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September 1st, 2013, 20:26 Posted By: wraggster
Before the VirnetX case, nearly all FaceTime calls were done through a system of direct communication. Essentially, Apple would verify that both parties had valid FaceTime accounts and then allow their two devices to speak directly to each other over the Internet, without any intermediary or 'relay' servers. However, a small number of calls—5 to 10 percent, according to an Apple engineer who testified at trial—were routed through 'relay servers.' At the August 15 hearing, a VirnetX lawyer stated that Apple had logged 'over half a million calls' complaining about the quality of FaceTime [since disabling direct connections]."
http://apple.slashdot.org/story/13/0...patent-dispute
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September 1st, 2013, 20:32 Posted By: wraggster
 Been wondering what Samsung's first smartwatch was going to look like? Take a seat,VentureBeat got a first look at the upcoming wearable over the weekend. According to the outlet, the prototype device features a three inch display, built in speakers and a 4-megapixel camera built directly into the watch's wrist strap. VentureBeat describes the Gear a lightweight, but somewhat dwarfing, featuring a "clunky" and large wristband and quite a bit of bulk. Although VentureBeat wasn't allowed to take pictures of the alleged prototype, they did manage to snag a few screengrabs from an internal promotional video -- showing off the device's camera, screen and touch menu system. The watch also is said to support Samsung S Voice commands as well as an assortment of pre-loaded health apps that include heart and calorie monitors, as well a pedometer.
Although the prototype seems to suggest that Samsung is marketing the device as a health accessory, its features also fill the bill for a standard smartphone companion.VentureBeat noted social media features, a functional call log and independent internet access via WiFi, allowing users to use the watch without a smartphone if needed.
http://www.engadget.com/2013/09/01/s...images-leaked/
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September 1st, 2013, 20:38 Posted By: wraggster
Following up on its initial tease from earlier this week, LG has officially revealed the G Pad 8.3 ahead of IFA. The slate's positioned as the next step from its G2 smartphone, and the company claims it's the first eight-inch tablet with a 1920 x 1200 WUXGA (Widescreen Ultra Extended Graphics Array) full HD screen. The device features a 4,600mAh battery, and runs Jelly Bean 4.2.2 atop a 1.7 GHz quad-core Snapdragon 600 processor aided by 2GB of RAM. Despite all that, it's just 8.33m thick and weighs 338 grams. Software enhancements include QPair and QSlide -- the former lets you receive messages and calls from JB-equipped Android phones on the G Pad itself, while the latter allows for three apps to run on-screen at once. What's more, with KnockOn you simply tap the screen twice to wake it up. The G Pad 8.3 will be available globally beginning in Q4 in your choice of black or white with 16 GB of storage. No word on pricing just yet, but expect a hands-on once we catch it on the show floor.
http://www.engadget.com/2013/08/31/l...-8-3-revealed/
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September 2nd, 2013, 00:03 Posted By: wraggster
via http://emu-russia.net/en/
ZX Spectrum emulator for Android has been updated. Changes:
- Added shadows to screenshots in the World Of Spectrum browser.
- Now exiting emulation on BACK double-click (see Settings to disable).
- Added "Completely Delete File" to the File Selector context menu.
- Added "Report Non-Working File" to the File Selector context menu.
- Added configurable fast-forward speed.
- Added automatic frame-skipping.
- Moga analog directional pad works now.
- Added background and entry shading to State Exchange and NetPlay selectors.
News source: https://play.google.com
News source: https://play.google.com
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September 2nd, 2013, 00:05 Posted By: wraggster
via http://emu-russia.net/en/
Nintendo GameBoy Advance emulator for Android has been updated. Changes:
- Now exiting emulation when user presses BACK twice (not once as before).
- Uncheck "Press BACK Twice to Quit" setting to restore original behavior.
- Added "Completely Delete File" to the File Selector context menu.
- Added "Report Non-Working File" to the File Selector context menu.
- Added "Report Non-Working Cheat" to the Cheatopedia context menu.
- Added Dynasty Warriors Advance to the Cheatopedia.
- Fixed a license verification crash when no network available.
News source: https://play.google.com
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September 2nd, 2013, 00:05 Posted By: wraggster
via http://emu-russia.net/en/
MSX emulator for Android has been updated. Changes:
- Now exiting when user presses BACK twice.
- Uncheck "Press BACK Twice to Quit" setting to restore original behavior.
- Added "Completely Delete File" to File Selector context menu.
- Added "Report Non-Working File" to File Selector context menu.
- Added configurable fast-forward speed (x2, x4, x8, or maximal).
- Added automatic frame-skip option (set "Draw Frames" to "auto").
- Now also searching for .ZIP files.
- Added even/odd entry shading to File Selector, State Exchange, NetPlay.
News source: https://play.google.com
News source: https://play.google.com
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September 2nd, 2013, 00:08 Posted By: wraggster
via http://emu-russia.net/en/
Multisystem arcade emulator for Android has been updated. Changes:
- automatically determines the number and layout of buttons;
- All keys can be set combinations and bursts;
- fba formats repair;
- 864 resolution gaming correction;
- Fix adjust the virtual key layout is not suspended when the issue;
- Fix the problem first frame may Huaping;
- support kof2003;
- IPS function.
File: Download
News source: http://hi.baidu.com
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September 2nd, 2013, 00:20 Posted By: wraggster
via http://www.emucr.com/
PPSSPP Git (2013/09/01) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #3545 from unknownbrackets/warnings
Warning fixes
* Add a note so as not to forget.
* Add some reporting to the software GPU.
* Fix some initialization/sprintf warnings.
* Remove -ffast-math from cmakelists
* Merge pull request #3546 from Kingcom/Assembler
Proper assembler error messages
* Correct move pseudo opcode
* Display proper error messages when assembling failed
* Merge pull request #3544 from unknownbrackets/module-imports
Invalidate icache on stub/var import update
* Cleanup comment (broke savestates anyway.)
* Keep unknown syscall reporting the same.
Oops.
* Invalidate stubs/var imports when writing them.
* Just invalidate blocks on ClearCacheAt().
This makes it safe to call from a jitted syscall, etc.
* Fix InvalidateICache() breaking binary searching.
* Prevent a crash in debugger without jit.
* Include the PPC jit in the project.
So it's easier to find when refactoring.
* Merge pull request #3542 from unknownbrackets/module-imports
Track module imports and exports with a proper lifecycle
* Get rid of the bad object errors on shutdown.
* Unresolve function imports, track in loader.
* Optimize a bit by checking module names.
* Unexport var symbols when destroying modules.
The problem with a global list is that an unloaded module with unresolved
imports will get garbage written in. This should be safer, and hopefully
not slower.
Next up: func imports.
* Centralize and track imports/exports.
So that we can "unresolve" them.
* Merge pull request #3540 from raven02/patch-33
Apply auto-gen mipmapping to desktop
* Apply auto-gen mipmapping to WIN32
* Merge pull request #3537 from unknownbrackets/utility-minor
Return wrong dialog type in screenshot/gamesharing
* Return wrong dialog type in screenshot/gamesharing.
Should at least reduce reports of these failing, and give us better info.
May also work more correctly.
* Add some reporting and fix some duplicates.
* Disable -ffast-math - appears to have caused breakage.
* Merge branch 'fix_tigerxdragon_crash' of https://github.com/kaienfr/ppsspp_cn into kaienfr-fix_tigerxdragon_crash
* Fix the crash of game "tiger x dragon"
* updates
* Update lang
* Merge pull request #3532 from ufdada/patch-2
Small improvement for fade-in and fade-out sounds in Loco Roco
* Small improvement for fade-in and fade-out sounds in Loco Roco
The fade-in and fade-out sounds in Loco Roco are way too long, this small change improves it alot. now the sound that is played after reaching the goal in a level sounds about right.
http://www.sendspace.com/file/da1dd7
http://www.sendspace.com/file/bsl729
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September 2nd, 2013, 19:24 Posted By: wraggster
Images said to show a prototype version of Samsung’s Galaxy Gear smartwatch have appeared online alongside detailed specifications.
Following the device’s official announcement last week, the images, taken from a third-party promotional video, and specifications hosted on VentureBeat claim to be that of a prototype version of the Galaxy Gear, which was sent to developers and select partners.
Aligning with previous rumours, the photos show the watch with a square screen, measuring roughly three inches diagonally. Also matching previous rumours is the use of an OLED display.
VentureBeat, which claims to have used the watch, notes the Galaxy Gears’ chunkiness. It connects via Bluetooth to Samsung’s Galaxy line of smartphones, but may also support all Android devices. Also present is Wi-Fi, for internet and email capability without the need for a phone.
A four-megapixel camera is incorporated in the Gear’s strap, with speakers similarly hidden in its clasp. Venture Beat claims that the camera can gather health data –by photographing food, for example – and tag it with necessary labels such as “fat” or “grains”.
Other features noted in the reveal include Samsung S Voice for voice commands, preloaded health and social media apps, the use of swipe motions to access apps, photos and camera functionality, call logs, internet access including social media integration such as sharing, a side-mounted power button and a battery life of over ten hours.
The images and details are yet to be validated, but will be quickly proved true or false in a matter of days as Samsung builds up to the Galaxy Gear’s official reveal on September 4th.
http://www.pcr-online.biz/news/read/...-leaked/031790
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September 2nd, 2013, 19:25 Posted By: wraggster
Nomophobia – the fear of being without a phone – now affects over 54 per cent of the UK population, according to research.
The study commissioned by AppRiver, which looked at 1,000 employed individuals, also found that the affliction, which was first identified five years ago, is 17 per cent more likely to affect women than men.
Even while on holiday, 42 per cent of people will take their device to the beach with them, to avoid leaving it at home, and 28 per cent of people – more likely to be male than female – still check work emails while away.
Meanwhile, a quarter of those studied email or text while on a dinner date, with women ten per cent more likely to do so. The problem extends into the bedroom too, with almost a fifth – 17 per cent – checking their mobile while in bed.
Despite over half of the UK being mobile-loving Nomophobes, only half of the population use a password or security to protect their beloved device. 70 per cent also lack a way to wipe their phone remotely if it were ever stolen.
Speaking to Comms Dealer, Fred Touchette, senior security analyst at AppRiver, said: “With so much information stored on them - from confidential office documents, contact details, emails, photos, bank log-ins, etc, when these devices get lost or stolen and end up in the wrong hands the information is so easily exploited as little to any security precautions are taken.”
"Our advice is always to protect your phone with security - at the very least with a password, and if you're using it for work get your IT department to secure them with encryption or even better the ability to wipe them remotely."
http://www.pcr-online.biz/news/read/...ulation/031788
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September 2nd, 2013, 19:28 Posted By: wraggster
LG’s new mini tablet blurs the line between phones, tablets and phablets even further than it already is.
The LG G Pad 8.3, which weighs less than a pound and runs on Android 4.2.2 Jelly Bean, will be released equipped with 16GB of memory and 2GB of RAM.
There will also be a 1.3MP front facing camera and a 5MP one on the back.
Dr Jong-seok Park, president and CEO of the LG Electronics mobile communication company, said: “Complementing our G series smartphones, the introduction of the LG G Pad 8.3 further strengthens LG’s premium lineup consisting of our most cutting edge devices.”
The 8-inch gadget was announced on LG’s blog yesterday and will be officially debuted during next week's IFA 2013 in Berlin.
The pocket device is the answer to an apparent consumer demand for a smaller tablet, that connects between multiple devices, as well as other manufacturers smartphones and tablets using Jelly Bean OS.
The release date and price are currently unclear, but introduction of the device is expected initially into North America, Europe and Asia during the fourth quarter of this year.
Dr Park continued: “Our G Pad is just another example of LG delivering devices with the unique selling points consumers around the world will appreciate.”
Earlier this year, LG reported record smartphone sales of 10.3 million units during the first quarter of 2013, becoming the world’s third largest mobile manufacturer.
http://www.mobile-ent.biz/news/read/...w-g-pad/022282
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September 2nd, 2013, 19:29 Posted By: wraggster
Almost 100 per cent of all web traffic comes from a mobile in some countries.
The top 15 countries with the highest smartphone penetration have even higher smartphone web traffic, reports 51Degrees.mobi.
Ownership of smartphones in the top 15 countries – led by Denmark, Israel, Spain, Australia and South Korea – averages around 53 per cent.
However the web traffic share from the same 15 countries has averaged at around 90 per cent, displaying that people are using a smartphone to browse the web much more than on feature phones or any other device.
Smartphone traffic from Denmark and Israel, who lead the top 15, is just under 100 per cent.
The US - who currently lead the smartphone shipment market – are down in eighth place with just over 90 per cent of traffic from a smartphone, and just behind is the UK who has stuck fast at ninth place with 90 per cent.
At the tail end of the 15 countries is Norway, who has seen the most similar results between ownership at 67.5 per cent and web usage at 68.9 per cent.
The only country not conforming to this stat is the United Arab Emirates, which showed that even though smartphone ownership is high, actual web usage on their devices is rather low.
http://www.mobile-ent.biz/news/read/...nership/022279
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September 2nd, 2013, 19:32 Posted By: wraggster
Annual subscription costs to dev centre cut after successful summer promotion
Microsoft has lowered the annual fee for Windows Phone development.
During the summer, developers had been offered a cut down price of $19 to sign up to the Windows Phone Dev Centre. The cost for UK developers is Ł15.
Following a successful promotion, the team will be keeping the lowered price moving forward.
The annual subscription fee previously stood at $99 a year.
The Windows Dev Centre offers developers access to tools, code samples, marketing tips, guidelines and certification requirements and the ability to submit apps to the store.
http://www.develop-online.net/news/4...evelopment-fee
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September 2nd, 2013, 19:59 Posted By: wraggster
iPhone owners are now able to trade-in their handsets in exchange for store credit at Apple stores.
Talk of the plans first appeared online last week.
The amounts offered will range between $125-$250 depending on the model and condition. The scheme has been rolled out nationwide across the US – meaning it’s ready for the rollout of the new iPhone models later this month.
The bad news, however, is that Apple has no plans to extend the scheme beyond the US meaning there’s no luck for UK consumers.
A rep told Crave that: "This program is currently US only and we have nothing further to add at this point in time."
http://www.mcvuk.com/news/read/apple...the-uk/0120604
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September 2nd, 2013, 22:09 Posted By: wraggster
 Our previous look at a tangled pile of iPhone 5C's wasn't especially flattering, and it only showed the plain white version of the rumored handset. The newer image above is impossible to authenticate, but it's a tad more sympathetic and it comes from a batch of photos of yellow, pink and blue plastic iPhones (or perhaps knock-offs) that briefly appeared on Chinese site iapps.im before being deleted at the request of a "relevant party." Although there are definitely some echoes of Nokia's Lumia 620 here, the close-up shot of the blue model suggests we may be looking at something a bit thinner, with slightly less rounded edges, and with a non-removable unibody that may also have a more serious matte finish -- although the translucent packaging makes it hard to be sure. Go ahead and squint at the other photos after the break.
http://www.engadget.com/2013/09/02/i...ferent-colors/
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September 2nd, 2013, 22:10 Posted By: wraggster

Acer introduced its first Android-powered all-in-one earlier this year at Mobile World Congress, and it's following up with a second model here at IFA. The just-announced DA241HL is a 24-inch touch machine running Android Jelly Bean 4.2 with a quad-core Tegra 3 processor under the hood. Yes, you read that correctly -- that NVIDIA chip is usually found in mobile devices, but Acer's found a home for it in a decidedly larger package. The company says the DA241Hl is "designed to offer users the same familiar experience as with tablets and smartphones," which also explains the Android OS on board. Naturally, users have access to Google Play, and MHL connectivity means the AIO can act as a monitor complete with two-point touch. Acer will launch the 24-incher in October for €429 and up.
We're not finished yet; the company's rolling out three other desktops, all of which have a full HD 23-inch touch display. The Aspire U5-610 comes with your choice of Intel Haswell processors, along with an NVIDIA GeForce GTX 760M GPU and up to 16GB of RAM. At €1,129 and up, it's the highest-end option of the group. The Aspire Z3-105, starting at €799, sports an IPS display and runs AMD's latest A series quad-core CPUs with Radeon graphics, and it brings the entertainment chops with Harman Kardon speakers and Dolby Home Theater surround sound. Both the U5-610 and the Z3-105 will launch in December. Finally, there's the Aspire Z3-610, which runs a Haswell processor with your choice of Intel graphics or an NVIDIA GPU. It will go for €799 and up when it hits the market in January. You'll find the press info for all four products past the break.
http://www.engadget.com/2013/09/02/a...droid-tegra-3/
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September 2nd, 2013, 22:12 Posted By: wraggster
 To kick off IFA, Acer's announcing a new tablet running Android Jelly Bean, the 10.1-inch Iconia A3. Available in both WiFi and 3G versions, the A3 will hit Africa, Europe and the Middle East in early October with a starting price of €249. The slate's IPS panel sports a 1,280 x 800 resolution, and Acer's touting the tablet's audio chops -- Dolby Digital Plus is on board to provide "a virtualized 5.1-channel surround experience over headphones." The Iconia A3 runs a quad-core cortex A7 processor clocked at 1.2GHz, and you have your choice of 16GB or 32GB of internal storage (expandable via microSD, of course).
In addition to launching the Iconia A3, Acer's announcing new color options for its Iconia A1 and B1 tablets. The 7.9-inch A1 is now available in white, Smokey Grey and Ivory Gold, while the 7-inch B1 comes in Oceanic Blue and Vermilion Red. Head past the break for the full press release.
http://www.engadget.com/2013/09/02/a...ndroid-tablet/
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September 2nd, 2013, 23:35 Posted By: wraggster
GeekWire reports on a pending Microsoft patent that proposes to give parents a centralized dashboard on their phones for remotely monitoring and setting restrictions on other family members' mobile devices. The newly-published patent application for Automatically Quieting Mobile Devices explains how parents could use the dashboard to shut down family members' devices during certain time periods, at designated locations, during specified events, and in designated quiet zones. From the patent: 'Aspects that might be disabled include any type of interactive functions and/or features of a device (except, in some examples, initiating emergency telephone calls or emergency text messages and displaying the current time/date or information related to the quiet time may still be permitted), playing games, communicating (via phone, VOIP applications, text messaging, instant messaging, and/or email), using other applications (e.g., browsers, messaging applications, social networking applications, or consuming certain content (e.g., digital media content).' Microsoft also proposes equipping parents' phones with 'biometric detection' to thwart kids who try to circumvent 'Big Mother'.
http://yro.slashdot.org/story/13/09/...mobile-devices
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September 3rd, 2013, 23:51 Posted By: wraggster
In 2011 when Nokia announced it was throwing its lot in with Microsoft – in that it will use Windows Phone exclusively on its phones – it painted a picture of two players from different areas of the market dwarfed by their respective competition, teaming up in order to impose a larger frame. Like Benelux, or something.
It came after what must have a been a difficult bit of pride swallowing on Nokia's part, admitting that it’s own operating systems just weren’t going to cut the mustard anymore.
Becoming properly unified is the natural extension of that alliance– and can certainly be seen as making Microsoft more dangerous looking as a challenger to the monolith of Apple’s iPhone, and the cabal of HTC, Samsung and Sony smartphones in the Android bloc.
The problem that’s been facing both firms is the same, though for different reasons.
Microsoft made zillions in cash over 30 years of the PC business, and became a huge global operation in the process. It could be said this sheer scale, it’s massiveness alongside its entanglement with laptops and desktops (not that it doesn’t make plenty out of those still), stopped it responding as quick as it might when the world turned its head suddenly towards smartphones.
Nokia at one point, ten years ago say, sat astride the mobile phone market. But as soon as smartphones became the thing, it took the firm an awful long time to come up with some kind of legitimate contender.
The new Nokia Lumia’s are good – but the first phones anyone really thought of as proper contenders was the Lumia 820 and 920. That was in 2012 – the iPhone came out in 2007.
Despite critical acclaim for these Windows based blowers – they’ve not really set the world alight. It seemed like despite proving itself technically capable of producing a very good smartphone (which you could not say before) that might not be enough.
You now needed a have a reason not to go for the iPhone or the latest Samsung/Google collaboration – which is a different thing to having a reason to go for a Nokia.
Presumably there are some at Microsoft eying the Apple model of complete software/hardware offering, which has needless to say served the iPhone business pretty well.
A wholly owned ecosystem not only means you don’t have to share the wealth, but it is presumably much easier to make a nice simple product that just works (to coin a certain bit of hyperbole).
Google is in a similar position having bought Motorola – and we’re still waiting to see a big impact with that. But there are potentials pitfalls to this strategy – i.e. you render your other hardware partners like HTC and Samsung a bit cheesed off.
Microsoft has deals with other phone makers of course, but its market share is in single digits. It has less to loose in terms of the current deals with them, it could be argued.
But it has more to loose if it doesn’t start carving its self out a wider space for itself in smartphones. This could be the beginning of that.
http://www.pcr-online.biz/news/read/...s-parts/031802
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September 3rd, 2013, 23:52 Posted By: wraggster
Following the news that Microsoft is to acquire sections of Nokia in a €5.44 billion (Ł4.61 billion) deal, the industry has been voicing its opinions.
Jeremy Davies, CEO and co-founder of Context, which tracks the retail market for consumer electronics and technology, sees the move as a “game changer” as Microsoft’s new presence in the hardware market will bring it into line with Apple and Google.
Davies told PCR: "There are some that say Stephen Elop was on a secret mission ever since he joined Microsoft to get this to happen – of course that's gossip but the move can be seen as inevitable.
"This purchase by Microsoft is a game changer and it now puts the once software-only company firmly in the hardware business, a place it has to be in to compete with Apple and Google, and most importantly to be able to leverage the huge Windows asset across a variety of platforms while reducing dependence on PCs."
Telecoms analyst CCS Insight shares some of Davies' beliefs, seeing Microsoft's firm push into hardware as a "bold, but necessary gamble".
"Mobile needs to be a cornerstone of Microsoft's business for future success,' Ben Wood, Chief of Research for CCS Insight, said in a press release, seeing Microsoft as "left with few alternatives" if it wishes to remain in the smartphone market.
"This is by no means a silver-bullet solution to Nokia and Microsoft's current difficulties," Wood added. "But the move should be positive for bth companies. A more integrated approach will help ovecome some of the challenges Nokia and Microsoft have faced as independent entities."
Meanwhile Juniper Research acknowledged Nokia’s former power as a mobile phone producer, while also expressing that the once-iconic brand has struggled to break into the smartphone market, losing 65 per cent of smartphone sales between 2010 and 2012.
“While the acquisition of Nokia provides Microsoft with a much needed uplift and presence in the mobile sector,” stated a Juniper press release, “integrating these new assets, brand building and increasing market share will be the real challenge.”
Despite this, Juniper sees Microsoft’s purchase as a “key strategy to expand and strengthen its strong mobile and fixed device ecosystem,” and comments upon its expectation that Microsoft will move into wearable devices soon.
Like Juniper, Strand Consult research commented upon Nokia’s decline in the smartphone market “from being the leader to a bit part actor,” focusing on the challenge of competing with iOS or Android.
Strand Consult observed that, with its Devices & Services arm gone, “Nokia, once a global powerhouse, has been reduced to an infrastructure company with patents and Navteq maps.”
For Microsoft, Strand Consult says that the move is an attempt to maintain their presence in the smartphone market – “If Nokia had been bought by Lenovo, Huawei or another player, Microsoft's role in the mobile world would have been reduced to nothing in a short time”
Regardless, Strand Consult sees the end of “the Nokia saga as marking the end of the mobile phone era, and the beginning of a new age when IT and internet companies define the hardware and services of the mobile device ecosystem.”
http://www.pcr-online.biz/news/read/...-market/031801
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September 3rd, 2013, 23:54 Posted By: wraggster
HTC has revealed the Desire 300, a new entry-level smartphone, and the Desire 601, a smartphone aimed at mid-range users.
The Desire 300 is said by HTC to be designed for browsing on a budget. The phone features a 4.3-inch screen and is powered by a Qualcomm SnapDragon 1Ghz dual-core processor.
HTC’s targeting of the phone at entry-level web surfers includes its inclusion of BlinkFeed, which personalises the user’s home screen with social media updates, customised content and news.
The Desire 601 joins HTC’s mid-range line of products. HTC says that the 601 inherits several features from the HTC One, which it claims has been “crowned as the best phone in the world”.
Like the One, the 601 features HTC’s ‘Zoe’ camera technology, which takes up to 20 photos and a three-second video at once, and simple editing tools. The rear camera itself is five megapixels, while photos are displayed on the 601’s 4.5-inch qHD screen.
Another feature the 601 adopts from the One is ‘BoomSound’. BoomSound incorporates miniature amplifiers into HTC’s smartphones to produce “less distortion than average smartphones.”
The inclusion of BoomSound in the 601 comes alongside HTC’s announcement of the ‘BoomBass’, a wireless Bluetooth subwoofer with a dedicated amplifier that works with BoomSound to allow BoomSound-enabled speakers to produce lower frequency audio.
For the One family, HTC has announced a new colour – ‘Vivid Blue’ – which will arrive in markets during quarter four of 2013.
The Desire 601 will be available in “select markets” across EMEA from September 2013. The Desire 300 and BoomBass subwoofer arrive a month later in October, with the BoomBass found in HTC Accessory stores from the middle of the month.
http://www.pcr-online.biz/news/read/...tphones/031795
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September 4th, 2013, 00:00 Posted By: wraggster
Today Google revealed that the next major version of the Android mobile operating system will be called 'KitKat.' The naming convention has always used sugary snacks in alphabetical order — Jelly Bean (4.1 - 4.3) followed Ice Cream Sandwich (4.0), which followed Honeycomb (3.1 - 3.2), which followed Gingerbread (2.3), and so on. Unlike the previous releases, KitKat is named after an actual product, rather than a generic treat. Thus, Google contacted Nestle, who was happy to jump on board and take advantage of the cross-marketing opportunities. According to an article at the BBC, the Android team was originally going to use 'Key Lime Pie,' but they decided it wasn't familiar enough to most people. After finding some KitKat bars in the company fridge, they made the choice to switch. Nestle was on board 'within an hour' of hearing the idea.
http://tech.slashdot.org/story/13/09...4-named-kitkat
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September 4th, 2013, 00:04 Posted By: wraggster
Google has a plan to circumvent the problem of fragmentation of its Android operating system across the installed base by using its proprietary, closed-source Google Play Services. Play Services is a privileged service that runs on Android and provides the sort of functionality to applications that would generally be seen in operating system updates like cloud backup, remote wipe, push messaging, etc... This service can be updated silently and independently of the operating system and runs on almost every version of Android out there allowing Google to add functionality to Android devices without having to go through the OEMs so having an up-to-date version of Android is looking like less of a necessity."It might be worth noting that Google originally rejected copyleft in favor of permissive licensing in the name of giving OEMs and carriers more control over Android on their devices.
http://tech.slashdot.org/story/13/09...ogles-platform
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September 4th, 2013, 00:19 Posted By: wraggster
iPhone maker promises to "brighten everyone's day" at rumored iPhone 5S debut
Recent reports of Apple's next big press briefing got the "when" right, so now all that remains is the "what."The Verge is reporting that Apple has mailed out its official invitations to a September 10 event at Apple's Cupertino, California campus.
The invite features the Apple logo in white against a background of multicolored circles, with the tagline, "This should brighten everyone's day." That tease coincides with one of the rumored announcements for the event, the iPhone 5C. The "C" in the product's name supposedly stands for "color," with the phone available in a variety of bright new hues. Aesthetics aside, the iPhone 5C is reportedly intended as a lower-cost alternative to the standard iPhone 5, one with a plastic backing instead of aluminum.
Beyond that, Apple is expected to announce the iPhone 5S, an upgraded edition of its flagship handset. While the 5S is rumored to be available in gold as well, the big changes are reported to be a fingerprint scanner, as well as improvements to the CPU and camera.
http://www.gamesindustry.biz/article...ember-10-event
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September 4th, 2013, 00:21 Posted By: wraggster
"We're not naive about the amount of work that we have in front of us"
[h=3]Microsoft[/h]microsoft.com
[h=3]Nokia[/h]nokia.com
Steve Ballmer has said that the acquisition of Nokia's Devices and Services business is not a fix-all solution to Microsoft's precarious position in the mobile market.
In an interview with The Verge following the announcement of Microsoft's $7.2 billion buyout, Ballmer was candid about the challenge that awaits in trying to close the gap on Android and iOS.
"We're not naive about the amount of work that we have in front of us," he said. "The key is to drive volumes. Driving volumes will activate the software and the hardware ecosystem.
"We do see an ability to even speed our agility in hardware and software innovation. We do think that making the brand and the product line simpler and easier to acquire and being able to invest with greater agility should do a lot to help us continue to improve our market-share and position, which certainly will help apps."
Ballmer reiterated Microsoft's commitment - "in every way, shape, and form" - to improving the app ecosystem for Windows Phone. Despite a close partnership with Nokia for more than two years, Windows Phone has showed only marginal improvements in both market share and the choice offered to its customers in terms of apps and services. In that time, Apple's position as market leader has only seen real competition from Samung's Android devices.
According to Ballmer, the possibility of an acquisition was not considered when Microsoft and first formed its partnership with Nokia, but it started to look like the best way forward at the start of this year. Ballmer also said that he wanted to make sure the deal went through before his imminent retirement, though that shouldn't be read as an indication that Nokia's Stephen Elop will be his successor.
"Before I announced my plans, shortly before, I called Risto because I wanted him to understand that the transaction was important to us despite my plans, that it was consistent with the strategy of Microsoft and our board," he said. "I talked to Stephen Elop about it, everybody remained enthused about the deal and about Stephen joining Microsoft, so that's all happening and independently our board will go through with the succession activity.
"Our board is going through a process open to internal and external candidates. It's a process that they wanted well-known so they could consider everybody internal and external. Stephen Elop happens to be going from external to internal but our board will consider everybody. They will do it in private - that's the right way for the board to conduct its business."
http://www.gamesindustry.biz/article...-windows-phone
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September 4th, 2013, 00:27 Posted By: wraggster
 If you were still holding out before committing funds for a Nexus 4, seems like you missed your chance at the 8GB version. The $200 handset has sold out at Google Play in the US and the folks in Mountain View tell The Verge that it's not coming back. Those still eyeing the device can splurge for the 16GB option, while 8GB phones remain available in other global locales until the current stock is depleted. This certainly begs the question: is a new Nexus device on the way? With the Nexus 4 quickly approaching the year-old mark in October and a new version of Android on the horizon, this couldbe a signal that the new Nexus is just around the bend. We've reached out to Google on the matter and we'll update here as soon as we hear back.
http://www.engadget.com/2013/09/03/8...us-4-sold-out/
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September 4th, 2013, 00:43 Posted By: wraggster
 Logitech is giving its Android tablet accessory line a welcome boost today by launching versions of its Ultrathin Keyboard Folio and Folio Protective Case for Samsung'sGalaxy Tab 3 range. Both protectors are largely on par with their iPad counterparts, although there's varying levels of compatibility. The Ultrathin Keyboard Folio (shown above) is built solely for the Galaxy Tab 3 10.1, and centers on a Bluetooth keyboard that turns the tablet into a makeshift laptop. The Folio Protective Case (pictured after the break) drops the keyboard, but it's available for all three Galaxy Tab models. You'll find both cases in stores this October. The Folio Protective Case will cost $50 regardless of tablet size, while the Ultrathin Keyboard Folio will sell for $100.
http://www.engadget.com/2013/09/03/l...y-tab-3-cases/
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September 4th, 2013, 00:45 Posted By: wraggster
Much like how Google bought Motorola Mobility, Microsoft's surprising acquisition of Nokia's devices and services business -- which is expected to be approved by early 2014 -- is no indication that it will cut off ties with other partners in its own little ecosystem. This is emphasized by Terry Myerson, EVP, Operating Systems, on the official Windows blog.
"Acquiring Nokia's Devices group will help make the market for all Windows Phones, from Microsoft or our OEM partners," said the exec. "We collaborate with our Microsoft hardware teams in the same way we partner with our external hardware partners... We look forward to building new products together that will provide valuable business opportunity for the ecosystem and enable OEMs."
In other words, Microsoft will -- surprise, surprise -- continue to license Windows Phone to other OEMs. Despite this reassurance, we highly doubt the handful of partners left are feeling totally comfortable about the situation.
http://www.engadget.com/2013/09/03/m...one-ecosystem/
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September 4th, 2013, 00:47 Posted By: wraggster
 Microsoft's outlined its reasoning behind why it's gone deep into smartphones in a lengthy presentation file. Alongside cheering Windows Phone's current growth (No.3!), it's reaffirmed that it'll bring its products and services to rival mobile OSes, still involving itself with "iPhone and Android/Galaxy phones." However, it tempers this point, adding that the Redmond company can't risk "having Google or Apple foreclose app innovation, integration, distribution or economics." Given the strength of the top two, Microsoft is telling it straight, adding that it needs a "first-rate Microsoft phone experience for users" to compete, suggesting that its portfolio of devices isn't quite there yet. The slides also outline the purchase of Nokia's patent collection, one which Microsoft believes is one of the most valuable in the tech sector. MS also thinks that the acquisition will speed up innovation within Windows Phone and protect its future. So, some high hopes for the purchase.
Update: According to slides in the source, Microsoft also has more concrete goals for its Nokia devices acquisition. It'd like to boost its smartphone share to 15 percent by 2018, around four times what it has now, depending on which numbers you believe. Redmond also revealed that it makes less than $10 per handset in its current arrangement with Nokia, and thinks it can make over $40 going forward, while saving $600 million in costs. With all that, Microsoft is projecting $45 billion extra in revenue by 2018, with profits in the $2.3-4.5 billion range. High hopes indeed.
http://www.engadget.com/2013/09/03/m...-buying-nokia/
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September 4th, 2013, 00:51 Posted By: wraggster
BlackBerry Messenger's trip to iOS and Android is taking longer than we hoped, but when walkthrough videos are starting to leak out, it's a good sign that you're on thefinal stretch. Courtesy of JT and BlackBerryOS, we've now got an early peek of what it'll look like when the app eventually lands. Combining BBM's rigorous chat app with our favorite Android keyboards sounds mighty tempting and it appears the app follows the bezel-swiping navigation of the BlackBerry 10 OS to get to your chat threads and groups. The video walkthrough (included after the break) also touches on the ability to transfer contacts through NFC, which is good sign that the messaging app will make the most of these the new mobile OSes.
http://www.engadget.com/2013/09/02/b...a-walkthrough/
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September 4th, 2013, 21:07 Posted By: wraggster
The Sony Xperia Z1 smartphone was revealed to the world at IFA 2013 in Berlin today by Sony president Kaz Hirai, who described it as a "watershed moment" for the company.
The product will arrive starting this month. It features a Time Shift Burst that can capture 61 images in two seconds, a 20.7-Megapixel camera and 'Clear' image zoom that gives three times zoom with "zero loss in clarity". It will have a five-inch screen and be powered by a Snapdragon processor.
Every Xperia Z1 sold in Germany and certain other markets will come with €100 worth of music and movie content, including the movie Elysium for free. The phone also integrates Walkman music content and apps.
Social Live lets users broadcast content to their friends onto their Facebook page quickly.
Sony also mentioned its Smartwatch 2 and a smartphone imaging stand will arrive this month.
"The Xperia Z1 is truly a watershed moment in Sony's history," said Sony president and CEO Kaz Hirai.
"Z1 is at the heart of Sony's hardware ecosystem and will have an imaging experience you'll find only in a Sony smartphone.
"We hope the product moves you in powerful and relevant ways, and we couldn't be more excited about [launching it into] the European market."
http://www.pcr-online.biz/news/read/...rtphone/031812
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September 4th, 2013, 21:09 Posted By: wraggster
Panasonic is is stepping back from the consumer smartphone market to focus on products for businesses only.
It will pull out of the smartphone market entirely in Japan and use outsourced production in emerging markets such as India, reports Reuters.
Panasonic's mobile arm posted an 8.1 billion yen loss last year, and says it will lose more than the 1.1 billion yen estimated for its next financial year ending March 2014.
In light of this, it is now transforming from a consumer tech manufacturer to a B2B supplier, and will focus on supplying smartphones for businesses, in a similar way to its Toughbook PC laptop products.
Panasonic will use its brand to sell phones made by other manufacturers, like it already does in India.
Panasonic President Kazuhiro Tsuga said he would "weed out" any division that fails to meet a five per cent operating margin goal within three years.
"It's not acceptable for the company to be bleeding red ink like this, so we have to think about ways to develop assets that we do have in a more effective direction," he said.
Panasonic has struggled to compete with the likes of Apple and Google smartphones in recent years. In 2001, it was the second-largest handset maker in Japan, after NEC, with more than 19 per cent of the market. Last year, it had a seven per cent share, behind Apple's 25 per cent lead.
http://www.pcr-online.biz/news/read/...-market/031808
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September 4th, 2013, 21:10 Posted By: wraggster
SUS has listed features of its upcoming smartphone/tablet hybrid Fonepad 7 in a new advertisement, including dual front speakers.
It also has a micro SD card slot for up to 64GB of storage, as well as a TriCover which is available in three colours.
The Fonepad 7 features a 5megapixel rear camera.
It is currently without a firm launch date, but more details could emerge from IFA 2013 this week in Germany.
http://www.pcr-online.biz/news/read/...-new-ad/031807
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September 4th, 2013, 21:18 Posted By: wraggster
Apple didn’t invent tablet computers when it launched theiPad in 2010 – but it did instantly make them popular devices, something which you couldn’t really describe them as before.
In fact the name iPad, laughed at to begin with for sounding like some kind of toiletry, is now more or less synonymous with tablets – much like iPod became to MP3 players.
Subsequent releases have stuck with the same basic design – it is after all a slab of metal with a touchscreen on one side.
There have been specification improvements with each iteration of course – and a number have been speculated on for the next model, what we can only reasonably presume will be called the iPad 5.
iPad 5 release date
iPad release dates are somewhat more erratic than iPhone ones – but you can more or less expect a new one once a year.
The iPad 4 was announced in October 2012 so we’ll more or less be due one by the time iOS7 is released in September, which is also when the next iPhone 6 or iPhone 5sis expected.
An Apple launch event has been confirmed for September 10th.
The iPhone 5S is expected to be the main reveal – since Apple will be due to launch a new flagship device then.
The colourful invitation comes with the tagline ‘this should brighten everyone’s day’ – which most have inferred means we’ll see a colourful model, maybe called the iPhone 5C unveiled as well. There could also be an iPad launch.
The event kicks off at 10am PT (US) and 6 pm (UK). Keep you’re dials tunes to PCR for all the news as it breaks.
iPad 5 specs
Android/Samsung/other phone firm fanboys have often lambasted Apple for not having NFC. The iPad 5 is rumoured to have it, however.
The tech allows you to transfer data between two devices by tapping them together. If it is to appear on the iPad 5, you’d expect it to swiftly appear on the latest versions of the iPhone and iPad Mini as well.
In terms of processor and storage sizes – probably you can expect a slightly more powerful former and not much change on the latter (there hasn’t been giant leaps in hard drive tech since the iPad 4, so 16GB, 32GB and 64GB seem likely).
You can certainly find more specific predictions on the web, but it seems fairly arbitrary to make them in a total information vacuum.
It’s more or less expected the iPad 5 will be a bit thinner and lighter than the iPad 4 – which makes sense. But it’s worth noting the iPad 4 was a tad porkier than the iPad 3.
According to some, perhaps questionable, photos the case will also be more ‘angular’, ditching the rounded corners we’ve seen previously.
Other pictures seem to imply an aluminium rear shell, and an apparently more svelte design.
There are also rumours the iPad 5 will have film-based panels, which are thinner and lighter, as seen on the iPad Mini.
iPad 5 iOS7
With iOS7 set for a September release, you can be about as certain as you can with anything to do with Apple that it will feature on the iPad 5.
The new operating system has been revamped by Johnny Ive – Apple’s design guru who helped mastermind a lot of the look of Apple’s hardware.
A lot of it will be a spruce up of the way it looks, but there are also new features expected such as an updated Siri.
iPad 5 inductive charging case?
Inductive charging smart covers could appear with the iPad 5 – according to this patent, which is a flip case armed with the wireless charging tech.
It’s unclear how such a thing would be used – whether it’s to charge the iPad itself from its stores (presumably you could charge both case and iPad and enjoy extra long battery life for a plane journey or what have you).
It could also be for popping an iPhone on, to charge your smaller gadgets from your larger.
Or both. Or neither.
http://www.pcr-online.biz/news/read/...rumours/031697
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September 4th, 2013, 21:20 Posted By: wraggster
Google has entered into a partnership agreement with confectionery firm Nestlé for the name of its next operating system: Android Kitkat.
Iterations of Android have been using sweet-themed names since the initial release of Android Cupcake in 2009 and continuing in alphabetical order until the most recent version, Android Jelly Bean.
It was previously rumoured that the latest Android 4.4 OS would be known as Android Key Lime Pie.
To mark the release of Android KitKat, more than 50 million specially branded KitKat bars will be available in 19 countries including the UK and US. The packs will lead consumers toandroid.com/kitkat where they will have the opportunity to win prizes including Google Nexus 7 tablets.
Limited Android robot-shaped KitKat bars will also be offered as prizes in selected markets.
"We couldn't imagine a better name for our Android K release than the tasty chocolate that's been a favourite among the team since the early days of Android," said Marc Vanlerberghe, Director of Android Marketing.
Patrice Bula, Nestle's Head of Marketing, added: "We're excited to announce this partnership with Android, the world's most popular mobile platform, which will help us to enable even more KitKat fans to enjoy their break."
Android powers more than one billion smartphones and tablets.
"Since these devices make our lives so sweet, each Android version is named after a dessert: Cupcake, Donut, Eclair, Froyo, Gingerbread, Honeycomb, Ice Cream Sandwich, and Jelly Bean," said Google in a statement.
"As everybody finds it difficult to stay away from chocolate we decided to name the next version of Android after one of our favorite chocolate treats, Kitkat."
http://www.pcr-online.biz/news/read/...tkat-os/031804
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September 4th, 2013, 21:25 Posted By: wraggster
Virgin Media has introduced the ZTE Blade V into the UK market, priced at Ł71.99.
The four-inch smartphone is said to be one of the most powerful in the price range compared to predecessors and competitors.
The device has a quad-core 1.2GHz Qualcomm chip-set, 1GB processing memory and 4GB of storage packed into its tiny body.
A number of Android applications are available for the platform and it benefits from the Kingsoft Office suite being pre-embedded in the Android 4.1 Jelly Bean OS.
To top it off, the phone has a 5MP camera with auto-focus as well as a panoramic shooting mode.
Kalam Meah, account director at ZTE UK, said: “We strongly believe smartphone technology should be accessible to everyone, and taking on board feedback from our customers, the Blade V is designed to deliver a richer multi-media experience at a more affordable price point than ever before.”
The cheaper mobile market is rapidly becoming an essential sector in the smartphone world –Android have already flooded it with an array of lower priced devices, and Nokia have jumped on the band wagon with its Lumia 625.
Emerging markets are crying out for a larger selection of affordable smartphones, as countries such as China and India take over the number of device shipments.
The Blade V, exclusive to Virgin Media is available from today in-store, and will be available online soon. Virgin Media customers can get a 20 per cent discount on the retail price if they purchase the handset from a Virgin Media store.
http://www.mobile-ent.biz/news/read/...blade-v/022293
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September 4th, 2013, 21:42 Posted By: wraggster
Google's OS continues to prove popular on mobile
More than one billion Android devices have been activated to date, Google has revealed.
The impressive figure comes after it was revealed the number of downloads on Google Play had eclipsed those on the App Store during the last quarter.
App Annie claimed that countries such as India, Russia and Brazil were helping to drive the increase in downloads on Android devices.
In September last year, it was revealed that Google Play had surpassed 25 billion app downloads.
It’s main OS rival in the mobile space, Apple’s iOS however, has seen 50 billion downloads to date from the App Store. This amounts to approximately 800 downloads per second.
http://www.develop-online.net/news/4...ss-one-billion
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September 4th, 2013, 21:45 Posted By: wraggster
Next generation of smartphones from iOS giant set for unveiling
Apple has confirmed a major press briefing for September 10th, rumored to be the unveiling of the iPhone 5S.
The rumor began circulating yesterday that the company would reveal its new smartphone in a week and The Verge has now confirmed it will be attending the event it claims will debut the newest iPhone.
The iPhone 5S isn't the only piece of hardware rumored to be coming this year, and some claim that an entirely new line of hardware dubbed the iPhone 5C will make an appearance.
Leaks claim the 5S has a 12 or 13 megapixel camera with dual-LED flash, a fingerprint sensor, and a gold-colored variant.
The 5C on the other hand is said to be a plastic version offered as the low-cost option for iPhone buyers, with the added bonus of being available in a wider variety of colors.
http://www.develop-online.net/news/4...-iPhone-reveal
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September 4th, 2013, 22:03 Posted By: wraggster
The technology, detailed in a patent awarded to Apple on Tuesday by the U.S. Patent and Trademark Office, deals with so-called 'access inputs' that determine what apps, device services, and functions can be accessed by a user. Apple's U.S. Patent No. 8,528,072 for a 'Method, apparatus and system for access mode control of a device,' describes a system that creates user access modes guarded by predetermined gesture inputs."Reading the patent, it appears Apple managed to patent allowing access to some programs without a passcode from the lock screen of a device while protecting others, so e.g. you can quickly swipe to make a phone call or control your music, but have to enter a code to read your email or access your word processor documents.
http://apple.slashdot.org/story/13/0...rent-passcodes
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September 4th, 2013, 22:15 Posted By: wraggster
SolidRun refreshed its line of tiny 2 x 2 x 2-inch mini-PCs with four new community-backed models based on 1.2GHz multi-core Freescale i.MX6 SoCs. The CuBox-i devices support Android 4.2.2 and Linux, offer HDMI, S/PDIF, IR, eSATA, GbE, USB, WiFi, and Bluetooth interfaces (depending on model). All the models offer 1.2GHz clock speeds, OpenGL/ES 2.0 3D support, and video acceleration for 1080p video, while the two higher-end ones supply more robust GPUs that add OpenCL 1.1 support."
http://linux.slashdot.org/story/13/0...roid-and-linux
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September 5th, 2013, 15:55 Posted By: wraggster
Samsung has revealed the Galaxy Note 3 smartphone and the 2014 edition of its Galaxy 10.1 tablet at IFA 2013 in Berlin.
The Samsung Galaxy Note 3 (pictured, main) has a wider 5.7-inch HD display, a slimmer (8.3mm) and lighter (168g) hardware design and more powerful 3,200mAh battery. Equipped with a 13-megapixel rear camera with Smart Stabilisation and high CRI LED flash, Samsung Galaxy Note 3 also has the "industry’s largest" 3GB RAM.
Available in 32GB or 64GB internal storage along with an additional microSD card slot, the Samsung Galaxy Note 3 will launch starting from September 25th in more than 140 countries around the world.
Its new S Pen lets users take advantage of an Air Command feature, which lets them take memos, collect web content in a Scrapbook, draw sketches, write notes and more.
Group Play lets consumers play the same music, play games together and share documents. The Galaxy Note 3 is also equipped with an improved Find My Mobile feature that allows users to disable the phone when it is stolen or lost.
Samsung also announced the Galaxy Gear smartwatch which is designed to act as a companion to the Galaxy Note 3.

In addition, Samsung also revealed the new Galaxy Note 10.1 2014 Edition tablet (pictured, right). This boasts an LCD 2560x1600 display, 1.9 GHZ Octa Core processor and 3GB RAM.
It has four times the pixel density of the original Galaxy Note 10.1, and has an updated S Pen included with better responsiveness and new features. More apps will be available, and a Samsung Apps widget will direct users to extra content from Samsung.
The new Galaxy Note 10.1 also comes with "enhanced privacy and security protection" provided by Samsung KNOX, which helps protect against malware and phishing attacks as well as hacking attempts.
The Galaxy Note 10.1 (2014 Edition) will come in three connectivity options: WiFi Only, WiFi and 3G, WiFi and LTE, available in 16/32/64GB forms plus micro SD. There are two colour options: Jet Black and Classic White. The Note 10.1 will arrive from Q3 this year.
http://www.pcr-online.biz/news/read/...own-off/031818
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September 5th, 2013, 16:00 Posted By: wraggster
Tuesday would have been a great day to be a mobile CEO caught embezzling and shagging the CFO's wife.
No one would have noticed. They would all have been poring over the implications of the Microsoft/Nokia deal.
And maybe the launch of the HTC Desire 601.
No, on reflection, just the Microsoft/Nokia deal.
For those of us left hollow by the concluding of the football transfer window, this news was heaven.
We all delighted at the thought of Stephen Elop performing keepy-uppies in front of cheering Microsoft bloggers. And we waited to see whether the signing would spark a bid from Arsenal for Timo Toikkanen.
Anyhow, you've probably read loads about it.
I know I have.
And so here, two days on, are my 14 thoughts on the whole thing in no particular order.
Feel free to use them to seduce potential mates at your next speed dating evening.
1. Microsoft paid more for Skype than for Nokia
Ah, the topsy turvy logic of old media v new media. Microsoft paid $8.5bn for Skype at a time when it had revenues of $860m for the year ($1.30 per user per year). It paid $7.2bn for Nokia. Yes, Nokia is ailing. But its device sales were worth 15bn euros in 2012.
2. Nokia paid more for Navteq than Microsoft paid for Nokia
Navteq cost $8.1 billion in 2007. But its maps are very good, which leads on to…
3. New Nokia can now start selling stuff to Apple
Apple's maps sometimes tell you Luton is in the sea. Nokia's 'Here' division is widely loved. Now, the new Nokia can do business with Apple instead of trying to emulate its phones.
4. Danger, Kin...Microsoft has a terrible record in handsets
This is not the first phone company Microsoft has bought. It snapped up Danger (maker of the Hiptop/Sidekick) in 2008m and what happened to that? Not much. But what was left of Danger made the Kin – one of the most disastrous phone launches in history: it lasted 42 days before being canned.
5. Did Steve Ballmer want Nokia or not?
We probably won't know till the memoir 'I Loved That Company' comes out. But did Steve do the deal as a final flourish before quitting or quit because he didn't like it?
6. Was Elop a secret agent?
The conspiracy theorists love this. Elop was parachuted in to Nokia to cripple it so Microsoft could buy up the ruins for peanuts. I doubt it. Who would purposely de-value a business they'd want to own?
7. What happened to software being the future? Microsoft is all over hardware...
Ironic isn't it? MS built its evil empire on software – making all the money and delivering all the value in a PC purchase while Dell et al shifted boxes at tiny margins. Now, Microsoft makes Xbox, smartphones, Surface tablets…
8. Will Nokia be the only Windows Phone OEM?
Probably. Can't see why the others would continue to support WP after their contracts expire.
9. What if Nokia had gone with Android?
Imagine. Nokia's strength was always solid handset builds and global distribution. If it had allied all this to a solid Android implementation, it could be Samsung by now.
10. What happens to Asha?
No one knows for sure. Asha has been pretty successful in taking low-end smartphones to India in particular. But can it see off the challenge of Android, Firefox and nimble OEMs like Micromax?
And would MS rather bin it and do low end WinPho devices?
The PR says: "This element provides Microsoft with the opportunity to extend its service offerings to a far wider group around the world while allowing Nokia’s mobile phones to serve as an on-ramp to Windows Phone."
Inconclusive.
11. Europe is not a mobile OEM desert. We still have Alcatel!
Lots of pundits have written eulogies to Europe's phone making industry. No more Nokia. No more Ericsson. And tragically no more Sendo. So it's up to Alcatel to shove it up Apple and Samsung.
12. Did Nokia's board threaten to go with Android?
The Windows thing was not going as planned. Was it possible Microsoft paid $7bn to stop Nokia defecting to the enemy?
13. Will operator hatred of Skype kill Windows Phone?
You need operators, their subsidies and their high street shops, if you want to sell phones.
Yes, the OTTs now set the pace in mobile. But those dumb pipes still control distribution for the most part.
Don't forget Google failed when it tried to sell phones direct.
And operators still fear Skype. WinPho is struggling. The Skype connection won't make things any easier.
14. WinPho is doomed
Well, I have to place a bet. I've seen so many quotes from analysts this week saying 'on the one hand this deal is great, on the other it might not be.'
The facts are these: there may be 20-30m Windows Phones in use, but there are 250m iPhones and over 900m Android phones.
Don't get me wrong. I've used Lumias and they're good.
But WP will probably not be backed by other OEMs and Microsoft has a terrible track record in hardware. The platform lacks support from developers and from operators.
These are huge challenges. The only way to overcome them is with a fearsomely charismatic leader and a wonderfully creative design team.
I just don't see that MS has either.
http://www.mobile-ent.biz/index.php/...-deal-2/022303
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September 5th, 2013, 16:03 Posted By: wraggster
Considered a companion device that bridges the gap between a mobile and a fashion accessory.
The long awaited Samsung Galaxy Gear smartwatch has finally been unveiled in Berlin.
The device has all the features previously expected, including a 1.63 inch screen, a 1.9 megapixel camera, microphones, speakers and an 800MHz processor.
Not the most powerful gadget going, but what did we expect from what is – at the end of the day - a watch?
The ‘watch’ - which looks like it could have come out of James Bond’s armory – can be paired to a smartphone and picks up notifications such as calls, texts, emails and social media alerts.
To accept a call, all the user has to do is raise their wrist to their ear and chat through the microphone and speaker in the strap.
From what we have seen this looks a bit silly to say the least. If we were to walk down the street with our arm glued to the side of our head talking supposedly to our elbow, we wouldn’t hold it against anyone if they gave us a funny look!
On its own it is pretty useless, hence it has been called a companion device meaning that rather than being a standalone tech innovation, it actually acts to improve the functionality of another device.
Similar watches have risen, and sunk back into the depths of ‘is-this-worth-it’ with Apple stalling the production of its iWatch due to apparent engineering problems – or was it that it just had better things to think about?
JK Shin, president of IT and mobile division at Samsung, said: “Samsung Galaxy Gear benefits consumers by integrating smart device technology even deeper in their everyday lives, and bridges the gap between the mobile device and fashion worlds to create truly wearable technology.”
Earlier this year the Androidly smartwatch was released by a bunch of techie teens, however it appears to have petered out and all but vanished. Possibly due to the lack of a big name being involved in its production.
Whether the smartwatch catches on or not, only time will tell, literally.
Samsung has taken the first step, and seem to be acting as the guinea pig for other manufacturers to see if a branded device will set the clock ticking for the competition, or if time will literally stand still in the new smart device market.
http://www.mobile-ent.biz/news/read/...is-over/022298
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September 5th, 2013, 23:32 Posted By: wraggster
Microsoft not ruled out as bidder even after Nokia acquisition.
BlackBerry has set up a committee to look at alternative strategies for its future, including the possible sale of the company by the end of the year, reports the Wall Street Journal.
A bidding war will take place between a number of private equity groups if the sale is to happen.
Microsoft may also get in on the action even after its $7.2 billion deal for Nokia’s mobile business.
If they do manage to take on the BB devices, then it will give the company a huge advantage in the smartphone market, where it has previously struggled to stay relevant.
Numerous alternatives for the future of the business are to be considered including the sale of its handset manufacturing side, meaning the firm will become more software focused.
The company recently experienced a loss of $84 million despite a 13 per cent increase in device shipments – just one of many struggles it has faced this year.
If its sales weren’t already damaged enough, the open review of its future could further impact performance in corporate, enterprise and customer based areas of its business.
http://www.mobile-ent.biz/news/read/...ovember/022305
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September 5th, 2013, 23:44 Posted By: wraggster
Usually, smartphones are a problem for humans transporting themselves — a massive distraction. But Honda is working on a way to use smartphones to protect pedestrians from bad drivers. The 'V2P' (Vehicle-to-Pedestrian) tech uses a smartphone's GPS and dedicated short range communications (DSRC) to warn drivers when a pedestrian say, steps out from behind a parked car. So the driver sees a dashboard message warning of an approaching pedestrian (which also notes whether said walker is using phone, texting or listening to music — which sort of shouldn't matter as you, uhm,brake.) The lucky pedestrian gets an alert on their phone telling them there's a DSRC-equipped car coming – that's if, say, actually looking at the road isn't telling you that already."The lesson here is to always keep your eyes on your smartphone when you're crossing the street. If you get an alert, stop where you are and read it! Relatedly, there's another phone app in development to help you avoid gunfire.
http://mobile.slashdot.org/story/13/...e-hit-by-a-car
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September 5th, 2013, 23:51 Posted By: wraggster
Activision has, quite unexpectedly, released its first ever ‘proper’ Call of Duty game for mobile devices.
It’s called Call of Duty: Strike Team and it’s available on iOS right now for Ł4.99.
Despite the premium price point, the 1.32GB game does include in-app-purchases, which according to The Guardian, range in price from Ł1.49 to Ł69.99.
The game is set in 2020 and switches between first-person and third-person perspectives. It also includes both a single-player campaign and an online survival mode.
Call of Duty has graced iOS before, of course, but only in its zombie variants in the form of Call of Duty: World at War Zombies and Call of Duty: Black Ops Zombies. There are also a number of companion apps.
http://www.mcvuk.com/news/read/a-new...-today/0120672
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September 6th, 2013, 00:10 Posted By: wraggster
 All-you-can-eat subscriptions work well for digital magazines, music and videos; why shouldn't they work for e-books? Oyster certainly thinks they should, as it just launched a flat-rate book service in beta for iPhone users. Members pay $10 per month for unfettered access to about 100,000 books from HarperCollins, Hougton Mifflin Harcourt and smaller publishers. The unlimited-use model also facilitates a Goodreads-like social component that shows what friends are reading at any given moment. Bookworms can request an invitation to the beta today. Oyster hasn't said when the beta will end, but it hopes to release an iPad app in the near future.
http://www.engadget.com/2013/09/05/o...ta-for-iphone/
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September 6th, 2013, 00:13 Posted By: wraggster
We've already seen Google and Motorola's creation, the Moto X, land on AT&T and Verizon, and now it's time for Sprint to add the handset to its lineup. The Now Network announced today that the Moto X will be available for $199.99 with a two-year contract, though there is a limited time promotion which allows new subscribers to get the device for $100 less by way of instant credit. Sprint's going to only be offering the Moto X in woven black and white to kick things off, but the carrier did say that theMoto Maker feature is expected to be supported "in the coming months."
http://www.sprint.com/landings/motor...o_x/index.html
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September 6th, 2013, 00:17 Posted By: wraggster
 GetGlue is continuously massaging its socially connected app for TV watchers, and the latest update reflects some of the ways TV viewership is changing. Like Foursquare'srecent changes, after an initial focus on check-ins and sharing, the new updates are all about helping users figure out what they're doing / watching next. There's a redesigned guide (again) in v5.0, now offering a personalized view at not only what's on right now via traditional broadcast networks, but also video on-demand and internet services like Netflix, Hulu, Amazon, iTunes, HBO Go and more than a dozen others. With the rise of on demand viewing from a number of sources, it will be interesting to see if GetGlue can fill in some of those viewership statistics companies like Netflix have kept private.
There's also a new "Search & Discover" feature to find programs with browsing by genre or curated lists from GetGlue staff. Reworked show pages feature more social tie-ins, and the app also lets users directly add images, videos or news articles to their posts for some IntoNow-style meme creation and spreading. Finally, DirecTV customers can connect the app to their satellite boxes and change the channel directly from GetGlue's guide. The new app is rolling out today, let us know if its social networking focus is helping you finding new shows to watch or if it's just another source of oversharing on Twitter and Facebook.
http://www.appstore.com/GetGlue
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September 6th, 2013, 00:21 Posted By: wraggster
 At last, the LG G2 has a US release date: T-Mobile is shipping the Android flagship to stores on September 25th, with online availability starting September 18th. The 5.2-inch smartphone will require a $100 initial spend on a downpayment plan, and costs $630 outright. Both black and white colors will be available, although you'll have to order the white version online; thankfully, you can pre-order either model today. Too expensive for your tastes? You can buy the newly available Optimus F6 instead. The 4.5-inch budget smartphone is now selling online for $50 on a downpayment plan, or $290 at full price. Those who'd prefer a walk-in purchase can pick up the F6 at a retail store on September 11th.
Update: Verizon has since provided its G2 launch details, and it's beating T-Mobile to the punch. It will release its logo-laden variant on September 12th for $200 on a two-year contract.
Update 2: AT&T has chimed in as well: it will sell the G2 on September 13th for the same $200 on contract as Verizon, or $27 per month on Next.
T-Mobile (1), (2), Verizon, AT&T
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September 6th, 2013, 00:27 Posted By: wraggster
 BBC iPlayer viewers with Android devices have been left waiting for many features, and until today one of them was the ability to download shows for offline viewing. A fresh update is changing that, as the broadcaster is enabling it (as long as you're on WiFi) on several devices running Ice Cream Sandwich and Jelly Bean. A blog post claims it should cover about 70 percent of app users with compatible devices will be able to use the feature starting today, with more to be added in the future. Just like on iOS, users can download an episode and keep it for up to 30 days offline, with 7 days for viewing after they've pressed play.
A BBC blog post specifically lists 11 devices (included after the break) that will enjoy support once the update arrives on Google Play and the Amazon Appstore today. Unfortunately, two that aren't on it for now are the Kindle Fire 7 and Kindle Fire HD 7. BBC says it's working on those, and the FAQ claims if your device has ICS or higher there's a "strong" chance support will arrive in the coming months. The update for iOS offline viewing launched just over a year ago, but the Android version will bring a trick it doesn't have: background downloading without keeping the screen awake. Otherwise, the update adds support for Android 4.3, and "addresses some known issues."
http://www.engadget.com/2013/09/05/b...oid-downloads/
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September 6th, 2013, 00:53 Posted By: wraggster
 The Big Four (that'd be Verizon, Sprint, T-Mobile and AT&T) have all confirmed that they'll be stocking Samsung's newly-introduced Galaxy Gear and Galaxy Note 3, but none of 'em have been bold enough as to give us two precious details: pricing and availability. We're still waiting for the damage, but VZW has come forward and alerted its customers that pre-orders will open up on September 6th. Given that the Note 3 justsailed through the FCC (and that the Gear is due to land in October), we're guessing that you'll have to wait anywhere from one to eight weeks for shipment. We'll keep you posted if we hear anything more concrete.
http://www.verizonwireless.com/wcms/...xy-note-3.html
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September 6th, 2013, 00:57 Posted By: wraggster
 A handheld gaming console that plays Conker's Bad Fur Day, Halo, Uncharted 3 andDay Z ? We're intrigued. The Cross Plane resembles a Wii U GamePad and the two have something more in common than just a launch price: both mirror video and audio output to their respective controllers. The difference is that unlike Nintendo's faltering console, the Cross Plane uses wireless HDMI to do so and (as demonstrated in the video after the break) can basically stream content from any device with an HDMI port -- including Ouya, PC, PS3 and Xbox 360. Whatever it's plugged into bears the processing load, meaning that if your PC can't run Crysis 3, neither can the Cross Plane.
Designer Advanced Gaming Innovations (AGI) also implemented swappable cartridges (the red bit sticking out in the above picture) containing system-specific hardware support. This serves two functions: One, it cuts down on "interference and issues" between the analog and digital layouts of certain architectures. Next is that it ensures you only have to buy carts for the systems you want, presumably cutting down on price. Speaking of which, a $349 pledge snags you a unit with one system cartridge and $410 nets you a handset with two. Both of these help push AGI closer to a $350,000Kickstarter goal that even the company admits is lofty. It's not like more expensive ideas haven't been crowdfunded before...
http://www.engadget.com/2013/09/04/c...e-kickstarter/
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September 6th, 2013, 23:22 Posted By: wraggster
The iPhone 5C and 5S appear to have had their names confirmed, while details suggest that Apple’s phone will have three price range options.
According to Tech in Asia, Chinese network provider China Telecom issued an accidental update to its customer service site, stating “China has been chosen as [the/a] first country where the iPhone 5S/5C will be shipped!”
The post seems to confirm that two iPhone models, the 5C and 5S, will be announced at Apple’s conference on September 10th, as rumours have long suggested.
Vodafone Germany has also contributed to rumours concerning Apple’s upcoming smartphone.
The German arm of the Vodafone mobile network confirmed that they will be discontinuing the 32GB and 64GB iPhone 5 models, as well as the iPhone 4S, leaving only the 16GB version of the iPhone 5 remaining.
The move supports suggestions that the iPhone 5C will cater to the lower-budget end of the market, while the iPhone 5S becoming the top end model. The remaining iPhone 5 is therefore expected to slot into the mid-range market.
http://www.pcr-online.biz/news/read/...-builds/031831
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September 6th, 2013, 23:27 Posted By: wraggster
Jury awards computing company $14 million in damages.
The on going bitch-fight between Google’s Motorola and Microsoft has come to a head, again.
It was claimed that Motorola broke agreements to provide technology to Microsoft on ‘fair and reasonable terms,’ reports Reuters.
Microsoft said in a statement: “This is a landmark win for all who want products that are affordable and work well together.
“The jury’s verdict is the latest in a growing list of decisions by regulators and courts telling Google to stop abusing patents.”
This claim comes after Microsoft paid out $1.8 million to the telecoms company last year, in a court battle where Motorola claimed that the amount it was paid to license wireless and video technologies used in the Xbox was way below what they asked for.
The techie squabble even goes all the way back to 2010, when Microsoft hit Motorola with an Android patent lawsuit.
The $14 million rewarded to Microsoft this week, was about half of what was asked for – however $11 million was used to pay off the relocation of a warehouse in Germany, and $3 million covered legal fees, so they can't complain.
Your move Motorola...
http://www.mobile-ent.biz/news/read/...otorola/022309
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September 7th, 2013, 00:00 Posted By: wraggster
"The former chief designer of Nokia explains how the company's success and its corporate culture stopped it from taking risks and left it open to being beaten by Apple. He now sees the same warning signs emerging at Apple. Quoting: 'I look back and I think Nokia was just a very big company that started to maintain its position more than innovate for new opportunities. All of the opportunities were in front of them and Nokia was working on them, but the key word is a sense of urgency. While things were in play there was a real sense of saying "we will get to that eventually."' He worries Apple is now in a similar place: 'Nokia became more of a maintainer, more of an iterator, whereas innovation only comes in re-invention and Nokia waited too long to make the next big bold move ... that is now Apple’s challenge. Apple has arrived at a very safe place, it is responsible for something everybody loves, so it feels it has to keep it going.'"Oddly enough, this comes alongside news that a different former insider, Thomas Zilliacus (who was Nokia’s former Asia-Pacific CEO), has founded a company called "Newkia" in the wake of Microsoft's acquisition of Nokia. His goal is to take on former Nokia engineers and set them to building phones again — this time, running Android.
http://mobile.slashdot.org/story/13/...-could-be-next
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September 8th, 2013, 01:12 Posted By: wraggster
One of the barriers to Lumia 1020 adoption in the US has been the high price; you've had to really love phone photography to justify spending $299 on-contract. That shouldn't be an issue from now on, as both AT&T and Microsoft have permanently dropped the Nokia flagship's price to $199 with a two-year agreement. If you buy from the Microsoft Store, you'll even get a free black camera grip through a limited-time offer. The new pricing might not sway every Windows Phone fan when a next-gen Lumia may lurk just around the corner, but those who've been waiting for a good bargain on the 1020 will find one at the source links.
AT&T, Microsoft Store
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September 8th, 2013, 01:14 Posted By: wraggster
VLC returned to iOS with big upgrades like AirPlay and Dropbox integration, but it left out a few of the very valuable features we've seen in other media players. The app's new 2.1 update addresses several of those omissions in one fell swoop. VLC can now play audio-only files, and it will stream content from both UPnP devices and FTP servers. Even a few of the smaller additions could be quite useful for some viewers -- there's a video deinterlacing option, for example, as well as support for subtitles in non-Western languages. We're sure that VLC 2.1 won't please everyone, but iOS media lovers who held off on downloading 2.0 will want to give the update a closer look.
http://www.engadget.com/2013/09/07/vlc-2-1-for-ios/
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September 8th, 2013, 01:16 Posted By: wraggster
 You'd think that the Lumia 1020's 41-megapixel camera and unibody design would deter clone makers -- how do you even get close to the real thing? That hasn't stopped an anonymous Shenzhen company from giving it a shot, however. As you'd expect, this attempt at keepin' it real fake is nowhere near as well-designed as the Nokia original. It's housed in a crude two-piece shell and carries just a 2MP camera at the back. Most of the rear hump is occupied by "41-megaplxel" speakers and an attempted revival of Nokia's XpressMusic badge. At least the Windows Phone-like Android launcher is more convincing. We'd advise against spending $69 on this knockoff for serious uses, although you may want one for the novelty; now that Microsoft is buying Nokia's device business, it may the closest we get to an Android-based Nokia phone. Check out a second image of the clone after the break.
http://www.ebay.com/itm/New-Unlocked...-/121169434598
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September 8th, 2013, 01:22 Posted By: wraggster
If you believe the rumors, Apple has been in discussions to bring the iPhone to China Mobile almost since day one. Those seemingly endless negotiations may have drawn to a close: the Wall Street Journal now claims that Apple is near shipping at least theiPhone 5C to the giant Asian carrier. There's no word on ship dates or what kind of deal (if any) is in place, although imminent shipments would suggest that there's some kind of official arrangement. Neither side has commented on the rumor; we wouldn't necessarily expect a mention of China Mobile at the iPhone launch event next week. When Apple is reportedly launching the iPhone on other holdout carriers this year, however, an expansion to the world's largest cellular provider only makes sense.
Update: Bloomberg hears that Apple is "close to a deal" with China Mobile, but that there won't be an announcement at the September 10th event in Cupertino.
http://www.engadget.com/2013/09/06/a...-china-mobile/
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September 8th, 2013, 20:32 Posted By: wraggster
An anonymous reader writes with a report from Spiegel Online that the U.S. government"has the capability of tapping user data from the iPhone, [and] devices using Android as well as BlackBerry, a system previously believed to be highly secure. The United States' National Security Agency intelligence-gathering operation is capable of accessing user data from smart phones from all leading manufacturers. ... The documents state that it is possible for the NSA to tap most sensitive data held on these smart phones, including contact lists, SMS traffic, notes and location information about where a user has been."As a bonus, the same reader points out a Washington Post report according to which"The Obama administration secretly won permission from a surveillance court in 2011 to reverse restrictions on the National Security Agency's use of intercepted phone calls and e-mails, permitting the agency to search deliberately for Americans' communications in its massive databases ... In addition, the court extended the length of time that the NSA is allowed to retain intercepted U.S. communications from five years to six years — and more under special circumstances, according to the documents, which include a recently released 2011 opinion by U.S. District Judge John D. Bates, then chief judge of the Foreign Intelligence Surveillance Court."
http://yro.slashdot.org/story/13/09/...ing-blackberry
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September 8th, 2013, 20:32 Posted By: wraggster
TechRadar reports today the first major public-facing move that Microsoft has made with its newly acquired Nokia devices business:"The headline-making Nokia Lumia 1020 smartphone-cum-camera is now available for $100 less in the United States, potentially a sign that Microsoft is already ringing the changes at Nokia. The Microsoft Store stateside is now selling the 41-megapixel Windows Phone 8 handset for $199 (around Ł127, AU$216) on a two-year contract, compared with Nokia's lofty $299 (around Ł191, AU$325) launch price. The price is being matched by the AT&T network, but Microsoft is going one better (for a limited time) and chucking in the camera grip accessory for everyone who picks up the device. Early indications are that the heavily-hyped Lumia 1020 hasn't been flying off the shelves, so perhaps this price cut can offer Microsoft a boost in the early stages of its Nokia stewardship."
http://mobile.slashdot.org/story/13/...egapixel-phone
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September 8th, 2013, 20:33 Posted By: wraggster
Throwing some cold water on the buzz surrounding the Galaxy Gear Smartwatch launch, The New Yorker's Matt Buchanan questions how smart a watch can really be. Calling offerings like the Galaxy Gear useful but not the stuff of dreams and revolutions, Buchanan writes, 'So there remains a strange undercurrent of hope that somebody-Apple-will figure out, soon, some grander vision for wearable technology, transforming it from something that people have vaguely imagined into something people intensely desire. It did it for smartphones, once, and again, for tablets. The question that Apple has been charged with, since nobody has definitively answered it yet, is whether the lack of an invention that truly carries us beyond the last five hundred years of wrist-mounted technology is the result of a failure of imagination or simply a fact of nature-that a watch will always just be a watch, no matter how smart it might think it is.' So, will you be an early adopter and drink Samsung's or Sony's smartwatch Kool-Aid, wait to see what Apple comes up with, or hold out for aWindows Forearm Pad 8?"
http://mobile.slashdot.org/story/13/...insanely-smart
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September 8th, 2013, 22:16 Posted By: wraggster
A "near 100% replica" of the Commodore 64 version of Ultima IV is now available for download on the iOS App Store.
The port was developed by Mythic Entertainment using the emulation technology seen in Elite Systems Group's C64: Elite Collection. The iOS iteration of Ultima IV includes digital copies of the manual and other documents found in the game's original 1985 release, as well as a comprehensive walkthrough and new player guide courtesy GameFAQs. Most helpfully, Ultima IV: C64automatically saves player progress whenever the game is closed.
Ultima IV: C64 is an utterly free download, with no microtransactions to speak of. Simply download Ultima IV: C64 and it's yours.
http://www.joystiq.com/2013/09/06/fr...-lands-on-ios/
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September 8th, 2013, 23:50 Posted By: wraggster
via http://emu-russia.net/en/
Nintendo GameBoy Advance emulator for Android has been updated. Changes:
- Fixed color #0 transparency in MODE4 (homebrew Elite game works now).
- Fixed folder display issue in Cheatopedia.
- Added Banjo Kazooie: Grunty's Revenge cheats to the Cheatopedia.
- Added Blackthorne cheats to the Cheatopedia.
- Added Jazz Jackrabbit cheats to the Cheatopedia.
- Added Dragon Quest Monsters: Caravan Heart cheats to the Cheatopedia.
- Added Downforce cheats to the Cheatopedia.
News source: https://play.google.com
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September 8th, 2013, 23:57 Posted By: wraggster
via http://emu-russia.net/en/
Nintendo GameBoy/GameBoy Color emulator for Android has been updated. Changes:
- FIXED THE LAG PROBLEM in Pokemon Red, Yellow, Green, Blue, and other games.
- Fixed exit from HALT instruction.
- Now resetting DIVREG on writes.
- Fixed record/replay indicator in Super GameBoy mode.
- Fixed folder display issue in Cheatopedia.
- Added Contra: Alien Wars to the Cheatopedia.
- Added Contra: Operation C to the Cheatopedia.
- Added Contra Spirits to the Cheatopedia.
- Added three Teenage Mutant Ninja Turtles games to the Cheatopedia.
News source: https://play.google.com
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September 9th, 2013, 11:21 Posted By: wraggster
via http://www.emucr.com/
John GBA v1.24 for Android is released. John GBA is a GBA emulator for android 2.2+.
This app does not work without your own game files.
Please try John GBA lite before purchasing.
Features:
- Original GBA engine
- Cheats (Raw/GameShark/CodeBreaker)
- High quality rendering
- Search game files in SDCard & Internal Storage
- Virtual On-screen keypad
- Zipped file support
- Save States (with previews)
- Customizable keys
- Turbo buttons
- Screenshot
- Honeycomb tablet UI
- X2 Speed play
- No ADs
- No internet connection
John GBA v1.24 for Android Changelog:
-optimized sound ???
https://play.google.com/store/apps/d...lators.johngba
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September 9th, 2013, 21:09 Posted By: wraggster
A leaker-constructed shell of the fifth-generation iPad appears to show the best idea yet of what Apple’s new tablet might look like.
The case, built by Apple leaker Sonny Dickson, combines components claimed to be that of the iPad 5. Dickson’s images show the shell sat on top of and beside the iPad 4, showing a thinner surrounding bezel and speaker design similar to that of the iPad Mini. If accurate, the shell’s design aligns with previous rumours that the iPad 5 would take inspiration from the Mini to shrink its form factor.
The case also appears to slant less on its edges than its predecessor, seeming to adopt a shape more like the first-generation iPad.
Missing from the assembled case is the plastic insert used to hold previous iPad iterations’ radio antennae, which was featured on leaked parts earlier this year.
http://www.pcr-online.biz/news/read/...ponents/031845
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September 9th, 2013, 21:09 Posted By: wraggster
An Ohio man has sued Apple over its “deceptive and unfair sales practices” concerning the iTunes season pass for the TV show Breaking Bad.
Noam Lazebnik is arguing that the second half of the fifth season of Breaking Bad, which is airing a year after the first half, has been classified as a “different season” by Apple, “expecting individuals who had already purchased Season 5 to pony up another $22.99 [for HD] or $14.99 [for standard definition]”.
Lazebnik states in the lawsuit that Apple had misled the iTunes customers who purchased the Season 5 season pass, with Apple “evidently informing its customers who inquired that ‘Season 5’ would include all 16 episodes”, while the pass actually only granted access to the first eight episodes.
He then goes on to justify his stance by explaining that AMC, the production company that owns Breaking Bad, has previously stated that “the final season [of Breaking Bad] consists of 16 episodes”.
Lazebnik’s introduction to the class action complaint begins: “When a consumer buys a ticket to a football game, he does not have to leave at halftime. When a consumer buys an opera ticket, he does not get kicked out at intermission. When a consumer buys a ‘Season Pass’ to a full season of a television show on iTunes, that consumer should get access to the whole season.”
http://www.pcr-online.biz/news/read/...on-pass/031843
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September 9th, 2013, 23:03 Posted By: wraggster
Crowdfunding site Kickstarter has suspended Ouya exclusive Elementary, My Dear Holmes.
Holmes was one of two games to arouse suspicions late last month after receiving a number of not only unusually high pledges, but also pledges from accounts using fake or celebrity names.
Both Holmes and another title, Gridiron Thunder, were aiming for funding under Ouya’s Free The Games Games Fund that matches any funds raised on Kickstarter (up to $250k) for titles that pledge Ouya exclusivity.
The accusation is that both games have faked pledges in order to secure what would effectively amount to free funding from Ouya.
"Kickstarter did not provide a reason for the suspension of the campaign, instead stating that they do not comment on suspensions,” the CEO of Holmes developer Victory Square Sam Chandola told Kotaku.
“Victory Square Games definitely denies setting up a Kickstarter account or accounts to fund its own projects, or asking any other person or organization to do so on its behalf.
“The issues that were raised were quite alarming, and we wanted nothing to do with it, so I wrote to Ouya, Kickstarter and Amazon informing them of the situation. My hope had been that Kickstarter would investigate the matter and cancel any pledges from accounts that were deemed suspicious.”
Chandola added that since the suspension he has received backing from some unspecified VC firms and still intends to produce the project. He would not confirm whether or not the game would remain Ouya exclusive.
Ouya’s stance remains non-committal. It told Kotaku that it only pays out on Fee The Games Fund titles that are successfully Kickstarted – therefore Holmes will not receive any cash unless Kickstarter lifts its suspension.
Gridiron Thunder, however, is still in line to receive $171k in Ouya funding, despite the many questions that surround its pitch.
The saga is generating a fair bit of negative feeling online amongst developers.
Thomas Was Alone creator Mike Bithell was particularly vocal with his criticism on Twitter over the weekend, stating: “A few rich guys manipulating OUYA into giving them a ton of money for a shoddy thing. No Ouya exclusive can get that amount without nonsense like this. Could a high profile indie with an awesome pitch get up to $50k on Kickstarter with a six month Ouya exclusivity? I'm struggling to imagine that actually being possible i.e. this scheme cannot fund legitimate projects.
“There's no way I want to bring a project to a system run by the kinda people who would come up with such a silly scheme. It's a dumb PR stunt, which is throwing money at charlatans and keeping great projects off their platform.”
The threat to omit Ouya from any future development plans was backed by other developers, too, including Super Hexagon and VVVVVV creator Terry Cavanagh.
http://www.mcvuk.com/news/read/contr...pended/0120748
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September 9th, 2013, 23:48 Posted By: wraggster
 There seems little doubt that much of the Galaxy Gear's success or failure will hinge on the selection of apps that arrive on smartwatch. Samsung is making a strong push for third-party software (even in the face of limited device storage), courting a big cross section of developers at places like Path and eBay for its wearable. Popular messaging app Snapchat will also be hitting the device in the form of Snapchat Micro. As you'd expect, the app harnesses the Gear's 1.9-megapixel camera to send self-destructing images. The company's founder told Techcrunch, "Our team is constantly looking at ways to reduce the time between our experience of a moment and our ability to share it." Walking around with a camera on your wrist is certainly one way to go about it.
http://www.engadget.com/2013/09/09/s...t-galaxy-gear/
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September 9th, 2013, 23:51 Posted By: wraggster
 Tizen, the progeny of MeeGo, LiMo and Bada, hasn't exactly set the world on fire. But even if manufacturers and consumers aren't clamoring for yet another smartphone platform, that doesn't mean Samsung and Intel are simply going to let the OS wither and die. In fact, version 3.0 of the UI is well on its way, and it appears to be up and running Galaxy S 4 hardware. The new look is flatter, squarer and much more inline with current design trends. Gone are the slightly cartoonish and round elements that have now been adopted by Mozilla for Firefox OS. The bright and varied color palate remains, however, giving Tizen a much more whimsical appearance than Android or Windows Phone. Though the images at the source link are hardly a thorough tour of the new UI, you can see that there are detailed lockscreen alerts and you can get a quick glance at the music player. Now it's just a waiting game to see if Samsung will actually release a high-end Tizen phone based on the S 4 to consumers... but we're not exactly holding our breath.
http://www.engadget.com/2013/09/09/tizen-3-0-ui/
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September 9th, 2013, 23:54 Posted By: wraggster
We've seen AT&T, T-Mobile and Verizon commit to releasing the LG G2 this fall... but where's Sprint's version? Don't worry, fans, the carrier hasn't forgotten you. Sprint now says it will take pre-orders for the $200 Android flagship starting on October 11th, with a release "in time for the holidays." In return for the wait, the provider is giving out freeQuickWindow covers to everyone who pre-orders a G2 through its website. We doubt that the gift will quell the jealousy of Sprint customers whose friends get a G2 weeks in advance, but the more patient among those subscribers can register their interest at the source link.
http://www.sprint.com/landings/lg_g2...ID=vanity:lgg2
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September 10th, 2013, 00:00 Posted By: wraggster
 Opera's no stranger to the mobile web, as it's been building browsers for phones and tablets for years. Today, however, it's revealing an all-new window to the web called Coast. Coast's been constructed specifically for the iPad and seeks to make browsing the internet feel the same as using an app. What's that mean? Well, for starters, a series of swipe-able home screens and a tile-based UI that makes all your favorite websites look like icons. Also, Coast wholly does away with browser chrome, instead showing just content, with only small home and history buttons residing beneath whatever page you're viewing. Navigation forward and back's accomplished by swiping, and a customizable search bar sits atop your favorites. Essentially, Coast aims to be simple to use and to deliver web content in an unobtrusive, elegant way.
When launched, Coast shows you a tiled grid of favorites, and you can set the number of tiles you see per screen (the default is nine). Adding a new site's as easy as dragging and dropping it onto one of the home screens. Upon returning to home from a site, the icon tile of that last-visited page shows up beneath your favorites, so you can make it stick around permanently by sliding it up to join your other bookmarks. Coast also takes a page from the webOS playbook by providing your browsing history as a series of panes that are tapped for access or swiped upwards to be deleted. And, Opera has, of course, thought to secure the browser, too. Coast is backed by a security engine that constantly consults an online database of unsafe sites -- stray into a nasty corner of the internet, and Coast strings police tape across the page and warns you of the danger. You can also view the security and reputation of any given site by tapping the history button, then swiping down from the bottom of the webpage to reveal such info. Want to know how Coast came to be? Join us after the break to find out.
http://www.engadget.com/2013/09/09/o...-browser-ipad/
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September 10th, 2013, 00:02 Posted By: wraggster
Seagate's 5mm hard drives already have a home in slender laptops; today, they're coming to to Android tablets through the company's new Ultra Mobile HDD. The 500GB disk augments the existing 5mm design with a speedy 8GB flash cache, a tougher enclosure and firmware that improves both the energy consumption and shock tolerance. In theory, the Ultra Mobile HDD gives Android slates the capacity of a laptop drive without giving up the speed or resilience of flash storage. It will be a while before anyone can verify those claims, as Seagate hasn't mentioned any customers or ship dates. The company does have something to tide us over, though -- it's previewing a Rescue and Replace service that will offer both data recovery and drive replacements later this year, starting at $30 for two years. Check out details of both the Ultra Mobile HDD and the recovery service in the press releases after the break.
http://www.engadget.com/2013/09/09/s...droid-tablets/
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September 10th, 2013, 01:52 Posted By: wraggster
Microsoft's Xbox Music service has been expanded with iOS and Android apps, and free web browser streaming.
Now a year old, Xbox Music is Microsoft's attempt to compete with other music streaming services like Spotify and Pandora.
Offering 30 million tracks, until recently Xbox Music was only available on Xbox 360, Windows Mobile and Windows 8 and RT devices.
Now Microsoft has released new Xbox Music apps on iOS (6.0 and above) and Android, as well as a new web version allowing anyone to stream music through a browser.
For the first six months the service offers free music streaming, after which users are limited to 10 hours per month. For longer than this, you'll need to sign up for an Xbox Music Pass, which offers unlimited streaming on all devices for Ł8.99 a month (or Ł89.90 for a year).
Free streaming is only available for those using the web version and devices running Windows 8 or later, meaning the iOS and Android apps can only be used by those signed up for the Xbox Music pass.
You can access the free web streaming version today by visiting theXbox Music website.
http://www.computerandvideogames.com...droid-and-web/
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September 10th, 2013, 23:33 Posted By: wraggster
Apple has officially unveiled the iPhone 5S smartphone - and it will launch in a matter of weeks.
The iPhone 5S was announced by Apple senior marketing VP Phil Schiller alongside the budget iPhone 5C at the event, confirming months of rumours that Apple would announce two new iPhone models.
The 5S will come in three colours: Gold, Silver and 'Space Grey', with the gold case having previously been leaked online. It boasts a fingerprint scanner, an improved camera, better battery life and more. Six iPhone 5S case colours have been confirmed, which can be seen towards the bottom of this official iPhone 5S features page.
The phone's chassis is constructed from high-grade aluminum, while inside the phone sits a new iteration of Apple's mobile processor: the A7.
The A7 is a modern instruction set, with two-times general purpose registers, two-times floating point registers, over a billion transistors and 100 square mm die size.
The A7 processor is also the first-ever 64-bit mobile processor, with iOS 7, which was also detailed, running in 64-bit. Apps will be able to run in either 32 or 64-bit, with all existing iOS apps re-engineered to run in 64-bit.
Schiller stated that the phone is "over twice as fast" as the existing iPhone 5. The A7 processor is said to give a performance boost 40 times faster than the original iPhone, with graphics 56 times faster.
"It's the most forward-thinking phone we've ever created," said Schiller.
The iPhone 5S will run OpenGL ES 3.0, with Schiller saying that it "will enable breakthroughs in performance for graphics-intensive games".
Donald Mustard, co-founder of Epic-owned games developer Chair, took to the stage to introduce iOS game Infinity Blade III.
"Infinity Blade III will redefine the power of gameplay. It will be available alongside the new iPhone 5S," Mustard said.
A new component to the 5S, called the M7, was also revealed. The M7 works alongside the A7 as a "motion co-processor".
The M7 measures motion data continuously through the existing gyroscope, accelerometer and compass. The data can be used by a new CoreMotion API which identifies user movement and optimisations based on contextual awareness.
Nike announced a new app called Nike+ Move which uses the M7 chip and GPS in order to keep track of the user's activities.
The iPhone 5S' battery life was also detailed, giving ten hours of LTE browsing or 3G talk time, 40 hours of music playback and 250 hours of standby time.
Following that, the 8-megapixel 5S' camera (iSight) was detailed, featuring a 15 per cent larger active sensor area and a five-element Apple lens with f/2.2 aperture. It has a burst mode and slo-mo video.
iOS 7 works with the new camera to automatically set white balance, exposure level and create a dynamic local tone map. Other features of the camera app is a mode that picks the sharpest of a series of photos, as well as autofocused matrix metering. It also has a 28-megapixel panorama mode.
The camera's new flash, called the 'True Tone', aims to solve the problem of clashing colour temperatures, giving more realistic skin tones. Digital image stabilisation and burst-mode shooting are also new, as well as slo-mo that shoots in 120 frames per second at 720p.
As previously rumoured, a new 'Touch ID' home button was also announced. The built-in fingerprint scanner is designed for security and can read fingerprints and biometric data in 360-degrees.
"Touch ID has been built deeply into iOS7," said Schiller. "You can make iTunes purchases by using your finger to authenticate."
Schiller then reassured the audience that users' fingerprint data would never be stored on Apple servers or backed up to iCloud.
The prices of the 5S were also announced: the 16GB model will be $199 (Ł123), the 32GB $299 (Ł190) and 64GB $399 (Ł254) with a two-year contract. Apple's iPhone 5S cases will be $49 (Ł31) each.
Without a contract, the 5S will cost Ł549 (16GB model), Ł629 (32GB) and Ł709 (64GB).
The iPhone 5S will be released on September 20th, with pre-orders able to be placed from September 13th (this Friday) onwards.
http://www.pcr-online.biz/index.php/...ptember/031868
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September 10th, 2013, 23:35 Posted By: wraggster
A fresh low-priced iPhone 5C model has been revealed by Apple's senior marketing VP Phil Schiller today (September 10th).
Following months of rumours, Schiller announced the iPhone 5C, which comes in a range of colours – green, white, blue, red and yellow. There are also six separate coloured cases available, with users encouraged to mix and match phone and case colours to customise their device.
Referencing the rumours, Schiller said: "A few of you might have seen some shots on the web. And that's cool, because everyone is really excited about this."
"You won't see seams, or part lines, or joins. The entire back and sides are made from a single part," he added.
The material of the 5C is "hard-coated polycarbonate" reinforced with interior steel, with Apple releasing custom plastic cases which have circular cut-outs in order to reveal the brightly coloured back of the phone.
The screen is a four-inch Retina display, much like the existing iPhone 5.
Another similarity the 5C shares with the current iPhone 5 is the presence of Apple's A6 processor, as well as a rear 8-megapixel camera.
The battery is slightly larger than the iPhone 5. Also improved from the iPhone 5 is the front-facing camera, which is the new 'FaceTime HD' camera.
Schiller said the iPhone 5C will support more LTE bands than any other smartphone in the world. The phone's connectivity options include dual-band Wi-Fi and Bluetooth 4.0.
No off-contract options for the iPhone 5C were announced, with Schiller revealing the prices to be $99 (Ł63) for 16GB and $199 (Ł127) for 32GB on a two-year contract. Apple's cases will cost $29 (Ł18).
iOS 7, the release date of which was also announced at the event, was also said to be designed for the iPhone 5C.
The iPhone 5S was also announced at the event, which like the iPhone 5C, will launch on September 20th, with pre-orders available from this Friday (September 13th) onwards.
http://www.pcr-online.biz/news/read/...y-apple/031867
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September 10th, 2013, 23:38 Posted By: wraggster
Apple has announced that the latest version of its iPhone and iPad operating system, iOS 7, will be out on September 18th.
Apple CEO Tim Cook made the announcement at Apple's latest press conference today (September 10th), during which the latest iPhone models, the iPhone 5C and iPhone 5S, were announced.
iOS 7, which was outed at WWDC, revamps the user interface for users, providing features such as a swipe-up command centre and dynamic 'parallax' wallpapers.
The operating system will be compatible with the iPhone 4 and later, iPad 2 and later, the iPad Mini and the fifth-generation iPod Touch.
http://www.pcr-online.biz/news/read/...ptember/031866
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September 10th, 2013, 23:41 Posted By: wraggster
US smartphone case firm Luvvitt has seemingly launched a line of iPhone 5C cases ahead of Apple's official product reveal tonight.
Luvvitt has sent out emails to its customers this afternoon promoting what appears to be a line of new iPhone 5C cases.
There are currently 17 different new iPhone cases listed on its website, including the Luvvitt Clearview Slim Clear Back Case with Bumper for iPhone 5C in blue (pictured) and the Luvvitt Armor Shell Double Layer Shock Absorbing Case for iPhone 5C in pink. All cases are priced at $19.95.
Luvvitt states the iPhone 5C cases measure 4.5 inches tall, 2.18 inches wide, 0.4 inches deep and weigh 1.5 oz each.
Apple's official new iPhone unveiling takes place at 6pm UK time today (September 10th). Here's what you can expect from the event.
The new iPhone 5S and budget version iPhone 5C are expected to be revealed during the Apple announcement event.
"The new iPhone 5C will be announced today and Luvvitt is ready as always with a select line of cases, covers and screen protectors," said Luvvitt in a statement.
"Are you ready for the new iPhone 5C? We are ready."
http://www.pcr-online.biz/news/read/...luvvitt/031865
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September 10th, 2013, 23:44 Posted By: wraggster
The SDK 400 includes new ad formats, built-in analytics and free segmentation.
Just in time for Apples grand unveiling of its new devices and of course the much-anticipated iOS7, InMobi has launched its new Ad SDK 400.
The software development kit - which helps developers make money from their websites and apps using the InMobi mobile advertising network – has been optimised for Apple’s latest operating system, iOS7.
InMobi will be joining us at the ME Awards as a welcomed supporter of the event – and have been nominated for the best games monetisation service category.
Piyush Shah, VP of products at InMobi, said: “Our network has experienced millions of ad requests from the new iOS7, with this number jumping almost five times in the last month and a half.
“Advertisers on our network have recognised this trend and are already running several throusand campaigns targeting iOS7 devices.”
Key benefits of the software include, 100 per cent compliance with iOS7, ensuring ad monetisation for apps updated to the new platform, access to ad formats, a selection of frames and animations, as well as transparent layers helping developers deliver a better ad experience.
Analytics tools are integrated into the platform allowing for user metrics tracking including engagement and purchase behavior.
A version of the new SDK will soon be available for Android 4.3 Jelly Bean.
http://www.mobile-ent.biz/news/read/...elopers/022327
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September 10th, 2013, 23:49 Posted By: wraggster
ChAIR and Epic reveal next in series closely tied to Apple press conferences
As is fast becoming an Apple event tradition, at today's press conference in California Epic studio ChAIR Entertainment revealed Infinity Blade III.
Available on September 18th – the same day iOS 7 goes public – Infinity Blade III was built using Unreal technology with a particular view to harnessing the power of Apple's A7 processor chip, which sits within the newly revealed iPhone 7.
“It’s been amazing to see the continued success of Infinity Blade and to have the ability to tell a complex story across different mediums, using a single device we take wherever we go,” said Donald Mustard, co-founder and creative director at ChAIR. “We’re so proud of Infinity Blade III and feel it not only offers a powerful finale to the series, but also gives mobile gaming another giant push forward.”
Infinity Blade III will be a universal app priced at $6.99 in the US, and is set to be compatible with the iPhone 5s and sister device the iPhone 5c, which does not sport the A7, as well as the iPhone 5, iPhone 4S, iPhone 4, iPad 4, iPad 3, iPad 2, iPad mini, iPod touch 5, and iPod Touch 4.
According to a statement from Epic, Infinity Blade III concludes the series, which was initially revealed at Apple's Worldwide Developer Conference in June 2010.
http://www.develop-online.net/news/4...at-Apple-event
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September 11th, 2013, 00:16 Posted By: wraggster
Activision has topped the iPad chart with mobile Call of Duty entry, Strike Team.
The publisher made no mention of the British-developed Strike Force following its arrival on the iOS app store last week. But the game has certainly made a splash amongst mobile gamers during its first week on sale.
Strike Force topped Apple's iPad chart ending September 8th, whilst also placing fourth on the iPhone chart.
Priced at Ł4.99, the game is one of the more expensive title available on the store and also features micro-transactions, but that hasn't deterred gamers from trying out the latest CoD title on mobile.
http://www.mcvuk.com/news/read/call-...-chart/0120836
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September 11th, 2013, 00:34 Posted By: wraggster
Ubisoft has announced two new smartphone games based on a pair of its biggest IPs – Assassin’s Creed and Rayman.
Assassin's Creed: Pirates is focused on naval combat, thematically tying in with the upcoming Assassin’s Creed IV: Black Flag, although it is very much separate to that game’s previously announced companion app.
It features 20 square km of explorable oceans with players being able to upgrade their ships, hunt for treasure and the like.
Rayman Fiesta Run, meanwhile, hopes to continue the success of the fantastic Rayman Jungle Run. It’s once again built on the UbiArt Framework engine so should look fantastic.
http://www.mcvuk.com/news/read/assas...titles/0120791
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September 11th, 2013, 00:43 Posted By: wraggster
New smartphone billed at double the speed of predecessor; iPhone 5C brings lower cost colorful plastic line
[h=3]Apple[/h]Established in 1976, Apple is a multinational corporation (corporate headquarters based in California)...
apple.com
As expected, Apple today unveiled two new iterations of the iPhone 5 in a media briefing at its Cupertino, California headquarters. As reported by The Verge, the lower-cost iPhone 5C features colorful plastic cases and a better front-facing camera, while the iPhone 5S will be powered by the A7 CPU, the first-ever 64-bit chip in a smartphone.
The new CPU is the most notable iPhone 5S improvement over the original iPhone 5, but Apple has incorporated a number of other tweaks. As rumored, the phone will feature a fingerprint-reading home button for security purposes. The company is also packing in a "motion coprocessor" called the M7 specifically to monitor the device's accelerometer, compass, and gyroscope. The intent is that apps should be able to access this information to tell if you're walking, driving, or sitting still, and Nike has already embraced it with a Nike+ Move app.
The event also saw the unveiling of Chair Entertainment's Infinity Blade III running on the iPhone 5S. Chair's Donald Mustard appeared on stage to introduce the game and tout the 5S' OpenGL ES 3.0 support. The game will launch alongside the iPhone 5S' retail debut.
Both phones will go up for preorder this Friday, September 13, with the devices launching in nine countries on September 20. This will be the first time China has been included in the initial round of countries to receive a new iPhone model. By the end of the year, Apple expects to have its new iPhones in 100 countries and on 270 carriers.
The iPhone 5S will start at $199 for a 16GB model, while the iPhone 5C in green, white, blue, pink, or yellow will sell for $99 for a 16GB model. The iPhone 5 is being discontinued, but the 8GB iPhone 4S will continue to be offered for free. All of the previous prices are contingent on a new two-year service contract.
In other Apple news, the iOS7 operating system on which the new phones will run is set to debut Septebmer 18. Apple also revealed that it will ship its 700 millionth iOS device next month.
http://www.gamesindustry.biz/article...-bit-iphone-5s
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September 11th, 2013, 00:46 Posted By: wraggster
 We use the term loosely, but the iPhone is no longer a "one size fits all" smartphone. Today's Apple event marked the introduction of the iPhone 5s and iPhone 5c, and beyond price, the two devices are separated by several unique features. Considering your own desires for gaming, photography, security, style -- and yes, your budget -- it's likely that one phone is a better fit for your needs. So join us after the break as we explore the finer points of Apple's latest smartphones.
http://www.engadget.com/2013/09/10/a...-vs-iphone-5c/
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September 11th, 2013, 00:47 Posted By: wraggster
So, you know fancy new fingerprint reading home button Apple showed off for theiPhone 5s at today's event? The company demonstrated functionality for unlocking and buying stuff through iTunes. Cool, but what about third-party apps? We can imagine all sorts of neat uses not limited to buying stuff. For the time being, however, the authentication functionality is off-limits. Apple exec Phil Schiller told All Things D that the hardware won't be opened to developers initially. As to whether that functionality will be arriving in the future, Apple's not ready to say just yet.
http://www.engadget.com/2013/09/10/i...gerprint-devs/
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September 11th, 2013, 00:52 Posted By: wraggster
 The general public has to wait until September 18th to get their hands on the final, non-beta version of iOS 7, but developers can get look at what's in store for that release starting today. Apple has just released the final version, or golden master, of iOS 7 though the usual dev channels. Expectedly, it's compatible with the iPhone 4 and later, as well as the iPad mini, iPad 2 and up, and the 5th-generation iPod touch.
http://www.engadget.com/2013/09/10/a...-ahead-of-sep/
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September 11th, 2013, 00:58 Posted By: wraggster
 Just yesterday, the venerable iPhone 4S sat as Apple's mid-tier smartphone, but now it's moving into a new role as the company's go-to option for budget seekers: an 8GB iPhone 4S is now free on-contract. The news follows this morning's introduction of theiPhone 5c ($99), which brings a dash of color to Apple's mid-range and replaces the iPhone 5. A similar discount is also in effect for the unlocked iPhone 4S, which now sells for $450 outright for the new 8GB model. Alongside the price drop, the continuation of the iPhone 4S brings a reprieve for Apple's legacy 30-pin dock connector, which is an important consideration for compatibility-minded folks. Naturally, you won't find all the latest goodies -- or even LTE -- in this 2-year old smartphone, but living behind the curve sure is easier on the wallet.
http://www.engadget.com/2013/09/10/a...4s-discounted/
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September 11th, 2013, 01:03 Posted By: wraggster
 Apple's brand-new iPhone 5s isn't dramatically different from last year's model, but it has at least one major addition: a "Touch ID" sensor. Us human beings are calling it a fingerprint sensor, and it's built into the phone's main Home button below the screen. Apple's Phil Schiller says, "It reads your fingerprint at an entirely new level" -- it's 170 microns in thickness with 500 ppi resolution. According to Cupertino, it "scans sub-epidermal skin layers," and can read 360 degrees. As expected, the sensor is actually part of the Home button, making it less of a button and more of a...well, sensor. Using Touch ID, users can authorize purchases in iTunes, the App Store, or in iBooks by simply using their thumbprint (starting in iOS 7, of course). Pretty neat / scary!
As rumored, the sensor uses a laser cut sapphire crystal cover; it retains a tactile input for those wary of the sensor wearing down after lengthy use. The sapphire crystal, acting as a lens, takes a highly detailed image of your fingerprint, which Apple says is "never stored on Apple servers or backed up to iCloud." According to Apple's official PR on the new phone, Touch ID's fingerprint info is "encrypted and stored securely in the Secure Enclave inside the A7 chip" (the A7 chip is the new processor at the heart of the 5s). Apple hasn't made clear whether Touch ID allows for multiple users on a single iPhone or not, nor has the company said whether you could turn off fingerprint authentication (though we have to presume the answer is yes given previous authentication standards on the iPhone).
The fingerprint ID technology was long rumored as heading to 2013's iPhone followingApple's acquisition of Authentec last summer. A render of the iPhone 5s outed the new functionality's name just this week. We'll have more on Touch ID in our upcoming hands-on live from Cupertino, and you can find all our Apple event coverage from today right here.
http://www.engadget.com/2013/09/10/i...rprint-sensor/
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September 11th, 2013, 01:06 Posted By: wraggster
 Now that Apple's announced the new iPhone 5s, it's taking some time to detail the camera, which, as you'd expect, has been upgraded for 2013. The new module includes a five-element, Apple-designed lens with f/2.2 aperture and -- this is important -- a 15 percent larger active sensor area to help cut down on noise. Also, as rumored, Apple is adding high-speed, 120fps video recording so you can make slow-motion videos (in 720p only, it looks like). One rumor that wasn't true: the one about optical image stabilization. Yes, Apple says there's image stabilization here, but it appears to be just the digital kind. Hope we haven't disappointed you too much.
Additionally, the camera allows for burst shooting at up to 10 frames per second -- just make sure you're holding down the shutter button. Wrapping up, other features include autofocus matrix metering, with the ability to let the camera automatically pick the sharpest shot. There's also automatic exposure adjustment in panorama mode and a new flash called True Tone. Marketing speak aside, the flash is comprised of 1,000 unique variations in flash tone to reduce clashing color temperatures. Curiously, despite going into good detail about the camera, Apple didn't mention the resolution of the camera -- normally a headline spec -- so we're wondering if it's still capped at eight megapixels.
http://www.engadget.com/2013/09/10/a...iphone-camera/
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September 11th, 2013, 01:07 Posted By: wraggster
Apple's new flagship iPhone 5s is about to have much more detailed information about how much its users are moving, thanks to a new M7 "Motion co-processor." Unveiled during today's live event, it works along with the new 64-bit A7 CPU to measure motion data continuously from the accelerometer, gyroscope and compass without draining the battery as heavily. It looks like the iPhone 5s will be ready to take over for hardware extras like the FitBit or Nike Fuel wristband, but with a new CoreMotion API, devs for those companies and others can pull the information into their apps. The CoreMotion API specifically works to identify user movement, and offers "optimizations based on contextual awareness." Overall, it's very similar to what we'd heard would be in the Moto X, although we haven't seen all of these extra sensors used for activity tracking quite in this way. Nike was on hand with a new Nike+ Move app that used the M7 and GPS to track users' activities, and we wouldn't be surprised if others follow closely behind. Nike called the Move app an "introductory experience" to Nike Fuel in a tweet, so maybe it's planning to upsell customers on (potentially?) more detailed tracking with its hardware add-ons afterward.
http://www.engadget.com/2013/09/10/i...n-coprocessor/
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September 11th, 2013, 01:08 Posted By: wraggster
 Apple has just laid claim to a world first: 64-bit processing inside a real, ready-for-sale smartphone. The new A7 processor will power the iPhone 5s with a "desktop-class architecture" consisting of over 1 billion transistors. That's twice as many transistors as were squeezed into the A6 and, for the sake of context, it's not a million miles away from the 1.4 billion transistors found in a current Intel Ivy Bridge desktop-class PC chip. In other words, while ARM's own 64-bit mobile chip design, the Cortex-A57, is still being developed by chip- and phone-makers, Apple's in-house team has pipped them all to the post.
Largely as a result of the extra transistors and 64-bit architecture, the A7 is claimed to be twice as fast as its predecessor, both in terms of CPU and graphics performance. Speaking of graphics, Apple also promises that its newly added support for the OpenGL ES 3.0 standard will enable "breakthroughs in performance" for visually intensive games such as Infinity Blade III. And it won't just be games that benefit -- iOS 7 will be 64-bit too, naturally, and Apple's own built-in apps will be "re-engineered" to exploit this next-gen processing capability. (The A7 and iPhone 5s will also be backwards compatible with existing 32-bit apps.)
Finally, it's interesting note that the iPhone 5s has a secondary processor, the Apple M7, which is tailored for processing motion and other sensory inputs and is presumably designed for unburdening the main chip and allowing the iPhone 5s to work as a fitness tracker and accomplish other sensory-based tasks without excessive battery drain.
http://www.engadget.com/2013/09/10/a...4-bit-a7-chip/
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September 11th, 2013, 01:09 Posted By: wraggster
 Ladies and gentleman, the moment you've all been waiting for. As expected, this afternoon's day-brightening news (or part of it, at least) arrived in Cupertino in the form of a brand-new handset. CEO Tim Cook took to the stage at Apple HQ to introduce the world to the iPhone 5s (lowercase "s," mind), the second of two handsets announced today. The new phone follows the number- / letter-naming scheme set in place way back in twenty 'o nine with the introduction of the 3GS and carried on with 2011's 4S. As with those handsets, the new device's name implies that this round is something of an iterative update to last year's iPhone 5. According to Phil Schiller, the handset is "the most forward-thinking phone we've ever created." As expected, it's set to arrive in three colors: black, silver and gold. The 5s is crafted in high-grade aluminum with chamfered edges.
What the the "s" stand for? Well, inside, you'll find a 64-bit A7 processor that features twice the number of transistors as its predecessor, clocking in at more than 1 billion, according to Schiller -- the CPU and GPU, meanwhile, promise speeds twice as fast. There's OpenGL ES 3.0 on board, but the next-gen handset still promises, thankfully, to remain compatible with the 32-bit apps of yesteryear. The 5s also rocks the new M7, which monitors motion data in real-time, with help from the accelerometer, gyroscope and compass -- a feature that'll work nicely with fitness apps like the new Nike+ Move.
http://www.engadget.com/2013/09/10/iphone-5s-announced/
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September 11th, 2013, 01:10 Posted By: wraggster
 And then there were two. Apple has for the first time announced a second new iPhone model: the iPhone 5c. As rumored, the device has a colorful new polycarbonate design, which Apple says is made from a single part save the front panel -- the whole of which is a multitouch surface -- and reinforced with a steel structure that's said to be made using a new construction method. It's "beautifully, unapologetically plastic," according to Apple's Jony Ive.
As for specs, you'll get the same 4-inch Retina display as the iPhone 5 (full sRGB), plus an A6 processor, LTE, Bluetooth 4.0 and dual-band 802.11a/b/g/n WiFi connectivity, a higher capacity batter and an 8-megapixel, backside-illuminated camera with a 5-element lens. A new front-facing camera also promises better performance in low light.
Available in blue, white, pink, yellow and green, the 5C will set you back $99 on a two-year contract for the 16GB version, or $199 for the 32GB (off-contract options run $549 and $649). Those looking for a bit of added protection can also opt for one of the new cases that Apple has designed to match the phone -- they'll set you back $29 apiece. Pre-orders will open up on September 13th, with the phone set to ship alongside the iPhone 5s a week later on September 20th.
http://www.engadget.com/2013/09/10/a...the-iphone-5c/
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September 11th, 2013, 01:13 Posted By: wraggster
Nowadays, it seems like everyone has a plan to help you part ways with a smartphone in return for some sort of store credit or, in a few cases, cash. Apple's doing it.GameStop's doing it. Amazon's doing it. You get the point. Starting on September 21st in the US, we'll be adding giant retailer Walmart to the list of companies currently offering a way to trade-in smartphones. The newfound program, powered by CExchange, is slated to be open in over 3,600 stores across the country (including Sam's Club locations); Walmart says its program will offer customers instant credit which can then be applied towards a shiny new handset. Obviously, the value will depend on the device's overall condition, so don't expect to get too much for thatshattered iPhone you've been rocking the past few months.
http://walmart.cexchange.com/online/home/index.rails
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September 11th, 2013, 20:23 Posted By: wraggster
Belkin has revealed its line of accessories and cases for therecently announced iPhone 5C.
The announced products include the Slim-Fit Plus armband, which allows users to strap the phone to their arm. The Neoprene armband, available in Blacktop and Gravel or Sorbet and Grapefruit colour schemes, also features “reflective accents for night time visibility.”
More conventional cases for the 5C were also unveiled. The Micra Shield case is a hard polycarbonate case with a metallic matte finish in Stone, Topaz or Silver colours.
The Micra Folio is a soft-touch case lined with suede grip, which comes in Belkin’s Blacktop colour.
Like the Folio, the Wallet case with stand is grip suede-lined, covered in Blacktop-coloured natural grain leather. Its cover operates as a stand, or can snap closed.
The Grip Sheer is a tinted soft-touch case with a wraparound frame to stop scratches, available in Clear or Stone. A Grip Sheer Matte option is also available.
Another case with a wraparound frame, the View Case has a clear polycarbonate back as well as the flexible grip frame. Colours include Blacktop, Topaz and Purple.
Following the iPhone 5C’s multi-coloured range, the Grip Candy Sheer case has a two-tone palette, tinting the soft-touch flexible material. The case comes in Blacktop or Topaz.
The Pocket Case has a slot for the user’s credit card, as well as a pull tab to open the case. Finished in Blacktop natural grain PU material.
Belkin also announced the MiXiT range of accessories, which includes cables, wall chargers and car chargers in six different colours. Belkin says that the accessories can be mixed and matched for unique customisation.
The cases range from Ł9.99 for the Grip Sheer case to Ł19.99 for the Slim-Fit Plus armband, Micra Folio, and Wallet case with Stand.
In-between is the Pocket case for Ł14.99 and the Grip Candy Sheer, View, Grip Sheer Matte and Micra Shield Matte for Ł17.99.
http://www.pcr-online.biz/news/read/...d-cases/031877
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September 11th, 2013, 20:24 Posted By: wraggster
UK mobile network providers are waiting on Apple to release UK pricing details of its new iPhone 5C and 5S models, following the devices’ reveal yesterday.
American prices for both phones were announced by Apple at the press event. The 5S will cost from $199 (Ł123) for 16GB of storage to $399 (Ł254) for 64GB, on a two-year contract. Without a contract, the 5S will cost between $649 (Ł549) and $849 (Ł709).
The 5C, which will not be available off-contract, will cost either $99 (Ł63) for 16GB or $199 (Ł127) for 32GB on a two-year contract.
UK networks are waiting to hear from Apple on the deals and prices they will be available to offer to customers when the 5C goes on preorder this Friday (September 13th). The 5S won’t be available to preorder at all, releasing alongside the 5C on September 20th.
‘Apple is very cloak and dagger about it all,’ said one sales representative from mobile network Three.
Three, O2, Vodafone and EE all stated that details about 5C and 5S contracts would be come in towards the end of the week, likely to arrive on Friday in time for customers to place preorders for the 5C.
“It’s going to be hectic,” said the Three employee about the release.
Even Apple’s own stores are waiting to hear from their American parent.
“We’ll know contracts and details once the phones come in,” one Apple Store employee said. “Nothing before then.”
http://www.pcr-online.biz/news/read/...m-apple/031874
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September 11th, 2013, 20:26 Posted By: wraggster
More than 28 per cent of smartphone users already plan to upgrade to the new Apple device.
As the war between Apple and Samsung rages on, smartphone owners are being drawn to the iPhone 5s like a moth to light.
Apple currently holds the lead over Samsung as the most popular handset manufacturer with 53 per cent saying that they are interested in the new iPhone compared to 51 per cent who are more interested in the Galaxy S4, reports VoucherCodes.co.uk.
35 per cent of Android users have said that they are considering abandoning the operating system for the more mainstream option when they next upgrade.
Wireless charging and a longer battery life are two of the most important things for fans of the iPhone. The device has a history of bad batteries, and the introduction of the new lightning connector upset fans who were used to the older connection.
So improvements on these aspects will help them significantly grow their fan base.
VoucherCodes.co.uk has also revealed that shopping traffic to its site from an iPhone is nine times higher than from a Samsung Galaxy since the start of this year.
http://www.mobile-ent.biz/news/read/...-owners/022336
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September 11th, 2013, 20:27 Posted By: wraggster
Everything the iPhone 5 was, just a little bit more colourful.
Apple new iPhone 5c has previously been said to be its budget device to compete against the increasing market of cheaper smartphones.
However at just Ł100 cheaper than the iPhone 5s, we are not sure if ‘budget’ is the right word.
The newest aspects of this device - which is pretty much just the iPhone 5 – that are immediately noticeable, is that it is made of plastic and comes in blue, green, pink, yellow or white.
The 5c is built on the A6 chip, and has an 8 megapixel iSight camera like its flagship counterpart.
Apple has said that it comes with more LTE bands that any other smartphone, and obviously runs on the iOS7 platform.
Philip Schiller, senior VP at Apple, said: “iPhone 5c is everything the iPhone 5 was and more, in an all-new design packed with great features. iPhone 5c is designed with a beautiful polycarbonate enclosure that looks and feels so solid in your hand.”
We must admit, it looks nice, and it is refreshing to see an iPhone that has some natural colour to it. However if it is planning on taking on the emerging markets where other lower cost devices are so popular, then it may have some trouble.
The 5c is available with 16GB of memory for Ł469 and the 32GB model for Ł549.
The iPhone 4s will still be available for Ł349, with the iOS7 update being available for it soon. But who wants yesterday’s toys?
http://www.mobile-ent.biz/news/read/...c-phone/022331
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September 11th, 2013, 20:28 Posted By: wraggster
The first device with 64-bit desktop-class architecture and a fingerprint scanner.
So the wait is over – Apple unveiled its new devises, and operating system and once again claims to have redefined the smartphone.
The iPhone 5s is its current flagship product, boasting an A7 chip, eight megapixel iSight camera, a secret-agent-like fingerprint scanner and of course the much anticipated iOS7.
Philip Schiller, senior VP at Apple, said: “iPhone 5s is the most forward-thinking smartphone in the world, delivering desktop class architecture in the palm of your hand. iPhone 5s sets a new standard for smartphones, packed into its beautiful and refined design are breakthrough features that really matter to people.”
The new A7 chip has doubled the CPU (central processing unit) and graphics performance, and has increased the overall speed from launching apps and editing photos to playing graphic-intensive games.
Introduced onto the device is the M7 motion coprocessor, which takes the strain off of the main CPU, conserving battery life.
New features for developers include the CoreMotion APIs, which use the M7 coprocessor to offer a better platform for fitness and activity apps. It measures the users motion data, even when the device is asleep, saving energy for pedometer or other fitness apps that use the accelerometer all day.
What could be the most talked about addition to the new iPhone is the Touch ID, a new way to quickly and easily unlock the phone with the touch of a finger.
The print reader uses laser cut sapphire crystals paired with a capacitive touch sensor, taking a high-resolution image of a fingerprint so it can be read from any angle.
Connectivity of the device has been improved with download speeds of up to 100 Mbps, and WiFi support for up to 150 Mbps.
The usual memory sizes are available with the 16GB priced at around Ł549, the 32GB at Ł629 and 62GB at about Ł709.
iOS7 will be available as a free update for iPhone 4 and later, iPad 2 and later, iPad mini and iPod touch (fifth generation) from 18th September.
http://www.mobile-ent.biz/news/read/...e-world/022330
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September 11th, 2013, 20:35 Posted By: wraggster
Indie developer Sophie Houlden has withdrawn her game Rose and Time from Ouya’s digital marketplace.
Houlden says the decision is a result of Ouya’s response to the ongoing Free the Games Fund controversy, which this morning drew criticism from many developers.
“I’ve been stewing on this for a while, and made the decision this morning,” she wrote on her blog. “The reason is not because of any flaw of the console (I love it), or the game (the Ouya version may even be the best), or sales (I average 1 sale per day, way more than elsewhere). The reason is because I am no longer comfortable supporting the Ouya company.
“It’s not that they put out a tasteless advert, it’s not that the Free The Games Fund is a poor way of investing in interesting developers, it’s not that they shun the very developers they claim to want, it’s not that they support people using the fund that are clearly scammers.
“It’s their inability to admit that they have ****ed up. Shit is blowing up on all sides, every single piece of PR that is put out damages Ouya’s reputation more, and the plastic-marketing-smile never seems to come off. They never get serious to deal with stuff. They never change course when things are going down the toilet. They try to have this image of an indie, but it’s only an image.
“I have tried (desperately) to tell people that the console is good, well worth $100 and that there are some great games on there, that the policy of letting anyone publish on the console for free is amazing and a big step forward… but Ouya are making me look stupid for supporting them. And I don’t like being made to look stupid.
“After reading Julie Uhrman’s blog post last night it became very apparent to me that the company does not support indie developers who need the support most, and that they are incapable of ever correcting their mistakes. I’m simply no longer comfortable supporting the company.”
Houlden adds that she will continue to make the game available for those who have previously purchased it via Ouya’s service.
http://www.mcvuk.com/news/read/dev-p...rotest/0120878
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September 11th, 2013, 23:28 Posted By: wraggster

The dust has settled on Apple's 2013-era iPhone launch, so it's time that we delved into what the damage is here in 'ol Blighty. EE, along with its buddies Orange and T-Mobile, has confirmed that it'll carry both the iPhone 5s and 5c from launch. LTE contract users who are six months into their EE deal will also be able to take advantage of the conveniently-announced Swap service. O2 has said that customers will be able to use O2 Refresh to upgrade their handset from launch, and Vodafone and Three have both given the thumbs-up to carrying the pair of handsets. No-one's talking about specific contract pricing, but we expect carriers will drip-feed this information in poker-faced chunks between now and the September 20th launch date.
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September 11th, 2013, 23:35 Posted By: wraggster
 The iPhone 5s was expected. The iPhone 5c, on the other hand, was merely rumored. Now that Apple has taken the wraps off of two new iPhone products, it's the newest range that strikes us as the most curious. For months, pundits have wondered if and when Apple would attack two obvious markets: the large-screen market -- which Samsung is lapping up in supreme fashion at the moment -- and developing markets. The iPhone 5c addresses neither of those, which begs the question: who exactly is Apple targeting?
http://www.engadget.com/2013/09/10/a...isnt-low-cost/
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September 11th, 2013, 23:38 Posted By: wraggster
The chief executive at Ouya has defended a controversial investment initiative, called the Free the Games Fund, in the wake of allegations that two companies have exploited the system for personal gain.
Ouya boss Julie Uhrman addressed a growing number of critics on hercompany blog, stating, "if we can put aside the doubt and embrace the spirit of this fund as it is meant, and of Ouya as it is meant, we might just be surprised by what a little positivity can produce."
Ouya founder Julie Uhrman says the controversial Free The Games Fund will continue [Image: The Verge]The response has drawn negative comments from established indie developers, from Rob Fearon to Sophie Houlden, who have published their comments beneath Uhrman's post. Meanwhile, a noticeably large collection of developers on Twitter, such as Thomas Was Alone creator Mike Bithell, now openly oppose the Free The Games Fund.
The initiative guarantees to double the funds of any successful Kickstarter project provided they are exclusive to the Ouya console for at least six months. An investment pool of $1 million has been set aside for qualifying projects that successfully raise anything between $50,000 and $250,000.
In addition, the game that raises the most through this system will be awarded an extra $100,000 bonus when the initiative closes in summer 2014. That means a project which raises $250,000 could theoretically go on to make $600,000 after Ouya's bonuses are factored in.
However, two Kickstarter projects applying for the extra cash have drawn unfavorable attention due to the nature of their funding.
Football title Gridlion Thunder has managed to raise $170,000 from just 183 people, equating to nearly $1,000 of investment from each backer. Meanwhile, a separate project - called Elementary, My Dear Holmes - managed to raise nearly $60,000 from 861 backers (around $70 per person).
It is alleged by many, though not ever proven, that both these projects have been backed by investors who have already established ties with each project. The allegation, which has not been proven, is that such investors see an opportunity to effectively double their money by exploiting the Free The Games Fund. It is not certain that such practices are unlawful or breach Ouya and Kickstarter rules.
Kickstarter has since suspended the Elementary, My Dear Holmes campaign. Sam Chandola, a representative for the project's developer Victory Square Games, said he was saddened by the accusations of manipulation and claimed he was actively trying to disqualify suspicious backers before suspension.
"We had been hoping suspicious accounts would have been suspended so that we could keep on going strong and without controversy," he said in a statement issued to Polygon.
It is unclear whether Kickstarter will lift its suspension of the Elementary, My Dear Holmes project. Chandola claims that the game has now caught the attention of various venture capitalists. Kickstarter has declined to comment.
The developer of Gridlion Thunder, MogoTXT, has issued a statement on Kickstarter thanking its backers but has not yet responded publicly to any of the allegations.
Uhrman has said the intention behind the Fund "seems to have been lost".
"This response [from the community] surprised us, we thought this was going to be great, how could it not be? We launched the Free the Games Fund to find great games from the very platform that gave us life. We wanted to make magic happen and help developers bring their games to Ouya."
She insisted that the funding initiative will remain open.
http://www.computerandvideogames.com...ious-activity/
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September 11th, 2013, 23:42 Posted By: wraggster
Square Enix has confirmed 'Final Fantasy Agito' will be released for iOS and Android devices in 2014.
The game was originally released in Japan as Final Fantasy Type-0 for PSP, but according to Japanese gaming magazine Famitsu, spotted byNova Crystallis, Square Enix is creating an alternative version of the game for mobile platforms.
According to the site, the game will be released for free and allow players to create a custom character. Real money can be spent in exchange for items, energy points required to embark on missions and recover from death or mission failure.
The game will be given a visual makeover and be presented in chapter-based format, with community voting deciding how the story unfolds. Chapters will reportedly be delivered every two weeks.
Hajime Tabata, director of Final Fantasy Type-0, is reportedly producing the game with Takeharu Ishimoto serving as composer again. Star Ocean planner Masayasu Nishida is also working on the title.
Sony Computer Entertainment Japan has announced it will releaselimited edition versions of the redesigned Vita to coincide with the launches of Final Fantasy X/X-2 HD Remaster, Gundam Breaker and God Eater 2.
http://www.computerandvideogames.com...s-and-android/
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September 12th, 2013, 23:20 Posted By: wraggster
The iPhone 5C will launch on September 20th, but unlike the also-announced 5S, customers will be able to preorder the device from tomorrow (September 13th).
As well as announcing the phone, Apple also released details of mix-and-match colour cases for the multi-coloured range of 5C models available.
Like with the 5S, however, Apple has released very few details concerning UK pricing, with only O2 so farannouncing tariffs and contracts details for both the 5S and the 5C.
Both phones are released on the 20th, but it may be that the cheaper 5C might see more success among consumers than its more expensive brother.
http://www.pcr-online.biz/news/read/...om-13th/031893
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September 12th, 2013, 23:22 Posted By: wraggster
Apple has released more details about the ‘Touch ID’ fingerprint scanner integrated into the iPhone 5S.
Speaking to the Wall Street Journal’s ‘Digits’ tech blog, an Apple spokesman reiterated previous statements that fingerprint images wouldn’t be stored on the phone, reassuring those who had expressed privacy fears.
What the 5S will store is encrypted “fingerprint data”, locked in the phone’s processor. The data will be used to unlock the phone and make iTunes, iBooks and App Store purchases.
The method should mean that a user’s actual fingerprint shouldn’t be accessible, even if a hacker were to access the processor’s data.
Again reassuring some fears, Apple also told Digits that third-party apps were not currently allowed to use the fingerprint scanner.
The scanner must also be backed up by a passcode, which must be used to unlock the phone if it’s rebooted or hasn’t been unlocked in 48 hours. Apple said that the move was to deter hackers from taking their time to figure out how to bypass the scanner.
Touch ID is an improvement upon existing laptop fingerprint scanners, said the spokesman, but added that customers shouldn’t expect the scanner to be completely perfect.
Testers of the device have found that fingers covered in sweat, sun cream or other liquids have sometimes failed to work, and that scarred fingers can be hard to read.
In most cases, however, another finger can just be used instead.
http://www.pcr-online.biz/news/read/...y-apple/031889
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September 12th, 2013, 23:23 Posted By: wraggster
Samsung has announced that its future phones will have 64-bit processing capability, following Apple’s reveal of the 64-bit iPhone 5S.
Apple’s recently announced smartphone will run on its ARM-based A7 processor, which will support 64-bit apps, including graphically intensive games and Apple’s native apps, which have been rebuilt to run on the platform.
“Not in the shortest time. But yes, our next smartphones will have 64-bit processing functionality,” Shin Jong-kyun, Samsung’s mobile business chief, told The Korea Times.
Shin also told The Korea Times that Samsung would be concentrating on efforts in Chinese and Japanese markets, noting that “Apple [also] intends to boost its mobile business in China, as well as Japan.”
As of the end of Q2 2013, Samsung had the largest market share in China with 19.4 per cent of the market. Apple had a 4.3 per cent share.
Despite the competition between the two companies, however, The Korea Times reports that “Samsung is hoping to strike a comprehensive cross-licensing deal with Apple, as Samsung officials think the huge gap in smartphone share as shares means increased leverage on negotiations.”
Some observers have seen Apple’s announcement of the cheaper iPhone 5C model as an attempt to target the Chinese market, where the prices of previous iPhones may have put off potential customers.
http://www.pcr-online.biz/news/read/...samsung/031887
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September 12th, 2013, 23:26 Posted By: wraggster
O2 has released the first UK prices and ‘Refresh’ tariffs for the iPhone 5S and 5C.
The iPhone 5S, to be released on September 20th, will be available from Ł37 a month with an upfront fee of Ł119.99.
The money will net customers a 16GB 5S, unlimited minutes and texts and 1GB of 3G data.
For an extra Ł10, the 5S will come with the same storage, minutes and texts, but adds 5GB of faster speed 4G data.
The iPhone 5C, seen by many to be Apple’s “budget” iPhone model, has also been priced, for less than expected.
For an upfront Ł49.99 followed by monthly payments of Ł32, the 5C will comes with 600 minutes, unlimited texts and 750MB of 3G data.
Like the 5S, for Ł10 more the 5C will comes with 5GB of 4G data, and makes the calltime allowance unlimited.
O2 says that both phones should run on its upcoming 4G network, which should launch in the next few weeks, hopefully by the time of the phones’ launch on September 20th.
O2 is offering customers who opt for the 4G tariff for either phone Ł5 off their bill until the network goes live. The data included in the contract will still be accessible.
Both new and existing O2 customers can receive the tariffs. Customers not already on an O2 Refresh tariff can buy out their remaining contract using the ‘Speed to Refresh’ service, which also lets customers change from a 3G to 4G contract, with O2 footing 25 per cent of the remainder of each user’s contract.
Customers who took the 4G Price Promise offered by O2 are also eligible to upgrade to 4G, if they purchased an iPhone 5, which isn’t 4G-compatible, from September 21st 2012 to March 31st 2013.
O2 is also offering a recycling service to knock up to Ł280 (dependant on condition and the model of the phone) off of a new phone’s price or an old phone’s remaining contract when customers trade in their old handset.
The iPhone 5C is available to preorder from tomorrow (September 13th) onwards, while the 5S will only be available on launch day for both of the phones (September 20th).
What remains to be seen is whether customers will be interested enough to purchase the 5S, and if the new prices for the 5C are low enough to tempt those previously scared off.
http://www.o2.co.uk/iphone
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September 12th, 2013, 23:27 Posted By: wraggster
The iPhone 5S has failed to excite existing users of Apple’s iPhone, a survey has suggested.
The survey, conducted by Usurv, found that less than a third (31 per cent) of iPhone users want to upgrade to the 5S when it’s released on September 20th.
Users of phones made by other manufacturers, such as Samsung, Nokia and HTC, appeared to show even less enthusiasm.
Samsung Galaxy owners were particularly unimpressed, with only six per cent interested in upgrading.
Blackberry owners were the second most supportive of the 5S behind existing Apple users, with 13 per cent saying yes to upgrading.
Of the 5S’ announced features, the fingerprint scanner embedded in the phone’s home button captured the attention of users most, 30 per cent of those interviewed finding it the most appealing addition, while the 5S’ new low-light camera feature trailed second in interest. 40 per cent of people found nothing appealing about the new phone.
Guy Potter, director and market researcher at Usurv, said: “While 31 per cent of iPhone users wanting to have the new iPhone 5S can hardly be called a failure, the desire for the phone does seem muted, with fewer people immediately excited by the device than for last year’s model.”
“Of the new features, only the fingerprint reader seems to have caught people’s attention. The brand is under pressure to deliver excitement and innovation at every launch and this time the initial mood indicates that in that sense it has failed.”
Although the 5S appears to be struggling to drum up interest, the also-announced iPhone 5C looks to be attracting potential customers with its lower price range, available from the equivalent of Ł63 ($99) on a two-year contract in America.
40 per cent of iPhone users said they had previously been put off buying an iPhone due to the high cost, which was echoed by a majority of Nokia users (59 per cent). The iPhone 5C’s lower price might attract customers after an iOS experience without paying for the top-end 5S model.
“The fact that a significant slice of people had been put off buying an iPhone in the past could suggest that Apple might be able to tap in to a wider market with the lower priced iPhone 5C,” commented Mr Potter.
“However it’s difficult to say whether the price is actually low enough and how operators will price it in their contracts.”
http://www.pcr-online.biz/news/read/...uggests/031879
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September 12th, 2013, 23:29 Posted By: wraggster
Every device pre-ordered will receive a photography and wireless charging pack worth Ł150.
Nokia today announced the UK release of the latest in the Lumia line-up.
The Nokia Lumia 1020 offers everything consumers love about the Lumia, however is now able to produce the sharpest images possible by any digital camera.
Conor Pierce, VP of Nokia UK and Ireland, said: “We are delighted with the response we have received from the UK marketplace. It is clear that there is a strong appetite for a smartphone with such unrivalled image taking capabilities.
“The ability to express your imaging creativity and then share instantly really does put this phone in a class of its own.”
The device will be available in store on Wednesday 25th September and for pre-order from Thursday 12th September, which will include a special offer including a free Nokia Camera Grip, wireless charging back cover, wireless charging plate and tripod worth Ł150.
http://www.mobile-ent.biz/news/read/...-the-uk/022345
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September 12th, 2013, 23:31 Posted By: wraggster
The portable games console went from paper to production in nine months thanks to Kickstarter.
GameStick will be the first completely mobile games console that plugs directly into the HDMI slot of a TV without any wires or bulky consoles.
Thanks to funding, the idea of GameStick was taken from paper to production in just nine months and is now confirmed to go on-sale Tuesday 29th October.
The Android powered gaming system’s release was initially planned for back in June, however PlayJam wanted to offer the product to those who backed it on Kickstarter before it hit the shelves.
Investors of the project consisted of GameStop, Adobe, Endeavour Ventures, London Venture Partners plus a number of games industry leaders, all of whom obviously have faith in its success.
It can be pre-ordered from selected retailers such as GAME and Amazon who will all partner the launch in Canada, Europe and the Middle East.
Jasper Smith, CEO of JamStar, said: “The challenge of bringing affordable gaming to the big screen has always sat at the heart of everything we do and GameStick represents a huge step forward in reaching that goal.”
The mini-console benefits from an Amlogic 8726-MX processor, has 8GB of flash memory plus a content download manager with cloud storage.
It is powered by Android Jelly Bean and connects controller to screen with Bluetooth 4.0.
Android powered games console rumours and realities have been circulating for a while now, with one apparently coming from Amazon, Google were thought to be developing one, and of course the Ouya which was release last year.
Developer of the GameStick, PlayJam has delivered over one billion games via Pay and Smart TV networks in more than 120 countries, and is partnered with leading manufacturers including Samsung, LG, Sony and Panasonic.
The hardware will be priced at $79.99 in the US and Ł79.99 in the UK, and games will be priced accordingly on its online store which can be connected to via Wi-Fi.
http://www.amazon.com/GameStick-Cons...ords=GameStick
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September 12th, 2013, 23:33 Posted By: wraggster
Title originally set for FF XIII universe to be released on smartphones
Square Enix has unveiled Final Fantasy Agito, a mobile-bound RPG with multiplayer and free to play elements.
In a Famitsu preview translated by Polygon, producer Hajime Tabata revealed the game will land later this year for both iOS and Android devices.
Set within the world of 2011 PSP Japan release Final Fantasy Type-0, the game centers around retelling the story from the aforementioned portable title from the perspective of new characters. Players assume the role of a customizable character that is a student candidate at the same magic academy in FF Type-0.
"I wanted to write a story that traced the different fates of the FF Type-0 heroes," producer Hajime Tabata said.
"A lot of FF Type-0 players have told us that, and there are a lot of people within the studio, too, who wanted to do it. FF Type-0 was originally meant for release on mobile phones, and I liked the Agito name anyway, so that's how we got started with this project."
Tabata also assured fans that Agito will be fun regardless of whether or not they put money into the free to play elements.
"[We want] you to be able to reach the ending fully free-to-play. I don't buy extra stuff in games, after all. The 'active force' you consume in missions refills over time, but you can refill it instantly with an item if you want to play at once. You can also spin to purchase abilities, continues for when you fail at a mission, and most of the other things you'd expect."
http://www.develop-online.net/news/4...OS-and-Android
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September 13th, 2013, 01:35 Posted By: wraggster
 If you think that the iPhone 5c and 5s are a little too pricey, we've got good news: Walmart plans to sell both Apple smartphones at a discount from the very start. The 16GB iPhone 5c will sell for $79 on contract, or $20 less than the official price, while the 16GB iPhone 5s will be available for $189. As elsewhere, pre-orders for the 5c will start on September 13th; both of the new iPhones will ship on the 20th. Don't like contracts? You're not left out of the bargains -- Walmart plans to slash $100 off the prices of Straight Talk's iPhone 4 and iPhone 5 variants, which will respectively cost $349 and $549 as of September 14th. The savings are small when compared to the service fees you'll pay over a few years, but it's hard to object to having a little more money left in your pocket.
Walmart (1), (2)
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September 13th, 2013, 01:38 Posted By: wraggster
The Xperia Tablet Z already boasts strong water resistance credentials, but Sony's decided that there's an under-served market of chefs that needs exploiting. That's why the company has launched a "Kitchen Edition" of the slate, aimed at nerds who know what a ramekin is. Unlike the regular version, this bork-tastic device comes with a book-style stand, pre-loaded recipes from Saveur magazine and an iGrill digital wireless meat thermometer. Priced at $650 with 32GB storage, there's no word on if the hardware will double as a chopping board, but given how sturdy Sony's hardware normally is...
http://store.sony.com/webapp/wcs/sto...598681#gallery
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September 13th, 2013, 22:13 Posted By: wraggster
With apps designed to 'revolutionise the way people find sexual partners,' it stands to reason that people may feel slightly nervous when their partner's phone vibrates.
Comparison site www.mobilephonechecker.co.uk has found that men in the UK are twice as likely to snoop through their partner's mobile than women.
The survey of more than 2,000 Brits that are in relationships found that 62 per cent of men have dug around their partner's device, falling to 34 per cent for women.
89 per cent had done so to find out whether their significant other had been talking to anyone else sexually, while 52 per cent know their partner's passcode so that they can snoop around their handset.
48 per cent of snoopers admitted to finding incriminating evidence, which arrived as texts and Facebook messages at 53 per cent and 42 per cent respectively.
Interestingly, 59 per cent of women would confront their other half if they found proof of cheating, while just 37 per cent of mean would broach the subject.
31 per cent of people would consider ending the relationship if they discovered a partner had been looking through their mobile phone.
Meanwhile, 36 per cent claim they would never allow a partner to go through their mobile phone without their knowledge and 29 per cent of respondents keep mobile phones with them at all times to avoid the possibility of a ‘snooping’ situation.
http://www.mobile-ent.biz/news/read/...s-phone/022351
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September 13th, 2013, 22:24 Posted By: wraggster
Over at Scripting News, Dave Winer has a hobbyist phone on his wish list. Innovative phone manufacturers, Winer suggests, should 'make a smart phone with a really great scripting language, with all kinds of scriptable tools on board. Instead of disallowing scripting, disallow apps that can't be scripted. Make a great simple programming environment that runs on desktops or laptops that plugs right in, but it should also be easy to write scripts on the phone itself. Dave concludes, 'We've already seen the Jobs phone. Now it's time for Woz's.' Having ditched App Inventor, it would appear that Google isn't interested. Microsoft Research has the idea, if not the right implementation, with TouchDevelop (). Any other existing or in-the-works projects that might fit the bill?"
http://mobile.slashdot.org/story/13/...ist-smartphone
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September 13th, 2013, 22:31 Posted By: wraggster
A new free-to-play title from Codemasters has been released on iTunes.
It’s called Boom! Tanks and features a range of “iconic classic and contemporary tanks including the American M1 Abrams, Russian T-80U and British Challenger”.
There are lots of personalisation options and of course an in-game currency that is used to upgrade weapons and armour.
There’s a video for the game below.
Codemasters said in June that it plans to release five mobile games, the first of which was Colin McRae Rally 2.0.
http://www.mcvuk.com/news/read/codem...itunes/0121065
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September 13th, 2013, 22:40 Posted By: wraggster
The UK’s mobile operators have announced their price plans for Apple’s new entry-level iPhone 5C.
As always, there’s a vast array of options that see you paying anything from nothing to Ł600 up front as well as the monthly payment plan.
EE is offering the 16GB version of the phone for just Ł9.99 up front if you commit to a 24-month Ł51 plan. The plan can be reduced to as little as Ł26 if you’re willing to pay Ł189.99 for the handset.
These prices increase considerably for the 12 month plans, with the cheapest tariff jumping to Ł41 with an up front fee of Ł439.99. The cheapest up front fee is Ł259.99 on the Ł66 per month tariff.
Make the jump to the 32GB iPhone 5C and you’ll see between Ł50 and Ł80 added to the handset cost.
Vodafone’s 24-month plans offer a free handset on its Ł47 and Ł52 a month contracts although its 12-month deals see the up front handset costs start at Ł109. This jumps to Ł149 for the 32GB version on its 12-month deal or Ł19 on a 24-month contract.
3 is asking for Ł49 up front for the phone across three different tariffs starting at Ł37 per month. Its 12-month deals add a fiver to each of its monthly payment plans.
O2’s Refresh plans are a little more confusing. For the 16GB model airtime plans come in at between Ł12 and Ł27 per month but users then face an array phone plan charges including a Ł600 up front cost or nothing up front and an additional Ł25 per month – plus a multitude of options in between.
These prices are all obviously increased for the 32GB version.
The UK networks have not yet revealed their iPhone 5S pricing. Both handsets will be released in the UK on September 20th.
http://shop.ee.co.uk/iphone-5c-group.../#choose-plans
http://www.vodafone.co.uk/iphone/pay...-default-78888
https://www.o2.co.uk/shop/phones/app...1&noScroll=yes
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September 14th, 2013, 00:27 Posted By: wraggster
Adrian Kingsley-Hughes says it's not just because Apple likes bragging about being first and because a 64-bit processor sounds cooler than 32-bits that Apple used the 64-bit A7 chip in the new iPhone 5s. A shift from a 32-bit processor to a 64-bit part paves the way for iPhones to be fitted out with 4GB+ of RAM down the line, but more importantly the move brings iOS and OS X apps much closer. The architecture for 64-bit apps on iOS will be almost identical to the architecture for OS X apps, making it easy to create a common code base that runs in both operating systems. 'Apple has slowly been bringing iOS-like features to Mac OS for years now: think of Launchpad and Gatekeeper,' writes Sascha Segan. 'The ultimate prize, of course, would be to bring the million-plus iOS apps to Macs. Apple could do that with an ARM-compatible virtual machine on Mac hardware, but it would want the VM, the OS and the associated apps to play nicely in the much larger memory space available on Macs. That means moving the whole system over to 64 bit.' By unifying iOS and Mac OS with Xcode developer tools in a 64-bit space, Apple could once again leap ahead of Microsoft and Google, says Segan. Microsoft hasn't yet been able to leverage its desktop strengths to achieve success as a mobile OS. The 64-bit chips for Android devices aren't ready, and neither is Android itself.
http://mobile.slashdot.org/story/13/...-the-iphone-5s
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September 14th, 2013, 00:38 Posted By: wraggster
Halo's female computer will inform identity of Siri-like voice recognition technology
[h=3]Microsoft[/h]microsoft.com
Microsoft is developing a voice technology to compete with Apple's Siri and Google Now, and, in a nod to Halo, it will be branded "Cortana."
According to report on Zdnet, which is just one of many sites claiming to have evidence of its existence, the Cortana app will function in a similar manner to Siri. As such, using the name of Halo's advanced, learning AI makes sense. The app will evolve and change with use, just as Cortana does in Bungie's popular franchise.
Zdnet's sources indicate that Cortana will be a central feature of Microsoft's strategy for Windows Phone in the future. Steve Ballmer, Microsoft's CEO, has referred to the development of AI voice technology frequently over the last few years, includinga memo from July, as the company prepared for its internal re-organisation.
"Our UI will be deeply personalized, based on the advanced, almost magical, intelligence in our cloud that learns more and more over time about people and the world. Our shell will natively support all of our essential services, and will be great at responding seamlessly to what people ask for, and even anticipating what they need before they ask for it."
Despite struggling to make much progress in gaining ground on iOS and Android, Microsoft's resolve to make its Windows Phone platform work remains undiminished. At the start of this month, it bought long-time partner Nokia's Devices and Services business for $7.2 billion.
http://www.gamesindustry.biz/article...cortana-report
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September 14th, 2013, 00:41 Posted By: wraggster
 Microsoft officially acquired Nokia's devices group to improve the overall Windows Phone platform. The New York Times, however, hears from sources that the company may have had another incentive: Nokia had been testing Android on Lumia devices. The Finnish firm reportedly started experimenting with Android "well before" the deal, making it easier to switch platforms if the Microsoft partnership didn't last beyond 2014. Nokia's potential OS switch wasn't mentioned in the acquisition discussions this year, according to one tipster. Even so, the sources claim that Microsoft's executives knew of the project's existence -- they would have understood the consequences of losing Nokia's support. Microsoft and Nokia have so far declined to comment on the rumor, but it's clear that any Android-based Lumias are now consigned to the history books.
http://www.engadget.com/2013/09/13/n...-with-android/
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September 14th, 2013, 00:44 Posted By: wraggster
 Apple is ready to start taking your money for the iPhone 5c in all its multi-hued glory. You can hit the Apple Store to order one on a two year contract through Sprint, AT&Tand Verizon for $99 (16GB) and $199 (32GB). It can also be pre-ordered from all those carriers directly (see the links above) at the the same prices, and if unlocked is more your thing, a contract-free version is available through T-Mobile for $549 (16GB) and $649 (32GB). Pre-orders have also opened across ten other countries, like Canada and the UK, where the sun has already risen on Friday the 13th. They'll start shipping out on September 20th, the same day the iPhone 5s hits stores. A bit more than some thought they'd be, but you can't put a price on being first, right?
Update: Apple's store is now up, and it looks like you can also pre-order from T-Mobile, AT&T and Verizon at the links above. Other international carriers are also taking orders; we've rounded up a few at the More Coverage link after the break.
http://store.apple.com/us/buy-iphone/iphone5c
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September 14th, 2013, 23:32 Posted By: wraggster
New submitter Lord_Breetai sends word that a Louisiana high school student has been arrested for using a mobile app to simulate shooting his classmates. The app overlays an FPS-style gun and UI over a real background seen through the device's camera. The student tried it out and then unwisely posted a video of it on YouTube. Another student's parent saw the video and reported it to authorities. Major Wolfe of the local police said, "You can't ignore it. We don't know at what time that game becomes reality. He said it was a result of him being frustrated and tired of being bullied. He said that he had no intentions of hurting anybody. We have to take all threats seriously and we have no way of knowing that without investigating and getting to the bottom of it. With all the school shooting we've had in the United States, it's just not a very good game to be playing at this time." The boy is now facing criminal charges for terrorizing and interference of the operation of a school.
http://news.slashdot.org/story/13/09...oot-classmates
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September 14th, 2013, 23:38 Posted By: wraggster
Perhaps influencing Microsoft's $7.2 billion acquisition, the New York Times is reporting that Nokia had an Android phone in development. From the article, 'A team within Nokia had Android up and running on the company's Lumia handsets well before Microsoft and Nokia began negotiating Microsoft's $7.2 billion acquisition of Nokia's mobile phone and services business, according to two people briefed on the effort who declined to be identified because the project was confidential. Microsoft executives were aware of the existence of the project, these people said.' Perhaps Nokia feared they had put too many eggs in one basket? Whatever the case, the project is most likely dead at this point.
http://hardware.slashdot.org/story/1...in-development
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September 14th, 2013, 23:49 Posted By: wraggster
 The Windows Phone Store might not be as big as Apple's App Store or Google Play, but Redmond claims it's showing decent growth. According to WP Store General Manager Todd Brix, the platform has surpassed 9 million transactions of combined app and in-app purchases per day. That's a total of 270 million per month, or 70 million more thanwhat was reported in June. Ballmer and Co. want those numbers to grow even more, of course, so they've streamlined payments from carriers, making sure they're eligible for payout after 30 days. While that might entice more devs to dip their toes in the platform, you'll first be seeing more ads than new apps -- the company will start issuing unique device IDs to new advertising partners. It claims the UDIDs aren't linked to particular devices and won't give out identifiable information, but if you still feel unsafe or don't want to be served targeted ads, you can always opt out.
http://www.engadget.com/2013/09/14/w...-targeted-ads/
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September 15th, 2013, 18:27 Posted By: wraggster
Translated from Der Spiegel: Hamburg Data-Protection Specialist Johannes Caspar warns against using iPhone 5S's new Fingerprint ID function. 'The biometric features of your body, like your fingerprints, cannot be erased or deleted. They stay with you until the end of your life and stay constant — they cannot be changed. One should thus avoid using biometric ID technologies for non-vital or casual everyday uses like turning on a smartphone. This is especially true if a biometric ID, like your fingerprint, is stored in a data file on the electronic device you are using.' Caspar finds Apple's argument that 'your fingerprint is only stored on the iPhone, never transmitted over the network' weak and misleading. 'The average iPhone user is not capable of checking, on a technical level, what happens to his or her fingerprint once it is on the iPhone. He or she cannot tell with any certainty or ease what kind of private data applications downloaded onto the iPhone can or cannot access. The recent disclosure of spying programs like Prism makes it riskier than ever before to share important personal data with electronic devices.' Caspar adds: 'As a matter of principle, one should never hand over any biometric data when it isn't strictly needed. Handing over a non-changeable biometric feature like a fingerprint for no better reason than that it provides 'some convenience' in everyday use, is ill advised and foolish. One must always be extremely cautious where and for what reasons one hands over biometric features.'"
http://apple.slashdot.org/story/13/0...print-function
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September 15th, 2013, 18:36 Posted By: wraggster
Crowdfunding platform Kickstarter has conducted a "full investigation" into the notorious Ouya game Gridiron Thunder but found no wrongdoing, according to a representative at the game's developer.
Gridiron Thunder is suspected to have raised its funds on Kickstarter though unconventional means - in that the football game has made $171,009 on Kickstarter from just 183 backers, representing an average of nearly $1000 from each person.
Further doubts were raised when it was discovered that Gridiron Thunder has also successfully applied to the Ouya Free The Games Fund - an initiative which doubles the investment of any Kickstarter game in exchange for six months of exclusivity.
The Ouya initiative can theoretically be exploited, critics say, allowing Kickstarter projects to double their money if they reach certain funding goals.
One project that appears to have attempted this (called Elementary, My Dear Holmes) was suspended by Kickstarter before the funds were released. That game managed to raise nearly $60,000 from 861 people (around $70 per person), some of which were proven to be fictional.
But developers at Gridiron Thunder are talking down the same outcome for their controversial project. Andrew Won, the chief executive at developer MogoTXT, said the game is already set for release on Ouya.
Speaking to Joystiq, he added: "Kickstarter conducted a full investigation and found nothing wrong with our campaign. This is conclusive and our campaign came to a successful close last Sunday."
He added: "I've answered the same question many times and I have nothing more to add. There is nothing left to discuss."
http://www.computerandvideogames.com...investigation/
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September 15th, 2013, 22:15 Posted By: wraggster
 The case for an incoming Kindle Fire update seems to be getting stronger every day -- not only have we seen benchmarks and alleged photos of the device, but now @evleaks seems to have come across an official render. The purported press image matches previous leaks in bezel size and design, but lacks the front-facing camera Amazon introduced with the Kindle Fire HD. This leads us to suspect that the render is of a non-HD model of Bezos' latest tablet. The flagship model is rumored to have a 2,560 x 1,600 resolution, the aforementioned camera upfront and an OS based on Android 4.2.2. We're still waiting for Amazon to give the official word of course, but for Kindle users waiting for an upgrade, it's something to salivate over.
http://www.engadget.com/2013/09/15/l...oming-refresh/
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September 16th, 2013, 00:42 Posted By: wraggster
via http://emu-russia.net/en/
Nintendo GameBoy Advance emulator for Android has been updated. Changes:
- Added support for directional pad on iPega gamepads.
- Added explicit "Quit" menu option.
- No longer hiding action bar when MENU pressed, to retain access to items.
- Fixed a nasty crash in the Record/Replay icon display.
- Added European Castlevania game to the Cheatopedia.
- Added Dark Arena to the Cheatopedia.
- Added three Jimmy Neutron games to the Cheatopedia.
- Added King of Fighters EX / EX2 games to the Cheatopedia.
News source: https://play.google.com
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September 16th, 2013, 00:44 Posted By: wraggster
via http://emu-russia.net/en/
Nintendo GameBoy/GameBoy Color emulator for Android has been updated. Changes:
- FIXED THE LAG PROBLEM in Pokemon Red, Yellow, Green, and Blue.
- Fixed a nasty crash in the Record/Replay icon display.
- Fixed license verification crash when no network available.
- Added "Quit" menu option for people who cannot find their BACK key.
- Added Bomber Boy and Bomber King to the Cheatopedia.
- Added Bomberman and Bomberman Quest to the Cheatopedia.
- Added Bomberman Max Red/Blue to the Cheatopedia.
- Added Bubble Bobble 1/2 to the Cheatopedia.
News source: https://play.google.com
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September 16th, 2013, 00:44 Posted By: wraggster
via http://emu-russia.net/en/
NES emulator for Android has been updated. Changes:
- Fixed square wave audio frequency sweep (Dragon Warrior 4 and other games).
- Partially fixed support for register $4017 (APU frame rate).
- Fixed Record/Replay icon display crash.
- Now exiting by double-clicking BACK key (see Settings to restore single click).
- Added "Quit" menu option.
- Added file deletion and bug reporting to the File Selector.
- Added non-working cheat reporting to the Cheatopedia.
- Added multiline cheat entry to the Cheat Editor.
- Fixed license verification crash.
News source: https://play.google.com
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September 16th, 2013, 00:45 Posted By: wraggster
via http://emu-russia.net/en/
ColecoVision emulator for Android has been updated. Changes:
- Now exiting emulation when user presses BACK twice (not once as before).
- Uncheck "Press BACK Twice to Quit" setting to restore original behavior.
- Added "Quit" menu option for people who cannot find the BACK key.
- Added "Completely Delete File" to the File Selector context menu.
- Added "Report Non-Working File" to the File Selector context menu.
- Fixed several bugs in the Record/Replay functionality.
- Fixed a license verification crash when no network available.
News source: https://play.google.com
News source: https://play.google.com
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September 16th, 2013, 01:22 Posted By: wraggster
via http://www.emucr.com/
DraStic r2.1.5.1a for Android is released. DraStic is a fast Nintendo DS emulator for Android. In addition to being able to play Nintendo DS games full speed on many Android devices it has the following features:
- Customize the placement and size of the DS screens, for portrait and landscape modes
- Fully supports add-on controllers, and physical controls in devices like nVidia Shield and Xperia Play
- Save and resume your progress anywhere with save states
- Tweak your gaming experience with a database of thousands of cheat codes
- Synchronize your save games with your online Google Drive space
- Increase emulation speed with fast-forward
DraStic r2.1.5.1a for Android Changelog:
- Fix GTA: Chinatown Wars hang introduced in 2.1.5a
- Reduces graphics glitches introduced in 2.1.5a
https://play.google.com/store/apps/d....dsemu.drastic
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September 16th, 2013, 21:42 Posted By: wraggster
As Siri prepares to exit beta with the launch of iOS7, it has been rumoured that Microsoft is preparing a competing system for Windows Phone.
Siri has been a staple of Apple’s iPhone and iPads since the iPhone 4S was released in 2011. However, having been in beta for two years, the voice-recognition software is finally to get a proper release when iOS 7 becomes publically available to download tomorrow (September 17th).
The (re)release of Siri will add several new features, including the option to choose between a male or female voice, and a larger selection of recognised commands.
Meanwhile, ZDNet has reported that Microsoft is working on a similar piece of software which is named ‘Cortana’, after the helpful AI from the Halo series of games.
An app listed as ‘zCortana’, with the z- prefix labelling it as test software, appeared on a leaked version of the Windows Phone operating syste, but was largely ignored at the time.
It now seems that the presence of the app compliments rumours that Microsoft will release a Siri-like system by the name of Cortana for Windows Phone 8.1 when the operating system is launched in 2014, and will be powered by the same source that backs Microsoft’s search engine Bing, Satori.
Microsoft has previously said that it wouldn’t release voice-recognition software unless it could offer something revolutionary, and other sources have said that the assistant is unlikely to be released until between 2014 and 2016.
http://www.pcr-online.biz/news/read/...cortana/031917
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September 16th, 2013, 21:43 Posted By: wraggster
Microsoft has removed a new Apple iPhone parody video from its YouTube page, saying it was “off the mark”.
On Friday (September 13th) a video was uploaded to the Windows Phone YouTube channel entitled Microsoft iPhone parody: A fly on the wall in Cupertino.
The painfully unfunny video depicted two Apple employees coming up with various pitches for the new iPhones and features quite a variety of digs at the firm, including ones aimed at the rumoured iWatch as well as the iPhone 5C’scoloured variants and plastic casing.
It is not clear whether the video was meant to be shared internally, or if Microsoft just made a very bad judgement call. But the firm did reveal to The Next Web that the “light-hearted poke at our friends from Cupertino” were deemed “off the mark”.
While the video was swiftly made private on the official YouTube channel, some did manage to capture it before it disappeared.
http://www.pcr-online.biz/news/read/...y-video/031915
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September 16th, 2013, 21:45 Posted By: wraggster
The founder and CEO of Pebble has said that competition from Samsung and Apple isn’t a problem, and that Pebble will “win” the smartwatch battle.
Speaking during an interview at TechCrunch’s Disrupt conference, Eric Migicovsky said that Pebble “is in the best position” in the smartwatch market, by focusing on “how people use watches”, rather than trying to impress consumers with high technical specs.
Migicovsky said that Pebble’s success comes through “meshing into people’s lives”, citing long battery life and the ability to wear the Pebble without worrying about smashing it or struggling to operate it as key examples of “flowing into the background.”
Interviewed by TechCrunch East Coast Editor John Biggs, Migicovsky replied to questions about the next iteration of the Pebble, dubbed the ‘Pebble 2.0’, by saying that software, rather than hardware, would provide the update.
Migicovsky was also asked whether an offer of acquisition from Samsung or Apple would ever be considered.
Stating that no such offer had ever been received, Migicovsky said that rather than look for deals with multi-armed corporations, Pebble was instead solely focused on building “really, really cool wearables.”
“The way that Pebble will win,” said Migicovsky, “is because we’re laser-focused on that, and we’re not distracted.”
The Pebble smartwatch remains Kickstarter's largest-ever successful crowdfunded project, reaching over $10 million in pledges.
http://www.pcr-online.biz/news/read/...-battle/031914
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September 16th, 2013, 21:47 Posted By: wraggster
New research from CompareMyMobile reveals that iPhone prices could plummet drastically, with consumers potentially losing up to 30 per cent of their device’s original value.
Within 30 days of the official iPhone 5S announcement – which was on September 10th – the data suggests that the valuation pattern will follow what happened last year when the iPhone 5 was released.
The iPhone 4S 64GB lost Ł99 in less than 30 days following the announcement of the iPhone 5.
Here’s a breakdown of how the iPhone 4S’s resale value was affected around last year’s new phone launch:
- Sept 12th – (Announcement day) Consumers could get up to Ł325 for their iPhone 4S
- Sept 14th – (Pre-Order day) Consumers stand to lose up to Ł20 just two days after the announcement
- Sept 21st – (Launch day) Consumers stand to lose up to Ł45 just eleven days after the announcement
- Oct 12th – Just one month after the announcement of the iPhone 5, consumers lost up to Ł99 off their iPhone 4S trade in value
CompareMyMobile advises consumers to avoid the sharp fall in value by trading sooner rather than later, revealing that the average recycle store will hold the quote they give once the order has been placed for 7-14 days.
http://www.pcr-online.biz/news/read/...plummet/031910
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September 16th, 2013, 21:51 Posted By: wraggster
Customers appear to have gone bananas for the yellow iPhone 5C, as it is claimed the unlocked model has sold outon Apple’s US store.
Shipping dates for the $549 unlocked 16GB yellow iPhone 5C slipped from the release date of Apple’s 5C and 5S iPhones, September 20th, to being “available to ship” almost a week later, September 25th.
First noticed by 9to5Mac, the phone is said be shipping in one to two weeks on Apple’s Hong Kong store site, and Canadians who preorder can expect their devices to ship between launch day and September 24th.
For all other countries, including the UK, the iPhones are still listed as arriving on September 20th.
Preorders opened for the iPhone 5C on Friday, September 13th, following its announcement alongside the 5S a week ago. The 5S, however, is unavailable to preorder, but will also launch on September 20th.
http://store.apple.com/us/buy-iphone/iphone5c
http://store.apple.com/uk/buy-iphone/iphone5c
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September 16th, 2013, 21:54 Posted By: wraggster
Jolla to cooperate with app stores to ensure seamless downloads.
Jolla’s Sailfish OS will now be able to take full advantage of the Android app ecosystem, meaning that popular apps such as Instagram, WhatsApp and Spotify will run directly on the platform.
Jolla has also developed Sailfish OS to run on common hardware produced for Android, particularly smartphones and tablets.
Now any device vendor using Sailfish will be able to fully utilise the existing Android hardware ecosystem.
Tomi Pienimäki, CEO of Jolla, said: “We believe Sailfish with Android compatibility is a highly relevant mobile operating system option for major mobile companies in Europe and in Asia. We are already in discussions with several major Asian vendors regarding this opportunity.”
Jolla has said that since Microsoft’s $7.2 billion deal for Nokia’s mobile business, it has seen the strategic position of its operating system strengthen, and has experienced an increase in demand.
So much so, that it will be offering another pre-order opportunity for its device later this week, from jolla.com.
http://www.mobile-ent.biz/news/read/...ardware/022355
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September 16th, 2013, 21:56 Posted By: wraggster
Rockstar's blockbuster sequel could ship 20 million units and generate a further $500m by March 2014
Grand Theft Auto V will generate $1bn in revenue within a month of its launch, analyst firm Baird Equity Research has claimed.
By comparison, GTA IV made $900m during its first month, shipping roughly 3.6m units on day one and making $500m in its first week. Through to the end of March 2014 Baird predicts GTA V shipments of 20m units and $1.5bn in sales.
As impressive as all these numbers sound, that would mean GTA V would actually fall short of the record-breaking performance posted by Call of Duty: Black Ops II.
The Treyarch shooter sold 7.5m copies in its first day alone, making over $500m. Revenues exceeded $800m in its first five days and hit $1bn in just 15 days.
http://www.develop-online.net/news/4...claims-analyst
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September 16th, 2013, 22:14 Posted By: wraggster
A Grand Theft Auto V app has just hit iOS courtesy of Rockstar.
It’s called iFruit – you may well recognise that from the mock-Apple branding that appears in-game and has featured on some of the pre-release promotional material.
Once downloaded the app offers two separate components.
The first is called Los Santos Customs – a vehicle customisation tool. With it you can construct a vehicle and have it waiting for you the next time you boot up the game. You can also reserve a custom licence plate for use in GTA Online.
The other feature is called Chop the Dog. Chop is the pet of GTA V character Franklin. Attending to him in the app will see a boost to his efforts in GTA V, encouraging new behaviour such as the sniffing out of hidden items. Users will even be able to teach him tricks that he would not otherwise perform.
The app also features a GTA V news feed and Rocktar Games Social Club integration.
http://www.mcvuk.com/news/read/rocks...on-ios/0121109
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September 16th, 2013, 23:50 Posted By: wraggster
"As noted by CNET, Apple hasn't released data on the number of iPhone 5C units it presold in the device's first 24 hours of availability—a first for the iPhone since 2009. Why is that? Reporter Josh Lowensohn speculates that iPhone 5C sales 'may not be as impressive when stacked up against tallies from previous years,' with one outside analyst suggesting that Apple racked up 1 million iPhone 5C preorders last Friday, or roughly half the 2 million presales scored by the iPhone 5 on its first day of ordering availability last year. However well the iPhone 5C ends up performing on the open market, Apple's decision to launch two iPhones this year—rather than a single 'hero' device—could result in self-cannibalism, as users who would've bought the iPhone 5S instead gravitate toward the cheaper option. Cannibalism is a topic that Apple knows well, as it's been dealing with the iPhone cannibalizing the iPod for the past several years; but a new iPhone eating away at another new iPhone is fresh territory for the company. During earnings calls, Apple CEO Tim Cook likes to argue that cannibalization—whether iPhones feeding off the iPod, or the iPad taking the place of MacBooks—is a good thing, so long as it's Apple products eating other Apple products. But it's far more questionable whether he would welcome the iPhone 5C—almost certainly a low-margin device, despite its current-generation components and plastic body—taking a bite out of the more expensive, and presumably higher-margin iPhone 5S. Margin erosion remains a prime concern of investors and Apple watchers; anything that contributes to that erosion is bound to be viewed unfavorably."
http://apple.slashdot.org/story/13/0...wo-new-iphones
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September 17th, 2013, 00:03 Posted By: wraggster
 You can stop wondering when AT&T will let you plunk down cash for a Galaxy Gear: the carrier has just announced that it will start taking pre-orders for Samsung's smartwatch at 12:01AM ET tomorrow, September 17th.AT&T hasn't detailed pricing or a final release date, although Samsung has previously suggested that the Galaxy Gear should reach the US by October for $299. Given the pre-order timing, we wouldn't be surprised if the Gear arrives shortly after the Galaxy Note 3.
http://www.att.com/att/samsung-galax...3-galaxy-gear/
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September 17th, 2013, 00:05 Posted By: wraggster
 Get your giant hands ready, T-Mobile subscribers. The Un-Carrier announced this morning that the latest version of Samsung's phamed phablet will be going up for pre-order September 18th. Pick it up through the Simple Choice Plan, and the 5.7-inch handset'll run you $199 down plus $21 a month for 24 months. As noted earlier, the Note 3 will be hitting T-Mob's stores and site on October 2nd, along with the $299Galaxy Gear Smartwatch.
https://explore.t-mobile.com/samsung-galaxy-note-3
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September 17th, 2013, 02:02 Posted By: wraggster
San Francisco developer MogoTXT has delayed controversial Ouya exclusive Gridiron Thunder by two weeks and released a new gameplay video that shows off the latest build.Gridiron Thunder launches on 30th September 2013 after MogoTXT decided to add "some more features and polish", the studio said in an update on Kickstarter.The game is at the centre of a controversy over Ouya's $1 million Free the Games Fund, which pledged to match donations made to Kickstarter-funded games as long as they raised at least $50,000. In return, Ouya wants six months of exclusivity on its micro-console.Gridiron Thunder hit the headlines after it raised $171,009 from just 183 backers - much more than the $75,000 goal. That means backers, on average, pledged $934.48 per person.As a result, some observers have labelled the crowdfunding drive a "scam", although the developer has denied any wrongdoing, saying it benefited from wealthy backers in Silicon Valley and the sports industry. As a result, MogoTXT is set to receive $171,009 from Ouya - that's on top of the Kickstarter money.The developer told Joystiq last week that Kickstarter had conducted a full investigation and found no evidence of wrongdoing. It plans to release the game for all Android and iOS devices when the six-month Ouya exclusivity ends.As for Ouya, it's yet to directly address the controversy around Gridiron Thunder and other Free the Games Fund titles - a decision that's angered a number of indie developers.
http://www.eurogamer.net/articles/20...der-looks-like
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September 17th, 2013, 23:36 Posted By: wraggster
Apple’s new iPhone 5S will launch on September 20th, but customers won’t be able to preorder the smartphone.
Following the phone’s announcement by Apple alongside thecheaper iPhone 5C, Apple has slowly released further details about several new features, including the long-rumoured fingerprint scanner.
Apple has also spoken about the 8 megapixel 'iSight' camera and 'True Tone' flash system on the 5S, as well as mentioning improvements contained in iOS 7, including iTunes Radio, "a free internet radio service based on the music you listen to on iTunes."
Apple has also said that any customer who buys either the 5S or 5C at an Apple retail store will be offered the free 'Personal Setup' service, which aims to assist customers in setting up their email, showing apps from the App Store and showing them how to use other services.
In the UK, the new iPhones will be available through EE, O2, Three, Carphone Warehouse, Phones 4u and any Apple Authorised Resellers.
For the SIM-free models, Apple has posted RRPs of Ł549 for the 16GB 5S, Ł629 for the 32GB model and Ł707 for the largest-storage 64GB version.
O2 has already announced its tariffs and contract details for the 5S, with the phone available from Ł37 a month with an upfront fee of Ł119.99 for a 16GB 5S, unlimited minutes and texts and 1GB of 3G data.
For Ł10 more, customers can add 5GB of faster speed 4G data.
Vodafone have also released details of its prices, with the 4G-enabled 5S able to access Vodafone's 'Ultrafast' 4G network from launch day with either Sky Sports Mobile TV or Spotify Premium included.
The 5S will be available on both Vodafone's Red 4G and Red 3G 24-month plans. Vodafone is also offering 4G-ready SIM Only plans from Ł26 and 12-month plans.
The 24-month Red 4G tariff starts at Ł47 monthly with a Ł79 charge for the 16GB 5S, 6GB of data and six months of Sky Sports or Spotify and stretches up to Ł57 with a Ł99 one-off fee for a 64GB 5S, 12GB of montly data and 24 months of Sky Sports or Spotify.
Vodafone says that its 4G-ready plans come with "a minimum of 6GB data (that’s the standard 2GB you get with Vodafone Red 4G-ready plus the ‘4GB bonus’ which is an extra 4GB per month for the duration of your contract for anyone who signs up before the end of October), unlimited calls and texts and a choice of either Sky Sports Mobile TV or Spotify Premium."
As with O2, Vodafone is offering a 4G upgrade price promise. Existing customers with an iPhone 5, Samsung SIII or Galaxy Note II can upgrade to the 5S early. Vodafone will knock 75 per cent off of the customers' remaining contract charges, let them upgrade early and start a new 4G plan
While the lack of a preorder suggests Apple expects the 5S to sell quickly, reports have come in suggesting consumers may not rush to get their hands on one.
http://www.pcr-online.biz/news/read/...eatures/031891
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September 17th, 2013, 23:37 Posted By: wraggster
An Apple event during which the iPad 5, iPad Mini 2 and a new line of iMacs will be revealed is rumoured to be set for October 15th.
The rumours have sprung from French website MacGeneration, which also claims that [translated] “according to the latest gossip,” Apple will show off a new line of iMacs equipped with Intel 4th generation Haswell Core i5 and i7 processors.
The iPad 5 and iPad Mini 2 are also said by the website to be set for unveiling at the “nouveau special event”.
Apple has only just announced the iPhones 5C and 5S at an event, and the iPad 5, iPad Mini 2 and new iMacs exist so far as only rumours.
See PCR’s roundups on the iPad 5 and iPad Mini 2 for all of the collected rumours so far.
http://www.pcr-online.biz/news/read/...rculate/031925
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September 17th, 2013, 23:54 Posted By: wraggster
Just a fraction over the asking price of the plastic iPhone 5c.
If the fingerprint-scanning feature on the iPhone 5s isn't enough to win you over, bling-loving customisation firm Goldgenie has introduced three designs of varying gaudiness.
The 'exclusive' gold iPhone 5s will come in 24-carat gold, rose gold and platinum options, with other designs sporting Swarovski crystals.
But wait, there's more: The SIM-free handsets will each come with a handmade, cherry oak presentation box.
Goldgenie says pre-order demand for jewel-riddled customisations were in before Apple had even confirmed the new devices, with the 5s expected to pass pre-order demand for Samsung's Galaxy S4.
Devices are priced at between Ł2,137 ($2,820) and Ł3,130.98 ($4144.63).
Who would by one of these costly devices, you ask? The company says demand has come from the Middle East, India and China.
Laban Roomes, CEO, Goldgenie , said: "This has been the most anticipated iPhone ever. We launched our pre-order page on August 28th 2013 and have since had just over 300 orders for various customised finishes, including a real 24 CT. gold piece.
"Apple continue to innovate iPhone performance from a hardware & usability perspective. With features such as Touch ID and enhanced security in iOS 7, we estimate that this will by far eclipse all other gold iPhone sales we have had to date."
http://www.mobile-ent.biz/news/read/...t-3-150/022372
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September 17th, 2013, 23:57 Posted By: wraggster
Google OS-based device would have landed in late 2014.
While OEMs including Samsung and HTC were all keen to board the Android train for their smartphones over the past few years, Nokia famously looked to Windows Phone as a game-changer in 2011 to help it to leave Symbian in the past.
Of course, the relationship has blossomed significantly as demonstrated by Microsoft acquiring Nokia's mobile business for $7.2 billion earlier this month.
However, before the deal was finalised, Nokia was ready to move over to the Google OS way of thinking.
The Finnish firm had plans to release the devices after late 2014, The New York Times reports, with a team at Nokia powering Lumia handsets with Android.
Suggestions that the little green robot was mentioned in buyout talks have been dismissed, but it's noted Nokia may have thrown Android onto the bargaining table during discussions to make it clear its loyalty didn't belong to Microsoft once their partnership expired at the end of next year.
Nokia and Microsoft declined to comment.
Nokia may not be a top five smartphone OEM, but it is responsible for helping Microsoft's Windows Phone become a top three OS that has overtaken BlackBerry smartphone sales with a 3.3 per cent market share in Q2 2013.
But the question is, what impact will Microsoft's Nokia buy have on the sale of future devices? Watch this space.
http://www.mobile-ent.biz/news/read/...d-lumia/022367
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September 18th, 2013, 00:01 Posted By: wraggster
Pictures have been leaked of the supposed follow up to the Galaxy Gear smartwatch. Facepalm at the ready!
If there is any truth behind this whatsoever, surely we cannot be blamed for saying that Samsung could be jumping the gun a bit.
The Galaxy Gear one has barely touched the shelves, and it is still unclear as to how relevant a gadget the ‘companion device’ actually is.
So far feedback has been mixed, but mainly raised eyebrows and comments like ‘you do what with your wrist?’
Surely people want interactive, innovative devices that are convenient but are more than an add on to something that is already owned.
The image was leaked on Korean language new site Daum from an unnamed source, saying that the electronics company was actually working on a second-generation Galaxy Gear, for release in early 2014.
So far this is just a rumour, and hopefully Samsung have the savvy to pull on the development reigns until they have heard feedback from fans and users.
However as leaks go, this is more of a drip and not something – we’d imagine - that would get the industry that excited.
http://www.mobile-ent.biz/news/read/...-device/022366
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September 18th, 2013, 01:57 Posted By: wraggster
Evernote's had a presence on BlackBerry 10 since the early days of the OS, but today the cloud-based service is taking things a bit further. As of now, BB10 users can download a native version of Evernote, which offers a more streamlined, intuitive experience than what's currently available via the Evernote integration inside the built-in Remember app. Note-takers will still be able to save and sync stuff, naturally, but they'll be able to do so directly from an Evernote-made app and with a UI that makes it easier to take advantage of what the service has to offer. Better yet, Evernote forBlackBerry 10 won't cost you a nickel, so head to the source link below if this is one you've been waiting for.
http://www.engadget.com/2013/09/17/e...blackberry-10/
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September 18th, 2013, 01:59 Posted By: wraggster
 With the explosion of desktop 3D printers, there seems little doubt that the next big land grab is the world of 3D scanning. Microsoft's Kinect has taken us a few steps closer to mainstreaming the technology, and MakerBot's soon-to-launch Digitizer is no doubt likely to capture the imagination of much of that community. Kickstarter, naturally, is also littered with smaller companies looking for a piece of that action. Among them, Occipital's Structure Sensor certainly has potential.
The company's looking at a lofty $100,000 goal to bring its mobile scanner to market by year's end. The device clips on to a tablet via a bracket, letting you scan objects, create 3D maps of indoor spaces and the like. All said, it's a pretty nice looking bit of hardware. Of course, we can't really vouch for ease of use or effectiveness. If you're willing to take the risk, however, a $349 pledge entitles you to the hardware, an iPad bracket and a Lightning cable.
http://www.engadget.com/2013/09/17/o...ucture-sensor/
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September 18th, 2013, 02:04 Posted By: wraggster
There's really not much you can do if your family sees your new Galaxy Tab 3.0 as a household tablet. Thankfully, it looks like Android's multi-user support might make its way to both the the 8.0 and the 10.1 variants to give you a bit of privacy -- at least according to a test firmware's screenshot. The feature will likely be included in a future software update, but before you jump on the couch ŕ la Tom Cruise, know that it's not clear when or if it will actually roll out. We'll let you know when we find out -- until then, just accept that everyone will know you've downloaded the MyLittlePony app.
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September 18th, 2013, 02:05 Posted By: wraggster
With iOS 7 arriving tomorrow, Apple is extending some love to the owners of older iOS devices that have been left behind. New compatibility features, first spotted on Reddit, will now kick into action if you attempt to download an app that is not supported by your current firmware. Instead, the company now asks if you'd like to install the last compatible version, which, for some apps, can be over a year old. We've successfully installed an older version of Instagram to an iPhone 3GS with iOS 4.3.3 and Twitter to an iPhone 3G running iOS 4.2.1. Although Instagram was "out of date," the last compatible version of Twitter (featured above) was version 4.3.2, and hit the App Store back on August 18th, 2012. If you're feeling nostalgic and you've got an aging iPhone, iPad or iPod touch that could use a bit of exercise, Apple's latest tweak might teach your old device some new tricks.
http://www.engadget.com/2013/09/17/a...one-ipod-ipad/
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September 18th, 2013, 23:48 Posted By: wraggster
Popular headphones and accessories maker Monster has decided to enter the tablet market with two Android devices.
One device, the M7, is already available online via walmat.com for $149. It features a 7-inch HD display, Android 4.1, stereo speakers and it is said to be the only Android tablet to feature Time Correct Bluetooth, which is designed for listening to movies through Bluetooth headphones.
The tablet also comes with a non-skid back surface, which is available in eight different colours. Specs include a 1.6Ghz dual-core processor, 1GB RAM, 16GB embedded memory and a MicroSD card slot.
A 10.1-inch version, called the M10, is also on the way, and like the M7, it is Google-certified for access to the Google Play Store.
Both will be available through distribution channels later this autumn. Check back for more information on an official launch date.
http://www.pcr-online.biz/news/read/...-autumn/031936
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September 18th, 2013, 23:52 Posted By: wraggster
Tesco is expected to reveal its previously rumoured tabletnext Monday (September 23rd), with specs of the device also appearing to have been leaked.
The predications come on the heels of invites to an event next Monday sent out by Tesco. The invite says “We’ve got something to show you. #LetsHudl.”
The Hudl name was trademarked by Tesco in February for use on a tablet device. Said to be designed and priced to compete with Amazon’s Kindle Fire, rumours say that the tablet will cost less than Ł100.
Following the announcement of the event, PC Pro claimed to have been sent a leaked specification of the tablet.
According to the report, the device will be a seven-inch Android-powered device, with an IPS panel and a resolution of 1280x720. Apparently powering the tablet is a 1.6GHz quad-core processor, 1GB of RAM and a quad-core graphics chip. 16GB of storage is said to be onboard, with a MicroSD slot to add storage.
The tablet is claimed to have two cameras – a two-megapixel front-facing camera and a three-megapixel camera on the rear. Connectivity and sensors include GPS, Bluetooth, an accelerometer and a gyroscope.
While Amazon’s Kindle Fire runs on a custom operating system built on Android, Tesco’s tablet is instead rumoured to run on the base Android OS itself.
However, as previously stated in rumours, Tesco will preload the device with apps for Tesco’s services, including music and video streaming service Blinkbox and Clubcard TV, which lets Clubcard customers watch a selection of programmes for free.
http://www.pcr-online.biz/news/read/...-leaked/031932
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September 18th, 2013, 23:54 Posted By: wraggster
BlackBerry has said that the new Z30 is its biggest, fastest and most advanced smartphone yet.
The 5” fully touch screen device is designed to keep the user hyper connected, productive and always in control with its new features.
Running on a refined BlackBerry 10 OS version 10.2 making for a more productive device.
The BlackBerry Priority Hub brings all conversations and notifications together, making them easier to manage.
Priority messages are collated from email, social network and other accounts giving instant access to the conversations most important to you.
BBM messages will now pop up in any app that is being used, allowing the user to access it straight away or dismiss it for later, and you can reply to a message without even having to leave the app.
The device boasts Natural Sound stereo audio, delivering clear sound for music, videos, apps and games, and contains the largest battery ever built into a BlackBerry smartphone.
Carlo Chiarello, executive VP for products at BlackBerry, said: “The smartphone rounds out the BlackBerry 10 portfolio and is designed for people looking for a smartphone that excels at communications, messaging and productivity.
“Having apps like the full documents to go suite that comes preinstalled, together with its 5” touch display, the BlackBerry Z30 smartphone gives you the best in class productivity experience on the go.”
The announcement of a new device follows rumours that the company could be sold by the end of the year. News that could negatively impact the release of a new device.
The BlackBerry Z30 will launch next week in the UK and Middle East, and all other regions around Christmas.
http://www.mobile-ent.biz/index.php/...ctivity/022375
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September 19th, 2013, 00:04 Posted By: wraggster
The popular Cyanogen Mod distribution of the Android Open Source Project dropped a bombshell today: the founding members have formed a corporation (currently with a team of seventeen hackers) to work on the project with the founder of Boost Mobile as the CEO. Quoting the announcement:"You have probably seen the pace of development pick up drastically over the past few months. More devices supported, bigger projects such as CM Account, Privacy Guard, Voice+, a new version of Superuser, and secure messaging. We vastly improved our infrastructure. We’re doing more bug fixes, creating more features, and improving our communication. We think that the time has come for your mobile device to truly be yours again, and we want to bring that idea to everybody. ... So what does this all mean for the community? The first thing I wanted to do when I realized we were actually doing this, was tell everyone possible. But when starting a company, you have to think about the larger picture. This meant not announcing until the time was right, our house was in order and we would have something to show. I have seen open source projects come and go, some being bought out and closed, others stagnating and falling by the wayside. I don’t want to see this happen with CM."
http://news.slashdot.org/story/13/09...ng-to-everyone
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September 19th, 2013, 00:06 Posted By: wraggster
"Nvidia has already produced a gaming handheld based on its quad-core Tegra 4 SoC. Today, the company announced plans to build a 7" Tegra Note tablet that uses the same chip. Rather than selling the tablet itself, Nvidia will make the device available through parters like EVGA and PNY. Asking price: $199. That seems a little steep given the Tegra Note's 1280x800 display resolution, which delivers a much lower PPI than the 1080p panel in the latest Nexus 7. But the Tegra Note does have some perks, including front-facing speakers, Micro HDMI output, microSD expansion, and an optional stylus. The tablet also boasts a fancy camera that taps into the Tegra chip's photography engine. Nvidia promises to keep the device updated with the latest versions of Android, too. You can expect to see the Tegra Note for sale worldwide in the next few months."
http://hardware.slashdot.org/story/1...ra-note-tablet
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September 19th, 2013, 00:07 Posted By: wraggster
Ars Technica has posted a pretty thorough review of iOS 7, which brings a few radical changes to at least the visual design of the system. From the article:"In one sense, iOS 7 changes nearly everything about iOS. A couple of wallpapers have made the jump, but otherwise you'd be hard-pressed to find anything in iOS 7 that looks quite like it did in iOS 6. In another sense, iOS 7 is the latest in a string of incremental updates. It adds a few new features and changes some existing ones, but this doesn't radically alter the way that you use the OS from day to day."Breaking with the design trajectory of the last few releases of most of Apple's software, the oft malignedskeumorphism of the interface has been considerably toned down.
http://apple.slashdot.org/story/13/0...-reviews-ios-7
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September 19th, 2013, 12:27 Posted By: wraggster
The controversial Free the Games Fund program from Ouya has undergone an overhaul in response to fierce criticism from the development community.
Boss Julie Uhrman said in a video you can see below that the company got it wrong and has implemented many changes in response to the feedback it has received.
“I wanted to let you know that we do hear you,” she said. “We hear you loud and clear, that the program isn’t working. Regardless of my best intentions, there’s just too many loopholes.
“But sometimes you have to put a project out there to get that feedback to make it better and then you have to be courageous enough to say you’ve made a mistake and that you’re gonna change it. So I’m here today to tell you that we’re gonna change it. We’re going to make Free the Games work better for you and we’re going to change it based on the feedback you’ve given us.
“The program wasn’t perfect and we’re fixing it and if it’s still not perfect then tell us and we’ll fix it again.”
Uhrman also revealed that Gridiron Thunder developer MotoTXT has withdrawn its game from the program.
“They called us and they let us know that they’re pulling themselves from the campaign, that they raised enough money from Kickstarter to launch it on their own,” Uhrman added. “They want that money to go to you, the developer, to bring your game to Kickstarter. And I just want to say that I think that’s amazing. They didn’t have to do that and I think that’s incredibly awesome of them.”
The video, as well as Uhrman’s obvious sincerity and willingness to front up to the company’s misjudgement, seems to have already gone some way to building some of the bridges that have been burnt, with devs such as Mike Bithell and Sophie Houlden already cooling their previously hostile stance toward the company.
Here are the Free the Games Fund changes in full:
Project Minimum: $10k (We heard you that $50k is too high. We wanted to make sure your games get made, so we lowered the goal. And, we know first-hand, that great games can be made for $20k or sometimes less.)
Match Amount: 100% of your funding goal to a maximum of $250,000. (Meaning we match what you need. If you receive more than you asked for from your backers, GREAT, but this should be a measurement of community interest, not a push for more funding.)
Minimum # of Backers: The intent is for the community to want your game, not a small number of well-resourced supporters. We felt we needed to look at the minimum number of backers to make sure it is in line with the spirit of our program. So, for every $10,000 raised on Kickstarter, you have to have a minimum of 100 backers.
Exclusivity: 1 month for every $10k funded by OUYA up to 6 months. So, if you set a goal for $20k and you meet your goal, your game would be exclusive for 2 months. If your goal is for $70k, and you meet your goal, your game will be exclusive for 6 months. Lastly, we think it’s OK if you develop a PC version of your game. We want your game on the TV, but we also want your audience to grow. So, if you want to build a PC version at the same time, go for it.
Timing: 50% of the funding provided to you at functioning beta (You know, to make sure it’s a real project. Bawb can’t wait to play!
25% at launch on OUYA (You go live, you get rewarded!)
25% at end of exclusivity period (Congrats!)
Bonus: Gone. (Again, you suggested this, and we agree it just didn’t feel right. We think this will support the nature of the fund–to make great games.) We’re going to use this money to fund games the old fashioned way–working with you one-on-one.
Fine Print: It’s no longer just fine print to us. You need to play by the spirit of the fund as much as the rules. We can’t account for every loophole. So, if we, or our community, feel you are gaming the system, we will review your project (and consult with our developer friends for their advice) and determine whether to fund it or not.
http://www.mcvuk.com/news/read/ouya-...hdraws/0121311
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September 19th, 2013, 12:31 Posted By: wraggster
Potential Ouya game Dungeons the Eye of Draconus has been unceremoniously booted from Ouya’s Free The Games Fund program following suspicious activity on Kickstarter.
The move can be interpreted as Ouya finally responding tothe increasing criticism it has endured for its lackadaisical stance toward what appear to be some very funny goings on.
Eye of Draconus had, before its Kickstarter campaign was suspended, received funding of $54,000 from just 180 people – that works out as an average pledge of $300 each.
The game’s developer William McDonald, however, has reacted angrily to the decision, even going as far as to attack rival game Gridiron Thunder which is seemingly still on the way to the Android console.
“Well apparently Ouya has decided to change the rules on us,” he wrote in a Kickstarter update. “The timing aligns with winning back of some devs that threatened to pull their games through conversations on Twitter.
“It appears we were thrown under the FTG bus. Ouya gets their fall guy and Grid Iron keeps their money. So while a bunch of ex-EA employees with rich friends can apparently receive $171,000 in match funds for a game they, allegedly, already finished a person whose father was willing to make a large sacrifice so his son's team could qualify for the fund and actually develop their game properly is disallowed.
“There have been many articles written about us and forums debating us the past week. Misinformation ran wild, climaxing not in an investigation on the part of Ouya, but in our de-listing from their fund without explanation or even the decency of a notification.
“Without Ouya match funds and only $4,055 in donations from our crowd source backers, the cost of swag, taxes and fees would cause us to have a net loss of approximately $11,000.
“Further, being essentially told Ouya doesn't want us, makes us not want Ouya. Sadly, we were early adopters. We got our Ouya on launch day and had been one of its strongest supporters. We have no plans to develop for Ouya further.”
http://www.mcvuk.com/news/read/ouya-...didate/0121274
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September 19th, 2013, 14:34 Posted By: wraggster
Ouya CEO Julie Uhrman has announced an overhaul to the company's troubled Free The Games funding initiative, admitting that the initial idea was plagued by "too many loopholes."
Those "loopholes" were suspected to have been exploited by several projects, using spurious donations to game Ouya's fund-matching promises. Some of those projects, like Dungeons: the Eye of Draconus, have now been withdrawn from the program at either Ouya or their creator's request.
Initially Uhrman defended the program, but has now admitted that the first draft left the door open to exploitation. However, she still stands by the ethos of the fund and says that the company will continue to refine the rules until they find a model which works.
"The program isn't working," Uhrman admitted in a video update. "Regardless of my best intentions, there are just too many loopholes."
To close those loopholes, Uhrman has instigated a number of changes. Projects now need only raise $10,000 to qualify instead of the previous total of $50,000, but each $10,000 raised must come from at least 100 backers, preventing the pattern of suspiciously large donations seen in the cancelled projects.
"The intent is for the community to want your game, not a small number of well-resourced supporters," Uhrman continued. "We felt we needed to look at the minimum number of backers to make sure it is in line with the spirit of our program.
"You need to play by the spirit of the fund as much as the rules. We can't account for every loophole. So, if we, or our community, feel you are gaming the system, we will review your project (and consult with our developer friends for their advice) and determine whether to fund it or not."
Part of the terms and conditions for the funding now include a requirement to "play by the spirit of the fund as well as the rules." What exactly that spirit consists of or how closely it will be enforced remains to be seen.
http://www.gamesindustry.biz/article...-ditch-surgery
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September 19th, 2013, 14:41 Posted By: wraggster
Activision has responded to the sales for Disney Infinity with an update on the performance of its own toy-game hybrid: Skylanders Giants sold more than 500,000 units in its first two weeks on sale, bringing the total revenue for the Skylanders franchise to more than $1.5 billion.
That figure includes both Starter Packs and Portal Owner Packs. Activision also claims that, if you factor in revenue from games, toys and accessories, Skylanders Giants is the most successful game of the year in Europe and the US in terms of dollars earned.
"We've accomplished this unmatched level of success by consistently delivering magic to our passionate, young fans," said Activision CEO Eric Hirschberg in a statement. "And the best is yet to come."
The "best" is presumably Vicarious Visions' Skylanders Swap Force, which is released worldwide next month. Swap Force will be the third full console release for the Skylanders franchise in little more than two years - a further three games have been released for iOS devices - though Activision has stated that it is not concerned about saturating the market.
The new lifetime revenue total of $1.5 billion indicates that the series is as lucrative as ever. The series debuted in October 2011, and didn't reach $1 billion in salesuntil February 2013. It has added a further $500 million in just seven months.
http://www.gamesindustry.biz/article...fetime-revenue
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September 19th, 2013, 14:42 Posted By: wraggster
 When HP announced its first Android tablet, the Slate 7, we were surprised (and a little disappointed) to see the company attacking the low end of the market. Where were the high-end tablets, we wondered? What about some big-screened models? Or medium-sized ones? Turns out, HP was saving them all for the holiday shopping season. The company just announced four Android tablets, ranging in size from 7 to 10 inches. Two have Tegra 4, two can be had with 4G, and one has a stylus in the box. On top of all that, HP also introduced two more Windows tablets, including a 10-inch slate and an 11-incher with a keyboard dock. All will go on sale in November, though with the exception of one model HP isn't revealing pricing yet. For now, though, best if you study up on the specs: there's quite a bit to unpack here.
http://www.engadget.com/2013/09/19/h...avilion-11-x2/
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September 19th, 2013, 14:48 Posted By: wraggster
 It's iOS 7 release day, folks, and while we've told you about plenty of apps that have been updated to fit Apple's new aesthetic, we've got another for you. This time, it's Facebook, and instead of just giving its iOS app a fresh coat of paint, the team in Menlo Park has also delivered a new way to navigate its iPhone app. The upgrade brings an ever-present tabbed bar at the bottom of the screen that lets users seamlessly switch between News Feed, Requests, Messages, Notifications and More -- meaning as you slide your finger along that bar, the screens quickly switch from one to the other.
And, each of those tabs saves your state, so if you've scrolled down a ways in your feed, then do some messaging and come back, you won't have to roll through all the content you've already viewed. This function also transforms the More screen into a personally customizeable tab, as the app remembers whatever option you last chose. While this new option is a departure from the left-side nav users have grown accustomed to, the changes are very much made with you in mind. Developers went through 100 variants of the app tested by between 5-10 million users -- who wanted less friction in the UI -- and that feedback informed the redesign. Keep in mind, however, that iPad owners won't be getting this new nav (Facebook found that the existing UI was better suited to the larger screen).
As for the iOS 7 paint job? Highlights include wireframe icons and a translucent nav bar at the top of the screen that allows underlying content to bleed through, along with a general flattening of the app's appearance. However, users will only see this new look if they have upgraded to iOS 7. Folks sticking with iOS 5 and 6 will still get the new tabbed nav functionality, but the aesthetics will remain in line with the rest of their device's appearance. Wanna give the new Facebook a try? You know what to do.
http://www.engadget.com/2013/09/18/f...os-app-update/
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September 19th, 2013, 14:49 Posted By: wraggster
 It's hardly the biggest BlackBerry shocker of the day, but at least a few BB 10 fans should be able to breathe a sign of relief at Verizon's Z30 announcement. That handset, in all its BB 10.2 glory, is indeed coming to Verizon's LTE network. Pricing and availability remain the key unknowns here, but the Z30, which ships with a 5-inch Super AMOLED display, 1.7GHz Snapdragon S4 Pro and a 2,880mAh battery, is indeed on its way, Verizon logo and all.
http://www.verizonwireless.com/
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September 19th, 2013, 14:51 Posted By: wraggster
 Even if you don't feel like coughing up the cash for either the iPhone 5c or iPhone 5s, those eligible for an update (that's if you own an iPhone 4 or up, or an iPad 2 onward) can at least console themselves with iOS 7, which debuts today. Gone is the skeuomorphic design of the Forstall era, and in its place is a flatter interface that promises an entirely new experience for iOS devotees. As such, developers everywhere have been scrambling to get their apps redesigned to match the new mobile OS out of Cupertino. While we can't possibly cover every update, we've compiled a quick list after the break of the more substantial app revamps that have come our way.
http://www.engadget.com/2013/09/18/i...pdate-roundup/
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September 19th, 2013, 23:36 Posted By: wraggster
A photo which appears to be a stock entry for the rumoured Nexus 10 tablet has been circulating Twitter.
If real, the image not only confirms Asus will be producing Google’s next flagship Android tablet, but also that it’ll cost Ł349 in the UK.
The current Nexus 10 tablet is produced by Samsung – so this would imply it’s been ditched in favour of Asus for whatever reason.
Nexus is the line of smartphones and tablets produced in close collaboration with Google in order to provide an ideal showcase of the Android platform.
http://www.pcr-online.biz/news/read/...nfirmed/031938
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September 19th, 2013, 23:38 Posted By: wraggster
The messaging service will be available for the new platforms later this month.
As BlackBerry prepare to launch its first Phablet, the BlackBerry Z30 amongst rumours that the company will be sold by the end of the year – its popular messaging service preps its roll out to Android and iPhone.
The service - previously exclusive to BlackBerry – lets users chat to singular or multiple friends, share files, and set up personalised profiles.
A further update to BBM will provide a forum for active, real-time conversations between the user, brands, celebrities, artists, service providers, and communities.
Andrew Bocking, executive VP for BBM at BlackBerry, said: “With more than a billion Android, iOS and BlackBerry smartphones in the market, and no dominant mobile messaging platform, this isabsolutely the right time to bring BBM to Android and iPhone customers.
The instant-chat platform currently has more than 60 million monthly active users on BlackBerry alone, with most of those chatters using BBM around 90 minutes a day, and sending or receiving more than 10 billion messages each day.
BBM will be available to download from Google Play on September 21st, and on the App Store from September 22nd.
http://www.mobile-ent.biz/news/read/...-iphone/022392
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September 19th, 2013, 23:41 Posted By: wraggster
Game controller support comes to iPhone and iPad as Game Centre also gets redesign
Apple has launched iOS 7 with a number of new features for game developers.
The Sprite Kit framework has been designed to help developers create “high-performance” 2D games by providing a set graphics rendering and animation APIs. The framework includes basic sound playback support, physics simulation and the ability to create particle systems.
Xcode also provides built-in support for Sprite Kit so that developers can create special effects and texture atlases directly in Xcode.
You can view a full programming guide, and it Sprite Kit can be used for game development, here.
A redesigned Game Centre features extra leaderboards (up from 25 to 100), the ability to authenticate players and also securely transmit game scores and achievements. The centre also supports matchmaking and new modes for turn-based play, such as push notification when it’s the player’s turn.
New conditions to challenges can also be added to specifically define when the challenge has been met. One example is a challenge to beat a time in a driving game which might stipulate that other players must use the same vehicle.
You can view more information on these changes here.
Another new addition being rolled out is third-party controller support. As revealed earler in the year, controllers will feature shoulder buttons, two joysticks, four action buttons and a D-pad.
There are three kinds of controller available, two form-fitting controllers in which the smartphone sits inside, and a wireless gamepad that connects to iOS or Mac devices. You can view the controller layouts below.
http://www.develop-online.net/news/4...loper-features
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September 20th, 2013, 00:08 Posted By: wraggster
Apple now offers native gamepad support in iOS 7, and ClamCase is making the most of that opportunity by unveiling the GameCase. The Bluetooth add-on will give iOS players a full-size, Xbox-like controller that should work in any title using the official gamepad API -- developers won't have to include proprietary code in their apps. ClamCase also promises ample play time through a built-in lithium-ion battery. The GameCase isn't expected to ship until late 2013 or early 2014, but there are plans to offer versions for all iPads and iPhones that run iOS 7. If you're interested, you can sign up for notifications from ClamCase at the source link.
http://www.engadget.com/2013/09/19/gamecase-for-ios-7/
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September 20th, 2013, 00:09 Posted By: wraggster
 The moment operating systems become available to the public is also the moment millions of people have the opportunity to hunt around and find bugs. And, it appears that at least one rather critical bug has already been discovered in iOS 7. A keen-eyed user found a way to bypass the passcode-protected lockscreen and gain access to the device's photos app, giving him the ability to hijack the email or social network account associated with that device. Essentially, you access the alarm clock through Control Center, make your way into the multitasking menu and head into the camera app from there. We've embedded the video evidence below, just in case you're interested in trying it out for yourself; we tested it out using an iPhone 5s running iOS 7.0.1, and were able to duplicate the user's claims.
This isn't the first time we've seen an iOS bug capable of bypassing your lockscreen and compromising the security of your device, and Apple typically squashes those bugs with patches; the last one took a month, however, so we'd like to see an update to iOS 7.0.2 a bit sooner than that. While you wait, the easiest way to avoid this concern is to disable the ability to access Control Center from the lockscreen (this can be found in the settings).
http://www.engadget.com/2013/09/19/ios-7-bug/
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September 20th, 2013, 00:10 Posted By: wraggster
 We've already seen Walmart undercut Apple by selling the iPhone 5c for less than the MSRP right out of the gate, but it turns out it's not the only retailer offering a deal. Target's also selling the 16GB version for $79.99 on a two-year contract from your choice of carrier, offering a savings of $20. You'll still pay the same $199.99 for the 32GB model, though, and there's no similar discount to be found on the iPhone 5s, either (Walmart has knocked it down ten bucks to $189). You'll find that price in store tomorrow, or you can get your pre-order in on Target's website now.
http://www.target.com/c/cell-phones-...&RatingFacet=0
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September 20th, 2013, 00:18 Posted By: wraggster

Prosecutors in New York and San Francisco have given Apple's new iOS 7 softwaresome high praise, all thanks to a simple security measure. District Attorney George Gascón (SF) and Attorney General Eric Schneiderman (NY), both part of the "Secure Our Smartphones Coalition," are "strongly urging" smartphone owners to apply the company's latest update because it now includes the Activation Lock feature by default, prompting users to set a passcode the first time they use iOS 7. Once enabled, the security feature stops thieves from reactivating a stolen phone and will require the original owner's Apple ID and password to unlock a device, even after it's been wiped. Although it's relatively minor tweak, the attorneys believe it could help to reduce mobile-related crime -- in fact they're pressuring Google, Microsoft and Samsung to do something similar (although hopefully not too similar).
http://www.engadget.com/2013/09/19/u...tivation-lock/
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September 20th, 2013, 20:25 Posted By: wraggster
Apple’s launch of iOS 7 on Wednesday (September 18th) appears to have been plagued by issues for users grabbing the major update.
The problems started almost immediately with the firmware’s release, with users attempting to download the update for Apple’s iPad and iPhones devices experiencing a multitude of error codes, malfunctions and incredibly slow download speeds.
Even some of those who managed to install the update have battled with the changes, with battery issues (a common complaint with iOS updates), app incompatibility and slow response times seemingly common.
Some app developers have advised users to stick with iOS 6 until the new firmware is fully free of bugs. The makers of app Audiobus have criticised changes in iOS 7’s new ability to transfer audio between apps, saying crashes and performance issues are widespread.
Security flaws have also been discovered in the fresh software, one of which allows anybody to bypass a passcode-locked phone by using iOS 7’s new ‘Control Centre’ from the lockscreen.
The intruder then enters the alarm clock app and holds the iPhone’s sleep button, before cancelling and double tapping the home button to enter the phone’s multitasking mode, from which photos can be accessed, as well as any social media accounts through which the photos can be shared.
The flaw can be stopped by disabling the lockscreen Control Centre in the iPhone’s settings, but remains a vulnerability for those with the feature, which is on by default, enabled.
Many took to social media networks to voice their opinions – both positive and negative – about the software, with over seven million tweets about iOS 7 in the first two days of its launch.
The tweets varied in their tone, with one user joking: “I never got what my wife went through being in labour for 30 hours with our twins until I started downloading iOS 7” and another saying “Uh wow, none of iOS 7′s new ringtones are of the musical genre dubstep. Talk about epic fail.”
Even parody Twitter accounts rode the zeitgeist, with “God” (@The TweetOfGod) himself appearing to have troubles: “There seems to be a slight bug in the Universe 7 upgrade software. Don’t worry if it starts raining methane. It will only last a few days.”
http://www.pcr-online.biz/news/read/...-issues/031943
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September 20th, 2013, 20:26 Posted By: wraggster
Want to get your hands on one of the new iPhones – and then throw it on the floor? Here’s what happens if you do.
The iPhone isn’t known for being very durable. The slightest of knocks can cause the casing to shatter, leaving the device near unusable.
23 per cent of iPhone bought from the day of release in the UK will be damaged within a year, reveals SquareTrade.
The two most common ways to damage a phone is by being dropped (30 per cent) and spilling a drink on them (23 per cent).
Research has found that those who commute are 66 per cent more likely to damage their device; whist people who trade stocks frequently are 60 per cent more likely, and strangely tattooed individuals are apparently 37 per cent more likely… Go figure!
Previously the iPhone 5 took on the Samsung Galaxy S4 in a drop test with the latter arguable fairing not as well as Apple’s device.
Now, Apple takes on Apple in an epic test of strength, durability and vigor… well the phones get dropped on the floor.
http://www.mobile-ent.biz/news/read/...hone-5c/022399
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September 20th, 2013, 20:27 Posted By: wraggster
Women generally happier with their mobile brand experience
36 per cent say that lack of functionality on mobile sites and apps is their main usability issue, reports Eptica.
52 per cent of UK consumers revealed that over half of sites they visited on their mobile weren’t optimised for that platform, making it difficult to interact with companies.
It turns out that women are more satisfied with their mobile experience – with 54 per cent saying that the sites they accessed were actually optimised for a mobile compared to 42 per cent of men.
However 38 per cent of women did say that bad optimisation for smaller screens was the number one issue with mobile usability, whereas functionality was the leading bug-bare for 37 per cent of men.
Netbiscuits recently revealed that brands actually ignore 52 per cent of device types when developing for a mobile.
Paul Barnes, VP operations with Eptica UK, said: “Over half of us have smartphones, and tablet use is now mainstream, but it seems that many brands are lagging behind consumer expectations.”
Another issue for 34 per cent of mobile consumers was slow loading speeds. Google found that if a mobile site takes longer than a second to load visitors lose interest – even though the average response time is seven seconds.
Barnes continued: “The public demand the same experience on their mobile device as on their PC, but are being failed by substandard sites that are slow to load and don’t fit smaller screens. Many of these are basic issues that companies need to sort out before they lose customers to their rivals.”
http://www.mobile-ent.biz/news/read/...appoint/022394
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September 20th, 2013, 20:31 Posted By: wraggster
During an executive Q&A at Microsoft's Financial Analyst Meeting on Sept. 19 (video), outgoing CEO Steve Ballmer admitted that Windows Phone had a minuscule share of the smartphone market, and expressed regret over his company's inability to capitalize on burgeoning interest in mobile devices. 'I regret that there was a period in the early 2000s when we were so focused on what we had to do around Windows that we weren't able to redeploy talent to the new device called the phone,' Ballmer told the audience of Wall Street analysts and investors. 'That is the thing I regret the most.' Back in 2007, Ballmer famously denigrated the first-generation iPhone as an expensive toy that would fail to gain significant market share. He was forced to eat his words after the iPhone became a bestseller and ignited a huge market for touch-screen smartphones. Google subsequently plunged into that smartphone arena with Android, which was soon adopted by a variety of hardware manufacturers. While the iPhone (running iOS) and Android carved up the new market between them, Microsoft tried to come up with its own mobile strategy. The result was Windows Phone, which (despite considerable investment on Microsoft's part) continues to lag well behind Android and iOS in the smartphone wars. Even as he focused on discussing Microsoft's financials, Ballmer also couldn't resist taking some swipes at Google, suggesting that the search-engine giant's practices are 'worthy of discussion with competition authority.' Given Microsoft's own rocky history with federal regulators, that's sort of like the pot calling the kettle black; but Ballmer's statement also hints at how, in this new tech environment, Microsoft is very much the underdog when it comes to some of the most popular and lucrative product segments.
http://mobile.slashdot.org/story/13/...on-smartphones
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September 20th, 2013, 20:32 Posted By: wraggster
News of a proven security vulnerability involving Apple iOS 7 has started making the rounds. The exploit specifically involves the lockscreen, the most common piece of security that stops an unauthorized individual from gaining access to anything important on your phone. The 'hack,' if you want to call it that, is simple: Swipe up on the lock screen to enter the control center, and then open the alarm clock. From there, hold the phone's sleep button to bring up a prompt that will ask you if you wish to shut down, but instead of doing that, hit the cancel option, and then tap the home button to access the phone's multi-tasking screen. With access to this multi-tasking screen, anyone could try opening up what you've already had open on your phone. If you had Twitter open, for example, this person might be able to pick up where you left off and post on your behalf. Or, they could access the camera — and of course, every single photo stored on the phone."The new iPhone models were released today; iFixit has a teardown of the iPhone 5s, giving it a repairability score of 6/10.
http://apple.slashdot.org/story/13/0...ble-for-access
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September 20th, 2013, 23:24 Posted By: wraggster
If you are reading this on a smartphone, then you are probably holding in your palm the conflict minerals that have sent the biggest manufacturing trade group in the U.S. into a court battle with the Securities and Exchange Commission. At stake in this battle between the National Association of Manufacturers and the government is whether consumers will know the potentially blood-soaked origins of the products they use every day and who gets to craft rules for multinational corporations—Congress or the business itself. ... These minerals are tantalum (used in cellphones, DVD players, laptops, hard drives, and gaming devices), tungsten, tin, and gold, if they are mined in the Democratic Republic of Congo and surrounding countries including Rwanda, where the mineral trade has fueled bloody conflicts. The rule requiring disclosure of conflict minerals will go into effect in 2014. Congress included it in Dodd-Frank out of concern for what is known as the “resource curse”—the phenomenon wherein poor counties with the greatest natural resources end up with the most corrupt and repressive governments. The money earned from selling the natural resources props up these harsh regimes and funds violence against their citizens and neighbors.
http://mobile.slashdot.org/story/13/...nd-cell-phones
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September 21st, 2013, 23:24 Posted By: wraggster
"By attaching a lightweight, inexpensive device to the back of a smart phone, scientists can convert the phone into asensitive fluorescence microscope. The attachment [paper abstract] allows the phone's camera to take pictures of single nanoparticles and viruses, possibly providing a portable diagnostic tool for health care workers in developing countries. For example, doctors in remote regions could use the technique to measure HIV viral loads in patients' blood samples, allowing the doctors to easily monitor disease progression and determine the best course of treatment.
http://hardware.slashdot.org/story/1...o-a-microscope
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September 21st, 2013, 23:28 Posted By: wraggster
Today BlackBerry announced that it expects its quarterly net operating losses to be somewhere between $950 million and $995 million. It also confirmed earlier reports that it would be cutting 4,500 jobs, roughly 40% of its total workforce. 'The loss is mainly the result of a write-off of unsold BlackBerry phones, as well as $72 million in restructuring charges. The company said that it would discontinue two of the six phones it currently offers.' According to the press release, BlackBerry is going to 'refocus on enterprise and prosumer market.' 'The failure of the BlackBerry 10 line of phones quickly led to speculation that the company, like Palm before it, would be broken apart and perhaps gradually disappear, at best lingering as little more than a brand name.
http://slashdot.org/story/13/09/20/2...0-million-loss
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September 21st, 2013, 23:50 Posted By: wraggster
Ryan Green asks the game industry and gaming community to think before throwing stones
Ouya has been through some tough times since its Kickstarter success. There were issues with shipping Ouya units to backers prior to retail, problems with the Free The Games fund, and a commercial that landed with a dull thud. The company has been less than deft at pivoting away from some of these issues.
Ryan Green, developer of the Ouya exclusive That Dragon, Cancer, has stepped out to defend Ouya, a company he says has its heart in the right place. In a post onhis personal blog, Green admits there's a conflict of interest in his words, since he and his team have received funding from Ouya to finish their game.
"Frankly, there's really no way around it, Ouya PR has been a field of exploded mines," writes Green. "But that usually happens when you're the first one through the minefield. They've made mistakes, sometimes they haven't fully owned up to them."
"The difference between the folks at Ouya and most everybody else, is that they got to live through their failures in public, while we got to lob stones. Imagine for a moment, how that would feel. You're hitting Julie, and Bob, and Kellee and every person in that 30-odd member Ouya "cooperation" (See what I did there?) who wants to see a dream come true. Who wants to help the industry. Who wants to succeed. Who had the guts to step out on the field."
Green calls the game industry "a community that needs each other," and asks that we all be a bit more understanding before taking to Twitter to criticize.
"We've become an industry that will as quickly elevate someone for disrupting the status quo as we'll fight over the scraps of what's left of them when the mob is through," he writes. "We're an industry of individuals that are starting to speak with our own voices, and not those of the corporation. And so we're exposed; and we've been abused; and we shouldn't have to tolerate such unnecessary suffering, but we're told it's the price of admission; "get a thicker skin." This is because the cost of the opposite, the cost of being fair, of seeing others as valuable, of trading in assumptions that make us feel safe, is in a currency of intimacy."
"I'm choosing to trade in intimacy. Not the kind that exploits, not the kind that takes advantage of, not the kind that abuses, but the kind that invites you to share in my suffering, and share in my comfort. The kind that gives life. If we'll pause, and talk to each other, we'll find beauty in each one of us. And a soul that's worth treasuring."
http://www.gamesindustry.biz/article...v-defends-ouya
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September 21st, 2013, 23:52 Posted By: wraggster
 Now that polished versions of Firefox 24 are out the door, Mozilla has released the beta version of Firefox 25 -- and it's quite a hefty upgrade for Android users. The new mobile build adds guest browsing, which lets friends borrow your device without seeing your bookmarks and history. As soon as a guest signs out, your data comes back. Beta testers also get a mixed content blocker, support for add-ons with page actions and an option to set pictures as contact photos or wallpapers. If you like the idea of sharing Android gadgets with others, you can grab Firefox 25 through Google Play.
http://www.engadget.com/2013/09/21/f...a-for-android/
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September 21st, 2013, 23:54 Posted By: wraggster
 You can expect three things every time a new iOS version comes along: fresh aesthetics, features and, by the looks of it, ways to bypass a locked screen. In iOS 7's case, this is the second security flaw unearthed since it's launched: An iPhone user named Karam Daoud recently discovered that you can dial any number on the Emergency call page from a locked homescreen. If you press the green phone button repeatedly after keying in a number, the screen turns black with an Apple logo, and the call goes through. We've tested it out on different devices, and while it doesn't work all the time, the point is that it sometimes does. There's no apparent way to disable Emergency calls, but Apple reportedly told Daoud it'll issue a patch later. We've reached out to Cupertino for a statement, and we'll inform you once we hear back.
Meanwhile, if you've been hearing about another supposed iOS 7 exploit that allows Siri to make calls, send text messages and post to social networks from a locked screen, don't worry too much. It's not actually a bug -- just go to Settings > General > Passcode Lock > Allow access when locked, then switch Siri off. After you do that, no mischievous sibling should be able to post embarrassing status updates on your Facebook account. That is, unless you do it yourself after a night of drunken revelry.
http://www.engadget.com/2013/09/21/i...mergency-call/
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September 21st, 2013, 23:57 Posted By: wraggster
 Just in case you thought incorporation would slow things down among the folks behind CyanogenMod, dev and VP of Engineering Koushik Dutta just posted this video showing off AirPlay Mirroring from an Android phone. He's been working on Android streaming support to various protocols / devices for the "AllCast" media streaming app since Google's changes cut it off from the Chromecast (for now at least), and Apple's screen sharing feature is the latest target. There are other apps in the Play Store that connect Android devices over AirPlay, but mirroring support integrated into the OS feels fresh. AllCast support is already in place for pushing media to Roku and DLNA-compatible hardware, and he says this mirroring feature is "coming soon to a CyanogenMod near you."
http://www.engadget.com/2013/09/21/a...d-cyanogenmod/
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September 21st, 2013, 23:59 Posted By: wraggster
 Rumors swirled ahead of the iPhone 5s' launch that the silicon inside it would come from a source other than Samsung. Despite signing a deal with TSMC to manufacture future SoC's, Chipworks has confirmed that the A7 powering the new flagship iPhone comes from a familiar place: Samsung's fabrication facilities. Yet, while Apple couldn't cut the tie that binds it to its greatest rival for the main brain of the phone, it did manage to source the secondary M7 chip from NXP. Again, Chipworks discovered the M7's origin, and while we'd love to send you straight there for the nitty gritty now, it appears the site is currently down -- so, iFixit's secondary reporting of Chipworks' work will have to do... for now.
http://www.engadget.com/2013/09/20/a...amsung-m7-nxp/
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September 22nd, 2013, 00:03 Posted By: wraggster
 There are two ways to deliver bad news: an overlong, meandering apology or the 'pull no punches' route. Microsoft, in explaining away future Skype support for Windows Phone 7, went with option number one. You see, it's not you, it's Windows Phone 8. And besides, according to Microsoft, there aren't even really that many of you left on WP7 to merit continued updates. Please understand, this is about the future; it's about integrating Skype into every (viable) Microsoft platform and product and you, forlorn WP7 user, aren't part of that picture. Chin up, though, you can still download the app from the Windows Phone Store. Now don't say Microsoft never gave you anything. Buh bye.
http://www.engadget.com/2013/09/20/m...ndows-phone-7/
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September 22nd, 2013, 00:04 Posted By: wraggster

Many scoffed at the notion of a gold iPhone, but it seems that metallic champagne is the color everyone's trying to buy. While online orders are being pushed back to next month, sources have told Engadget directly that some of Apple's flagship stores only received "tens" of gold iPhones, which sold out the moment doors opened. In a statement to AllThingsD, the company said that demand for the new hardware has been "incredible," and that supplies are already limited. On the upside, Cupertino is said to have already increased orders for Auric Goldfinger's favorite iPhone by up to a third, but until those devices make it out of the factory, it's probably easier to knock off Fort Knox than to get a gold iPhone.
http://www.engadget.com/2013/09/20/a...e-5s-sold-out/
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September 22nd, 2013, 00:07 Posted By: wraggster
 You've had a couple of days to mull over our review, but now it's go time: the iPhone 5s is now available for order in Apple's online storefront (if you're not seeing it on the web yet, the official app is usually the way to go). The new handset appeared on the store after the typical pre-release downtime, listed in 16, 32 and 64GB flavors for $199, $299 and $399, respectively. Impatient buyers can also find the iPhone 5s at their local brick and mortar store, assuming they're willing to brave long lines and potential stock shortages. Not ready for a whole new phone? Check out iOS 7 -- it's available right now and it won't cost you a dime.
http://store.apple.com/us
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September 22nd, 2013, 01:40 Posted By: wraggster
 There have been rumors that BlackBerry would introduce a touch-only parallel to the Q5, and we may have just glimpsed that smartphone in the wild. Both BBin andCrackBerry have photos of what's reportedly the "Americano," the first device in the low-end C-series. The handset appears to be a smaller, more rounded counterpart tothe Z30. There's nothing to support claims that the "Americano" will use the Q5's Snapdragon 400 processor and 5-megapixel camera, but there is a Verizon logo hinting at the possibility of a US launch. We also haven't heard of a release date for the phone, assuming it's released at all. We won't be surprised if it launches relatively soon, however; when BlackBerry is discounting the Z10, there may be a hole in the lineup before long.
http://www.engadget.com/2013/09/21/b...mericano-leak/
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September 22nd, 2013, 21:07 Posted By: wraggster
Is IOS 7 slower that old 6? After upgrading, myself and a few others notice slow, choppy experience when scrolling, changing apps, etc. is this comon?"For those using iOS in general, what's been your experience with the new upgrade?
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September 23rd, 2013, 00:32 Posted By: wraggster
via http://emu-russia.net/en/
MSX emulator for Android has been updated. Changes:
- Added support for directional pad on iPega gamepads.
- Switched to automatic frame skipping by default, for smooth video.
- Existing users should manually set "Draw Frames" option to "Automatic".
- Fixed initial parameter passing to the native code.
- Fixed automatic frame skip computation.
- Fixed "Draw Frames" option stuck at "65%".
- No longer hiding action bar when MENU pressed.
- Ordered initial dialogs by importance (About, Change Log, Progress).
- Added Twitter link to the change log.
News source: https://play.google.com
News source: https://play.google.com
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September 23rd, 2013, 00:33 Posted By: wraggster
via http://emu-russia.net/en/
Nintendo GameBoy/GameBoy Color emulator for Android has been updated. Changes:
- Added support for directional pad on iPega gamepads.
- Switched to hardware accelerated video by default, for fast video.
- Switched to automatic frame skipping by default, for smooth video.
- Fixed initial parameter passing to the native code.
- Fixed automatic frame skip computation based on frame rate.
- No longer hiding action bar when MENU pressed, to retain access to items.
- Ordered initial dialogs by importance (About, Change Log, Progress).
- Added Twitter link to the change log.
News source: https://play.google.com
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September 23rd, 2013, 00:36 Posted By: wraggster
via http://emu-russia.net/en/
Nintendo GameBoy Advance emulator for Android has been updated. Changes:
- Switched to automatic frame skipping by default, for smooth video.
- Existing users should manually set "Draw Frames" to "Automatic".
- Fixed initial parameter passing to the native code.
- Fixed automatic frame skip computation.
- Ordered initial dialogs by importance (About, Change Log, Progress).
- Added Twitter link to the change log.
- Added Duel Masters: Sempai Legends and Kaijudo Showdown games to the Cheatopedia.
- Added F-14 Tomcat and F-18 Super Hornet games to the Cheatopedia.
News source: https://play.google.com
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September 23rd, 2013, 00:37 Posted By: wraggster
via http://emu-russia.net/en/
Sega Master System/Game Gear emulator for Android has been updated. Changes:
- Added support for directional pad on iPega gamepads.
- Switched to hardware accelerated video by default, for fast video.
- Switched to automatic frameskipping by default, for smooth video.
- Fixed initial parameter passing to the native code.
- Fixed automatic frame skip computation based on frame rate.
- Added explicit "Quit" menu option.
- No longer hiding action bar when MENU pressed.
- Ordered initial dialogs by importance.
- Added Twitter link to the change log.
- Fixed Replay crash.
News source: https://play.google.com
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September 23rd, 2013, 00:42 Posted By: wraggster
via http://emu-russia.net/en/
Nintendo DS emulator for Android has been updated. Changes:
- Fixes for: several Pokemon game problems, Panzer Tactics DS, Art Academy, Cooking Mama, Lock's Quest, Big Bang Mini, games broken in previous version.
- Fix crash from marking cheats in Pokemon;
- Added fake microphone;
- More functions are mappable to buttons;
- Shows game icons;
- Some device-specific crash fixes and optimizations;
- More controller configuration;
- Analog to touch input modes;
- Configurable speeds.
News source: https://play.google.com
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September 23rd, 2013, 00:46 Posted By: wraggster
via http://www.aep-emu.de/
Marat Fayzullin has updated his GameBoy/Color emulator VGB-Android.
Quote:
I continue switching my apps to the automatic frame skip mechanism with today´s VGB-Android 3.9.3, the new release of my GameBoy Color and GameBoy Classic emulator:
https://play.google.com/store/apps/d...d=com.fms.vgba
All new VGB installations will now default to the automatic frame skipping and hardware accelerated video, for the smoothest possible gameplay on both new and old Android devices. If you are updating from an older VGB version, enable these options manually, by checking the "Hardware Video Acceleration" option and setting "Draw Frames" to "automatic" in the Settings. If you are experiencing lag or jittery video with these options enabled, please, contact me immediately.
People with iPega gamepads will be happy to know that their gamepads should now fully work in VGB, including the directional pad. There have been several other, smaller changes. See the complete change list below.
- Added support for directional pad on iPega gamepads.
- Switched to hardware accelerated video by default, for fast video.
- Switched to automatic frame skipping by default, for smooth video.
- Existing users should manually enable the "Hardware Video Acceleration" option and set "Draw Frames" to "Automatic".
- Fixed initial parameter passing to the native code.
- Fixed automatic frame skip computation based on frame rate.
- No longer hiding action bar when MENU pressed, to retain access to items.
- Ordered initial dialogs by importance (About, Change Log, Progress).
- Added Twitter link to the change log, use it to keep track of updates.
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September 23rd, 2013, 00:47 Posted By: wraggster
via http://www.aep-emu.de/
Marat Fayzullin has released another version of its GameBoy Advance emulator VGBA-Android.
Quote:
fMSX-Android 3.7.4, the new version of my MSX home computer emulator, has been pushed to the Google Play:
https://play.google.com/store/apps/d...d=com.fms.fmsx (free version)
https://play.google.com/store/apps/d...ms.fmsx.deluxe (full version)
Starting with this version, all new fMSX installations will default to automatic frame skipping mechanism, for smoothest video on both old and new Android devices. Existing fMSX users can enable this feature manually, by setting "Draw Frames" option to "automatic". If you are experiencing lag or jitter with the auto frame skip enabled, turn it off and let me know.
I have also fixed support for directional pads found in iPega gamepads, reordered initial dialogs by importance, and made a few other rather important fixes. The below for the complete list.
- Added support for directional pad on iPega gamepads.
- Switched to automatic frame skipping by default, for smooth video.
- Existing users should manually set "Draw Frames" option to "Automatic".
- Fixed initial parameter passing to the native code.
- Fixed automatic frame skip computation based on frame rate.
- Fixed "Draw Frames" option that was stuck at "65%".
- No longer hiding action bar when MENU pressed, to retain access to items.
- Ordered initial dialogs by importance (About, Change Log, Progress).
- Added Twitter link to the change log, use it to keep track of updates.
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September 23rd, 2013, 00:49 Posted By: wraggster
via http://www.aep-emu.de/
Marat Fayzullin has released another version of its GameBoy Advance emulator VGBA-Android.
I have published VGBA Android 4.1.18 , a new version of my GameBoy Advance emulator, to the Google Play: https://play.google.com/store/apps/d...d=com.fms.vgba Starting with this version I am Enabling automatic frame skip feature by default . With the auto frame skip, you shoulds get the smoothest gameplay possible, on your device. If you are upgrading from a previous version of VGBA, enable this option manually, by setting "Draw Frames" to "Automatic". You may also want to enable "Hardware Video Acceleration" option for even better result. If you are experiencing lag or jittery video with the automatic frame skip enabled, please, let me know IMMEDIATELY.- Switched to automatic frame skipping by default , for smooth video.
- Existing users manually set shoulds "Draw Frames" to "Automatic".
- Initial fixed parameter passing to the native code.
- Fixed frame skip automatic computation based on frame rate.
- Initial dialogs ordered by importance (About, Change Log, Progress).
- Added Twitter link to the change log, use it to keep track of updates.
- Added Duel Masters: Kaijudo Showdown to the Cheatopedia.
- Added Duel Masters: Sempai Legends to the Cheatopedia.
- Added F-14 Tomcat to the Cheatopedia.
- Added F-18 Super Hornet to the Cheatopedia.
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September 23rd, 2013, 00:50 Posted By: wraggster
via http://www.aep-emu.de/
Marat Fayzullin has release a new version of his AlmostTI port for android. AlmostTI emulates various graphing Texas Instruments calculator based on Z80.
Quote:
I have updated AlmostTI-Android, my TI graphing calcs emulator, to version 2.2.8:
https://play.google.com/store/apps/d...id=com.fms.ati
The previous AlmostTI version only kept one information on one ROM file for each calculator model. In this release, I have made the ROM Selector memorize the complete list of all found firmware ROMs, so that you do not need to rescan every time. Also reordered information dialogs that show up when AlmostTI starts.
- Now keeping complete list of found ROMs, no need to rescan for less used ROMs.
- Added explicit "Quit" menu option, for people who cannot find BACK key.
- Added Twitter button to the change log, use it to keep track of updates.
- Ordered initial dialogs by importance (About, Change Log, Progress).
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September 23rd, 2013, 20:51 Posted By: wraggster
Apple has sold a record-breaking nine million iPhone 5S and iPhone 5C devices in the first weekend of their launch.
While some tech sites having reported a lukewarm reception to Apple’s latest iPhones, it seems consumers didn’t quite get the memo, with the demand for iPhone 5S exceeding the initial supply.
“This is our best iPhone launch yet – more than nine million new iPhones sold – a new record for first weekend sales,” said Tim Cook, Apple’s CEO.
As well as the sales news, Apple also revealed that more than 200 million iOS devices are now running iOS 7, making it the fastest software upgrade in history.
Although all this is good news for Apple, the new devices and iOS have both had issues. It was discovered last week that it's possible to bypass a passcode-locked iPhone by using iOS 7’s new ‘Control Centre’ from the lock screen.
Also, over the weekend German hacker team Chaos Computer Club posted a video showing how to fool the iPhone 5S’s fingerprint sensor.
http://www.pcr-online.biz/news/read/...ee-days/031964
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September 23rd, 2013, 20:53 Posted By: wraggster
LG has released details of its latest oversized smartphone, which features a 5.2-inch screen with a 4:3 aspect ratio.
The Korean firm has decided to drop the ‘Optimus’ branding for its latest device, which comes with a 1280x960 pixel screen resolution, 13MP rear camera, 2.1MP front camera, quad-core Snapdragon Qualcomm chop, and Android Jelly Bean 4.2.2.
The device comes with a stylus as well as a number of LG software titles such as guest mode and KnockON.
LG only unveiled the G2 – another 5.2-inch smartphone – at the beginning of August, which comes with all of its physical buttons placed on the back of the device.
While there’s little detail about the Vu 3’s release in Europe, we do know the device will go on sale in Korea from September 27th.
http://www.pcr-online.biz/news/read/...phablet/031959
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September 23rd, 2013, 21:09 Posted By: wraggster
The first controller to use iOS 7’s support for Bluetooth game controllers has been revealed.
The GameCase from iPad accessory manufacturer ClamCase is compatible with any of Apple’s Bluetooth-enabled iOS 7 devices, has a built-in battery and aims to give mobile and tablet gamers a console controller-like experience.
Apple’s reveal of the iPhone 5S and detailing of iOS 7 has led some observers to predict a big push in gaming for its iOS platforms, fuelled by the addition of controller support, the use of a 64-bit platform in the 5S' A7 processor to enhance performance of graphically-intense apps and the announcement of Infinity Blade III at the iPhone launch event.
iOS 7, a major overhaul both graphically and internally for iOS devices, has already been downloaded by over a third of Apple device owners eligible for the update.
GameCase is currently collecting emails for future updates on its website, alongside more details of the controller.
http://www.pcr-online.biz/news/read/...evealed/031957
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September 23rd, 2013, 21:12 Posted By: wraggster
Tesco has entered the tablet market with the Hudl.
Although early rumours suggested the device would cost under Ł100, Tesco has revealed today that it will cost Ł119 and go on sale from September 30th.
The device comes with a 1.5Ghz quad-core processor, 7-inch 1440 x 900 HD screen, 16GB of storage, front and rear-facing cameras and Android 4.2.2.
The supermarket says the Hudl will allow it to have a ‘single relationship’ with its customers. Presumably it will try to entice more people to shop online via the device.
The tablet also integrates a number of Tesco’s services such as Blinkbox – the grocer’s answer to Netflix and LoveFilm – and Clubcard TV.
The Hudl comes in four colours and will be available to buy in store and online (via the Tesco.com and Tesco Direct sites).
http://www.tesco.com/
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September 23rd, 2013, 21:13 Posted By: wraggster
Microsoft has released the latest version of Internet Explorer, saying that the browser is “30% faster” than competitors.
Detailing the Release Preview of IE11 on the IEBLog, Microsoft says that the boost in speed is due to “additional performance tuning so that real-world sites download and display fast and are highly responsive and interactive.”
To give users their own chance to prove IE11’s speed, Microsoft have released a test demo inspired by International Talk Like a Pirate Day, ‘PirateMarrrk’.
The blog explains that “on Windows 7, IE11 Release Preview is 9% faster than IE10, which is a 5% improvement from the IE11 Developer Preview, and over 30% faster than the nearest competitive browser.”
Alongside the performance enhancements in IE11 are new features, such as customisable Closed Captioning, and tools for web developers such as a console, debugger, DOM explorer and memory tool, which can identify the sourceof memory leaks.
The release of IE11 comes as a zero-day flaw affecting all versions of Internet Explorer, though particularly targeting users of IE 8 and 9, has been identified.
Microsoft has promised a patch, but it may not arrive until the next scheduled security update on October 8th.
The prevalence of Internet Explorer on Windows machines used in business means that the flaw may affect up to 70 per cent of Windows-using businesses, PC World reports.
The Release Preview is available to download from Microsoft now, and is compatible with Windows 7 and Windows 8.1.
http://www.pcr-online.biz/news/read/...rowsers/031952
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September 23rd, 2013, 21:15 Posted By: wraggster
But we already knew that didn’t we? Oh, it appears some of us didn’t.
Following a fake advert claiming that Apple’s new iOS7 made your device waterproof; some owners proceeded in attempting to teach their phones to swim.
Unsurprisingly resulting in a number of broken iPhones and no doubt some broken spirits.
The ad - which circulated on Twitter - got the trolls well and truly trolling with follow up tweets, pics and videos allegedly showing a surviving iPhone after it had been dunked.
It stated that iOS7 would enable the phone to detect a sudden change in thermo-distribution with the touch sensitive screen and home button.
Also saying that a smart-switch inside the device would shut off the power supply and corresponding components, preventing any damage to your iPhone’s circuitry.
We are not going to poke fun at those who tested this, as why not – now the rest of us are certain it’s not true.
But come on.
http://www.mobile-ent.biz/news/read/...erproof/022418
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September 23rd, 2013, 21:16 Posted By: wraggster
The new SDK version 6.4 will enable cross-platform capabilities allowing wider reach to consumers.
Marmalade announced today that its new software development kit (SDK) version 6.4 will feature support for the upcoming Tizen platform planned for release later in the year.
Upon downloading the new SDK, developers will get native access to Tizen enabling them to port existing and new games made with Marmalade straight to the new platform before launch.
This means that their apps will be available for download as soon as the crowds start using the Tizen ecosystem.
Harvey Elliott, CEO of Marmalade said: “Since we announced our intention to support Tizen in July we’ve had lots of interest from our developer community.
“We’re very excited to be able to release support now so that our community can dive into the new technology and taking early advantage of the platform’s potential reach.”
Developers will now be able to access consumer markets previously unavailable to them, increasing traffic and user numbers with the cross-platform capabilities using one code base.
Peter Molyneux’s 22 Cans – who gave a speech at the ME Top 50 Mobile innovators event – recently made use of Marmalade’s cross-platform tools to develop Godus.
http://www.mobile-ent.biz/news/read/...elopers/022416
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September 23rd, 2013, 21:19 Posted By: wraggster
From being constantly connected, to the birth of the selfie, here is a selection of ways that the iPhone has molded our day-to-day way of life.
The iPhone has altered the way we live our lives, andNetVoucherCodes.co.uk has pulled together some of the main ways it has done so.
1. There’s an app for that: The Oxford English Dictionary defines an application as ‘a formal request to an authority’ – nowadays however it means something completely different to us.
Since the introduction of the app back in 2007, around 900,000 have become available on the App Store. With apps for firing angry birds at pigs to professional photography applications, there is literally an app for everything.
2. We are all constantly contactable: If you enjoy a nice bit of alone time but cannot bring yourself to turn off your phone, then your out of luck.
Whether your sitting in the office, or in the middle of nowhere, people can always get hold of us with emails, social media, text or obviously calls. Depending on signal that is.
3. Everyone is a director: We can now take videos of everything. No matter what’s happening or if we’ve left our filming team at home, we can now capture every aspect of life.
Some of the most significant events that have been caught on our phones to date are the London Riots, the chemical attacks in Syria and of course the endless attempts to reenact Miley Cyrus’ twerking on Vine.
4. We are always in contact with each other: With apps such as Snapchat and WhatsApp, we are always receiving and sending pics or messages.
Now every aspect of our lives is shared, from what we are having for lunch or the first beer of the evening, to exactly where we are on our hols.
5. The birth of the selfie: This phenomenon is something you either love or hate. Mainly hate.
The duck face, the sad face, the look where I am face, selfies now plague our photo albums.Although, no matter how much we roll our eyes you know we have all done it, and we’ll do it again goddammit.
6. Buying music on the go and listening to it straight away: If we hear a tune on the radio that we like, we don’t have to wait to get a spare five minutes to pop down the local record store.
Music is instantly available to buy and listen to immediately, fulfilling our musical desires, but emptying our bank accounts.
7. QR codes: These funny little squares are like doorways to other worlds, or websites to be more specific.
Even though they are dying out, QR codes are still an impressive and useful little tool.
8. Siri: It may not be as useful as it was meant to be, and it does get annoying when Siri keeps apologising for not understanding what you asked, but having a talking phone is simply cool.
9. Debating has become boring: Everyone loves a good old debate or 'pub' argument. These conversations used to go on for hours, however with our phone we can now pop on the internet and settle any disagreement within seconds. Or can you?
Yup, it says here on my phone that you can...
10. All the Internet, all the time: The IDC has revealed that the average smartphone user checks Facebook around 14 times a day, and that's without all the other online activies we find ourselves doing.
News is delivered straight to our mobile, we shop through our mobile, we entertain ourselves with our mobile. The World Wide Web is wholly available to is on our mobile. We are now constantly surfing, whether we like it or not.
http://www.mobile-ent.biz/news/read/...r-lives/022398
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September 23rd, 2013, 22:56 Posted By: wraggster
"A consortium led by financial-holding company Fairfax Financial has agreed to acquire BlackBerry for $4.7 billion. Under the terms of the agreement, Fairfax Financial will acquire every BlackBerry stock-share it doesn't already own. Further details are pending, including future management structure and whether BlackBerry will continue with its stated intent to lay off thousands of employees over the next few months. 'The Special Committee is seeking the best available outcome for the Company's constituents, including for shareholders,' Barbara Stymiest, chair of BlackBerry's Board of Directors, wrote in a statement. 'Importantly, the go-shop process provides an opportunity to determine if there are alternatives superior to the present proposal from the Fairfax consortium.' A special committee formed by BlackBerry's Board of Directors had spent the past few weeks looking for a potential acquirer. BlackBerry has seen its market-share crumble as businesses and consumers embrace rivals such as Apple's iPhone and Google Android devices.
http://slashdot.org/story/13/09/23/1...for-47-billion
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September 23rd, 2013, 23:13 Posted By: wraggster
 As has become the norm, Sprint's primary differentiator is its "unlimited data for life" policy affixed to new flagships. Granted, the carrier isn't promising that the amount it charges for said data will remain the same for life, but at least you'll have the option to pony up for it. Following the footsteps of AT&T, T-Mobile and Verizon, Sprint has announced that its version of the Galaxy Note 3 and Galaxy Gear watch will arrive on shelves October 4th. The former will cost $349.99 on a two-year contract (a full $50 more than most of its rivals), while the latter will go for $299.99 outright. Outside of being compatible with Sprint's LTE airwaves and including a bit of carrier-branded bloatware, the handset itself will be the same one that we've previewed extensively.
http://www.sprint.com/mysprint/pages...LSV4:CP:082113
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September 23rd, 2013, 23:25 Posted By: wraggster
Android owners are being warned that imitations of Rockstar's iFruit app containing malware have made their way onto the Google Play store.
iFruit is a companion app for Grand Theft Auto V, currently available on iOS devices. The app allows users to customise their cars, create license plates for GTA 5's story campaign, as well as teach Chop the dog new tricks.
The real iFruit app is currently only available on iOS devicesThe app is currently only available for iOS devices, and Rockstar says versions for Android (via Google Play), Windows Phone, PlayStation Mobile and Vita are on the way soon.
Despite this, at least two apps have surfaced on the Google Play Store that use the same icon as iFruit in an attempt to mimic the real thing. Comments from angered users suggest these apps are fake, inoperable, and in some cases are suspected malware.
Android owners are advised to keep checking CVG or Rockstar's own news feeds for further details on the real app's release on Android.
Meanwhile, Rockstar continues to resolve issues with the iFruit app, after users reported problems logging in.
CVG's GTA V review describes the crime-opus as "sprawling, thrilling and beautiful", declaring it "the best Grand Theft Auto yet".
http://www.computerandvideogames.com...ld-be-malware/
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September 24th, 2013, 00:42 Posted By: wraggster

To celebrate the impending success of its Kickstarter-funded platformerShantae: Half-Genie Hero, WayForward has released its iOS predecessor gameShantae: Risky's Revenge as a free download in the iTunes App Store for a limited time.
Following up on its debut for DSiWare in 2011, Risky's Revenge originally hit the App Store as a free trial download, with the full game locked behind an in-app purchase. WayForward has since removed this restriction, and the App Store download now includes the full version of the game.
The iOS version of Risky's Revenge has also been updated with a new optional costume, along with the ability to skip cutscenes. WayForward notes that the Dancer costume has "double the magic power, but half the defense" of Shantae's regular outfit, making it an ideal fit for speedrunners.
Currently, the Kickstarter project for Shantae: Half-Genie Hero has earned over $395,000 toward its funding goal of $400,000. Developed in collaboration withMighty No. 9 developer Inti Creates, Shantae: Half-Genie Hero is set to launch for the Wii U, PlayStation 3, PS4, PS Vita, Xbox 360, Xbox One and PC platforms in 2014.
http://www.joystiq.com/2013/09/23/sh...-nears-fundin/
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September 24th, 2013, 00:47 Posted By: wraggster
The Google Chromecast HDMI Streaming Media Player is back in-stock and available for $35 at Amazon! Chromecast is the easy way to enjoy online video and anything from the web on your TV. Plug it into any HDTV and control it with your existing smartphone, tablet, or laptop. Send your favorites from Google Play, YouTube, Netflix, and Chrome to your TV with the press of a button. No more huddling around small screens and tiny speakers. Chromecast automatically updates to work with a growing number of apps.
With Chromecast, you can easily enjoy your favorite online content on your HDTV—movies, TV shows, videos, music, photos, websites, and more from Netflix, YouTube, Google Play, and Chrome.
Grab one now if available...Check it out: Amazon - Google Chromecast HDMI Streaming Media Player
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September 24th, 2013, 00:50 Posted By: wraggster
Grab the POWER A MOGA Pro Mobile Gaming System for Android Smartphones for $49.99 at Amazon! Unleash the true gaming power of your Bluetooth enabled, Android 2.3+ smartphone or tablet and transform the computer in your pocket into a second gaming console with the full-featured, console style MOGA Pro game controller. Game On. Anywhere. Mobile Gaming System includes the rechargeable MOGA Pro Controller, USB Charge Cable, Tablet Stand and the MOGA Pivot App.
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September 24th, 2013, 23:47 Posted By: wraggster
Apple has updated its latest iMac range, packing it with fourth-gen Intel quad-core processors, new graphics, next-gen Wi-Fi, and faster PCle flash storage options.
The entry-level 21.5-inch iMac comes with a 2.7 GHz quad-core Intel Core i5 processor and new Iris Pro graphics.
The high-end 21.5-inch model and both 27-inch models feature quad-core Intel Core i5 processors up to 3.4 GHz and Nvidia GeForce 700 series graphics, which has twice the video memory and has up to 40 per cent faster performance than the previous generation.
There will also be the option to upgrade to quad-core Intel Core i7 processors up to 3.5 GHz and Nvidia GeForce GTX 780M series graphics with up to 48GB of video memory.
The iMac now supports next-gen 802.11ac Wi-Fi, offering a wireless performance that is up to three times faster than previous models.
It also features support for PCIe-based flash storage that makes Fusion Drive and all-flash storage options up to 50 per cent faster than the previous generation.
The iMac comes standard with 8GB of memory and a 1TB hard drive. Customers can choose to configure their iMac with up to 32GB of memory and up to a 3TB hard drive.
Shipping with OS X Mountain Lion, the new iMac is available through the Apple Online Store, Apple’s retail stores and select Apple Authorised Resellers. Prices range from an RRP of Ł1,149 to Ł1,749 depending on specs.
http://www.pcr-online.biz/news/read/...n-wi-fi/031988
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September 24th, 2013, 23:55 Posted By: wraggster
Samsung appears to be taking some inspiration from Apple, and may release an iPhone-esque smartphone complete with metal body and 64-bit processor.
In a bid to keep up with rival Apple – who’s new iPhone 5Scomes with an A7 64-bit processor, Samsung was quick to announce that it would release future smartphones also featuring 64-bit processors. It seems an almost certainty that the Galaxy S5 will be one of them.
In fact geeky-gadgets.com reports that the latest Galaxy model will be released sometime next year and will indeed come with the new processor.
Samsung is apparently looking to give the Galaxy S5 a more ‘premium feel’ and is rumoured to have been in touch with the makers of the casing for HTC One and Apple’s iPad Mini, both of which have metal cases.
If Samsung does plan on making these updates, this could open up another opportunity for Apple to try and sue anything that vaguely resembles a piece of the iPhone.
Samsung and Apple have squabbled over many, many things in the past year, including an abundance of patent suits, Apple dropping Samsung displays, and just generally dissing each other.
http://www.pcr-online.biz/index.php/...-casing/031984
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September 25th, 2013, 00:03 Posted By: wraggster
New figures from IMRG and Capgemini reveals sales via desktop have flatlined, with all online growth now coming through mobile devices.
For the first time, the etail trade association’s monthly e-Retail Sales Index has stripped out all the mobile data from its overall online sales.
The data shows a ‘significant change’ in consumer behaviour as shoppers in the UK move from laptop to mobile. As a result of this, the index has re-forecasted annual growth for mobile retail up to 15 per cent from the 12 per cent prediction made at the beginning of the year.
The figures revealed that while tablet devices account for 85 per cent of mobile sales in the year to date, the second quarter saw sales through smartphones grow 210 per cent against 130 per cent for tablets.
Tina Spooner, chief information officer, IMRG, said: “Online retail is a sector that sometimes receives a strong boost from supporting technology and mobile is certainly providing that at the moment.
“The latest findings, together with the continuing trend of triple-digit growth in mobile commerce, provide clear evidence of a culture change in digital shopping.”
http://www.pcr-online.biz/news/read/...h-in-uk/031975
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September 25th, 2013, 00:04 Posted By: wraggster
Apple has held onto its title of Britain’s “coolest brand”, according to the latest round of voting for the ‘CoolBrands’ list.
The annual vote for 2013/14 included 3,000 consumers and38 “key influencers” including the editor of tech magazine T3, Luke Peters, and a selection of actors, writers, musicians and fashion personalities.
Apple placed first for the second year running, closely followed by Aston Martin at number two and watchmaker Rolex third.
Other high placing tech brands included YouTube, Google and Twitter in sixth, seventh and eight respectively.
Outside of the top 10, other web-based services placed highly, with the BBC’s iPlayer streaming service at 16, Sony at 17 and Sony Music at 18. Music streaming service Spotify placed in 20th position.
Technology also took the win in other non-tech related categories, with the Nike+ FuelBand winning the Health and Fitness category. Nike itself placed fourth in the overall list.
Apple took the crown for the general technology category, with Bang & Olufsen, which came 12th overall, claiming the audio technology win and Samsung, which failed to break the overall top 20, voted as the coolest telecommunications tech brand.
http://www.pcr-online.biz/news/read/...running/031974
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September 25th, 2013, 01:21 Posted By: wraggster
 While you would be excused for thinking the iPhone 5s and iPhone 5c were Apple's latest offerings, you'd be wrong. Today, Cupertino has announced that the iMac range has been updated to include new silicon (Haswell) new GPUs and improved WiFi. The entry-level 21.5-inch iMac houses a 2.7GHz quad-core Intel Core i5 with iris Pro graphics, while the top spec version (both sizes) comes with 3.4GHz and NVIDIA GeForce 700 series graphics, plus the option to upgrade to core i7 at 3.5 GHz. That WiFi refresh brings "next gen" 802.11ac, and there's also support for PCIe-based flash storage meaning up to 3TB of Fusion drive, or 1TB SSD. The new models are available today, starting at $1,299 for the 21.5-inch, and $1,499 for the bigger display.
http://www.apple.com/pr/library/2013...ates-iMac.html
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September 25th, 2013, 22:00 Posted By: wraggster
Samsung has announced that it will release a smartphone with a curved screen in October.
Back in January, the Korean firm unveiled somesmartphone concepts at CES, showing different types of bendable displays.
The new announcement stressed that Samsung’s next phone won’t be ‘completely flexible’, so it seems it will be more in keeping with the ‘Youm’ prototype that was also shown off at CES.
The 5.5-inch prototype’s screen stretches to the outer edges of the device, displaying notifications along the side.
Samsung didn’t mention any specifics about the device and hasn’t revealed its name.
The news was mentioned during Samsung’s Galaxy Note 3 launch in Seoul.
http://www.pcr-online.biz/news/read/...october/031996
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September 25th, 2013, 22:02 Posted By: wraggster
EA has clarified Frank Gibeau's quote that implied Apple paid the publisher "truckloads of money" to hold off on launching Plants vs Zombies 2 on Android.
The games publisher says that the quote was "taken out of context" and caused an "unfortunate misunderstanding".
In a statement sent to PCR, an EA spokesperson said: "A comment from an internal meeting taken out of context has created an unfortunate misunderstanding. Reports of a paid relationship between Apple and EA are factually inaccurate, and we apologise for any confusion.”
Plants vs Zombies 2 is available on Apple iOS devices and will launch on Android at a later date. It has been downloaded more than 25 million times to date.
http://www.pcr-online.biz/news/read/...context/031995
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September 25th, 2013, 22:03 Posted By: wraggster
F-secure’s latest Threat Report reveals an increase in “malverstising”.
According to the report, the first half of 2013 saw that malvertising – the advertisements that lead users to malicious products – is increasingly being used to distribute mobile malware, due in part to its wide reach.
358 new families and variants of Android malware were discovered by F-Secure in H1, nearly doubling the total number the firm has ever discovered to 793.
Symbian followed with 16 new families and variants. No new families or variants were discovered on other mobile platforms.
While still less sophisticated on a mobile than on a PC, F-Secure expects drive-by downloads to continue as an attack vector. Mobile drive-bys use a notification message asking if the user wants to install the app, making them more obvious than PC drive-bys, with the option to circumvent them.
http://www.pcr-online.biz/news/read/...he-rise/031994
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September 25th, 2013, 22:06 Posted By: wraggster
Apple has rejected claims that it paid EA money to delay the launch of its Plants vs Zombies 2 app game on Android devices. UPDATE: EA says the quote was "taken out of context".
According to Giant Bomb, Frank Gibeau, head of EA Labels, apparently said during an internal town hall meeting: "Apple gave us a truckload of money to delay the Android version [of Plants vs Zombies 2]."
However, an Apple spokesperson described the story as "not true" and said that no money was exchanged.
In a statement sent to PCR, an EA spokesperson said: "A comment from an internal meeting taken out of context has created an unfortunate misunderstanding. Reports of a paid relationship between Apple and EA are factually inaccurate, and we apologise for any confusion.”
It could be that Apple and EA had previously struck a marketing deal around the game, and it looks like Gibeau's choice of words wrongly implies otherwise.
Excluding China, up until now Plants vs Zombies 2 has only been available on iOS devices and will launch on Android at a later date.
The PopCap-developed game has been downloaded more than 25 million times worldwie to date.
http://www.pcr-online.biz/news/read/...android/031991
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September 25th, 2013, 22:12 Posted By: wraggster
The BBC reports that an Alaskan airport says it has had to place barricades across one of its taxiways after an Apple Maps flaw resulted in iPhone users driving across a runway. The airport said it had complained to the phone-maker through the local attorney general's office. 'We asked them to disable the map for Fairbanks until they could correct it, thinking it would be better to have nothing show up than to take the chance that one more person would do this,' Melissa Osborn, chief of operations at the airport, told the Alaska Dispatch newspaper. The airport said it had been told the problem would be fixed by Wednesday. However the BBC still experienced the issue when it tested the app, asking for directions to the site from a property to the east of the airport. By contrast the Google Maps app provided a different, longer route which takes drivers to the property's car park."
http://idle.slashdot.org/story/13/09...airport-runway
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September 25th, 2013, 23:20 Posted By: wraggster
 Instagram may have missed the initial iOS 7 update run last week, but the retooled iPhone app is good to go now. Version 4.2, available for download today, brings design tweaks that mesh better with the latest iOS, with a slightly simpler interface and rounded profile pictures in the feed. Additionally, photos and video are a bit larger, and the resolution has been increased as well, enabling a better viewing experience overall.Instagram for iOS 7 can be yours right now. You'll find the download at the source link below.
http://www.engadget.com/2013/09/25/instagram-for-ios-7/
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September 25th, 2013, 23:21 Posted By: wraggster
 When your name is on a Major League Baseball stadium, and you're a mobile operator, you carry the iPhone. Unless you're US Cellular, that is. For reasons that cannot be comprehended by mere mortals, one of the United States' largest regional carriers stillisn't offering the iPhone in any variant, despite promising back in May to carry Apple products before the year's end. In fact, things have gotten so bad over at USCC that its Facebook page has gone dead silent since September 13th, with customers far and wide ranting in the comments section about the carrier's inability to get the one phone they all want.
Making matters worse for USCC is the fact that Appalachian Wireless, C Spire, Bluegrass Cellular, Cellcom, GCI, MTA, Nex-Tech Wireless, Ntelos and Strata are all lined up to start selling both the iPhone 5c and iPhone 5s on October 1st. We suppose even more could be added as time rolls on and the supply / demand balance rights itself, but it's probably high time for US Cellular holdouts to head on over to a rival. Patience only gets you so far, you know?
http://www.engadget.com/2013/09/25/i...s-us-cellular/
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September 25th, 2013, 23:38 Posted By: wraggster

The waiting time is over, for those of you in the UK you are the first in the world to get their hands on the new Samsung Galaxy Note 3 and the rather cool Samsung Galaxy Gear Watch.
The Galaxy Note 3, 5.7 Inch smartphone will in the UK set you back a mouthwatering Ł649 or on standard contract for Ł30 a month or for free on the new early upgrader tariff.
The Galaxy Gear Smartwatch will sell for Ł299 but if you buy both together youll be paying Ł848 a saving of Ł100. Whilst the UK gets these releases now USA and Japan will have to wait till October.
Want more info then check out both Phones4 U and O2 UK
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September 25th, 2013, 23:52 Posted By: wraggster
ZTE is one of the few companies making a sly side-bet on Firefox OS, and next year it's planning to double-down on that initial wager with the launch of a second handset running Mozilla's smartphone platform. Speaking with IDG's Michael Kan at Expo Comm China 2013, ZTE's Executive VP He Shiyou expects the device to land first half 2014, with a larger display than its predecessor, a dual-core processor, a "revamped user experience" and, of course, a low price. The exec also said that, with approximately100,000 units sold, demand for the ZTE Open "has exceeded supply," and he anticipates double that figure in total sales. ZTE deliberately manufactured the Open on a small scale, but is optimistic about future adoption of Firefox OS. Shiyou believesHTML5-based apps will become more relevant as speedy network technology like LTE reduces reliance on native software, stating: "In the future, the app store business model will be no more."
http://www.engadget.com/2013/09/25/z...firefox-phone/
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September 26th, 2013, 23:35 Posted By: wraggster
An appeal has been overturned allowing Apple to sell in’s trademark device in the country.
After losing against the Brazilian company over the right to sell the device under the iPhone name, a court ruling deemed the decision to be wrong, reports Cellular News.
Brazilian electronics supplier - IGB Electronica – previously registered the iPhone brand name back in 2000, but did not have it secured until 2008.
The company, in the hope that it would spur Apple on to purchasing the name off of them, released an Android powered iPhone in 2012.
However Apple did what all the big players do, and tried to sue IGB, surprisingly losing.
The appeal was overturned deeming that the iCompany would be able to sell its iPhone handsets without infringing on the Brazilian owned trademark.
http://www.mobile-ent.biz/news/read/...-brazil/022453
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September 26th, 2013, 23:36 Posted By: wraggster
Apple's new iOS 7 operating system has been alive for a week and has had more than 200m downloads, but it's getting mixed reviews…
Apple unveiled iOS 7 back in June, at which time it was described as 'the most significant iOS update since the original iPhone'.
Considering the original iPhone is hailed as the reason the smartphone and app market exists as it does today, it's fair to sale the aforementioned claim is a bold one.
Three months on and iOS 7 was introduced to the public on Wednesday 17th September, and achieved more than 200 million downloads in five days, but it's had a mixed bag of feedback from users.
I rallied some of my iOS 7-wielding colleagues – aged between 20 and 50 – who have upgraded their iPhones/iPads to find out how they feel about the new software.
Check out 20 excellent responses below.
1. It's SHIT
2. I think the icons look childish now
3. Little slower and lock-screen music controls don't seem to work. Looks nice and has some neat features, though.
4. iOS7 is almost like a patronising introduction to iOS, simplifying it to such a degree that I'd feel more tech-savvy using a cup on a string.
5. It borked my iPad 2. Everything is now slowwwwwwwww.
6. For the first few days I thought it looked childish compared to the previous incarnation. Now I've got used to it, it works well and is easy to use. I am finding some of the apps a little slower though, especially Facebook. I can see why they have done this. It will suit the new iPhone 5c very well.
7. I have an iPhone 3G and I can't get ios7 apparently… I am a person that isn't bothered about technology and thus always 'inherit' mobile handsets from my brother or friends when they upgrade. I am already having a problem with the Facebook for iPhone app that won't load now so I have reported the bug to Facebook…
I assume further problems will ensue due to my inability to have an ios7 update. On a regular basis I would like to throw my iPhone out of the window anyway and hanker back to life before with my skinny, clapped out Samsung D900… a bit. I am a 27-year-old single, professional female with no children and no cats (yet).
8. Pros – Massive improvements to calendar, more ringtone and alarm settings, clearer layout of emails
Cons – Some apps not compatible (more the devs fault, some previous iOS backgrounds not compatible
9. * It looks too similar to a Microsoft phone
* Camera quality doesn't seem as great for some reason.
* Also the deleting actions on e-mails have now changed so you have to swipe the opposite way.
* On a plus side I guess it looks fresher.
10. It’s too bright and white it looks a bit toy like! Also it’s slower and battery life drains even quicker!
11. The flat look is appealing, but I don’t think I’ve been educated enough about all the new effects ios7 has to offer.. And stop deciding how to file my photos for me!
12. Safari Navigation is less instantly intuitive. Calendar similarly so. Wild colour scheme seems garish, but these will subside with time probably.
13. I have iOS7 on an iPad mini.
* Turned off the parallax effect (motion of the background pic behind icons) as it makes me feel wobbly.
* I love the 'Cloud' based music & movie listening/watching ability
* Calendar is now easier to deal with
* No iTunes Radio player in UK yet on iOS7 devices
* Not going to update the iPhone 4s until much later in the year – just incase.
14. I really like it, it’s nice to look at easy to use (even though people keep complaining about it)
15. Control centre is a nice and useful addition. Really like the feeling of depth created by layering the background, apps and their subsequent windows. Not sure I like the new layout when you double-tap the home button.
16. My upgrade fatigue has reached terminal condition. I just can't be bothered to care anymore. At the point where you could give me a chunk of cardboard with Hello Kitty stickers on it and it wouldn't phase me.
17. It looks, nice, but the days of me being excited by OS updates have long since passed. Plus app swapping/closing seems somehow more fiddly.
18. Done the iPad to iOS7 – it does actually look closer to Hello Kitty now. Perhaps a ‘classic’ icon option would have been nice, but there you go – you gets what mamma Apple gives ya.
19. Not happy about Apple forcefully changing my folder colours to reflect the colours used in my background image.
20. Basically, iOS7 sucks arse!
http://www.mobile-ent.biz/news/read/...-s-shit/022451
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September 26th, 2013, 23:44 Posted By: wraggster
"Today the Federal Patent Court of Germany shot down an Apple photo gallery bounce-back patent over which Cupertino was/is suing Samsung and Motorola. A panel of five judges found the patent invalid because the relevant patent application was filed only in June 2007 but Steve Jobs already demoed the feature in January 2007 (). While this wouldn't matter in the U.S., it's a reason for a patent to be invalidated in Europe. For different reasons someone thought the iPhone presentation was a mistake. It now turns out that when Steve Jobs said "Boy have we patented it!" his company forgot that public disclosure, even by an inventor, must not take place before a European patent application is filed. But Apple can still sue companies over the Android photo gallery: in addition to this patent it owns a utility model, a special German intellectual property right that has a shorter term (10 years) and a six-month grace period, which is just enough to make sure that history-making Steve Jobs video won't count as prior art.
http://yro.slashdot.org/story/13/09/...ent-in-germany
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September 27th, 2013, 00:01 Posted By: wraggster
Over 133 new studios opened within the UK in the last 18 months. 80 per cent of these are working on games for Apple’s iOS platform, and over 70 for Google’s Android operating system. These are games built specifically for tablets, smartphones and other mobile devices.
Vast install bases, open distribution channels and the rise of digital have all been identified as key factors behind this mobile blitz.
But what do UK studios working in the market have to say? And what of the industry’s bigger publishers looking to get their share of the mobile space?
“Mobile gaming simply offers the lowest barrier to entry and ease to take to market,” says Team 17 MD Debbie Bestwick. “It also has the largest and most diverse audience to aim for. It’s no surprise that so many new studios have opened, the real test will be how many succeed.”
It’s a view shared by many studios working in this burgeoning market for mobile games. The popularity of smart devices amongst not just core gamers but wider consumers and casual players presents a golden opportunity for developers to strengthen their relationship with their fan bases.
“It feels like a gold rush sometimes when it’s phrased in that way. The allure of a more direct relationship with gamers has a lot of bearing, and there’s nothing like being free from outside influence when you’re creating something,” says Phil Gaskell, creative director of Ripstone.
“The empowerment that self-publishing on mobile presents is attractive, as is the sheer number of devices currently in use around the planet.”
“It’s because the devices themselves
are so popular. If Sony and Microsoft
could sell 800 million consoles, we’d
be making games for them.” Barry Meade – commercial director, Fireproof Games
Talk to almost any studio, big or small, and the motivation is the same: accessibility.
“Working on these platforms is just really accessible and practical for folks who are comparatively small and limited in funding,” says Chris Southall, chief technical officer at Sega’s Hardlight studio.
But Fireproof Games’ commercial director Barry Meade offers a much simpler explanation: “It’s because the devices themselves are so popular. If Sony and Microsoft could sell 800 million consoles, we’d be making games for them.”
Mobile titles are paving a two-way street to success. Developers are able to push out quality games with a relatively small team and budget. Meanwhile, these casual games that value pricing and play constraints higher than most are finding themselves targeted by an influx of new gamers.
“The demographic change recently is toward a younger and a more casual user. Where previously a smartphone was an expensive luxury, it’s now an affordable need,” says Mark Baldwin, community manager at New Star Games.
“The pricing structure of games in the mobile market means that even people who are not hardcore gamers appreciate the chance of trying out a variety of games, and that means someone who wouldn’t normally play games is more likely to try something.”
http://www.mcvuk.com/news/read/why-i...uccess/0121737
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September 27th, 2013, 00:30 Posted By: wraggster
Apple confirmed and assured everyone that it was working on a fix to the iOS 7 lockscreen bypass bug last week that let sneaky individuals mess with users' email and social network accounts. And now, exactly seven days later, said update is hitting handsets in the form of iOS 7.0.2. Directly to the point, the update is said to "fi[x] bugs that could allow someone to bypass the lock screen passcode." And hey, there's also a Greek keyboard option for passcodes thrown into the update for good measure.
http://www.engadget.com/2013/09/26/ios-7-0-2/
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September 27th, 2013, 00:31 Posted By: wraggster
 Ardent old school Final Fantasy fans know: the mobile versions of classic FF games can be rather costly. Square Enix, the franchise's publisher, is well aware of how much your nostalgia values the series, and Final Fantasy V is no different at $16. Perhaps you've already got the game on Super Nintendo and iOS, but needed another platform to try it out on? At very least, the mobile version has some fancy new graphics and a handful of added job types to help ease the pain of paying so, so much for a far from new game. Head below for a trailer of FFV for Android in action.
http://www.engadget.com/2013/09/26/f...asy-v-android/
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September 27th, 2013, 00:33 Posted By: wraggster

Apple is no stranger to lawsuits targeting the iPhone and iPad, but over in Japan, it's the company's older iPod design that has landed it in hot water. Kyodo News reportsthat the Tokyo District Court ordered Apple to pay Ą300 million ($3.3 million) to Japanese inventor Norihiko Saito for infringing on a patent covering the touch-sensitive click wheel used in the iPod Classic and older models of its iconic music player. Saito's damages come more than five years after he filed the patent lawsuit, during which time he demanded damages of Ą10 billion ($101 million), based partly on the number of iPods Apple had sold during that period. Fortunately for Apple, the final figure was substantially less than Saito's demand and it'll only have to sell a few more iPhones to cover the cost.
http://www.engadget.com/2013/09/26/a...damages-japan/
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September 27th, 2013, 00:33 Posted By: wraggster
 In an unusual bout of frankness, a Samsung official has acknowledged that the Galaxy Gear smartwatch lacks, you know, whatever the Korean is for je ne sais quoi. As reported by the Korea Times, the unnamed official said:"We've acknowledged that our Gear lacks something special. With more investment for user interface and user experience, Samsung devices will be better in terms of customer satisfaction."
We're not sure if the source of the quote is Samsung's VP of strategic marketing, Lee Don-joo, but this exec is quoted in the same Korea Times article as saying that the watch is "definitely receiving a warm response" and that improvements would stem from software tweaks and the hiring of new UI experts, rather than from the development of a whole new device. He described the Gear as part of Samsung's drive to create new categories of "wow product" and, in virtually the same gasp, he also reiterated that Samsung would launch some sort of heavily curved -- or perhaps evenpartially bendable -- smartphone in Korea next month.
http://www.engadget.com/2013/09/26/s...thing-special/
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September 27th, 2013, 00:34 Posted By: wraggster

Just a week after it began the first phase of putting iPads in the hands of all 640,000 students in the region, the Los Angeles school district already has a fight on its hands. In a matter of days, 300 children at Theodore Roosevelt High School managed to work around protective measures placed on the Apple tablets, giving them complete access to features -- including Facebook, Twitter and other apps -- that should otherwise have been blocked.
Students bypassed the security lock on the device by deleting a personal profile preloaded in the settings -- a simple trick that has the school district police chief recommending the board limit the $1 billion rollout (including hardware and other related expenses) before it turns into a "runaway train scenario." For now, officials have banned home use of the iPads while they assess ways to better restrict access -- they would have gotten away with it, too, if it wasn't for those meddling kids.
http://www.engadget.com/2013/09/26/l...-ipads-hacked/
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September 27th, 2013, 22:15 Posted By: wraggster
iPhones have been blamed by a property maintenance firm for a lack of motivation among young people to work, and compared to the devil.
Will Davies, the founder of aspect.co.uk, which has a turnover of Ł12 million, said that "the latest batch of young people lack any drive or desire to work - largely thanks to the warm, punch-drunk, sedated feeling of being permanently online to their friends on the internet".
"The iPhone is always on," Davies explained. "Always in the background. Always more important than getting off your backside and getting to work for many young people."
"Young people today are like the vision of humanity in the film The Matrix, starring Keanu Reaves, where humans sit lifeless with a tube plugged into the back of their heads for food. In this case it's the iPhone".
Aspect.co.uk ran its first unemployment bootcamp in the UK in 2012, where young unemployed people could compete for an apprenticeship by taking part in several tests, and plans to run a similar 'GoThinkBig' bootcamp on October 16th this year.
"There is no need or desire for a young adults to strive anymore, to apply for a job where they are forced to confront the emotion of failure,” said Davies
"Instead young people are permanently encased in Phoetal fluid like a baby in their mother's womb checking their iPhone or smartphone device for pointless messages and updates".
Davies also criticised the presence of the internet among young browsers, stating that, for some, "the virtual world has taken over from the real world".
He went on to compare the iPhone’s negative influence on young people to the temptation of the devil:
"Steve Jobs joked about selling his first computer for $666.66666... a recurring number, but more importantly the number of the Beast".
http://www.pcr-online.biz/news/read/...to-work/032027
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September 27th, 2013, 22:23 Posted By: wraggster
Nokia harnesses the power of lightning to charge its Nokia Lumia 925.
That pretty much says it all.
Not all phones could withstand the shear natural power of lightning, but Nokia reckons its Lumia devices can.
Benjamin Franklin said that lightening “has been fatal to many, both man and beast” – and he is right. Not many a happy ending has come out of someone or something being struck by it.
Yet Nokia and The University of Southampton have teamed up in a bid to harness to the power of Thor - minus the thunder, storms and oak trees – fearlessly tackling mother natures battery power source head on to charge their phone.
http://www.mobile-ent.biz/news/read/...r-style/022465
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September 27th, 2013, 22:36 Posted By: wraggster
Corona SDK and microconsole partner to create more opportunities for developers
To provide its developers with more distribution opportunities, Corona Labs has now partnered with low-cost Android console Ouya.
“In the midst of the console versus mobile debate, we’re offering developers the best of both worlds,” said a statement from Corona.
Corona SDK, which is already a widely used choice among mobile developers, is prized for its development speed.
Less 500 games are currently on Ouya, which makes its market is far less saturated than the App Store or Google Play, and Corona is encouraging developers who wish to see their game on televisions to take advantage of this opportunity.
Specifically, Corona SDK Pro and Enterprise developers can now incorporate Ouya’s game network and integrate in-app purchase into their Ouya games.
Billed as having accessible development stream, with publishing control and lower financial barriers, Ouya was released earlier summer. Since then, its makes have tried a number of hit-and-miss strategies to reach out to independent developers.
http://www.develop-online.net/news/4...ya-development
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September 27th, 2013, 23:17 Posted By: wraggster
A DualShock controller is not needed to play the entirety of upcoming PS3 exclusive Beyond: Two Souls.
Players will be able to play the full game from start to finish using only their Apple or Android smartphone and the free Beyond Touch app.
"It connects to the console via Wi-Fi, and from this point you can play the entire game, in single-player if you want, just using your iPhone... just with one finger,” creator David Cage told Eurogamer.
“It's a very simplified interface [and] makes the game very passive and simple. Not everybody was born with a DualShock controller in their hands."
Cage also confirmed that the game will be playable in co-op with the second player controlling the still mysterious ghost-type-figure that main character Ellen Page is linked with.
Beyond: Two Souls will be released on PS3 on October 11th.
http://www.mcvuk.com/news/read/beyon...iphone/0121813
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September 28th, 2013, 19:46 Posted By: wraggster
The concept of the smartwatch isn't actually new. Japanese manufacturers introduced watches in the early '70s with digital user-programmable technology, though these watches were quite limited in functionality.
By the '80s, watches were introduced with rudimentary computer functionality, including keyboards and wireless docking. But those watches are to today's smartwatches what the Zach Morris phone is to today's smartphones: large and clunky with limited predecessors.
Considering purchasing a smartwatch? Here's what to expect.
1. Operating systems
You'll recognise the names and looks of all the available smartwatch operating systems, but the smartwatch OS will differ from the smartphone OS in the same way that your smartphone OS differs from the one on your desktop PC.
The size of the watch limits the way in which we can interact with the device. Just as you learned to use tablets after a lifetime of working with larger PCs and laptops, you'll similarly adjust to the smaller platform of the smartwatch.
2. Functions
You can expect the same functions from your smartwatch as you do your smartphone. Though the features available from one manufacturer to another or one model to another differ, there are smartwatches available with all the standard goodies, such as:
- Phone
- Media player
- Bluetooth
- Camera
- Compass
- Calculator
- Touch screen
- GPS
- Date
- Weather
Oh, and smartwatches also tell the time, of course. Some models offer the features of a sports watch, including a thermometer, altimeter, barometer, training programs, heart rate monitor, and a dive computer.
Of all the features on a smartwatch, two of the most appreciated are how hard they are to drop and break, and how it's almost impossible to forget one in a taxi or a client's office when it's attached to your wrist. Also, with the phone on your wrist, you'll never risk missing an important call because you couldn't hear it ring.
3. Connectivity
Of course, it wouldn't be a smartwatch without wireless internet connectivity. As with your smartphone, most smartwatches offer multi-player gaming platforms, social media connectivity, email, news feeds, sports feeds, entertainment news, and other ways to connect with others online.
Smartwatches connect via the same technology as smartphones, meaning you can expect the newest models to come equipped with 4G connectivity. In some rural areas of the country, 3G is still the standard, so 4G isn't guaranteed anywhere you go, but smartphones experience the same limitations.
4. Apps
Smartwatch apps look and work much like smartphone apps. Along with the games, news, and social media apps, you'll find apps for fitness, banking and finance, business, and self-help apps. Some platforms require you to download an app to your smartphone before you can begin using your smartwatch.
Apps for smartwatches are available in the same app stores where you get your smartphone and tablet apps, and many are available for free. Still, the market for smartwatch apps is far from as rich and satisfying as the market for smartphone and tablet apps. But this should change as more smartwatches become available, increasing the market for app developers.
5. Possible downsides
As with any new technology, it takes manufacturers a while to tweak things to perfection. Smartwatches are generally larger than the watches most people are used to wearing, and it takes some wearers time to adjust to the extra size and weight.
As with smartphones, the screen is the primary battery hog, and most smartwatches have to be charged every three to four days. This is a long time to go without charging a smartphone, but most people aren't in the habit of charging their watches regularly.
Some users also feel silly using the phone feature of smartwatches. People look a bit like characters in a '60s spy flick talking into their watches. Others complain that talking on the smartwatch lacks privacy, since you can't hold it discreetly to your ear like a smartphone. Most smartwatch phones use speaker mode always, due to the design. Also, manufacturers are still working on creating a user interface that offers a worthy experience in such a small package.
It all comes down to a matter of taste. If you like being on the cutting edge of technology, smartwatches are easier to carry and harder to drop or leave behind than smartphones. You just have to deal with the tiny screen and keyboard and remember to charge it often. The latest models, however, are quite stylish and look nice with both business suits and casual street clothes.
Most smartwatch plans require an operative smartphone account to work, so you won't have to chose between your watch and your phone just yet.
http://www.pcr-online.biz/news/read/...rtwatch/032032
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September 28th, 2013, 19:49 Posted By: wraggster
The introduction of fake zooms, parallax, sliding and other changes in Apple's new iPhone and iPad software has a very real effect on people with vestibular disorders. ... It makes frequent use of zoom and slide animations; the home screen boasts parallax, with icons apparently floating above subtly animating wallpaper. And it's making people sick. Triggers and symptoms vary, but TidePool mobile app developer Jenni Leder's experience is not uncommon. A self-professed power-user, she frequently switches apps; but on iOS 7, this has caused headaches and feelings associated with motion sickness. 'I now have to close my eyes or cover the screen during transitions, which is ridiculous,' she told The Guardian, adding that there's nowhere to hide: 'It's not apps that affect me, but accessing them. Tap a folder and the view zooms in. Tap an app and it's like flying through the icon and landing in that app's micro world — and I'm getting dizzy on the journey there.' Reactions to screen-based systems — especially those utilizing 3D effects — aren't new. Cynthia Ryan, executive director of the Vestibular Disorders Association, says 3D effects can cause 'intense nausea, dizziness and vertigo,' sometimes from general vision problems, but also from visual-vestibular conflict. She added symptoms 'manifest more severely if a viewer already has a disorder of the vestibular system.
http://apple.slashdot.org/story/13/0...sers-feel-sick
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September 28th, 2013, 20:13 Posted By: wraggster
 Another day, another lawsuit finally drawing to a close. This time, a judge has approved a settlement for a class-action lawsuit filed against Apple and AT&T, based on the unlimited data claims of the original iPad that were later withdrawn by AT&T. So, if you bought a 3G iPad before June 7th, 2010, you'll get a $40 payout from Apple, even if you stand among AT&T's grandfathered customers. Meanwhile, if you purchased the original 3G iPad but didn't get a mobile plan, you're also eligible for a $20 / month discount for up to a year under the carrier's current $50 offering. The toddler-aged class action was born out of affected customers' frustration over the change and the belief that they overpaid for their devices as a result. Unfortunately, the ruling won't be finalized until February 2014, so don't expect to hear from Apple about the payout -- or plan a modest $40 dinner for two -- until then.
http://www.engadget.com/2013/09/28/a...3g-settlement/
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September 28th, 2013, 20:19 Posted By: wraggster
Just a few short months after Virgin Mobile's Sprint-fueled US arm listed the iPhone 5 for sale, the MVNO is teasing the smartphone's successors as "coming soon." According to the firm's homepage, both the iPhone 5s and 5c will debut for prepaid customers, though pricing and availability remain unknown. Judging by the previous-gen's starting price of $550, however, you might want to start saving up now. The iPhone 4S, meanwhile, remains on the ticket. That handset is currently listed for 15 percent off its $450 sticker price, available today for $382.49.
http://www.virginmobileusa.com/
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September 28th, 2013, 20:23 Posted By: wraggster
 It's not often that events of a patent tiff transcend the humdrum noise we're all too used to, but the most recent judgement of a Munich court has declared an Apple patent invalid based on prior art from, well, Apple. As Florian Mueller of FOSS Patentsexplains, Cupertino has racked up a couple of decisions going against both Samsungand Motorola based on a patent for "portable electronic device[s] for photo management," which describes a bounce-back aka rubber-banding effect specifically within the iOS photo gallery app. Now, Apple's lawmen successfully argued the UI feature was different from previous concepts presented by AOL and Microsoft (which could benefit Cook & Co greatly in other cases, Mueller says). However, there was one piece of prior art they couldn't dispute: the feature in question being shown off by Steve Jobs at the OG iPhone keynote back in January 2007. (We've embedded video of the keynote below, but you'll need to jump to 32:40 to catch the gallery bounce-back bit.)
You see, even though the rubber-banding feature was demonstrated by Apple, on an Apple device, it still counts as prior art that invalidates its own patent -- in Europe at least. That's because documents describing the feature weren't filed until June 2007, almost six months after Jobs took to the stage. A similar, first-to-file situation is now part of the US system, of course, ever since the America Invents Act was signed into law in 2011. As the first-generation iPhone keynote came years before that, however, it's unlikely to hold any weight in future US court decisions. Well, you can't win 'em all Apple, especially when you're up against yourself.
http://www.engadget.com/2013/09/27/s...-apple-patent/
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September 28th, 2013, 20:26 Posted By: wraggster

Sure, Google already has Chromecast for throwing websites and media to big screens. The company's engineers believe they can go one better, however, with something called the Open Project framework. It's an effort to find a standardized way of mirroring not only content, but also touch inputs on a suitably equipped touchscreen or connected TV. Setting it up is simple: open the Open Project server webpage running on the machine connected to your chosen display, scan a QR code with your smartphone camera, and boom, you're ready to interact with your content and apps. It opens a world where people can collaborate on content or play multiplayer games without additional hardware or sensors. Open Project remains a proof-of-concept for now, or perhaps a plaything for UI-obsessed billionaires, but check out the video to see where the technology might take us in the future.
http://www.engadget.com/2013/09/27/g...s-touchscreen/
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September 28th, 2013, 20:29 Posted By: wraggster
 Microsoft is apparently far closer to bringing together its disparate stores than many thought. The company has reportedly already demoed a single app portal for both Windows and Windows Phone behind closed doors at its annual company meeting in Seattle, according to ZDNet's Mary Jo Foley. One of her sources tells her that the new unified store will likely launch alongside the next iteration of Windows, version 8.1, although other sources were less certain on this. In any case, the gossip tallies with comments by Microsoft's Terry Myerson last week, who said that he sees the unification of Microsoft's platforms and APIs as a priority.
http://www.engadget.com/2013/09/27/m...ied-app-store/
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September 28th, 2013, 20:44 Posted By: wraggster
Square Enix has today discounted iOS games Deus Ex: The Fall and Lara Croft and the Guardian of Light.
Both titles have had more than 60 per cent slashed off their regular price. Until the end of the weekend, The Fall is priced at Ł1.99 / €2.69 (usually Ł4.99 / €5.99) and Guardian of Light at Ł1.99 / €2.69 (usually Ł1.99 / €2.69).
The Fall is playable on iPad 2 and above, iPad Mini, iPhone 4S and above, and iPod Touch 5 and above. Guardian of Light is compatible with iPhone and iPod touch devices and requires iOS 3.0 or later.
We said in our Deus Ex: The Fall review: "There's about five hours of game here, or three if you don't pursue the numerous optional missions on offer.
"For us, the best thing about this spin-off is returning to Human Revolution's universe. It's one of our favourite game worlds, and the high production values and beautiful environment design in The Fall are as good as anything in the main game. So good, in fact, that we wonder if - and hope that - Square Enix will release it as PC/console DLC."
http://www.computerandvideogames.com...es-discounted/
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September 28th, 2013, 21:17 Posted By: wraggster
Final Fantasy 4: The After Years will launch on Android and iOS this winter, the European Square Enix blog announced. Set 12 years after the original Super Famicom game, the Japanese mobile game first launched in 2008, later arriving on WiiWare in 2009 and PSP in 2011.
The "full 3D remake" of Final Fantasy 4: The After Years features "completely recreated graphics," as seen in the accompanying announcement trailer. Square Enix doesn't specify whether the game will launch in North America, nor does it mention a price for the game, though the now-available Android version of Final Fantasy 5 is priced at $15.99/Ł10.99/€14.99 on the Google Play store.
http://www.joystiq.com/2013/09/27/fi...roid-this-win/
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September 29th, 2013, 00:39 Posted By: wraggster
The EU has been known to make a lot of odd decisions when it comes to tech, but one committee's latest vote is one that most people will likely agree with: Standardized smartphone chargers. If passed, this decision would cut down on never having the right charger handy, but as far as the EU is concerned, this is all about a reduction of waste. The initial vote went down on Thursday, and given its market saturation, it seems likely that micro USB would be the target standard. Now, it's a matter of waiting on the EU Parliament to make its vote.
http://mobile.slashdot.org/story/13/...andard-charger
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September 29th, 2013, 00:44 Posted By: wraggster
Real-life board game Pandemic is coming to iPads on October 3 as Pandemic: The Board Game, developer Z-Man Games has announced. Pandemic: The Board Game will join iOS games like Pandemic 2.5 and Plague Inc, the latter of which is developed by Ndemic Creations. Because none of these names could possibly confuse anyone.
In Pandemic: The Board Game, up to four players take on one of seven roles, such as Scientist and Medic, to help stop the spread of deadly diseases. The game will feature an animated interface, interactive tutorial and multiple difficulty levels.
It is unknown whether or not it will also include tips on how to tell friends about the game without confusing them as to which Pandemic you are talking about.
http://www.joystiq.com/2013/09/28/pa...-on-october-3/
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September 29th, 2013, 23:14 Posted By: wraggster
Security specialist Bitdefender claims attacks on Macs – such as the recent ‘Flashback’ malware – are increasing.
Since its discovery in September 2011, Flashback has managed to infect more than 600,000 machines, making use of no less than three separate vulnerabilities to download and execute itself on Mac OS systems from compromised websites.
The original version of Flashback tried to trick users into downloading it by pretending to be an installer for Adobe Flash. Since then, a new form has appeared which, rather than needing someone to install it, uses an unpatched Java vulnerability to install itself. In the security business, this is known as a drive-by download – something Bitdefender says is increasing.
“There has been very little publicity around Mac OS viruses,” Catalin Cosoi, chief security strategist at Bitdefender, told PCR. “This drive-by download technique is only becoming more popular.
“In recent years, we’ve seen a massive increase of cyber-attacks targeting the OS X system.”
To try to combat this, Bitdefender has launched a new piece of software aimed at enhancing protection for Mac users worldwide.
Bitdefender Antivirus for Mac features a faster scanning engine developed especially for OS X. The software also incorporates TrafficLight, an application that filters web traffic and blocks access to malicious websites and phishing attacks threatening Apple computers.
“TrafficLight provides security for one of the wider attack surfaces which exist on Mac systems – namely the browser,” explained Cosoi.
“Phishing sites and known compromised websites which serve malware are blocked, links provided by search engines or social web sites are scanned in advance. Scripts which try to track your behaviour on the web are flagged, so you can make informed decisions about your browsing. The most important part is, of course, the anti-malware filtering.”
With all browsers using Java and Javascript, and with the transition to HTML5 underway, the Java engines themselves have become a tempting target for malware writers.
“Exploiting Java means exploiting the browser, which in turn means gaining access to a lot of user data, this includes banking info, passwords, pins and card numbers,” added Cosoi.
This is evident in the Flashback Trojan. After infection, the malware opens up a Software Update window to try and obtain the user’s administrative password in a bid to further embed itself into the Mac. Unfortunately, at this point, whether a user puts their password in or not, the machine is still infected.
http://www.pcr-online.biz/news/read/...efender/032028
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September 29th, 2013, 23:33 Posted By: wraggster
 It has been possible to snag an unlocked BlackBerry Q10 or Z10 in the US for a while if you've been willing to search around, but you now won't have to. BlackBerry has quietly begun selling unrestricted GSM variants of the two smartphones through its US site at prices of $449 for a Z10 and $549 for a Q10. Either device remains LTE-capable, and both should play nicely with AT&T and T-Mobile. The direct sales aren't likely to attract many converts, but they should help American fans who may have a tough time finding a BlackBerry in stores
http://store.shopblackberry.com/stor...oryID.66826200
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September 30th, 2013, 10:18 Posted By: wraggster
We all do it — place our phones down on the desk next to the keyboard. This might not be such a good idea if you want to keep your work to yourself. A team of researchers from MIT and the Georgia Institute of Technology have provided proof of concept for logging keystrokes using nothing but the sensors inside a smartphone — an iPhone 4 to be precise as the iPhone 3GS wasn't up to it. A pair of neural networks were trained to recognize which keys were being pressed just based on the vibration — and it was remarkably good at it for such a small device. There have been systems that read the keys by listening but this is the first system that can hide in mobile phone malware.
http://it.slashdot.org/story/13/09/2...-what-you-type
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September 30th, 2013, 10:23 Posted By: wraggster
 Coca-Cola's 13-year tenure as "Best Global Brand" is over, however the new leader shouldn't really surprise you. Apple knocked Penelope Cruz's from the number one spot on Interbrands' annual valuation report, but after posting massive revenues time and again -- including a company-record $54.5 billion in January -- this isn't too startling. Cook and friends started their ascent at the eighth spot in 2011, and climbed to second place in 2012 before stealing the top prize in the latest list. Interbrand pegs Cupertino's brand valuation at $98.3 billion, which isn't exactly pocket change. Don't cry for the Sprite-maker though, it's still on the podium according to The New York Times, but behind another tech-powerhouse: Google.
http://www.engadget.com/2013/09/29/i...-global-brand/
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September 30th, 2013, 10:24 Posted By: wraggster
 There have been rumors that TSMC would handle some of Apple's future chip production, but details of the purported arrangement have been vague. The Korea Economic Daily may have just filled us in, however. It claims that Samsung will make 30 to 40 percent of Apple's A8 processors next year, with TSMC presumably assembling the lion's share. Apple wanted TSMC to be the sole manufacturer, but the challenge of building 20 nanometer-class chips led to a supplementary agreement with Samsung, according to the Daily's tipsters. Neither side has commented on the report, so take it with a large grain of salt. If the story is accurate, though, it suggests that Apple will have only modest success in excluding its arch-rival's technology from next-generation iOS devices.
http://www.engadget.com/2013/09/29/a...ip-production/
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September 30th, 2013, 10:24 Posted By: wraggster
 @evleaks is at it again. This time the prolific leaker has blasted out two screen grabs of an app called Storyteller, which made a Live Tile-cameo in the alleged screencap of a Nokia Bandit, an oversized Windows Phone 8 device. The app appears to be a Windows 8 and WP photo album that lets users sift through images by timeline, favorites and shared, or browse them on a map. A close look at the top right of the application meant for larger devices reveals a "My tablet" menu, suggesting it boasts integration with slates. Given that @evleaks mentions Bandit, Espoo's long-rumored Sirius pad andOctober 22nd event date, it's a safe bet that we'll see new hardware -- and at least one new app -- this fall.
http://www.engadget.com/2013/09/29/w...reenshot-leak/
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September 30th, 2013, 10:29 Posted By: wraggster

Endless runner Buddy & Me has mounted its magical creature to start collecting stars on iOS and Kindle Fire devices this week for $3. Buddy & Me'sdesigner Jason Behr was lead level designer for Metroid Prime and senior mission designer for Halo 4, but the game seems to have traded out energy weapons in favor of fairy tale scenery.
Buddy & Me takes place in the dreams of a young boy. Developer Sunbreak Games' website describes the game as a sprint through an "infinite treehouse filled with interactive obstacles, curious creatures, and beautiful landmarks inspired by the Pacific Northwest." Players won't be glued to their puffy orange friend forever, though - Buddy soars alongside the boy in the background, offering assistance when the boy is in need of it.
Exploring a world with a beautiful world with a mythical beast as a child. Hmm, almost reminds us of something ....
http://www.joystiq.com/2013/09/29/bu...s-kindle-fire/
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September 30th, 2013, 21:42 Posted By: wraggster
Nokia will unveil new mobile devices including its first ever tablet at an event in Abu Dhabi.
People ‘familiar with the plan’ told the WSJ that several Lumia devices, lower-end devices and Nokia’s first tablet will all debut at the event on October 22nd.
The Lumia smartphones will run Microsoft’s Windows Phone platform, while the lower-end devices will be based on Nokia’s S40 software.
The tablet, code-named “Sirius”, will run Windows 8, competing directly with Microsoft – the company that bought Nokia’s Devices & Services business in September.
Last week Microsoft unveiled the Surface 2, which will be released on the same day as Nokia’s announcement – October 22nd.
With six mobile devices in total, these will be the first unveiled by Nokia since the buyout on September 3rd 013.
Last week, @evleaks posted a tweet suggesting the Nokia Sirius will actually be called the Lumia 2520.
On the smartphone front, some rumours suggest that a six-inch Lumia phablet will be unveiled at the event.
http://www.pcr-online.biz/news/read/...october/032036
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September 30th, 2013, 21:55 Posted By: wraggster
"Los Angeles Unified School District started issuing iPads to its students this school year, as part of a $30 million deal with Apple. Now Sam Sanders reports at NPR that less than a week after getting their iPads, high school students have found a way to bypass software blocks on the devices that limit what websites the students can use. The students are getting around software that lets school district officials know where the iPads are, what the students are doing with them at all times and lets the district block certain sites, such as social media favorites like Facebook. 'They were bound to fail,' says Renee Hobbs, who's been a skeptic of the iPad program from the start. 'There is a huge history in American education of being attracted to the new, shiny, hugely promising bauble and then watching the idea fizzle because teachers weren't properly trained to use it and it just ended up in the closet.' The rollout of the iPads might have to be delayed as officials reassess access policies. Right now, the program is still in Phase 1, with fewer than 15,000 iPads distributed. 'I'm guessing this is just a sample of what will likely occur on other campuses once this hits Twitter, YouTube or other social media sites explaining to our students how to breach or compromise the security of these devices,' says Steven Zipperman. 'I want to prevent a "runaway train" scenario when we may have the ability to put a hold on the roll-out.' The incident has prompted questions about overall preparations for the $1-billion tablet initiative.
http://news.slashdot.org/story/13/09...ithin-one-week
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September 30th, 2013, 22:18 Posted By: wraggster
 We hope you don't want to use a heart rate monitor while running with your Lumia 1020 -- you'll likely be out of luck. Nokia Australia claims that Bluetooth 4.0 support won't be coming to existing high-end Lumias like the 820, 925 and 1020. There are "hardware limitations" that prevent an upgrade, the company explains. We've reached out to Nokia for clarification, but the company may have hinted at those limits when launching the Adidas miCoach app -- it mentioned that only the Lumia 520, 620 and720 would work with Adidas' heart monitors. The restrictions will no doubt frustrate some owners, although we suspect that Nokia may improve its Bluetooth support with the next wave of Lumia hardware.
Update: Nokia Germany spokesman Ben Lampe says that Bluetooth 4.0 support will come to all Windows Phone 8-based Lumias through a post-Amber update. Clearly, there's conflicting responses; we're hoping to get a definitive answer soon.
http://www.engadget.com/2013/09/30/n...oth-4-support/
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September 30th, 2013, 22:19 Posted By: wraggster

Look, we're with you: pre-orders are for losers. You're giving over your hard-earned cash so some company can bank interest and gauge sales allocations, just to guarantee you get it on day one. You'll be glad to know then, pre-order hater, that Samsung's Galaxy Note 3 smartphone and its Galaxy Gear smartwatch are available for purchasesans pre-order via AT&T's website and stores on October 4th. Those of you less averse to pre-orders will still get your Note 3 a few days earlier on October 1st. Still undecided on the Note 3? Our review's right here to help you make that decision. Dig it!
http://www.att.com/shop/
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September 30th, 2013, 22:21 Posted By: wraggster
In a country that has no shortage of vending machines, Google Japan has decided to join the fray. The company has announced three dedicated Google Play machines that will sell 18 different gaming titles which are a mix of free-to-play and paid-for titles. To use the machines, you'll need a smartphone running Android 4.0 and NFC -- and that's about it. You rest the phone on the tray below the screen, and NFC pairing takes care of the rest. We put the machine to the test with our LG G2 on hand, and had no troubles choosing and downloading a free game through the machine. There's a slick unified animation from the giant touchscreen (which looks almost identical to drinks machines elsewhere in the country) to your Android phone of choice when the download kicks in. Also, for trying out another Google app, you'll get a 'present' which 'drops' down from the screen and into the vending tray once your download is complete.
Not an Android user? Don't worry, because the vending machine will offer up a Nexus 4 for you to try out, although you do have to give it back, however. Several boiler-suited Google employees will man the machines when they're switched on tomorrow in front of the Parco department store in Shibuya. For now, it looks to be a Japan-only promotion -- but it's another great excuse to hit up the country's vending machines.
http://www.engadget.com/2013/09/30/g...nding-machine/
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September 30th, 2013, 22:54 Posted By: wraggster
Charming Double Fine adventure The Cave will launch for iOS devices on 3rd October, publisher Sega has announced.It'll cost Ł2.99/€4.49/$4.99 and be compatible across iPhone, iPad and iPod Touch.For those who missed The Cave's release on PC, PlayStation 3 and Xbox 360 earlier this year, it's a classic-style adventure game helmed by Monkey Island and Maniac Mansion creator Ron Gilbert.Speaking to Eurogamer before the game's initial release, Gilbert explained he was looking "really, really closely" at an iOS port - the downloadable title's 2D side-scrolling environments and puzzle-fueled gameplay seemed a neat fit at the time. Both elements are reminiscent of some of the genre's classics and notably some of Gilbert's own library of launches."Its frustrations are fleeting but with core gameplay that struggles to be as clever and witty as the script, it never quite manages to bring together its best features in a truly satisfying way," Dan Whitehead wrote in Eurogamer's cautiously optimistic The Cave review."Plunge into The Cave and you'll definitely have fun finding your way out. It's just a shame it doesn't go deeper."
http://www.eurogamer.net/articles/20...for-ios-launch
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September 30th, 2013, 22:56 Posted By: wraggster

Bossa Studios is prototyping for a tablet version of game-jam-creation-turned-hit Surgeon Simulator 2013, although its release isn't a certainty at this stage. I got to spectate (and discuss) their latest operation over the weekend in a themed ambulance parked outside the Eurogamer Expo. Knowing Bossa and its happily "100 percent medically inaccurate" sim, I shouldn't have expected anything less.
I saw a prototype build that had been cooked up in just two days, in which Bossa's Luke Williams grabbed, chucked, and slammed various parts of the patient's innards across the iPad screen. This apparently was the sixth control iteration of the tablet version, now supporting a Z-axis that automatically adjusted with every tap, click, or swipe. This allowed Williams to maintain precision across the 3D operating table as he thoroughly took apart the patient's diaphragm, which was clearly asking for it.
Bossa isn't definite about bringing out the tablet version but is seriously considering it, not just because the British studio believes tablets offer more direct, weightier controls, but also because the devices lend themselves to new surgeries. One idea Bossa has involves cracking teeth, pulling them out, shoving new ones in, then chucking the canines away, maybe down the patient's throat - you get the idea. Although, as Tom Jackson notes, this wouldn't be called dentistry: "Probably a tooth transplant," he laughs.
If a tablet version goes ahead, it's unclear if it'll hit this year or next. Jackson seemed to think this year was a bit unlikely, but the rest of the Bossa team suggested otherwise. "Potentially, a few more sleepless nights, Tom, and I think we could do it," Williams joked as Jackson laughed, almost mournfully. Ah, the endless strain of the medical profession.
http://www.joystiq.com/2013/09/30/su...let-transplan/
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October 1st, 2013, 01:15 Posted By: wraggster
 Kantar's numbers have always been relatively kind to Windows Phone. Well, at least as kind as any numbers can be, we suppose. That trend continues with the recent report that Microsoft's smartphone platform has crossed the double digit mark in market share in parts of Europe. Specifically, it has hit 10.8 percent in France and 12 percent in Great Britain. Things are not quite as rosy across the rest of the continent, but Windows Phone does own a cumulative 9.2 percent of the field in the "big five European markets": Great Britain, Germany, France, Italy and Spain. Of course, that's still a distant third to iOS and Android, the latter of which owns a staggering 70.1 percent of the market, according to Kantar. BlackBerry, on the other hand, is continuing its stunning free fall, dropping to just 2.4 percent in those same five markets, just ahead of the nebulous "other."
There haven't been too many other exciting changes in the smartphone and carrier landscape over the last three months. But, if you want to take a gander at some more numbers, you'll find them at the source link.
http://www.engadget.com/2013/09/30/w...-share-europe/
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October 1st, 2013, 01:18 Posted By: wraggster

Neverending Nightmares' Kickstarter project concluded with $106,722 in funding yesterday. The horror game is both inspired by games like Silent Hill 2and Amnesia: The Dark Descent as well as developer Matt Gilgenbach's personal struggles with mental illness. It achieved its funding goals, but not without a last-minute financial mishap that momentarily put the project's success in question.
The game is also the second project to achieve funding as part of Ouya's Free the Games Fund. The first, Gridiron Thunder, pulled itself from eligibilityfollowing criticism over discrepancies in its funding. Gilgenbach offered his thoughts on the program in mid-September, worrying that the controversy within the program might cause backers to lose "confidence in our project and what we are trying to do." Given the developer's crowdfunding success, they apparently did not. Neverending Nightmares is expected to launch in August 2014 on PC, Mac, Linux and Ouya.
http://www.joystiq.com/2013/09/30/ne...ks-to-funding/
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