny Zoo Friends. The FTC said that Apple did not tell users that entering their password would create a 15-minute window during which their account could be charged for anything without further consent or prompts. Additionally, in the password entry screen that would authorize an in-app purchase, FTC said Apple gave no mention that users were entering the password in order to purchase anything.
As for Apple's position, 9to5 Mac is reporting on the contents of a company-wide email Apple CEO Tim Cook sent out this morning. In the note, Cook pointed out that Apple had already made changes to the 15-minute window policy and promised to pay out refunds to customers as part of a class-action lawsuit settlement last year.
"It doesn't feel right for the FTC to sue over a case that had already been settled," Cook said. "To us, it smacked of double jeopardy. However, the consent decree the FTC proposed does not require us to do anything we weren't already going to do, so we decided to accept it rather than take on a long and distracting legal fight."
http://www.gamesindustry.biz/article...-app-purchases
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January 15th, 2014, 22:35 Posted By: wraggster
In 2008, Nintendo released the highly successful Wii Fit – a fitness title that went on to sell 23m units and started a series that has sold over 44m copies to date. Suddenly an influx of competitive products emerged from the biggest names in gaming such as EA and Ubisoft.
Since then, the number of console fitness titles has declined, as have their sales. Yet, the market for these titles still exists, just on different platforms. And in fact fitness games on smartphones and tablets are pushing forward the genre into new and exciting areas.
One the most successful of these new mobile titles is the 7 Minute Fitness Workout Challenge. Released in August, it has been near the top of App Store charts around the globe since. The app is based on the 7 Minute Workout, a high intensity training routine popularised by the New York Times in spring of 2013. Clinically proven to work, Canadian fitness app company Health Xperts decided to bring it to mobile.
“Our team was already popular in the fitness app field with our app Full Fitness, but we saw a real opportunity with the 7 Minute Workout Challenge,” says Russell Zohoor, who was part of the small team of developers at Health Xperts.
“While our other app was more for expert fitness enthusiasts, this workout was something that the average person could do to just become healthy and stay fit within their busy life schedules.”
“By introducing a game component, it becomes
competitive. During that initial stage when
health changes are not yet visible, the game
component keeps you plugged in.” Russell Zohoor, Health Xperts
A number of developers began making guidelines on how to best do the routine, but Health Xperts had a different idea: “We saw an opportunity to make it even easier by ‘gamifying’ the experience and began developing it,” explains Russell.
The app guides fitness fans through the routine with timings. But the game component is an important aspect of the app, such as achievements, which are constantly being updated. By fulfilling achievements, new workouts are unlocked, adding an incentive to keep on playing.
“By introducing a game component, it becomes competitive. During that initial stage when health changes are not yet visible, the game component keeps you plugged in,” explains Russell.
Of course, the mobile aspect of the app allows the game to be played nearly everywhere. “No matter where you are, chances are you have your mobile device on you and can fit in a quick workout.“
But developers aren’t just making mobile titles that just use the device itself. San Francisco-based developer Blue Goji – founded by the minds behind the Guitar Hero series, Kai and Charles Huang – is trying to make fitness fun with the help of peripherals.
The developer’s first title, Goji Play, makes use of a pair of wireless controllers that attach to most fitness equipment, and an activity sensor that tracks the user’s movement in order to entertain people while they are working out.
Rather than being just a standalone game itself, Goji Play offers an entire library of activities which vary from titles that distract the user to make the time go by, such as a boxing game that uses the controller, while there is a bike game that relates to the real life cycling the user is doing.
“When we were creating Guitar Hero, we saw how games were not only fun but could get people up and more active,” says Blue Goji CEO and co-founder, Kai Huang.
“A few years ago we came up with the idea to apply this experience to cardio exercise; an activity that myself and everyone I knew hated because it was agonising.“
But Goji Play isn’t trying to do the same thing as Health Xpert’s title. Where 7 Minute Workout Challenge is a guide on how to do an exercise routine with game elements included, Goji Play aims to make working out fun – as the title’s tagline says – so half an hour of exercise feels like five minutes.
“Goji Play isn’t just a fitness game, but a way to enhance cardio workouts by about adding a fun factor to cardio machines including bikes or treadmills,” says Kai.
http://www.mcvuk.com/news/read/the-c...mobile/0126757
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January 15th, 2014, 22:26 Posted By: wraggster
The Apple iWatch and iPhone 6 will be released in 2014 with both showing brand new display technology, an analyst has predicted.
DisplaySearch made the suggestions as part of its projections for new display sizes and formats in 2014.
Apple’s iWatch was the only new wearable device listed, with the prediction that the smartwatch will use a 1.3 or 1.6-inch flexible AMOLED display with a resolution of 320x320.
The firm also forecast that the next iPhone launch may follow the dual-approach of the iPhone 5S and 5C, with two differently-sized models. The smaller, 4.7-inch iPhone 6 would use a 1600x900 resolution – greater than the four-inch 1136x640 display currently seen in the iPhone 5S, 5C and 5.
The larger, 5.5-inch iPhone 6 would boast a Full HD resolution of 1920x1080.
The firm added that both new iPhone 6 models would have their displays made using low-temperature polycrystalline silicon (LTPC), which is rumoured to currently be used for iPhone 5S displays.
DisplaySearch also predicted a larger iPad model with a 12.6-inch screen, almost three inches bigger than the current 9.7-inch display used in the iPad Air.
http://www.pcr-online.biz/news/read/...to-grow/032956
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January 15th, 2014, 21:24 Posted By: wraggster
Joe Danger Infinity may have launched just last week, but it can already be downloaded at a discounted price. The game is now listed for 99 cents on theApp Store, down from its initial launch price of $2.99 (£1.99 and €2.69 in Europe).
Hello Games' latest creation has players launching off ramps, avoiding obstacles and pulling tricks as a miniature Joe Danger, collecting stars and coins while flying through the air. Joe Danger Infinity's hook comes in the form of multiple ride-able vehicles, such as motorcycles, cars and airplanes. It features more than 20 vehicles and 25 nostalgic unlockable characters.
http://www.joystiq.com/2014/01/14/jo...-cents-on-ios/
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January 15th, 2014, 21:19 Posted By: wraggster
After being absent for two decades, a formerly long-running sports series is returning this spring in RBI Baseball 14. Developed by Major League Baseball Advanced Media, the MLB's in-house interactive entertainment division, the game will launch on all current and next-generation consoles in addition to smartphones and tablets.
RBI Baseball 95, a Time Warner Interactive-developed game for the Sega 32X, was the last entry in the series, which began on the NES/Famicom. The timing of the announcement is appropriate, given that 2K Sports officially canceled its own baseball series just one week ago, putting an end to its exclusive third-party licensing agreement. The MLB currently has a landing page with a spiffy logo set up for the game, though no other details are available at the moment.
http://www.joystiq.com/2014/01/14/rb...nsoles-mobile/
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January 15th, 2014, 02:58 Posted By: wraggster
via http://www.emucr.com/
RetroArch Android v1.0.0.1 is released. This is a port of RetroArch to Android. RetroArch is a modular multi-system game/emulator system that is designed to be fast, lightweight, and portable.
RetroArch Plays the following kind of games:
- PlayStation 1 (emulator: PCSX ReARMed)
- Super Nintendo (emulator: SNES9x Next)
- Nintendo Entertainment System (emulator: FCEUmm / NEStopia / QuickNES)
- GameBoy / GameBoy Color (emulator: Gambatte)
- GameBoy Advance (emulator: VBA Next) (*)
- Arcade (emulator: Final Burn Alpha)
- Neo Geo Pocket Color (emulator: Mednafen NGP)
- Virtual Boy (emulator: Mednafen VB)
- Sega Genesis/Mega Drive (emulator: Genesis Plus GX)
- Sega Master System/Sega Game Gear (emulator: Genesis Plus GX)
- Sega CD / Mega CD (emulator: Genesis Plus GX)
- PC Engine / PC Engine CD (emulator: Mednafen PCE Fast)
- WonderSwan Color / Crystal (emulator: Mednafen Wonderswan)
- Cave Story (game engine: NX Engine)
- Doom 1 / Doom 2 / Ultimate Doom / Final Doom (game engine: prBoom)
- Quake 1 / Quake 1 Mission Packs 1 and 2 (game engine: Tyrquake)
* NOTE: We know that VBA Next is a lot slower than a competing GBA emulator, Gameboid. The emulator this is based on - VBA - is more accurate than Gameboid, but also a lot slower. We will need a port of gpSP in order to compete with Gameboid. This might happen in the future.
SPECIAL FEATURES:
- Plug and play detection of many USB / Bluetooth gamepads
- Real-time rewinding in games
- Very advanced pixel/vertex shader support (will push your GPU to the limit)
- Totally customizable touchscreen overlays
- Expandable with new cores, and the ability to make your own cores and use them with RetroArch
- Totally free - no ads, no 'collecting stats', no push ads, no ridiculous 'spying/information gathering permissions' required, no BS
http://www.sendspace.com/file/gdnhxu
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January 15th, 2014, 01:32 Posted By: wraggster
Nope, it's not KitKat, but hey, beggars owners of older Android handsets can't be choosers. If you've been using AT&T's version of the Samsung's waterproof Galaxy S4 Active, you're in luck: Android 4.3 is starting to roll out in the form of an over-the-air update. As you're probably aware by now, the update keeps the phone in Jelly Bean territory, but brings a good deal of improvements, including OpenGL ES 3.0 support, Bluetooth Smart technology, enhanced notifications and 1080p Netflix streaming. Good luck with that 772MB download, and do let us know how it goes.
http://www.engadget.com/2014/01/14/a...id-4-3-update/
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January 15th, 2014, 01:25 Posted By: wraggster
By 2017, the same year that IDC forecasts digital PC/Mac revenues to reach $24 billion, the entire global games business could be worth more than $100 billion, according to the new Global Games Investment Review from Digi-Capital. The research firm says that mobile and online gaming is becoming such a huge force worldwide that it could grow at a compound annual growth rate of 23.6 percent, ultimately accounting for about 60 percent of software market share in 2017 while generating $60 billion of the predicted $100 billion for the overall industry.
While North America remains important, Digi-Capital expects Asia and Europe combined to represent about 80 percent of the mobile and online gaming sectors. Asia, in particular, continues to show its muscle when it comes to mobile and online gaming.
"Asia is becoming the biggest growth driver of economic value in mobile/online games, with the best games companies' revenue growth and profit margins being the envy of foreign competitors," said Tim Merel, managing director at Digi-Capital. "...9 of the top 10 games M&As of 2013 had Asian buyers, continuing the trend from 8 out of 10 in 2012. Global and pan-regional M&A deals were significant in 2013, and pan-regional relationships and profile remain critical for entrepreneurs selling via trade exits and for major corporates buying games companies. 13 out of 15 games IPOs in 2011-2013 were by Chinese, Japanese or South Korean companies, although there are also attractive IPO prospects in Western markets. Everyone is searching for the next Unicorn."
The Asian gaming boom helped drive games M&A up 29 percent from 2012 to a record $5.6 billion in 2013, excluding $2.3 billion from the management-led portion of the Activision Blizzard/Vivendi spinout. The good news for companies seeking investments is that business seems to be on the rise, as investment levels rose back to 2010 levels, up 16 percent from 2012 to $1 billion - mobile, tech and gamification dominated investments in 2013.
While much of the industry is focused on mobile and online, consoles are making a recovery from their last few sluggish years. "The 8th generation console cycle is beginning to address the decline of recent years, but questions remain about potential new installed bases, transition from the 7th generation and mobile cannibalization," Merel noted.
"Where 2013 was a year of transition, we anticipate 2014 to be a year of both growth and disruption for the games market."
For more details, you can check out the full Digi-Capital report on the firm's website.
http://www.gamesindustry.biz/article...illion-by-2017
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January 15th, 2014, 01:07 Posted By: wraggster
Having launched in the US in August 2013, Motorola’s flagship Moto X is now heading to the UK.
The smartphone, which is the first flagship to be released by Motorola since Google acquired the firm in 2012, will be offered at O2 and Amazon SIM-free for £380. Consumers will also be able to sign up for a two year contract at Phones 4U and Carphone Warehouse and receive the Moto X for free on a £25 per month tariff.
The white version of the smartphone will be exclusive to Phones 4U for the first three months.
Specs include a 4.7-inch AMOLED 1280 x 720 HD display, 1.7GHz dual-core processor, 2GM of RAM, 16GB of internal storage, Adreno 320 GPU, 10MP rear camera, and 2MP front camera.
As well as launching in the UK on February 1st, the smartphone will also receive a wider European rollout from the same date.
According to CompareMyMobile, Motorola devices makes up 0.26 per cent of all smartphone trade-ins in the UK. With Motorola's RAZR XT910 being the top traded-in Motorola smartphone of 2013 - making up 0.11 percent of all trade-ins.
http://www.pcr-online.biz/news/read/...feb-1st/032948
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January 15th, 2014, 01:06 Posted By: wraggster
Sony has announced two new mid-range Android smartphones, the Xperia E1 and Xperia T2 Ultra.
Both devices will come in single SIM and dual-SIM variants.
The Xperia E1 features a 4-inch WVGA 480x800 display, 1.2GHz dual-core Qualcomm MSM8210 processor, 512MB of RAM, 4GB inbuilt storage, 1,700mAh battery and 3G connectivity support.
It also has a loudspeaker on the back of the device which is capable of hitting 100dB.
The Xperia T2 Ultra is a 6-inch ‘phablet’ with a 1280x720 display. It has a 13MP Exmor RS rear camera and a 1.1MP Exmor R front camera.
Other specs include a quad-core 1.4GHz Snapdragon processor, 1GB of RAM, 8GB of storage, and a 3,000mAh battery.
The Xperia T2 Ulta and the E1 will both be available in black, white and purple.
At the moment Sony hasn’t released pricing or release dates for either device.
Sony launched two other smartphones in the Xperia range at last week's CES – the Xperia Z1 Compact, which features the same specs at the flagship but packed into a 4.3-inch device, and the Xperia Z1S, a device with a higher IP58 waterproof rating so it can be submerged in water for a longer amount of time.
http://www.pcr-online.biz/news/read/...nveiled/032951
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January 15th, 2014, 00:33 Posted By: wraggster
Quantum Conundrum developer Airtight Games has announced that its upcoming Ouya-exclusive "rhythm-based roguelike" Soul Fjord is coming out on 28th January.Much like Quantum Conundrum, Soul Fjord was the brainchild of studio creative director Kim Swift, best known as the lead designer of Portal. Soul Fjord will be a free-to-play affair with in-game purchases, which guarantees that half of you have already stopped reading. But hey, it stars a "funk viking" with the excellent name Magnus Jones who must save the world from Ragnarok by getting jiggy with it.A game this heavily focused on music better have a sweet soundtrack, and it more than likely will as Journey and The Banner Saga composer Austin Wintory wrote the game's tunes. In fact, Airtight just released the following dev diary focusing on its peculiar auditory blend of 70s funk and viking battle anthems. It definitely gets points for moxie.
http://www.eurogamer.net/articles/20...due-this-month
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January 14th, 2014, 11:47 Posted By: wraggster
via http://pdroms.de/
Primary by Chong Kok Seng is a puzzle game for Android.
As the captain of Starship Primary, your mission is to push back the invading alien ships by launching deadly weapons at them. You launch the weapons by marking the fuel tiles underneath them. You can mark a rectangular block of fuel tiles if the fuel tiles at the four corners of the block have the same color. The weapons at your disposal are time bombs that freeze the alien ships at their path, and missile rockets that push them back. Once pushed outside your primary perimeter, the alien ships are destroyed. The fuel tiles you mark also generate additional income. Use the income to buy more missile rockets and time bombs. If the block you mark triggers a bonus goal, your weapons get a significant power-up. As you level up, you face different alien ships, and they can counter attacks with their own weapons! For example, their shutdown rockets can make some fuel tiles unselectable! The higher the level, the deadlier their attacks become.
Changes:- fixed a rare tutorial bug.
- level 10 and above are now more challenging.
https://play.google.com/store/apps/d...sgames.Primary
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January 14th, 2014, 11:46 Posted By: wraggster
via http://pdroms.de/
Puzzler by Birla Games, Inc. is the classic collapse puzzle solving game exclusively made for kids. Get ready to sharp your brain by solving some of the classic puzzles. It includes level of difficulty by various puzzles ranging from simple enough to tough ones. These puzzles are simple enough to solve but hard to master.
Changes:* no changelog found, displays changelog from previous version
https://play.google.com/store/apps/d....puzzler&hl=en
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January 14th, 2014, 11:42 Posted By: wraggster
via http://emu-russia.net/en/
Nintendo GameBoy/GameBoy Color emulator for Android has been updated. Changes:
- Made "Scanline Effect" a list selector, to accommodate multiple effects.
- Added "Vertical Scanlines" option, for vertical scanlines found in old LCDs.
- Added "Raster Effect" option, for LCD-like raster simulation.
- Added Armorines to the Cheatopedia.
- Added Battle Tanx to the Cheatopedia.
- Added 6 Batman-themed games to the Cheatopedia.
News source: https://play.google.com
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January 14th, 2014, 11:41 Posted By: wraggster
via http://emu-russia.net/en/
Super Nintendo emulator for Android has been updated. Changes:
- Nexus 10 tablet audio corrected.
- Switched to high performance OpenSL audio streaming.
- New APU engine with high fidelity audio and improved game compatibility.
- IMPORTANT: New APU must be enabled per game.
- Long-press on game icon and select "Settings" and check "Advanced APU".
News source: https://play.google.com
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January 14th, 2014, 01:48 Posted By: wraggster
EU bureaucrats famously revoked their ban on ugly fruit, but they never showed such leniency to Apple. The older Mac Pro breached rules requiring extra shielding on fans and electrical ports and as a result it hasn't been seen on European store shelves since last March. Fortunately, however, the new 2013 Mac Pro passes muster, and some customers in France are seeing shipping estimates as early as mid-January -- although most folks who order their canister of computing today should expect to receive it sometime in February.
http://store.apple.com/uk-business/buy-mac/mac-pro
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