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Apple News is a News and downloads site for the
Apple Iphone, iTouch and Ipad, We have all the latest emulators, homebrew and all the downloads on this site,
we also cover commercial gaming and console news. Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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May 21st, 2013, 23:44 Posted By: wraggster
Able to launch on Android and iOS without former $800 charge.
Cross-platform tools provider Unity has made its basic mobile kit available for free to independent games developers and small studios. Users will be able to publish games and apps to iOS and Android without charge, while access to BlackBerry and Windows Phone 8 will follow soon.
The add-ons tools kit previous cost $800, and Unity says it wants to provide developers with creative freedom that will increase their revenues.
David Helgason, CEO, Unity Technologies, said: "We were able to make Unity free for the web and for desktop computers a while ago, but have been dreaming of doing the same for mobile for what seems like forever.
"Mobile games development is possibly the most dynamic and exciting industry in the world, and it’s an honor to be able to help so many developers be so successful in fulfilling their visions and in building their businesses."
http://www.mobile-ent.biz/news/read/...g-tools/021406
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May 21st, 2013, 23:18 Posted By: wraggster
Apple is set to begin work on the next iPad, which will feature a slimmer, lighter design following the success of the iPad mini.
Digitimes reports that production of the iPad 5 will begin in July, with Apple opting for a slimmer design, which will be up to between 25 and 33 per cent lighter than its predecessor.
It's understood that the new iPad will incorporate glass within its Retina display, which is made possible by the use of new touch sensor technology. Meanwhile, a slimmer backlighting device will also decrease the device's bulk.
As Apple's Worldwide Developer Conference draws ever closer, expect speculation surrounding the latest iOS devices to heat up, with the rumour mill already in full swing surrounding a potential reveal of new MacBook devices at the event.
Of course, in traditional Apple fashion, all of the speculation surrounding these devices is yet to be confirmed – and don't expect that to change until June 10th, at least.
http://www.pcr-online.biz/news/read/...-ipad-5/031004
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May 21st, 2013, 00:26 Posted By: wraggster
 Today's definitely a big day for Tumblr: there's a refreshed iOS app in the iTunes Store! And, well, a bit of other news, too. But you'll hear plenty more about that later -- for now, it's all about mobile. The blogging platform just updated its application for iPad and iPhone, adding that "fancy new post type chooser" that recently made its debut on Android. The design tweak enables one-click access to a variety of post tools, letting you submit video, chats, links, quotes, photos and text, with colorful icons to match. It's yours for the downloading at the source link below.
https://itunes.apple.com/us/app/tumblr/id305343404?mt=8
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May 20th, 2013, 23:13 Posted By: wraggster
Together they're strong, but Google's OS is the dominant force.
IDC has released the Worldwide Quarterly Mobile Phone Tracker, which reveals 216.2 million smartphone shipments were made in Q1 2013, rising from 152.7m the previous year.
Data shows that Android and iOS destroyed all other operating system competition in Q1 2013 and collectively secured a 92.3 per cent share of all smartphone shipments. Android was the clear leader with a 75 per cent share (162.1m devices) and Apple 17.3 per cent (37.4m).
On a year-on-year basis, Apple's share fell from 23 per cent in 2012, but its volume of shipped iPhones rose by more than two million to reach 37.4 million devices – its largest ever Q1 figures.
BlackBerry experienced severe declines, falling to 6.3 million devices and a 2.9 per cent market share from 9.7 million and 6.4 per cent in Q1 2012. Meanwhile Windows Phone bagged the third place at the expense of BlackBerry, shipping seven million devices and securing a 3.2 per cent share, compared to three million and two per cent the previous year.
Ramon Llamas, research manager with IDC's mobile phone team, said: "Underpinning the worldwide smartphone market is the constantly shifting operating system landscape. Android and iOS accounted for more than the lion's share of smartphones in the first quarter, but a closer examination of the other platforms reveals turnaround and demand for alternatives.
"Windows Phone has benefited from Nokia's participation, and BlackBerry's new BB10 devices have already hit a million units shipped in its first quarter of availability."
Kevin Restivo, senior research analyst with IDC's Worldwide Quarterly Mobile Phone Tracker, added: "Windows Phone claiming the third spot is a first and helps validate the direction taken by Microsoft and key partner Nokia. Given the relatively low volume generated, the Windows Phone camp will need to show further gains to solidify its status as an alterative to Android or iOS."
http://www.mobile-ent.biz/news/read/...ipments/021398
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May 20th, 2013, 23:12 Posted By: wraggster
Speculation continues to grow surrounding the release of refreshed MacBook models, as both US and UK stock of the Air and Pro devices becomes extremely limited.
First spotted by AppleInsider, multiple online retailers have removed their entire stock of the current MacBook Air device, whilst Amazon reports limited stock of multiple MacBook Pro models, and even the unavailability of others.
Historically, limited supplies of Apple devices have proven an accurate sign that a refresh of the product is likely.
As for a potential debut of these new MacBooks, that could come as soon as next month.
It's all but confirmed that Apple's next MacBook range will feature Intel's next-gen Haswell processor, which is set to debut in June.
Apple's Worldwide Developer Conference takes place soon after, which itself would be the opportune moment for the firm to unveil its latest device.
Whilst this remains nothing more than speculation at this point, all of the signs would certainly indicate Apple will release its latest range of MacBook devices sooner, rather than later.
http://www.pcr-online.biz/news/read/...t-month/030984
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May 19th, 2013, 01:07 Posted By: wraggster
 The Defense Department has officially given the thumbs up to Apple devices running iOS 6 -- paving the way for iPhones and iPads to become standard issue around the Pentagon. The move was hardly shocking. In fact, the Wall Street Journal had it on good authority weeks ago that the DoD was planning to give iOS its seal of approval. With Samsung devices running the Knox security suite and BlackBerry 10 already trickling into the hands of Pentagon employees, the decision sets the stage for a three-way bout for military market supremacy. And we're sure the government drones can't pick sides fast enough. After all, who wants to live under the tyranny of BlackBerry 7any longer than necessary?
http://www.engadget.com/2013/05/17/i...tary-networks/
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May 18th, 2013, 00:33 Posted By: wraggster
Customer receives $10,000 for taking store to the milestone.
Apple recently announced the App Store was approaching its 50 billionth unique app download, a significant growth on launching with 500 apps in July 2008.
Two weeks later, and unsuspecting Say The Same Thingdownloader Brandon Ashmore pockets a $10,000 App Store gift card for taking the company to the benchmark.The 50bn milestone is based on uniques and excludes re-downloads and updates.
Customers download more than 800 apps from the App Store per second, which is equivalent to over two billion a month.
Eddy Cue, Apple’s SVP of internet software and services, said: "Apple would like to thank our incredible customers and developers for topping 50 billion apps downloaded.
"The App Store completely transformed how people use their mobile devices and created a thriving app ecosystem that has paid out over nine billion dollars to developers. We’re absolutely floored to cross this milestone in less than five years."
The App Store now boasts more than 850,000 apps, 350,000 iPad-only apps, 23 categories and a reach in 155 countries. Check out the Top All-Time most popular free and paid apps.
http://www.mobile-ent.biz/news/read/...ownload/021387
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May 17th, 2013, 00:00 Posted By: wraggster
Smartphone camera flashes are notoriously weak compared to dedicated models, but what if you could fire them from several handsets at once? Since none of us have the millisecond timing needed to do it manually, Apple has filed a patent application to let any number of iOS (or other devices with a flash) fill in the light automatically. It'd work by using a master device as the camera, which would trigger slave devices positioned around the subject to fire their flashes when the shutter is opened. A test image would first be taken and analyzed by the software, which would then remotely adjust the intensity of the slave flashes to produce the final photo. The filing allows for virtually any device with a sensor to act as the capture device and a broad variety of illumination devices, including dedicated lights, smartphones, tablets or camera flashes -- though we imagine Apple would concentrate on its own products. If you're already planning to use friend #1 for a kicker light, friend #2 as an eye-light and friend #3 as a hair light on that next outing, please remember it's still just an application for now.
http://www.engadget.com/2013/05/16/a...phone-flashes/
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May 16th, 2013, 23:53 Posted By: wraggster

Tablet users eager to hop on the BBM bandwagon with BlackBerry's standalone appwill have to tamper down their enthusiasm. Vivek Bhardwaj, head of the BlackBerry Software Portfolio, told TrustedReviews that the company will focus exclusively on smartphones running iOS 6 and Android 4.0 or above for this summer's launch. "Smartphone is our real focus and again it comes back to what BBM is. If you look [at] BBM and the engagement and the activity, it's because it is mobile, because people are on the go," Bhardwaj said. Meaning, iPad owners will be bereft of a tablet-supported BBM app until BlackBerry sees fit to develop one. There might still be hope for BBM on larger screens at some point, though. Perhaps hinting at BlackBerry's plans for the future, Bhardwaj said, "I think when you look at things like Smart TVs and desktops, those are definitely areas for exploration."
http://www.engadget.com/2013/05/16/b...un-on-tablets/
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May 16th, 2013, 23:49 Posted By: wraggster

Cutting through all the Google I/O news is this update from Apple: today, Cupertino released iTunes version 11.0.3. This isn't just an incremental refresh, as several new features are on board, including an improved Songs View and the ability to view multi-disc albums as a single album. The update also brings enhancements to the MiniPlayer, such as a new album artwork view and a progress bar. Of course, those changes are accompanied by the usual performance improvements and bug fixes. You can get iTunes 11.0.3 now through Software Update.
http://www.engadget.com/2013/05/16/i...ed-miniplayer/
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May 16th, 2013, 01:30 Posted By: wraggster

Google Play game developers and players alike are getting a quartet of game-changing additions today: real-time multiplayer, leaderboards, cloud saves and achievements. And that's not all -- the latter three services will function cross-platform between Android, iOS and the web. The whole initiative is called -- unsurprisingly -- "Google Play Game Services," and it's available today in a smattering of games. Unlike Apple's Game Center application, what Google's offering is backend support for developers rather than a standalone application. Think of it more like OpenFeint than Game Center -- you can sign in using your Google+ login in-game, and that login will track your identity (including leaderboard scores, achievements and saves) across various games and devices.
Any developer launching a game on the Google Play store has access to game services, though Google isn't making it an obligation. "We won't make it a mandatory exercise, or have any certification process around it," Google lead product manager Greg Hartrell told us. "We create fantastic services that allow developers to create these great game experiences, and help promote their discovery, help retain their users and keep them engaged."
http://www.engadget.com/2013/05/15/g...game-services/
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May 16th, 2013, 01:26 Posted By: wraggster
 You think 50 billion is a big number? It's certainly a bit bigger than some other numbers that spring to mind, such as 48 billion, and that in itself gives Apple something to celebrate. As is customary with these App Store milestones, whichever lucky jackanape triggered their download at just the right millisecond will receive a gift -- a $10,000 iTunes voucher, no less -- while 50 runners-up will get $500-worth of credit each.
But none of that is the really big, big news. What matters here is the rate of growth, which seems to have accelerated during the course of this year. It took 14 weeks for the App Store to get from 40 billion to 45 billion downloads between January and April, but less than 4 weeks to get from 45 to 50 billion. Now, we're totally dependent on Apple's internal stock-takers, not to mention an erratic ticker ("for illustrative purposes only"), but if those numbers are even remotely accurate then they represent something of a popularity surge.
http://www.engadget.com/2013/05/15/a...ore-downloads/
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May 16th, 2013, 01:09 Posted By: wraggster
I run a very nifty desktop utility called Rainmeter on my PC that I heartily recommend to anyone who wants to keep an eye on their system. One of its main features is it has skins that can monitor your system activity. Thanks to my numerous meters, I see all CPU, disk, memory and network activity in real time. the C: drive meter. It is a circle split down the middle, with the right half lighting up to indicate a read and the left half lighting up for write activity. The C: drive was flashing a fair amount of activity considering I had nothing loaded save Outlook and Word, plus a few background apps. At the time, I didn't have a Rainmeter skin that lists the top processes by CPU and memory. So instead, I went into the Task Manager, and under Performance selected the Resource Monitor. Under the Processes tab, the culprit showed its face immediately: AppleMobileDeviceService.exe. It was consuming a ridiculous amount of threads and CPU cycles. The only way to turn it off is to go into Windows Services and turn off the service. There's just one problem. I use an iPhone. I can't disable it. But doing so for a little while dropped the CPU meters to nothing. So I now have more motivation to migrate to a new phone beyond just having one with a larger screen. This problem has been known for years. AppleMobileDeviceService.exe has been in iTunes since version 7.3. People complained on the Apple boards more than two years ago that it was consuming up to 50% of CPU cycles, and thus far it's as bad as it always has been. Mind you, Mac users aren't complaining. Just Windows users.
http://apple.slashdot.org/story/13/0...ll-these-years
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May 15th, 2013, 00:48 Posted By: wraggster
 Square just announced a new product meant to replace traditional point-of-service systems: the aptly named Square Stand. The hardware turns an iPad (2 or 3; support for the Lightning connector is coming later this year) into an all-in-one POS with an integrated card reader that accepts cash, plastic and Square Wallet payments. Available for pre-order today, the stand will set business owners back a rather steep $299, but the sleek design has a decidedly smaller footprint than the cash registers of yore, and it offers merchants real-time analytics for tracking sales via the Square Register app. Of course, if you want the full retail setup, you'll still have to spring for Square's receipt printer, barcode scanner and cash drawer.
Though the Square Stand won't be available until July 8th, several merchants throughout the country, including Cafe Grumpy in New York City and Morelli's Ice Cream in Atlanta, will be operating the device starting tomorrow. And given Square'spartnership with Starbucks, we wouldn't be surprised if the system soon shows up at the coffee chain as well.
http://www.engadget.com/2013/05/14/s...cash-register/
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May 15th, 2013, 00:17 Posted By: wraggster
iOS game brings in $700,000 for creators Lambdamu
Developer Lambdamu has cited its partnership with publisher Chillingo as key to the success of its iOS title Pixel People. The game has achieved 2 million downloads and $700,000 in revenue in the 3 months since launch.
Speaking to TechCrunch CEO Ivan Loo said the decision to work with Chillingo was driven by the need for "a huge PR splash."
The decision was a good one, the game secured 1 million downloads two weeks after launch. Interestingly chief creative officer Abhishek Radhakrishnan added that success may mean the next Lambdamu game may not need a publisher at all.
"Even if people don't know Lambdamu, we can say 'from the makers of Pixel People' on the next game's splash screen."
LambdaMu Games is based in Singapore and is currently focused on iOS titles. Its other games include Infinight, Dice Soccer and Crazy Critters.
http://www.gamesindustry.biz/article...r-pixel-people
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May 14th, 2013, 23:39 Posted By: wraggster
BlackBerry has announced its once hallowed BlackBerry Messenger service will launch for Android and iOS this summer, which comes in an attempt to pull back interest as the market becomes flooded with copycat solutions.
Describing the over-the-top (OTT) messaging app as a 'mobile social network,' BlackBerry promises to 'set the standard for mobile instant messaging with a fast, reliable, engaging experience'. Android and iOS users will have full access to solo and multi-person BBM chats, photo sharing, and voice notes.
The debut on the Google and Apple operating systems comes as rival service WhatsApp offers mobile users messages access across different platforms, while often finding itself the subject $1 billion takeover rumours.
BBM boasts more than 60m monthly active users, while over 51m use the service for an average of 90 minutes a day. Furthermore, users send and receive over 10 billion messages a day, which BlackBerry claims is almost twice as much as many other messaging apps.
To put the figures into context, WhatsApp processed 18 billion messages on New Year's Eve, a rise on ten billion messages a day back in August 2012.
Andrew Bocking, EVP, software product management and ecosystem, at BlackBerry, said: "For BlackBerry, messaging and collaboration are inseparable from the mobile experience, and the time is definitely right for BBM to become a multi-platform mobile service.
"BBM has always been one of the most engaging services for BlackBerry customers, enabling them to easily connect while maintaining a valued level of personal privacy. We’re excited to offer iOS and Android users the possibility to join the BBM community."
http://www.mobile-ent.biz/news/read/...and-ios/021349
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May 14th, 2013, 12:30 Posted By: DCemumaniac
Heres the latest release on the Apple Appstore .
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Your life is beautiful. Your photos should be, too.
The photo app from A Beautiful Mess is the easiest way to make pretty photos and to share them with friends.
Add new life to your favorite photos with custom filters, fun fonts, and hand-drawn doodles by Elsie and Emma, creators of the award-winning lifestyle blog, "A Beautiful Mess". Then share your creations with friends through email, or by publishing them directly to popular social networks —*Instagram, Facebook, and Twitter.
Whether you're sharing personalized snapshots with friends and family or broadcasting your life's most beautiful moments through social media, the photo app from A Beautiful Mess makes it fun and easy.
"A Beautiful Mess" is a lifestyle blog focused on creating a beautiful life. We share simple ways to create an inspired lifestyle. We believe in taking time each day to make something pretty. Most of all, we believe that life doesn't need to be perfect to be beautiful. Visit us at www.ABeautifulMess.com.
© © Red Velvet Art LLC |
Get more information and buy it from Here.
These apps can be used on the Apple iPhone, iPod Touch, iPad Mini and the Apple iPad:
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