Fortnite's mobile version has reached over $1 billion in lifetime player spending across iOS and Google Play, according to a new report by Sensor Tower.
It's worth noting that up until last month, Fortnite has only been available either through the App Store on iOS, or through Epic Games directly on Android, meaning that Sensor Tower's estimates do not account for spending in the game through Epic's launcher -- only through the two storefronts.
However, with the game's recent launch on Google Play plus an increase in overall game time due to COVID-19 stay-at-home orders, spending across both store reached $44.3 million in April, up from $23.3 million on the App Store alone in March and $35.4 million on the App Store in April of 2019.
In fact, Fortnite has crossed the $1 billion in spending threshold on the App Store alone, even without the months-worth of spending that's taken place on Google Play -- estimated to be about $937,000.
Welcome to the DCEmu Homebrew and Gaming Network. This Network of sites is owned and ran by fans of all games consoles, we post news on all the consoles we cover about hardware aspects, gaming and Homebrew. Homebrew and Emulation are software thats made using free and legal tools to play on games consoles. This Network is the only worldwide network of sites where coders can upload and post comments they deserve for all their hardwork. We have a Network that currently supports PSVita, WiiU, Nintendo Wii, Xbox360, PS3, PS2,PS1, Snes, N64, Gameboy, Nes, Xbox, Gamecube, Nintendo DS, PSP, GBA, Dreamcast, Sega Saturn,3DS, DSi, Switch, PS4, Pandora, xboxone, GP2X, iPhone, Windows Phone, iPad, Android and also Mobile Phone Emulation. When new consoles appear we will expand to cover those consoles. We also cover Theme Park News and news and reviews of Beer, cider, lager, wines and spirits.
news of their own releases and get the credit and
Please help DCEmu become stronger by posting on the forums every day and make our community larger.