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November 1st, 2013, 01:42 Posted By: wraggster
During Social Engineer Capture the Flag contest, one of the most prominent and popular annual events at DEF CON 21, a pool of 10 men and 10 women, from diverse backgrounds and experience levels, tested their social engineering abilities against 10 of the biggest global corporations, including Apple, Boeing, Exxon, General Dynamics and General Electric. Thecomplete results of the competition are in, and they don't bode well for businesses."
http://it.slashdot.org/story/13/10/3...e-to-companies
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November 1st, 2013, 01:43 Posted By: wraggster
Rumors around the what and when of Google's upcoming Nexus 5 smartphone have been plentiful, and ahead of the supposed release date on Halloween, a benchmark score for the handset has slipped out from Rightware, and it's downright impressive. According to Rightware's Power Board, the Nexus 5 delivered the second-highest Benchmark X gaming score among smartphones, behind only the iPhone 5S, making it the most powerful Android-based handset in the land. The LG-made phone shares a GPU (the Adreno 330) with the third-place Sharp Aquos SHL23 but bested the latter handset with a score of 14.27 to 13.10. A leaked user manual revealed that the Nexus 5 will boast a full HD 4.95-inch display, Snapdragon 800 processor (2.3GHz), 2GB of RAM, 16GB or 32GB of onboard storage, and 8MP rear-facing and 1.3MP front-facing cameras."
http://mobile.slashdot.org/story/13/...id-smartphones
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November 1st, 2013, 01:50 Posted By: wraggster
Android-powered microconsole Ouya's second iteration will arrive sometime in 2014.
Speaking with Polygon, founder Julie Uhrman touched on what the hardware company is looking forward to for the console's second year – which includes Ouya 2.0 and a new controller to match.
"Our plan is to have Ouya 2.0 sometime next year,” Uhrman said.
“We haven't finalized the date of that. We're still determining what exactly we want that to be."
Uhrman stressed the focus will be on performance for the original Ouya's successor, which has been criticized by some for being underpowered in comparison to many smartphones.
"For the hardware, we are looking at different chips. We are looking at what type of performance we want."
Ouya is also working on an updated controller, with Uhrman explaining that the company is putting the new peripheral through ceaseless testing based on player feedback.
"[We're taking feedback on] iterating that software, fixing the triggers, fixing the thumbsticks and if that doesn't work, we'll iterate it again and if we decide that's not the right path, we'll change it."
Curiously, when Uhrman was questioned on if there would be any indication on packaging to point out which controllers are updated, she only offered "you wouldn't know until you bought it" – perhaps indicating it could arrive ahead of Ouya's latest console release.
http://www.mcvuk.com/news/read/ouya-...roller/0123494
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November 1st, 2013, 01:55 Posted By: wraggster
Google has officially announced Android 4.4, code-named KitKat. The new operating system streamlines some existing Android features and makes it more friendly to budget phones with smaller amounts of memory.
"Until now, some lower-end Android phones couldn't benefit from more recent Android releases due to memory constraints," wrote Google Android boss Sundar Pichai. "With KitKat, we've slimmed down Android's memory footprint by doing things like removing unnecessary background services and reducing the memory consumption of features that you use all the time. RAM (or memory) is one of the most expensive parts of a phone, and now Android can run comfortably on the 512MB of RAM devices that are popular in much of the world, bringing the latest goodies in Android 4.4 within reach for the next billion smartphone users."
The new operating system adds an improved Phone app, buttonless voice recognition for voice search, navigation controls that hide when not in use, and a new caller ID powered by search. In addition, Google is trying to improve Android's work capabilities with direct support for cloud-based storage services, cloud printing, and a redesigned QuickOffice.
Google also announced its next flagship phone, the Nexus 5. The new Nexus phone sports a 5-inch 1920x1080 display powered by a 2.3 GHz Snapdragon processor and 2 GB of RAM. The device is currently available unlocked on Google Play in two models: 16GB for $349 and 32GB for $399. Google says the phone will also be available from Sprint, T-Mobile, Amazon, Best Buy and RadioShack in the future.
http://www.gamesindustry.biz/article...-budget-phones
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November 1st, 2013, 02:10 Posted By: wraggster
 Now that we know what smartphone market share looked like in the third quarter when broken down by manufacturer, it's time to compare performance by platform. As you'd imagine, the world is still Android's oyster. Strategy Analytics estimates that the OS has crossed the symbolic 80 percent mark, reaching 81.3 percent of smartphone shipments by the end of September. Not that Google was the only company doing well -- Nokia's strong US sales helped Windows Phone grow to 4.1 percent of the market, or nearly double what it had a year ago. Whether or not these trends continue is another matter. Although Android likely isn't in danger given the launches of phones like theGalaxy Note 3, there are also new iPhones and Lumias on the scene; there may be one or two surprise upsets when the fourth quarter is over.
http://www.engadget.com/2013/10/31/s...3-phone-share/
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November 1st, 2013, 02:12 Posted By: wraggster
 "Okay Google." Those Touchless Controls aren't just for the Moto X anymore -- they're now part and parcel of the Nexus 5. With today's unveiling of Google's (terribly leaked) Nexus 5, we're getting a first look at Android 4.4 KitKat on the handset, and that OS update comes with some significant tweaks to Search and Now. For starters, Nexus 5 users will have the ability to set hot keywords as a means of activating or "waking up" Now voice search. So, presumably, this means you'll be able to link any word you'd like to start barking voice commands at Now. Just don't be surprised if Now talks back to you: KitKat also apparently allows for a dialogue of sorts between users and the handset to refine search queries. This could be especially useful when directing Now to access contacts by first name. For example, saying "Text Jennifer" could result in it asking you to specify, "Which Jennifer?" It's smart control made smarter.
But that's just the tip of the improvements Google's made to its Now and Search product. Overall, speech recognition is said to have been made 25% more accurate and manual access to Now can be triggered by a swipe to the left (Nexus 5-only, for now) -- no longer a swipe from the bottom of the screen up. Now has also been outfitted with a wider array of "contextual cards." It's yet another step in making Google's digital assistant even more prescient, as it will now display information based on a user's current activity, like Fandango for ticket listings if you're at a theatre, or even updates on a favorite TV show you've searched for previously. And going even further, Google Now will also provide "deep links" to applications you've installed on the handset. In the use case Google provided, this means that a recipe search won't just display link results, but will also ping up the AllRecipes app or even OpenTable, if you're on the hunt for a restaurant. Though all of these Search tweaks are bundled into the Nexus 5 for now, they should soon rollout to other Nexus devices as Android 4.4 KitKat is made more widely available.
http://www.engadget.com/2013/10/31/a...le-Now-Search/
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November 1st, 2013, 20:46 Posted By: wraggster
As part of our Early Release plan, we’ve discounted Wizardous: An Apprentice’s Betrayal to ONLY $0.99 until 11:59pm (EST) on November 13th.
The ‘Early Release’ version of Wizardous: AAB includes,
- 30 levels of action-based puzzles
- Access to all four of the Master Wizard’s magical abilities
- Narrative-focused cutscenes at the conclusion of each sector of the castle
ALSO, if you purchase the ‘Early Release’ version through an official store now while the game is discounted, on November 14th, you’ll be upgraded to the ‘Official Release’ version with the final 10 levels, bonus challenges including time challenges and no-death restrictions for select levels, as well as access to the epic cutscene finale to this episode of the Wizardous Saga (if you’re up to the challenge of beating this tough, retro game that is)!
We hope the deal speaks for itself, frankly because it has to. We’re good at making games, not at writing pretty marketing stuff. And because of that, we’ll instead let our product and those that have played it speak for us…
In the Press
“There aren't any continues. No health bar. No magic meter. You have one life, and if you die, you start all over again. And you will die. Over, and over again.” - Kill Streak Media
“Retro styled games in the mobile world are a dime a dozen, or more, but the interesting ones are rarer… [Wizardous] may be entering a crowded market, but it appears to be interesting at least, something many other titles in this genre fail to accomplish.” - Super Game Droid
“Retro style gaming got a shot in the arm today with the release of the epic sidescroller Wizardous… a straightforward yet mindbogglingly difficult approach that feels plucked straight from the NES era of gaming.” - Gaming On Batteries
Player Reviews – Yup, we pulled a 3 star quote for iOS over our 5 star reviews 
iOS®, shine4362 – (3 Stars):
“Frustrating! I absolutely luv platform games and it truly seems that this one might have some potential… I look forward to updates... and then I might be back to add a couple more stars to my review.”
NOOK™, Anonymous – (5 stars):
“Please put it on top free apps so everybody could see how fun and awesome it is!”
Amazon™, Eric – (5 stars):
“This game although lacks graphical advancement... it has an air of nostalgia. Keep it up!”
Google Play™, David C. – (5 stars):
“Really fun so far. Retro fun.”
Wizardous: An Apprentice’s Betrayal is available for download through these links:
iOS®
https://itunes.apple.com/us/app/wiza...7441?ls=1&mt=8
Google Play™
https://play.google.com/store/apps/d...ames.wizardous
Amazon™
http://www.amazon.com/Broken-Crown-G.../dp/B00FP23JJ2
NOOK™
http://www.barnesandnoble.com/w/wiza...mes/1117075416
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November 1st, 2013, 20:47 Posted By: wraggster
GAMEVIL has today announced its big, spooky update for MORPG hit, Dark Avenger, this Halloween day. In addition to added content and enhanced gameplay, the update features the highly anticipated Sorceress class.
The Sorceress is a high-powered ranged class with brilliant, area-of-effect damage spells. Specialized in Fire, Ice, and Arcane elements, she excels in crowd control and can quickly subdue large packs of enemies in one fell swoop. With spells such as Blizzard and Meteor, which fill the entire screen, players will discover the power and thrill of playing as the Sorceress.
Featured in brilliant 3D graphics, Dark Avenger is the go-to hack-n-slash MORPG for mobile. The game now offers 4 unique heroes - Templar, Archer, Berserker, and the newly released Sorceress. Players can enjoy solo-play in Single Player mode while challenging themselves in the Infinity Tower. Or they can also choose to compete with players around the world in real-time 3v3 Deathmatches and co-op Boss Raids. No matter the preference, players are sure to be immersed in the full dungeon crawling experience.
Dark Avenger is available for free on App Store for iPhone, iPad and iPod touch at https://itunes.apple.com/app/dark-avenger/id620510217?mt=8
and on Google Play for Android devices at https://play.google.com/store/apps/details?id=com.gamevil.doz.global
For more details, please visit http://www.gamevil.com
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November 1st, 2013, 20:48 Posted By: wraggster
Give me Five Entertainment Group would like to announce that today, October 31st, the 1.2 version of the game Past Memories is released on all platforms. The 1.2 update introduces a new commemorative stage about Halloween, which is somewhat different from the original game.
In this stage, all the collectables are candies instead of blue memories. There is also a specific enemy to the level as well as a new theme song, "Hollow Pumpkin Waltz", composed by Mateus Negrelli.
Furthermore, the new update fixed a bug related to a shock platform at the third level and another issues related to the compatibility with some devices. The Samsung Apps version will get the update directly from 1.0.2 to 1.2, including all 1.1 changes - available in the press kit - and adding support for more devices.
Past Memories is currently available on the App Store, Google Play andSamsung Apps for only US$ 0,99 and equivalent prices for other currencies.
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November 1st, 2013, 20:53 Posted By: wraggster
Adventures for iPhone, iPad, iPod touch and Android devices. Having doubts? Check this out!
Every game genre has a reference title but “smashers”, one of the most additive and fun type of games for quick plays, are missing a hit. With Smash IT! Adventures, Bica Studios is ready to change the current status delivering cool and fun gameplay with tap and swipe controls that will make you want to
Smash IT! Adventures will be launched in two modes. The Challenge mode is going to be free allowing you to test your skills against your friends through social networks and see who is the best player in the world! The leaderboards will feature weekly resets and seasonal updates on the scenarios.
The Adventure mode is going to be paid and includes the Challenge mode plus extra fun where you will be able to explore the story, access new magical spells and have much more exclusive content! In this story, a funky summoner witch will ask the Player to help her out with the mighty finger in the battle against the slimy Blarghinis that are eating all the fluffy animals in the world.
Smash IT! Adventures will feature regular updates with several themes and new characters already well under way to be released after the game is launched.
Get ready to start your adventure in Smash IT! Adventures! Coming soon!
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November 1st, 2013, 20:54 Posted By: wraggster
Selosoft, Inc. today introduces Running Quest, an upcoming game for iPhone®, iPad® and iPod touch®. To accompany the announcement of Running Quest is a promotional video trailer highlighting the premise of the game and showcasing some in-game footage.
Running Quest is an Endless Runner / Action-RPG Hybrid with some meat on its bones. The game features unique battle and level systems, and some very cool armor, weapons and abilities. The game is optimized for next-gen devices and features stunning high quality graphics and effects.
The game's story centers around a rogue named Nimus, a traitor who betrays his fellowship and steals an artifact known as The Stone of Shattered Planes. The stone is a key that can be used to open a distant world. In this world exists a horde of monsters and Nimus wishes to unleash this horde upon the land of Agarom and all of its inhabitants. As a member of this fellowship it is your job to catch your friend turned foe and stop him before he can unleash doom upon your world.
You can play as either Sting or Lioness. Each player has different armor sets and weapons they can upgrade throughout the game. Sting wields a large 2-handed sword / axe and Lioness wields 2 daggers / short swords.
You will run and fight your way through 4 different worlds:
1. The Land of Agarom - A land of green hills, trees and castles galore. You will encounter some of Nimus' henchman: Mercenaries who will stop at nothing to keep you from catching their master. Also, beware the dragons!
2. The Goblin Swamp - The muddy waters and huts of this world are inhabited by the Goblins and several swamp monsters including Hydras and Carnivorous plants. Take caution along the splitting paths and be sure to touch up on your rope swinging skills.
3. The Land of Clocks and Gnomes - A mythical land where Nimus' intellect might get the best of you. His mechanical followers will charge, slam and throw everything they can to stop you in your path.
4. The Factory - In a maze of dimly lit tunnels you will run for the battle of your life. Can you take back the warrior's stone of shattered planes?
Running Quest is scheduled to be released sometime in early 2014.
Device Requirements:
* iPhone 4S,5,5C,5S, iPod touch (5th generation), iPad 2/3/4/Air, iPad Mini 1 and 2
* Requires iOS 5.0 or later
* Universal app optimized for display on all compatible iOS devices
Website:http://www.selosoft.com/runningquest.html
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November 1st, 2013, 20:56 Posted By: wraggster
Insignia Games releases Lunata Rescue platformer for iOS. In this platform game, the player helps a charming treehopper to save its babies captured by insect enemies. Five unique maps and dozens of hand-made levels coupled with beautiful graphics and rewarding exploration are in charge for captivating gameplay.
Platform game genre is a players´ all-time choice since 80´s. It seems gamers will never get tired of jumping, running and striking through left-to-right platform landscapes. Lunata Rescue, while being a classic representative of the genre, adds much to traditional concepts.
The player controls a little treehopper questing the surroundings for the lost babies. Each level encourages players to explore environment collecting bonuses, evading enemies and trying to rescue each and every lost baby and finally face the big boss of the game, the evil ant queen Donatella. Each of five available maps are 100% hand-drawn, no tilemaps are used. And unlike many platform games, in Lunata Rescue the whole level design is not linear, meaning the player doesn´t just move from left to right, but scouts the environment in all directions instead.
beautiful cartoon style shows familiar things from bug´s perspective: tree leaves, grass and even bigger animals are just platforms to reach other areas of the level. Five game modes expect the player to combine his skills with abilities and upgrades obtained through the game to beat all challenges and collect achievements.
"Our first project took two years of production, and has several unique elements, including a lot of exclusive characters", says Kleber Seixas, the CEO of Insignia Games. "The game was designed using the Unity 3D engine, and we decided to invest in a console-quality game, but available for mobile platforms".
Pricing and availability
The game price is $0.99. The game is compatible with all devices supporting iOS 5 or higher. It is specially optimized for iPhone 5...
https://itunes.apple.com/us/app/luna...ue/id712555170
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November 1st, 2013, 20:57 Posted By: wraggster
Celtic warriors in the world of "Celtic Tribes" are celebrating their one-year anniversary. To mark the occasion, Xyrality, developer of the strategy building MMO, not only gives away 100 magic potions but also grants a special blessing: For a whole week, chieftains gain a massive bonus on finding the desired and rare artifacts in the course of missions - this bonus also affects the powerful silver and golden artifacts. Combined in the right way, these artifacts provide exceptional bonuses to your villages, including an increase of both your resource production and combat strength, or a reduction of costs for unit recruitment and building upgrades. Visiting the tavern regularly will pay off even more from today until next friday.
Celtic Tribes via Google Play: https://play.google.com/store/apps/details?id=com.xyrality.celtictribes.googleplay
Celtic Tribes via iTunes: https://itunes.apple.com/en/app/id564769273
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November 1st, 2013, 22:26 Posted By: wraggster
Legendo Entertainment, today announced the immediate availability of its horror-comedy title Dracula Twins™ on the App Store℠, a classic platform game with console-style gameplay and super-snappy controls for iPhone®, iPad®, and iPod touch®.
Price: Free
App Store Link: www.appstore.com/draculatwins
Website: www.draculatwins.com
Languages: English, German, French, Italian, Spanish, Swedish, Russian, Chinese, Japanese, Korean
“In-App Backing” – Dracula Twins debuts proof-of-concept crowdfunding as the game launches free of charge with five full-blown levels plus a cliff-hanger boss battle so that potential backers can sample the game immediately. By visiting the Store-O-Dead, supporters can back Dracula Twins directly by purchasing virtual items in the form of (wholly optional) skulls, or pay ransom to release the twins’ best friend Franislav early, neither of which affects play mechanics, but both providing a crowdfunding mechanism for anyone to help support ongoing development.
“Offering an in-game crowdfunding mechanism allows us to reach potential backers on an international level with a proof-of-concept to demonstrate Dracula Twins' feasibility, and to consider player-feedback before more levels, play mechanics and visual effects are added to the game”, said Bjorn Larsson, author of Dracula Twins and Executive Producer at Legendo.
Synopsis – Dracula Twins stars jump-and-running vampiretwins Drac and Dragana. Their best friend, Franislav, has been mistakenly captured by the wicked Doctor Lifelust, a zombie-loving vampire hunter who wants to create an elixir of life using vampire blood, so that he can live forever. Furthermore, the doctor’s undead army have invaded Transylvania and taken control over Castle Moonskull, the Dracula family’s age-old residence.
Now it’s up to you to save Franislav, thwart Doctor Lifelust and retake Castle Moonskull from the doctors' army of undead!
Features:
- Console-style gameplay with super-snappy controls.
- Monster-packed levels with lots of traps and undead monsters, accessible via a classic worldmap.
- Horror-comedy baddies and bosses include white-eyed zombies, drooling werewolves, flying jesters and the wicked Doctor Lifelust!
- Swap between 3 playable characters during play: Drac, Dragana or, if you pay ransom or rescue him, Franislav.
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November 1st, 2013, 22:33 Posted By: wraggster
To celebrate the release of the iPad Air, the action-RPG BLOODMASQUE will befree to download on iOS devices from Friday 1st November until Midnight on Thursday 7th November, 2013. So if you’re at all on the fence aboutBLOODMASQUE, this is your chance to try it for yourself and see if you like it!
That’s not all, we’ve also added a ‘Hunter Rankings’ feature to the game! Players can compete with others every weekend in special quests and the highest scoring players will be rewarded with a special in-game item.
BLOODMASQUE is a unique action-RPG, set in an alternative version of 19th Century Paris. Players take on the role of a Vampire Hunter from a cursed bloodline and who fights back against the lords of the night in a world where humanity is ruled from the shadows.
To download the game, visit: https://itunes.apple.com/gb/app/bloo...663686291?mt=8
For more details visit the Apple App store or the official site:http://www.bloodmasque.com
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November 1st, 2013, 22:38 Posted By: wraggster
MAG Interactive announced today that over 12 billion rounds of its smash-hit word game Ruzzle have been played to date – and that downloads have now reached 45 million globally.Developed in Stockholm by a small team of talented developers led by Chief Executive Daniel Hasselberg, Ruzzle debuted on the App Store for iOS in March 2012, hitting more than 45 million downloads on mobile devices just 18 months after launch.
“We are proud that Ruzzle has hit such staggering milestones,” said Daniel Hasselberg, CEO of developer MAG Interactive. “Since its launch, we have continuously improved the game. Even when it started to take off, we didn’t stop refining the game and still have more ideas and plans to create the best possible product. Our players appreciate this and share their love of Ruzzleacross social networks and by word of mouth, leading to the steady growth in downloads. At the same time, the sophisticated match-making system keeps players motivated to challenge each other competitively, collectively playing over 12 billion rounds to date.
“It’s proof that a small, motivated team can produce and maintain an excellent product. While we remain tightly focused, we are actively looking for more talented people to join our team and help take the company to new heights as part of the vibrant development scene in our home city of Stockholm.”
Ruzzle is an addictive, fast-paced puzzle game that challenges players to compete to find as many words as possible from a given set of letters on a four by four grid in two minutes by sliding a finger from letter to letter. Simple to learn but fiendishly difficult to master, Ruzzle can be played in 13 different languages and is available for free on iOS, Android, Windows Phone, Amazon Kindle and Blackberry platforms.
Interesting Ruzzle-related statistics, newly revealed:
- MAG Interactive partners over 4 million random opponents every day.
- Collectively all Ruzzle players have swiped a distance that would get you to the moon and back 26 times.
- When they first start to play Ruzzle, players find an average of 18 words; by the time they have played 100 matches, they find an average of 51 words.
- Top players can average over 180 words per round, more than 1.5 words per second.
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November 1st, 2013, 22:42 Posted By: wraggster
Game Insight, shows the range of American war vehicles from the MMO action game Tank Domination coming soon to mobile devices.
Tank Domination will feature the most advanced models and prototypes of military vehicles. There will be 30 Russian, American, and Chinese vehicles at the time of the launch. Today, we’d like to show you the American tanks.
A branch of light tanks manufactured in the USA consists of the M4 Phalanxand M4 Hermes, as well as the Chisell prototype vehicle. The medium tanks are M60 A1 and M60 A3. American heavy military vehicles are represented byM1 Abrams and M1A1 Abrams. Fans of self-propelled artillery weapons will be able to use M14 Scorpio and M1000 Ares.
Tank Domination is the first cross-platform Panzer MMO shooter for mobile devices. The game events take place in the near future.
Visit the official Tank Domination website: http://tankdomination.com/
Visit the official Facebook page for Tank Domination:https://www.facebook.com/TankDomination
Watch the official Tank Domination video trailer:
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November 1st, 2013, 22:45 Posted By: wraggster
MARVEL: War of Heroes, a free-to-play mobile card battle game, is celebrating its first year of being available on Android, iPhone, iPad and iPod touch by kicking off a sweepstakes for fans to win a variety of incredible MARVEL items.
To enter the contest, players must do the following during the sweepstakes dates.
1. Register here: http://www.marvelwarofheroes.com/anniversary
2. Play MARVEL: War of Heroes and complete the game’s tutorial
Winners will then be selected at random once the Infinity Raid Boss event in Marvel: War of Heroes kicks off.
Prizes include:
-INFINITY comic, character figures, and posters autographed by noted artist Jerome Opena
-Marvel INIFINITY digital comic subscriptions
The sweepstakes is happening November 1, 2013 through November 20, 2013
Play MARVEL: War of Heroes for Free
MARVEL: War of Heroes is available for free download for iPhone, iPad, iPod touch and Android devices at: http://mobage.com/games/marvel-war-of-heroes
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November 2nd, 2013, 00:35 Posted By: wraggster
Exertis Micro-P has announced it is experiencing high demand for the Sony SmartWatch 2, saying the device is leaping from the distributor’s shelves as resellers snap up the product.
Micro-P begun selling the wearable tech one month ago and says it’s a massive seller for the distributor and set to become even more popular in the lead up to Christmas.
Stuart Bruce, general manager for accessories division at Exertis Micro-P, commented: “Sony SmartWatch 2 is an exciting piece of kit and is a genuine companion device; Exertis Micro-P believes the smartwatch phenomenon will help continue the already popular trend of accessorising your smartphone or tablet to express your personal style, as well as being a true lifestyle aid.
“The Sony SmartWatch 2 is already a massive seller for us, and it is set to become even more popular as Christmas approaches. The Sony brand, innovation and high quality build and design values are extremely apparent in this smartwatch.”
http://www.pcr-online.biz/news/read/...shelves/032327
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November 2nd, 2013, 01:03 Posted By: wraggster
Nortel went bankrupt in 2009. In 2011, it held an auction for its massive patent portfolio. The winners of the auction were Apple, Microsoft, Sony, RIM, and others, who bought the patents for $4.5 billion as a consortium named Rockstar Bidco. At the time, many people speculated those patents would be used against Google, who bid separately but lost. It turns out they were right. Rockstar has filed eight lawsuits in federal court targeting Google and Android device manufacturers. 'Thecomplaint (PDF) against Google involves six patents, all from the same patent "family." They're all titled "associative search engine," and list Richard Skillen and Prescott Livermore as inventors. The patents describe "an advertisement machine which provides advertisements to a user searching for desired information within a data network. The oldest patent in the case is US Patent No. 6,098,065, with a filing date of 1997, one year before Google was founded. The newest patent in the suit was filed in 2007 and granted in 2011. The complaint tries to use the fact that Google bid for the patents as an extra point against the search giant.
http://yro.slashdot.org/story/13/11/...ike-at-android
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November 2nd, 2013, 01:03 Posted By: wraggster
Engadget reports: Smartphone market share for the third quarter...as you'd imagine, the world is still Android's oyster. Strategy Analytics estimates that the OS has crossed the symbolic 80 percent mark, reaching 81.3 percent of smartphone shipments by the end of September. Not that Google was the only company doing well — Nokia's strong US sales helped Windows Phone grow to 4.1 percent of the market, or nearly double what it had a year ago."
http://mobile.slashdot.org/story/13/...ed-android-813
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November 3rd, 2013, 00:21 Posted By: wraggster
The latest device in the OpenPhoenux open hardware family is the Neo900, the first true successor to the Nokia N900. The Neo900 is a joint project of the Openmoko veteran Jörg Reisenweber and the creators of the GTA04/Letux2804 open hardware smartphone at Golden Delicious Computers. Furthermore, it is supported by the N900 Maemo5/Fremantle community, the Openmoko community and the OpenPhoenux community, who are working together to get closer to their common goal of providing an open hardware smartphone, which is able to run 100% free and open source software, while being independet of any big hardware manufacturer."So far, their Indiegogo campaign has raised more than half of the €25,000 they're seeking.
http://hardware.slashdot.org/story/1...to-nokias-n900
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November 3rd, 2013, 00:21 Posted By: wraggster
With Android 4.4 KitKat, Google's biggest blow to Microsoft isn't against Windows Phone. It's against Microsoft Office. You see, KitKat ships with Quickoffice, letting you edit Microsoft Office documents, spreadsheets, and presentations on the go, without paying a dime, straight out of the box. This tidbit was largely lost in the news yesterday, given the large number of improvements and new features that KitKat offers. Yet it's a very big deal: every Android user that upgrades to KitKat will get Google's Quickoffice, and every new Android device (starting with the Nexus 5) that ships with KitKat or higher will also get Quickoffice."
http://tech.slashdot.org/story/13/11...th-quickoffice
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November 3rd, 2013, 00:30 Posted By: wraggster
 China Telecom's obsession with Samsung's luxury clamshells isn't dwindling any time soon. In fact, the two companies have just launched a new model, the SCH-W2014, at their annual "Heart Of The World" charity concert in Nanjing last night. While it shares a similar appearance with the W2013 and the more recent Galaxy Golden, the new W2014 is by far the most powerful dual-screen flip phone in Samsung's line-up, featuring Android 4.3, a 2.3GHz quad-core Snapdragon 800 SoC, 2GB of RAM, a 13-megapixel main camera, a 2-megapixel front-facing imager and dual-SIM connectivity (CDMA2000 800/1900 and GSM 900/1800/1900). You'll also find 32GB of internal storage plus microSD expansion.
Compared to the Galaxy Golden and the W2013, the only notable downsides on the W2014 are the same 800 x 480 resolution on its 3.7-inch Super AMOLED displays, as well as its similar 1,900mAh battery capacity (but removable). On the flip side, the weight has gone down to 173.5g, making this the lightest model in the "Heart Of The World" clamshell family since the W699 -- the first of the series -- from 2008. Chinese website iFeng, which got to check out the device at the event, praised the phone's overall design and keypad feedback, but also criticized the plastic look and feel of the hinge.
There's no launch date or price just yet, but expect the W2014 to cost beyond CNĄ10,000, which works out to be about US$1,640. Yes, it's certainly not everyone's cup of tea, but you can still head over to PCPOP for more hands-on photos.
http://www.engadget.com/2013/11/02/s...00-flip-phone/
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November 3rd, 2013, 00:34 Posted By: wraggster
 As if the rumor mill wasn't crowded enough, The Wall Street Journal reports that mobile chipmaker Qualcomm could be joining RIM founders Mike Lazaridis and Doug Fregin in a bid to buy BlackBerry. Speculation of Qualcomm's involvement would be part of a bigger deal between RIM's founders and Cerberus Capital Management LP, that comes just days before the deadline for bids, set for Monday. The ever-informative sources close to the matter point out that even should the group create a partnership, they may not make a bid.
Interest in the company has been attributed to every one from former Apple CEO John Sculley, to tech giants like Google, Intel and Samsung. However, the only real bid known to be on the table thus far is the $4.7 billion offer Fairfax Financial put forth in late September. Qualcomm's massive presence in the mobile space makes for an interesting twist, but we should know more on Monday when BlackBerry's board will consider whatever offers it actually receives.
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November 3rd, 2013, 00:44 Posted By: wraggster
Anyone in need a full-sized iPad that's lighter than last year's model can start hammering Apple's online store now. The new iPad Air is now on sale, marking Apple's biggest tablet launch yet. Starting with Australia, by the close of November 1st, it will have landed in 42 countries, and you know what? We kind of liked it. Online orders can be placed at the source link, or you can visit your nearest Apple retailer in person for instant iPad gratification.
http://www.apple.com/ipad-air/?cid=wwa-us-kwg-ipad-com
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November 4th, 2013, 01:45 Posted By: wraggster
Lux DLX version 3.0 is now out on the iOS app store. Your favourite mobile game of world domination keeps getting better! Version 3 includes:
- Faster animations!
- Quick-buttons for Auto-Advance and All-Attack modes.
- Larger iPhone5 screen size supported.
- More maps use Retina quality graphics.
You can update through the app store on your iOS device, or here's the app store link for Lux DLX.
If the new version doesn't start properly, please try deleting it from your device and then re-installing fresh.
The free iOS app Lux Touch has also been updated to version 3.0, with improvements of its own.
We've released some brand new maps today as well, to accompany Lux DLX 3:
- ‘Opium Wars’ for iPads throws you into an ancient drug war in the Orient. Use the map starting scenario for the full historical recreation!
- ‘Battle For DC’ for iPhones brings political warfare to a new level. Capture the monuments of the US capital city, no filibusters required!
You can install new maps directly from inside Lux DLX. At the main menu select Map, then the "Download More Maps..." link at the bottom. We'll continue to release more fresh maps for iDevices from here. Please let us know if there's a specific map you would like to see.
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November 4th, 2013, 01:56 Posted By: wraggster
More people are downloading content on Google Play, but they're not paying for it
[h=3]Apple[/h]Established in 1976, Apple is a multinational corporation (corporate headquarters based in California)...
apple.com
[h=3]Google[/h]
Google Play has 25 percent more downloads than the App Store, but it's still behind in revenue by 50 percent. That's according to App Annie's third quarter 2013 report and the big difference seems to be in new markets like South America. Brazil and Argentina were big drivers of download traffic for Google during the quarter.
"The increase in Google Play's downloads was primarily driven by Brazil and Argentina with the former climbing one spot in the rankings to #4 behind the US, South Korea and India. Games remained the leading category in Brazil, but gains made by the Communication and Media & Audio categories also helped them achieve their Google Play download ranking," said App Annie in its report.
Though the App Store was ahead in revenue, its growth was in the Social Networking and Navigation categories, while Google Play's growth was in Games. The App Store's lead also shrunk from 2.3 times in Q2 2013 to 2.1 times in Q3 2013.
The App Store heavily benefited from users in China, which was number two in downloads for the quarter and number three in revenue. The US and China account for 40 percent of all App Store downloads, while the US, Japan, and China account for half of the revenue.

In contrast, the Google Play Store had the US, South Korea, and India in the lead for downloads, with Japan, South Korea, and the US taking the top three spots in revenue. Taiwan grew from quarter to quarter, rising to the fifth spot in revenue; 80 percent of that revenue was gaming-related.

http://www.gamesindustry.biz/article...more-downloads
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November 4th, 2013, 02:06 Posted By: wraggster
Heres a deal from Currys:
1 voucher per customer. Customers who purchase online will be emailed their voucher before 21/11/2013. Redeemable in store only from 21/11/2013 - 24/12/2013. Voucher excludes purchases of Gift Cards, iTunes vouchers and mobile top-ups. Only 1 coupon can be redeemed per transaction. No change will be given if the spend on redemption is below the value of the voucher. Offer ends 06/11/2013.
http://www.currys.co.uk/gbuk/world-o...rketing-311013
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November 4th, 2013, 18:44 Posted By: wraggster
RTS developer Touch Dimensions is having a price drop for their game Autumn Dynasty, as part of BlackBerry’s “Sweet November Deals” campaign. From 1stto 14th November 2013, Autumn Dynasty will be available at the Blackberry App world at the discounted price of USD 2.99. The game will also be featured at the BlackBerry App World (Asia Pacific Region).
Built for the Blackberry 10 and featured at BlackBerry Jam Europe, the game’s intuitive control scheme seeks to capture the spirit of classical manoeuvre warfare, allowing players precise control over hundreds of soldiers as they attempt to flank their foes or block an enemy advance. Using simple brushstrokes and gestures, players can train units, construct buildings and research stratagems.
View the game in action via the official trailer at
Three game modes are available for players to explore: A grand story campaign with unique scripted levels, a free form Skirmish mode against AI opponents, as well as an instant action Blitz mode. Each of these has multiple difficulty levels, with achievements to be earned and competed on Scoreloop.
Autumn Dynasty Features:
- Full Real-Time Strategy experience: train units, construct buildings, research upgrades!
- Convenience: Intuitive gesture controls allows for ease of gameplay
- Grand story campaign: Uncover the secrets of the White Devil Rebellion!
- Internet and Bluetooth multiplayer: Challenge opponents around the world! - Unlock unique special abilities: Use them in combination to turn the tide of battle!
- Beautiful, oriental style painted maps: Thousands of soldiers fighting onscreen!
- Scoreloop Achievements!
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November 4th, 2013, 18:44 Posted By: wraggster
In Project Peon players can create your own dynamic planetary rover using components such as motors, shock absorbers, and boosters. Project Peon combines free-form physics gameplay with fast paced driving action. The goal of the game is to build a rover capable of catching the ‘peons’ and traversing the terrain to arrive at the shuttle waiting at the end of each. Score is based on speed and how many peons the player can transport to the goal.
Project Peon is a both a vehicular action game and a physic-based puzzle game. Unlike a traditional puzzle games that offer a set number of solutions, Project Peon offers complete creative freedom to the player and rewards experimentation, prompting the player to discover their own solution.
Features:
· Unique vehicle building system for creative freedom
· 36 levels across three planets with many more to come in updates
· Varying gravity, environments, and hazards to overcome
· Save your cart creations and load them on any level
· A choice between accelerometer or joystick controls
Links
App Store: https://itunes.apple.com/us/app/proj...4222?ls=1&mt=8
Official Game Website: http://projectpeon.com/
Facebook: http://facebook.com/ProjectPeon
Twitter: http://twitter.com/ProjectPeon
Google+: https://plus.google.com/105787575812201058545
Media
Trailer
Coming Soon Trailer:
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November 4th, 2013, 18:48 Posted By: wraggster
The newest game from UNIT9 is Decromancer, a free-to-play tactical card battling RPG that is looking to shake up the mobile card game market by focusing on a compelling single player campaign.
Set in a fantasy world where an event in the distant past led to rapid evolution on a global scale, the campaign focuses around escorting a Necromancer diplomat across enemy territory while defending her from murderous enemy forces. Taking place on a beautiful hand drawn map, players will battle it out to complete quests and unlock new areas to be explored.
Battles take place on a wooden board where each commander can summon a front line and a rear guard to make up their army. Every card is unique with many different patterns of attack, passive traits and special abilities that can be cast at will. Victory in battle will grant you gold which you can use to upgrade your army with new troops and spells.
Decromancer is out for iOS and Android on November 6, 2013.
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November 4th, 2013, 18:52 Posted By: wraggster
Oxygene Media announces its entry into the market of apps for iOS with the iPad app "The Art Of Seduction", following its philosophy to produce funny applications, but founded on a scientific basis.
The Art Of Seduction is the first app created by a team of experienced psychologists to play and learn the valuable art of seduction.
Users can have fun and try to win their favorite character in a path of questions, however they must be careful to don't make mistakes in the approach! The characters could "rockin the door in your face" and they will be forced to start over again!
With the app Art of seduction, playing users will learn the secrets of seduction and can easily transpose them in their real life ... [h=3]FEATURES[/h]
6 characters:
ERIC
IAN
KARL
ANNE
JULIET
SOPHIE
MULTILANGUAGE: English - Italian
120 DIFFERENT QUESTIONS
RECOVERY MODE: if user give a wrong answer partially, character allows to retrieve the game with another question.
LINKS AND PRICES
The Art Of Seduction (iPad) is available in all countries in English language.
For the UK store the price is Ł 0.69 and the link to buy is:
https://itunes.apple.com/gb/app/the-...715650588?mt=8
For the IT store and European Market the price is € 0.89 and the link to buy is:
https://itunes.apple.com/it/app/art-...715650588?mt=8
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November 4th, 2013, 23:33 Posted By: wraggster
BlackBerry announced plans to sell itself in August, which was met with a $4.7 billion offer from investor Fairfax Financial.
The deal was provisionally accepted with a period of due diligence until November 4th, but followed by talks withGoogle and Facebook.
However, with the deadline now reached, the sale is off. Instead, BlackBerry says Fairfax and others will invest $1 billion into the struggling smartphone company and Fairfax will plough $250 million into the business.
Furthermore, BlackBerry CEO Thorsten Heins has been dumped and firmer Sybase boss John Chen has been appointed executive chair of BlackBerry's board of directors to drive the strategic direction and relationships of the company and act as interim CEO.
Barbara Stymiest, chair of BlackBerry’s board, said: "This financing provides an immediate cash injection on terms favorable to BlackBerry, enhancing our substantial cash position. Some of the most important customers in the world rely on BlackBerry and we are implementing the changes necessary to strengthen the company and ensure we remain a strong and innovative partner for their needs."
Chen, added: "BlackBerry is an iconic brand with enormous potential – but it’s going to take time, discipline and tough decisions to reclaim our success. I look forward to leading BlackBerry in its turnaround and business model transformation for the benefit of all of its constituencies, including its customers, shareholders and employees."
http://www.mobile-ent.biz/news/read/...estment/022737
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November 4th, 2013, 23:39 Posted By: wraggster
Android devices are eating into iPad's share of the pie.
New data from IDC shows global tablet shipments hit 47.6 million in Q3 2013, which is up seven per cent and 36.7 per cent quarter-on-quarter and year-on-year respectively.
While iPad is arguably the device that got the market moving, Apple's share fell from 40.2 per cent in 2012 to 29.6 per cent this year, the lowest to date.
iPad sales fell from 14.6 million in Q2 to 14.1 million in Q3 without any new devices to encourage interest, though the new iPad Air and iPad Mini with retina display will look to pick up the slack ahead of Christmas.
Ultimately Android is responsible for the sales decline. Google OS-powered Samsung, Asus and Lenovo tablets all experienced shipment growth, with the former securing a 20.4 per cent share (9.7 million units) of the market and a 12.4 per cent share (4.3 million units).
Lenovo recently appointed Ashton Kutcher as a product engineer at the launch of its new Android-based Yoga Tablet line, while the OS has also been favoured by Tesco, Argos and Carphone Warehouse.
Jitesh Ubrani, research analyst with IDC's Tablet Tracker, said: "With two 7.9-inch models starting at $299 and $399, and two 9.7-inch models starting at $399 and $499, Apple is taking steps to appeal to multiple segments.
"While some undoubtedly hoped for more aggressive pricing from Apple, the current prices clearly reflect Apple's ongoing strategy to maintain its premium status. It's worth noting that Apple wasn't the only one to increase the price of its small-sized tablet during this product cycle: Both Google and Amazon increased the price of their newest 7-inch tablets from $199 to $229 to cover the higher costs associated with high resolution screens and better processors."
http://www.mobile-ent.biz/news/read/...on-year/022736
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November 5th, 2013, 10:47 Posted By: wraggster
Game creator WizKids/NECA today announce the upcoming release of Quarriors! compatible with iPad®, based on the hit original dice building game Quarriors!, created by Mike Elliot and Eric M. Lang. Since its release in 2011, Quarriors! has received several awards, including Most Innovative Game of the Year in 2011 by Dice Tower. It has also been nominated for many awards, such as Best Family Game by Games Magazine Awards in 2012. The digital release is slated for November in the US.
“The iPad version will be more accessible and reach a whole new audience while still being the fun and outstanding game current players love,” said Justin Ziran, president of WizKids.
The game offers single player and 2 to 4 player online and offline Multi-player and Pass-n-play action! For ages 14 and up, Quarriors! is a unique blend of strategy and chance featuring a revolutionary dice building game mechanic! As a Quarrior! - a mighty mystical warrior - only you have the power to capture dangerous Quarry from the untamed wilds! But your rivals plot against you! They will send their own Creatures and Spells to destroy your Quarry before you can deliver them to Empress Quiana and claim your reward! Summon your Creatures and protect them from your foes and you will earn Glory for yourself. The first player to earn enough Glory will be hailed as the Champion of the Empress. Deck building strategy without the tedium of shuffling!
Features include:
- Full and faithful transliteration of the original dice building board game Quarriors! by Mike Elliot and Eric M. Lang.
- Single player and up to 4 player Multi-player and Pass-n-play modes.
- Full tutorial included.
- Automatic scoring and rules enforcement.
- Challenging strategic gameplay.
- Immersive sounds, art and engaging special effects bring the tabletop game to life!
- Compatible with iPad (2nd Generation), iPad (3rd Generation), iPad (4thGeneration) and iPad Mini running iOS 5.1 or greater.
For more information on Quarriors! for iPad®, visit www.quarriorsgame.com.
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November 5th, 2013, 10:49 Posted By: wraggster
The Binary Mill’s new Gun Club 3 is now available as a free download for Android at the Google Play store. Since its inception in 2009, the Gun Club series have been the most realistic, authentic and popular gun simulator for mobile devices, with over 15 million downloads to date.
Gun Club 3 offers fans an even more detailed and accurate weapon simulation experience, allowing them to interact and customize a range of different weapons. For the first time ever, Gun Club 3 lets users fire these weapons in a variety of interactive 3D shooting ranges, levelling up their character, facing off against challenging AI opponents, and competing with their friends in multiplayer duels.
Some of the exciting new features of Gun Club 3 are:
• ULTRA-REALISTIC WEAPON SIMULATION. Detailed, fully interactive 3D models that faithfully recreate their real world counterparts. Intuitive view modes, in-depth attachment and configuration systems as well as accurate physics and ballistics for every weapon.
• FULL WEAPON CUSTOMISATION. Attachable rails allow for endless additions to your weapons, from scopes and sights to grips, silencers, lights and lasers, just to name a few. Combine that with the adjustable camo and users have almost limitless weapon customization options.
• INTERACTIVE RANGES. A host of different ranges to challenge your skills with all weapon types. Standard assault, long distance sniper, hostage rescue, and fair ground-style moving targets are just some of the ranges you will get to master.
• MULTIPLAYER DUELS. Player vs Player showdowns! Challenge friends or rivals anywhere in the world, competing for timing and accuracy. Share your victories online through Twitter and Facebook.
• CAMPAIGN MODE. A deep and challenging singler player mode. Hone your skills, build your arsenal, and win tons of prize money as you climb the ranks of the Gun Club. But it won't be an easy climb, tough competition waits at every turn to try and knock you off your perch.
• FREE-RANGE TARGET SHOOTING. The classic shooting range for purists who want to really admire their weapon's capabilities. No time limits, no scores, just you and your weapon.
• ACHIEVEMENTS, MATCH MAKING AND HIGH SCORE LEADERBOARDS. Personal bests and competing against friends or rivals
• ALWAYS FRESH. Level ups, unlocks, and add-ons will release regularly to keep the experience engaging. This includes theme packs with new weapons, attachments, shooting ranges and challenges. New theme packs containing new shooting ranges, challenges, weapons and more will be free downloads for all users.
The Binary Mill has set up dedicated Twitter (@gunclubarmory) and Facebook (https://www.facebook.com/GunClubArmory) areas for people to stay up to date with the latest Gun Club information, such as new weapons and shooting ranges which will be released on a regular basis as free updates to the core experience. Gun Club 3 includes 9 impeccable weapons and dozens of configurations of various shooting ranges by default. Gun Club 3 will also release for iPhone, iPad and iPod Touch in the coming weeks.
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November 5th, 2013, 10:52 Posted By: wraggster
Come with us now on a journey through colour and space as one ball undertakes an epic quest across some lines to reach an exit... or something like that!
Draw your way to victory in this stylish physics puzzler with over 50 unique levels all completely FREE!
FEATURES:
- Physics & drawing based puzzles
- Over 50 unique levels
- Variety of traps & puzzle mechanics
- Journey through 5 coloured rooms and the rainbow
- Full game completely FREE
Due to the overwhelmingly positive response in our user reviews and large demand for new levels we have just released the first level pack. The pack entitled ‘fan service’ includes 10 new levels and a new game mechanic to keep things fresh, the pack is available now as a free download for Windows Phone users.
WINDOWS PHONE:
Released: August 2013
Price: FREE (with ads) or $0.99
Marketplace Page:http://www.windowsphone.com/s?appid=...2-948362395a78
Trailer:
Website: www.SuperSmithBros.com
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November 5th, 2013, 10:54 Posted By: wraggster
The mobile network Three is offering Apple’s new iPad Air to customers, following the tablet’s release last Friday.
The iPad Air offered by the company is the Wi-Fi and Cellular model, meaning a number of tariffs and contracts will be offered alongside the tablet.
The smaller iPad Mini with the Retina display, which was released at the same time as the Air, will also be available with Wi-Fi and Cellular later this month.
The mobile network joins O2, Vodafone and EE in offering Apple’s latest tablet.
Three has said that both the iPad Air and the Retina iPad Mini will be able to connect to its DC-HSPA+ 3G network, followed by its 4G network, which will be launched in December, at no extra cost.
http://www.pcr-online.biz/news/read/...-the-uk/032348
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November 5th, 2013, 10:55 Posted By: wraggster
The fashion watch company Android is to fittingly release an Android smartwatch.
The Google OS-compatible ‘Android SmartWatch’ will arrive in December and includes several of the features seen on smartwatches such as the Pebble and Samsung Galaxy Gear – such as music player controls, voice recording, the ability to answer calls and, obviously, the ability to tell the time.
The watch uses Bluetooth to connect to Android sm artphones, and includes a phonebook, pedometer, chronograph, world clock and voice memo mode.
No price or set release date has been announced, beyond the information that the watch will debut in December.
http://www.pcr-online.biz/news/read/...ecember/032347
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November 5th, 2013, 10:57 Posted By: wraggster
The Samsung Galaxy Tab 3 Kids tablet will launch in the UK this week with a price tag of Ł199.
The tablet, which comes with a 1.2GHz dual processor and 1GB RAM, we be available from Toys R Us, Argos, Shop Direct, Dixons, JLP and Asda.
The device comes pre-loaded with content such as educational games and e-book apps. It will be available from Friday, November 8th.
http://www.pcr-online.biz/news/read/...-retail/032340
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November 5th, 2013, 11:01 Posted By: wraggster
Google Play racked up 25 per cent more downloads than the iOS App Store during the last quarter.
But according to App Annie, overall revenue on the marketplace was still significantly down on its Apple counterpart by some 50 per cent.
Despite smaller revenues, Google Play has actually closed the gap on the App Store, which reported 2.3x more revenue in the previous quarter.
Downloads for Google's app marketplace were driven by strong growth in Brazil and Argentina, with games the leading category in Brazil.
The top five countries driving revenue on Google Play were Japan, South Korea, USA, Germany and Taiwan.
The App Store meanwhile still continued its growth, with China and Russia helping boost the number of downloads.
USA, Japan, China, UK and Australia were the top countries by revenue on the App Store.
On both marketplaces, games continued to be the biggest driver of both downloads and revenues during the last quarter.
http://www.develop-online.net/news/g...-store/0185459
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November 5th, 2013, 14:15 Posted By: wraggster
 During the iPhone 5s launch, Apple decided to show off its fancy new M7 co-processor with Nike+ Move. The free fitness app brings FuelBand-esque features to your smartphone, without the need to buy a $150 wearable. Of course, Nike was keen to stress that the app is only an "introductory experience," so if you still want to brag about how much of an athlete you are, you're still gonna wanna splash out on an SE. For everyone else? We'll probably stick with Nike+ Running.
https://itunes.apple.com/us/app/nike...ign-mpt=uo%3D4
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November 5th, 2013, 14:16 Posted By: wraggster
 Hate the stack of cards-style layout of your open tabs in Chrome for Android? It's time for you to switch to the browser's beta release, friend, because a better tab switcher awaits. François Beaufort, Googler and Chrome dev extraordinaire, has revealed that Android's most recent Chrome Beta update includes a more straightforward (and darker themed) tab switcher intended for use on all those memory-starved phonesthat'll soon be running KitKat. For folks who like what they see in the screenshots above, the new tab nav can be turned on by heading over tochrome://flags/#accessibility-tab-switcher in your beta browser's address bar.
http://www.engadget.com/2013/11/05/c...-tab-switcher/
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November 5th, 2013, 14:29 Posted By: wraggster
 If you're a Comcast subscriber who wants to stream live TV from somewhere other than your couch, we have good news for you: The Xfinity TV Go app is available to download right now from both Google Play and iTunes. As long as you have a steady WiFi connection, and an Android device running Froyo or higher or an iOS gizmo with iOS 6 or better, you should be good to go. While this is cool and all, we were kind of hoping this update to the Xfinity TV Player app would've brought Chromecast support along with it.
iTunes, Google Play
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November 5th, 2013, 14:30 Posted By: wraggster
 It's not the first time we've seen a leak of what's purported to be Nokia's forthcomingLumia 929 smartphone, but this latest one from Windows Phone Central should clear up most lingering questions that anyone's had about the device (with a couple of notable exceptions). According to the site, the Verizon-bound phone is a "very quick," high-end device with a 5-inch 1080P AMOLED display, a 20-megapixel PureView and 32GB of internal storage -- not surprisingly, it's more or less a slightly bigger and refined version of the Lumia 928, with a metal band around the edge being another distinguishing feature. Unfortunately, the two details that remain unknown are two big ones: a price and a release date, although the latter is said to be sometime between Thanksgiving and the beginning of next year. You can find the full spec list (and more photos) at the source link below.
http://www.engadget.com/2013/11/04/n...-verizon-leak/
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November 5th, 2013, 14:54 Posted By: wraggster
 We forgive you if Samsung's Galaxy S4 Zoom(ed) out of mind since its announcement back in June -- it was nearly five months ago (or eons in mobile years). Now that we're leading up to the holiday season, however, AT&T's adding that hybrid Android device to its 4G LTE lineup for $200 with the standard two-year agreement on November 8th. But there is an additional dangling carrot for those that want more than just a 4.3-inch mix of the best of the GS4 with a 16-megapixel sensor tacked on back: a free Galaxy Tab 3. You'll either have to sign up for a new contract or qualify for AT&T's Nextprogram to snag the tablet, but keep in mind, a separate data plan is still required. That's because nothing in life is free. Also, life is cruel. Also also, carriers are not your friend. You should know all of this by now.
http://www.att.com/shop/wireless.html#fbid=PRUHULt-Rn2
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November 5th, 2013, 14:58 Posted By: wraggster
 It may have taken almost a year and a half, but Google can at last say that the absolute majority of active Android devices are using some form of Jelly Bean. The company's OS dashboard shows that 52.1 percent of owners are running at least Android 4.1; most of those (37.3 percent of the total) rely on the oldest version, but Android 4.2's use has already doubled since August. Jelly Bean's reign may be short-lived, however. The milestone comes just as Android 4.4 KitKat is reaching the public -- given Google's focus on supporting as many devices as possible with the new OS, it may not be long before Jelly Bean is once again in the minority.
http://www.engadget.com/2013/11/04/m...un-jelly-bean/
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November 5th, 2013, 23:30 Posted By: wraggster
Playing as a sorcerer, users of the RunicSorcerer game will have the unique opportunity to strategize while enjoy innovative and technologically advanced 3D real-time graphics and rich special effects. The game, created by Geneva-based independent development company Plexus Games, focuses on challenging battles between sorcerers.
RunicSorcerer is available for iPad now, and the developers are in the midst of working on a version for the iPhone.
RunicSorcerer not only offers players the high-impact visuals that come with an in-house developed 3D graphic engine, but also the opportunity to play 20 different missions, 33 different spells, 23 unique maps, and three different skill levels.
The solo campaign version of the game offers adventurous twists and turns, while the multiplayer option provides for playing against others on the internet, or amongst friends.
“I’m so excited by this launch of RunicSorcerer, because I really feel like it combines all of the elements game fans are looking for, and not able to find with mobile games,” said Yves Schmid Dornbierer from PlexusGames. “We took the time to ensure every element of the game is perfect, from the level of strategy required, to the sound, the graphics and even the dialogue, and the final product is really a testament to our dedicate to approach game development from a holistic standpoint. ”
- AppStore Link: https://itunes.apple.com/app/runic-sorcerer/id638922336
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November 6th, 2013, 00:12 Posted By: wraggster
Nokia might be preparing to launch an eight-inch Lumia tablet in early 2014.
Sources speaking to Evleaks and The Verge say that the smaller-size tablet, which will run on Windows RT 8.1 and a Qualcomm processor, has been codenamed ‘Illusionist’.
If true, the Illusionist’s size would put it in line with Apple’s iPad Mini, which has a 7.9-inch screen.
An early 2014 release would mean the eight-inch device would follow Nokia’s 10.1-inch Lumia 2520, expected for release before the end of 2013, and come out at around the same time as a rumoured 7.5-inch ‘Surface Mini’ from Nokia’s major partner Microsoft.
http://www.pcr-online.biz/news/read/...-tablet/032360
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November 6th, 2013, 00:14 Posted By: wraggster
Samsung may become the first tech company to offer a 12.2-inch tablet.
Sources from Taiwanese supply chain manufacturers speaking to the Digitimes said that the electronics giant “has been developing 12.2-inch tablets and adopt[ing] a film-based capacitive touch solution”.
The new touchscreen technology is rumoured to be provided by the Chinese tech company Shenzhen O-film Tech.
The production of the big-screen tablets is predicted to begin at the end of this year.
“With its advantage of in-house memory, panels and assembly as well as global brand reputation and marketing resources, Samsung's initiative to offer large-size tablets may cause other vendors to follow suit in 2014,” added the sources.
http://www.pcr-online.biz/news/read/...-tablet/032356
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November 6th, 2013, 00:22 Posted By: wraggster
The Ouya catalogue has officially surpassed 500 game releases, company CEO Julie Uhrman has announced.
Uhrman revealed the new development on the Android-powered microconsole’s official site, while also providing a full list of developers who have available games on the hardware.
"Just wanted to take a moment and say thank you to all the Devs who shared their games with us. Thank you for your range and experimentation,” Uhrman wrote.
“And, for all you Devs still working on games, we can't wait to play them, and we know it's only the beginning–great games take time.”
Ouya recently hired free-to-play specialist Tadhg Kelly, as well as unveiled plans for Ouya 2.0 – both in effort toward their ongoing goal to build a wide-spread and diverse development pool for the system.
http://www.mcvuk.com/news/read/ouya-...titles/0123786
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November 6th, 2013, 01:05 Posted By: wraggster
T-Mobile's offer of 200MB in free monthly data for tablet owners seemed too good to be true, and to some extent it was -- a few customers have ended up with bills. However, the company has set the record straight with a Q&A post. To get completely free internet access, you'll need to own a fully paid-off device; opt for the carrier's financing and you'll have to tack on a $20 data plan if you aren't already a customer. Mentions of an additional $10 network access fee were a mistake, T-Mobile says. The gratis internet service does have some strings attached, then, but it really is possible to avoid charges if you're careful.
http://www.t-mobile.com/
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November 6th, 2013, 01:06 Posted By: wraggster
 Verizon subscribers who think that even the Galaxy Tab 2 7.0 is too costly now have an extra-frugal option. The carrier has just launched the previously rumored Ellipsis 7, its first self-badged Android slate. The 7-inch LTE device is no screamer with its 1.2GHz quad-core processor, 8GB of expandable storage, 1,280 x 800 IPS screen, 3.2-megapixel rear camera and basic front-facing shooter. However, it may be appealing to Google purists who've so far been denied a working Nexus 7 on Verizon -- the tablet is running a near-stock version of Android 4.2. Those intrigued by the Ellipsis 7 can pick one up starting November 7th, when it will be available for either $250 contract-free or $150 on a two-year term.
http://www.verizonwireless.com/news/...-7-tablet.html
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November 6th, 2013, 01:10 Posted By: wraggster
 Still kicking around a first generation iPad? Quit it. That tablet is bulky, old and four generations out of date. We know, new hardware is expensive - but Target is making it pretty hard not to upgrade. Until November 9th, the big box retailer is offering $200 in store credit for any iPad, regardless of generation. The trade needs to happen at a brick and mortar location, but the other caveats aren't too heavy: as long as the iPad works, powers on and isn't marred by a scratched or broken screen, you're good to go. A successful trade will still leave you $299 shy of Apple's new iPad Air, but it drops the non-retina iPad Mini's price tag down to a cool $99. If that doesn't appeal, the credit can be used on virtually any item in the store. After all, tablet computing isn't for everybody.
http://www.targettradeinprogram.com/
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November 6th, 2013, 23:06 Posted By: wraggster
Apple has cut the component costs of its new iPad Air, which carries a lower bill of materials (BOM) than the third-generation iPad that was introduced last year.
According to teardown analysis service IHS, the 16GB cellular iPad Air has a BOM of $304 (around Ł188). This represents a six per cent reduction compared to the BOM of the same third-gen model.
"While the iPad Air slims down in size, the profit margins are getting fatter," said Andrew Rassweiler, senior director, cost benchmarking services for IHS.
"Although the Air's new, ultrathin display and touchscreen are more expensive than for the third-generation iPad, Apple has held the line on cost by taking advantage of price erosion in other areas. Furthermore, the iPad Air leverages the same components and suppliers that are used in the iPhone 5s and 5c as much as possible."
At launch, the iPad 3 had a starting price of Ł399, same as the iPad Air.
http://www.pcr-online.biz/news/read/...-ipad-3/032380
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November 6th, 2013, 23:20 Posted By: wraggster
Advent is bringing its latest tablet to Currys and PC World exclusively.
The Vega Tegra Note 7, which is powered by Nvidia’s Tegra 4 processor – including a quad-core Cortex-A15 CPU, a battery-saving fifth core and a 72-core GPU – will be available to preorder from tomorrow (November 7th), with a release date set for November 15th.
The seven-inch tablet, which will cost Ł179.99 and comes with a stylus, includes Nvidia’s DirectStylus, PureAudio and Chimera technologies for stylus precision, audio quality and new photography features, respectively. TegraZone gaming and controller support is also included, with the tablet’s battery life expected to be around 10 hours when playing HD video.
“We are very excited to bring the Nvidia-powered Advent Vega Tegra Note 7 to market in the UK – it is the perfect device for customers who want a high performance, feature-rich tablet,” said Dave Ward, Head of Advent Computing for Currys and PC World.
“Advent makes technology as easy to understand as possible and the Vega Tegra Note is no exception. This new tablet doesn’t compromise on features and capability, bringing together the latest tech.”
http://www.currys.co.uk/gbuk/computi...ers-149-c.html
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November 7th, 2013, 01:03 Posted By: wraggster
Just a couple weeks ago, Pebble CEO Eric Migicovsky told us that his company is solely focused on cranking out new software to improve the watch's user experience. Today he's making good on the promise by announcing two enhancements to the product's ecosystem: an iOS 7-compatible app and a new developer kit that will give third parties a lot more access to the watch's internal components and sensors. As an added bonus, the company also announced that it's working with partners like Foursquare, Yelp and GoPro to produce new apps for each.
Starting with iOS, the new and improved iOS 7 app expands the watch's current notification capabilities. Previously, users have only been able to receive alerts for calls, texts and emails, but iOS 7 integration will broaden the Pebble's capacity to include any notifications enabled in your Notification Center, which fortunately includes Twitter, Facebook, LinkedIn, Google+, Instagram, and the list goes on.
Pebble's also updating its SDK to version 2.0, which will give developers more access to the hardware and software within the watch itself. An accelerometer API will open doors for gesture-based controls and fitness-related apps. A data logging API enables apps to store sensor data and other info (motion trackers and game scores are examples) when you're away from your phone, and a Javascript API will make Pebble apps compatible on both Android and iOS by only inserting a few lines of code (there are currently a lot of apps that are only compatible with one or the other, so this will help trim down unwanted fragmentation). Migicovsky tells us that the new developer kit is going to start rolling out as a beta over the coming weeks, which will give third parties the chance to get their feet wet before it's time to push their apps live.
http://www.engadget.com/2013/11/06/pebble-update/
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November 7th, 2013, 01:07 Posted By: wraggster
 Hey, do you remember Advent? It turns out that the Dixons-owned brand has slapped its logo all over NVIDIA's Tegra Note reference design tablet in preparation for the holidays. Packing a 7-inch 1,280 x 800 display, the Advent Vega Tegra Note comes with a Tegra 4 paired with 1GB RAM, 16GB storage and Jelly Bean. 'Round back, you'll find a 5-megapixel primary camera and a 2-megapixel webcam up front, and there's micro-USB, micro-HDMI-out, Bluetooth 4.0 and 802.11 b/g/n WiFi finishing off the spec list. As with the original, the slate comes with a stylus, which NVIDIA promises will be incredibly responsive thanks to its DirectStylus know-how. Pre-orders begin tomorrow, and the hardware will start hitting doorstops on November 15 for the rather reasonable sum of Ł180.
http://www.pcworld.co.uk/gbuk/laptop...12495-pdt.html
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November 7th, 2013, 01:08 Posted By: wraggster
You like your Windows Phones big, right? If so, you'd best put in your preorder for theLumia 1520, because Nokia's six-inch smartphone will arrive on AT&T's frequencies in just a few weeks. According to Microsoft's own store listing, it'll also come priced at $199, and you'll be able to choose between black, white, yellow or red color options to flank the 1080p display (a first for WP8). Nokia's gone for the middle PureView specification, with a 20MP sensor capable of lossless digital zoom alongside all those requisite imaging software bells and whistles. This time around, however, there's expandable storage alongside the 16GBs of built-in space, meaning plenty of room for photography purists to save shots in RAW format. The rest of us can simply fill those extra gigs by shooting even more photos and video.
http://www.microsoftstore.com/store/...ctID.289421700
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November 8th, 2013, 21:02 Posted By: wraggster
That's no tiny moon – it's a Tiny Death Star, the first Star Wars game from Disney since it bought LucasArts in 2012, made in collaboration with Tiny Towerdeveloper NimbleBit. Tiny Death Star is a pixelated Star Wars take on Tiny Tower, with players building their own Death Stars for the dark side of the Force. It's available now, free, for iOS, Android, Windows Phone and Windows 8.
Disney shut down LucasArts as a development studio in April, shifting it to the licensing business. NimbleBit has made its mark in mobile development in recent years, with more than 10 million downloads of Tiny Tower as of 2012. But no matter how you may feel about Disney, LucasArts, Star Wars or NimbleBit, it's clear that Tiny Death Star is pretty darn adorable.
http://www.joystiq.com/2013/11/07/fi...out-now-for-f/
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November 8th, 2013, 21:11 Posted By: wraggster
In-app purchases could prove to be a nightmare for parents when trying to keep track of what their kids are spending.
Although according to youth research agency Dubit, they actually have a better hold on their digital wallet than expected, with only 17 per cent allowed to make in-app transactions.
Of those 17 per cent, 41 per cent know their parents' app store account details, giving them the possibility to go on a spending spree.
It appears though that we should have more faith in our young ones, as only 2 per cent have ever made a purchase without asking first, and out of 500 children aged six to 12 surveyed, not one has ever spent more than Ł10 on a single purchase.
In fact the average single purchase price made by a child was Ł2.07.
Apple’s iOS7 update introduced a number of changes to its kids section of the App Store, including some apps having to ask for parents permission before linking out of the app, and allowing parents to personalise which apps they deem appropriate for their kids.
Ian Douthwaite, CEO of Dubit, commented: “It’s evident from our research that parents have greater control over their child’s in-game spending thant reports would have us believe, and when children do spend, it is in moderation.”
54 per cent of kids say that their favourite thing to buy in-game is new levels, 45 per cent like to purchase digital cosmetic items such as clothing or furniture to enhance their online identity.
The option to speed up in-game progression, like making crops grow was preferred by 25 per cent.
It is these kind of purchase options, and the occasion high-priced items that receive the biggest criticism, with some games offering single purchases costing up to Ł69.99. Even though none of the kids asked actually took advantage of these expensive goodies, they are still there and pose a risk to parents and their bank accounts.
http://www.mobile-ent.biz/news/read/...account/022771
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November 9th, 2013, 00:17 Posted By: wraggster
 If patience is a learned skill, than fans of PlayJams' GameStick are certainly masters ofthe virtue: the diminutive Android Console has been delayed again. According to a GameStick representative, the Kickstarter backed microconsole's launch (which was supposed to be today, by the way) was pushed back due to production and logistical delays. The new launch day, November 15th, pits the $80 console against thePlayStation 4. GameStick told us that it didn't plan to compete with Sony initially, but didn't want to delay the product any longer than necessary. It's a precarious position, to be sure, but the company seems optimistic. "Hey," the company joked with Engadget, "it's great to have a choice."
http://www.engadget.com/2013/11/08/g...delayed-again/
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November 9th, 2013, 00:19 Posted By: wraggster
 The Nexus 5 officially launched on Halloween, but its distribution was limited to the Google Play Store -- and it sold out rather quickly. T-Mobile has finally announced its plans on bringing the 16GB version of the device to its virtual and brick-and-mortar stores, with it coming to the former on November 14th and the latter on the 20th. While the device is being sold through Google's channel for $350, it appears that T-Mobile's option will cost an extra $100, with the network offering it for a $42 down payment and $17 per month for 24 months. Granted, $350 is a great deal for so much phone, but if it's a little too much for your blood all in one shot, at least there's an option to pay less up front and shell out a little extra for the next two years. Unfortunately, T-Mobile isn't ready to discuss future plans (if any) to carry the 32GB version, so you'll still have to go through the Play Store if you want the extra storage.
http://www.t-mobile.com/cell-phones.html
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November 9th, 2013, 00:27 Posted By: wraggster
 After an early leak on Microsoft's store, we've finally got the official launch info forNokia's Lumia 1520. The first Windows Phone 8 device with a 6-inch, 1080p displaygoes on sale November 22nd, and costs $200 on contract for AT&T customers. If you're ready to dive into its new three-column start screen, quad-core Snapdragon 800 CPU, 16GB of built-in storage (expandable via microSD and a 32GB edition is coming in the "near future," but you'll still live without the international version's wireless charging) and other high end specs, Microsoft and AT&T are both offering a few specials for pre-orders. The Microsoft store teases $70 worth of app store credit, free flip cover and a free copy of Halo: Spartan Assault, while AT&T's offer packs in $20 of app store credit, the game, and 50GB of cloud storage in AT&T's locker service. The black, red and white versions will be available at launch, with yellow due "later this year."
http://att.com/lumia1520
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November 9th, 2013, 00:42 Posted By: wraggster
Blizzard has announced iPhone and Android versions of its collectible card game Hearthstone.Both versions are in development at the company and will be out "probably" in the first half of 2014, Blizzard said at BlizzCon.Meanwhile, the PC version goes into open beta next month, or, perhaps, January 2014, Blizzard said. An iPad version is also in the works.Blizzard is working on golden heroes, which will be unlocked in a new ranked play mode. These will be fully animated, just as golden minions are.Blizzard's goal with the new ranked play mode is to make constructed as much fun as the Arena mode, currently favoured among closed beta players.
http://www.eurogamer.net/articles/20...of-hearthstone
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November 9th, 2013, 20:18 Posted By: wraggster
via http://www.aep-emu.de/
Marat Fayzullin has released another version of its GameBoy Advance emulator VGBA-Android.
Quote:
The updated VGBA-Android 4.2.5, a new version of my GameBoy Advance emulator, is now online:
https://play.google.com/store/apps/d...d=com.fms.vgba
This version adds an option that forces VGBA to emulate either 6bit or 14bit EEPROM, used for in-game saves. If in-game saves do not work for you in some game, try this option in the Settings. Be aware that changing the EEPROM type also resets your game though. Also added seven new games to the Cheatopedia.
- Added "Choose EEPROM Size" setting to force 6bit or 14bit EEPROM type.
- Added Teenage Mutant Ninja Turtles to the Cheatopedia.
- Added Teenage Mutant Ninja Turtles 2: Battle Nexus to the Cheatopedia.
- Added Yu Yu Hakusho: Tournament Tactics to the Cheatopedia.
- Added Yu Yu Hakusho: Spirit Detective to the Cheatopedia.
- Added Tekken to the Cheatopedia.
- Added Wolfenstein 3D to the Cheatopedia.
- Added Wings to the Cheatopedia.
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November 9th, 2013, 20:19 Posted By: wraggster
via http://www.aep-emu.de/
Marat Fayzullin has updated the port of his ColecoVision emulator ColEm to the Android platform.
Quote:
I have released ColEm-Android 2.9.2, an updated version of my ColecoVision emulator with support for GoogleTV:
https://play.google.com/store/apps/d...s.colem.deluxe (full version)
https://play.google.com/store/apps/d...=com.fms.colem (free version)
The main changes include above mentioned GoogleTV support for ARM-based devices running Android 4.x, such as LG G2/G3 TVs, and the switch to the native sound API, to minimize latency and improve performance. I have made many smaller changes as well, bringing ColEm in line with my other emulators updated over the last two weeks.
- ColEm now runs on GoogleTVs updated to Android 4.x (LG G2/G3).
- Now defaulting to OpenSLES native audio, for minimal latency.
- Now recycling bitmaps to prevent Bitmap.nativeCreate() crashes.
- Added optional grid view to the File Selector, default for GoogleTVs.
- Added extra folder and cartridge icons to the File Selector.
- Added "Audio Rate" setting, for controlling sampling rate.
- Added "Native Audio" setting, for disabling OpenSLES, if needed.
- No longer requiring touchscreen support from the Android device.
- Fixed icons not being shown for File Selector entries with real names.
- Fixed audio initialization always setting 100ms latency.
- Fixed audio pause/resume when activity pauses or resumes.
- Fixed inconsistencies during replay.
- Refactored audio control between Java and native code.
- Removed logging code from record/replay.
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November 9th, 2013, 20:20 Posted By: wraggster
via http://www.aep-emu.de/
Marat Fayzullin has updated his NES emulator iNES-Android.
Quote:
Hello, All!
The iNES-Android 3.8.8, a new version of my Nintendo NES and Famicom emulator, is now available on the Google Play:
https://play.google.com/store/apps/d...d=com.fms.ines
In this release, I have added proper support for ARM-based GoogleTV devices running Android 4.x, such as newer LG TVs. As TVs have landscape screens, I also had to add a grid-shaped view mode to the File Selector. In fact, the grid view can also be useful on large tablets, so you can always enable it via the menu, even if you do not have a GoogleTV. Implementing these new features required a few fixes to the existing code as well, so get it while it is hot
- iNES now runs on GoogleTVs updated to Android 4.x (LG G2/G3).
- Added optional grid view to the File Selector, default for GoogleTVs.
- Added extra folder and cartridge icons to the File Selector.
- No longer requiring touchscreen support from the Android device.
- Fixed icons not being shown for File Selector entries with real names.
- Removed logging code from record/replay.
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November 9th, 2013, 20:21 Posted By: wraggster
via http://www.aep-emu.de/
Marat Fayzullin has updated his MasterSystem, GameGear, SG-1000, SC-3000 and SF-7000 emulator MasterGear for Android.
Quote:
I have released MasterGear-Android 2.8.9, a new version of my Sega MasterSystem and GameGear emulator:
https://play.google.com/store/apps/d...?id=com.fms.mg
This release adds support for ARM-based GoogleTV devices running Android 4.x, a new grid-based File Selector view, switches to the OpenSLES native sound API, takes additional measures to prevent crashes, and contains many other fixes. See below for the complete list.
- MasterGear now runs on GoogleTVs updated to Android 4.x (LG G2/G3).
- Now defaulting to OpenSLES native audio, for minimal latency.
- Now recycling bitmaps to prevent Bitmap.nativeCreate() crashes.
- Added optional grid view to the File Selector, default for GoogleTVs.
- Added extra folder and cartridge icons to the File Selector.
- Added "Audio Rate" setting, for controlling sampling rate.
- Added "Native Audio" setting, for disabling OpenSLES, if needed.
- No longer requiring touchscreen support from the Android device.
- Fixed icons not being shown for File Selector entries with real names.
- Fixed audio initialization always setting 100ms latency.
- Fixed audio pause/resume when activity pauses or resumes.
- Fixed inconsistencies during replay.
- Refactored audio control between Java and native code.
- Removed logging code from record/replay.
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November 9th, 2013, 20:23 Posted By: wraggster
via http://www.aep-emu.de/
Marat Fayzullin has released another version of its GameBoy Advance emulator VGBA-Android.
Quote:
I have released VGBA-Android 4.2.4, a new version of my GameBoy Advance emulator with GoogleTV support:
https://play.google.com/store/apps/d...d=com.fms.vgba
Starting with this release, VGBA will work on GoogleTV devices running Android 4.x, such as LG G2/G3 TVs after a recent upgrade. Play on a 55" screen, using your TV remote to control the game, or plug a USB gamepad for better experience. In order to adapt to the wide TV screen, I have added the new grid view mode to the File Selector. Even if you only have a tablet or a phone, you can enable this mode via the menu. On larger tablets, it may work better for you than the default list view.
- VGBA now runs on GoogleTVs updated to Android 4.x (LG G2/G3).
- Added optional grid view to the File Selector, default for GoogleTVs.
- Added extra folder and cartridge icons to the File Selector.
- Removed logging code from record/replay.
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November 9th, 2013, 20:24 Posted By: wraggster
via http://www.aep-emu.de/
Marat Fayzullin has released another version of its GameBoy Advance emulator VGBA-Android.
Today, I am rolling out fMSX-Android 3.7.6, a new version of my MSX/MSX2 Home Computer emulator:
https://play.google.com/store/apps/d...ms.fmsx.deluxe (full version)
https://play.google.com/store/apps/d...d=com.fms.fmsx (free version)
Starting with this release, fMSX officially supports GoogleTV devices updated to Android 4.x, such as LG G2/G3 TVs. If you have one of these TVs, you should now be able to play your favorite MSX games on a big screen, using keyboard on your Magic Remote. Plug in a USB joystick for better experience.
Quote:
I have also switched to the OpenSLES native sound API, to reduce latency and make the whole thing faster. Android 2.2 (Frodo) users will continue using the Java sound API, as they do not have OpenSLES.
There have been many other fixes to the fMSX code since the last update. See the following list for complete details:
- fMSX now runs on Google TVs updated to Android 4.x (LG G2/G3).
- Now defaulting to OpenSLES native audio, for minimal latency.
- Now recycling bitmaps to prevent Bitmap.nativeCreate() crashes.
- Added optional grid view to the File Selector.
- Added folder icons to the File Selector.
- Added new "contour" joystick shape (see "Virtual Joystick Shape" setting).
- Added "Audio Rate" setting, for controlling sampling rate.
- Added "Native Audio" setting, for disabling OpenSLES, if needed.
- No longer requiring touchscreen support from the Android device.
- Made grid view default on Google TVs.
- Fixed stutter during NetPlay connection process.
- Fixed audio initialization always setting 100ms latency.
- Fixed audio pause/resume when activity pauses or resumes.
- Refactored audio control between Java and native code.
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November 9th, 2013, 20:29 Posted By: wraggster
via http://www.aep-emu.de/
Marat Fayzullin has updated his GameBoy/Color emulator VGB-Android.
Quote:
I am starting this week with VGB-Android 3.9.7, a new release of my GameBoy Color, GameBoy Classic, and Super GameBoy emulator:
https://play.google.com/store/apps/d...id=com.fms.vgb
Beginning with this version, VGB runs on GoogleTV devices upgraded to Android 4.x (Jelly Bean), such as LG G2/G3 TVs. Yes, it runs on a 55" screen, making for a really big GameBoy. You can control VGB with your remote controller, or plug a USB gamepad into the TV.
I have also switched VGB to the OpenSLES native sound API, to minimize the sound latency and improve overall performance. On Android devices, where OpenSLES is not available (Android 2.2), VGB will use the legacy Java API.
People who do not like too much clutter on their screens, will like the new "contour" virtual joystick skin. To enable it, use the "Virtual Joystick Shape" in the Settings.
Finally, I have taken steps to avoid crashes that sometimes happened after you ran a few games and exited back into the File Selector. The crashes were due to Android running out of bitmap memory. They should not happen now, or at least happen much less frequently. There have been several other important bug fixes as well. See below for the complete list.
- VGB now runs on Google TVs updated to Android 4.x (LG G2/G3).
- Now defaulting to OpenSLES native audio, for minimal latency.
- Now recycling bitmaps to prevent Bitmap.nativeCreate() crashes.
- Added new "contour" joystick shape (see "Virtual Joystick Shape" setting).
- Added "Audio Rate" setting, for controlling sampling rate.
- Added "Native Audio" setting, for disabling OpenSLES, if needed.
- No longer requiring touchscreen support from the Android device.
- Fixed slight inconsistencies in replay mechanism.
- Fixed stutter during NetPlay connection process.
- Fixed audio initialization always setting 100ms latency.
- Fixed audio pause/resume when activity pauses or resumes.
- Refactored audio control between Java and native code.
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November 9th, 2013, 20:29 Posted By: wraggster
via http://emu-russia.net/en/
Sony Playstation emulator for Android has been updated. Changes:
- Fixed a regression on Xperia Play Circle Button, and improved Xperia Play detection.
- Fixed a bug using SBI files. Final Fantasy 8 PAL/ITA, Medievil 1 PAL/SPA.
- Re-enabled trick to run Chinese Final Fantasy 8 Translation.
- Fixed a core bug: Nba in the Zone 2000.
News source: http://play.google.com
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November 9th, 2013, 20:33 Posted By: wraggster
via http://emu-russia.net/en/
Nintendo GameBoy/GameBoy Color emulator for Android has been updated. Changes:
- Fixed screen and scaling issues;
- Fixed save crash error on some tablets and devices;
- Enhanced with MOGA controller support;
- Added 6 translations;
- Added Fullscreen mode for compatible phones;
- Custom layouts (settings>input settings>virtual keypad settings>d-pad+buttons);
- Fixed other issues to bring more happy fun time;
- Fixed bug with black screen and no video;
- fixed save log errors for 4.2+;
- fixed loading rom bug;
- fixed looping ad;
- Fixed rom select error.
News source: https://play.google.com
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November 9th, 2013, 20:33 Posted By: wraggster
via http://emu-russia.net/en/
Nintendo GameBoy Advance emulator for Android has been updated. Changes:
- Added "Choose EEPROM Size" setting to force 6bit or 14bit EEPROM type.
- Added Teenage Mutant Ninja Turtles to the Cheatopedia.
- Added Teenage Mutant Ninja Turtles 2: Battle Nexus to the Cheatopedia.
- Added Yu Yu Hakusho: Tournament Tactics to the Cheatopedia.
- Added Yu Yu Hakusho: Spirit Detective to the Cheatopedia.
- Added Tekken to the Cheatopedia.
- Added Wolfenstein3D to the Cheatopedia.
- Added Wings to the Cheatopedia.
News source: https://play.google.com
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November 9th, 2013, 20:34 Posted By: wraggster
via http://emu-russia.net/en/
ColecoVision emulator for Android has been updated. Changes:
- ColEm now runs on GoogleTVs updated to Android 4.x (LG G2/G3).
- Defaulting to OpenSLES native audio for minimum latency.
- Recycling bitmaps to prevent Bitmap.nativeCreate() crashes.
- Added optional grid view to the File Selector, default for GoogleTVs.
- Added extra icons to the File Selector.
- Added "Audio Rate" setting, for controlling sampling rate.
- Added "Native Audio" setting, for disabling OpenSLES.
- Fixed icons not being shown for File Selector entries with real names.
News source: https://play.google.com
News source: https://play.google.com
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November 9th, 2013, 20:38 Posted By: wraggster
via http://emu-russia.net/en/
First version of Sony PSP emulator for Android/Windows has been updated. Changes:
- Atrac3+ plugin no longer required! Thanks Maxim for hard reverse-engineering work.
- Many, many emulation fixes, including:
-- bezier/spline curve support, fixing Loco Roco and others;
-- stencil clear emulation, fixing Final Fantasy IV text.
- Android-x86 support;
- Post-processing shaders like FXAA, scanlines, vignette;
- More solid save states (we will try to keep them working from now on. Save states only upgrade forward, not backward to older versions though).
- Change render resolution independently of window size;
- Massive debugger improvements on Windows, by Kingcom and unknownbrackets (GE);
- Win32 menu bar is now translatable. Language changes are applied instantly.
- Win32: Ability to store PPSSPP's config files and memory stick files in places other than the same directory;
- Qt audio fixed, Symbian audio and ffmpeg is now threaded for more consistent media processing;
- Haptic feedback support for mobile devices;
- Accurate system information for mobile devices;
- Analog controller support for Blackberry;
- Windows installer (coming soon).
File: Download
File: Download
News source: http://www.ppsspp.org
News source: https://play.google.com
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November 9th, 2013, 20:39 Posted By: wraggster
via http://emu-russia.net/en/
GameBoy Advance emulator for Android has been updated. Changes:
- Native support for MOGA controllers (mode A)
- Trackball input support
- Added on-screen buttons and key mappings for TL+A, TL+B, TR+A, TR+B.
- Raw cheat codes with ':' are now accepted.
- Added 3x to fast-forward speed options.
- Added "Reverse landscape" to screen orientation options.
- Removed option "Use input method", and added "Select input method", allowing you to select a specific input method.
News source: https://play.google.com
News source: https://play.google.com
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November 9th, 2013, 20:52 Posted By: wraggster
In this article I’m going to create a jQueryMobile based client for Jamendo Radio.
The JQuery Mobile based UIs can be run on almost every smartphone platform; iOS, Android, Windows Phone, BlackBerry10, Tizen, Firefox OS etc. The development of JQuery Mobile based UIs is very nice, since you can develop them with HTML and JavaScript in a standard desktop browser.
http://www.summeli.fi/?p=4579
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November 9th, 2013, 21:49 Posted By: wraggster
via http://0xff.akop.org/2013/10/31/spar...6-20-released/
I have just released a new version of Spark 360 to Google Play. This is a minor maintenance release which fixes a number of bugs, such as the appearance of PSN popups and Xbox Live status information. This release also adds Terms of Use Update warnings, which should explicitly notify you if the terms on the site change (they have changed very recently), and removes the MS Points converter, since Xbox Live is discontinuing the use of Points.
Since it’s been almost a year since the last Spark 360 release, now seems a good time to mention my future plans with the app. Since releasing its source, my goal has been to maintain it in a workable state, if not occasionally add features. While there haven’t been any new features lately, I have tried to keep the application workable – if a defect persists for an unusual length of time, there’s a good chance that I’m not aware of it (in which case it’d be a good idea to file a new issue at GitHub).
As for longer-term plans for the app – it’s probably a safe bet that I won’t be able to make any more large scale changes (and there are many to make). I was hoping that open sourcing the app would create an influx of third-party contributions, but that has not been the case, and I have since moved on to other projects.
Xbox One is now a little more than two weeks away, and chances are the web interface will change dramatically to accommodate the console’s new features. If that does occur, work on the app will likely cease – I don’t get a chance to play as much as I used to, which also limits my interaction with the app.
Of course if the changes are minor, I will continue to do my best to keep the app functional.
Download from Google Play
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November 9th, 2013, 23:46 Posted By: wraggster
One of the hallmark features of Google's Nexus 5 flagship smartphone by LG isn't its bodaciously big 5-inch HD display, its 8MP camera, or its "OK Google" voice commands. That has all been done before. What does stand out about the Nexus 5 is Google's new Android 4.4 Kit Kat OS and LG's SoC (System on Chip) processor of choice, namely Qualcomm's Snapdragon 800 quad-core. Qualcomm is known for licensing ARM core technology and making it their own; and Qualcomm's latest Krait 400 quad-core along with the Adreno 330 GPU that comprise the Snapdragon 800, is a powerful beast. Google also has taken the scalpel to Kit Kat in all the right places, whittling down the overall footprint of the OS, so it's more efficient on lower-end devices and also offers faster multitasking. Specifically memory usage has been optimized in a number of areas. Couple these OS tweaks with Qualcomm's Snapdragon 800 and you end up with a smartphone that hugs the corners and lights 'em up on the straights. Putting the Nexus 5 through its paces, it turns out preliminary figures are promising. In fact, the Nexus 5 actually was able to surpass the iPhone 5s with Apple's 64-bit A7 processor in a few tests and goes toe to toe with it in gaming and graphics."Ars Technica has a similarly positive view of the hardware aspects of the phone, dinging it slightly for its camera but otherwisefinding little to fault.
http://hardware.slashdot.org/story/1...-in-benchmarks
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November 9th, 2013, 23:59 Posted By: wraggster
Microsoft might have just shared a slew of happy Xbox One news, but it also has something sad to announce: the death of Xbox Video support for Zune. To be precise: Zune's PC client, whatever Zune players are left out there and even Windows Phone 7 devices will no longer be able to play Xbox Video content starting February 2014. Redmond says it's a result of the company updating its video catalog to be able to add high-quality files to the service more quickly. Seeing as Zune marketplace was also axed recently, this doesn't come as a huge surprise. That doesn't mean you can only use Xbox Video on the company's consoles, though -- it'll still be very much accessible on Windows Phone 8 devices, Windows 8/8.1 PCs and the service's yet-to-be-launched website.
http://www.engadget.com/2013/11/09/m...ox-video-zune/
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November 10th, 2013, 21:04 Posted By: wraggster

[Brett's] girlfriend is very concerned about cell phone security — So much so that she used a PIN so secure, even she couldn’t remember it.
Beyond forgetting the PIN, the phone also had encryption enabled, the bootloader locked, and zero permissions for the Android Device Manager to change the PIN. Lucky for her, [Brett] had purchased an STM32F4Discovery Development Board a few months ago, and was itching for a suitable project for it.
Now unfortunately, Android allows you to pick a PIN of anywhere between 4 and 8 digits, which as you can guess, results in a massive number of possible permutations. She was pretty sure it was only 6 digits, and that she didn’t use a 1, 2, or 3… and she thought it started with a 4 or a 7… and she didn’t think any of the digits were repeated… This helped narrow it down a bit, from 1 million possibilities to about 5,000 — assuming all of the boundary conditions she remembers are in fact correct.
[Brett] started by writing a C library to generate permutations of the PIN, testing the board on his own phone to make sure it works with a known PIN, and boom, they were in business.
28,250 PIN attempts later, they decided they were not. Did we mention you can only enter 5 PINs in every 30 seconds?
http://hackaday.com/2013/11/10/brute...android-phone/
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November 10th, 2013, 21:07 Posted By: wraggster
It's less than a day until we're expecting to see carriers other than AT&T offercustomization options for the Moto X, and it looks as if Verizon's already getting its ducks in a row. One of our eagle-eyed readers has spotted that Big Red has thrown up a Moto Maker page, which should, from tomorrow, let you select various cover and button combinations for Google's new mid-ranger. Naturally, the page is currently inactive, but at least you can bookmark it ahead of tomorrow's anticipated announcement, right?
http://www.verizonwireless.com/b2c/d...o-x-moto-maker
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November 11th, 2013, 01:59 Posted By: wraggster
via http://www.emucr.com/
Snes9x EX v1.5.15 is released. Snes9x EX is an SNES/Super Famicom emulator written in C++ for Android, iOS, WebOS. It uses the emulation backend from Snes9x and is built on top of the Imagine engine.
Features:
* Accurate emulation and similar compatibility to Snes9x 1.43 on the PC
* Full quality 44KHz stereo sound
* Supports games in .smc, .sfc, .fig, and .1 formats, optionally in .zip files
* Super Scope support, touch screen to fire, touch off-screen to push Cursor button
* Mouse Support, see Snes9x EX section on website for instructions
* Configurable on-screen multi-touch controls & keyboard support (needs Android 2.1+ for multi-touch, up to 3 touches supported at once)
* Multiplayer-capable Wiimote + Classic Controller and iControlPad support (no need to purchase a separate app)
* Backup memory and save state support, auto-save and ten manual slots for save states. State files from Snes9x 1.43 should work on Snes9x EX and vice-versa.
* Portrait/Landscape auto-orientation support
Snes9x EX v1.5.15 Changelog:
- Android 4.4 full screen support with hidden nav bar
- Improved detection of low-latency audio support
http://www.explusalpha.com/home/snes9x-ex
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November 11th, 2013, 02:07 Posted By: wraggster
via http://www.emucr.com/
Neo.emu v1.5.13 is released. NEO.emu is a Neogeo arcade and home system emulator based on Gngeo 0.8-svn (GPL), designed and tested on the original Droid/Milestone, Xoom, and Xperia Play, but works on many devices with similar specs (performance is better than previously released Neogeo apps from personal testing). It requires user-supplied romsets from MAME 0.145 or similar for correct operation (neogeo.zip, etc).
Neo.emu Features include:
* Memory card and save state support, auto-save and ten manual slots for save states (some audio state isn't saved yet)
* Universe Bios or MVS support (Unibios recommended, named uni-bios_2_3.rom)
* Direct editing of Unibios region and mode settings without having to enter its boot menu
* Configurable on-screen multi-touch controls in addition to keyboard controls (needs Android 2.1+ for multi-touch, up to 3 touches supported at once), and an Xperia Play optimized button layout
* Multiplayer-capable Wiimote + Classic Controller, iControlPad, and Zeemote JS1 support (no need to purchase a separate app, see website for full instructions)
Neo.emu v1.5.13 Changelog:
- Android 4.4 full screen support with hidden nav bar
- Freely movable on-screen controls
- Various UI tweaks and other fixes
- Low-latency audio support on Android 4.2+
- Built-in key profile for NVidia Shield
https://play.google.com/store/apps/d...usalpha.NeoEmu
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November 11th, 2013, 20:25 Posted By: wraggster
Since Vodafone rolled out its 4G services, it has experienced quite a mix up in customer behavior concerning device usage.
44 per cent of Kiwis use their 4G ready mobile as a portable hotspot so they can access the internet on their tablets or laptops, where as before people were more likely to find a café or shop with free wi-fi.
It appears as though people are really taking advantage of the increased speeds, as the most popular activities online when using a 4G device are shopping, streaming music and videos, reports Vodafone New Zealand.
In other parts of the world, 4G is not being as warmly embraced as in NZ. In China, less than ten per cent are happy to pay for 4G, even though 80 per cent were't impressed with their current mobile network speed.
62 per cent of New Zealanders are using video streaming sites more since upgrading from 3G, and are more likely to stream music from free services such as Spotify.
4G usage hits a high during lunchtime, and then again as kids finish school and commuters tackle the long commute home.
Vodafone has acquired more than 1.3 million Kiwis across the country since launching the 4G services in New Zealand just over eight months ago.
http://www.mobile-ent.biz/news/read/...e-on-3g/022796
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November 11th, 2013, 20:29 Posted By: wraggster
Two new models with curved screens and new sensors planned for release next year.
Apple is said to be working on two new iPhone designs featuring larger displays and glass screens that curve down at the edges, reports Bloomberg.
New sensors may also be included on the devices that can tell the difference between a light or heavy touch.
The screen size of iPhone has always resulted in the smartphones being overshadowed by rivals such as the Samsung Galaxy range, which has a selection of different sized displays to choose from.
The rumoured phones are to boast a 4.7 inch and 5.5 inch screen making them the largest iPhone to date, and putting them in a better position to compete against larger counterparts.
Dennis Chan, an analyst at Yuanta Financial Holding Co, said: “Screen size is one of the things where Apple has to catch up to the Android Camp.”
Samsung recently launched the Galaxy Round – the world’s first curved display smartphone with a 5.7-inch, Super AMOLED, Full HD screen, 7.9mm thickness and a weight of 154g
LG also released a curvy smartphone, with Wolverine-like self-healing body in late October.
http://www.mobile-ent.biz/news/read/...its-way/022793
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November 11th, 2013, 20:31 Posted By: wraggster
48 per cent of iOS users access at least one mobile loyalty scheme compared to 32 per cent on Android.
One in ten Apple users said that they would sign up for a mobile wallet scheme, where as 12 per cent preferred to go in-store to redeem a discount or offer sent to their phone, reveals CloudZync.
One in two iPhone owners have access to some form of mobile loyalty scheme, making them the most loyal shopper. They were closely followed by 43 per cent of Windows Phone users, BlackBerry with 38 per cent and Android with just 32 per cent.
The average consumer is now connected to around eight loyalty schemes through their mobile device, and 74 per cent of British smartphone owners are now aware of mobile wallet solutions, whether they use them or not.
Consult Hyperion revealed that 64 per cent of the US would never use a mobile wallet, while 58 per cent of UK consumers were far more accepting of the technology.
Andrew Smith, cofounder and CTO of CloudZync, commented: “The smartphone could and should put an end to loyalty card ‘wallet bulge’ – even as it supercharges the loyalty schemes retailers still use to engage consumers.”
In related news, CloudZync launched their own mobile wallet back in August, with 280 merchants already signed up as it was rolled.
http://www.mobile-ent.biz/news/read/...hoppers/022790
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November 11th, 2013, 20:32 Posted By: wraggster
Mobiles can be temperamental creatures, sometimes failing to secure signal, running slowly or exploding.
There have been user reports of an iPhone exploding on a plane, a Galaxy S III spitting white flames and another Apple handset catching fire in an owner's pocket.
Now, a Vodafone spokesperson reports an iPad exploded in a Canberra-based store, according to news.com.au.
Staff and customers were evacuated from the shop as the device's charging port projected 'a burst of flames,' prompting the fire brigade to put an end to the smoke and sparks assaulting the location.
An Apple rep visited the store to retrieve the tablet, but no official word on what caused it to explode at present.
http://www.mobile-ent.biz/news/read/...e-store/022789
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November 12th, 2013, 00:15 Posted By: wraggster
An iPhone case claiming to be the “ultimate smartphone case” is nearing the end of its Kickstarter campaign.
Like any good case, the BuQu Tech ChargeSmart aims to protect phones from drops and scratches, but its creators claim that it also “does what no other battery case can do”.
BuQu Tech claims that by using a combination of the case and a free iOS app, the ChargeSmart will double an iPhone’s battery life, but also say that it stops the degradation of the phone’s battery, meaning that a longer charge can be held.
On the Kickstarter page for the case, the creators explain that “with normal use, batteries last for about a year and a half before they start to seriously degrade”.
“[But] ChargeSmart’s proprietary charging algorithms will significantly extend the life of your iPhone’s battery – our target is to extend battery life by as much as 50 per cent.”
The case also holds a reserve of power, so that even if the phone runs out of battery, it can be used for a brief period.
"The ChargeSmart case offers consumers not only peace of mind, but a real and reliable way to put the power back in their hands," said Jessie Revlin, senior director of marketing at BuQu Tech.
"With its versatility and built-in intelligence, ChargeSmart is simply the next generation in smartphone cases."
The Kickstarter campaign for the case is looking for $55,000 in donations by November 14th, with the case available for an “early adopter” price of $50 (Ł31) – half of the $99 (Ł62) MSRP.
http://www.pcr-online.biz/news/read/...grading/032416
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November 12th, 2013, 00:25 Posted By: wraggster
The iOS and Android release for FIFA 14 has been downloaded over 26m times, EA has revealed.
It’s the first time the series has been released as a free-to-play title. It’s unknown how that sales performance compares to its premium Ł2.99-priced predecessor.
For comparison Pocket Gamer reports that the console version of last year’s FIFA 13 sold 14.5m units – although, of course, at around Ł40 per shot that’s likely to convert into a far greater revenue return.
The game has also topped the free iOS charts in 148 countries and has ranked in the Top Ten Grossing charts of 155 countries.
http://www.mcvuk.com/news/read/fifa-...nloads/0124067
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November 12th, 2013, 01:54 Posted By: wraggster
As you can imagine, many, many devices pass through Engadget's proverbial review bunker. Most start their lives as nebulous market research data presented on PowerPoint slides, and gradually coalesce into something real. It's all part of the time-honored product-development process. Thanks to the popularity of crowdfunding, though, some products start life elsewhere -- as a dream, or even a hobby. ThePlayJam GameStick is one of them. This $80 portable Android-based game console enters the market at a curious time. Two gaming giants are poised to launch their next-gen platforms this month, and OUYA -- that other Kickstarter Android console -- is gaining traction through wider availability in retail.
PlayJam (the company behind GameStick) may be established in the TV-game market, but, despite not having dangerously high expectations to live up to, it's still got its work cut out. As for taking on the giants? That's never been its intention. Either way, with the gaming universe about to experience a tsunami of media attention, will GameStick be able to ride the waves of excitement, or will it find itself splashing in the ankle busters? We took to the thumbsticks to find out.
http://www.engadget.com/2013/11/11/gamestick-review/
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November 12th, 2013, 11:56 Posted By: wraggster
via http://www.aep-emu.de/
Gearsystem is a Sega Master System / Game Gear emulator written in C++ that runs on iOS, Raspberry Pi, Mac, Windows and Linux.
Features
Highly accurate Z80 core.
Multi-Mapper support: SEGA, Codemasters, and ROM only cartridges.
External RAM support with save files.
Automatic region detection: NTSC-JAP, NTSC-USA, PAL-EUR.
SMS2 only 224 mode support.
Internal database for rom detection.
Sound emulation using SDL Audio and Sms_Snd_Emu library.
Integrated disassembler. It can dump the full disassembled memory to a text file or access it in real time.
Compressed rom support (ZIP deflate).
Multi platform. Runs on Windows, Linux, Mac OS X, Raspberry Pi and iOS.
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November 12th, 2013, 12:19 Posted By: wraggster
MAME4droid is a version of iMAME4all (iPhone, iPad) for Android, developed also by David Valdeita (Seleuco).
They emulates arcade games supported by original MAME 0.37b5 plus some additional games from newer MAME versions.
This version emulates over 2000 different romsets.
Please, try to understand that that with that amount of games, some will run better than others and some might not even run with iMAME4all. Please, don´t email me asking for a specific game to run.
Up to 30% speed improvement on some 3D games like Tekken on capable devices. Fixed some games like brapboys. Added overscan option. Fixed artwork bug on games like Popeye.
http://code.google.com/p/imame4all/
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November 12th, 2013, 13:28 Posted By: wraggster
via http://www.emucr.com/
AlmostTI v2.3.1 for Android is released. AlmostTI turns your Android device into a Texas Instruments graphing calculator. It fully emulates TI-85, TI-86, TI-82, TI-83, TI-83+, TI-83+ Silver Edition, TI-84+ Silver Edition, and TI-73 calculators made by Texas Instruments. And yes, if you have got a tablet, that will be a really BIG calculator. AlmostTI also lets you save your calculations at any point and then select from several previously saved tasks.
To run AlmostTI, you will need at least one calculator system ROM. AlmostTI does not include any calculator ROMs on its own, as they are intellectual property of Texas Instruments. You should place your own ROM, preferably dumped from the calculator you own, onto your internal storage. AlmostTI recognizes following ROM files (in upper case):
TI85.ROM, TI86.ROM, TI82.ROM, TI73.ROM, TI83.ROM, TI83P.ROM, TI83SE.ROM, TI84SE.ROM
AlmostTI v2.3.1 for Android Changelog:
* Fixed problem misrecognizing some TI83+/TI84+ ROMs.
* Made file naming take precedence over file content when recognizing ROM type.
https://play.google.com/store/apps/d...id=com.fms.ati
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November 13th, 2013, 00:04 Posted By: wraggster
Apple has launched the new iPad Mini with Retina Display which will be priced from Ł319 to Ł659 in the UK.
The iPad Mini with Retina Display was originally unveiled alongside the new iPad Air last month, which launched on November 1st.
The new iPad Mini, available today (November 12th) is available in two colours - Space Grey and Silver - and boasts a 2,048x1,536 resolution at 326 pixels per inch.
It has a 7.9-inch LED-backlit Multi?Touch display with IPS technology, measures 200mm long, 134.7mm wide and has a depth of 7.5mm and weighs 331g (the WiFi and Cellular model is slightly heavier at 341g). It is powered by an A7 chip with 64-bit architecture and an M7 motion coprocessor.
The UK pricing for the new iPad Mini is as follows:
- 16GB WiFi - Ł319
- 32GB WiFi - Ł399
- 64GB WiFi - Ł479
- 128GB WiFi - Ł559
- 16GB WiFi + Cellular - Ł419
- 32GB WiFi + Cellular - Ł499
- 64GB WiFi + Cellular - Ł579
- 128GB WiFi + Cellular - Ł659
More features and information are available on the UK Apple store website.
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November 13th, 2013, 01:16 Posted By: wraggster
 The OUYA user interface isn't what we'd call "ideal." The folks behind OUYA apparently realize that too, and today we've got the first look at some big updates that will be coming to the Android-based $100 game console sometime this month. A company spokesperson says a new designer was brought in to overhaul the UI so that it's easier to discover new games (and so that it's more pleasant to look at from 10 feet away). Additionally, the update includes some honest-to-goodness new features, including support for USB storage and the ability to queue games from the web (and OUYA's newsletters) so that when you go fire up the console they'll already be downloaded.
Throughout, you'll notice a bigger emphasis on cover art -- in the "Discover" section, for instance, the menu headers have actually been made smaller to make room for larger game thumbnails. OUYA also made some subtle tweaks like showing all the game titles on the "Discover" page and going with a more consistent icon style. Not rocket science, exactly, but they're details that should add up to a cleaner browsing experience. Additionally, double-tapping will bring up the redesigned system menu, where you can purchase and like games. Here, you'll also find custom game recommendations -- not unlike what Microsoft has begun doing in the Windows Store.
http://www.engadget.com/2013/11/12/o...ser-interface/
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November 13th, 2013, 01:17 Posted By: wraggster
 We knew the BlackBerry Z30 was headed to Verizon as a US-exclusive, but now we actually have a date for it: November 14th. Starting this Thursday, BlackBerry's 5-inch flagship will be made available to Big Red subscribers for $200 with a new two-year agreement, or for $23/month (for 24 months) on the operator's Edge upgrade plan. Regardless of the financing route you choose to take, that chunk of change will grant you access to BlackBerry's latest 10.2 update and all the "prosumer" perks it affords: in-app BBM messaging, notification previews, and the new BB Priority Hub. But withBlackBerry on the ever-increasing downturn, you'd be forgiven for passing this one up -- wireless charging, be damned.
http://www.verizonwireless.com/news/...berry-z30.html
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November 13th, 2013, 01:22 Posted By: wraggster
 Sure the iPad Air is thin, light and has amazing battery life, but the arrival of its smaller cousin is about to make your choice more difficult. Apple's upgraded 8-inch slate, theRetina iPad mini, is now available, popping up in Apple's online stores around the globe. According to an internal Apple document posted by MacRumors, while some countries are getting both WiFi and cellular models, mainland China will have to make do with the WiFi-only variant. As we mentioned in our hands-on post, the device retains most of the first iPad mini's looks, save for being a tad thicker and heavier. The biggest change is its updated high-res display, while inside you'll find the new A7 CPU and M7 "motion coprocessor" tandem that we first saw in the iPhone 5s.
Because those changes come at a price, the most basic model (16GB, WiFi) sells for $399. If that sounds toobasic, you can add $100 more for each step in the storage ladder (32GB, 64GB and 128GB) and $130 for LTE connection. It's available now from Apple's online store (16GB and 32GB WiFi models list ship times of 1 - 3 business days, while larger / LTE-equipped models have a 5 - 10 day window), and should arrive shortly at local retailers -- assuming you haven't already opted for one of the manyalternatives available.
http://store.apple.com/us/buy-ipad/ipad-mini-retina
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November 14th, 2013, 00:24 Posted By: wraggster
Android powered gaming console Ouya is to receive a comprehensive user interface redesign this month, its creator has announced.
A spokesperson for Ouya told Engadget that the updated interface is designed to make it easier to discover new games.
The interface will place a greater focus on displaying cover art for games and make menu headers smaller to compensate.
The update will also introduce support for USB storage devices, as well as the ability to download and queue games from the web. Additionally, custom recommendations will be delivered through a tweaked system menu.
Ouya hasn't confirmed an official release date for the update, only that it will launch this month.
In our Ouya review we criticised the console for its "lack of a visible download queue, the zero visibility of prices in store, the horrible controller lag, the weak Wi-Fi receiver and the blocks on fully expanding the storage". But we also said that, with regular updates, the system could yet realise its potential.
http://www.computerandvideogames.com...scoverability/
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November 14th, 2013, 00:29 Posted By: wraggster
Sony has launched its free PlayStation App for iOS and Android devices that will allow your smartphone or tablet to connect with PlayStation 4.
The PlayStation App popped up on the USGoogle Play and iOS App Store last night.You can get the new version in the UK, too - by updating the app's existing version.The App offers a shrunk-down version of the main PS4 interface, allowing you to access a mobile version of the PlayStation 4's social feed where friends' recent gameplay exploits are detailed.You can also send and receive text and voice messages, multiplayer game invites and set purchased PlayStation Store content downloading.By hitting the 'Connect to PS4' button you can enable the App's second-screen features, for use with games such as PS4 launch title Knack and bundled AR software The Playroom.Sony has also hinted at the App's streaming possibilities - PlayStation Mobile games could be streamed from your PS4 to your device, for example.We've yet to hear word of a Windows Phone release.
http://www.eurogamer.net/articles/20...os-and-android
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November 14th, 2013, 00:45 Posted By: wraggster
Ubisoft has announced its Assassin’s Creed IV: Black Flag companion app.
This primarily functions as a second screen allowing gamers to set waypoints and see enemies that are out of range of the in-game minimap.
Hand drawn treasure maps found around the world are also stored on the player’s tablets.
Ships captured and added to Kenway’s fleet in the game can be controlled from the app too – they can be sent on trading missions so players can make a little extra cash while playing. Also available are Animus Database entries that have been unlocked in the main game.
The app is available for free on iPads and Android tablets.
http://www.mcvuk.com/news/read/assas...ablets/0124205
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November 14th, 2013, 00:50 Posted By: wraggster
Sony has announced the launch of the official PlayStation app, which keeps users connected to their console straight from a connected device.
The PlayStation Network can be accessed, giving PS fans free roam of their own and friends profiles as well as trophy accomplishments.
Messages can be exchanged between PS4, PS3, PlayStation Vita and mobile devices installed with the app, and notifications can also be received about any news, game invites and game items can be listed through the software.
The official PlayStation website can be accessed directly from the app, which features game news, blogs and information, plus a device can be used as a second screen for selected titles.
For example, on pre-installed PS4 title The Playroom, players can draw pictures on their mobile device and flick them straight to their TV where they appear as a 3D object within the game.
Friends activities can be viewed in the ‘what’s new’ section, and when notifications are tapped on, users can boot pre-installed applications, such as browsers so they can view uploaded gameplay, and comment.
Game content may be downloaded via the PlayStation app, and sent straight to a PS Vita, PS3 and PS4 console.
The app is available to download today for iPhone, iPad, iPod Touch and Android.
http://www.mobile-ent.biz/news/read/...erience/022820
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November 14th, 2013, 00:52 Posted By: wraggster
Google’s Android operating system now accounts for over 80 per cent of all smartphone units shipped.
IDC reports that 261.1 million smartphones were shipped during the third quarter, with 211.6 million of them running Android.
This is the first time that Android topped 80 per cent in its short history.
Also reaching a milestone was Microsoft’s Windows Phone, which grew 156 per cent year over year. It’s overall market share is still less than five per cent but IDC believes the support of Nokia helped drive the platform into multiple tiers and price points.
"Android and Windows Phone continued to make significant strides in the third quarter. Despite their differences in market share, they both have one important factor behind their success: price," said Ramon Llamas, Research Manager with IDC's Mobile Phone team.
"Both platforms have a selection of devices available at prices low enough to be affordable to the mass market, and it is the mass market that is driving the entire market forward."
Apple’s iOS has the second biggest market share of just 12.9 per cent, shipping 33.8 million units in Q3.
http://www.pcr-online.biz/news/read/...st-time/032432
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November 14th, 2013, 00:54 Posted By: wraggster
Currys and PC World are offering up to Ł50 off the new iPad Mini with Retina display, with deliveries beginning tomorrow (November 14th).
On the websites for the retailers, the new Apple tablet is available from Ł319 for 16GB of storage to Ł479 for 64GB, with a 128GB model set to go on sale today (November 13th).
All of the Retina iPad Mini models are eligible for the 'up to Ł50' cashback offer, which offers Ł50 off of iPads priced over Ł500, with between Ł20 and Ł30 knocked off of lower-priced models. For details on the offer, see the Currys or PC World websites.
The Retina iPad Mini offerings can be preordered now, with home deliveries set to begin tomorrow (November 14th).
http://www.currys.co.uk/
http://www.pcworld.co.uk/
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November 14th, 2013, 00:57 Posted By: wraggster
Graphics and technology specialist ARM says there are misconceptions among mobile developers
Smartphones may be rivalling consoles in terms of graphics but they will never catch up to the power of PCs, says ARM.
The technology firm's developer community manager Gemma Paris discussed some of the perception issues in mobile development during London Games Conference 2013.
"Some developers think that mobiles will catch up with PCs, but we won't because they're completely different devices when it comes to the power they use," she said.
"Mobiles will catch up with PS3 and Xbox 360 by 2015 or 2016 - that was actually revealed at GDC earlier this year - but we will never catch up with PC."
Paris also said there is some confusion among studios trying to port games between smartphones and PCs.
"Most developers don't understand that most mobile GPUs use architecture that is very different to desktops and consoles," she said. "They could port their games between the two, but it means designing things a little differently. We want to help, to show them why it's so different."
http://www.develop-online.net/news/l...ith-pc/0185952
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November 14th, 2013, 01:30 Posted By: wraggster
"Every smartphone or other device with mobile communications capability (e.g. 3G or LTE) actually runs not one, but two operating systems. Aside from the operating system that we as end-users see (Android, iOS, PalmOS), it also runs a small operating system that manages everything related to radio. So, we have a complete operating system, running on an ARM processor, without any exploit mitigation (or only very little of it), which automatically trusts every instruction, piece of code, or data it receives from the base station you're connected to. What could possibly go wrong?"
http://mobile.slashdot.org/story/13/...y-mobile-phone
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November 14th, 2013, 01:35 Posted By: wraggster
 When you're a company with $147 billion in cash lying around, why wouldn't you spend it on robots and lasers? According to a Bloomberg report, Apple is investing about $10.5 billion in newer manufacturing equipment, possibly in preparation for those new product lines we've been hearing so much about. As we've seen with the recent iMac and other products, Apple's already dabbling in manufacturing techniques normally reserved for the defense and aerospace industries. But according toBloomberg's sources, the company is increasingly striking deals to use these machines exclusively, and that in fact, some of this gear was designed specifically to accommodate Apple's unique designs. Sadly, all of the machinery called out in the article (a MacBook-chiseling laser, something to polish the iPhone 5c) pertain to products that have already been announced, so if you're looking for any clues about Apple's rumored smartwatch, you won't find anything by reading in between the lines.
http://www.engadget.com/2013/11/13/a...manufacturing/
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November 14th, 2013, 01:36 Posted By: wraggster
 When is a smartphone upgrade not an upgrade? When it's the Samsung Galaxy Core Plus, which has quietly launched in Taiwan. Although it does use Android 4.2 where the original Galaxy Core ran 4.1, it's carrying just 768MB of RAM and 4GB of expandable storage -- both steps down from the 1GB of RAM and 8GB of space inside its months-old predecessor. Android Beat speculates that Samsung is maximizing its production efficiency with the downgrade; it may be using the same 768MB RAM chips that it also makes for high-end devices like the Galaxy Note 3. Whether or not that's true, it's clear that not much else has changed. The Plus still includes a 1.2GHz dual-core processor, a 4.3-inch 800 x 480 screen, a 5-megapixel rear camera and a front VGA shooter. While the new handset is relatively cheap at NT$ 7,990 ($270 US) off-contract, we'd rather hunt around for a used example of its older, more advanced sibling.
http://www.engadget.com/2013/11/13/s...axy-core-plus/
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November 14th, 2013, 01:38 Posted By: wraggster
 HTC's new supersized smartphone, the One Max, already passed through the FCC on its way to Sprint, but a launch date has yet to be announced. The phone's Best Buy page, however, notes that it'll arrive on the carrier -- and thus, in the US -- on November 15th. While The Now Network's been largely silent about timing, its website lends credence to the retailer's claim by listing the HTC One Max's initial software release as arriving on (you guessed it) the 15th of the month. You only have a couple more days to prepare if this turns out to be true, but if you're not a Sprint fan, you can always wait until the One Max lands on AT&T and Verizon.
http://www.bestbuy.com/site/searchpa...TC%20ONE%20MAX
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November 14th, 2013, 23:32 Posted By: wraggster
Everything about the new version is designed to make you do one thing: search.
Back when Google first unveiled Android on October 22, 2008, I must admit I was a little confused.
Two reasons for this. One, I'm not too clever. Two, I'd launched ME to report on the simplistic world of premium rate services, ringtones and Java games.
You didn't have to be Sergei Brin to navigate the business fundamentals in that market.
From a content provider's perspective it was simple: make a product, get the content manager of O2 pissed, wait a month to get your product live on O2 Active, then sit back and wait for the Ł8.37 to roll in.
Then Apple came along and, although its content project was very different in execution, its fundamental offering was the same as the operators': give us your product and we'll host and sell it for you.
The differences being, everything worked, you could make tons of money and Apple execs don't drink.
Why did Apple want to do this? Ultimately, to sell $600 phones at a 40 per cent profit margin.
Simple.
And then suddenly, Google appeared with its mobile OS.
Why? It wasn't selling phones like Apple. Or data bundles like O2.
And it wasn't selling expensive software like Microsoft when MS was making Windows the default platform for PCs.
Of course, the answer was there all along in Google's own mantra about "organising the world's information".
Google had observed that phones were turning into handheld computers, and it foresaw the urgent need to bring its data gathering and indexing into that realm so it could keep selling ads.
Android was the answer.
In the intervening five years though, things got a little muddied. Google bought Motorola (which made people think it wanted to be a vertically integrated company like Apple – wrong in my opinion) and it supported an app store.
Now, in a way, you could see apps as the very antithesis of Google's search mission: apps take users away from the web, right?
But Android wouldn't have prospered without an app store – such is the pull of the concept for users. Google knew that. It had to have one.
Now, with KitKat, I think we're beginning to see Android as Google must have envisaged it back in 2008.
Why? Because search is embedded deep into so many facets of the new OS.
Here are four:
1. The voice dialler
Click on the phone icon in KitKat, and you don’t get a keypad, you get a search box. You see a list of recent calls and get an option to open up the dialler – but you also get a search option. This will help you find local businesses.
2. App Indexing
Make a search on your phone and the results will not only display web results, but also relevant results from within any app you have installed. Google gives the example of a recipe search that would link to a cookery app. Click on the link to open the app.
Developers are being encouraged to index their apps with Google search. I imagine they'll do so when they start to see their competitors' products come up in results. And Google will be able to add more behavioural data to sell back to advertisers.
3. Building Google Now into the launcher
For the unfamiliar, Google Now comprises widget-like cards that give you relevant information about nearby places of interest, traffic, currency, flight times and so on. Google tracks your behaviour to make these cards more relevant.
Google Now used to be an app, but now it's built right into the left of the home screen. Or you can swipe up to reveal it.
4. Turning all of the home screen into a search app
Well, kind of. The ArsTechnica site dug into the code and revealed that “the wallpaper, the icons, the widgets, and the app drawer — are all drawn by the Google Search app.”
It describes this as effectively 'doing a Facebook Home'.
And it concludes by saying that "Google wants to change the way you use your phone from an app-centric device to a device that revolves around its core product."
And there it is. For all the hundreds of thousands of apps in Google Play, what Brin and Page really want is for you to SEARCH SEARCH SEARCH.
http://www.mobile-ent.biz/news/read/...roid-os/022826
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November 15th, 2013, 00:15 Posted By: wraggster
If a regular ol' Kindle accessory doesn't express your personality as well as you'd like,Amazon has announced a new service that looks to oblige. Customers can now personalize an Amazon Origami cover along with a smattering of other covers and skins with a library of images, logos and patterns or by uploading their own photo masterpieces. That collection also includes comic, movie and TV artwork from the likes of Breaking Bad and Peanuts -- just to name a couple. The best part? There's no additional charge. Covers and skins are available for Kindle, Kindle Paperwhite, Kindle Fire HD, Kindle Fire HDX and a few older models. Can't wait to get started? Hit that source link to begin crafting your very own.
http://www.amazon.com/gp/feature.htm...cId=1001426901
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November 15th, 2013, 00:16 Posted By: wraggster
 Apple may not have had all of its own apps overhauled in time for iOS 7's launch, but it's slowly but surely bringing them up to speed. The latest to get a complete redesign are iBooks and iTunes U, which expectedly now look a fair bit like Apple's Newsstand app and the App Store itself. What's more, the company's also pushed out the latest minor update to iOS 7, which now stands at 7.0.4 -- it promises a fix to the FaceTime issue that has been plaguing some users, along with the usual range of other "bug fixes and improvements." Not to be left out, iPod touch users unable to upgrade to iOS 7 can also download an update to iOS 6 that promises to remedy the same FaceTime problem.
http://www.engadget.com/2013/11/14/a...ooks-itunes-u/
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November 16th, 2013, 00:19 Posted By: wraggster
Metal Gear Solid 4 producer and Halo 4 creative director Ryan Patton's upcoming crowdfunded stealth affair Republique is gunning for a December release. Aside from recruiting established voice actors, Patton's Seattle-based studio Camouflaj has grown to about 25 people.
"While we still don't know the official street date just yet, the game's probably going to be coming out in December," Patton told Red Bull UK.Originally set for June on iOS, PC and Mac, Republique was quite the success on Kickstarter in May 2012 where it acquired $555,662 along with the vocal talents of ex-Metal Gear Solid leading man David Hayter and Mass Effect's beloved FemShep Jennifer Hale.Elsewhere in the Red Bull interview, Patton teased a couple of other unannounced Metal Gear veterans in Republique's cast. "We actually have two other cast members from Metal Gear on the game that we haven't announced yet, meaning this is kind of a family affair in a way," he said.Patton also noted that Hayter getting replaced by Kiefer Sutherland in Metal Gear Solid 5 was really bumming the actor/screenwriter out. "Kojima's got all these strange reasons and jokes, and that [sic] the press thought this was all a joke, and that David would be back. But what's even more painful for David is that this isn't a joke," he explained. "He's had to repeatedly say to fans that, no, he's not in the next Metal Gear game. He's having to go out of his way to really say he's not a part of the next game, so it's kind of like a terrible infinite loop for him." Poor guy.
http://www.eurogamer.net/articles/20...cember-release
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November 16th, 2013, 00:33 Posted By: wraggster
Players have the opportunity to win tickets for the AMG Driving Academy with an in-game competition.
Gameloft – ME award winning games publisher – has today announced the release of GT Racing 2: The Real Car Experience.
The launch of the next installment in the GT Racingfranchise was support by Mercedes-Benz who partnered up with Gameloft, introducing four if its most prestigious cars into the game, including the Mercedes-Benz SLK 55 AMG, SLS AMG Coupé and the SLS AMG GT3.
The first GT Racing has been downloaded 50 million times since its release in 2010, and its predecessor no doubt hopes to match and beat that number with the same aim, to become the most realistic automotive racing experience ever on a device.
Next month, Gameloft and Mercedes-Benz will offer fans the chance to compete in an in-game event for the chance to win tickets for the AMG Driving Academy, taking the cars out of the game and onto the real track.
Dr. Jens Thiemer, head of brand communications at Mercedes-Benz Cars, said: “Gaming is a medium which has experienced vast growth and is now firmly embedded in all sectors of society, thanks to smartphones, tablets and game consoles.
“As such, games provided an ideal means of appealing to young and modern target groups in an emotional and well-aimed manner.”
GT Racing 2: The Real Car Experience is available now for free from the App Store and Google Play.
http://www.mobile-ent.biz/news/read/...es-benz/022843
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November 16th, 2013, 00:34 Posted By: wraggster
Bug fixes include addressing Android battery drain and iPhone performance improvements.
The hugely successful BBM – which recently recorded an overall 80 million active users – has been rolled out for iPad and iPod.
The extension onto the tablet gives the messaging service access to more users, possibly expanding its already monstrous user-base.
BlackBerry has also announced a number of updates for iPhone and Android.
A number of bugs have been reported for both platforms including glitches on the iPhone version such as missing contact names and display, and high battery usage on Android.
Both platforms now benefit from a ‘telll your friend’ feature, which helps users connect with friends on BBM using a brand new sharing tool. Friends can also be easily added to groups by inviting them by email.
BBM v1.0.4 for iPhone and BBM v1.0.2 for Android are available from today from the App Store and Google Play.
Check out the top 15 reactions from around the web from the launch of BBM.
http://www.mobile-ent.biz/news/read/...litches/022841
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November 16th, 2013, 00:35 Posted By: wraggster
Samsung plans to release a Galaxy smartphone in 2014 with a three-sided display.
Bloomberg reports that two people ‘familiar with the plans’ have revealed that the users will be able to read messages from ‘any angle’ on the new device.
The smartphone will allegedly use an upgraded version of Samsung’s Youm technology.
At this year’s CES, Samsung unveiled a prototype of a phone with a wrap-around screen on one side. This device was expected to be the unveiled when the rumours of a curved Galaxy smartphone started to make the rounds.
As it turned out, Samsung released the Galaxy Round, which has a curved body rather than a screen that wraps around one side.
It now looks like 2014 will be the year that we see something more similar to the Youm prototype make its way to consumers.
The people close to the matter said Samsung plans to have each side of the display operate independently.
http://www.pcr-online.biz/news/read/...rtphone/032468
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November 16th, 2013, 00:48 Posted By: wraggster
The YotaPhone, an Android phone with two screens, is set for an international launch in December.
The Russian maker of the phone, Yota Devices, told TechCrunch that the device, which has spent years in development, would see a worldwide launch ‘before Christmas’, following a partnership with manufacturer Hi-P earlier this year.
The YotaPhone, which hasn’t received a pricetag yet, features a dual-core 1.7GHz processor, 2GB of RAM and a 1800mAh battery. It will run on Android 4.2 ‘Jelly Bean’.
What makes the phone stand out, however, is its Janus-like design – on the front of the phone is a 4.3-inch 720p colour touchscreen, which is supplemented by another 4.3-inch grayscale e-ink touchscreen on the back.
The low-power electronic paper display is designed to be used for important information – with details able to be displayed even after the battery for the handset dies. It can also be used to display messages and notifications for easy viewing.
http://www.pcr-online.biz/news/read/...ecember/032457
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November 16th, 2013, 10:50 Posted By: wraggster

You might not have a small army of unused tablets lying around, but if you did, you should try turning them into what Minn calls a “Giant Interactive Photo Array Display:” A Giant IPAD. Har har.
[Minn's] first step was to hit eBay, hoping to find a score of low-priced, broken-yet-easily-repairable tablets. The only ones available (and for cheap), however, were resistive touch screens with narrow viewing angles. After waiting patiently for nearly half a year, [Minn] hit the capacitive touch jackpot: snagging a pile of 10″ and 7″ Android tablets. The frame is custom made to provide a solid surface for mounting and enough depth for the tablets to fit correctly. Rather than form his own brackets to hold each device, [Minn] re-purposed some IKEA cupboard handles, screwing them into the MDF backboard and clamping the tablets to them with bolts that press against the case. An adhesive rubber bumper stuck to the top of the bolts prevents any damage.
Providing power to the diverse collection required another custom solution; two 5V 10A supplies and one 9V 16A supply fit into an accompany box safely deliver the needed juice. [Minn] chose an app that will grab photos from cloud storage so he can update the collection without having to dig around inside the frame. See the result in a video below! Want to try this project but only have one tablet to spare? The in-wall tablet mount might help.
http://hackaday.com/2013/11/15/20-an...photo-collage/
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November 16th, 2013, 20:26 Posted By: wraggster
Controlling the flow of combat in Battlefield 4 just became a bit more convenient thanks to the launch of the iOS Tablet Commander app.
While the app won't be of much help in a straight up firefight, it does allow players to take control of the game's Commander mode from the comfort of the nearest iPad. Using touchscreen controls, the app allows would-be generals to scout the entire map at once, direct teammates on where to go, and call in airstrikes, either from Cruise missiles or nearby attack helicopters.
Since the app fundamentally changes the way Battlefield 4 is played, virtual commanders will not find themselves ranked as usual at the end of a match. Instead, they'll be competing directly with the other team's commander. If there is no commander on the other team, just pat yourself on the back every time you ruin someone's day with a few hundred pounds of precision-guided explosives.
The Battlefield 4 Tablet Commander app can now be downloaded for free from the iTunes App Store. Developer DICE claims that an Android version of the app will be available soon.
http://www.joystiq.com/2013/11/15/ps...ree-on-itunes/
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November 16th, 2013, 23:34 Posted By: wraggster
Nathan Myhrvold's six-volume foodie encyclopedia, Modernist Cuisine, writes reader SmartAboutThings, is one of the most expensive cooking encyclopedias, the original six-volume version retailing for $500, with the two-volume addition that followed after that selling for $115.
"Now, Nathan and his team have transformed their huge food encyclopedia into an iPhone/iPad app. It's not just a digital book, but rather an expensive $80 interactive app that can do more than just provide recipes. The interactive digital cookbook is the fruit of a development team of 10-15 people that have worked over nine months on the project. The app contains 37 technique videos, 416 recipes and 1,683 photos."
https://itunes.apple.com/us/app/mode...mt=8?at=11l4Kw
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November 16th, 2013, 23:50 Posted By: wraggster
 If you've been jonesing for that other flagship Windows RT tablet, you won't have long to wait. AT&T has just announced that it will release the Nokia Lumia 2520on November 22nd for $400 when paired with a two-year data contract. It will launch only in black, unfortunately, rather than the vibrant colors you see above. However, there is a perk if you're going all-in on Nokia hardware -- buy a Lumia 925, 1020 or 1520 at the same time and the carrier will drop the 2520's price down to $200 with a two-year agreement. If you're eager to learn more about the LTE slate, you can check out AT&T's quick tour video after the break.
Update: We've since confirmed with AT&T that the Lumia 2520 will be available for $500 contract-free, as Nokia originally promised.
http://www.att.com/gen/press-room?pi...sumer|wireless
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November 18th, 2013, 01:25 Posted By: wraggster

If you're too impatient to see how Legend of Raven turns out under the guide of former King of Fighters developers, King of Fighters '97 can help you relive an iteration of SNK's fighter on iOS and Android devices.
The pre-existing four button layout is still an option, but a new six button sprawl provides an alternative control scheme. The game's listing mentions an "SP button," meant to make pulling off special moves a bit more feasible without the tactile feedback a real fight stick would provide. The port also unlocks characters from the get-go that were originally hidden away in the Neo Geo version.
Considering its 35-character roster and support for Bluetooth multiplayer, $3.99 isn't a bad asking price. Much more affordable than other recent optionsfor replaying Neo Geo classics have been, at least.
Update: Included mention of King of Fighters '97 coming to Android as well.
http://www.joystiq.com/2013/11/17/ps...eaks-onto-ios/
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November 18th, 2013, 01:54 Posted By: wraggster

If you’re an Evil Customs Agent or other nefarious Three Letter Agency Person, you’re probably very interesting in getting data off people’s phones. Even if the screen is locked, there’s a way around this problem: just use the Android Debug Bridge (ADB), a handy way to get a shell on any Android device with just a USB cable. The ADB can be turned off, though, so what is the Stasi to do if they can’t access your phone over ADB? [Michael Ossmann] and [Kyle Osborn] that involves a little-known property of USB devices.
USB mini and micro plugs have five pins – power, ground, D+, D-, and an oft-overlooked ID pin. With a particular resistance between this ID pin and ground, the USB multiplexor inside your phone can allow anyone with the proper hardware to access the state of the charger, get an audio signal, mess around with the MP3s on your device, or even get a shell.
To test their theory, [Michael] and [Kyle] rigged up a simple USB plug to UART adapter (seen above) that included a specific value of resistor to enable a shell on their test phone. Amazingly, it worked and the thought of having a secure phone was never had again.
The guys went farther with some proprietary Samsung hardware that could, if they had the service manual, unlock any samsung phone made in the last 15 years. They’re working on building a device that will automagically get a shell on any phone and have built some rather interesting hardware. If you’re interested in helping them out with their project,they have a project site up with all the information to get up to speed on this very ingenious hack.
http://hackaday.com/2013/11/17/getti...e/#more-107824
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November 18th, 2013, 01:56 Posted By: wraggster
 Remember that Apple / PrimeSense deal that was rumored to be going down in July? It may have just gone through: according to Israeli news source Calcalist, Cupertino acquired the motion sensing technology firm for $345 million this weekend. If true, it could hint at future Apple products with natural, motion controlled interfaces, integrating the same kind of technology that PrimeSenseused to help Microsoft build the first Kinect. In a statement to the TheNextWeb, PrimeSense refers to the report as a "recycled rumor," saying only that it "does not comment on what any of our partners, customers or potential customers are doing." According to the report, Apple is hounding after the motion sensing tech to improve Apple TV, noting that the original deal was delayed due to legal issues. Hungry for more? Brush up on your Hebrew and check out the source link below - but keep your salt shaker handy.
http://www.engadget.com/2013/11/17/apple-primesense-2/
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November 18th, 2013, 21:50 Posted By: wraggster
The Android-based open console Ouya has revealed its second iteration as a limited edition white console with 16GB storage space, double that of the initial model.Priced at $129.99 - $30 more than the original version - this special edition of Ouya is only available for a limited time and pre-orders placed prior to 8th December are expected to be received by Christmas.Unfortunately, this limited edition console is only available in North America. But don't despair, digital hoarders, as the Ouya is expected to get an update shortly that will add the option for USB storage.
http://www.eurogamer.net/articles/20...an-extra-USD30
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November 19th, 2013, 00:02 Posted By: wraggster
The ongoing patent battle raging against two of the biggest technology companies in the world appears to be taking its toll on Apple, reports Reuters.
An executive from the iPhone creator testified on Friday that Samsung had damaged the company’s reputation, marketing efforts and general business by deploying devices that copied the iPhone and iPad.
Phil Schiller, Marketing chief at Apple, said: “It’s much harder to create demand and people question our innovation and design skills like people never used to. Samsung have weakened the world view of Apple as this great designer and innovator.”
Apple previously accused Samsung of copying some iPhone features, such as using fingers to pinch and zoom, as well as design aspects like the flat black glass screen – winning more than $1 billion after convincing the jury of the misdemeanor.
Schiller - who has worked on Apple’s marketing since the iPhone’s launch in 2007 – said that Samsung had duplicated many aspects of Apple’s products, designs and features.
“The very essence of what Apple is about. If we don’t have that, we don’t have Apple’s business.”
William Price, an attorney for Samsung attempted to get Schiller to admit that Apple were not the first to create an attractive an easy-to-use device.
Asking: “Apple doesn’t own a patent on a product being beautiful or sexy, isn’t that correct?”
He then tried to get Schiller to concede that Samsung was the inspiration for the iPad mini, which was Apple’s answer to the number of smaller tablets released by the Korean electronics company.
Schiller commented: “This had nothing to do with competition. We were simply trying to make our product better.”
US District Judge Lucy Koh has set the closing arguments for this coming Tuesday.
The court battle has hit the headlines on a number of occasions. Previously being rumoured thatSamsung paid Apple $1 billion in coins. However this was later proved to be untrue.
http://www.mobile-ent.biz/news/read/...samsung/022852
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November 19th, 2013, 00:04 Posted By: wraggster
40 per cent of Android smartphone and 42 per cent of Android tablet owners fail to protect their devices from malware even though 99 per cent of attacks are aimed at the Android platform, reports Kaspersky Lab research.
The research discovered 35,000 malicious samples for the whole of 2012, and a huge 47,000 for the first half of 2013.
The threats to Android vary from cyber-criminals programing a smartphone to send text messages to a premium rate number, in-turn stealing money from their account, to turning a device into a spying gadget, recording all the users passwords, calls and online banking accounts to fraudsters.
It was reported earlier in the year that Android malware threats spiked 35 per cent year-on-year,coming from a plethora of forms, such as" SMS-stealing banking malware, fraudulent dating and entertainment apps, weaponised legitimate apps and malicious apps posing as useful tools.
Smartphones and tablets have become the place where our most important information is stored for a large percentage of people, meaning that any attack on our phone to be devastating.
Kaspersky offer internet security for Android, integrating cutting-edge the that detects cyber-threats, and includes a set of intelligent mechanisms that can proactively detect even the newest unknown threats by monitoring their behaviour.
Kaspersky Internet Security for Android is available on the Kaspersky Lab’s official site and from Android Apps on Google Play.
http://www.mobile-ent.biz/news/read/...android/022848
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November 19th, 2013, 01:32 Posted By: wraggster
 Verizon isn't going to let AT&T hog all the Lumia 2520 buyers this weekend -- it just announced that it will start selling Nokia's Windows RT tablet on November 21st, one day before the device is available at AT&T. Pricing will remain the same at $500 contract-free or $400 on a two-year term, but Verizon is sweetening its deal by offering a carrier-appropriate red model to online shoppers; retail customers will have to be content with black. There's no word on 2520 variants for other carriers, but it's good to know that Americans will have at least some choice in networks when picking up Nokia's LTE-equipped slate.
http://www.verizonwireless.com/news/...le-nov-21.html
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November 19th, 2013, 01:37 Posted By: wraggster
 Today marks the debut of two features we've been waiting for since Amazon first announced its new Kindle Fire line lo so many weeks ago. Goodreads and Second Screen integration will be rolling out to Fire HD and HDX owners over-the-air in the next couple of weeks - or you can just go to Amazon's site and download Fire OS 3.1 right now. Goodreads brings social book reading features to the tablet, so you can rate and review books and find out what your friends are reading. Also, good news for those who like showing off their virtual bookshelves - you can actually import all of the print and e-books you've bought from Amazon over the years. Second Screen, meanwhile, lets you "fling" shows from your Fire to Samsung TVs and sets with a PS3 attached (PS4 support is coming before year's end).
Also new for OS 3.1 is added enterprise support, Cloud Collections for organizing content off-device and voice diction.
http://www.amazon.com/s/ref=nb_sb_ss...ki%2Caps%2C433
http://www.amazon.co.uk/s/ref=nb_sb_...s%2Ck%3Akindle
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November 20th, 2013, 00:17 Posted By: wraggster
The smartwatch surpasses not just ours, but Samsung’s expectations.
Samsung has announced that its companion device, the Galaxy Gear has become the world’s most popular smartwatch, selling 800,000 units since its release in September, reports Reuters.
Many people had low expectations of the device, saying that it had little to no compelling features.
Even the South Korean-based firm admitted to being surprised by the amount sold, after starting of its life on a bumpy road, being shunned by pretty much everybody.
The best aspect of the device at the time was the fantasticnostalgia-inducing adverts that included the likes of the Power Rangers, Star Trek, and Predator.
This must have paid off; either that or we are all simply a sucker for a new toy – or both.
The device currently only has about 70 dedicated applications, causing market expectations to be weak. UK retailer Phones4U were even giving the Gear away for free to anyone purchasing the Galaxy Note3 on contract earlier this month.
Best Buy in the US also reported that the smartwatch was suffering from 30 per cent return rates.
Despite this, the $300 device has fought through and certainly been resilient in a market that was initially against it.
Samsung said in a statement: “It’s the most sold wearable watch available in the market place, and we plan to expand its availability by expanding mobile devices that work with the Gear.”
If the previously rumoured Galaxy Gear 2 comes into fruition, or if Apple ever unveils its long awaited wearable device after reporting hard engineering problems, there will be a lot to contend with, and a tough crowd to convince.
http://www.mobile-ent.biz/news/read/...-months/022867
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November 20th, 2013, 00:19 Posted By: wraggster
An Ł8 per month contract for 12 months, with an Ł8 per month discount. Get in there.
T-Mobile - who reported €530 million Q2 net profit this year- made a bit of a boo-boo on their site, as a glitch caused a sim-only contract deal to be given away for nothing, revelas HotUKDeals.
The plan includes 250 minutes, 500 texts and 500MB of data, with calls to 08 numbers - usually costing a pretty penny – included in the deal.
The contract should be priced at Ł8 per month, costing Ł96 over the 12 months – however with the Ł8 per month discount – if our math’s are correct there should be a whopping zero to pay.
Not a bad deal just before Christmas.
T-Mobile has acknowledge the mistake and said that it will honour anyone who takes advantage of the deal before it fixes the bug. However some customers are worries that although the network will undoubtedly stick to its word, there is nothing stopping it increasing the price of the contract later down the line.
The T-Mobile seven day cancellation policy should secure the safety of being caught out by that though, so not to worry.
What’s better than a cheap mobile contract? A T-Mobile glitch contract.
Check out the deal here.
http://www.t-mobile.co.uk/shop/sim-o...tsrc=Affiliate
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November 20th, 2013, 00:21 Posted By: wraggster
Apple now accepts used smartphones, tablets and computers that have water damage as part of its trade-in program.
The tech giant has revised its Apple Store Reuse and Recycling Program in the US and UK so that water-damaged iPhones can be accepted, 9to5Mac reports. However, devices with signs of liquid damage will push down their value.
Previously, if a device’s liquid contact indicator (located in the bottom of the headphone jack) was pink or red instead of white or silver, the phone would be worthless as a trade-in.
However, seriously water-damaged devices with corrosion in the ports or evidence of liquid under the phone's display, will not be accepted.
The changes are valid in Apple Stores and don't affect online trade-in values.
Apple launched its tech trade-in scheme earlier this year.
http://www.pcr-online.biz/news/read/...-policy/032500
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November 20th, 2013, 00:24 Posted By: wraggster
Moga has officially announced its Ace Power controller for iOS 7.
The first iOS 7 game controller plugs into the Lightning port on Apple’s newer devices and features dual analogue sticks, d-pad, action buttons, headphone jack, and L1/R1 and L2/R2 buttons.
The expandable controller also includes Moga Boost, which will charge the device while it is plugged into the controller.
Currently, games offering iOS 7 controller support include titles such as Bastion, Dead Trigger 2, Oceanhorn and Asphalt 8: Airborne.
Other develops have confirmed they will build controller support into their apps now that the hardware is available.
The Moga Ace Power controller will be available from Wednesday (November 20th) from Moga’s website, the Online Apple Store and Apple retail stores.
http://www.pcr-online.biz/news/read/...aunches/032502
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November 20th, 2013, 00:49 Posted By: wraggster
 Samsung's Android-powered interchangeable-lens camera is clearly positioned as a niche device, due in no small part to its sky-high $1,600 body-only price tag, but deep-pocketed early adopters can pick up a Galaxy NX at US retailers beginning today. The 20.3-megapixel ILC has a 1.6GHz quad-core chipset and Jelly Bean under the hood, so you can install thousands of applications for editing, storing and sharing images captured through the 16-55mm kit lens. We can't say we'll be queueing for the opportunity to pick one up, though -- while it's a fine camera, the NX is significantly overpriced, especially considering that you'll soon be able to take home a full-frame Sony Alpha 7 for just a few hundred dollars more.
http://www.amazon.com/Samsung-EK-GN1...kiangagenew-20
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November 20th, 2013, 00:51 Posted By: wraggster
 Earlier this year, lawmakers in San Francisco and New York joined forces in an initiative called "Secure our Smartphones" that would encourage manufacturers to include a so-called "kill switch" in future phones to address the growing problem of handset theft. According to George Gascon, San Francisco's district attorney, carriers are determined to kill the kill switch initiative. The New York Times reportsthat Gascon was in talks with Samsung to pre-load software that would allow customers to deactivate stolen handsets, similar to iOS 7's Activation Lock. However, inclusion of the software would require approval from US carriers, and the likes of AT&T, Verizon, T-Mobile and Sprint weren't having it.
According to Gascon, it appeared that the companies in question rejected the idea because it could cut into the revenue they make from cellphone insurance. In response, the CTIA, which represents the carriers, says it already has a solution in the stolen phone database that went live last year. However, some say that solution falls short, as it doesn't address those devices that end up overseas, out of the reach of the database. A Samsung spokeswoman had this to say in a statement to The New York Times:
"We are working with the leaders of the Secure Our Smartphones (S.O.S.) Initiative to incorporate the perspective of law enforcement agencies. We will continue to work with them and our wireless carrier partners towards our common goal of stopping smartphone theft."
http://www.engadget.com/2013/11/19/u...o-kill-switch/
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November 20th, 2013, 00:52 Posted By: wraggster
 As the ancient proverb goes: a next-gen console ain't no next-gen consolewithout next-gen mobile apps. We can't remember who said that exactly, but it's impossible to forget what's built into the new Xbox One SmartGlass app. After all, Microsoft's been hyping everything you'll be able to do with that second screenfor months now. In preparation for the One's launch later this week, the companion app has (unsurprisingly) landed first in the Windows Phone store. As you'd imagine, it's basically useless, but you can still download it, sign in and poke around the limited UI should you wish. We expect the new version to show up in the App and Play stores in due course, but perhaps this debut appearance will remind Sony that Windows Phone users like apps, too.
Update: It appears that Microsoft not only released the SmartGlass app for Windows Phone today, but the folks in Redmond unveiled the Windows 8.1 version as well. So now that Microsoft fans can get SmartGlass on any of their devices, the only thing remaining is to get their hands on that lust-worthy console.
http://www.engadget.com/2013/11/19/x...windows-phone/
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November 20th, 2013, 00:54 Posted By: wraggster
 Acknowledged, a full web browser may not be the most useful thing to run on a 1.6-inch touchscreen, but that's almost not the point here. What matters is that Samsung's Galaxy Gear smartwatch now has its own custom ROM, courtesy of anXDA member called fOmey. The modded software side-steps a number of the manufacturer's locks and limitations, letting the device run third-party apps, widgets, wallpapers and interfaces like Nova Launcher. Bluetooth tethering is enabled too, apparently allowing the watch to grab a web connection from any smartphone that supports the protocol. It's hard to say for sure how smoothly it all runs, due to a lack of feedback from Gear owners so far (or perhaps a lack of Gear owners, period), but you'll find full instructions at the source link if you want to give it a go.
http://www.engadget.com/2013/11/19/g...ch-custom-rom/
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November 20th, 2013, 21:42 Posted By: wraggster
Grand Theft Auto V's 'iFruit' companion app is available on Windows Phone now, letting users of Microsoft-backed smartphones keep up with the happenings of Los Santos and Blaine County on the go.
The app, modeled after the in-game iPhone parody of the same name, lets players improve their relationship with Franklin's dog Chop for better behavior in-game, customize cars and license plates, and keep up with Social Club crews and news.
It's available as a free download on Windows Phone Store. iFruit first appeared on the iOS App Store just before GTA 5 released on Sept. 17. The app then hit Android's Google Play in late October.
Rockstar continues to support the open-world crime game with updates like Tuesday's Beach Bum Pack, a free piece of DLC which adds beach-themed weaponry, vehicles, and clothes to GTA 5.
GTA Online players will also find several new multiplayer Jobs to undertake and customization options to bestow on their in-game avatars. Rockstar said it is working on several more content updates for the multiplayer game for release "in the weeks and months ahead," including a content creator for users to generate missions of their own.
http://www.computerandvideogames.com...windows-phone/
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November 20th, 2013, 21:47 Posted By: wraggster
The third Humble Mobile Bundle has gone live, including the Android version of Ridiculous Fishing.
The game's developer Vlambeer posted a message on its blog on Monday stating that the Android version was nearing completion and would be ready "sooner than you think".
The game can be purchased with the Humble Mobile Bundle 3 or separately from the Google Play Store.
As with its predecessors, Humble Mobile Bundle 3 lets customers choose the price they pay for a selection of Android games.
The bundle consists of robot shooter Epoch, space station strategy game Rymdkapsel, puzzle game SpellTower and hack and slash platformer Swordigo. Customers who pay more than the average (currently $5) will also receive Ridiculous Fishing and tower defence game Kindgom Rush, as well as a new batch of games next week.
In its latest blog entry, Vlambeer explained that the game's surprise Android release was designed to make up for previously scuppered iOS plans. The iOS version was also supposed be a surprise, but it had to be announced early when a clone entitled Ninja Fishing was released.
"We wanted Ridiculous Fishing's original launch to be surprise announcement, but way back then, a clone threw a wrench in those plans and we ended up scrambling," Vlambeer said.
"This time around though, we can pull it off. So here you go, Ridiculous Fishing for Android, launched sort of the way Ridiculous Fishing for iOS was supposed to launch."
In CVG's Ridiculous Fishing review, we said: "You'll fall in love with Ridiculous Fishing's style but the honeymoon period ends faster than you'd think."
http://www.computerandvideogames.com...ulous-fishing/
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November 20th, 2013, 21:49 Posted By: wraggster
Fireproof Games has announced The Room Two will be available for iPad from December 12 2013.
A post on the studio's official website states that the "initial iPad release will be followed by the iPhone and Android versions shortly afterwards in early 2014".
Last year, CVG hand-picked The Room as one of the best iOS games available. "The Room is like stumbling across Professor Layton's inner sanctum after he's gone mad dabbling in the occult," we said.
"Its spooky, densely packed logic puzzles play out on a series of elaborate treasure chests... A fascinating, brilliantly constructed curio which is engaging, thoughtful and wonderfully presented."
http://www.computerandvideogames.com...ate-confirmed/
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November 21st, 2013, 00:02 Posted By: wraggster
After agreeing to increase the amount of taxes it pays to the council, Apple’s plans to build a new futuristic ‘spaceship’ campus has been approved Cupertino City.
The news comes just over two years after Steve Jobs personally pitched the project to the City Council.
Apple will be clearing 176 acres of land, including thousands of trees and 26 current buildings, to make way for the ‘spaceship’ – a 2.8-million-square-foot circular headquarters with four floors and an exterior almost entirely of curved glass.
The spaceship will house almost 14,200 employees, nearly three times the number previously working on the site.
The increase in tax is actually a reduction in the size of a sales tax rebate Cupertino City gives Apple each year. Last year the city refunded around 50 per cent of the sales taxes it received from Apple-related purchases back to the firm. From now on it will only refund 35 per cent.
Check out some of the rendered images of Apple’s new spaceship campus below:

http://www.pcr-online.biz/news/read/...cil-tax/032523
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November 21st, 2013, 00:14 Posted By: wraggster
Apple is rumoured to be planning the release of a 12.9-inch iPad next year in order to complete with larger devices from its competitors.
According to sources, Apple suppliers in the country have been asked to produce 12.9-inch Retina displays ahead of the device’s launch.
“Apple’s local first-tier display supplier is now producing a 12.9-inch Retina Display to be used in the new iPad, which will be coming out sometime early next year,” an official from one of the firms told the Korea Times, explaining that the device would look to counter the release of bigger-screen tablets by Samsung and LG.
The source added that the screen would feature a resolution comparable to ultra HD.
“The 12.9-inch iPad will have improved picture quality. As the Apple partner intends to boost its lineup for displays that have almost ultra high-definition (UHD) quality, the upcoming iPad will provide very clear quality similar to that of UHD,” he added.
Sources from the Korea Display Industry Association (KDIA) had previously told the Korea Times that Samsung is developing larger-form tablets, with 10 and 13-inch OLED displays being produced for future iterations of the company’s Galaxy Tab devices.
“By diversifying its tablet lineup, Samsung plans to significantly narrow differences with Apple in the race. Samsung believes it also can dethrone Apple in tablets as it did in smartphones,” a source at Samsung told the publication.
http://www.pcr-online.biz/news/read/...release/032517
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November 21st, 2013, 00:17 Posted By: wraggster
Sales of tablets in Western Europe more than doubled year-on-year in the first half of 2013, according to research firm Context, and the ever-popular mobile devices are set to once again become the top-sellers this Christmas.
But can they match the heights of last year, when during December they outsold laptops by around four to one?
“There is little doubt that consumers with money to spend on technology are choosing the form factor they have yet to acquire – namely a tablet,” comments Alex Tatham, sales and marketing director at Westcoast.
Nikhil Gohil, category manager at Staples, adds: “We certainly expect sales to peak significantly leading up to the Christmas period.”
Mark Hosgood, category manager for tablets, e-readers and projectors at Currys and PC World agrees with the prediction, saying: “We expect tablets to be just as popular this year as last year possibly even more given the amount of great products available.”
Adam Brown, tablets and telecoms buyer at John Lewis, is confident the retailer will see a lot of demand for tablets: “This year we’re going to have seen every big brand refresh their product line ready for Christmas, so I think this Christmas will see good growth versus last year.
“We’re certainly expecting a lot of demand – we’re forecasting to sell one tablet every 15 seconds over the Christmas period.”
Tesco recently launched its first own-branded tablet, the Hudl, and while many may have instantly groaned at the thought of a supermarket releasing a mobile device, it turns out the Hudl isn’t the low-spec budget tablet that its Ł119 price tag suggests.
While being less than half the price of an iPad Mini, the Hudl has a higher screen resolution, packing a 1440x900 pixel screen compared to the iPad Mini’s 1024x768. Coming in four different colours, some could argue it has the ability to appeal to a wider audience than just monochrome fans – something that Apple itself has addressed with the release of the iPhone 5S.
http://www.tesco.com/direct/hudl/
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November 21st, 2013, 00:30 Posted By: wraggster

1979 Revolution, Ink Stories' 3D adventure game that places players in the midst of the tense Iranian protests of that year, will come to PC, Mac and Android. This is in addition to the game's initial platform of choice, iOS, which is being developed in Unity, making the transition to the other platforms easier for the developer.
The episodic indie game is currently seeking $395,000 by December 16 onKickstarter to launch its first episode, Black Friday. Those looking to back the project and obtain a PC or Mac version of 1979 Revolution will need to invest at least $20, whereas the iOS and Android reward tiers are listed at $15. Ink Stories' campaign is currently sitting at $56,163 in funding.
http://www.joystiq.com/2013/11/20/19...c-and-android/
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November 21st, 2013, 23:39 Posted By: wraggster
A crocodile version of the smartphone also available will be limited to just 500 devices worldwide.
BlackBerry - who backed out of all its buyout offers, declaring that it was no longer for sale thanks to a $1 billion investment - has announced a partnership with Porsche Design, to launch the all-touch P’9982 smartphone.
The smartphone is powered by a customised version of the BlackBerry 10.2 OS, made especially for the device.
The special operating system benefits from BlackBerry Priority Hub – allowing users to manage all conversations and notifications and filtering them to give immediate access to the most important messages.
BlackBerry Keyboard learns how the user types, what words they use the most and offers next word suggestions.
BBM Video with screen share improves video chatting by letting the owner swipe to share what’s on display.
BBM messages can be received and replied to without having to leave an app, or stop what you are doing on the device.
The smartphone also displays a showcase of essential apps for the P’9982 customer, including productivity apps, games, videos and music based on what apps have been downloaded.
The device boasts a satin finished frame forged from high-quality stainless steel, plus a hand-wrapped genuine Italian leather back door.
A special edition crocodile skin version will also be released, but limited to just 500 devices worldwide.
The device will be available from today in any Porsche Design store.
http://www.mobile-ent.biz/news/read/...-bb10-2/022893
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November 21st, 2013, 23:43 Posted By: wraggster
When tablets make it easy to do work stuff, their triumph over PCs will be complete.
There's a scene In Woody Allen's Take The Money And Run in which He passes a note to the teller explaining that he has a gun. But his handwriting is appalling.
Teller: "What's this? Apt natural?"
Woody: "No, that's 'act natural'. I pointing a gun at you…"
Teller: "Gun? That looks like 'gub'. That's definitely a 'b'…"
And so on. Of course, since the film was made in 1969 hardly anyone hand writes anything any more. But that doesn't mean mistakes don't happen.
Have you ever received an email from someone using an iPad?
It usual read somethng lik this.
But then iPads weren't meant for productivity. They're for watching videos of or keeping your children from ever going outside.
No one would seriously base their work day around a tablet, right?
Well, the overwhelming success of the form factor is making some people question this received wisdom.
Clever apps, like Paper, OmniGraffle and Instaviz, use pinch, zoom and swipe to create pictures and graphs.
And don't forget, when Apple confirmed its all-time best selling apps to commemorate five years of the App Store this summer, there were three productivity titles in the top ten.
In among the Angry Birds and Fruit Ninjas were Keynote, Garage Band and – top of the list – Pages.
All of these apps are re-imagining productivity without mouse, cursor and (sometimes) keyboard.
Now, for some tasks only a keyboard will do. For me, the iPad onscreen version will always be a problem. I hate it.
Or should that be: I hat it.
Still, look around you and see how many people use it anyway (or buy a Bluetooth add-on) because they simply prefer to use their iPads whenever possible.
And if you don't trust anecdotal evidence, you can have some stats.
IDC reckons Q4 will see 84.1m tablets sold, against 83.1m PCs. It projects annual sales of PCs will outstrip tablets until 2015, when the latter will finally prevail.
That must be very distressing for the vendors still hammering away at the PC market. Not least Microsoft. The hardware decline is bad enough. Now imagine if productivity software migrated over to the new devices too.
I'm not suggesting that big enterprises will start making detailed spreadsheets on the Amazon Fire, but I can see plenty of execs knocking up charts and presentations on their BYOD devices.
What a conundrum for Microsoft. It doesn't yet offer a tablet-optimised version of Office. But you can imagine the internal debate about whether it should. I wonder what the post-Ballmer era will decide.
Perhaps MS is banking on Surface. With its kickstand, keyboard cover and full copy of Microsoft Office preinstalled, it's the ideal hybrid of two great form factors, right?
Well, either that or a mongrel that nobody wants. Sales seem to be pointing to the latter.
In the meantime the tablet market just keeps marching on. If it can become a platform for people to create as well as consume content, then its triumph over PCs will be complete.
Maybe I'll write my next column on my iPad.
I might say: if I do, it will be full of spelling mistakes, bad grammar and meaningless sentences.
And you might say: an improvement on the usual shit.
http://www.mobile-ent.biz/news/read/...ork-day/022890
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November 21st, 2013, 23:44 Posted By: wraggster
Finally running on Windows Phone 8 – and it’s real.
Instagram has finally come to Nokia, entering onto the Lumia devices in the UK.
Only a few months ago a faux-instagram app called 6-tag, which included features similar to the photo sharing platform became available for Windows phone.
The main concern with the French-based app, was that information entered into it, was not being encrypted, and details such as usernames and authentication tokens were being sent back to its home server in France.
The recently released version however, is the real deal, and Nokia Lumia owners can now benefit from all much-loved features of Instagram.
The difference is, Windows Phone users will also benefit from Live Tiles, lock screen notifications, and support for fast-resume along with the well known features.
In related news, large brands such as Mercedes Benz, MTV and Nike have reported receiving high engagement rates when using Instagram.
The app is avaible now for free from the Windows Phone store.
http://www.mobile-ent.biz/news/read/...a-lumia/022889
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November 21st, 2013, 23:46 Posted By: wraggster
Wearable devices will remain be the sidekick and not the hero, until at least 2017.
Even though devices such as the Galaxy Gear - which hit 800,000 sales in just two months – are in the limelight at the moment, the hype will not last according to Gartner.
Premium pricing paired with an unclear value proposition will drive customers more towards tablets and fitness bands, causing sales of smartwatches to plummet this holiday season.
Currently due to the lack of apps plus the bulky ‘unstylish’ appearance of wearable gadgets, they will remain a companion device to other more user-friendly devices such as tablets and smartphones until at least 2017.
Annette Zimmermann, principal research analyst at Gartner, said: “Samsung and other well-known vendors have recently entered the smartwatch space, yet the products we’ve seen so far have been rather uninspiring in terms of design, available apps and features.”
However Gartner has said that some of the smartwatches currently available do have the potential to replace a smartphone as they benefit from all technologies down to cellular connectivity, message display, initiate voice calls and stream music.
However due to their primitive, bulky design, short battery life, and price they will struggle to achieve mass-market appeal.
Zimmer added: “Users expect more than just more convenience from a new product category that claims to be innovative and priced at $200 to $300. The same price will fund basic tablets with a good feature set.
“For the coming holiday season users are more likely to pick the basic tablet option rather than a smartwatch as the value proposition is clearer.”
http://www.mobile-ent.biz/news/read/...ristmas/022886
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November 22nd, 2013, 01:08 Posted By: wraggster
[h=1]Castle of Illusion Starring Mickey Mouse, the HD remake of the 1990 Mega Drive classic, has made its way onto iOS.
Optimised for iPhone 4S, iPad 2 and above, the platforming adventure follows the exploits of Mickey Mouse as he tries to save Minnie from the nefarious witch Mizrabel.Given that this appears to be a straight port of the XBLA, PSN and PC game, it's a rather pricey affair at Ł6.99 / $9.99.Our Ellie Gibson had a good time with the Castle of Illusion remake upon its release in September, even if she didn't think it remained as memorable now as it did back in the day. A word of warning: Ellie noted in her Castle of Illusion review that "it requires levels of timing, rhythm, precision and determination that would test a Soviet gymnast." Common logic dictates that these reflex-based challenges will only be harder on a touchscreen device.
http://www.eurogamer.net/articles/20...-flocks-to-ios [/h]
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November 22nd, 2013, 01:13 Posted By: wraggster
Samsung's other behemoth of a smartphone, the Galaxy Mega, is most definitely not one of the newest on the block. Still, we can't imagine why MetroPCS users would complain about having yet another Android device to choose from. Starting November 25th, the carrier is making the 6.3-inch handset available on its network, complete with LTE support (where available) and a $399 price tag at launch. It's worth mentioning that the MSRP is actually $499, but in the spirit of the holidays, MetroPCS is marking it at $100 less to kick things off -- new customers, meanwhile, can get it for as low as $349. You'll be able to snag one for yourself online or from the nearest brick-and-mortar store -- if big, really bigsmartphones are your thing, that is.
http://www.metropcs.com/metro/PhonesandMore
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November 22nd, 2013, 01:19 Posted By: wraggster
 HTC's 5.9-inch One max is comparatively modest when it comes to the oversized smartphone horserace; it's actually dwarfed by Sony's monstrous Xperia Z Ultra. Still, if your hands are big enough to accommodate the One max's bulk and you're a Verizon subscriber, today's the day you can call it your own. The Big Red operator's offering the device for $300 with any new two-year agreement, or for $25 monthly installments on its Edge upgrade plan. Verizon's even bundled in a special SIM that's "ISIS-ready" so you can take advantage of the carrier's contactless payment (read: Google Wallet) alternative. The One Max offers mostly everything we love about the OG One it shares a heritage with, just in a heftier metallic chassis and with an oddly-placed fingerprint scanner. Sure there's plenty you can do with a big 'ol screen, but in this case, we'd argue the size of your hand matters more.
http://www.verizonwireless.com/news/...c-one-max.html
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November 22nd, 2013, 22:44 Posted By: wraggster
Happy Birthday, Doctor Who. After 50 years on TV and a string of middling video game adaptations, how does the franchise's interactive future look?
In case you missed the news, the BBC recently announced it had canned its existing plans for Doctor Who games on home consoles - thanks in no part to 2011's disappointing Doctor Who: The Eternity Clock. Originally designed as a trilogy, the intended second and third chapters have now been shelved."We will not be releasing any further Eternity Clock games, nor did any other go into production," the BBC's exec in charge of games, Paul Joffe, told Polygon. "We also have no current work with Supermassive. We do have Doctor Who games in the pipeline and we will be announcing these in due course."We're determined to focus on mobile, console didn't fit into the long term strategic vision in cases where BBC Worldwide would publish."Dan Whitehead labelled Supermassive's effort as "shambolic and underfed" in Eurogamer's regeneration-inducing Doctor Who: The Eternity Clock review.The Doctor's new focus on mobile devices is already evident in the upcoming release of free-to-play iOS/Android adventure Doctor Who: Legacy. In development by Tiny Rebel Games and Seed Studio, it's due for a full unveil this weekend, just in time for the 50th Anniversary. The upcoming Doctor Who: Legacy, which actually looks quite good.
There's also Doctor Who: Say What You See, available on iOS and Android. It includes artwork by ex-Rare concept artist Ryan Firchau, who worked on titles such as Conker: Live & Reloaded.If you live in the UK, the BBC's five episode run of The Adventure Games is still available to download for free on PC. These 3D action adventures won't tax an experienced gamer but do feature full voice acting by Matt Smith and Karen Gillan.And, if you've just got five minutes free, it's also worth checking today's playable Doctor Who-themed Google Doodle, which sees you evading Daleks and Cybermen in 11 of the Doctor's forms.
http://www.eurogamer.net/articles/20...th-anniversary
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November 23rd, 2013, 00:11 Posted By: wraggster
Android and iOS are favourite platforms for all app developers.
32 per cent of active app developers have said that they will support the Windows Phone platform by next year, reports Strategy Analytics.
The figure is double that of this year, during which Android and iOS were the most popular platforms for developers to use, currently use and plan on using in the future.
David MacQueen, executive director, apps and media research for Strategy Analytics, said: “Naturally Android and iOS were the top platforms, with 84 per cent and 68 per cent respectively of developers targeting those platforms."
HTML5 ranked third in terms of developer support, with 33 per cent of developers creating for it this year. This is expected to rise to 43 per cent by the end of 2014. Although, more than a third actually use HTML5 as a tool to develop for other platforms.
Firefox is on its way up, showing the biggest rise with more than triple the developers planning on supporting the platform next year.
This is largely due to the launch of handsets in Latin America – who's economy gained $211 billion thanks to mobile this year - Spain and a few other markets around Europe.
http://www.mobile-ent.biz/news/read/...er-cent/022908
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November 23rd, 2013, 20:04 Posted By: wraggster
It's been three decades since M.U.L.E. was first released on the Atari 800, but we've got no time for wistful memories as the classic strategy game is slated to return on iOS in mere days, appropriately as M.U.L.E. Returns.
For those to whom the acronym means nothing, M.U.L.E. is something of a cross between Settlers of Catan and Sid Meier's Alpha Centauri. The goal ofM.U.L.E. is to thrive among the stars as a colonist on the planet Irata (that's "Atari" spelled backwards). Other colonists will be competing with you for resources, though they just as often can become valuable trading partners. At launch (and even today) M.U.L.E. was revered for its easy to learn, but difficult to master mechanics and near-infinite replayability - no mean feat for an Atari game released in 1983.
M.U.L.E.Returns makes its iOS debut on November 25. An Android version ofM.U.L.E. Returns is scheduled to appear at some point in 2014. M.U.L.E. Returns is said to feature new, HD graphics, online leaderboards, and a faithful reproduction of the rules of the Atari original.
http://www.joystiq.com/2013/11/22/at...ios-next-week/
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November 23rd, 2013, 20:19 Posted By: wraggster
CNN reports that self-professed Apple fanatic Jonathan Zufi has published a book of photography profiling 500 of Apple's products through the years, because unlike other companies Apple has unapologetically focused on design says Zufi and he wants to celebrate that with his images. 'Other companies came up with the guts for a machine and then the engineers would find a way to stuff them into a box,' says Zufi. 'Steve Jobs started with the box and said, "You need to find a way to get the guts in."' It's an unlikely project for a software engineer with no formal photography training. Zufi bought new equipment and consulted with a professional as he began the project, which was four years in the making. 'I had a sudden memory of an old game I used to play in high school called Robot War,' says Zufi. 'I hopped on eBay to look for the game and an old Apple II to play it on, and that's how I ended up looking through old Apple products.' Zufi says that he approached each shot by looking for an image that would 'create that same emotional connection to that product, but maybe doesn't look like something you've seen before,' and says that his mission is to showcase the entire spectrum of products that Apple have sold to the public since 1976 – every desktop, every laptop, every notebook, monitor, iPod, iPad, iPhone, mouse, keyboard, modem, cable, port, adapter, docking station, memory expansion card — and that's just their hardware.
http://apple.slashdot.org/story/13/1...le-in-pictures
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November 23rd, 2013, 20:30 Posted By: wraggster
 Two sticks, four face buttons, a pair of shoulder paddles and a d-pad: the formula for a modern gamepad and the layout of MOGA's Ace Power controller. It's a pretty standard assortment of inputs, but this controller happens to be the first fully featured peripheral to support Apple's new iOS 7 gamepad protocols. Naturally, we couldn't wait to put the pad through its paces.
The MOGA Ace may have the normal assortment of buttons and triggers, but it has one trick most gamepads can't emulate: it telescopes. Taken out of the box, the Ace is hardly longer than an iPhone 5s, but pulling on either end stretches the peripheral to fit your iDevice. The Gamepad's left side retains enough tension to hold a device in place on its own, but our iPod had trouble identifying the controller unless we made a point of pushing the controller's edges inward to secure the connection. Once we had a compatible iOS 7 device locked in place, however, the Ace worked like a dream.
http://www.engadget.com/2013/11/23/moga-ace-hands-on/
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November 23rd, 2013, 21:20 Posted By: wraggster
 You don't have to hold onto hope for that truly unlocked iPhone 5s any longer -- it's now available to buy on Apple's site. To be clear, this version of Apple's Touch ID-imbued flagship comes completely free of any carrier attachment, separating it from the unlocked T-Mobile variant that ships with a Magenta nano-SIM inside. The SIM-free GSM handset, which'll ship within one to two weeks from order, is available in the standard 16GB/32GB/64GB storage and color configurations, so pricing remains the same at $649/$749/$849, respectively. But you'll still need to hitch your data ride to AT&T or T-Mobile for that fancy phone to work in the US. So, the strings... they're still attached. There are just fewer of them now.
http://store.apple.com/us/buy-iphone...-gold-unlocked
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November 23rd, 2013, 22:47 Posted By: wraggster
via http://www.aep-emu.de/
Marat Fayzullin has released another version of its GameBoy Advance emulator VGBA-Android.
Quote:
I have released a new version of my MSX home computer emulator, fMSX-Android 3.7.7, today:
Full Version:
https://play.google.com/store/apps/d...ms.fmsx.deluxe
Free Version:
https://play.google.com/store/apps/d...d=com.fms.fmsx
This release comes with DropBox support and the Replay feature letting you "rewind" your gameplay back in time. Also fixed a few minor bugs. See below for the complete list of changed.
- Added DropBox support to the File Selector.
- Added always-on gameplay recording. Select "Replay" at any time!
- Added "Upload to DropBox" menu option to save game to DropBox.
- Added "Download from DropBox" menu option to load game from DropBox.
- Added "Browse DropBox" menu option to browse DropBox contents.
- Now also deleting main screenshot when "Delete All" selected.
- Now allowing to become NetPlay server even if can´t register with global directory.
- Added missing string localizations.
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November 23rd, 2013, 22:48 Posted By: wraggster
via http://www.aep-emu.de/
Marat Fayzullin has released another version of its GameBoy Advance emulator VGBA-Android.
Quote:
VGBA-Android, my GameBoy Advance emulator, has been updated to version 4.2.7:
https://play.google.com/store/apps/d...d=com.fms.vgba
The new version adds missing string translations and cheats for seven new games.
- Added missing string translations.
- Added DropBox application icons.
- Added Frogger Advance: The Great Quest to the Cheatopedia.
- Added Frogger Advance 2: The Lost Wand to the Cheatopedia.
- Added Frogger´s Journey: The Forgotten Relic to the Cheatopedia.
- Added Frogger´s Adventures: Temple of the Frog to the Cheatopedia.
- Added Hot Wheels: Burnin´ Rubber to the Cheatopedia.
- Added Hot Potato to the Cheatopedia.
- Added Fortress to the Cheatopedia.
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November 23rd, 2013, 22:49 Posted By: wraggster
via http://www.aep-emu.de/
Marat Fayzullin has release a new version of his AlmostTI port for android. AlmostTI emulates various graphing Texas Instruments calculator based on Z80.
Quote:
I have published AlmostTI-Android 2.3.2, an update to my TI Graphing Calculators emulator:
https://play.google.com/store/apps/d...id=com.fms.ati
This release finally adds the bullet-proof algorithm for recognizing calculator models from firmware files. Once again, you do not need to name your ROM files in any special way, as long as they have *.rom extension. Also provided a direct link to instructions for dumping firmware from your own calculator, if you have not yet done so.
- Switched to the new, bullet-proof firmware model recognition system.
- Most ROMs no longer require special names, just keep the "*.rom" extension.
- Properly disabled magnified display on devices that do not support it.
- Provided direct URL to ROM dumping instructions, if missing a ROM.
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November 23rd, 2013, 22:50 Posted By: wraggster
via http://www.aep-emu.de/
Marat Fayzullin has updated his NES emulator iNES-Android.
Quote:
iNES-Android 3.8.9, a new version of my Nintendo Entertainment System (NES) emulator, has hit the Google Play this morning:
https://play.google.com/store/apps/d...d=com.fms.ines
Starting with this version, iNES integrates with the DropBox cloud storage. Hold an item in the File Selector and then choose "Upload to DropBox" to save your gameplay state to DropBox. To load state on a different device, select "Download from DropBox", or click on the DropBox icon to view the contents of your DropBox account.
- Added DropBox support to the File Selector.
- Added "Upload to DropBox" menu option to save game to DropBox.
- Added "Download from DropBox" menu option to load game from DropBox.
- Added "Browse DropBox" menu option to browse DropBox contents.
- Now also deleting main screenshot when "Delete All" selected.
- Now allowing to become NetPlay server even if can´t register with global directory.
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November 23rd, 2013, 22:55 Posted By: wraggster
via http://emu-russia.net/en/
MSX emulator for Android has been updated. Changes:
- Added DropBox support.
- Added always-on gameplay recording. Select "Replay" at any time!
- Added "Upload to DropBox" menu option to save game to DropBox.
- Added "Download from DropBox" menu option to load game from DropBox.
- Added "Browse DropBox" menu option to browse DropBox contents.
- Now also deleting main screenshot when "Delete All" selected.
- Now allowing to become NetPlay server even if can't register with global directory.
- Added missing string localizations.
News source: https://play.google.com
News source: https://play.google.com
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November 23rd, 2013, 23:16 Posted By: wraggster
via http://pdroms.de/
Slide and fly over the beautiful hills in this fast paced one touch arcade game.
As a newly hatched dragon pup you are still too young to fly. That however is not going to stop you from embarking on your very first adventure. The realms are full of curvatious hills. Slide along them and time your touches with precision to build momentum and take off into the sky. Be quick though! Dragon mum is anxious about your whereabouts and has headed out to end your journey and bring you back to the nest.
Changes:
* no changelog found
https://market.android.com/details?i...es.slideandfly
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November 24th, 2013, 23:58 Posted By: wraggster
via http://www.emucr.com/
PPSSPP Git (2013/11/23) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* ARM emitter: Implement VMLA and VMUL by scalar, VLD1/VST1 multiple
* ArmEmitter: Introduce MOVP2R, let's you load a pointer without casting.
* Merge pull request #4606 from pal1000/master
Pause emulation if needed only when user clicks OK on Dump Memory Window
* Merge branch 'QtJoypad' of https://github.com/Bigpet/ppsspp into Bigpet-QtJoypad
Conflicts:
native
http://www.sendspace.com/file/hb8ucj
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November 25th, 2013, 00:03 Posted By: wraggster
via http://www.emucr.com/
DosBox Turbo v2.1.10 for Android is released. DosBox Turbo is a commercial DosBox port to Android. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems.
DosBox Turbo FEATURES:
★ NEW! Absolute Finger & Pointer tracking, use DOS applications intuitively on a touch screen! (experimental)
★ Gestures Support (Swipe Up/Down, double tap, Long Press)
★ Button Mapping Support
* NEW! DPad Mapping Support
★ NEW! Support for Sony Xperia Play buttons & remapping.
★ ARMv7 processor optimization for enhanced speed
★ Support for Phones & Tablets
★ Use DPAD and Optical Trackpad as mouse/joystick.
★ Honeycomb and ICS Support (Android 3.2 and 4.0)
★ Highly optimized port of the lastest DosBox version. Additional enhancements for modern ARMv7 phones.
★ Virtual Mouse emulation mode, with left & right click!
★ Can remap volume keys to mouse or joystick buttons.
★ Virtual Multi-Touch *Analog* Joystick emulation!
★ Full Sound Support!
★ Full Android Input Method support (use any keyboard from the market - HackersKeyboard recommended!)
★ FAST!! ( http://goo.gl/Tt7X5 )
★ Special Key Combination emulation.
★ Switch to portrait or landscape mode without restart!
★ Stretch scaling to full landscape.
★ Default Fast & HQ Scaling modes.
★ Supports external USB/Bluetooth mice & joysticks [Android 3.1+]
★ Supports Right Click on Trackpads & mice. [Android 4.0+]
★ Full ASUS Transformer keyboard & trackpad support.
★ Can be used with any 3rd Party Keyboard replacement to emulate DPAD or Cursor Keys (try Full Keyboard, Hackers Keyboard, GamePad etc).
DosBox Turbo v2.1.10 for Android Changelog:
- Another fix for OPL sound on NANPA & other titles
- Fix broken absolute mouse tracking in last build
https://play.google.com/store/apps/d...ishstix.dosbox
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November 25th, 2013, 00:04 Posted By: wraggster
via http://www.emucr.com/
Dolphin Git 4.0-414 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
Dolphin Git changelog:
* OpenGL: Enable pinned memory even for index buffers (works for me). Big-ish speedup on AMD GPUs for streaming intensive games.
* Gameini database update. Beyond Good and Evil (gc), Hunter: The Reckoning (gc), MARIO SUPERSTAR BASEBALL (gc), Heavy Fire Special Operations (wiiware), Tiger Woods PGA TOUR 2005 (gc), Tiger Woods PGA TOUR 06 (gc), Midway Arcade Treasures (gc), Midway Arcade Treasures 2 (gc), Midway Arcade Treasures 3 (gc), FINAL FANTASY Crystal Chronicles (gc), Freestyle Metal X (gc), Hunter: The Reckoning (gc), Finding Nemo (gc), Tony Hawk's Pro Skater 4 (gc), Yogi Bear (wii), Ghost Mansion Party (wiiware) are updated/added. Fixes issue 6773. Fixes issue 6774. Thanks nash67 for his help.
http://www.sendspace.com/file/80os8t
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November 25th, 2013, 00:21 Posted By: wraggster
via http://www.emucr.com/
nds4droid v44 is released. nds4droid is a free, open source Nintendo DS emulator for Android based on DeSmuME. It is currently in it's infancy but does support most of the features one would expect in an emulator.
nds4droid v44 Changelog:
Minor performance enhancements
Added a setting to disable the auto-scanning ROM browser (default to the old file browser)
http://www.sendspace.com/file/b05nfq
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November 25th, 2013, 02:50 Posted By: wraggster
Hi all, today i have a review of an Android Tablet called the 7 inch V8880 Android 4.2 Tablet PC VIA WM8880 Dual Core Cortex A9 1.5GHz from the gadget selling website Everbuying.com.
First off heres a few pics:
Heres the pic of the box, let me in

The accessories, you get a charger, USB Lead and a USB to Charger slot lead.

Heres the back of the tablet, nice blue colour

Heres the Android 4.2 OS, much more polished than the one on my wifes tablet.

The Review itself
Like most people these days i cant afford to spend out silly amounts of money for new gadgets and to be honest i would rather wait, paying Ł500 for an iPad to me is stupid, the new Kindle Fire DX is over Ł200 too and yes thats too much to pay. I want a tablet that does the job at a price thats right. The tablet known on Everbuying.com as the 7 inch V8880 Android 4.2 Tablet PC VIA WM8880 Dual Core Cortex A9 1.5GHz fits the bill for me.
This tablet costs Ł41.54 and with free worldwide shipping, they also use airmail which most of the time also avoids nasty customs charges, it does take longer but to ensure a bargain i would rather wait.
So for Ł41 what are you going to get, well this tablet runs Android 4.2 OS which means its very much up to date, it has a dual core chip, 512mb ram, 4gb onboard memory upgradeable to 32GB.
On with the real review, the tablet is thin and lightweight yet sturdy for what is a cheap tablet in price. The on button is on the side with a volume button next to it, then the Micro SD Slot, a Mini HDMI slot, perfect for watching movies or even playing games on your TV, an headphone port and the USB/Charger Port.
On turning the Tablet on it came straight onto a screen where you unlock the device, good to keep most babies from turning the tablet on. Android 4.2 is a lot nicer than the 2.3 version im used to on my wifes Android Tablet and the touchscreen felt a lot more responsive, to be honest it felt as good as my Samsung Galaxy Ace 2 phone.
First thing i did was connect the wifi and it was a breeze, no connection problems and unlike my older tablet had no problems keeping the connection, looked around the settings and i didnt realise the display could go up to such high settings impressed with that.
I tried the preinstalled Google Maps and the GPS was very fast at finding my location, then i set up a new Google Play account for the wife on it and it was very painless and very easy, all to the good, Google Play loaded up great, downloading and installing was again so easy for me much better than IOS.
I then tried out the cameras and to be honest 0.3 megapixel is only good for photographing say a document or light photography, me personally dont use cameras on a tablet but the only bad point so far.
I then tried out a Video Playing app and also inserted a USB Card into the lead that goes into the USB Slot, the videos played great, as good as any of my other movie playing devices, the volume was low but i presume that headphones are the thing to wear to listen to the movies/music etc.
Next stop was testing the ereader side of things, tried a few crappy ereaders then installed Amazons Kindle app and pleased to say that the resolution was excellent, you do have to sign up to Amazon to get your books or use Calibre if you know how , but rest assured books can be read perfectly at a great resolution.
Next on my list was to try a few games, first game was Star Wars Tiny Death Star, downloaded fast and was very playable with no problems of speed etc although not my cup of tea if im being honest :P
Next up the game Flik kick football and it played fine, some loading but no problems and graphics were great.
Next i wanted to test the browser and wow it was fast loading and i was able to zoom in and out by pinching the screen very easy, the resolution was perfect for reading sites and thankfully my links stayed as they should.
i then wanted to try Youtube, so downloaded the official app and one it installed fast and when watching a movie, this was about Disney Land Paris it was full screen and no problems with streaming, big thumbs up 
Battery life seems good too, been on for 5 hours and still fine which is more than the specs say ?
Heres the Specs
CPU: VIA WM8880 Dual Core Cortex A9 1.5GHz
GPU: Mali 400
OS: Google Android 4.2.1
RAM: 512MB DDR3
ROM: 4GB
External storage: Micro SD card (up to 32GB) - not included
Screen: 7 inch 16:9 TFT LCD capacitive 5-point touch panel 800 x 480 (WVGA)
Flash: Flash 10.3
Support Video Calls Online
WiFi: 802.11b/g/n wireless internet
3G : Not built-in 3G (Support external 3G)
Screen type: Capacitive
Screen size: 7 inch
IPS: No
Screen resolution: 800 x 480 (WVGA)
Camera type: Dual cameras (one front one back)
Back camera: 0.3MP
Front camera: 0.3MP
Video recording: Yes
Battery Capacity: 3000mAh
Battery / Run Time (up to): 3 hours video playing time
AC adapter: 100-240V 5V 2A
Material of back cover: Plastic
G-sensor: Supported
Skype: Supported
Youtube: Supported
Speaker: Supported
MIC: Supported
Picture format: BMP, PNG, JPEG, GIF
Music format: MP2, MP3, OGG, AAC, WAV, AMR, WMA, MKA
Video format: 1080P, 3GP, MP4, RMVB, WMV, AVI
MS Office format: Word, PPT, Excel
E-book format: PDF, TXT
Additional Features: E-book, MP3, Calculator, MP4, Calendar, Sound Recorder, Wi-Fi, Alarm, Browser
SO Good Bad or Ugly?
First lets start with the price its a very low Ł41, now we know your not going to get an iPad for that price but i was blown away by the quality, just because its cheap and by a company ive never heard of its put together very well, it plays media fine, webbrowsers were great, plays most games with no problems, it did struggle with EAs real racing but that was just one, lots of settings to keep folks happy, no wifi connection probs, USB worked great, google play was perfect, my only gripe was the cameras but for Ł41 its awesome.
If i was going to give it a mark out of 10 id say a 9 out of 10, very happy with it and very happy with Everbuying.com, yes it took a little longer to reach me but no customs charges and the Price is right, plus you get a lot of extras from Everbuying.com if you sign up to the site and buy from them. Right im off to watch some youtube, someone turn the light out 
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November 25th, 2013, 23:22 Posted By: wraggster

Apple of iProduct fame has acquired PrimeSense, the Israeli firm behind the 3D sensing tech in the original Kinect for Xbox 360. No official price tag was put on the purchase, but rumors of the acquisition last week speculate a cost of $345 million.
"Apple buys smaller technology companies from time to time, and we generally do not discuss our purpose or plans," said Apple to the BBC.
PrimeSense noted the acquisition to Engadget in a brief statement, "We can confirm the deal with Apple. Further than that, we cannot comment at this stage."
The current Kinect bundled with Xbox One does not use PrimeSense's tech and was developed in-house at Microsoft.
http://www.joystiq.com/2013/11/25/ap...l-kinect-tech/
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November 25th, 2013, 23:23 Posted By: wraggster
Lend me your ears and I'll sing you a song, because Final Fantasy 4: The After Years is available now on the App Store and Google Play for $16. Oh hang on,this isn't the one with Fred Savage that isn't The Wizard - your ears are safe for now, then.
Instead, we'll note this is a complete 3D remake of the Final Fantasy 4 sequel that came to the Wii, PSP and Japanese mobiles a few years back. It's set 17 years after the original, and sees returning heroes get by with a little help from some new friends. Also, if you like your smartphone 3D remakes in widescreen, it has fullscreen display on iPhone 5 models.
http://www.joystiq.com/2013/11/25/fi...n-ios-android/
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November 25th, 2013, 23:37 Posted By: wraggster
Samsung has unveiled details of yet another smartphone in its Galaxy range.
The Galaxy Grand 2 comes with a 5.2-inch display, putting it in the same category as Samsung’s Galaxy Note ‘phablets’, however this device doesn’t come with the trusty stylus that’s seen in throughout the Note range.
In what appears to be more of a mid-range offering, the Galaxy Grand 2 comes with 8GB of storage with microSD expansion of up to 64GB. It also has a 1.2GHz processor, 8MP rear camera and a 1280x720 HD display.
The Grand 2 also has dual-SIM capabilities, meaning users can switch between networks.
The device, which runs Android 4.3 Jelly Bean, will be available in white, black and pink. No price points of release dates have been specified yet.
Check out the full list of specs below:
Network: HSPA+
Processor: Quad Core 1.2GHz
Display: 5.25” HD (1280x720) TFT
Memory: 1.5GB (RAM) + 8GB (Internal Memory) + microSD (up to 64GB)
Camera: 8MP AF + LED Flash / 1.9MP (HD)
OS: Android 4.3 (Jelly Bean)
Connectivity: WiFi a/b/g/n, BT4.0, GPS + Glonass, USB 2.0
Sensor: Proximity, Accelerometer, Compass, Light, Hall Sensor
Additional Features: ChatON, Samsung Hub, S Health, Group Play, S Travel, S Translator, Samsung Link, Story Album
Dimension: 146.8 x 75.3 x 8.9 mm, 163g
Battery: 2,600mAh
http://www.pcr-online.biz/news/read/...-stylus/032570
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November 25th, 2013, 23:37 Posted By: wraggster
A new eight-inch Nokia tablet is rumoured to follow the recently announced Lumia 2520.
The Lumia 2020 has been rumoured for a Q1 2014 release by sources talking to Digitimes.
Compared to the 10.1-inch Lumia 2520, the smaller 2020 will also apparently boast a higher-end set of specs and, like the 2520, will “target the mid-range to high-end segment”.
Like the 2520, the 2020 will run on Microsoft’s Windows 8.1 operating system.
While official confirmation and details concerning the Lumia 2020 are yet to emerge, the Lumia 2520 has had a Q4 2013 release and $499 (Ł309) pricetag confirmed by Nokia.
http://www.pcr-online.biz/news/read/...ly-2014/032564
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November 26th, 2013, 00:29 Posted By: wraggster
Free-to-play puzzle RPG adventure Doctor Who: Legacy will be released on iOS and Android this Wednesday (November 27th).
Details about the BBC Worldwide, Tiny Rebel Games and Seed Studio co-production remains reasonably scant, although it appears that it will be episodic.
The game will launch with a raft of “episodes and characters” from the sixth and seventh series and content stemming from series five will arrive in the New Year. It looks as is the game will then continue all the way back to the William Hartnell era from the 1960s.
It will also feature Murray Gold’s iconic soundtrack from the TV series.
“The 11th (or is it 12th?) Doctor’s regeneration is approaching fast,” Tiny Rebel Games creative director and co-founder Lee Cummings stated. “With decades of epic adventures to draw from, Doctor Who: Legacy is a loving homage created by loyal Whovians, and is rich in the show’s creative legacy and fun.
“Combining easy to learn, hard to master mechanics with beloved characters and cunning villains, Doctor Who: Legacy will be a treat for fans, casual players and even the most hard-core gamers alike.”
http://www.mcvuk.com/news/read/docto...e-date/0124882
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November 26th, 2013, 01:42 Posted By: wraggster
 Arguably the most notable characteristic of the iPhone 5s is the TouchID fingerprint sensor, which lets you unlock your phone and authorize app purchases simply by resting a pre-authenticated fingertip on the home button. It turns out, however, that Apple might've had plans for the technology that go far beyond just that. According to a patent application filed with the World International Property Organization, the Cupertino company may use TouchID's sensor technology to transform the Home button into a trackpad, similar to the ones on BlackBerry's older line of Curve handhelds. Indeed, the patent filing describes how users could navigate the phone by "revolving" or "twisting" their fingerprint on the button's sensor. Additionally, the sensor could measure the length of time and amount of pressure that is placed on it, which might lead to more interesting use-cases in apps or games.
What's even more intriguing, however, is that the document goes on to describe how the entire display can be used to read your fingerprints. This sounds like a crazy idea at first, but if implemented, the phone would then know exactly which finger of which hand is on the screen. This could lead to certain actions mapped to specific digits -- perhaps a long-press of your index finger could launch Maps, while a pinch of your pinky and thumb could open up Messages, for example. A few diagrams from the patent application show how screen-wide fingerprint recognition could be used for playing a piano or touch-typing on the virtual keyboard. If you're concerned that this could lead to serious battery drain, the patent even addresses that, stating that the phone would be smart enough to recognize when it's in moments of fingerprint recognition (i.e. "enhanced sensitivity") or when it's normal everyday use, otherwise known as "reduced sensitivity."
Further, it seems that enhanced sensitivity could just be restricted to small screen areas so that only certain apps -- like banking or email perhaps -- would be cloaked in that extra layer of protection. Of course, just because such functionality is filed away in a patent application doesn't mean we'll see this in real life. However, taken with the promise of Apple's recent acquisition, we'll admit we're very interested to see how the iPhone 6 will turn out. Those interested in patent minutiae can go ahead and peruse the rather lengthy 612-page document in the link below.
http://www.engadget.com/2013/11/25/a...ckpad-display/
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November 26th, 2013, 01:43 Posted By: wraggster
 If you've used Skype on Windows Phone, chances are you've dealt with out-of-sync and missed messages. Luckily, a fix is on the horizon: according to Skype product manager Jeff Kunins, who spoke with The Verge, Microsoft is aware of the issues and working to resolve them. Part of the problem, it seems, stems from Microsoft's move from peer-to-peer networks for Skype to cloud-based servers.
Once the hiccups are fixed, users can expect syncing across devices to avoid any random bursts of old, already-read messages. Kunins also said that continuous notifications will run only on the device you're currently using, as opposed to every Skype-running gadget you own. Few things are more headache-inducing than five different devices ringing at once, after all. Finally, Kunins hinted that the Skype app for Windows 8.1 will have "a lot of fun things" to offer. Stay tuned.
http://www.engadget.com/2013/11/25/f...windows-phone/
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November 26th, 2013, 01:44 Posted By: wraggster
 Sure, it's not the first Assassin's Creed title to make it to mobile, but hey, it's the first one with pirates to hit your handset. On December 5th, you'll be able to download Assassin's Creed: Pirates on Android and iOS for $5. You'll be playing as captain, naturally, commanding a pirate ship and combatting with other vessels while looking for buried treasure. It will also feature characters from Ubisoft's other pirate-themed title, Assassin's Creed 4: Black Flag. According to the game developer, the title uses a new 3D graphics engine made specifically for phones and tablets -- don't expect a PC or console-compatible version. While you'll have to wait till next week to start playing, you can watch the trailer here now.
http://www.engadget.com/2013/11/25/a...s-and-tablets/
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November 26th, 2013, 01:47 Posted By: wraggster
Brits who've been yearning for the Nokia Lumia 1520 will soon get their chance. The supersized Windows Phone is now due to reach the UK on December 6th, when it will be available through O2 at retail and Vodafone through the web. Third-party retailers like Carphone Warehouse and Phones4u will also stock the 6-inch flagship. While the exact pricing will vary, Vodafone will sell the phone for Ł80 when it's attached to a Ł38 per month plan and a 2-year contract; it will be available for free if you subscribe to a beefy Ł47 plan. The 1520 will undoubtedly be one of the more expensive handsets in the country, then, but it may be worthwhile for those who want one of Nokia's most powerful devices.
http://www.phones4u.co.uk/shop/shop_...b.asp?ManKey=1
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November 26th, 2013, 23:39 Posted By: wraggster
PlayStation 2 classic Grand Theft Auto: San Andreas is headed to mobile devices next month, Rockstar has announced.
iOS, Android, Windows Phone and Amazon Kindle versions are on the way.San Andreas was our first visit to Grand Theft Auto 5's setting of Los Santos, and was Rockstar's largest open world to date at the time of its release.A mobile and tablet version follows similar conversions for GTA3 and GTA: Vice City, which have both made the leap to smaller screens - albeit with mixed results.Perhaps in acknowledgement at the sometimes-dodgy touch controls found in earlier conversions, San Andreas will feature three different layout options plus a reworked checkpoint system.Once again, Rockstar has remastered the game's graphics, expanded its draw distance and updated character and vehicle models.
http://www.eurogamer.net/articles/20...tphone-tablets
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November 27th, 2013, 00:11 Posted By: wraggster
The iPad version of the turn-based strategy Space Hulk game launches on the App Store on 5th December, developer Full Control has announced.Space Hulk, which costs Ł6.99 / €8.99 / $9.99 from the App Store, features cross-platform play between iPad, PC and Mac. The PC and Mac versions launched in summer 2013.It's the video game version of the Warhammer 40k board game, which sees a squad of Terminator Space Marines face off against hordes of horrible Genestealers aboard a deserted space ship.
http://www.eurogamer.net/articles/20...-out-next-week
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November 27th, 2013, 00:28 Posted By: wraggster
ME Award 2013-nominated game available on Google Play.
Sonic Dash, the endless runner developed by Sega's UK studio Hardlight, arrived on the App Store back in March and has achieved downloads in the millions – as well asME App of the Day.
The one thing that seemed to leave some mobile users angered, however, was Android disregard.
That issue has now been resolved though, as the the freemium game can be found on Google Play, sating the needs of Android gamers.
Chris Southall, CTO, Hardlight, said: "Whenever we’ve talked about Sonic Dash, someone has asked when it will be released on Android. This level of enthusiasm made it very easy when deciding to create the Android version."
He's not wrong – Android was in high demand when the company announced the game was an ME Awards finalist.
http://www.mobile-ent.biz/news/read/...android/022927
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November 27th, 2013, 00:30 Posted By: wraggster
Nokia has taken a leaf out of Microsoft’s book and released a new advert that takes a dig out of Apple.
While Nokia might not be as brave as Microsoft or Samsung by actually saying it’s an iPad, it’s clear that the advert is mocking Apple’s new tablet, with the voice over calling it ‘thinner than a pencil’ and saying it ‘has been to space’.
While the ‘iPad’ owner starts off feeling very smug about his device, it soon transpires that the lack of keyboard is causing him some embarrassment in front of a few lady friends.
The Nokia Lumia 2520 is the phone-maker's first Windows tablet and comes with 4G LTE, Windows RT 8.1, 2MP HD wide-angle camera and red, white, cyan and black colour variants.
http://www.pcr-online.biz/news/read/...-advert/032585
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November 27th, 2013, 01:25 Posted By: wraggster
Superdata warns of "user acquisition bloodbath," suggests skipping the seasonal marketing push
The cost of acquiring new users for mobile games is growing faster than the market itself, according to research firm Superdata. The company this week told developers on its blog to brace themselves for a "mobile user acquisition bloodbath" this holiday season, as the already increasing cost of new users escalates sharply during the year-end festivities.
For 2013, Superdata projects the US mobile game market to increase 25 percent to $3 billion. However, while average revenue per users have been more or less flat since the beginning of the year, the cost per install (CPI) in October was 41 percent than in January, and Superdata projects that December's CPI on iOS will be more than double what it cost in January, somewhere in the $7 to $8 range. The company also did some quick math to illustrate how difficult it is to turn a profit when users cost that much to pick up.
"Let's say that you've just acquired a cohort of 100 brand new users at an average CPI of $2.25 USD. The average conversion rate (from a non-spending to a spending user) in October was 4.68 percent," the company said. "Each of these players spends $21.45 (average revenue per paying user for mobile in the US). That gives you $100.39 in monthly earnings. With $225 in cost, you'll need to make sure you keep those users engaged for at least two months before you start making a profit. And two months is an eon in mobile game time."
Given the exorbitant cost of new user acquisition this holiday season, Superdata even raised the possibility that mobile outfits might want to spend the season on the sidelines rather than burn money trying to reach the top of the charts for Christmas morning when a flood of new smartphone and tablet owners start looking for games to download.
"One school of thought is to ignore the holiday season all together, rather than spending several months of marketing budget at the end of the year," Superdata said. "The idea of outspending others to get picked up by millions of proud new handset owners is, according to some, a fantasy. Better to spend your money after the holidays."
http://www.gamesindustry.biz/article...-over-holidays
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November 27th, 2013, 20:51 Posted By: wraggster

Post-mortal strategy game Skulls of the Shogun is out now on the App Store, almost a year after it debuted on Windows Phone. Developer 17-Bit also released the game for Windows 8, Windows, Xbox 360, and later Steam, but today's arrival brings the game to iPhones and iPads for the first time, priced at $5.
17-Bit's Jake Kazdal told Pocket Gamer the iOS games is based on the Steam version the studio released in the summer. That means the tweaks and additions to that port are in the iOS version, including the extra episode and Tanuki monk unit.
As for multiplayer, the iOS port supports real-time "pass-and-play" on one device, as well as asynchronous turn-based battles online. Like other versions the multiplayer is cross-platform compatible, albeit only with Steam.
We were big fans of 17-Bit's take on a samurai's afterlife, awarding Skulls of the Shogun the full five stars in our review. As Jess put it, "Skulls of the Shogun is joyful, cheeky, and like most memorable experiences, it's best with friends."
http://www.joystiq.com/2013/11/27/af...rrives-on-ios/
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November 27th, 2013, 20:56 Posted By: wraggster

The Humble Mobile Bundle 3, which made its debut last week – headlined by Vlambeer's Ridiculous Fishing – has now added three new games, available to those who have contributed more than the average pay-what-you-want price.
Driving simulator Desert Bus, about a bus on its way from Arizona to Las Vegas, is perhaps the most well-known of the trio. You may have heard of it from its annual fundraising campaign called Desert Bus for Hope, which recentlycleared over $520,000 for Child's Play – an organization that coordinates donation of toys, games and consoles to sick children in hospitals across the country.
Alongside the game about driving a bus for hours is minimalist puzzle game and former iOS-only successHundreds, which tasks players with tapping circles to increase their size and numerical value, with the goal being to accumulate a total of 100 on-screen points. The third game on offer is Spider: The Secret of Bryce Manor – an action-adventure platformer. A sequel, titledSpider: Rite of the Shrouded Moon, is due in the spring.
There are currently just over six days left on the Humble Mobile Bundle 3 clock.
http://www.joystiq.com/2013/11/26/hu...hundreds-of-s/
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November 27th, 2013, 21:02 Posted By: wraggster

Waking Mars developer Tiger Style Games is creating a sequel to its 2009 iOS standout Spider: The Secret of Bryce Manor, due for release this spring for Windows, Mac, Linux, iOS, and Android platforms.
Spider: Rite of the Shrouded Moon continues the arachnid-themed platforming that defined the team's first Spider game, presenting players with a deep background narrative that slowly unfolds throughout each side-scrolling level. Few details regarding the project have been revealed so far, though Tiger Style notes that its Spider follow-up will be "bigger, better, and richer than ever before."
The Android version of Spider: The Secret of Bryce Manor was recently added to the ongoing Humble Mobile Bundle 3 as a bonus incentive for beating the package's average purchase price (currently a little more than $5).
http://www.joystiq.com/2013/11/26/io...equel-this-sp/
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November 27th, 2013, 21:04 Posted By: wraggster
iOS7 release saw sport and lifestyle app impressions rise six times the normal volume.
Feature phones only accounted for four per cent of all mobile impressions on Q3 this year, where as non-phone connected devices such as tablets came in at 23 per cent and smartphones dominated impressions with 73 per cent.
Although a large percentage came from smartphones, this is actually a decrease from the same period last year where it accounted for 75 per cent, reports Millennial Media.
Needless to say, Apple took the top spot in the top 15 manufacturers ranked by impressions, followed by Samsung, BlackBerry, LG and HTC.
The top devices by impressions were the iPhone, Galaxy S, the iPad, iPod Touch and the BlackBerry Curve.
During the first week following the release of iOS7, impressions from the updated OS grew an average 185 per cent a day, most noticeable on impressions and communications app which were nearly three times their usual volume, and sports and lifestyle apps with grew sic times their normal overage impression levels.
Android OS led the impressions race with 56 per cent, and increased on its own total from last year which was 52 per cent,
iOS comes in second with 37 per cent this year, another increase on last year’s 34 per cent, and BlackBerry came in third with six per cent. This is however less than last years 8 per cent.
The top five application categories by impressions were games which held the top spot since last year, music and entertainment which also held its position, mobile social media rose a rank from fourth to third, swapping places with communications, and productivity and tools stuck fast at fifth.
Separating mobile devices into tablets and smartphones, productivity and tools was used most on smartphones, and music and entertainment most on tablets. Games were the next most used functionality on both devices, where as shopping and retail was third most used on smartphone compared to travel and local on tablet.
http://www.mobile-ent.biz/news/read/...essions/022938
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November 27th, 2013, 21:11 Posted By: wraggster
Nokia has released its latest entry-level device in the Lumia range, the 525.
Replacing the Lumia 520 – Nokia's top selling Windows Phone device – the 525 is powered by a 1GHz dual-core Qualcomm Snapdragon processor and 1GB of RAM.
Sticking with a four-inch 800x480 display, the device also includes the same 5MP camera as the 520. It has 8GB of on-board memory with a microSD card slot for up to 64GB. There’s also 7GB of free SkyDrive storage.
The device will go in sale in Singapore on December 14th. So far Nokia has said the 525 will launch in countries throughout Africa, Asia Pacific and the Middle East, so it is currently unknown if it will make its way to Europe.
http://www.pcr-online.biz/news/read/...rtphone/032597
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November 27th, 2013, 22:53 Posted By: wraggster
Gone are the days of boring bathroom mirrors that only reflect what's in front of them. What you really need is a bathroom mirror that gives stock quotes, displays the local weather, and tells you the temperature of the water you are about to use to wash your face. Seraku Corporation is now in the process of filling that burning need and has gotten a bunch of pressattention by doing so. A cynic might wonder why people who absolutely, positively must have Internet access while they shave or perform other bathroom mirror duties don't just make a wall-mounted holder for their tablets next to their pre-Internet bathroom mirrors, but that would destroy the fun of having the display built directly into the mirror, along with sensors that detect hand gestures so you can control your mirror (no doubt by asking, "Who is the fairest of them all?") without touching it with your greasy fingers. Note that this is technically not a smart mirror but a smart washbasin with a mirror attached to it. Either way, it's not available for retail sale quite yet.
http://features.slashdot.org/story/1...-android-video
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November 27th, 2013, 22:54 Posted By: wraggster
"Jolla, the mobile phone company formed by ex-Nokia employees, has officially launched its first phone. It will be initially available in Finland, paired with the local telecom operator DNA. After that, it will be made available in 135 other countries. The Jolla handset runs the Sailfish OS, which is itself based on the former MeeGo platform developed by Nokia and Intel several years ago to produce Linux-based smartphone software. Sailfish can run Android apps and it also integrates Nokia's Here mapping and positioning technology. Looking at the hardware, the device sports a 1.4GHz dual-core Qualcomm processor, 1GB memory and 16GB of flash storage, plus a 4.5in 960x540 IPS touchscreen with Gorilla 2 Glass. It has the usual mobile network support, including GSM/3G/4G, 802.11b/g/n WiFi and Bluetooth, 8MP autofocus rear camera and 2MP front camera. SIM-free pricing is expected to be €399
http://mobile.slashdot.org/story/13/...e-goes-on-sale
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November 27th, 2013, 22:57 Posted By: wraggster
Benchmarks are serious business. Buying decisions are often made based on how well a product scores, which is why the press and analysts spend so much time putting new gadgets through their paces. However, benchmarks are only meaningful when there's a level playing field, and when companies try to 'game' the business of benchmarking, it's not only a form of cheating, it also bamboozles potential buyers who (rightfully) assume the numbers are supposed mean something. 3D graphics benchmark software developer Futuremark just 'delisted' a bunch of devices from its 3DMark benchmark results database because it suspects foul play is at hand. Of the devices listed, it appears Samsung and HTC in particular are indirectly being accused of cheating 3DMark for mobile devices. Delisted devices are stripped of their rank and scores. Futuremark didn't elaborate on which specific rule(s) these devices broke, but a look at the company's benchmarking policies reveals that hardware makers aren't allowed to make optimizations specific to 3DMark, nor are platforms allowed to detect the launch of the benchmark executable unless it's needed to enable multi-GPU and/or there's a known conflict that would prevent it from running.
http://hardware.slashdot.org/story/1...heating-3dmark
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November 27th, 2013, 23:07 Posted By: wraggster
Remember PlayStation Mobile? Sony suddenly seems to have, and has announced a brand new games offer for the platform.
Starting today the platform holder is to give away two free games each week for the next five weeks. The titles will work on Vita and on PlayStation Certified smartphones or tablets.
The first two games on offer are Passing Time and Rymdkapsel.
Passing Time is a touch-controlled football game from Frobisher Says creator Honeyslug while Rymdkapsel is described as “a relaxing, meditative strategy game set in the depths of space”.
http://www.mcvuk.com/news/read/sony-...h-week/0125040
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November 28th, 2013, 01:16 Posted By: wraggster

Get a Free $100 BestBuy Gift Card with an iPad Mini Today! When you add an iPad® mini 16GB with Wi-Fi from the list below to your cart, a free $100 gift card will be added automatically. Plus, get free shipping.
Check it out: BestBuy iPad Mini Promo [IMG]http://ad.linksynergy.com/fs-bin/show?id=W*5dQtnjw8M&bids=306591.1&type=10[/IMG]
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November 28th, 2013, 23:42 Posted By: wraggster
Tablet users are more likely to shop on this Sunday than on any other day in December.
From Black Friday, to Mega Monday and Cyber Monday, to Super Tablet Sunday, where 74 per cent of all mobile purchases are from a tablet, reports Tradedoubler.
Cyber Monday is the first Monday in December, which is the busiest day for Christmas shopping online. Overall online sales on this day last year were 25 per cent higher than on the previous day.
Purchases made via a tablet are actually five per cent higher on Super Tablet Sunday, than Mega Monday, and 35 per cent higher than the fist Saturday in December.
Neil Ranatunga, head of mobile UK and Ireland at Tradedoubler, said: “Tablets are the ultimate device for making those convenient purchases while chilling on the sofa, and Sunday is typically a relaxing day.
“Therefore, retailers must plan and map their advertising strategy against consumers’ purchasing habits to target tablet users over the busy festive cyber period, to optimise their sales opportunities on Super Tablet Sunday as well as Mega Monday.”
http://www.mobile-ent.biz/news/read/...-sunday/022941
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November 29th, 2013, 00:56 Posted By: wraggster
Earlier this month, AT&T began rolling out Android 4.3 to its variant of the Galaxy S 4, only to have it pulled in order to focus on "potential improvements." Here's the good news: the Rethink Possible carrier today started the process of, once again, bringing the Jelly Bean updates to Samsung's flagship smartphone. As a refresher, Android 4.3 brings a lot of improvements and enhancements that make the overall experience an even more pleasant one -- some of which include OpenGL ES 3.0 support, Bluetooth Smart technology and enriched notification access. What's more, AT&T's also releasing an update for the Galaxy Gear that makes it compatible with the GS4, which is great news for folks on the network who own both Samsung devices. Let us know in the comments how these updates are working out for you thus far -- and here's hoping this one is here to stay.
http://blogs.att.net/consumerblog/story/a7791451
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November 30th, 2013, 02:31 Posted By: wraggster

If you've been mulling the latest Apple gizmo but wince at the prices, today could be the day to act. That's because Cupertino's offering UK discounts of up to Ł81 on the latest and greatest iMac or MacBook models and Ł31 off of the iPad Air. Other iPad models are discounted too, and you can score a deal on the iPod Touch or accessories like the Parrot AR drone. As for the US and Canada, gift cards are being handed out in lieu of cash off, including $75 offerings on the iPad Air, $150 for iMacs and MacBooks and $50 for an iPod Touch. As for the rest of the EU, other countries like France and Germany are seeing similar cash discounts to their UK counterparts on the same products. Not everything is on sale, though. For instance, the iPad Mini with Retina display is still full price. Still, if your iProduct trigger finger's been feeling itchy lately, hit the source.
Apple (UK), (US)
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December 1st, 2013, 00:36 Posted By: wraggster
The iPad Air is the most sought-after tech gift this Christmas, with the PlayStation 4 following in second place.
Of the 2,000 adults questioned by VoucherCodes.co.uk, a quarter said that they were hoping to receive a new iPad Air, PS4 or iPhone 5S from Santa, with over half (55 per cent) eager for any sort of tech gift at all.
The PS4’s success looks impressive compared with the placing of its main rival, Microsoft’s Xbox One, which squeezed into the list at number ten. Sony’s console was particularly popular among men, who were on average eight per cent more likely to ask for technology for Christmas than women.
Women were instead found to prefer Apple’s products, with the iPad Air and iPhone 5S joining Amazon’s Kindle as the most-desired devices.
The presence of several tablet devices in the top ten seems to be driven by older consumers – the iPad Air and Kindle Fire HDX the most popular devices for those aged over 55.
The latest iterations of Apple’s tablet and phone offerings may find particular traction, with 23 per cent of respondents hoping to upgrade their technology. Additionally, Tesco’s Hudl tablet appears to have gained popularity due to its low price, with 12 per cent of people seeing it as the best value device on the market.
“With so much new tech on the market at the moment it’s easy to understand why a gadget gift is a priority for so many Brits this Christmas,” commented Anita Naik, consumer editor at www.VoucherCodes.co.uk.
TOP TEN TECH
1. iPad Air
2. PlayStation 4
3. iPhone 5S
4. Basic Kindle
5. Tesco Hudl
6. Retina iPad Mini
7. Kindle Fire HDX 7-inch
8. Google Nexus 7
9. iPhone 5C
10. Xbox One
http://www.pcr-online.biz/news/read/...ishlist/032629
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December 1st, 2013, 00:46 Posted By: wraggster
Talouselämä Magazine met Jolla CEO Tomi Pienimäki and asked a puzzling question. If Jolla truly is compatible with Android devices, is Jolla going to let individual users to install the Sailfish operating system on the Android devices that they already have? Pienimäki answers: 'That is the plan. We are on device business and OS business. It is fairly easy to install the OS on Android devices'. He says that especially in China, changing firmwares is a mainstream thing. About half of the smartphone buyers are upgrading their older or cheaper devices with a better version of Android. Therefore, Jolla's plan is to get some Sailfish installations sneaked in, too
http://mobile.slashdot.org/story/13/...ndroid-devices
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December 1st, 2013, 01:06 Posted By: wraggster
Samsung has yet to make an official announcement about the followup to itsGalaxy S Duos. But, if the company's online store in India is any indication, it won't be too long before the second-gen dual-SIM-toting handset becomes available. According to the product page, Samsung's Galaxy S Duos 2 features a 4-inch, 800 x 480 screen, a "fast and powerful" 1.2GHz processor with 768MB RAM, 4GB of internal storage (expandable up to 64GB) and a 1,500mAh battery. The listing also notes that the Duos 2 -- said to be running Android 4.2 -- will be sold for 10,999 Indian rupees, which comes out to a little over 175 bucks in the US.
http://www.engadget.com/2013/11/29/s...s-duo-2-india/
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