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Apple News is a News and downloads site for the
Apple Iphone, iTouch and Ipad, We have all the latest emulators, homebrew and all the downloads on this site,
we also cover commercial gaming and console news. Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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May 19th, 2013, 01:07 Posted By: wraggster
 The Defense Department has officially given the thumbs up to Apple devices running iOS 6 -- paving the way for iPhones and iPads to become standard issue around the Pentagon. The move was hardly shocking. In fact, the Wall Street Journal had it on good authority weeks ago that the DoD was planning to give iOS its seal of approval. With Samsung devices running the Knox security suite and BlackBerry 10 already trickling into the hands of Pentagon employees, the decision sets the stage for a three-way bout for military market supremacy. And we're sure the government drones can't pick sides fast enough. After all, who wants to live under the tyranny of BlackBerry 7any longer than necessary?
http://www.engadget.com/2013/05/17/i...tary-networks/
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May 18th, 2013, 00:33 Posted By: wraggster
Customer receives $10,000 for taking store to the milestone.
Apple recently announced the App Store was approaching its 50 billionth unique app download, a significant growth on launching with 500 apps in July 2008.
Two weeks later, and unsuspecting Say The Same Thingdownloader Brandon Ashmore pockets a $10,000 App Store gift card for taking the company to the benchmark.The 50bn milestone is based on uniques and excludes re-downloads and updates.
Customers download more than 800 apps from the App Store per second, which is equivalent to over two billion a month.
Eddy Cue, Apple’s SVP of internet software and services, said: "Apple would like to thank our incredible customers and developers for topping 50 billion apps downloaded.
"The App Store completely transformed how people use their mobile devices and created a thriving app ecosystem that has paid out over nine billion dollars to developers. We’re absolutely floored to cross this milestone in less than five years."
The App Store now boasts more than 850,000 apps, 350,000 iPad-only apps, 23 categories and a reach in 155 countries. Check out the Top All-Time most popular free and paid apps.
http://www.mobile-ent.biz/news/read/...ownload/021387
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May 17th, 2013, 00:00 Posted By: wraggster
Smartphone camera flashes are notoriously weak compared to dedicated models, but what if you could fire them from several handsets at once? Since none of us have the millisecond timing needed to do it manually, Apple has filed a patent application to let any number of iOS (or other devices with a flash) fill in the light automatically. It'd work by using a master device as the camera, which would trigger slave devices positioned around the subject to fire their flashes when the shutter is opened. A test image would first be taken and analyzed by the software, which would then remotely adjust the intensity of the slave flashes to produce the final photo. The filing allows for virtually any device with a sensor to act as the capture device and a broad variety of illumination devices, including dedicated lights, smartphones, tablets or camera flashes -- though we imagine Apple would concentrate on its own products. If you're already planning to use friend #1 for a kicker light, friend #2 as an eye-light and friend #3 as a hair light on that next outing, please remember it's still just an application for now.
http://www.engadget.com/2013/05/16/a...phone-flashes/
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May 16th, 2013, 23:53 Posted By: wraggster

Tablet users eager to hop on the BBM bandwagon with BlackBerry's standalone appwill have to tamper down their enthusiasm. Vivek Bhardwaj, head of the BlackBerry Software Portfolio, told TrustedReviews that the company will focus exclusively on smartphones running iOS 6 and Android 4.0 or above for this summer's launch. "Smartphone is our real focus and again it comes back to what BBM is. If you look [at] BBM and the engagement and the activity, it's because it is mobile, because people are on the go," Bhardwaj said. Meaning, iPad owners will be bereft of a tablet-supported BBM app until BlackBerry sees fit to develop one. There might still be hope for BBM on larger screens at some point, though. Perhaps hinting at BlackBerry's plans for the future, Bhardwaj said, "I think when you look at things like Smart TVs and desktops, those are definitely areas for exploration."
http://www.engadget.com/2013/05/16/b...un-on-tablets/
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May 16th, 2013, 23:49 Posted By: wraggster

Cutting through all the Google I/O news is this update from Apple: today, Cupertino released iTunes version 11.0.3. This isn't just an incremental refresh, as several new features are on board, including an improved Songs View and the ability to view multi-disc albums as a single album. The update also brings enhancements to the MiniPlayer, such as a new album artwork view and a progress bar. Of course, those changes are accompanied by the usual performance improvements and bug fixes. You can get iTunes 11.0.3 now through Software Update.
http://www.engadget.com/2013/05/16/i...ed-miniplayer/
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May 16th, 2013, 01:30 Posted By: wraggster

Google Play game developers and players alike are getting a quartet of game-changing additions today: real-time multiplayer, leaderboards, cloud saves and achievements. And that's not all -- the latter three services will function cross-platform between Android, iOS and the web. The whole initiative is called -- unsurprisingly -- "Google Play Game Services," and it's available today in a smattering of games. Unlike Apple's Game Center application, what Google's offering is backend support for developers rather than a standalone application. Think of it more like OpenFeint than Game Center -- you can sign in using your Google+ login in-game, and that login will track your identity (including leaderboard scores, achievements and saves) across various games and devices.
Any developer launching a game on the Google Play store has access to game services, though Google isn't making it an obligation. "We won't make it a mandatory exercise, or have any certification process around it," Google lead product manager Greg Hartrell told us. "We create fantastic services that allow developers to create these great game experiences, and help promote their discovery, help retain their users and keep them engaged."
http://www.engadget.com/2013/05/15/g...game-services/
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May 16th, 2013, 01:26 Posted By: wraggster
 You think 50 billion is a big number? It's certainly a bit bigger than some other numbers that spring to mind, such as 48 billion, and that in itself gives Apple something to celebrate. As is customary with these App Store milestones, whichever lucky jackanape triggered their download at just the right millisecond will receive a gift -- a $10,000 iTunes voucher, no less -- while 50 runners-up will get $500-worth of credit each.
But none of that is the really big, big news. What matters here is the rate of growth, which seems to have accelerated during the course of this year. It took 14 weeks for the App Store to get from 40 billion to 45 billion downloads between January and April, but less than 4 weeks to get from 45 to 50 billion. Now, we're totally dependent on Apple's internal stock-takers, not to mention an erratic ticker ("for illustrative purposes only"), but if those numbers are even remotely accurate then they represent something of a popularity surge.
http://www.engadget.com/2013/05/15/a...ore-downloads/
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May 16th, 2013, 01:09 Posted By: wraggster
I run a very nifty desktop utility called Rainmeter on my PC that I heartily recommend to anyone who wants to keep an eye on their system. One of its main features is it has skins that can monitor your system activity. Thanks to my numerous meters, I see all CPU, disk, memory and network activity in real time. the C: drive meter. It is a circle split down the middle, with the right half lighting up to indicate a read and the left half lighting up for write activity. The C: drive was flashing a fair amount of activity considering I had nothing loaded save Outlook and Word, plus a few background apps. At the time, I didn't have a Rainmeter skin that lists the top processes by CPU and memory. So instead, I went into the Task Manager, and under Performance selected the Resource Monitor. Under the Processes tab, the culprit showed its face immediately: AppleMobileDeviceService.exe. It was consuming a ridiculous amount of threads and CPU cycles. The only way to turn it off is to go into Windows Services and turn off the service. There's just one problem. I use an iPhone. I can't disable it. But doing so for a little while dropped the CPU meters to nothing. So I now have more motivation to migrate to a new phone beyond just having one with a larger screen. This problem has been known for years. AppleMobileDeviceService.exe has been in iTunes since version 7.3. People complained on the Apple boards more than two years ago that it was consuming up to 50% of CPU cycles, and thus far it's as bad as it always has been. Mind you, Mac users aren't complaining. Just Windows users.
http://apple.slashdot.org/story/13/0...ll-these-years
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May 15th, 2013, 00:48 Posted By: wraggster
 Square just announced a new product meant to replace traditional point-of-service systems: the aptly named Square Stand. The hardware turns an iPad (2 or 3; support for the Lightning connector is coming later this year) into an all-in-one POS with an integrated card reader that accepts cash, plastic and Square Wallet payments. Available for pre-order today, the stand will set business owners back a rather steep $299, but the sleek design has a decidedly smaller footprint than the cash registers of yore, and it offers merchants real-time analytics for tracking sales via the Square Register app. Of course, if you want the full retail setup, you'll still have to spring for Square's receipt printer, barcode scanner and cash drawer.
Though the Square Stand won't be available until July 8th, several merchants throughout the country, including Cafe Grumpy in New York City and Morelli's Ice Cream in Atlanta, will be operating the device starting tomorrow. And given Square'spartnership with Starbucks, we wouldn't be surprised if the system soon shows up at the coffee chain as well.
http://www.engadget.com/2013/05/14/s...cash-register/
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May 15th, 2013, 00:17 Posted By: wraggster
iOS game brings in $700,000 for creators Lambdamu
Developer Lambdamu has cited its partnership with publisher Chillingo as key to the success of its iOS title Pixel People. The game has achieved 2 million downloads and $700,000 in revenue in the 3 months since launch.
Speaking to TechCrunch CEO Ivan Loo said the decision to work with Chillingo was driven by the need for "a huge PR splash."
The decision was a good one, the game secured 1 million downloads two weeks after launch. Interestingly chief creative officer Abhishek Radhakrishnan added that success may mean the next Lambdamu game may not need a publisher at all.
"Even if people don't know Lambdamu, we can say 'from the makers of Pixel People' on the next game's splash screen."
LambdaMu Games is based in Singapore and is currently focused on iOS titles. Its other games include Infinight, Dice Soccer and Crazy Critters.
http://www.gamesindustry.biz/article...r-pixel-people
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May 14th, 2013, 23:39 Posted By: wraggster
BlackBerry has announced its once hallowed BlackBerry Messenger service will launch for Android and iOS this summer, which comes in an attempt to pull back interest as the market becomes flooded with copycat solutions.
Describing the over-the-top (OTT) messaging app as a 'mobile social network,' BlackBerry promises to 'set the standard for mobile instant messaging with a fast, reliable, engaging experience'. Android and iOS users will have full access to solo and multi-person BBM chats, photo sharing, and voice notes.
The debut on the Google and Apple operating systems comes as rival service WhatsApp offers mobile users messages access across different platforms, while often finding itself the subject $1 billion takeover rumours.
BBM boasts more than 60m monthly active users, while over 51m use the service for an average of 90 minutes a day. Furthermore, users send and receive over 10 billion messages a day, which BlackBerry claims is almost twice as much as many other messaging apps.
To put the figures into context, WhatsApp processed 18 billion messages on New Year's Eve, a rise on ten billion messages a day back in August 2012.
Andrew Bocking, EVP, software product management and ecosystem, at BlackBerry, said: "For BlackBerry, messaging and collaboration are inseparable from the mobile experience, and the time is definitely right for BBM to become a multi-platform mobile service.
"BBM has always been one of the most engaging services for BlackBerry customers, enabling them to easily connect while maintaining a valued level of personal privacy. We’re excited to offer iOS and Android users the possibility to join the BBM community."
http://www.mobile-ent.biz/news/read/...and-ios/021349
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May 14th, 2013, 12:30 Posted By: DCemumaniac
Heres the latest release on the Apple Appstore .
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Your life is beautiful. Your photos should be, too.
The photo app from A Beautiful Mess is the easiest way to make pretty photos and to share them with friends.
Add new life to your favorite photos with custom filters, fun fonts, and hand-drawn doodles by Elsie and Emma, creators of the award-winning lifestyle blog, "A Beautiful Mess". Then share your creations with friends through email, or by publishing them directly to popular social networks —*Instagram, Facebook, and Twitter.
Whether you're sharing personalized snapshots with friends and family or broadcasting your life's most beautiful moments through social media, the photo app from A Beautiful Mess makes it fun and easy.
"A Beautiful Mess" is a lifestyle blog focused on creating a beautiful life. We share simple ways to create an inspired lifestyle. We believe in taking time each day to make something pretty. Most of all, we believe that life doesn't need to be perfect to be beautiful. Visit us at www.ABeautifulMess.com.
© © Red Velvet Art LLC |
Get more information and buy it from Here.
These apps can be used on the Apple iPhone, iPod Touch, iPad Mini and the Apple iPad:
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May 13th, 2013, 23:17 Posted By: wraggster
 After a month of offering the iPhone 5 for $100 down, T-Mobile has quietly increased the upfront cost by $50. Even with the price hike, it's still less expensive than on most other carriers, but some type of warning would've certainly been appreciated. As for the rest of T-Mobile's new pricing scheme, its $20-a month, two-year amortization schedule remains intact. Consider us skeptical, but hopefully this is just a case of growing pains, and unannounced promotions won't be part of the UnCarrier's game plan going forward.
http://www.t-mobile.com/shop/phones/...px?capcode=ios
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May 13th, 2013, 21:23 Posted By: wraggster
Are you using an iPhone 5 on T-Mobile? Are you in an area with re-farmed 1900MHz HSPA+ spectrum? Well rejoice! Some enterprising folks over at TmoNews have hackedApple's carrier update for T-Mobile to boost data speeds on the 1900MHz (PCS) HSPA+ band. Better yet, this tweak applies to both T-Mobile's iPhone 5 and the AT&T / unlocked versions -- no jailbreak required. While the official carrier update enabled LTE for the iPhone 5 on T-Mobile, it also decreased data speeds on re-farmed PCS HSPA+ spectrum for many users. The hacked file makes a number of adjustments: it enables Release 9 for dual-carrier HSPA+ and sets the band preference to "auto" from AWS. Follow the source link below for more details and step-by-step instructions.
http://www.tmonews.com/2013/05/hacke...efarmed-users/
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May 13th, 2013, 20:07 Posted By: wraggster
New submitter ukemike points out an article at CNET reporting on a how there's a "waiting list" for Apple to decypt iPhones seized by various law enforcement agencies. This suggests two important issues: first, that Apple is apparently both capable of and willing to help with these requests, and second, that there are too many of them for the company to process as they come in. From the article:"Court documents show that federal agents were so stymied by the encrypted iPhone 4S of a Kentucky man accused of distributing crack cocaine that they turned to Apple for decryption help last year. An agent at the ATF, the federal Bureau of Alcohol, Tobacco, Firearms and Explosives, 'contacted Apple to obtain assistance in unlocking the device,' U.S. District Judge Karen Caldwell wrote in a recent opinion. But, she wrote, the ATF was 'placed on a waiting list by the company.' A search warrant affidavit prepared by ATF agent Rob Maynard says that, for nearly three months last summer, he "attempted to locate a local, state, or federal law enforcement agency with the forensic capabilities to unlock' an iPhone 4S. But after each police agency responded by saying they 'did not have the forensic capability,' Maynard resorted to asking Cupertino. Because the waiting list had grown so long, there would be at least a 7-week delay, Maynard says he was told by Joann Chang, a legal specialist in Apple's litigation group. It's unclear how long the process took, but it appears to have been at least four months."
http://apple.slashdot.org/story/13/0...ecrypt-iphones
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May 13th, 2013, 19:59 Posted By: wraggster
Former Microsoft CEO Bill Gates displayed a bit of emotion when talking to CBS's 60 Minutes about Steve Jobs. The interview didn't focus entirely on the relationship between the two men, with most of its running time devoted instead to Gates's charitable efforts. But when the conversation shifted to their last meeting before Jobs's death from cancer in 2011, Gates—normally so cerebral—seemed a bit sad. 'When he was sick I got to go down and spend time with him,' Gates said, describing their meeting as 'forward looking.' Jobs spent a portion of their time together showing off designs for his yacht, which he would never see completed—something that Gates defended when the interviewer seemed a little bit incredulous. 'Thinking about your potential mortality isn't very constructive,' he said. Gates also praised Steve Jobs's marketing and design skills: 'He understood, he had an intuitive sense for marketing that was amazing.' In contrast to his subtle—and not so subtle—digs at the iPad over the years, Gates conceded that Apple had 'put the pieces together in a way that succeeded' with regard to tablets. Gates's magnanimity toward his former rival and Apple is a reflection, perhaps, of his current position in life: it's been nearly five years since his last full-time day at Microsoft, and all of his efforts seem focused on his philanthropic endeavors. He simply has no reason to rip a rival limb from limb in the same way he did as Microsoft CEO.
http://apple.slashdot.org/story/13/0...out-steve-jobs
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May 13th, 2013, 19:56 Posted By: wraggster
Smash hit mobile game generating nearly $4 million a day
Puzzle & Dragons developer GungHo Entertainment has taken to new heights after being valued at more than $15 billion.
Only a couple weeks ago did the company’s stocktake a huge rise to $9 billion on the back of new game announcements related to its hugely popular free-to-play puzzle and RPG hybrid title.
But, as reported by The Wall Street Journal, the firm’s value has risen a further $6 billion since the end of last month, with its share price jump almost 29 per cent to value the company at $15 billion.
Serkantoto also reports that after generating $113 million in April alone through iOS and Android, GungHo is raking in $3.76 million a day.
The increase puts GungHo slightyl ahead of console giant Nintendo in value on the Japanese market, which is worth around $15 billion, and most of that is on the back of a single game. The company is also worth more than mobile gaming rival DeNA, which has a market cap of $4.3 billion, and other mobile and social gaming outfits such as Gree and Zynga.
http://www.develop-online.net/news/4...-at-15-billion
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May 13th, 2013, 19:52 Posted By: wraggster
The crime survey for England and Wales (CSEW) has revealed that mobile phone theft is on the rise, with the number of mobile robbery victims up from 759,000 in 2009/2010 to 826,000 in 2011/2012, Mobile News has reported.
Teens aged between 14-17 and adults aged 18-24 were found to be most at risk from mobile phone thieves, as the survey found that those within these age ranges were twice as likely to have their mobile stolen than others.
Women in the 18-24 age grouping were revealed to be the most likely to be targeted, with one in 20 reporting a stolen phone.
However, the crime survey also showed a drop in mobile phone theft from those aged 10-13, which was down from 2.6 per cent in 2009/2010 to 1.7 per cent in 2011/2012.
There was also a year-on-year dip in the number of mobile phone thefts against 14-17 year-olds, which fell from 5.2 per cent to 4.0 per cent, although the rate of thefts against those aged 75 and over were up from 0.2 per cent to 0.7 per cent.
Overall, the percentage of thefts and robberies involving a mobile phone jumped to 46 per cent in 2011/2012 from 31 per cent in 2010/2011.
http://www.mobile-ent.biz/news/read/...e-theft/021324
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