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March 1st, 2013, 17:10 Posted By: wraggster
An iPod Touch user from Texas is set to sue Apple after claiming her device blew up in her face whilst laying in bed.
Within a complaint filed with the US Direct Court for the Eastern District of Texas, the victim details her unfortunate experience with the explosive device.
The Plaintiff maintains that on February 22nd whilst using the device to listen to music, she felt a burning sensation on her eye and immediately discovered that the device had exploded and burnt her eye.
If true, this wouldn't be the first known case of an iPod "suddenly and without warning" exploding, whilst "sending electrical shock causing injury to the eye," after a previous case saw Apple sued for $225,000 for a similar incident.
There has yet to be any word on how exactly the iPod device would be capable of transmitting an electric shock to the victim's eye.
Still, the victim claims that as a result of her injury, she has faced medical bills with an "amount in excess of $600," whilst continuing to "suffer both physical and mental conditions which will cause her to suffer pain, mental distress, emotional distress, and otherwise for the rest of her life."
So bad was the incident, that the victim claims she also now suffers "loss of enjoyment of the usual activities of daily life."
iPod users beware, it would appear that in addition to allow users to enjoy their favourite music and apps, the humble device can now add 'transmission of an electrical shock directly into the user's eye' as a feature. Shocking.
http://www.pcr-online.biz/news/read/...er-face/030389
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March 1st, 2013, 17:15 Posted By: wraggster
Are you one of the UK's more feckless mobile consumers?
The ever-accelerating development of mobile capabilities over recent years has seen our handsets play an absolutely crucial role in our day-to-day lives. Yet, despite being so firmly attached to our handsets, it seems that many of us are still willing to forgo insuring our devices for the sake of a few extra pounds each month.
A recent poll by mobile phone insurance site MobileInsurance.co.uk saw 2,467 UK adults participate in a study that delved into their experiences when it came to having their devices stolen, lost or broken.
81 per cent of respondents stated that they had indeed had a phone lost, stolen or broken, yet a whopping 74 per cent of these were not insured at the time.
When asked why they had failed to insure their phone, 21 per cent said that they thought if their device was damaged or lost that it would be covered under warranty.
42 per cent said that they ‘hadn’t got round’ to getting insurance, while 17 per cent merely assumed they wouldn’t need it.
Each of the respondents who had experienced their mobile phone becoming lost, stolen or damaged whilst the handset in question was uninsured, was asked how much money, if any, they had been required to spend afterwards to resolve the issue. The average answer was around £145.00, when taking into account the amounts stated for replacement phones and repairs.
Jason Brockman, director at MobileInsurance.co.uk, said: “It’s still unbelievable to think that the majority of mobile phones out there continue to go uninsured. I’m sure plenty of people would agree that it’d be hard to imagine life without our handsets these days; it’s hard to think back to a time when not everyone had a phone that could connect to the internet, take high quality photos and much, much more.
“This poll has shown that if, like the majority of people, you risk not getting an insurance policy for your handset, you could end up hundreds of pounds out of pocket if something goes wrong. Hopefully, of course, nothing will go wrong – but the fact that 81 per cent had experienced a lost, stolen or broken phone at some point doesn’t bode well for anyone else.â€
http://www.mobile-ent.biz/news/read/...insured/020752
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March 1st, 2013, 21:40 Posted By: wraggster
It certainly took a little longer than Photosynth fanatics had hoped, but Microsoft's highly-rated application is available onWindows Phone 8 at long last. Just as we'd heard, Photosynth will seamlessly integrate with the WP8 Lens, allowing users to easily launch the panorama features without having to leave the main shooting interface. In addition, Microsoft gave the app a couple more boosts, including the ability to quickly adjust to different lighting scenarios thanks to more white balance and exposure locking controls, as well as making it easier to view Photosynths your dear friends would like you to see via Twitter, Facebook or email. Eager to give it a go? Then look no further than the source link to see what the Mango crowd has been enjoying for months.
http://www.engadget.com/2013/03/01/m...ndows-phone-8/
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March 1st, 2013, 21:42 Posted By: wraggster
 BlackBerry 10 has been out in the wild for almost a month, and today early adopters will begin receiving the first update to the new platform: version 10.0.10.85. Battery performance has been addressed, and over 60 "optimizations" should help lengthen the time between charges. Other changes of note are the "improved performance" of third-party apps, and that the camera should now produce superior low-light snaps. In-browser video playback has also been tweaked, and importing online contacts should work better, as should call logging in the BlackBerry Hub. Finally, the new software is supposed to fix issues with Gmail calendars. BlackBerry says the 150MB OTA update is available on some carriers right now, and will roll out to everyone "over the coming weeks." Head to the source for the full changelog.
http://www.engadget.com/2013/03/01/first-bb10-update/
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March 2nd, 2013, 23:18 Posted By: wraggster
In 2005, the first business to offer colocated Mac Minis inside a data center made its debut, provoking criticism on Slashdot of everything from how the Mini was cooled to the underlying business model. But nowadays, more than half a dozen facilities are either hosting their own Mac Minis for rent, or offering colocation services for individual consumers and businesses. While some vendors declined to give out reliability information, those who did claimed a surprisingly small number of failures. 'If Dell makes a small little machine, you don't know that they'll be making that, in that form factor, six months down the road, or what they're going to do, or how they're going to refresh it,' Jon Schwenn, a network engineer for CyberLynk Networks (which owns Macminivault) said in an interview. 'We've had three model years of Minis that have stayed externally, physically identical.' Customers are using Minis for all sorts of things: providing Mail, iCal, and the Websites for small businesses; databases, like Filemaker or Daylite; as a VPN server for those who want an IP address in the United States; build servers for Xcode; and general personal servers for Plex media streaming and other fun projects. Some are even using it for Windows
http://apple.slashdot.org/story/13/0...y-gains-ground
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March 2nd, 2013, 23:20 Posted By: wraggster
New submitter charlesj68 writes with news that U.S. District Judge Lucy Koh has cut Apple's $1.05 billion patent infringement award from Samsung down by $450.5 million. She also said Samsung deserves a new trial over claims related to some of its smartphones."Koh rejected Apple’s request to enhance the jury’s award, saying the amount Samsung owed was heavily disputed and the jury wasn’t bound to accept either side’s damages estimate. 'It is not the proper role of the court to second-guess the jury’s factual determination as to the proper amount of compensation,' Koh said in her ruling. Apple is entitled to additional damages for sales of infringing products that weren’t considered by the jury, Koh ruled, saying she intends to calculate the amount beginning on Aug. 25, the day after the jury reached its verdict. As the case has been appealed, Koh said she would delay considering evidence of actual post-verdict sales and pre-judgment interest until the appeals are completed.
http://apple.slashdot.org/story/13/0...ts-cut-by-450m
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March 2nd, 2013, 23:23 Posted By: wraggster

CrashBangLabs in Regina recently got their hands on a laser cutter. The Full Spectrum cutter was donated by a local company, who were upgrading to a larger machine.
With no laser cutting experience, [Brett] decided that his first project would be laser engraving his iPhone 5. This is a bit of an ambitious first project, since the power and speed would have to be set correctly to get a good contrast level, and you only have one try to get it right. Also, using too much power might have turn the phone into a laser etched brick.
[Brett] used an older aluminium iPod for testing. Once the laser speed and power was dialed in, he loaded up the artwork for the real thing. The cutter did a pretty good job at etching the art, but as the etching started it became clear that an alignment error had occurred. Fortunately [Brett] decided to not interrupt the cutter, and ended up with a good looking phone, with a slight alignment issue.
After the break, check out a time lapse of the laser cutter doing its thing.
http://hackaday.com/2013/03/02/laser...g-an-iphone-5/
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March 2nd, 2013, 23:25 Posted By: wraggster

Over the last few months, we’ve seen our fair share of pentesting appliances. Whether they’re in the form of a Raspberry Pi with a custom distro, or an innocuous looking Internet-connected wall wart, they’re all great tools for investigating potential security vulnerabilites at home, in the workplace, or in someone else’s workplace. Pwnie Express, manufacturers of pentesting equipment, are now releasing one of the best looking and potentially most useful piece of pentesting equipment we’ve ever seen. It’s called the PwnPad, and it allows you to get your pentesting on while still looking stylish.
Based on Google’s Nexus 7 tablet, the PwnPad combines all the goodies of a really great tablet – the ability to read NFC tags and multiband radios – with open source tools and a USB OTG cable with USB Ethernet, Bluetooth, and WiFi adapters. Everything in the PwnPad is designed for maximum utility for pentesting applications.
Of course, for those of us that already have a $200 Nexus 7, Pwnie Express says they’ll be giving away the source for their software, enabling anyone with knowledge of make to have the same functionality of the PwnPad. Of course you’ll need to get yourself a USB OTG cable and the WiFi, Bluetooth, and Ethernet adapters, but that should only add up to about $100; combined with a $200 Nexus 7, building your own is more than just a bit cheaper than Pwnie Express’ asking pre-order price of $795.
http://hackaday.com/2013/03/01/pwnpa...esting-tablet/
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March 4th, 2013, 18:48 Posted By: wraggster
Samsung has hinted towards its rumoured Galaxy S4 smartphone in a newly posted video, which teases the firm's upcoming Unpacked event later this month.
Viewers are introduced to a young boy named Jeremy, which the firm labels as the "secret messenger" for the upcoming Unpacked event, set to be held in New York City.
In the video, Jeremy looks inside a box, which appears to contain the Galaxy S4 device. In a Charlie and the Chocolate factory-esque moment, the boy runs home with the box, which ends with a simple "to be continued".
The world's leading phone maker sent out invites for the Unpacked event last month, is highly likely to showcase the new device given its tagline of "Be Ready 4 the Next Galaxy."
Rumours surrounding the Galaxy S4 have been circulating for a while now, particularly ahead of this month's Unpacked event.
The new device is reportedly set to contain a 4.99-inch display and eight-core Exynos processor, along with 2GB of RAM and a 13-megapixel rear camera with 1080p video compatibility. It is also expected to run Android's latest 4.2.2 Jelly Bean operating system.
http://www.pcr-online.biz/news/read/...laxy-s4/030405
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March 4th, 2013, 18:49 Posted By: wraggster
Japan is warning its Android users to avoid Google Play and download their apps from third party operator-run stores instead.
The warning comes after a prolific info-stealing app was discovered on Google’s official Play site.
Tokyo’s Information Technology Promotion Agency (IPA) alerted Android users last week of an app named ‘sexy porn model wallpaper’, which had already been downloaded 500,000 times from Google Play before it was removed.
The app requests user permission to access location details, email address and terminal information, which it then sends over to a third part server while distracting you with sexy girls.
The government-backed body has now warned users off Google Play and is urging them to visit app stores run by mobile operators such as KDDI’s ‘au Smart Path’, Docomo’s ‘D Market’ and ‘Softbank’s ‘Yahoo! Market’. “In these markets, operators carry their own checks of the app,†said IPA.
This is not great news for Google, who recently responded to previous security criticism by launching an app verification service for its Play store.
http://www.pcr-online.biz/news/read/...le-play/030399
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March 4th, 2013, 22:13 Posted By: wraggster
Warner Bros screams 'you shall not pass,' as fake Hobbit wallpaper hits Android.
Hollywood movie studios Warner Bros, Disney, Marvel, Sony, and Paramount are among those affected by copyright infringement on Google Play, as third party developers unlawfully produce film apps without securing authorisation.
Indeed, Reuters reports that WB recently issued Google with a 'take down' notice after realising a developer launched an unofficial Hobbit 3D Wallpaper HD app, which featured images from the film, on Google Play.
Other pirate film apps include Clash of the Titans, Spider-Man and Green Lantern, while TV shows Glee and Gossip Girl have been infringed too.
Reggie Pierce, CEO of IP Lasso, which monitors brands on mobile apps, said: "We have spoken with studios that represent several of the properties and they are actively monitoring unlicensed mobile apps.
"With the rise of the second screen comes a new band of villains who pose a serious threat to the entertainment industry's move to mobile. Consumers have been led to believe if an app is available through iTunes or Google Play, then it must be safe."
Movie apps are a big business and recent developments have seen DreamWorks enlist Rovio to produce The Croods mobile game, while Gameloft has been selected for Despicable Me 2 by Universal.
http://www.mobile-ent.biz/news/read/...te-apps/020768
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March 4th, 2013, 22:13 Posted By: wraggster
First time such an occurrence has happened in the mobile phone market on an annual basis.
Smartphone shipments are expected to outship feature phone shipments for the first time ever on an annual basis in 2013, according to market analyst IDC.
The firm predicts that vendors will ship 918.6 million smartphones this year, equating to 50.1 per cent of the total number of global mobile phone shipments.
Furthermore, by the end of 2017, IDC forecasts 1.5 billion smartphones will be shipped worldwide, accounting just over two-thirds of the total mobile phone forecast for the year.
China is set to remain the world's largest market for smartphones; specifically low-cost handsets based on the Android operating system. “While we don't expect China's smartphone growth to maintain the pace of a runaway train as it has over the last two years, there continue to be big drivers to keep the market growing as it leads the way to ever-lower smartphone prices and the country's transition to 4G networks is only just beginning," said Melissa Chau, senior research manager, IDC Asia/Pacific. "Even as China starts to mature, there remains enormous untapped potential in other emerging markets like India, where we expect less than half of all phones shipped there to be smartphones by 2017, and yet it will weigh in as the world's third largest market."
Elsewhere, Brazil is another key market where smartphone growth is expected to remain high over the course of the forecast, as its economic circumstance improves. "Brazilians have yet to turn in their feature phones for smartphones on a wholesale basis," said Bruno Freitas, Consumer Devices Research Manager, IDC Brazil. "The smartphone tide is turning in Brazil though, as wireless service providers and the government have laid the ground work for a strong smartphone foundation that mobile phone manufacturers can build upon."
With smartphone users now accounting for the majority of all mobile phone users in the US, IDC expects slower growth in the coming years. Similarly, the UK’s smartphone market has slowed in recent quarters as penetration has risen and economic growth has failed to gather significant pace.
http://www.mobile-ent.biz/news/read/...in-2013/020771
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March 4th, 2013, 22:15 Posted By: wraggster
"In a dramatic call for action directly prompted by 114,000 signatures on a 'We the People' petition, the Obama Administration moments ago urged the reversal of a federal regulatory decision that had rendered the act of unlocking a cell phone illegal. From the reply: 'The White House agrees with the 114,000+ of you who believe that consumers should be able to unlock their cell phones without risking criminal or other penalties. In fact, we believe the same principle should also apply to tablets, which are increasingly similar to smart phones. And if you have paid for your mobile device, and aren't bound by a service agreement or other obligation, you should be able to use it on another network. It's common sense, crucial for protecting consumer choice, and important for ensuring we continue to have the vibrant, competitive wireless market that delivers innovative products and solid service to meet consumers' needs.' Statements from the FCC and Library of Congress indicate that they back the administration's position.
http://yro.slashdot.org/story/13/03/...hone-unlocking
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March 4th, 2013, 22:16 Posted By: wraggster
Apple's long-rumored "iWatch" could earn the company $6 billion a year, if an analyst quoted by Bloomberg proves correct.Citigroup analyst Oliver Chen estimated the global watch industry's annual revenue at $60 billion a year, with gross margins of roughly 60 percent. "This can be a $6 billion opportunity for Apple, with plenty of opportunity for upside if they create something totally new like they did with the iPod," he told the newswire, "something consumers didn't even know they needed." Meanwhile,The Verge reports that Apple has "chosen to rework the full iOS to run on the watch instead of building up the iPod nano's proprietary touch operating system," which has led to battery issues: while Apple would like the device to last "at least 4-5 days" between charges, the current prototypes give somewhat less. While an "Apple TV" long dominated the rumor mill as Apple's next big product, the frequency and detail of "iWatch" rumors over the past few weeks suggests that a timepiece could be the company's next big project.
http://apple.slashdot.org/story/13/0...billion-a-year
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March 4th, 2013, 23:33 Posted By: wraggster
 Last month, Samsung announced a partnership with EA's Chillingo to launch 100% Indie, a program designed to attract independent programmers to develop apps for the Samsung Apps store. Beginning today, fledgling app designers can join the program, submit their apps and keep 100 percent of the revenue earned for the first six months after launch (hence the program's name). Revenue shares then drop down to 90 percent of earnings for the remainder of the first year, followed by an 80-percent split during the app's second year, before ending with the usual 70-percent cut afterward -- in line with Google and Apple's fees. Head over to the source link to find out how to join in.
http://www.engadget.com/2013/03/04/s...ers-goes-live/
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March 4th, 2013, 23:34 Posted By: wraggster
There you were, using that old and busted version of Google Chrome on your Windows or Linux-based PC, iOS or Android device, when Google decided to hook you up with an update, thus validating your previous assertion about Chrome's old and busted-ness. "Hot dog!" you thought, "The Googleplex wants to give me more free stuff!" But what free stuff will you get? Chrome on iOS is moving to the big two five, adding long-press to the back button for exploring your recent history and a handful of other tweaks; its Android cousin is optimizing scrolling for your super fast fingas fingers. On the full computer side of things, both Windows and Linux are getting 25.0.1364.152, which adds the less thrilling "security and stability improvements along with a number of bug fixes." Now that you've got that new hotness, you're feeling pretty good, right? The future! We're in it!
http://www.engadget.com/2013/03/04/g...id-march-2013/
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March 4th, 2013, 23:38 Posted By: wraggster
A security flaw discovered by Terence Eden on the Galaxy Note II with Android 4.1.2 may make that device less secure than you think when it's locked by a code or other method. He discovered that the homescreen can be accessed, albeit it just for a split second, by pressing the "Emergency Call" icon, then the ICE button and finally pressing the physical home key for several seconds. While brief, it's still enough time to click on any of your homescreen apps, which normally wouldn't present a problem since access goes away when the home page disappears again. However, if one of your apps is a "direct dial" widget, for instance, a call can actually be placed by a hacker, and many other programs that perform an action at launch could also leave the device vulnerable. We've confirmed the flaw on our own handsets and the individual who discovered it says that after reporting it five days ago, Samsung has yet to respond. We've reached out to the Korean company ourselves and will let you know about any further developments.
http://www.engadget.com/2013/03/04/g...vulnerability/
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March 4th, 2013, 23:39 Posted By: wraggster
A new job listing over at Microsoft has revealed when the outfit is planning to serve up the next iteration of its smartphone OS. According to the post, work on the current version is being finished up and they're "getting ready for our next release targeting the holiday of this year." Presumably, the update will be part of the wider Blue umbrella of tweaks for Windows. Though a vague "next release" doesn't offer any details in terms of features, it's likely the OS will carry a significant set of changes as the team in need of a developer is responsible for the Start screen experience, the shell, first party apps and more.
http://www.engadget.com/2013/03/04/m...lease-holiday/
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March 4th, 2013, 23:41 Posted By: wraggster
Sega has announced Sonic Dash, a new endless runner in development for iOS devices.  A spiritual follow-up to Sonic Jump, Sonic Dash is in the works at Hardlight Studios and will be released via the Apple App Store "soon".The game will see players speed through a 3D Seaside Hill, and lets players challenge challenge each other's "best times".No Android version was announced, but Sonic Jump eventually made it to the Google platform so we expect a future multi platform release.
http://www.computerandvideogames.com...unner-for-ios/
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March 4th, 2013, 23:52 Posted By: wraggster

High Voltage Software recently announced a port of the single-player levels from Wii shooter The Conduit to Tegra-powered Android devices. Called The Conduit HD, the game will land on the Google Play store on March 14, offering the first two levels for free to players.
The rest of the single-player campaign can be purchased for $4.99, or players have the option of buying levels three through six and seven through nine in two separate packs for $2.99 apiece. While TegraZone notes that the game will be compatible with GameStop's tablet controller, there's no mention of it supporting Nvidia's Project Shield handheld system.
http://www.joystiq.com/2013/03/03/th...ices-march-14/
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March 5th, 2013, 01:25 Posted By: wraggster
via http://emu-russia.net/en/
Nintendo GameBoy Advance emulator for Android has been updated. Changes:
- Showing real game names in File Selector and Gallery.
- Showing all current preference values.
- Fixed crash when returning from Cheat Editor or Cheatopedia.
- Fixed crash when rotating device.
- Fixed crash when Japanese user scrolls Settings.
- File Selector no longer resets when device is rotated.
- Gallery has got a new background.
- You can share Change Log now.
- Added many Dragonball games to the Cheatopedia.
- Added Sonic 2, Sonic 3, Advance Wars 2, and Doom 2 to the Cheatopedia.
News source: https://play.google.com
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March 5th, 2013, 01:28 Posted By: wraggster
via http://emu-russia.net/en/
ZX Spectrum emulator for Android has been updated. Changes:
- Added native MOGA controller support.
- Now automatically starting BASIC tape loader when using a tape.
- Fixed hardware FIREA/FIREB buttons on Xperia Play, MOGA, etc.
- Fixed occassional crash when rotating device.
- Fixed crash when scrolling Settings with Japanese locale.
- Now showing current values of all list preferences.
- File Selector no longer resets when device is rotated.
- You can now share the latest list of changes from the Change Log.
- Gallery has got a new background.
News source: https://play.google.com
News source: https://play.google.com
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March 5th, 2013, 01:29 Posted By: wraggster
via http://emu-russia.net/en/
Sega Master System/Game Gear emulator for Android has been updated. Changes:
- Added native MOGA gaming controller support.
- Fixed occassional crash when rotating device.
- Fixed crash when scrolling Settings with Japanese locale.
- Now showing current values of all list preferences.
- File Selector no longer resets when device is rotated.
- You can now share the latest list of changes from the Change Log.
- Gallery has got a new background.
News source: https://play.google.com
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March 5th, 2013, 10:29 Posted By: wraggster
via http://emu-russia.net/en/
Nintendo GameBoy/GameBoy Color emulator for Android has been updated. Changes:
- Added native MOGA gamepad support.
- File Selector and Gallery show real game names.
- Settings shows current preference values.
- Fixed GBC game ID computation.
- Fixed occassional crash when returning from Cheat Editor or Cheatopedia.
- Fixed occassional crash when rotating device.
- Fixed crash when scrolling Settings with Japanese locale.
- File Selector no longer resets when device is rotated.
- Optimized ID-to-name conversion for faster File Selector.
- Gallery has got a new background.
News source: https://play.google.com
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March 5th, 2013, 10:47 Posted By: wraggster
via http://www.emucr.com/
PPSSPP Git (2013/03/04) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Fix graphical issues. DISABLE INS instruction for now. Fix OR (it was doing AND).
* Merge pull request #859 from unknownbrackets/report-server
Server reporting (off by default)
* Android / iOS buildfix.
* Add some reporting for not yet done dialogs.
* Add some reporting for CPU related stuff.
* Report the format string as a separate param.
This way it can have a "class" of messages more easily.
Download Via Comments
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March 5th, 2013, 11:26 Posted By: wraggster
via http://www.emucr.com/
AnVICE v2.4.3 is released. AnVICE is a port of the Vice for the Android. VICE is an emulator collection which emulates the C64, the C64-DTV, the C128, the VIC20, almost all PET models, the PLUS4 and the CBM-II (aka C610). It runs on Unix, MS-DOS, Win32, OS/2, Acorn RISC OS, BeOS, QNX 6.x, Amiga, GP2X or Mac OS X machines.
http://www.sendspace.com/file/y4t9qn
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March 6th, 2013, 01:06 Posted By: wraggster
The Carphone Warehouse and Vodafone have both reduced pricing on the new Blackberry z10 less than a month after it was launched.
According to the Telegraph, Carphone Warehouse has cut the overall contract price of the device by £160, while Vodafone has cut £72 from the contract.
The move comes despite solid reviews for both the device itself and the operating system, which has garnered praise and led many to dub it ‘the device that will save Blackberry’.
Pacific Crest analyst, James Faucette told the Telegraph: “We believe that meaningful price cuts so soon after launch, while probably at the initial discretion of the carriers, is likely to relegate the Z10 to being a mid-tier device with very low gross margins.â€
http://www.pcr-online.biz/news/read/...a-month/030415
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March 6th, 2013, 01:07 Posted By: wraggster
The latest research report from KGI Securities claims Apple is on track to unveil its iPhone 5S in June.
Analyst Ming-Chi Kuo believes the firm will also reveal a lower-cost iPhone and iOS 7 in June.
“We expect Apple will introduce its new iPhones and iOS7 in June, and start shipping the new iPhones (5S and low-cost model) in the FDD version in July. Both dates are earlier than last year’s roadmap. We attribute this to: (1) an effort to avoid repeating the fatal mistake of last year of the delayed iPhone 5 launch, which gave competitors room to grab market share; and (2) the new iPhones this year are mainly designed on the basis of the current iPhone 5, which suggests development time could be reduced,†said Kuo.
KGI Securities suggests that one of the main differences between the current iPhone 5 and the new 5S will be the addition of a fingerprint chip under the Home button ‘improving security and usability’.
While Kuo’s iPhone claims are very similar to the ones he laid out in his 2013 Apple product roadmap, iMorehas reported that sources familiar with Apple’s plans have revealed that the iPhone 5S will not be released until August. The publication was also told that the next-gen iPad might be released as early as April.
http://www.pcr-online.biz/news/read/...release/030410
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March 6th, 2013, 01:08 Posted By: wraggster
With its launch set to take place in just ten days time, rumours surrounding the Samsung Galaxy S4 are flying.
New images of the device have been 'leaked' by previously reliable rumour site evleaks, which shows of the device along with a number of its anticipated specs.
Taking a look at the rendered shots of the new device, the most noticeable change is the lack of a home button, which has long featured on previous Galaxy device – and most rival smartphones too.
The leaked S4 images also show the handset to drop its previously curved frame in favour of a rectangular body, which results in a slate-like frame.
In comparison, the rendered S4 appears slightly larger than previous devices, whilst similarly sporting a larger screen.
Spec-wise, the images are in-line with previous reports, indicating the device will indeed feature up to 2GB of RAM, a 13-megapixel camera and Android's 4.2 operating system.
Interestingly, it appears Samsung will release the S4 in a number of modes with varying storage capacity, including 16GB, 32GB and 64GB.
A rumoured feature of the new device, which could give it the edge over rival devices in the smartphone market, is the inclusion of eye tracking technology.
The New York Times first reported the feature, which uses software to monitor the user's eyes in order to scroll content on screen. Once the device senses the user has finished reading content on the current screen, it is able to page up content, negating the need for users to swipe manually.
However, many have been quick to label the feature as a gimmick. As touch capabiltis become the norm across mobile devices, manufacturers are keen to find new features, which are able to win over consumers. It would seem that Samsung has settled on eye tracking.
With only ten days to go until Samsung finally unveils its latest flagship smartphone at its Unpacked event in New York, expect the rumours to continue coming thick and fast.
http://www.pcr-online.biz/news/read/...-leaked/030411
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March 6th, 2013, 01:11 Posted By: wraggster
Just make sure it doesn't catch you looking at Apple goods - it could just be the last thing you ever do.
Noise is building ahead of Samsung's Unpacked event on March 14th, which is when the Korean firm is thought to reveal the Galaxy S IV.
And now, the NY Times reports the handset could sport anEye Scrolling feature to prevent outlandish and time-consuming swiping when reading messages and other media, with users making pages move down automatically when they look at the bottom of the screen.
The technology doesn't sound entirely out of the question, given that the Galaxy S III runs Smart Stay, which prevents the phone from sleeping as long as the user is looking at it.
What's more, Samsung has already filed for an Eye Scroll trademark, describing the platform as: "Computer application software having a feature of sensing eye movements and scrolling displays of mobile devices, namely, mobile phones, smartphones and tablet computers according to eye movements; digital cameras; mobile telephones; smartphones; tablet computers."
http://www.mobile-ent.biz/news/read/...ur-eyes/020773
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March 6th, 2013, 01:11 Posted By: wraggster
Smartphone developers to become 'Android-first' in 2013, but iOS will carry the tablet space.
New ABI Research shows that smartphone app downloads will reach 56 billion this year, and Android is set to account for a 58 per cent lion's share ahead iOS bagging a 33 per cent share. Windows Phone, meanwhile, will secure around four per cent, with BlackBerry at three per cent.
However, with tablet app downloads hitting 14 billion this year, Apple's iPad will be responsible for 75 per cent of the amount. Android – excluding Kindle Fire – will reach 17 per cent, while Amazon's tablet line will secure four per cent, as Windows tablets secure two per cent.
Aapo Markkanen, senior analyst, ABI, said: "Arguably the most pressing issue for Google is how much of this handset momentum will ultimately trickle down to tablets, where Apple is holding the fort remarkably well.
"We would argue that in this context Google will actually benefit from the efforts by Amazon, since the presence of Kindle Fire adds a lot of critical ‘code mass’ to Android’s proposition as a platform for tablet applications. It is worth remembering that Android’s so-called fragmentation problem isn’t only a problem, but that it has a certain upside as well."
http://www.mobile-ent.biz/news/read/...wnloads/020770
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March 6th, 2013, 01:15 Posted By: wraggster
In what one expert is calling a clear message to China's tech industry that the authorities want to support a homegrown mobile operating system, China's tech regulator warns in a white paper that the country is becoming too dependent on Google's Android OS. 'Our country's mobile operating system research and development is heavily reliant on Android,' reads the white paper from the Ministry of Industry and Information Technology. 'Although the Android system currently remains open source, the core technologies and technology roadmap is strictly controlled by Google.
http://it.slashdot.org/story/13/03/0...rol-of-android
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March 6th, 2013, 01:41 Posted By: wraggster
 What a difference a month makes. When we last checked inearly February, Gingerbread was still the most commonly used major version of Google's mobile OS despite having launched all the way back in 2010. As of the start of March, there's a different story to tell: variants of Android 4 are at last more popular, collectively representing 45.1 percent of active use versus Gingerbread's 44.2 percent. Most of those on the newer OS are still using the 2011-era Ice Cream Sandwich, although we have good news again when Jelly Bean has grown to represent 16.5 percent of current users. There's a long distance to go before any one version of Android 4 surpasses Gingerbread, but the gap is closing fast.
http://www.engadget.com/2013/03/05/a...s-gingerbread/
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March 6th, 2013, 01:46 Posted By: wraggster
Emblaze Mobile's First Else may be no more, but its legacy lives on. During MWC we caught up with the company's ex-CEO, Amir Kupervas, who started a company called UIU in June 2011 -- only a month after his departure and almost a year after the tantalizing First Else got canned. Over at UIU, Kupervas and UX strategist Itay Levin (who also took part in the First Else project) have a more humble ambition: to offer an Android launcher and an accompanying cloud management platform that are simple enough for non-techie users. "In the US, smartphones generate twice as much the amount of calls to the customer centers than the featurephones," said Kupervas. "There's a lot of hustle and a lot of confusion on how to work these guys. People are struggling with them, even existing users."
http://www.engadget.com/2013/03/05/u...roid-launcher/
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March 6th, 2013, 01:52 Posted By: wraggster
The BBC's Cyrus Saihan has just hit us with the news thatiPlayer will soon be available on Windows Phones in the UK, following a deal with Microsoft. Technically speaking, it'll be a browser-based shortcut, but it sounds like it should function much like a regular app: it'll be available from the Windows Phone Store and run on WP 7.5 and 8 handsets with its own live tile. According to the BBC's press office, which seems to be a bit more specific with its time frames, the service should become available within the "next few months". Sure, there have been false starts in the past, and various technical hiccupsthat have made it difficult for the Beeb to support Microsoft's mobile OS, but this time -- finally -- it's for real.
http://www.engadget.com/2013/03/05/b...windows-phone/
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March 6th, 2013, 01:55 Posted By: wraggster
Ken Segall, Apple's former advertising head who coined its iProduct naming convention, told students at the University of Arizona that they could be pocketing a "TelePod" right now instead of an iPhone, according to 9to5Mac. That was among the now-strange-sounding names Cupertino pondered for the device, since one of the early concepts was a phone based on Apple's star product at the time, the iPod. Other names considered were "Mobi" and "TriPod," which was bandied about due to the device's three separate functions (phone, internet and iPod), along with iPad -- perhaps because we now know that the original iOS testbed was a tablet. In retrospect, it seems like a good thing that Apple rejected those choices ("let me show you that video on my TriPod"), but we can imagine some fur flying during marketing meet-ups to choose theubiquitous name.
http://www.engadget.com/2013/03/05/i...-mobi-telepad/
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March 6th, 2013, 13:45 Posted By: wraggster
via http://emu-russia.net/en/
MSX emulator for Android has been updated. Changes:
- Finally fixed random crashes on startup.
- Added native MOGA gamepad support.
- Optimized File Selector for showing large directories.
- Now showing current values of all list preferences.
- Now properly finding the internal storage directory.
- Fixed paid apps detection..
- Fixed occasional crash when rotating device.
- Fixed crash when scrolling Settings with Japanese locale.
- Fixed alphabetical index in the File Selector.
- File Selector no longer resets when device is rotated.
News source: https://play.google.com
News source: https://play.google.com
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March 6th, 2013, 13:46 Posted By: wraggster
via http://emu-russia.net/en/
ZX Spectrum emulator for Android has been updated. Changes:
- bugfix with opening tape files when .rzx replay working;
- fixed crash while downloading file from web & display orientation change;
- bugfix: use hq keyboard & joystick on big screens or hdpi;
- android 2.1 compatibility (fix with latest NDK).
News source: https://play.google.com
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March 6th, 2013, 23:31 Posted By: wraggster
iPads set for April launch.
Rumour has it that Apple’s iPhone 5S could see the light of day at some point in August, while the next-generation iPad could be set to land as soon as April, Mashable has reported.
According to tech site iMore, sources close to Apple have reported that the company is giving “serious consideration†to launching its new iPad next month. This could also coincide with the launch of the iPad Mini 2.
However, the iPhone 5S, which is predicted to come with a faster processor and improved camera, is thought more likely to arrive some time towards the end of summer.
There are also rumours currently doing the rounds that the iPhone 5S could be available in a variety of screen sizes and colours.
http://www.mobile-ent.biz/news/read/...release/020789
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March 7th, 2013, 00:06 Posted By: wraggster
 The latest numbers from ComScore show Apple strengthening its lead as the top US handset maker, with the iPhone nabbing an estimated 37.8 percent of the market as of January 2013. That's a 3.5-point boost from October of last year, putting healthy distance between Cupertino and the number-two smartphone maker, Samsung. That's not to say the Korean giant hasn't grown as well; its estimated 21.4-percent slice of the pie is up a more modest 1.9 points.
Apple's growth on the hardware front naturally has implications on the software side, and indeed this is the first time Android took a hit while iOS grew. According to the survey, Google's OS still maintains a healthy 52.3 percent compared to Apple's 37.8, but it's down 1.3 points while iOS saw a small boost. Where does that leave BlackBerry, Windows Phone and the rest of the gang? Pretty far behind -- as you can see for yourself in the chart below the break.
http://www.engadget.com/2013/03/06/c...er-early-2013/
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March 7th, 2013, 00:10 Posted By: wraggster
 Lock screens are around for a reason: to keep people from getting where they shouldn't. They aren't always infallible, though, and a few weeks ago, we saw a vulnerability in several builds of iOS 6 that granted access to the phone module without a passcode. Then, a couple of days ago, we reported on a Galaxy Note II bug that allows the quick-fingered to launch anything immediately behind the lock screen. Now, a similar flaw has been found on the Galaxy S III that breaks the lock screen altogether, permitting full use of the phone. To replicate the bug, you'll need to tap the "Emergency Call" button on the lock screen, then go into the ICE (emergency contacts) menu. From there, press the home button, followed quickly by the power button, and that's it. If successful, pressing the power button again will bring up the home screen straight away, and what's more, the lock screen won't return until the handset is restarted. Sounds worryingly simple, right? In our experience, not so much.
We first tried this method on an S III running Android 4.0.4 ICS, and a Note II for good measure, but to no avail. Then, we had a crack at an S III running 4.1.2 Jelly Bean, and were close to giving up trying to replicate it when voilÃ*, it worked. We hoped to provide you with a video of the bug, but it must be camera shy. Despite literally hundreds of attempts in front of the lens and several more behind it, we've only managed it once -- we found it impossible to nail down the correct timing between the home and power button pushes. Samsung's likely aware of the bug already and when quizzed about the Note II vulnerability, said a fix for lock screen issues on affected "Galaxy devices" was in the works (read: they didn't say the Note II specifically). We've reached out for comment just to be sure, but until a patch is provided, keep your phone concealed from nosey types who read tech sites and have saint-like patience.
http://www.engadget.com/2013/03/06/g...s-lock-screen/
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March 7th, 2013, 00:14 Posted By: wraggster
We've already seen Cupertino's 21.5-inch iMac up for sale on the company's refurb store, and now it looks like the smaller model of the new all-in-ones is ready to be taken at a cost tailored for educational institutions. Unlike with previouseducation-only deals, however, Apple's pricing its newly redesigned iMac starting at $1,099 instead of $999 -- and that includes Intel's 3.3GHz, dual-core i3 CPU alongside HD Graphics 4000, a 500GB hard drive and 4GB of RAM. While the aforementioned specs are different than the ones found in the pricier entry-level variant for every-day consumers, it's worth mentioning Apple does offer the ability to upgrade some of the iMac's internals, such as memory and built-in storage. Those with the proper credentials can start ordering now from Apple, with, as MacRumors points out, orders being expected to ship within 5-7 business days.
http://store.apple.com/us
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March 7th, 2013, 00:24 Posted By: wraggster

Developer Hardlight Studios let slip via quickly deleted tweets - which Sega Driven also spotted before they ran off - Sega's iOS endless runner Sonic Dashis making a midnight sprint for the App Store tonight. According to those deleted tweets, the game is priced $1.99 in the US, and £1.49 in the UK. That's backed up by Sonic Dash already being out in New Zealand, which traditionally gets App Store content hours ahead of other regions because of wibbly-wobbly time zone differentiation.
As the App Store gallery and description indicates, Sonic Dash is a fair bit reminiscent of the Temple Run formula, which to us seems fair enough since the blue hedgehog was doing the Temple Run thing as far back as . The description also reveals that, for those that can't get enough of the hog's critter chums, Sonic Dash lets you play as Tails, Amy, and Knuckles McGee (Knuckles for short).
http://www.joystiq.com/2013/03/06/so...night-tonight/
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March 7th, 2013, 00:25 Posted By: wraggster
God of Blades, the only game that combines brutal sword duels and your local library, is now escaping the bounds of iOS and invading Android. And to celebrate the surprise launch, developer White Whale Games has the new version on sale for 99 cents (normally $3).
God of Blades adds a layer of meaning to its otherworldly sword-hacking by awarding players special swords for visiting libraries in the real world. This connects the game's pulp novel inspirations with the idea of scouring the shelves for some previously undiscovered inspiration of your own, and helping to keep obscure fiction from being forgotten. You don't really have to think about that stuff to play it (just swipe to cut, mostly) but that deeper meaning is there if you want it.
To get a better idea of how the game works, you can play its multiplayer PC/Mac variant Slayershere.
http://www.joystiq.com/2013/03/05/go...slays-android/
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March 7th, 2013, 00:26 Posted By: wraggster
Imangi Studios' Temple Run: Oz launched on iTunes yesterday morning. Today it's at the number one position on the paid charts, and Mila Kunis isn't even in it. The mind boggles.
I suppose the blockbuster film coming out in two days has something to do with the success of the $.99 app. I mean, Temple Run 2 proper is a free app, and it's slipping off the free charts while this paid tie-in debuts in the top spot.
I do find it nice that a quality movie-based game can hit virtual stores before the movie hits and still deliver a quality experience. Even if it is a copy of another game with a few twists thrown in, it's nice to not be let down.
[h=3]Top Paid iPhone Games — 3/6/2013[/h]
[h=3]Top Free iPhone Games — 3/6/2013[/h]
http://kotaku.com/5989021/this-weeks...see-the-wizard
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March 7th, 2013, 15:08 Posted By: wraggster
via http://emu-russia.net/en/
Nintendo GameBoy Advance emulator for Android has been updated. Changes:
- Fixed support for 16bit ROM patch ActionReplay code.
- Now properly finding the internal storage directory.
- Optimized ID-to-real-name conversion.
- Added cheats to catch any "new" Pokemon type at Route 101 in Pokemon Ruby and Sapphire.
- Added cheats to catch missing "new" Pokemon types in Pokemon Fire Red and Leaf Green.
- Added Robopon 2 Cross and Ring versions to the Cheatopedia.
- Added Powerpuff Girls, Megaman Battle Network 2, Teen Titans 2, and Dexter's Lab to the Cheatopedia.
News source: https://play.google.com
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March 7th, 2013, 23:46 Posted By: wraggster
A new bug found on Galaxy S3 handsets lets users bypass the lock screen and access all phone functions.
Discovered by Sean McMillan and posted to the Full Disclosure mailing list, the bug enables the user to access the phones functions by pressing just a few buttons.
McMillan has tested the bypass method on three different S3 handsets and publications Mashable, The Verge, andZDNet have all successfully unlocked phones.
To find out if your Galaxy S3 is vulnerable, here’s McMillan’s bypass method:
- On the code entry screen, press Emergency Call
- Press Emergency Contacts
- Press the Home button once
- Just after pressing the Home button, press the Power button quickly
- If successful, pressing the Power button again will bring you to the S3's home screen
At the time of writing Samsung has not commented on the bug.
http://www.pcr-online.biz/news/read/...nerable/030448
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March 7th, 2013, 23:47 Posted By: wraggster
As Samsung prepares to unveil its Galaxy S4 smartphone in ten days time, analysts are already forecasting the impact the device will have.
James Hilton, M&C Saatchi Mobile CEO believes Samsung's new flagship smartphone will outperform its predecessor whilst pushing the leading phone maker to an even greater share of the Android market.
The huge sales of the S3 were surprising to some, yet it proved that consumers were longing for choice at the premium end of the market. The S3's specs were great and, importantly, it looked different but as good as the iPhone. Finally, the S3 was cheaper," Hilton told T3.
That's bad news for HTC, Nokia, LG and Samsung's other rivals in the Android market, who are already struggling to compete with the South Korean firm and its stranglehold on the high-end Android market.
However, Apple, Samsung's biggest rival, is unlikely to be hurt by the device, believes Hilton as the two firms' devices are set to fight it out for smartphone supremacy in 2013.
Whilst the Galaxy S4 will have the jump on Apple's next device, with its release set for ten days time, Apple is rumoured to be readying a new iPhone smartphone for a potential August release.
"Are you an iPhone or a Samsung person? This is a question that sparks passionate debate," he added. "This social element will be fundamental to the S4's adoption and growth, particularly with a new iPhone on the horizon."
Ahead of its launch on March 14th, more images hinting of the Samsung's Galaxy S4's capabilities have leaked.
http://www.pcr-online.biz/news/read/...analyst/030443
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March 7th, 2013, 23:49 Posted By: wraggster
German researchers have found a bizarre new way of breaking Android encryption model.
Ever wondered what would happen to your smartphone if you stored it in the freezer? Well, according to a group of German researchers, it actually allows the user to bypass the phone’s security locks, Cellular-News has reported.
Ironically enough, it is the Ice Cream Sandwich version of the Android operating system that can be frozen and subsequently cracked.
This particular operating system transparently scrambles user partitions to protect sensitive user information from targeted attacks, which can bypass screen locks.
However, this has proved to be something of a problem in the world of crime forensics, so researchers at Erlangen's Friedrich-Alexander University set about discovering how to break that functionality.
Testing their equally appropriately named Frost software on a Samsung Galaxy Nexus smartphone, they were able to retrieve sensitive information, including contact lists, visited web sites, and photos from the device’s memory.
The method required the smartphone to be placed in a freezer for at least an hour at minus15 degrees Celsius while it was still switched on. Quickly reset by removing the battery for less than half a second, there are several key presses to force the phone into a fast-boot mode.
At this stage, hooking the phone up to the Frost software allows the user to access the phone memory and download the content for later analysis.
So, a quick and easy process, then. At least for those of us in possession of the ever-popular, forensic-grade Frost software.
http://www.mobile-ent.biz/news/read/...ecurity/020806
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March 7th, 2013, 23:58 Posted By: wraggster
Birmingham and Solihull Mental Health Foundation to receive 1,800 Z10 devices for its staff.
BlackBerry has inked an agreement to supply staff at the Birmingham and Solihull Mental Health Foundation Trust with 1,800 Z10 smartphones.
The BlackBerry Z10 devices will be delivered to the mental health trust throughout the year, with 700 arriving during April and May, and a further 1,000 to be rolled out in the second half of 2013.
Stephen Asante-Boakye, head of technical services at BSMHFT, commented: “BlackBerry has been our mobile enterprise solution of choice for a number of years and we’re committed to a full-scale BlackBerry 10 deployment.
“The combination of BlackBerry’s tried and trusted security and manageability with the new BlackBerry Z10 smartphone gives us confidence that we can continue to deliver a best-in class mobile enterprise experience, which ultimately enables the delivery of a better service to our patients.â€
According to BlackBerry, there are currently more than 100 UK public and private sector firms trialling BlackBerry 10. These include BT, the Co-operative Group and Aviva.
http://www.mobile-ent.biz/news/read/...h-trust/020802
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March 7th, 2013, 23:59 Posted By: wraggster
Mobile adaptions of movie franchises prove to be a big draw for Brits.
Disney is celebrating a first, reporting that three of its mobile games have bagged the top three spots on the UK Top 10 Paid iPad Apps Chart.
Temple Run: Oz has bagged the top spot after launching earlier this week, while fellow new release Toy Story: Smash It! is in second place, followed by Wreck-It Ralphin third.
Imangi Studios' Temple Run franchise is hugely popular, and Temple Run 2 recently broke Angry Birds' record andreached 50m downloads in 13 days.
Oz: The Great and Powerful, which is what Temple Run: Oz is based on, doesn't actually hit cinemas until Friday, March 8th, and yet this doesn't seem to have any impact on consumers embracing the game with zeal.
http://www.mobile-ent.biz/news/read/...s-chart/020797
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March 8th, 2013, 00:01 Posted By: wraggster
Time spent as Android Market is now something of a distant memory.
Exactly one year ago, Google rebranded Android Market as Google Play, citing a vision to make its mobile media content more attractive and accessible – across phones, tablets, PC – to Android device users.
At the time of the launch, Google boasted 20,000 songs, 450,000 apps/games, and 'the world's largest selection of ebooks'. With the search giant now celebrating the first birthday of its new baby, it claims Google Play has over 18 million songs, more than five million ebooks and over 700,000 apps.
It seems the rebrand has paid off massively, while the marketplace will have also flourished as OEMs continue to adopt the Android OS for their devices. In fact, Android is set to power 58 per cent of this year's smartphone app downloads, prompting developers to become Android-first.
Jamie Rosenberg, VP of digital content, Google Play, said: "Google Play has grown rapidly in the last year, bringing you more content in more languages and places around the globe. We’ve partnered with all of the major music companies, movie studios and publishers to bring you the music, movies, TV shows, books and magazines you love. And we’ve added more ways for you to buy them, including paying through your phone bill and gift cards, which we're beginning to roll out in the U.K. this week.
"Since no birthday is complete without presents, we’re celebrating with a bunch of special offers across the store on songs, TV shows, movies and books. We’re even offering a collection of games with some fun birthday surprises created by developers."
http://www.mobile-ent.biz/news/read/...0k-apps/020798
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March 8th, 2013, 00:08 Posted By: wraggster
In as little as a few days, the British-made Surrey Training, Research, and Nanosatellite Demonstrator (STRaND-1) satellite will begin transitioning its key systems over to a completely stock Android Nexus One smartphone that's been bolted to the bottom of it. The mission is designed to test the endurance of off-the-shelf consumer hardware, and to validate Android as a viable platform for controlling low-cost spacecraft. STRaND-1 managed to beat NASA's own 'PhoneSat' mission to the punch, which will see a Nexus One and Nexus S launched into space aboard the April test flight of the Orbital Sciences Antares commercial launch vehicle, the prime competitor to SpaceX's Falcon 9."
http://hardware.slashdot.org/story/1...vate-nexus-one
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March 8th, 2013, 00:31 Posted By: wraggster
Going dual-screen is really the nuclear option for smartphone design -- it's what you use to draw attention when your regular, single-screen phones aren't thriving. We're at once unsurprised and appreciative, then, that BlackBerry has applied for a patent on a dual-screen phone concept that hasn't gone further than a filing. As shown, it would embrace the familiar concept of running separate apps on each screen, with a slight twist: it could recognize touch gestures that span both displays, such as a pinch to switch app positions. Naturally, it could recognize distinct gestures on only one side or put a keyboard on one display for typing on the other. Given BlackBerry's current design directions and very different gesture concepts, the application is more of a what-might-have-been than any kind of roadmap. It's just as well when many twin-screen smartphones haven't exactly panned out.
http://www.engadget.com/2013/03/07/b...-screen-phone/
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March 8th, 2013, 00:32 Posted By: wraggster
 We're still a little bit away from the official launch of the much-hyped Ouya console, but the game store appears ready for takeoff. Today the company hit the reset button on the beta version of its shop and went back to square one. But, from now on, any app uploaded through the developer portal will be ready and available on day one when it starts shipping to Kickstarter backers on March 28th. Those who have already submitted will have to go through the process all over again unfortunately. In her inaugural blog post as a member of the Ouya team Kellee Santiago revealed a promotional push aimed at benefiting both the console and some of its early-adopter developers. The top three games, as measured by total play time over the first six weeks of availability, will become the focus of a series of short documentaries. To be eligible for the competition you'll need to get your title in before the March 28th shipping date. For a few more details and to review the developer guidelines yourself hit up the source link.
http://www.engadget.com/2013/03/07/o...dy-for-launch/
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March 8th, 2013, 00:36 Posted By: wraggster
 Box has done a pretty decent job at bringing novel features to its apps on the various platforms they are present in, and today it's turn for a couple of Microsoft's properties to get some fresh tidbits from the cloud storage service. For starters, both ofBox's Windows Phone and Windows 8 applications will now have the ability to see easily preview files (Box says more than 75 types) -- a feature that's been available on Android since late last year, and one that'll surely come in handy to Redmond's user base. Additionally, Box also announced a few platform-specific goodies, with the Windows 8 app seeing the addition of a new navigation bar for quick access to docs, while the Windows Phone equivalent nabbed a revamped wide cycle tile which allows for updates to be viewed via its own Live Tile (so long as it's the largest size). These changes are live now, so check' em out and give 'em a whirl the next time you open your Box app.
http://www.engadget.com/2013/03/07/b...e-apps-update/
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March 8th, 2013, 00:38 Posted By: wraggster
Sega has released its new endless runner game Sonic Dash via the iOS App Store for $1.99.  A spiritual follow-up to Sonic Jump, Sonic Dash was developed by at Hardlight Studios and sees players run into the screen through 3D environments, dodging obstacles and enemies and collecting rings.Online connectivity lets players challenge each other's "best times" and scores, and Sega promises "free updates" to come in future.It's compatible with iPhone 4 and newer, iPod Touch 4th-gen and newer, iPad 2 and newer and iPad Mini. It has been optimised for iPhone 5's wider screen.
http://www.computerandvideogames.com...ios-app-store/
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March 8th, 2013, 00:50 Posted By: wraggster
The third game in the first-person point-and-click puzzle adventure series The 7th Guest is currently in development for PC, Mac, iOS and Android.Charlie McHenry, co-founder of Trilobyte, the studio behind the 1993 adventure and its 1995 sequel The 11th Hour, made the announcement earlier today in an interview with Polygon.This third outing in the classic series will return players to the haunted Stauf Mansion where you'll explore a creepy manor riddled with brain-teasers."In the world of The 7th Guest: 3, you will re-enter the mysterious and magical mansion, newly restored with games, puzzles and artifacts," McHenry explained. "But it is still haunted, as players will soon discover. You will learn more about what happened on that terrible night, and discover the real story and previously hidden secrets of the gaming world's most mysterious toymaker."Trilobyte still consists of some of the original series creators, though plenty of new talent has been brought on board. The studio is aiming to complete the game in the next 12-18 months. McHenry noted that the team is "discussing collaborations with some funding partners" and is planning to release a Kickstarter campaign next month if it can't find enough financial backing elsewhere.A port of the original 7th Guest can now be found on the App Store or purchased at GoG.http://www.eurogamer.net/articles/20...os-and-android
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March 10th, 2013, 15:51 Posted By: wraggster
Digitimes has reported that both Samsung and Apple are set to follow in the footsteps of Nokia by adding wireless charging capabilities to their 2013 flagship models.
‘Industry sources’ told the publication that Samsung is expected to adopt Qi wireless charging technology for the Galaxy S4, and Apple is working on its own version of the technology.
“Apple is likely to adopt the wireless charging technology developed internally, but it remains unknown if the next-generation iPhone will come with built-in wireless charging capability or with other attached accessories,†said the sources.
Digitimes reports that Samsung’s next flagship smartphone, which will be unveiled on March 14th, may not come with embedded wireless charging capabilities, but rather owners will be required to buy replacement back covers once the new technology is unveiled.
http://www.pcr-online.biz/news/read/...ilities/030461
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March 10th, 2013, 15:53 Posted By: wraggster
Apple is believed to be in talks with Intel over plans for the firm to replace Samsung as the chip-maker for its future mobile devices.
Despite the heated rivalry that has developed between Apple and Samsung over multiple patent court cases and IP infringement lawsuits, the firm's continue to be linked by a contract, which sees Samsung produce its mobile processors for Apple's flagship devices.
Currently, the iPhone 5 features the South Korean firm's A6 CPU, whilst its A6X chip powers Apple’s newest iPad 4.
Whilst Apple would certainly like to ditch Samsung amidst the two's strained relationship, the move would make even more sense for Intel in order to bolster its presence in the mobile device market.
Even though Intel remains the world's largest and most valuable chip-maker, it's current portfolio boasts little in the mobile processor market, working only with manufacturers such as ZTE.
A potential deal would almost certainly provide a boost to Intel, with Macquarie analyst Shawn Webster predicting a deal could generate an additional $4.2 billion in revenue for the firm in 2015.
Meanwhile, Apple would benefit by maintaining a relationship with a quality chip-maker for its upcoming mobile devices.
However, whilst a Reuters source claims that the firms have held preliminary talks, a deal had yet to be reached and could potentially be a long way off.
With rumours indicating that Apple is already hard at work on its next iPhone and iPad offerings, which are said to be launching later this year, it's safe to assume that the device will continue to feat Samsung chips – at least for the time being.
Intel continues to refuse comment on the speculation.
http://www.pcr-online.biz/news/read/...l-chips/030458
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March 10th, 2013, 15:57 Posted By: wraggster
Top three titles during first six weeks of launch to be featured in documentary
Tiny hackable Android console Ouya is now taking game submissions in preparation for the hardware’s launch on March 28th.
Any games uploaded by developers before the date will have their titles available for sale when the console is released, should they pass the approval process.
A number of developers had uploaded games during a recent test period of the Ouya marketplace, but the store has now been reset in anticipation of a new wave of titles.
Although the console will be released to the hardware’s Kickstarter backers from March 28th, the console will not launch for general sale till June.
http://www.develop-online.net/news/4...me-submissions
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March 10th, 2013, 16:04 Posted By: wraggster
More than eighteen months after being first brought to Cupertino's attention, Apple gets around to addressing insecure logins to the App Store. In theory, this could be used to view lists of installed apps and make unauthorized purchases."Yep, they were sending login information over plain http.
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March 10th, 2013, 16:04 Posted By: wraggster
At a SXSW panel titled, 'Android's Principles for Designing the Future,' Helena Roeber (who headed up Android's UX research from 2007 through 2012) and Rachel Garb (who leads interaction design for Android apps at Google) discussed the complex philosophy behind Android's design. Roeber went back to the very beginning, recounting Google's Android Baseline Study, in which the team made in-home visits to study how people use technology. 'We saw the profound effect that technological design has on people's lives,' she said. 'Technology had become so pervasive that people had started to schedule and enforce deliberate offline moments to spend time with their family and friends.' From that study, the team learned that users were often overwhelmed by their options and 'limitless flexibility,' leading them to consider how to design a mobile operating system that wouldn't beat those users over the head (at least in the proverbial sense) on a minute-by-minute basis. Instead, they focused on an interface capable of serving features to users only when needed. That meant creating an interface that only interrupts users when needed; that does the 'heavy lifting' of the user's tasks and scheduling; that emphasizes 'real objects' over buttons and menus; and that offers lots of chances for customization. All those elements— and many more — eventually ended up in Android's trio of design principles: 'Enchant Me, Simplify My Life, and Make Me Amazing.
http://tech.slashdot.org/story/13/03...ndroids-design
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March 10th, 2013, 22:11 Posted By: wraggster
 When we put our mitts on the official BlackBerry Q10 design in January, it carried a "glass weave" back that was meant to convey a premium feel, not to mention give Bold 9900 seriesowners a sense of continuity. The crew at Genk have snagged a pre-production example that teases what could have been. Their black device has the same grippy, rubberized back as the Z10, suggesting that BlackBerry was at least experimenting with using the same extra-practical (if less refined) material up until the unveiling. What else do we learn? While we wouldn't want to judge the user experience from a prototype, the look reminds us that there should be a 2,100mAh battery inside -- a big boost over the Z10's 1,800mAh pack, especially when there's a smaller screen involved. If only we didn't have to wait until later in spring to try the finished product.
http://www.engadget.com/2013/03/10/b...bberized-back/
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March 10th, 2013, 22:12 Posted By: wraggster
 "Pepper's ghost" isn't the sort of phrase you hear very often at a show like SXSW. In amongst all the latest generation technology, there aren't too many folks discussing hundreds years old optical concepts. But the the idea's a driving force in the Palm Top Theater, an iPhone case that turns smartphone videos into a miniature 3D viewing experience. The peripheral utilizes three small drop down displays -- the rear is a full mirror with two half mirrors in front it, reflecting images from the phone display into what appears to be a three-dimension object -- and really, it a stunning little effect.
The Palm Top requires the use of a proprietary file format that essentially splits the displayed image or video into three parts. The company's providing some video for users, as well as a converter app to make custom footage. The device is available now for around $36 -- not super expensive, though it's hard to see such a device as anything but a niche product, especially since the opening makes for a fairly limited viewing space. It would be extremely cool to see this on a larger space, but in the meantime, you're stuck with a little window into the technology.
http://www.engadget.com/2013/03/10/palm-top-theater/
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March 10th, 2013, 22:23 Posted By: wraggster
 Lenovo's still far from a boldfaced name when it comes to Android smartphones. Its Clover Trail+-packing K900 aside, the company's mobile focus tends to skew towards the lower-end. And so it seems the company's prepping two new Jelly Bean handsets for the Asian market, the purported S920 and S820, judging by a few leaked blurrycam shots over onMyDrivers.com. From what we can see, the devices appear to share a similar slim, rounded edge design language with a rear-facing camera protruding prominently on back. According to the rumored specs, both are tipped to rely on MediaTek'squad-core Cortex-A7 SoC, include dual-SIM support and run Android 4.2.1 (skinned, of course). It's not clear what resolution Lenovo has in store for the phones, but if the S920's 5.3-inch screen size proves true, it's likely to be of the 720p variety. The S820 is more of an unknown, but the Chinese site maintains it's meant for a more fashionable, female demo. Here's to hoping it launches with a charm dongle. Remember that?
http://www.engadget.com/2013/03/08/l...920-s820-leak/
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March 11th, 2013, 13:52 Posted By: wraggster
via http://emu-russia.net/en/
GameBoy Advance emulator for Android has been updated. Changes:
- Key-touch vibration intensity is now consistent with system settings.
- Added "Best-scaling" option (shown when long pressing on the video represent) in the screen layout editor. It could be 1x/2x/4x/8x depending on screen resolution.
- Added "0.2x" to "Fast-forward speed" list.
- Fixed D-pad not working for certain external controllers.
- Fixed some minor bugs in the screen layout editor.
News source: https://play.google.com
News source: https://play.google.com
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March 11th, 2013, 14:24 Posted By: wraggster
via http://www.emucr.com/
Jnes v1.1.14 for Android is released. Jnes is a NES emulator that brings the console experience to your Android device. It is a port of the popular Jnes for Windows emulator, developed over many years, containing the same high quality emulation core and many of the same features.
• Fast emulation, natively compiled, great battery life
• Enjoyable user interface for phones and tablets
• NTSC and PAL support
• On screen multi-touch gamepad
• Stereo Sound
• Key remapping for external input devices such as the Sony Xperia
• Save progress with instant save states
Jnes v1.1.14 for Android Changelog:
3/3/2013
• app stability improvements
• added auto-save option
• added turbo buttons for external devices
2/26/2013
• fixed xperia back button
• fixed crash loading unsupported files
2/23/2013
• rendering is now hardware accelerated
• fixed sorting multiple rom directories
• added touch gamepad size setting
• added graphics filter setting
• added save slots option during play
2/13/2013
• handle unexpected IO errors
https://play.google.com/store/apps/d....jabosoft.jnes
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March 11th, 2013, 22:16 Posted By: wraggster
Fans will be able to view the launch of Samsung’s next flagship model live from the Korean firm’s YouTube account.
The event, officially titled ‘Samsung Unpacked 2013 Episode 1’, takes place in New York on Thursday March 14th.
Although Samsung has not officially revealed what will be launched, a series of image and spec leaks, ‘source quotes’, and the fact that the invitation says “Ready 4 the show†and “come and meet the next galaxyâ€, it seems an almost certainty that the event will be the launch of the follow on smartphone from the Galaxy S3.
Watch the live stream of the Samsung Unpacked event at www.youtube.com/SamsungMobile on March 14th.
http://www.pcr-online.biz/news/read/...youtube/030476
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March 11th, 2013, 22:20 Posted By: wraggster
Just six per cent of Brit device users feel happy making calls abroad.
BT says operators should be concerned about a growing condition dubbed 'mobile-phobia,' which has consumed 93 per cent of Brits, rendering them to significantly reduce their usual mobile phone use when abroad.
79 per cent say they're worried about expensive fees and have no idea how much they'll be charged, while 62 per cent go 'cold turkey' and uses phones sparingly or not at all, and one-fith leaves their mobiles at home.
Furthermore, 57 per cent of people only answer calls that can't be postponed and two-thirds only reply to important texts, although 23 per cent never answer calls and 18 per cent never respond to texts.
While 58 per cent of Brits want to keep in touch with friends and family at home, 62 per cent use email or SMS, and just six per cent feel comfortable making calls daily.
Pete Oliver, commercial director of BT’s consumer division, said: "We know how important it is to stay in touch when you’re away from home – especially when you’re abroad. Our new SmartTalkapp allows customers to take their calling plan with them, so they can continue to save money away from home."
http://www.mobile-ent.biz/news/read/...-the-uk/020826
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March 11th, 2013, 22:21 Posted By: wraggster
Price comparison company uSwitch.com finds that 71 per cent of UK smartphone users have experienced issues with their handsets. 48 per cent cite short battery life, 31 per cent have internet/3G failure, 23 per cent experience frozen screens, and 14 per cent encounter software faults.
Battery life and poor 3G coverage are the biggest gripes for users, but there's also problems with basic commands as 12 and seven per cent have issues sending and receiving texts, while 13 per cent find calls cutting out.
Ernest Doku, telecoms expert at uSwitch.com, said: "As phones have got smarter, they have also got more temperamental. And, while manufacturers continue to push the boundaries with new designs, consumers shelling out for top of the range devices will be frustrated that they aren’t getting the most out of them."
http://www.mobile-ent.biz/news/read/...litches/020825
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March 11th, 2013, 22:22 Posted By: wraggster
New data from Strategy Analytics (via Yonhap News) shows that South Korean OEM Samsung has topped the Chinese smartphone market in 2012, which is said to be the first time it's led the region since it started selling devices in 2009.
The company sold 10.9 million units in China in 2011, while sales rose threefold to 30.06m – 17.7 per cent – last year. Former leader Nokia, however, fell from 29.9 per cent in 2011 to just 3.7 per cent last year, and now sits in seventh place.
Samsung's surge comes as the company continues to be a key player in the global smartphone market to achieve brand recognition, while it's secured partnerships with a number of Chinese networks.
Meanwhile, local vendor Lenovo is number two with 13.2 per cent, up from four per cent in 2011, while Apple is third with 11 per cent, Huawei in fourth with 9.9 per cent and Coolpad 9.7 per cent in fifth.
http://www.mobile-ent.biz/news/read/...st-time/020820
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March 11th, 2013, 22:24 Posted By: wraggster
Hot on the heels of last year's Apple win over Samsung, Apple is geared up for its second attempt at knocking Samsung's alleged copy-cat products off the store shelves. District Judge Lucy Koh asked both parties if they could stay the new case while the first one goes up on Appeal. Apple denied citing a delay would "seriously and irreparably prejudice Apple." The company "will likely suffer a long-term loss of market share and of downstream sales". Samsung replied with a statement saying "Apple will be unable to meet its burden of proving infringement without resorting to the same improper 'representative product' strategy," [that shouldn't have been allowed in the first case.] Although some may think this is a good move for business on Apple's part, some claim the litigation is responsible for Apple's dipping sales and stock prices as well as Increased visibility of Samsung. In the end however, all this litigation is most likely going to be shouldered on the pocketbook of the consumer'"
http://apple.slashdot.org/story/13/0...ait-for-appeal
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March 12th, 2013, 00:11 Posted By: wraggster
 We're getting closer and closer to the launch of the much-hyped OUYA console. The Android-powered gaming machine will start shipping to backers on March 28th and to celebrate the company is having a little shindig in San Francisco that will serve as a proper "unveiling." The invite just arrived in our inbox and hopefully this will be our chance to see the final hardware ahead of the June retail launch. The startup doesn't seem to just be pitching this as a massive media event either. The tagline on the invite reads, "there would be no OUYA without you." And apparently simply "saying thank you isn't enough." Aw, shucks, you're welcome OUYA.
http://www.engadget.com/2013/03/11/o...ial-unveiling/
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March 12th, 2013, 00:14 Posted By: wraggster
Mere days before Samsung unveils its newest phone, a Chinese forum post has offered some purported shots of the Galaxy S IV. Now it's worth mentioning from the outset that Samsung plays a good game of subterfuge. It masked the Galaxy S IIIahead of its reveal last year in a blockier plastic frame and it could be that this phone, with a very Note-esque face and outline, is also a filler ahead of the final reveal. It could also be yet another phone that will slot in elsewhere in Samsung'sever-expanding Galaxy family, or even a Shenzhen knock-off that's jumped the gun -- we spotted that the front-facing camera hole doesn't quite align properly.
However, with that said, there's still plenty here to muse on.The shots appear to be taken in a phone unlocking shop somewhere in China, with this GT-i9502 model apparently bound for carrier China Unicom. Interestingly (at least for a flagship), it appears to be a dual-SIM version, with the mono-SIM version apparently picking up model number GT-i9500 -- a number that would fit in with the series so far. According to the leak, it's running a fresh version of Android (4.2.1) with a 1080p display (no word on dimensions just yet), 2GB of RAM and a 13-megapixel camera on the back. The mention of a "5410" CPU suggests it's Samsung's Exynos Octa chip powering it and while AnTuTu might only recognize that as a quad-core chip, we noted during our hands-on with the new chipset that only four cores were being used at a time. We're still hoping Samsung's final design pushes the envelope a little further than a repositioned camera sensor and a new glossy texture -- we've added a shot of this after the break. Rest assured, Jeremy will be letting us in on the big secret later this week.
http://www.engadget.com/2013/03/11/i...v-leak-images/
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March 12th, 2013, 00:15 Posted By: wraggster
Quiet, mid-cycle component upgrades are a thing with Apple, and they're sometimes worth watching out for. The iPad 2 got a chip update last year, for example, which significantly extended its battery life by using a 32nm A5 SoC instead of a 45nm one. Well, much as expected, a very similar processor update has just come to the Apple TV. MacRumors popped open the latest version, known as "AppleTV3,2", and found good evidence of a further die shrink: the central block of silicon is just 6 mm x 6 mm, which is even smaller than the 8 mm x 8 mm chip in the newest iPad 2. This inevitably leads to speculation that Apple has shifted to a 28nm fabrication process, possibly snubbing Samsung's 32nm foundries, but we'd need a proper silicon-level analysis to be certain. In the meantime, though, we'd guess that this update may not be worth hunting down to the degree that the new iPad 2 was -- the level of shrinkage here doesn't seem enough to have a huge impact on power draw, and in any case that's less of an issue for a device that's fed from the wall.
http://www.engadget.com/2013/03/11/a...-a5-processor/
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March 12th, 2013, 01:37 Posted By: wraggster
Cave Story creator Daisuke "Pixel" Amaya unveiled his upcoming iOS platformer Gero Blaster.
As detailed by Polygon, the adventure will star a frog protagonist named Kaeru who's tyring to rescue his kidnapped girlfriend, who happens to be a cat.According to Amaya's , Gero Blaster is shooting for a May release, though that's just an estimate.Intriguingly, the indie dev noted that while Gero Blaster is currently an iOS title, he's "currently investigating other platforms." Tyrone Rodriguez, head of publisher Nicalis - who handled Cave Story and is now working on Amaya's Ikachan remake - tweeted a picture of Gero Blaster being played on 3DS. The official Nicalis Twitter account later tweeted, "Do you want Gero Blaster on 3DS and PS Vita?" Naturally, fans replied that they would.
http://www.eurogamer.net/articles/20...r-gero-blaster
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March 12th, 2013, 01:50 Posted By: wraggster

While there's still no official word on when Mojang's next Minecraft-centricMineCon event will take place, the convention's potential location has at least been narrowed down to a specific country: "It'll be in the US, that's for sure. It's most definitely in the US," Mojang director of fun Lydia Winters told the audience during a recent SXSW Interactive panel.
"That's all I can say," Winters added. "I would like to tell more, but it's not 100 percent certain so I can't say anything yet." MineCon 2012 took place at Disneyland Paris, while the inaugural event stormed the Mandalay Bay Hotel and Casino in Las Vegas, Nevada. In addition to her panel-hosting duties, Winters mentioned that her SXSW schedule included a meeting to discuss the next MineCon.
http://www.joystiq.com/2013/03/11/ne...ely-in-the-us/
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March 12th, 2013, 14:45 Posted By: wraggster
Samsung has tweeted a photo of a new smartphone ahead of its ‘Unpacked’ event on March 14th.
The tweet from @SamsungMobileUS read: “The Countdown for #TheNextBigThing had begun. Who’s ready for the Global Unpacked Event on March 14th?â€
The accompanying image doesn’t really give much away, showing a vague outline of a handset mysteriously hiding in the shadows.
But fear not, there’s been a bunch of leaked photos anyway, some of which you can view here.
Samsung is set to formally unveil its next-gen Galaxy smartphone on March 14th in New York.
http://www.pcr-online.biz/news/read/...4-photo/030484
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March 12th, 2013, 14:46 Posted By: wraggster
With tablet adoption and user acceptance of ‘push’ mobile banking on the rise, it is thought that by 2017, one in four tablet users will be paying bills via their device, according to a new report from Juniper Research.
The report suggests that these factors will drive users of transactional tablet banking services to almost 200 million in 2017; representing around 19 per cent of total mobile banking customers in 2017, as opposed to nine per cent in 2013.
It is also noted in the report that the adoption of bill presentment and payment (MBPP) transactional banking by tablet users will be higher than mobile handset users, particularly in developed areas where there is a higher adoption rate of tablet devices.
Juniper found that there will be a significant migration of purchasing and transaction activity from laptops and desktops to tablet devices as tablet adoption continues to grow.
“With online payments accounting for a significant proportion of all bill payments, especially in developed markets, BPP (Bill Presentment and Payment) transactions will indeed migrate from the desktop towards tablet devices. Consumers often prefer managing bill payment and transactions via tablet devices compared to smartphonesâ€, said report author Nitin Bhas.
Elsewhere, the study revealed that mobile banking users will top one billion in 2017, accounting for 15 per cent of global mobile handset users, while the developed markets of East Asia and China, North America and Western Europe will boast the highest penetration of banking users in 2017.
http://www.mobile-ent.biz/news/read/...by-2017/020828
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March 12th, 2013, 14:55 Posted By: wraggster
Ouya consoles will be shipped out to Kickstarter backers later this month, but key online functions will not be enabled until the end of the year.
The Verge reports that online chat, friends lists and achievements won’t be ready, even for the retail release in June. The site had originally reported that online multiplayer would also be absent, although apparently this is not in fact the case.
"We will definitely be supporting online multiplayer – developers just need to build in the functionality," a rep confirmed.
The team behind the Android console also confirmed that while the system will remain predominantly open, some content filtering will be enforced to block adult content and IP violation.
http://www.mcvuk.com/news/read/lots-...launch/0112265
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March 13th, 2013, 00:39 Posted By: wraggster
That OBD II port that has been installed on just about every US-bound automobile since 1996? It's potential has just been tapped. For years, ambiguous dashboard lights have clued motorists in on internal issues, but driving to a body shop just to borrow a data port reader is so last decade. Enter the Automatic Link -- a simplistic nub that plugs into said port and utilizes Bluetooth 4.0 to connect to your iPhone 4S or 5 (prior iPhones use older versions of the BT stack). Once linked, it'll monitor your driving habits and routes, sending gentle reminders to not brake so suddenly or accelerate so quickly in a bid to save fuel. Moreover, it'll dial 911 and alert your relatives should you get in an accident, and perhaps most intriguingly, it'll send full diagnostic reports to your iPhone whenever a warning indicator lights up. Heck, it'll let you clear the code through your phone once you've remedied whatever has gone wrong.
http://www.engadget.com/2013/03/12/a...sistant-video/
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March 13th, 2013, 00:43 Posted By: wraggster
Intel's in the tricky position of playing Android iteration catch-up -- but it's getting better at it. Releases are now appearing every six months, with the latest release of Android (4.2.2) now Intel-optimized -- at least at a pre-alpha stage. The company's Open Source Technology Center devs have been working on the Android Open-Source Project to ensure it works well on Intel-powered devices, whether that's PCs for debugging and testing or those still-rare Intel smartphones. Now powered by the Linux 3.8 kernel, there's a new interactive installer, plus the new ability to dual-boot on a Windows 8 system. So it's all good news for developers, but it should drip down to more immediate updates on the likes of Motorola's RAZR i and any future Android hardware Intel's planning to power.
http://www.engadget.com/2013/03/12/i...-2-2-dev-code/
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March 13th, 2013, 00:45 Posted By: wraggster
The emergency contacts (ICE) menu is proving to be a Pandora's Box of lock screen vulnerabilities on several Samsung Galaxy handsets. Users are finding ways to exploit this weak point and the latest flaw that's come to our attention employs the pop-up browser on the Note II as an accomplice. It requires the information ticker to be active (found in lock screen settings) so news bites and such are displayed on the screen you encounter when waking the device. Touch upon something to find out more and you're sent to the lock screen; from there, head to the ICE menu to find a pop-up browser window containing the item you chose in the ticker. Within that window, anyone can access the handset's clipboard or point the browser to sites holding personal data. Sure, it isn't as bad as the bug that completely disables the lock screen -- identified on the Galaxy S III, but also found to work on the Note II -- but is just another reason to hope the mythical box is almost empty and at the bottom lies a fix.
http://www.engadget.com/2013/03/12/g...k-screen-flaw/
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March 13th, 2013, 01:53 Posted By: wraggster

Humble Android Bundle 5 has reason to brag with the addition of three new games to its lineup of unlockables: Superbrothers Sword & Sworcery EP, Spliceand Crayon Physics Deluxe. This trio joins Super Hexagon and Dungeon Defenders as games available by paying more than the average, which generally stays below $7. All unlocked games come with their original soundtracks.
Games available for any price at all are Beat Hazard Ultra, Dynamite Jack, Solar 2 and NightSky HD, along with all of their soundtracks (excluding Dynamite Jack). All games come for PC, Mac, Linux and Android devices, with system requirements here. There are six days left to get some games on the cheap and donate to charity at the same time, right at Humble Bundle.
http://www.joystiq.com/2013/03/12/hu...splice-crayon/
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March 13th, 2013, 23:11 Posted By: wraggster
Potential buyers awaiting the release of the HTC One will have to wait just a little longer, as the firm has announced it is pushing back the device's release.
HTC revealed that consumers who had already pre-ordered would receive their device by the end of March, whilst the One wouldn't appear in additional markets until some time in April.
The delay will no doubt hurt HTC, as the firm continues to battle against flagging profits and poor. HTC had hoped that the new device would be a turning point for the firm but the recently announced delays may cause further problems.
Timing couldn't be worse for the HTC as Samsung gears up to unveil its own flagship Galaxy S4 handset tomorrow, which is sure to dominate the smartphone market much like its predecessors in the Galaxy range.
An earlier release of the One may have provided a much needed boost for HTC, but if the device is released in direct competition with the Galaxy S4, whilst word of a new iPhone later this year continues to linger, it's difficult to see the handset garnering much attention.
HTC hasn't revealed its reasons for the delay, but it is widely believed to be a result of the lengthy and complicated manufacturing process behind the One. The firm confessed to CNET last month that the all-metal frame takes 200 minutes to produce for each individual unit.
http://www.pcr-online.biz/news/read/...l-april/030497
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March 13th, 2013, 23:15 Posted By: wraggster
Despite the device's reveal not taking place until tomorrow, both UK providers have confirmed they will offer the Galaxy S4 on release.
Samsung is scheduled to launch the newest addition to its flagship smartphone range tomorrow at an Unpacked event held in New York.
However, both EE and Three have beaten the South Korean phone maker to the punch by outright confirming its existence.
Whilst refraining from naming the device, Three said: "The latest flagship addition to the popular Galaxy range of mobile devices will be revealed to the world in New York on March 14th."
Meanwhile, rival UK provider EE took to Twitter to join the S4 speculation, all be it in cryptic fashion. The firm posted a picture of the Galaxy banner currently on show in Times Square to its Twitter feed, whilst telling followers: "Get ready – #theNextGalaxy is on its way…".
Both providers have even gone as far to begin offering pre-orders for the device, which potential buyers can do so here. Unsurprisingly, neither EE or Three confirmed pricing or a potential release date for the device.
The Galaxy S4 is the worst kept secret in the tech world right now, so today's 'leaks' by EE and Three won't have much of an effect. Everyone knows it is coming, and despite actually confirming its latest device as the S4, Samsung has gone as far to hype the device as the newest addition to the Galaxy range.
http://www.pcr-online.biz/news/read/...-orders/030495
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March 13th, 2013, 23:16 Posted By: wraggster
Just in case you’ve been living under a rock for the past month, Samsung’s ‘Unpacked’ event takes place tomorrow.
Samsung has been pushing hard to get everyone excited about its next-gen smartphone. Yesterday it tweeted a mysterious photo of what’s to come, and today it decided to disrupt everyone in Time Square with a flash mob.
And just incase you hadn’t got the hint yet from the invite cards, tweets and leaked photos, all the dancers had black and white suits emblazoned with the number ‘4’. If that wasn’t enough to get the message through that the Galaxy S4 is to be unveiled tomorrow the dancers were also prancing around a giant display saying ‘BE READY 4 THE NEXT GALAXY’.
I think we get it.
http://www.pcr-online.biz/news/read/...ncement/030494
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March 13th, 2013, 23:26 Posted By: wraggster
Android is the leading go-to OS for OEMs such as Samsung, which doesn't possess its own operating system, with the open Google platform supporting third party smartphones and tablets alike.
And with Android possessing such widespread ubiquity in the tablet space via the Kindle Fire, Galaxy Tab and beyond, IDC says the Google OS will topple the iPad's domination of the tablet space this year.
The researcher predicts that the Android share of the tablet space will hit 48.8 per cent in 2013, which is a revision of the previously expected 41.5 per cent share, following a 2012 sales growth. Meanwhile, Apple's iPad has long reigned supreme and bagged a 51 per cent market share in 2012, which is set to decline to 46 per cent this year.
In the long term, both iOS and Android will lose share to Windows tablets, though Android will still lead when 2017 rolls around. The switch from iOS to Android leadership comes as the latter offers more variety on the market, particularly with cheaper priced options.
Low-cost tablets are also expected to damage the eReader market, which is thought to have peaked in 2011 with 26.4m units, as a gradual and permanent decline will begin in 2015. IDC also expects the 2013 worldwide tablet market to end with 190.9m tablets shipped, a revision of an earlier 172.4m units.
Jitesh Ubrani, research analyst for IDC's Tablet Tracker, said: "One in every two tablets shipped this quarter was below eight inches in screen size. And in terms of shipments, we expect smaller tablets to continue growing in 2013 and beyond.
"Vendors are moving quickly to compete in this space as consumers realise that these small devices are often more ideal than larger tablets for their daily consumption habits."
Tom Mainelli, research director of tablets. IDC, added: "Microsoft's decision to push two different tablet operating systems, Windows 8 and Windows RT, has yielded poor results in the market so far.
"Consumers aren't buying Windows RT's value proposition, and long term we think Microsoft and its partners would be better served by focusing their attention on improving Windows 8. Such a focus could drive better share growth in the tablet category down the road.
http://www.mobile-ent.biz/news/read/...in-2013/020852
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March 13th, 2013, 23:29 Posted By: wraggster
And 37 per cent possess a phone of the smart variety.
Pew Research has surveyed a group of American teens aged 12-17 and finds that 78 per cent of them own a mobile phone. The number declines to 37 per cent for smartphone ownership, but the number is up significantly from 23 per cent in 2011.
Such widespread access to their own devices means that one in four teens say they are now mobile-mostly web users, browsing by their phones rather than desktops and laptops. Meanwhile, 23 per cent of teens own a tablet.
Mary Madden, senior researcher for the Pew Research Center’s Internet Project and co-author of the report, said: "The nature of teens’ internet use has transformed dramatically — from stationary connections tied to shared desktops in the home to always-on connections that move with them throughout the day.
"In many ways, teens represent the leading edge of mobile connectivity, and the patterns of their technology use often signal future changes in the adult population."
The results are based on data carried out during Q3 2012.
http://www.mobile-ent.biz/news/read/...-tablet/020851
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March 13th, 2013, 23:46 Posted By: wraggster
Andy Rubin is stepping down as head of Google's Android division, according to the company. 'Having exceeded even the crazy ambitious goals we dreamed of for Android — and with a really strong leadership team in place — Andy's decided it's time to hand over the reins and start a new chapter at Google,' Google CEO Larry Page wrote in a March 13 note on Google's official blog. 'Going forward, Sundar Pichai will lead Android, in addition to his existing work with Chrome and Apps.' If Rubin had any other reasons for departing, the blog posting left them unexplained. Android has been activated on 750 million devices around the world, according to Google, on top of some 25 billion apps downloaded from the Google Play storefront. It remains to be seen whether 'start a new chapter at Google' is some sort of polite corporate euphemism for Rubin's eventual departure from the company, or if he really is taking over another project or division. Page suggested in his blog posting that Pichai 'will do a tremendous job doubling down on Android as we work to push the ecosystem forward,' which doesn't offer a lot about the operating system's future direction: Pichai does have direct control over three core platforms, raising the possibility that Google could try and exploit further crossovers between the three. But what form that will take is anyone's guess.
http://tech.slashdot.org/story/13/03...google-android
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March 13th, 2013, 23:49 Posted By: wraggster
We recently discussed what appeared to be a positive response from the Obama administration on the legality of cell phone unlocking. Unfortunately, the Obama administration may not be able to do anything about it. It has already signed away our rights under a trade agreement with South Korea. Lawyer Jonathan Band, who works for the Association of Research Libraries, wrote, 'The White House position, however, may be inconsistent with the U.S. proposal in the Trans-Pacific Partnership Agreement (TPP) and existing obligations in the Korea-U.S. Free Trade Agreement (KORUS) and other free trade agreements to which the United States is a party. This demonstrates the danger of including in international agreements rigid provisions that do not accommodate technological development.'You can read more about this issue in a short eight page legal primer by Jonathan Band (PDF). An interesting, related note that the U.S.-KOREA FTA is possibly inconsistent with our domestic patent/drug law in the Hatch-Waxman Act as well. The trade agreement requires us to grant injunctions until the patent is invalidated as opposed to thirty months under current domestic law.
http://yro.slashdot.org/story/13/03/...ocking-problem
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March 14th, 2013, 00:27 Posted By: wraggster
Haven’t we been here before?
The Daily Mail has today run yet another story of a child racking up a overdraft-smashing bill on a free-to-play iOS title. This time it’s The Simpsons Tapped out, in which eight-year-old Theo Rowland-Fry spent £980 on virtual donuts.
“It was only when my wife rang me and asked where all the money had gone that we found out what had happened,†Theo’s dad said. “She got a statement and saw there were more than 100 purchases on iTunes for between £1.50 and £75, from the middle of January and the beginning of this month.
“We received no emails alerting us to what was happening. If you buy something on Amazon you have to agree to pay for it, enter additional information to pay and then get a confirmation email so you can keep track. With the iPad it seems to be a free-for-all.
“I appreciate children are their target audience but it is not right and there needs to be specific controls in place to stop this from happening. I dread to think how many people this has happened to and how many it has happened to and they don't even know about it because perhaps it was £50 and they didn't realise.â€
Apple has already agreed to refund the cash.
Dad added: “iPads can be great for keeping them occupied but there has to be more control.†Which presumably means the in-built parental control settings?
That is, unless he’s too busy to take those precautions. “We got Theo and his sister Evie an iPad to help with their schoolwork but Theo's is away in a drawer at the moment,†dad said. “We just don't have time to monitor what they are playing.â€
If that’s true then perhaps the kids shouldn’t have been given their own iPad in the first place.
http://www.mcvuk.com/news/read/apple...donuts/0112347
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March 14th, 2013, 23:27 Posted By: wraggster
Ahead of Samsung's planned launch of the Galaxy S4 tonight, an Apple executive has slammed the new device over its "year-old" operating system.
Phil Schiler, senior vice president of worldwide marketing at Apple, hit out at the device
Typically unlike Apple, Phil Schiler, the firm's senior vice president of worldwide marketing, hit out at the device over it dated Android operating system.
Schiler also highlighted that just 16 per cent of Android users are using the platform's latest version.
"And that extends to the news we are hearing this week that the Samsung Galaxy S4 is being rumoured to ship with an OS that is nearly a year old," he added. "Customers will have to wait to get an update," Schiler told Reuters.
Despite the claims, the Android platform continues to overpower Apple's and its iOS software in the smartphone market, as the former continues to boast higher sales.
The comments further indicate the importance of the Galaxy S4 to Apple, prompting an uncharacteristic jibe from the firm.
Both Apple and Samsung are set to continue their bitter rivalry throughout the year, as Samsung unveils the highly anticipated S4 later today, whilst Apple reportedly readies its latest iPhone for an August 2013 release.
http://www.pcr-online.biz/news/read/...laxy-s4/030506
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March 14th, 2013, 23:29 Posted By: wraggster
With Samsung’s ‘Unpacked’ event is just hours away, LG has decided to photobomb the Galaxy S4 billboard with its own Optimus G ads.
Although LG has occupied a billboard at Times Square for 20 years, it has decided to update its ad to mock Samsung’s ‘4’ theme, just in time for tonight's event.
The LG ad now says ‘LG Optimus G is here 4 you now!’, and is placed directly above Samsung’s ‘Be ready 4 the next Galaxy’ ad. It’s even been cheeky enough to copy the black and white colour scheme.
http://www.pcr-online.biz/news/read/...llboard/030504
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March 14th, 2013, 23:31 Posted By: wraggster
BlackBerry has revealed that one of its ‘established partners’ has placed an order for one million BlackBerry 10 devices.
The company claims this is the largest ever single purchase order in the firm’s history.
“An order for one million devices is a tremendous vote of confidence in BlackBerry 10,†said Rick Costanzo, EVP Global Sales, BlackBerry. “Consumers are ready for a new user experience, and BlackBerry 10 delivers. With strong partner support, coupled with this truly re-invented new platform, we have a powerful recipe for success.â€
BlackBerry refuses to name who the partner is, but the huge order is a good sign for the smartphone maker, who also reported recently that the German government is adopting the BlackBerry Z10 as its phone of choice.
The firm will be reporting its Q4 and year-end results on March 28th.
http://www.pcr-online.biz/news/read/...andsets/030501
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March 14th, 2013, 23:35 Posted By: wraggster
Samsung is set to launch the Galaxy S4 tonight, we think, and 25 per cent of UK iPhone users are considering ditching their Apple smartphone in exchange for the mysterious mobile from the South Korean rival, according to shopping offers service VoucherCodes.co.uk.
The rumoured 13MP camera and eye-scrolling features are among reasons for the new interest, though 59 per cent of existing iPhone users claim they'll stand by their iOS device, while 30 per cent of BlackBerry users will stick with BB.
It seems Samsung should bear 45-54 year-olds in mind when marketing future devices, with 69 per cent of the demographic planning on switching to the brand for their next upgrade. 50 per cent of men, meanwhile, also fancy a spot of Samsung action.
Additionally, VoucherCodes says it experienced a 24 per cent spike in traffic coming to the site from Samsung devices.
http://www.mobile-ent.biz/news/read/...laxy-s4/020867
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March 14th, 2013, 23:36 Posted By: wraggster
Mobile web users across the UK are increasingly downloading VPN (virtual private network) apps in a bid to safeguard their online sessions, new research from Internet security firm AnchorFree has revealed.
The Silicon Valley-based company found that active mobile users of its free Hotspot Shield VPN increased by 434 per cent in the UK last year, while the number of total installs spiked by 865 per cent globally.
This surge in global downloads can be attributed to increasing awareness of cyber threats. In 2011 the UK alone fell victim to 44 million attacks, leading a number consumers to download the app in order to securely browse the web and access content often unavailable in certain countries.
AnchorFree’s findings reflect the global appetite for all things mobile, with Gartner estimating that mobile devices will overtake personal computers to become the most common web access tools this year. Furthermore, with three billion people predicted to use the Internet by 2016, the annual cost of UK cybercrime could reach £27 billion. With this in mind, hackers and cyber criminals are continuing to exploit unprotected Wi-Fi and lax mobile web security.
“The UK is a big growth opportunity for VPN providers, as users are really starting to understand the risks of unsecure browsing – particularly from public Wi-Fi hotspots,†said David Gorodyansky, CEO, AnchorFree.
“Anti-virus software alone just isn’t cutting it when it comes to effectively repelling malware threats and identity theft. This is why our active user base is expanding so rapidly – particularly in the mobility space. Hotspot Shield is all about protecting you and your online identity.â€
http://www.mobile-ent.biz/news/read/...n-hands/020864
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March 14th, 2013, 23:37 Posted By: wraggster
Samurai Rush hits number one spot in Korea, France and the Philippines.
Launched just ten days ago by Chillingo and Samsung, the 100% Indie initiative has had its first number one hit in the Samsung Apps chart.
Developer Anton Hultdin has seen his hack ‘n’ slash runner game Samurai Rush race to the top of the Samsung Apps chart in Korea, France and the Philippines, as well as reaching the number two spot in Germany and Russia. It has also made the top ten across several other territories.
The 100% Indie project is aimed at helping to inspire and create opportunities for developers, offering them unprecedented revenue yields.
Hultdin commented on the success of Samurai Rush: “This was a nice surprise! I did not think my game would become so popular on Samsung Apps. It feels great getting all this positive response; it really encourages me to continue making games. I've had great support from 100% Indie on this. Their initiative caught my eyes and I'm glad I signed up!â€
http://www.mobile-ent.biz/news/read/...s-chart/020859
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March 14th, 2013, 23:44 Posted By: wraggster
New update allows iPads and iPhones to be used as game controllers
Unity 4.1, the first update for the Unity 4 engine and toolset, is now available to download, and includes support for Apple AirPlay.
There has been an overhaul of the memory profile tool to make it more powerful, so developers know exactly where a device’s memory is going when a game is running.
The update brings developers multi-screen AirPlay support. iOS device users running version 4.3 or later can use AirPlay to stream content direct to an HDTV, and use their iPad or iPhone as a game controller – running and controlling the game from their iOS handheld device whilst watching the action unfold on screen.
Unity’s animation system Mecanim has been updated to allow developers to create blend trees using fewer nodes and in a more flexible and intuitive way with 2D blend nodes. It is possible to use 2D blend nodes to blend animations based on two parameters in a single node.
There have also been some shader updates that Unity said will help save time thanks to material-specific shader keywords and a need for less code. A shader with a number of different flags can be enabled and disabled, either via the API or by using the new Custom Material Editor functionality.
http://www.develop-online.net/news/4...irPlay-support
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March 15th, 2013, 00:16 Posted By: wraggster
In a way, this app is nothing but a cute gimmick. There are many apps that allow you tomake panoramic photos on an iPhone, not to mention the panorama feature built into iOS6 -- andplenty for Android, too. But Cycloramic makes your iPhone spin around while standing on edge (on a smooth surface), which is a fine stunt and a great party trick. And it's endorsed by Steve Wozniak, which is a boast few iPhone apps can make. He calls it "Unexpected, fanciful, and useful all at the same time!" Even if it had no practical value whatsoever, you might want to blow 99 cents on Cyclorama just to watch your phone make you dizzy. Most Android phones won't stand on edge. (Tim's won't and neither will mine.) So an Android version would require a stand. Or at least a pattern so we could make our own stands out of cardboard or sheet plastic. But that's a "maybe," and apparently not likely to come along soon. For the moment we'll just have to envy iPhone owners as their phones magically spin around, taking photos now and then as they turn.
http://mobile.slashdot.org/story/13/...n-iphone-video
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March 15th, 2013, 00:43 Posted By: wraggster
 You say you want a revolution? Too bad, because this Galaxy smartphone update is just that... an update. Samsung's newly unveiled Galaxy S 4 is an incremental step up, an evolution less "inspired by nature" and more by last year's GS III. Don't believe us? Just take a look at the two handsets side by side to see the overtly obvious heritage. Samsung's staying the course with the overall design language, though it's expanded the screen size to five inches -- now powered by a Full HD Super AMOLED display with 441 ppi (and yes, it's still PenTile).
On the inside, it has a processor setup that we're told will be either an Exynos 5 or Snapdragon depending on the region, along with 2GB of RAM, 16, 32 or 64GB of internal storage, a 13-megapixel rear-facing camera and a 2,600mAh battery. Starting to see the bigger picture here? Samsung had a good thing on its hands with the GS III and it's not willing to compromise much of the tried-and-true with the GS 4. It will launch globally in Q2, with a stateside debut on T-Mobile, AT&T, Sprint, Verizon, US Cellular and Cricket. Until then, join us past the break for our detailed first impressions.
http://www.engadget.com/2013/03/14/s...y-s-4-preview/
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March 15th, 2013, 00:44 Posted By: wraggster
Samsung is revealing what Smart software additions the Galaxy S 4 will bring to the table, and they're well beyond what's been rumored. The camera is one of the biggest focuses, borrowing much from the Galaxy Camera: Cinema Photo captures still images with moving backgrounds, a Drama Shot burst mode that creates animated GIFs, an Eraser mode to remove unwanted background subjects, and a Sound & Shot mode that puts audio in the background. A Story Album automatically creates photo albums based on common details such as location and time.
That's just the start: AirView now works with your finger, rather than a pen, and starts right from the lock screen. Adapt Display automatically tunes the display for viewing conditions to be more comfortable. S Translate, meanwhile will take both spoken and written words and translate them through several languages, inside of multiple apps.
http://www.engadget.com/2013/03/14/s...ftware-tricks/
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March 15th, 2013, 00:45 Posted By: wraggster
 Another year, another Galaxy S flagship smartphone from Samsung. 2013's version of the crown jewel, the Galaxy S 4, has just been officially announced at its Unpacked event. Since we know you're dying to find out what's new, let's dive straight into the details. The GS 4 features a 5-inch 1080p (1,920 x 1,080) Super AMOLED panel which offers a pixel density of 441 ppi. It's also a powerful beast: it packs 2GB RAM and will come with either a 1.6GHz Exynos Octa-core chip or a 1.9GHz quad-core Qualcomm, depending on your region. (Unfortunately, Samsung hasn't yet specified which Snapdragon we can expect, but we're guessing it's at least a 600 if not an 800.) Refreshingly, it will also come with Android 4.2.2 on-board when it launches.
Dimension-wise, the GS 4 is 136.6 x 69.8 x 7.9mm (5.38 x 2.75 x 0.31 inch) and weighs 130g (4.59 ounces). The chassis itself is actually 0.8mm skinnier, 0.7mm thinner and 3g lighter than its predecessor, which is impressive given its larger screen size and 2,600mAh battery. It will launch in black and white hues, though Samsung plans to add more colors to its lineup as the year progresses. Head below the break as we continue to reveal what else you can expect from the newest Galaxy device.
http://www.engadget.com/2013/03/14/s...lly-announced/
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March 15th, 2013, 00:47 Posted By: wraggster
 Welcome to the 21st century, CBS. Following in the footsteps of NBC, TBS, TNT, ABCand a smattering of others, CBS has launched a new iOS app that enables iPhone, iPod touch and iPad owners to stream full-length, HD-quality episodes of CBS programming right on their mobile device. The app includes offerings from its primetime, daytime and late night schedule, with flagships like NCIS, CSI, How I Met Your Mother andThe Late Show with David Letterman being called out in particular. Daytime and late night programming will be available within 24 hours after initial airing, while most primetime programs will be available on the eighth day after broadcast. For those awaiting similar treatment on non-iOS platforms, the company has assured the universe that it'll bring similar functionality to Windows 8 and Android "later this year."
The upside here is that there's no mention of cost, which should ease any frustrations of having to wait up to eight days to see something that aired live on the network. Moreover, the new app will integrate the existing CBS Connect App experience by the start of the Fall TV season, bringing a polished second-screen experience to those watching CSI, Criminal Minds, Hawaii Five-O and NCIS: Los Angeles. Now, if only we could convince every other channel to distribute its content over the web without arcane restrictions, we'd be happier than Gallagher at a farmer's market.
http://www.engadget.com/2013/03/14/c...d-iphone-ipod/
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March 15th, 2013, 00:50 Posted By: wraggster
Remember when Apple's Phil Schiller mentioned he wasn't into wireless charging? Well, what he specifically said was that he didn't dig "having to create another [charging] device you have to plug into the wall." In other words, Apple is probably looking for a simpler way to make the idea work -- and that's exactly what we're looking at in the patent drawings above, which are currently being weighed up by the USPTO after having been submitted back in 2011. They show an iPad's Smart Covertricked out with an "inductive power transmitter" arranged to "wirelessly pass power" to a receiver housed within the tablet itself. The application mainly focuses on the use of magnetic attachments to trigger charging when the cover is closed, but it looks like the ultimate goal might be to use the cover as an additional battery that can keep an iPad charged up while it's on the move. That certainly sounds practical enough -- and it'd do away with the need for an additional charging accessory, which ought to keep Schiller happy for a while.
http://www.engadget.com/2013/03/14/a...arging-patent/
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March 15th, 2013, 01:01 Posted By: wraggster
Before Duke Nukem arose as one of gaming's crudest characters he starred in a couple of relatively innocuousness 2D platformers. The second of which, Duke Nukem 2, is heading to iOS this April to celebrate its 20th anniversary.It will cost $1.99.The iOS port is being handled by Interceptor Entertainment in conjunction with 3D Realms. This is actually the second Apogee game Interceptor will have worked on as it's currently in the process of remaking Apogee's 1994 FPS Rise of the Triad.Duke Nukem 2 spans 32 stages and this enhanced port will feature new music and artwork with "insane VGA graphics.""Before Duke Nukem 3D, before the sunglasses, before the one-liners, and before the strippers - many gamers never knew there was another incredible alien ass-kicking Duke game, a cutting-edge game for its time that still holds up 20 years later," said CEO and co-founder of 3D Realms, Scott Miller.
http://www.eurogamer.net/articles/20...ios-next-month
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March 15th, 2013, 01:03 Posted By: wraggster
On April 4, former RedLynx developers at indie studio Frogmind will release their first game, Badland, on the iOS App store. The vivid side-scroller wasoriginally slated to launch in March.
Frogmind is a two-man outfit: Johannes Vuorinen, who programmed the editor in Trials Evolution, and Juhana Myllys, who handled art and design onMotoHeroz. Badland is a self-described "atmospheric side-scrolling action adventure located in a gorgeous forest," with support for up to four players in local, single-device multiplayer.
In the latest gameplay trailer above, you can catch a glimpse of how power-ups work.
http://www.joystiq.com/2013/03/14/ba...n-ios-april-4/
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March 15th, 2013, 21:49 Posted By: wraggster
Samsung’s next-gen smartphone gives you the ability to control the screen with your eyes and scroll up and down with the wave of a hand.
After weeks of speculation as to what exactly the new Galaxy device would have to offer, Samsung finally unveiled its latest offering in New York last night.
With a five-inch screen, the Galaxy S4 comes with an even larger display than that of its predecessor, the Galaxy S3. It is also slimmer, measuring 7.9mm and weighing in at 130g.
Among the most notable of the Samsung Galaxy S4’s features are its eye recognition and gesturing functions.
‘Smart Pause’ automatically pauses video footage when the user looks away from the screen, then starts it up again as soon as they look back. There’s also ‘Smart Scroll’, which allows one to scroll the browser or emails up and down simply by registering eye movements.
Meanwhile, ‘Air View’ allows users to preview the content of an email, S Planner, image gallery or video by just hovering their fingers over the screen, while ‘Air Gesture’ enables you to change a music track, scroll up and down a web page, or accept a call with the wave of a hand.
Elsewhere, the Galaxy S4 comes equipped with a 13-megapixel rear camera and a new a ‘Dual Camera’ function that allows both rear and front cameras to take simultaneous photos and videos. When capturing moments, one can choose from a variety of frame effects that blend the two pictures naturally to create a collage of small and large images.
Simon Stanford, vice president of IM division, Samsung Electronics UK & Ireland, commented: “At Samsung, we are restless about innovation, and are constantly striving to create unique experiences for our customers that will transform their lives. The Galaxy S4 does just that. We have listened to what consumers around the world want and taken the intuitive technology from the Galaxy S III a step further. Combining this with superior hardware has led us to develop the Galaxy S4, the ultimate smartphone inspired by our customers.â€
The Samsung Galaxy S4 will be available from April 26th in the UK from the Samsung Experience Store at Westfield Stratford City and all other major operators. European availability is through Deutsche Telecom, EE, H3G, Orange, Telenor, Telia Sonera, Telefonica, and Vodafone.
http://www.pcr-online.biz/news/read/...hnology/030511
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March 15th, 2013, 21:53 Posted By: wraggster
Apple handsets not quite so desirable outside of the western world.
A new report from marketing technology firm Upstream has revealed that Apple handsets have slumped to third place in the popularity stakes in the world’s emerging markets, with Samsung and Nokia racing ahead of the pack.
Following last night’s launch of the Samsung Galaxy S 4, Apple could well be in for a scrap on its own turf if it hopes to maintain its current market share. However, in the world’s emerging markets, it already appears to have lost its battle with Samsung, allowing Nokia to capitalise and make its presence felt as the main contender to the Korean manufacturer in these regions.
Upstream’s 2013 Emerging Markets Mobile Attitudes Report, which commissioned YouGov and Vanson Bourne to poll the views of a representative sample of 3,670 adults in Brazil, India, Nigeria and Saudi Arabia, showed that Apple (21 per cent) only secures third place on emerging market consumers’ wish lists - behind Samsung (32 per cent) and Nokia (22 per cent).
In spite of its declining status in Western markets over recent years, Nokia has been named the brand most Nigerians would like to own (37 per cent), and second most popular in Brazil after Samsung.
Elsewhere, the report revealed that while an appetite for high-end smartphone devices exists throughout emerging markets - 16 per cent are willing to spend more than $450 on a device –brand desirability cannot guarantee success in these areas. It also found that 27 per cent of consumers with less purchasing power will ultimately bypass their favourite brands and purchase devices with similar functionality, but at a cheaper price.
http://www.mobile-ent.biz/news/read/...markets/020874
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March 15th, 2013, 22:08 Posted By: wraggster
The Samsung Galaxy S4 arrived in New York on Thursday in a blaze of glory that did its utmost to hide the fact that this new phone, although probably establishing itself at the top of the phone world for a while, was by no means going to blow our minds.Of course, as those that have been following Apple for any length of time will know, it’s not easy to blow people’s minds with a phone: there’s only so much you can crow about a new processor, a different material or a bigger screen.Which means that manufacturers are turning to other areas to try to convince us that their shiny slab of silicon, aluminium and glass is better than another’s.One of the big things showcased by Samsung for their Galaxy S4 was a gaming peripheral called the Game Pad – an uninspiring chunk of white plastic and garish buttons – which will turn your no-longer humble smartphone into a games system.If you are rolling your eyes at this then you may well not have been paying attention to the changing landscape of phone gaming. With Ouya, Nvidia’s Project Shield and GameStick all leaning heavily on Android, this is a platform that is transcending its casual roots and showing the green shoots of a sophisticated gaming system.Yes, it’s early days – but let’s remember that these phones are perfectly capable of the kinds of graphics and raw processing power that wouldn’t have seemed out of plave on a desktop PC only a handful of years ago.The S4 has an octo-core processor, 2GB of RAM and a HD resolution screen. If you put those stats on a mythical Xbox Mobile, games players would be champing at the bit to get their hands on it.There are drawbacks, of course. Not being a dedicated gaming device brings its own set of issues, not least the ever-present spectre of battery life. It’s still okay for your gaming device to die after a strenuous gaming session, less so your primary communication device.These problems, though still relevant, are becoming less so. As devices become bigger and more powerful they have more redundancy and that creates room for gaming. When you only need a tiny percentage of your handset’s power to work as an actual phone, you start to think about other things to do with that extra power.So when Samsung is pushing a Game Pad, it’s clear that the company is well aware that its mobile devices may well begin to compete for gamers’ attention.And it doesn’t stop with the S4. For those that think (just under) 5 inches of Super AMOLED screen is simply not enough for their portable gaming, you’ll be pleased to know that the official site suggests that it will work for devices with a 6.3 inch screen. That’s almost certain to be Samsung’s Galaxy Note 3 – a pocket-busting device that won’t even be announced until later this year.With PS Vita not setting the world alight, dedicated gaming handhelds are not guaranteed to have a strong future, but mobile gaming certainly will, and phones like the Samsung Galaxy S4 will surely blur the lines even further between core gaming and casual.
http://www.edge-online.com/features/...re-and-casual/
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March 15th, 2013, 22:10 Posted By: wraggster
Samsung has unveiled the Galaxy S4, a new handset pitched directly against iPhone as the must-have high-end smartphone.It will be released on April 26th, accompanied by an inescapable global marketing and PR frenzy. We asked experts from TechRadar, T3 and Gizmodo UK for their hype-free view on the new handset’s stand-out features, and what it means for Apple’s iPhone.Patrick Goss, editor in chief UK, TechRadar:“It may be iteration and not revolution, but the Samsung Galaxy S4 looks set to be the best phone around when it arrives, despite some hot competition from HTC’s One. The powerful processor will be a main selling point, along with a much-improved screen and both will be a major boon to gamers and the burgeoning Android gaming landscape.The Game Pad peripheral may fall a little short in the looks department, but the effort being put in by Samsung to bring mobile gaming to its phones is a big indicator of how it sees the market changing, and there’s even little bit of a hint about the Galaxy Note 3 being compatible with a whopping 6.3 inch screen.Of course, in phone terms, the iPhone 5 is looking a little long in the tooth now, and actually even the Galaxy S3 had the edge in terms of power, so we’re all expecting (or in some cases demanding) something significant from Cupertino when it shows off the iPhone 6 or 5S in the summer.â€Andrew Wooden, news editor, T3 magazine:“The main things to point out are the new ways you can interact with the phone. You can now scroll, preview messages and answer calls without touching the screen – which is all suitably Minorioty Report to get people’s attention. The eye tracking software – which, for example, pauses a video if you look away from the screen – is certainly innovative, but we’ll have to see how users take to it.The camera has a few new rhinestones, like the ability to shoot with the front and rear camera simultaneously. These are all impressive enough, but there may be a fairly low ceiling on how much people actually want to use that sort of thing.There’s a lot of other more conventional – or in this fast moving industry what we can suddenly but reasonably define as such – features packed in, such as the ability to control your TV and track your exercise.For the rest of it, we can see the continued expansion of what we consider a reasonably sized screen for a phone. Five inches is huge, but large-screened devices are fast becoming the norm in the high-end smartphone world.â€
http://www.edge-online.com/news/sams...ndits-verdict/
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March 15th, 2013, 23:37 Posted By: wraggster
Apple is facing a potential class action suit in San Francisco's California Northern District Court after an owner of its MacBook Pro with Retina display accused the computer company on Wednesday of 'tricking' consumers into paying for a poor-quality screen, citing an increasingly common problem that causes images to be burned into the display, also known as 'image persistence' or 'ghosting.' The lawsuit claims only LG-made screens are affected by this problem, but 'none of Apple's advertisements or representations disclose that it produces display screens that exhibit different levels of performance and quality.' Even though only one man filed the lawsuit, it can become a class action suit if others decide to join him in his claim, which might not be an issue: An Apple.com support thread for this particular problem, entitled 'MacBook Pro Retina display burn-in,' currently has more than 7,200 replies and 367,000 views across more than 500 pages.
http://apple.slashdot.org/story/13/0...ghosting-issue
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March 15th, 2013, 23:45 Posted By: wraggster
 Apple's already lost hope for exclusive rights to the name "iPhone" in Brazil, and now it's been defeated in another battle south of the border. Cupertino and Mexican company iFone S.A. have a long history, stretching back to 2009 when Apple tried to have the firm's "iFone" trademark revoked. The electronics giant claimed that the mark had expired since it was registered in 2003. However, the Wall Street Journal reports that a Mexican federal court ruled last year that the small company's claim to the name was valid, and that Cook and Co. can't make it their own. Now, Mexico's Supreme Court has put another nail in the coffin, upholding the previous decision. iFone intends to seek some coin in the form of damages, but all is not lost for Apple: it still has two trademarks to the iPhone moniker in the country and can keep selling its hardware.
http://www.engadget.com/2013/03/15/a...demark-mexico/
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March 15th, 2013, 23:50 Posted By: wraggster
You don't need to be Captain Subtext to understand that a few manufacturers (and developers) aren't best pleased with Microsoft's latest mobile products. The latest to damn Redmond with faint praise is Samsung's newly-minted Co-CEO, JK Shin, who told The Wall Street Journal that demand for Windows-based phones and tablets isn't sending the company's accountants cross-eyed with glee. When asked about Samsung's relationship with Microsoft after the latter deepened its ties with Nokia, Shin said: "Smartphones and tablets based on Microsoft's Windows operating system aren't selling very well. There is a preference in the market for Android. In Europe, we're also seeing lackluster demand for Windows-based products."
Which, naturally, has done nothing to scotch those persistent rumors of the ATIV Tabbeing axed in Europe as well as the US. The CEO added that we can expect to see aTizen-based phone in the third quarter of the year, although Samsung will continue to flirt with every available OS for the needs of its customers.
http://www.engadget.com/2013/03/15/j...dows-products/
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March 15th, 2013, 23:50 Posted By: wraggster
 Was that late April launch date for the Galaxy S 4 a little too vague for you? Well, fortunate British readers, you get something a little more specific. The UK's only LTE network, EE has stated that it will start selling Samsung's new Galaxy, both online and in its bricks and mortar establishments, starting April 26th. It's keeping quiet on the prices, matching those other UK carriers for the time being, but we're sure prices will appear ahead of any preorder page -- that's set to go live on March 28th.
http://www.engadget.com/2013/03/15/s...-release-date/
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March 15th, 2013, 23:51 Posted By: wraggster
Still hurting from Google's "spring cleaning" announcement yesterday? Google Reader fans may be out of luck, but Windows Phone users can take heart in knowing that Microsoft made the whitelist for the CalDAV sync interface, which is now shelved to all but developers who get Mountain View's green light.
Early this year, Google announced it would extend support for Exchange ActiveSync on Windows Phone through July 31st, with the implication being that Redmond would build support for CalDAV in the meantime. Luckily Microsoft's work was not for nothing, though -- and this is a big though -- the Windows team won't be adding CalDAV or CarDAV support for users trying to connect a Google account via Mail, Calendar or People apps after January 30th, 2013.
http://www.engadget.com/2013/03/15/g...windows-phone/
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March 15th, 2013, 23:53 Posted By: wraggster
If you've been lusting after Apple's latest tablet offerings but couldn't muster the funds to snag one, you just might have your chance now. Seemingly a rite of passage for Apple products, the Cupertino company is now offering the iPad Mini and the 4th-gen iPad for slightly cheaper prices as refurbs. Depending on the model, they're on sale for anywhere from six to ten percent off. For example, the 16GB 4th-gen iPad sans LTE is now $449 after a $50 discount, while an LTE-free 32GB Mini is $389 after a $40 discount. Not every single iteration is in stock at the moment -- the base 16GB Mini isn't listed, for instance -- but we're sure the inventory will be filled out soon enough. Have a peek at the source to see if you can score yourself a sweet deal on a bonafide Apple tablet that's almost as good as new.
http://store.apple.com/us/browse/home/specialdeals/ipad
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March 17th, 2013, 00:11 Posted By: wraggster
 Audio titan THX has filed a lawsuit against Apple, claiming that Cook and Co. infringed a patent it has for technology regarding narrow profile speakers with enhanced sound output that can be built into electronics. According to the court filing, versions of the iPhone, iPad and iMac are culprits that rely on the tech in question. Apple Insider notes that the new, slender iMacs seem to use a design similar to one described by THX, which includes channeling audio down a slim duct. Though THX is out to stop the infringement or collect damages from Cupertino, both companies could settle their differences before the affair escalates into a full-on courtroom brawl.
http://www.engadget.com/2013/03/16/t...atent-lawsuit/
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March 17th, 2013, 00:12 Posted By: wraggster
As ubiquitous as wireless printing has become, there remains the occasional hoop to jump through for printing from mobile devices if you don't happen to have either a special app or iOS gear that supports AirPrint. HP and Samsung are teaming up to remove many of the headaches for the Galaxy S 4: when the phone launches in April, it should have setup-free WiFi printing to almost 200 HP inkjets and LaserJets, as long as any given printer is either on the same network or is otherwise accessible through direct printing. Don't expect ubiquitous support, though. Beyond being limited to the one phone, you'll have to stick to some of its preloaded apps, including the browser, contacts, email client, photo gallery, Polaris Office and S Note. It's far from a truly universal solution, then, but the two partners are at least promising zero-setup printing on both the Galaxy S III and the Galaxy Note II through firmware updates coming later in 2013. We'll take the approach if it saves time snagging an old-fashioned boarding pass or some concert tickets.
http://www.engadget.com/2013/03/16/h...he-galaxy-s-4/
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March 17th, 2013, 01:43 Posted By: wraggster
via http://emu-russia.net/en/
ZX Spectrum emulator for Android has been updated. Changes:
- display progress bars on long time operations with web;
- cancelable file selector operations (get items/apply);
- skip frames option implemented in GLESv1 view;
- correct "mono" volume in AY/YM to match other volumes;
- fixed crash when r/w beyond of disk image;
- download file to ".tmp" first;
- memory leaks, uninitialized vars, etc. fixed.
News source: https://play.google.com
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March 17th, 2013, 01:44 Posted By: wraggster
via http://emu-russia.net/en/
First version of Sony PSP emulator for Android/Windows has been updated. Changes:
- PPSSPP has once again improved by leaps and bounds, thanks to plenty of hard work from everyone involved! Compatibility has gone up dramatically, speed has increased drastically (especially on mobile) and everything is just better. There's even horizontal tilt control! Some newly playable games are God of War (very slow though, but this will probably be fixed in the near future), Virtua Tennis, Megaman: Maverick Hunter X, Saint Seiya and games like Ace Combat X go in game. Enjoy!
News source: https://play.google.com
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March 17th, 2013, 01:46 Posted By: wraggster
via http://emu-russia.net/en/
Sega Master System/Game Gear emulator for Android has been updated. Changes:
- FIXED CRASHES introduced in 2.7.13!
- Added progress dialog to the File Selector.
- Added full-screen virtual joystick mode (see Settings).
- Now locking screen orientation when tilt joystick being used.
News source: https://play.google.com
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March 17th, 2013, 01:47 Posted By: wraggster
via http://emu-russia.net/en/
Nintendo GameBoy/GameBoy Color emulator for Android has been updated. Changes:
- Added RumblePak emulation.
- Added progress dialog to the File Selector.
- Added full-screen virtual joystick mode (see Settings).
- Now locking screen orientation when tilt joystick being used.
- Fixed Donkey Kong Country Cheatopedia entry.
- Added Dragon Warrior 1 & 2 to the Cheatopedia.
- Added Dragon Warrior Monsters to the Cheatopedia.
- Added Zelda: Oracle of Seasons to the Cheatopedia.
News source: https://play.google.com
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March 17th, 2013, 01:48 Posted By: wraggster
via http://emu-russia.net/en/
Robert Broglia updated his emulators for Android. Changes:
- Re-wrote core app code to take advantage of new functions in Android 4.1+ for lower input latency and better auto-frameskip timing;
- Added an Integer-only (Height) setting to the Zoom option;
- Added Wii U Pro Controller support to the in-app Bluetooth system;
- Various device-specific fixes.
News source: https://play.google.com
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March 17th, 2013, 01:53 Posted By: wraggster
Nothing much has happened on the ax86 front during the past couple of weeks, as I have been focusing on getting rpix86 released. I have now submitted rpix86 to the Raspberry Pi Store Community Approval Process, so I should be able to get back to working on ax86, or at least on features that are needed in both. Currently the Sound Blaster digital audio features are implemented only in rpix86, so I need to add those to ax86 next. After that I will need to add a configuration page to ax86, as it can not use a similar command line parameter system as I made for rpix86.
http://ax86.patrickaalto.com/ablog.html
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March 17th, 2013, 22:16 Posted By: wraggster

If you’re a follower of Apple hardware the upcoming Google Glass release probably doesn’t interest you much. But the concept is universally cool. If you want to have your own one-eyed voice-activated computer running iOS, then this is the hack for you. [John] calls it the Beady-i, and posted a step-by-step article on how he put it together.
The headpiece is shown on the left. It’s a combination of a pair of glasses with projection screens built-in, and a gaming headset. [John] cut off one of the lenses, and removed the remaining arm of the glasses. That arm was replaced with the frame of a gaming headset, which now wraps around the back of his neck to make sure the lopsided display isn’t going to fall off.
By combining the electronics from both the glasses and the headset, and terminating the connections with a docking plug he’s got what he was after. The lens displays what is shown on the screen, and the gaming headset lets him hear the device’s sound in one ear and register input using the microphone.
http://hackaday.com/2013/03/17/googl...had-right-now/
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March 17th, 2013, 22:47 Posted By: wraggster
MAME4iOS 1.4. Added in app touch layout customization. Added hiscores saving (MKChamp patch). Added switch to force 60Hz video for smoother gameplay in some games (use with caution since could broke other games like cave ones). Added autofire. Added threaded video and thread priority switches. Fixed some anonymous timers on sega and cave drivers to fix save states problems (AWJ patch). Fixed 2nd controller mapping issues.Fixed simultaneous analog and digital input on external controllers. Added support for newer Wiimotes (also removed BTstack dependency).
http://code.google.com/p/imame4all/
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March 18th, 2013, 20:31 Posted By: wraggster
A Microsoft support document reveals that Windows Phone 8 support will end in July 2014, meaning it is already past its ‘lifecycle start date’.
So is this a good sign or a bad sign for Windows Phone 8? Well, some may be having second thoughts on buying a Windows 8 smartphone knowing that they will have to undergo an OS upgrade or face using a handset that’s not supported half way through their contract.
This could be taken as a sign that the firm is backing away from mobile phones to focus on its Surface tablet, although this could actually be a sign of ongoing support for the mobile OS.
With support ending in just 16 months, Microsoft could be ready to unveil a newer version pretty soon. Increasing its OS releases to a near-annual schedule would put it at a similar pace to the likes of Apple, and a little ahead of major Android releases. If this is the case, Microsoft could be sending out a message to its competitors that it’s ready to start running a little faster in the OS race.
http://www.pcr-online.biz/news/read/...in-2014/030526
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March 18th, 2013, 20:32 Posted By: wraggster
Ooooooo, are you going to take that, Cook? FIGHT! FIGHT!
BlackBerry 10 is about to debut in Australia, and BlackBerry CEO Thorsten Heins – a man seemingly exhilarated from the Z10 release – has spoke to theAustralian Financial Review to explain that Apple's time as a dominant force is over.
Of course, his comments are ridiculously premature, given that BlackBerry has been suffering from declining sales, signal failures and overall bad juju for more than a year, while BB10 was only revealed in January.
He said: "Apple did a fantastic job in bringing touch devices to market ... They did a fantastic job with the user interface, they are a design icon. There is a reason why they were so successful, and we actually have to admit this and respect that."
Now get ready for him to deliver a kick to ribs.
He continued, saying: "History repeats itself again I guess ... the rate of innovation is so high in our industry that if you don’t innovate at that speed you can be replaced pretty quickly. The user interface on the iPhone, with all due respect for what this invention was all about is now five years old. The point is that you can never stand still."
Let's face it, this is a pot, kettle, and black scenario, but Heins clearly has high hopes for his firm's new OS, and adds a further blow by claiming BB beats the iPhone with its multi-tasking ability. There's some truth to what he says, with the iPhone 5 failing to set the smartphone world alight in terms of creativity, though it's still managed to achieve impressive sales.
http://www.mobile-ent.biz/news/read/...s-stale/020889
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March 18th, 2013, 20:33 Posted By: wraggster
Xperia SP and Xperia L to be made available by the end of June.
Sony Mobile has today (March 18th) announced that it is adding two new, more affordable smartphones to its Xperia range – the Xperia SP and Xperia L.
The 4G LTE-enabled Xperia SP features a 4.6-inch HD Reality Display and comes with an eight-megapixel camera, a 1.7GHz dual-core processor and runs on Android’s Jelly Bean operating system.
Meanwhile, the Xperia L also runs on Android Jelly Bean but with a 1GHz dual-core processor. Its screen measures up at 4.3-inches, while its camera technology provides HDR for both photos and videos.
"Xperia SP and Xperia L are ideally suited for those seeking stylish class-leading smartphones that don’t compromise on features", said Calum MacDougall, director of Xperia Marketing at Sony Mobile Communications. "Both of our new models benefit from Sony’s proven innovation and engineering expertise – whether you want to enjoy premium HD quality entertainment over 4G LTE on our mid-range Xperia SP or capture every moment in perfect detail with our more affordable Xperia L."
http://www.mobile-ent.biz/news/read/...tphones/020885
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March 18th, 2013, 20:34 Posted By: wraggster
Free-to-play model pulls in the punters despite 'vocal minority'
EA has been vindicated by its free-to-play strategy for Real Racing 3, in the wake of positive sales of its in-app purchases.
When Real Racing 3 was released, it was attacked by consumers for having excessive microtransactions.
Electronic Arts vice president of mobile and social Nick Earl told CNet that despite the fact that a “vocal minority lashed out at freemiumâ€, the game is doing relatively well.
Although he didn’t detail the profitability of the game or the exact number of downloads, Earl added that he felt “vindicated†by the finances.
EA has also released an infographic (see below) showing what Real Racing has managed to achieve so far. The game was the number one free app on the App Store in 90 countries, and downloads for its first week exceeded those of the previous two titles combined.
http://www.develop-online.net/news/4...-to-play-model
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March 18th, 2013, 21:59 Posted By: wraggster
Electronic Arts will have 16 titles available on the Google Play store when the Samsung Galaxy S4 launches this April. Titles include the recently announced Tetris Blitz and existing Android game titles, including Real Racing 3, The Sims, Simpsons: Tapped Out, Plants vs. Zombies, Need for Speed: Most Wanted, Monopoly, and Bejeweled Blitz.
"We're delighted to be partnered with Samsung to bring some of our fans' favorite mobile gaming titles to the Samsung Galaxy S4 in time for launch," said EA vice president of new platforms Glenn Roland. "The device's higher resolution, larger screen and increased processing power will give our games an opportunity to look even more beautiful for Samsung consumers."
Samsung also has an official controller planned for the Galaxy S4. The peripheral points to a Samsung more serious about mobile gaming, which could lead to more support for the platform in the future.
The Samsung Galaxy S4 sports a 5-inch, 1080p screen, 2GB of RAM, and 16 to 64 GB of storage, all powered by Samsung Exynos 5 or Qualcomm's Snapdragon 600 depending on your region. Pre-orders have begun at certain carriers, with a planned launch on April 26.
http://www.gamesindustry.biz/article...sung-galaxy-s4
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March 19th, 2013, 00:40 Posted By: wraggster
 Starting next month, Sprint loyalists will likely be able to get their paws around theGalaxy S 4. Or, if the budget has been a bit tight, a brand new Galaxy S III. The image above has been posted by the typically-reliable evleaks, showing off a heretofore unannounced purple edition of one of Samsung's cash cows. We aren't given too many details beyond a proposed April ship date, but one can only expect it to be offered for a song given the imminent arrival of its successor. To date, the GS III has been issued in red, white, grey, brown and black -- clearly, the only thing missing is a version that Willy Wonka himself would endorse.
http://www.engadget.com/2013/03/18/s...purple-sprint/
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March 19th, 2013, 00:41 Posted By: wraggster
The days of the new Sony Mobile are now long past. Two years in, and the company appears to have hit a stride with its smartphone portfolio, churning out new Xperias on a consistent basis. And today is no different with the unveiling of the Xperia L, a mid- to low-end effort that places a heavy emphasis on the camera experience. Carrying on the Arc's legacy, this 4.3-inch handset packs an FWVGA display, dual-core 1GHz Qualcomm Snapdragon S4, 1,700mAh battery, 8GB of internal storage (expandable via microSD), NFC and an 8-megapixel rear shooter with Exmor RS sensor into a conspicuously curved body rounded off with that signature Xperia power key.
Though it lacks the greater resolution and screen size of its 720p sibling the SP, this more budget-friendly device does enjoy an exclusive perk: HDR stills and video. A feature Sony's included to make the L an attractive point-and-shoot option for budget-minded consumers concerned with style points and not LTE or raw performance. Unsurprisingly, it comes pre-loaded with a trio of Sony's own media apps -- Walkman, Movies and Album -- a precedent it set at IFA last year.
http://www.engadget.com/2013/03/18/sony-xperia-l/
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March 19th, 2013, 13:34 Posted By: wraggster
via http://www.aep-emu.de/
Marat Fayzullin has updated his NES emulator iNES-Android.
Quote:
I have published iNES-Android 3.7.19, a new version of my NES emulator for Android.
This version adds full Moga gamepad support, with configurable buttons, and five more NES memory mappers. There is also the new full-screen joystick option and a few other improvements.
- Added native MOGA gamepad support.
- Added MOGA gamepad support to the File Selector and the Gallery.
- MOGA buttons can now be assigned via "Assign Keys" in Preferences.
- Added full-screen virtual joystick mode (see Settings).
- Added support for mapper #26 (Konami VRC6 with A0/A1 bits flipped).
- Added support for mapper #36 (TXE/MicroGenius).
- Added support for mapper #38 (Crime Busters).
- Added support for mapper #41 (Six-in-One multicart).
- Added support for mapper #42 (hacked FDS games).
- Now properly finding the internal storage directory, if not "/sdcard".
- Now locking screen orientation when tilt joystick being used.
- Added progress dialog to the File Selector.
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March 19th, 2013, 23:46 Posted By: wraggster
Lee Young Hee, executive vice president of Samsung’s mobile business, has confirmed that a ‘smart watch’ has been in development for some time.
Lee revealed the news to Bloomberg in a recent interview, saying: “We’ve been preparing the watch product for so long. We are working very hard to get ready for it. We are preparing products for the future, and the watch is definitely one of them.â€
Samsung mobile’s VP was keeping tightlipped about any specific features, prices or release dates, but there's been some rumours and mockups floating around the internet suggesting that Samsung’s ‘smart watch’ would be named the Galaxy Altius.
Last month PCR reported that a new patent filed by Apple shows off a device strongly mirroring the firm’s highly rumoured iWatch. With Apple and Samsung battling it out in the smartphone arena, it would be no surprise to see these two tech watches come to market around the same time.
http://www.pcr-online.biz/news/read/...t-watch/030530
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March 19th, 2013, 23:47 Posted By: wraggster
Despite enduring a notably torrid time of late, HTC has followed in the footsteps of BlackBerry by publicly dissing one of its far more successful rivals.
The manufacturer’s chief marketing officer Benjamin Ho accused Samsung of serving up ‘more of the same’ with its new Galaxy S 4 device in an email to The Wall Street Journal. It said: “With a continuation of a plastic body, and a larger screen being the most obvious physical change, Samsung’s new Galaxy pales in comparison to the all-aluminum unibody HTC One. This is more of the same. HTC remains the best option for those people looking for the best technology wrapped in premium design.â€
In what appears to be a somewhat misguided attempt at reversing its own poor fortunes, it was also reported by Mobile Magazine that HTC set up shop outside the venue of the Galaxy S 4 launch – New York’s Radio City Music Hall - to give demonstrations of its new HTC One smartphone along with $100 coupons for the device.
Elsewhere, it was reported yesterday that BlackBerry CEO Thorsten Heins has also been on the offensive, telling the Australian Financial Review that Apple’s time as a dominant force is over.
He said: "Apple did a fantastic job in bringing touch devices to market ... They did a fantastic job with the user interface, they are a design icon. There is a reason why they were so successful, and we actually have to admit this and respect that."
http://www.mobile-ent.biz/news/read/...ays-htc/020900
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March 19th, 2013, 23:48 Posted By: wraggster
O2 has announced that it will become the first operator in the UK to sell the Nokia Lumia 720 smartphone, Mobile News has reported.
The UK operator also confirmed that it will have exclusivity over the red Nokia Lumia 720 handsets.
Officially unveiled at MWC 2013 last month, the Nokia Lumia 720 is the slimmest Lumia device yet, measuring 9mm in width.
It also features a 4.3-inch display and a 6.7-megapixel camera.
The Lumia 720 will be available as of April, and will retail at around £215.
https://www.o2.co.uk/shop
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March 19th, 2013, 23:59 Posted By: wraggster
Samsung's Galaxy S 4 might not offer much in the way of an exciting new exterior design, but inside, it's a completely different story. The retooled internals on the U.S. version of the Galaxy S 4 were put to the test by benchmark specialists Primate Labs and the results are impressive, to say the least. The Galaxy S 4 scored a 3,163 on the standard Geekbench 2 speed test, just shy of twice the iPhone 5's score of 1,596. That score was also good enough to top the upcoming HTC One, the Nexus 4 and the previous-generation Galaxy S III."
http://mobile.slashdot.org/story/13/...chmark-testing
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March 20th, 2013, 00:14 Posted By: wraggster
Awesome Baby Names may seem like an innocuous app at first glance, but it hides dark things under the surface.
That is, dark things if you’re one of those who is opposed to retro game emulation. Of which Apple is certainly is, so expect this app to be pulled very shortly.
Pocket Gamer has translated a story from iPhoneBlog.dewhich explains how owners of the app can with just a few well placed taps access a Game Boy Advance emulator hidden within Awesome Baby Names.
Furthermore, users won’t need to jailbreak their iOS device to play the games. All they will need is a free bit of firmware with which they can dump GBA ROMs downloaded from the internet directly into their phone’s directories.
The site reckons the emulator itself is of rather poor quality. And with an abundance of emulators already available on Google’s Android, this development is unlikely to ruffle too many feathers
http://www.mcvuk.com/news/read/game-...-store/0112673
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March 20th, 2013, 01:46 Posted By: wraggster
A pre-production version of the Android console is coming
The company behind the Android-powered GameStick console has announced that the developer's unit will be shipping out later this month. According to today's update on Kickstarter, the dev unit is slightly larger than the final production unit to accommodate a Type A USB slot for keyboard/mouse input.
The team is finalizing the software development kit for the GameStick, adding support for a wide variety of code bases. On day one, the GameStick team expects to support C++, Java, Marmalade, and Unity. The SDK will be released during GDC.
The Kickstarter update revealed that the final production GameStick Controller is almost ready for prime time.

"The final controller maps are done, the 3D drawings complete and with the tooling shop for development of the molds for the injection molding machines. Making this controller almost gave the lead mechanical engineer a heart attack but he has worked wonders to fit everything into such a small space," said the update.
The update goes on to say that GameStick has been "overwhelmed by the interest from pretty much every major retailer in the world".
http://www.gamesindustry.biz/article...ter-this-month
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March 20th, 2013, 01:48 Posted By: wraggster
 Who would've thought that letting consumers pay what they think is fair for quality games would prove popular? That's the concept behind Humble Bundle, and so far, it's been rather good to developers and charities alike. Now, deals from the company are set to get a whole lot more frequent, as it's just announced weekly game sales that'll supplement the monthly bundle offers. You'll find a new game from Humble Bundle go up for sale each Tuesday, and to kick things off, the company is starting with Bastion, an RPG from Supergiant Games. Just $1 nets you a Steam key to the game, but if common decency isn't enough of a reason to pay more, you'll find bonus content and merchandise up for grabs, too. This week's charities include the EFF and Child's Play, but you've only got seven days to act before another game takes its place.
http://www.engadget.com/2013/03/19/h...ly-game-sales/
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March 20th, 2013, 01:52 Posted By: wraggster
 A month to the day after Apple issued iOS 6.1.2 in order to patch an Exchange bug, the company has pushed out iOS 6.1.3 today to seal up a security hole that allowed a complex combination of finagling to bypass one's lock screen. Moreover, it's said to add Maps updates for the nation of Japan, while also adding a variety of undisclosed "security patches." It looks as if all modern iOS devices (iPad and iPod touch included) are eligible, so feel free to hit up the Settings menu on your device or plug it into iTunes. If you aren't seeing it right away (as is the case with this particular editor's iPhone 4S), just keep trying. And trying. And trying.
http://www.engadget.com/2013/03/19/a...security-hole/
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March 20th, 2013, 01:53 Posted By: wraggster
 In 2011 Apple found itself in some hot water for failing to provide the legally required two-year warranty to European consumers. But, since being slapped with a €900,000 fine by Italy in December of that year, few other countries have taken any signifcant action. That's led European Justice Commissioner Viviane Reding to call on the nations of the European Union to step up their enforcement efforts and to cooperate more on consumer protection issues. She also said that the Justice Commission should take a more prominent role in helping various state institutions work together. The call for stricter enforcement comes after only five EU members took any action against Apple for openly flouting the Union's Warranty laws -- and just two (Italy and Bulgaria) imposed any financial penalties. Denmark, Finland, Luxembourg and Belgium are still investigating the company, but it's not clear what consequences if any remain to be faced. The company has begun to alter its warranty policies to fall more inline with local laws, but there are still concerns about the specific wording that leave room for abuse.
http://www.engadget.com/2013/03/19/E...following-app/
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March 20th, 2013, 01:55 Posted By: wraggster
Samsung's Galaxy S 4 isn't even available yet, but already it's being eyed for possible patent infringement. According to a report from Korea's Yonhap News, LG suspects the S 4 might violate eye-tracking patents used in the Optimus G Pro. At the crux of this squabble is Samsung's Smart Pause feature, which LG finds similar to its Smart Videotechnology. Chiefly, LG is focusing on a patent it applied for in 2009, though the company also plans to investigate whether Samsung infringed other eye-tracking patents dating back to 2005. So far, of course, Samsung has denied any wrongdoing, saying its eye-tracking tech is implemented differently and is based on proprietary technology. Given that the phone isn't even out yet, we'll leave it to LG to do its due diligence before accusing Samsung in court.
http://www.engadget.com/2013/03/19/l...in-galaxy-s-4/
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March 20th, 2013, 01:56 Posted By: wraggster
The XBMC crew hasn't been distracted by its early work on XBMC 13 Gotham -- it's more than willing to share the love with those who are still busy with Frodo's adventures. A just-launched XBMC 12.1 update improves the experience in several ways on Apple platforms, rolling up iOS 6 support for second-generation Apple TVboxes, making full use of the iPhone 5's expanded screen and bringing support in OS X for both the default audio device and playback acceleration from Intel GPUs. There's a number of upgrades elsewhere as well: XBMC no longer monopolizes audio in Linux, runs more reliably on the Raspberry Pi and supports more Xbox 360 controllers and HDMI-CEC devices. Android has received an audio control tweak of its own and the software is available in seven new languages We'd say 12.1 is a near-automatic download if XBMC is the cornerstone of your living room, hit the source to find out everything new that awaits, or check out the Github link.
http://www.engadget.com/2013/03/19/x...-for-apple-tv/
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March 20th, 2013, 15:26 Posted By: wraggster
via http://emu-russia.net/en/
Nintendo GameBoy Advance emulator for Android has been updated. Changes:
- Added tilt sensor emulation (Warioware Twisted).
- Added MOGA gamepad support to the File Selector and the Gallery.
- MOGA buttons can now be assigned via "Assign Keys" in Preferences.
- Added Altered Beast and Tetris Worlds to the Cheatopedia.
- Added Lady Sia and Baldur's Gate to the Cheatopedia.
- Fixed double cheat entry in Final Fantasy I & II.
News source: https://play.google.com
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March 20th, 2013, 23:29 Posted By: wraggster

After suffering a number of delays, the firm behind the Wikipad gaming tablet has announced it is set to launch the device later this spring.
Originally launched at CES in 2010, a number of delays pushed its release date back into the following year. Then scheduled to launch last October, the Wikipad suffered a further setback after the company stated it required “minor refinementâ€.
Initially a ten-inch tablet device, the Wikipad has undergone a number of changes since its postponed release. Most notably, the new device now packs a smaller seven-inch screen and is to be available for $249 – seeing its original price tag of $500 halved.
Discussing the decision to scale down the device, the firm’s president of sales, Fraser Townley emphasised the desire to maintain a competitive price point.
“We wanted to get Wikipad into our community’s hands and what we found was that the smaller seven-inch form factor just seemed right,†said Townley. “The smaller frame delivers an aggressive price while keeping the same specs.†On the inside the Wikipad remains entirely unchanged. The device is powered by an Nvidia Tegra 3 processor and runs on Google’s Android 4.1 Jelly Bean operating system, whilst offering 1GB of RAM, up to 32GB of on-board storage and a battery life of roughly eight hours.
The Wikipad is designed as a cloud gaming device and is compatible with services such as OnLive, PlayStation Mobile and Google Play.
What makes the device different from rival seven-inch tablets is its inclusion of a detachable gaming controller capable of housing the device, one that closely resembles the controller offered by rival Razer’s gaming tablet, the Edge.
The Wikipad lacks the specs of rival gaming devices such as the Edge or perhaps even Windows’ Surface Pro device – but also lacks the high price tag, costing half of both rival devices.
Scheduled for a spring US launch, Townley assured European consumers the device’s launch won’t be far off: “We’ve had great feedback on the seven-inch version and everyone who’s been hands-on with it can’t wait. As soon as we have street dates and prices we’ll be the first to let everyone know.â€
http://www.pcr-online.biz/news/read/...-spring/030547
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March 20th, 2013, 23:31 Posted By: wraggster
Despite focusing on security with the new operating system, BlackBerry 10 devices have been deemed not secure enough for use with sensitive government work.
Initially reported by The Guardian, it is understood that the UK's Computer Experts Security Group tested the new devices but found them to be vulnerable to threats.
The decision is a huge blow to BlackBerry, which recently partnered with security firm Secusmart in order to boost the new range of devices' protection.
Balance, a new feature for BB10, which resulted from the partnership between the two firms, allowed users to partition their data on the BlackBerry device, whilst letting them send encrypted communications such as voice calls, text messages, web browsing and emails.
BlackBerry had previously been the preferred devices for government workers, with the firm's previous handiest passing the CESG's security guidelines as a result of their tight security.
However, officials throughout the past year have increasingly turned to Apple's iPhone and Android devices.
The news comes as BlackBerry launches its BB10 devices in the US. Whilst the Z10 handset launched here in the UK back in January, there is yet to be any word on the firm's upcoming Q10 device.
Whilst there has been no official word from BlackBerry over a potential release date or pricing, online retailer eCrater has been spotted offering the device with a price tag of £357. Additionally, Carphone Warehouse also hinted that it would begin selling the device later this month.
UPDATE: GCHQ has issued a further statement to PCR, clarifying that initial reports surrounding BlackBerry 10 devices are incorrect and that the firm is yet to perform an evaluation of the devices security.
"Discussions with BlackBerry are ongoing about the use of the BlackBerry 10 platform in government. We have not yet performed an evaluation of the security of that platform, but we expect to be issuing Platform Guidance in the summer," said a GCHQ spokesperson, "This will cover a number of platforms including Blackberry 10 and the use of Balance."
"We have a long standing security partnership with BlackBerry and this gives us confidence that the BlackBerry 10 platform is likely to represent a viable solution for UK Government."
http://www.pcr-online.biz/news/read/...ficials/030540
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March 20th, 2013, 23:32 Posted By: wraggster
Despite 90 per cent saying data allowance is highly important when choosing a contract.
Mobile VoIP provider Rebtel has surveyed smartphone users to determine their data knowledge to find that while consumers like the idea of data, they don't really know what it means.
90 per cent of respondents said data played a big part in choosing their phone contracts, though 23.1 per cent say they didn't know app usage can swallow their allowance, and 15.7 per cent said they were unsure.
Just 30.4 per cent of respondents have an all you can eat data package, which means the opportunity to encounter a bill shock could happen very easily. Indeed, a third of consumers thought that 1GB of data would allow ten hours of mobile video viewing, so they'll likely be disappointed to hear they'd only receive around two hours worth.
41.5 per cent added that they'd be ‘likely’ or ‘very likely’ to consider only buying data from operators in the future to use VoIP apps like Rebtel and Skype to make voice calls.
Andreas Bernstrom, CEO at Rebtel, says: "One of the key factors in the dizzying rise of the smartphone in recent years is the mainstream adoption of apps into our daily lives. Despite this, our research hints that many mobile users still lack a basic understanding of data and how it works.
"With the advent of 4G networks we are seeing an end to operators offering ‘all you can eat’ data packages and a return to complex and often expensive tiered access offerings. With such a large number of users unaware that apps can drain their data it does raise concern that many consumers will find themselves facing unnecessarily large mobile bills."
http://www.mobile-ent.biz/news/read/...le-data/020913
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March 20th, 2013, 23:33 Posted By: wraggster
Is Samsung’s latest arrival really that much better than its predecessor?
Today’s Dialaphone article takes a look at the recently unveiled Samsung Galaxy S 4 to see just how different it is to the manufacturer’s enormously successful Galaxy S 3...
The hugely-anticipated Samsung Galaxy S4 was finally unveiled to the world last week, and early benchmark results reveal that the handset is already powering ahead of its rivals in terms of performance.
Benchmark figures calculated using Geekbench 2, which measures the processor and memory performance of devices, shows that Samsung’s new flagship is far more powerful than the HTC One, iPhone 5, BlackBerry Z10 and its predecessor, the Galaxy S 3.
Yet, despite its premium specs and raft of new features, the Galaxy S4 has seen only a few minor tweaks to its design (which follows on from the Galaxy S 3), and this has led to a bout of criticism, particularly from rival smartphone manufacturers.
But will Samsung’s latest offering have what it takes to reach the same level of success achieved by the multi-million selling Galaxy S 3?
http://www.mobile-ent.biz/news/read/...fferent/020910
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March 20th, 2013, 23:35 Posted By: wraggster
Some developers claim they're too busy to consider it as an option.
Kids Best iPad Apps is a reviews site that offers parents and teachers guidance on the top children's apps available for Apple's tablet. During a survey of 440 apps, the company found that just 24 per cent (104) of apps offer a privacy policy option on their App Store promotional pages.
That said, while the option was available for 24 per cent, a common result of clicking the link was being redirected to a website without a privacy policy anywhere in sight.
Mitchell Cogert, CEO of Kids Best iPad Apps, said: "Given the importance of this issue, our site has stopped reviewing apps without a published privacy policy. Parents need reassurance that developers are not taking advantage of an app's access to their children. Parents can visit our site today and find out if an app is collecting information from their kids.
"When I contacted developers about this issue, I found they are so busy creating the next great kids app, they haven't even thought about a privacy policy. This seems especially true with developers outside the US."
http://www.mobile-ent.biz/news/read/...-policy/020908
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March 20th, 2013, 23:36 Posted By: wraggster
Smartphone trade-ins up 35 per cent after last week’s launch.
Last week’s launch of the Samsung Galaxy S 4 has led to a significant increase in the number of HTC and BlackBerry trade-ins, SellMyMobile.com has revealed.
The company’s data shows that overall smartphone trade-ins have risen by 35 per cent since the Galaxy S 4 was officially announced.
Yet, it appears to be HTC and BlackBerry users who are most enamoured by the new Samsung handset, with respective trade-in spikes of 82 per cent and 56 per cent recorded within days of the launch.
However, the unveiling of the Galaxy S 4 doesn’t seem to have convinced too many Apple fans to jump into bed with the enemy, with only a five per cent increase in iPhone trade-ins. This is in contrast to a 61 per cent rise in Apple trade-ins after the launch of the iPhone 5 last year.
While the official price of the Samsung Galaxy S 4 has yet to be confirmed, one recycler has already given the device a £300 trade-in price on SellMyMobile.com if people register to trade-in early, compared to £242 for a Samsung Galaxy S3.
The data from SellMyMobile.com also shows that Apple devices tend to be the best investment in terms of holding value over a long period of time, with Apple handsets accounting for three out of the top five most valuable phones.
Elsewhere, the value of Samsung’s Galaxy S2 has plummeted by 16 per cent over the past four weeks, and the Galaxy S3 has also dropped from £260 to £250 following last month’s MWC event.
In stark contrast, the iPhone 5 16GB has retained its trade in-value of £311, despite the arrival of a raft of new devices since.
Colin White, managing director at SellMyMobile.com, commented: “The rise in trade-ins of HTC and BlackBerry devices highlights the increasing rivalry between handset giants as consumers cash-in on the old in exchange for the new. But it’s interesting to see that despite the hype, we haven’t seen the same surge in trade-ins that we do with most Apple device launches.â€
“With new devices launching so regularly, we often see tech-savvy consumers trading in their old handsets even before the new device hits the shops, as this is when trade-in values are at their highest. But with so many devices launching every month, prices fluctuate according to supply and demand. So if you’re looking to trade-in your old device, make sure you use a price comparison recycling site to guarantee you get the best deal, no matter which device you have.â€
http://www.mobile-ent.biz/index.php/...s-spike/020901
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March 20th, 2013, 23:44 Posted By: wraggster
Why did Apple hire former Adobe CTO Kevin Lynch as vice president of technology? Adobe and Apple spent years fighting a much-publicized battle over the latter's decision to ban Adobe Flash from iOS devices. Former Apple CEO Steve Jobs was very public in his condemnation of Flash as a tool for rich-content playback, denigrating it in an April 2010 letter posted on Apple's Website as flawed with regard to battery life, security, reliability and performance. Lynch was very much the public face of Adobe's public-relations pushback to Apple's criticism; in a corporate video shot for an Adobe developer conference in 2009, (Hat tip to Daring Fireball's John Gruber for digging that video up.) As recently as 2010, he was still arguing that Flash was superior to HTML5, which eventually surpassed it to become the virtual industry standard for Web-based rich content. It's interesting to speculate whether Steve Jobs would have hired someone who so publicly denigrated Apple's flagship product. But Jobs is dead, and his corporate successors in Cupertino—tasked with leading Apple through a period of fierce competition — obviously looked at Lynch and decided he'd make a perfect fit as an executive."
http://apple.slashdot.org/story/13/0...yer-of-iphones
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March 20th, 2013, 23:48 Posted By: wraggster
Apple has released a new update for iOS that prevents the jailbreak evasi0n released last month. But that hacking tool has already become the most popular jailbreak ever: It's been used to remove the software restrictions on 18.2 million devices in the 43 days between its release and the patch, according to data from Cydia, the app store for jailbroken devices. In its announcement of the update, Apple says it has fixed six bugs and was polite enough to credit the hackers behind evasi0n with finding four of them. At least one of the bugs used by evasi0n remains unpatched, according to David Wang, one of evasi0n's creators. And Wang says that he and his fellow hackers still have bugs in reserve for a new jailbreak, although they plan to keep them secret until the next major release."
http://apple.slashdot.org/story/13/0...-million-times
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March 20th, 2013, 23:59 Posted By: wraggster
Up iOS update that closes a lockscreen security loophole has also put a stop to a popular iPhone jailbreak.
Gizmodo reports that update 6.1 has killed the exploits used by the Evasi0n jailbreak – a hassle free method of freeing iPhones and iPads from Apple’s closed-wall operating system.
Users who update their jailbroken handset to 6.1 will find that their modifications will have vanished after reboot. Gizmodo speculates that it could be a fair while until iOS is cracked again.
In today’s day an age of Android smartphones, however, the hunger to crack iPhones and iPads has lessened with the community instead shifting to Google’s far more open platform.
http://www.mcvuk.com/news/read/apple...update/0112771
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March 21st, 2013, 01:56 Posted By: wraggster
Samsung's Neil Sharma has warned the console companies to start regarding mobile devices as their "first screens" to avoid financial calamity.
During a panel at SXSW Interactive, attended by Polygon, Sharma said that the console gaming industry still considers smartphones and tablets as "second screens" in terms of importance.
"I would posit that it is the first screen," said Sharma, vice president and general manager of Samsung Telecommunications. "I would also posit that it's an inflection point that, if it's not looked at carefully, the gaming industry's going to move by and miss it, and there are going to be companies that go out of business."
According to Sharma, the rapid rate of progress in mobile hardware - and the number of emerging solutions that will allow smartphones to communicate seamlessly with connected TVs - will leave consoles at a clear disadvantage in the near future.
"That's the state of that industry," he told Polygon. "Outpace, out-innovate. We have so much technology on tablets and smartphones today. Doesn't matter which company it is, it's just, that's the level of innovation. Quad-core processor? It's in all of them. Two years ago, it's, 'quad-core processor? Are you kidding me?'"
Sharma also drew parallels to his time as business development manager for Microsoft, where he attempted to make Windows Media Player a platform for streaming video. Microsoft and other big companies focused on quality and brands, but YouTube stole a march by pushing social integration and community.
"When you use the word quality, you've actually plateaued," Sharma said. "You've come to an area where you can't bounce further. It's a good touch-point to say, 'What else is going on out there?' I feel it as I walk around the gaming industry. I hear that a lot: 'Look at the graphics! Look at the quality!' I say, 'Okay, I've been through this in my lifetime. I've got to step back.'"
http://www.gamesindustry.biz/article...r-risk-failure
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March 21st, 2013, 01:58 Posted By: wraggster
 Remember how yesterday's release of iOS 6.1.3 was supposed to fix a security hole that allowed one to bypass the lock screen? Well, turns out Apple's got a bit more work to do. Today, a new lock screen sidestep was revealed by YouTube user VideosdeBarraquito, and this time around, running iOS 6.1.3 won't do you any good. The bypass involves invoking a telephone call by voice command and then ejecting the SIM card at a specific event. After a few steps, access to a users contact list and photo gallery becomes easily accessible. The upside? If you're genuinely concerned about your security, you can plug this hole yourself by disabling the voice dial option from the Password Lock screen within system settings. You can view the complete exploit after the break. As for Apple, looks like it's back to the drawing board.
http://www.engadget.com/2013/03/20/n...ass-uncovered/
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March 21st, 2013, 01:59 Posted By: wraggster
 The Google Keep note taking service that leaked out a few days ago has officially launched. There's a website and an Android app for now, and a post on the Google Drive blog it's intended for users to quickly jot down ideas. They're saved on Google Drive -- which probably explains why this exists instead of the axed Google Notebook service -- and on Android 4.2.2 there's a lock screen widget available for even easier access. Check after the break for a trailer explaining the new service's features, or just hit the links below to try it out for yourself to see if it can best alternatives likeEvernote. That is, is if you can get in. While it was working for us initially, many are seeing "error encountered" messages now as the masses flood the service.
http://www.engadget.com/2013/03/20/g...-on-web-and-a/
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March 21st, 2013, 02:26 Posted By: wraggster
Final Fantasy V has been scheduled for release on iOS and Android devices in Japan.  According to Famitsu (via Joystiq), the smartphone edition will be a remake based on the Game Boy Advance version of the 1992 title.Featuring redesigned sprites, it will launch on iOS later in March and on Android this summer priced 1,800 yen (£12 / $19).Joystiq reports that previous FF games on smartphones have received same-day global releases, but a Square Enix representative wouldn't comment on potential western plans.
http://www.computerandvideogames.com...an-this-month/
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March 21st, 2013, 02:27 Posted By: wraggster
Renowned game designer Ron Gilbert has released details and screenshots of his first game since quitting developer Double Fine earlier this month.  The Monkey Island creator has teamed up with Clayton Kauzlaric, co-creator of DeathSpank, to construct a "musical Match-3 pirate RPG" called Scurvy Scallywags in The Voyage to Discover the Ultimate Sea Shanty.The puzzle RPG is in development for iPhone, iPad and the pair "might" also create an Android port, Gilbert wrote on his blog.The designer behind The Cave said he's wanted to create a match-3 RPG game for a few years, but publishers indicated little demand for the genre."Of course, a year later Puzzle Quest comes out and sells a billion copies," Gilbert notes.He goes on to explain how his own interpretation of the Bejewelled formula will work in Sea Shanty:"Unlike Puzzle Quest - and just about every other match-3 RPG that sprang up after it - in Scurvy Scallywags you actually move your hero/pirate around the board and position her/him next to enemies to do battle. It creates this new layer to the matching that is a lot of fun."We have close to one hundred different hats, shirts, heads, swords, etc you find and use to dress up your pirate. There are also ten different ships to build, plus a sea shanty you collect that is sung by real life pirate singers (they work for grog, quite inexpensive)."Gilbert says that "with any luck" Scurvy Scallywags will release within "the next month or so."
http://www.computerandvideogames.com...ywags-for-ios/
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March 21st, 2013, 15:36 Posted By: wraggster
HP Labs has been developing a new kind of 3D display that plays hologram-like videos and images without the need for moving parts or glasses.
Viewers can walk around the videos and images, which hover just above the screen, and experience them from as many as 200 different viewpoints.
This new screen is made by modifying a conventional LCD, the same kind of display found in most smartphones, tablets, laptops and televisions. Researchers at HP Labs believe these 3D systems could enable new kinds of user interfaces for portable electronic devices.
The display uses nanopatterned grooves, which HP researcher David Fattal, who led the work, calls ‘directional pixels’. Theses pixels send light off in different directions meaning no new moving parts are required. This also means the patterns are built into the backlight of an existing display component.
Leading up to the announcement of the iPhone 5 last year, there was a host of rumours revolving around holograms and laser keyboards, in fact someone even made a mock iPhone 5 advert showing the made up tech. It was so well done that Fox 5 News reported it as fact. D’oh.
http://www.pcr-online.biz/news/read/...tphones/030555
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March 21st, 2013, 15:38 Posted By: wraggster
New technology to break down barriers for iOS developers.
Cross-platform development tool Marmalade is set to replace the need to port iOS games to Android and other platforms with the launch of Marmalade Juice.
The Marmalade Juice technology is designed to break down barriers for iOS developers looking to target other ecosystems by allowing them to recompile Objective-C and native OS APIs, formerly only usable on iOS and Mac within the Marmalade SDK.
Apps can then be deployed directly to Android, along with a host of other Marmalade-supported platforms, including BlackBerry, Mac, desktop and selected smart TVs.
Furthermore, optimisations for the target platforms can be made within the original Objective-C codebase, and source-level debugging with the Marmalade simulator is also supported.
This new cross-platform SDK is the only one of its kind for taking Objective-C to multiple other platforms, including Android. By using Marmalade Juice’s technology, existing apps on iOS can be brought quickly to a vast range of additional devices.
The SDK has already been put to the test by delivering the iOS game Tap Paradise Cove (Pocket Gems) to Google Play and the Amazon Appstore. Written entirely in Objective-C, the Android version was created using Marmalade Juice without requiring a difficult code porting exercise. iOS API calls remained intact and Xcode UI files were able to adapt to address Android screen resolutions.
Arjun Dayal, Android Product Lead, Pocket Gems, said: “Tap Paradise Cove is already a major hit on iOS, so the opportunity through Marmalade Juice to deploy to additional platforms without rewriting the game was extremely valuable to us. Since launch, we have reached over 1 million additional players on Google Play and Amazon Appstore.â€
Harvey Elliott, MD and COO, Marmalade, added: “With our mantra of ‘More Platforms, More Possibilities’ we were frustrated by how many great games are locked exclusively into the iOS ecosystem. Historically, porting games from iOS to other platforms has involved a large amount of resource-heavy recoding from Objective-C to other languages. Marmalade Juice entirely removes this stage, making it more cost-effective for developers to reach even more consumers.â€
http://www.mobile-ent.biz/news/read/...atforms/020921
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March 21st, 2013, 15:39 Posted By: wraggster
Marmalade Juice promises to replace the need for traditional porting from Apple portable platforms
Game tech outfit Marmalade has today released iOS porting tool Juice.
The middleware promises to break down the barriers that face developers looking to port their iOS projects to Android and other platforms. It does so by letting games makers recompile Objective-C and native OS APIs, formerly only usable on iOS and Mac, all within the Marmalade SDK.
Converted apps can subsequently be deployed directly to Android, as well as many other Marmalade-supported platforms such as BlackBerry, Mac, and a number of smart TVs.
Developer's optimisations for each target platform can, with Marmalade Juice, be made within the existing Objective-C codebase, while source-level debugging with the Marmalade simulator is also supported.
“With our mantra of ‘More Platforms, More Possibilities’ we were frustrated by how many great games are locked exclusively into the iOS ecosystem," said Harvey Elliott, MD and COO of Marmalade. "Historically, porting games from iOS to other platforms has involved a large amount of resource-heavy recoding from Objective-C to other languages. Marmalade Juice entirely removes this stage, making it more cost-effective for developers to reach even more consumers.â€
http://www.develop-online.net/news/4...id-porting-SDK
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March 21st, 2013, 23:47 Posted By: wraggster
New research from PlaySpan and Magid points to some interesting data on consoles, mobile and free-to-play
The mobile gaming world has exploded in the last few years, and with the rise of free-to-play games and cheap apps people may be giving less attention to consoles. Whether or not the rapid mobile adoption will take away from consoles in the long-term remains to be seen, but according to new research from Frank N. Magid Associates and Visa-owned PlaySpan, at the very least, more and more gamers in America view the smartphone as their preferred platform of choice.
According to Magid's online survey conducted in December, roughly 80 percent of all consumers in the US are now gamers, and the research firm attributes the growth in the gaming population to the increase in smartphone ownership. The survey found that 35 percent of respondents said consoles were their top gaming platform, but right there with consoles were smartphones, as 34 percent said that mobile was their preferred platform to game on. This was followed by tablets at 11 percent and computers at six percent. Dedicated handhelds like the 3DS or PS Vita barely got any attention at three percent.
Interestingly, the real discrepancy here is one of gender. Smartphones may have caught up overall, but for males consoles are far and away the top platform still. 49 percent of men said they prefer consoles, compared to 18 percent of women, while 45 percent of women said they prefer smartphones compared to 25 percent of men.
One of the big allures of mobile is free-to-play, and in fact, Magid found that 110 million Americans prefer free-to-play than pay-to-play (77 percent of gamers are spending more time with free-to-play). And the gender differences once again were pretty significant, especially in terms of how gamers spend money.
Importantly for publishers and developers looking to optimize their games, the study found men were nearly three times more likely than women to cite pay-to-play or subscription based games as their favorite. Furthermore, among individuals playing free-to-play titles, men were three times more likely than women to make in-game purchases, averaging $13.38 and $4.84 per month, respectively. The most lucrative demographic was the 18-24 age group where men were paying an average of $30.59 a month on in-game purchases.
"The shift in free-to-play games is becoming the norm in the gaming industry and this survey reinforces that trend," said Robert Crawford, vice president of Frank N. Magid Associates. "We're seeing free-to-play game revenue outpacing pay-to-play games when looking at the long-term average spend per year. It's important that game developers recognize this change and be able to monetize it through new free-to-play gaming platforms."
http://www.gamesindustry.biz/article...latform-survey
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March 21st, 2013, 23:49 Posted By: wraggster
 "Nothing says fun like a speech demo." Those are the words of Microsoft's CTSO Eric Rudder, not ours -- although we do have to agree. As you'll see for yourself in the video after the break, Microsoft held a private event for its employees a few weeks ago showcasing some of the advancements it's achieved with Bing's voice search for Windows Phone. Thanks to the work of MS' Research arm and the folks at Advanced Technology Group, voice recognition accuracy on a prototype build has now been improved by up to 15-percent on the back end and should even see a further 10- to 15-percent performance boost. In addition to this decreased error rate, the team's also greatly enhanced the speed at which the app delivers relevant results. So when can you expect this new and improved Bing app for WP? That part's unclear, but it appears Microsoft's already implementing changes on the back end to bolster current use.
http://www.engadget.com/2013/03/21/m...windows-phone/
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March 21st, 2013, 23:51 Posted By: wraggster
 Based on the latest reports, the company once chided for making too large an impacton Mother Earth is now claiming that a full 75 percent of its energy is being sourced from renewables. Apple's chief financial officer, Peter Oppenheimer, informed Reutersthis week that all of its data centers -- including the gargantuan facility in Maiden, North Carolina -- are now fully powered by renewable energy from onsite and local sources, while three-fourths of the energy used by the whole company is pulled from green sources. For those wondering, that includes solar, wind, hydro and geothermal, and the 75 percent mark is a stark 40 percent uptick from just two years ago. As for what the future holds? According to Apple: "We won't stop working until we achieve 100 percent throughout Apple." Alrighty then.
http://www.engadget.com/2013/03/21/a...-data-centers/
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March 21st, 2013, 23:51 Posted By: wraggster
 It's been a strong selling point from Google for security-minded users, and now Apple has finally come on board with a two-step verification process for Apple ID and iCloud users. Not surprisingly, the system works much the same as with Google and others: you first need to enable it on the Apple ID website, then you can use your mobile device to receive verification codes as needed (either via text message or the Find my iPhone app) to sign into various Apple services. You can also stash a recovery key away in the event you lose or are locked out of your phone.
In our testing, it appears that the functionality is slowly rolling out to US-based users, but in practice, the changes aren't actually sticking. We're hitting plenty of time-outs, and even after registering a device, we're noticing that the verifications aren't sticking within the Apple ID account. If you're running into issues, you may want to just wait as Apple irons out the kinks.
http://www.engadget.com/2013/03/21/a...pple-id-users/
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March 21st, 2013, 23:52 Posted By: wraggster
One way to protect a delicate device like a smartphone is to wrap it in layers of shock-absorbing rubber and plastic. Now, that can mean a case or you can simply build the handset out of those materials in the first place. Obviously, Apple is kind of attached to the premium feel of glass and metal, so the company is proposing another solution. A patent application discovered today suggests using a mechanism to shift the center of gravity or orientation of a device if sensors on board indicate it is falling.
The sensors in question are pretty standard fare: accelerometers, gyroscopes, etc... but some of the countermeasures are quite unique. Shifting weights could be hidden under the hood, but other proposals include a locking headphone jack that would prevent the phone from hitting the ground, airfoils and even a reserve of gas for thrust. Many of the solutions are more than just a little impractical, especially when trying to design the sleekest smartphone possible. The concept could also be used in laptops and tablets, but it would certainly be most useful in shatter-prone mobile devices like the iPhone. If you really like digging through patent minutia check out the source link.
http://www.engadget.com/2013/03/21/a...es-orientatio/
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March 21st, 2013, 23:55 Posted By: wraggster
 At October's Windows Phone 8 launch event, Microsoft's Joe Belfiore stood on stage and eagerly announced a laundry list of popular apps that were confirmed to be coming to the platform in the coming months. To the delight of many, Pandora was on the list -- and to top it all off, the music streaming service would come ad-free for the first year. The question then shifted to when it would actually make it to the Windows Phone Store, and we finally have an answer: today.
The free app will take advantage of a Live Tile in all three possible sizes, the two largest showing which song is currently playing, along with its album cover art. Pandora's arrival also marks another milestone: not only will it be available on Kids Corner, it's also the first app capable of automatically filtering out explicit content when the feature is activated. The service will only be available for Windows Phone 8 devices, but anyone accessing Pandora through alternate apps on Windows Phone 7.x can continue to do so.
http://www.engadget.com/2013/03/21/p...phone-8-today/
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March 22nd, 2013, 02:23 Posted By: wraggster
Apple has been weaning app developers away from UDID and its privacy concerns formore than a year, but it looks like the company's about to put its foot down -- and up the hardware support requirements in the process. As of May 1st, the company will stop accepting new app submissions that demand a UDID to single out individual devices; creators will have to use the ad and vendor identifiers that came with iOS 6. They'll also have to develop apps for Retina displays as a matter of course, including the talleriPhone 5 screen. We can't imagine that the news will please those who have a need for legacy UDID support, or can't easily update a long-serving app for Retina screens, but Apple clearly feels it's time to move on.
http://www.engadget.com/2013/03/21/a...that-use-udid/
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March 22nd, 2013, 02:25 Posted By: wraggster
Thankfully, Google Chairman Eric Schmidt has announced that 'Android and Chrome will remain separate.' Rumors that the products would be combined emerged last week when leadership of Android and Chrome were consolidated under Google Senior Vice President Sundar Pichai. Schmidt stated the obvious, but if you are a developer and you took the bait and thought the rumors might be true, you already read enough of Google Chrome or Google Android documentation before Schmidt's clarification and confirmed that consolidating the two products would be, well, stupid
http://apple.slashdot.org/story/13/0...-wouldnt-merge
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March 22nd, 2013, 23:10 Posted By: wraggster
Slated for release in April, Sony has begun accepting pre-orders for its Xperia Tablet Z device.
Available now from Sony's online store, the 16GB Wi-Fi only edition of the new tablet is available for £399, whilst consumers can bump up to the 32GB version for £449.
The site also details the 16GB LTE equipped edition of the Xperia Tablet Z. However, the model lacks any form of pricing or release date information, indicating the device will be offered later in the year.
Sony has stated that it will work to ship all of the pre-ordered devices by April 15th, which remains the only release information released by the firm.
O2 has too begun listing the device in its own online store, with potential buyers able to purchase the device as part of a contract. However, O2 remains tight-lipped on both pricing and release date information for the tablet.
Initially showcased at this year's Mobile World Congress show in Barcelona, the Xperia Tablet Z tablet boasts a 1.5GHz quad-core processor and Android's 4.1 operating system – which will be updateable to 4.2 following the device's release, says Sony.
The device also incorporated a 8.1MP rear-facing camera, 2MP front-facing camera and a 10.1-inch retina display.
http://www.sonymobile.com/global-en/products/tablets/
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March 22nd, 2013, 23:15 Posted By: wraggster
Despite the recent launch of the Z10, and the upcoming debut of the Q10, BlackBerry's CEO has confirmed that another new device is on the way in 2013.
Talking to CNET, Thorsten Heins stated that a new flagship device for Blackberry was on the way; one that the firm's CEO is "very excited about."
"There's one new product I'm really excited about, but I can't really share it," said Heins, "It takes BlackBerry 10 to another level in terms of the user experience."
Whilst expected towards the end of 2013, Heins wouldn't guarantee a release for the device this side of the New Year. Heins also hinted that an additional BlackBerry device should be expected by mid-2013.
The news comes as the firm released its Z10 handset in the US today, whilst also celebrating the 100,000 milestone for the firm's app store, which users can now browse and download from.
BlackBerry also reports that in just seven weeks, the store added over 30,000 apps to its available catalogue.
With the Z10 already on sale, and rumours swirling over the firm's yet to be announced devices, the Q10 handset, which was revealed simultaneously with the Z10, has yet to make an appearance. However, as consumers await the device's release, the handset finally received an unlocked price tag of £529.98.
The firm has somewhat fallen behind in the smartphone game as of late, trailing to the likes of Samsung and Apple, whom have both released yearly updates to their flagship Galaxy and iPhone ranges.
With Samsung having lifted the lid on its Galaxy S4, whilst Apple readies its new iPhone device later this year, it seems that BlackBerry is making up for lost time in attempt to catch up by releasing a bevy of its own new devices.
http://www.pcr-online.biz/news/read/...te-2013/030582
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March 22nd, 2013, 23:17 Posted By: wraggster
Apple has followed in the footsteps of Google and Facebook by introducing two-step authentication for iCloud.
In a similar fashion to many other companies, Apple’s system will now provide an extra layer of security on top of the existing iCloud passwords.
This extra security procedure will pop up when users try to access their accounts from unrecognised devices.
iCloud users can set up two-step authentication by visiting the Apple ID website and clicking the Password and Security tab.
This new security feature means that although your account will be more secure, Apple will not be able to reset your password for you should you forget it. Great news for Wired editor Mat Honan, who had his various accounts compromised last year when hackers were able to trick Apple into resetting his iCloud passwords after gathering enough personal information from his email and Amazon accounts.
http://www.pcr-online.biz/news/read/...-icloud/030576
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March 22nd, 2013, 23:20 Posted By: wraggster
It seems everyone is getting in on the smart watch action.
First we had Apple iWatch patents, then Samsung revealed it’s been developing a watch for the Galaxy range, and now Google’s jumping on the bandwagon.
The Financial Times reported that Google is to compete with the two other companies with its own smart watch, which will be a more mainstream wearable accessory than Google Glasses.
“While Glass is being created in its X Lab, home to experimental “moonshot†projects such as the self-driving car, Google’s smart watch is being developed by its Android unit,†a person briefed on the project told the newspaper.
The project is separate from Samsung’s, although there is no indication of when it might launch.
http://www.pcr-online.biz/news/read/...t-watch/030573
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March 22nd, 2013, 23:22 Posted By: wraggster
So, if you're buying a Galaxy S 4 at launch, you'll likely have a smashed screen by the summer solstice.
MobileInsurance.co.uk surveyed more than 2,500 UK mobile phone owners to find all respondents have broke a handset in the past two years, while most insurance claims are made in fewer than four months of ownership.
Indeed, 37 per cent said their phone had been scathed in three months or less, which was the most common answer, while 51 per cent of devices given as Christmas (2012) gifts have already been smashed, lost or stolen already.
Just nine per cent had insurance at the time of damage, loss or theft, while 65 per cent were unaware that most insurance policies can only be taken out on devices under a year old, believing they could insure the phone at any time.
Jason Brockman, director at MobileInsurance.co.uk, said: "To see that more than half of handsets given as gifts at Christmas are already broken, or have already been lost or stolen, is a big shock indeed. Most people are usually careful with their handsets in the initial weeks, wanting to keep their shiny new toy in tip top condition. After a little while though, phone owners tend to get careless.
"Most people assume you can insure a handset at any stage of owning it, but it’s difficult to find anyone willing to offer an insurance policy on a handset that’s over a year old."
http://www.mobile-ent.biz/news/read/...nership/020928
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March 22nd, 2013, 23:26 Posted By: wraggster
UgLyPuNk writes "Blizzard has revealed its 'something new' at PAX East 2013: Hearthstone: Heroes of Warcraft — a 'charmingcollectible strategy game set in the Warcraft universe.'" Blizzard says this game is a departure from their normal development process: it was made with a team of just 15, will release this year, and it's free-to-play. Hearthstone is built for Mac OS, Windows, and iPads. There's a deck builder, a match-finder, and AI for those who don't want to play against other people. While it's free to play, and players will earn new packs of cards by playing, there will also be an option to purchase new packs.
http://games.slashdot.org/story/13/0...ital-card-game
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March 24th, 2013, 13:42 Posted By: wraggster
Coffice is a new project that tries to make KDE's Calligra office suite available on mobile platforms like Android, Blackberry 10, Jolla SailfishOS and Ubuntu Phone. Calligra already has some presence on smartphones, since document viewer on Nokia N9 is based on it. The first release brings Calligra Words viewer for OpenDocument Text documents and is currently available for Android only. Plans for later releases include viewers for spredsheets and presentations. Editing and saving as well as support for proprietary Microsoft Office formats are coming later.
http://mobile.slashdot.org/story/13/...droid-released
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March 24th, 2013, 13:43 Posted By: wraggster
Google just settled video codec patent claims with MPEG LA and its VP8 format, which it wants to be elevated to an Internet standard, already faces the next round of patent infringement allegations. Nokia submitted an IPR declaration to the Internet Engineering Task Force listing 64 issued patents and 22 pending patent applications it believes are essential to VP8. To add insult to injury, Nokia's declaration to the IETF says NO to royalty-free licensing and also NO to FRAND (fair, reasonable and non-discriminatory) licensing. Nokia reserves the right to sue over VP8 and to seek sales bans without necessarily negotiating a license deal. Two of the 86 declared IPRs are already being asserted in Mannheim, Germany, where Nokia is suing HTC in numerous patent infringement cases. A first VP8-related trial took place on March 8 and the next one is scheduled for June 14. In related Nokia-Google patent news, the Finns are trying to obtain a U.S. import ban against HTC to force it to disable tethering (or, more likely, to pay up)
http://tech.slashdot.org/story/13/03...edly-infringes
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March 24th, 2013, 13:47 Posted By: wraggster
Watch out, Google Maps for Android, it looks like Apple's iOS Maps may soon be entering the building -- when it comes to indoor GPS tracking anyway. The Wall Street Journal's Digits blog is reporting that Apple has confirmed it purchased WiFiSlam, a startup that specializes in WiFi-assisted indoor-GPS functionality for phone apps. Interestingly, Digits notes that the company was founded by a few ex-Googlers a couple of years back and that one of its investors has included a Google employee. Further, a quick Google search confirms that any WiFiSlam-related apps that may have been on Google Play are all but dead links now.
The word on the street is that Apple handed over $20 million to claim the company, although it wouldn't confirm any numbers -- or a specific reason for the purchase -- with the blog. While there's no actual telling whether this means we'll see indoor mapping on iOS maps at any point, it's hard not to imagine it now that Apple's made the purchase. We're seeking comment from Apple on our end, and will be sure to let you know what we hear back. For now, check out an old demo of WiFiSlam in action after the break.
http://www.engadget.com/2013/03/23/a...door-gps-maps/
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March 24th, 2013, 13:49 Posted By: wraggster
 Gaping security holes are a pretty terrifying thing, especially when they involve something as sensitive as your Apple ID. Sadly it seems that immediately after making the paranoid happy by instituting two-step authentication a pretty massive flaw in Cupertino's system was discovered and first reported by The Verge. Turns out you can reset any Apple ID password with nothing more than a person's email address and date of birth -- two pieces of information that are pretty easy to come across.
There's a little more to the hack, but it's simple enough that even your non-tech savvy aunt or uncle could do it. After entering the target email address in the password reset form you can then select to answer security questions to validate your identity. The first task will be to enter a date of birth. If you enter that correctly then paste a particular URL into the address bar (which we will not be publishing for obvious reasons), press enter, then -- voilÃ* -- instant password reset! Or, at least that's the story. While we were attempting to verify these claims Apple took down the password reset page for "maintenance." Though we've received no official confirmation from Apple, it seems the company is moving swiftly to shut down this particularly troublesome workaround before word of it spreads too far.
Update: We've heard back from Apple on the matter, which stated, "Apple takes customer privacy very seriously. We are aware of this issue, and working on a fix." No real surprises that a fix is in the works, but there you have it from the horse's mouth.
Update 2: The forgotten password page is back as of late Friday evening -- that was (relatively) quick. iMore reports (and we've verified ourselves) that the security hole is now closed.
http://www.engadget.com/2013/03/22/a...rd-reset-hack/
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March 24th, 2013, 13:50 Posted By: wraggster
Archos has been going through some tough times lately, having to reorganize and lay off a quarter of its staff toward the end of last year. You could say that the company is using the spring as a chance for renewal: company Chairman Henri Crohas has picked Deputy CEO Loïc Poirier to replace him in the full CEO position as of May 1st. Poirier's main focus will be on finishing the work that started in 2012, which should concentrate Archos' efforts on its signature tablet business as well as ventures into home automation and smartphones.
As if to mark its potential comeback, the company is catering to Americans by shipping its 80 Titanium and 97 Titanium tablets their way alongside the already mentionedGamePad. The 8- and 9.7-inch slates are selling for $169 and $249, with screen size the real differentiatior -- both run Android 4.1 Jelly Bean on top of a dual-core 1.6GHz processor and an IPS-based LCD. They won't give a Nexus 10 owner second thoughts, but they include a fair amount of bang for our US bucks.
http://www.engadget.com/2013/03/22/a...tablets-to-us/
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March 24th, 2013, 13:50 Posted By: wraggster
 iDevices make for great 21st century babysitters, what with all the free, kid-friendly apps. But that techno-garderie does have an unfortunate downside for distracted parents: unauthorized in-app purchases made by children. In response to lawsuits and a general brouhaha over unwittingly amassed charges, Apple is now including an "Offers In-App Purchases" disclaimer to freemium apps it hosts within the iTunes App Store -- not the storefronts found on iOS, the desktop app or web links. The Guardianwas able to verify that the change is indeed new, but bizarrely enough it doesn't surface on the platforms where most users (read: children) would first download a game anyway. It's reasonable to assume the warning will extend to the rest of the company's platforms soon, but the safety of your wallet is still not guaranteed.
http://www.engadget.com/2013/03/22/a...nes-app-store/
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March 24th, 2013, 20:20 Posted By: wraggster
T-Mobile must not want to wait for a special event to lure customers through its doors: it just launched its revamped, decidedly UnCarrier-like plans a couple of days early. Asbecame clearer this weekend, unlimited voice, text and basic data are now things you can take for granted on Magenta's network. It's only the cap on throttle-free data that determines how much you pay: rates sold through T-Mobile itself start at $50 for a basic 500MB of online use and climb in steady 2GB increments that each cost an extra $10 per month, up to a total of 12.5GB for $110. You can still get truly unlimited service if you want, for $70 -- although you'll have to bolt on a separate hotspot plan that the capped tiers get for free. Costs at resellers are expected to run slightly higher, but it's still clear that T-Mobile is aggressively courting those of us who see internet access as the very reason to have a smartphone in the first place.
http://www.t-mobile.com/shop/plans/i...ual-plans.aspx
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March 24th, 2013, 20:23 Posted By: wraggster
Firaxis has announced that the full version of console and PC strategy titleXCOM: Enemy Unknown will release on iOS.  In the official announcement video, lead designer Jake Solomon claims the iOS port contains the "full game" including "all the tactical, strategic gameplay that you have experienced on the PC and consoles".During its PAX East panel, the Firaxis development team also teased a new XCOM project with a video talking of "another force". It's not clear whether the tease was in reference to a full sequel or new DLC. See the footage below via All Games Beta.
http://www.computerandvideogames.com...unced-for-ios/
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March 24th, 2013, 20:46 Posted By: wraggster

UPDATE - The Archos Gamepad is also on sale in the UK at Amazon UK for £111, heres the link --> http://bit.ly/107qkVG
Archos have today released their new Android Powered Gamepad in the USA, The Archos Gamepad is retailing at $180 putting it in the same market as the PSVita, should be awesome for the latest 3D games on Android and with its traditional game pad design all those PS1 to N64/Snes emulators should work perfect, heres the specs:
Arm Cortex Dual-core A9 1.6GHz
1024MB RAM
8GB HDD
Android 4.1 Jelly Bean
More Info
Power to Play - Thanks to the super-powerful Quad-Core graphics processor, the ARCHOS GamePad has more than enough power to take on even the most graphically intense games.
Buttons and Revolutionary Mapping Tool - Combining the revolutionary ARCHOS game mapping tool with the ARCHOS GamePad's 14 physical buttons and dual analog thumb-sticks mean that the physical is finally bought back to your games.
Still a cutting-edge tablet - The ARCHOS GamePad runs the ultra-smooth Android 4.1 Jelly Bean, so it's still the perfect platform for apps, internet, multimedia, email, books it's still a tablet. Specifications
Operating system - Android 4.1 Jelly Bean (Certified)
Processor - ARM Cortex A9 Dual-Core @ 1.6 GHz, Quad-Core GPU Mali 400 MP, 3D OpenGL (ES 2.0)
At the moment Adorama are selling it at $180 and Amazon at around $211
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March 25th, 2013, 20:39 Posted By: wraggster
After lifting the lid on its Galaxy S4 smartphone earlier this month, Samsung is reportedly already working on a mini edition of the handset.
Initially reported by GSMArena, the rumours indicate the South Korean firm is readying four variants of the Galaxy S4 mini, going as far as listing model numbers for the potential devices.
A Korean-based Twitter user posted a screenshot of Samsung's support page to the social-networking site, which named the four devices as GT-I9190, GT-I9192, GT-I9195 and GT-I9198.
http://www.pcr-online.biz/news/read/...s4-mini/030603
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March 25th, 2013, 20:44 Posted By: wraggster
Emulation community likely to bring Nintendo games to Android-powered console
Upcoming Android console Ouya will likely have SNES and NES emulators ready for day one, reports claim.
CVG reckons that “signals within the emulation community†point to a NES emulator being up and running for the console’s launch. Work on a SNES emulator is also progressing fast.
Emulation could possibly lead Ouya toward legal hot water, with Nintendo unlikely to be happy with a rival machine offering much of its back-catalogue for free when it is still trying its hardest to monetise it.
Of course, it’s hard to see how this situation could be avoided. The open nature of Google’s Android OS means that emulation is always going to be popular. Indeed, emulation of older consoles is rife on Android smartphones.
http://www.develop-online.net/news/4...or-Ouya-launch
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March 26th, 2013, 00:31 Posted By: wraggster
 RM-917. It may not sound like much on the outside, but the model number and above picture correspond with the Nokia Lumia 521, T-Mobile's version of the lower-endLumia 520 announced at MWC last month. We still don't have any details on when it'll show up on retail shelves, but it's at least made its way through one of the final barriers to entry: the FCC approval process. As you might expect, the docs are low on details, but the frequencies support 850 / AWS / 1900 HSPA+ / UMTS as well as quadband GSM / EDGE. To refresh your memory, the 520 will sport a 4-inch WVGA LCD panel, 512MB RAM, a 5MP camera, microSD storage and quite a few other respectable goodies. Head to the source if you're a sucker for numbers and acronyms.
http://www.engadget.com/2013/03/25/nokia-lumia-521-fcc/
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March 26th, 2013, 00:37 Posted By: wraggster
In Insert Coin, we look at an exciting new tech project that requires funding before it can hit production. If you'd like to pitch a project, please send us a tip with "Insert Coin" as the subject line.
If there's one thing that smartphones have taught us, it's that small devices can surf the internet and play games just fine, thank you. With that philosophy in mind, the brains behind eMachines have launched the $99 MiiPC on Kickstarter with the goal of giving kids their own mini PC to surf the web, play games or videos, and, yes, do homework. To keep costs down, the tiny device is packing Android 4.2, a Marvell 1.2GHZ dual core CPU, 1GB RAM, 4GB upgradeable storage, WiFi, Bluetooth 4.0, ethernet and 1080p HDMI output to a monitor or TV. The backers say it's "designed for large screen connectivity and optimized to provide a true keyboard and mouse experience" so that each family member can run Android apps from their own accounts. For worried parents, the device brings an interesting twist: there's also a mobile iOS or Android companion app to monitor your offspring in real-time from any locale. That'll let you steer them away from verboten websites and stave off dreaded internet addiction, according to the outfit -- bearing in mind, of course, that kids can bepretty clever. The campaign's just kicked off, and MiiPC's seeking $50,000 with a $99 pledge ($89 for the first 200 backers) netting you your own device -- sans keyboard, mouse and screen, of course. Check the video or PR after the break for more.
http://www.engadget.com/2013/03/25/i...miipc-android/
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March 26th, 2013, 00:38 Posted By: wraggster
 Remember the Xperia ZL? While it lingered in the shadow of the waterproof Xperia Zback at CES, the phone does still exist and has now gone on preorder at Sony's own webstore. With the same 5-inch 1080p display, 13-megapixel camera and Snapdragon S4 Pro of the omnibalanced Z model, the Xperia ZL packs it into a smaller footprint and adds the courtesy of a physical camera button. Sony's NFC skills remain onboard and that lead camera is capable of HDR video capture, alongside recent improvements to the Xperia range's automatic shooting mode. While its own retail site is currently down (and there's no concrete date for when you'll get your hands on the phone), Sony says that it will be available from other online stores soon, pricing the Xperia ZL, contract- and carrier-less, at a hefty $720 on HSPA, or $760 for the 4G variant. That pricier option includes LTE Bands 2, 4 5, and 17, which means it should connect with AT&T's 4G network -- with or without any carrier branding.
http://store.sony.com/splash/index.h...52921666540742
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March 26th, 2013, 00:39 Posted By: wraggster
 Less than two years after the CyanogenMod founder was scooped up by Samsung to improve Android's veneer, Steve Kondik has decided to depart for greener pastures. In a Google Plus posting, the software engineer shared his mostly positive impressions forSamsung's Galaxy S 4, casually mentioning that he'd departed the Korean behemoth's embrace. The one thing that came in for a bashing was TouchWiz's updated UI, that he says "feels like it has been sent back a few years in time to the Froyo days." Responding to a comment, Mr. Kondik said that nothing in particular had prompted his departure beyond a desire to "do something new," but given the man's pedigree, we can only assume it'll be somehow related to the little green droid that could.
http://www.engadget.com/2013/03/25/c...eaves-samsung/
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March 26th, 2013, 00:50 Posted By: wraggster
Yesterday on the unofficial Ouya console forums, forum administrator Ed Krassenstein announced that several emulators will officially be available on or near the launch (March 28) of the Android-based console. The additions of said emulators to the upcoming console have been in discussion since as early as July of last year (here, here and here). When released, these emulators can technically run classic Nintendo titles.
Wait, rewind. Is that something the creators of the moddable console can do? There's some legal grey area here. The hope, I imagine, is that Ouya owners will be able to play SNES, NES, N64 and other older Nintendo titles (like potentially N-Gage games, according to the forum and this tweet) through legal means, aka the proper IP licensing, or that they can play homebrew games made for those platforms.
This isn't necessarily new, as we've seen the Google Android store flooded with all sorts of emulators. But to have a representative of a rival console promote emulators for Nintendo's tech—the kind of emulators that traditionally are associated with piracy as much as they might be with homebrew—is strange.
When I reached out to an Ouya representative to figure out exactly what the boundaries and legality of these emulators are, they had this to say: OUYA will accept emulators as long as they adhere to our content guidelines and are not submitted with any games. Meaning, if they have games they would be breaking our IP infringement guidelines.
Here are those guidelines. But what happens when people start submitting games for those emulators? The response:They would have to have a legitimate license to the IP to submit content. Also the content would have to come in an .apk.
When asked to elaborate, I was told:We only accept .apks - ROM's won't be available / accepted in the OUYA store.
It's not clear if that .apk format requirement will effectively block users from figuring out a way to run pirated Nintendo games on the emulators. Especially when we've already seen the Ouya running an emulated game, likely not exactly legally.
In terms of Nintendo actually selling their games on the Ouya? Also not likely. I imagine Nintendo wouldn't easily give up access to their games, especially when their own console is capable of running their classics. Of course, there are ways to use an emulator legally. Like submitting content through the proper checkpoints.
I reached out to Nintendo but haven't heard back yet. I'll update as soon as I do.
http://kotaku.com/ouya-tries-to-disp...endo-458745016
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March 26th, 2013, 01:26 Posted By: wraggster
via http://emu-russia.net/en/
ZX Spectrum emulator for Android has been updated. Changes:
- Now caching loaded WoS pages to save navigation time.
- MOGA buttons can now be assigned via "Assign Keys" in Settings.
- Added MOGA gamepad support to the File Selector and Gallery.
- Added progress dialog to the File Selector.
- Added full-screen virtual joystick mode (see Settings).
- Now locking screen orientation when tilt joystick being used.
- Fixed paid apps detection when deciding whether to show ads.
- Now properly finding the internal storage directory, if not "/sdcard".
News source: https://play.google.com
News source: https://play.google.com
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March 26th, 2013, 01:57 Posted By: wraggster
via http://ax86.patrickaalto.com/ablog.html
During the past couple of weeks I have been mainly fixing issues in the Raspberry Pi version rpix86 of my emulator. I just today released version 0.03 of it, and I hope that this version will now be able to support most of the possible keyboard/mouse input devices. My plan is to now move my main focus back to ax86, as I have been neglecting it for a while now. Of course all the changes and fixes I have made to rpix86 in the core emulation features will also affect ax86, but I have also spent quite some time working on the rpix86-specific features.
I did spend some time last week working on ax86, though. I started by first implementing the same audio features as what I did for rpix86. Currently they both can play SB digital audio and PC speaker sounds in addition to the AdLib support that has been working for a while already. I also noticed that Doom kept crashing randomly after I added the digital audio features to ax86. Since the addition of digital audio should not have caused any changes to the core emulation besides sending interrupts more frequently, I took a closer look at the interrupt synchronization, and noticed that I did not have proper mutex locks in one part of the interrupt handling system. I added the mutex locking and Doom stopped crashing. It is now quite nice to play Doom on my Android tablet, as it runs pretty fast and now also plays all the audio properly.
I had (somewhat stupidly) named my Android project "ax86Test" instead of "ax86" when I created it, so next I decided to rename it to the proper name. I don't need to keep it as a "test" project any more, as I am pretty sure it will actually work. :-) However, I made a mistake when renaming it, so that the whole project got lost from Eclipse. It took me a while to get it loaded and fixed again, but now after the renaming I noticed that it crashes if it does not find the 4DOS.COM command interpreter. Since my plan is to have ax86 automatically download 4DOS.COM if it is missing, I think this is now a good time to work on that feature. In rpix86 this was easy to do, I can simply call system("wget ftp://ftp.jpsoft.com/4dos/files/4dos.com"), but I think I will need to do this somewhat differently in Android. I will also need to let the user determine what directory to use as the C:\ root directory, what sort of a keyboard emulation to use, and so on. Quite a bit of work that is specific to the Android environment.
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March 26th, 2013, 02:21 Posted By: wraggster
Pac-Man was always sort of like a free-to-play game – you had to pay into an arcade machine each time you wanted to try. Now, 32 years later, it's free-to-play for real on Android, with Pac-Man + Tournaments.
The game includes the original Pac-Man for free, along with a new "Tournaments" mode that offers power-up items and weekly tournaments with chances to win plush toys and other Pac-Man swag. This mode includes new downloadable mazes, which is where the extra costs come in. But if you just want some Pac-Man, that's free.
https://play.google.com/store/apps/d...XJuYW1lbnRzIl0.
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March 26th, 2013, 23:30 Posted By: wraggster
A father whose 13-year-old son went on an app store spending spree could see the boy arrested in an attempt to "embarrass" Apple.
Local paper, This is Bristol, reports that Doug Crossan adopted an unique strategy when dealing with an excessive app store bill, by filing the incident with local police, which accuses the boy of committing fraud.
It is understood that Crossan's 13-year-old son Cameron spent over £3,700 on in-app content across a three-month period, with one purchase in particular costing upwards of £80.
Having witnessed similar incidents, where parents have been refunded the costs incurred over unauthorised app-purchases, Crossan had hoped to receive similar treatment.
But whilst Apple has recently clarified its position on app purchase refunds, the firm has reportedly dismissed Crossan's case, stating that all iTunes sales are final.
"We have asked Apple to consider our case in the same light, as the case is mirrored by him playing exactly the same free games, but Apple have refused by saying the sale on iTunes is final and no refund," claimed Crossan.
"Apple iTunes are now refusing to speak to me or give me an idea of why they will not refund. They sent me a copy of the terms and conditions stating that all purchases are final and further contact should be by way of a solicitor. None of us had any knowledge of what was happening as there was no indication in the game that he was being charged for any of the clicks made within the game."
Following Apple's dismissal of the case, Crossan hopes that filing the incident with local police will lead Apple to have a change of heart.
The father is even willing to see his teenage son arrested over the incident, if it will lead to a refund from Apple.
"I just wanted to call Apple's bluff... I am sure Cameron had no intention to do it but I had to have a crime reference number if there was any chance of getting any credit card payments refunded," said Crossan.
"In theory the local police station would contact me and ask for Cameron to come in to be interviewed. I could make it difficult of course and refuse to bring him in and they would have to come and arrest him. Really I just want to embarrass Apple as much as possible."
http://www.pcr-online.biz/news/read/...p-binge/030608
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March 26th, 2013, 23:31 Posted By: wraggster
BubblePix has released its BubbleScope camera for Samsung’s flagship Galaxy S3 smartphone.
Previously only available for iPhone 4, 4S and 5, the 360-degree camera can capture video and images and works in conjunction with the BubblePix app, enabling users to share their ‘bubbles’ with friends and other devices via a free online account.
Key features of the BubbleScope and BubblePix app include real time 360- degree previews, social media integration, library management, fully retractable glass optics, and neoprene protection case with cleaning cloth.
Each BubbleScope also comes with a connection case for the specified handset model. Cases are also sold separately, at a cost of £11.99, so users can take pictures across multiple devices if desired.
The BubbleScope works by using a precision engineered hemi-spherical glass mirror to capture the 360-degree environment around the device. An arrangement of corrective optics and an angled mirror then re-directs the light into the camera’s standard lens and produces a ‘doughnut’ shaped 360- degree image. The BubblePix App then ‘unwraps’ this doughnut into an immersive 360-degree image in real time, which can then be previewed and captured as a still image or a video.
The pocket-sized device operates in standard vertical screen position to enable users to view the screen and operate the app whilst capturing a level horizon image. The phone case is also discreet and thin so when the BubbleScope is not in use it has minimal affect to the feel and function of the smartphone.
The BubbleScope will also be available for BlackBerry Z10 from spring 2013, with a BubblePix app being available on the BlackBerry World storefront. It will be one of the first applications designed for the new BlackBerry 10 platform.
BubblePix will also be releasing a SDK for their solution for the BlackBerry 10 platform to allow third party application developers to create BubbleScope compatible applications and solutions The Galaxy S3 BubbleScope is available via Kondor and carries a price of £49.99.
http://www.pcr-online.biz/news/read/...laxy-s3/030558
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March 26th, 2013, 23:33 Posted By: wraggster
As Apple readies its next-generation iPad tablets to launch later this year, reports from Korea indicate the devices will no longer feature Samsung displays.
Initially reported by ETNews, Apple has issued its part estimates to the firm's component suppliers over its upcoming iPad and iPad mini devices and it is understood that Samsung's display department were absent from the list.
Previously, Samsung had provided displays for the iOS devices, along with bit Sharp and LG. However, it true, the reports would indicate that Samsung has been ditched.
In addition to providing displays for the iPad, Samsung has also traditionally produced processors for the devices too, but the report makes no mention as to whether the firm will continue to provide chips for Apple's flagship tablet.
Previous reports have indicated that Apple had contacted Intel with regards to the firm taking over as the chip manufacturer for the firm's iOS devices. Given the tested relationship between Apple and Samsung, word of a potential break up between the firms would be too much of a surprise.
Despite the report, Samsung has reportedly brushed off the claims.
ETNews quotes Samsung's vice chairman, Oh-hyun Kwon, as saying: "The orders [for components] can go up and down in the course of any business – some are sensitive about the issue, but I am not worried about it."
For now the report remains pure speculation, but the end of the Samsung-Apple relationship is inevitable, and could happen sooner rather than later.
http://www.pcr-online.biz/news/read/...n-ipads/030607
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March 26th, 2013, 23:35 Posted By: wraggster
Speeds onto Windows Phone 8 as 3.5m customers access the car marketplace from mobiles each month.
Car marketplace Auto Trader is quite fond of mobile marketing, having recently delivered a premium digital publication to iPad and created a unique AR game for theGoodwood Festival of Speed.
The company has now teamed with Microsoft to expand its buying and selling services onto Windows Phone 8, producing a new app that takes advantage of the OS's key features.
The Live Tiles tech enables users to save cars to their home screen, My Garage offers a safe haven for shoppers to save vehicles of interest, while Nokia Maps tracks local dealers. In related news,United Airlines also vowed to continue investing in mobile tools and launched for WinPho 8.
Nick Gee, director of mobile, Auto Trader, said: "We are delighted to be working with Microsoft to launch an app for Windows Phone. With over 3.5 million people accessing Auto Trader via their mobile devices every month, we are always striving to expand our mobile offering and provide the best possible experience for our users."
The Auto Trader app for Window Phone can be downloaded here.
http://www.mobile-ent.biz/news/read/...ervices/020957
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March 26th, 2013, 23:47 Posted By: wraggster
Android attacks have become all the rage in the last year or two, and targeted attacks against political activists in Tibet, Iran and other countries have been bubbling up to the surface more and more often. Now, those two trends have converged with the discovery of a targeted attack campaign that's going after Tibetan and Uyghur activists with a spear-phishing message containing a malicious APK file. Researchers say the attack appears to be coming from Chinese sources. The new campaign began a few days ago when unknown attackers were able to compromise the email account of a well-known Tibetan activist. The attackers then used that account to begin sending a series of spear-phishing messages to other activists in the victim's contact list. One of the messages referred to a human rights conference in Geneva in March, using the recipients' legitimate interest in the conference as bait to get them to open the attachment. The malicious attachment in the emails is named 'WUC's Conference.apk.'"
http://it.slashdot.org/story/13/03/2...ndroid-malware
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March 27th, 2013, 01:54 Posted By: wraggster
An iPhone native to T-Mobile USA has been the stuff of legend for so long that we still have a hard time believing it's real, even after the carrier confirmed it in no uncertain terms. We're a little more credulous now that Apple has run the iPhone 5 through some class permission changes at the FCC. True to the words of Apple and T-Mobile, theupdated A1428 is now clear to use 42Mbps HSPA+ data on the AWS frequencies that the UnCarrier uses (along with smaller Canadian providers, we'd add). The refreshed iPhone doesn't have any surprises lurking underneath -- the LTE was already in place -- although that in itself isn't surprising. It's a mid-cycle tweak meant chiefly to expand Apple's market reach, and we wouldn't expect much more iPhone-related FCC action for awhile.
http://www.engadget.com/2013/03/26/a...h-fcc-testing/
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March 27th, 2013, 11:42 Posted By: wraggster
 Starting April 12th, Apple retail shops as well as Apple's online store will begin selling the new and gently tweaked A1428 model of the iPhone 5. For those paying attention, that's the same model number as AT&T sells today, but Apple's enabling support of the AWS bands from the factory on the new guy -- and sadly, Apple affirmed to us that it's not something that can be enabled via a simple software update for A1428 iPhone units already in circulation. To say that another way, existing iPhone 5 owners on AT&T cannot simply apply a software patch to have AWS support added. You'll need to buy a new phone next month.
That said, the A1428 edition of the iPhone 5 that Apple will start hawking on April 12th (in lockstep with T-Mobile's launch date) will arrive unlocked out of the box. By default, Apple will sell these at full MSRP in a "SIM-in unlocked fashion," as confirmed to us by an Apple representative here at T-Mobile's event in New York City. Of course, those wishing to pay T-Mob's advertised $99.99 up front price will also be able to do so right at an Apple store, but eager jetsetters that are simply looking for a frictionless way to purchase an unlocked iPhone 5 that works on both AT&T and T-Mobile's LTE bands have but a few weeks to wait.
Oh, and yes, we confirmed with Apple that the new A1428 will indeed support AT&T's LTE network. In other words, your T-Mobile iPhone 5 will run uninhibited on AT&T's LTE network if it's unlocked. To boot, Apple is quickly phasing out the existing A1428 hardware, and will soon replace all of them with the new, AWS-enabled model. In theory, that would mean that iPhones purchased through AT&T (after April 12th) would also ship with the appropriate firmware to let AWS support run free, but of course, then you're up against AT&T's far less friendly unlocking policy. For US users anxious to snag a truly unlocked iPhone 5 that'll hum along on pretty much every LTE band in the developed world, Apple informed us that its 24-hour locations will begin selling these promptly at 12:01AM on 4/12. For those who order from Apple's online site, you'll need to phone up T-Mobile to have the unlock applied.
http://www.engadget.com/2013/03/26/i...lans-t-mobile/
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March 27th, 2013, 11:43 Posted By: wraggster
 For jetsetters hoping to utilize T-Mobile's iPhone for all of their international jaunts, we've a bit of bad news for you: WiFi Calling isn't going to hit the carrier's iPhoneinitially. Here at today's T-Mobile UnCarrier event in New York City, the company's chief marketing officer Michael Sievert told me that "it's not coming" at launch, but when pressed, he confessed that T-Mob "loves its WiFi Calling feature, and I'll have to leave it at that." I then asked if it's on the roadmap, and if the company would like to have it included in an ideal world, which garnered a smile that I can safely assume means something positive for the future.
Of course, WiFi Calling -- which enables travelers to make and receive calls from their US phone number while latched onto a WiFi hotspot anywhere in the known universe -- works today on Android, but iOS fanatics aren't being given a clear date as to when they'll be brought up to speed. That said, at least T-Mob will sell you an iPhone unlocked, assuming you pay the full MSRP up front. Sievert affirmed to me that if a customer rolls into a T-Mobile store and pays the full price for iPhone, the reps onsite will be empowered to unlock it "on the spot." Oh, and as for that MSRP? It'll be the one(s) set by Apple, so you won't be facing any carrier-induced premiums either.
In fact, you could actually come out a bit cheaper if you're willing to wait a month. Sievert explained to me that if you picked up a baseline iPhone 5 for $99 with a new T-Mobile agreement, and then paid the first $20 towards its total cost after your first month of service, you could then pay the thing off in full at the amortized rate... meaning that a $649 phone would cost you just $579. And it'd be unlocked for use on any carrier in the world after just a month with T-Mob. Not bad!
http://www.engadget.com/2013/03/26/t...ature-enabled/
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March 27th, 2013, 11:44 Posted By: wraggster
 A big part of T-Mobile's UnCarrier plan revolves around the iPhone 5, and it turns out that T-Mo's offering the Apple flagship at a previously unheard-of price: $579. As CEO John Legere announced today, his company will be offering its AWS-equipped version of the iPhone 5 for $99, plus 24 monthly payments of $20. That's contract-free, but the device is locked until it's fully paid for, and the cheapest monthly plan to go with it is$50 for 500MB of data and unlimited voice and texting a month. By contrast, the same 16GB phone unlocked direct from Apple costs $649, while AT&T offers a locked model for $199 -- if you sign a 24-month contract -- and the cheapest possible plan to go with it provides a mere 300MB of data, 450 minutes and no texting at a cost of $60 a month. So, T-Mo seems to be winning the iPhone price war, and doing so handily.
http://www.engadget.com/2013/03/26/i...from-t-mobile/
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March 27th, 2013, 11:45 Posted By: wraggster
 Here at T-Mobile's "UnCarrier" press conference, we've heard loads of pricing andavailability details for the company's new LTE-enabled handsets. Well, here's one more tidbit: the Galaxy S4 is expected to hit T-Mo on May 1st. If that sounds like soft, tentative language on our part, it's because the carrier said the phone will arrive "about May 1st," so it's possible it could arrive, you know, on May 3rd instead. That said, it's coming, and soon. As for pricing, nothing's been confirmed, but we already know T-Mobile's other LTE phones (the iPhone 5, HTC One, etc.) will go for $100 plus monthly payments of $20 for two years, so we wouldn't be surprised if the same were true here.
http://www.engadget.com/2013/03/26/g...le-on-may-1st/
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March 27th, 2013, 11:46 Posted By: wraggster
 T-Mobile already let its new "UnCarrier" plans loose on its website without much fanfare this past weekend, but it's now finally talking a bit more about them at its biglaunch event in NYC. Dubbed Simple Choice, the new plans all of course do away with the traditional two-year contracts, and they all start with both unlimited talk and text. The differences come with the data options: the basic $50 a month plan will get you 500MB of high-speed data with rates throttled down to 2G speeds after you hit that limit. Heavier data users can opt for 2GB of unthrottled data for an extra $10 per month, while fully unlimited 4G data will set you back an extra $20 a month (or $70 total). A second line will run another $30 on top of that, with each additional line costing $10 apiece. Not surprisingly, the carrier is also making a big marketing push to promote its new approach. You see its first commercial after the break, and find a full breakdown of the plans at the source link below.
Update: As Android Central notes, there's also some changes to the way T-Mobile is handling plans for tablets, hotspots and other devices. Basically, if you have a standalone device on its own account, your options start at $20 a month for 500MB of unthrottled data and go up to $80 for 12.5GB. If you're adding that device to your existing account, though, it simply counts as an extra line, costing the same $10 for 500MB or an extra $20 for unlimited data.
http://explore.t-mobile.com/un-carri...wyCjCAEgzyybwy
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March 27th, 2013, 11:46 Posted By: wraggster
 Just ahead of T-Mobile's event in New York City, we've noticed that the carrier has already listed the BlackBerry Z10 on its website. It looks like the smartphone will be available for a $100 down payment with a $18 monthly installment for 24 months, though the UnCarrier also lists the BB Z10 for $532 up front. Notably, the handset's page says it supports 4G LTE -- and we imagine we'll hear a good deal more about T-Mobile's network plans when the event kicks off in just a bit.
Update: The BB Z10's arrival on Big Magenta is official, with CEO John Legere announcing the previously mentioned smartphone pricing on stage.
http://www.t-mobile.com/shop/phones/...BlackBerry-Z10
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March 27th, 2013, 11:48 Posted By: wraggster
The iPad was never designed to be a laptop, but some people can't resist the urge to change a gadget's nature. For that purpose, Logitech is outing keyboard folios for the iPad and iPad Mini that double as a hands-free viewing stand for those long-haul flights. Your fingers will be hovering over a Bluetooth keyboard with membrane scissor keys, covered in your choice of colored fabric shell. The hardware is marked down to be available in the US and Europe in April, setting you back $100 for the iPad edition and $89.99 for the 7.87-inch version -- and if you'd like to learn more, you can check out the videos we've stashed after the break.
http://www.engadget.com/2013/03/26/l...yboard-folios/
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March 27th, 2013, 13:14 Posted By: wraggster

Spicy Horse – namely Alice series founders American McGee and RJ Berg – is pitching a new Alice game to EA this week, following a Facebook poll to gauge player interest in "Alice 3" as a concept and a Kickstarter project. Spicy Horse is ready to roll on a new game: something online, cooperative and with user-generated content, all spanning different platform access points.
EA controls the Alice franchise and Spicy Horse wants to leverage its own burgeoning game distribution platform, which focuses on Android tablet-browser cross-play. This means the new game probably won't be a AAA project, Berg tells Joystiq at GDC.
"Probably a AAA title, as the previous two have been, is not the first priority of EA right now," Berg says. "We have to construct a very strong idea of how that presentation might run, but it's up to them to pick up on the opportunity."
McGee and Berg have a clear narrative outline for the new Alice game, throwing Alice onto the streets of London and into the minds of everyone she passes. "Right now the idea is Alice in 'Otherland,'" McGee says. "It's her invading the minds of other people and visiting their Wonderlands, and using what she's learned about her own mental landscape to go in and harm or heal the people she encounters. It means that the streets of London become the portals into 1,000, 10,000 amazing, different stories."
McGee says Spicy Horse has the story, ideas, technology and wherewithal to make a new Alice game, and it's up to EA to take this opportunity. "The burden is really on them. It always is. Hopefully we can be charming enough."
http://www.joystiq.com/2013/03/26/ne...ce-in-otherla/
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March 27th, 2013, 23:20 Posted By: wraggster
Contactless technology is now 'at the point of no return'.
ABI Research reckons the installed base of NFC-enabled devices will pass 500 million in 2014, rising on the 285m mobile and consumer electronics gadgets to ship this year.
The rise is attributed to OEMs continuing to implement the contactless solution into their new handsets, while operators are said to be dragging their heels and slowing down the process with a lack of support.
John Devlin, practice director, ABI, said: "NFC has reached the point of no return. It all hinged on handsets; and next year we will see half-a-billion devices in the hands of consumers as it becomes more widely integrated.
"Up until this point banks and other service partners were holding back from committing to MNOs and it has always surprised me that they did not drive this forward themselves and invest to take charge of this market's potential.
"Put simply the OEMs have innovated and made use of the simple abilities that NFC offers to increase interaction of people, devices, and their immediate environment. This is not just in mobile; tablets, PCs and peripherals, speaker docks, televisions, cameras, gaming and domestic appliances are all increasingly incorporating NFC."
http://www.mobile-ent.biz/news/read/...in-2014/020968
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March 27th, 2013, 23:22 Posted By: wraggster
BB10 store to feature shows from MTV, Comedy Central, and more.
Ahead of the BlackBerry 10 unveiling, BlackBerry announced the new OS would feature content from film and music studios such as 20th Century Fox, Disney, Sony Music, Warner Music, and more.
The firm has now secured key television deals with PBS, Univision and Viacom, meaning content from Comedy Central, MTV and Downton Abbey will all be available on BlackBerry World for US users.
It's good news for the company, as it recently hit the 100,000 BB10 apps milestone, a 30,000 growth in seven weeks since launching.
Martyn Mallick, ViP of global alliances and business development at BlackBerry, said: "The momentum for BlackBerry 10 continues in the content space as more partners are looking to BlackBerry to reach new audiences and drive mobile content discovery and monetisation.
"We’re excited that PBS, Univision and Viacom have joined us to give customers in the US access to enjoy a world of content, from the major film studios, broadcasters and TV studios and networks, in a single location.â€
Kevin Conroy, president of digital and enterprise development, Univision, added: "Univision is pleased to make UVideos, the first bilingual digital video network, available on the much anticipated BlackBerry Z10. Moreover, for the first time, we will also make some of Univision's best TV series and telenovelas available in the video store on BlackBerry World on a transactional basis.
"More than three quarters of the US Hispanic population own a smartphone and they outpace their non-Hispanic counterparts in mobile video consumption by double digits. Mobile is where Hispanic America lives and this product launch extends Univision’s commitment to deliver the best in Hispanic programming across all platforms and devices."
Tom Gorke, SVP of content distribution for Viacom Media Networks, said: "Our audiences are increasingly turning to their smartphones to drop in on South Park, Jersey Shore, or SpongeBob SquarePants in Bikini Bottom anytime, anywhere they’d like. BlackBerry 10 is a great and growing platform for audiences to catch up with their favorite shows on the go, and for Viacom to extend the expansive reach of its beloved brands."
http://www.mobile-ent.biz/news/read/...-viacom/020967
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March 27th, 2013, 23:25 Posted By: wraggster
Will support app deployment to more than 130 Android stores in a matter of clicks.
Mobile advertising network InMobi expanded its jurisdiction into the app space over the past year, acquiring app monstisation startup MMTG Labs back in July and launching an engagement solution for developers and publishers in November.
The company now announces Android app store distribution platform, App Publish, which is powered by theapp distribution tech acquired through the takeover of Metaflow Solutions. It says the free-to-use tool is the first of its kind, enabling developers to publish apps to 130 stores worldwide 'in just a few clicks,' with payments and other content all managed in one dashboard.
Google Play has more than 700,000 apps and InMobi notes that discovery is an issue, while the likes of GetJar, Mobango and others, which support billions of downloads a year, still present developers with challenges.
App Publish claims to overcome the following problems:
* Publishing to each app store independently
* Navigating complex international laws
* Various platforms’ widely varied aesthetic and informational requirements
* Difficulties tracking and reporting download and install figures
* The challenges of collecting revenue from smaller or international platforms in a timely manner
Girish Prabhu, head of product management for developer platforms InMobi, said: "Paying for position and app discovery on Google Play is becoming increasingly expensive and ultra-competitive. The launch of App Publish serves to meet the mass desire from app developers to compete in multiple channels in a simple, profitable way. Early beta testers of App Publish have seen 30 per cent more downloads through these new app store channels."
Matt Siedel from 5C-Basic GmbH & Co. KG, an early adopter of App Publish, added: "As we’re a small, independent developer, App Publish enables us to reach out to users around the world. It helps us focus our energies on creating compelling applications rather than having to deal with complex app store submission requirements."
Find out more about App Publish here – http://inmobi.com/app-publish.
http://www.mobile-ent.biz/news/read/...publish/020969
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March 27th, 2013, 23:33 Posted By: wraggster
Mobile phone use may be a more accurate identifier of individuals than even their own fingerprints, according to research published on the web site of the scientific journal Nature. Scientists at MIT and the Université catholique de Louvain in Belgiumanalyzed 15 months of mobility data for 1.5 million individuals who the same mobile carrier. Their analysis, 'Unique in the Crowd: the privacy bounds of human mobility' showed that data from just four, randomly chosen 'spatio-temporal points' (for example, mobile device pings to carrier antennas) was enough to uniquely identify 95% of the individuals, based on their pattern of movement. Even with just two randomly chosen points, the researchers say they could uniquely characterize around half of the 1.5 million mobile phone users. The research has profound implications for privacy, suggesting that the use of mobile devices makes it impossible to remain anonymous – even without the use of tracking software.
http://yro.slashdot.org/story/13/03/...n-fingerprints
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March 28th, 2013, 00:02 Posted By: wraggster

[Ryan] has a friend with a birthday coming up, and being inspired by ever 12-year-olds favorite game, he decided to make a Minecraft ore block with RGB LEDs. The block can change from diamonds to emeralds via commands send from an Android phone.
After a few false starts, [Ryan] eventually had his ore cube laser cut at Acess Space, a hackerspace-ish group in Sheffield. The box was constructed out of 3mm MDF, while the windows were laser cut out of frosted acrylic, while the stone pattern on the cube is one giant custom-made sticker.
With the tedious part of the build out of the way, [Ryan] set to work on the electronics. He used a PIC attached to a few very large RGB LEDs, and a Bluetooth module that allows him to connect his phone to an ore block. Dialing in the right colors took some work, but eventually, [Ryan] had an Android-controlled Minecraft ore block, able to transmutate between gold, iron, diamond, emerald, lapis, and redstone.
http://hackaday.com/2013/03/27/andro...inecraft-ores/
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March 28th, 2013, 00:15 Posted By: wraggster
Travelers face a dilemma: they'll often leave a phone in airplane mode to avoidexpensive roaming rates or a foreign SIM, but staying offline can break the translation services that might prove vital in a strange land. Google must have heard their plight, as a new version of Google Translate on Android adds the option to download offline packs for 50 different languages. They aren't as full-featured as their cloud-based equivalents, although there's good reason for the trimmed dictionaries -- at least some packs are over 150MB each. Unless space is just too tight, however, anyone with at least Android 2.3 can ask dónde el baño es without risking some bill shock.
http://www.engadget.com/2013/03/27/g...fline-support/
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March 28th, 2013, 00:17 Posted By: wraggster
 GameStick is here ... er, sort of. The development units are at least here at GDC 2013, quietly hanging out behind a nondescript computer monitor running a few Android games paired with a Nyko wireless controller. That's right, it wasn't running with the proprietary GameStick controller, but a third-party wireless -- we'll go hands-on with the company's internally built controller later this evening, and thusly we didn't want to offer a half-impression with the third-party units available on the show floor. Stay tuned for more, and take a gander at the gallery below for now.
http://www.engadget.com/2013/03/27/g...-unit-eyes-on/
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March 28th, 2013, 00:21 Posted By: wraggster
 After nearly six months on the market, the MOGA Bluetooth-powered gaming controller is finally ready to open up its Android-restricted doors. We were told at theGame Developers Conference that starting today, developers can add MOGA support toKindle Fire and Windows Phone 8 games, thus marking the device's first foray outside of the Google Play ecosystem. Consumers shouldn't get too excited by this announcement just yet, however, as this is just a call for developers -- it'll still be awhile until we see MOGA-compatible Kindle Fire and Windows Phone 8 games pop up on that MOGA Pivot app. In the meantime, we also learned that the MOGA Pro controllerwe saw at CES will be available in stores starting April 15th for $50 a pop, so hopefully those newly-ported apps will be ready by then.
http://www.engadget.com/2013/03/27/m...ndows-phone-8/
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March 28th, 2013, 00:22 Posted By: wraggster
 How to pass the time as the first OUYA consoles start shipping to backers? Well, if you've got a 3D printer at home, you can spend the hours printing your very own enclosure for the Android-based console. The gaming company has joined forces withMakerBot on a 3D printing development kit that'll let you customize your case at home. The plans, which were apparently optimized for the second generation Replicator, let you go crazy with custom designs and patterns, because while the rest of the world will get their chance to pick up a console this summer, yours can still be a special snowflake. You can check the plans out on Thingiverse in the source link below.
http://www.engadget.com/2013/03/27/makerbot-ouya/
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March 28th, 2013, 00:24 Posted By: wraggster
 We just witnessed the arrival of Pandora on Windows Phone last week, and sometime this week users will be able to enjoy another large title: Temple Run. The flee-from-evil-monkeys thriller has long been available for iOS and Android, but its arrival adds another popular app to Microsoft's arsenal. We've confirmed that the 99-cent title is in fact the original version, with no official word on when or if the sequel will land in the Windows Phone Store. The game is just one of six that plan to debut in conjunction with the Game Developers Conference. The list of the other five includes 6th Planet,Propel Man, Orcs Must Survive, Fling Theory and Ruzzle, and most (if not all) will be available as early as today.
http://www.engadget.com/2013/03/27/t...windows-phone/
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March 28th, 2013, 00:37 Posted By: wraggster
Square Enix's questionably upgraded iOS version of Final Fantasy 5 has arrived on the App Store in New Zealand, which suggests it'll propagate throughout the world as the day goes on, likely arriving in North America late tonight. Square Enix had previously announced plans to release the port on iOS in March, but only in Japan, so the localized release comes as something of a surprise.
Final Fantasy 5 retails for $19.99 NZD, which is equivalent to $16.69 USD. Yeah, that seems a bit high, but Square Enix could use the money.
http://www.joystiq.com/2013/03/27/fi...zealand-today/
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March 28th, 2013, 00:38 Posted By: wraggster

Benjamin Rivers' Home, first released on PC last year, will be legitimately terrifying iOS and Mac users "hopefully before summer," the one-man studio told us during GDC. "If I could do this before the summer, that would be ideal, but that all depends on getting certified and making sure that all the bugs are worked out," Rivers said.
While Home's mobile port has never had an official release date, the original plan was for the game to come out much earlier this year. "The scope of getting this thing re-ported was a huge thing," Rivers said. "I use Game Maker, and they have a new suite of tools which lets you do iOS, Android, all that stuff. The unfortunate thing was that they came out with all that stuff after the game was released, so I've basically been spending the last six to seven months re-coding the whole game to match the new suite and to get everything up and running."
Rivers' work re-coding the game for iOS may have been time consuming, but it also may allow him to release an Android version of Home some time in the future. "Theoretically, it's easy to do Android because it's all running off the same code base," Rivers told us. "What I want to do is target the most popular phones and make sure that it's good. If things go weird and wonky, it's so easy to ruin that immersion, so I don't want it to be like 'Oh yeah, it'll totally work on your three year old HTC 2.1 device,' it can't do that."
As a result, Rivers anticipates that an Android version of Home would likely be optimized to run on a small selection of the most popular/common Android handsets, such as Samsung's Galaxy S line of devices.
http://www.joystiq.com/2013/03/27/ho...-port-still-a/
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March 28th, 2013, 01:07 Posted By: wraggster
via http://emu-russia.net/en/
ColecoVision emulator for Android has been updated. Changes:
- MOGA buttons can now be assigned via "Assign Keys" in Settings.
- Added MOGA gamepad support to the File Selector and Gallery.
- Added progress dialog to the File Selector.
- Added full-screen virtual joystick mode (see Settings).
- Now locking screen orientation when tilt joystick being used.
News source: https://play.google.com
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March 28th, 2013, 02:11 Posted By: wraggster
The iTunes app store had a head start compared to its competitors and as a result had a huge selection of apps that was unsurpassed for a long time. But now Android has closed the gap and caught up and is providing stiff competition. Android and Apple have both been providing great phones for gamers. Due to the screen size and attention to details such as how comfortable the phones fit into your hand and also important things like image resolution and faster processors, these smartphones are now compatible for use with fantastic games that are on a par with games console games in terms of graphics and how realistic the experience is.
Both app stores provide most of the same games; however the App Store often charges 99 cents for the same games that are free on Android. If you are looking to go a little easier on your pocket, this could be a significant factor for you. Some people believe that the small amount of money apple charges is worth it because they get the best developers and the best quality apps overall. It's no secret that although you have access to a huge amount of apps on the android market due to it being open source, you often have to sift through a lot of rubbish.
Mobile casinos such as those found at onlinecasinoaustralia.com.au are huge in the gaming market, and this is one thing that the Android Market do not provide. Google do not allow real money mobile casino apps in the Android store. Their reasons are to do with not being able to control whether or not under-age people have access to the gambling games. The app store on the other hand allows casino apps, although this gives Apple the edge on Android as online casinos are so hugely popular, it's not too bad for Android as you can easily download casino software directly from the online casino sites which might even be better as you can get access to unique Android casino welcome bonuses and promotions for games such as Online slots and Poker.
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March 28th, 2013, 23:35 Posted By: wraggster
The two titles become the first games to appear on the Microsoft OS using the Marmalade SDK.
Cross-platform development tool Marmalade has launched the first games for Windows Phone 8 made using its SDK with hit titles 6th Planet and Propel Man.
Following Marmalade’s recently announced support for the Windows Phone 8 operating system, both titles have been ported and deployed in-house by the developers.
From Belgian developers Monkube, 6th Planet follows the story of a monkey sent in to space to visit Saturn, after it is revealed that it can be inhabited by humans. This sets up 50 levels of ‘physics-based’ challenges in the style of ‘Lunar Lander’ arcade games.
Meanwhile, Spiel’s Propel Man allows players to take control of a man fired out of a catapult and guide him through the air with his jetpack before deploying his parachute to ensure a safe landing.
Mohit Sureka, founder and CEO of Spiel Studios, said: “Windows Phone 8 platform will become a natural progression for all developers in the coming times who would like to see their games reach a wide and global audience. It was pretty easy to port the game using Marmalade and the support we received was very good. Since our code base is the same across all platforms it will be easier to update future releases at the same time.â€
Sven Van de Perre, managing and creative director, Monkube, commented: “Marmalade is an easy tool to work with and it has a very good performance engine. All of our work developing 6th Planetfor Windows Phone 8 was done in a matter of days and we are very happy with the way our game looks running on these devices.â€
Both games are now available for download from the Windows Phone Store.
http://www.mobile-ent.biz/news/read/...phone-8/020975
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March 28th, 2013, 23:36 Posted By: wraggster
Sainsbury's has made a number of key movements in the mobile space of late, introducing dedicated phone shops,testing in-store shopping apps, and enhancing editorial with augmented reality ads.
The supermarket has now made another step into the tech arena, expanding director of online Jon Rudoe's powers to include digital and cross-channel developments, which means heading up all mobile, digital and online strategies. Rudoe will report to group development director Luke Jenson.
Jenson, said: "Maximising new and existing opportunities in the online and digital space is a key part of our long-term strategy for growth. We’re focused on finding new ways to deliver a compelling digital experience to customers across a range of products and services, from eBooks to Mobile Scan & Go."
Rudoe, added: "Our goal is to make our customers' lives easier and deliver the best shopping experience - whether in store, at home or on the go. There’s a huge opportunity in this fast-changing part of our business and I’m excited to take on the challenge.
“Sainsbury’s first launched its online grocery business in 1996 and now regularly serves 190,000 customers a week, delivering to 96 per cent of UK postcodes. It is growing strongly at 20 per cent per year, driven by a combined focus on technology and marketing as well as customer service and product availability."
http://www.mobile-ent.biz/news/read/...-growth/020974
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March 28th, 2013, 23:39 Posted By: wraggster
Microsoft mobile OS still only holds around three per cent market share.
While Windows Phone devices may only account for around three per cent market share, it was announced this week that smartphones on the Microsoft mobile OS outstripped iPhone in seven countries during Q4,Mashable has reported.
The announcement was made via a blog post from Frank Shaw, Microsoft’s head of public relations.
However, after The New York Times asked IDC – the research company that provided the data – which countries saw Windows Phone outsell iPhone, it emerged that one of the seven countries was, in fact, a group of smaller countries categorised as ‘the rest of central and Eastern Europe’.
The other six countries proper were Argentina, India, Poland, Russia, South Africa and Ukraine.
To contextualise the stats, IDC analyst Kevin Restivo pointed out that Windows Phone sold less than 100,000 units during Q4 2012 in Ukraine, South Africa and ‘the rest of central and eastern Europe’.
He also noted that Windows Phone performs expecially well in nations that are renowned strongholds for Nokia.
http://www.mobile-ent.biz/news/read/...ring-q4/020971
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March 28th, 2013, 23:54 Posted By: wraggster
With a lot of fanfare the Indian Government had launched a $35 tablet named Aakash (The Sky). Despite skepticism, the government went ahead with the project. But delays in production and deployment of the tablet have left the project in risk of failure. The manufacturer has been unable to supply the required 100,000 units, and a deadline of March 31has been set. The new minister Pallam Raju says: 'Aakash is only a tablet... there are other such devices as well. While work will continue to develop it and increase its productivity, manufacturing is obviously a problem.'"For what it's worth, they did manage to ship 17,000 of them. It looks like meeting the deadline is impossible and the $35 tablet is dead.
http://hardware.slashdot.org/story/1...r-be-cancelled
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March 29th, 2013, 00:04 Posted By: wraggster
Upcoming Android console Ouya will be available to buy from GAME.
The retailer has opened pre-orders for the console, which will cost £99.99 when it arrives in June. Additional controllers are available for £39.99 each.
It is presumed that GAME will also offer customers a chance to either buy games in-store or at least obtain credit that can be used to purchase them.
http://www.mcvuk.com/news/read/game-...-99-99/0113261
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March 29th, 2013, 00:07 Posted By: wraggster
Much-loved fighting game coming to tablets, phones from ex-Lionhead team
Another Place, the team formed of some of the top talent who worked on the Fable series at Lionhead, has revealed that they're working on an ambitious reboot of fighting title Rag Doll Kung-Fu for iPad, iPhone and iPod touch.
The team, which consists of Jeremie Texier, Guillaume Portes and John McCormack, all have a shared history at Lionhead with Mark Healy, the creator of the original Rag Doll Kung-Fu. Whilst searching for a first project for their new studio to work on, they spoke to Mark who revealed that Sony's lease on the IP, from PSN sequel Fists of Plastic, had expired and that he'd be more than happy to see his ex colleagues revitalise the game.
What's resulted is a game rebuilt for touch controls from the ground up, which the team says feels like it has found its natural home on touchscreen devices.
In fact, having spent so long working at a AAA studio with 100+ colleagues, restraining their natural ambition has actually proven to be the team's biggest challenge yet.
"When we started, we came at it with a console mind. We had a load of ideas, but they we're all a bit grand.We've had to retrain our brains," said artist John McCormack. "But we realised that the best thing to do would be something quick, to really polish a little game and get it out there. Then strangely enough this opportunity comes along."
With plans for multi-layered monetisation based around customisation, upgrade trees, multiplayer online leaderboards and tournaments, single-player survival modes, bullet-time and a mode which offers a nod to Shaolin Soccer, it's clear that the three developers have yet to fully shake off the ambition which saw them reach such success at Lionhead, but they've also learned a lot of lessons about project creep.
"We can't wait to get started on all these other modes," continues McCormack, "but we really want to get the basics solid first. Hopefully we're currently looking at late June or July for submission."
http://www.gamesindustry.biz/article...ung-fu-for-ios
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March 29th, 2013, 00:09 Posted By: wraggster
Android micro-console could become destination for classic gaming
The forthcoming Ouya console may become a destination for emulation of classic games.
According to a post on the Ouya forums, the leading Android emulator developer Robert Broglia is bringing "all" of his work to the platform.
Broglia's work includes emulators for GameBoy Advance, GameBoy Color, Sega Genesis/Mega Drive, Sega Master System, Sega Saturn, NES, SNES, N64, Neogeo and Atari 2600. The first to launch will be Snes9x EX+, which promises , "near complete game compatibility."
Broglia's interest in the Ouya helps to answer one of the major outstanding questions around the validity of the platform: the availability of games. In February, former thatgamecompany exec Kellee Santiago was hired as head of developer relations for Ouya.
"Ouya gets it," said Santiago at the time. "This is the first console company that really understands how important it is to remove the barriers to development. By freeing up the development process, Ouya is opening up new doors in console gaming."
Portal developer Kim Swift was also confirmed to be developing a game for the platform.
http://www.gamesindustry.biz/article...alogue-to-ouya
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March 29th, 2013, 00:13 Posted By: wraggster
 Not too long after the Samsung Galaxy S 4 was announced, we started hearing whispers of a "miniature" version of the device -- which makes sense, given the Galaxy S III had a smaller sidekick of its own. Today, however, Bloomberg reported the unannounced device is indeed coming soon after the flagship makes its appearance at the end of April. If it follows a similar pattern to its bite-sized predecessor, it likely will be offered in Europe as a lower-cost alternative to the Galaxy S 4. The device is rumored to offer a dual-core 1.6GHz processor, a 4.3-inch display and 8MP camera. Sadly, no official details were given, but we've reached out to Samsung officials for comment and will update when we receive word.
Update: Samsung pinged back with the following comment, which doesn't do much towards confirming or denying whether or not the GS 4 mini is indeed on the horizon. A spokesperson informed us: "We have not announced the product mentioned in the Bloomberg story."
http://www.engadget.com/2013/03/28/s...laxy-s-4-mini/
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March 29th, 2013, 00:16 Posted By: wraggster
 Behold, the iPhone 6. Nah, we're only joking -- what you see above is a diagram lifted from an Apple patent application that popped up at the USPTO today, which describes a "consumer electronic product" that's nothing but screen. The patent involves building a device from an open-ended transparent body (of glass, for example) that becomes a full wrap-around display when a flexible AMOLED screen is unfurled within it. It doesn't imagine all that real-estate will necessarily be used at once, though, and includes details of a "detection mechanism," such as a camera and facial recognition software, which would determine how much of the screen you can see, so that power is only sent to the parts that are in view. It's important to note that, apart frommentioning some real-world applications, the concept and method of constructing a wrap-around display are all the application covers. In other words, this patent does not describe anything close to a complete device. Apologies if we've killed your buzz, but we're just managing expectations before we move onto some interesting spitballing from Apple about what other design features such a device could carry -- read on after the break for more.
http://www.engadget.com/2013/03/28/a...moled-display/
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March 29th, 2013, 00:17 Posted By: wraggster
This isn't quite the BlackBerry earnings story you're waiting for -- after all, the US figures covering the success (or otherwise) of the Z10 won't arrive until the next quarter. Instead, we're looking at the company's results from the end of the fiscal year to March 2nd, which shows that the smartphone maker made $94 million in GAAP income on revenues of $2.7 billion -- in contrast with the $125 million net loss it made in the same quarter last year. More importantly, however, it shipped out almost one million BlackBerry 10 devices during the three weeks of the quarter that they were available. In addition, it managed to push five million of its older smartphones and 370,000 PlayBook tablets out of the door, but saw user numbers fall from 79 millionlast quarter to 76 million now.
As revenue has remained relatively flat, the surge in profits can only be attributed to Thorsten Heins' aggressive cost-cutting measures, with the CEO remarking that the "numerous changes" he has implemented at the company have "resulted in [BlackBerry] returning to profitability." At the same time, Mike Lazaridis has announced that he'll retire from his position as vice-chair and director of the outfit he founded the better part of three decades ago. He'll exit the business on May 1st so that he can concentrate on his new enterprise, Quantum Valley Investments.
Update: During the conference call, Thorsten Heins has revealed that around two-thirds or three-quarters of the one million BB10 devices shipped have been sold.
http://www.engadget.com/2013/03/28/blackberry-2013-q4/
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March 29th, 2013, 21:02 Posted By: wraggster
Developers at GDC claim controller will be revealed next month
Apple is to launch an official gamepad for iOS devices “soonâ€, according to a report.
As reported by PocketGamer, the dedicated controller is set to be formally announced at the mobile giant’s annual press event in April.
A number of developers said although they have yet to see the gamepad first-hand, Apple, operating under a different name at GDC, has told them what to expect.
The gamepad could be part of Apple’s plans long-expected plans to tackle the TV in the living room.
The announcement of any kind of console, Smart TV or other TV-connected hardware would provide a huge challenge to the likes of Nintendo, Microsoft and Sony, and would also be worrying news for the wave of new Android TV companies such as Ouya and GameStick.
http://www.develop-online.net/news/4...al-iOS-gamepad
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March 29th, 2013, 21:03 Posted By: wraggster
Pre-orders for micro-console now open at £79.99 as development kits land at studios
UK retailer GAME has snapped up the exclusive rights to sell PlayJam’s tiny Android TV console GameStick when it launches in June.
Pre-orders for the micro-games system have begun today, and can be purchased from the website for £79.99. The console will be available for pre-order in-store from June.
The news follows the announcement that Madfinger and Hutch Games will be bringing Shadowgun and Smash Cops to the console as launch titles, available for free.
Development kits meanwhile are expected to have begun shipping to developers this week, with pre-production prototypes containing different components for de-bugging and loading apps as well as extra features specifically for game development.
“We're really excited to be the only UK retailer to offer this product to the gaming community,†said GAME category director Charlotte Knight.
http://www.develop-online.net/news/4...sively-at-GAME
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March 29th, 2013, 21:06 Posted By: wraggster
Hardware begins shipping to Kickstarter backers from today
Tiny Android console Ouya will hit retail stores on June 4th, the company has announced.
The hardware, which will sell for £99.99 ($99.99), will be available first in the UK, US and Canada.
The console's Kickstarter backers are expected to have started receiving the system from today.
Ouya can be pre-ordered from its official website for $99.99. For that price, users get the console, one wireless Bluetooth controller, a power adopter (region specific), two AA batteries and a HDMI cable. Additional controllers can be purchased for $49.99.
The hardware will be available from stores such as GAME, Amazon, Gamestop and Best Buy.
http://www.develop-online.net/news/4...-and-US-launch
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March 29th, 2013, 21:22 Posted By: wraggster
Ouya, the open Android-based console designed by Yves Behar, is being shipped to its Kickstarter backers today, and the company officially announced this week at GDC that it will hit retailers in the US, UK and Canada on June 4. Ouya is promising "hundreds" of titles for the June 4 release and the $99 console will be available at Amazon, Best Buy, GAME, GameStop, Target, and the store on OUYA.tv. Additional controllers will be sold for $49.99. And for digital purchases, consumers will be able to get pre-paid cards with redeemable codes at retail if they wish.
The company said that over 8,000 game developers worldwide are currently developing games, including both up-and-comers and more well known game makers like Square Enix, Double Fine Productions, Tripwire Interactive, Vlambeer, Phil Fish's Polytron Corporation, and Kim Swift's Airtight Games. "The majority of devs so far are experienced devs who've never built an Android game before. About 1 out of 5 have never even built a game before," Ouya CEO Julie Uhrman toldGamesIndustry International at a GDC unveiling. She boasted that Ouya "already has more titles a couple months before launch than any console has ever launched with."
The Ouya hardware itself is even smaller than we had previously thought (think Rubik's Cube or smaller), and its sleek design and brushed aluminum is pleasing to the eye. Uhrman, however, stressed the controller more than anything else. "What we spent the most amount of time on is the controller. We really want this to be our love letter to gamers," she said, adding that Ouya focused on the ergonomics, the weight, the feel, and wanted it to be a precise, accurate controller. "This is one of the pieces of Ouya that evolved a lot based on early supporter feedback," she continued.
http://www.gamesindustry.biz/article...-ps4-next-xbox
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March 30th, 2013, 22:50 Posted By: wraggster
ReadWrite has posted a thought-provoking piece on how mobile devices killing our boredom may also be killing our creativity. Quoting: 'Numerous studies and much accepted wisdom suggest that time spent doing nothing, being bored, is beneficial for sparking and sustaining creativity. With our iPhone in hand — or any smartphone, really — our minds, always engaged, always fixed on that tiny screen, may simply never get bored. And our creativity suffers. ... For example, psychology professor Gary Marcus distinguishes between the two primary types of pursuits we use to defeat boredom. "Boredom is the brain's way to tell you you should be doing something else. But the brain doesn't always know the most appropriate thing to do. If you're bored and use that energy to play guitar and cook, it will make you happy. But if you watch TV, it may make you happy in the short term, but not in the long term." So much of what we do on our smartphones, however, is decidedly short-term: a few moments playing a game while we stand in line, a minute to scan Instagram as the person in front of us at the grocery store pulls out their checkbook. ' Of course, you'll probably be reading this on a smartphone
http://mobile.slashdot.org/story/13/...our-creativity
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March 30th, 2013, 22:52 Posted By: wraggster
An anonymous reader sends this quote from Forbes:"... it is an almost certainty that within the next few years, three biometric options will become standard features in every new phone: a fingerprint scanner built into the screen, facial recognition powered by high-definition cameras, and voice recognitionbased off a large collection of your vocal samples. ... We store an enormous amount of our most intimate and personal information on cell phones. Businesses today are already struggling with policies regarding bringing devices from home, and it’s only going to get more difficult. A study by Symantec highlighted the depth of the problem – around the world, all different types of companies consider enterprise mobile device security to be one of their largest challenges. ... Ever since Apple purchased Authentec Inc in July of last year, there has been an endless stream of news stories obsessing over whether Apple will include a fingerprint scanner in their next release. In reality, Apple is one among many players, and whether they include a biometric sensor in the 5S or wait till the 6 is largely irrelevant, the entire mobile industry has been headed this way for years now. ... There are separate questions as to whether these technologies are ready for such a wide-scale deployment."
http://apple.slashdot.org/story/13/0...etric-security
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