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October 1st, 2012, 13:17 Posted By: wraggster
PageNet announced that the new version of The Night Flier game is now available for all iOS devices. The Night Flier is an adventure arcade game where player navigates game character to conquer the night sky.
In The Night Flier, the player is supposed to help bat in flying over various locations:
the town, the cemetery, the underworld. To be successful one should wade through endless labyrinth of roofs, sneak past wild hungry cats, avoid meeting heavy bricks and fly up to the clouds dodging wild planes. Flier is also fond of eating midges, collecting coins and gems. “Coins and gems are extremely useful, as you will be able to upgrade your bat; you can put on the gas mask or the new skin!” said Sergey Shpital, CEO of PageNet.
“I’m very pleased with the Night Flier; I hope people will find it both challenging and easy to use at the same time,” said Sergey. “We designed two locations, and the third one will be available soon, each location contains ten unique levels.” There are three difficulty levels available, so if you are not an experienced flier you should choose easy mode rather than the hard one. “Shop items are intended to make your journey more fascinating; shop provides you with skins, rockets, magnets, and masks; but they are not cure-all, one should use them wisely,” said Sergey.
The Night Flier is now available for free world-wide from Apple’s App Store for all iOS devices.
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October 1st, 2012, 13:21 Posted By: wraggster
Get ready to create a prehistoric paradise with your favorite stone-age companions - dinosaurs! GREE announced that its popular free-to-play mobile social game, Dino Life, is now available on the App Store for iPhone, iPad, and iPod touch.
Dino Life invites players to step into a prehistoric world where dinosaurs and cavemen live in peaceful harmony. Players collect and nurture adorable dinos, while building and decorating their village to create a thriving Stone Age tribe. With the ability to crossbreed dinosaurs, players will delight in hatching unique new varieties of offspring. In the game, players can also visit friends’ tribes, collect resources from friends, and send gifts.
The game offers countless ways to play, giving fans the ability to:
● Collect and nurture 60+ adorable dinos
● Cross breed dinos to discover new species of loveable offspring
● Progress through adventurous quests to build a personal prehistoric storyline
● Build and decorate a caveman village with Stone Age style
● Enjoy a host of social features, including visiting friends’ tribes, collecting and trading resources, and sending gifts
● Unlock rare animals and other prehistoric treasures
Dino Life is available for free from the App Store on iPhone and iPod touch or at http://itunes.apple.com/us/app/dino-...0876?ls=1&mt=8.
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October 1st, 2012, 13:29 Posted By: wraggster
Dynamic Pixels’ untrivial and smashing tower defense game - Goal Defense – is now free for download for all iOS devices.
Called "weird, wacky, fun, and glorious" by leading gaming internet editions, Goal Defense requires a bit of logic, sense of humor and tons of free time.
Goal Defense is an intoxicating adventure into the world of absurd Herculean heroes pitting their wits against a macho mob of burly meatheads. Employ quick-thinking tactics and confusion campaigns to outsmart your well-built, dimwitted opponents.
The game is also available for free download on Google Play.
FEATURES:
- 40 challenging levels of tactics, skill and speed.
- Hilarious characters, animated in the spirit of old-school comic books.
- Earn ‘use and confuse’ bonuses.
- Heroic superpowers available upon request.
- Outwit your enemies’ empty skulls.
- Genuine, real-time audience reactions.
- Stunningly detailed and artistic scenery.
EXTERNAL
Itunes: http://itunes.apple.com/app/goal-def...534179666?mt=8
Google Play: https://play.google.com/store/apps/d...dp.goaldefense
Teaser:
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October 1st, 2012, 16:58 Posted By: wraggster
The Information Commissioner’s Office is planning to fine two individuals over Ł250,000 for sending millions of spam texts.
After gathering intelligence for months, the UK data protection and privacy watchdog is ready to use new-found powers to issue its first fine for spam texting.
Details on the two individuals facing the huge fines could not be provided as they still have 28 days to prove they are not guilty. Sources say it is very unlikely that the accused parties will be able to do so.
Another eight companies are also being investigated further and have been warned they may face further action unless they can prove that they are not breaking the law.
The ICO can fine individuals or companies sending spam texts as much as Ł500,000.
Simon Entwistle, director of operations at the ICO, said: "This is an important step that shows those who blatantly break the law will be in line for a sizeable six figure penalty from the ICO.
“We know that many of the companies making illegal marketing calls and sending spam texts try to operate below the radar, however we have been analysing information from relevant bodies, such as the TPS [Telephone Preference Service], as well as our own complaints figures in order to identify the most complained about companies.
http://www.mobile-ent.biz/index.php/...250-000/019511
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October 1st, 2012, 17:00 Posted By: wraggster
Suppliers based in China have confirmed that Microsoft has been working on its own Windows Phone handset for the last four months and is ready to unleash the beast early next year.
If true, then the development of the 'Surface Phone', suggests that Microsoft isn't entirely comfortable putting all its eggs in the baskets of others.
New Nokia WinPho devices are due to arrive shortly, alongside Samsung's ATIV S and the HTC 8X and 8S.
What can Microsoft bring to the party that Nokia, Samsung and HTC can't? Who knows, but it surprised everyone with the Surface tablet (reports on which are positive, so far), and goodness knows no-one else is making WinPho sexy.
It's not then a huge leap to imagine a scenario where Microsoft has full vertical integration, like Apple. It's a brave new world, ladies and gentlemen.
Do you think Microsoft can pull off its own smartphone?
http://www.mobile-ent.biz/index.php/...rtphone/019506
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October 1st, 2012, 21:30 Posted By: wraggster
AirJet Basketball is a wildly offbeat game from Another Way 2Play.
Ball control is intuitive, with a single movement.
Use air-jets to shoot or defend!
Play Free Throw mode first to make some baskets with several levels of difficulty: moving hoop, wind, etc...
Take on the AI or your friends in Classic or Arcade mode and show them who the Most Valuable Finger is!
Wanna play hardcore basketball? Play by the rules with an arena atmosphere where you can almost smell the sweat and beer.
Fire in the Mole!
Like us, you hate these damned rodents.
Catch, throw, and crush the mole in Arcade mode!
Doing this lets you attack your opponent (Deadly Eight Ball, Ice Freezer, etc.) or upgrade your abilities (AirJet Power-Ups, Magnet-o-Ball, etc).
AirJet Basketball is a technical game for those who like it that way, andtactical for those who are able, and is completely frenetic, boosting your agility!
Don't forget to look at our other outstanding games:
- Pinball City New York
- Pinball City Paris
iTunes links:
iPhone version : 0.99 USD / 0,79 EUR
http://itunes.apple.com/app/air-jet-...l=fr&ls=1&mt=8
iPad 2 and iPad Retina version : 1.99 USD / 1.59 EUR
http://itunes.apple.com/app/air-jet-...l=fr&ls=1&mt=8
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October 1st, 2012, 21:30 Posted By: wraggster
Users Can Now Play Their Favorite Old-School Game on Their iPhones and Remember the Good Old Days
Webelinx has revived an old classic game and users now have the chance to play it on their iPhones. This game is really a great pastime for the whole family and can be downloaded from the iTunes store.
“Snake Classic Game” is simple but addictive game that can provide users hours of fun. Users have the task to navigate the snake by moving their finger in the desired direction anywhere on the screen and collect food. There are several types of food, some of them only increase the length of the snake while others carry power-ups that cause the snake to move slower or faster and give bonus points. Also, users have to avoid hitting walls or snake’s tail. Users have the possibility to choose from three different levels, which differ in wall layout, and three difficulty levels.
Find this app @ this link
http://itunes.apple.com/us/app/snake...557827461?mt=8
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October 1st, 2012, 21:39 Posted By: wraggster
Leading casual games publisher, G5 Entertainment, today announced the upcoming game releases for the month of October. We won't let you be bored this fall. Just check out the full load of fun, absorbing adventure and strategy games noted below! We know there's something here just for you and for your platform.
Whisper of Fear: The Cursed Doll (iOS)
On that bright, sunny day, Rosemary accidentally drowned in the nearby lake and her friends couldn't save her. Rosemary's vengeful father makes a doll in Rosemary's memory for her friends and their lives change forever!
Further information:
www.g5e.com/games/whisper_of_fear_iphone,
www.g5e.com/games/whisper_of_fear_ipad.
The game is developed by Vogat and published on iOS by G5 Entertainment.
The Magician's Handbook II: BlackLore (iOS)
Two years have passed since your trip to the Cursed Valley. The pages of the Magician's Handbook remain blank and life has resumed to its natural course, until the day a tiny fairy appears in your house pleading for help.
Further information:
www.g5e.com/games/magicians_handbook_2_iphone,
www.g5e.com/games/magicians_handbook_2_ipad.
The game is developed and published on iOS by G5 Entertainment under license from BC Soft Games.
Pilot Brothers (iOS)
A provincial Russian town has been shaken by grief: their prized, rare, striped elephant, Baldakhin, disappeared from the zoo in the dead of night. Two well-known detectives, the Pilot Brothers, set up a new investigation, pursuing the thief through 15 comic-style locations to find the missing elephant. Play as Brother Chief and Brother Colleague and solve tricky puzzles in this humorous adventure game for the whole family!
Further information:
www.g5e.com/games/pilot_brothers_iphone,
www.g5e.com/games/pilot_brothers_ipad.
The game is developed by 1C and published on iOS by G5 Entertainment.
Build-a-lot 3: Passport to Europe (iOS)
If you love city building sims, you can't pass this one by. You have a wonderful opportunity to take your real estate empire overseas. Travel through England, Spain and Switzerland while restoring rundown houses, beautifying neighborhoods with new landmarks and helping the locals improve their towns. Act wisely to get the job done on time with hurdles like weather conditions and crises trying to block your every move.
Further information:
www.g5e.com/games/build_a_lot_3_iphone,
www.g5e.com/games/build_a_lot_3_ipad.
The game is developed and published on iOS by G5 Entertainment under license from HipSoft.
Fresh Virtual City Playground Update (iOS, Mac, Google Play, Kindle Fire)
Virtual City Playground will get a massive update, enhancing and expanding the game design and adding a number of new features that will make building your personal virtual empire the best city building experience the genre has to offer. The game feels almost completely new! You should try this social sim city builder now!
Further information:
www.g5e.com/games/virtual_city_playground_iphone,
www.g5e.com/games/virtual_city_playground_ipad,
www.g5e.com/games/virtual_city_playground_mac,
www.g5e.com/games/virtual_city_playground_android,
www.g5e.com/games/virtual_city_playground_kindle.
The game is developed and published by G5 Entertainment.
Inbetween Land (Mac)
The city's mundane rhythm is suddenly disrupted by the emergence of a flying island high in the sky. Then one day, Mary, who works at the city orphanage goes missing after a beam of light is seen coming from the island above. Explore the creepy island using the clues Mary left, make friends with the spirits of the island's people, solve challenging puzzles, find missing crystals and take your friend back home in this absorbing adventure.
Further information:
www.g5e.com/games/inbetween_land_mac.
The game is developed by Specialbit Studio and published on Mac OS by G5 Entertainment.
CrossWorlds: the Flying City (Mac)
Travel though parallel worlds with Monica in search of her father, Professor Dumbdore, who mysteriously disappears after inventing the teleport! Investigate Robot World, River World, and the Flying City and track down Monica's father in this exciting adventure game.
Further information:
www.g5e.com/games/crossworlds_flying_city_mac.
The game is developed and published on Mac OS by G5 Entertainment under license from 2 Monkeys.
Masters of Mystery: Crime of Fashion (Google Play, Kindle Fire, Nook)
The brutal murder of a famous designer shakes the high-stakes world of New York fashion. Join Detective Carrie Chase and use interactive forensic tools to explore crime scenes and find evidence. Follow the twists and turns in the case, crack the crime and stop a serial killer in Masters of Mystery: Crime of Fashion.
Further information:
www.g5e.com/games/masters_of_mystery_crime_of_fashion_android,
www.g5e.com/games/masters_of_mystery_crime_of_fashion_kindle,
www.g5e.com/games/masters_of_mystery_crime_of_fashion_nook.
The game is developed by Big Blue Bubble and published on Android OS by G5 Entertainment.
Lost Souls: Enchanted Paintings (Google Play, Kindle Fire, Nook)
When a mysterious painting of a spooky, old castle appears on the doorstep of Bella's house, her happy and peaceful life crumbles to dust. Travel through enchanted paintings and rescue imprisoned Bella's son in this amazing hidden-object adventure!
Further information:
www.g5e.com/games/lost_souls_android,
www.g5e.com/games/lost_souls_kindle,
www.g5e.com/games/lost_souls_nook.
The game is developed by Fenomen Games and published on Android OS by G5 Entertainment.
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October 1st, 2012, 21:41 Posted By: wraggster
Studio Evil announces the third and biggest update to their old-school shoot'em up Syder Arcade.
Listening carefully to users feedback, Studio Evil worked hard to provide an improved gaming experience and a ton of other tweaks.
The biggest gameplay change is the re-desing of the *lives* system and a complete re-balancing of the entire game campaing.
Syder Arcade is now more accessible at lower difficulty settings but still provides its signature brutal challenge for experienced players.
This update is a major overhaul to the entire game, you can find the complete v1.3 patch notes on Studio Evil forums:http://studioevil.com/forum/viewtopic.php?f=5&t=1764
In short these are the major features of Syder Arcade v1.3
- Improved controls customization and joypad support;
- Redesigned lives and respawn system;
- New enemies;
- New powerups;
- Improved levels and enemies logic;
- New mission briefing art;
- Performances optimization;
With this update Studio Evil is also releasing Syder Arcade Original Sountrack.
Ispired by the golden age of the Amiga, the soundtrack contains 12 electornic tracks from the game and 3 bonus tracks by guest artists 93 steps (93steps.com) and Gianmarco Leone (www.gianmarcoleone.com).
The original soundtrack is available on cdbaby for 7.99$ (http://www.cdbaby.com/cd/christianmeneghini) or as a bonus content on Syder Arcade Deluxe edition, available on Desura at 9.99$ (http://www.desura.com/games/syder-arcade).
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October 1st, 2012, 21:45 Posted By: wraggster
The European Commission has called for members to look into claims that Apple has failed to inform its customers of their right to product warranties.
Consumers across Europe have long complained that Apple has pushed its own product care services in favour of statutory protections, which they are entitled to by law.
Europe's Justice Commissioner Viviane Reding has asked member states to investigate into the claims and ensure that Apple is clearly offering mandatory two-year minimum warranties to its customers.
Apple states that its service provides customers with different protections.
It would not be the first time Apple found themselves in hot water over consumer rights, as the firm was fined Ł750,000 by Italian competition authorities back in 2011 as it was decided they had done too little to notify users of their rights under EU consumer laws.
http://www.pcr-online.biz/news/read/...igation/029279
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October 1st, 2012, 22:33 Posted By: wraggster
 Netflix's Just for Kids portal may already be a parent's ticket to saving money on endless Dora the Explorer DVDs without keeping a constant watch on the screen, but it has so far been left to consoles and the web. That's not much help to movie-loving grownups who'd sometimes like to free the PC or TV for their own streaming sessions -- so it's likely a relief to many that the Just for Kids interface is now available on iPads. Like on bigger screens, the mobile app provides a safe zone for the under-12 set that organizes videos into sections that junior viewers will more likely appreciate, such as sing-alongs and talking animals. For now, Android tablet owners and those holding on to first-generation iPads will be left out. It still shouldn't be too long before more adults can be sure their mobile-savvy kids are watchingCurious George instead of Chasing Amy.
http://www.engadget.com/2012/10/01/n...comes-to-ipad/
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October 1st, 2012, 22:34 Posted By: wraggster
 Well, Korea might have beaten the UK to the punch, but England's carriers are getting Samsung's latest super-sized phone ahead of the US. As promised, the Galaxy Note II is hitting shelves today at Three UK, O2 and Vodafone. So far, only Three has made the launch official with a press release, but we're sure O2 and Vodafone will follow in short order. The privilege of running the 5.5-inch monstrosity on Three will cost you €69 up front with either a €34 or €36 a month contract, while pay-as-you-go customers will have to fork over €499. If PR is your thing, it's awaiting you after the break.
http://www.engadget.com/2012/10/01/g...-the-uk-today/
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October 1st, 2012, 22:35 Posted By: wraggster
 Strange, but true: it seems James Bond is an Android man and the Xperia TL, his phone of choice. Well, at least that's the marketing tie-in made possible by Sony's corporate synergy. Regardless, the company's latest smartphone flagship has found a new stateside home on AT&T's 4G LTE network. The 4.6-inch device, unveiled at IFA 2012, reps a 720p HD Reality display powered by Mobile BRAVIA Engine, 13-megapixel rear module capable of "sleep to snap" fast capture and runs a skinned build of Ice Cream Sandwich atop a dual-core 1.5GHz S4 CPU. It also comes loaded up with three of the Japanese outfit's media apps -- Walkman, Movies and Album -- a bevy of exclusive content (e.g. ringtones, wallpaper, etc.) from the next Bond film, Skyfall, and packs one SmartTag in the box for use with the handset's NFC chip. There's no official word on when this black beauty's set to hit retail shelves -- or pricing, for that matter. But if the imminent arrival of its galactic stablemates is any indication, expect to see it in "the coming weeks." Official PR after the break.
http://www.engadget.com/2012/10/01/s...te-james-bond/
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October 1st, 2012, 22:46 Posted By: wraggster
Samsung are today to release their latest phone to battle the alimighty iPhone 5, the Galaxy Note 2 has a 5.5” HD Super AMOLED screen offers better clarity and a 16:9 screen ratio – perfecting all viewing experiences. The innovative design of the GALAXY Note II includes a bigger screen while maintaining a slim body to fit just right in your hand. The phone comes in a Ceramic White and also Titanium Grey Colours
Heres the full description:Perfect Viewing Experience on-the-go, Wider, thinner, and better gripping GALAXY Note II’s 5.5” HD Super AMOLED screen offers better clarity and a 16:9 screen ratio – perfecting all viewing experiences. The innovative design of the GALAXY Note II includes a bigger screen while maintaining a slim body to fit just right in your hand.
Air View
Power Performance at its best
Built with a 1.6 GHz quad-core processor and 3100mAh battery empowers to keep your mind at ease as you unleash your creativity
Conveniently and quickly browse your pictures without having to open any folders. Air View saves you time, energy, and makes it easier to manage your life’s contents
Popup Note
Take directions, phone numbers, and other information conveniently while on a call with a double-click of the S Pen.
Quick Command
Sending an email, calling or sending a text message to your friend, sharing the meeting location and so many other things have never been easier. Just write your command on the pad
Easy Clip
Click. Trace. Clip. Send. That’s all it takes to include what you want in email, messenger, S Note, and Scrapbook<P>Enhanced Handwriting
Send handwritten notes via email. With the S Planner, you can hand write notes or memos to yourself. You’ll never miss your paper planner
Photo Note
Add personalized handwritten notes on the back of your photos to help capture the moment
Lets see how it does against the iPhone 5
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October 2nd, 2012, 14:14 Posted By: wraggster
truth®, the nation's largest youth smoking prevention campaign, announced today that five new levels have been released for the mobile game Flavor Monsters. The game is available for free download on select Apple and Android devices, and was developed as part of a comprehensive campaign to reach teens and young people about the dangers of flavored tobacco products.
The game transports users into a not-too-distant future where "Flavor Monsters" are attacking Earth. The "Flavor Monsters" are creatures that represent the added flavorings in tobacco. Players work to defeat these monsters, thereby stopping the monster invasion. The game features multiple skill levels, each of which features a different series of colorful, flavored monsters to be defeated. An accompanying field manual contains data on all the monsters, along with relevant tobacco-related facts, and details on the tools that can be used to defeat the monsters.
truth also announced that specially-produced Flavor Monsters' collectible vinyl toys are now available online. In conjunction with the release of the Flavor Monsters game, truth partnered with Luke Rook of Lulubell Toy Bodega to develop a line of custom vinyl toys. Best known for his 'Grody Shogun' line of toys, Luke is a well-known toy designer who designs, sculpts and paints toys out of his Arizona studio and store. For more information, visithttp://www.lulubelltoys.com.
This August, truth embarked on its first ever gaming tour in an effort to connect the Flavor Monsters game experience to gamers in a tangible, interactive way. At each stop, truth's crew of young adult "tour riders" speak directly with teens and young adults - educating them about the marketing tactics of the tobacco industry and the health effects, addictiveness and social consequences of tobacco. At gaming conventions, an interactive booth called "45 Flavors" allows attendees to play the game onsite, get their picture taken with a Flavor Monster, both sample and buy truth-related gear and products, and take part in a special video virtual simulation that will give attendees the experience of being part of the actual Flavor Monsters game. All of the activities around the booth experience are geared toward 'recruiting' future monster hunters, and educating people about flavor monsters, as a way to reinforce messaging about the tobacco industry's use of flavorings in tobacco products. The tour's next stop will be at New York Comic Con, October 11-14, 2012 at the Javits Center in New York City, booth #1820.
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October 2nd, 2012, 14:15 Posted By: wraggster
InterAction studios announced today the immediate availability of "Ultimate Omelette", the most eagerly-awaited Chicken Invaders® episode to be brought to the Android platform. The game comes in two editions: Standard Definition (SD) for smartphones and High Definition (HD) for tablets. Both editions have been optimized to run at 60 frames per second and to take advantage of widescreen, multi-touch, and keypad capabilities. A basic demo of the game is available for free and can be fully unlocked through Google Play.
Chicken Invaders® was introduced in 1997, with the game series making its first public appearance in 1999. Since then, it has won over 50 awards and has been downloaded over 150,000,000 times. It has been translated to 13 languages and made available in 154 countries, reaching Windows, Mac and Linux platforms, mobile phones, and retail outlets alike.
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October 2nd, 2012, 14:31 Posted By: wraggster
Today's launch of two new software titles will have people broadening their artistic horizons and deepening their love of creative wordplay. Art Academy: Lessons for Everyone! and Crosswords Plusare now available for the portable Nintendo 3DS and Nintendo 3DS XLsystems, giving consumers a variety of fun ways to learn about how to draw and paint or challenge their puzzle-solving skills anytime, anywhere.
"Art Academy: Lessons for Everyone! lets everyone learn about how to draw and paint creatively, regardless of their current skill levels," said Scott Moffitt, Nintendo of America's executive vice president of Sales & Marketing. "AndCrosswords Plus is a blast whether you're a vocabulary enthusiast or just love solving word puzzles. Both of these new titles offer something for everyone, whether you consider yourself a traditional gamer or not."
With Art Academy: Lessons for Everyone!, people of any artistic skill level can learn to unleash their imaginations using varying painting and drawing techniques. The skills learned can be easily transferred to real-life art projects. An in-game tutor guides users through more than 30 new lessons covering numerous concepts, including techniques for paints, pastels, sketch pencils and colored pencils. Each lesson can be completed at users' own pace and paused for later completion. Art Academy also features Free Paint mode, which encourages users to let their creativity run wild. Players also can take photos using their system's built-in camera and use those images as the subject of a new drawing. Users can also purchase additional lessons from within the game to further hone their artistic skills. There are two lesson packs available at launch with additional lesson packs available in the future.
Crosswords Plus lets users try to solve more than 1,000 professionally designed different crossword puzzles at a variety of different skill levels. Players use the touch screen to input their answers, and a helpful hint system will give clues or fill in letters when they get stuck. Crosswords Plus also includes word-search and anagram puzzles and a vocabulary-building Word of the Day feature. Additionally, with giant-sized puzzles, players will feel more like they are working through multiple crossword puzzles at a time. Players can also use a broadband Internet connection to access additional puzzles via SpotPass. They can even receive and share puzzles with other Nintendo 3DS owners using the built-in StreetPass feature. In the U.S. and Canada, players can also receive exclusive puzzle distributions from a Nintendo Zone location. Nintendo Zone locations offer a free and automatic connection to Wi-Fi and can be found by visiting http://www.nintendo.com/3ds/nintendozone.
Shoppers can purchase both packaged games as usual at retail locations nationwide. Or they can simply purchase and download the game on their own from the Nintendo eShop using a wireless broadband connection. Regardless of the purchasing method, both Art Academy: Lessons for Everyone! and Crosswords Plus sell at a suggested retail price of $29.99 each. Also, Club Nintendo members who purchase either of these games through the Nintendo eShop and register them before Jan. 6, 2013, will receive a download code for the Donkey Kong: Original Edition game for free. This is a special version of Donkey Kong with content never before seen in the U.S. and is not available for purchase.
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October 2nd, 2012, 23:30 Posted By: wraggster
IGGERMAN GAMES is delighted to announce the release of their new game, the arcade strategy shoot ‘em up title, “Wingbreaker.”
“Wingbreaker” is available exclusively on iOS platforms, and is compatible with iPhones or iPod Touch devices that are 3rd generation or newer, and on all iPad devices. “Wingbreaker” is free to download; Riggerman Games are also planning to release the game on Android platforms should the iOS version prove successful.
“Wingbreaker” is an innovative arcade shooting adventure, with a unique blend of 3D graphics and 2D gameplay for users to enjoy. “Wingbreaker” is aimed at both casual and committed gamers that are looking for an exciting challenge on the move when they are unable to access a games console.
In “Wingbreaker,” the users’ first objective is to customise their gunship and starting weapons as they wish. During the gameplay of “Wingbreaker” itself, the users’ objective is to battle their way through a collection of increasingly tough levels and satisfying pre-determined mission objectives prior to the final showdown with a boss.
There are two control methods available to players of “Wingbreaker.” Users can either control their ship by tilting their device in the desired direction of travel, using their thumbs on either side of the screen to fire their ships’ weapons, or a touchpad based method where one pad controls the ship, and another the usage of weapons.
“Wingbreaker” features two in-game playing modes, Mission and Arcade. In “Wingbreaker’s” Mission mode, there are 22 levels to be completed and set objectives to be achieved in order to successfully “finish” the game. Arcade mode is slightly different, with an infinite number of varying and challenging levels, where the objective of the user is to achieve as high a score as possible in order to top the global leaderboards. At the beginning of “Wingbreaker,” all of the in-game weapons and features are locked, only accessible through completing the in-game missions or purchasing an IAP at a cost of $1.99.
“Wingbreaker” features an in-game trophy room with 20 unlockable achievements, enough to keep even the most skilled gamer glued to their screen for hours on end. Intriguingly, only 17 of the achievements are visible to the user, with the remaining three hidden for discovery within the game. “Wingbreaker” also utilises social media integration within the game, with options to post scores achieved within Arcade mode direct to a users’ Facebook or Twitter account. Should gamers wish to do so, they can even upload screenshots of “Wingbreaker” to Facebook as they are playing.
Announcing the launch of “Wingbreaker,” Riggerman Games founder and CEO Richard Kazuo said, “I am delighted to have reached this stage with our first game, and we are very proud of the final result. I welcome any and all feedback around all aspects of the game, and plan on personally responding to each message I receive.”
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October 2nd, 2012, 23:51 Posted By: wraggster
Steve Wozniak thinks Apple's music-management behemoth should be opened out to Android users.
During an 'Ask Me Anything' session on SlashDot, the co-founder of Apple Computers had a few things to say about the mobile world.
Along with comments about why he thinks there is a perception that Apple has become less relevant in recent years (lack of choice, smaller screen on iPhone), he had something to say about iTunes.
He sees the turning point in Apple's history as when it time it took over the music industry with the iTunes and iPod, helped in part by its willingness to porting iTunes to Windows. So, why doesn't Cupertino do the same with Android?
Woz is one of the few prominent geeks who publicly appreciates both Apple and Android, and while his balanced views on the companies should speak volumes to the more virulent fanboys out there and it's great to see him pushing openness, this is never going to happen.
Porting iTunes to Windows helped shift more iPods, but there's no upside to Apple in terms of hardware by letting Android use the service. Remember, about half of all Apple's profits come from hardware. Take away the need to get an iPhone or IPod to have your iTunes library on the go, and there goes a shit ton of money.
If you could get iTunes on your Galaxy S3 or HTC One X, would you still be as likely to splash out on a portable iDevice?
http://www.mobile-ent.biz/news/read/...android/019518
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October 2nd, 2012, 23:53 Posted By: wraggster
The world’s largest mobile-phone seller has added claims about the iPhone 5 to an existing patent-infringement lawsuit between the two companies.
In its court filing, Samsung said: “As soon as the iPhone 5 was available for purchase, Samsung began its investigation of the product.
The company claims that the iPhone 5 infringes two standards patents and six features patents.
The case is scheduled for trial in 2014 and includes all the previous iPhones as well as the iPad tablets and the iPod Touch.
The two firms have been at loggerheads over design and technology patents and are fighting legal battles on four continents.
In a separate patent case in August, Apple won a $1.05 billion jury verdict against Samsung. However, Apple is now demanding more while Samsung says the jury verdict is invalid. An appeal hearing is scheduled for December, so the saga is far from over.
Rumour that both companies will settle their differences by building giant robots that will battle to the death in a post-industrial wasteland are unfounded.
http://www.mobile-ent.biz/news/read/...lawsuit/019514
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October 2nd, 2012, 23:55 Posted By: wraggster
Even though a large percentage of people think the iPad Mini is “pointless”, the rumour mill is still working overtime to keep us well-stocked on speculation.
According to Forbes, a source claims Apple will announce a 7.85-inch iPad mini on October 17th and will launch in stores on November 2nd.
So far, the iPad mini is said to be a 7.85-inch device with a 1024 x 768-pixel display. It’s expected to be just 7.3mm thick.
Another story that has surfaced is that an unnamed Brazilian factory (but almost certainly Foxconn) has started production of the device.
The Apple iPad Mini is expected to compete in the lower-priced tablet market, alongside the Amazon Kindle Fire and the Google Nexus 7.
http://www.mobile-ent.biz/news/read/...ember-2/019513
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October 3rd, 2012, 02:21 Posted By: wraggster
HTC’s new One X+ smartphone will feature a 1.7GHz Tegra 3 processor and Android 4.1 Jelly Bean.
Described as a reworking of their ‘best ever handset’ the One X, the One X+ will have more storage and improved battery life, with up to six hours more talk time than the One X.
The new smartphone has an 8mp rear camera with f/2.0 lens and ImageChip-assist. The camera features two new modes: Self Portrait, for subtle retouching, and Sightseeing, which allows for a quick launch of the camera app.
An online service will allow users to configure their homescreens and widgets and then download them to the device.
HTC has revealed that the One X+ will launch within the next two weeks but haven’t announced any details about pricing as of yet.
http://www.pcr-online.biz/news/read/...october/029282
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October 3rd, 2012, 02:23 Posted By: wraggster
Unopposed motion comes as twist ending to iPhone suit
Today Google subsidiary Motorola Mobility's patent suit against Apple came to a surprising close, with the plaintiff moving the suit be terminated without prejudice.
The text of the motion states no settlement has been reached, and that Apple does not oppose the motion.
The suit was filed in August a week prior to the Apple Vs. Samsung jury decision that awarded $1.05 billion dollars to the iPhone Manufacturer.
The closure of the suit is quite a shock to those following the case, as usually such a motion is filed after settlement and with prejudice, meaning the same issues cannot be brought to court again.
According to Foss Patents, Motorola had been having trouble tracking down some of the documentation for the patents at contest, and with a new judge being appointed that "doesn't make things easy for complainants," it seems the company decided to cut their losses.
http://www.develop-online.net/news/4...-against-Apple
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October 3rd, 2012, 02:31 Posted By: wraggster

[Carnivore] uses a Pipo Max M1 tablet. It’s an Android device that is very responsive thanks t the 1.6 GHz dual-core processor and it runs Jellybean (latest version of Android OS). The one thing he wasn’t so happy with is battery life. Under heavy load it lasts about three hours. When reading an eBook that use can be stretched to 10 hours. His solution was to add an external battery. It turns out the 9.7″ screen makes the body of the device almost exactly the same size as an iPad, so he made an iPad external battery case work with the Android tablet.
[Carnivore] started the hack by disassembling an iP6000 case which houses a 6000 mAh battery. He removed the dock connector and fitted in a 2.5mm power jack. Luckily the buttons on the Android tablet are in nearly the exact same place as those on an iPad, with the power button hole needing just a bit of enlargement. The case charges itself and the tablet’s internal battery using a microUSB port which means he no longer needs to carry around a special power cord. The new hardware increased the battery life by about 75%.
http://hackaday.com/2012/10/02/ipad-...n-ipad-tablet/
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October 3rd, 2012, 02:36 Posted By: wraggster
Current rumor suggests that Apple is gearing up to unveil its iPad Mini Oct. 17, with invitations to media arriving Oct. 10. That's according to Fortune, which obtained the information from an unnamed Apple investor who, in turn, heard those dates from other unnamed sources. While that attribution might prove a bit too vaporous for some people, it does align with earlier reports from AllThingsD that Apple is planning to reveal a smaller iPad sometime in October. If those rumors prove accurate, the unveiling of an iPad Mini in that timeframe could prove very bad news for the upcoming Windows 8 tablets. (Gizmodo offers a pretty complete rumor rundown on the iPad Mini's possible features here.) Unlike the traditional PC market, Microsoft doesn't dominate the market for mobile-device operating systems. Windows 7 tablets never gained much of a toehold among tablet users, who prefer iPads and Android-based devices by wide margins. When it comes to Windows 8 (and Windows RT, the version of next-generation Windows for ARM architecture), Microsoft is starting out as the underdog."
http://apple.slashdot.org/story/12/1...dows-8-tablets
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October 3rd, 2012, 11:24 Posted By: wraggster
 Samsung has issued an invitation for a press event to launch something, and it's hard not to connect the dots with the tantalizing clues it's given -- though skepticism always reigns in the absence of fact. The large 'S' logo in the middle of the page is the first hint that it's likely to be some kind Galaxy S-class smartphone. The tagline offers the next clue: "Prepare for something small to make a big entrance," and elsewhere, "Ready for a little sensation?" Considering that the rumor mill has already churned out the idea of a Galaxy S III Mini -- as some don't cotton to the pocket-unfriendly 4.7-inch screen of the current model -- it's tempting to conclude a smaller version will be launched. However, we could also be looking at the Galaxy Ace 3, so don't forget to keep your expectations in check.
http://www.engadget.com/2012/10/03/s...ni-october-11/
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October 3rd, 2012, 11:25 Posted By: wraggster
 Hey look, another round of purported iPad Mini parts have surfaced, this time courtesy of Ukrainian iPhone. Conveniently enough, the Wall Street Journal also happens to be reporting that its sources have confirmed "mass production" of the still unannounced slate has begun BY Apple's "Asian suppliers." This time around, we're looking at an anodized black version of the familiar backplate and its insides. As9to5Mac points out, it's housing a SIM card tray, similar antenna spacers to the current iPhone crop and a similar layout to the current iPod Touch. Alongside that is a separate digitizer in white, hinting that we'll see the final device in the same colorways as the iPhone 5.WSJ also notes that its sources state this tab's LCD screen is indeed 7.85-inches, being sourced from both LG and AU Optronics. Naturally, pricing is almost definitely set to be cheaper than the full-size iPad -- here's to waiting for an invite to thesupposed unveiling event set for this month.
http://www.engadget.com/2012/10/03/w...uction-begins/
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October 3rd, 2012, 11:31 Posted By: wraggster
 [h=3]Related reviews[/h]
The love of audio. It's a dangerous condition, because every minute spent obsessing over headphones or specs or conflicting opinions is a minute not spent enjoying your favorite tracks or discovering new ones. That's why a review like this, which compares the iPhone 5 with rival phones based largely on acoustic qualities, runs a high risk of time-wastage -- no one really needs a cacophony of flowery words with no concrete conclusions.
How to steer clear of the technological equivalent of a wine-tasting? By trying our damnedest to focus only on the more practical pros and cons of these top handsets, specifically from the POV of someone who listens to a lot of music on their phone. We're talking about someone who likely prefers high-bitrate recordings and who is ready to spend money on something better than the earbuds (or EarPods) that come in the box.
In addition to testing Apple's new flagship we'll also look at the iPhone 4S, which is now a ton cheaperthan it was a few weeks ago, as well as the Galaxy S III (both the global and the Sprint US version) plus the HTC One X (global and AT&T), and run them all through an audiophile obstacle course that goes right from purely subjective observations through to slightly more scientific tests as well as storage, OS and battery comparisons. There'll also be some consideration of the iPhone 4, Nokia Lumia 800 andPureView 808, although it'll be more condensed.
And yes, we'll end up with an overall winner, but the research here is about more than that. Different phones may suit different people, depending on their priorities. Moreover, new handsets are just around the corner -- the Lumia 920, the Note II, the LG Optimus G and whatever other goodies the future undoubtedly holds -- and so it makes sense to have a bed of knowledge against which new entrants can be judged. Interested? Then let's get started.
http://www.engadget.com/2012/10/02/i...s-audio-tests/
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October 3rd, 2012, 23:07 Posted By: wraggster
Company uses colour as a USP, but this new ad attacking Apple just comes off as desperate.
In a new ad, Nokia is taking the fight to iPhone by pointing out the lack of choice when it comes to colour.
That's right; colour.
While Samsung also took advantage of the iPhone 5's arrival, its ads highlighted technical differences between its devices and Apple's, and the .
This thing from Nokia though...
Released by Nokia Germany, the animated video shows iPhone fans queuing up to pick up their shiny new phones, but when a customer asks for a different colour things begin to fall apart.
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October 3rd, 2012, 23:26 Posted By: wraggster
When Microsoft announced earlier this year that it will launch an own-brand tablet to compete directly with its various vendor partners working on Windows 8-based tablet PCs of their own, there was some backlash. Privately — and sometimes even publicly — long-time Microsoft partners took it as an attack on their businesses and questioned why Microsoft would be so brazen. But with nowhere else to turn thanks to Windows' overwhelming PC dominance, these vendors had no choice but to continue developing Windows 8 devices and compete directly with their software supplier. Though events may play out a bit differently in the smartphone market, where Microsoft has yet to stage the comeback it promised two years ago, BGR has learned that the Redmond, Washington-based company plans to release its own Windows Phone 8 smartphone in the coming months."
http://tech.slashdot.org/story/12/10...one-smartphone
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October 3rd, 2012, 23:34 Posted By: wraggster
Asian factories have begun manufacturing the long-rumoured iPad Mini, it is claimed.
The Wall Street Journal reports that the still unconfirmed device has a 7.85-inch display with an as of yet unspecified resolution, although it is lower than the Retina display found in the iPad 3.
Apple will position the device as a rival to newcomers such as Google’s Nexus 7 and Amazon’s Kindle Fire series, both of which are significantly cheaper than the iPad.
The iPad as we know will continue, too, with the aim of maintaining Apple’s iron grip on the luxury tablet sector.
Talk of the iPad Mini is nothing new. In fact, we think we’ve even seen pictures of it. An October launch for the device was being touted as far back as May of this year.
http://www.mcvuk.com/news/read/ipad-...uction/0103909
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October 4th, 2012, 01:32 Posted By: wraggster
 No one ever said a modded MacBook Pro was gonna be cheap. Last week Modbook announced that it would be going ahead with pre-orders on the Modbook Pro today, but didn't really touch on pricing. As ordering begins, the company's attached a $3,500 starting price tag for the honor of controlling your 13.3-inch Mac with a pen. The Modbook Pro, which is set to start shipping in the middle of next month, runs Mountain Lion and features a 2.5GHz Intel Core i5 processor (upgradable to a 2.9GHz i7) and memory and storage up to 16GB and 480GB, respectively. If you're aching to get your hands on one of these Frankensteinian tablets, you'll have to plunk down a $500 deposit.
http://www.engadget.com/2012/10/03/m...-orders-begin/
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October 4th, 2012, 01:48 Posted By: wraggster
The iOS version of the infamously violent Carmageddon should be available for download next week, Stainless Games tells us. Founders Patrick Buckland and Neil 'Nobby' Barnden say they've submitted the racer to the App Store, and pending Apple's approval it arrives sometime next week. The Android version, however, remains in development and won't hit until around late 2012/early 2013.
While the port remains faithful, it's also tweaked for iOS beyond a slight visual uplift. The controls are very flexible, with touch pads for pedals and steering able to placed anywhere across the screen, and tilt controls are supported as well. There's also the integrated ability to share videos of your greatest maims on YouTube and Facebook. Stainless tells us it's tried to make the 1997 game more accessible for a modern audience, including making specific tweaks to the opening levels to help new players through a little easier. There is, though, a range of difficulties to keep those hailing from in their driving seats. Multiplayer is sadly absent, but Stainless promises it's a big part of the upcoming Carmageddon: Reincarnation.
We asked Patrick and Neil if they were tempted to tweak the iOS version to bring it up to an 18 rating (it's been rated as a PEGI 12). The pair laughed that they weren't with "this game," implying they may well be with the upcomingReincarnation. As Stainless promised in the Reincarnation Kickstarter, the game will be free for the first 24 hours of its release, costing $1.99 after that.
http://www.joystiq.com/2012/10/03/ca...te-2012-early/
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October 5th, 2012, 10:51 Posted By: wraggster
Sales of Galaxy S III smartphones have increased since the $1.05bn court case
Analytics firm Localytics has found that demand for Samsung's flagship phone is increasing despite the company losing a patent war against Apple and the release of the iPhone 5.
Localytics says it has seen a nine per cent average increase of new Galaxy S III devices since the first week of August, while the number of new Galaxy S IIIs increased by 16 per cent during the Apple patent trial verdict and 15 per cent during the week thatApple announced the iPhone 5.
It seems that, far from crushing Samsung's momentum, the high-profile lawsuit was good PR for the South Korean company and implanted a key thought into the public's mind: "If Apple think this device is similar and a threat, but it costs much less, why don't I buy that instead?"
That's the kind of consumer programming that money can't buy. Well… unless you have $1.05 billion.
http://www.mobile-ent.biz/news/read/...samsung/019542
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October 5th, 2012, 10:53 Posted By: wraggster
 Earlier this morning, Google did the iOS crowd a generous favor by flipping the switch on its Street Viewservice to help alleviate some of those Maps troubles, so it's only natural to take care of the Android faithful as well. With that in mind, Google has updated its Gesture Search to be fully compatible with the ASUS-built Nexus 7, as well as improving the application's UI, boosting search performance, adding support for more languages and allowing contacts without digits to now be searchable. The new version of Gesture Search can be downloaded now via Google Play, straight from your device or by simply using the link down below.
http://www.engadget.com/2012/10/04/g...search-update/
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October 5th, 2012, 10:55 Posted By: wraggster
 Samsung has provided investors guidance ahead of its full Q3 earnings report that's due before October 26th, and as has been the custom, the numbers are huge. It's expecting a fourth straight record quarter with overall operating profits of 8.1 trillion won ($7.28 billion), an amount that would more than doublelast year's results for the same period and up sharply from Q2s $5.86 billion, on sales of 52 trillion won ($46 billion). We'll have to wait for the full report to see numbers broken down by department, but it's safe to say that there's a lot of Galaxy S IIIs (it ticked past 20 million last month) adding up to reach that pinnacle. Reuters and Bloomberg have predictions from various analysts on how many handsets, RAM chips and flat-panel HDTVs were sold, but if its legal battle with Apple ends in the worst-case scenario, at least we figure Samsung will have enough left over to keep the lights on.
http://www.engadget.com/2012/10/04/s...ings-guidance/
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October 5th, 2012, 10:56 Posted By: wraggster
 Eventually, that shiny new iPhone 5 will have to meet its untimely end, whether it's in a landfill or (preferably) a recycling company's machinery. When it does, you'll at least be glad to know that Apple has kept the toxin levels down. HealthyStuff and iFixit have dissected the extra skinny smartphone and put it in the same "low concern" category for potential harm that's normally occupied by phones wearing their green credentials on their sleeves. Lest anyone rush to tell Greenpeace about the feat, just remember that there's a difference between proficiency at excising dangerous chemicals and getting rid of them completely: HealthyStuff still found small traces of bromine, chlorine, lead and mercury in the iPhone 5's construction, which could pose risks if the handset is ever broken apart or melted for scrap. Some concern also exists that the x-ray fluorescence spectrometer doesn't reveal the full extent of any toxic materials. Whether or not these remain sore points for you, the new iPhone is at least easier on the eco-friendly conscience than most of its peers.
http://www.engadget.com/2012/10/04/i...a-green-apple/
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October 5th, 2012, 10:57 Posted By: wraggster
 Fans of both Android and Slingbox streaming have had a long wait for a significant update to theSlingPlayer app, to put it mildly -- the last major upgrade was to introduce Kindle Fire support at the start of the year. Imagine our delight when Sling Media posts a pair of low-key but significant updates for Android phone and tablet users alike. Smartphone owners get the most out of the upgrade with a new electronic program guide, a fresher overall look and better high-quality video for any phone using Android 4.0 and beyond. Tablet users do get a more optimized interface for the Nexus 7, however, and both form factors will let avid placeshifters remind themselves when a much-anticipated show goes live in the future. Neither of the updates is a complete revolution, but we would say they're coming just in time.
http://www.engadget.com/2012/10/04/s...waited-update/
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October 5th, 2012, 11:54 Posted By: wraggster
A survey recently conducted by research firm EEDAR shows nearly 60 per cent of mobile gamers are women.
The survey contained 2,491 respondents ages 15 to 64 who qualified as ‘active’ mobile gamers. The findings, reported by USA Today, revealed women are more likely to play mobile titles than men, especially when it comes to socially-driven multiplayer games.
"What we are finding is tapping into that female client is more important than ever before. It really is changing the face of gaming," EEDAR analyst Jesse Divinich said.
63 per cent of female mobile users play social multiplayer titles, versus 52 per cent of male gamers. Publishers have also come out to reveal titles such as Draw Something, Words With Friends, and Big Fish Casino have userbases comprised of much more women than men.
The findings are a complete flip-flop from what companies are used to seeing on the console side.
"Maybe it was because of the nature of the adoption of technology … what you saw was the growth of a big base of male players. The games catered to them," said Travis Boatman, senior vice president of mobile at Zynga. "But what has changed with these new touch-screen devices is that it has made (games) much more accessible to everybody."
"If you are building for mobile and you want to scale to the broadest possible audience of purchasers, you do need to absolutely focus on [women]," said Big Fish Games CEO Paul Thelen. "You would think Texas Hold 'Em would skew [towards men], but we are seeing 65 per cent of the revenue coming from [women]."
http://www.mcvuk.com/news/read/women...gamers/0103959
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October 5th, 2012, 22:03 Posted By: wraggster
On this day in 2011, Steve Jobs died.
Although everyone was aware it was only a matter of time until he succumbed to the pancreatic cancer that had plagued him since 2003, it was still a shock, and the outpouring of grief on websites, social media and even traditional media was stunning in its volume.
Today, thousands upon thousands of tribute articles are piling up on the internet, like binbags on Boxing Day, each one saying the same as the last: "RIP Steve, the world isn't the same without you".
And it's this that led me to think; just how much has Apple changed since Jobs left?
The Apple founder and CEO died on October 5th 2011, but he stepped down as CEO in August 2011 and since then, Apple seems to have lost its way.
Now, whether you agree with Jobs' business practices, behaviour towards others and his status as an innovator, there's one thing that cannot be denied: for more than five years his company dominated the mobile industry, not to mention the way it shook up the music and home computing markets too.
Can the same still be said of Apple today?
The company is certainly as lucrative. New CEO Tim Cook has worked hard to make sure new products continue to roll out and the PR and marketing machine is as relentless as ever.
But is there still that sense of magic?
Think of Apple now, and what's the first thing that comes into your mind? The Apple maps debacle, theunderwhelming iPhone 5, the endless litigation?
It's impossible to say these problems wouldn't exist if Jobs were still here, but it's hard to imagine that the issues would be piling up in the way they are.
Perhaps it's the lack of Jobs' uncanny ability to wave problems away ("You're holding it wrong"), or maybe there is just more focus on Apple now that there are a number of serious rivals, but that aura of invincibility, that specialness, is missing.
Later this month we're going to get the iPad Mini - a device that would not have made it past Jobs. He said that a seven-inch tablet would be "dead on arrival" and that they are "too big to compete with a smartphone and too small to compete with the iPad".
Of course, a company cannot stand still and only ever act in the manner an ex-owner would. That way madness lies. But Tim Cook's eagerness to rush out a smaller iPad and the speed with which rumours of the device leaked, feel all wrong.
Many of these issues smack of "me too". Other companies are doing it, why aren't we? Nokia has its own maps service, why don't we? Google Voice seems cool, let's do Siri. Amazon has a seven-inch tab, we should have a seven-inch tab.
In 2012, Apple doesn't have to release anything groundbreaking to be successful, no matter what, the money will pour in, but that seems at odds with Jobs' way of thinking. Even if the product or feature wasn't innovative, at least he tried to make it appear as if it was.
And now I find myself looking at more of the Steve Jobs tributes, crushing my Twitter feed and clogging up Reddit. Even Apple's getting in on the act and carrying a tribute video on the homepage - I've embedded it below.
It's a classy piece of work, but I can't help but think it's the sort of sentimentalism that Jobs himself would have classed as a waste of time. Get back to work. Why are we focusing on the past when we should be looking at the future?
http://www.mobile-ent.biz/news/read/...bs-died/019551
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October 5th, 2012, 22:04 Posted By: wraggster
Late yesterday the Fandroids started wetting themselves over a screenshot that apparently showed an entry in the inventory of UK retailer Carphone Warehouse.
That entry? A 32GB Nexus 7.
Today, the same product has appeared on the sites of a couple of other online retailers, each time labelled as "unavailable" or "out of stock".
Details on the devices are sparse (1.2 GHz Tegra 3 processor, Android 4.1, Bluetooth), although one of the retailers has it priced at $260, just $10 more than the 16GB's RRP.
The timing is right for an updated Nexus 7; it's made an impact, sold a bucketload, and we're just entering the Christmas gift-buying season.
It would also take a little bit of the attention off the iPad Mini when it is announced later this month.
This also ties in with the other rumours that have been circulating that Google is planning on bringing out a 3G Nexus 7 before Christmas.
If you're thinking of buying a Nexus 7, you might want to hang on for a couple of weeks.
http://www.mobile-ent.biz/news/read/...-likely/019550
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October 5th, 2012, 22:09 Posted By: wraggster
The Surface tablet will also be… er…. surfacing.
Microsoft has officially sent out invitations for the launches of Windows 8 on Friday, October 25, and Windows Phone 8 on Monday, October 29.
The Windows 8 event will be held in New York, while the WP8 one is scheduled for San Francisco.
Here at Mobile Entertainment, we've been waiting for Microsoft to seriously join the war for the planet's tablets and smartphones, and now we have a date for when battle will commence.
A Microsoft spokesman says that the Surface tablets will be launched on midnight, October 26th from Microsoft's web site and at Microsoft stores.
Pricing isn't yet known, so we will presumably find out how much the Surface will cost on October 25th. In the summer a rumour appeared suggesting that the Windows RT version of the Surface will cost just $199, while Microsoft CEO Steve Ballmer has previously stated that the sweet spot for tablet pricing is $300-$800.
A variety of Windows Phone 8 devices are expected to be announced at launch (though none are manufactured by Microsoft itself), and there will be two versions of the Surface tablet: the Microsoft Surface (RT) is powered by a ARM related NVIDIA Tegra 3+, taking aim at the iPad and higher-end Android slates, while the Microsoft Surface (8 Pro) model is designed to be a mobile version of a Windows 8 PC.
Earlier this week, we got to play with a Windows 8 tablet and were pleasantly surprised.
Are you interested in Windows Phone 8 and the rumours that Microsoft is producing its own WinPho device? Has the Surface and it's low-key marketing grabbed you? Let us know in the box below.
http://www.mobile-ent.biz/news/read/...phone-8/019547
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October 6th, 2012, 11:13 Posted By: wraggster
 Here's a bit of web fun to liven up your weekend: a digital artist by the name of Pritesh Desai has recreated a fully functional first-generation iPod that you can play directly in your browser. In remembrance of Steve Jobs, Desai built the faux iPod using HTML5, CSS3, and a touch of jQuery. You can drag the click wheel around just like with the real deal, change the volume, hit play / pause and even skip tracks. Especially nice is the addition of Extras like the Clock and the Calendar. Unfortunately, you won't be able to play any of your own tunes, but Desai had compiled a list of Creative Commons songs, so you can see how the player works. The next step is for someone to fill this up with hits of the early aughts ("Last Nite" by The Strokes, perhaps?) so you can truly travel back in time to the heydays of Windows XP and the Enron scandal.
http://www.engadget.com/2012/10/05/o...-ipod-browser/
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October 6th, 2012, 11:18 Posted By: wraggster
'Sonic Jump' is the title of a new game coming to mobile platforms.
That's it. That's all Sega has said. "New Sonic Jump coming to mobile soon!". That was the entire announcement.Still, the accompanying image pictured is plenty revealing. It'll have Sonic in it who's likely to some jumping - possibly even as high as the clouds. There'll be some gold rings as well.
So, there you have it. A new jumping Sonic game. For mobiles.
More info when Sega actually choose to reveal some.
http://www.computerandvideogames.com...p-for-mobiles/
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October 6th, 2012, 22:45 Posted By: wraggster
On the anniversary of Steve Jobs' death, reader SternisheFan sends in a story from CNN about how the Apple co-founder's legacy has changed since then."... in the 12 months since, as high-profile books have probed Jobs' life and career, that reputation has evolved somewhat. Nobody has questioned Jobs' seismic impact on computing and our communication culture. But as writers have documented Jobs' often callous, controlling personality, a fuller portrait of the mercurial Apple CEO has emerged. 'Everyone knows that Steve had his "rough" side. That's partially because he really did have a rough side and partially because the rough Steve was a better news story than the human Steve,' said Ken Segall, author of Insanely Simple: The Obsession That Drives Apple's Success.' ... In Steve Jobs, Isaacson crafted a compelling narrative of how Jobs' co-founded Apple with Steve Wozniak, got pushed out of the struggling company a decade later and then returned in the late 1990s to begin one of the most triumphant second acts in the annals of American business. But he also spent many pages chronicling the arrogant, cruel behavior of a complicated figure who could inspire people one minute and demean them the next. According to the book, Jobs would often berate employees whose work he didn't like. He was notoriously difficult to please and viewed people and products in black and white terms. They were either brilliant or 'sh-t.' 'Among Apple employees, I'd say his reputation hasn't changed one bit. If anything, it's probably grown because they've realized how central his contributions were,' Lashinsky said. 'History tends to forgive people's foibles and recognize their accomplishments. When Jobs died, he was compared to Edison and Henry Ford and to Disney. I don't know what his place will be in history 30, 40, 50 years from now. And one year is certainly not enough time (to judge).'"Apple has posted a tribute video on their homepage today.
http://apple.slashdot.org/story/12/1...cy-has-changed
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October 6th, 2012, 22:50 Posted By: wraggster
Foxconn has ambitious plans to deploy a million-robot army on its assembly lines. But while robots already perform some basic tasks, when it comes to the more delicate assembly work, humans still have the edge. George Zhang, senior principal scientist with ABB, a major vendor of industrial robots, thinks Foxconn will eventually replace human workers for much of its electronic assembly, but probably not in time for the iPhone 6. For now, humans are still a cheaper and more practical choice.
http://apple.slashdot.org/story/12/1...uilt-by-robots
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October 8th, 2012, 00:13 Posted By: wraggster
via http://www.aep-emu.de/
Marat Fayzullin has updated his (commercial) NES emulator iNES for Android
Quote:
The updated versions gain the new file selection interface that allows
fast navigation with the alphabetical sections list, more or less like
the address book app. It looks cleaner now, and the screenshots got
larger too.
The iNES has gained support for ROM mapper #87, making the Japanese
version of Goonies and other Japanese games run.
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October 8th, 2012, 00:17 Posted By: wraggster
via http://www.aep-emu.de/
Marat Fayzullin has updated his (commercial) GameBoy Advance emulator VGBA for Android.
Quote:
The updated versions gain the new file selection interface that allows
fast navigation with the alphabetical sections list, more or less like
the address book app. It looks cleaner now, and the screenshots got
larger too.
The latest VGBA adds two more games to the Cheatopedia, Lufia: The Ruins
Of Lore and Kingdom Hearts: Chain Of Memories. Enjoy!
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October 8th, 2012, 00:20 Posted By: wraggster
via http://www.aep-emu.de/
Just published VGBA-Android 3.9.13, with fixed support for more types
of cheats. Fire Red and Leaf Green cheats should now work. Get it here
while it is fresh:
https://market.android.com/details?id=com.fms.vgba
Quote:
LIST OF CHANGES:
* Fixed support for several more cheat types.
* Relaxed syntax parsing in the Cheat Editor.
* Pokemon Fire Red and Leaf Green Cheatopedia cheats now work.
* Added "Shiny" cheat to Pokemon Emerald Cheatopedia entry.
* Sennen Kazoku now runs.
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October 8th, 2012, 20:31 Posted By: wraggster
"Use your hand to shade the lens. Or don't take pictures of bright things. Whatever. Just give us your money."
When the iPhone 5 finally made it into users' hands, some were quick to complain - many of their pictures seemed to include astrange purple glare or halo.
Whenever a bright light was in the frame, a lilac flare would appear in the final photo, which is not ideal.
Now, Apple have released an official explanation, and offered some advice to those troubled by the unwanted auras:
“Moving the camera slightly to change the position at which the bright light is entering the lens, or shielding the lens with your hand, should minimize or eliminate the effect.”
Not all that helpful, really.
The company has already stated that the purple flaring is considered to be "normal" behaviour for the iPhone 5, and this latest statement is not likely to satiate disgruntled consumers.
A splash of purple in your pictures isn't the end of the world, but when you've a good chunk of your monthly salary on a new phone, it shouldn't have problems like this, should it? And it's definitely noticeable; see the picture below.
http://www.mobile-ent.biz/news/read/...e-issue/019559
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October 8th, 2012, 20:32 Posted By: wraggster
As iPlayer Radio is launched for iPhone, the BBC says it is also going to develop an app for Android, but that's it.
In a bid to revamp its online audio, the BBC has created a version of the popular iPlayer for its radio stations.
iPlayer Radio will see content taken out of the iPlayer and offered instead via a separate desktop and mobile service.
An iPhone app is will be available later today, with Android due to follow shortly.
However, the BBC says it has no plans to create apps for other platforms, including Windows Phone and BlackBerry. The iPad is missing too, but that won't be for long. In the meantime, the browser-based website has been built to work on any screen size.
The iPlayer Radio app will be restricted to UK use only at the moment, but the PC version will be available globally.
Commercially, given how small the BB and WinPho user bases are, it makes little sense for the Beeb to invest in platforms outside of iPhone and Android, but it's just another example of how far BlackBerry's star has fallen and how much ground Microsoft has to gain if it wants Windows Phone to be a true competitor.
http://www.mobile-ent.biz/news/read/...-winpho/019557
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October 8th, 2012, 20:34 Posted By: wraggster
Nearly half of users are unnecessarily vulnerable to attack, with just 54 per cent of users able to pass a basic mobile device security test.
Almost half of UK mobile users are dimwits when it comes to security.
A study from knowthenet.org.uk has found that 46 per cent of people cannot pass a simple mobile security test.
The survey shows that 27 per cent of people aren't aware that they need to protect their mobiles, 31 per cent don't know how to, and 19 per cent don't even think it's necessary.
Other worrying results include:
- 21 per cent of 16-24 year-olds have been phonejacked
- 17 per cent have clicked on unknown links sent to their devices
- 19 per cent are happy to log on to unencrypted wi-fi connection
In the UK, 120,000 smartphone are stolen each year, highlighting the importance of making sure yours is secure should the worst happen.
Phil Kingsland, site director at knowthenet.org.uk, said: "The prevalence of mobile devices is making them a target for cybercrime. The personal and sensitive information stored on the devices, their portable nature and a failure to view them as a target for crime means users in the UK are now vulnerable to device fraud and security lapses.”
Take the test at http://inthedark.knowthenet.org.uk
http://www.mobile-ent.biz/news/read/...ecurity/019554
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October 8th, 2012, 20:46 Posted By: wraggster
 Back when Google ecstatically unveiled its 7-inch Nexus tablet a few months ago, the company decided to keep things simple by only introducing 8GB and 16GB models -- much to the dismay of folks who prefer a device with a bit more storage space. One lucky customer in Japan, however, claims to have unexpectedly received a Nexus 7 loaded with more built-in storage than Mountain View currently advertises, having been delivered Google's Jelly Bean-packing slate with 32GB instead of the 16GB unit that was ordered. Interestingly enough, the surprise delivery comes at a time when Google is rumored to launch a new, more spacious 32GB model as soon as October 24th -- though only time will tell if that'sactually going to be the case.
http://www.engadget.com/2012/10/08/n...lly-delivered/
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October 8th, 2012, 22:11 Posted By: wraggster
NYTimes has an interesting article about how patents are really stifling innovation in the tech industry. Today, almost every major technology company is involved in ongoing patent battles. Of course, the most significant player is Apple, industry executives say, because of its influence and the size of its claims: in August in California, the company won a $1 billion patent infringement judgment against Samsung. Former Apple employees say senior executives made a deliberate decision over the last decade, after Apple was a victim of patent attacks, to use patents as leverage against competitors to the iPhone, the company's biggest source of profits. At a technology conference this year, Apple's chief executive, Timothy D. Cook, said patent battles had not slowed innovation at the company, but acknowledged that some aspects of the battles had 'kind of gotten crazy.' It is a complaint heard throughout the industry. The increasing push to assert ownership of broad technologies has led to a destructive arms race, engineers say. Some point to so-called patent trolls, companies that exist solely to sue over patent violations. Others say big technology companies have also exploited the system's weaknesses. 'There are hundreds of ways to write the same computer program,' said James Bessen, a legal expert at Harvard. And so patent applications often try to encompass every potential aspect of a new technology. When such applications are approved, Mr. Bessen said, 'the borders are fuzzy, so it's really easy to accuse others of trespassing on your ideas.
http://apple.slashdot.org/story/12/1...n-rd-last-year
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October 9th, 2012, 00:16 Posted By: wraggster
Sega has announced Dreamcast classic Crazy Taxi will be available on Apple's iOS devices soon and released a trailer.
For the unfamiliar, Crazy Taxi is all about tearing around a city picking up fairs and dropping them off against the clock to rack up cash and high-scores.The game was released for arcades in 1999 and made its way to Sega's Dreamcast a year later. This was followed by a PS2 and GameCube release in 2002 and a digital releases on PSN and XBLA in 2012.
http://www.computerandvideogames.com...os-this-month/
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October 9th, 2012, 14:23 Posted By: wraggster
Every month we invite a member of the industry to anonymously air their grievances about whatever winds them up. This month it is all about iPhone 5.
JUST DIFFERENT ENOUGH
So, I saw that Apple had launched a new iPhone. I call it a new iPhone but let’s be honest it’s more or less the same as the old iPhone.
They slightly upgraded the processor I heard, but that’s not the point of each new gadget they come out with any more. It’s always the same with Apple, the first generation is very bare bones, but they’ll purposely leave space for a camera or something, which leaves the media wetting its collective knickers about what features they think might be in the next generation.
Sure enough, the next generation creeps through the doors, only this time that camera shaped hole is filled with a camera. And I’m supposed to be impressed by this swindle?
This latest version (the long iPhone, as I like to call it) is nothing new. So they made the screen wider. So what? The biggest difference between this generation and the last is that there is sufficient difference between the two cases so that people can tell you have the latest model at a glance.
Because that’s all it is with most iPhones – take it out and wave it round. Make sure everyone else knows that you paid top dollar for the latest gizmo.
The next iPhone will have something else silly. I’d put good money on it. My forecast is that it’ll have some distinctive case design like indented corners or chrome edging or something that jumps out at first glance to identify itself as new, just so that some easily impressed people can find self worth.
The iPhone is nothing more than a vanity piece for shallow people. The fact that it’s done so well makes me weep for the future. Sent from my Galaxy S3.
http://www.pcr-online.biz/news/read/...-enough/029333
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October 9th, 2012, 14:29 Posted By: wraggster
Production of the iPhone 5 has been halted once again following fresh disruption at Chinese manufacturer Foxconn.
Reports from Asia suggest that up to 4,000 workers at the controversial factory have staged a walkout over a dispute about forced holiday work, stopping iPhone 5 production lines at “multiple” locations.
The dispute originated from Foxconn’s Zhengshou plant and subsequently spread to three other locations. What are described as “overly strict demands on product quality” reportedly led to fights between workers and inspectors.
In typical Foxconn style, the troubles were ended on Saturday night after all those involved were threatened with the sack.
Late last month riots led to another Foxconn closure, though it was unclear whether the previous disruption affected iPhone 5 production. A recent report highlighted the terrible working conditions suffered by Foxconn’s 1m+ workforce.
The iPhone 5 continues to be in short supply in the UK, with many customers still waiting for their launch day pre-orders.
http://www.mcvuk.com/news/read/fresh...uction/0104187
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October 9th, 2012, 23:23 Posted By: wraggster
So Apple has won a major round of its battle with Samsung, in the USA at least. The UK was slightly more level-headed about this particular spat, as were many of our EU partners, and the legal challenges are far from over around the rest of the world.
I’m not going to add my opinion about this fight, but I’m surprised that the press are treating this as though it is the first time that Apple has taken issue with the opposition, which those of us who have been Apple watchers for many years will certainly remember it isn’t.
For almost ten years from the mid-1980s, Apple had a very major partnership with Sony for many products. In 1992, every Mac model had a Sony floppy disc and CD drive installed; Apple’s professional monitors were all based on Sony’s Trinitron CRT technology; Apple’s professional scanners and its pioneering QuickTake digital camera range were all produced by Sony. More noteably, the very first true Apple portable – the PowerBook 100 – was the first complete Apple computer to be totally manufactured by a third- party company – yes, Sony again.
But in 1994, Apple and Sony fell out. Sony launched its first Vaio portable computers, and Apple claimed much of their design and operational functionality was based on Apple’s ideas. Sony also lauched its own brand of high-end professional computer monitors, and Apple claimed these copied many Apple features also. By 1996, Sony drives had disappeared from Apple computers to be replaced by Panasonic, Ricoh and Philips, and the Sony partnership was over.
However, this bust-up never went to court. Why? Because in 1994, Sony was simply too big for the then- struggling Apple to take on, and it had so much financial clout that Apple would have simply lost at the first hurdle. 1994 was also the year that Apple finally lost its high- profile battle with Microsoft over the similarities in their respective operating systems.
When Steve Jobs returned to Apple in 1995, he quickly went to great lengths to repair Apple’s relationship with both Microsoft and Sony, and put all the legal wrangles behind them, because he knew that competition was good for business. So you can’t help but wonder if this anti-Samsung movement would have gone ahead if Steve was still with us...
http://www.pcr-online.biz/news/read/...-around/029341
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October 9th, 2012, 23:48 Posted By: wraggster
The best thing is, you can’t bury digital games in the desert!
Chillingo and Universal have teamed up to bring the Strawdog Studios’ developed title ET: The Green Planet to iOS.
It’s available to download for free right now from the App Store.
The stumpy, stretchy-necked alien is no stranger to games, of course, though it’s safe to say that his most famous video game outing was less successful than his attempts to phone home.
ET the Extra-Terrestrial was released in 1982 on the Atari 2600 and has become notorious as being one of the worst video games ever made. Arguments over the game’s licence led to creator Howard Warshaw having only five weeks to program the title before release.
Atari’s hopes that the game would thrive regardless on the strength of the IP proved misplaced, and its colossal commercial failure is regarded as a significant contributing factor to the 1983 video games market crash.
It is believed by many that millions of unsold copies of the game were buried somewhere in New Mexico, although no concrete evidence of this has ever been found.
This new game is being released to coincide with the 30th anniversary of the film and is certainly a deviation from the 1982 outing. It takes place on ET’s homeworld and sees the plucky chap trying to save the indigenous gardens.
Players will also be able to visit their friend’s gardens.
“ET The Extra-Terrestrial is one of the greatest science-fiction films ever made and conjures up nostalgia for countless fans around the world,” Chillingo co-founder and co-GM Chris Byatte stated.
“We are excited to commemorate this global cultural phenomenon by publishing an amazing new game.”
http://www.mcvuk.com/news/read/et-ma...return/0104204
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October 10th, 2012, 00:22 Posted By: wraggster
We speak with iOS developers about Apple clamping down on third-party app promotion
[h=3]Apple[/h]Established in 1976, Apple is a multinational corporation (corporate headquarters based in California)...
apple.com
A little over a week ago, the folks at PocketGamer.bizdiscovered an interesting new clause in Apple's App Review Guidelines, which could indicate Apple's intent to restrict any app that promotes titles from a different developer. It's likely that Apple is simply targeting app promotion services, and not game developers themselves, but depending on if/how Apple enforces the new clause, some game makers could have a hard time getting the promotion they need in the App Store.
Interestingly, the developers GamesIndustry International chatted with were either not worried about it or were even in favor of Apple's continual management of the App Store.
"Apple has done business this way since the 1970s. Their business model is to lock people into tightly controlled, proprietary ecosystems. They use openness only to the point that it benefits them, then increasingly clamp down with further controls. We shouldn't be surprised by it. This frankly Draconian approach is also why they provide products and ecosystems that are generally superior to their competition. They take control; sometimes it is to our benefit and sometimes it isn't. This is just the latest example of shifting toward a greater degree of control now that their business model is established and predominant," explained Dirk Knemeyer, Founder & Chairman, Involution Studios.
"I don't think it's cause for great concern," added Ernest Woo, CEO, Woo Games. "We're still planning to ship ErnCon with Flurry, Tapjoy, and Chartboost integrated for cross-promotion opportunities. If Apple clamps down on use of such SDKs for cross-promotion then us app developers will just have to get creative!"
William Volk, CCO of PlayScreen, isn't worried about the app promotion services clamp down as much as the overhaul of the App Store itself. Similar to when Microsoft revamped the dashboard and it became harder to find indie games, the new App Store design doesn't play nice with giving categories prominence.
"The bigger issue is that categories are now buried in the new App Store, so that even if you did 'buy' placement into a sub category of games, it's not going to matter as much as it used to. It takes far more clicks to even get to a category -- and when you get there, you'll see ONE app instead of 25," Volk lamented. "Ad options are likely to be limited to more conventional advertising, such as iAds, interstitials and video."
"My opinion is that management of the app store is a good thing in the long run. This is the biggest reason why apps are so much more successful in the Apple App Store than on Android"
Dave Castelnuovo
The situation is perhaps best summed up by Dave Castelnuovo, co-founder of Bolt Creative. Castelnuovo understands the concerns from both Apple's perspective and from developers. Apple wants to be able to maintain the integrity of its App Store, but developers would like to have a chance at least of some promotion. In the end, Castelnuovo sees the App Store management as a positive that game makers should welcome.
Here's his full response:
"From reading the clause, it's clear to me, that Apple only has an issue with apps that look like an 'app store' - apps that have lists of other apps where their sole goal is to make money through the affiliate program or in promoting apps for money. It doesn't apply to a non-promotional app that is just promoting another app through their news feed. Otherwise they would have to ban all mobile advertising."
"This is a tough issue to comment on. Each side has a valid point and taken to extremes, both sides can be bad for the ecosystem."
"Apple is mainly concerned with the integrity of their app rankings. They want the top spots to go to the apps that are most deserving, the ones that users actually enjoy. If it looks like the rank lists are getting stagnant and it would be a better service to users to shake things up, they want the ability, through features and ranking algorithms, to make it so users find more value in the listings."
"App promotion services can interfere with these efforts. Not always, most of the time they make such a minimal impact that it really doesn't matter, but every now and then a service comes along that has the power to radically shape the rank lists outside of Apple's control. Tapjoy was the first example of this and I agree that services like Tapjoy, which allow developers to buy their way into the top of these lists, is a disservice to consumers. Nowadays, with the whole freemium promotion craziness, I think that these apps, as a whole, are starting to make an impact that Apple can't manage."
"On the other side, you have developers with legitimate concerns about discoverability and getting their app out to the masses. If you take away their ability to effectively market and promote themselves, then they are at the mercy of Apple. They can't get sales unless they appear on a rank list, and they can't appear on a rank list unless Apple features them."
"Despite these two extremes, I think there is middle ground between the two. If Apple completely shuts down all promotion, it's bad for the ecosystem. If App portals get so powerful that they sway the rankings in favor of the companies that pay the most, it's bad for the ecosystem. But somewhere in the middle there is the right balance, I think Apple knows this but they are trying to publish a clause that they can use against the outliers that overly game the system. If you are an app that just grabs data from the app store and repackages it in a slightly different format, then you are probably hosed. If you have a really powerful promotion app that people can use to buy their way to the top, then you are also probably hosed. However, if you are an app portal that has some kind of added value, that provides a service that the app store doesn't provide and in general enhances the ecosystem, it's probably going to be a rough couple months of uncertainty and maybe a couple rejections, but I'm sure the rule will eventually be clarified and there will be a way to keep publishing your app."
"And by the way, sometimes Apple posts these clauses as a warning to developers but doesn't enforce it unless it continues to get out of hand."
"At the end of the day, if you have a business strategy that revolves around creating a discoverability portal or promotion service, you have to know what you are getting yourself into. Apple has and will change the playing field whenever they feel it best serves their interests. Look at OpenFeint, Plus+, and Tapjoy. Make money while you can, but just know that Apple can (and should if it hurts consumers) shut down your business model at any moment."
"My opinion is that management of the app store is a good thing in the long run. This is the biggest reason why apps are so much more successful in the Apple App Store than on Android."
http://www.gamesindustry.biz/article...s-a-good-thing
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October 10th, 2012, 00:25 Posted By: wraggster
The iPhone 5 is less than a month old, but Apple is already gearing up for its next major product launch. According to the Wall Street Journal, Asian component suppliers have received orders for more than 10 million units of a scaled-down iPad, about twice the number of Kindle Fire tablets ordered for the same time period.
Dubbed the iPad Mini, the smaller tablet has been repeatedly rumored, but not actually revealed by Apple itself. The tablet will reportedly sport a 7.85-inch screen and a lower price point to stay competitive with newer tablets from Google and Amazon. Google's Nexus 7 tablet starts at $199, while Amazon's entry-level Kindle Fire retails for $159. Currently, the least expensive configuration of the iPad clocks in at $499. According to market research firm IHS iSuppli, Apple's market share of tablets was nearly 70 percent for the second quarter of the year, reclaiming ground it had lost since a wave of competitors found success early last year.
Apple is rumored to be revealing the iPad Mini later this month.
http://www.gamesindustry.biz/article...ion-ipad-minis
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October 10th, 2012, 00:27 Posted By: wraggster
 We've been seeing a mysterious Android 4.1.2 update mentioned in conjunction with a few unreleaseddevices in the past few hours, so it's only fitting that we're seeing the official release today. Google's Android Open Source Project lead Jean-Baptiste Queru has posted word that the 4.1.2 release should be available on Tuesday for at least those relying on pure AOSP builds of the mobile OS. While we haven't seen the update reach our own devices yet, some Nexus 7 owners already report getting 4.1.2 on their tablets with a pleasant surprise in store: in addition to the expected bug fixes and performance boosts, the software lets the home screen rotate to landscape mode on the smaller Jelly Bean slate. We're keeping an eye out for when other hardware gets the patch, although it's expected that the Galaxy Nexus, Nexus S and Xoom will follow quickly enough.
http://www.engadget.com/2012/10/09/a...e-home-screen/
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October 10th, 2012, 00:30 Posted By: wraggster
 If you've been waiting impatiently to get your hands on the latest cellular radio-less iOS device, we've got good news. The fifth gen iPod touch with its elongated screen and colorful backplate is available today in Apple stores across the country. And, if you preordered the slinky aluminum and glass media player, it should already be in the mail. The latest edition of the nano, which is becoming more and more like its larger sibling the touch every day, is also popping up on shelves. The seventh generation of the tiny player, complete with multi touch screen and 16GB of storage, is cropping in Apple stores for $149 starting today. Let us know in the comments if you decided to pick up either device.
http://www.engadget.com/2012/10/09/f...d-in-the-mail/
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October 10th, 2012, 00:51 Posted By: wraggster
Square Enix has become notorious for charging exceptionally high prices for its mobile games - just look at its Ł19.99 / $29 Final Fantasy Dimensions and Ł32 / $44 Demons' Score - but the publisher insists that its games offer high quality experiences worthy of their audacious prices.In a recent interview with Kotaku, Square Enix defended this practice stating, "Each game is priced individually and evaluated based on the type of game, depth and overall experience it provides for players. Some of our higher priced titles offer more than 60 plus hours of game time with rich storylines, high quality graphics and challenging, diverse combat." Why does this game cost so much?!
It also noted that these high prices are still cheaper than their original console versions. "We've reconfigured and optimised them for the mobile platform, releasing them at a lower price than their original console or handheld versions," said a Square spokesperson. "Square Enix does provide other casual titles in the lower price range, and as the market evolves, we'll take all different price points into consideration on a game-by-game basis."While these games may be cheaper than their source material, they're still much higher than what western gamers are used to paying for mobile games.Square admitted that this was the case and has tried to adapt its game design to better suite this model. Its Guardian Cross was a free-to-play title and the publisher's only game among the 200 top-grossing apps on the iTunes store."We are aware that the market in North America is accustomed to the lower priced or free to play games. Guardian Cross was our first significant title to utilize the free-to-play pricing model and we've been very happy with the community reaction to the title. The gameplay lent itself very well to the free-to-play pricing model""Moving forward, we're looking forward to the challenge of utilizing our strengths in creativity, world-building, and gameplay mechanics and matching those with a pricing model that are consistent with the market and provides players with a sense of overall value."
http://www.eurogamer.net/articles/20...s-mobile-games
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October 10th, 2012, 14:10 Posted By: wraggster
via http://www.summeli.fi/?p=3006
A while a go I made gpsp update for the Symbian Belle and Belle Refresh. I learned that for some reason Nokia has changed the memory management a bit, so the new Symbian version will fail when I’m creating my own heaps with RHeap API’s. It seems that the new Symbian is unable to increase the application heap size when creating new heaps. Luckily the fix is rather easy;
I just had to increase the initial amount of Heap reserved by the app startup by increasing the target.EPOCHEAPSIZE in the Qt’s .pro file. like this:
1
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//it was somethign small like: symbian:TARGET.EPOCHEAPSIZE = 0x200000 0x1000000
symbian:TARGET.EPOCHEAPSIZE = 0x800000 0x1400000
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Personally I have no idea why Nokia made any changes to the Symbian kernel at this point, when they have pretty much killed the whole platform. They are just getting broken apps for dying ecosystem. If I wouldn’t have had the Symbian SDK still installed, I wouldn’t have bothered to download the SDK again just to make even a minor update.
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October 10th, 2012, 14:59 Posted By: wraggster
via http://www.aep-emu.de/PNphpBB2-file-...c-t-19330.html
Published VGB-Android 3.6.2 this morning:
https://market.android.com/details?id=com.fms.vgb
The main changes are in the file selector, which has now got quick navigation and larger screenshots. The Freeze/Restore feature has also been improved, and I have added the "custom cheats" option to the Cheatopedia. Finally, the button labels now show with the video acceleration enabled and the custom button layout will not reset after every upgrade.
Quote:
FULL CHANGE LIST:
* Now showing button labels with OpenGLES acceleration enabled.
* Added fast navigation with sections to the file selector.
* Improved the file selector UI look and feel.
* Enlarged screenshots in the file selector and Freeze/Restore.
* Fixed duplicated images/labels in Freeze/Restore.
* Added "Custom Cheats" option to Cheatopedia.
* No longer deleting buttons layout on each upgrade.
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October 10th, 2012, 15:00 Posted By: wraggster
Marat Fayzullin has updated his (commercial) GameBoy Advance emulator VGBA for Android.
Quote:
What´s in this version:
* Missing joystick buttons problem FIXED.
* Fixed joystick labels to show up on accelerated video.
* Added fast navigation with sections to the file selector.
* Improved the file selector UI look and feel.
* Enlarged screenshots in file selector and Freeze/Restore.
* Added Kingdom Hearts: Chain of Memories to Cheatopedia.
* Added Lufia: The Ruins of Lore to Cheatopedia.
via http://www.aep-emu.de/PNphpBB2-file-...c-t-19331.html
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October 10th, 2012, 23:12 Posted By: wraggster
Four-inch version of world-beating smartphone will appeal to European consumers who feel the original is too big.
A four-inch version of the Galaxy S III will be released tomorrow in Germany.
Some consumers have expressed an interest in the GS3, but been put off by its size, however this attempt to lure them in may fall flat if the rumours about the smaller device's mid-range specs are accurate.
JK Shin, head of Samsung Mobile Communications, didn't reveal many details about the device, although he said its creation was led by increasing demand for 4-inch devices in Europe.
"We'll be launching a 4-inch Galaxy S III on the 11th in Germany," Shin said. "There's a lot of demand for a 4-inch screen device in Europe. Some call it an entry-level device, but we call it 'mini.'"
http://www.mobile-ent.biz/news/read/...omorrow/019581
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October 10th, 2012, 23:14 Posted By: wraggster
Toronto will host the competition, where entrants will aim to break the world record.
Finland has mobile phone throwing championships, so why not Canada?
Canadian network Mobilicity is taking the infamous 'sport' of mobile phone flinging to Toronto with the 1st Annual Canadian Mobile Phone Throwing Championship on Saturday, October 13th.
Inspired by the Finnish event, the Canadian contest will take place during half time of a football game between the Varsity Blues and the York Lions.
Entrants will attempt to break the 101.46-metre-world-record-throw and win $5,000 and a Samsung Galaxy S III smartphone with a year of Mobilicity’s unlimited data, talk and text service.
The second and third-place finalists each win a phone with Mobilicity’s unlimited service.
http://www.mobile-ent.biz/news/read/...-canada/019580
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October 10th, 2012, 23:15 Posted By: wraggster
UK CIOs have their say about how the business smartphone landscape will look in 2017.
In a survey conducted by Virgin Media Business, more than a third of CIOs in the UK believe that Apple will eventually gain the upper hand over Samsung in the battle over being the preferred business device.
The 37 per cent who backed Apple were closely followed by 30 per cent who think Samsung Galaxy phones will be the top dogs.
However, ten per cent think that RIM's fortunes will reverse and that the BlackBerry manufacturer will be the dominant player by 2017.
Even more surprising is the fact that two per cent of respondents think that the rumoured (and oft-denied) Facebook smartphone be running the show in five years.
In fact, the non-existent Facebook phone got more support than Sony, who just one per cent of people thought will be the main supplier of smartphones for business come 2017.
Tony Grace, chief operating officer of Virgin Media Business, said: “There’s a huge amount of choice out there for CIOs looking to purchase smartphones, even more so now the iPhone has launched. It can be difficult to work out which model works best with your workforce. What’s clear is that Apple and Samsung are way ahead of the others at the moment.
“Driving the popularity of these devices is superfast connectivity that’s allowing staff to realise the options available to them with these items of kit.
"Although our survey shows CIOs are firmly backing two manufacturers now, there’s no guarantee that’ll always be the case. A new model might come along and change everything."
http://www.mobile-ent.biz/news/read/...e-years/019575
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October 10th, 2012, 23:16 Posted By: wraggster
Six iOS developers claim they filed complaints and bug reports in advance of release.
The Apple Maps farrago took everyone by surprise. Everyone that is, except Apple, who knew about the problem before release.
At least, that's what a group of anonymous developers have claimed in an article on CNET.
The six iOS debs say they warned Apple of problems in iOS Maps when they released the first pre-release version in June, giving the company months to fix the issues before the app appeared in iOS 6.
The whistleblowers say they filed bug requests, sent emails to specific Apple staff and commented on message boards only Apple and other developers could see, but all to no avail.
All of the half dozen developers have applications that rely on Apple's maps technology requested that their details were not mentioned in the story because of ongoing relationships with Apple.
However, the developers feel that the app was so bad they had no choice but to break ranks. One said: "I posted at least one doomsayer rant after each (developer) beta, and I wasn't alone.
"The mood amongst the developers seemed to be that the maps were so shockingly bad that reporting individual problems was futile. What was needed wasn't so much an interface for reporting a single point as incorrect, but for selecting an entire region and saying 'all of this - it's wrong.'"
Another developer said he was able to contact an Apple employee, who said a particular issue was "well understood".
While Apple seems to be working on fixing the many issues that have been reported since launch, the question remains, if it knew about it, why wasn't it sorted beforehand?
Apple did not comment on these allegations.
http://www.mobile-ent.biz/news/read/...-launch/019574
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October 11th, 2012, 00:04 Posted By: wraggster
Apple's production of the brand-new iPhone 5 is being slowed down by quality-control procedures instituted at Foxconn Technology Group, according to a report byBloomberg. The initial line of iPhone 5's were dogged by complaints of nicks and scratches on the aluminum case. The aluminum Apple decided to use for the new smartphone is thinner and lighter, but also harder to handle in production.
"It's a trade-off because aluminum is strong and tougher to break, and it's light and more economical, yet it is also easier to scratch," Jacob Huang, a professor of materials engineering at National Sun Yat-Sen University in Kaohsiung, Taiwan told Bloomberg. "You could use magnesium, which is lighter, but even softer and easier to scratch, or glass which is heavier but harder yet more brittle."
RBC Capital Market analysts cut their Q4 iPhone 5 forecasts from 57 million to 49 million due to the lack of components.
"The iPhone 5 is not easy to put together because it's a minimalist design," Sterne, Agee & Leach Inc. analyst Shaw Wu told Bloomberg. "Apple has a very high standard, where it aims to produce each model to be an exact replica where variance is measured in microns."
"These stricter standards would lower the yield on good products being shipped out," added Fubon Financial Holding Co analyst Jeff Pu. "They'll handle it by increasing labor and machinery, and Apple may even use its cash to buy new equipment to assist Foxconn."
http://www.gamesindustry.biz/article...-supply-issues
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October 11th, 2012, 00:12 Posted By: wraggster
 Reports have been circulating that devices running Android 4.2, rumored to be code-named Key Lime Pie (though it's seeming more likely that it will retain the Jelly Bean moniker), have been popping up in server logs and benchmarks across the web. Well, after doing some digging through our own records, we're seeing quite a few instances of hardware running the unannounced Google platform visiting Engadget. Now, we do feel it necessary to add the caveat that there are some strange reports in our logs as well, coming from hardware allegedly running Android 5.0 and 6.0, but we're not convinced of their authenticity. We are, however, fairly certain that the numerous Galaxy Nexii hitting our site sporting Android 4.2, build JOO90B, are legit. We're also seeing a number of occams, potentially an obtuse reference to the RAZR (a Moto Nexus perhaps?) pinging our servers running the same build. Like others, we're seeing reports of the Arc S running 4.2 as well, but upon further investigation it seems more likely that this is a beta of Jelly Bean 4.1 currently being tested by Sony. Obviously, none of this is official, but it only makes the impending release of a new Nexus or Nexii seem all the more likely.
http://www.engadget.com/2012/10/10/a...shocks-no-one/
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October 11th, 2012, 00:22 Posted By: wraggster
 Motorola had said its dearest RAZR HD LTE would be coming "later this fall" as an exclusive to Rogers, and today's the day that relatively thin and powerful Android handset hits shelves across the border. Available now for $100 (with the obligatory three-year commitment, of course), the RAZR HD LTE will hand interested Canadians a taste of Ice Cream Sandwich (sorry, no Jelly Bean for now), a 4.7-inch Super AMOLED HD, 720p display and a 1.5GHz, dual-core S4 CPU -- not to mention the ability to surf on Rogers' LTE waves in areas where the network's live. Meanwhile, those who would like to go the "outright" way will have to spend a cool $600 on Moto's Kevlar-sporting slab, but, needless to say, that's the price folks have to pay for walking out the door with a bit of leeway. Usually we'd say you should check out Rogers' website to snag one for yourself, however the site appears to be experiencing some technical difficulties right now -- but, hey, there's always the good ol' brick-and-mortar store.
http://www.engadget.com/2012/10/10/r...now-available/
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October 11th, 2012, 17:13 Posted By: wraggster
In the recent months, news has been coming out about the US Government taking action against sites that host pirated Android applications - specifically “applications hosted without the author’s permission”.
While I’m not sure whether the recent crackdown was initiated by Google, I am happy to see it finally happen. Apple’s been very authoritative on their stance against piracy, and was always quick to act against it, while my impression has been that Google’s been turning a blind eye to the rampant piracy of Android apps – including some fairly brazen ones that ran on paid membership systems.
I don’t want to blame the app’s lackluster sales on piracy necessarily – software companies do this all the time and come up with some fairly ludicrous numbers. Still, given that the top Google search term for Spark 360 was ‘spark 360 apk’ for as long as I can remember, it would be naive to say that it didn’t have at least a moderate impact on the app’s sales.
For myself, I hesitate to put any sort of figure on the issue, since I know that some of those who pirated the app would probably not bother to actually pay for it, while others would simply just hoard it and not use it. Ultimately, what made Spark 360 unfeasible as a commercial app was Microsoft’s official Xbox Live app – it killed almost 90% of the daily sales (which had already plummeted in February – for reasons still unknown).
My experience with being a mobile developer has been an odd one – it’s exposed me to various less-than-savory “businesses” that routinely contact (read: spam) me with offers of mutual collaboration, free app hosting, paid app hosting, and even the odd “we have created an account for you and uploaded your app, here’s your password”. I still get emails and offers about OpenSpark – an application that hasn’t even worked for two years. Hard to imagine this experience being unique – I’m fairly certain that many others app authors get the same treatment. Android’s open nature has sadly attracted the unscrupulous masses eager to turn a quick buck – it’s a fact of life for those of us who prefer an open platform.
In any case, I’ve always enjoyed supporting open source software – the pros certainly outweigh any cons – and am happy to contribute once again.
via http://0xff.akop.org/2012/10/11/andr...acy-crackdown/
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October 11th, 2012, 23:46 Posted By: wraggster
Microsoft product manager Petr Bobek has said that the company is planning to release native iOS and Android versions of Office 2013 next year.
Speaking at a press event in the Czech Republic, Bobek told Czech site IHNED that native apps will be made available from March 2013.
A Microsoft press release said: "In addition to Windows, Office will be also available on other operating systems, Windows Phone, Windows RT, Mac OS, Android, iOS and Symbian."
Office for iPad has been a rumour that just hasn't gone away, and the idea of being able to use Word, Excel, PowerPoint etc from other handsets is very attractive.
The release also said that there will also be a new version of Office Web Apps too.
Microsoft later released the following statement: "The information shared by our Czech subsidiary is not accurate. We do not have anything further to share at this time."
Whatever, Microsoft. While some of the Office alternatives on mobile are perfectly acceptable, Mobile Office 2013 (or whatever it winds up being called) is going to be huge.
http://www.mobile-ent.biz/news/read/...android/019591
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October 11th, 2012, 23:52 Posted By: wraggster
In a recent interview, Eric Schmidt discussed Google’s relationship with Apple.
The Google chairman told tech blog AllThingsDigital that the clash between Apple’s iOS and Google’s Android would help shape the tech landscape of the future.
"The Android-Apple platform fight is the defining fight in the industry today,” said Schmidt. “The world has never seen a platform fight like the one now underway.”
“The sheer volume of mobile device sales dwarfed any platform battle that came before it in the technology industry, including Microsoft vs. Apple in the desktop computing market,” he added.
Schmidt revealed that he had seen surveys indicating that four Android devices sold for every one Apple device.
When probed about Apple ditching Google to create its own maps, he commented that: "Apple should have kept our maps, they're better maps."
He explained to AllThingsDigital that 'Apple has learned that maps are hard' and said that Google has spent over five years investing in its maps app, while Apple has been in ‘catch-up mode’.
"We invested hundreds of millions of dollars in satellite work, airplane work, drive-by work, and we think we have the best product in the industry," he said.
It is expected that Google will release an official Google Maps iPhone app by the end of the year, when asked about this, Schmidt said: “If we made one, they would have to approve it. They haven’t approved all of our apps in the past.”
When asked in the interview if he would rather be CEO of Apple, Amazon or Facebook, the Google chairman replied with: “Which one has the most cash?”
http://www.pcr-online.biz/news/read/...er-tech/029360
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October 12th, 2012, 00:24 Posted By: wraggster
Apple’s fight to get the iPhone 5 into customer’s hands is continuing to prove troublesome.
It has already had to deal with the iOS 6 Maps fiasco and potential issues with its camera, and now early claims of scratched casing are leading to production issues.
Bloomberg reports that senior Apple management has already chastised Foxconn executives for an unacceptably high number of units arriving with customers with scratches already found on the casing.
Apple has publicly insisted that all aluminium products are prone to scratching, though it seems the issue has caused anger behind the scenes.
As a result stricter benchmarks have been implemented, putting yet more strain on the already squeezes production schedules. It is speculated that this, and other supply issues, have cost upwards of $60bn since the iPhone 5 debuted last month.
It should be noted that iPhone 5 enjoyed record sales in its first week on the market, though that hasn’t stopped Apple’s once-impervious slipping almost nine per cent in the last month.
http://www.mcvuk.com/news/read/iphon...uction/0104347
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October 12th, 2012, 00:34 Posted By: wraggster
 Atari may be little more than a vestige of its former self, but that isn't stopping the publisher from crafting new versions of its classic games. "Super Bunny Breakout," for example, is a project created with Ville-crafter Zynga, and it's a new spin on Atari classic Breakout. Not to be outdone, Zynga's added its own Zynga-esque flavor to the game, which means ... in-app purchases. Yes indeed, rather than a regular ol' ball bouncing around a stage, Super Bunny Breakout has players bouncing "a daredevil rabbit with an appetite for revenge -- sadly, that rabbit (and his friends) have seasonal affective disorder (or something) and can't help but lose energy. How to replenish that energy? You'll "collect or purchase coins via in-app purchase," apparently. Despite the stink of in-game purchases, Super Bunny Breakoutcosts $0.99 and is currently available on iPhone, iPad, and iPod Touch through iTunes.
http://www.engadget.com/2012/10/11/a...unny-breakout/
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October 12th, 2012, 00:42 Posted By: wraggster
Sega announced on Monday that Crazy Taxi would hit Apple's iOS devices this month. Well, go nuts because it's out now.
It's a full port of the Dreamcast classic, with the main mode and 16 mini games and the music from Offspring and Bad Religion.As you'll see in the new trailer below, it's also got the classic voice over man who insists 'it's party time, let's have some fun', and Crazy Taxi's dodgy physics are as present and incorrect as ever. We wouldn't have it any other way.
There are optional tilt and touch controls, up-rezzed visuals thanks to the Retina displays, and is compatible with iPhone, iPod Touch and iPad (iOS version 4.3 or later).
Sega has also confirmed today that the game is headed to Android "soon", so people who love to hate Apple can play too.
Get the iOS version here.
http://www.computerandvideogames.com...r-iphone-ipad/
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October 12th, 2012, 18:56 Posted By: Shrygue
via MCV
Outspoken tech exec and Apple co-founder Steve Wozniak has labelled his former employer as “arrogant” regarding its refusal to make the iPhone 5 larger.
Though the design and construction of Apple’s latest handset is undoubtedly amongst the very best on the market, the handset is certainly undersized compared to its strongest competitors such as Samsung’s Galaxy S III.
And Wozniak clearly thinks this is a serious mistake.
"Part of me wishes that Apple had not been so kind of arrogant and feeling we’re the only one with the right clue,” he told South African site TechCentral, as transcribed by MCV’s sister site ME.
“I wish they had made a small and a large version of the iPhone; that would have been great for me. Keep the aspect ratio the same, horizontal and vertical the same, but just grow it in the other way.
“I think Apple tricked itself and said ‘oh you could reach everything with one thumb’ and I don’t see anybody having any trouble using the larger screens.
"Apple said that as a defensive move because when the other phones came out they all had larger screens. Apple is now trying to run with that defence, saying ‘we are right’ and really there’s a mix of people. Not all people want the same thing and a lot of people really like the big screens.”
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October 12th, 2012, 22:33 Posted By: wraggster
A US appeals court has overturned an injunction on the sale ofSamsung's Galaxy Nexus smartphone.
In making the ruling, the Appeals Court said that Judge Koh had abused her discretion in ordering the injunction on the device.
The move is a blow to Apple in its battle against Android.
The Samsung Galaxy Nexus wasn't part of the trial that ended with a $1.05 billion verdict in favour of Apple - Koh issued the injunction against the Galaxy Nexus prior to the trial.
Koh agreed with Apple that the phone infringed on Apple's patent for a function that searches the net and a device's internal memory at the same time. However the Appeals Court said it reversed the decision because Koh had abused her discretion and because Apple could not prove that consumers were buying the Nexus because of the infringing technology.
http://www.mobile-ent.biz/news/read/...s-court/019598
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October 12th, 2012, 22:35 Posted By: wraggster
That's enough for roughly 86 per cent of the planet's population.
The International Telecommunications Union (ITU), an agency within the United Nations, has reported that there are around six billion mobile phone subscriptions in the world.
According to the ITU, China alone accounts for one billion subscriptions, with India expected to hit the one billion mark by the end of this year.
The planet's population is estimated at seven billion.
The agency also says 2.3 billion people were internet users by the end of 2011, with 70 per cent of users living in wealthier, industrialised countries.
http://www.mobile-ent.biz/news/read/...cribers/019597
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October 12th, 2012, 22:45 Posted By: wraggster
Samsung has unveiled it's four-inch little brother to the popular Galaxy S III smartphone.
But with specs described by many as 'mediocre' the mobile world has been left underwhelmed.
Slightly thicker than the original, highlights include:
- 4.0-inch Super AMOLED WVGA (480 x 800-pixel) screen
- 1GHz dual-core processor
- 1GB of RAM
- 5-megapixel rear camera, VGA on the front
- 1,500mAh battery
- HSPA 900/1900/2100 (no LTE)
- 8/16GB of internal storage
- microSD card slot
- NFC
The GS3 Mini will be available in Europe in November, with no word yet on availability in the rest of the world.
http://www.mobile-ent.biz/news/read/...fficial/019596
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October 12th, 2012, 23:10 Posted By: wraggster
AllThingsD has reported that Apple will hold a special media event on Tuesday, October 23rd to unveil the iPad Mini.
“People familiar with Apple’s plans tell us that the company will unveil the so-called “iPad mini” on Oct. 23 at an invitation-only event,” reads the site.
Although there has been no official confirmation on the event or its location, rumours suggest that it is to take place at Apple’s Town Hall Auditorium.
The event (if it happens) will be just three days before Microsoft’s new Surface tablet it officially released.
Apple’s smaller iPad is expected to have a 7.85-inch screen, retina display, be 7.2mm thick, have 8GB of internal storage, and a lightning connector. It is also rumoured that the device will have Wi-Fi but no 3G.
http://www.pcr-online.biz/news/read/...er-23rd/029374
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October 12th, 2012, 23:24 Posted By: wraggster

This super quick hack will be fun to do with the kids. Remember the days of View-Masters? You’d put a disk of small slides into a little plastic viewer and a stereoscopic image would jump out at you in 3D! Now you can not only view stereoscopic images on your smartphone, but make your own too!
To shoot the images just hold your phone in portrait orientation and take a snapshot of your subject, then move the camera six inches to the right and take a second image. The two pics need to be displayed on the screen at the same time and for this [Plarky] uses a free iPhone app called Pic Stitch. We’re sure you can find an Android equivalent in no time if you do a bit of searching.
To view the stereoscope it helps to make a divider out of cardboard like the one seen above. You’ll need to cross your eyes and focus on a point to bring the two images together. We don’t remember having to do this with the View-Master so we’re hoping someone will take the idea and improve upon it. We’ve already seen a digital View-Master. Now we want to see those dual screens replaced with an iPhone cradle.
http://hackaday.com/2012/10/12/turn-...a-view-master/
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October 13th, 2012, 21:30 Posted By: wraggster

Put that old Android phone to good use by mounting it on the wall as a smart thermostat. This open source hardware and software project lets you replace your home’s thermostat with an Android device which adds Internet connectivity and all that comes with the increase in computing power.
The brunt of the hardware work is taken care of by using an IOIO board which makes it easy to interface any Android device with the simple hardware which switches your HVAC equipment. We’ve been waiting for the launch of the new IOIO design and if it comes in at a lower price as has been rumored that makes this project in the price range of the least expensive of programmable thermostats (assuming you already have an Android device to devote to it). Simply etch your own board to host the relays and voltage rectifier and you’re in business.
There is a client and server app, both free in the Play Store. The server runs on the wall-mounted device with the client offering control via a network connection. The features of the system are shown off quite well in the video after the break.
This sounds like a perfect use for that phone you ripped out of the pages of a magazine.
http://hackaday.com/2012/10/13/open-...id-thermostat/
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October 13th, 2012, 21:35 Posted By: wraggster
Apple is planning to shift production of its ARM-based microprocessors from Samsung to the Taiwanese chip-baking giant TSMC as early as next year, according to a report by the China Economic News Service(CENS). The report cites CitiGroup Global Markets analyst J.T. Hsu as saying that TSMC will be Apple's sole supplier of 20nm quad-core processors, with volume production to begin in the fourth quarter of 2013. He also noted that Apple began its 20nm chip-verfication process at TSMC in August of this year. Hsu told CENS that the future quad-core chips were intended for Apple's 'iPad, iTV and even Macbook,' turning up the heat on two rumors that have been simmering for months: that Apple is planning a move into the television market, and that an ARM-based MacBook is in the works.
http://hardware.slashdot.org/story/1...cpu-production
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October 14th, 2012, 21:21 Posted By: wraggster
Is Google planning on integrating an antivirus scanner into Android? A just-released Google Play store app update, as well as the company's recent acquisition of VirusTotal seem to hint that yes, Google is looking into it. 'Google yesterday started rolling out an update to its Google Play Store app: version 3.8.17 from August was bumped to version 3.9.16 in October. Android Police got its hands on the APK and posted an extensive tear down. The first change noted was the addition of new security-related artwork (exclamation icons and security shields) as well as the following strings: App Check 'Allow Google to check all apps installed to this device for harmful behavior? To learn more, go to Settings > Security.''"
http://tech.slashdot.org/story/12/10...ps-for-malware
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October 14th, 2012, 21:23 Posted By: wraggster
When all 3 legs of your 3-legged strategy fail, what do you do? You rush — run run run — to change your total strategy. But what would a madman do?' Ex-Nokia exec Tommi Ahonen's new article has a few suggestions. Is the Nokia board either asleep at the wheel, or incompetent, or in collusion with the incompetent CEO? Ahonen provides an insider's view not just of how Nokia's Windows phone strategy has failed, but how this has spread to other parts of the company's technology. He says the 'Elop Effect' has 'single-handedly destroyed [...] Europe's biggest tech giant.' He raises the question: Why is Nokia's board failing to act? We've discussed Tommi's articles before, where he was correctly predicting Windows Phone's market failure at a point where others were claiming that 'the Lumia line is, in fact, selling quite nicely.'"
http://mobile.slashdot.org/story/12/...ave-all-failed
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October 15th, 2012, 19:22 Posted By: wraggster
EA founder says console market will become 'more like a hobby market' due to smartphone and tablet gaming.
Trip Hawkins founded Electronic Arts (EA) back in 1982, worked closely with Steve Jobs in the early days of Apple and founded Digital Chocolate, and although he doesn't have the same power today as he once did, his words still carry a lot of weight.
In an interview with IGN, he said that he sees console gaming becoming a hobby:
"The console market is always going to be with us, because there’s always going to be a hardcore segment, a segment that likes innovation. But it’s going to become a smaller market, and it’s going to be more like a hobby market. You look at airplanes. Most of us just want to be a passenger, but there’s a hobby market for people who are really into aviation and want to take flying lessons and maybe someday have their own airplane. I think that’s what’s happening to the console market.
"But there are billions of people now playing games. The gaming industry is finally becoming mass-market. It’s across two billion PCs and four billion mobile phones, and within a few years a billion tablets."
Hawkins continued: "Games are going everywhere. Plenty of people are playing for social reasons and playing when it’s convenient. It’s a trend towards mobile- and browser- and cloud-based games. You contrast that with what happens when you have to either purchase or download a specific app that runs native on a specific device and you only ever play it when you have that platform in front of you.
"In the old days I’d go down to the basement to play Grand Theft Auto. But the Facebook gamer is able to play at work, at home, in a hotel on a PC. They can get access to a browser just about anywhere. People are thinking about convenience first."
What do you think? Is mobile gaming going to push the console market back underground?
http://www.mobile-ent.biz/news/read/...a-niche/019611
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October 15th, 2012, 19:23 Posted By: wraggster
The Samsung Galaxy S III is regarded by many to be the best phone on the market today, but it's already being trumped by the iPhone 5.
Mobile advertising network Chitika has said that the iPhone 5 is generating more traffic across its network than the GS3.
It has been less than a month since the release of the latest Apple handset, while Samsung's flagship device has been available for months, but the new iPhone has a 56 per cent share of all traffic produced by the two devices.
Chitika said: "Record-breaking sales numbers, along with new 4G browsing speeds which encourage data usage, are the most likely explanation for this tremendous growth."
http://www.mobile-ent.biz/news/read/...y-s-iii/019610
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October 15th, 2012, 19:25 Posted By: wraggster
According to NPD's latest mobile gaming report, 23 per cent of "app gamers" say they play games exclusively on mobile devices, with almost 50 per cent saying they play more games now than in 2011.
An app gamer is defined as a mobile gamer who plays most often on a smartphone or tablet.
The reason behind this increase is down to two factors: convenience and free games.
However, although a large percentage of games start off being free, 30 per cent of those surveyed said they have upgraded to the premium product or made in-app purchases.
Tablet gamers are more likely to upgrade and and make in-app purchases than those using smartphones.
Liam Callahan, analyst, NPD Group, said: “Many mobile gaming consumers have grown accustomed to gaming for free, making it essential to find the sweet spot for pricing that encourages purchasing by as many consumers as possible.”
"Another opportunity for the industry as a whole is to convert mobile-only gamers to engage in other gaming activities across portables, consoles and PC’s where we see more money being spent per user.”
http://www.mobile-ent.biz/news/read/...tablets/019608
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October 15th, 2012, 19:27 Posted By: wraggster
Rumours indicate that Apple is planning on releasing an iMac with a radically new case design.
Photos found in a thread on the forum of Chinese siteWeiPhone.com allegedly show the new ‘redesigned’ model of Apple’s iMac line.
The post implies that the new iMac will have a thinner profile with a new shell design that’s curved like a water droplet rather than squared off.
The poster says that the iMac will be announced in the next month, likely on Oct 23rd – when Apple is expected to announce the iPad Mini.
Wi-Fi and Bluetooth antennas, fans, and a hard drive can all be seen in the leaked photos. The poster also reaffirmed an earlier claim that the new iMac display would be attacked to the protective cover glass rather than a separate display assembly.
http://www.pcr-online.biz/news/read/...le-imac/029385
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October 15th, 2012, 19:29 Posted By: wraggster
Although there is no official word from Samsung, Phones4U has revealed that it will be shipping the Galaxy S3 Mini from November 2nd.
Announced last week, a number of mobile phone retailers have started listing the S3 Mini on their sites.
Clover and Unlocked Mobiles are both offering the phone for just under Ł300 and Phones4U has said that contracts will start at Ł25 per month on two year deals.
Carphone Warehouse has also announced that the phone will be available for pre order but has not yet released a price.
The Samsung Galaxy S3 Mini will have a dual-core system-on-chip, 1GB of RAM, 8GB onboard storage, a 4-inch 800 x 480 AMOLED display, 5MP rear camera, Android 4.1 Jelly Bean, and NFC capabilities.
“The award winning Galaxy S3 has been extremely well received globally since it launched earlier this year so we are thrilled to be able to offer our customers the same revolutionary design, intuitive usability and intelligence in a mini version.” Said Simon Stanford, vice president, telecommunications and networks division, Samsung UK and Ireland.
The size may be mini, but with the full Samsung Galaxy S3 going for around Ł370, the price still seems quite high.
Vodafone, Orange and O2 have all announced that they will sell Samsung’s latest handset.
http://www.pcr-online.biz/news/read/...nov-2nd/029381
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October 15th, 2012, 19:29 Posted By: wraggster
Pricing for Apple’s forthcoming iPad Mini has apparently been leaked, showing prices ranging from just under Ł250 to Ł600.
The images, which were posted to MobileGeeks, show costs for a range of four different models with each type coming with a choice of wi-fi plus 3G or wi-fi only.
The basic 8GB wireless-only model is shown to be priced at €249, while the addition of 3G will bump the price up to €349.
The 16GB versions are priced at €349 and €449 for the wi-fi-only and 3G models, and the pattern holds the same for the 32GB devices, which are priced at €449 and €549.
The higher end 64GB devices are priced at a hefty €549 and €649 – a high price for a device with a 7.85-inch display.
The iPad Mini is expected to be announced on October 23rd with sales expected to start in early November.
http://www.pcr-online.biz/news/read/...-leaked/029380
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October 15th, 2012, 23:24 Posted By: wraggster
 While Apple's supposed October 23rd event still exists only in the land of leaks and rumors for now, there's mounting suspicions that it won't just be a one-trick pony if it becomes real. Both AllThingsD and9to5Mac claim to know that a 13-inch MacBook Pro with a Retina display is also on the cards for the presentation and would be just what you'd expect: a smaller version of the 15-inch model with four times the screen resolution of its conventional equivalent (2,560 x 1,600 here), all-flash storage and a price premium. There's not much more to go on beyond talk of a D1 codename versus the 15-inch D2, although we won't have long to find out if the rumor represents more than just wishful thinking. You might want to hold out on buying that MacBook Air for a week as a precaution.
http://www.engadget.com/2012/10/15/t...on-october-23/
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October 15th, 2012, 23:26 Posted By: wraggster
 The iPhone Dev-Team has just outed a new version of Redsnow that opens up iOS 6 to an official version of the sinful, definitely-not-Apple Cydia store, but you'll still have to be tethered to use it. The process is now simpler, as the latest version recognizes your already-installed iOS 6 OS and installs only the necessary jailbreak files, and Cydia is now installed automatically as well -- rather than needing a complex workaround like the last version. If you're willing to put up with the tethering and have an A4-powered iPhone 4, 3GS or gen-4 iPod touch device, the laundry list of how to do it is at the source below -- but there's always the risk of bricking, so caveat emptor, of course.
http://www.engadget.com/2012/10/15/i...ow-with-cydia/
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October 16th, 2012, 00:05 Posted By: wraggster

This Android device can recognize faces and move to keep them in frame. It’s a proof of concept that uses commonly available parts and software packages.
The original motivation for the project was [Dan O's] inclination to give the OpenCV software a try. OpenCV is an Open Source Computer Vision package that takes on the brunt of the job when it comes to discerning meaning from images. To give the phone the power to move he designed and printed his own mounting brackets for the phone and a couple of hobby servos. An IOIO board connects to the Android device in order to control the motors. On the software side all [Dan] needed to do was write some code to interface the output of the OpenCV face tracking modules with the input of the IOIO. See the finished project demonstration after the jump.
This system can easily be implemented with other hardware, like this Arduino-based version we looked at earlier in the year.
http://hackaday.com/2012/10/15/face-...ndroid-device/
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October 16th, 2012, 13:36 Posted By: wraggster
fMSX v3.6.2 for Android is released. fMSX is a program that emulates MSX, MSX2, and MSX2+ 8bit home computers. It runs MSX/MSX2/MSX2+ software on many different platforms including Windows, Symbian, MacOS, Unix, MSDOS, AmigaOS, etc.
fMSX v3.6.2 for Android Changelog:
* Switched to using video acceleration by default.
* Increased the number of frames drawn by default.
* Now showing button labels and keyboard with video acceleration enabled.
* No longer deleting buttons layout on each upgrade.
* Added fast navigation with sections to the file selector.
* Improved the file selector UI look and feel.
* Enlarged screenshots in the file selector and Freeze/Restore.
https://market.android.com/details?id=com.fms.fmsx
via https://market.android.com/details?id=com.fms.fmsx
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October 17th, 2012, 02:01 Posted By: wraggster
Social funding site Kickstarter has got a lot of shit on it. I mean, a huge amount. Want to back a pop-up book about vampire sex? Great, $100 please.
How about a special sticker that will turn your iPhone 3D? All the project needs is $15,000.
But then there are the genuinely cool projects; like the Pebble watch, and the Ouya console, and now the iMpulse game controller.
An increasing number of people think the future of gaming lies with tablets and mobiles, and the creators of iMpulse are no different, but they do have a problem.
The creators said: "Physical controllers give us a level of tactile response and immersive experience that is completely lost on touchscreen… your fingers are just in the way and if they're not sliding off the control surfaces they're getting in the way of the action."
So, they decided to create the world's smallest, wireless Bluetooth controller for smartphones and tablets.
As well as working with the vast majority of titles right out of the box, the iMpulse supports emulators too, which is a nice touch.
The controller has backlit buttons, connects to a key chain (the device is also a key finder) and has a camera remote too.
The iMpulse has already reached its target of $49,999 and at time of writing sits at $77,111, but if you want to get onboard, there's still another 18 days to go.
This is a great idea. A lot of potential mobile gamers are put off by the inadequacies of touchscreen devices, so this could bring a lot more people out from the cold. It's simple. practical and at $30 not outrageously expensive. If another $30 means you'll spend more time playing games on your $500 device, then it's got to be worth it.
Find out more at the iMpulse Kickstarter page or watch the video below.
http://www.mobile-ent.biz/news/read/...android/019616
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October 17th, 2012, 02:03 Posted By: wraggster
The FBI’s Crime Complaint Center (IC3) is warning Android phone users of malware that targets Google’s mobile operating system.
The IC3 said that the latest versions of the malware are ‘Loozfon’ and ‘FinFisher’.
Different variants of Loozfon are used by criminals to steal information.
“One version is a work-at-home opportunity that promises a profitable payday just for sending out email,” explains IC3. “A link within these advertisements leads to a website that is designed to push Loozfon on the user's device. The malicious application steals contact details from the user’s address book and the infected device's phone number.”
FinFisher is a type of spyware which is capable of taking over components of a mobile device.
“When installed the mobile device can be remotely controlled and monitored no matter where the target is located. FinFisher can be easily transmitted to a Smartphone when the user visits a specific web link or opens a text message masquerading as a system update,” said IC3.
IC3 has provided a list of safety tips to help protect your smartphone. These include using encryption, looking at reviews of developers before downloading their apps, and making sure you do not connect your device to unknown wireless networks.
http://www.pcr-online.biz/news/read/...d-users/029393
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October 17th, 2012, 02:30 Posted By: wraggster
 We already know what some of you are thinking, but that doesn't change the reality on the ground: Apple has been granted a design claim patent for a "portable display device" that looks a whole lot like theoriginal iPad. Filed just a day before the big reveal in 2010, it's both specific to the tablet and cites additional references dating as far back as the early 1990s. The claim likewise includes elements that transpired between the filing and the granted date, such as a certain legal squabble that carries on to this day. While we can't say we're enthusiastic for what might follow from the patent becoming official -- we know Samsung isn't, despite victories in the tablet space -- it does give Apple one more tool for arguing that its total iPad design is unique, not just the individual components.
http://www.engadget.com/2012/10/16/a...l-ipad-design/
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October 17th, 2012, 02:33 Posted By: wraggster
 Tearing down a device the size of an iPod nano is definitely not for the faint of heart (or shaky of hand), but none of that deters iFixit, who just tackled Apple's latest pint-sized player. We called it the best nanoso far, but if the tiny iPod with newfound Nike+ functionality calls it quits, can you do something about it yourself, or will it need to be binned or go back to the repair depot? iFixit is torn on the device, saying that it's easy to take apart and replace the LCD or digitizer glass, but that the battery is glued solidly to the chassis, and other important parts like the Lightning connector are soldered together. That makes the replacement of those components nigh-on impossible, resulting in a repairability score of 5/10 for the device -- not that we'd be brave enough to crack it open ourselves.
http://www.engadget.com/2012/10/16/i...b-rated-so-so/
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October 17th, 2012, 14:43 Posted By: wraggster
via www.emucr.com
MasterGear v2.7.3 for Android is released. MasterGear is a program that emulates 8bit SEGA videogames on your computer. It runs games made for SEGA MasterSystem (Mark3 in Japan) and GameGear, as well as their predecessors: SG1000, SC3000, SF7000, and Mark2. MasterGear will also help hobbyists who still write software for these systems to debug their works without using rare and costly development hardware.
MasterGear v2.7.3 for Android Changelog:
* Improved non-accelerated video, making it faster and smoother.
* Added .IPS patch support. For "mygame.sms", name your patch file "mygame.ips".
* Added labels for CHT/SAV/IPS files to the file selector.
* Now showing button labels with OpenGLES acceleration enabled.
* No longer deleting buttons layout on each upgrade.
* Added fast navigation with sections to the file selector.
* Improved the file selector UI look and feel.
* Enlarged screenshots in the file selector and Freeze/Restore.
https://market.android.com/details?id=com.fms.mg
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October 17th, 2012, 14:51 Posted By: wraggster
via www.emucr.com
DosBox Turbo v1.5.0 for Android is released. DosBox Turbo is a commercial DosBox port to Android. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems.
DosBox Turbo FEATURES:
★ NEW! Absolute Finger & Pointer tracking, use DOS applications intuitively on a touch screen! (experimental)
★ Gestures Support (Swipe Up/Down, double tap, Long Press)
★ Button Mapping Support
* NEW! DPad Mapping Support
★ NEW! Support for Sony Xperia Play buttons & remapping.
★ ARMv7 processor optimization for enhanced speed
★ Support for Phones & Tablets
★ Use DPAD and Optical Trackpad as mouse/joystick.
★ Honeycomb and ICS Support (Android 3.2 and 4.0)
★ Highly optimized port of the lastest DosBox version. Additional enhancements for modern ARMv7 phones.
★ Virtual Mouse emulation mode, with left & right click!
★ Can remap volume keys to mouse or joystick buttons.
★ Virtual Multi-Touch *Analog* Joystick emulation!
★ Full Sound Support!
★ Full Android Input Method support (use any keyboard from the market - HackersKeyboard recommended!)
★ FAST!! ( http://goo.gl/Tt7X5 )
★ Special Key Combination emulation.
★ Switch to portrait or landscape mode without restart!
★ Stretch scaling to full landscape.
★ Default Fast & HQ Scaling modes.
★ Supports external USB/Bluetooth mice & joysticks [Android 3.1+]
★ Supports Right Click on Trackpads & mice. [Android 4.0+]
★ Full ASUS Transformer keyboard & trackpad support.
★ Can be used with any 3rd Party Keyboard replacement to emulate DPAD or Cursor Keys (try Full Keyboard, Hackers Keyboard, GamePad etc).
DosBox Turbo v1.5.0 for Android Changelog:
* Universal Button/Controller Mapper (supports Wii, PS3, Xbox360, USB controllers and more).
* Cleaned up preferences, moved duplicate options to universal button mapper.
* ASUS Transformer cache coherency firmware bug fix (see 'disable optimizations' in Settings)
* Additional dosbox.conf options.
* auto-detect external sd mount location.
* Keyboard language layout support
* Fix Joystick interfering with some games when using Mouse input (ie. Prince of Persia).
* more speed optimizations.
https://play.google.com/store/apps/d...ishstix.dosbox
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October 17th, 2012, 22:32 Posted By: wraggster
Google's seven-inch slate obliterates the competition. Except for iPad, obviously.
It's only been on sale for three months, but Google's Nexus 7 is already the all-time best-selling Android tablet in the UK.
The data comes from Carphone Warehouse, who says that while the tablet falls some way behind Apple's iPad, no other Android slate comes close.
Talking to The Telegraph, Carphone Warehouse's Graham Stapleton said: "It’s impressive that this product is our biggest selling Android tablet, and it will be really interesting to see if other manufacturers will follow suit with smaller tablets over the coming months to spice up the Christmas period.”
It will be interesting, especially with the new Amazon Kindle Fire and Fire HD about to hit the UK.
Google originally said it hoped to sell three million Nexus tablets by the end of 2012. At the moment, estimates are closer to eight million.
Stapleton continued: “Looking at the sales of the Google Nexus tablet, it’s clear that there is a massive demand amongst our customer base for smaller tablets.
“We’re seeing a real shift in what customers are using their tablets for, with more and more watching content on the go. It’s now common to see people using their tablets during the morning commute or catching up on the day’s news in a local coffee shop, and smaller devices make it easier to handle.”
http://www.mobile-ent.biz/news/read/...et-ever/019631
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October 17th, 2012, 23:22 Posted By: wraggster
If the iPhone 5 is proving tough to find, that's likely because it's proven tough to make, as well. A Foxconn executive told the Wall Street Journal that Apple's latest smartphone has been difficult for the manufacturing company to produce
"The iPhone 5 is the most difficult device that Foxconn has ever assembled," the executive said. "To make it light and thin, the design is very complicated. It takes time to learn how to make this new device. Practice makes perfect. Our productivity has been improving day by day."
This is not the first time iPhone 5 manufacturing difficulties have come up. The phone's aluminum casing has proven susceptible to scratches, and tightened manufacturing standards sparked fights between factory workers and quality control inspectors. Those skirmishes were followed by a strike that briefly brought production to a halt earlier this month.
http://www.gamesindustry.biz/article...device-to-make
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October 17th, 2012, 23:29 Posted By: wraggster
 When we first laid eyes on the MG, it was an ambitious effort that hoped to bring Android 4.0-powered gaming to the casual masses through the hit-and-miss world of crowd funding. Though its Kickstarter efforts were a bust, its creators have managed to get this project off of the ground and are now accepting discounted pre-orders at $150 until November 4th -- after that, the price will climb to a full $170. All pre-orders are expected to ship during the second week of November. As a refresher, the MG features a 4-inch WVGA display, a 1GHz Cortex A5 processor, a 1.3-megapixel front-facing camera, 1GB of RAM, 4GB of internal storage and an 8GB microSD card. It'll also accommodate up to 64GB cards, should you ever hit a wall. Sporting a design that's reminiscent of the Tapwave Zodiac, the MG will ship pre-loaded with several "freemium" titles and will have access to Google Play's massive library of games. So, if you're looking to wean your younger sibling off of your high-end smartphone, the MG could be the stocking stuffer that gets the job done this holiday season.
http://www.playmg.com/buy-now
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October 17th, 2012, 23:34 Posted By: wraggster
 What appears to be a 32GB Nexus 7 has already been spotted in Japan, and now a screenshot reveals that the slate has been listed on Staples' business-centric storefront. Staples Advantage pegs the tablet at $248.37, placing it on par with the current 16GB model. If a Nexus 7 with beefed-up storage and a price tag similar to the one above does materialize, Google could put one of the current models on the chopping block to maintain its two SKU offering. The retailer also lists an October 18th availability date, but we're not holding our breath for such a quick reveal.
http://www.engadget.com/2012/10/16/3...les-advantage/
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October 18th, 2012, 00:03 Posted By: wraggster
Grab yourself some good old gory vehicular combat today on iOS - Carmageddon is out for Apple devices and it's free - for now.
Developer Stainless Games is offering the 1997 PC classic at no cost for its launch day only (just a few hours left, so don't hang about), after which it'll cost $1.99.Carmageddon, for those who don't remember it, earned itself a reputation for being one of the most graphically violent and gory games of its time (pedestrian liquidation, anyone?) - and was censored in numerous countries including, temporarily at least - the UK.
The iOS version has the obvious control adjustments to work on a touch screen device, iCloud support, YouTube video uploads, Game Center and is already optimised for the iPhone 5's 4-inch Retina screen.
Later ports to PlayStation, N64 and other formats were poorly received. But hey, it's on your phone and it's free-ninety-nine. Can't complain.
http://www.computerandvideogames.com...f-youre-quick/
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October 18th, 2012, 14:20 Posted By: wraggster
via http://www.aep-emu.de/
Marat Fayzullin has updated his (commercial) GameBoy Advance emulator VGBA for Android.
Quote:
What´s in this version:
* Switched to surfaces for faster non-accelerated video.
* Further optimized synchronization between Java and native code for smoother video updates.
* Made file selector load directory listings faster.
* Fixed handling of the FILL patch chunks inside .IPS files.
* Added Mother 3 to the Cheatopedia.
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October 18th, 2012, 14:21 Posted By: wraggster
via http://www.aep-emu.de/
Today, I have updated the Android version of MasterGear. The new MasterGear-Android 2.7.3 is available here:
https://market.android.com/details?id=com.fms.mg
Quote:
The main changes are support for .IPS patch files (yes, translations), faster and smoother non-accelerated video, and improved file selector. Full list of changes follows:
* Improved non-accelerated video, making it faster and smoother.
* Added .IPS patch support. For "mygame.sms", name your patch file "mygame.ips".
* Added labels for CHT/SAV/IPS files to the file selector.
* Now showing button labels with OpenGLES acceleration enabled.
* No longer deleting buttons layout on each upgrade.
* Added fast navigation with sections to the file selector.
* Improved the file selector UI look and feel.
* Enlarged screenshots in the file selector and Freeze/Restore.
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October 18th, 2012, 14:21 Posted By: wraggster
via http://www.aep-emu.de/
Starting with fMSX-Android 3.6.2, I have fixed the virtual keyboard display in the accelerated mode and enabled video acceleration by default. As it takes less time to update the screen, the number of drawn frames has been increased to 65%, so the emulation should feel much smoother now. You can get the latest fMSX-Android here:
Free version:
https://play.google.com/store/apps/d...d=com.fms.fmsx
Ad-free version:
https://play.google.com/store/apps/d...ms.fmsx.deluxe
If you are an existing fMSX-Android user, you will have to uninstall and then reinstall fMSX in order for the new default settings to take effect. Or you can set them manually in Settings. If you are having any performance problems with the new fMSX, please do not hesitate reporting them to me. Always mention what hardware you are running fMSX on.
Quote:
ALL CHANGES:
* Switched to using video acceleration by default.
* Increased the number of frames drawn by default.
* Now showing button labels and keyboard with video acceleration enabled.
* No longer deleting buttons layout on each upgrade.
* Added fast navigation with sections to the file selector.
* Improved the file selector UI look and feel.
* Enlarged screenshots in the file selector and Freeze/Restore.
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October 19th, 2012, 00:25 Posted By: wraggster
Apple has lost an appeal against a ruling that Samsung did not copy the iPad.
The UK High Court has upheld its decision that Samsung Galaxy Tab does not infringe the iPad's design.
In July, Samsung won its case against Apple over the design of the Galaxy Tab 10, with the judge ruling that it was ‘not as cool’ as the iPad and ordering that Apple must publicly admit Samsung did nothing wrong.
Apple appealed the verdict, and the ruling was postponed in late July, but it is now expected to be put in effect quickly. Reuters has reported that the Court of Appeal’s Judge Kitchin said today the notices must be in a font size no smaller than Ariel 14.
The appeal was dismissed Lord Justice Longmore, Lord Justice Kitchin and Sir Robin Jacob.
Sir Robin said: "Because this case (and parallel cases in other countries) has generated much publicity, it will avoid confusion to say what this case is about and not about.
"It is not about whether Samsung copied Apple's iPad. Infringement of a registered design does not involve any question of whether there was copying: the issue is simply whether the accused design is too close to the registered design according to the tests laid down in the law. So this case is all about, and only about, Apple's registered design and the Samsung products."
Samsung provided the following statement:
"We welcome the court’s judgment, which reaffirmed our position that our GALAXY Tab products do not infringe Apple’s registered design right. We continue to believe that Apple was not the first to design a tablet with a rectangular shape and rounded corners and that the origins of Apple’s registered design features can be found in numerous examples of prior art. Should Apple continue to make excessive legal claims in other countries based on such generic designs, innovation in the industry could be harmed and consumer choice unduly limited."
Apple has not yet commented.
http://www.mobile-ent.biz/news/read/...samsung/019640
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October 19th, 2012, 00:26 Posted By: wraggster
It seems like every week a new stat comes out that highlights mobile's unstoppable global momentum.
Last week we learnt that the world has six billion mobile phone subscriptions, while this week a study by Strategy Analytics says that the total number of smartphone users worldwide hassurpassed one billion - 1.038 billion, to be exact.
The report says the milestone figure was reached in Q3 of 2012, which is a huge leap from the figure of 0.7 at the end of Q3 2011.
Although it 19 years to hit one billion smartphone users (the first was launched in 1993), Strategy Analytics believes the number of smartphone owners will reach two billion by 2015 - that's some serious growth, but not particularly surprising when you consider emerging markets like India, China and Africa.
http://www.mobile-ent.biz/news/read/...-planet/019639
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October 19th, 2012, 00:32 Posted By: wraggster
The search engine giant has sent out press invites to a mystery Android event in New York.
The invite states ‘The playground is open’, and following recent speculation, many are expecting to see Google showcase a new Nexus smartphone.
As well as a Nexus handset, reports claim that HTC has been working on a Nexus 5 phablet and Sony and Samsung have Google-branded devices in the works. There is also talk of a 32GB version of the Google Nexus 7 tablet and a 10-inch Nexus 10. So we think it’s safe to say we’ll be seeing a few devices making an appearance at the event.
Being an ‘Android’ event, it is highly likely that Google will bring us news on Android 4.1 Jelly Bean updates. It’s unlikely that we’ll see 5.0 Key Lime Pie at the event, being so soon after the release of the Nexus 7, which introduced 4.1 Jelly Bean.
Whatever happens, you can find out in real time by watching the live stream at YouTube.com/Android. The event takes place at 10am ET (3pm UK time).
http://www.pcr-online.biz/news/read/...youtube/029410
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October 19th, 2012, 00:56 Posted By: wraggster
Super Hexagon and VVVVVV creator Terry Cavanagh has released his indie classic Don’t Look Back on iOS and Android.
That’s despite a temporary setback earlier this week when Apple rejected the submission due to the inclusion of the following text in its app description:
“Your app marketing text contains the following: ‘There are no in-app purchases or any of that nonsense’. It would be appropriate to remove or revise this content.”
In addition, Cavanagh has said that the release – which is free – is a possible first stepping-stone toward a smartphone release of VVVVVV.
“Revisiting Don’t Look Back was a pretty strange experience,” he wrote. “It’s quite old now – I made it in January 2009 – and I hadn’t actually played it in some time. Despite numerous flaws which are glaringly apparent to me now, it remains a game I’m extremely proud of making.
“2009, incidentally, is also the year that I made almost all of VVVVVV. One of the reasons I thought this port might be fun to do is that I’m considering an iOS and Android port for VVVVVV, so I’m seeing it as kind of a ‘trial run’. I don’t know if it’ll ever happen, and I’m not promising anything – but I’m definitely thinking about it.”
Cavanagh told MCV last month that his previous release, Super Hexagon, does not hate players, despite its brutal difficulty.
http://www.mcvuk.com/news/read/terry...on-ios/0104779
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October 19th, 2012, 01:01 Posted By: wraggster
Another day, another alleged problem with iPhone 5.
Although to be fair, this one is more of an issue with iOS 6, which is the latest operating system that can run on a range of Apple devices.
The Guardian reports that a number of users have been complaining about a significant hike in their monthly bills due to a sudden increase in their mobile data usage.
It is speculated that this is due to a potential bug in how iOS 6 switches between 3G and Wi-Fi connections. It is thought that it’s related to the iTunes Match service or possibly iCloud synchronisation.
Some users have reported that even if iTunes Match is set to restrict its activities to Wi-Fi only, some downloading and uploading of data is taking place over the mobile network, using large amounts of data.
The added complication, of course, is that a high number of iPhone users are on tariffs with a 500MB monthly data cap. Going over that can sometimes result in additional charges.
This is just the latest problem to plague Apple since the launch of the iPhone 5 and iOS. As well as the iOS 6 Maps debacle we’ve there has also been complaints about the camera and scratches on the casing.
http://www.mcvuk.com/news/read/ios-6...-spike/0104775
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October 19th, 2012, 22:57 Posted By: wraggster
 Samsung has already started on the Jelly Bean upgrade path for the Galaxy S III, but that hasn't meant much so far unless you live in Samsung's homeland. The update's global relevance is expanding in grand fashion now that the company has confirmed the software is rolling out to Galaxy S III units across the UK. Variants on the smartphone for British carriers should get their taste of Android 4.1 over the course of a multi-week update process that brings everyone to the new version. Different carrier testing methods prevent Samsung from being any more specific; it's reasonable to say, though, that most owners living in Old Blighty should be running Jelly Bean before the holiday season kicks into overdrive.
http://www.engadget.com/2012/10/19/s...-galaxy-s-iii/
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October 19th, 2012, 22:59 Posted By: wraggster
 After developing JailBreakMe, cracking such devices as the iPad 2 or iPhone 4 and finally scoring apaying intern gig with his nemesis, hacker Comex tweeted that he's no longer working at Apple. Also known as Nicholas Allegra, the talented coder's Cupertino situation apparently came asunder when he failed to respond to an email offer to re-up with the company, though he also told Forbes that the situation was more complicated than that. He added that "it wasn't a bad ending," and that he has fond memories of his Apple experience, but if you're hoping the Brown University student will have an iOS 6 jailbreak soon, don't hold your breath -- he's concentrating strictly on his studies, for now.
http://www.engadget.com/2012/10/19/j...t-go-at-apple/
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October 21st, 2012, 14:52 Posted By: wraggster
The Associated Press reports that smartphone robberies now account for nearly half of all robberies in San Francisco, as well as an impressive 40 percent here in New York City. And the numbers aren't just high, they're getting higher fast. In Los Angeles, smartphone robberies are up 27 percent from last year, with no signs of slowing down. The thefts come in all varieties as well. Victims have reported having their phones—iPhones in particular (surprise!)—yanked out of their hands while talking, snatched just as public transit reaches a stop, or even taken at gunpoint."When I was relieved at gunpoint of my (very, very dumb) phone a few years ago in Philadelphia (very, very dumb), it made for a lousy evening. Have you been robbed (or accosted) like this? If so, where?
http://it.slashdot.org/story/12/10/2...ular-than-ever
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October 21st, 2012, 14:54 Posted By: wraggster
There are thousands of apps in the Google Play mobile market that contain serious mistakes in the way that SSL/TLS is implemented, leaving them vulnerable to man-in-the-middle attacks that could compromise sensitive user data such as banking credentials, credit card numbers and other information. Researchers from a pair of German universities conducted a detailed analysis of thousands of Android apps and found that better than 15 percent of those apps had weak or bad SSL implementations. The researchers conducted a detailed study of 13,500 of the more popular free apps on Google Play, the official Android app store, looking at the SSL/TLS implementations in them and trying to determine how complete and effective those implementations are. What they found is that more than 1,000 of the apps have serious problems with their SSL implementations that make them vulnerable to MITM attacks, a common technique used by attackers to intercept wireless data traffic. In its research, the team was able to intercept sensitive user data from these apps, including credit card numbers, bank account information, PayPal credentials and social network credentials.
http://yro.slashdot.org/story/12/10/...pps-vulnerable
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October 21st, 2012, 15:11 Posted By: wraggster
 We hope you didn't want Apple's little event next week to be a complete surprise. After promises of extra details for a prior leak, a WeiPhone forum goer has returned with photos of what's supposed to be the active screen and ports of the 13-inch MacBook Pro with Retina display that might be on stage come October 23rd. If this is what we get alongside the similarly unofficial miniature iPad, we'll take it. The possible leak shows a 2,560 x 1,600 LCD (four times higher in resolution than the existing MacBook Pro) and, importantly, no sacrifices in expansion versus the 15-inch Retina model -- there's still the dual Thunderbolt ports and HDMI video that shipped with this system's bigger brother. Vital details like the performance and price are left out, so there's a few cards left off Apple's table, but the images hint at what could be a tempting balance between the 15-inch MacBook Pro's grunt and the MacBook Air'sgrace.
http://www.engadget.com/2012/10/20/1...rtedly-caught/
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October 21st, 2012, 15:13 Posted By: wraggster
 Ahead of Google's Android event on the 29th there's additional confirmation of a storage upgrade for the Nexus 7, as 32GB units have now been spotted on shelves at US retailers. Seemingly dead-set on matching the LG E960 "Mako" Nexus G for the title of worst-kept secret, we've received this photo of a tag for the new unit at a Sam's Club (with a placeholder price). Reports on Android Central and The Verge also mention hardware spotted at Staples locations, with one person actually succeeding in buying one. All of that follows a listing on the Staples website and one Japanese buyer apparently receiving one early by accident. According to the tags and receipts, the new units are scheduled to go on sale the same day as the Android event, and at the same $249 price of the current 16GB model. Now that the alleged Sony Nexus phone has been exposed as a fake we don't know if there will be any surprises left, but if you want to buy anything from Google's brand then patience (or at least shopping around) is probably your best strategy.
http://www.engadget.com/2012/10/19/3...oct-29th-leak/
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October 21st, 2012, 23:44 Posted By: wraggster
 Nokia and HTC's upcoming Windows Phone 8 flagships are still on the standard release path:announcement, federal approval and now, pre-order. Keeping device availability tucked firmly under its hat, Best Buy is now offering Nokia's Lumia 920 and the HTC 8X for pre-sale, priced at $149.99 and $99.99, respectively. Early buyers have options, too: the Lumia 920 is kitted out in red, blue, yellow, black and white shells. Fashionistas with a flair for purple, however, will need to stick to HTC's hardware. Unfortunately, you don't get that much choice -- Bust Buy's pre-orders don't balk at the devices' AT&T exclusivity. The retailer doesn't say when devices are going to ship, but we imagine early adopters won't have to wait too long.
http://www.bestbuy.com/site/searchpa...5152958&loc=01
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October 22nd, 2012, 17:14 Posted By: wraggster
Released VGBA-Android 3.9.21 tonight:
https://market.android.com/details?id=com.fms.vgba
The main changes are smoother, faster non-accelerated video and fixes to the license check code. Basically, trying to make it as unobtrusive as possible, although Google isn't making it easy. The current incarnation should only check once every three weeks and not require any network connection in between. If it does, please, let me know: it has to be fixed.
FULL LIST OF CHANGES:
* Switched to surfaces for faster non-accelerated video.
* Further optimized sync between Java and native code for smoother video updates.
* Made button labels solid.
* Fixed legacy wire-frame joystick display.
* Fixed support for FILL patch chunks inside .IPS files.
* Fixed crash on failed license verification attempts.
* Fixed the license verification response handler.
* Made file selector load directory listings faster.
* Cleaned up file selector labels.
* Added Mother 3 to the Cheatopedia.
via http://www.aep-emu.de/
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October 22nd, 2012, 17:17 Posted By: wraggster
Hello, All!
A new release of Speccy today:
Free version:
https://play.google.com/store/apps/d...com.fms.speccy
Nag-free version:
https://play.google.com/store/apps/d....speccy.deluxe
The main change in the Speccy 1.8.2 is the switch to using GLES-accelerated video by default. As the video has become faster, I also increased the number of frames drawn by default, so Speccy should feel much smoother now.
For those who prefer non-accelerated video, it has also been optimized by switching to Android SurfaceViews and improving the synchronization between Java and native parts of the app.
Finally, I have added support for the ZX128k ASCII printer, as opposed to the already supported graphics-only ZX Printer. You should now be able to do execute an "LLIST" command in the ZX128k BASIC 
FULL LIST OF CHANGES:
* Added ZX128k printer support.
* Enabled video acceleration and increased number of drawn frames by default.
* Enabled SurfaceViews and optimized native thread sync for faster, smoother video.
* Now showing button labels and keyboard with video acceleration enabled.
* No longer deleting buttons layout on each upgrade.
* Added fast navigation with sections to the file selector.
* Improved the file selector UI look and feel.
* Enlarged screenshots in the file selector and Freeze/Restore.
via http://www.aep-emu.de/
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October 22nd, 2012, 22:44 Posted By: wraggster
Onyx International shows off prototype smartphone. Outdoor visibility is great, the rest… not so much.
Substandard battery life is one of the biggest, most consistent, gripes we hear about smartphones.
Now compare them to the Kindle, which will last forever on a single charge because of its energy efficient e-ink screen, and the difference is shocking.
So what if you could get a smartphone with an e-ink screen?
Chinese company Onyx International done just that and while it's not perfect, there's definitely potential.
The outdoor visibility is excellent and the battery is said to last for a whole week, but... well.... can you imagine using a black and white screen with a dreadful refresh rate? No videos, no Jet Pack Joyride, definitely no Borderlands...
The phone shown in the video below is runnung a heavily modified version of Android too. However, as technology progresses, it's not beyond the realms of possiblity that we will one day have e-ink smartphones with quick-refreshing full-colour screens and incredible battery life.
http://www.mobile-ent.biz/news/read/...ry-life/019660
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October 22nd, 2012, 22:46 Posted By: wraggster
In 1981, Bud Tribble, VP of software technology at Apple used the term 'reality distortion field' to describe Steve Jobs' Jedi-esque ability to cloud minds and enforce his will.
If Steve handed out a project that should take a year but wanted it ready within two months, he used the RDF to convince developers that it was entirely possible. If somebody he wanted to keep at Apple decided to quit, he would employ the RDF and soon enough they would change their mind.
Tribble said: "In his presence, reality is malleable. He can convince anyone of practically anything. It wears off when he's not around, but it makes it hard to have realistic schedules. And there's a couple of other things you should know about working with Steve."
Soon enough, the RDF began to be referred to in regards to Steve (and Apple's) ability to make the public think every new product was incredible and their ability to gloss over major flaws in Apple products, e.g. "You're holding it wrong".
But what's the truth surrounding the public's perception of Apple. Has the RDF run out? This infographic from aytm.com has some fascinating stats...
http://www.mobile-ent.biz/news/read/...t-apple/019659
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October 22nd, 2012, 22:47 Posted By: wraggster
Borderlands Legends will be available for iOS devices before the end of October.
Gearbox Studios' hugely popular Borderlands franchise is heading to mobile devices.
An ad spotted in the Borderlands 2 digital strategy guide alerted fans to the existence of Borderlands Legends, which will be available on iPhone and iPad by the end of the month.
Borderlands Legends hasn't been officially announced yet, but from the information available so far, it doesn't sound like the game will be available on iPod TOuch, which suggests the game will need plenty of power, and may restrict devices further to the new iPad and iPhones 4S and 5.
Legends will feature Brick, Mordecai, Lilith and Roland from the first game as playable characters and promises thousands of weapons to collect, a “strategic cover system”, and “randomised missions”.
A major franchise like this coming to mobile devices is yet another sign of just how much potential studios are seeing in mobile gaming.
http://www.mobile-ent.biz/news/read/...nd-ipad/019656
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October 22nd, 2012, 22:57 Posted By: wraggster
Samsung has decided to terminate an ongoing contract with Apple to supply LCD panels for use in its growing range of devices. That means, come next year, there will be no Samsung panels used across the iPad, iPod, iPhone, and Mac range of devices. The reason seems to be two-fold. On the one hand, Apple has been working hard to secure supplies from other manufacturers and therefore decrease its reliance on Samsung. On the other, Apple is well-known for demanding and pushing lower pricing, meaning it just doesn't make business sense anymore for Samsung to keep supplying Apple with displays."
http://hardware.slashdot.org/story/1...act-with-apple
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October 22nd, 2012, 23:01 Posted By: wraggster
"If the Apple rumor mill proves correct, the unveiling of the iPad Mini this week could mean sayonara for the iPad 2. At least, that's the prediction of Evercore Partners analyst Rob Cihra, who wrote in a recent note to investors that he believes Apple will remove the iPad 2 from its lineup to make room for a smaller tablet. Apple insider excerpted parts of Cihra's note Oct. 19. Of course, that's just one analyst speculating about the future plans of a company known for playing things close to the proverbial vest: Apple's Oct. 23 event in California could feature all sorts of surprises. So what do we know about the iPad Mini? First, that it might not be called the iPad Mini — that's a moniker dreamed up by the press. Second, a cheaper and smaller iPad could impact the market for e-readers and 'price-sensitive users,' according to J.P. Morgan analyst Mark Moskowitz, which in turn could mean a challenging future for Amazon, Google, and other IT vendors marketing cheaper tablets. Third, the media—driven by unnamed sources and blurry spy photos—seems to have collectively settled on a 7.85-inch screen without a high-resolution Retina Display."
http://apple.slashdot.org/story/12/1...-delete-ipad-2
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October 23rd, 2012, 18:33 Posted By: wraggster
Tech developer PowerA recently unveiled the MOGA Mobile Gaming System, which allows users of Android smartphones and tablets to transform their device into something of a games console.
The pocket-sized MOGA controller connects to mobiles via Bluetooth, enabling gamers to play using analogue sticks and shoulder/action buttons – similar to a PlayStation or Xbox control pad.
Developers are able to use the MOGA SDK to produce compatible games, while consumers can download around 45 titles from the MOGA Pivot app which is free on Google Play.
It's a further cry to support opinions that mobiles will kill off console games, as the MOGA can now be found on sale for $49.99 in 7,000 US stores including Best Buy, Walmart, Toys R Us, Gamestop and more.
Eric Bensussen, president of PowerA, said: "MOGA has really captured the imagination of the development community and consumers. We are ecstatic that mobile gamers can finally get their hands on MOGA today.
"With huge support at retail that is far beyond what we could have possibly imagined, and a strong in-store demo program, gamers will now be able to experience the right way to game on their mobile devices."
Gameloft, Atari, Namco Bandai and SEGA are among publishers developing MOGA-enabled games.
http://www.mobile-ent.biz/news/read/...-stores/019667
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October 23rd, 2012, 18:34 Posted By: wraggster
It may be hard to believe that there are other phones on the market beyond the iPhone and Samsung Galaxy, but there are.
In fact, the NPD Group says sub $150 smartphones will account for a 29 per cent share of the smartphone market by 2016 – spiking to 60 per cent for the APAC region.
Meanwhile, low-cost smartphone shipments are set to double every year from the 4.5m in 2010, up to 311m in 2016.
Android will also power a large number of the devices, rising from two per cent this year to 29 per cent in 2016.
Shawn Lee, research director at NPD DisplaySearch, said: "Most mobile phone subscribers around the world can’t afford to spend more than $200 for a smartphone, on top of their service plans.
"Low-cost smartphone manufacturers create these new products quickly without much investment, which has allowed them to extend their telecom subscriber base to emerging regions."
http://www.mobile-ent.biz/news/read/...ry-year/019665
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October 23rd, 2012, 18:35 Posted By: wraggster
The Apple world had a little wobble yesterday following an article in the Korea Times that said Samsung would stop shipping displays to its rival in 2013.
A Samsung Display executive was quoted as saying: "We are unable to supply our flat-screens to Apple with huge price discounts. Samsung has already cut our portion of shipments to Apple and next year we will stop shipping displays."
Samsung makes a lot of money from Apple, supplying it with screens, processors and memory chips, with Apple equally reliant on its South Korean nemesis.
But, like so many things in Apple/Samsung Land, this has turned out to be bullshit.
Samsung has denied the entire story, has requested that the Korea Times edit it.
Apple has previously said that it wants to end its reliance on Samsung for certain parts that go into products that Apple competes against Samsung with, but it seems that split is going to happen just yet.
Apple has been looking to LG and Sharp for displays, with a suggestion than TSMC will replace Samsung as chip provider.
http://www.mobile-ent.biz/news/read/...h-parts/019663
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October 23rd, 2012, 18:37 Posted By: wraggster
Nokia has today revealed its most affordable Windows Phone, running on version 7.5 of Microsoft’s mobile OS.
With Windows Phone 8 hogging the headlines, why has Nokia chosen to release a new smartphone running an older platform? Well, Nokia wouldn’t of been able to give the Lumia 510 its $199 price tag if it has included the minimum specs for Windows Phone 8, and a lower price point is something the company has been heavily focusing on.
"With the Nokia Lumia 510 we continue to meet our commitment to bring Windows Phone to new, lower price points," said Jo Harlow, executive vice president of Nokia Smart Devices.
"People who use Windows Phone quickly realise how much more intuitive it is than other smartphone platforms, and Nokia Lumia is the best embodiment of the Windows Phone experience. With the Nokia Lumia 510 we're looking forward to welcoming more people into the Windows Phone experience."
Product specs include a 4-inch 800x480 capacitive touch screen, Snapdragon S1 processor, 5MP camera, 256MB of RAM, 4GB mass memory, and 7GB of free SkyDrive storage.
Sales of the Lumia 510 are planned for November 2012. So far, Nokia has confirmed that the smartphone will be available in India, China, other Asia-Pacific countries and South America.
It is expected that it won’t be too long until a UK release is announced, and going buy Nokia’s estimated price tag, it should cost around Ł125.
http://www.pcr-online.biz/news/read/...mia-510/029432
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October 23rd, 2012, 18:38 Posted By: wraggster
Boasting a better screen quality than Apple’s iPhone 5 and Samsung’s Galaxy S3, HTC’s new smartphone has a 5-inch display with 440 pixels per inch.
The Android handset is the first to have Super LCD 3 standard, with current HTC devices, such as the One X, utilising Super LCD 2 tech.
Super LCD 3 bumps the phone's display up to 1080p from the 720p seen in the current generation.
But what does this all mean for the user? Well, the display is around 25 per cent sharper than the iPhone 5 and Galaxy S3.
Powered by a Qualcomm 1.5GHz quad-core processor with 2GB of RAM, the J Butterfly has 16GB of storage, an 8PM back-facing camera and a 2PM front-facing one. Running on Android 4.1 Jelly Bean, the phone will have 4G LTE connectivity.
The handset goes on sale in Japan in December and comes in white, black or red. Although there are no details about a worldwide release, the J Butterfly is a ‘global phone’, meaning that it will work on CDMA and GSM networks. As long as you buy it unlocked from Japan, you’ll be able to use it in Europe…so everyone lives happily ever after.
http://www.pcr-online.biz/news/read/...display/029429
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October 23rd, 2012, 20:22 Posted By: wraggster
When ex-Microsoft executive Stephen Elop took the reins of Nokia back in 2011, he memorably compared the Finnish phone-maker to a burning old platform in the North Sea. 'I have learned that we are standing on a burning platform,' he wrote in a widely circulated memo. 'And, we have more than one explosion — we have multiple points of scorching heat that are fueling a blazing fire around us.' Elop suggested competitors such as Apple and Google had 'poured flames on our market share,' with the damage accelerated by Nokia's failure to embrace big trends. His solution: abandon Nokia's homegrown operating systems, including Symbian, in favor of Microsoft's Windows Phone. Nokia's Windows Phones managed to attract some significant buzz at this year's Consumer Electronics Show, and early sales seemed solid. But now there are signs the situation could be deteriorating."
http://mobile.slashdot.org/story/12/...ia-save-itself
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October 23rd, 2012, 20:23 Posted By: wraggster
In the biggest surprise since the original iPhone, Apple has decided to live stream its product announcementfor the very first time on Tuesday. This means that the company's media announcement from the California Theatre in San Jose, which will begin at exactly 10 a.m. PST (1 p.m. EST), will be available to watch on computers, laptops and mobile devices for the very first time, all in real-time. Apple will be live streaming today's event directly on the company's website. Apple says all Mac and iOS devices will be able to live stream the event, including computers, laptops, iPhones, iPads and Apple TVs."The linked article outlines some of the expected specs (especially screen geometry) of the smaller iPad widely expected to be announced today. Watch this space for more details.
http://apple.slashdot.org/story/12/1...the-first-time
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October 23rd, 2012, 20:33 Posted By: wraggster
 Well hello there, the worst-kept secret in tech. Apple's iPad Mini is a 7.9-inch tablet that's designed to go toe-to-toe with Google's Nexus 7. Packing the same 1,024 x 768 resolution as the iPad 2, it's designed to be the newest entry-level unit in the company's growing iPad pantheon -- and despite the smaller screen, Apps should carry across seamlessly. On the hardware size, the 7.2mm thick, .68 pounds device has been manufactured with an "all new" process that gives it the same anodized edges as you'll find on the iPhone 5. While Phil Schiller didn't mention Google or the Nexus 7 by name in his presentation, the rival slate and its app library was compared to the iOS device -- claiming that the .9-inch increase in diagonal space gives Apple's slate 35 percent more display area than Google and ASUS' collaboration.
If you were hoping for equal specifications to the (now-retired) 2012 iPad, you may be mildly disappointed. While it will pack a 5-megapixel camera and LTE, it's running the last-generation A5 CPU*, but combined with that less-dense display, might explain why the company has been able to squeeze 10 hours of battery life from such a small device. Pre-orders for the 16GB WiFi-only model begin on Friday (October 26th) and will begin shipping on November 2nd, while units with added LTE will set you back an extra $130 (or so) and be available shortly after.
http://www.engadget.com/2012/10/23/apple-ipad-mini/
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October 23rd, 2012, 20:34 Posted By: wraggster
 It's not quite what we expected, but Apple has just introduced us to a new, 4th generation iPad at its event in San Jose, California today. It's essentially a hardware refresh for Apple's 3rd gen slate, as it packs new A6X silicon with quad-core graphics that the company claims provides double the performance of the old A5X chip. The new iPad also gets dual-band 802.11 a/b/g/n WiFi, Sprint and KDDI compatible LTE, a 720p FaceTime camera round front and the new image processor first seen in the iPhone 5. Of course, it also gets the reversible Lightning port that debuted on on the iPhone, and will be available in both black and white. Pricing stays the same as its predecessor, with a 16GB WiFi version for $499 and a 16GB model with cellular data on board costs $629. Interested? You'll be able to pick one up through Apple's online and brick and mortar stores or Apple Authorized Resellers in a host of countries (listed in the PR after the break) on November 2nd.
http://www.engadget.com/2012/10/23/a...neration-ipad/
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October 23rd, 2012, 20:38 Posted By: wraggster
 Just two and a half years after creating the product line, Apple announced today it has already notched its 100 millionth iPad sold. While we're still expecting to see a new, smaller model (get all the 4th gen info, including the new mini right here) unveiled today Apple is leading off its tablet talk with some chest thumping. According to its stats, it sold more iPads in the June quarter than any one PC manufacturers sold of their entire lineup, a hefty feat even if you take into account customers waiting for Windows 8. It's also referencing data that says the iPad accounts for 91 percent of web traffic among tablets. If that's not enough, there's also love for the education sector with a new version of iBooks author, which should get plenty of use with 2,500 schools in the US using them, and 80 percent of the curriculum available in iBooks.
http://www.engadget.com/2012/10/23/a...s-100-million/
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October 23rd, 2012, 21:55 Posted By: wraggster
Apple has revealed the mystery product that everyone knew was coming – the iPad Mini.
According to various reports, the launch event opened with Jonathan Ives talking about how the new device is not a small iPad but an iPad concentrated.
It’s an all new design, which might be somewhat galling for the Apple fans who just bought the fourth generation iPad, which was launched in March this year.
Priced at $329, the iPad Mini is just 7.2mm thick, which according to Tim Cook is thinner than a pencil. It has the same resolution as its larger brethren, 1024x768, but thanks to its smaller screen this will make images seem sharper.
In terms of spec, it’s similar to the iPad 2 as it runs the Apple A5 chipset and has Wireless N, Bluetooth 4.0 and optional 4G connectivity, although the Mini uses iOS 6.
Battery life is given as ten hours, the device carries two cameras – a 720 pixel forward facing camera and a 1080 pixel rear facing camera – and it even has Siri.
http://www.pcr-online.biz/news/read/...nveiled/029447
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October 23rd, 2012, 22:16 Posted By: wraggster
 Apple's iPad mini and 4th-generation iPad didn't arrive alone. In the company's time-honored tradition, it has timed the FCC filings for both devices to show up alongside the products themselves. Each iOS tablet has been approved in both singular WiFi and dual cellular editions: the iPad mini has appeared as the WiFi-only A1432 as well as the A1454 and A1455 for worldwide HSPA+, EV-DO and LTE coverage, while the full-size iPad has been cleared in directly paralleled A1458, A1459 and A1460 versions. Not surprisingly, the frequency range matches that of the iPhone 5 and suggests that we're dealing with the same Qualcomm MDM9615 chip. We'll know more once the two iPads are in our hands and those ofteardown artists, but for now you can explore Apple's regulatory gymnastics in full at the source links.
http://www.engadget.com/2012/10/23/n...reach-the-fcc/
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October 23rd, 2012, 22:57 Posted By: wraggster
 So you want the performance of a new-fangled SSD with the extra storage of a good 'ole HDD? Apple has you covered with Fusion Drive for its new iMac. Unlike existing standalone hybrid drives the company is apparently "fusing" together a separate SSD and HDD with custom software in Mountain Lion. Better yet, the OS and all the pre-installed applications live on the SSD by default, while your documents and media reside on the HDD. This sounds similar to the software RAID functionality in OS X, but cranked to the next level. Stay tuned for details as we find out more.
http://www.engadget.com/2012/10/23/apple-fusion-drive/
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October 23rd, 2012, 23:08 Posted By: wraggster

The Borderlands franchise will make its portable gaming debut on Wednesday, October 31, when Borderlands Legends launches on iPhone and iPad for $4.99 and $6.99, respectively. Rather than furthering the series' FPS heritage, however, Legends instead opts for an isometric action-RPG take on murdering people and then stealing from them.
Familiar inventory management and skill tree systems return, though the rest of the experience is reportedly an entirely new, touch-based affair, according to 2K Games' announcement. Based on what we've seen in the gallery below, we're inclined to believe that this ain't your mother's Borderlands.
http://www.joystiq.com/2012/10/23/bo...available-oct/
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October 23rd, 2012, 23:24 Posted By: wraggster
Cave - the studio behind such cult favourite bullet hell games as Deathsmiles and Bug Princess 2 - is releasing its previous Windows Phone exclusive DoDonPachi Maximum on iOS this Friday, 26th October.It will cost Ł4.99 / $6.99 for its first three days, before it resumes to its normal price of Ł7.99 / $11.99 on 29th October.The game will require at least an iPhone 4 or iPad 2, though Cave noted the game is optimised for iPhone 5 and can be controlled entirely with gestures rather than virtual buttons.Cave's other iOS offerings like Dodonpachi Resurrection and Bug Princess 2 have been well received. Our Chris Schilling spoke highly of the latter in his App of the Day write-up where wrote "Bug Princess 2 offers plenty of insect-blasting fun whether you're a shmup veteran or a total novice."
http://www.eurogamer.net/articles/20...-ios-this-week
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October 24th, 2012, 01:15 Posted By: wraggster
 We get it, some of you are feeling a little burned by the iPad update today. It was only about eight months ago that Apple's slate was last refreshed with the stunning Retina display, now its gotten a subtle, but hardly negligible spec bump. If you're having a little bit of buyer's remorse and only made the plunge in the last 30 days, you might be in luck. According to CNET, at least one Apple store (the Stockton Street branch in San Francisco) is offering a free upgrade to a fourth-gen iPad for those that picked up the 9.7-inch tablet in the last month. However, a manager at the 5th Ave shop in NYC told us this isn't a company-wide policy. Instead its up to individual stores to decide whether or not to offer the extended exchange period, or simply stick with the standard 14-day return policy. We called a few locations and most don't appear to be willing to make the trade, though the branch in the Mall at Millenia in Orlando, FL is playing ball. We can't guarantee success, but it can't hurt to give your local shop a call.
http://www.engadget.com/2012/10/23/s...nges-on-ipads/
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October 24th, 2012, 01:20 Posted By: wraggster
Amazon are releasing the Kindle Fire HD in 1 days time, heres some info regarding it:

| Stunning 7" HD display for web, apps, books, games, e-mail, Facebook, movies, and more |
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- 1280x800 HD display with polarising filter and anti-glare technology for rich colour and deep contrast from any viewing angle
- Exclusive Dolby audio and dual-driver stereo speakers for immersive, virtual surround sound
- World's first tablet with dual antenna, dual-band Wi-Fi for ultra-fast downloads and HD streaming
- High performance 1.2 Ghz dual-core processor with Imagination PowerVR 3D graphics core for fast and fluid performance
- Thin, light and portable. Beautifully simple, with no set-up required and no software to install
- Access to over 22 million movies, TV shows, songs, books, and magazines, plus tens of thousands of popular apps and games such as Cut the Rope HD, Angry Birds Space HD, Skyscanner, Jamie's 20-minute meals andAuto Trader
- One-month free trial of LOVEFiLM Instant video streaming for unlimited access to thousands of movies and TV series.
- Ultra-fast web browsing and e-mail over built-in Wi-Fi, with integrated support for Facebook, Twitter, Gmail, and more, as well as Exchange calendar, contacts, and email
- Available in 16 GB or 32 GB, plus free unlimited cloud storage for all your Amazon content
- All the extras, including a front facing HD camera for free Skype-to-skype calls plus an HDMI port for viewing your content on your TV or other devices
- Long battery life, with over 11 hours of reading, surfing the web on Wi-Fi, watching video, or listening to music on a single charge
Coming later this month - Kindle Owners' Lending Library - with an Amazon Prime membership, Kindle owners can choose from more than 200,000 books to borrow for free with no due dates, including current and former top sellers in the Amazon.co.uk Kindle Store and all 7 Harry Potter books.
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http://www.amazon.co.uk/gp/product/B...rd_i=341677031
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October 24th, 2012, 21:14 Posted By: wraggster
MobileInsurance.co.uk has provided some interesting insight to the claims they tolerate each day, compiling a list of the strangest phone claims they've had over the past year.
Prepare yourself, this goes beyond basic water damage or having it stolen from a sticky-fingered rapscallion...
1. A farmer in Devon claimed his iPhone disappeared into a cow's back passage when he used the torch during a calving.
2. A lady in her early 40s from Nottingham baked her Nokia 6303i into a Victoria Sponge she'd been making for her daughter's birthday, suffering a heat of gas mark 5.
3. A lady in her 30s claimed she'd been walking her dog in Wales, when a seagull swooped down and took her Samsung Galaxy from her hand.
4. A woman in her late 20s from Bristol claimed the vibration function on her BlackBerry Bold 9900 phone stopped working while she used it as an adult toy.
5. A 40 year old construction worker said his iPhone 4S had fallen out of his back pocket when he pulled his jeans down before sitting on the toilet. Not realising, he went about his business and flushed the chain.
6. A man in his 30s claimed he'd been filming monkeys from the car window in Longleat Safari Park with his HTC One X when a monkey climbed on the roof and snatched it.
7. A couple re-enacting the "I'm King of the World!" scene from Titanic lost their phone over the side of their cruise ship, whilst trying to take a photo of themselves.
8. A pyrotechnician was setting up a show for the National Fireworks Championships in Plymouth, and having left his iPhone 3GS within the "blast zone", it was nowhere to be found when he returned post-show, having been fired 3,000 feet into the air before exploding.
9. A lady in her 20s from Liverpool admitted she'd thrown her HTC Desire X at her boyfriend, whom she'd discovered was cheating, but it missed him and hit a wall; breaking the handset.
10. Rather than pay Ł60 for a ticket to see Blur at their sell-out Hyde Park shows, one customer tried to film the event on his iPhone from up a nearby tree - he got a little too excited as the band came on stage though, and dropped his phone onto the ground below.
An additional stat shows 64 per cent of claimants say they've walked into an object while texting.
John Lamerton, MD, MobileInsurance.co.uk, said: "I must say, we tend to see a lot of weird and wonderful claims coming in from customers, but these 10 had to be the most bizarre.
"I'm not sure how some of them even came about, particularly in the case of the farmer and the cow."
http://www.mobile-ent.biz/news/read/...ackside/019678
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October 24th, 2012, 21:17 Posted By: wraggster
Revealing the iPad mini wasn't enough for Apple, as the firm has also unveiled a 'fourth generation' iPad.
Why release another when there was a new iPad released back in March, you ask?
Well, Amazon souped up its original Kindle Fire at the Fire HD launch and Apple seems to have followed suit.
There's no difference in terms of size – it still measures at 9.7-inches – but this time comes with an A6X chip which is designed to double the graphics and processing performance of the A5X found in the iPad 3.
As with the iPad mini and iPhone 5, the fourth generation iPad sports Lightning connector support, while it has wi-fi only and wi-fi and cellular connectivity options.
Wi-fi models will be available from Friday, November 2nd priced at Ł399 for 16GB, Ł479 for 32GB and Ł559 for the 64GB.
Wi-fi and cellular models will ship a couple weeks after the wi-fi only, with pricing at Ł499 for the 16GB, Ł579 for the 32GB, Ł659 for the 64GB.
http://www.mobile-ent.biz/news/read/...pad-too/019672
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October 24th, 2012, 21:20 Posted By: wraggster
The new iPad Mini was launched last night – a device which, according to Apple's senior vice president of industrial design, Jonathan Ives, is a ‘concentrated version’ of the iPad.
Since doing such a sterling job at the launch of the original iPad, Ives seems to be the post-Jobs era stand-in for the great man. Apple calls upon Ives to wax lyrical about magic while CEO Tim Cook talks about how quickly their undersupplied retail partners sell out of stock. And then they wheel out the new product.
It’s a shame, then, that Apple has not been able to apply the magic of its launch events to the design process. With the iPad Mini, Apple is following the pack in every way.
There are already other players in the small screen tablet market and they’re all offering a far more compelling price point than Apple. This launch looks like Apple’s management had a meeting where they saw these form factors doing well and said “we need to get the top-end of this market”. That’s fine, but is it innovative? No.
The hardware is pretty much what was found in the iPad 2, only this time it’s in a much smaller packaging. Diminutive dimensions seemed to be the focus of this launch, and not just for the iPad. The new iMac and the new MacBook are super thin too. Shame Intel got there first.
Even the much vaunted ‘sharper’ screen is more of a workaround than an innovation. The display resolution is the same but the panel is smaller. That’s not a credit to Apple, it’s a credit to the manufacturers of Apple’s screens – Samsung.
Of course you can give them some credit for managing to get it out there ahead of the launch of Microsoft’s touch-specific operating system, Windows 8, and its flagship product, the Surface. But this perhaps indicates a new kind of cynicism within Apple. This coupled with the litigious activity lately, makes it look like a company that’s out of ideas.
I have no doubt that there are those who will disagree with me. But I don’t think anyone can really call this the kind of innovation that we’ve come to expect from a company like Apple.
http://www.pcr-online.biz/news/read/...inative/029448
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October 24th, 2012, 22:13 Posted By: wraggster
We were expecting just one new tablet launch, but in the event, we got two - one of which came out of nowhere. The reveal of the iPad Mini surprised nobody, but the unveiling of a fourth generation iPad just seven months after the reveal of its predecessor managed to escape the notice of the usually well-informed Apple rumour mill. As it happens, both launches proved to be rather controversial, each in their own way.
Pricing and positioning of the new iPad mini is curious to say the least. Just over a month ago in reaction to Apple's last event, I wondered whatever happened to the iPad Mini, suggesting that the Ł249/$299 iPod Touch was an excellent addition to a range that included the Ł329/$399 iPad 2 and the Ł399/$499 new iPad. Surely Apple wouldn't launch against itself with the iPad mini?
"iPad mini will undoubtedly expand Apple's market but it makes the new iPod Touch look even more pricey and the older more expensive iPad 2 now looks totally irrelevant. Meanwhile the Nexus 7 is still Ł80 cheaper"
In essence, that is exactly what it has done. At Ł269/$329, the gap between the new tablet and the fifth gen Touch is wafer-thin, and while Apple was keen to point out the advantages the mini has over the Nexus 7 during its conference, the fact is that it's Ł80 more expensive (Ł100 if you're happy with an 8GB Android). The iPad mini looks to be the superior product for all the reasons Apple came up with at the event, but the bottom line is that in acknowledging the cheap 7-inch tablets with their own version, the firm may well have helped to emphasise just how inexpensive they are in comparison - and how pricey the iPod Touch is too.
The fact that Apple is still selling the iPad 2 at Ł329/$399 when they have a more refined, more portable version that's significantly cheaper is equally mystifying. Looking at the specs for the new Mini, it is essentially identical to the iPad 2 in almost every way - specifically in its 1024x768 resolution display, driven by a dual-core A5 processor. Battery life is still at the signature iPad ten-hour level, storage is identical, and it features a number of other features that actually improve upon its older, more expensive counterpart - specifically the provision of the new Lightning connector and the option of a 4G LTE modem.
http://www.gamesindustry.biz/article...ourth-gen-ipad
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October 24th, 2012, 22:20 Posted By: wraggster
 If you're one of the root-and-ROM brigade, it's also likely that you have a keen eye on what goes on under the hood of your mobile OS. It might, then, come as a surprise to users of CyanogenMod, that a line of code could have been logging your phone-unlock gestures and patterns. Gabriel Castro, a developer involved in the project, was surprised to spot the rogue logging, that seems to have been part of an update regarding grid sizes for screen locks in August. While there is no serious compromise to users (gaining access to the log file would involve a lot of work, and direct access to the phone) it will certainly be considered an unwelcome addition by many, and a reminder that open-source relies heavily on trust. The issue has been resolved in an update, so if you're at all unsettled at the thought, perhaps now is the time to get the latest build.
http://www.engadget.com/2012/10/24/c...sture-logging/
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October 24th, 2012, 22:33 Posted By: wraggster
 We noticed during the iPhone 5 launch that Apple had a big caveat with its Lightning to 30-pin adapter: no video or iPod out support. Now that the new iPads are here with that same connector, the problem's been partially rectified -- for a sum. Namely, you can grab the Lightning to VGA or digital AV (HDMI) adapters for a rather princely $49, though there's no sign of any iPod support yet. If you're still holding out for generic models instead, you may want to rethink that plan, as there's a control chip inside each, and so far only Apple holds the authentication keys. Also, a new $19 12W USB power adapter (which connects directly to the Lightning port) has also appeared for the 3rd and 4th generation iPads, bumping the previous version's 10W -- meaning your slate might get charged a bit quicker.
http://www.engadget.com/2012/10/24/a...mera-hdmi-vga/
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October 26th, 2012, 00:24 Posted By: wraggster
Just earlier today we reported that Android devices in the UK are coming under fire from shifty battery apps and games.
Of course, mobile malware and viruses are a worldwide issue, which is why T-Mobile USA has teamed up with security provider Lookout to install a native protection app on all of its devices out-of-the-box.
Automatic App Security will be preloaded on selected devices this year, though will be found on the majority of Android smartphones and tablets in 2013.
The fact the app is native means that the device will be protected once it's turned on, while there's no registration or setup required.
Ian McKerlich, VP of product management, T-Mobile USA, said: "T-Mobile wants our customers to enjoy the full benefits of the smartphone or tablet experience, including worry-free access to applications, which is why we are taking extra measures to protect their devices, privacy and data.
"Lookout already scans more than 36 million applications for T-Mobile customers every day. Preloading Automatic App Security on our devices allows even more customers to enjoy the security and peace of mind of knowing that they’re protected with the leading Android mobile security and antivirus app."
http://www.mobile-ent.biz/news/read/...devices/019687
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October 26th, 2012, 00:25 Posted By: wraggster
AdaptiveMobile recently warned that a large number of battery-saving apps have actually been designed to scam users with premium texts and not conserve power.
Antivirus provider Bitdefender now supports the news with data that shows Android 'Battery Doctor' has come out on top as the most aggressive smartphone malware threat in the UK.
The firm conducted the research over a nine month period to find the battery optimisation app contains the Android.Trojan.FakeDoc virus, which intercepts Gmail messages and location info before broadcasting them to a server.
The virus was at its peak between April and May when it accounted for 76 per cent of all discovered malware.
It's not just battery apps to worry about though, as the 'Slot Machine' game on Google Play has been found to store malicious adware which can display a high level of pop ups and manipulate home screen shortcuts with unwanted promos.
Despite this, the app has achieved more than half a million downloads.
Alexandru Balan, chief security researcher at Bitdefender, said: "The mobile apps industry is facing a period of rapid evolution towards radically more aggressive and commercially-oriented attacks.
"Smartphones, our 24 hour connection to the internet, will become the first target for those looking to steal our banking credentials, credit card numbers and other personal information."
http://www.mobile-ent.biz/news/read/...-the-uk/019682
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October 26th, 2012, 00:26 Posted By: wraggster
Apple seems determined to achieve world domination this year, releasing the iPhone 5 last month and following it down with the iPad mini on Tuesday night.
That wasn't all the firm released though and surprisingly announced a 'fourth generation iPad', which comes just seven months after the (new) iPad 3 release.
The differences between the two are internal, with the iPad 4 sporting an A6X processor as opposed to the A5X found in the iPad 3 – a device consumers complained had overheating issues.
Toluna QuickSurveys quizzed 2,000 iPad to determine their thoughts on the new devices and found that 50 per cent of iPad 3 owners are unhappy with the iPad 4's arrival, which has consequently made their devices outdated in under a year.
Meanwhile, 45 per cent of iPad 2 owners and 40 per cent of original iPad owners are unimpressed with the news.
It seems Apple can't get away from complaints about its Apple Maps app, with 25 per cent of respondents believing the removal of Google Maps from iOS was a schoolboy error.
Opinions are slightly brighter about the 7.9-inch mini though, as 15 per cent are certain they'll buy one, with a third saying they'll probably buy one.
The Q4 launch also looks to work in favour for the mini, as one-fifth plan to buy a device as a Christmas gift.
http://www.mobile-ent.biz/news/read/...release/019681
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October 26th, 2012, 00:40 Posted By: wraggster
Google's Android operating system will be used on more computing devices than Microsoft's Windowswithin four years, data from research firm Gartner showed on Wednesday, underlining the massive shift in the technology sector. At the end of 2016, there will be 2.3 billion computers, tablets and smartphones using Android software, compared with 2.28 billion Windows devices, Gartner data showed."The comparison would make less sense if Android was strictly for phones, and Windows was strictly for desktops-with-keyboards, but gets interesting as the devices on which each system runs overlap ever more.
http://tech.slashdot.org/story/12/10...-gartner-stats
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October 26th, 2012, 01:34 Posted By: wraggster
 Whoa there! The next Nexus just got an early reveal over at UK retailer Carphone Warehouse. Delivery is currently pegged for October 30th and apparently it's got brand new Android 4.2 (or Android 4.1.2 -- the listing mixes in both). The preorder screen confirms plenty of details we've already heard, including that 4.7-inch 1,280 x 768 display, Snapdragon S4 processor and 8-megapixel camera. Unfortunately, at least according to the phone seller, there's only 8GB of storage and no microSD card slot. Other curious parts include a "360-degree camera", whatever that is, and an on-screen render that's been previously been identified as a custom ROM. Diving into the supposed feature list, we're intrigued to see whether "gesture typing" will form a part of Google's new Android build -- the Carphone Warehouse compares it to Swype's finger-dragging input method.
Price-wise, it looks like you could get the handset for free on contracts over Ł31 per month, with both O2 and Vodafone named as prospective networks for the device in the UK -- but no news here on whether the 4G-capable EE will offer an LTE iteration. Excited? Good, because we're going to hear plenty more on this next week.
http://www.carphonewarehouse.com/mob...EXUS-4/MONTHLY
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October 26th, 2012, 03:00 Posted By: wraggster
Ebay UK have posted a daily deal with the Nexus 7 Android Tablet with a Ł20 saving:
kE9s4Z-u5hBQNbow3C9Q~~60_1.JPG)
Versatile, well-built, and fast - the ASUS Google Nexus 7 16 GB Tablet PC has it all. The 7-inch IPS LCD of this ASUS tablet PC renders amazingly detailed and sharp content with a resolution of 1280x800 pixels. With the quad-core Nvidia Tegra 3 chipset, this 16 GB Tablet PC delivers brilliant performance. Plus, with the Android 4.1 Jelly Bean OS, this Wi-Fi enabled, black ASUS tablet PC simplifies menu navigations and extends application support. Moreover, the 12 oz ASUS Google Nexus 7 is lightweight and easy to carry, and also features a stippled black rubber panel that allows easy handling for a longer period of time. All in all, with a superb tab interface, electrifying speed for downloading games, music and other applications, and sleek looks this ASUS tablet PC is bound to evoke envy among the others in its class.
On sale here --> http://www.ebay.co.uk/itm/3804979614..._qi=RTM1236980
Also on sale at Amazon UK here --> http://www.amazon.co.uk/Google-Nexus...1213176&sr=8-1
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October 26th, 2012, 23:22 Posted By: wraggster
US chat show host questions Apple’s ‘minute’ product changes.
With Apple’s iPad mini set to hit shelves next month, US chat show host, comedian and all-round tech head Conan O’Brien has put his own spin on the company’s latest ad campaign with the following video.
It follows his recent mockery of the Samsung Apple patent disputesand Kindle Fire HD.
While the iPad mini is sure to cause yet another consumer frenzy upon its release, O’Brien seems far from convinced that Apple’s introduction of yet another mobile device to the market is entirely necessary.
So, clearly not enamoured with the brand’s “minute” product changes, O’Brien instead calls into question the purchasing motives of the products’ buyers…
http://www.mobile-ent.biz/news/read/...o-brien/019697
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October 26th, 2012, 23:32 Posted By: wraggster
New Strategy Analytics data claims global tablet shipments reached 24.7m units in Q3, with Android powering 41 per cent – 10.2m – of the sales for the first time ever.
The Google OS's stronghold is up from 29 per cent in Q3 2011, though iOS tablet shipments slipped to 57 per cent – 14m – in Q3 2012 from 64 per cent last year.
Peter King, director at Strategy Analytics, said: "Global tablet shipments reached 24.7 million units in Q3 2012, rising a sluggish 43 percent from 17.2 million in Q3 2011.
"Demand for tablets slowed due to ongoing economic uncertainty and consumers holding off purchases in anticipation of multiple new models, like the iPad Mini, during the upcoming Q4 holiday season.
"Apple's slowdown allowed the Android community to make gains and Android's global share of the tablet market now stands at a record 41 percent."
Neil Mawston, executive director, Strategy Analytics, said: "No single Android vendor comes close to Apple in volume terms at the moment, but the collective weight of dozens of hardware partners, such as Asus, Samsung and Nook, is helping Google's Android platform to register a growing presence in tablets."
Other stats show that Microsoft secured a two per cent tablet share during the quarter, which is set to spike with the forthcoming release of the Surface tablet in Q4.
http://www.mobile-ent.biz/news/read/...ipments/019695
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October 26th, 2012, 23:37 Posted By: wraggster
With mobile users sharing an increasingly intimate relationship with their phones these days, it’s hardly surprsing to hear that mobile devices serve as an ideal host for all manner of germs, bacteria and diseases.
Among the most common bugs passed on as a result of the close proximity of mobiles to our person are flu, pinkeye and diarrhoea. And, while there are certain products on the market aimed at ridding our devices of any residual filth, they can also risk damaging the phone.
In a recent lab test by HML Labs of Muncie, eight phones were chosen at random from a Chicago office, revealing that while the mobiles showed no trace of E. coli or staphylococci bacteria, they all showed unusually high numbers of coliforms, a bacteria indicating fecal contamination.
However, of the eight phones selected, the lab detected around 2,700 and 4,200 units of coliform bacteria. To put that into perspective, in drinking water the limit is less than 1 unit per 100 ml.
Dr. Cain, of the American Academy of Family Physicians, explained: "People are just as likely to get sick from their phones as from handles of the bathroom. These are the unintended consequences of new technology that we haven't seen before so we don't know all the risks yet."
With regards to cleaning our mobiles, HML then tested four different cleaning methods, including water, alcohol, Windex Original glass cleaner and Nice 'N Clean electronic cleaning wipes. Results showed alcohol to be the best performer, cleaning almost 100 per cent of the bacteria. Plain water proved to be the least effective method.
Such consequences are in many ways an inevitability, after it was revealed last month that mobile phones carry ten times more germs than the average toilet, along with revelations that many are more than content to use their devices whilst on the toilet and during sex.
http://www.mobile-ent.biz/news/read/...arrhoea/019692
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October 26th, 2012, 23:42 Posted By: wraggster
After losing its appeal against the recent UK ruling that Samsung did not copy the iPad’s design, Apple has published its apology…if you can call it that.
Back in July, Samsung won its case against Apple over the design of the Galaxy Tab 10. Apple appealed the verdict, which required the company to run adverts proclaiming that Samsung did not copy the iPad.
It has now posted the apology on its UK site, in which it focuses on the fact that the judge ruled Samsung’s Galaxy Tab 10 was ‘not as cool’ as the iPad.
“The design looks like an object the informed user would want to pick up and hold. It is an understated, smooth and simple product. It is a cool design," reads a quote from the judge on Apple’s site.
Talking about the Galaxy tablets the judges comment continues: “They do not have the same understated and extreme simplicity which is possessed by the Apple design. They are not as cool."
Although Apple states in the apology that there is no injunction in respect of the registered design in force anywhere in Europe, the tech giant couldn’t resist pointing out that a German court came to a different conclusion regarding the same patent.
The statement finishes with: “So while the U.K. court did not find Samsung guilty of infringement, other courts have recognised that in the course of creating its Galaxy tablet, Samsung wilfully copied Apple's far more popular iPad.”
Read Apple’s full ‘apology’ here.
http://www.pcr-online.biz/news/read/...website/029461
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October 27th, 2012, 00:04 Posted By: wraggster
Samsung says its flagship Galaxy S3 smartphone has been a key driver in raising profit margins.
The South Korean firm’s net profit was 6.5tn won (Ł3.7bn), up a massive 91 per cent from a year earlier.
It wasn’t just the success of its Galaxy range that helped Samsung achieve this profit, its display panels were also a big factor.
“Samsung's solid performance is mainly attributed to increased sales of handheld phones and stronger demand for display panels,” read Samsung’s official statement.
“The Mobile Communications Business posted 26.25 trillion won in revenue for the quarter, accounting for more than half of Samsung's total revenue. As for the display panel segment, increased shipments of Organic Light-Emitting Diode (OLED) and Liquid Crystal Display panels used in tablets and smartphones, as well as TVs drove up profitability.”
It seems Samsung’s devices really are cool enough…
http://www.pcr-online.biz/news/read/...tphones/029463
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October 27th, 2012, 00:06 Posted By: wraggster
World's richest company rakes in $8bn in profits as it sells 27 million iPhones
Apple has reported record profits and revenue for its fourth quarter after shifting just under 27 million iPhones in the last three months.
Quarterly revenue reached $36 billion, with a quarterly net profit hitting a hugely impressive $8.2 billion.
This means that revenue has risen by almost $8 billion compared to the same quarter last year, with revenue also up $2 billion.
Apple stated that internatinal sales accounted for 60 per cent of the revenue made in the last three months.
As well as selling 26.9 million iPhones, a 58 per cent growth on unit sales from last year, the company also sold 14 million iPads and 4.9 million Macs.
http://www.develop-online.net/news/4...fourth-quarter
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October 27th, 2012, 21:39 Posted By: wraggster
With Apple’s iPad mini set to hit shelves next month, US chat show host, comedian and all-round tech head Conan O’Brien has put his own spin on the company’s latest ad campaign with the following video.
It follows his recent mockery of the Samsung Apple patent disputesand Kindle Fire HD.
While the iPad mini is sure to cause yet another consumer frenzy upon its release, O’Brien seems far from convinced that Apple’s introduction of yet another mobile device to the market is entirely necessary.
So, clearly not enamoured with the brand’s “minute” product changes, O’Brien instead calls into question the purchasing motives of the products’ buyers…
http://www.mobile-ent.biz/news/read/...o-brien/019697
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October 27th, 2012, 21:44 Posted By: wraggster
New Strategy Analytics data claims global tablet shipments reached 24.7m units in Q3, with Android powering 41 per cent – 10.2m – of the sales for the first time ever.
The Google OS's stronghold is up from 29 per cent in Q3 2011, though iOS tablet shipments slipped to 57 per cent – 14m – in Q3 2012 from 64 per cent last year.
Peter King, director at Strategy Analytics, said: "Global tablet shipments reached 24.7 million units in Q3 2012, rising a sluggish 43 percent from 17.2 million in Q3 2011.
"Demand for tablets slowed due to ongoing economic uncertainty and consumers holding off purchases in anticipation of multiple new models, like the iPad Mini, during the upcoming Q4 holiday season.
"Apple's slowdown allowed the Android community to make gains and Android's global share of the tablet market now stands at a record 41 percent."
Neil Mawston, executive director, Strategy Analytics, said: "No single Android vendor comes close to Apple in volume terms at the moment, but the collective weight of dozens of hardware partners, such as Asus, Samsung and Nook, is helping Google's Android platform to register a growing presence in tablets."
Other stats show that Microsoft secured a two per cent tablet share during the quarter, which is set to spike with the forthcoming release of the Surface tablet in Q4.
http://www.mobile-ent.biz/index.php/...ipments/019695
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October 27th, 2012, 21:46 Posted By: wraggster
With mobile users sharing an increasingly intimate relationship with their phones these days, it’s hardly surprsing to hear that mobile devices serve as an ideal host for all manner of germs, bacteria and diseases.
Among the most common bugs passed on as a result of the close proximity of mobiles to our person are flu, pinkeye and diarrhoea. And, while there are certain products on the market aimed at ridding our devices of any residual filth, they can also risk damaging the phone.
In a recent lab test by HML Labs of Muncie, eight phones were chosen at random from a Chicago office, revealing that while the mobiles showed no trace of E. coli or staphylococci bacteria, they all showed unusually high numbers of coliforms, a bacteria indicating fecal contamination.
However, of the eight phones selected, the lab detected around 2,700 and 4,200 units of coliform bacteria. To put that into perspective, in drinking water the limit is less than 1 unit per 100 ml.
Dr. Cain, of the American Academy of Family Physicians, explained: "People are just as likely to get sick from their phones as from handles of the bathroom. These are the unintended consequences of new technology that we haven't seen before so we don't know all the risks yet."
With regards to cleaning our mobiles, HML then tested four different cleaning methods, including water, alcohol, Windex Original glass cleaner and Nice 'N Clean electronic cleaning wipes. Results showed alcohol to be the best performer, cleaning almost 100 per cent of the bacteria. Plain water proved to be the least effective method.
Such consequences are in many ways an inevitability, after it was revealed last month that mobile phones carry ten times more germs than the average toilet, along with revelations that many are more than content to use their devices whilst on the toilet and during sex.
http://www.mobile-ent.biz/news/read/...arrhoea/019692
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October 27th, 2012, 22:40 Posted By: wraggster
We recently discussed news of a UK court ruling in which the judge decided Apple must publicly acknowledge that Samsung's Galaxy Tab did not infringe upon the iPad's design, both on the Apple website and in several publications. The acknowledgement has now been posted, and it's anything but apologetic. It states the court's ruling, helpfully referring to "Apple's registered design No. 000018607-0001," and quotes the judges words as an advertisement. The judge wrote, "The informed user's overall impression of each of the Samsung Galaxy Tablets is the following. From the front they belong to the family which includes the Apple design; but the Samsung products are very thin, almost insubstantial members of that family with unusual details on the back. They do not have the same understated and extreme simplicity which is possessed by the Apple design. They are not as cool." They go on to mention German and U.S. cases which found in Apple's favor. Apple's statement concludes, "So while the U.K. court did not find Samsung guilty of infringement, other courts have recognized that in the course of creating its Galaxy tablet, Samsung willfully copied Apple's far more popular iPad."
http://apple.slashdot.org/story/12/1...ogy-to-samsung
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October 28th, 2012, 01:37 Posted By: wraggster
Rockstar is to add to its Grand Theft Auto iOS library by releasing 10th Anniversary Edition of GTA Vice City.
The studio has already enjoyed success on Apple and Google’s mobile platforms with former DS and PSP hit GTA Chinatown Wars and PS2 classic GTA III.
The release will apparently boast “several enhancements unique to the iOS and Android platforms”.
Rockstar is also planning some wider activity to celebrate the game, which some still regard as the strongest release to date.
“To celebrate the 10th anniversary, there will be a series of commemorative assets released, including never-before-seen artwork and a brand new anniversary trailer highlighting some of the most iconic scenes and music from the game,” the studio stated.
“In addition, a limited run of collectable promotional items will be made available for purchase through the Rockstar Warehouse, with select items also available via online giveaways.”
http://www.mcvuk.com/news/read/grand...elease/0105311
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October 28th, 2012, 02:12 Posted By: wraggster
 Unless we're looking at one of the most elaborately photographed fakes in the world, this is the Nexus 10. With the Nexus 7 apparently going over quite well at just $199, it was only ever a matter of time before the Nexus family expanded to house a 10-incher. With Google's own Vic Gundotra posting imagesfrom a unit that he's using at some exotic locale, it seems that another unit has slipped beneath the camera at BriefMobile. The site has managed to apprehend one of the 10.1-inch slates, and in turn has discovered quite the bounty of information.
Internally, there's (reportedly) a dual-core, Cortex-A15-based 1.7GHz Samsung Exynos 5250, a Mali-T604 GPU, 2GB of RAM, 16GB of internal storage (though no microSD expansion slot), a 5 megapixel rear-facing camera, NFC / WiFi, Bluetooth 4.0 and a Super AMOLED panel with a drool-worthy 2,560 x 1,600 screen resolution -- yeah, that's well into "Retina" territory at 298.9 pixels per inch. You may recognize that Exynos 5250 from Google's recently released $249 Chromebook, but here, it's being used to push Android 4.2. Those hungry for more can visit the source link, but don't go in hoping to extract an asking price.
Update: Well, if the pictures weren't enough, BriefMobile has just popped a five-second long video of the device, which you can glance at after the break. Don't get too excited, however, as it's merely just someone going from the home screen into Chrome.
http://www.engadget.com/2012/10/26/g...ndroid-tablet/
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October 28th, 2012, 02:15 Posted By: wraggster
 Assuming you were suitably impressed by Apple's show earlier this week, you can now begin queuing for one of its new iPads, whether regular or mini-sized. The WiFi-only versions start shipping November 2nd, with cellular equipped models due mid-month. If you need to see all the specs lined up next to each other we have comparisons between models old and new right here. Of course, if you need an alternative, Microsoft's Surface should start showing up on doorsteps today, and we're expecting to see some refreshed competition at Google's event next week. The choice is yours, hit the link below to see all of your options.
http://www.apple.com/ipad/
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October 28th, 2012, 02:23 Posted By: wraggster
November 20th comes the release of the larger screened [h=1]Kindle Fire HD 8.9"[/h]

On Sale here --> http://www.amazon.com/gp/product/B00...pf_rd_i=507846
| Stunning 8.9" HD display, exclusive Dolby audio, and fastest Wi-Fi |
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- 1920x1200 HD display with polarizing filter and anti-glare technology for rich color and deep contrast from any viewing angle
- Exclusive Dolby audio and dual stereo speakers for crisp, booming sound without distortion
- High performance 1.5Ghz dual-core processor with Imagination PowerVR 3D graphics core for fast and fluid performance
- Dual-band, dual-antenna Wi-Fi for 40% faster downloads and streaming (compared to iPad 3)
- Over 22 million movies, TV shows, songs, magazines, books, audiobooks, and popular apps and games such as Facebook, Netflix, Twitter, HBO GO, Pandora, and Angry Birds Space
- Integrated support for Facebook, Twitter, Gmail, Hotmail, Yahoo! and more, as well as Exchange calendar, contacts, and email
- Free Skype video calls with front-facing HD camera
- Free unlimited cloud storage for all your Amazon content
- Kindle FreeTime - a free, personalized tablet experience just for kids on the Kindle Fire HD. Set daily screen limits, and give access to appropriate content for each child
Prime Instant Video - unlimited, instant streaming of thousands of popular movies and TV shows
Kindle Owners' Lending Library - Kindle owners can choose from more than 180,000 books to borrow for free with no due dates, including over 100 current and former New York Times best sellers
|

For more info and to preorder click here --> http://www.amazon.com/gp/product/B00...pf_rd_i=507846
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October 28th, 2012, 21:10 Posted By: wraggster
via http://www.aep-emu.de/
Finishing this week with a БИЮVGBA 3.9.23 release:
https://play.google.com/store/apps/d...d=com.fms.vgba
Mainly expanding the Cheatopedia with more games, such as Dokapon, Castlevania, and Spyro.
Quote:
CHANGES:
* Added Dokapon Monster Hunter to the Cheatopedia.
* Added Castlevania Harmony of Dissonance and Circle of the Moon codes to the Cheatopedia.
* Added Spyro Season of Flame and Season of Ice codes to the Cheatopedia.
* Made overlaid buttons stick to the nearest screen edges.
* Prevented overlaid buttons from going off-screen.
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October 28th, 2012, 21:11 Posted By: wraggster
via http://www.aep-emu.de/
Published VGB-Android 3.6.5 tonight:
https://market.android.com/details?id=com.fms.vgb
This version comes with all the improvements introduced into VGBA, iNES, and MasterGear over the last couple of weeks. It has got faster video, better file selector, and supports .IPS patches. With the new VGB, you should be able to use a wide variety of game translations that can be found here:
http://www.romhacking.net/?page=translations&platform=8
Quote:
FULL LIST OF CHANGES:
* Added support for .IPS files. For "mygame.gb" use "mygame.ips".
* Switched to surfaces and optimized Java-to-native sync for faster and smoother video.
* Now disabling cheats on startup.
* Made overlaid buttons have solid cues and stick to nearest screen edges.
* Fixed legacy wire-frame joystick display.
* Fixed a few bugs in the license verification code.
* Made file selector load directory listings faster.
* Added labels for CHT/SAV/IPS files to the file selector.
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October 28th, 2012, 21:36 Posted By: wraggster
via www.emucr.com
AndroGens v1.0 is released. AndroGens is an android emulator for Genesis, also called Megadrive in Europe. This application is open source. It is licensed under GPLv2.
AndroGens features:
- 99.9% compatibility on Genesis games
- Customizable on-screen buttons (size and position)
- Easy-to-use GUI
- Save state
- Optimized code to save battery life
- Full support for physical controllers
- XPeria Play support
https://play.google.com/store/apps/d...play.androgens
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October 28th, 2012, 21:48 Posted By: wraggster
A little over a year ago, an iPhone 4s prototype walked into a San Francisco bar, prompting acontroversial manhunt by a now-deceased Apple investigator and the SFPD. Now, Wired reports that a Nexus 4 prototype walked into a San Francisco bar last month, prompting Google to sic its security team on 'Sudsy,' a San Francisco bartender who notified Google that he'd found their phone, which was slated to make its debut at a since-cancelled Android event on Oct. 29. When the 'Google Police' showed up at the bar, Sudsy's co-worker sent the 'desperate' Google investigator on a wild goose chase which landed him in an under-siege SFPD Station, from which he and Sudsy's lawyer had to be escorted out of under the watch of police in full riot gear with automatic weapons so the pair could arrange a 1 a.m. pickup of the phone."
http://tech.slashdot.org/story/12/10...-lost-in-a-bar
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October 29th, 2012, 20:50 Posted By: wraggster
Child protection, personalised instant messaging and more all on the next-gen Microsoft OS.
With Windows 8 fever sweeping the globe, Microsoft has formally unveiled the Windows Phone 8 mobile operating system ahead of a European launch that takes place this weekend.
ME has been tweeting live from the London event and you can find our 140 character titbits assembled below.
* Windows Phone 8 is set to to make your device 'like a fingerprint'. Says tiles can be tailored in even more detail than previous version.
http://www.mobile-ent.biz/news/read/...-action/019709
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October 29th, 2012, 20:51 Posted By: wraggster
American mobile consumers can’t make their minds up.
A significant percentage of smartphone buyers in the US have a change of heart in-store before purchasing their mobiles, a recent research conducted by BDS Marketing has revealed.
The survey, which was undertaken by 900 consumers who had purchased a television, smartphone, or tablet PC in the past 60 days, showed that 26 per cent of smartphone buyers opted for a different brand once in the store. Similarly, TV buyers were almost equally influenced in store with 25 per cent changing their mind before parting with their cash. However, tablet consumers appear far less malleable, with only 11 per cent succumbing to the in-store influence.
50 per cent of the smartphone buyers that took part in the survey claimed that they had a specific product in mind before entering the store, while 44 per cent had a general idea of what they were looking for.
When revealing what had the greatest influence on their in store decisions, the largest percentage cited price. However, the research showed that the most significant factor on a one-to-five scale was seeing the product in store. And, in 13 per cent of cases, the consumer changed brands following a recommendation from a sales associate.
Sean Wargo, senior director of Business Intelligence for BDS, commented: "Nowadays, we often believe consumers do their research at home and then go to the store set on buying a given brand or model, but this isn't entirely the case. Sales and promotions in the store do have an impact, but so does the associate, making them a key component of the selling process and an important target for in-store marketing efforts."
http://www.mobile-ent.biz/news/read/...f-heart/019708
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October 29th, 2012, 20:54 Posted By: wraggster
Last month, there were a number of rumours about Apple taking a plunge into the music streaming pool, joining the likes of Pandora, Spotify, Rdio et al.
The whispers have resurfaced again, this time from Bloombergsaying that the iPad maker is in talks with 'major music labels' and could secure partnerships by the middle of November (2012) for an official Q1 2013 launch.
In particular, Apple's service would be a blow to market leader, Pandora, which experienced an 86 per cent mobile revenue growth year-on-year.
The Apple offering is expected to run on an ad-supported revenue model and the firm is said to be pushing for exclusive access to release songs early.
http://www.mobile-ent.biz/news/read/...q1-2013/019701
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October 29th, 2012, 20:55 Posted By: wraggster
This time last year, Rockstar Games announced an imminent mobile release of Grand Theft Auto III to mark the gritty mafia-based console game's 10th anniversary.
Now, the games publisher is giving the Scarface-inspired GTA: Vice City a mobile debut to mark the ten year milestone since original release, with a version to hit Android and iOS by the end of the year.
Sam Houser, founder of Rockstar Games, said: "Grand Theft Auto: Vice City gave players the freedom of a massive open-world in one of the most iconic and vibrant settings ever realised in a game.
"It was a defining moment in the series and we're delighted to be celebrating its 10th anniversary this year with a stunning, updated version for phones and tablets."
The 80s set game is set to bring high-res graphics and a number of enhancements exclusive to mobile.
http://www.mobile-ent.biz/news/read/...versary/019700
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October 29th, 2012, 21:00 Posted By: wraggster
Apple has raised the prices on apps sold in the European version of the App Store, ostensibly due to currency differences.
According to Macworld UK, the minimum price for an app rose from €0.79 to €0.89 and the change was reflected across all pricing tiers with apps that were previously priced at €4.99 bumped up to €5.49.
The profit split between the app’s developers and Apple remains more or less the same, with the two parties getting 39 per cent and 61 per cent respectively.
Despite the fact that the Euro-Dollar exchange rate remains more or less as it was at the beginning of this year, Apple spokesman Alan Hely is reported to have justified the price hike by saying: “From time to time Apple adjusts prices of products in countries due to changes in exchange rates.”
http://www.pcr-online.biz/news/read/...-prices/029474
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October 29th, 2012, 21:06 Posted By: wraggster
TheBoat writes In with news that not even a hurricane can keep the Google product announcements away."Surprise, surprise. It looks like Hurricane Sandy can't hold Google down, as the company has just gone ahead and unveiled the Nexus 4 smartphone and Nexus 10 tablet even though its press conference was canceled. Nexus 4 specs include a 4.7-inch True HD IPS Plus display with 1,280 x 768-pixel resolution, an 8-megapixel camera, a Qualcomm Snapdragon S4 Pro processor, 2GB of RAM and Android 4.2. The phone starts at a shockingly affordable $299 without any contract or subsidies, and it will launch in the United States on November 3rd. The Samsung-built Nexus 10 tablet sports a 2,560 x 1,600-pixel display with a pixel density of 300 PPI, a dual-core 1.7GHz Samsung Exynos chipset, 2GB of RAM, NFC and a 5-megapixel camera. Pricing starts at $399 with 16GB of storage and tops out at $499 for the 32GB model, and both will launch on November 3rd alongside the Nexus 4. Both devices will be available through the Google Play store."
http://tech.slashdot.org/story/12/10...ne-and-tablets
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October 29th, 2012, 21:44 Posted By: wraggster
Tablets are primarily game-playing devices, according to a new study by Flurry, a mobile analytics firm. Flurry looked at 6 billion application sessions across 500 million smart devices, and found that tablets were used for gaming much more than smartphones were, and for longer periods of time. "Further reinforcing that tablets are 'media machines' is the fact that consumers spend 71 percent more of their time using games on tablets they spend doing so on smartphones," said Peter Farago, vice president of marketing for Flurry.
Smartphone users skew younger than tablet users, on average, 30 versus 34 years of age. Smartphone users are more often male (56 percent to 44 percent) while tablet users are evenly divided by gender (51 percent male). Tablets show a higher usage in the from 7 pm to 10 pm than smart phones, and slightly lower usage during the day.
http://www.gamesindustry.biz/article...tly-for-gaming
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October 29th, 2012, 23:13 Posted By: wraggster
 Google had already yanked the "In Stock" status from its Nexus Q as we awaited a re-envisioning of its purpose, but today's Nexus launch is making it ever clearer that we may never hear from the bizarre orb again. Launched in July with an almost unbelievably small set of features, it took but a few weeks for Google to postpone the proper launch while sending free units to those who pre-ordered. Now, its placement on the Nexus landing page has been removed entirely, with the Nexus 4, Nexus 7 and Nexus 10 roaming the page alone. The Q's placement in the Play Store remains, but an ominous "This device is not for sale at this time" message accompanies it. Google had not returned a request for comment at the time of this article's publication, but we'll update should we hear back.
http://www.engadget.com/2012/10/29/g...nexus-q-store/
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October 29th, 2012, 23:14 Posted By: wraggster
 Google undoubtedly upset the tablet market almost overnight with the Nexus 10: that record-setting 2,560 x 1,600 resolution, Exynos 5 Dual, Android 4.2 and all-important $399 starting price just tilted price-performance balance in a different direction than we'd seen even a week ago. But how does it stack up against its competition? We've included full details of the devices in a chart after the break; initial appearances suggest that pure performance hounds may like the Nexus 10 the most, although it doesn't have the most diverse options for cellular data or storage. We'll know the real tale of the tape once the Nexus 10 reaches our hands.
http://www.engadget.com/2012/10/29/n...etition-fight/
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October 29th, 2012, 23:15 Posted By: wraggster
 We've heard how Windows Phone 8 is all about you, and seen all the devices bearing the new OS at launch. What's left, however, is where you can get one on the other side of the pond and, more importantly, how much it's going to cost you. Nokia has separately announced that both the Lumia 920 and Lumia 820 will be launching in the UK (and France) later this week. More specifically, though, it looks like every UK carrier will be getting at least three handsets, with the almost-ready-to-launch EE getting both of HTC and Nokia's handset pairs. We've got all the (current) pricing details and availability dates after the break.
http://www.engadget.com/2012/10/29/w...cing-revealed/
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October 29th, 2012, 23:18 Posted By: wraggster
 Microsoft has just outed Data Sense, a new app for Windows Phone 8 that helps ensure you don't burn through your data plan. On top of tracking your usage app-by-app, it compresses every single web page you browse to keep data consumed to a minimum, and also sniffs out WiFi hotspots when they become available. The app features a Live Tile to give an ongoing saga of the megabytes you've consumed and will warn you near a preset limit. Redmond claims the hotspot sniffing and compression will let you consume 45 percent less data "when compared to the competition" -- likely a reference to iOS and Android, which already have a similar feature. Data Sense will arrive first on Verizon this fall, but there's no word yet on when other carriers will have it. To check the PR, go past the fold.
http://www.engadget.com/2012/10/29/m...ndows-phone-8/
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October 29th, 2012, 23:18 Posted By: wraggster
 Ever dreamed of having more than one user account on your smartphone? Microsoft's making that a reality with Kid's Corner for Windows Phone 8. If you're not a parent, don't let the name deceive you: this particular feature is great for both the tiny tots and all of your grown-up friends, as it allows you to choose which apps, games, music and videos show up when the device is in that particular mode. It's a feature that has strangely eluded the other major platforms, and it absolutely gives WP8 an edge for those concerned about youngsters (and potentially even colleagues) getting into trouble with yourphone.
http://www.engadget.com/2012/10/29/w...s-kids-corner/
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October 29th, 2012, 23:19 Posted By: wraggster
 Microsoft is busy officially revealing all the bits and pieces that make up Windows Phone 8, and one of them is its new lock screen. Powered by Live Apps designed for Windows Phone 8 like Facebook, it lets apps directly update your lock screen with new photos and information. Exec Joe Belfiore is, as usual, excited about it, pointing to the "surprise" now waiting every time he picks up his phone. If pics from your last vacation popping up every time you turn your phone on doesn't get you going ,just imagine sports scores or other relevant info you've picked pushed straight to the front, just a button press away
http://www.engadget.com/2012/10/29/m...-8-powered-by/
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October 29th, 2012, 23:22 Posted By: wraggster
 Android 4.2 is teeming with new features and system improvements, but you can bet that Photo Sphere will be the one that's talked about most amongst consumers. While Android phones on the whole have had panoramic modes for years, Apple's iOS 6 update added even more fuel to that fire. Now, Google's taking things to an entirely new level. With Android 4.2, users can snap pictures in every direction, and the system does the stitching. What you're left with are photos that can be navigated, taking viewers "inside of the scene." Photo Spheres are stored as JPEG files, and all of the information required to view them is embedded as open XML metadata in the image itself. You'll be able to peek 'em on your phone or share them easily through Google+, and perhaps best of all, publish them to Google Maps for the world to see. Head on past the break to see what you've got to look forward to.
http://www.engadget.com/2012/10/29/a...norama-google/
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October 29th, 2012, 23:23 Posted By: wraggster
Sales of the Amazon tab up three times week-on-week.
Amazon is always very cagey about sales figures, but tellsAllThingsD that sales rose significantly following iPad mini's reveal on Tuesday.
Drew Herdener, spokesman, Amazon, said: "Wednesday was the $199 Kindle Fire HD’s biggest day of sales since launch and up 3x week over week."
It's interesting Herdener took the time to acknowledge the HD's price tag – Apple's cheapest offering costs $329 – suggesting that the mini is too dear to interest consumers.
That said, the white iPad mini sold out shortly after going on sale showing that the firm isn't out of the running just yet.
http://www.amazon.co.uk/gp/product/B...pf_rd_i=468294
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October 29th, 2012, 23:25 Posted By: wraggster
Idealo.co.uk has analysed the pre-order prices of the iPad Mini across 28 countries, showing just how much more the UK is paying for the new device compared to the US.
The price comparison group’s data reveals that the UK and Ireland has the most expensive release prices amongst English-speaking countries – a whopping Ł63 higher than the US.
Unsurprisingly, the US offers the best value iPad Mini at Ł205 ($329), but the average price in countries where English is an official language is Ł234.73.
God help you if you’re looking to buy an iPad Mini in a non-English speaking country, as the price average is Ł270.53.
The UK was in 16th position in amongst the 28 countries, with Hungary bringing up the rear with an iPad Mini price of Ł288.15.
All prices are for the entry-level 16GB iPad Mini with Wi-Fi only.
Here’s the full list of countries, including prices with and without VAT:
| RANK |
APPLE STORE |
iPad mini Wifi (16 GB)
(GBP incl. VAT) |
iPad mini Wifi (16 GB)
(GBP excl. VAT) |
VAT |
LOCAL CURRENCY |
| #1 |
USA |
Ł205.90 |
Ł205.90 |
0.00% |
$329,00 |
| #2 |
Canada |
Ł207.80 |
Ł197.90 |
5.00% |
$329,00 |
| #3 |
Hong Kong |
Ł209.10 |
Ł209.10 |
0.00% |
HK$2.588,00 |
| #4 |
Singapore |
Ł229.22 |
Ł214.23 |
7.00% |
S$448,00 |
| #5 |
South Korea |
Ł238.16 |
Ł216.51 |
10.00% |
W420.000 |
| #6 |
Australia |
Ł238.31 |
Ł216.65 |
10.00% |
$369.00 |
| #7 |
New Zealand |
Ł243.85 |
Ł212.04 |
15.00% |
$479,00 |
| #8 |
Luxembourg |
Ł253.32 |
Ł220.28 |
15.00% |
312,69 € |
| #9 |
Switzerland |
Ł253.76 |
Ł234.97 |
8.00% |
SFr. 379,00 |
| #10 |
Belgium |
Ł266.54 |
Ł220.28 |
21.00% |
329,00 € |
| #11 |
Germany |
Ł266.54 |
Ł223.98 |
19.00% |
329,00 € |
| #12 |
Spain |
Ł266.54 |
Ł220.28 |
21.00% |
329,00 € |
| #13 |
Italy |
Ł266.54 |
Ł220.28 |
21.00% |
329,00 € |
| #14 |
Netherlands |
Ł266.54 |
Ł220.28 |
21.00% |
329,00 € |
| #15 |
Austria |
Ł266.54 |
Ł222.11 |
20.00% |
329,00 € |
| #16 |
UK |
Ł269.00 |
Ł224.17 |
20.00% |
Ł269,00 |
| #17 |
Ireland |
Ł274.64 |
Ł223.28 |
23.00% |
339,00 € |
| #18 |
Portugal |
Ł274.64 |
Ł223.28 |
23.00% |
339,00 € |
| #19 |
Finland |
Ł274.64 |
Ł223.28 |
23.00% |
339,00 € |
| #20 |
France |
Ł274.64 |
Ł229.63 |
19.60% |
339,00 € |
| #21 |
Thailand |
Ł274.83 |
Ł256.85 |
7.00% |
13,500.00 THB |
| #22 |
Czech Republic |
Ł275.42 |
Ł229.51 |
20.00% |
8.490,00 Kc |
| #23 |
Japan |
Ł275.64 |
Ł262.51 |
5.00% |
Ą28.800 |
| #24 |
Sweden |
Ł280.33 |
Ł224.26 |
25.00% |
2.995,00 kr |
| #25 |
Norway |
Ł281.99 |
Ł225.59 |
25.00% |
kr 2.590,00 |
| #26 |
Denmark |
Ł282.22 |
Ł225.77 |
25.00% |
kr 2.599,00 |
| #27 |
Poland |
Ł283.60 |
Ł230.57 |
23.00% |
1.449,00 zt |
| #28 |
Hungary |
Ł288.15 |
Ł226.89 |
27.00% |
99.990,00 Ft |
http://www.amazon.co.uk/Apple-ipadmi...1549496&sr=8-1
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October 30th, 2012, 00:27 Posted By: wraggster
Google counters the iPad mini with ... a bigger Nexus tablet! Actually, it's more directly targeted at the full-size iPad line. The Nexus 10, an Android 4.2 tablet shipping on November 13, packs a dual-core 1.7GHz CPU, a 2560 x 1600 screen, and 2GB of RAM into its 8.9mm thick case.
All of those numbers are hard to understand out of context, which is why Engadget created a comparison chart. That screen comes out wider than the iPad, with a better pixel density and a faster processor. The really impressive specification to compare, however, is the price: $399 for 16GB, a full hundred dollars under Apple's luxury offering. The 32GB version is $499.
https://play.google.com/store/device...UyODMyNzI1OCJd
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October 30th, 2012, 00:29 Posted By: wraggster

Pixld, the iOS puzzle game from Portal co-creator Kim Swift and Quantum Conundrum developer Airtight Games, is now available on the App Store. It's currently going for an introductory $0.99, but having introduced itself it'll return to a regular price of $1.99.
The games gives players a grid of cyan and navy blocks, tasking them with making color-matching rectangles by flipping the blocks' colors. Sounds simple, except flipping a block's color also flips the color of every adjacent block. With time-based, moves-limited, and one-life modes, Pixld is a test of vision, reflexes, and strategy. Oh, and it has weird textspeak-like shorthand in its menus, but don't worry, it's nothing too egrgs.
http://www.joystiq.com/2012/10/29/po...ld-now-on-ios/
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October 30th, 2012, 00:36 Posted By: wraggster

Chrono Trigger is now available on Android, making it officially available on everything ever made ever. Okay, that's not true, but Square Enix's classic has already released for DS, Virtual Console, PSN, iOS, and mobile phones. Which means the only current gaming device not to have it yet is Xbox 360 - the key word being yet. Yup, it's just a matter of time...
It'll cost you $9.99 to experience the SNES RPG on Android, the same price as on iOS. The port includes the Dimension Vortex and Lost Sanctum bonus areas from the DS re-release.
https://play.google.com/store/apps/d...gleplay.chrono
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October 30th, 2012, 01:00 Posted By: wraggster
 Google's not only introduced some new devices today, it's also delivered a few updates to its flagshipNexus 7 tablet. That includes a new, unlocked 32GB model with HSPA+ mobile data that will set you back $299 -- and run the just-announced Android 4.2, naturally. Look for it to be available in the Google Play store in the US, UK, Australia, France, Germany, Spain and Canada (where it's priced slightly above par at $309) on November 13th. No word yet on retail availability beyond Google Play, but you can sign up to be notified when it's available to order there at the link below.
https://play.google.com/store/device...d=nexus_7_32gb
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October 30th, 2012, 01:01 Posted By: wraggster
 Although it's an open secret at this point, Google has finally officially announced a 32GB Nexus 7 for $249/Ł199, and that the 16GB version has dropped in price to $199. Also available with unlocked HSPA+ access for another $50, the Nexus 7 now has several flavors to fit in the middle Google's "best of" lineup. Buyers that have been waiting to grab the expanded-capacity edition have their choice of retailed to choose from, in a variety of countries, and it's in-stock and ready to ship on Google Play. Aren't we all glad the waiting is finally over?Nexus 7: 16GB for $199 and 32GB for $249; available in U.S., U.K., Australia, France, Germany, Spain, Canada and Japan, and also through our retail partners Gamestop, Office Depot, Office Max, Staples, Walmart.
https://play.google.com/store/device...d=nexus_7_32gb
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October 30th, 2012, 01:03 Posted By: wraggster
 Hurricane Sandy may have put the kibosh on Google's gala in New York City, but it's not stopping the company from taking the wraps off of its latest pure Android phone. LG's Nexus 4 is finally official, after a cavalcade of leaks that spelled out just about everything ahead of time. As for the official specs? We're looking at a 4.7-inch True HD IPS Plus display (1,280 x 768), an 8 megapixel rear camera, Gorilla Glass 2, a Qualcomm Snapdragon S4 Pro processor, 2GB of RAM and the latest rendition of Google Now. Naturally, turn-by-turn navigation via Google Maps is included, as are 3D Maps, Street View and Indoor Maps. The Nexus 4 will be sold (at least initially) unlocked, supporting some 200 carriers that play by the GSM / HSPA+ rules. It'll be made available in both 8GB and 16GB versions starting November 13 in the US, UK, Canada, Germany, France, Spain and Australia, with pricing set for $299 (8GB) / $349 (16GB). The 16GB version will also be available through T-Mobile for $199, with a 2-year contract.
https://play.google.com/store/device...orpus_selector
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October 30th, 2012, 14:17 Posted By: wraggster
via http://www.emucr.com/
MasterGear v2.7.4 for Android is released. MasterGear is a program that emulates 8bit SEGA videogames on your computer. It runs games made for SEGA MasterSystem (Mark3 in Japan) and GameGear, as well as their predecessors: SG1000, SC3000, SF7000, and Mark2. MasterGear will also help hobbyists who still write software for these systems to debug their works without using rare and costly development hardware.
MasterGear v2.7.4 for Android Changelog:
* Fixed a Layout Editor problem where a button could go off-screen.
* Made buttons stick to the nearest screen edges.
* Made button cues solid.
* Fixed legacy wire-frame joystick display.
* Fixed a few bugs in the license verification code.
* Fixed handling of the FILL patch chunks inside .IPS files.
* Switched to surfaces for faster and smoother non-accelerated video.
* Further optimized synchronization between Java and native code.
* Made file selector load directory listings faster.
https://market.android.com/details?id=com.fms.mg
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October 30th, 2012, 22:34 Posted By: wraggster
Google recently took aim at Amazon's seven-inch Kindle Fire tablet and teamed with ASUS to release the Nexus 7 tablet.
Now, Google has roped Samsung into its plans for tablet market domination to release the ten-inch big brother of the N7, the Nexus 10.
The 10 boasts the 'world’s highest resolution tablet display', Android 4.2 Jelly Bean (the latest update) power and is just 8.9mm. That's thinner than the beefy 9.4mm of
the iPad 3.
Furthermore, it only weighs 603g which is lighter than the 662g of the 9.7-inch Apple tablet.
Other features include a dual-core A15 processor, MIMO wi-fi (up to five times faster than the standard) and a 1.9MP front-facing camera.
The Nexus 10 16GB and 32GB cost $399 and $499 respectively, and will roll out in the Google Play Store in the US, UK, Australia, France, Germany, Spain, Canada and Japan on November 13th.
http://www.mobile-ent.biz/news/read/...display/019720
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October 30th, 2012, 22:36 Posted By: wraggster
All models sold out three days after online pre order availability.
The initial inventory of Apple’s iPad Mini has sold out just three days after becoming available for pre order online.
Shipping times for the three Wi-Fi versions of the black and white iPad Mini have now been pushed back to two weeks, suggesting that entire initial stock is sold out. The LTE-enabled iPad Mini models are, however, yet to go on sale.
While some investors were initially unsettled by Apple’s decision to price the iPad Mini at a starting cost of $329 – notably higher than such competing tablets as the Nexus 7 and Kindle Fire – its unprecedented demand is sure to have gone some to allaying any such concerns.
http://www.mobile-ent.biz/news/read/...l-stock/019719
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October 30th, 2012, 22:39 Posted By: wraggster
Modern Combat 4: Zero Hour and The Dark Knight Rises will feature 'Xbox ecosystem' optimisation.
Digital games publisher, Gameloft, will optimise 12 of its most popular titles for Windows Phone 8, following the official launch of the Microsoft OS last night.
Each game will be optimised for the 'Xbox ecosystem' to drive social sharing and connectivity, allowing players to post scores to leaderboards.
Modern Combat 4: Zero Hour will headline the charge, with a Christmas 2012 launch. It follows on from Modern Combat 3: Fallen Nation, which reached 1.5m monthly active users.
Baudouin Corman, VP of publishing for the Americas, Gameloft, said: "Gameloft is thrilled to be able to take advantage of the integrated Xbox gaming service on Windows Phone 8.
"As smartphones continue to gain ground as one of the most widely adopted gaming devices, we see this as a great opportunity for us to optimise our titles for Windows Phone 8 users to enjoy with the platform's new features."
The decision to integrate Xbox connectivity supports the Xbox console creator's belief that mobile games complement consoles.
The 12 titles will run across all WinPho 8 devices – Nokia, Samsung and HTC – and the full line-up includes:
Ice Age Village
N.O.V.A. 3: Near Orbit Vanguard Alliance
Modern Combat 4: Zero Hour
Shark Dash
Asphalt 7: Heat
The Dark Knight Rises
UNO & Friends
Order & Chaos Online
The Amazing Spider-Man
Fashion Icon
Poker for Prizes
Real Soccer 2013
http://www.mobile-ent.biz/news/read/...phone-8/019718
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October 30th, 2012, 22:41 Posted By: wraggster
It would appear that Wi-Fi only models of Apple's latest iPad have already sold out.
Listings for the 16GB, 32GB and 64GB versions of the new device all state that the dispatch time for each currently stands at one week.
Those customers who purchased the newest addition to the iPad family early can still expect to receive their device once it hits shelves this Friday.
After announcing the fourth-generation device last week, Apple began taking pre-orders on Friday.
The only changes made to the new device include a new A6X processor, which promises to offer double the power of the previous generation iPad, along with Apple's new dock connection, which has become the standard across the firms newest product ranges.
Similarly, Apple has revealed that the initial supply for iPad Mini device - which was also announced last week - has ran out, stating that potential customers face a two week delay.
http://www.pcr-online.biz/news/read/...lls-out/029490
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October 30th, 2012, 22:54 Posted By: wraggster
4G has finally become available in the UK. Well, parts of it at least.
The service, which is "set to offer a timely boost to the UK economy offering firms the opportunity to increase innovation, boost productivity and cut costs," has arrived.
Yet I've spend the majority of this morning grumbling about it to the ear of anyone who'll listen.
It's not the fact that the service has taken so long to hit UK shores. No, I'm perfectly happy with the fact that 4G was available in countries such as Angola, Tanzania and Kyrgyzstan (yes, really) before it was here.
I'm not overly upset with the pricing either. Don't get me wrong, 4G is expensive. But that's somewhat expected. Anytime a new service or product is launched, you expect to pay a premium for the chance to be one of the first to use it. It's unfortunate but something that we've all grown accustomed to.
What really annoys me with 4G, is the way it is being marketed by EE - or Everything Everywhere - within the UK and how the firm is effectively misleading customers.
Yes, 4G is fast. Yes, it allows users to stream more of their favourite media on the go. But something about EE's marketing campaign rubs me the wrong way.
Let's look at the firm's tariffs first.
Everything Everywhere's entry level tariff is priced at Ł36 per month, which comes with just 500MB of data.
Now, bear that in mind as we look at what EE promises its customers with 4G.
- Access the web on the go in an instant
- Download large email attachments quicker than ever
- Watch live TV on the move without buffering
- Download high-definition movies in minutes
- Play live multiplayer games on the go
- Make high quality video calls on the move
I don't need to tell you that you won't be doing much of that with a measly 500MB of data. In fact, for a point of reference, just one hour of streaming content from BBC iPlayer will account for close to half of this data.
Of course, users can bolt on additional data to their package, but it certainly doesn't come cheap. How does Ł3 for 50MB sound? Yeah, ouch.
EE's top tariff provides users with a meatier 8GB of data for Ł56 per month, but again looking at the list from EE above, that still won't get users very far.
And with all of that in mind, it's clear that in order to actually experience the benefits of 4G, the only option for potential customers is to fork out for the top tariff.
Essentially, the firm is taking advantage of the UK's desperate need for a faster, more reliable data service, whilst luring in customers with the promise of HD streaming and multiplayer gaming.
Interested parties who don't necessarily need 4G may be forced to stick with 3G if they feel the costs outweigh the potential benefits.
Meanwhile, those users looking to reap the benefits as mentioned above will only be able to do so for an extreme premium and risk additional costs for something that the service is designed to offer. In effect, EE has trapped these users and marginalised others.
As it stands, nobody is set to benefit from the launch of 4G within the UK.
http://www.pcr-online.biz/news/read/...he-cold/029486
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October 30th, 2012, 22:55 Posted By: wraggster
Microsoft has launched the mobile version of its Windows 8 operating system.
The launch event featured a celebrity endorsement in the form of pop songstress Jessica Alba who was called on stage in order to have the new OS demonstrated to her.
New features include Kids Corner, a worry-free way to share the phone with children; Live Apps, which bring constantly updated information to the phone’s front screen including flight information, news headlines, Groupon deals and Facebook upodates; Wallet and NFC for rapid transactions; Skype and 120,000 other apps available on the Windows Phone Store.
“We can’t wait for the world to meet Windows Phone 8, the most personal smartphone there is,” said Terry Myerson, corporate vice president of the Windows Phone Division at Microsoft.
“Windows Phone 8 comes on a range of phones that are stunning, colourful and unique.”
http://www.pcr-online.biz/news/read/...aunched/029485
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October 30th, 2012, 23:02 Posted By: wraggster
Tools provider also adds cross-platform support for Microsoft's latest mobile OS
Developers using the AppMobi SDK will now be able to produce Java and HTML5 apps for Windows 8 and its mobile equivalent, Windows Phone 8, from the same code.
AppMobi’s move comes a day after the launch of Windows Phone 8 – more coverage on Develop’s sister site Mobile Entertainment.
New app templates provide developers with code for supporting generic apps, web apps, accelerated games and Facebook apps. Developers can use these templates to create cross platform apps immediately by visiting AppMobi’s gallery.
AppMobi has also integrated Windows 8 and its mobile version into its appHub cross-platform build tool so that apps can be built into app store-ready files for iOS, Android, Facebook, Windows Phone, Amazon, Barnes & Noble and Mozilla app stores.
“Hundreds of thousands of developers who use AppMobi to build apps with JavaScript and HTML5 can now port them to the Windows 8 and Windows Phone 8 with a simple rebuild,” Dave Kennedy, CEO of AppMobi.
http://www.develop-online.net/news/4...t-to-HTML5-SDK
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October 30th, 2012, 23:19 Posted By: wraggster
Microsoft has promised that cross-platform development across the 8s – from Windows 8 on a desktop to Windows Phone 8 – will be a simple matter, but that's still not enough to get some developers moving on Windows Phone 8 support. The Windows Phone platform has made a remarkable recovery since its reset with version 7. Since then, WP7 has grown to 100,000 apps. But that pales in comparison to the 675,000 in Google Play and 700,000 in the Apple App Store. Granted, there's a ton of redundancy – how many weather or newsfeed apps does one person need? – but it points to availability and developer support. A report from VentureBeat points out what should be obvious: that while developers like Windows 8, they aren't as excited about Windows Phone 8 software because they have already made huge investments in other platforms and don't want to support another platform. A survey by IDC and Appcelerator found 78% of Android developers were 'very interested' in programming for Android smartphones, a slight drop from the 83% in a prior survey. Interest in the iPhone and iPad remained undiminished, with 89% and 88% interest, respectively."
http://developers.slashdot.org/story...ing-developers
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October 30th, 2012, 23:20 Posted By: wraggster
There have been plenty of rumors about how the Nexus program was going to grow and change with this year's announcement. Now that we have all the details, it looks like almost none of them were right. There is no Nexus certification program, and the dream of multiple Nexus phones seems well and truly dead. What we do have is a range of device sizes with the Nexus 4, Nexus 7, and Nexus 10. However, the Nexus program has been altered in one important way: we know what Nexus means now. There can no longer be any doubt: a Nexus device is about openness first and foremost. Last year the technology sphere was busily discussing whether or not the Verizon Galaxy Nexus was a 'true' Nexus device. This year we have an answer: a Nexus controlled by a carrier is no Nexus. Rather than get in bed with Verizon, Sprint, or AT&T to produce an LTE version of the Nexus 4, we have HSPA+ only. Even the new Nexus 7 with mobile data is limited to this enhanced 3G standard. And then there's the pricing: The super high-resolution (2560×1600) Nexus 10 tablet starts at just $399; The Nexus 7 is dropping in price to $199 for a 16GB tablet; The Nexus 4 with 16GB of storage is going to sell for $349, exactly the same as the old Galaxy Nexus was until yesterday. To put this into perspective, the LG Optimus G, which the Nexus 4 is based on, sells for $550 without subsidy. Google is pushing the idea of openness with the Nexus devices, but it's not an entirely altruistic endeavor. By giving us cheap and open devices, Google is making sure it's in control — not the carriers. That's better for the consumers, but it's also better for Google.
http://tech.slashdot.org/story/12/10...s-at-all-costs
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October 30th, 2012, 23:22 Posted By: wraggster
Intel researchers are working on a 48-core processor for smartphones and tablets, but it could be five to 10 years before it hits the market. Having a 48-core chip in a small mobile device would open up a whole new world of possibilities. 'If we're going to have this technology in five to 10 years, we could finally do things that take way too much processing power today,' said analyst Patrick Moorhead. 'This could really open up our concept of what is a computer... The phone would be smart enough to not just be a computer but it could be my computer.' Enric Herrero, a research scientist at Intel Labs in Barcelona, explained that with the prototype chip someone could, for instance, be encrypting an email while also working on other power-intensive apps at the same time — without hiccups. Same for HD video. Intel's Tanausu Ramirez said it could also boost battery life. 'The chip also can take the energy and split it up and distribute it between different applications,' he said. Justin Rattner, Intel's CTO, told Computerworld that a 48-core chip for small mobile devices could hit the market 'much sooner' than the researchers' 10-year prediction.
http://mobile.slashdot.org/story/12/...mobile-devices
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October 30th, 2012, 23:50 Posted By: wraggster
Microsoft has finally released the Software Development Kit for its Windows Phone 8 mobile operating system. The launch was announced today at the company's BUILD 2012 conference and on theofficial Windows blog. Microsoft's Windows Phone general manager Kevin Gallo touted the company's focus on developer for this release.
"Of course, there's the developer opportunity," Gallo began in his post on the Windows blog. "Frankly, this was the easy part: we just delivered what you asked for. You told us you wanted native code, in-app-purchase, and more ways to reuse and port code-done, done, and done. More than 90 percent of the things you asked for, we added. These capabilities combined with new phone features like better Live Tiles, Lenses, NFC support, and custom app notifications and wallpaper on the lock screen mean that apps do more-and do it in more markets-on Windows Phone."
For the next 8 days, Microsoft is also lowering the fee for the Windows Phone 8 Dev Center to just $8. The account is required to release Windows Phone 8 app on the Windows Store and normally costs $99. Those interested will be charged for the full amount, with Microsoft refunding the $91 dollars in the next 30 to 45 days.
http://www.gamesindustry.biz/article...8-sdk-released
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October 30th, 2012, 23:53 Posted By: wraggster
Google has announced that 700,000 apps are available for Android devices
Alongside the reveal of its new lineup of Nexus devices, Google told Bloomberg that 700,000 apps are available for Android on the Google Play store. This means Google is close to catching rival Apple, who announced the same number of apps on its App Store during its hardware refresh last week.
Google still has some issues with piracy, Android fragmentation, and developers being able to monetize on the Android platform with compared to iOS revenue. In a survey of 5,500 developers, research firm Appcelerator (via TechCrunch) found that developers remained most interested in building iOS apps than any other platform.
http://www.gamesindustry.biz/article...s-700-000-apps
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October 31st, 2012, 00:50 Posted By: wraggster
 A lot of the hubbub yesterday was around the Nexus 4's support of Miracast, courtesy of Android 4.2. If you don't want to spring for a dedicated TV box or invest in a whole new set of gadgets to supersize your mobile experience, then you may be excited to hear that the handset also supports SlimPort. We haven't heard much from the DisplayPort-based standard since January, but we're happy to report it finally appears to be ready for primetime. Analogix, the company behind the tech, already has its first adapter up for sale on Amazon (at the more coverage link), which takes the Nexus 4's micro-USB port and allows you to connect an HDMI cable to it -- so long as that proposition is worth $30 to you. Eventually DVI, VGA and DisplayPort will also be added to list of output options, potentially making the this handset's charging port the most versatile micro-USB jack in the smartphone market. For more, check out the PR after the break.
http://www.amazon.com/gp/product/B009UZBLSG
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October 31st, 2012, 01:00 Posted By: wraggster
 There's plenty of excitement surrounding the release of Windows 8 here at Build. The general consensus around the operating system, however, holds that the key to the OS's success is all about the apps, and CEO Steve Ballmer had no shortage of news on that front. The green-polo-shirted exec made mention of an official tweet from Twitter, noting the service's development plans for a Windows 8 app coming "in the months ahead." Also on the slate is Dropbox -- the popular storage service has an app "coming soon," according to Microsoft's own official blog. ESPN got a little face time at the event, showing off an app that'll deliver news, scores and video to Windows 8 users. Paypal, meanwhile, took the opportunity to talk up an API that'll bring its commerce services to Windows Store apps. More info on the new apps can be found in the source link below.
http://www.engadget.com/2012/10/30/m...-for-window-8/
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October 31st, 2012, 22:20 Posted By: wraggster
As sales of Apple’s iPhone 5 begin to gather speed, Android devices have managed to increase their market across Europe to 67.1 per cent from 50.9 per cent 12 months ago, sales data from Kantar Worldpanel ComTech has revealed.
However, the smartphone data also shows that the rate of Android growth has slowed after initial iPhone sales show iOS gaining in both the US and Great Britain. Apple’s share has increased from 18.1 per cent to 28.0 per cent over the past year in the UK, while its US share has grown by 14.2 per cent.
Dominic Sunnebo, global consumer insight director at Kantar Worldpanel ComTech, commented on the findings: “While this latest data set only includes one week of iPhone 5 sales, we can see that in markets with a large number of existing Apple customers, sales have already seen a significant boost. We expect this momentum to be fully realised in the next set of results.”
While the iPhone 5 hit shelves across Europe throughout September, it is yet to become available in China and Brazil.
http://www.mobile-ent.biz/news/read/...er-cent/019728
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October 31st, 2012, 22:21 Posted By: wraggster
13 per cent decline of repurchase plans could spell bad luck for Apple's future.
Apple has been accused of lacking innovation following the mixed feelings about the iPhone 5 release. However, it has since gone on to reveal a 7.9-inch iPad mini, though plenty of other companies have already made 'portable-sized' designs.
Apple has always had something of a cult following, but has experienced a dip in brand loyalty for the first time ever, according to Strategy Analytics, finding a 13 per cent decline of repeat purchase plans among iPhone owners in Western Europe.
Of course, it should be noted that a dominant 75 per cent of Apple handset users still expect an iPhone purchase encore.
There was also a US-based decline, falling from 93 per cent in 2011 to 88 per cent in 2012.
Paul Brown, director at Strategy Analytics' User Experience Practice, said: "There is no doubt that Apple is continuing its success in retaining existing user base while attracting new customers.
"However, negative press prompted by a perceived lack of recent innovation by Apple has meant we are starting to see some growth in the number of previously highly loyal consumers who are now reconsidering whether or not they will purchase a new iPhone for their next device."
Taryn Tulay, analyst at Strategy Analytics' Wireless Device Lab, said: "It is the shift in the number of those who are unsure whether they will remain with the same brand for their next phone that Apple should be concerned about."
Presumably, users have lost faith in the brand after it decided to launch Apple Maps, which lost a string of locations.
http://www.mobile-ent.biz/news/read/...me-ever/019723
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October 31st, 2012, 22:26 Posted By: wraggster
Smartphone manufacturer Samsung has announced the latest edition to its Galaxy range of Android handsets.
With a 4.65-inch screen, the Galaxy Premier seems to be somewhere in between the Galaxy S3 and the Galaxy S3 Mini – size wise anyway.
The screen has a full 720 x 1280 Super AMOLE panel, there’s a dual-core 1.5GHz TI OMAP 4470 processor, and the Premier comes with Android 4.1 jelly Bean.
The smartphone will be available in 8GB and 16GB models, it will come with an 8MP rear facing camera and a 1.9MP front-facing one.
3G, Wi-Fi, NFC and Bluetooth are all supported, but surprisingly there is no sign of 4G LTE.
The Galaxy Premier will initially be released in Russia in November, followed by the Ukraine in December. The only price quoted so far is 5,555 Ukrainian Hryvna, which works out at just over Ł400.
China, South Korea and South East Asia will all get Samsung’s latest offering, but there is no news yet as to whether it will make its way to the UK.
http://www.pcr-online.biz/news/read/...rtphone/029495
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October 31st, 2012, 22:32 Posted By: wraggster
Microsoft has unveiled a bounty of tools support for Windows Phone 8 from major gaming tools providers, such as Unity, Autodesk and Havok.
Over 30 commercial and open source offerings are supporting the new mobile OS, which went on sale earlier this week.
Gaming tools providers Unity Technologies, Autodesk and Havok have their engines running on Windows Phone 8, as well as Marmalade SDK. Frequently used audio library FMOD is on board, as is audio pipeline solution Wwise. See a select list of the tools providers below.
Another significant feature of the Windows Phone 8 is its support for native C++ programming, which opens up opportunities for game engines, physics, animation, audio libraries and other developments.
In addition to native gaming tools, Windows Phone 8 tools are also available for cross-platform frameworks, HTML5, libraries and UI support. Web API, backend and cloud services have also been announced, and are necessary to give developers the ability to expand their development capabilities, with monetisation, analyse usage and tracking.
http://www.develop-online.net/news/4...indows-Phone-8
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October 31st, 2012, 22:46 Posted By: wraggster
The collapse of the PC market has had much discussion on Slashdot with a common opinion that, now that Apple is the largest personal computer manufacturer, a loss of sales combined with Apple's iPad will completely eliminate most of them. Now Asustek's most recent results show that there may be a way out for those that can move away from their standard markets. Concentrating on Android tablet devices, the Google Nexus 7, with a help from ASUS transformer tablets has driven the company to massive $230 million profits. Asus gross revenue also climbed 9 percent to around $3.8 billion. We have discussed related issues recently: Where companies like HTC have lost their focus on open Android devices and suffered from devastating collapses, ASUS has managed to differentiate it's tablets by providing the most open tablet experience possible via with Google's Nexus program and branding."
http://tech.slashdot.org/story/12/10...ve-asus-profit
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November 1st, 2012, 00:19 Posted By: wraggster
 Not much is going to make us excited about the BlackBerry world until RIM's latest devices actually ship, but today's announcement from Thorsten Heins is certainly good news in that regard. Today, he revealed that BlackBerry 10 units are now in the testing labs of more than 50 carriers, a necessary milestone that suggests the first BlackBerry 10 devices are still on track for a Q1 2013 debut. Naturally, it's a shame that the company is going to miss the holiday season, but if you have a BlackBerry fan in your life, we suppose there's always room for an IOU in their stocking. In the meantime, you'll find the full statement from RIM's CEO after the break.
http://www.engadget.com/2012/10/31/b...d-50-carriers/
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November 1st, 2012, 00:19 Posted By: wraggster
 If you were one of the many who funded OUYA and have been sitting on pins and needles waiting for tangible progress updates, you just received them in spades. The fledgling console builder is on track with its Engineering Verification Test phase (you're looking at a board sample here) and should not only deliver the initial developer kits in December, but include a pleasant surprise in the process -- the Android-based platform will be built around Jelly Bean rather than the originally promised Ice Cream Sandwich. Programmers who just have to start right away have likewise been given a head start on hardware expectations. They'll have free rein over as much as a 1080p screen for their free-to-play games, although they'll have to toss aside familiar Android tropes like back and menu keys, notifications and fallbacks for hardware keyboards. The distinctive trackpad is likewise just a single-touch affair. To us, though, knowing that the console is finally taking shape just might be enough to tide us over until the March launch.
http://www.engadget.com/2012/10/31/o...dware-details/
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November 1st, 2012, 01:01 Posted By: wraggster
 Carphone Warehouse is now taking pre-orders for the Nokia Lumia 820 handset, and there's good news for the cash bereft -- it's free on contract, and the reseller will toss in a Ł45 wireless charging plate to boot. You can commit Ł29 per month to O2, Vodafone or Orange to avoid paying up front, or grab an unencumbered handset at Ł380 for the 4.3-inch Windows Phone 8 device in black, red or white. For that, you'll get a 4G-capable smartphone with an 800 x 480 OLED screen, 1.5GHz dual-core Snapdragon S4 processor, 1GB of RAM and 8-megapixel camera. The free extra offer will expire when shipping starts, so if the WP8 launch has you all charged up, hit the source.
http://www.carphonewarehouse.com/mob...OKIA-LUMIA_820
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November 1st, 2012, 01:03 Posted By: wraggster
 So, heard about that Google Nexus 4 thingy from LG? O2 is the first UK carrier to announce it'll be carrying this year's winner of the "most-leaked Android phone" award, which was mercifully launchedon Monday. So far, we've found the "phenomenal" quad-core, 4.7-inch, 1280 x 768 handset with virgin Jelly Bean 4.2 to be "better than the sum of its parts," and Google will be selling the phone sim-free for an enticing Ł239 at the Play store. That means you'll likely find the device free under contract, but your carrier choices may be limited to start, as O2's rumored to have a 30-day exclusive. There's no mention of price or availability, but Google's own sale date of November 13th seems a good bet.
http://www.o2.co.uk/comingsoon/nexus-4
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November 1st, 2012, 01:30 Posted By: wraggster

The upcoming Android gaming tablet Wikipad was set to launch today, but the company's representatives have sent along a statement from the development team (which you can read in full after the break) saying that the launch has been delayed. According to the statement, the device's release was moved in order to take advantage of a "last minute opportunity" to "ensure our first customers are completely satisfied with the Wikipad." Unfortunately, no new launch date has been set yet.
The team says that it's working with GameStop on dealing with current pre-orders, and that anyone who's already pre-ordered the product will not only get the "refined and upgraded" bundle when it's eventually released, but "a special bonus gift" as well. Again, there's no indication when that might happen, so we'll just have to wait and see what Wikipad's plans are going forward.
http://www.joystiq.com/2012/10/31/wi...ed-bundles-to/
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