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May 1st, 2009, 15:34 Posted By: wraggster
Hold on to your positronic caps, readers. It seems our little green robo-friend may be in for a little bit of legal trouble. Erich Specht has sued Google and seemingly every company that has ever thought about using its mobile OS (like T-Mobile, Vodafone, Intel, Motorola, Samsung, and lots more) for infringing use of the name "Android." He's the owner of the trademark for Android Data Corporation, granted way back in October of 2002. Google came around and filed a trademark application for Android five years later and, wait for it, had that trademark application denied due to confusion with Mr. Specht's. In other words, it looks like Google and its Open Handset Alliance cronies are on the defensive and, seemingly, not on particularly firm ground. Specht wants damages and a name-change for Google's OS, and as of now we wouldn't be surprised if he got at least one of his wishes.
http://www.engadget.com/2009/05/01/g...-trademark-la/
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May 1st, 2009, 15:38 Posted By: wraggster
At last, former Gizmondo head honcho Bo Stefan Eriksson's story is finally going to be told on film -- or rather, the one told in Wired will be. Writer-director Craig Zobel and producer Beau Flynn have optioned the rights to create a movie based on the publication's October 2006 article "Gizmondo's Spectacular Crack-up" by Randall Sullivan, which chronicles the build up to his infamous car crash. Flynn's production company Contrafilm will be backing the project, and should the movie actually make it to theaters and be successful, we suspect there'll be plenty of material for a sequel.
http://www.engadget.com/2009/04/30/f...d-for-a-movie/
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May 1st, 2009, 15:38 Posted By: wraggster
We've seen iPod hacks run the gamut, from the useful to the just plain absurd, but no matter how rough around the edges such a project may seem, we always get a kick out of the ingenuity and hard work involved. Today's DIY wonder comes from a cat named Benjamin Kokes, who's using his engineering chops to put together a GPS peripheral for the iPod nano. As the project stands right now, he's taken a reference board sporting a Nemerix GPS and written a screen driver for it, allowing it to do its thing on the handheld. Apparently, all this bad boy is capable of doing right now is finding a satellite and displaying your latitude and longitude -- but we'd like to see your old nano do that! Hit the read link for the whole, sordid tale in geek-tastic detail, or to speak with the developer if you'd like to give this a shot your own self.
http://www.engadget.com/2009/04/30/i...ake-it-home-s/
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May 1st, 2009, 15:45 Posted By: wraggster
LG and Samsung come second and third in JD Power study.
Apple’s iPhone has been given the highest rating in the Wireless Consumer Smartphone Customer Satisfaction Study, organised by J.D. Power and Associates.
According to Twice, Apple was ranked highest among smartphone manufacturers with a score of 791 out of 1,000, followed by LG and Samsung who scored 772 and 759 respectively.
LG was ranked highest among traditional handset manufacturers with a score off 733, followed by Sony Ericsson, which scored 712.
http://www.mobile-ent.biz/news/33198...faction-survey
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May 1st, 2009, 16:51 Posted By: wraggster
Apple needs to re-evaluate their payment process to App Store devs. Apple has been paying late and more recently the numbers of devs that are not getting paid at all is on the rise. According to Apple's contract with iPhone developers who are selling their apps on the App Store
Quote:
Upon collection of any amounts from any end-user as the price for any Licensed Application
delivered to that end-user hereunder, Apple shall deduct the full amount of its commission with respect to that Licensed Application, and any taxes collected by Apple under Section 3.2 hereof, and shall remit to You, or issue a credit in Your favor, as the case may be, the remainder of those prices on a monthly basis, no later than forty-five (45) days following the close of the month in which that amount was received by Apple. Each remittance by Apple under this Section 3.5 shall be accompanied by a sales report in sufficient detail to permit You to verify the accuracy and completeness of the amount remitted by Apple.
http://www.modmyi.com/forums/iphone-...g-lawsuit.html
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May 1st, 2009, 16:52 Posted By: wraggster
MMi member moderator StealthBravo has released a patched Quickpwn utilizing a beta 4 3G bundle cracked by HoZy and lilstevie. The current version is iPhone 3g only! The jailbreak is Windows only (packaged in windows QuickPWN).
Like the previous 3.0 beta jailbreaks this one installs Icy (Cydia isn't ready yet). Also like previous 3.0 beta jailbreaks you need to have your iPhones UDID in a dev account. StealthBravo has also put together instructions to troubleshoot common problems in his ...
http://www.modmyi.com/forums/iphone-...e-3g-only.html
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May 1st, 2009, 16:53 Posted By: wraggster
Already released in beta stages through their Google Code page, the guys at networkpx (creators of iKeyEx) are nearly ready to release Grip, a Growl look-alike for iPhone. If you don't know about Growl, you're probably not using a Mac. Growl provides system notifications (and tons of application notifications as well) in a sleek HUD themeable style.
http://www.modmyi.com/forums/iphone-...wl-iphone.html
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May 1st, 2009, 16:53 Posted By: wraggster
Where is SlingPlayer? Why hasn't it been approved yet? When is it coming?
If AT&T has anything to say about the issue SlingPlayer will never see the light of day on the App Store. Two weeks ago a rumor started circulating that AT&T was stopping SlingPlayer from being approved. The rumor started because AT&T's TOS were updated to prohibit "customer initiated redirection of television or other video or audio signals via any technology from a fixed location to a mobile device." This was later removed by AT&T and calimed to be a mistake.
Some weeks later SlingPlayer is still missing from the App Store and it is becoming clearer that AT&T is most likely influencing the App Store approval process
http://www.modmyi.com/forums/iphone-...os-update.html
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May 1st, 2009, 16:54 Posted By: wraggster
Nokia has released a firmare update for the 5800 XpressMusic - v21.0.025. Changes include UI speed improvements, numerous small bug fixes and new notification light setting/functionality. The update is available Over The Air (OTA) and supports User Data Preservation.
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May 1st, 2009, 16:54 Posted By: wraggster
Following the success of DreamConnect on the UIQ platform, DreamSpring today announced DreamConnect for S60. DreamConnect is designed especially for those who have a large number of contacts and need to access contact details frequently. The S60 version of DreamConnect will inherit many technologies from its UIQ and Psion predecessors. It features a clear display of information in a business card format, showing more contact information in less space but with greater clarity. DreamConnect for S60 will offer hierarchical categories, giving users the ability to capture their mental map of relationships visually. Its powerful search tools provide various unique ways of locating contacts quickly and easily. It includes search history that helps further reduce time to access the desired contacts. DreamConnect will be the first contact manager on the S60 platform to offer users the ability to undo and redo changes made to contact details.
http://my-symbian.com/forum/viewtopi...=362106#362106
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May 1st, 2009, 16:56 Posted By: wraggster
I recently ran across an interesting article written by Sascha Segan from PCMag.com asking an interesting question, "Has Android Already Failed?" Personally, like Steve Mueller from Mobility Site, I feel it is way too early to write the Android platform off. Let's face it, when Google and HTC teamed up to release the T-Mobile G1 (HTC Dream) the handset wasn't really built around the needs of the average consumer. Sure the HTC Dream is a great little handset on its own, but you would have to be blind to not see that this device was built for the sole purpose of having development hardware on the market for individuals interested in the platform as a whole. It is, after all, a dream device for the open source junkie in your life. You can build almost anything you want for it or install any of the various homebrew Android operating systems out there in the digital realm that are ready and waiting to be flashed to the handset.
What annoys me about these articles however is just the assumption that Android is a failure because it has sold so few handsets over the course of its first six months on the market. I personally consider selling 1 million handsets a success and I seem to remember all the Windows Mobile fanboys out there, myself included, shouting from the rooftops when the HTC Touch Diamond sold its first million handsets
http://www.pocketpcthoughts.com/news...hone-wars.html
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May 2nd, 2009, 22:24 Posted By: wraggster
3.0 Beta 4 has been jailbroken! This is the "official" unofficial jailbreak from Russia. Their patched QuickPwn will jailbreak your iPhone, iPhone 3G, or 1st generation iPod Touch running 3.0 Beta 4 firmware that released a few days ago.
As with the previous 3.0 beta jailbreaks, Icy is installed instead of Cydia. Icy takes some getting used to and isn't nearly as functional as Cydia but we are left without options until Cydia is updated for 3.0.
Once again this is not a official dev team release. It is independently compiled firmware bundles packaged into the dev teams QuickPwn software.
This is for windows only! A mac version will only be released by the dev team and they are not releasing their jailbreak until the offical release of 3.0.
http://www.modmyi.com/forums/iphone-...-released.html
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May 2nd, 2009, 22:25 Posted By: wraggster
Just released is iTwin v1.4Final, a Windows app which lets you access your iPhone's db's from your PC, in a decent UI. The author describes the app as
Quote:
a program for the Windows PC, that will show the content of your iPhone/iPod Touch databases in a quite familliar 'Look & Feel'. You will have access to your 'Contacts', your 'SMS', to the 'Calendar' and to your 'Notes'. In addition iTwin will generate a 'Birthday-List' including 'Zodics' out of your contact details.
iTwin can read your databases in two different ways. If your device is 'jailbroken' then you have instant access to your data via 'WiFi'. The second way is by analysing the 'iTunes-Backup-Files', where it is not nessesary to have a 'modified'
http://www.modmyi.com/forums/iphone-...ones-info.html
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May 2nd, 2009, 22:27 Posted By: wraggster
Best Call Notes from Smartphoneware allows you to take notes during a call. Notes can be tagged to the person you are speaking with and can be easily accessed when you have a conversation with this contact next time. Also you can create global notes to be accessible during any call. The program provides an easy access to any note taken during a call. You may browse, edit or pre-create notes for a contact at any time.
Additionally it provides small but handy functions to improve your calling experience like call duration timer, instant call back or sms send, view contact details you are speaking with, unknown numbers fast shipping to new or existing contacts, creating calendar events right after a call, etc. The application does not substitute your phone dialer or any your phone functionality you are used to. It integrates itself into the system and extends the functionality of calling and after calling process in native S60 way.
http://my-symbian.com/s60v3/software...Auto=692&faq=1
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May 2nd, 2009, 22:41 Posted By: wraggster
[William] sent in this project where he’s using his iPhone to control his TV lift. He’s made a custom PCB with a pic18f122 microprocessor to communicate with the lift. He says it connects to the lift controls via a serial port. You can see a video of it in action after the break. We really think the shadow turning into an arrow is cool. That was a lucky accident.
http://hackaday.com/2009/05/02/iphon...olled-tv-lift/
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May 3rd, 2009, 19:23 Posted By: wraggster
Apparently Blizzard is going after developers making iPhone apps for World of Warcraft (free and otherwise) by giving them cease-and-desist orders. As Mike Schramm says 'Blizzard may be planning to do more with the iPhone,' but 'It would be a real shame if Blizzard legal was simply going after fans who have invested a lot of time and effort into these apps even when there's no clear reason for them to do so.'"
It's interesting that they're doing so around the same time a video for a (rumored, alleged, unconfirmed — take your pick) iPhone client for World of Warcraft has been floating around.
http://games.slashdot.org/article.pl...9/05/03/161221
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May 3rd, 2009, 19:25 Posted By: wraggster
Forbes looks at some of Apple's latest maneuverings and concludes the company is muscling up on its mobile gaming business.
This week, Apple picked off two guys with heavyweight résumés - Richard Teversham, Microsoft's former Xbox strategy-mans, and Bob Drebin, who at Advanced Micro Device created the Gamecube's graphics processor. Those developments, added to Apple's investments in graphics and semiconductor technology, translate to "snappier, better looking games," on the iPhone and iPod Touch, writes Forbes.
Also notable, programmers say Apple reminds them to develop for different resolutions and screen sizes. Considering the profound success of the iTunes App Store, which just passed a billion downloads, and gold-rush tales of indie developers striking it rich with simple games, Apple's investment in creating more robust games and apps is a no-brainer. But whether it amounts to a new device, or one with a gaming focus, is anyone's guess.
http://kotaku.com/5237037/apple-gett...-mobile-gaming
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May 4th, 2009, 23:50 Posted By: wraggster
The handset might've been surpassed in functionality and looks by its Curve 8900 successor, but nothing's got an edge on the BlackBerry Curve 83XX series in smartphone sales. According to NPD, the handset overtook the erstwhile champ iPhone 3G in the category for the first quarter of 2009, while BlackBerry's own Storm and Pearl handsets took the third and fourth slots, with the T-Mobile G1 rounding out the ranks in fifth place. Overall the smartphone market has grown from 17 percent of handset sales in Q1 2008 to 23 percent in Q1 2009. Compared to the previous quarter, RIM's gained a whopping 15 percent share of the US market -- owning nearly half of the entire scene -- while Apple and Palm both dropped 10 percent as they prep for their heroic mid-year launches.
http://www.engadget.com/2009/05/04/b...rtphone-ranki/
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May 5th, 2009, 00:26 Posted By: wraggster
Late Friday Greg Joswiak from Apple, Fred von Lohmann from the Electronic Frontier Foundation, and officials from the US Copyright Office, record labels, movie studios, and the software industry sat down together for a hearing concerning the EFF's requested DMCA exemption of Jailbreaking. This comes just a few months after the EFF originally filed for an exemption for Jailbreaking to which Apple responded with claims that Jailbreaking is illegal.
Apple is still opposing Jailbreaking and claims that copyright protection is why they have sold 30 million iPhones and 1 billion applications. The EFF's position continues to be that comsumers should be able to run any application including those that Apple doesn't approve of.
Apple is afraid of losing their control on the iPhone where they get to choose...
http://www.modmyi.com/forums/iphone-...lbreaking.html
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May 5th, 2009, 01:39 Posted By: wraggster
Wii fans may not yet recognize the name Chillingo, but iPhone owners probably do. Along with Ngmoco, whose most popular game is Rolando (a LocoRoco-like platformer), the company is leading the charge where organized game development is concerned on Apple's platform. And in a recent interview with Pocket Gamer, Chillingo director Chris Byatte said that the studio was underway with an ambitious new project that it planned to release for both iPhone and WiiWare.
He described the still-unnamed title as "... a true Rolando killer with a 3D twist."
Rolando is widely recognized as one of iPhone's best games. Players maneuver spherical platform characters through colorful worlds by tilting the iPhone and by manipulating both the unwitting heroes and the world with their fingers via the system's touch-screen interface. Whatever Chillingo has planned for iPhone and WiiWare will probably play similarly given Byatte's description.
The only other detail the director let slip is that the so-called Rolando killer will also include a feature that enables players to purchase new worlds, thereby extending replay value. Whether or not this feature will make it over to the WiiWare iteration -- thus far, WiiWare games have not supported microtransactions -- has yet to be confirmed.
http://uk.wii.ign.com/articles/979/979216p1.html
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May 5th, 2009, 03:08 Posted By: wraggster
Here's something that should help Trent reach a level of moderate contentment. Although we already knew that Apple was expanding its parental controls with iPhone OS 3.0 into the realm of TV shows, movies and App Store apps, a report today about the rejection of Makayama's Newspaper(s) app provides a good example at the ramifications of such alterations. According to iLounge, it was rejected due to a picture of a topless woman under the section for UK-based tabloid The Sun. The accompanying letter suggested a resubmission once 3.0 (and subsequently the parental controls) go public, which we take to mean that the questionable content will suddenly be okay for the App Store once it's behind the appropriate age gate. We won't know for sure until everything falls into place, but sounds like this is one part of the submission approval process that'll soon end up much less frustrating for developers.
http://www.engadget.com/2009/05/04/i...pp-submission/
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May 5th, 2009, 18:42 Posted By: wraggster
The relationship between Apple and Google has always been pretty cozy -- Mac OS X and the iPhone tie into a variety of Google services, Google's developed rule-breaking iPhone apps, we've heard endless whispers of Apple meddling in the development of the G1, and on and on. In fact, the relationship between the two companies is so tight they actually share board members: Google CEO Eric Schmidt and former Genentech CEO Arthur Levinson take meetings in both Cupertino and Mountain View. That's apparently raised some hackles at the Federal Trade Commission, which has reportedly informed both companies they're being investigated for violating a rarely-enforced section of the Clayton Antitrust Act prohibiting "interlocking directorates" when it reduces competition. That sounds like someone at the FTC just noticed that Apple makes the iPhone and Google's responsible for Android, but nothing's set in stone yet -- and we've got a feeling Android's open-source codebase could throw a monkey wrench into an already-complex legal analysis. We'll obviously be tracking this one closely, keep an eye out.
http://www.engadget.com/2009/05/04/a...antitrust-vio/
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May 5th, 2009, 18:46 Posted By: wraggster
As Apple continues to push its business into the videogaming market, industry watchers are speculating that there are big plans afoot at the iPhone manufacturer.
The Street notes that according to Guy Adami, professional investor and media analyst, "there is chatter that Apple is eyeing Electronic Arts as a takeover target."
Meanwhile, Forbes points to Apple's recent hiring of two key videogame executives as further evidence the company is preparing a bigger entry into handheld gaming following the successful launch and uptake of the iPhone device.
Richard Taversham joins the company from Microsoft, where he was senior director of insights and strategy for Xbox in Europe, in the same week that Bob Drebin, creator of the Nintendo GameCube's graphics processor at AMD, also arrived at the company.
IBMs chip designer Mark Papermaster has also recently joined the company as head of the iPod business.
The report suggests there are three avenues of evolution for the iPhone and iPod devices, including the integration and improvement of video and still images into games.
Last month, ngmoco's Neil Young told GamesIndustry.biz that such access would be ideal to evolve the gaming experience on the iPhone, and the company is already experimenting in anticipation.
"I'd like to get access to the raw video feed out of the camera because I think that could enable some really interesting types of games," he said.
"We've got some games that we're working on that are location based but they need some pieces of functionality to be available to us for them to be really worthwhile."
As well as an upgrade to a faster processor, Apple is also expected to experiment with new iterations of the device, with the same software that powers the iPhone and iPod touch utilised in a netbook or tablet computer.
"Apple has told us from the beginning to be sure to write our new software in a way that will accommodate different resolutions and screen sizes," offered Bart Decrem, CEO of Tapulous, the company behind break-out hit Tap Tap Revenge and its sequel.
http://www.gamesindustry.biz/article...ming-ambitions
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May 5th, 2009, 18:49 Posted By: wraggster
A lawsuit from Erich Specht, the owner of US firm Android Data Corp, could lead to Google having to re-brand its growing mobile phone OS Android.
Forbes reports that Specht is seeking $94m in damages fro trademark infringement – a claim that Google is strongly denying. Also in the dock are all companies involved in the Open handset Alliance – Toshiba, Motorola, Qualcom, Samsung, Sprint Nextel, China Mobile, Texas Instruments, T-Mobile and Vodafone.
Google’s application for the Android trademark was filed in October 2007 just days before it publicly revealed its mobile OS, but the application was subsequently rejected. Google appealed on the grounds that Android Data Corp had been dissolved, and the process is still ongoing.
The court’s final decision will hinge on whether Specht’s company is being harmed by Google’s branding. In the mean time, the threat of all of Google’s Android products being removed from the marketplace remains a possibility.
http://www.casualgaming.biz/news/285...-Android-brand
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May 5th, 2009, 18:53 Posted By: wraggster
Whether it’s allowing baby-shaking games to be published or blocking politically sensitive titles, Apple’s unpredictable app approval process is a constant source of interest – and the firm’s latest rejection is as bizarre as any that have come before.
Apple reportedly blocked an initial submission of Room Candy’s Pimple Popper because of an image it used when players failed a level that depicted a cracked screen in-game.
An email from the Californian firm read: “Unfortunately, your application, Pimple Popper 1.0, cannot be added to the App Store because it uses standard iPhone screen images in a non-standard way, potentially resulting in user confusion.
“Changing the behaviour of standard iPhone graphics, actions, and images, or simulating failures of those graphics, actions, or images is a violation of the iPhone Developer Program agreement which requires applications to abide by the Human Interface Guidelines.”
A later version of Pimple Popper, sans cracked screen graphic, was subsequently approved and is now available to download on the App Store.
Rom Candy’s Linny Cendana added to CasualGaming.biz: “I guess Apple thinks that having steam behind the screen (a la iSteam) is okay but a cheesy cracked screen is not. Funny enough though, they did not have any issues with the questionable moaning and groaning sound effects in the game when you squeeze the pimples.”
http://www.casualgaming.biz/news/285...d-screen-image
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May 5th, 2009, 18:57 Posted By: wraggster
BioWare has confirmed Mass Effect: Jacob's Story for iPhone and iPod Touch, after a focus group tester broke NDA to leak the project last month.
The game will not be a prequel to Mass Effect 2, however, but a side-story about one of the characters in it.
"Yes, this is not a hoax or fake story. BioWare is making a game for the iPhone and iPod Touch based in the Mass Effect universe," writes BioWare's community manager Chris Priestly on the official forum.
"The story of the game is not a 'bridging' story between Mass Effect 1 and Mass Effect 2. It is a cool little side-story about one of the upcoming Mass Effect 2 characters. It is not 'required reading' to enjoy the core trilogy, but a fun optional 'extra' game."
Jacob's Story - a blend of top-down arcade shooter combat and graphic novel-style story sequences - will be developed by a separate team within BioWare that has nothing to do with the hold-up of any new Mass Effect DLC.
Other details on the project are scarce. Priestly promises the wraps will be off sometime during this month or June, so E3 is probably a safe bet.
That, promises BioWare, will be when we hear more about Mass Effect 2, which is scheduled for launch on PC and Xbox 360 next year. Co-op and use of saved games from ME1 are among the features rumoured for the sequel so far. Mass Effect 1 hero Commander Shepard may also not be as "killed in action" as the first teaser trailer for Mass Effect 2 suggests, either.
"I've heard some rumours that Commander Shepard is dead," writes executive producer Casey Hudson on the Mass Effect 2 IGN blog.
"Better not be. We had a lot of big plans made, so if someone's gone and killed Shepard then things are going to take an unexpected turn..."
http://www.eurogamer.net/articles/ma...ry-not-prequel
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May 6th, 2009, 00:11 Posted By: Shrygue
via Gizmodo
Remember that weird, pink, angular 'Android Hero' handset that HTC semi-leaked back in January? Well, here it is, in the flesh plastic.
The Hero adheres to HTC's established Android phone conventions (read: it has a chin), barring two major details: it looks like it's got a 3.5mm headphone jack, and doesn't have a trackball. Styling is decidedly utilitarian, and its Razr-esque jowels and a StarTACian profile and finish even evoke the 90s a bit.
As for where this phone will fall in HTC's product line, it's hard to say. Assuming Android in common, there are only so many ways you can distinguish one touchscreen handset from another. One theory: it does look a hint larger than the Magic, a factor which, combined with its new 3.5mm headphone jack and lack of a QWERTY keyboard, could indicate an emphasis on multimedia. But even that's a reach.
Luckily, HTC is a fairly leaky ship, so we shouldn't have to wait too long to find out more. Check out the rest of the photos at CodeAndroid.
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May 6th, 2009, 20:24 Posted By: wraggster
No no no. Not the great Jailbreak QuickPWN by the iPhone Dev Team. Someone over at TechCrunch noticed that the site QuickPWN.com which is independent of the dev team has their web version of the site or "web app" listed up on Apple.com. QuickPWN.com does however report on famous QuickPWN Jailbreaks released by The Dev Team and other independent versions so Apple will undoubtedly be removing this listing from their site asap.
http://www.modmyi.com/forums/iphone-...apple-com.html
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May 6th, 2009, 20:25 Posted By: wraggster
Does your iPhone look like the one pictured above or worse? Good news! Apple is trying to clear out their iPhone 3g stockpile in preparation for the next iPhone due to be announced in June. Just take your water damaged iPhone 3g into your local Apple Store, drop down $199, and walk out with a fresh and working iPhone 3g.
Instead of the typical out of warranty replacement process which involves the purchase of a new iPhone and extending your contract an extra two years the Apple Store is now just taking your money, popping your sim into the new iPhone, and letting you walk out of the store.
You could, however, hold on to your money for an extra couple months and spend it on the next iPhone . . .
edit: US only as far as we know
http://www.modmyi.com/forums/iphone-...nes-199-a.html
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May 6th, 2009, 20:25 Posted By: wraggster
If you upgraded to 3.0 to try it out and then downgraded back to 2.2.1 and now find your baseband stuck at 4.26, there is now a solution. Thanks goes to w1kedZ for all the help and for cracking those ramdisks!
This tool is based on the same exploit for the 5.08 bootloader, so you must have it. It will not work on 5.09 and so on. It will downgrade your baseband from 4.26 to 2.28! It is also very practical for you all that just upgraded to beta 4 to realize your sim adapter doesn't work with the newest baseband (4.26). We can downgrade your baseband to (4.22) so your sim adapter will function again.
I know most of you are wondering if you can downgrade the baseband to 2.28 and run 3.0 at the same time for the purposes of using yellowsnow. The answer is yes you can run 3.0 and the 2.28 baseband together but...
http://www.modmyi.com/forums/iphone-...ted-3-0-a.html
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May 6th, 2009, 20:30 Posted By: wraggster
The Nokia E52 was revealed today in Warsaw, Poland and boasts astounding talk time - eight whole hours before you need to recharge. It also makes the most of Nokia's email functionality thanks to Nokia Messaging, making email set-up on the device simple and fast. The new Nokia E52 comes with noise cancellation, so now you'll be heard clearly no matter where you're calling from. All this comes on top of the features we've come to expect from Eseries devices including A-GPS, high-speed HSDPA and HSUPA connections, and a 3.2-megapixel camera.
The impressive battery provides plenty of power to keep you going through the working day. Alongside marathon talk time comes generous standby time in excess of 23 days. The Nokia E52 could easily replace your desk phone. Mobile VPN is built in to make it easy to access company intranets. This comes with Call Connect support, which enables businesses to integrate Nokia mobile devices with corporate phone systems, enabling users to be contactable through a single number, have a single voicemail box and offer least-cost call routing.
Getting up and running with email is simple. Support for Nokia Messaging, Mail for Exchange and IBM Lotus Notes Traveller make it simple to add personal or work email accounts to the device and the new to the E52 email user interface makes accessing your email a joy.
The Nokia E52 will ship with a 1GB microSD card and a free 60 day trial for Files on Ovi. It'll be available in two colours, metal grey and golden aluminium which will help show off the 2.4-inch display (which also has automatic landscape support). The device also sports a compass alongside Nokia Maps and A-GPS. Plus, with speedy HSDPA (10.2Mb per second) and newer HSUPA upload access at up to 2Mb per second, the E52 is equipped for effortless content sharing on the move.
The Nokia E52 is slated to go on sale in the second half of this year at an estimated retail price of €245, before taxes or subsidies.
Technical Specifications include:
* Size: 116 x 49 x 9.9 mm
* Weight: 98g
* Display: 2.4" QVGA (320x 240), up to 16 million colors
* Camera: 3.2 MPix with flash
* Email support for Mail for Exchange, IBM Lotus Notes Traveler, Nokia Messaging, POP/IMAP and selected 3rd party solutions
* Built-in GPS: with Assisted GPS (A-GPS) support and Nokia Maps
* Memory: Up to 60 MB phone memory with 1 GB in-box MicroSD card, supports up to 16 GB MicroSD
* Connectivity: High speed MicroUSB connector
* Data connectivity: 3G, HSDPA, HSUPA, WLAN, EGPRS; Bluetooth 2.0 with A2DP stereo audio
* Talk time: Up to 8 hours
* Standby time: Up to 29 Days
* Battery: 1500mAh
* S60 3rd Edition, Feature Pack 2 (Symbian OS v9.3)
* single-core ARM11 600 MHz CPU
http://my-symbian.com/main/index.php
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May 6th, 2009, 20:51 Posted By: wraggster
Hey! Remember when EA's Travis Boatman very quietly reconfirmed a boatload of EA franchises coming to the iPhone in 2009? Oh, you don't? That's okay, we nearly forgot too. In fact, we're pretty sure the company would like to keep these anouncements secret, as Need for Speed: Undercover hit the iTunes App Store today without so much as a peep from its publisher!
The game comes e-brake sliding into the store for the not-so-nice price of $9.99, and though we've yet to get our hands on it, we'll be sure to tell you how we feel just as soon as we do. For 10 bucks though, that might not be too soon.
http://www.joystiq.com/2009/05/05/ea...one-right-now/
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May 6th, 2009, 21:49 Posted By: Shrygue
via Gizmodo
It's not earth shattering info or anything, but the anonymous person behind InsideSprintnow claiming to be a Sprint customer care employee has divulged a few more tidbits about the Pam Pre.
Here are the highlights:- No video recording at launch, though they seem to think such a thing will be added via update.
- MMS support is confirmed
- They imply that Office 2007 documents work fine on Pre, though they don't specify if it's read-only
- Custom ringtones are a go, as are ringback tones
- When in USB mode, all calls will be automatically routed to voicemail.
- IM Services: Google Talk and AIM at launch.
- The color for calendar events can be chosen manually on the Pre, or sync'ed with the colors you've got set up in Exchange
- Cookies can be disabled in the browser
- No pictbridge profile yet, so no wireless photo printing.
Again, none of this information is confirmed. Although that bit about automatic redirect to voicemail when in USB mode seems absurd to me.
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May 7th, 2009, 17:09 Posted By: wraggster
Looks like Apple's just released iPhone OS 3.0 beta 5, a little over one week after its last revision. That's about half the time they've put between the previous updates -- seems the boys in Cupertino are really starting to churn these things out. You know the drill by now, we don't know yet what the update entails, but we'll tell you when we find out. Oh, and just like last time, it appears iTunes 8.2 is required.
[Thanks to everyone who sent this in!]
Update: We can confirm that MMS "support" can no longer be turned on in Settings (in quotes because we could never get it working in previous betas anyhow), and we're hearing that trickery that allowed tethering to be enabled with the previous iTunes 8.2 build has been patched. Aww, you're no fun, Apple... thanks, Rene!
http://www.engadget.com/2009/05/06/i...now-available/
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May 7th, 2009, 17:11 Posted By: wraggster
And so it's finally confirmed: no consumers on un-hacked T-Mobile G1s in the US have this yet, but Android 1.5 and all its gooey, chocolatey Cupcake goodness will finally be hitting American units come late next week. Of course, you know how Android updates go -- they "roll" -- and not everyone is expected to get hooked up until the end of the month. Meanwhile, British G1 owners are getting updated as we speak -- so you might say they're getting back their American counterparts for launching the hardware afterwards. You know, what goes around, comes around.
http://www.engadget.com/2009/05/06/a...usa-next-week/
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May 7th, 2009, 17:40 Posted By: wraggster
Evidence has been growing that Apple is developing a new gaming console. Now, there are some possible details about how a combined media/game console might work, based on patent applications filed by Apple in late 2007 and early 2008. Here is some of what we can look for: having your personal music integrated into a title, a 'natural' gesture multitouch interface, and a single online store that sells games, media, and video
http://games.slashdot.org/article.pl.../05/06/1420206
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May 8th, 2009, 16:52 Posted By: wraggster
The launch of the Ovi Store is just around the bend and, according to reports, Nokia is looking to blow things out a little better than Google, which launched its Android Market with a paltry 50 selections. Nokia is said to have over 20,000 "items" ready for download when things go live, a number that compares quite favorably to the 40,000 apps Apple currently offers through its App Store. However, what remains to be seen is exactly what an "item" is defined as. We're sure that count includes custom apps and WidSets, and there's talk about N-Gage games finding inclusion as well. However, video and music downloads seem to be counted and we'd guess ringtones too. So, how many actual applications will it have at launch? That remains to be seen.
http://www.engadget.com/2009/05/08/n...00-items-unkn/
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May 8th, 2009, 16:53 Posted By: wraggster
Add "compass" to that list of rumored features -- again -- for the next, still-unconfirmed iPhone revision, alongside video production capabilities, a slide-out keyboard, OLED display, LTE / Verizon support, and EV-DO rev. B (okay, not really that last one). Boy Genius Report has obtained two screens allegedly from an unreleased iPhone OS build that suggest a magnetometer'll be part of the new hardware. Given turn-by-turn navigation is now an option for developers, we'd say having directional support is almost a necessity. Why there's also an option for Kitchen Sink in the image we haven't the foggiest, but we're gonna go ahead and add "holographic plumbing assistant" to that wishlist.
http://www.engadget.com/2009/05/07/m...o-next-iphone/
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May 8th, 2009, 16:54 Posted By: wraggster
So this is interesting -- we were just forwarded an email from Apple informing iPhone developers that all future App Store testing and review will occur on iPhone OS 3.0 to prepare for a smooth transition this summer, and that incompatible applications won't be approved. Seeing as we're already on beta 5, we're guessing most devs shouldn't find this too much of a burden, but we're wondering if the recent string of bad publicity over App Store approval guidelines has forced Apple's hand here, since 3.0's parental control features will ostensibly relax Apple's currently asinine content restrictions and allow non-kiddie-apps to get through without any hoopla. Let's hope.
Update: Looks like our guess was spot-on. The iPhone Blog's noticed a new set of parental controls in beta 5 (and possibly earlier) that suggests some sort of app rating system is in the works. Sure, it's a promising idea, but let's just hope the current broken process is also getting an overhaul -- simply slapping a 17+ rating on, say, Tweetie doesn't actually fix the problem.
http://www.engadget.com/2009/05/07/i...ssion-reviews/
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May 8th, 2009, 17:13 Posted By: wraggster
Owners of HTC’s Google phone the T-Mobile G1 have begun to receive an over-the-air update that upgrades their device’s firmware to the latest 1.5 release, dubbed ‘Cupcake’.
The rollout, which will eventually arrive with all of the UK’s 100,000 G1 owners, has already started and will be completed over the next few weeks.
Notable features of the new OS include an on-screen keyboard, integrated picture and video uploads, scrolling improvements and tweaks to the functionality of things such as the camera and GPS.
Vodafone’s new HTC Magic, which was released in the UK last week, comes with Android 1.5 already installed.
http://www.casualgaming.biz/news/285...Android-update
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May 8th, 2009, 18:33 Posted By: wraggster
Apple just changed a major policy of the AppStore submission process! As per the change, they are now approving apps on 3.0 compatibility basis instead of 2.x.x.
This a great effort by Apple as soon the 3.0 will be released and this will help developers to be ready beforehand. On the other hand, it is a big blow to those devs who haven't purchased the $99 developers program yet as they might be offering free apps only.
That being the case, if you are in process of submitting an app to the store, wait for a moment and check if it works with the upcoming version of the OS.
P.S. Apple will be removing any incompatible apps currently selling on the store. Therefore, to avoid any loss of sales, update your app now!
http://www.modmyi.com/forums/iphone-...3-0-ready.html
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May 8th, 2009, 18:38 Posted By: wraggster
New from Windows Mobile: a Facebook application for your phone! Download the new Facebook application for Windows Mobile and: Send messages to any of the people in your Friends list; Take pictures and videos on your phone, then upload them right to Facebook; Send messages or call people in your Friends list; Manage your profile and post anytime, anywhere. Keep up with the latest news and posts with Facebook on your phone. Now your status updates can be up-to-the moment accounts of what you're doing. Photos and videos are about as close to live-action as you can get. Show your friends what you're up to, while you're out and about. Connecting and sharing on Facebook just got a lot livelier!"
http://www.pocketpcthoughts.com/news...microsoft.html
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May 8th, 2009, 18:51 Posted By: wraggster
According to MacRumors, NIN's iPhone application has been approved. Trent Reznor has reported via his Twitter account that the now-approved app was resubmitted without modification, which suggests that Apple reconsidered their initial rejection. This should really come as no surprise to anyone who follows Apple news since it follows the company's typical pattern of handing potentially controversial iPhone apps, especially when it concerns high-profile rejections
http://apple.slashdot.org/article.pl.../05/08/0424253
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May 9th, 2009, 10:38 Posted By: wraggster
Ok everyone here is the next installment in the patched QuickPwn Saga. This jailbreak will be a little bit different then before, you must first download the patchable QuickPwn application, then download the beta 5 3g bundle cracked by HoZy and lilstevie. The current version is iPhone 3g only! The jailbreak is Windows only (packaged in windows QuickPWN).
Downloads:
QuickPwn Patchable
iPhone 3G Beta 5 bundle
1. Unzip the patchable QuickPwn
2. Unzip the cracked bundle
3. Goto Data>PwnmetheusBundles> and place your bundle labeled iPhone1,2_3.0_7A312g.bundle inside it.
4. Launch QuickPwn and... [
http://www.modmyi.com/forums/iphone-...e-3g-only.html
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May 10th, 2009, 01:46 Posted By: wraggster
Cydia for 3.0 is finally here! Thanks so much Saurik! No news on a repo to update if you are already jailbroken with icy. Currently the only way to get Cydia 3.0 on your 3G iphone is thru an updated QuickPwn for Beta 5 brought to us by our friends HoZy and lilstevie.
Downloads:
QuickPwn with Cydia http://lilstevie.com/QuickPwn.zip
Launch QuickPwn and jailbreak!
Attention iPhone 3G upgraders:
If you upgrade to 3.0, it will change your baseband and yellowsnow unlock will be non-functional. Furthermore, as of now you will not be able
http://www.modmyi.com/forums/iphone-...d-3g-only.html
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May 10th, 2009, 01:48 Posted By: wraggster
We've seen various weird iPhone screenshots before, including that of the Prototype OS, but this one is nice and new... and hot.
A guy named Jeff posted a screenshot of the iPhone indicating the iPhone got overheated. There's no doubt if it's fake or real as the same can be found even in the Apple Knowledge base, but most of us have never actually seen it.
Quote:
Don’t sit next to a pool in Scottsdale Arizona when it’s 104 degrees or your iphone will melt away! So how to fix it fast? I put the iPhone
http://www.modmyi.com/forums/iphone-...iscovered.html
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May 10th, 2009, 01:52 Posted By: wraggster
It's no secret that T-Mobile has some grand Android-based plans after the million-selling success of the G1, and although we've heard sketchy reports of future devices to come, it sounds like things are starting to firm up: CTO Cole Brodman told GigaOm yesterday that the carrier is planning to launch "multiple" Android devices from "three partners" later this year. One of those is pretty obviously the HTC Magic / Sapphire / myTouch, but that's just the tip of the potential iceberg here -- we've got a feeling that the Samsung I7500 "Houdini" will be involved, the G1 v2 is certainly interesting, there's that mysterious Huawei set we saw at MWC, and hell, we've even got reports of netbooks, tablets, and home phones in the mix. That's a lot of directions Timmy-O can go, any predictions?
http://www.engadget.com/2009/05/09/t...ces-this-year/
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May 10th, 2009, 01:55 Posted By: wraggster
Here's an interesting new mandate for all of Missouri School of Jounalism's incoming freshman: equip themselves with iPhones and iPod touches. Actually, let's go ahead and clarify what "mandate" means here, as associate dean Brian Brooks has stated that no one will a be punished for not buying / owning one. While noting the audio recording and playback capabilities were motivation for this decision, he explains the reason it's classified as a requirement is because it lets students include it in their financial need estimate -- wholly beneficial when you're figuring out scholarships and loans. It doens't look like there'll be any direct discounts from U of M, however, unlike some other schools with similar initiatives. It's a clever loophole, to be sure, but we'd wager there's more than a few undergraduates who are none too pleased at the Apple favoritism, and to be honest, we love nothing more right now than imagining a large group of S60 and Zune supporters gathering in a field for frisbee, picnic, and lots of protesting.
http://www.engadget.com/2009/05/09/m...t-a-clever-in/
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May 10th, 2009, 01:57 Posted By: wraggster
The creator of iCombat weighed in with his thoughts on newly-popular piracy of iPhone apps with an interesting conclusion: It's not worth the trouble to police the pirates, and they might even prove helpful.
iCombat, a take on Combat for Atari (that we quite liked), suffered from a huge ratio of pirates to legitimate users: Nearly 5:1 for the app's first week before levelling out to about 1:1 later. That's right, five times as many pirates as paying users.
Yet the app's creator isn't furiously chasing after pirates. He implemented a sort of trick version for pirates that only reaches level 5 (of 20) before displaying a button leading to a page on his site that reads:
Hi if you have been directed to this page it's because we see that you have a pirated copy. While we are glad you are interested please understand that we want to continue making it better, but to do that we need people to each pay for their copy. If you want to continue using please purchase today.
He reasons that word of mouth is word of mouth, and pirates represent an opportunity to upsell the full app. Besides, just because someone pirates an app doesn't mean you're losing money; many pirates have no intention of paying for an app, so it's not like you would have gotten their money anyway. If the app can't be pirated, many would just go without.
It's an interesting read, for sure. Seeing as how some of us are pirates ourselves, we like the idea of working around the issue rather than attacking it as if it'll go away.
http://gizmodo.com/5247023/an-iphone...t-against-them
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May 10th, 2009, 02:02 Posted By: wraggster
In a continued attempt to put its classic, excavatory arcade game Dig Dug on every piece of consumer electronics known to man, Namco recently tossed the title into the infinite expanse known as the iPhone/iPod Touch App Store. This particular version, titled Dig Dug REMIX, features 256 levels, as well as the titular Remix mode, which adds a few power-ups and some high octane Trance beats to the standard game (probably). It's on the App Store right now for $5.99 -- perhaps that seems a tad costly, but hey, that's inflation for you.
http://www.joystiq.com/2009/05/09/di...-ipod-touches/
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May 11th, 2009, 02:51 Posted By: wraggster
There are rumors that Apple might buy EA, but some interesting counterpoints abound. File this one firmly under 'unconfirmed,' but it's nevertheless a tantalizing rumor. According to Fast Money's Guy Adami, Apple is 'eyeing Electronic Arts as a takeover target.' EA is currently the second-largest games publisher in the world and owner of the smash hit NFL-licensed series of football games. Could we be facing the possibility of an iMadden? Well, probably not. Apple has indeed been bolstering its games know-how, hiring a major Xbox strategist away from Microsoft in recent weeks. And EA is no stranger to Apple platforms: in the last year it's brought several of its major franchises to the iPhone (with more on the way), including Sim City, Tiger Woods, and Spore, with considerable success. But it's a far cry from there to a takeover, and that's putting it mildly. Video games analyst Michael Pachter seems to agree. Speaking to Gamasutra, he pointed out that if Apple was looking to make some entertainment acquisitions, it could buy Warner Music — which controls 20% of the music industry — for roughly half of EA's estimated price.
http://games.slashdot.org/article.pl.../05/09/1436248
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May 11th, 2009, 02:55 Posted By: wraggster
This wonderful GUI Baseband downgrader was created by w1kedZ (coding) & DHowett (GUI). It is based on the exploit in the 5.08 bootloader found by geohotz. So yes you must have the 5.08 bootloader for this to work. The beautiful part about this tool is that it will check your bootloader for you.
The way the tool works:
1. It verifies your bootloader version and displays it before attempting to downgrade (won't attempt if bootloader isn't 5.08) so it is much safer than other methods.
2. It detects current baseband version, and the patches accordingly...this means it will downgrade any baseband from 2.30 to 4.26.08 (beta 5)
It is available now on the BigBoss Repo. Look for 3G Fuzzyband Downgrader.
http://www.modmyi.com/forums/iphone-...ck-button.html
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May 11th, 2009, 02:56 Posted By: wraggster
Maybe it's because I am a geek that I just accept that things I want to work will not always do so. Maybe it's because I'm forgiving of this that I don't often rant about it. But here is one issue that I need to bring up to highlight why companies aren't flocking away from Windows Mobile to a platform such as Android.
One thing I really liked about my G1 when I got it was the fact I could use Google Reader to catch up on my headlines while on the go. The Webkit browser seemed to work much better than any other mobile browser I'd used, and I was happy with it. But recently, I've found that when I hit "Mark these items as read", they don't get marked. They just reload again when pulling the next 15 items (Which are just the same 15 items I've seen before). I thought this may just be me, until I found others reporting the same problem. Apparently big G changed something around mid-March that broke the web interface "mark all these items as read" button. The best I can tell, this issue has been around now for about 1 1/2 months, and Google's only response has been "We're working on it".
So a Google-driven OS is having problems with a Google product and the best users get is "We're working on it..." and effectively a mobile outage of what some would consider a mission critical application. This doesn't bode well for Google, cloud computing, or Android. And it's one reason people stay with Windows Mobile.
WinMo may not be the prettiest, but I'm having a really hard time remembering the last time it didn't work with a critical MS application because MS changed the application, but left the mobile users stranded.
http://www.pocketpcthoughts.com/news...alf-baked.html
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May 11th, 2009, 18:02 Posted By: wraggster
Eidos makes iconic football sim available on the App Store.
The iPhone incarnation of the game was co-created by Beautiful Game Studios and mobile specialist Dynamo Games.
It replicates most of the functionality from the full PC game, including the ability to take control at top clubs in multiple leagues, player training, board interaction and press conferences.
The user interface has also been adapted to take advantage of the iPhone's touchscreen function.
Championship Manager 2009 costs Ł3.49 to download from App Store.
http://www.mobile-ent.biz/news/33235...sed-for-iPhone
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May 11th, 2009, 18:09 Posted By: wraggster
Ozone is a mobile browser that offers great performance and outstanding mobile browsing experience for S60 and UIQ based phones. Ozone's features make it one of the best in its class. From the open-source WebKit engine, Ozone not only delivers advanced features such as client-side database support, application cache, zooming and multiple windows, but also provides the best web-standards compliant experience that's available. Features include:
* Intuitive UI and page navigation
* Multiple windows
* Zooming and panning
* Pop-up blocking
* Auto-complete URL editing
* Desktop/mobile mode switch
* Netscape scriptable plugin
* Low memory footprint, works in devices with only 64MB RAM
* Offline Web Applications support including the latest mobile Gmail
* High performance disk caching, fast image decoding, favorite icons, bookmark management and advanced HTML, CSS and JavaScript (SquirrelFish) support.
http://my-symbian.com/s60v3/software...Auto=694&faq=4
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May 11th, 2009, 18:11 Posted By: wraggster
iPhone developers have been sent an email instructing them that Apple will no longer approve content created for version 2.0 of the device OS.
The Register reports that from now on all content needs to be 3.0 compatible in order to stand a chance of making it onto App Store.
Apple unveiled v3.0 of the iPhone OS at an event back in March, with availability expected this summer, along with new incarnations of hardware.
The update included new functionality such as MMS, subscription-based apps, cut and paste text and P2P Bluetooth.
http://www.casualgaming.biz/news/285...rt-30-firmware
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May 11th, 2009, 18:29 Posted By: wraggster
Delphine's classic platformer Flashback is now available on the iPhone! Seeing as it's only one of best games ever made, this should be good news, but then, this is the iPhone we're talking about.
Which means expectations need to be tempered. Early reviews are complaining that the game has rubbish controls, and that it's not the original title, instead being a port of an open source version of the game.
Nevertheless, I haven't tried it myself, but at $6 that'll probably change shortly. After all, if the original is so timeless, then an iPhone version of the game can't be that bad, right? Right........?
http://kotaku.com/5245187/flashback-...-on-the-iphone
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May 12th, 2009, 17:14 Posted By: wraggster
ake this for what it is -- a totally unverified rumor from a Chinese forum -- but a set of specs for a next-gen iPhone have leaked out along with this screenshot, and they're not entirely far-fetched. According to the alleged leak, iPhone model MB717LL 9 ("iPhone2,1" perhaps?) will have a 600MHz processor (up from the current 400MHz unit), 256MB of RAM (from the current 128MB), 32GB of storage, a 3.2 megapixel camera with autofocus, as well as a digital compass and FM radio, all while retaining the same battery, basic shape, and screen size. Do we believe it? Well, if we were to conservatively guess at specs for a next-gen Apple phone that's pretty much what we'd come up with -- with the exception of FM -- so we're not shaking our heads too hard. Plus we've definitely seen evidence that a compass will figure into the equation, and there's endless whispers that the camera will see an upgrade. Still, only Steve and the gang know for sure, and we're (probably) not finding out till they're ready -- WWDC, are you here yet?
http://www.engadget.com/2009/05/12/n...2gb-3-2mp-cam/
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May 12th, 2009, 17:16 Posted By: wraggster

Okay, so T-Mobile confirmed on Saturday that it's launching "multiple" Android devices from "three partners" later this year, and since most people assume the HTC Magic / Sapphire / myTouch / whatever and the Samsung I7500 are pretty much locked in, speculation has generally centered around that mysterious G1 v2 and the identity of the third partner -- and it looks like it's going to be Motorola. Not only did commenter Someperson notice that the button labels on the alleged G1 v2 are basically identical to those on other recently-launched Moto phones, Boy Genius Report says today that they can "more or less confirm" the v2 will be Schaumburg's first Android set -- a development that lines up perfectly with last month's rumors of a slider QWERTY piece. Yep, it all fits together nicely, except for the fact that HTC is oddly out of the loop on the sequel to the G1 -- but since T-Mobile owns that particular trademark, it can do whatever it wants, you know? Hopefully we'll find out more soon -- if that sketchy leaked roadmap is correct, we'll be seeing this guy in the fall.
http://www.engadget.com/2009/05/11/m...-mobile-g1-v2/
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May 12th, 2009, 17:31 Posted By: wraggster
A new version of Baseball Superstars 2009 for the iPhone and iPod Touch will include in-game Coke-branded stadium advertisements.
South Korea-based publisher Gamevil agreed the deal with The Coca-Cola Company earlier this year for its local market, where cans of the drink will promote its games.
Gamevil says the deal for iPhone is the first step towards extending the relationship globally - the Baseball Supertars franchise has sold a cumulative nine million units to date.
Young Soo Choi, Senior Manager of New Business and Alliances at Gamevil, said: "The relationship with Coca-Cola has been phenomenal. We are extremely pleased with the strategic relationship in Korea so far, and wanted to further expand it worldwide.
"The in-game advertisement on Baseball Superstars 2009 is just a small beginning of the collaboration between the two parties.”
http://www.casualgaming.biz/news/285...iPhone-ad-push
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May 12th, 2009, 17:36 Posted By: wraggster
Content publishing tool being used by band to promote its new album.
The Crystal Method has released an iPhone application that offers content from the band and its new album Divided By Night.
The free app, built using Fluidesign's Mobile Roadie platform, enables fans to purchase the album's first single, Drown in the Now, album graphics, buy upcoming show tickets, and interact with both other fans and the band.
Physical and digital distribution, as well as digital marketing of the album, will be handled by INgrooves.
Robb McDaniels at INgrooves said: "The iPhone app is a great way for Crystal Method fans to connect directly with the band and gain fast, easy access to their exclusive content. This is an example of how to reduce the friction between fan and artist and facilitate a more intimate relationship."
http://www.mobile-ent.biz/news/33247...Crystal-Method
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May 12th, 2009, 17:59 Posted By: wraggster
Don't worry, Capcom isn't delivering a poorly compressed download of the not-so-great movie to iPhone. Resident Evil: Degeneration (link goes to iTunes store) is a game based on the movie (based on the games)! Capcom's new "3rd-person survival horror shooter" features a combination of virtual d-pad controls and motion controls, including a "tilt-to-reload" feature and the ability to shake the phone to shake off zombies.
The game takes place in Harvardville Airport, which just happens to have been overrun by zombies. Leon Kennedy and Claire Redfield must "rescue survivors, unlock puzzles and battle an army of undead." The $6.99 download sounds like the perfect way to both pass the time and deal with your frustration when you're stuck at the airport. Unless it's also full of zombies, in which case you should use the iPhone to call 911 or something.
http://www.joystiq.com/2009/05/12/re...s-onto-iphone/
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May 12th, 2009, 19:39 Posted By: wraggster
So the Kindle is popular these days, what with the larger size coming, and the iPhone app. We've tested it out and used it (not as cool as the Kindle screen, but decent enough for passing an hour or less somewhere - don't try it for long reading), and it works pretty well... except the book browsing/buying function. That sucked.
Before this latest update on Amazon's part, you were actually directed to Amazon.com in your Mobile Safari... and it was the full version of the site, where you would browse through books on your iPhone screen in a nice layout absolutely lame design.
http://www.modmyi.com/forums/iphone-...ll-behind.html
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May 12th, 2009, 19:40 Posted By: wraggster
Missouri University's new policy! Effective this fall 2009! Missouri's Journalism students majoring in Journalism will be required to have either an iPod Touch or an iPhone! They will be required to own one of the devices for the delivery of freshman-orientations information and of course material for their course.
I think this is cool myself but many might not agree - a school is going to force one into buying either the iPod Touch or the iPhone. What will be nice about using either device is you would be able to electronically download material from iTunes University, a no-cost component of the AppStore.
What do you think about this new policy? It is a good choice for the University or not? And what would be your reaction if you had to go out and buy one of these for one of your classes?
http://www.modmyi.com/forums/iphone-...headlines.html
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May 13th, 2009, 20:19 Posted By: wraggster
Back when we were your age, we had to buy our iPhone 3Gs partway online, then we'd trudge across 17 miles of frozen tundra to the Apple Store to complete the sale -- and that's the way we liked it. Now, you whippersnappers have the option of letting Apple ship the thing straight to your door, you lazy, good-for-nothing bums. Of course, you could do this directly through AT&T for a hot minute now, but if your eyes are particularly sensitive to shades of orange, maybe this'll be a more pleasant experience for you.
http://www.engadget.com/2009/05/13/a...orders-online/
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May 13th, 2009, 20:24 Posted By: wraggster
Sweating bullets over network saturation, are we? AT&T's obviously taking a good helping of heat today over Sling's rock-and-a-hard-place decision to remove 3G streaming capability from its SlingPlayer Mobile build for the iPhone -- a decision that gets at the very heart of several hot-button issues plaguing AT&T and Apple alike -- and the carrier understandably felt the need to release an official statement to address the situation. Unfortunately, it prompts as many questions as it offers answers. It starts off simply enough, stating that apps like SlingPlayer could create congestion on the network that denies services to others -- and while a truly trivial number of users own Slingboxes, we understand what they're getting at; no amount of tweaking or fudging of a modern HSPA network can withstand the traffic onslaught generated by wildly popular streaming video services.
Here's where we start to lose our way, though. AT&T cites a portion of its wireless terms and conditions -- "Applications like this, which redirect a TV signal to a personal computer, are specifically prohibited under our terms of service" -- and says that it considers "smartphones like the iPhone to be personal computers in that they have the same hardware and software attributes as PCs." Sure, guys, but a RAZR shares 85 percent of its DNA with a PC and an iPhone shares 87 percent, so we're splitting hairs here -- never mind the fact that you've inexplicably labeled the S60-powered Nokia 6650 (which can run SlingPlayer, by the by) a dumbphone simply because it lacks a QWERTY keyboard. Furthermore, AT&T specifically points out that it doesn't restrict users from downloading streaming videos, which is the very problem SlingPlayer generates -- the upload from the user's TV on the far end is the ISP's concern, not AT&T's, and we figure that the network pressure generated by the download is roughly equivalent to watching a whole bunch of YouTube videos. It doesn't add up.
Next, the carrier uses the opportunity to pimp its extensive WiFi network and says that you're welcome to use SlingPlayer there; that's all well and good, and yes, it's cool that AT&T gives iPhone users free access to the hotspots, but it's no substitute for the mobility of streaming Sling over the WWAN, which works really freaking well -- just ask countless BlackBerry, S60, WinMo, and Palm users who are using SlingPlayer as you read this. The only material difference is that they can't be touched -- not as easily, at least, as iPhone users who are bound to the whim of Apple's singular, all-powerful clearinghouse.
Look, AT&T, just tell it like it is: you're saying your 3G network would fold like a cheap suit if these apps took off. Thing is, it already has in some places -- trust us, we've experienced it firsthand -- so let's make sure the blame gets distributed appropriately here.
http://www.engadget.com/2009/05/12/a...-blackout-for/
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May 13th, 2009, 21:03 Posted By: wraggster
CrazySoft have released a S60 5th Edition (touch screen enabled) version of Paintball II. Make groups of 3 or more balls of the same color. These groups must be made next to a pipe. Paint balls by tapping on them. When you click on the ball you wish to paint, the ball changes color and the group gets sucked into the pipe.
http://my-symbian.com/s60v3/software...Auto=697&faq=9
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May 13th, 2009, 21:05 Posted By: wraggster
Free personal finance program JabpLite by FreEPOC has now been updated for S60 5th Edition touch-screen devices. JabpLite has the following features:
* Accounts in any currency
* Categories - track where your money goes
* Investments
* Standing orders/Scheduled transactions
* Net Worth calculations
* Future Balance prediction
* Top Expenses calculation
* Import QIF, OFX files
* Export QIF, CSV, TAB files
* Password protection
JabpLite comes with a desktop program Jabp which runs on Windows, Macs, Linux. The two programs can be synchronised when you connect your phone to your desktop. Jabp & JabpLite are 100% freeware.
http://my-symbian.com/s60v3/software...dAuto=75&faq=6
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May 14th, 2009, 15:37 Posted By: wraggster
Elvis Presley Enterprises releases first ever app for iTunes store.
Free iPhone application Elvis Mobile is now available on the iTunes App Store, following a deal between Elvis Presley Enterprises and Resolute Games.
The free application will give fans access to newly released pictures and videos, as well as giving them the opportunity to listen to podcasts from Elvis Radio, have access to the Graceland webcam and report Elvis sightings around the world.
Content on Elvis Mobile will be maintained by Elvis Presley Enterprises and updated daily.
"Elvis always believed in embracing new technology and this new Elvis Mobile application is another unique way to continue Elvis' legacy," said Scott Williams, EPE VP of marketing. "Elvis has had a commanding online presence for a number of years with elvis.com.
"With Elvis Mobile on the iPhone and iPod Touch, we're giving fans of the King of Rock n Roll another tool to experience Elvis in a new and interactive way."
http://www.licensing.biz/news/3162/U...and-iPod-Touch
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May 14th, 2009, 17:43 Posted By: wraggster
Sometime back, Apple made it possible to pay for iPhone 3G Online from the US Online Apple Store but with no option of doorstep delivery! This was still a pain as you still had to visit the nearby (or farby!) Apple store to grab it.
But it seems that you Apple changed this policy, without any announcement. Effective immediately, you can get the phone delivered straight to your doorstep from the US Apple Online Store - without even paying a shipping price! This is a clever move by Apple, which seems to be in a hurry to clear it's inventory, probably to prepare them for the anticipated upcoming model of the iPhone.
If you are not much interested in buying the upcoming model - maybe because you really love the current one - you can now .
http://www.modmyi.com/forums/iphone-...ventories.html
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May 14th, 2009, 17:43 Posted By: wraggster
We'll drum up a nice full review later today or tomorrow, but thought we'd let you all know who've been waiting - SlingPlayer Mobile is OUT! Click here to bring it up in iTunes, and yes, it is $29.99 as rumored earlier yesterday. And it doesn't work over 3G.
Of course, I know you're thinking "wait, I don't know if $30 is worth it with no 3G usage available..." well, have no fear. Tricker ThreeG is now available via Cydia, which once installed allows you to use SlingPlayer Mobile over 3G as well as WiFi. No...
http://www.modmyi.com/forums/iphone-...an-haz-3g.html
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May 14th, 2009, 17:51 Posted By: wraggster
New from Divineo USA

More than a universal all in one charger, the Overlife will store energy to reload any devices independently. It is your ideal nomad companion.
Overlife is a small, black shiny design nomad battery.
Just plug it to any usb port or wall plug, and you can directly charge any Motorola - Samsung - Nokia - Sony Ericsson - Samsung - iPhone - iPod - Mini USB - NDSL - NDSi and all PSP models.
You can also store energy in, so you can charge any of your devices on the go.
A blue LED indicator shows you the level of charge and the charging status.
This perfect nomad companion will avoid you traveling with numerous bulky chargers, and provide emergency power in any situation.
- High capacity Lithium-ion rechargeable battery pack style
- Charge anywhere, recharge anything - standard USB input and output
- Inter-changeable connector heads charging different mobile phones,MP3/MP4 player,iPod,iPhone,PSP,NDS etc
- Power indicator LED shows battery capacity level.
- Impressive 2500mAh storage (recharge your devices and gadgets several times)
- None memory effect,short ciruit protection
- Powerful power supply is enough for even the most power-hungry mobile devices.
- Battery Type: Lithium-ion polymer rechargeable battery
- Capacity: 2500mAh
- Input Voltage: AC 100V-240V 50Hz-60Hz DC 5V 1A
- Output Current: 1000mA (Max)
- Output Volts: 5.4V (+ or - 0.2V)
- Output Current: 1000mA (Max)
- Charging time: 3 to 3.5 Hours.
- Cycle Life: At least 500 times
- Operating Temperature: -10C to 40C
- Storage and Transportation Temperature: -20C to 50C
- Dimension: 92.5 x 57.3 x 13.8 mm
- Weight: 80g
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May 14th, 2009, 17:51 Posted By: wraggster
New from Divineo USA

More than a universal all in one charger, the Overlife will store energy to reload any devices independently. It is your ideal nomad companion.
Overlife is a small, black shiny design nomad battery.
Just plug it to any usb port or wall plug, and you can directly charge any Motorola - Samsung - Nokia - Sony Ericsson - Samsung - iPhone - iPod - Mini USB - NDSL - NDSi and all PSP models.
You can also store energy in, so you can charge any of your devices on the go.
A blue LED indicator shows you the level of charge and the charging status.
This perfect nomad companion will avoid you traveling with numerous bulky chargers, and provide emergency power in any situation.
- High capacity Lithium-ion rechargeable battery pack style
- Charge anywhere, recharge anything - standard USB input and output
- Inter-changeable connector heads charging different mobile phones,MP3/MP4 player,iPod,iPhone,PSP,NDS etc
- Power indicator LED shows battery capacity level.
- Impressive 2500mAh storage (recharge your devices and gadgets several times)
- None memory effect,short ciruit protection
- Powerful power supply is enough for even the most power-hungry mobile devices.
- Battery Type: Lithium-ion polymer rechargeable battery
- Capacity: 2500mAh
- Input Voltage: AC 100V-240V 50Hz-60Hz DC 5V 1A
- Output Current: 1000mA (Max)
- Output Volts: 5.4V (+ or - 0.2V)
- Output Current: 1000mA (Max)
- Charging time: 3 to 3.5 Hours.
- Cycle Life: At least 500 times
- Operating Temperature: -10C to 40C
- Storage and Transportation Temperature: -20C to 50C
- Dimension: 92.5 x 57.3 x 13.8 mm
- Weight: 80g
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May 14th, 2009, 18:31 Posted By: wraggster
That suspicious-looking video of Tony Hawk's Pro Skater 2 on iPhone from the other day has been confirmed as being real. Sort of. In a roundabout way. Let me explain.
The game is running on an iPhone. The developers, LTI Gray Matter, have confirmed this. And they should know, they made the thing. But the problem is, they made it of their own accord. Didn't go and ask Activision first, just...ported it themselves. For the hell of it.
Ultimately, they'd like Activision to release the game, but whether it is or not is ultimately up to the people who actually own the rights to the game: Activision.
We're sure that Activision don't want to start a precedent with unsolicited game developments, but then again...we're also sure they like to exploit the shit out of their franchises. Who knows, this one may actually turn up on the App Store!
http://kotaku.com/5253209/tony-hawk-...s-sort-of-real
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May 14th, 2009, 22:07 Posted By: Shrygue
via Gizmodo
During an otherwise dry TechED conference panel about Windows Mobile 6.5 development, Senior Project Manager Loke Uei Tan made a surprising admission: 6.5's semi-vaunted new interface was severely rushed, and isn't even finished. UPDATED
From his mouth:The reason why we couldn't complete the interface on Windows Mobile 6.5 is because of time. We only spend what, eight months, nine months, to build 6.5 from ground up and it's actually an amazing engineering feat. But, in order to do that, we had to do some prioritization and we had to cut certain features. Eventually, we will make sure that the UI capabilities are carried out throughout the whole platform.
It's a revealing, slightly embarrassing mea culpa, and an honest one. Wherever new interface features have been implemented in 6.5, they work fairly well, but massive parts of the OS still looks and operate like they did in 6.1, such that 6.5 feels more like an interface add-on than an actual OS upgrade.
But hey, points for honesty! And maybe, just maybe, Tan's "eventually" means "before 6.5 ships."
UPDATED: The WinMo dev team has responded in the comments. Basically, 6.5 is "finished" in the sense that interface changes won't reach much deeper than we've already seen. One thing: the above screenshots show an early build of the OS, and the Honeycomb looks a bit different now. The response:You guys never seize to surprise us with your titles!
The WM6.5 UI that we planned to build is complete, not half-assed as reported. The original question was why we couldn't persist our new "chrome"/UI across all UI elements like settings etc. Because of time, we decided to prioritize the more important UI elements first and made sure they were revamped like the home screen, today screen and start menu. We also have more finger friendly controls that persists throughout all applications.
The screenshots you posted above are from an older beta build anyway, I'm sure there are screenshots of the RTM build floating on the net somewhere that you can look at. Just looking at screenshots also doesn't do it justice as it has fluid animations that elevates the experience.
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May 15th, 2009, 17:06 Posted By: wraggster
Torches, banners, music ID and lighters - everything that's useful when you're knee-deep in mud.
Apple has put together a collection of apps it thinks will be popular across the fields of Europe during this year's music festival season.
The apps range from the useful in the form of Shazam music ID, Facebook for those all important updates and Last.fm, to the more practical such as Masayuki Akamatsu's banner message generator and John Haney Software's Flashlight.
But top of the list has got to be Moderati's freebie Virtual Zippo Lighter for all those slower numbers.
http://www.mobile-ent.biz/news/33267...ival-app-guide
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May 15th, 2009, 17:17 Posted By: wraggster
Though we do not follow every Apple lawsuit closely - there are dozens of them - this one seems to be rather funny!
A company named Tune Hunter, Inc. filed a patent infringement lawsuit against Apple and several other companies including Samsung, Napster, Motorola, Gracenote, LG Electronics, Pantech Wireless, and Cellco Partnership (Verizon Wireless) just because they allowed the download of Shazam - a music recognition app that infringes their "Music Identification System" patent - on their mobile platforms!
In the patent, the company described it's application as relating "to a music identification/purchasing system, specifically to a method for marking the time and the name of the radio station in portable device such as a key holder, watch, cellular phone, beeper or the like which will allow the user to learn via internet or regular...
http://www.modmyi.com/forums/mac-new...abilities.html
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May 15th, 2009, 17:18 Posted By: wraggster
All the hopes of Steve Jobs' early return from the "holiday" for the WWDC keynote were ruined when Apple officially announced the keynote to be delivered by Phil Schiller, Apple's Marketing Vice President. With this announcement many believe that the new iPhone will no longer be announced at WWDC ...
According to Piper Jaffray's Gene Munster, Apple won't be unveiling any new iPhone hardware this WWDC. In fact, the whole event will be surrounding software ONLY. This has become a bit obvious after Apple's announcement of developer's preview of Snow Leopard. Apple won't be willing to launch the new iPhone and leave the Snow Leopard with less audience... Therefore, it might be possible that the WWDC keynote will be [s]boring[/s] like the
http://www.modmyi.com/forums/iphone-...wdc-steve.html
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May 15th, 2009, 17:19 Posted By: wraggster
We already know that AT&T prevented Apple from approving SlingPlayer before and was the main culprit in restricting it to Wi-Fi ONLY. Their recent statement proclaims the restrictions to be a modest way to prevent the network from collapsing. Well, most people trust them because of obvious reasons, but it seems to be the incomplete truth!
As per a tipster, AT&T's been working on it's OWN application named "i-verse" that performs similar task as SlingPlayer.
This app works with their U-verse TV solution (like slingbox) and loads the "DVRed" shows onto your iPhone at home or stream them over internet on 3G network! The app has already been demoed privately last year
http://www.modmyi.com/forums/iphone-...mpetition.html
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May 15th, 2009, 17:23 Posted By: wraggster
Nokia has released firmware updates to version 20.175 for the N85 and N79. Besides bug fixes and minor tweaks/updates (SIM contacts, keypad illumination, stability improvements), the new firmware brings "flip to silent" for calls and alarms, email wizard and notifications on the home screen. The update is available via OTA (type *#0000# on the home screen and select "Check for updates") and, as always, via the NSU.
http://my-symbian.com/main/index.php
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May 15th, 2009, 20:49 Posted By: wraggster
Between Android and the myriad of LiMo builds out there, we're not sure the world needs another open-source phone operating system, but Nokia and Intel seem to think differently: the two behemoths have joined up to develop oFono, a Linux-based mobile OS for GSM handsets. We don't know many details, but he project seems to be pulling people from both Intel's Moblin initiative and Nokia's Maemo project, and job postings from a "major handset company" searching for a GUI designer in either Dallas or San Jose have appeared, so it sounds like something big is in the works. We'll see.
http://www.engadget.com/2009/05/15/n...one-os-called/
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May 15th, 2009, 21:17 Posted By: wraggster
A Japanese company called Freebit has released ServersMan, an app that turns the iPhone into a web server. It debuted in Japan in February, has now been launched in the US, and is being touted as a 'Personal Data Center.' Freebit also has a video with additional information on server-enabling your iPhone. 'Once the app is installed, PCs on the internet can access the iPhone to upload or download files through a browser or they can use the webDAV protocol. If the PC and the iPhone are on the same network, the PC can connect directly. If they are on separate networks, then FreeBit's VPN software will engage the connection.
http://mobile.slashdot.org/article.p.../05/15/1546227
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May 17th, 2009, 03:24 Posted By: wraggster
Whether it be case materials and design, native iPhone app development, or video support on the iPod, Apple's not a company to apologize for drastically (and suddenly) changing course. Strategically that's to the company's benefit, since it keeps the competition guessing; for consumers, though, it's a nightmare trying to figure out whether the device you buy today will be dismissed as passé in a heavily-liveblogged Jobs or Schiller press conference the next week. iPhone OS versions 2.0 and 3.0 have gone a long way toward addressing some of the iPhone's well-publicized shortcomings -- clipboard support, MMS, better orientation change support, notifications, the list goes on -- but one biggie that Apple has so far refused to take out of the penalty box is background app support.
A number of sources this week are reporting that Apple is now investigating ways to make background processes work, though it's apparently early in development and the company is still investigating options; one would be to limit background apps to a total of two, another would require that background-capable apps meet certain criteria (presumably to limit processor utilization) before getting App Store approval. The company has invested a lot of time -- way too much time, actually -- crafting its push notification infrastructure designed specifically to get around the need for background processes in many common cases, which makes it seem terribly unlikely that they'd reverse so quickly. While it's true that every other modern smartphone platform supports them, Apple has all but perfected the art and science of ignoring its competitors' game plans.
Any way you slice it, it's a near certainty that the next-gen iPhone will bump processor and memory specs, which makes background processing a more palatable concept -- thing is, battery technology has barely evolved in over a decade, and that's ultimately the roadblock to letting an iPhone (or any other cordless device) run wild. What's more, requiring the user to choose their own two background apps seems totally counter to the "it just works" mantra that rules the iPhone's dumbed-down interface.
Hell has a tendency to freeze over in Cupertino, though, so we can't rule it out.
http://www.engadget.com/2009/05/16/a...or-the-iphone/
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May 18th, 2009, 17:16 Posted By: wraggster
This one's a bit of a mystery, but it's certainly a tantalizing one: Haykuro of xdadevelopers fame has posted video of what purports to be the Android build off of HTC's upcoming Hero device. What's special about it is a reworked interface, which shows a lot of polish from icons to built-in apps to general interface elements... and maybe just a bit of TouchFLO flair. There are also new features like a login / logout menu for "social networks" in the settings menu. While the device lists the firmware as 1.5, there's a small possibility that some of this new look and feel could be headed for Android 2.0 "Donut," or perhaps HTC just feels like it needs to diverge from the pack a bit now that other manufacturers are starting to drop their own Android handsets. Check out the incredibly epic video after the break.
http://www.engadget.com/2009/05/18/a...nterface-inhe/
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May 18th, 2009, 17:24 Posted By: wraggster
Handset maker's flagship device available for Ł499 SIM-free from later today.
Nokia will begin taking pre-orders for its much-anticipated N97 handset later today at its online store ahead of its June launch.
The device, which features a touchscreen and prominent links into Nokia's forthcoming Ovi Store app channel, will be available for Ł499 SIM-free.
The N97 will be available in black and white colour variants, with operator availability and exclusive content to be confirmed soon.
Right now only O2 has said it will offer the device, through Carphone Warehouse.
http://www.mobile-ent.biz/news/33270...N97-pre-orders
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May 18th, 2009, 17:24 Posted By: wraggster
Emerging markets are the target for web-optimised 2730 classic, 2720 fold and 7020.
The three new devices have been designed to support Nokia's emerging market services, including Nokia Life Tools and Ovi Mail.
In terms of pricing, the 3G 2730 classic (available 3Q09) comes in at €80, the 2720 fold at €55 (3Q09) and the 7020 (4Q09) at €90.
Since the launch of the Life Tools beta service in December, around 90 per cent of the accounts have been created on a Nokia phone.
In terms of content, Nokia Life Tools is a range of agriculture information and education services designed for rural and small town communities in emerging markets.
The service is launching commercially across India in the first half of 2009.
http://www.mobile-ent.biz/news/33275...e-Tools-phones
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May 18th, 2009, 19:05 Posted By: wraggster
We're getting close to WWDC, which means the Apple rumor mill is nearing redline -- today it's BusinessWeek saying AT&T's working on cheaper iPhone data plans. It's not clear exactly how that would play out, but the most popularly-discussed option is a $20 "limited-access" plan potentially offered alongside a cheaper iPhone to be introduced at WWDC -- an option that's almost certainly being discussed as the two companies sort out that exclusivity extension. Of course, we're extremely curious to see what "limited access" means, given AT&T's recent SlingPlayer debacle -- cheap certainly isn't worth it if you're not allowed to do anything worthwhile. Phil, you have anything to say?
http://www.engadget.com/2009/05/18/a...-iphone-plans/
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May 18th, 2009, 20:55 Posted By: wraggster

If you're a Kondo KHR-2HV hobbyist and the usual choices for headgear all seem a little too safe, you might want to check out this next item. YouTube user 'ogutti' has posted a video of the robot he built using an iPod touch for its control unit and user interface. Details are skint, but apparently the device uses the Robochan app to program and play back the robot's various movements. At the very least, this thing does have a rather cute animated visage -- although it does seem a little too top heavy for any serious tournament fighting. See it in action for yourself after the break.
http://www.engadget.com/2009/05/18/v...ouch-headgear/
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May 18th, 2009, 21:21 Posted By: wraggster
Japanese site AppBank managed to grab some video of what is allegedly Wolfenstein RPG, which apparently leaked early on the App store. From the video, which we've placed after the break, it looks like the iPhone version is graphically improved from its original mobile incarnation.
We've reached out to EA Mobile for an estimated launch date. If Wolfenstein RPG did actually launch on the AppStore in error, it would appear the game is "finished." We'll update if we hear anything back.
Update: A representative for EA Mobile let us know that the company hasn't announced an official release date for Wolfenstein RPG on iPhone.
http://www.joystiq.com/2009/05/18/ru...e-then-pulled/
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May 19th, 2009, 16:54 Posted By: wraggster
The verdict is still out on whether what we've been seeing is indeed some precursor to Android 2.0 "Donut," or (more likely) some elaborate HTC skin designed bring HTC's Android home screen experience up to par with its extensive Windows Mobile reskinning. Either way, things are shaping up quite nicely for the HTC Hero, with another leaked build showing widget functionality galore, including weather widgets that actually show the weather. Interestingly, this isn't a complete replacement for the existing home screen, since in the add widget dialogue you can pick an HTC Gadget, a Google Gadget, or other regular things like Shortcuts, and most everything seems to cohabitate well in the example video. With the rate these leaks are coming, we're guessing we'll be hearing more about the HTC Hero before too long, and if not we've always got the neauveau cocktail jazz electro crossover stylings of Air to keep us calm. Video is after the break.
http://www.engadget.com/2009/05/19/n...y-vision-of-w/
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May 19th, 2009, 16:58 Posted By: wraggster
The day you've been waiting for is here. Sprint just announced that the Pre will cost $199.99 after $100 mail-rebate and 2-year contract and will launch on June 6th as rumored this morning. The phone will go on sale nationwide (US-only for the moment) at Sprint stores, Best Buy, Radio Shack, and select Wal-Mart stores. The Pre will be available under Sprint's Everything Data or Business Essentials with Messaging and Data plans. Accessories include the optional $69.99 Touchstone charging dock kit that includes the $49.99 dock and $19.99 Pre back cover. June 6th, that's two days before the WWDC keynote. Poor Apple.
http://www.engadget.com/2009/05/19/p...-6th-official/
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May 19th, 2009, 16:58 Posted By: wraggster
Go 'n get it! Microsoft's My Phone service is now ready for all Windows Mobile users to test. The beta service syncs any Windows Mobile 6+ phone to Microsoft's 200MB per person cloud. That includes contacts, calendars, tasks, photos, text messages, music, videos, and more. In essence, anything on the My Phone website is on the phone and vice versa. Hey free is free and this is a goodie.
http://www.engadget.com/2009/05/19/m...e-now-free-to/
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May 19th, 2009, 17:01 Posted By: wraggster
Well, what do you know: it really does exist. Apple's at last showing off push notifications outside the clutches of Cupertino, with registered iPhone developers getting a special version of the Associated Press app to test out on their super fine iPhones running the latest and greatest iPhone OS 3.0 beta 5. Devs are instructed to let Apple know if they don't receive notifications from the app within 48 hours, and it sounds like this is an ideal setting to test out the server and make sure everything is humming along nicely before us proles start choking up the network with our inane Twitter noodlings.
http://www.engadget.com/2009/05/18/d...on-service-on/
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May 19th, 2009, 17:07 Posted By: wraggster
For years analysts have been insisting that Apple must introduce a cheaper iPhone, and soon. So, when Business Week heard that cheaper plans were coming, it reported the news in a positively giddy tone. But, I'm convinced that this is an under-the-radar move to shift to tiered data plans. Everyone who loves their all-you-can-eat iPhone data: enjoy it while it lasts.
http://apple.slashdot.org/article.pl.../05/19/0052257
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May 19th, 2009, 17:13 Posted By: wraggster
A guy named Sfreddo Marco discovered an exclusive iTunes screen after updating his phone to the latest beta of the iPhone 3.0 firmware. While upgrading, iTunes got stuck with an error which unknowingly gave him access to hidden settings!
After the upgrade was successfully completed, the user found a new section dedicated to Nike+ in iTunes 8.2 with his iPhone connected. iTunes 8.2 gives user the ability to create Nike+ accounts and see the history of old sessions. A menu for "Sensor" was found as well which seems quite interesting. The Nike + tab and the Sensor menu hint at the use of Nike + technology for the upcoming iPhone. Nike + is currently exclusive for iPod Touch 2G only! It also appears that it might be possible to connect to other external sensors, switchable through a menu.
It is suspected that these features can be enabled with simple plist tweaking but the correct edits have yet to be discovered.
http://www.modmyi.com/forums/iphone-...one-model.html
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May 19th, 2009, 17:14 Posted By: wraggster
Developers received an email from Apple inviting me to try out the first push notification application this afternoon as reported by sayam.
Quote:
As a developer actively working with iPhone OS 3.0 beta, we would like your help in testing the Apple Push Notification service. We have selected a pre-release version of the Associated Press app for iPhone OS 3.0 to create a high-volume test environment for our servers.
The Associated Press app is very well done and the push notification is very good addition to the news alert app. When you first launch the app it give you a setup menu and a pop up, requesting permissions to use push notifications appears.
http://www.modmyi.com/forums/mmi-sit...u-enabled.html
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May 19th, 2009, 17:15 Posted By: wraggster
While majority of developers have already forgotten the UIQ platform, AnotherGuest continues bringing UIQ users his free, classic ports: Rise of the Triad is a high quality, fast scrolling first-person perspective 3D action game. It includes a lot of destructive enemies, an arsenal of weapons from simple pistols to missile launchers, life-preserving armor, traps and ambushes galore.
http://my-symbian.com/uiq3/software/...Auto=305&faq=4
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May 19th, 2009, 19:15 Posted By: wraggster
Eighty per cent of Japanese game developers are interested in creating titles for Apple's device.
That's according to a new survey by Japanese middleware developer CRI.
Of the the 102 people surveyed, 87 per cent said that they were interested in developing for the iPhone and iPod Touch.
Eighteen per cent had already released games on the platform, while 16 per cent were currently working on titles. Thirty-eight per cent said that their company wanted to develop for the platform but had not put any plans into action yet.
The survey also asked opinions of smartphones other than the iPhone platform. 47 per cent were interested in Android, while 39 per cent were more interested in Windows Mobile. Only 2 per cent voted for Symbian, and only 6 per cent for Palm's new Pre handset.
From a business perspective, the top three reasons for wanting to develop for the iPhone were being able to release simultaneously in over 80 countries (64.7 per cent), the size of the market (55.9 per cent) and the ease of purchasing from the iTunes store (42.2 per cent).
The top three reasons from a development perspective were that it was a portable device (71.6 per cent), that the touch-screen was an intuitive interface method (71.6 per cent) and the multi-touch capabilities (55.9 per cent)
50 per cent of those that responded said that the biggest drawback of iPhone development was that development had to be done on Macs, while 42.2 per cent felt like there weren't enough sources of information (42.2 per cent) and that English was the base language for developer support (39.2 per cent).
http://www.mobile-ent.biz/news/33291...studio-agendas
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May 19th, 2009, 21:59 Posted By: Shrygue
via Gizmodo
Apple iPhone Apps, a site with no known track record (which is also down right now) just leaked a July 17 release date and a bunch of specs for the next iPhone. They look fishy.
The July 17 release could technically be possible, since it's on a Friday and Apple's been releasing their iPhones on Fridays, but the specs are weird.- 32GB and 16GB storage (up from the current 16GB and 8GB models)
- $199 and $299 price points to be maintained
- 3.2-megapixel camera (up from the current 2-megapixel camera)
- Video-recording and editing capabilities
- Ability to send a picture & video via MMS
- Discontinuation of the metal band surrounding the edge of the device
- OLED screen
- 1.5 times the battery life of the current models
- Double the RAM and processing power
- Built-in FM transmitter
- Apple logo on back will glow
- Rubber-tread backing
- Sleeker design
- Built-in compass
- The camera, GPS, compass and Google map combined will identify photo and inform about photo locations
- Turn-by-turn directions
So what's weird? The OLED screen, for one. The 1.5x battery life, for two. And a rubber-tread backing/sleeker design for three. It's still quite cost-prohibitive to use OLED screens on devices, and it's difficult to see how Apple could shrink down the size of the device to make it "sleeker" while at the same time making the battery 1.5x. Maybe because they're using an OLED screen?
It's all very pie in the sky, so don't take it as literal proof that the next iPhone will have this. And the rubber tread backing may or may not be this leaked image from MacRumors, which isn't quite rubber, but more of a matte feel than the current version.
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May 20th, 2009, 20:57 Posted By: wraggster
Apple sold 3.9 million handsets during the quarter to more than double its market share, says Gartner.
Smartphone sales hit 36.4 million units in 1Q09, representing a 12.7 per cent increase from 12 months earlier.
In fact, smartphone sales represented 13.5 per cent of all mobile device sales in 1Q09, compared with 11 per cent in 1Q08.
Gartner attributes the trend to good sales at Research In Motion and Apple, with the latter more than doubling its market share from 5.3 per cent to 10.8 per cent.
This means Apple is the third-ranked smartphone manufacturer by volume.
Nokia continues to boss the market, however, with a 41.2 per cent share from nearly 14 million units sold.
This compares to 14.6 million units and a 45.1 per cent share in 1Q08.
Symbian accounted for 49.3 per cent of worldwide smartphone operating systems (OS) market share in 1Q09, down from 56.9 per cent a year earlier.
The full 1Q09 global smartphone rankings are as follows:
Company, Sales (units 000), Share (%)
Nokia, 14,991.2, 41.2
Research In Motion, 7,233.6, 19.9
Apple, 3,938.8, 10.8
HTC, 1,957.3, 5.4
Fujitsu, 1,387.0, 3.8
Others, 6,896.4, 18.8
http://www.mobile-ent.biz/news/33302...artphone-sales
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May 20th, 2009, 21:02 Posted By: wraggster
Pocket Gamer has been getting its fingers inside the unique new Zeebo console — a sub $200 system designed for emerging markets — to discover it's based on a hacked version of the T-Mobile G1 Google phone. It effectively consists of the chipset from the HTC Dream/G1 Android phone, plus some extra I/O to deal with TV screens, controllers and the like. If this gaming, entertainment and educational console for the billion-strong middle classes in emerging economies such as Brazil and India catches on, HTC could become a serious global gaming force. Qualcomm's Mike Yuen said in an interview, 'We have this mass market chipset, and our next-generation chipset is getting faster. What we announced, [Qualcomm's] Snapdragon [chipset], is going to netbooks; it bumps it a few notches above that. The cell phone business, including us, is never going to build a processor that's going to match or surpass what the video game guys do. So, why chase that?
http://games.slashdot.org/article.pl...9/05/20/165214
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May 20th, 2009, 21:14 Posted By: wraggster
Do you remember what you were doing in middle school? For alot of us it probably didnt have anything to do with computers and certainly not programming. Well times have changed, kids learn to type before they can write.....
Or maybe they learn to code.........apps for the iphone. Thats what 11-year-old Joey did.
Enter Earthquake Watch:
Itunes Description
Quote:
This iPhone app was created by Joey S. who is 11 Years old and hopes to Create many more great apps for the iphone users!
This app provides details on earthquakes all over the World for free. All this data is in a nice table view and shows
http://www.modmyi.com/forums/iphone-...loper-yet.html
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May 21st, 2009, 16:58 Posted By: wraggster
We've already seen Symbian ported to an Atom-based PC for kicks, but it looks like Symbian Foundation boss Tim Holbrow already has some considerably grander plans, and says that we could actually see some Symbian-running netbooks in stores before too long. As TechRadar reports, when asked if we'll see Symbian netbooks on the market, Holbrow replied "I think so, yep," before intriguingly adding that he thinks the real question is "will netbooks carry on being netbooks?" Apparently, Holbrow sees netbooks becoming nothing more than a "single processor" that people carry around and use to access data from various sources -- letting folks use a wireless keyboard and display at home and have the UI adjust automatically, for instance, or what Holbrew calls "superconvergence." Of course, Holbrow isn't making any firm promises just yet, although he does say he can "see world in two or three years' time where mobile devices start to eat into the world of laptops and netbooks."
http://www.engadget.com/2009/05/20/s...ooks-and-more/
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May 21st, 2009, 17:03 Posted By: wraggster
Unnamed Apple executives hinted in a recent meeting that they are looking to differentiate different iPhone models by software rather than hardware.
According to Oppenheimer analyst Yair Reiner in a recent meeting Apple executives said that "[The] iPhone is still in its early days and could gain share by: providing more functionality, lowering prices, growing geographically, or segmenting the market with different models.” When pushed for further details the continued saying that “Segmentation would focus on software.”
It sounds plausible that Apple might be looking to do something like this. Creating different models of iPhones by simply focusing on different types of applications would save Apple money as they would only have to produce essentially one device. They could also charge lower prices for models with less software features and more for models with all the extras.
While it may sound plausible I don't think this is a particularly good idea and Apple would be making a mistake by even considering it. The whole concept sounds strangely similar to when iPhone Touch 1g users had to pay $20 to upgrade their software with a few basic extra apps. Apple stopped that bs with the iPod Touch 2g
http://www.modmyi.com/forums/iphone-...-hardware.html
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May 21st, 2009, 17:06 Posted By: wraggster
Now that everything here at MMi is running again back to the news
If appadvice's source can be believed the next-gen iPhone will be available for purchase on July 17th. There will be major hardware updates across the board as well. Can't tell if this information is real or not as the most of what is mentioned is either common sense or rumors we have already seen and many are doubtful at best. The report, however, does include some new rumors! Your next iPhone could have all of the following:
32GB and 16GB to replace current capacities
This is a basic upgrade that one would expect with a new Apple product.
$199 and $299 price-points to be maintained
Also expected, subsidization makes the iPhone fairly affordable, helps Apple sell product, take over your life, the world . . .
3.2 Megapixel camera
As rumored here.
http://www.modmyi.com/forums/iphone-...reen-more.html
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May 21st, 2009, 17:06 Posted By: wraggster
In contrast to his normal high-contrast PR coverage, Sega’s speedy mascot Sonic the Hedgehog has surprisingly kept below the radar and sprung a surprise by making a sudden appearance on the Apple App Store.
The game is seemingly a more-or-less straight conversion of the 1991 original Mega Drive offering and uses on-screen controls to direct and jump your character.
Two views are available - one stretches the image to fit the iPhone's entire screen, with transparent control overlays, whilst the second maintains the original 320x224 resolution by adding a border.
Sega’s debut iPhone release, Super Monkey Ball, topped the Apple download charts for several weeks and has proved one of the most popular all-time games for the system.
Whether Sonic can rival the accelerometer-friendly conversion of Monkey Ball is yet to be seen, but if it does be sure to expect further Sonic titles on the system soon.
Sonic the Hedgehog is available now and costs Ł3.49.
http://www.casualgaming.biz/news/286...ts-onto-iPhone
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May 21st, 2009, 17:08 Posted By: wraggster
According to a recent research report by Gartner, the overall mobile sales decreased this year with a fall of 9.4 percent. The number of sets sold dropped from 294.3 millions in Q1 2008 to 269.1 in Q1 2009. On the other hand, smartphone market share has continued to increase - setting a record of 13.5 percent of overall mobile sales - indicating a clear shift in the market trend.
Apple is the company that has benefitted most from this shift. There's a huge increase in iPhone market share, even more than 100 percent! While Apple controlled just 5.3 percent market share for smartphones in the first quarter 2008, its market share has boomed to an extraordinary 10.8 percent in the first quarter of 2009. With this increase, Apple maintains third place in the smartphone market falling short of Nokia and RIM.
http://www.modmyi.com/forums/iphone-...-than-two.html
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May 21st, 2009, 20:13 Posted By: wraggster
That's according to a new survey by Japanese middleware developer CRI. Of the the 102 people surveyed, 87 per cent said that they were interested in developing for the iPhone and iPod Touch.
Eighteen per cent had already released games on the platform, while 16 per cent were currently working on titles. Thirty-eight per cent said that their company wanted to develop for the platform but had not put any plans into action yet.
The survey also asked opinions of smartphones other than the iPhone platform. 47 per cent were interested in Android, while 39 per cent were more interested in Windows Mobile. Only 2 per cent voted for Symbian, and only 6 per cent for Palm's new Pre handset.
From a business perspective, the top three reasons for wanting to develop for the iPhone were being able to release simultaneously in over 80 countries (64.7 per cent), the size of the market (55.9 per cent) and the ease of purchasing from the iTunes store (42.2 per cent).
The top three reasons from a development perspective were that it was a portable device (71.6 per cent), that the touch-screen was an intuitive interface method (71.6 per cent) and the multi-touch capabilities (55.9 per cent)
50 per cent of those that responded said that the biggest drawback of iPhone development was that development had to be done on Macs, while 42.2 per cent felt like there weren't enough sources of information (42.2 per cent) and that English was the base language for developer support (39.2 per cent).
http://www.casualgaming.biz/news/286...tudios-agendas
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May 21st, 2009, 20:22 Posted By: wraggster
A new App on the iPhone serves up details from the Steam community to your iPod Touch or phone.
Gears includes three pages of information from Steam accounts for $3.
The App has you type in a Steam nickname and then displays the user's avatar, location, online status and bi-weekly gameplay stats. Another page breaks down the user's friends and their current online status, which is updated automatically.
Finally, the Games page lets you view the user's page, gameplay time and hop to the Steam website to read up on the game or purchase it.
The interface does a good job of streamlining a lot of data from Steam, though it would be nice to see it incorporate new functions, like chat or messaging, in future iterations. Since you don't need to type in a password to access a user's account information, I suspect any deep functionality would have to come with the help of Valve.
http://kotaku.com/5264147/gears-brin...e-iphone-sorta
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May 22nd, 2009, 01:14 Posted By: wraggster
Sure, EOS Utility will let you control the Canon DSLR of your choice from the comfort of your PC, but what if you want to add one more enticing level of indirection to the equation? Well, sport, for that, you'll need a little app for the iPhone from onOne called DSLR Remote, which connects via WiFi to a utility on your computer -- which is in turn cabled to your camera. It's not on the App Store just yet, but there'll be two versions available: Professional, for an introductory price of $9.99, which allows you to control a host of camera settings, and the $1.99 Lite, which simply lets you fire the shutter. The coolest part might be Live View compatibility, which would make a great poor man's security camera (if you can call a 5D Mark II a poor man's anything) -- if only it weren't for the instant rejection the app would face had they made it 3G-compatible, right?
http://www.engadget.com/2009/05/21/o...non-from-afar/
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May 22nd, 2009, 01:20 Posted By: wraggster
It's sounding like tap-shooter Resident Evil: Degeneration is just the tip of the iPhone-game iceberg for Capcom. Reuters reports that the company's mobile division intends to release "more than 10" titles on the portable platform by the end of March 2010. The announcement was made by Capcom chief financial officer, Kazuhiko Abe, at the news organization's Global Technology Summit in Tokyo.
Capcom has already released Mega Man 2 for iPhone/iPod touch in addition to last week's RE title. While more of the company's classics would be a welcome addition to the App Store lineup, we can only hope they'll benefit from feedback on the absurdly difficult-to-control MM2. What games would you like to see? Our absolute must-have is Super Puzzle Fighter II Turbo.
http://www.joystiq.com/2009/05/21/re...nned-for-fy09/
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May 22nd, 2009, 01:23 Posted By: wraggster
The infamous Apple tablet may reach consumers as early as 2010 if Piper Jaffray analyst Gene Munster has analyzed things correctly. It is predicted that the tablet might appear in the first half of 2010, have a 7-10 inch screen (remember the 9 in. iPod rumor), have 3g capability, and cost $500 - $700 thanks to cellular carrier subsidization.
In a research note to clients Munster and his team wrote "Between indications from our component contacts in Asia, recent patents relating to multi-touch sensitivity for more complex computing devices, comments from [chief operating officer] Tim Cook on the April 22nd conference call, and Apple's acquisition of P.A. Semi along with other recent chip-related hires, it is increasingly clear that Apple is investing more in its mobile computing franchise."
http://www.modmyi.com/forums/mac-new...et-2010-a.html
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May 22nd, 2009, 01:24 Posted By: wraggster
A couple recent Apple job listings suggest that Apple is working on increasing processing and video abilities on future iPhone models.
The first job listing shows that Apple wants an individual with experience with ARM processors and NEON unit vector to join the team.
Quote:
The successful candidate will have excellent understanding and knowledge of processor architecture, specifically ARM and its vector unit NEON. Additional Intel SSE or PowerPC AltiVec is also very helpful. Being able to use processor micro-architecture to write and deliver fast routines is an essential attribute.
Currently the Apple device utilizing an ARM processor is the iPhone/iPod Touch. The current processor is a ARMv6 processor. The NEON term refers to an instruction set that can accelerate multimedia applications. NEON is specifically for the ARMv7 Cortex processor, the next generation
http://www.modmyi.com/forums/iphone-...eo-iphone.html
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May 22nd, 2009, 01:24 Posted By: wraggster
According to an AppleInsider report some folks have dug up information in the iPhone 3.0 beta firmware indicating that Japan's Asahi Kasei will provide the magnetometer hardware for the next generation iPhone due to be announced in June (?) and on sale July 17th (?).
A directory labeled "compass" was found within the iPhone 3.0 firmware file. Within these files there is some information identifying specific details for the magnetometer. "The files identify Asahi Kasei's... [
http://www.modmyi.com/forums/iphone-...-firmware.html
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May 22nd, 2009, 16:04 Posted By: wraggster
Sony Ericsson's finance team may figure that it needs a wheelbarrow full of cold, hard cash in order to steamroll through the next decade, but we know better than that. What it needs, friends, is Android, and in the worst possible way. At a launch event over in Taiwan this week, SE Asia-Pacific's vice president of marketing Peter Ang was quoted as saying that the outfit's first Android-based smartphone would actually be humming along on Android 2.0. So, there are two ways to take this: one is that Android 2.0 is just around the bend, which would totally rule, but is absolutely unrealistic to believe. The other, more feasible possibility is that SE's first Android-based phone won't hit the market until your next grandchild is born, which definitely doesn't bode well for a handset maker that can't possibly reinvent itself soon enough.
http://www.engadget.com/2009/05/22/s...ed-smartphone/
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May 22nd, 2009, 16:42 Posted By: wraggster
ake it for what it's worth (which may be nothing, quite honestly), but a bona fide "iPhone 32GB" placeholder has appeared in the 'Coming Soon' section on T-Mobile Austria's website. Generally speaking, we wouldn't give this kind of slip too much credence, but considering that a similar slip at T-Mobile Germany was accurately foretelling two years ago, we're cautiously optimistic that all those rumors of a more capacious iPhone are legitimate. We hate to remind you that loads of smoke generally leads to fire, but hey, June 8th ain't too far off anyway. Larger screen cap (of the translated-to-English site) is just past the break.
http://www.engadget.com/2009/05/22/3...obile-austria/
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May 22nd, 2009, 16:43 Posted By: wraggster
John Gruber over at Daring Fireball has a pretty good track record when it comes to Apple rumors -- remember his spot-on predictions for the unibody MacBook Pro? -- so when he's got a thing or two to say about all the next-gen iPhone chatter, we listen. While not making any promises, he does say he'd wager quite a bit on a new model coming to WWDC, with about twice the CPU horsepower (and possibly twice the RAM, too) as the current model. He also adds some credence to all that talk of video recording, but makes no mention of potential background apps and plays down any surprise tablet or "iPhone mini" cameos. He goes on to add release date would be sometime in July in 16GB and 32GB varieties. We can't say we're willing to bet against him, but that doesn't mean we'll take his word as gospel. We can safely say, however, that we're anxiously waiting to see what kind of shenanigans Schiller has in store for next month.
http://www.engadget.com/2009/05/21/m...ster-cpu-july/
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May 22nd, 2009, 16:49 Posted By: wraggster
Japanese gaming stalwart Capcom has become the latest big-name publisher to firmly pin its name on Apple’s iPhone mast with the news that it will release ten titles on the platform in the year ending March 2010.
Reuters reports that the publisher has enjoyed success with the recently released Resident Evil: Degeneration, which brings the popular over-the-shoulder mechanic of global hits RE4 and RE5 to handheld for the first time.
Few publishers enjoy as rich a bank of IPs as Capcom, and if the iPhone version of Resident Evil meets expectations, the publisher is likely to turn to other big-hitting series such as Street Fighter, Final Fantasy, Bionic Commando, Phoenix Wright, Monster Hunter, Lost Planet, Dragon Quest and Devil May Cry.
Furthermore, the company also boasts an incredibly rich retro catalogue that would fit the iPhone’s casual credentials perfectly – think Mega Man, Ghouls ‘n’ Ghosts, Mercs, Strider and Dino Crisis.
http://www.casualgaming.biz/news/286...09-iPhone-push
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May 22nd, 2009, 16:51 Posted By: wraggster
As far as I'm aware, the "connectors" and "Unified Storage" referred to here is a new concept for WM7. Unfortunately the job description doesn't go into any details, but in the context of communications, I'm predicting it's a new framework designed to handle all the communication storage needs on a phone in a single, structured and open-access system...If my prediction is correction, as opposed to the current method where each application has its own proprietary storage model (ex. Outlook Mobile, Facebook application, Twitter applications), this new framework would allow applications to store and retrieve any communications data on the phone in a consistent and managed manner, allowing for far richer integration."
We know that Windows Mobile 7 will be a big step forward from the past, and here's a hint as to what may be in store beyond a new UI and multitouch interface. Ironic what a "simple" job ad can reveal - especially about the potential for Zune intregation. Will all this come to pass? Hard to say for sure, but it's fun to speculate. Read on for more!
http://www.pocketpcthoughts.com/news...tegration.html
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May 22nd, 2009, 16:53 Posted By: wraggster
ANALYSIS: Experts from the mobile sector recall the fall of Sharp and the lessons it holds for newcomers
Experts throughout the mobile industry have welcomed the influx of both long forgotten and new vendors to the market, but have warned them that they need to heed the lessons of the past if they are to prosper.
Speaking to PCR this month, experts from Qualcomm, Toshiba and trade magazine Mobile warned that the example of Sharp is one they all must pay attention to.
"Sharp's problem was that it got too close to Vodafone. It did everything Vodafone wanted, so it didn’t invest in new ideas and had no other outlet when the consumers lost interest," managing editor of Mobile, Soheb Panja, told PCR. "That balance is something all the new manufacturers will have to work out as they come back into the market."
http://www.pcr-online.biz/news/31674...alls-of-market
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May 22nd, 2009, 17:09 Posted By: wraggster
For a long time, Nintendo boss Satoru Iwata has maintained a stance that the Nintendo DS and Apple's iPhone aren't competing. A stance he seems to have let slide for a day.
Speaking after Nintendo's recent fiscal year report briefing, Iwata sounds like the constant comparisons between the two devices have got to him, as he remarks:
I do not imagine that iPhone will dominate the Nintendo DS market at once. My impression as the person who has used iPhone is, it is very attractive but, frankly, I did not feel that it was designed to be appreciated by a wide variety of people like how Nintendo has been designing its products.
I don't know. I appreciate how the iPhone can make phone calls. My DS can't. Then again, I don't appreciate how there's still no decent Advance Wars clone on Apple's device.
Guess I'll have to keep appreciating both devices, then!
http://kotaku.com/5265274/iwata-ipho...o-products-can
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May 22nd, 2009, 17:12 Posted By: wraggster
Square Enix will bring the classic action RPG Secret of Mana to mobile phones next month. If you have an NTT DoCoMo phone (think Docomodake) you can get it for 840 yen.
Only $8.50 for a portable version of Secret of Mana? That’s awesome! Well, maybe. Square Enix hasn’t explained how the controls will work or if the game will have online play over DoCoMo’s mobile network. Online play would totally make Secret of Mana mobile worth a look.
http://www.siliconera.com/2009/05/21...a-goes-mobile/
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May 22nd, 2009, 19:45 Posted By: wraggster
Nearly 500 students and faculty at Aoyama Gakuin University in Japan will receive free iPhones as part of the school's new Mobile & Net Society Education and Training program. The trial, which is set to begin this fall, will use the iPhone's built in GPS function to determine if the students are present, and use that information to replace traditional methods of taking attendance. The university's announced a deal with provider Softbank Mobile to provide the phones and basic services to all students and staff at the school for no charge. The school also plans on rolling out simple tests and homework assignments using the device. So... is there an app for that, or what?
http://www.engadget.com/2009/05/22/j...em-to-track-s/
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May 23rd, 2009, 21:10 Posted By: wraggster
Just in time for your weekend perusal, Palm Goon (which we half suspect might be a viral site from Palm itself) has uploaded three tours and a FAQ chock-full of new Pre / webOS screens and details, chief among them being confirmation that the Pre does daily automatic backup. We've also got some pretty thorough glimpses of the web browser, Tasks, and Memo applications. Visually, it's quite a beaut -- a very elegant and classy UI that rivals anything we've seen from a certain Cupertino-based company. Of course, functionality remains to be seen, but if Palm and Sprint deliver half as good of a game as they talk, looks like we're in for a real treat.
http://www.engadget.com/2009/05/22/p...c-backup-conf/
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May 23rd, 2009, 21:11 Posted By: wraggster
It's not exactly one of the first places you'd expect to see Cupcake popping up, but SDG Systems has announced that the Android update (or a developer build of it, specifically) is now available on its Trimble Nomad rugged handheld. That device, in case you missed it, has primarily relied on Windows Mobile for an OS to date, and packs an 806 MHz Marvell PXA320 XScale processor, 128MB of RAM, up to 2GB of storage, CompactFlash and SD card slots for expansion, built-in GPS, and a hot swappable lithium-ion battery that supposedly lasts a whole day on a charge. Anyone looking for an alternative to the G1 will likely want to look elsewhere though, as the Nomad isn't actually a phone, and this particular $1,200+ Android-equipped device is apparently intended specifically for developers looking to test out Android apps on a rugged device.
http://www.engadget.com/2009/05/22/t...d-1-5-upgrade/
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May 23rd, 2009, 21:22 Posted By: wraggster
Metaversal Studios Inc. thinks its suggestive iPhone game, Hot Dog Down a Hallway, is being unfairly treated by Apple. According to the Boston Globe, Apple has banned the sale of the game's latest version because it does not meet the company's standards -- which state Apple reserves the right to reject "content or material" it feels "may be found objectionable by...users."
In the game, players launch a hot dog down a corridor attempting to avoid various obstacles, gaining achievements in the process, each with sexually suggestive names. A previous version of the game remains for sale on the store and while it's probably better than those stupid Fart applications, you'd probably be better off spending your money on something else.
http://www.joystiq.com/2009/05/22/ap...-hallway-game/
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May 23rd, 2009, 21:24 Posted By: wraggster
CellPhoneSoft, formerly one of the most active developer companies on the UIQ platform, have just released their first S60 application. Speedy Go! improves the performance of S60 smartphones by display acceleration and overall speed boost. The provided Speed test feature serves to estimate the normal phone speed and the speed gain achieved by acceleration. Speedy Go! is compatible with and can provide speed boost on all Symbian OS S60 smartphones by Nokia, Samsung and LG, including the latest touch-screen devices, like the Nokia 5800 and N97, and the Samsung i8910 (Omnia HD). See also our S60 Discussion Forum for more information from the developer and user comments.
http://my-symbian.com/s60v3/software...Auto=702&faq=1
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May 23rd, 2009, 21:25 Posted By: wraggster
Spb TV from Spb Software is a highly usable IP-TV solution, optimized to run on mobile devices. Spb TV provides users with lots of channels in multiple languages with easy-to-use features and settings. No subscription fee! Features include:
* A wide selection of channels in over 10 languages
* Picture-in-picture mode
* Integrated TV guide
* Fast channel switching
* On-screen controls.
http://my-symbian.com/s60v3/software...uto=700&faq=14
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May 23rd, 2009, 21:32 Posted By: wraggster
New from Divineo China

Convenient all-in-one Car Charge Cable for PSP-3000, PSP Slim, PSP, NDSi, NDS Lite, NDS, GSP, iPod, Nano, Shuffle, iPhone 3G and 2G for you to carry around. You can always supply power to your devices when in the car. A must have if you own one or more devices mentioned above.
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May 25th, 2009, 00:08 Posted By: wraggster
AT&T's been extraordinarily coy about its Android plans, right up through our interview with Mobility CEO Ralph de la Vega back in February -- but rest assured, the carrier does plan to get in the game, and it might just beat a number of T-Mobile's planned launches to market. Meet the HTC Lancaster, which kinda looks like a Magic when closed -- but open, it takes on more of a traditional Touch Pro-ish form factor for a QWERTY slider than the G1 / Dream. It's got triband EDGE and 850 / 1900MHz HSPA, AGPS, a 3 megapixel fixed-focus camera, Bluetooth 2.0, microSD expansion, and a "unique HTC social messaging user interface" that we'd assume takes cues from that Hero stuff we've been seeing recently. It's lined up for a full six months of AT&T exclusivity and -- according to our materials, anyway -- has a target availability date of August 3, meaning we could see this pretty shortly. Unfortunately, there's a note here that "Initial Lab Entry dates were based on Google Mobile Services (GMS) UI, AT&T standard UI has been requested, which puts schedule in question." In other words, AT&T wants its fingerprints all over the interface, which risks pushing out the launch -- and that's a double whammy of suck. Follow the break for a larger shot of the phone!
http://www.engadget.com/2009/05/24/h...id-for-atandt/
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May 25th, 2009, 00:10 Posted By: wraggster

Palm Pre secrets? That's very quickly becoming a thing of the past. After getting some pretty good shots of webOS last week, the "invisible man" from PalmPreForum.org has uploaded an absolute ton of videos -- fifteen in all, at last count -- showcasing the interface from a leaked emulator given out to early developers (available for Windows, Mac, and Linux, in case you were wondering). Browser, tasks, memos, YouTube, Google Maps, backup, settings, copy and paste -- frankly, we're still wrapping our heads around all of them, and while it's a shame we can't see any multitouch gesture since he's limited to a mouseclick, we're not gonna be choosy here. Clear your afternoon schedule and check out the video playlist we've embedded after the break -- and not to worry, the audio clears up right around the 9th video.
http://www.engadget.com/2009/05/24/p...eaked-emulato/
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May 25th, 2009, 00:26 Posted By: wraggster
Seems the 32 GB iPhone is accidentally appearing on a lot of carrier websites this week. First T-Mobile Austria and now on AT&T.
On the site for AT&T's Blackberry Bold upgrade program (exchange current cell phone for credit towards a new blackberry) a 32 GB iPhone was listed as an option. Just more reinforcement that a 32 GB iPhone is on its way for the summer.
Interestingly the site listed upgrade values for iPhones. The 32 GB iPhone is listed as $335 in value and the 16 GB is listed as $205 in value. While trade-in value doesn't directly tell us how much new iPhone models will be selling for we might infer that the 32 GB will be $400 and the 16 GB will be $300.
http://www.modmyi.com/forums/iphone-...te-prices.html
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May 25th, 2009, 23:19 Posted By: wraggster

Well, what do you know? It looks like our favorite fingerpainter is really making a name for himself with his handset artwork. Like his other New York City-scapes, Jorge Colombo's cover for the June 1, 2009 issue of The New Yorker was composed entirely in the Brushes iPhone app. And it looks like the artist's switch to a digital format is no gimmick -- he tells The New York Times that the device allows him to work "without having to carry all my pens and brushes and notepads with me." And he can work in anonymity -- to complete the cover he spent about an hour on 42nd Street, with no interruptions (try doing that with a canvas, an easel, and a full compliment of art supplies). Mr. Colombo, if you're out there: we'd like to add you to our Mafia Wars family. Drop us an email.
http://www.engadget.com/2009/05/25/i...he-new-yorker/
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May 25th, 2009, 23:22 Posted By: wraggster
You might recall that this happened right about this time last year when we were all patiently waiting for the iPhone 3G to be announced, and once again, it's been discovered that the latest beta of the iPhone SDK has icons for an unreleased version of Cupertino's finest. We've been able to verify that two icons tucked away in a deep folder refer to black and white versions of the "iPhone2,1" (black is pictured above), which is one of the internal model codes we've been hearing get thrown around for a while now. Thing is, the icon is identical to the one being used for iPhone1,2 -- better known as the iPhone 3G -- so Apple's either smartly using a placeholder until the final SDK build, or the latest and greatest model is a dead ringer for the old. We're betting on the former.
http://www.engadget.com/2009/05/25/i...d-model-again/
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May 25th, 2009, 23:23 Posted By: wraggster
While direct movie and TV show downloads on the iPhone certainly seems like a reasonable enough proposition (over WiFi, at least), we're not completely convinced that a rogue ad in the Twitterfon app is the first place such a feature would leak out. According to a report on Open Salon, however, that's just what has happened, and there's even a few not immediately dismissible pics to back it up. Of course, the ad in question is now seemingly nowhere to be found, but it supposedly did once point to some movie and TV show listings broken down by genre, and even to the individual, non-working titles that would apparently be available. Head on past the break for a glimpse of the ad itself, and feel free to let us know if you happened to see it yourself.
http://www.engadget.com/2009/05/25/i...d-in-rogue-ad/
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May 26th, 2009, 10:40 Posted By: wraggster

Oh look, another set of Palm Pre / webOS emulator videos care of TheInvisibleMan of PalmPreForum.org. This time we get a new two-part Q&A session and a glance at the calendar, PDF viewer, phone, e-mail, and universal search, which as the name suggests not only searches locally on the phone but also lets you run that query through Google, Google Maps, Wikipedia, and Twitter -- something iPhone OS 3.0's local-only spotlight frustratingly lacks. That said, we can see ourselves being bothered by the apparent inability to open PDFs directly from the browser, and it looks like the email client might not group threads together. A major bummer if that's the case, but this is an early emulator, so we're holding onto the tiniest bit of hope that changes somewhere down the line. Like before, we've gone ahead and grouped all the new videos in a playlist after the break.
http://www.engadget.com/2009/05/25/m...arch-calendar/
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May 26th, 2009, 10:52 Posted By: wraggster
Comes with operator billing in Australia, Germany, Ireland, Italy, Russia, Singapore, Spain and the UK.
Nokia has opened the doors to its much-anticipated Ovi Store, which it hopes will steal some of the mobile app initiative back from Apple.
Customers can update their devices with the Ovi Store mobile app (Nokia says it is compatible with more than 50 million S60 and S40 handsets globally) by selecting the Ovi Store icon in the Download! folder on their device.
The mobile client is available in English, German, Italian, Russian, and Spanish and supports operator billing in Australia, Germany, Ireland, Italy, Russia, Singapore, Spain and the United Kingdom.
Globally, credit card billing is available through the mobile application and the mobile website.
Additional countries, languages, devices and features will be added throughout the year. AT&T, which already offers Apple's iPhone, plans to make Ovi Store available to its customers in the US later this year.
Tero Ojanperä, Executive Vice President, Nokia Services, said: "Ovi Store is open for business and we've stocked the shelves with both local and global content for a broad range of Nokia devices. Ovi Store makes shopping for content and applications easy and fun for feature phone and smartphone owners alike."
http://www.mobile-ent.biz/news/33319...Store-now-open
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May 26th, 2009, 15:11 Posted By: wraggster
Japanese games giant lines up ten titles for Apple's device
Capcom has become the latest big-name publisher to firmly pin its name to Apple’s iPhone mast with the news that it will release ten titles on the platform in the year ending March 2010.
Reuters reports that the publisher has enjoyed success with the recently released Resident Evil: Degeneration, which brings the popular over-the-shoulder mechanic of global hits RE4 and RE5 to handheld for the first time.
Few publishers enjoy as rich a bank of IPs as Capcom, and if the iPhone version of Resident Evil meets expectations, the publisher is likely to turn to other big-hitting series such as Street Fighter, Final Fantasy, Bionic Commando, Phoenix Wright, Monster Hunter, Lost Planet, Dragon Quest and Devil May Cry.
http://www.pcr-online.biz/news/31675...one-commitment
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May 26th, 2009, 20:51 Posted By: wraggster
In the most recent iPhone rumor via iLounge it appears that Apple is going to be producing two different iPhone models differentiated by data speed.
The "slow" model will be a 3g phone. The fast model will be an enhanced 3g model supporting 3.5/3.75g speeds. Americans on AT&T will most likely get the enhanced 3g model to support AT&T's upcoming 7.2 Mbps data network. Customers will not get a choice on whether they want the normal 3g or the enhanced version. Versions will be sold based on on country and carrier capabilities. The third model of the phone to be thrown in the mix will be a Chinese version for sale exclusively in China.
While you wont be able to pick which speed your carrier is offering you will be able to pick storage size. It is still up for debate whether it is going to be an 8/32GB choice or a 16/32GB choice.
http://www.modmyi.com/forums/iphone-...-versions.html
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May 26th, 2009, 20:52 Posted By: wraggster
In the same article as the multiple-data-speed iPhones iLounge published their artist renditions of the next generation iPod Nano -- the iPod Nano 5g. This new version is due to be released in July/September of this year and has the major addition of a camera?!?
Other changes include a larger aspect ratio on the screen moving from 1.33:1 to a larger 1.5:1. The click wheel will shrink, have a smaller button, and be moved towards the bottom of the device a bit to support the larger screen.
The artist concept looks pretty good but I have some small issues with it. First and foremost the camera seems to be in a very odd place. Seems to be there would be a lot of accidental covering of the lens when people are trying to shoot
http://www.modmyi.com/forums/ipod-ne...september.html
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May 26th, 2009, 22:03 Posted By: wraggster
Konami sort of brought Pop ‘n Music outside of Japan. Beat ‘n Groovy was a localized version of the arcade music game that perplexed newcomers and alienated fans with its art style. Perhaps, Konami is seriously thinking about bringing the original series overseas.
Konami registered a trademark for Pop ‘n Music in the USPTO. Interestingly, the trademark is not registered for use with arcade machines like Jukubeat which was also filed recently. That pretty much rules out an arcade release and a late protective trademark. What could Konami use this for? A console version of Pop ‘n Music? An iPhone version of Pop ‘n Music? Possibly. The trademark says it can be applied to “downloadable game programs for cellular phones”.
http://www.siliconera.com/2009/05/26...north-america/
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May 27th, 2009, 20:00 Posted By: wraggster
The Canadian team at Cyanide has created iSurf, which is the company's first title for iPhone and iPod Touch.
iSurf lets iPhone users try surfing, and makes use of the devices accelerometers and touchscreen to offer what promises to be a pick up and play experience. Featuring increasingly challenging waves and over 40 maneuvers, the game includes a range of unlockables, and is available now for Ł1.79 on the iTunes store.
"The iPhone is a very interesting platform, given its sleek design without buttons or pads, unlike other hardware. This motivated our game designer in the same way as did the Wii," declared Fabrice Granger, COO of Cyanide Montréal.
"The decision to develop a game for the iPhone is a natural step for Cyanide, which has been broadening its target hardware platforms over the past couple of years. Moreover, the App Store is a very attractive distribution channel for developers, even if it is difficult to gain visibility," added Granger.
Headquartered in Paris, Cyanide's studios have created popular titles on various formats including Blood Bowl, Pro Cycling Manager: Tour de France, Dungeon Party, Loki, Chaos League and others.
http://www.casualgaming.biz/news/286...st-iPhone-game
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May 28th, 2009, 16:18 Posted By: wraggster
There's been no direct confirmation just yet, but Fortune has it that Palm's hotly anticipated Pre actually syncs with iTunes. Yeah, iTunes. According to the report, the Pre works "seamlessly" with iTunes on a Mac, with the only notable limitation being that it can't handle older DRM-laced files from the sad, sad days of our past. Even wilder, we're told that the iTunes Store "treats the Pre just as it would an iPod or an iPhone" save for the aforesaid exception, which leads us to wonder how Apple will react. There's little doubt that this factoid sweetens the Pre value proposition for diligent Mac users, but is this functionality kosher with the software's creator? We already saw Tim Cook glance sternly at Palm while uttering that if anyone else "ripped off its intellectual property, it would go after them," and we highly doubt he plans on backing down if push comes to shove. If true, this could definitely trigger an interesting chain of events -- we'll know soon enough, now won't we?
http://www.engadget.com/2009/05/28/p...apples-itunes/
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May 28th, 2009, 16:21 Posted By: wraggster
18 Android phones, possibly 20 on the market this year according to Andy Rubin, speaking at Google I/O. Even higher if you count all the rogue, Google App-free Android deployments that Google's not aware of. Seeing as how we're already nearly half-way through the year with just a pair of Android handsets on the market (the T-Mobile G1, HTC Magic) and just another -- the Samsung i7500 Galaxy -- officially in the chute, we're going to see a flood of product before year's end. In fact, Rubin claims the releases will come from 8 or 9 manufacturers with faster adoption seen in Europe as US carriers try to "create highly distinctive versions of the Android phone to give themselves an edge." Sure, edge, if that's what you want to call the US cartel of hoops and handcuffs then go right ahead. Interestingly, Rubin also further clarified the three flavors of Android which break down as follows:
Google-free: Free to download version of Android without Google applications like Gmail or Google Calendar. Access to Android applications is at the whimsical fancy of the manufacturer.
Strings attached: Same as above but manufacturers sign a distribution agreement with Google and pre-install the Google applications. Of Rubin's possible 20 phones, 12 to 14 fall into this category
The Google Experience: Phones featuring the Google logo with all Google apps installed and includes unrestricted access (neither the carrier nor handset maker can block applications they find objectionable) to the Android market. 5 or 6 of the 20, Android phone mentioned by Rubin will deliver the full Google Experience as god and Sergey designed it.
http://www.engadget.com/2009/05/28/g...ing-this-year/
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May 28th, 2009, 16:22 Posted By: wraggster
Heard any good iPhone 3.0 rumors lately? No? That's because they're all here in this tidy little roundup. The latest (pictured above) is a purported top-facing bezel frame for the "Apple iPhone 3Gen 2009." Besides being black unlike the chrome edge of the iPhone 3G, iLounge and others have noticed a repositioned ear speaker, tucked high against the top-edge that could be making way for a front-facing camera or additional sensor(s). iLounge also created a render (pictured after the break) of a 5th gen iPod nano based on information provided by a source who "has a perfect track record for accuracy." In addition to a slightly larger screen with 1.5:1 aspect, there's now a camera on the back; a redesign that dovetails nicely with rumors about Apple to getting serious with integrated video and digital cameras. iLounge also claims that there will be three new models (3G, enhanced 3G, and mainland China version lacking WiFi we suspect) of iPhones with matte plastic bodies less prone to scratching. Importantly, countries will get the phone appropriate to their telco's capabilities -- iLounge says users won't have to choose between a fast and slow iPhone, they'll get what their carriers can support. Each will ship in a choice of two capacity options with 32GB being the top-end rumored. Oh, and iPhone 3.0 will also get into the Nike+ game without requiring an adapter (like the iPod touch). These rumors ride a wave of reports that inventories of the iPhone 3G are running low and component makers are now shipping parts for the next generation iPhone. So Steve Jobs or not, we're still expecting the hardware to be announced at WWDC with possible July 17 launch.
http://www.engadget.com/2009/05/28/a...rumor-roundup/
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May 28th, 2009, 16:25 Posted By: wraggster
We're still trying to get used to the overwhelming joy of having Cupcake installed on our G1s, but it's full steam ahead over at Google where engineers are already slaving away on the Donut branch that'll eventually come to be known as Android 2.0. Demoed today at the first I/O keynote were Donut's universal search (known simply as "Android Search"), which will let you search both online and locally on the phone through contacts, calendars, music, and any app with the proper code, and a text-to-speech API, which should allow developers to integrate Google Voice Search-style awesomeness into the apps of their choice. We also got a brief glimpse of handwriting gestures used for searching through list -- the live example was drawing the letter 'e' and going to that specific point in a list of songs. Nothing wildly different interface-wise -- yet -- but we know from the initial 1.0 release that the UI's very much subject to change, not to mention the fact that HTC and others look poised to do some serious customization of their own. Check out the gallery for shots live from the I/O keynote!
http://www.engadget.com/2009/05/27/a...at-google-i-o/
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May 28th, 2009, 16:40 Posted By: wraggster
PhotoCaller by Mojos Studios makes working with your Contacts much faster by adding a full screen photo-address book for your S60 3rd Edition smartphone. Using PhotoCaller you can call and edit your contacts by selecting their large photos and pressing the joystick. So fast and so easy! With its own search function PhotoCaller lets you easily find every contact even if you have stored hundreds on your device.
http://my-symbian.com/s60v3/software...Auto=704&faq=1
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May 28th, 2009, 16:41 Posted By: wraggster
Best Jotter for S60 5th Edition (5800 XM, N97, Omnia I8910 HD) from Smartphoneware allows you to write down quick notes, memos, ideas and any piece of information, organize it, and easily find at any time. You can keep your sensitive information as notes as well. Just set up a password in the application and Jotter will encrypt all your data. Additionally it's possible to export notes to a text file that you can transfer to PC. The format of this file is very simple and you can edit the file in any text editor or Excel, transfer it back and import to Jotter.
http://my-symbian.com/s60v3/software...uto=703&faq=12
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May 28th, 2009, 16:42 Posted By: wraggster
Beta testing period has finished and Skyfire web browser has finally reached its final 1.0 release. Skyfire is similar to Opera Mini, i.e. it renders the content on a proxy server and compresses it before sending it to your phone, which saves traffic and page downloading time, but it goes beyond what Opera Mini offers with its reach multimedia support including Flash, Silverlight, Ajax and more.
Improvements specific to the Skyfire 1.0 release include enhanced navigation, zooming and interaction as well as faster launch, power optimization, and new search functionality. Having previously delivered rich media and text readability on a small screen, the focus of this latest release was helping users get to the content they want more quickly. As the new version starts-up, users can type a search or URL in the Superbar while even while Skyfire is connecting in the network. After a web page loads, smooth scrolling and zooming helps users navigate the page more quickly. Likewise, now users can click on links on the first page load without having to zoom first.
http://my-symbian.com/s60v3/software...Auto=680&faq=4
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May 28th, 2009, 16:43 Posted By: wraggster
Canadian team has created iSurf, the company's first title for iPhone and iPod Touch.
iSurf lets iPhone users try surfing, and makes use of the devices accelerometers and touchscreen to offer what promises to be a pick up and play experience.
Featuring increasingly challenging waves and over 40 maneuvers, the game includes a range of unlockables, and is available now for Ł1.79 on the iTunes store.
"The iPhone is a very interesting platform, given its sleek design without buttons or pads, unlike other hardware. This motivated our game designer in the same way as did the Wii," declared Fabrice Granger, COO of Cyanide Montréal.
"The decision to develop a game for the iPhone is a natural step for Cyanide, which has been broadening its target hardware platforms over the past couple of years. Moreover, the App Store is a very attractive distribution channel for developers, even if it is difficult to gain visibility," added Granger.
Headquartered in Paris, Cyanide's studios have created popular titles on various formats including Blood Bowl, Pro Cycling Manager: Tour de France, Dungeon Party, Loki, Chaos League and others.
http://www.mobile-ent.biz/news/33346...es-iPhone-wave
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May 28th, 2009, 16:45 Posted By: wraggster
CEO Yves Guillemot reckons tech firm is eying a bigger piece of the gaming pie
Apple’s importance in the handheld gaming space continues to grow every day, but Ubisoft CEO Yves Guillemot believes that Apple’s gaming aspirations don’t end with the iPhone.
“There's a new entrant in the business – Apple, with the iPhone,” he explained in an investor call, according to Kotaku. “And we don't think they will stop there.”
http://www.mcvuk.com/news/34436/Ubis...ond-the-iPhone
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May 28th, 2009, 16:50 Posted By: wraggster
New version of Celsuis platform will optimise content for Google's mobile OS.
Mobile Distillery is now offering its Celsius content porting platform to developers working with the Android OS.
The company says its technology, which already works with iPhone, JavaME and Blackberry source code, will help developers overcome inherent platform fragmentation and speed time to market.
Vincent Berge, co-founder and CEO of Mobile Distillery, said: "We recognise that Android is becoming a platform of choice for mobile application developers and end users.
"We wanted to lend our expertise to Android applications and so developed Celsius Android. Using Celsius, all aspects of mobile application development are optimised and most importantly, porting cycles are faster. This in turn reduces the time to market of new mobile applications on any Android phone.”
http://www.mobile-ent.biz/news/33354...ndroid-porting
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May 28th, 2009, 19:32 Posted By: wraggster
Google's big reveal at I/O? Meet Wave, the Next Big Thing from the Lars and Yen Rasmussen, makers of Google Maps. It's a very early build, meaning we won't see it anytime soon, but here's the gist: a "wave" is a chat session that enables you to send messages live, with each word being transmitted live -- no more "person X is typing" messages (don't worry, that can be deactivated momentarily / permanently with a "draft" button). You can also add others to the wave, drag and drop images for instant transfers, and share documents for on-the-fly edits (with all the participants working simultaneously, mind you), and get this... it does real time translation. So hot, and the crowd is in an uproar over this. The "waves" can be played back to see the conversation evolve / documents edited dynamically. We just got confirmation that it'll be coming to Android and iPhone, also, but they have yet to get the mobile platform to update in real time. As they keep telling us, this is still in a very early stage, but all attendees will be getting an invite for a sandbox build tomorrow. It's an open protocol, so expect other devs to add their own toys to the mix. Hit up the gallery for more pics.
http://www.engadget.com/2009/05/28/g...owsers-iphone/
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May 28th, 2009, 19:32 Posted By: wraggster
We've all been eagerly waiting for the upcoming iPhone, and with each rumor the excitement level increases. However, this latest news/rumor is good as well as bad. Good first: it seems that one of the Chinese wholesalers named ChinaOnTrade.com - who gets stuff directly from the factories where Apple hardware is produced - has put a bezel and LCD screen for iPhone on sale, which it claims belongs to the next gen iPhone.
The bezel has changed -instead of the silvery color we're familiar with, it has now turned black. The other part exposed is the LCD screen. This is sad news, if it turns out to be true, as folks were hoping for an OLED screen. Which is also what makes us think that the rumor is fake! According to iLounge, OLED even costs about half the price of LCD being used currently....
http://www.modmyi.com/forums/iphone-...-hardware.html
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May 29th, 2009, 15:47 Posted By: wraggster
There have been a whole bunch of false starts on this, but honestly, folks -- for real, we're not messing around -- T-Mobile has finally started distributing Android 1.5 over-the-air to American G1 owners. This means that anyone who hasn't taken the time to install the update of their own accord is just about to get hooked up without any intervention whatsoever, bringing third-party widget support, a virtual keyboard, email and messaging improvements, a revised UI, and of course, an endless font of delicious pastries that will make you morbidly obese if you eat enough of them over time. Honestly, while you're waiting for the update to arrive, hop on the Bowflex for a few minutes. It's not going to kill you.
http://www.engadget.com/2009/05/28/a...-for-real-thi/
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May 29th, 2009, 20:32 Posted By: wraggster
Sony Ericsson announced Satio (formerly nicknamed Idou) which provides you access to all your media in one place – just tap directly into your favourite features with the five standby panels and you're ready to go. First introduced in Barcelona as the 'Idou', Satio puts the future of mobile entertainment in the palm of your hand. You can watch your favourite movies on the bus or catch up with your TV shows while on your lunch break thanks to Satio.
"With Satio you can enjoy any form of entertainment anytime, anywhere. Whether its music or movies you will never be more than a tap away from your favourite tracks or shows", said Fredrik Mansson, Market Business Manager at Sony Ericsson. "Just tap directly into your favourite videos and music with the unique full touch media menu, standby panels and music player. Snapping perfect pictures also just got so simple thanks to the 12.1 megapixel camera, intuitive touch focus and Xenon flash. Share them with your nearest and dearest via your social networking site, produce huge prints and you can even comment directly on your images."
Download exciting music, movies and games from PlayNow arena to personalise your entertainment experience on Satio and enjoy them in crystal clear 16:9 widescreen format. PlayNow arena provides a full range of mobile entertainment available by dual download to both your PC and mobile phone with specially developed ring tones and music tones and DRM-free music tracks and TrackID charts from around the world.
Features include:
* S60 5th Edition
* True 16:9, 3.5 inch widescreen, 640x360 pixels
* Express yourself through images – 12.1 megapixel camera, intuitive touch focus, Xenon flash and face and smile detection
* Web albums with messages – talk through pictures and share your experiences
* Intuitive full touch media menu – tap directly into your favourites, from web pages to pictures and media files
* Symbian Foundation (S60 5th Edition) operating system
* Music player – play your tunes loud and proud
* GSM/GPRS/EDGE 850/900/1800/1900 and UMTS/HSDPA 850/900/2100
* Email, Exchange ActiveSync, Handwriting recognition, Instant messaging
* TV Out
* Gesture control
* YouTube, Facebook, Document editors, Google Maps, 3D games, Turn-by-turn navigation
* WiFi
* 128 MB phone memory, 8 GB microSD
* 112x55x13.3 mm, 126 g
To make your listening experience better team Satio with the smallest headset on the market, the Wireless Stereo Headphones HBH-IS800 to listen in crystal clear sound. Alternatively, maximise your mobile video experience with the Video Viewing Stand IM920.
Satio will be available in selected markets from early Q4 in black, silver and bordeaux colours.
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May 29th, 2009, 20:33 Posted By: wraggster
Nokia and Vodafone launch the new and exclusive Nokia 6730 Classic giving access to full range of Vodafone services. It'll start shipping in June and will be available exclusively across Vodafone's global footprint. Mobile internet, Vodafone Music Client and personal and business email access along with mobile navigation capabilities are all included. Features include S60 3rd Edition FP2, 2.2" QVGA display, A-GPS with Nokia Maps, 3.2 Megapixel camera, HSDPA and HSUPA, 2.5 mm audio jack, Bluetooth with A2DP, 112x46x12 mm and 83 g of weight.
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May 30th, 2009, 20:58 Posted By: wraggster
Two months after releasing an iPhone port of Wolfenstein 3D, id's John Carmack brings an update to the similar effort underway to bring classic Doom to the iPhone as well. He provides some detailed information on the development process, and says they're aiming for a release some time next month.
"One of the things I love about open sourcing the old games is that Doom has been ported to practically everything with a 32 bit processor, from toasters to supercomputers. We hear from a lot of companies that have moved the old games onto various set top boxes and PDAs, and want licenses to sell them. We generally come to some terms in the five figure range for obscure platforms, but it is always with a bit of a sigh. The game runs, and the demo playbacks look good, but there is a distinct lack of actually caring about the game play itself. Making Doom run on a new platform is only a couple days of work. Making it a really good game on a platform that doesn't have a keyboard and mouse or an excess of processing power is an honest development effort.
http://games.slashdot.org/story/09/0...one-Next-Month
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May 31st, 2009, 10:54 Posted By: wraggster
Variety is reporting that WB and Apple will collaborate to release a Harry Potter and the Half-Blood Prince iPhone application. WB is "positioning itself as a major distributor of applications for the iPhone and iPod Touch" with apps tied to Sherlock Homes and "Terminator Salvation" among others.
No official word on a release date for the Half-Blood Prince app yet, but we'll keep you updated!
http://www.mugglenet.com/app/news/full_story/2427
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May 31st, 2009, 20:16 Posted By: wraggster
Revealed via leaked survey just over a month ago, Mass Effect for the iPhone seeks to fill in the story of a couple characters appearing in upcoming sequel, Mass Effect 2. So far, the little we know from the BioWare Blog paints the picture of a game that fills in the gaps between Mass Effect and Mass Effect 2, following the story of Jacob Taylor.
Citing the "limitations" of Apple's handheld, Mass Effect Galaxy is comprised of "a very defined beginning, a middle with three branches, and an end sequence that takes the player to the final showdown with the game's antagonist." BioWare is staying mum on more info to do with the game but hopefully we'll see more on the game this week at E3.
http://www.joystiq.com/2009/05/30/ma...es-in-to-mass/
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May 31st, 2009, 20:29 Posted By: wraggster
CrazySoft have released an S60 5th Edition, touch screen optimized version of Final Battle, an adventure game reminding the old classic ones. The plot is happening at the age of the knights. Your character is a guy which wakes up in a prison cell with amnesia. He doesn't even know who he is. Your task is to escape from the prison and find out the entire story behind your capture. And of course try to stay alive...
http://my-symbian.com/s60v3/software...Auto=705&faq=9
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