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October 1st, 2013, 02:00 Posted By: wraggster
via http://emu-russia.net/en/
ZX Spectrum emulator for Android has been updated. Changes:
- Fixed disappearing audio.
- Automatic frame skipping now default for new users.
- Added light UI theme to the File Selector.
- Added shadows to screenshots throughout the app.
- Added explicit "Quit" menu option.
- No longer hiding action bar when MENU pressed.
- Fixed screenshot sizes in the File Selector.
- Fixed support for iPega gamepads.
- Fixed automatic frame skip computation.
- Fixed license verification crash when no network available.
- Ordered initial dialogs by importance.
News source: https://play.google.com
News source: https://play.google.com
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October 1st, 2013, 02:01 Posted By: wraggster
via http://emu-russia.net/en/
NES emulator for Android has been updated. Changes:
- Switched to hardware accelerated video by default, for fast video.
- Switched to automatic frame skipping by default, for smooth video.
- Added optional light UI theme to the File Selector.
- Added shadows to screenshots throughout the app.
- Added support for directional pad on iPega gamepads.
- Fixed screenshot sizes in the File Selector.
- Fixed automatic frame skip computation based on frame rate.
- No longer hiding action bar when MENU pressed.
- Ordered initial dialogs by importance.
News source: https://play.google.com
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October 1st, 2013, 02:01 Posted By: wraggster
via http://emu-russia.net/en/
Sony Playstation emulator for Android has been updated. Изменения:
- Added new plugins package with low latency audio support! Works perfectly with low end device now;
- Fixed External Storage detection since android 4.3;
- Fixed sticked Digital Pad bug on SHIELD,OUYA and Analog external pads.
News source: https://play.google.com
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October 1st, 2013, 02:06 Posted By: wraggster
via http://www.aep-emu.de/
Marat Fayzullin hat seinen GameBoy/Color Emulator VGB-Android wieder aktualisiert.
Quote:
Just published VGB-Android 3.9.4, a new version of my GameBoy Classic, GameBoy Color, and Super GameBoy emulator:
https://play.google.com/store/apps/d...id=com.fms.vgb
This new release introduces the "light" UI theme in the File Selector, fixes screenshot sizes, and adds shadows to screenshots throughout the application. Enjoy!
- Added optional light theme to the File Selector.
- Fixed screenshot sizes in the File Selector.
- Added shadows to screenshots in File Selector and State Exchange.
- Added shadows to screenshots in the Freeze/Restore dialog.
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October 1st, 2013, 02:15 Posted By: wraggster
via http://www.emucr.com/
DosBox Turbo v2.1.6 for Android is released. DosBox Turbo is a commercial DosBox port to Android. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems.
DosBox Turbo FEATURES:
★ NEW! Absolute Finger & Pointer tracking, use DOS applications intuitively on a touch screen! (experimental)
★ Gestures Support (Swipe Up/Down, double tap, Long Press)
★ Button Mapping Support
* NEW! DPad Mapping Support
★ NEW! Support for Sony Xperia Play buttons & remapping.
★ ARMv7 processor optimization for enhanced speed
★ Support for Phones & Tablets
★ Use DPAD and Optical Trackpad as mouse/joystick.
★ Honeycomb and ICS Support (Android 3.2 and 4.0)
★ Highly optimized port of the lastest DosBox version. Additional enhancements for modern ARMv7 phones.
★ Virtual Mouse emulation mode, with left & right click!
★ Can remap volume keys to mouse or joystick buttons.
★ Virtual Multi-Touch *Analog* Joystick emulation!
★ Full Sound Support!
★ Full Android Input Method support (use any keyboard from the market - HackersKeyboard recommended!)
★ FAST!! ( http://goo.gl/Tt7X5 )
★ Special Key Combination emulation.
★ Switch to portrait or landscape mode without restart!
★ Stretch scaling to full landscape.
★ Default Fast & HQ Scaling modes.
★ Supports external USB/Bluetooth mice & joysticks [Android 3.1+]
★ Supports Right Click on Trackpads & mice. [Android 4.0+]
★ Full ASUS Transformer keyboard & trackpad support.
★ Can be used with any 3rd Party Keyboard replacement to emulate DPAD or Cursor Keys (try Full Keyboard, Hackers Keyboard, GamePad etc).
DosBox Turbo v2.1.6 for Android Changelog:
* Stability Improvements
* Some Keyboard fixes (ctrl+break, etc)
* Few more Krait FPU optimizations
* Improved battery savings at idle
* Hopefully fix rare 'invalid package' error (please e-mail me if you are still having problems)
https://play.google.com/store/apps/d...ishstix.dosbox
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October 1st, 2013, 23:28 Posted By: wraggster
A number of users have complained that after updating their iPhone to iOS 7 they have encountered a number of issues with iMessage.
Users are reporting unsent and unreceived messages and some sent as SMS when they should have been iMessages. Others have complained that iMessages are not being converted to SMS to send to users on difference devices.
Members of Apple’s Support Communities forum have posted threads detailing a solution to the problem, with many reporting success with the method.
Disable iMessage in Settings -> Messages, reset the iPhone's Network Settings under Settings -> General -> Reset, then reenable iMessage.
This is not the first issue Apple’s latest iOS has encountered. When it first launched on September 18th many had trouble upgrading, with some receiving error messages and seeing incredibly slow download speeds.
A security flaw was also discovered which allowed anybody to bypass a passcode-locked iPhone by using iOS 7’s new ‘Control Centre’ from the lock screen.
http://www.pcr-online.biz/news/read/...age-bug/032057
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October 1st, 2013, 23:38 Posted By: wraggster
And the Microsoft OS is just 0.7 per cent behind iOS in Germany.
It remains to be seen whether Microsoft's recent $7.2 billion acquisition of Nokia's mobile business will pay off or not, but the popularity of Windows Phone is undeniable, based on new smartphone sales figures from Kantar Worldpanel ComTech.
For the three months ending August 2013, Windows phone secured a 9.2 per cent sales share in the EU5 – France, Germany, Italy, Spain and the UK.
The figures vary greatly across the markets in terms of growth, but the WinPho share rose from 4.5 per cent to 12 per cent year-on-year in the UK and from 5.6 per cent to 10.8 per cent in France. This marks the first time the OS has hit double digits in major markets.
Meanwhile, Windows Phone secured an 8.8 per cent share in Germany – up five per cent year-on-year – and it's catching up to iOS on a 9.5 per cent share – down 1.6 per cent year-on-year.
Dominic Sunnebo, strategic insight director at Kantar Worldpanel ComTech, said: "Windows Phone’s latest wave of growth is being driven by Nokia’s expansion into the low and mid range market with the Lumia 520 and 620 handsets.
"These models are hitting the sweet spot with 16 to 24 year-olds and 35 to 49 year-olds, two key groups that look for a balance of price and functionality in their smartphone."
Android, however, is still the dominant force and has a 70.1 per cent share across Europe.
In terms of devices, Samsung leads with a 47.1 per cent share, which has dipped year-on-year as Sony and LG sales have grown. Apple sales are up two per cent, and Nokia sales have grown 0.9 per cent.
UK smartphone penetration is now at 67 per cent, and 85 per cent of devices sold in the three-month period were smartphones.
On a global scale, iOS sales rose 5.4 per cent year-on-year to hit 39.3 per cent. The Apple share is expected to grow, given that its new iPhone 5S and 5C handsets hit sales of nine million in the opening weekend.
Apple and Android are sales in Japan are almost neck and neck at 47.4 per cent and 48.6 per cent respectively, while Android sales in China are up nine per cent.
As for BlackBerry, who recently lost almost $1 billion in Q2, the OS has sales of just 2.4 per cent across the EU5 and 1.8 per cent in the US.
http://www.mobile-ent.biz/news/read/...markets/022475
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October 1st, 2013, 23:57 Posted By: wraggster
The days of Apple making a mint from its proprietary iPhone charging cables could be over.
Macworld reports that members of the European Parliament’s internal market committee have voted unanimously for a law that would mandate the use of universal mobile phone chargers.
The idea is to cut down on electronic waste by making all radio equipment and their chargers universal, bringing an end to what German MEP Barbara Weiler described as “cable chaos”.
Apple had previously signed up to a voluntary 2009 EU agreement for all manufacturers to adopt the micro USB connector as standard but, as is evidenced by the recent release of the iPhone 5S and 5C, has clearly chosen not to fall in line with the regulations.
An iPhone 5 Lightning USB cable currently costs Ł25 direct from Apple. An equivalent 2M micro USB cable can be had for the princely sum of 99p on eBay, although you can stretch all the way up to a fiver if you’re feeling naughty.
http://www.mcvuk.com/news/read/apple...cables/0121916
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October 2nd, 2013, 00:14 Posted By: wraggster

Here’s a handy hack for an Android controlled, Arduino driven, RGB light setup.
[Kerimil] recently wrote up this project on the Arduino.cc, and is sharing all of the source code and plans. While many of our seasoned Arduino-lovers can easily throw together the code for an RGB LED circuit in their sleep, [Kerimil] also threw in the Android app, and the source file to be modified in App Inventor, an Android app development program originally released by Google, but now maintained by MIT.
We’ve seen many commercial versions of this product, but it’s nice to see one that can be easily hacked to our liking. Next up is writing an app to use the phone’s camera to identify colors and reproduce them with the LED! While you’re at it, why not mix it with an easy to build infinity mirror!
To see the board and app in action, check out the video after the break.
http://hackaday.com/2013/10/01/andro...ed-rgb-lights/
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October 2nd, 2013, 00:45 Posted By: wraggster
In August Google pushed out an update to its Chrome Beta channel that included quicker access to search by image via a long press or right click along with a slew of other features. Today, version 30 of the browser is hitting the stable channel, along with its revamp of gestures for the Android version. Over the coming days, users will receive an update on their handsets and tablets that moves all the gestures to the toolbar: swipe down to open the tab switcher and flip through open tabs by running your finger left or right. Chrome 30 also includes a host of backend improvements and access to new APIs such as MediaSource and DeviceMotion, for better integration between webapps and your handheld hardware. For more details about all the changes to both the mobile and desktop versions of Chrome, hit up the source.
http://www.engadget.com/2013/10/01/c...table-channel/
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October 2nd, 2013, 00:51 Posted By: wraggster
 In the latest installment of Grand Theft Mobile (TM): Canadian phone thieves face a major hurdle now that several carriers in the country have launched a centralized blacklist of stolen devices. Canada's Protect Your Data initiative combines collections of pilfered gadgets' IMEIs -- a unique identifier that most phones have -- not only from each participating carrier in the country, but also from the US carriers' unified database. The joint effort will allow the companies to cross-check against everyone's rosters and refuse to activate any GSM, HSPA, HSPA+ or LTE device that appears in them. While only phones reported stolen or lost starting September 30th will automatically be listed, carriers have the option to add devices lost before that. While only phones reported stolen starting September 30th will automatically be listed, carriers have the option to add anything lost before that. It might not bring people's phones home, but at least those no-good snatchers will wish they'd stolen something simpler instead, like wallets, or cars.
http://www.engadget.com/2013/10/01/c...list-database/
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October 2nd, 2013, 20:50 Posted By: wraggster
Maplin has been announced as a stockist for Prestigio’s range of mobile devices, with the MultiPhone being the first smartphone that Maplin has sold.
With Prestigio’s MultiPad range already in store, the MultiPhone smartphone series will follow later this month.
The MultiPads available from Maplin feature Wi-Fi and 3G models and range from 8-inch at Ł99 to 10.1-inch at Ł169.
The MultiPhones are already available online from Maplin and include the MultiPhone 5430 with Intel Inside, launched by Prestigio in August.
"As the UK's biggest retailer of specialist consumer electronics, having Maplin as a stockist will greatly support our MultiPhone and MultiPad ranges. Both are increasing in popularity since their launch in the UK, and the fact that Maplin has never sold smartphones before is a huge testament to the quality of our products and our brand as a whole," said Martin MacNamara, UK sales director for Prestigio.
http://www.pcr-online.biz/news/read/...-maplin/032064
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October 2nd, 2013, 20:53 Posted By: wraggster
Apple’s recently launched iPhone 5S and iPhone 5C have failed to beat the popularity of the older iPhone 5, iPhone 4S and iPhone 4 in the UK.
The listing, which takes in search figures, sales and pre-orders, places the iPhone 5 at the top, with the iPhone 5S at number five and iPhone 5C at number 7.
Data collected by uSwitch also lists the most popular colour of iPhone 5C as green, and gold for the iPhone 5S.
http://www.pcr-online.biz/news/read/...5-chart/032061
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October 2nd, 2013, 20:53 Posted By: wraggster
CBeebies Playtime extended to Microsoft OS just six weeks after iOS and Android launch.
The Beeb introduced the scholastic game-based CBeebies Playtime app in August, at which time it told MEthat while 'mobiles can educate kids, they shouldn't be used all day'.
A fair comment, of course, and the company has now extended the service beyond iOS and Android and over to Windows Phone 8. The app was built from cross-platform tools provider Unity, meaning a just a single codebase was used to make the expansion.
The WinPho launch comes at quite a good time. The OS's share of smartphone sales in the UK has risen from 4.5 per cent to 12 per cent over the past year.
Patrick Healy, head of product for children's at BBC Future Media, said: "Children’s media consumption habits are changing rapidly and it’s important for us to be able to reach them wherever they are."
The app uses all device features, such as touchscreen and accelerometer, to encourage kids interact with the content in the various ways they can't with TV or PC.
"The only way we can bring this content to new mobile audiences is through a new native app, which we’ve done for Windows Phone 8 users in the most efficient and cost-effective way possible.
"Our strategy from the start of the CBeebies Playtime build was to use a single codebase which can be branched to target our required mobile platforms. Unity was the technology workflow used, allowing us to develop rich 2D and 3D game experiences that could scale.
"By using the single codebase workflow, we can add further games content and features to these platforms as needed, without the overhead of repeating major work for each platform. This allows us to efficiently maintain as synchronised an approach as possible to the releases in each app store."
http://www.mobile-ent.biz/news/read/...hildren/022485
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October 2nd, 2013, 20:55 Posted By: wraggster
Around 20m UK residents expected to get their paws on pads this year.
Tesco has spent the past few years pushing into the tech market. It opened the Tesco Mobile network, bought e-book firm Mobcast, launched Clubcard TV and more recently the Hudl tablet.
The latter went on sale on Monday, September 30th and the British supermarket will likely be pleased to hear eMarketer's claims that 20 million UK consumers will use a tablet this year.
The analyst claims adoption is becoming the norm and that growth has passed 'the early-adopter stage, with more than half of the UK population to use a tablet regularly by 2017.
These figures include people who own tablets and use them monthly, but also those sharing the devices with family, friends and so on.
eMarketer notes that the usage surge is due to cheaper models, such as the Amazon Kindle Fire and Tesco Hudl, offering alternatives to the expensive iPad.
Speaking of which, 59 per cent of Brits will use an iPad this year, but the growth rate will drop to single digits in 2014 and stay that way until 2017.
Meanwhile, the fastest age groups adopting the devices will be among those aged under 12 and over 65, while higher than average growth will also take place among those aged 12-17 and 55-64, with the bulk of tablet owners aged 25-54.
http://www.mobile-ent.biz/news/read/...in-2013/022481
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October 2nd, 2013, 22:34 Posted By: wraggster
The unu is an Android tablet, a smart TV and a gaming console at a competitive price, but is that enough to succeed?
The tablet market continues to grow at an amazing rate with recent IDC estimates putting it at an annual growth rate of over 27 percent, with 227 million tablets expected to ship in 2013. IDC expects the tablet market to grow by almost 80 percent over the next four years. The fourth quarter of this year will see more tablets shipped than PCs, and this will occur on an annual basis by 2015.
Apple's iPad continues to dominate the market (with new models expected to be introduced soon), but Samsung, Amazon, Google and others present a growing challenge. For the most part, though, the feature set of tablets is quite similar - a touchscreen, a variety of sensors, front and back cameras, and perhaps a slot for a memory expansion card or HDMI out in some cases.
One new entrant in the tablet market aims to shake up that model. German game peripherals maker Sunflex is introducing the unu tablet this fall as a combination of a tablet, a smart TV, and a gaming console. The [a]list daily spoke with Nicki Repenning, vice president of business development about the unu tablet.
http://www.gamesindustry.biz/article...blet-aims-high
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October 2nd, 2013, 22:38 Posted By: wraggster
 OUYA, one of Kickstarter's more high-profile success stories, is looking to make more of an impact overseas. The company announced plans today for its massively funded Android mini-console to be available across a wider swath of European markets. According to a report on Gamasutra, deals with select distributors are already in place and consumers in both Western and Eastern Europe should see stock appear at retail outlets by the end of October. It's not yet known exactly which Eastern European countries will be privy to this retail expansion, but chances are, if you're living on the Western end, you're more than adequately covered.
http://www.engadget.com/2013/10/02/o...ropean-market/
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October 2nd, 2013, 22:41 Posted By: wraggster
 Wondering how your old buddy Tesco is faring with the launch of its first branded bit of hardware, the Ł119 Hudl tablet? Well, according to Tesco's CEO Phil Clarke, via a tweet from Retail Week's Jennifer Creevy, not too shabby: the supermarket chain has offloaded about 35,000 of the devices over the past few days. We very much doubt the likes of Google and Amazon, which have never been forthcoming with early sales figures, will be threatened by the number, but it's surely not a bad start from a retailer that knows more about selling bread and milk than tablets. Incidentally, Amazon's just dropped the price of its soon to be last-gen 7-inch Fire HD to Ł119, matching that of the Hudl -- if you've got no ClubCard points to secure a discount, that is. We now have one of Tesco's tabs in our possession, so look out for the review. We're assessing the display by rewatching the entirety of Game of Thrones, however, so it might take a while.
http://www.tesco.com/direct/hudl/
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October 2nd, 2013, 22:42 Posted By: wraggster
It's little more than a rumor at this point, but stories of delays and shortages have beencirculating for about as long as mentions of an iPad mini with Retina display. Reutersspent the morning adding a bit more fuel to that proverbial fire with its own band of anonymous sources. The "people who work in the company's supply chain" confirmed that there have been issues bringing a higher res tablet to market -- issues that may, in fact, impede Cupertino's ability to capitalize on the ever-important holiday push.
The refreshed mini is still apparently set for an October release according to the aforementioned unnamed informants, but it "could be available in only limited quantities this year." As to what's actually causing said shortage, no can say for sure, though word is that Apple's own certification process around power consumption may have thrown a wrench in the proceedings.
http://www.engadget.com/2013/10/02/ipad-mini-delay/
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October 2nd, 2013, 22:47 Posted By: wraggster
 We're no fans of patent litigation, and we imagine German iPhone users weren't thrilled when Motorola shut down iOS push email in the nation. After numerous pieces of paperwork (and a $135 million bond) was put on the table, an interim decision has allowed Apple to offer the service while the issue is resolved in court. All Teutonic users need to do is activate "Fetch New Data" from the "Mail, Contacts and Calendars" settings pane and, when all of this is settled, hope that messy patent litigation can stop getting between us and our email.
http://www.engadget.com/2013/10/02/a...on-injunction/
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October 2nd, 2013, 22:54 Posted By: wraggster
 You knew this day would come, Virgin Mobile fans, and now the highly sought afteriPhone 5s and the iPhone 5c are available for purchase at Virgin Mobile. Better yet, you're in for a rather nice discount, as Sprint's prepaid subsidiary is selling each of the phones outright for $100 less than you'd pay elsewhere. This puts the 16GB iPhone 5s at $550 and the 16GB iPhone 5c at $450. Each of these phones should be available for purchase either online or in a retail setting, but if you want to score an iPhone with larger storage (either 32GB or 64GB), you'll need to direct your browser to Virgin's website. With its surprisingly low pricing, perhaps Virgin Mobile is retraining its brainas well.
Virgin Mobile (1), (2)
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October 3rd, 2013, 01:48 Posted By: wraggster

Gridiron Thunder, the Kickstarted game that dropped out of Ouya's Free the Games Fund after weeks of controversy, has been delayed to October 30. It was originally scheduled to launch on September 30, but on September 29, developer MogoTXT updated the Kickstarter:
"Because we recently chose not to participate in the Free The Games Fund, we are no longer bound by the exclusivity requirement of the program and can make Gridiron Thunder available on all Android and iOS phones and tablets, in addition to the Ouya. In order to make Gridiron Thunder fully cross-platform, we have decided to postpone the launch of the game until October 30."
Gridiron Thunder raised $171,009 on Kickstarter andwould have received matching funds from Ouya, had it remained in Free the Games Fund. The gameraised suspicion during its campaign when backers noticed odd, large funding spikes. The average pledge per person ended at $934.48, much higher than the standard average pledge of $50.59 per person, or even that of a comparable project, $275.05 per person.
When Ouya overhauled Free the Games Fund on September 18, MogoTXT announced it had voluntarily dropped out of the program, since it had raised enough money to launch on its own.
"Gridiron Thunder is coming along very well and looking great," MogoTXT writes in its most recent update. "Thanks for your patience and get ready for a great game!"
http://www.joystiq.com/2013/10/02/gr...ing-ouya-deal/
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October 3rd, 2013, 01:49 Posted By: wraggster

From fantasy to the fantastical, the Puzzle Quest franchise returns tomorrow with Marvel Puzzle Quest: Dark Reign. The game will feature the classic match-three and story elements of the series, along with player vs. player.
"In the wake of the Iso-8 outbreak, the super hero community struggles to recover. Taking advantage of the chaos, super villains take control of National Security," describes Marvel about the game's story. "Dark Reign follows these events that twist the destinies of both the heroes and villains of the Marvel Universe forever."
So far the game has only been announced for iOS and Android with no price, but appears to be a free to play title.
http://www.joystiq.com/2013/10/02/ma...roid-tomorrow/
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October 3rd, 2013, 23:42 Posted By: wraggster
LG is set to launch a smartphone with a curved 6-inch display in November.
CNET has reported that the phone will be called the G Flex. It will not be bendable, but will have a screen with a fixed curve, much like a small-scale version of LG’s curved OLED TVs.
CNET allegedly obtained a sketch of LG’s G Flex (pictured) showing that the whole device will be slightly curved.
Sources close to the matter told CNET that the G Flex will launch in November, shortly after Samsung unveils its own smartphone with a curved screen.
While Samsung is yet to reveal the name or any specs of the device, it seems likely that it will be based on the ‘Youm’ prototype which was shown off at this year’s CES. The Youm wraps one side of the screen around the edge of the device to display notifications.
http://www.pcr-online.biz/news/read/...rtphone/032074
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October 3rd, 2013, 23:52 Posted By: wraggster
U.S. courts have strict rules in place governing the treatment of confidential business information. The most sensitive information is labeled 'highly confidential — attorneys' eyes only', meaning that only a company's outside lawyers are allowed to see it. The Apple-Nokia patent settlement contract and deals Apple struck with others (Ericsson, Sharp, Philips) were such highly confidential business information. But a Samsung executive allegedly boasted in a patent licensing negotiation with Nokia a few months ago about knowing all the terms of the Apple-Nokia deal because the Korean company's lawyers had provided it to their client, against the rules. The United States District Court for the Northern District of California now wants to find out more before deciding on sanctions against Samsung and its law firm, Quinn Emanuel.
http://yro.slashdot.org/story/13/10/...-license-terms
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October 3rd, 2013, 23:54 Posted By: wraggster
If you love to go on camping trips and want to charge your mobile phone, tablet or even camera there is a new solution on the way which can do that anywhere day or night and all you need to do is light a little fire and have a few drops of water. The FlameStower efficiently captures excess heat from a gas burner or campfire to charge almost any USB-powered device: cell phones, GPS units and even cameras by using the thermal deferential between the fire and water and the whole thing is already collecting money on Kickstarter (and if you are really handy you can even make a DIY version yourself).
http://tech.slashdot.org/story/13/10...vice-with-fire
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October 4th, 2013, 00:05 Posted By: wraggster
Android console Android is to become available in a host of additional European markets.
An agreement with distributors Flashpoint and Digital Brothers will see the console hit shelves in Germany, France, Italy, Austria, Switzerland, Spain, Benelux, Scandinavia, Norway and Denmark.
Meanwhile a separate deal with Action and PA will lead to some Eastern European distribution.
Ouya currently offers over 450 games, all of which come with a free-to-play or free-to-try option.
http://www.mcvuk.com/news/read/ouya-...arkets/0122102
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October 4th, 2013, 01:15 Posted By: wraggster
It seems you can't release a major operating system update these days without a few things going wrong. The latest iOS 7 issue is affecting iPads issued by schools. After updating, the content filters put in place through the Apple Configurator tool are no longer effective, leaving students with unrestricted access to the internet when used at home (school WiFi networks often have separate filters in place that restrict access through all devices). According to an AllThingsD report, a school district in Colorado is collecting iPads at the end of each school day in the meantime -- it's hardly a sustainable long-term solution, but Apple, which acknowledged the issue, expects a fix this month. One crafty administrator set up a DNS block to prevent students from upgrading to iOS 7, but for many other schools, the damage is already done.
http://www.engadget.com/2013/10/03/apple-ios-7-schools/
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October 4th, 2013, 01:35 Posted By: wraggster
 The FIDO Alliance hinted that mobile fingerprint readers would play a part in its passcode-free strategy, and it turns out that we'll see those readers quite soon. Group president Michael Barrett tells USA Today that Android smartphones with FIDO-based fingerprint readers should be available in about six months, or early 2014. While the Alliance isn't saying which companies are launching those devices, we'd expect FIDO members like Lenovo and LG to embrace the technology first. As for other platforms? Barrett believes that Apple's Touch ID could work with FIDO, but we wouldn't count on it when Apple is still hesitant to embrace third-party developers.
http://www.engadget.com/2013/10/03/a...ders-due-2014/
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October 4th, 2013, 01:36 Posted By: wraggster
 After teasing its release plans in the summer, Nokia has finally launched two of its most recent smartphones in Canada. The Lumia 1020 is now available through both Rogers and Telus for $199 on a two-year contract ($600 to $725 contract-free) in either yellow or black. Aspiring shutterbugs can also buy the camera grip in either color for $75. If the 1020 is beyond your budget, you'll be glad to hear that Telus is also offering the Lumia 625 for free on a contract, or $300 with no commitment. The releases aren't well-timed when Nokia is unveiling new devices in a matter of weeks, but Canucks who've faced a recent drought of Windows Phones should be happy.
http://www.engadget.com/2013/10/03/n...nch-in-canada/
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October 4th, 2013, 01:36 Posted By: wraggster
 Samsung gave us a look at HomeSync at Mobile World Congress earlier this year, but the Android TV box is just making its way to market now. Starting October 6th, the HomeSync will be available for $299 at Best Buy, Amazon and several other retailers. The Jelly Bean-powered box lets you use Galaxy phones or tablets as a remote control, and it offers 1TB of storage for up to eight user accounts. Naturally, you'll be able to sync and share content from your mobile devices to your big screen, as well as surf the web and stream your content wirelessly. To get connected, your TV needs an HDMI connection -- and that's about it.
http://www.engadget.com/2013/10/03/s...c-on-sale-299/
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October 4th, 2013, 01:41 Posted By: wraggster
 Netflix brought 1080p streaming to Android 4.3 this summer, and now iPhone / iPad users can experience HD streams as well, provided they've updated to iOS 7. Another new feature in the latest update is support for AirPlay streaming (if you prefer that to using the Apple TV's built-in app, it also means disabling AirPlay mirroring and requires iOS 7), along with other miscellaneous fixes. Hit the link below to grab version 5.0 right away, unless you're still busy testing out the just-released Chromecast support from Hulu Plus.
Update: Netflix has put up a blog post about the new features, and mentions there's also support for lock screen controls while using AirPlay in iOS 7. The features are rolling out to users gradually, so while not everyone may see them today, they should be on all accounts by mid-October. Also, for those fixated on resolution, we checked with the company and confirmed the streams max out at 720p on the iPhone / iPod touch and 1080p on the iPad.
https://itunes.apple.com/us/app/netflix/id363590051
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October 4th, 2013, 01:44 Posted By: wraggster
 Ever tenacious retailer Target is once again nipping at Walmart's heels. Following the introduction of its Target Ticket video-on-demand service -- a direct competitor toVudu -- the big box chain is now looking to get into the prepaid phone business with a service known as Brightspot. The MVNO is set to launch on October 6th, which will use T-Mobile's network and serve as Target's answer to Straight Talk. Brightspot will offer two service tiers, one for $35 that includes unlimited talk and text, in addition to a $50 plan that piles on unlimited data with 1GB of high-speed use. While Target's offering is a bit less tempting than Walmart's (which offers 2.5GB of high-speed usage for $45), the bullseye retailer will reward loyal subscribers with a $25 Target gift card for each six months of paid Brightspot service. Consider it one more excuse to kick your costly monthly phone plan to the curb.
http://www.target.com/
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October 5th, 2013, 11:11 Posted By: wraggster
Samsung’s Galaxy Ace 3 smartphone will be available to buy in the UK from October 5th.
The device comes with a 4-inch display, 5MP camera, 1.2HGz dual core processor, Android Jelly Bean 4.2 and 4G connectivity.
Feature include S Translator, S Travel, S Voice, Easy Mode and Smart Stay, which uses advanced facial recognition to detect when the phone is in use, saving battery life by dimming the screen.
Simon Stanford, vice president of IT & Mobile Division, Samsung Electronics UK & Ireland said: “Our latest addition to the Galaxy portfolio, the Galaxy Ace 3 is packed with loads of features designed to provide a smoother and more intuitive user experience.
“Following the success of the Galaxy Ace 2, we are confident that our customers will enjoy this new device when it hits the shelves this month.”
http://www.pcr-online.biz/news/read/...nounced/032093
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October 5th, 2013, 11:16 Posted By: wraggster
Sony's PlayStation App will be free to download on iOS and Android when the PS4 launches next month.
Through the app users can view their PSN profile, keep in touch with their friends, view their activity, watch a friend's recorded gameplay or livestream, and compare trophies.
Users will also be able to send written and voice messages from their smartphones to PS4 owners.
The PlayStation app will also allow users to purchase a game from the PlayStation Store on their phone and immediately start the download on the console.
The app can also act as a second screen for the PS4. One example of this use is drawing a picture on a smartphone and then uploading it into a PS4 game, such as The Playroom.
“There are many big publishers creating their own apps for their games, like Watch_Dogs or Battlefield, and that’s great,” said Yoshida.
“But smaller developers can use PlayStation App to connect to PS4 and load an application, like drawing software for example, so that you don’t have to download and install a specific app on your smartphone. It’s open to all PS4 developers to use.”
http://www.develop-online.net/news/s...ndroid/0184126
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October 5th, 2013, 11:20 Posted By: wraggster
Today's NY Times delivers a great story of the development of the iPhone by Apple. It focuses on the events during the leadup to Steve Jobs taking the stage with shockingly buggy prototypes and pulling off the show that is now history. 'Only about a hundred iPhones even existed, all of them of varying quality. Some had noticeable gaps between the screen and the plastic edge; others had scuff marks on the screen. And the software that ran the phone was full of bugs. The iPhone could play a section of a song or a video, but it couldn’t play an entire clip reliably without crashing. It worked fine if you sent an e-mail and then surfed the Web. If you did those things in reverse, however, it might not. Hours of trial and error had helped the iPhone team develop what engineers called “the golden path,” a specific set of tasks, performed in a specific way and order, that made the phone look as if it worked.' One of the big problems was the phone's connectivity. The man in charge of the iPhone's radios, Andy Grignon, had to deal with Jobs's anger when rehearsals didn't go well. Grignon said, 'Very rarely did I see him become completely unglued — it happened, but mostly he just looked at you and very directly said in a very loud and stern voice, "You are [expletive] up my company," or, "If we fail, it will be because of you." He was just very intense. And you would always feel an inch tall.'"
http://apple.slashdot.org/story/13/1...es-development
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October 5th, 2013, 11:23 Posted By: wraggster
BBC reports that Chinese web users are criticizing Apple after the company pulled a free iPhone app called OpenDoor, which enables users to bypass firewalls and access restricted internet sites. The developers of OpenDoor — who wish to remain anonymous — told Radio Netherlands that Apple removed the app because it 'includes content that is illegal in China.' 'It is unclear to us how a simple browser app could include illegal contents, since it's the user's own choosing of what websites to view,' say the developers. 'Using the same definition, wouldn't all browser apps, including Apple's own Safari and Google's Chrome, include illegal contents?' Chinese internet users were disappointed by the move by Apple. Zhou Shuguang, a prominent Chinese blogger and citizen journalist, told U.S.-based Radio Free Asia that Apple had taken away one of the tools which internet users in China relied on to circumvent the country's great firewall. 'Apple is determined to have a share of the huge cake which is the Chinese internet market. Without strict self-censorship, it cannot enter the Chinese market,' says one Chinese user disappointed by the move by Apple.
http://apple.slashdot.org/story/13/1...i-firewall-app
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October 5th, 2013, 11:25 Posted By: wraggster
After Samsung got caught out cheating on benchmarks (Note 3, Galaxy S4) AnandTech has done a detailed analysis of the state of benchmark cheating amongst Android OEMs. With the exception of Motorola, literally every single OEM they've looked at ships (or has shipped) at least one device that does benchmark-specific CPU optimizations. AnandTech also thinks it will get worse before it gets better. 'The hilarious part of all of this is we’re still talking about small gains in performance. The impact on our CPU tests is 0 - 5%, and somewhere south of 10% on our GPU benchmarks as far as we can tell. I can't stress enough that it would be far less painful for the OEMs to just stop this nonsense and instead demand better performance/power efficiency from their silicon vendors.' The article notes that Apple doesn't do any of the frequency gaming stuff.
http://mobile.slashdot.org/story/13/...ch-all-of-them
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October 6th, 2013, 00:02 Posted By: wraggster
quantr draws your attention to a Bloomberg report that Microsoft has reached out to HTC to see if the company would be interested in adding Windows as a second OS to its Android handsets. From the Bloomberg story:"Its willingness to add Windows as a second operating system underscores the lengths to which Microsoft will go to get manufacturers to carry its software. HTC, the first company to make both Windows and Android phones, hasn’t unveiled a new Windows-based handset since June and has no current plans to release any more, said one person. Microsoft, with 3.7 percent of the market, is finding it necessary to make concessions after agreeing to acquire Nokia Oyj’s handset unit, which competes with other smartphone makers. [Microsoft operating systems head Terry] Myerson was planning to visit Asia this month and meet with senior executives at Taoyuan, Taiwan-based HTC to discuss his proposal, one of the people said."
http://mobile.slashdot.org/story/13/...ndroid-devices
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October 6th, 2013, 00:08 Posted By: wraggster
BlackBerry may have a failsafe in the event that its deal with Fairfax Financial doesn't pan out. Reuters claims that the smartphone maker is now holding early, just-in-case sale discussions with multiple large technology firms that include Cisco, Google, Intel, LG, Samsung and SAP. It's not clear which companies are serious about bidding, but they're reportedly interested in BlackBerry's servers and patents; unsurprisingly, they're not so keen on the ailing smartphone business. None of the involved companies are corroborating the rumor, and there's no guarantees that BlackBerry will sell itself to any suitor besides Fairfax. If there's another big takeover announcement in the future, though, you'll know you had fair warning.
http://www.engadget.com/2013/10/04/b...ve-sale-plans/
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October 6th, 2013, 00:09 Posted By: wraggster
Microsoft has just updated the Facebook app for Windows Phone with a few handy features for both social and anti-social users. Photography lovers can now attach multiple images to a single post; the more bitter among us, meanwhile, can unfriend contacts and unlike content. There are also a few universal improvements, such as inline @ tagging and speed boosts for both posts and check-ins. If you want to impress friends -- or even make a few enemies -- you can grab the Facebook upgrade through the Windows Phone Store.
http://www.engadget.com/2013/10/04/f...photo-uploads/
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October 6th, 2013, 00:11 Posted By: wraggster
Now that the Samsung Galaxy Note 3 is available to the public, you know what that means. Yep, it's time for Samsung to release its kernel source code so that Android developers can get cracking on perfecting their apps for the 5.7-inch handset. As withpast releases, the Korean company has kindly complied, revealing the source code for Sprint, AT&T and SK Telecom versions today -- it posted eight other international variants last week. The SM-N900P version is for Sprint and is expected to have a sizable software update soon, the SM-N900S is the one for SK Telecom, while the AT&T model is SM-N900A and is the only one with a locked bootloader thanks to the carrier's restrictions on that front. Sure you'll be unable to install custom ROMs on the latter, but programmers can still download the files to see what else the code has to offer. If that applies to you, go ahead and hit the source link to get started.
http://www.engadget.com/2013/10/04/g...note-3-kernel/
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October 6th, 2013, 00:15 Posted By: wraggster
As the title suggests, the game is a spin off of NimbleBit's iOS hit, Tiny Tower, with players ditching skyscraper planning in favour of building their own Death Star.
"Live life on the dark side and join Emperor Palpatine and Darth Vader on a mission to attract Galactic bitizens, run intergalactic businesses, and build an all-new Death Star," describes the announcement.
"Construct unique Star Wars themed locations to attract iconic characters and species to your space station in this 8-bit style game."
The game is slated to release "soon" for mobile devices.
The original Tiny Tower sees players managing their own skyscraper, adding new floors, hiring staff for businesses and filling apartments with tenants. Apple declared it best iPhone game in 2011.
http://www.computerandvideogames.com...ower-spin-off/
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October 6th, 2013, 20:39 Posted By: wraggster
 It appears that nothing about the hardware of Google and LG's next Nexus smartphone will be left to the imagination by the time it releases. Android Police just got its mitts on what's claimed to be a 281-page draft of a service manual for the DE21. Surprise! The product specs match up nicely with the DE20 that went through the FCCa month ago -- and then some. This leak reveals the best shots yet of both the internals and the exterior, as well as a through listing of every spec. To refresh your memory, we've known those to include a 4.95-inch display, a 2.3 GHz Snapdragon 800 processor, 2GB of RAM, inductive charging and NFC. This particular model's LTE bands (1, 3, 5, 6, 7, 8 and 20) are optimized for Asia and Europe.
Let's move on to the notable new bits. There's an eight-megapixel camera with OIS on back and a 1.3-megapixel shooter on the front. Storage is capped at 32GB and the battery tops out at 2300 mAh. The IPS display has a 1080p resolution and screen tethering is supported via Slimport (just like the Nexus 4). While it's packing the usual array of sensors for a phone (gyroscope accelerometer, compass, proximity and light), there's also one that detects pressure. Lastly, there's the obligatory notification light and a Micro SIM slot. Be sure to be slightly wary of all this, however -- as Android Policenotes, there are some oddities in the document (Bluetooth is now listed as 3.0 instead of 4.0, for instance). You'll find the full manual embedded after the break and you can hit the source link for further insight. We'll update you if we discover any other juicy bits.
http://www.engadget.com/2013/10/05/m...ervice-manual/
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October 7th, 2013, 19:29 Posted By: wraggster
Samsung has unveiled its new adverts for the Galaxy Gear, using clips from films and TV to show the ‘evolution’ of the smartwatch.
The Korean firm’s new set of adverts have decided to take a break from poking fun at Apple and focus on trying to convince Sci-Fi fans that they need the Galaxy Gear in their life.
The first video, entitled “A long time coming”, shows various clips from film and TV where people have worn some sort of space-age watch, including ones from Star Trek, Dick Tracy and Knight Rider.
The second shows the “Evolution” of the Galaxy Gear, with a close-up look at watch devices from films such as Predator, Inspector Gadget and Power Rangers.
The Galaxy Gear smartwatch will be released in October and will set you back Ł299.
http://www.pcr-online.biz/news/read/...olution/032113
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October 7th, 2013, 19:33 Posted By: wraggster
The UK is fast becoming a “throwaway nation”, where “old electronics are being dumped before the end of their useful life”, according to a new survey.
The survey, conducted by BidGrid.co.uk, found that 16 per cent of UK mobile owners throw their old phone in the bin when they replace it.
"Prices of gadgets are so low these days, customers prefer to buy new rather than send off a broken item for repair," said Emma Brown of BidGrid.co.uk.
"Unfortunately, many people don't know how to dispose of electronics properly, so they're often thrown straight into the bin.”
Just over a quarter (27 per cent) of owners instead sell the old handset, with 15 per cent giving it away and around a third (33 per cent) leaving the devices to sit in a drawer.
Only four per cent of people asked recycled their phones.
BidGrid.co.uk suggested that the growth in phones being discarded while still operational was due to the increase of rolling phone contracts, “early change” offers and an obsession with keeping up with new technology.
"Nobody seems to want old stuff any more,” explained Brown.
“Once a new generation of technology emerges, we are very quick at dumping the old. It's as if we can't bear to be left behind."
"It's much more evident in young people, where the peer pressure to have the best new tech is the strongest."
The average lifespan of a new mobile phone was found by the research to be only 23 months among under 21 year olds, compared to three years for those aged between 21 and 30 and four years for over 30s.
Brown compared the short lifespan of phones with the time that consumers keep items such as cookers, fridges and microwaves, which are held onto for 20 years, 15 years and the “best part of a decade” respectively.
“We found that people are less likely to dispose of their large household items,” explained Brown.
“Customers will put up with the same 'white goods' for donkeys years as long as they don't break.”
Brown stated that despite a greater number of abandoned devices, services designed to recover and revitalise prematurely dumped electronics were also becoming more popular across the UK.
“Interestingly, small electronic item collection bins raising funds for charities are now appearing in recycling centres and car parks across Britain,” she said.
“It's an acknowledgement of the size of the trend, and the value that's still in these used goods.”
http://www.pcr-online.biz/news/read/...-phones/032110
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October 7th, 2013, 19:42 Posted By: wraggster
The graphics tablet manufacturer will now offer creative professionals its design tools on Android.
Marmalade – who recently optimised its SDK to support the new Tizen OS -announced that Wacom has used its cross-platform development tools to launch its Wacom Creative Canvas for Android OS.
The graphic drawing application has been embedded into Wacom’s new professional creative tablet, the Clintiq Companion Hybrid.
Marmalade’s SDK has enabled Wacom engineers to code in the general purpose programming language, C++, and roll out to new platforms, such as Android.
Hartmut Woerrlein, head of global product management at Wacom, said: “We’re extremely happy with our decision to choose Marmalade to develop a high-quality drawing app for our new product.
“The biggest challenge was to fulfill the creative professionals’ requirement to support extremely high-resolution and support Wacom’s leading pen-pressure technology.”
The company will now be able to provide pen-pressure support for the EMR (electro magnetic resonance) technology that sets its own tablets aside from other creative devices, on Android OS.
Harvey Elliott, CEO of Marmalade, commented: “Wacom’s specialist products really are the best in their field and Marmalade is delighted to assist their growth in the tablet market where they can reach even more creative professionals with this innovative app and product.”
The Cintiq Companion Hybrid tablet will be available on Wacom eStores from mid October.
http://www.mobile-ent.biz/news/read/...e-s-sdk/022512
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October 7th, 2013, 19:42 Posted By: wraggster
The sinking handset maker holds talks with even more companies to combat the $4.7 billion offer from Fairfax Financial.
BlackBerry is allegedly in talks with Google, Cisco and SAP regarding the whole or part sale of its business, reports Mobile World Live.
The Canadian company seemed to be close to settling with the $4.7 billion offer from Fairfax Financial, however as more potential buyers crawl out of the woodwork, BlackBerry is seeming increasingly unsure of which direction it should take.
It has apparently even reached out to Intel, LG and Samsung for preliminary expressions of interest.
Although why a company such as Samsung who is the leading global handset manufacturer - or LG, whose mobile business recently returned to profit – would be interested is unclear.
Another company that has shown interest, is Cerberus Capital Management, who specialises in ‘distressed assets.’
It is said to be planning a confidential agreement with BlackBerry to access its financial information
http://www.mobile-ent.biz/news/read/...nvolved/022511
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October 7th, 2013, 19:59 Posted By: wraggster
Features of Google's next Nexus phone have finally been outed, along with confirmation that the phone will be built by LG, as a result of a leaked service manual draft; here are some of the details as described at TechCrunch:"The new Nexus will likely be available in 16 or 32GB variants, and will feature an LTE radio and an 8-megapixel rear camera with optical image stabilization (there’s no mention of that crazy Nikon tech, though). NFC, wireless charging, and that lovely little notification light are back, too, but don’t expect a huge boost in longevity — it’s going to pack a sealed 2,300mAh battery, up slightly from the 2100mAh cell that powered last year’s Nexus 4. That spec sheet should sound familiar to people who took notice of what happened with the Nexus 4. Just as that device was built from the foundation laid by the LG Optimus G, the Nexus 5 (or whatever it’s going to be called) seems like a mildly revamped version of LG’s G2."
http://mobile.slashdot.org/story/13/...oogles-nexus-5
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October 7th, 2013, 20:04 Posted By: wraggster
Despite the number of companies shipping or promising them, smart watches aren't the easiest sell, and Ars Technica's review of Samsung's entry illustrates why. Despite all the processing power inside, the watch is "sluggish" even for the kind of at-a-glance convenience features that are touted as the reason to have a phone tethered to an (even smarter) phone, and for the most part seems to weakly imitate features already found on that phone. There are a few features called out as cool, like a media control app, but for the most part reviewer Rob Amadeo finds little compelling in the Galaxy Gear.
http://hardware.slashdot.org/story/1...ew-smart-watch
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October 7th, 2013, 22:23 Posted By: wraggster
 Typically, Samsung's smartphones for Japan aren't much more than slight modifications of its regular devices. The company may soon cater directly to local tastes, however: a leaked NTT DoCoMo brochure on 2ch.net has revealed the Galaxy J, which appears to be designed solely for the Land of the Rising Sun. The handset reportedly has the 3GB of RAM, Snapdragon 800 chip and squared-off look of theGalaxy Note 3, but the smaller 5-inch display of the Galaxy S 4. There are also Japan-specific extras, such as 1Seg TV tuning. While there aren't any clues as to the Galaxy J's release date, NTT DoCoMo will likely say more about the device when it unveils its winter smartphone lineup on October 10th.
http://www.engadget.com/2013/10/07/s...alaxy-j-leaks/
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October 7th, 2013, 22:24 Posted By: wraggster
Microsoft's plan to supercharge Xbox as an entertainment brand means that, no matter which ecosystem you live in, you'll have access to some of the company's first-party titles. In the same way that Kinectimals came to Android and iOS, today's free-to-play launch of Wordament sees another proprietary feature opening up: Xbox Live Achievements. Anyone with at least an Android 4.0 handset and a few friends should now be able to add up to 50G to their Gamerscore. Meanwhile, Windows Phone users should be happy to see that their version of the app has been re-written for WP8, banishing those odd letterboxing issues forever.
http://www.engadget.com/2013/10/07/m...rscore-points/
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October 7th, 2013, 22:25 Posted By: wraggster
 You've heard every hero with a wrist-worn communicator cooly say it to his watch: "I'm on my way." Fearless words, spoken before charging into danger: a nostalgic experience you can now have with the Galaxy Gear. This, at least, seems to be the promise of Samsung's new smartwatch ads, which likens the Gear to Dick Tracy's watch radio and Kirk's gangly wrist-communicator from Star Trek: The Motion Picture. It's a cheesy marketing tactic, but we can't say we blame the company -- we made the very same parallels in our review of the device. The two ads feature a parade of inspirational smartwatches, flaunting hardware from Power Rangers, Inspector Gadget, Knight Rider, the Jetsons, Predator and more, suggesting in their titles at the Gear is an "evolution" on these ideas and "a long time coming," at that. Limited device compatibility and fledgling third-party support leave those claims up for debate, but that doesn't make the nostalgic overview any less amusing. Check the videos out for yourself after the break.
http://www.engadget.com/2013/10/06/s...our-nostalgia/
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October 7th, 2013, 22:26 Posted By: wraggster
 It might not excite as many as 150 million people, but the 500px update for iOS 7 could make a lot of its avid users' weekends. To keep up with the crowd, the photo-sharing network has refreshed its app's looks, getting rid of its unsightly black bezel for an edge-to-edge design accented with translucent panels. A handful of new features are also sprinkled in, including the ability to quickly Like or reply to any comment by swiping it. For the iPad, a photo's detail page now shows everyone who Liked and added it to their favorites. The homepage (or Flow, as the network calls it) now also displays the user's avatar next to the image they Liked, Favorited or commented on. While these changes have yet to make their way to Android, iOS users can quickly hit Update on the App Store or click the Source link below to download 500px.
http://www.engadget.com/2013/10/06/5...-ios-7-update/
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October 8th, 2013, 23:50 Posted By: wraggster
Gaming accessories vendor Mad Catz has announced its MOJO micro console for Android will launch on December 10th in the US in limited quantities.
The company is now accepting pre-orders for the device which has an MSRP of $249.99.
“The MOJO micro console for Android has attracted strong interest due to its high-performance hardware, open software platform and the ecosystem of accessories,” said Darren Richardson, president and CEO of Mad Catz Interactive.
"MOJO is the centrepiece of our GameSmart mobile initiative and brings core gaming experiences to the mobile platform.”
The MOJO includes an NVIDIA Tegra 4 T40S 1.8GHz Processor, 2GB RAM, 16GB internal storage, HDMI out capabilities with full 1080p resolution, Bluetooth, a microSD Flash Slot with support for SDXC Cards up to 128GB, Wi-Fi 802.11 a/b/g/n and the Android 4.2.2 operating system.
http://www.pcr-online.biz/news/read/...-listed/032128
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October 8th, 2013, 23:51 Posted By: wraggster
Apple will expand iTunes Radio to include the UK, people close to the matter told Bloomberg.
The sources claim that Apple will beat industry leader Pandora to the UK and Canada because it has deals with Universal Music Group, amongst other record companies, for international rights.
iTunes Radio launched in the US on September 18th and is free and ad-supported, like Spotify. Audio ads run on the service one every 15 minutes, with video ads playing once an hour.
iTunes Radio has already reached deals for campaigns with McDonalds, Nissan, Pepsi and P&G.
Users can customise stations and purchase songs they like. iTunes Match subscribers can access an ad-free version of the service.
Other features include playlists featuring treading songs on Twitter and the ability to skips tracks.
http://www.pcr-online.biz/news/read/...ly-2014/032127
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October 8th, 2013, 23:55 Posted By: wraggster
Google’s executive chairman Eric Schmidt claimed that Android is a more secure mobile operating environment than the iPhone in an interview at yesterday’s Gartner Symposium/ITxpo.
The bold claim prompted laughter from the audience. And, unfortunately for Schmidt, the laughter didn’t stop there…
After noting that Android had over a billion users, and saying that the platform has gone through rigorous real-world security testing, Schmidt then told the audience that they would be happier using services like Android, Chrome and Gmail, which prompted even more laughter.
Realising that he was probably preaching to the wrong crowd Schmidt decided to discuss some other topics, including Chinese hackers, Google management and privacy and trust issues amongst the computer industry.
There has been a number of Android security flaws and detected malware recently, including a flaw that enables rogue apps to turn legitimate apps into malicious Trojans, and an increase in “malverstising” on the Android platform.
http://www.pcr-online.biz/news/read/...-laughs/032122
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October 8th, 2013, 23:58 Posted By: wraggster
HTC have announced the Gold HTC One, an 18-carat model of the phone produced to celebrate the MOBO Awards.
The handset will be given to the winner of the HTC-sponsored Best Newcomer category at the 18th anniversary MOBO Awards on October 19th in Glasgow.
HTC has said that the Gold HTC One is “very limited edition”, with only five of the smartphone in existence.
Created in partnership with the founder of Goldgenie, which previously announced a platinum, gold and diamond-studded iPhone 5S, Laban Roomes, the phone is valued at Ł2,750.
The collaboration marks the first time Goldgenie has set its Midas touch to an Android device.
The body of the special edition One is plated in 18-carat polished gold, with a laser-etched ‘MOBO 18’ logo on the back.
"The best artists have always been given gold discs to celebrate their success, but today most people listen to music on their phone,” said Phil Blair, HTC President of EMEA.
“We wanted to celebrate that fact. The award winning HTC One is the gold standard in mobile design and innovation, so it was an obvious choice to make it even more special.
“We're sure the winning MOBO artist will love their unique phone and we will even be giving a lucky member of the general public the chance to get their hands on one soon too."
“MOBO turning 18 is a huge achievement and a special time for us,” said Kanya King MBE, founder of the MOBO Awards.
“The 18-carat Gold HTC One phone is a great addition to our coming of age celebrations and helps add MOBO glitz to proceedings.”
HTC has recently been rumoured to be gearing up for a launch of the HTC One Max, with invitations sent from HTC Hong Kong to journalists translating as: “One finger opens up a big view. You are invited to immerse in the sound with us.”
The handset is expected to have a bigger display, fingerprint scanner and BoomSound speakers. The product launch event – which will possibly reveal the One Max – will take place on October 16th in Hong Kong, followed by another launch in Taiwan on October 18th.
http://www.pcr-online.biz/news/read/...htc-one/032117
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October 9th, 2013, 00:01 Posted By: wraggster
New features, easy access and a complete makeover for the mobile and desktop sites.
Firstly – HAPPY 16th BIRTHDAY YAHOO MAIL.
To celebrate reaching this milestone in its life, Yahoo has updated its mail services for iOS, Android and desktop.
The look has completely changed, with a more elegant feel to it compared to the previous clunky and cartoony features.
User can now put a theme to their personal account, with a selection of images curated by Flikr – who introduced instagram-like filters and editing tools into its features back in August.
Any image chosen will be spread across every device that the mail is accessed on including desktop, smartphone or tablets.
Conversations have been introduced, so emails can be grouped together in threads, to save trawling through your account history in search of a message that has probably been deleted.
One-click actions such as deleting and flagging which appear as a drop down menu when you hover over an email, make for a slicker experience.
Many features previously reserved for Mail Plus customers are now free for all users, including disposable email addresses, enhanced filters and automatic message forwarding.
And as the icing on the birthday cake, Yahoo are giving its mail users 1TB (a whopping 1,000 GBs) worth of storage.
All updates are available from today for iOS, Android and Windows 8.
http://www.mobile-ent.biz/news/read/...android/022525
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October 9th, 2013, 00:10 Posted By: wraggster
The hackable console has 466 games as it gears up for European launch
The Ouya Microconsole now has over 25,000 registered developers, the company has announced.
The Kickstarter Android console launched in the US and UK four months ago, and already has 466 games available on its store page.
The console has faced its share of drama in its short history: some backers didn't receive their consoles on time, took criticism for having fairly low conversion rates, and a $1 million fund designed to attract exclusives by offering matching funds to Kickstarter campaigns turned into a PR fiasco when a number of projects involved in the scheme were accused of fraud.
Hopefully the worst is over, and now Ouya is gearing up for its European launch later this month.
Though Ouya says there are 25,000 developers registered for the console, it's unknown just how many of these are active; the microconsole is its own devkit, so anyone who owns the Ouya is potentially a developer.
http://www.develop-online.net/news/o...lopers/0184171
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October 9th, 2013, 00:15 Posted By: wraggster
In August 2013, President Obama issued a veto to an import ban of the iPhone 4S after Samsung won several court battles against Apple claiming that the iPhone 4S violated several of Samsung's patents. A few months ago, Samsung was on the receiving end of a very similar case filed by Apple. The International Trade Commission decided that several of Samsung's phones (Transform, Acclaim, Indulge, and Intercept models) violated Apple's patents, and should face import bans. Despite the similarities between the two cases, the Obama administration today announced that it would not veto the International Trade Commission import ban against Samsung products. The move that could spark a trade dispute between the U.S. and South Korea."
http://yro.slashdot.org/story/13/10/...msung-products
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October 9th, 2013, 01:16 Posted By: wraggster
AllThingsD seems to have some pretty solid sources within Apple's walls, as it was spot-on last month when it predicted the date of the iPhone event. Now, the publication is reporting that October 22nd is a date for all of us to circle on our virtual calendars -- provided we're interested in new iPads, Mac Pros and / or the upcoming OS X Mavericks. We haven't heard any official news of what Apple has up its sleeves, but we're pretty confident that it'll be a full show.
http://www.engadget.com/2013/10/08/apples-ipad-event/
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October 9th, 2013, 01:30 Posted By: wraggster
 If you think there's something wrong with the image above, you wouldn't be alone -- but it is, in fact, what it's supposed to look like. As you can tell, this may very well be the first Samsung device that takes advantage of the Korean manufacturer's flexible screen, as shown to us by notorious leakster @evleaks. If this is accurate, it's quite a bit different than the prototype we originally saw at CES this past January, which featured a flat display that drooped off on one side and was designed to show a ticker-like notification bar. The image above also shows what appears to be a Korean version of the rumored device, but we don't know for sure if it'll ever see the light of day in other countries. This also indicates that an upcoming launch may very well be close at hand. We'll update our post with more pictures if or when they come in.
Update: Another pic of the SM-G910S (the curved phone's rumored model number) has been added after the break. @evleaks has also mentioned that this is indeed going to be a Korean device.
http://www.engadget.com/2013/10/08/s...ed-smartphone/
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October 9th, 2013, 01:31 Posted By: wraggster
 That little Android gaming box, the OUYA, might've only cost you $100, but that doesn't mean it's not getting treated to some post-launch updating like all your other game consoles. The next update brings the long-promised external storage functionality, albeit in closed beta form (sign up right here). That expands the console's puny 8GB of internal storage to, well, whatever you'd like. With games mostly coming in well below even 100MB though, you're probably not getting too close to the limit just yet (we aren't, anyway).
Beyond the storage beta, OUYA game pages are now able to embed video as well as screenshots. That means users have yet one more way to find out what a game plays like before jumping in -- something we'd suggest as many users as possible take advantage of before spending too much time playing less-than-delightful Android ports. The update, dubbed "Ogopogo," launches today; head below the break for the full list of additions, changes, and fixes.
http://www.engadget.com/2013/10/08/ouya-update-ogopogo/
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October 9th, 2013, 01:47 Posted By: wraggster
 Did you a buy a new Nexus 7 and think to yourself, "Self, I'd really like Google to make a cover for this thing?" Well, consider your (not very lofty) dreams realized, because Google's done just that by offering smart cases for its refreshed tablet via the Play store. The molded microsuede cases come in four colors and do just what you'd expect them to do: protect your purchase and help it stand on its own. The covers are going for $50 each and can be pre-ordered now (ships tomorrow, the 9th) at the link below.http://www.engadget.com/2013/10/08/g...-smart-covers/
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October 9th, 2013, 21:26 Posted By: wraggster
Consumers are not as aware of cyber attacks as they should be, and think that the price of security is too high.
Even though such a high number of smartphones remain unprotected, Juniper has found that nearly 1.3 billion mobile devices including smartphones, feature phones and tablets will have mobile security software installed by 2018.
Over the last few years, mobile malware has increased over the last two years.
Cyber criminals are starting to focus more on the mobile platform than PC across both enterprise and consumer segments.
By the end of this year, Trend Micro’s data reckons that there will be more than one million malwares within the market.
Within businesses, the implementation of security policies and security products as well as staff training may not be enough, considering the increase of BYOD (bring your own device) as a single policy or measure may not be enough to cover the shear number of devices.
However, steady consumer awareness paired with greater visibility of product adoption levels, resulted in service adoption druing 2012, leading to higher than expected service levels.
http://www.mobile-ent.biz/news/read/...malware/022529
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October 9th, 2013, 21:26 Posted By: wraggster
Fresh iPad expected along with more details on OS X Mavericks and the new Mac Pro
Apple is expected to hold another press conference to unveil its next iPad and plans for its Mac operating system in less than two weeks.
The company will hold its next invitation-only event on Tuesday, October 22nd, reports AllThingsD.
The focus of the event is expected to be the latest updates to its iPad line, the new Mac Pro and OS X Mavericks, the latter of which has been given a redesign by Apple design guru Jonathan Ive.
The fifth-generation iPad is assumed to have a thinner, lighter design akin to the iPad mini’s, and an improved camera. According to the site, it will run Apple’s new 64-bit A7 chip.
iPad mini is also getting an upgrade. The second-generation have a retina display and also likely see the A7 incorporated into its innards. However, it is unclear whether Apple’s new Touch ID fingerprint sensor that recently debuted on the iPhone 5S, will be included on the devices.
It’s unknown where the event will be held, but it is also thought that it will not the California Theatre in San Jose, where the iPad mini unveiling took place in 2012.
http://www.develop-online.net/news/n...-event/0184282
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October 9th, 2013, 22:13 Posted By: wraggster
Electronic Arts has been killing it with their mobile games recently, with such titles as The Simpsons: Tapped Out and Plants Vs. Zombies 2 helping to put the publisher high on mobile top download charts. Now, EA Mobile is preparing to launch two mobile games that may help continue this success by connecting with existing intellectual properties Dungeon Keeper and Dragon Age. The [a]list daily spoke with the producers of these games about the design and marketing strategy.
Dungeon Keeper for iOS and Android is based on the hit game created by Peter Molyneux's Bullfrog Productions back in 1997 for Electronic Arts. "We started looking at the war chest of EA IP and we stumbled across Dungeon Keeper," said senior producer Jeff Skalski. "It was almost a no-brainer instantly that this game was long overdue to come back."
The game gives you the perspective of being the bad guy controlling a dungeon and fighting off the waves of heroes looking to pillage your creation. The theme of the game is, essentially, "It's good to be bad," said Skalski. The game transitioned well to touch devices, with EA Mobile redesigning the game to bring back all the classic elements and characters, but redoing the interface for touch. "When you were playing it with a keyboard and mouse you had that Hand of Evil on the screen and smack your imps with the back of your hand," said Skalski. "Putting it on a touch device was just kind of perfect."
http://www.gamesindustry.biz/article...obile-strategy
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October 9th, 2013, 22:35 Posted By: wraggster
That was fast -- just days after a retailer's leak, Archos has announced the GamePad 2. As hinted earlier, the second-generation gaming tablet is a big improvement over the original. The 7-inch slate is now better-suited to modern games through its sharper 1,280 x 800 IPS display, a quad-core ARM Cortex-A9 chip and 2GB of RAM. Archos has also improved the control responsiveness, upgraded to Android 4.2 and stuffed in a bigger battery for extended play sessions. The GamePad 2 reaches Europe by the end of October for €180 ($243), and will be available in the US sometime during the fourth quarter for $200.
http://www.engadget.com/2013/10/09/archos-gamepad-2/
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October 9th, 2013, 22:39 Posted By: wraggster

Firefox OS is unquestionably a work in progress, but with a point upgrade a few weeks after launch (and the release of the ZTE Open), at least we can confirm that Mozilla is, in fact, putting the work in. The 1.1 version of the software is available now for users of the mobile operating system, featuring a number of enhancements. At the top of the list is the arrival of MMS support, letting you send and receive images, audio and video files and the like via messages. Performance has also been enhanced, with smoother scrolling and faster load times. There's music search built in now, too, plus an API for push notifications for app developers. All that, plus improvements to email, contact management, calendar and keyboard. If you want to drill down on any of the above, have a look at the source link below.
http://www.engadget.com/2013/10/09/firefox-os-1-1/
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October 9th, 2013, 22:43 Posted By: wraggster

Apple appears to have weathered its iPhone supply issues because its newest smartphones are set to go on a world tour. The company announced today that it will launch the iPhone 5s and iPhone 5c in Italy, Russia, Spain and over 25 new markets on October 25th, heading to further ten new markets by November 1st. As always, the new iPhones will available through Apple retail stores, online and select Apple Authorized Resellers. You can find the full list of countries just after the break.
http://www.engadget.com/2013/10/09/a...ch-20-markets/
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October 9th, 2013, 22:44 Posted By: wraggster
 Samsung's recent foray into flip-phones with the Hennessy and Golden is no joke, judging by a new model leaked from China's Tenaa certification body. The SM-W2014 features the latest Snapdragon 800 processor and an ample 2GB of RAM to go along with its dual 3.67-inch, 800 x 480 Super AMOLED displays. There's also a 13-megapixel rear camera, 2-megapixel front camera, 802.11ac WiFi and Android 4.3 Jelly Bean. Now that you've digested all that, don't get too excited about a retro fling -- like it's sibling devices, the brassy-looking model is probably bound for China only.
http://www.engadget.com/2013/10/09/s...napdragon-800/
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October 9th, 2013, 22:46 Posted By: wraggster
Hidden within Fujitsu's autumn lineup for Japan was another waterproof tablet, but this one had something a little different -- an extractor fan that survives underwater. The 12.5-inch QH77/M will need it, because it runs on Intel's 1.6GHz Core i5-4200U processor, which (nearly always) requires a degree of cooling. The fan will halt when the tablet is submerged, apparently, although our allies at Engadget Japanese, asking the questions that count, posited whether the fan offered enough thrust to move the tablet "like a submarine," if left to whir away. Fujitsu's spokesman said that they tested that themselves -- like any discerning company should. Unfortunately, the tablet is "too heavy" to move along the depths of the ocean your bathtub.
http://www.engadget.com/2013/10/09/f...aterproof-fan/
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October 10th, 2013, 23:18 Posted By: wraggster
Symantec's 2013 report has found that British consumers are still throwing caution to the wind when it comes to securing their mobiles, despite the fact they're almost always in use.
The study shows that 45 per cent of smartphone and tablet users sleep with their devices, but 54 per cent of people aren't even aware mobile security software exists. 48 per cent don't even use basic protection, such as passwords.
Despite this, the cost of cybercrime in the UK has dropped from Ł1.8 billion in 2012 to Ł826 million this year, with cost per victim falling from Ł144 to Ł101, but people are still playing with fire.
48 per cent of social networkers don't log out after their sessions and 32 per cent share passwords with others, while 31 per cent said the ease of constant connectivity outweighs the danger of hacks and fraud.
Marian Merritt, internet safety advocate, Symantec, said: "If this was a test, mobile consumers would be failing. While consumers are protecting their computers, there is a general lack of awareness to safeguard their smartphones and tablets. It’s as if they have alarm systems for their homes, but they’re leaving their cars unlocked with the windows wide open."
http://www.mobile-ent.biz/news/read/...devices/022541
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October 11th, 2013, 00:17 Posted By: wraggster
Square Enix will release a modified version of its classic RPG Final Fantasy VI this winter for iOS and Android devices.
Producer Takashi Tokita told Kotaku the game won’t be a straight port, packing sharpened 2D graphics and other improvements.
"It is basically like a remake of the original VI, but there have been some enhancements,” Tokita said. “The battle systems have been altered for the other [mobile remakes] for Final Fantasy and VI will be the same.”
“For instance grinding was an issue and people had to spend a lot of time leveling up. Now on the mobile devices the battle systems have been adjusted so you don't have to fight as much and can enjoy the game for what it is."
The game was originally released in North America on the Super Nintendo as Final Fantasy III.
Takita also noted that titles such as Final Fantasy VII could make it out on mobile devices as part of Square Enix’s legacy series, which is currently focused on porting Final Fantasy: The After Years to mobile devices.
"We are aware that we have tons of VII fans," he said.
"We have VII fans in our own company. If this Legacy project works out well, we would like to one day be able to work with VII."
http://www.mcvuk.com/news/read/final...ndroid/0122324
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October 11th, 2013, 00:18 Posted By: wraggster
Apple will reportedly unveil a pair of new iPad products later this month.
The firm will reveal the fifth generation iPad and second generation iPad mini as part of an October 22nd event, according to an AllThingsD report citing multiple sources.
The iPad 5 will apparently be thinner and lighter than past models, include an improved camera, and is rumoured to carry Apple’s new 64-bit A7 chip.
iPad mini 2 is said to boast a retina display, along with the A7 chip.
Sources also claim announcements for the new Mac Pro and OS X Mavericks will be part of the festivities as well.
If the report is accurate, expect Apple to have the devices out in time for the holiday season. The company launched the fourth generation iPad and iPad mini last November – just a few weeks afterrevealing the products.
http://www.mcvuk.com/news/read/repor...-month/0122322
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October 11th, 2013, 00:24 Posted By: wraggster
 As things often go with such products, the Unu tablet/game console/home entertainment center combo is a bit delayed. The Android device, which was originally scheduled to ship this summer, is now set to hit select retailers and online stores beginning next month. We spent some time with the device earlier this year at E3, and while the concept here isn't entirely unique, the execution seemed compelling enough. There's a 1,280 x 800-pixel 7-inch display, 2MP and 5MP cameras, 1GB RAM, 8 gigs of flash storage, HDMI output, 2 USB ports and support for up to 64GB microSD cards on board the Jelly Bean-powered slate. Pricing is set at $200 for the Media Edition, which includes a docking station and an air mouse controller with keyboard, and $250 for the Gaming Edition, which adds a game controller, making the Unu rig affordable enough to have broad appeal. Check it out in our E3-era hands-on after the break, and if you like what you see, you can place a pre-order at select e-tailers via the source link below.
http://www.engadget.com/2013/10/10/unu-ships-november/
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October 11th, 2013, 00:25 Posted By: wraggster
 If $20 was too high an asking price for the iOS serving of XCOM: Enemy Unknown, good news: the game's currently half price, at just $10. What's better is that it's just received an update as well, which adds multiplayer functionality, iOS 7 optimization, and deeper leaderboard stats. We'd personally suggest playing the game on an iPad, and we'd also suggest setting aside a fair share of your upcoming free time. And maybe some of your occupied time. What we're trying to say is "be concerned about the next few weeks after buying XCOM."
http://www.engadget.com/2013/10/10/x...player-update/
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October 11th, 2013, 00:33 Posted By: wraggster
Phase one was abolishing traditional two-year contracts and subsidies, phase two was the Jump "anytime upgrade" program... so what does T-Mobile have in store for its third Uncarrier announcement? As a leak -- and the promised partnership with Shakira -- hinted, the news is unlimited data and texting worldwide. Tonight in New York City, CEO John Legere said that the network is expanding home data coverage for Simple Choice customers to include more than 100 countries -- from Anguilla to Vietnam-- at no additional charge. Voice calls, meanwhile, will cost 20 cents per minutes in those same countries. "Wherever, Whenever," right?
The new global data offering will go into effect starting October 31st, and T-Mobile says customers with qualifying plans won't need to sign up or pay a fee to access basic service. Legere declined to detail free speeds, but we'd expect 2G performance -- enough to use text-based apps like Twitter and email, but insufficient for media consumption. Power users can boost speeds with any of three paid passes: one day and 100MB for $15, one week and 200MB for $25 or two weeks and 500MB for $50. Once your plan runs out, you can buy another, or revert to free service. To ensure that only travelers take advantage of free plans, each period abroad can be no longer than six weeks, and during a three-month period, six weeks must be spent in the US.
For those folks at home, the carrier is offering a new Stateside International Talk and Text plan that lets Simple Choice customers call or text participating countries for no more than 20 cents a minute. (Calls to landlines will be free to over 70 of those countries.) That plan will cost $10 a month. As anyone who's been abroad with a smartphone knows, getting connected is expensive, complicated or both. As for other carriers following suit? Legere has some words for them, too. "What our competitors should do is wait a year to see if this hurts us. Let 'em go for another year and see what happens." Head past the break for an intro video, along with a full list of participating Simple Choice countries.
http://www.t-mobile.com/
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October 11th, 2013, 16:53 Posted By: wraggster
Apple’s iWatch will be more than just an iPhone companion believes Cantor Fitzgerald analyst Brain White.
With Samsung having just released its Galaxy Gearsmartwatch, it seems Apple could be looking to trump the new device by giving its own smartwatch a host of additional features.
In a recent research note, White writes: “As an Apple supplier, our contact offered insight into the “iWatch” and described this potential new device as much more than an extension of your iPhone but as a multi-purpose gateway in allowing consumers to control their home (i.e., heating/cooling, lights, audio, video, etc.).
With rumours starting at the beginning of the year, many were expecting to see an Apple smartwatch in 2013, but rumours suggest the iWatch won’t launch until late 2014.
During in the summer it was reported that Apple had run into a number of ‘design problems’, which may have put the initial release date back.
http://www.pcr-online.biz/news/read/...eatures/032155
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October 11th, 2013, 17:00 Posted By: wraggster
Microsoft maintains responsibility for reporting infringements is with copyright holder
A flood of apps illicitly using Nintendo IP have appeared on the Windows Store.
According to BGR, apps like Mario Jump!, Bowser Town Defense, Pokemon Attack!, and Yoshijump are all available on Microsoft's new digital sales platform, breaking the rules of the marketplace.
A few of these apps have even worked their way to the upper ranks of the Windows 8 Store.
While Microsoft has said it would take a strong stance against apps that violate copyright, it consistently places the responsibility for reporting such violations with the trademark holder.
Nintendo has been fairly religious about keeping its IP exclusive to its own platforms, so it's surprising that the company hasn't yet lodged a complaint.
Even with such obvious violations, Microsoft maintains that it can't go about patting down submissions for violating copyright.
"With regards to trademark infringement, with every app there is an option to report the app for violating the Windows Store's Terms of Use," a Microsoft spokesperson told Pocketgamer.biz.
"If a company feels a Windows Store app is infringing on their copyrights or trademarks, they should report the app and we will take immediate action to determine if the app should be removed from the Windows Store."
http://www.develop-online.net/news/n...e-apps/0184380
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October 11th, 2013, 20:58 Posted By: wraggster
 That Nokia tablet we've been hearing so much about? Just a couple weeks before its likely appearance in Abu Dhabi at Nokia World, we're now starting to see what it actually looks like outside of blurrycam leaks and tiny FCC diagrams. Tipster @evleaks just posted the above render of the Nokia Lumia 2520 in all its cyan glory. It's quite possible this will just be the first of many leaks -- hopefully accompanied by some solid specs to boot -- but only time will tell.
http://www.engadget.com/2013/10/11/n...eaked-in-cyan/
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October 11th, 2013, 21:49 Posted By: wraggster
 We're not sure what happened to the alleged GS4 Mini for Verizon, which popped up a couple of months ago and still hasn't materialized. Nevertheless, here we go with some freshly leaked images courtesy of @evleaks, this time purporting to show Samsung'sshrunken GS4 in various degrees of color saturation for AT&T and Sprint. We have no idea as to when the device will arrive on these networks, or how much it'll cost relative to an imported unit (the GS4 Mini is still $410 at Negri, versus $250 for the GS3 Mini). In fact, we're still not convinced that these low-spec models were worth their salt to begin with -- although, to be fair, they seem to be pretty popular in Europe right now.
http://www.engadget.com/2013/10/11/g...or-att-sprint/
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October 11th, 2013, 21:50 Posted By: wraggster

Already on sale for more than a month at AT&T, T-Mobile and Verizon, Sprint has finally revealed when you'll be able to get your hands on LG's G2 flagship. The operator today opened pre-orders for the $99 Android phone but doesn't expect deliveries to hit your doorstep until November 8th. To sweeten the deal, Sprint will also provide lazy notification cases (which are actually pretty convenient) to everyone who pre-orders a G2 through its website.
http://shop.sprint.com/mysprint/shop...eeplinked=true
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October 11th, 2013, 23:18 Posted By: wraggster

Developer Psyonix's Arc Squadron, a Star Fox-esque arcade combat game running on Unreal Engine, will update to Arc Squadron Redux on October 17. The $2.99 app for iOS and Android will drop its price to free dollars.
"We are also proud to offer our community a new and improved version of the game with lots of playability tweaks and bug fixes to make the game generally more fun for new and existing players," said Dave Hagewood, the lead pilot at Psyonix.
Psyonix previously made Supersonic Acrobatic Rocket-Powered Battle-Cars for PSN. We know that's a random thing to bring up, but it's just so much fun to write a ridiculous title like that down.
http://www.joystiq.com/2013/10/11/ar...ing-next-week/
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October 11th, 2013, 23:58 Posted By: wraggster
via http://pdroms.de/
Rockbot is a Megaman fan game with level editor.
Changes:
* Highly improved artificial inteligence
* Several new enemies
* New logos for Upperland and Mega Man’s 25th anniversary
* Game over when lives goes under zero
* Several corrections and improvements in editor
* Parabole function for jumps ad projectiles
* Higher time for enemies and bosses invencible time after hit
* Higher damage taken by player
* Positioning use float points for exact diagonal to a point
* Selection between Rockbot and Betabot is done only on “new game”
* Better credits on ending
* Better graphics from our new partner Hunter Trammell
* Better speed on Playstation 2 and PSP
* Better stage backgrounds
* Bigger initial stage size
http://rockbot.upperland.net/
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October 12th, 2013, 00:03 Posted By: wraggster
via http://pdroms.de/
Slide and fly over the beautiful hills in this fast paced one touch arcade game.
As a newly hatched dragon pup you are still too young to fly. That however is not going to stop you from embarking on your very first adventure. The realms are full of curvatious hills. Slide along them and time your touches with precision to build momentum and take off into the sky. Be quick though! Dragon mum is anxious about your whereabouts and has headed out to end your journey and bring you back to the nest.
Changes:
* Facebook integration
https://market.android.com/details?i...es.slideandfly
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October 12th, 2013, 00:07 Posted By: wraggster
via http://pdroms.de/
Marat Fayzullin updated his Coleco Vision emulator ColEm for Android devices.
Changes:* Added accurate R register emulation.
* Added accurate LDIR/LDDR emulation.
* Added a proper, nice looking keypad. Press KEYS button to toggle.
* Switched to automatic frame skipping by default.
* Added new “light” theme to the File Selector.
* Added default mappings for generic joystick buttons.
* Added support for directional pad on iPega gamepads.
* Added shadows to screenshots throughout the app.
* Fixed screenshot sizes in the File Selector.
* No longer hiding action bar when MENU pressed.
https://market.android.com/details?id=com.fms.colem
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October 12th, 2013, 00:08 Posted By: wraggster
via http://pdroms.de/
Crazy Crocodile by Joy-inn: The drinking game… that bites! Fun, addictive, Crazy Crocodile is the ultimate party game for responsible adults. You will never again go out for a drink without it!
This crocodile may look cute, but don’t be mistaken, it will drive you craaaazy! Rules are simple, but no need to explain them, you won’t remember them after a few rounds anyway…
But for the sake of it: you get bitten, you drink. Simple as that… except if you feel lucky and take a shot at the double-or-nothing shuffle game, which you probably win early in the game. But it will always end up as a double punishment later on…
- 2 to 8 players
- Beautiful graphics and sound effects
- Player who pushes the wrong crocodile tooth loses the round
- Double or nothing mini game
- Absolute fun with friends
Crazy Crocodile: Enjoy responsibly, play with moderation!
Changes:
- fixed initialization problem on some devices (EGL_BAD_CONFIG)
https://play.google.com/store/apps/d...croco&hl=en_GB
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October 12th, 2013, 01:09 Posted By: wraggster
via http://pdroms.de
RetroArch is a modular multi-system emulator system that is designed to be fast, lightweight, and portable.
List of included libretro cores:
NES: FCEU, Nestopia, QuickNES
SNES: PocketSNES, SNES9x-Next
GBC: Gambatte, TGB Dual
GBA: Meteor, VBA
Genesis / Sega CD: Genesis Plus
Saturn: Yabause (Very slow!)
Playstation: PCSX-ReARMed
Atari 2600: Stella
Chip8/16: Maxe
Arcade: iMAME4all, MAME078, Final Burn Alpha
Mednafen cores: PCE-Fast, WSwan, PSX
Natives: NXEngine (Cave Story), PrBoom (Doom)
Changes:
To read what’s new, go to the built-in Help Screen on the app (Help -> What’s New?)
https://play.google.com/store/apps/d...=org.retroarch
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October 12th, 2013, 01:12 Posted By: wraggster
via http://pdroms.de
MAME4droid Reloaded is a version of iMAME4all (iPhone, iPad) for Android developed by David Valdeita (Seleuco). iMAME4all is a iOS universal app done by David Valdeita (Seleuco), port of MAME 0.37b5 emulator by Nicola Salmoria & TEAM for all jailbroken iOS devices (iPad HD, iPhone 4G , iPod touch and older) and it is based on GP2X, WIZ MAME4ALL 2.5 by Franxis. It emulates arcade games supported by original MAME 0.37b5 plus some additional games from newer MAME versions. This version emulates over 2000 different romsets.
This MAME4droid version is targeted to Dual-Core devices (1GHz and 512MB RAM minimum), because it is based on a high specs 2010 PC MAME build.
Changes:
MAME4droid Reloaded 1.4.4. Added OpenSL low-latency audio on capable devices (enable it on advanced options). Added new overlays effects (with overlay intensity selector). Added jelly bean lights out mode (or hide navigation bar mode when touch controller is hidden). New pixel aspect smart option to maximize emulation screen area. Added stick/DPAD touch size option. Added more scaling modes. Added option to disable right stick on auto-detected GamePads. Some bug fixes on PS3 gamepad auto-detection. Fixed iCade.
http://code.google.com/p/imame4all/
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October 12th, 2013, 01:12 Posted By: wraggster
via http://pdroms.de
Android port of UnrealSpeccy by SMT an ZX Spectrum emulator. It supports Z80 128K (Pentagon) AY/YM, Beeper, Beta Disk, Tape, Kempston Joystick/Mouse, Snapshots. Supported formats: sna, z80, tap, tzx, csw, trd, scl, fdi, zip.
Changes:
* .fdi file format support
* rzx replays support
* auto play files option
* reset to service rom option
* true rom in 48k mode
* memory leaks, uninitialized vars, etc. fixed
* fixed crash when r/w beyond of disk image
* bugfixes with snapshots loading
http://code.google.com/p/unrealspeccyp/
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October 12th, 2013, 01:13 Posted By: wraggster
via http://pdroms.de
fMSX is an MSX home computer emulator. It will run software written for MSX, MSX2, and MSX2+ computers. Before running fMSX, make sure you place the following MSX system ROMs onto your SD card: MSX.ROM MSX2.ROM MSX2EXT.ROM DISK.ROM.
Changes:* Added support for directional pad on iPega gamepads.
* Switched to automatic frame skipping by default, for smooth video.
* Existing users should manually set “Draw Frames” option to “Automatic”.
* Fixed initial parameter passing to the native code.
* Fixed automatic frame skip computation.
* Fixed “Draw Frames” option stuck at “65%”.
* No longer hiding action bar when MENU pressed.
* Ordered initial dialogs by importance (About, Change Log, Progress).
* Added Twitter link to the change log.
https://play.google.com/store/apps/d...d=com.fms.fmsx
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October 12th, 2013, 01:14 Posted By: wraggster
via http://pdroms.de
Speccy is a Sinclair ZX Spectrum home computer emulator. It will run software written for Spectrum 16k, 48k, 128k, +2, +2A, +3, Timex Sinclair, Pentagon, and Skorpion home computers.
Changes:
* Fixed disappearing audio.
* Automatic frame skipping now default for new users.
* Added light UI theme to the File Selector.
* Added shadows to screenshots throughout the app.
* Added explicit “Quit” menu option.
* No longer hiding action bar when MENU pressed.
* Fixed screenshot sizes in the File Selector.
* Fixed support for iPega gamepads.
* Fixed automatic frame skip computation.
* Fixed license verification crash when no network available.
* Ordered initial dialogs by importance.
https://play.google.com/store/apps/d...com.fms.speccy
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October 12th, 2013, 01:25 Posted By: wraggster
via http://www.summeli.fi/?p=4635
MeBoy is a gameboy / gameboy color emulator for Nokia S40 full touch and Asha phones. The MeBoy is based on JavaBoy developed by Neil Millstone. I just made a simple UI for it for the Nokia Asha phones. It has been a quite some time from my previous emulator port for mobile phones, and I kind of got bored doing them. However hacking with Nokia Asha got me started with this kind of projects again, and it was fun ;-)
Currently the games with battery saves are not working, but I’m trying to fix it. I’m recommending simple games from the beginning of the GameBoy era such as Super Mario 1, Duck Tales etc.
MeBoy running on S40 full touch:
Compatibility
As said, currently only simple games without battery saves are supported. You can find & edit the compatibility chart at MeBoy wiki-page at: https://github.com/Summeli/MeBoy-Asha/wiki
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October 12th, 2013, 09:02 Posted By: wraggster
"It's been a long time since many have seen a dreaded "blue screen of death" (BSoD), but it's back and in the in the most unlikeliest of places. Oddly enough, some Apple iPhone 5S owners are reporting BSoD errors, though they're a little different from the ones you may remember seeing on Windows desktops. Rather than spit out an obscure error code with a generic description, some iPhone 5S devices are suddenly turning blue before automatically restarting. The Numbers app in Apple's iWork suite, a free program with new iPhones, seems to be the primary cause, though BSoD behavior has also been observed in other applications, according to complaints in Apple's support forum."
http://it.slashdot.org/story/13/10/1...creen-of-death
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October 12th, 2013, 09:08 Posted By: wraggster
 Google isn't done trying to improve exposure for tablet-optimized Android apps. As of November 21st, Google Play will default to showing "Designed for tablets" apps when owners of those bigger devices browse top lists. Customers can still find phone-sized software if they like, but those titles will be marked as "Designed for phones." While simple, the switch could represent a big help to tablet users building their app collections -- and developers looking for a little extra attention.
http://www.engadget.com/2013/10/11/g...t-app-default/
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October 12th, 2013, 23:54 Posted By: wraggster
With pretty much every spec of the Nexus 5 already leaked, it was only a matter of time before it popped up prematurely in a video. The seven-minute clip shows the device from all angles and running various apps like Google Earth, albeit without any sound. The unit matches a previous accidental photo leak from Google, but it's unlikely the final version; the software is listed as KeyLimePie, the back is marked with "Not For Sale" and the camera lens appears rough around the edges. One Week Creations notes that the original video (likely from retailer, Club SFR Smartphones) was set to private, but you can catch a rip of it via YouTuber Enaze Uddin after the break.
http://www.engadget.com/2013/10/12/n...pe-video-leak/
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October 12th, 2013, 23:56 Posted By: wraggster
 One of our favorite travel photogs, Austin Mann, snapped up an iPhone 5 and flew to Iceland last year in order to pit Apple's latest flagship against its prior king in a bitterly cold camera test. This year, Mr. Mann hopped a flight down to Patagonia in order to pit the iPhone 5s' sensor against that of the 5. One of the more remarkable findings was the dynamic exposure applied to panoramas with the 5s; in his testing, pans that involved dark and light subjects were accounted for properly without the use of HDR. The result was a far more evenly lit panoramic image, whereas prior iPhone cameras tended to blow out a portion of the image to compensate for another portion.
The 5s also demonstrated dynamic range that was said to be "remarkably better" than on the 5. In post-processing, images taken with the 5s maintained integrity far better than the 5 when using Snapseed to recover details lost in shadows. Not surprisingly, shutter lag has gone from impressive to "nonexistent," and he noted that the 5s' burst mode is intensely useful for action shooters who need to quickly grab a litany of shots (say, of a lion pouncing on its next meal) and select the one with just a few swipes.
The iPhone 5's camera was certainly no slouch, but Apple's tweaking seems to have produced a markedly superior camera on the 5s. Interestingly, in a gallery of side-by-side comparison shots, the 5s displayed results that were a bit flatter with less noticeable contrast. According to Mann, "photographers will liken this to a RAW image, which doesn't look as nice off the bat, but has a lot more flexibility for editing on the backend." For more comparisons -- including a look at the 120FPS Slo Mo mode -- point your browser of choice right here.
http://www.engadget.com/2013/10/12/c...he-wilds-of-p/
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October 13th, 2013, 00:13 Posted By: wraggster
HeroCraft is harvesting funds for real-time strategy game Lords of Discord, which is planned for release on iOS in June should it reach its funding goal. Android, Mac and Linux releases will follow in 2-month increments. A downloadable copy of the game can be secured by backing the project with Ł6 (about $9.50).
Lords of Discord's turn-based, stationary battles will play out between the human and demon races, with around 30 units among each race to call to war. Units will earn experience in battle, advancing along their assigned skill trees and evolving into sub-class characters with new mechanics and aesthetics. Squads of common units will be led by Heroes, which will play the leading role in battles as one of three classes: the close-combat-favoring Warlord, the agile archer, Ranger, or the elementally-inclined Wizard.
Squads will fight to keep opposing forces away from their Citadel, a home base of sorts that will allow players to construct buildings, learn new spells and bring on additional units. Special units will also allow players to conduct Terramorphing, an act of transforming the map's terrain to better suit whichever race is conducting the Terramorph. The more land a race has Terramorphed to suit their needs, the more their conquest will be funded by mana and gold harvested from the map.
Lords of Discord will offer two race-specific campaigns comprised of a dozen missions each, though the game's Kickstarter page notes that the Demons' campaign will launch "a few months" after the game in a free update. The initial release will also include 10 maps to host battles between AI or human opponents. The game will also feature a turn-based "play-by-mail" option for multiplayer, which will allow players to log in, do their turn and then get back to work. Not that anyonewould play games at work.
http://www.joystiq.com/2013/10/12/lo...ns-for-battle/
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October 13th, 2013, 00:19 Posted By: wraggster

Robot Entertainment's deck-building and turn-based strategy game, Hero Academy, is now available on Google Play, expanding its mobile reach for the first time since its launch for iOS platforms in 2012.
Available as a free download, Hero Academy features an asynchronous multiplayer component, allowing players to duke it out on the battlefield with friends or online opponents. Hero Academy is also available for PC and Mac via Steam, and items purchased in-game are compatible across all supported platforms.
http://www.joystiq.com/2013/10/12/he...ow-on-android/
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October 13th, 2013, 00:26 Posted By: wraggster

Ouya is preparing to unlock USB storage capabilities through a limited closed beta run, which will be rolled out in phases starting next week. Those who wish to participate in the closed beta may sign up through this page right now.
Outside of USB storage, this update – which Ouya is calling "Ogopogo" – also adds videos to game pages, so developers can upload footage to better sell their experiences to prospective buyers. Then there are the requisite bug fixes that come with any update, including a fix for the HDMI wakeup issue that has been bothering some Ouya owners out there.
Earlier this week, Ouya trumpeted a new milestone: 25,000 registered developers creating or have created Ouya games. Close to 500 games and apps exist on Ouya, which launched in July for $100. We spent a lot of time with the console, so if you'd like to know more our review is a great place to start.
http://www.joystiq.com/2013/10/12/ou...g-sign-up-now/
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October 13th, 2013, 22:57 Posted By: wraggster
The Mercury News has an exclusive sneak peek of Apple's planned headquarters in Cupertino, which Steve Jobs personally sought approval for in 2011. 'We found that rectangles or squares or long buildings or buildings with more than four stories would inhibit collaboration,' Apple CFO Peter Oppenheimer said, explaining the motivation behind the so-calledApple Ring. Nice, but if you wanted to hurt the feelings of the Design Gods at Apple, you could point out that, for all its $5 billion glory, what Apple calls 'the best office building ever' doesn't look all that different from an old-school $3.95 6250 BPI magnetic tape reel (still available on eBay, kids!)."
http://apple.slashdot.org/story/13/1...-planned-5b-hq
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October 13th, 2013, 23:26 Posted By: wraggster
Fisticuff enthusiast NetherRealm Studios is developing a free-to-play adaption of the upcoming Batman: Arkham Origins for release on iOS during the "console game launch window," Warner Bros. announced in a press release yesterday. An Android version will surface later on "in the holiday timeframe."
The mobile version will stage fights between Batman and "a number of DC Comics' most deadly assassins" within Gotham City. Besting bad guys will reward players with a "number of unique Batsuits" as well as "in-game currency and rewards." Those who register both the mobile and console versions with a Warner Bros. ID account will also gain access to exclusive content.
http://www.joystiq.com/2013/10/13/ba...roid-revealed/
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October 14th, 2013, 02:33 Posted By: wraggster
via http://pdroms.de/
Speccy is a Sinclair ZX Spectrum home computer emulator. It will run software written for Spectrum 16k, 48k, 128k, +2, +2A, +3, Timex Sinclair, Pentagon, and Skorpion home computers.
Changes:
* Generic joystick buttons can now be assigned and used.
* Fixed virtual keyboard SSHIFT.
* Added accurate R register emulation, many protected boot loaders run.
* Added accurate LDIR/LDDR emulation, more protected boot loaders run.
* Added configurable auto-fire function.
* Added optional light UI theme throughout the app.
* Added support for +3 disk images to WoS Browser.
* Autoloading disks when inserting the first disk.
* Autoswitching to +3 mode when loading +3 disk.
* Fixed audio skipping.
https://play.google.com/store/apps/d...com.fms.speccy
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October 14th, 2013, 02:35 Posted By: wraggster
via http://pdroms.de/
Race Into Space is the free software version of Interplay’s Buzz Aldrin’s Race into Space. This is the reworked version following the source release for the computer version of the Liftoff! board game by Fritz Bronner. This was developed by Strategic Visions and published by Interplay as a disk-based game in 1992 and a CD-ROM in 1994. Ported to Symbian OS v3 by AnotherGuest.
http://anotherguest.blogspot.co.at/2...pace-1100.html
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October 14th, 2013, 02:38 Posted By: wraggster
via http://pdroms.de/
InterLOGIC is based on the old Amiga logic game “Balls”. The object of the game is to move balls of different colors through a maze, connecting them with other balls of the same color. Two or more connected balls of the same color will disappear. The aim of the game is to clean the whole maze in this way. The balls are connected if they are right next to each other horizontally or vertically, but not diagonally. The current release contains 30 mind-breaking levels for you to solve. Ported to Symbian OS v3 by AnotherGuest.
http://anotherguest.blogspot.co.at/2...ogic-1000.html
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October 14th, 2013, 02:38 Posted By: wraggster
via http://pdroms.de/
Symbian OS v3 port of UnrealSpeccy by SMT an ZX Spectrum emulator. It supports Z80 128K (Pentagon) AY/YM, Beeper, Beta Disk, Tape, Kempston Joystick/Mouse, Snapshots. Supported formats: sna, z80, tap, tzx, csw, trd, scl, fdi, zip.
http://code.google.com/p/unrealspeccyp/
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October 14th, 2013, 02:43 Posted By: wraggster
In this article I’m going to create a jQueryMobile based client for Jamendo Radio.
The JQuery Mobile based UIs can be run on almost every smartphone platform; iOS, Android, Windows Phone, BlackBerry10, Tizen, Firefox OS etc. The development of JQuery Mobile based UIs is very nice, since you can develop them with HTML and JavaScript in a standard desktop browser.
http://www.summeli.fi/?p=4579
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October 14th, 2013, 02:55 Posted By: wraggster
via http://emu-russia.net/en/
Nintendo GameBoy/GameBoy Color emulator for Android has been updated. Changes:
- ** Added custom layouts! go to settings > input settings > virtual keypad settings > d-pad + buttons **;
- fixed save log errors for 4.2+;
- fixed loading rom bug;
- fixed looping ad;
- Fixed rom select error;
- Fixed save error, make sure you save in quick save to instantly start in game where you last left off--or simply load the save state from the in game menu > load;
- Fixed cheats error;
- Fixed various crashes;
- User experience upgrades;
- Fixed repeated ad errors;
- Fixed in app purchase.
News source: https://play.google.com
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October 14th, 2013, 02:57 Posted By: wraggster
via http://emu-russia.net/en/
NES emulator for Android has been updated. Changes:
- Gameplay recording now always enabled. Select "Replay" at any time!
- Added default mappings for generic joystick buttons #1..#10.
- Added configurable auto-fire function (see "Auto Fire Settings" option).
- Added new "light" theme throughout the app (see "Light UI Theme" option).
- Added precise timing counters to the saved state.
- Made replay play all records to the current recording position.
- Made recording pause when replay is on.
- Fixed many corner cases in record/replay.
News source: https://play.google.com
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October 14th, 2013, 02:58 Posted By: wraggster
via http://emu-russia.net/en/
Nintendo GameBoy Advance emulator for Android has been updated. Changes:
- Gameplay recording now always enabled. Select "Replay" at any time!
- Fixed RLUnCompWRAM() BIOS function (Mortal Kombat games).
- Now allowing misaligned source pointers in BIOS uncompression routines.
- Made replay play all records to the current recording position.
- Made recording pause when replay is on and fixed many corner cases.
- Added SimCity 2000 and StarX to the Cheatopedia.
- Added Sega Rally Championship to the Cheatopedia.
- Added Rock'n'Roll Racing to the Cheatopedia.
News source: https://play.google.com
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October 14th, 2013, 02:59 Posted By: wraggster
via http://emu-russia.net/en/
Super Nintendo emulator for Android has been updated. Changes:
- Button mapping now detects external keyboards/gamepads to allow custom mapping per device;
- Fixed unresponsive button mapping interface for Jelly Bean;
- Fixed broken iCade driver for Jelly Bean;
- Fixed APU BRK opcode causing some ROMs to segfault program;
- Updated translations with better quality texts for all languages;
- Turbo speed can now be set to 2x.
News source: https://play.google.com
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October 14th, 2013, 03:04 Posted By: wraggster
via http://ax86.patrickaalto.com/ablog.html
It has been quite a while since my last blog post for ax86. I have been working on the Raspberry Pi version, and then on the GCW-Zero version of my emulation core, so this Android version has not seen much progress. However, now I have a new licensee for my core, and thus now the Raspberry Pi and GCW-Zero versions are on hold until I can make all the changes to my emulation core that the new licensee needs. The new licensee is a company called Amiga Games Inc / Retro Infinity.
Amiga Games Inc has licensed many old Amiga games, and the Retro Infinity side of the company has similarly acquired licenses for many old DOS games. They plan to release the games on iPhone, Android and Windows Phone 8 platforms, among others. They are interested in using my emulation core when running DOS games on ARM-based devices, and thus I am currently working on porting my emulation core to run on all those platforms. Android is the easiest as my ax86 project already runs on an Android device, the other platforms need more work. In addition to this porting project I need to create a suitable API to my emulation core which the user interface created by them will use.
Since they hope to release the first games by this holiday season, you can imagine that I have quite a lot of work to do in a relatively short time for this project, and need to put my other emulation projects on hold for a while.
Amiga Games Inc / Retro Infinity is owned by a public company Writers' Group Film Corporation, which has released several press releases concerning their future plans, if you are interested. See for example the following:
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October 14th, 2013, 03:10 Posted By: wraggster
via http://www.aep-emu.de/
Marat Fayzullin has release a new version of his AlmostTI port for android. AlmostTI emulates various graphing Texas Instruments calculator based on Z80.
Quote:
Starting week with the AlmostTI-Android 2.3 release, a new version of my TI graphing calculators emulator:
https://play.google.com/store/apps/d...id=com.fms.ati
This version makes important fixes to the Z80 CPU emulation and lets you use the new "light" skin in the ROM Selector. Also added shadows to screenshots and icons throughout the app.
- Added accurate R register emulation.
- Added accurate LDIR/LDDR emulation.
- Added optional "light" theme to the ROM Selector.
- Added shadows to the ROM Selector.
- Added shadows to the Freeze/Restore dialog.
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October 14th, 2013, 22:03 Posted By: wraggster
Renders of LG’s new curved smartphone have leaked online via Engadget.
The site has posted three images, which are in keeping withthe sketch of the G Flex that CNET obtained at the beginning of October.
It shows that the device will indeed have a curved screen that bends from top to bottom, as opposed to the Samsung Galaxy Round, which curves from left to right.
While the Galaxy Round comes with a 5.7-inch screen, sources tell Engadget that the G Flex will feature a 6-inch screen.
The sources also claimed that LG’s G Flex smartphone will be released ‘sometime next month’.
http://www.pcr-online.biz/news/read/...y-round/032172
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October 14th, 2013, 22:16 Posted By: wraggster
Apple's tablet range thus far includes the traditional 9.7-inch iPad design, which was followed by the 7.9-inch iPad Mini last year. Samsung's Galaxy Tab line, meanwhile, spans seven-inch, eight-inch and 10.1-inch designs.
However, the rival manufacturers are both said to be producing 12-inch tablet designs, according to Digitimes, which is expected to spark a consumer appetite for large-screened models that will be detrimental to the notebook market.
The laptop space is already suffering, of course, withtablets set to overtake shipments this year before passing PC shipments in 2015.
Apple is thought to be working with Quanta Computer – Apple iWatch partner – on its foot-long slates, while Samsung is going at it alone by producing the devices in house after a Google partnership was dumped because the Android creator wants to concentrate on seven-inch models.
But what's 12-inches when compared to Panasonic's 20-inch tablet?
http://www.mobile-ent.biz/news/read/...tablets/022558
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October 14th, 2013, 22:25 Posted By: wraggster
Developers also able to implement gamepad API in older versions of iPhone and iPad OS
Middleware firm Unity has integrated iOS game controller support into its popular development platform.
Included in the latest 4.2.2 update, controller support will plug directly into the standard Unity input API.
As well as being applicable to iOS 7, in which controller support was first implemented, Unity will also run gamepad-based titles on older versions of the operating system for Apple devices.
In line Apple regulations however, developers will not be able to create controller-only titles, as games must also support a standard touch user interface.
You can find more documentation on controller support in Unity 4.2.2 here.
Other updates featured in the latest update to the engine include a number of fixes to graphical issues and iOS compatibilty problems.
Visit the official website for more information.
http://www.develop-online.net/news/u...upport/0184445
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October 14th, 2013, 23:39 Posted By: wraggster
 In a move that's about as useful as rearranging the deck chairs on the Titanic, BlackBerry has issued an open letter to customers and partners designed to quell their fears. Despite a recent spate of well-publicized ill fortune, the company claims that its loyal customers "can continue to count on Blackberry." To anyone with eyes or ears, the effort may seem overly optimistic, considering the harsh reality of BlackBerry's dire straits. The past few months haven't been the cheeriest; the Z10's disappointing launch was recently blamed for a loss of almost one billion dollars, massive layoffs are expected by the end of the year, and the company's future is anything but certain.
But in spite of all that, BlackBerry claims that it still offers customers the best in mobile productivity, security, social networking and enterprise management. Essentially, the company is trying to put a sunny spin on its plans to cut costs by 50 percent through its restructuring efforts. "These are no doubt challenging times for us," the letter reads, "and we don't underestimate the situation or ignore the challenges. We are making the difficult changes necessary to strengthen BlackBerry." You can check out the full missive for yourself at the source link below.
http://www.engadget.com/2013/10/14/b...-to-customers/
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October 14th, 2013, 23:45 Posted By: wraggster
 With the holiday season fast approaching, it looks like Nokia is eager to bump up sales in the UK lest it get trounced by the competition. For Vodafone customers shopping around for a new Windows Phone, that means getting a free year-long Netflix subscription with the purchase of a Lumia 1020. According to The Financial Times, Nokia will bear the brunt of the cost, while the extent of Netflix's financial involvement is unclear. Though the Lumia's photographic capabilities are undeniable, the phone hasn't quite caught on like wildfire, largely due to inaccessibly high pricing, even on contract. Considering that just last month, AT&T and Microsoft slashed the two-year contract price from a whopping $299 to $199 in the US, this type of corporate anxiety is hardly surprising. The Nokia/Netflix arrangement might prove mutually beneficial, as the latter is keen to expand in European markets, though time will tell if it's enough to reel in holiday shoppers.
https://www.vodafone.ie/
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October 14th, 2013, 23:53 Posted By: wraggster
 Apple has offered online trade-ins for the last few years, and now it's bringing its in-store version across the pond to the UK. The fruity phone flinger is letting customers wander into one of the company's retail outlets, drop off their elderly hardware and walk out with credit for a replacement. Apple released the following statement, which should sound familiar to anyone who had already read the US version -- after all, all someone did was add the phrase "in the UK" to the text."iPhones hold great value. So, Apple Retail Stores in the UK are launching a new program to assist customers who wish to bring in their previous-generation iPhone for reuse or recycling. In addition to helping support the environment, customers will be able to receive a credit for their returned phone that they can use toward the purchase of a new iPhone."
Update: We're also hearing news that the trade-in program has gone live in a few other European countries this morning. We've contacted Apple and will let you know what the official line is when we hear back.
http://store.apple.com/uk/browse/reuse_and_recycle
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October 15th, 2013, 00:04 Posted By: wraggster
 Microsoft wants to not only make life a little easier for Windows Phone devs but encourage more of them to come into the fold as well, and a new addition to its development program known as the Windows Phone Developer Preview may help nudge a few third parties (not to mention dedicated enthusiasts) in the right direction. The Preview program gives registered developers early access to the latest OS updates -- for right now, that means GDR3 -- before it begins rolling out to the eager public. To take advantage of the preview, you'll need either a Dev Center account, an App Studio account or a phone that's registered and unlocked to developers; you also run the risk of bricking your device if you don't do things exactly right. The program will become available tomorrow, so if you're one of the interested folks but don't meet the criteria, you'll want to make sure you get your ducks in a row today.
http://www.engadget.com/2013/10/14/m...loper-preview/
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October 15th, 2013, 00:07 Posted By: wraggster
 It's autumn, which means it's time for Microsoft to come out with its latest and greatest update for Windows Phone. This year, however, the company isn't pushing anything as drastic or significant as WP8, and it even shows in the name of the refresh itself: GDR3. (GDR stands for General Distribution Release.) The update, which will begin rolling out in the coming weeks and "will continue over several months," doesn't feature any improvements to the notification experience, but it delivers on a few important enhancements that are sorely needed -- especially when it comes to hardware support.
First, GDR3 will now offer Start screen support for screens between 5 and 7 inches, with resolution support now set at a maximum of 1080p (both of which lend credence to the leaks we've seen of the Lumia 1520, Nokia's upcoming 6-inch device). As an aside, we've confirmed with a Microsoft rep that this update won't be adding support for full-on tablets, though we can't rule out that possibility in a future refresh. Future Windows Phones can become much more powerful as well, now that the update adds support for Qualcomm's Snapdragon 800 quad-core SoC.
On the software side, Microsoft is throwing in Driving Mode, which limits notifications on the lock screen and can be set to trigger whenever you connect a Bluetooth device. You can also close individual apps in the multitasking menu, lock your screen orientation and assign custom ringtones for text messages. Also, remember that annoyingly vague "other" category in the storage settings? GDR3 now breaks it down into more specific categories and lets you manage each one (excepting the system storage). Aside from these enhancements, Microsoft claims "hundreds" of other tweaks and fixes, many of which are under the hood. For a few more details, head below the break to look at the official blog post in its entirety.
http://www.engadget.com/2013/10/14/m...windows-phone/
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October 15th, 2013, 00:11 Posted By: wraggster
 Trying to jump the queue in the real world? Forget about it, all you'll get is a host of hostile glares. In the world of technology however, it's a very different story. For instance, all impatient Galaxy S 4 owners, desperate to bring Android 4.3 to their handsets need to do is download and install SamMobile's latest leaked build. The nearly-complete version of the OS offers no headline-grabbing tweaks or amendments, but so long as you're up to the task of installing it, you'll save yourself a few days or weeks of waiting for Samsung to push it to your device.
http://www.engadget.com/2013/10/14/s...-leaked-build/
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October 15th, 2013, 01:21 Posted By: wraggster

Deadly Premonition received a companion iBooks app for iPad this week, Rising Star Games announced. Priced at $9.99, the Deadly Premonition: The Director's Cut The Official Visual Companion is 352 pages long with over a hundred "interactive elements." The book offers players the chance to peek into the creative notebook of director Hidetaka Suehiro (also known as Swery65) to learn more about the development of this odd cult favorite.
The interactive book includes three maps and concept art for the game as well as a soundboard and soundtrack. It arrives ahead of the Steam launch ofDeadly Premonition: The Director's Cut, which is set for Halloween.
http://www.joystiq.com/2013/10/14/de...-app-for-ipad/
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October 15th, 2013, 12:14 Posted By: wraggster
via http://emu-russia.net/en/
Nintendo GameBoy/GameBoy Color emulator for Android has been updated. Changes:
- Gameplay recording now always enabled. Select "Replay" at any time!
- Made replay play all records to the current recording position.
- Made recording pause when replay is on.
- Fixed many corner cases in record/replay.
- Added Legend of Zelda: Oracle of Ages to the Cheatopedia.
- Added Wario Land 2 and Wario Land 3 to the Cheatopedia.
- Added Warriors of Might and Magic to the Cheatopedia.
- Added three XMen games to the Cheatopedia.
- Added Worms Armageddon to the Cheatopedia.
News source: https://play.google.com
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October 15th, 2013, 23:57 Posted By: wraggster
Apple has limited production of the 5C from 300,000 to 150,000 per day, reports Chinese website Ctechcn.
The site claims the same inside sources that leaked photos of the iPhone 5S box days before Apple’s official announcement has revealed the figures, indicating that the budget version of the latest flagship iPhone isn’t selling as well as the tech firm predicted they would.
This news is in keeping with recent data from Consumer Intelligence Research Partners that the iPhone 5S is outselling the iPhone 5C by more than two to one.
The data reveals that the 5S made up 64 per cent of iPhone sales since it launched in September, whereas the 5C only accounted for 27 per cent.
The iPhone 5C comes in a range of colours, a plastic case, a slighter larger battery than the iPhone 5 and an improved front-facing camera.
http://www.pcr-online.biz/news/read/...r-sales/032186
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October 15th, 2013, 23:58 Posted By: wraggster
Accessories for the next generation iPad and iPad Mini have appeared at a Chinese technology event.
Vendors showcased the products at the China Sourcing Fair: Electronics and Components.
Cases for the new iPad were said to be thinner, due to a reduced bezel around the edge of the tablet.
Meanwhile, accessories for the successor to the iPad Mini were interchangeable with the original, suggesting that any improvements are to be internal while the form factor remains the same.
http://www.pcr-online.biz/news/read/...h-event/032183
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October 16th, 2013, 00:05 Posted By: wraggster
Argos has launched MyTablet – a Ł100 own-brand tablet set to compete with Tesco’s Ł119 Hudl.
The seven-inch tablet will come with pre-loaded games and apps, including Argos’ own shopping app, BBC iPlayer, Angry Birds, Facebook, Twitter and an e-reader app, and can be used for “internet browsing, TV, music, video streaming and social networking”.
Like Tesco’s Hudl, the tablet is based on the Android 4.2.2 Jelly Bean OS and includes the Google Play app store. MyTablet has a 1024x600 LCD screen, powered by a 1.6GHz dual core processor. 8GB of internal storage can be expanded using a Micro SD card.
On the outside of the device sits a two-megapixel rear camera and a 0.3-megapixel front-facing camera for video calling.
The battery life is said to be up to five hours. Connectivity options include Wi-Fi and Bluetooth, as well as HDMI and Micro USB ports.
“The device has been designed with families in mind offering all the functionality of a comprehensive tablet with built in parental controls for younger users,” said Argos in a statement.
The device will come with either a pink or silver metal case.
“Customers have never had such a good quality tablet at such an affordable price. At just Ł99.99 the Argos MyTablet is highly competitive with a great specification, and fits neatly in the range of tablets we have on offer,” said John Walden, Managing Director of Argos.
“In addition to being a fantastic gift, MyTablet is a great Christmas shopping tool. Currently around 15 per cent of Argos sales are via mobile devices including tablets, With the Argos app pre-downloaded on MyTablet, it’s now possible to do all your Christmas shopping online. From the moment you switch on MyTablet, you can order gifts for home delivery, or reserve them and then pop in store to pick them up – right up until Tuesday, December 24th.”
The Argos MyTablet will launch tomorrow (October 16th) for Ł99.99, and will only be available fromargos.co.uk, the Argos app and the 700 Argos stores across the UK and the Republic of Ireland.
http://www.pcr-online.biz/news/read/...ytablet/032175
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October 16th, 2013, 00:37 Posted By: wraggster
Although it’s obviously not Connect 4 because that’s trademarked.
Perhaps Apple’s bizarre decision to cut loads of holes into its new range of iPhone 5C cases wasn’t so weird after all?
A new app called Flipcase uses Apple’s accessory to turn an iPhone 5C (or indeed any iPhone you can cram into the case) into an ideal portable not-Connect 4 set.
It’s best described in the video below. Users are required to flip the case back-to-front. You can play against the AI or pass the device between you and an opponent.
http://www.mcvuk.com/news/read/turn-...nect-4/0122600
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October 16th, 2013, 00:44 Posted By: wraggster
Ouya has kicked off a closed beta period to test external storage device support for the $99 Android-based microconsole.
A post on the company's official website details the latest update for the hardware and explains the thinking behind running the external storage closed beta.
"It's a big feature and there are a ton of different types of external storage out there, so we felt it was best to roll it out in stages," the company states.
"The staged rollout allows us to easily gather feedback and achieve the best possible product in the end ... If this beta is successful, it can pave the way for us to try and introduce more features earlier in their lifecycle."
The first round of invites are set to be sent out this week, but those interested in participating still can sign-up through Ouya's website.
The console launched earlier this year and currently boasts over 470 games to try and/or buy.
http://www.mcvuk.com/news/read/ouya-...upport/0122576
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October 16th, 2013, 02:29 Posted By: wraggster
 Brits won't have to wait long to get their hands on the HTC One Max. Vodafone UKsays that it will be offering the gigantic smartphone this week as a carrier exclusive in the country; customers can pick it up for Ł49 if they're willing to subscribe to a Ł47 monthly plan. An unlocked version is also available, although it's not cheap at Ł600 ($958) for a 32GB model at MobileFun.co.uk. We expect pricing to come down as competition heats up, but HTC's massive handset currently demands an equally large premium.
Vodafone UK, MobileFun.co.uk
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October 16th, 2013, 02:34 Posted By: wraggster
 Angry Birds Go! (their emphasis, not ours) is the next big entry in the Angry Birdsfranchise, first teased back in June by the Finnish bird-flinging game company. The game takes the "universe" of Angry Birds and applies it to downhill cart racing; it'll even accept new karts in the form of telepods, the Skylanders-esque system first introduced in Angry Birds Star Wars 2.
As the teaser shows, players employ power-ups to take their birds, pigs, and otherAngry Birds characters past opponents on a variety of downhill courses. Beyond it being an entirely new genre for the Birds, the game looks dramatically prettier than other Angry Birds series entries. We'll get to see just how those fancy new graphics play out when the game arrives worldwide on December 11th for both iOS and Android devices (and we expect BB10 and WP8 too). Head below the break for the debut gameplay trailer.
http://www.engadget.com/2013/10/15/a...o-december-11/
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October 16th, 2013, 02:45 Posted By: wraggster
In case you missed it, Sony's own smartphone-pairing wearable got a refresh earlier this year, and it's about ready to take America. The SmartWatch 2 launches today, and you can order one for yourself over at Sony's dedicated store. There's no camera, but there is a 1.6-inch "transflective" screen, compatibility with Gmail, Facebook, SMS, Twitter and easy NFC pairing with any smartphone running Android 4.0 or above. If you don't already have such a phone... well, look at that, both the waterproof Xperia Z1(HSPA+, $670) and the titanic Xperia Z Ultra (HSPA+: $649.99, LTE: $679.99) will also be up for grabs starting today. Both devices will go on sale in black, white and purple variants, although only the Z Ultra will offer LTE connectivity across the 900, 2100, 850, 1900 and 1700 bands. Waterproof or 4G-capable? Make your choice.
http://store.sony.com/
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October 16th, 2013, 13:06 Posted By: wraggster
A new developer program will ensure the smooth running of apps on the update.
Windows has announced the update three to its phones, to be rolled out in the coming weeks.
The update comes after the IDC revealed that Windows Phone 8 operating system was the fastest growing in Q2 this year, with a 77.6 per cent year on year growth.
Plus, it secured a 9.2 per cent sales share in France, Germany, Italy, Spain and the UK according to Kantar.
The update will include a new preview program which is available now for developers, helping them to ensure the smooth running of their apps on the improved software.
Windows announced the update on a blog post, stating that the three main goals it had in mind was to enable incredible new Windows Phone devices, enhance the platform with new capabilities for current users and partners and to improve overall quality.
A bigger start screen will be the most noticeable difference, which will include the ability to pin more tiles to it. This will allow users to pull all the contacts, apps and info that they use the most right to the forefront of the device for easy access.
The new driving mode will minimise distractions whilst driving by limiting the notifications delivered to the home screen including texts, calls and alerts.
Automatic replies can be set up to send to people who call and text while you are behind the wheel, letting them know you will get back to them soon.
New accessibility features include a suite of apps designed to make the phone easier to see, hear and use. A screen reader will make it easier for visually impaired users of the device to manage calls, contacts, send texts or emails, browse the web, make Skype and Lync calls and hear notifications.
Windows has packed a load of new nit-bits into the update three such as better storage management, useful ringtones, and improved Bluetooth.
The update will be available in the next few weeks and will continue over the coming months with timing depending on network and phone model.
http://www.mobile-ent.biz/news/read/...-its-os/022575
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October 16th, 2013, 13:08 Posted By: wraggster
Dave Feldman, in a blog posts, says that the problem Android faces is giving consumers too much choice. He cites several studies which state that consumers generally are unhappier when they have too much choice. 'Catering to all individual preferences creates a bloated, bland product. Not to mention a UI that’s impossible to navigate. Furthermore, people are notoriously bad at identifying what we want. And what we do want is influenced heavily by what we know — our expectations are constrained by our experience.' He then goes on to talk about Android fragmentation, app developer problems and bug issues. Finally he says the people who general prefer the choice Android provides are tinkers similar to gear heads who love tinkering with their car. 'I think many who extol Android’s flexibility fall into the tinkerer category, including some tech bloggers. They love all the ways they can customize their phones, not because they’re seeking some perfect setup, but because they can swap in a new launcher every week. That’s fun for them; but they’ve made the mistake of not understanding how their motivation differs from the rest of us.' Is choice really a problem for Android?"Whether it's a problem depends on what the goals are. Providing a satisfying experience to a bunch of tinkerers is a very different thing from providing a satisfying experience to the multitude of non-tinkerers who buy smartphones.
http://mobile.slashdot.org/story/13/...em-for-android
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October 17th, 2013, 00:16 Posted By: wraggster
BlackBerry has taken out full-page advertisements in 30 major newspapers around the world to reassure customers that all is well at the company.
In the adverts, BlackBerry highlights its debt-free standing and informs consumers that: “One thing that will never change is our commitment to those of you who helped build BlackBerry into the most trusted tool for the world’s business professionals.”
Featured in newspapers such as The Telegraph and The Times, another part of the advert reads: "Yes, there is a lot of competition out there and we know that BlackBerry is not for everyone. That's OK. You have always known that BlackBerry is different, that BlackBerry can set you apart."
BlackBerry did admit that it is going through challenging times and said it was making the ‘difficult changes’ necessary to strengthen the company.
Last month the firm announced its plans to cut 4.500 jobs, cutting its workforce by 40 per cent. It also agreed to a Ł2.95 billion buyout offer from its largest shareholder, Fairfax.
http://www.pcr-online.biz/news/read/...veryone/032195
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October 17th, 2013, 01:23 Posted By: wraggster
T-Mobile USA doesn't do anything by half measures, apparently -- it just launched four devices that address many of its budget- and data-conscious subscribers in one fell swoop. We'll break it down for you. To start, the company is now shipping its promisedAlcatel One Touch Evolve, a 4-inch Android smartphone that costs a mere $100 at full price. The handset's 4.5-inch cousin, the Fierce, will arrive on October 23rd for $164. Samsung will offer a rough parallel to these devices through its upcoming Galaxy Light. While there are no launch details for the Light so far, it will be one of T-Mobile's cheaper LTE phones thanks to its 4-inch WVGA screen and 5-megapixel camera. Wireless internet mavens will also want to look at Samsung's LTE Mobile HotSpot Pro, which is available now for $170. We can't guarantee that everyone will like the carrier's expanded lineup, but curious customers will find more details at the source links.
T-Mobile (1), (2), (3)
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October 17th, 2013, 01:32 Posted By: wraggster
 We know that Google is fond of puzzles, and it may be using a few of them to tease the launch of Android 4.4 KitKat. Nestle's @KitKat Twitter account has posted two musical references (embedded after the break) that suggest the OS could appear on October 28th. The first, "everybody dance now," clearly points to C+C Music Factory -- originally known as The 28th Street Crew. The second hint may be an allusion to Michael Jackson's This Is It movie, which reached stores on (you guessed it) October 28th. Don't plan your schedule around that day, however, as there are a few reasons to doubt the timing. C+C Music Factory released its "Gonna Make You Sweat" single on October 18th, and the album version of This Is It reached the US on October 26th; if these are teasers of any sort, they're not especially obvious. Still, we're fast approaching the October 29th anniversary of the launches for both Android 4.2 and the Nexus 4 -- no matter what, Google is due for both new software and the hardware to match.
http://www.engadget.com/2013/10/16/n...on-october-28/
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October 17th, 2013, 01:38 Posted By: wraggster
 EE may have rethought its contract plans, but it's also added a new option for those who don't want to commit to two years of bills. On top of the SIM-only pay-as-you-go options already available, the traditional PAYG handset model is launching on the network October 30th. All the LTE-friendly smartphones the carrier offers on its pay monthly plans will be up for grabs for an upfront fee, complete with PAYG SIM and 10GB of free data to use in the first 90 days, as long as you get involved before January 31st next year. Another transient deal for new PAYG customers which expires at the same time is the 2,014 free minutes bonanza that applies to EE, Orange and T-Mobile -- a top up of Ł10 each month in 2014 will get you 168 minutes gratis.
Joining EE's handset line-up to become the cheapest PAYG option at Ł130 is Alcatel's One Touch Idol S, which'll also be available on pay monthly plans. The second-cheapest handset will be Nokia's Lumia 625 at Ł150, but big spenders can opt for aniPhone 5s at Ł520 and other pricier options. There's a handy web portal (app coming soon) for topping up and buying data, text or call bundles, and any data package of 2GB or more will entitle you to "double speed" access, or up to 60 Mbps download speeds. Head past the break for all the pricing info in neat chart form.
http://shop.ee.co.uk/mobile-phones/pay-as-you-go/
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October 18th, 2013, 00:32 Posted By: wraggster
The invitations sent out for a media event in San Francisco on 22nd October could be for one of two things, a new iPad or an apology for iOS7.
As we don’t think it will be the latter, it is expected that Apple will lift the curtain on the iPad 5 and the iPad Mini 2, according to the Telegraph.
On the brightly coloured invitations it states: “We still have a lot to cover.”
And we couldn’t agree more – will the new iPad also have a fingerprint reader? Will it work better with the love-it-or-hate-it iOS7? Will there be an expensive colourful budget version? Whens the iPhone 6 out?
What we are pretty sure of is that the new tablet will feature a number of hardware upgrades, improved processors and even better front and back cameras.
How do we know this? Because that is what is always new on the ‘new’ devices.
What will be a welcomed improvement however is a thinner, lighter body - but that’s enough about me.
Keep your eye out for any inkling of a new device, as well as a new retina MacBook Pro which is also expected to be unveiled at the event.
In related new, Apple has cut orders of its iPhone 5C by a third.
http://www.mobile-ent.biz/news/read/...ay-more/022593
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October 18th, 2013, 00:39 Posted By: wraggster
The Apple iMessage protocol has been shrouded in secrecy for years now, but a pair of security researchers have reverse-engineered the protocol [original analysis] and found that Apple controls the encryption key infrastructure for the system and therefore has the ability to read users' text messages–or decrypt them and hand them over at the order of a government agency. ... The researchers found that while that basic framework makes sense from a security point of view, there are a number of issues with the iMessage system. One major issue is that Apple itself controls the encryption key infrastructure use for iMessage, and has the keys for each individual user. The upshot of this is that Apple has the ability to read users' messages if it so chooses. The researchers who looked at iMessage, known as Pod2g and GG, said that there is no evidence that Apple is in fact reading users' iMessages, but it's possible that the company could. Users' AppleID passwords also are sent in clear text to the Apple servers.
http://apple.slashdot.org/story/13/1...read-imessages
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October 18th, 2013, 00:47 Posted By: wraggster
I don’t plan to buy a PS4 or Xbox One, because I already own the most vibrant game platforms out there right now. iOS games are cheaper, more immediate and they seek to satisfy quickly; increasingly, they reflect how we play games now – there’s an older generation of players who simply cannot take their TV hostage for hours on end for what is a solitary, almost selfish pursuit.There are countless weird, interesting, exciting, abstract games on the App Store, and most lie tragically underappreciated and undiscovered. Some have sold enough to keep their creator going for another few months, and a tiny, select few have gone through the stratosphere; iOS success stories are few and far between, sadly, but when they break through, they really break through.There are so many that haven’t, and it’s an ongoing tragedy. It continues to frustrate me that prodigiously talented, original thinkers like Simogo (creator of the daring Device 6, wonderful Year Walk and toe-tapping Beat Sneak Bandit) get so few column inches. Some games receive a little recognition, and earn decent money for their creators – games like Super Hexagon, Super Crate Box, Joe Danger Touch, Triple Town, Drop7 – but not as much as you might think.So why the lack of recognition in the games media? There’s still a lingering sense in some quarters that they’re not ‘proper’ games if they’re on mobile. More obviously, mobile games coverage doesn’t get much traffic. It’s a hard sell. I can look at Comscore right now and tell you, the loyal Edge reader, that our reviews of mobile games don’t get nearly as many pageviews as anything we cover on console or PC. And yet we’ll keep commissioning them; we believe in this strangely neglected slice of the game industry, especially when, for me personally, Xbox One and PS4 are doing so little to excite right now.
http://www.edge-online.com/features/...le-games-cant/
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October 18th, 2013, 20:39 Posted By: wraggster
Lenovo has apparently signed a non-disclosure agreement to examine BlackBerry’s finances.
According to the Wall Street Journal, Lenovo is keen to buy out all of BlackBerry in a bid to strengthen its position outside China.
Lenovo considering a takeover bid isn’t particularly surprising, as BlackBerry has experienced some financial troubles. In a bid to assure customers, BlackBerry recently took out full-page adverts in 30 newspapers around the globe, saying it was making the ‘difficult changes’ necessary to strengthen the company.
Other companies that have reportedly shown interest in putting bids in for BlackBerry include Google, Intel, LG and Samsung.
If Lenovo does put in an offer, the company would be up against a preliminary $4.7 billion bid fromBlackBerry’s biggest shareholder, Fairfax Financial.
http://www.pcr-online.biz/news/read/...ckberry/032221
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October 18th, 2013, 20:42 Posted By: wraggster
With the official release of Windows 8.1, Acer has unveiled its new tablet, the Iconia W4.
The Iconia range is split into two – A-series parts for Android tablets and W-series for Windows. The W4 uses Intel’s Bay Trail platform, which means an Intel Atom Silvermont CPU, running at up to 1.8GHz.
Specs include an 8-inch 1280x800 IPS panel, 5MP rear-facing camera, 2MP front-facing camera, microSD slot with support for up to 32GB, micro-HDMI port, WiFi, Bluetooth 3.0, and Windows 8.1.
Acer also revealed a number of peripherals for its new tablet, including a keyboard cover, a ‘responsive’ passive stylus, power bank, protective film, and an adapter kit with bag.
The Iconia W4 will begin shipping later this month. Coming in two versions, the 32GB model is priced at $330, while the 64GB model will cost $380.
http://www.pcr-online.biz/news/read/...aunches/032218
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October 18th, 2013, 20:43 Posted By: wraggster
Bitdefender has reported an increased number of Android apps that request unnecessary permissions and use them to monitor the location of children without their parents’ consent.
A recent study by the security software firm found that over 11 per cent of British children receive an Android device by their 7th birthday.
Bitdefender says this poses a risk of malware infections and SMS fraud targeting users who are still only learning to read.
Some free apps that target kids can track or access geo-locations without requesting information that only parents can provide, claims the firm.
“Why would an alphabet game require a child’s’ precise GPS and network location?” commented Catalin Cosoi, Chief Security Strategist at Bitdefender.
“Of course, it’s to make money by sending these details to aggressive third-party advertisers. Despite legislation and common sense, games for children still collect huge quantities of personal information about children without parental consent.”
http://www.pcr-online.biz/news/read/...cations/032216
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October 18th, 2013, 20:47 Posted By: wraggster
It appears Google has accidentally confirmed the Nexus 5’s name, appearance and price.
For a brief moment the tablet went live on the Nexus Category of Google Play – just long enough for a few screen grabs.
Before the post was reverted back to show the Nexus 4, it revealed that the starting price for the Nexus 5 will be $349.
Previous leaks have claimed the device will have a 1080p 4.95-inch display, 2.3GHz Snapdragon 800 CPU, LTE and 32GB of storage. The image that accompanied the price on Google Play also confirmed previous leaks.
The device is expected to launch with the arrival of Android 4.4 KitKat, possibly before the end of the October.
http://www.pcr-online.biz/news/read/...le-play/032213
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October 18th, 2013, 22:53 Posted By: wraggster
As the HMV app passes 5,000 downloads, HMV's CEO reveals the Cupertino company fears for the safety of iTunes.
UPDATE: HMV's MD of digital, James Coughlan, submitted the following comment to ME:
"We didn't expect to cause such a rustle, given that we've followed all of Apple's rules. We want to provide consumers a great service and we don't have any plans to discontinue operating the app."
Apple's iTunes Store has sold 25 billion songs and averages around 15,000 downloads a minute, which isn't a surprise giving how harshly Apple polices its operating systems, and restricts third parties.
However, the company looked to turn over a new leaf by granting HMV approval for a new music download store on iOS, which launched just yesterday.
ME spoke to the company's managing director, James Coughlan, about the new business direction and he admitted digital has always been difficult in the past and that a new strategy is in place to ensure a bright tech-based future.
But then Apple happened.
Seemingly unhappy by a potential iTunes threat, Hilco and HMV CEO Paul McGowan has revealed Apple has demanded the new HMV app be removed from the App Store as it passes 5,000 downloads. Comparatively the Android version is performing twice as well.
http://www.mobile-ent.biz/news/read/...p-store/022606
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October 18th, 2013, 22:56 Posted By: wraggster
Indie converting interactive TV titles for smartphones and tablets
Waterfront Entertainment has been signed by Sky Games to bring its interactive TV titles to iPhone, iPad and iPod.
The UK indie has launched the first of these games, Beehive Bedlam, on the iOS App Store this week. Based on the TV version previously only available to Sky customers, the mobile version has several new features, including global and friend leaderboards.
An Android version is currently in the works.
Waterfront has been working with Sky Games on its interactive TV offering for several years, having developed other titles such as Jumble Fever, Word Crunch and Beehive Bedlam 2.
"We are incredibly proud of the work that we have done in developing this game for mobile platforms and we hope to build on the existing Beehive Bedlam fanbase as it moves across to this new platform," said CEO Stephen Swan.
Sky Games development manager Rob Darvill added: "Beehive Bedlam is such a great fit for the mobile platform and I'm sure players will love having the game available to play on the go. The game looks great and we hope with its highly addictive nature, we can continue the success it has had on TV and online."
http://www.develop-online.net/news/u...to-ios/0184706
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October 18th, 2013, 22:57 Posted By: wraggster
GungHo's flagship title amasses 20 million users
GungHo’s mammoth mobile hit Puzzle & Dragons has been released on the UK App Store and Google Play.
The title is said to be generating as much as $4.9 million a day, mostly from Japan. As of this week, the title has also reached 20 million users.
Puzzle & Dragons has now made its way to the UK, and is featured on the front page of the App Store under ‘new games this week’. It is currently ranked 95th on the top free apps at the time of writing.
Earlier this week GungHo and parent company Softbank acquired a 51 per cent stake in Clash of Clans and Hay Day developer Supercell for $1.5 billion.
Supercell’s flagship titles were said to be generating $2.4 million a day for the company, success which has seen it valued at $3 billion.
GungHo and Supercell have worked together closely in the past on cross-promotion initiatives, and the two will likely now strengthen that partnership as Puzzle & Dragons makes its move into Europe.
http://www.develop-online.net/news/j...e-play/0184702
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October 18th, 2013, 23:03 Posted By: wraggster
Google's core search-advertising business is slowing down (despite an uptick in revenue and earnings for the most recent quarter) and a new report suggests that advertising ROI is much higher on iOS than Android. In light of that, it's worth asking whether Google, having dominated much of the mobile-device market with Android, will ever get around to more aggressively monetizing its mobile operating system, and what that could mean to the manufacturers that have been loading the software for free onto their hardware. If Google started charging licensing fees to manufacturers, and attempted to clamp down so that Google Play served as the only hub for Android apps (something that would definitely put it on a collision course with Amazon, which boasts its own Android app store), would it be shooting itself in the foot? Or would the rest of the ecosystem respond in a muted way, considering the sheer size of Google's power and presence?"
http://news.slashdot.org/story/13/10...tizing-android
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October 19th, 2013, 11:47 Posted By: wraggster

Our friends in the USA can now get their hands on the newly released Kindle Fire HDX Android Tablet, the new Kindle Fire HDX is aimed more at the premium end of the market with higher specs and better display that will put it in the iPad range, it has a powerful 2.2GHz quad-core processor and 2GB of RAM, the display has a resolution of 1920x1200, high pixel density (323 PPI), and perfect color accuracy (100% sRGB).
A curious addition to the Kindle Fire HDX is the Mayday button which is an on-device tech support, exclusive to Kindle Fire HDX tablets. Connect for free to an Amazon expert 24x7, 365 days a year, personally i can see it getting abused or if touched at the wrong time could be a little embarassing especially if watching the wrong type of movie :P
The Cheapest option of the 7 Inch range weighs in at $229 with 16GB Storage, special offers and Wifi only, battery life goes from 12 hours for everyday usage to 18 hours if just reading with a front facing HD camera.
Full details over at Amazon USA, viewers from Europe can preorder the Kindle Fire HDX now also.
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October 19th, 2013, 23:36 Posted By: wraggster
A quarter of Blackberry users are considering jumping ship to Microsoft following its acquisition of Nokia’s Mobile & Services arm.
The research was conducted by online survey company Usurv, which questioned 1,000 UK adults. The news comes as Blackberry announces plans to cut 4,500 jobs, plus it expects Q2 losses of around Ł624 million.
Technology industry analyst Jeff Kagan, of Kagan Research, told PCR: “Despite Blackberry’s sinking ship, it will be hard to predict where Blackberry users will go. The problem is that we don’t know what to expect from the deal at this point. Microsoft and Nokia have been working closely together over the last couple of years.
“It’s impossible to say whether Nokia will be a good fit [for Microsoft] or not. We won’t know until years pass.”
Kagan also commented on whether the deal would help Microsoft gain some ground in the smartphone market.
“Google and Apple own 90 per cent of the market. For Microsoft, it all depends on whether they can grow rapidly and start eating into Google and Apple’s lead. The marketplace would really like more choice than Android and iOS.”
Scott Hooton, Chief Commercial Officer of Phones 4u, said the deal “is potentially very positive for the consumer. It will bring more competition and innovation to the market.”
http://www.pcr-online.biz/news/read/...crosoft/032228
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October 20th, 2013, 00:31 Posted By: wraggster
When Microsoft said that it would release its Remote Desktop app for Android and iOS, it left many scratching their heads -- what, no Windows Phone version? There's no need to worry, though, as the company has just promised The Next Web that it's writing a client for its own mobile platform. Redmond can't yet say when it'll release the app, although we wouldn't expect a launch in the near future. Microsoft got a head start on developing for Android and iOS by acquiring technology from HLW Software, which produced Remote Desktop equivalents until this month; there's no such luxury for Windows Phone.
http://www.engadget.com/2013/10/19/m...windows-phone/
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October 21st, 2013, 02:16 Posted By: wraggster
The LG G2 is the follow-up to LG's Optimus G Pro. It's also one of the few smartphones on the market right now powered by Qualcomm's Snapdragon 800 quad-core SoC. The G2 sports a 5.2-inch 1080p display, 2GB of RAM and up to 32GB of on board storage. However, the 2.26GHz quad-core Snapdragon 800 chip on board also has Qualcomm's Adreno 330 GPU that even gives NVIDIA's Tegra 4 a run for its money in gaming and graphics performance. Though the G2 has a rather unorthodox volume rocker and power button assembly on the back of the phone, once you get used to the location, it's actually a pretty comfortable control system. What's pretty impressive though is the G2's performance combined with its 3000mAh battery that offers a solid balance of horsepower and battery life and rivals flagship phones like the Samsung Galaxy S4 and Apple's iPhone 5S.
http://mobile.slashdot.org/story/13/...-on-the-market
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October 21st, 2013, 15:19 Posted By: wraggster
via http://emu-russia.net/en/
Sega Master System/Game Gear emulator for Android has been updated. Changes:
- Gameplay recording now always enabled. Select "Replay" at any time!
- Added new "contour" joystick shape (see "Virtual Joystick Shape" setting).
- Fixed stutter during NetPlay connection process (NetPlay still slow though).
- Made replay play all records to the current recording position.
- Made recording pause when replay is on.
- Fixed many corner cases in record/replay.
News source: https://play.google.com
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October 21st, 2013, 15:20 Posted By: wraggster
via http://emu-russia.net/en/
Nintendo GameBoy Advance emulator for Android has been updated. Changes:
- Added new "contour" joystick shape (see "Virtual Joystick Shape" setting).
- Fixed stutter during NetPlay connection process (NetPlay still slow though).
- Attached warnings to some Pokemon Fire Red and Leaf Green cheats.
- Added Backtrack to the Cheatopedia.
- Added Army Men to the Cheatopedia.
- Added Army Men: Operation Green to the Cheatopedia.
- Added Army Men: Turf Wars to the Cheatopedia.
News source: https://play.google.com
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October 21st, 2013, 15:22 Posted By: wraggster
via http://emu-russia.net/en/
MSX emulator for Android has been updated. Changes:
- Now autosaving emulation state for disk images.
- Added Freeze/Restore functionality for disk images.
- Added accurate R register emulation.
- Added accurate LDIR/LDDR emulation.
- Generic joystick buttons can now be assigned and used.
- Added default mappings for generic joystick buttons #1..#10.
News source: https://play.google.com
News source: https://play.google.com
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October 21st, 2013, 15:22 Posted By: wraggster
via http://emu-russia.net/en/
Nintendo GameBoy/GameBoy Color emulator for Android has been updated. Changes:
- Gameplay recording now always enabled. Select "Replay" at any time!
- Made replay play all records to the current recording position.
- Made recording pause when replay is on.
- Fixed many corner cases in record/replay.
- Added Legend of Zelda: Oracle of Ages to the Cheatopedia.
- Added Wario Land 2 and Wario Land 3 to the Cheatopedia.
- Added Warriors of Might and Magic to the Cheatopedia.
- Added three XMen games to the Cheatopedia.
- Added Worms Armageddon to the Cheatopedia.
News source: https://play.google.com
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October 21st, 2013, 15:23 Posted By: wraggster
via http://ax86.patrickaalto.com/ablog.html
For the past couple of weeks I have been porting my x86 emulation core to run on Windows Phone 8 platform. This has not been quite as trivial as I would have hoped. There have been many changes I have needed to do to get my ASM code (all 85.000 code lines of it!) to compile for Windows Phone 8. Here is a list of the major differences and the fixes I have needed to do: - Windows Phone 8 does not allow you to run ARM ASM code! For some peculiar reason it forces you to use only Thumb ASM code. Luckily the new Thumb2 (available on ARMv7 processors) ASM code is much improved compared to the original Thumb ASM format on the ARMv5 processor (as in a Nintendo DS, for example). It allows you to specify when an arithmetic operation should change the processor flags, and has pretty much all the same features as the ARM version. It has some limitations, though, like not allowing you to set the processor flags using a literal value instead of a register, etc.
- Microsoft uses the ARMASM ARM Macro Assembler, which of course has quite different syntax (compared to the GNU assembler I use elsewhere) for compiler directives and especially macros. This has been the most time-consuming problem, as I use a ton of assembler macros in my emulation core and have had to rewrite all of them. Luckily at least the Microsoft ARMASM macros have similar features to the GNU assembler, so I have not had to make other changes besides the syntax. The bad thing was that I had been lazy when calling the macros and had not used commas between the macro parameters (which is not required by the GNU assembler, but is required by ARMASM). So I had to change also all macro calls where the macros use more than one parameter.
- My code is based on a lot of jump tables, and this generates a new problem in Thumb code. In my ARM code I have all the jump tables inside the code section, immediately following the code that needs to use the jump table. However, there is a (withdrawn) ARM document that describes the problem of defining data inside a code section: The linker automatically adds 1 to all addresses in the code section (thus making the data address unaligned), as it assumes the address is a jump target (where the lowest bit set means this is a jump target in Thumb code). This withdrawn document describes that I could use a DATA directive to tell the assembler that my jump tables are actually data, but this does not work in the Microsoft ARMASM, at least. A newer ARM document states that the DATA directive is obsolete and is ignored, but there does not seem to be an alternate way to make the data-in-code addresses aligned. So, I have had to move all my jump tables to the data section, and load their addresses separately whenever I need to use the jump table, thus slowing down the code somewhat.
- Local label search order differs between GNU ASM ands ARMASM. Gnu assembler looks for local labels (like b 1) forward unless you use the b letter (like in b 1b), while ARMASM looks for the closest label backward unless you use the f letter (like b %f1). I had not noticed this difference untill running the unit tests, and the first opcode that had a forward jump (where I used bcs %1) crashed, as it jumped backwards to some completely different code.
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October 21st, 2013, 20:54 Posted By: wraggster
After launching two new iPhones in September, there’s more to come from Apple on October 22nd, when the firm is expected to unveil a new iPad line.
iPad 5
Spec rumours for the iPad 5 include NFC, a thinner and lighter design, an aluminium rear shell, and film-based panels.
There are also suggestions that the iPad 5 could come with a charging cover, which could be used to charge smaller Apple gadgets as well as the iPad itself.
iPad Mini 2
The biggest rumour is that the iPad Mini 2 will have Retina display. Elsewhere, a quad core processor and more RAM are suspected.
In keeping with the iPhone 5C’s array of colour variants, it is rumoured that the iPad Mini 2 may also come in the same choice of green, blue, yellow, pink or white.
Back in August, photos emerged from FanaticFone allegedly showing the silver casing of the iPad Mini 2, showing an embedded black Apple logo rather than the usual printed mirrored one that features on current iPad models.
Accessories for the iPad 5 and the iPad Mini 2 have already appeared at a Chinese technology event last week, with cases for the iPad 5 appearing to be thinner, due to a reduced bezel around the edge of the tablet. As for the iPad Mini 2, they appeared to be the same, suggesting any improvements are to be internal.
As well as the iPad, Apple is also expected to show off the new Mac Pro and OS X Mavericks updates.
The event takes place at 10am PCT – 6pm in the UK.
http://www.pcr-online.biz/news/read/...d-event/032236
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October 21st, 2013, 20:56 Posted By: wraggster
Analysts have ‘confirmed’ that Apple has increased production of the iPhone 5S by 75 per cent, while dropping 5C production by 25 per cent.
Posted by NPD analysts on the DisplaySearch blog, the article cites two factors for the iPhone 5C’s struggling sales: a misguided launch of the phone in China and mistaken consumer expectation about the price of the “cheap” phone.
“The company could have sold the 5C at a much lower price (as the market expected); however, Chinese carriers were aggressively gaining new subscribers through device subsidies during Golden Week (first week of October). If Chinese carriers allocated a higher subsidy to new iPhone 5C subscribers, they would have less to subsidize other brands’ devices,” the blog commented on the “disappointing performance” of the 5C in China.
“Second, the market’s expectation of what the iPhone 5C would be was very different from how Apple wants to position itself. It was not Apple’s intention to develop a product targeting the “low-cost” smartphone segment. However, rumors about iPhone 5C being “cheap” were circulating as early as Q3 2012. The fact that the iPhone 5C is nearly identical to the iPhone 5 – and is not cheap – disappointed some consumers,” it added.
While the 5S seems to be more popular than the 5C, it might struggle itself against older iPhones that have built up a ‘retro’ appeal – with one first-generation 2G model listed on eBay for nearly Ł4,000.
http://www.pcr-online.biz/news/read/...ion-npd/032235
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October 21st, 2013, 21:03 Posted By: wraggster
68 per cent of top print publications don't have a mobile optimised site.
81 per cent of smartphone and 71 per cent of tablet owners still prefer to consume content on their desktop or laptop computers, but 72 per cent of those expect said content to be of a consist quality across all device, according to Vibrant Media.
The findings follow research released in April showing that 68 per cent of the UK’s top publications do not have mobile optimised sites.
Tom Pepper, MD UK of Vibrant Media, said: “Consumers now expect to consume content on their handheld device just as comfortably as they do on their desktop or laptop computers – but don’t feel that publishers’ sites will match their expectations.”
Vibrant’s new ad formats nestle comfortably on all platforms, and consists of four units, Vibrant Mosaic, Vibrant Lightbox, Virant Image and Vibrant Storyboard.
They are designed to respond to every digital device automatically altering how it delivers its content depending on platform.
Pepper continued: “Many publishers are still reliant on ad formats developed for desktop devices to serve consumers on handheld devices. These desktop-only formats often display as huge messages that obscure the editorial or so small there almost impossible to see.”
http://www.mobile-ent.biz/news/read/...devices/022614
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October 21st, 2013, 21:07 Posted By: wraggster
“Apple’s disregard for customer preferences in relation to iOS7 is corporate thuggery.”
Mixed reviews of Apple’s new OS have been bouncing around, with some embracing it and either loving or hating it, and others avoiding the update like the plague.
One Californian man has taken it one step further and filed a lawsuit against Tim Cook himself, reports Sky News.
The update has sparked tech-world-wide debates, and one spoof ad saying that it made your phone waterproof even resulted in people drowning their phones.
Mark Menacher is demanding a way of removing the installation file of iOS7, which is taking up space on his family’s devices even though he has chosen to not upgrade, and constantly asks if the download should be installed every time the device is switched on.
He is also seeking $50 in compensation saying that the way Apple has dealt with the roll out of iOS7 is “corporate thuggery.”
Menacher said in his court papers: “Steve Jobs was reportedly rough on company employees in pursuit of happy customers, but Tim Cook apparently cultivates a culture of contempt for customer satisfaction in pursuit of corporate profits.”
He continued: “It is a policy that will eventually fail.”
http://www.mobile-ent.biz/news/read/...-update/022609
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October 21st, 2013, 21:41 Posted By: wraggster
HMV’s now-controversial iOS app will likely be gone by the end of the day.
Hilco founder Paul McGowan has confirmed on Twitter that Apple has set the retailer a deadline of 6pm today (Monday October 21st) to remove the app’s ability to download music files and have them added the iTunes.
Not only is this a big ask from a technical perspective, but HMV seems reluctant to play ball regardless, with McGowan saying last week that the company had “politely declined”Apple’s request to pull the app.
It now seems likely that Apple itself will yank the app from the App Store at the end of the day.
The HMV app arrived earlier last week, offering the ability to offer music purchases directly and have tracks automatically added to iTunes.
It’s the first time a non-Apple app has allowed this. And the chances are it may never happen again.
http://www.mcvuk.com/news/read/apple...he-day/0122920
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October 21st, 2013, 23:32 Posted By: wraggster
What do you do when your conventional strategies for attracting mobile app developers haven't always been successful? If you're Microsoft, you build web apps. The companytells ZDNet that it has been repackaging dozens of popular websites as Windows Phone apps in an attempt to get the site owners to write native software. While clever, the approach is definitely a gamble. Microsoft notes that it doesn't own any of the content in these web apps -- and it's not clear whether the site operators are aware of Redmond's activities here. We've reached out to the company for more details and will update this post as we learn more.
http://www.engadget.com/2013/10/21/m...ws-phone-apps/
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October 21st, 2013, 23:35 Posted By: wraggster
Chromecast owners got Hulu Plus app streaming on their Android devices and iPads at the start of the month. Today, it's the iPhone's turn: a newly updated Hulu Plus app lets those with smaller-screened iOS devices control TV shows playing through Google's media adapter. There aren't any new features beyond Chromecast support, but it's enough to excuse a trip to the App Store for an upgrade.
https://itunes.apple.com/us/app/hulu...376510438?mt=8
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October 21st, 2013, 23:36 Posted By: wraggster
 BlackBerry is at last ready to resume its paused BBM rollout for Android and iOS. The instant messaging client should reach the App Store, Google Play and certain Samsung Apps portals within the next few hours. Not everyone can start chatting right away, however. To prevent a repeat of last month's server troubles, the company is implementing a queue system: those who signed up in advance can use BBM right away, while latecomers will have to secure a spot in line. It's not quite the broad launch many were hoping for, but it is good news for a company that has lately been feeling down.
http://www.engadget.com/2013/10/21/b...droid-and-ios/
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October 21st, 2013, 23:39 Posted By: wraggster
 Apple and the Sprint-owned Boost Mobile aren't the best of buddies, but that's all set to change on November 8th. The carrier has announced that it'll be offering the iPhone 5cand 5s starting the second week of next month, confirming the leaks we saw back in September. You'll be able to snag the devices on Boost's shrinking payments plans, which gives you unlimited talk and text with 2.5GB data for $55 a month.
http://www.boostmobile.com/shop/iphone
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October 21st, 2013, 23:46 Posted By: wraggster
EA is currently working on a "high-end and high performance" Battlefield game for mobile devices.
So revealed Electronic Arts president of labels Frank Gibeau in an interview with The New York Times.
We are working on a mobile game of Battlefield that will be high-end and high-performance,' teased Gibeau, who was recently put in charge of EA mobile.
"It's our bet that we can successfully pull that off," he went on.
The exec held off revealing any further details, but did state his confidence in mobile platforms being able to provide big production experiences like Battlefield.
"We're embarking on something no one has ever done before - to get these games to inter-operate between platforms. Will it work? It already has in some cases. Will it work for all franchises? Not all franchises will make the transition. Battlefield might be a little harder," he said.
"Does someone pick up a mobile phone and say, 'I'm just not interested in a war fantasy?' They are interested. So how do we create a war fantasy where it's a multiplayer destructible environment and it feels great? It's totally possible."
Next-gen and PC versions of the new Battlefield 4 will implement second-screen play via tablet devices with its Commander mode, which lets a remote player influence the battle from a strategic overview map, issuing orders, co-ordinating assaults on capture points, calling in gun ships for defensive actions and launching UAVs and Tomahawk cruise missiles to clear a path for their men on the ground.
EA has confirmed a Battlefield 4 release date of October 29 in the US and November 1 in the UK on current gen consoles and PC. Xbox One and PS4 versions will be console launch titles later in November.
http://www.computerandvideogames.com...nt-for-mobile/
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October 22nd, 2013, 00:06 Posted By: wraggster
via http://www.emucr.com/
Jnes v1.3.7.34 for Android is released. Jnes is a NES emulator that brings the console experience to your Android device. It is a port of the popular Jnes for Windows emulator, developed over many years, containing the same high quality emulation core and many of the same features.
• Fast emulation, natively compiled, great battery life
• Enjoyable user interface for phones and tablets
• NTSC and PAL support
• On screen multi-touch gamepad
• Stereo Sound
• Key remapping for external input devices such as the Sony Xperia
• Save progress with instant save states
Jnes v1.3.7.34 for Android Changelog:
10/12/2013
• added dropbox sync for saves
• added fast forward menu
• added pictures on auto-save
• improved mmc5 emu
• fixed tmnt fighters irq
9/5/2013
• added game genie cheats for many games
• added pixel shader for advanced scaler
8/10/2013
• better support for key-mapping on xperia and others
8/4/2013
• increased license check timeout
• cleaned save state code
7/21/2013
• added save directory select
7/20/2013
• added ability to set rom directory this is useful when it can't find games
https://play.google.com/store/apps/d....jabosoft.jnes
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October 22nd, 2013, 00:07 Posted By: wraggster
via http://www.emucr.com/
PPSSPP Git (2013/10/21) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Make Home in the game browser available on linux/mac/etc too.
Misc tweaks.
* Update lang again
* sceAtrac: Report occurences of multiple packets in one. Update native
with minor UI fix.
* Update lang
* Merge pull request #4275 from shenweip/patch-7
Draw default background when pic doesn't exist.
* Draw default background when pic doesn't exist.
* Merge pull request #4276 from unknownbrackets/linux-minor
Improve Linux flash0 path handling, fix __cpuidex() in some gccs
* Simplify __cpuidex().
Wasn't building 32-bit for me on Ubuntu.
* Use a better default font path on Linux/Mac OS X.
This way people don't have to copy to ~/.ppsspp/flash0.
The override in ~/.ppsspp/PSP/flash0 still works.
* Warning fix.
* The built-in draw2d shader doesn't need a version number specified
* Merge pull request #4267 from ufdada/master
Translating the Back and Toggle All Buttons
* Translating the Back and Toggle All Buttons
Correcting the Toggle all Button function (it was reverting the selection)
* Update native - fix #4269
* Merge pull request #4265 from adrian17/master
Common cleanup: Cleaned up Common.h and simplified MsgHandler
http://www.sendspace.com/file/cfiqmk
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October 22nd, 2013, 12:55 Posted By: wraggster
In an attempt to use Twitter to direct attention to Samsung’s latest Note 3 tablet, T-Mobile CEO John Legere has followed in the footsteps of Oprah Winfrey and Alicia Keys.
Legere tweeted “Glad @SamsungMobile decided to bring phablets to the states. I don't know what I'd do without my #Note3!” The tweet linked to a story explaining how Samsung ‘conquered the phablet market’.
The only problem was that he tweeted this message from an iPhone. Not a great advertisement for a device that he would be lost without…
In an attempt to make the tweet seem like less of a big deal, Legere followed it up with: "oops. I carry both as you may know! That was funny."
This second tweet was then followed by a picture showing an iPhone 5S alongside a Note 3 and a Galaxy Gear watch. It’s ok Legere, we get it.
At least Legere didn’t embarrass himself Alicia Keys-style by claiming that a tweet promoting a device that was sent form a rival brand was the result of hackers.
Last year, Oprah used an iPad to send out a series of tweets endorsing Microsoft’s Surface tablet. Who will be next?
http://www.pcr-online.biz/news/read/...-note-3/032248
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October 22nd, 2013, 12:56 Posted By: wraggster
BlackBerry claims five million users have already downloaded its BBM app since its launched earlier today.
BBM was one of the first messaging services on smartphones, with the app coming preloaded onto BlackBerry devices. Now iOS and Android users will be able to share photos and voice notes and engage in BBM Group chats through the BBM app.
They will also be able to add contacts through PIN, email, SMS or QR code scans.
While the app is free, there’s a queue. The firm said recently that six million people had signed up to get updates about the new app ahead of its launch.
In a tweet today from the official BBM Twitter account, the firm encouraged the ‘next 5 million in line’ to start using the app.
http://www.pcr-online.biz/news/read/...8-hours/032247
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October 22nd, 2013, 12:57 Posted By: wraggster
Nokia has introduced its first-ever Windows tablet, the Lumia 2520.
The rumours turned out to be true, a Nokia tablet has arrived, and it turns out @Evleaks was right with its tweet last month that claimed the new device would be called the Lumia 2520.
Spec leaks also turned out the be bang on the money, with the tablet confirmed as having a 10.1 full 1080p HD screen, Qualcomm Snapdragon 800 processor and a ‘power keyboard’.
Other specs include 4G LTE, Windows RT 8.1, 2MP HD wide-angle camera and red, white, cyan and black colour variants.
The Nokia Lumia 2520 tablet is expected to start shipping in Q4 2013 with an estimated price of $499 (Ł309).
This wasn’t all that Nokia announced today. Although we didn’t see the six smartphones that were reportedly to be unveiled, it wasn’t far off. Along with the Lumia 2520 tablet, the firm unveiled details about two ‘phablets’ and three additions to its budget Asha range.
The Lumia 1520 and Lumia 1320 are Nokia’s first-ever large screen smartphones. The 1520 has a 6-inch 1080p full HD display, while the 1320 has a 6-inch 720p display.
The Lumia 1520 is expected to start shipping in Q4 2013 with an estimated price of $749, while the 1320 won’t ship until Q1 2014 and will cost around $339.
The Asha 500, 502 and 503 join Nokia’s budget mobile range. The 500 features a 2.8-inch screen and 2MP camera. The 502 has a 3-inch screen and 5MP camera with LED flash. The 503 features 3.5G connectivity, 3-inch screen, 5MP camera with LED flash and Corning Gorilla Glass 2.
All three mobiles come in single SIM and Easy Swap Dual SIM variants and are planned to start shipping in Q4 2013.
http://www.pcr-online.biz/news/read/...nveiled/032246
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October 22nd, 2013, 12:58 Posted By: wraggster
Apple’s iPad business is ‘going down the tubes’, according to Business Insider.
Ahead of today’s expected iPad 5 announcement, the website has posted an article stating that iPad sales have dropped 14 per cent year-on-year in the June quarter, and now sit at around 15 million units.
“Even after adjusting for channel inventory, iPad sales to consumers dropped 3% year over year,” continues the article.
The struggle of iPad sales this year was compared to June 2012’s sales, where the Retina-equipped iPad 4 boosted Apple’s iPad sales from 12 million to 17 million in that quarter.
Apple’s decreasing sales and loss of market share is said to be due to “premium pricing”.
“In short,” explains the website, “Apple's iPads are too expensive.”
“By trying to maintain its premium pricing and high profit margin, Apple is likely losing sales that would otherwise help the company capture more of the mobile platform market.”
“This ‘premium pricing’ strategy is a departure from the strategy Apple has used for the iPhone and early iPads. (Those products were priced at or below the rest of the market). This is also a strategy that helped bury Apple in the earlier PC era — when it was charging premium prices for the Mac.”
Business Insider suggests that “the right answer” for Apple is to reinvest its profits into reducing the price of its iPhones and iPads.
“Apple is so phenomenally profitable that it could reduce its iPad and iPhone prices significantly and still coin money,” the website explains. “And, in doing so, it could also accelerate its unit growth and increase its global market share.”
"Doing this, of course, would further reduce Apple's current profit and trigger additional declines in the stock price. But that doesn't mean it's the wrong decision for the long term.”
“The company will not likely be able to continue to own the dominant global mobile operating system while also trying to maintain its premium device pricing and profit margin. Gradually, as hardware competitors get better and operating systems like Android become more ubiquitous, iOS will become more of a niche player. Ultimately, if it becomes too much of a niche player, it will lose its value to developers and distributors. And if that happens, Apple is finished. If there's no clear reason for consumers and developers to pay up to be in ‘the iOS ecosystem’, there will be no reason for consumers to pay up to buy Apple gadgets. The vicious cycle will feed on itself, and, ultimately, both Apple's profits and market share will collapse.”
It remains to be seen how consumers, investors and analysts react following Apple’s event later today, but “regardless,” Business Insider says, “the new iPad product launch is important…”
http://www.pcr-online.biz/news/read/...t-share/032243
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October 22nd, 2013, 12:59 Posted By: wraggster
HMV's chairman Paul McGowan says it's "disappointing" that Apple has removed a new HMV digital music app from the App Store.
Apple initially gave the app approval, but the iOS version which launched on October 17th has now been temporarily removed. It allowed users to buy music and download songs straight into their iTunes library.
The app had been downloaded 10,000 times on iOS and Android since its release.
McGowan said: "It is disappointing that Apple has chosen to suspend an app that has proven to be very successful in only a few short days, despite Apple having already approved the exact same version on September 15th.
"We are unable to explain the change in Apple's position as we have been given no explanation by them as to any difference they view between the approved version and the one suspended this evening."
The Android and HTML versions of the app are "proving a big hit with UK consumers", McGowan added.
A new HMV.com website will also launch on October 24th.
http://www.pcr-online.biz/news/read/...sic-app/032244
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October 22nd, 2013, 23:45 Posted By: wraggster
Senior VP of software engineering at Apple, Craig Federighi, took to the stage at the new iPad Air announcement event to showcase the latest Mac operating system update: OS X Mavericks.
He also revealed a new MacBook Pro and Mac Pro.
The OS is said to be built on three main components: “core technologies, features to smooth the experience and apps.”
Federighi went on to state that just by installing Mavericks, Mac users could extend their battery life by an hour.
The OS also brings improvements for the iBooks app, which will allow users to view videos inside the book they are reading, and Calendar, which can extract information from messages and emails to automatically schedule appointments.
"It’s a fantastic release that extends your battery life, has some great new features and some really fun new apps,” said Federighi.
“It’s a new era for the Mac.”
Mavericks is free for Mac users, and is available now.
Following the Mavericks announcements, Apple senior VP Phil Schiller took the stage to reveal a new 13-inch MacBook Pro, which is powered by an Intel Haswell processor, and is claimed to have nine hours of battery life. The 13-inch MacBook starts at $1,299 (Ł801) and is available now.
A bigger brother to the 13-inch MacBook Pro was also revealed – the 15-inch MacBook Pro, which has a Crystalwell graphics chip and starts at $1,999 (Ł1234).
Apple then unveiled a new Mac Pro, which they say is powered by the fastest chip they’ve ever designed – the Intel Xeon E5 – and which also has the fastest memory ever produced by the company.
Joining the powerhouse components is 1TB of flash storage and dual workstation graphics, which Apple said is enough to power three 4K displays, while staying “astonishingly” quiet.
The Mac Pro starts at $2999 (Ł1850) with 12GB of RAM.
Apple also announced several updates and changes to its ‘iLife’ series of apps. The image app iPhoto has been redesigned with its Photobooks feature added to iPads.
iMovie has also been revamped, with several desktop features making their way onto its mobile versions.
The music production app GarageBand has also been redesigned, and can record up to 32 tracks on 64-bit devices.
The app features virtual musicians who can improvise and fill around user-created audio, but who can also be edited and adjusted by users.
The iLife updates are free and available today, and join a revamped set of iWork apps, which have had iCloud support added.
http://www.pcr-online.biz/news/read/...evealed/032251
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October 22nd, 2013, 23:45 Posted By: wraggster
Apple has announced a new iPad and iPad Mini alongside fresh MacBook Pros and more.
The new iPad Air weighs one pound, and is powered by a 64-bit Apple A7 processing chip, which was said to have twice the performance of the iPad 4 and runs 72 times faster than the original iPad. The M7 motion processor chip, found in the iPhone 5S, is also in the iPad Air.
The tablet has a five megapixel iSight camera, which can record HD video, two microphones for FaceTime, and is available in silver, white, black and Space Grey. The battery life is equal to that of its predecessors – 10 hours. It will be released on November 1st, starting at $499 (Ł308).
The new iPad Mini features Apple’s Retina display, meaning that it has the same resolution as the iPad Air. Also shared with the iPad Air is the A7 chip, giving it a four-times processor and eight-times graphics boost over the old iPad Mini, which has been reduced to $299 (Ł184).
The new iPad Mini, like the iPad Air, will be available in silver, white, Space Grey and black, and will start at $399 (Ł246) when it’s released “later in November”.
Apple also showed off a new Mac Pro, held a demonstration of OS X Mavericks and the news of a series of free updates for its iLife apps.
http://www.pcr-online.biz/news/read/...acbooks/032250
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October 22nd, 2013, 23:47 Posted By: wraggster
And it will cost you up to Ł659 for the pleasure of owning one.
Apple's so-called iPad 5 has arrived as the iPad Air, while what was expected to be named the iPad 2 has been dubbed the iPad Mini with retina display.
Catchy.
The sequel shrunken tablet still sports a 7.9-inch screen, which now boasts 1080p HD viewing thanks to the retina display.
Meanwhile, the A7 chip featured in the iPad Air can also be found in the Mini to offer eight times the graphics performance of its predecessor.
Most businesses that introduce small tablets opt for seven-inch designs, such as the newly released Tesco Hudl and Argos MyTablet, but Apple is keen to note its Mini has a 35 per cent larger screen.
Pricing is as follows for the wi-fi versions: 16GB Ł319; 32GB Ł399; 64GB Ł479; 128GB Ł559.
Pricing is as follows for the wi-fi and LTE versions: 16GB Ł419; 32GB Ł499; 64GB Ł579; 128GB Ł659.
Additionally, the original iPad mini is now costs Ł249 for the 16GB wi-fi model and Ł349 for the 16GB wi-fi and cellular version.
iPad Mini with retina display will launch in November, but no word on the exact date.
The App Store now features more than one million apps, with 475,000 of those made solely for iPad.
http://www.mobile-ent.biz/news/read/...display/022639
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October 22nd, 2013, 23:48 Posted By: wraggster
9.7-inch tablet is 20 per cent thinner and 28 per cent lighter than the iPad 4.
After all of the iPad 5 talk that's simmered for months, Apple's new tablet has arrived in the form of the iPad Air, which takes inspiration from its lightweight MacBook line.
Additionally, Apple has also revealed the iPad Mini with retina display.
The new tablet weighs just one pound and is 20 per cent thinner and lighter than the iPad 4 and comes with the usual 9.7-inch screen.
Meanwhile, the bezel and edges around the screen have been given a trim to make content on the retina display stand out more.
The Air also features A7 chip, which helps the ten-hour battery life consume less power, wi-fi and LTE connectivity and it is, of course, powered by iOS 7. Colour options include silver or grey.
The App Store now features more than one million apps, with 475,000 of those made solely for iPad.
Pricing for the wi-fi version is as follows: 16GB Ł339; 32GB Ł479; 64GB Ł559; 128GB Ł639.
Pricing for the wi-fi and LTE version is as follows: 16GB Ł499; 32GB Ł579; 64GB Ł659; 128GB Ł739.
Meanwhile, the 16GB iPad 2 with wi-fi now costs Ł329 and Ł429 for the 16GB wi-fi and 3G model.
Sales of the iPad Air begin on November 1st.
Philip Schiller, Apple’s senior vice president of worldwide marketing, said: "iPad created an entirely new mobile computing experience, and the new iPad Air is another big leap ahead. It is so thin, light and powerful, once you hold one in your hand you will understand what a tremendous advancement this is.
"iPad Air with its 9.7-inch Retina display weighs just one pound and packs the incredible performance of iOS 7 running on a 64-bit desktop-class Apple A7 chip, and delivers all-day battery life in the lightest full-sized tablet in the world."
Since when is ten hours "all-day"?
Comparatively, Nokia introduced a 10.1-inch tablet earlier today for $500.
http://www.mobile-ent.biz/news/read/...-to-739/022638
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October 22nd, 2013, 23:51 Posted By: wraggster
You know what it's like, you're in the cinema enjoying an amazing piece of workmanship on the silver screen, only to have it spoiled by an annoying glow a few seats away – something Morphsuits tried to stop last year.
Fear not, in-screen phone use is soon to be a thing of the past. Sort of.
American cinema chain AMC, who has more than 400 Stateside venues and one in Manchester, UK, has plans to introduce a texting aisle to theatres in the US, according toThe Independent.
The idea is to cut down on the number of rogues who use their mobiles and disturb the cinematic experience, adding soundproofing and barriers to the rear row to prevent disturbance. Regal and IMAX are also said to be considering similar initiatives.
Presumably it means couples looking for a popcorn and petting session will now need to do so at the front of the screens, with sexting replacing back row fondling.
Meanwhile, Shazam is currently condoning in-cinema device use, encouraging cinema goers to tag adverts in exchange for freebies and competitions.
http://www.mobile-ent.biz/news/read/...to-text/022631
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October 23rd, 2013, 00:02 Posted By: wraggster
"I installed Ubuntu Touch "1.0" on my first-generation Nexus 7 tablet and have been using it as my main tablet system for the last four days. Here's how it went. First off, the installation was surprisingly painless. I followed the official instructions and didn't encounter a single problem. That being said, the installation is really geared toward software developers, power users or people already comfortable on a Linux command line. If you're not in one of those categories, I recommend holding off for the time being. Once installed, Ubuntu Touch booted up rather quickly — in only just a few seconds (a fair bit faster than Android 4.x on the same tablet). And, immediately, I was presented with a short tutorial that appears the first time the system is booted, which, I might add, has got to be one of the slickest, least annoying tutorials I've seen. But... there were problems. The battery life was, to put it mildly, terrible. Performance has been mixed, and the OS was prone to what I call 'The Pulsating Seizure Feature' a few dozen times over the weekend. In a nutshell: launching apps (and, occasionally, moving between apps) can cause the device to freeze and begin flashing the screen rapidly."
http://mobile.slashdot.org/story/13/...almost-awesome
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October 23rd, 2013, 00:19 Posted By: wraggster
 T-Mobile CEO John Legere was dropping hints last week that his carrier would play a part in the new iPad launches, and we now know just what he meant. The Apple Storementions that both the iPad Air and iPad mini with Retina display will have options for T-Mobile LTE in addition to the AT&T, Sprint and Verizon support we've seen in previous iPad generations. There's even a special treat for choosing Magenta's network -- like customers using other 4G Connect devices, iPad owners will get 200MB of free data per month. They can pay for 2.5GB ($30) or 4.5GB ($40) per month if they need more, and the device remains unlocked. The new option only makes sense in places with good T-Mobile coverage, but it could prove tempting for iPad fans who aren't keen on paying for cellular data.
Apple (1), (2)
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October 23rd, 2013, 00:23 Posted By: wraggster
 Turns out it's not just Macs getting an OS update today. Apple has now also released version 7.0.3 of iOS -- a decidedly less major upgrade, but one that will no doubt be welcome to anyone having technical issues since updating to iOS 7. It's not all bug fixes, though. The update also brings with it support for iCloud Keychain to let you share passwords and credit card info across your various devices, along with a new password generator for Safari that will help you choose more secure passwords. You can find a rundown of all the promised fixes at the link below.
http://www.engadget.com/2013/10/22/a...in-support-bu/
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October 23rd, 2013, 00:24 Posted By: wraggster

Pointing out that it was once mocked as something that would "never replace netbooks," Apple CEO Tim Cook boasted that the company has sold 170 million iPads since the device's launch. "Remember netbooks?" He quipped. According to Cook, there are 475,000 iPad apps, and they're not those "stretched out" apps you may see on other platforms.
Of course, Apple faces continued competition from those other platforms, and, has seen its market share drop from 60 percent of all tablet sales a year ago to 32 percent by this summer, according to IDC. However, iPads, according to Cook, are used up to four times as much as competing tablets, and are ranked first in customer satisfaction (presumably by J.D. Power).
http://www.engadget.com/2013/10/22/a...-sold-to-date/
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October 23rd, 2013, 00:26 Posted By: wraggster
 If you've been waiting for the MacBook Pro with Retina display to get a big processor upgrade, today's your lucky day. Apple has just refreshed its high-end portable line with Intel's Haswell chips, delivering Iris graphics and battery life improvements much like those from the recent MacBook Air update. The 13-inch model manages nine hours of battery life, and the 15-inch unit can last for eight hours on a charge. Both computers carry faster PCI Express solid-state drives, Thunderbolt 2 ports and 802.11ac WiFi, while a higher-end 15-inch variant ships with dedicated GeForce GT 750M video. Either new Mac costs less than its predecessor, too. The 13-inch system starts at $1,299 for a model with a dual-core 2.4GHz Core i5, 4GB of RAM and a 128GB SSD; its 15-inch counterpart starts at $1,999 with a quad-core 2GHz Core i7, 8GB of RAM and a 256GB SSD. Both laptops are available today.
Update: Apple has quietly axed the non-Retina 15-inch model; you can still buy its 13-inch sibling (unchanged since its early 2013 update) at a lower $999 price.
http://www.apple.com/macbook-pro/
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October 23rd, 2013, 00:28 Posted By: wraggster

Over 64% of compatible devices are already running iOS 7, according to Apple, making it by far the company's most successful mobile operating system. In all, iOS 7 was downloaded over 200 million times in the first five days after it was released.
Apple also reported paying developers over $13 billion to date, thanks to the over 1 million apps available in the App Store, which have hit over 60 billion cumulative downloads. (Apple still has the edge over Android; there are about 900,000 apps available in the Google Play store.)
http://www.engadget.com/2013/10/22/a...mes-in-5-days/
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October 23rd, 2013, 00:30 Posted By: wraggster
 After a couple of high-profile reports about how the plastic iPhone isn't faring too well in the laser-cut shadow of the iPhone 5s, here's a bit of evidence to the contrary. It comes courtesy of stat collectors at an app marketing platform called Localytics, who claim they've spotted a distinct upwards trend in the number of Americans using a 5c relative to a 5s. Whereas usage of the flagship metal iPhone was 3.4x higher during the launch weekend, this ratio has drifted down to 1.9x one month later, suggesting that a secondary wave of not-so-early adopters is happy to give the cheaper model a bit more consideration. Of course, these ratios don't tell us anything about absolute sales figures for either handset -- we'll have to wait on first-hand info from carriers or from Apple itself (perhaps as part of today's event) before we know those.
http://www.engadget.com/2013/10/22/l...hone-5c-usage/
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October 23rd, 2013, 00:34 Posted By: wraggster
 If you've been curious why the screen on your Kindle Fire HDX has a blueish tint around the edges, wonder no more. To help achieve the HDX's vaunted color accuracy, Amazon used blue LEDs to light the display, which is why you see an azure hue peeking out around the screen's sides on books and web sites. The shopping giant further explains that this lighting technique increases battery life by 20 percent too. The "we want you to know" heading on the HDX's product page has the full details, and our video review is a click away if you're still on the fence about buying one.
http://www.amazon.com/gp/product/B00DOPNO4M#
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October 23rd, 2013, 00:37 Posted By: wraggster
Samsung's on a mission... to make a Galaxy phone for everyone. If you're in the UK, and fancy a mid-range slice-of-Sam, then maybe the Galaxy Express 2 is the right fit for you? Exclusive to Vodafone stores at launch (more retailers to follow,) the Express 2 has a fairly sizeable 4.5-inch (qHD) display, comes with Android 4.2/JellyBean, a 1.7GHz dual-core processor, 8GB onboard memory (expandable by a further 64GB via SD card) and 5-megapixel camera. The LTE phone comes with all the regular software trappings we've come to know and love/not mind from Samsung, such as S Travel, S Translator and Story Album. There will be two color options when it launches with Vodafone tomorrow (Ceramic White, and Rigel Blue,) the latter being exclusive to the UK's "big red." Clearly this aims to mop up all the Galaxy S4 Mini customers that wanted a slightly larger screen, in exchange for a worse camera. No word on price though, we'll update the news once we find out.
http://www.vodafone.co.uk/
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October 23rd, 2013, 00:47 Posted By: wraggster
Windows Phone naysayers have always argued that the OS doesn't have enough of the most popular apps out there, but Microsoft is quieting down the critics, one a handful of apps at a time. This time around, we can add Flipboard to the list of in-demand apps that are finally coming to Nokia devices. We'll first see the app on its first Windows RT tablet, the Lumia 2520, as the company just announced on stage at Nokia World, before it rolls out to Windows Phone 8 devices in the coming weeks.
The Lumia 2520 is also set to launch with Nokia's new Storyteller app, displaying photos and videos in the form of stories, as well as the updated Camera app, which is already coming to Nokia's 6-inch smartphone: the Lumia 1520.
http://www.engadget.com/2013/10/22/f...a-2520-tablet/
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October 23rd, 2013, 01:48 Posted By: wraggster

Sega announced its winter lineup for mobile platforms, revealing that it has a remastered version of its classic 16-bit platformer Sonic the Hedgehog 2 in the works for iOS and Android.
Sonic the Hedgehog 2 will launch in the iOS App Store and for Google Play in November, boasting an array of improvements over its previously releasedmobile port. Similar to the upgraded mobile version of the original Sonic the Hedgehog released earlier this year, Sonic 2 will feature widescreen support, multiple playable characters, and a soundtrack featuring higher-quality sound samples than the original game.
Sega additionally announced the upcoming release of Rhythm Thief & the Paris Caper, a mobile follow-up to its 2012 3DS rhythm-action game Rhythm Thief & the Emperor's Treasure. Other Sega-published mobile games on the horizon include a port of Sumo Digital's kart racer Sonic & All-Stars Racing Transformed, the iOS motion-captured dancing game Go Dance, and Demon Tribe, a MOBA-style, card-collecting RPG from Jet Set Radio director Masayoshi Kikuchi.
http://www.joystiq.com/2013/10/22/re...er-mobile-lin/
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October 23rd, 2013, 22:57 Posted By: wraggster
Samsung has extended the Galaxy Gear’s compatibility tothe Galaxy S4, S3, Note 2 and more.
The Galaxy Gear will be available to use with the above devices through the Android 4.3 Jelly Bean update.
Compatibility for the wearable tech is also extended to the Galaxy S4 Mini, S4 Active, Mega 5.8, Mega 6.3 and Galaxy S4 Zoom. This will be available through a separate software update beginning globally at the end of October.
The software updates will enable users to make and answer calls and view incoming messages and notifications via the Galaxy Gear.
The smartwatch comes with a 1.9MP camera, built-in pedometer app and the ability to control the music played on the master device.
http://www.pcr-online.biz/news/read/...xtended/032265
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October 23rd, 2013, 23:01 Posted By: wraggster
Belkin has revealed a new set of accessories for therecently announced iPad Air.
The range includes three new QODE-branded keyboard cases, and a line of protective folio covers which Belkin says are “designed around the way you use your iPad”.
The three products under the new QODE brand name include the QODE Ultimate Keyboard Case, which has dual-sided aluminium for protection and is aimed at “those looking to use their iPad as a laptop replacement”. It also includes a rechargeable battery with 264 hours of battery life. The Ultimate Keyboard Case will cost Ł109.99.
Meanwhile, the Ł89.99 QODE Thin Type for iPad Air is designed for portability and “ease of attachment for those who don’t want a keyboard all the time”, offering 79 hours of battery life and technology that automatically turns the keyboard off when not in use.
The last product, the QODE Thin Style is focused on a slim design which still protects the iPad and can be tucked away flat for touch screen use in ‘handheld media mode’.
All of the cases include Belkin’s ‘TruType’ keyboard, which the accessory firm says gives ”superior typing accuracy, optimal tactile response and a comfortable, laptop-like feel”.
Belkin’s iPad Air collection consists of eight unique cases and folios.
The FreeStyle Cover is said to be Belkin’s thinnest case, and uses a QuickStand cover that operates both as a stand and additional protection.
The LapStand Cover (Ł44.99–Ł49.99) is made for “use while lounging” and has ‘ComfortForm’ material, which is designed to keep the iPad Air balanced on a lap.
For those looking for more style, the FormFit (Ł39.99) comes in a range of colours and patterns.
Also available is the Classic Strap Cover (Ł24.99), the TriFold Cover (Ł34.99), the Stripe Tab Cover (Ł39.99), the Dash Tab Cover (Ł39.99), the Quilted Cover (Ł44.99) and the MultiTasker Cover (Ł49.99).
http://www.pcr-online.biz/news/read/...-belkin/032256
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October 23rd, 2013, 23:12 Posted By: wraggster
Retailers Currys and PC World have confirmed they will be offering same-day delivery for the new iPad Air at launch on Friday, November 1st.
The Dixons Retail websites are allowing "some customers" to order online before 9.30am on the day of launch, and are guaranteeing they will receive same-day delivery, with the iPad Air arriving between 6.30pm and 10pm.
However, delivery is limited to London, Greater London and other selected postcodes. The option will be displayed during the online checkout stage if the delivery address is eligible.
Currys and PC World have confirmed the new iPad Air will also be available through the Order and Collect service, allowing customers to order online and collect in their local store the next day.
The iPad Air will also be available to buy in stores directly. Simon Exton, Head Of Category for Apple at Currys and PC World, said: “Apple’s technology never fails to innovate and amaze, and we’re very excited to be stocking their latest products.
"iPads are always popular gifts, and ahead of Christmas, iPad Air will surely be an instant favourite with technology fans."
http://www.currys.co.uk/gbuk/computi...ers-149-c.html
http://www.pcworld.co.uk/gbuk/laptop...ooks-72-u.html
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October 23rd, 2013, 23:15 Posted By: wraggster
The messaging app doubles downloads overnight and receives 60,000 five star reviews.
We reported yesterday that BBM had reached five million downloads, however if you thought that was impressive then get this – the messaging service has now hit a huge ten million downloads in the first 24 hours, doubling overnight.
It is one of the best single-day openings for a mobile app ever, moving up the rankings in 75 countries topping the charts in the App Store and earning around 60,000 five-star reviews on Google Play.
The waiting time to begin using BBM has really riled some people up - however if the general feedback from app stores is anything to go by, it sure is worth it.
We scoured the Internet and found out how people are reacting to the renewed BBM craze. Not all entirely intellectual, but straight from those who will use it the most.
Here are the top 15 reactions that tickled us:
1. ‘2007 called, they want BBM back.’
2. ‘Everyone got rid of Blackberries for iPhone cause they hated BBM, every iPhone user now has BBM? wtf RIP Blackberries your no longer used..’
3. ‘BBM: Another messenger to talk to the same people, it's like buying five remotes for the same TV.’
4. ‘After criticizing BBM for BB now the Android and iPhone users are all rushing after the app’
5. ‘The Universe is once again embracing BBM! In just 24 Hours 10 Million people have downloaded it! That's Amazzzzzing!
6. ‘It’s like using a BlackBerry, but you’re not using a BlackBerry’
7. ‘I'm pre-liking it because I'm still waiting in the bloody queue, so until further notice I hate it’
8. ‘This certainly takes you back and is just as great as it always was.’
9. ‘Not sure how this is going to stand against the likes of WhatsApp, Viber, free text messages, and all the other free messaging services that are out there now.’
10. ‘Seeing all these BBM pins is like Christmas three years ago.’
11. ‘Top tip on how to use BBM without waiting in line: Buy a BlackBerry!!!’
12. ‘Thank god there’s now BBM for iPhone. We can finally talk to the remaining 3 people on the planet with Blackberry's’
13. ‘I feel like a kid on Santa’s knee, except Santa is telling me to sit there for 24 hours until I get my f**king present. So worth it though. It’s a comfortable knee.”
14. ‘Simply the best messaging app out there - Always was, always will be. Good move BlackBerry.’
15. ‘BBM is making man feel stupid waiting in line like its lunchtime. Am I some Dick'ed Biscuit’
http://www.mobile-ent.biz/news/read/...-stupid/022643
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October 23rd, 2013, 23:20 Posted By: wraggster
Intel Developer Blog: Softtalkblog looks at making Android apps for Intel architecture
I remember at Mobile World Congress a couple of years ago, Renee James, now President of Intel, said that Intel’s goal was that every platform should run most effectively on Intel hardware. That made sense to me: after all, people buy hardware to run software, so it’s important that the software works as well as possible.
I was reminded of this when I read this report on Intel Developer Zone, highlighting how Intel has been working on improving Android’s performance on Intel Architecture. At Intel Developer Forum (IDF) 2013, Google Senior Vice President Sundar Pichai commended the work Intel has done on optimising the Android stack for performance on Intel.
Pichai noted Intel’s work in particular on the Linux kernel, open source libraries, Dalvik runtime, and the application development environment. Pichai also mentioned Beacon Mountain, which enables you to develop Android applications more quickly, as another important part of the puzzle.
There is work you can do to optimise the performance of your application, but the starting point has to be that the underlying hardware and software platform are working in close partnership, and as optimally as possible. That’s why Intel is one of the largest contributors to the Android project, ensuring that your software can benefit from a performance-optimised platform.
Have you tried running your Android software on Intel Architecture? Leave a comment below!
Find out more about developing Android apps for Intel Architecture here.
• This blog post is written by Softtalkblog, and is sponsored by the Intel Developer Zone, which helps you to develop, market and sell software and apps for prominent platforms and emerging technologies powered by Intel Architecture.
http://www.develop-online.net/news/f...e-hood/0184872
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October 23rd, 2013, 23:24 Posted By: wraggster
"LG has launched the Fireweb Firefox OS smartphone in a joint event with the Telefonica Vivo carrier. The Fireweb Firefox OS smartphone will be available for around $200 and will join the Alcatel One Touch Fire which Telfonia is launching in Brazil, starting today. Mexico, Peru, and Uruguay are the next countries to get it. The Fireweb smartphone is LG's very first Firefox OS device and it increases the small number of OEMs that have released Firefox OS devices on the market. The smartphone has a 4-inch screen with a 480 x 320 display, a 1GHz Qualcomm processor and 4GB internal storage that can be expended with the microSD card slot by up to 32GB. It has a 5-megapixel cameras that comes with both autofocusing and an LED flash, which is a first for Firefox OS phones."Hopefully an OEM releases a Firefox OS phone with beefier hardware, but you can't argue with the price.
http://mobile.slashdot.org/story/13/...ireweb-for-200
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October 24th, 2013, 00:33 Posted By: wraggster
 T-Mobile's plan to offer 200MB of free monthly data to iPad users was just the start of a larger strategy. As of November 1st, the no-charge bandwidth will be available for the lifetime of any tablet on the network; customers who pay for data will get the 200MB on top of their existing caps. The company is simultaneously launching a tablet trade-in program that will discount new devices when shoppers bring in old slates, even if they're WiFi-only.
To draw attention to its new initiative, T-Mobile has revealed that it will carry the LTE-ready Nexus 7 in-store on November 20th. Customers can get Google's tablet with no money down if they're willing to pay $16 per month for two years, or $384 in total. That's ultimately more expensive than purchasing through Google Play, but it may be easier to swallow for those who can't afford to buy the device outright.
http://www.t-mobile.com/landing/free...rnet-data.html
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October 24th, 2013, 00:37 Posted By: wraggster
Before today, the only way to enjoy BlackBerry's BB 10.2 OS was to buy the company's new Z30 flagship. But, as the company previously promised, that software update's ready to trickle down to all BB 10 users and should be hitting devices "starting this week." BlackBerry's said that the OS update won't be available from all carriers though, so depending on your wireless operator allegiance, you may or may not see that update notification. When it does arrive, Z10 and Q10 owners can look forward to the new BB Priority Hub which organizes your communications according to importance, message previews throughout the UI and lockscreen, and the ability to reply directly to BBM notifications. If you need some hand-holding for the update process, you can check out BlackBerry's how-to at the source link.
http://www.engadget.com/2013/10/23/b...out-this-week/
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October 24th, 2013, 23:22 Posted By: wraggster
Veteran consultant and designer to evangelize console and boost conversion rates
Ouya has hired Tadhg Kelly as its new “free-to-play guy” in the hopes of improving monetization on the Android microconsole.
Kelly is well known throughout the industry as a columnist, consultant, and game designer, and relocated from his native Ireland a year ago to join the U.S.-based Jawfish Games.
This is an important step for Ouya, which requires a free-to-play version for all games even if it's just a demo, but has struggled to turn players into payers.
Kelly's job will mean working with second-party developers, advising on free-to-play strategies, helping to find new partners for the company through his industry connections, and being an all-around apologist for the hackable console model.
“Even though we’ve not worked together until now, I’ve always admired OUYA from afar,” wrote Kelly in and introductory post on the Ouya blog.
“Fundamentally I just like the idea of the underdog box that could launch 1000 amazing dreams. I love how, even though there’s been ups and downs, the sentiment of the OUYA has remained attached to that goal. Now that I’ve been able to peek behind the curtain and see some of the stuff that they’re working on, doubly so.”
http://www.develop-online.net/news/t...ay-guy/0184929
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October 24th, 2013, 23:50 Posted By: wraggster
Plants vs Zombies 2 has launched for Android devices, available now as a free download on the Google Play store.
To celebrate the platform release, which requires an Android 2.3 device or newer, PopCap has discounted the in-game Jalapeno item for the week.
The Android release arrives two months after the game's original launch on iOS – a fact that suddenly became under scrutiny, after EA's Frank Gibeau claimed the Android delay was due to a payoff from Apple.
Gibeau's comment was swiftly denied by Apple, and Popcap's Tony Leamer later explained to The A List Daily it was PopCap's typical development style that caused the launch date discrepancy.
“If you look at the way PopCap develops games, we start with one platform and get it right.”
Regardless, Plants vs Zombies 2 is now out on both major mobile platforms. EA and PopCap haven't officially mentioned any other platforms so far for the game, but (for what it's worth) the original PvZ eventually released on everything under the sun.
http://www.mcvuk.com/news/read/plant...ndroid/0123073
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October 25th, 2013, 00:22 Posted By: wraggster
 Noticing that your Windows Phone device is using more data than usual? You're not alone. As The Verge reports, Microsoft has confirmed that a recent backend change on Twitter's part has caused the built-in Twitter feature of Windows Phone to eat up data a far higher than expected rate; specifically, it's caused it to frequently re-download profile images. In an effort to fix the problem, Microsoft has made a change to sync Twitter accounts just once a day, but a fix will need to be implemented on Twitter's end to completely remedy the problem -- that, Microsoft says, will take a few more weeks. In the meantime, the only other alternative is to unlink your Twitter account from the device -- or accept the data charges.
http://www.engadget.com/2013/10/24/m...tter-data-use/
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October 25th, 2013, 00:23 Posted By: wraggster
 AT&T's love of Samsung-made Windows Phones seemingly turned sour after it skipped last year's ATIV S. It's clear that any ill will was short-lived, however, as the carrier just unveiled its version of Samsung's ATIV S Neo. The Windows Phone 8 device is a close match for its Sprint counterpart, sharing the same 4.8-inch 720p screen, dual-core 1.4GHz processor, 8-megapixel rear camera and 1.9-megapixel front shooter. The launch price will be easier to swallow, though. AT&T plans to ship the ATIV S Neo on November 8th for $100 on contract, or $50 less than it cost at Sprint when brand new.
http://www.att.com/gen/press-room?pi...mobile-devices
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October 25th, 2013, 00:25 Posted By: wraggster
 Chinese state media is becoming quite the consumer advocate. Earlier this week, a bit on national TV berated Samsung over certain Galaxy S III and Note II handsets afflicted with the "sudden death" bug, as it has been called. While a firmware fixpromised to cure some devices, the root cause appeared to be due to a dodgy flash memory module, leaving some models without hope of a true elixir. In response to the public scolding, Samsung has issued a statement thanking the broadcaster for its report, also noting that its repair and refund policies are in full compliance with Chinese laws. The company offers anyone that's paid for a repair while under warranty to hit them up for a refund, and has now extended the warranty of any potentially affected device made before November 30th 2012 for an extra 12 months.
Earlier this year, Apple ended up massaging its warranty practices after the People's Daily proposed local coverage wasn't as robust as elsewhere. While Samsung was under scrutiny this time, it's clear both companies are keen on managing public perception. After all, attractive hardware ain't the only thing that'll make you successful in the world's biggest smartphone market.
http://www.engadget.com/2013/10/24/s...es-chinese-tv/
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October 25th, 2013, 00:29 Posted By: wraggster
 With Gartner claiming Microsoft nibbled up just 3.3 percent of the smartphone market in Q2 this year, Nokia still has a long way to go to regain its mobile standing. Even with the handful of impressive products unveiled at Nokia World, Chris Weber, EVP of Sales and Marketing, agrees that there's still work to be done.
"I don't think there's a silver bullet," Weber said during an interview yesterday. "It's the portfolio, it's great marketing to make sure people are aware of the capabilities, and it's making sure that the apps are there."
http://www.engadget.com/2013/10/23/n...ber-interview/
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October 25th, 2013, 00:32 Posted By: wraggster
The Ouya's brick and mortar retail presence will grow to include 1,800 Target locations, Ouya founder Julie Uhrman told Polygon. While the Ouya has existed within Target stores for some time, its availability has been limited to select locations, rather than every location, as will be the case now.
The Android microconsole's retail packaging has been spruced up to take advantage of its new-found exposure, Uhrman said. Target will push the device in its winter circular, through video adverts in its electronics departments and with special displays starting in December, though the Ouya's expanded availability goes into effect this month. Demo units are planned for early next year – Uhrman called production of the kiosks "incredibly expensive," a fact compounded by the necessity to design a wired controller for the system.
In related news, Ouya is also in the process of negotiating availability at Wal-mart. "I would expect something, us to announce something with them soon," Uhrman said.
http://www.joystiq.com/2013/10/24/ou...get-locations/
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October 25th, 2013, 00:37 Posted By: wraggster

Indie puzzler Rose and Time returned to Ouya after the game was pulled from the store in September by its developer, Sophie Houlden. The "time-travel stealth" game was initially removed from Ouya's store during the height of thecontroversy surrounding the console manufacturer's Free the Games Fund, a program designed to match funds donated by crowdfunders for timed-exclusive Ouya games on Kickstarter.
In her latest blog, Houlden wrote that "at the time a lot of developers besides myself were upset at how the free the games fund was going and said so." Games like Gridiron Thunder, which received $171,009 on Kickstarter thanks to a handful of suspicious backers, and the Ouya-suspendedElementary, My Dear Holmes were the center of attention for the funding program's detractors. Ouya's response to the criticism at the time was to assert that the the Free the Games Fund would not be changed, prior to being overhauled a week later.
Addressing that decision, among other decisive missteps during a recent talk at the in Portland, Oregon, Ouya CEO Julie Uhrman said the company "did not think about all the different ways people could take advantage of that kind of program," She later added that the Ouya team "didn't have enough rules around the program and people took advantage of it out the gate. So having the best intentions isn't always best. But you have to be quick to hear the feedback no matter how painful it is and iterate and change as you go."
As for Houlden's decision to bring Rose and Time back to the Ouya store, she wrote that "The Free the Games Fund was changed, none of the scam games received a single cent of the fund, the company admitted its mistakes, and was asking for yet more feedback to further improve things," concluding that she is "confident at this point that I can no longer justify keeping the game off the console."
http://www.joystiq.com/2013/10/23/ro...ogram-changes/
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October 26th, 2013, 00:08 Posted By: wraggster
Following the announcement of the new iPad Air, PCR rounds up some top facts and figures about Apple's popular tablet device.
Gadget recycling site CompareMyMobile said that since the Apple announcement:
- Overall Apple iPad trade-ins rose by 190.06 per cent, while valuations increased with a 293.12 per cent spike
- iPad tablets lost 1.83 per cent of their trade-in value in 90 days
- The Apple iPad 2 Wi-Fi 16GB is the most traded-in tablet (11.7 per cent of all tablet trade-ins)
- The iPad 3 Wi-Fi 4G 32GB lost the most value (11.11 per cent)
Cloud services provider Egnyte also revealed that:
- For the first nine months of this year, three times more employees used the iPad compared to other tablets
- In 2012 the iPad was used as a BYOD device for accessing and sharing corporate files over twice as much as any other tablet
- Over the past three years, the iPad was used nearly 23 times more than any version of the Samsung tablet
And during the Apple iPad Air announcement presentation, Apple stated:
- 81 per cent of all tablets are iPads
- The iPad Air is 72 times faster than the iPad 4
- The new iPad Mini is four times faster in CPU and eight times faster in graphics than the old iPad Mini
http://www.pcr-online.biz/news/read/...ise-190/032302
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October 26th, 2013, 00:11 Posted By: wraggster
Uhrman says cloud gaming could enhance certain games for the microconsole
Cloud gaming could be a possible future for microconsole Ouya, according to the firm’s CEO Julie Uhrman.
Speaking to VentureBeat, Uhrman the console is capable of cloud gaming, and that company is open to the possibility of supporting it in future.
“There is absolutely a role for cloud gaming on Ouya,” Uhrman said.
“It would bring content to Ouya that our hardware may not support today, but that will play wonderfully – and were built to be played in the cloud.
“There are certain types of games where the idea of cloud gaming will work, but there are other types where it absolutely will not work. I think we think about it the right way and we're excited to test it out with some partners.”
Uhrman did not name who exactly the partners that will be providing cloud technology are, but said “all the ones that you're thinking”. Outside of Sony-owned Gaikai, those companies, such Kalydo provide cloud gaming servers of their own.
She added that the company is open to the notion of the Ouya storefront being available on other hardware.
“What's most valuable about Ouya is the community and our relationship between gamers and developers. And the Ouya storefront is [also] of great value.
“So, yes, if there is a partner product on the market with the exact same specifications - so there's no fragmentation for the developer - would I be open to putting the Ouya storefront on it? Absolutely. But what I don't want to do is fragment my audience of developers and make things harder for them.”
http://www.develop-online.net/news/o...d-tech/0185075
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October 26th, 2013, 00:13 Posted By: wraggster
Mobile tech provider aims to give developers a ‘pain-free route to market’ with Marmalade Play
Marmalade has launched its own dedicated publishing division, Marmalade Play, to provide game developers with a “pain-free route to market”.
Marmalade Play will give participating developers access to support on quality assurance, monetisation, interface design and number of other areas, many of which are vital for shipping a polished title.
The company’s suite of mobile tools is also included, as are the technology and relationships to get developers’ games on to a wide range of app stores.
Marmalade has cemented the launch of Play with an agreement to publish a number of Activision-owed titles, the first two of which are The Activision Decathlon and Blur Overdrive.
Both titles will be available on Google Play later today and on Apple’s App Store from November 1st, with further platform versions to follow.
“Marmalade has been steadily growing its publishing activity over the past few years to bring well known and hit titles to multiple platforms and the widest range of players possible,” said Massimo Caporale, head of Marmalade Play.
“Today we underline this by bringing these amazing Activision titles to market at the same time as creating our new publishing division. We look forward to Marmalade Play further strengthening its position as a leading publisher of top class, cross-platform content.”
This publishing division is the latest step in the mobile middleware provider’s expanding enterprise, which includes its own in-house studio.
http://www.develop-online.net/news/m...vision/0185023
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October 26th, 2013, 00:16 Posted By: wraggster
"One aspect about the new OS X Mavericks release was that all Apple produced software was to be downloadable and updatable through the Mac App Store. However, this raises the obvious question: what happens to users who bought the software beforehand? Initial reports showed that the Mac App Store scanned your hard drive for software and offered to associate it with your Apple ID. The scans even found trial and pirated versions and upgraded those to fully-licensed versions. Even more interestingly, this is not a bug, and it appears Apple is turning a blind eye to the practice, giving away copies of iLife, iWork and Aperture to users who own trial or even pirated versions of the apps. Apple has also recently stopped providing downloadable trial versions of iLife, iWork and Aperture from their web site."
http://apple.slashdot.org/story/13/1...-full-versions
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October 26th, 2013, 00:58 Posted By: wraggster
 Anyone who's picked up an Ouya, or demoed one in-store, knows that the controller, with its sticky buttons and flimsy removable plates, could do with a lot of help. Company founder Julie Uhrman's aware of the issue and, in an interview withPolygon, she revealed that a new version of the Ouya controller is already on the production line. Taking the abundant consumer feedback into account, the company's phased out the old model and made some key fixes, including more secure triggers, improved thumbstick grips and buttons that (hopefully) don't get stuck in the controller's base. Whether or not you'll actually find one at retail is a bit of a crapshoot, however, as Uhrman said the packaging won't highlight the change. Uhrman also touched upon news of the Ouya 2, the release of which falls in line with previous reports of an annual update cycle. Specs for that next console haven't been finalized yet and, further, the company won't really be focusing on it until sometime in 2014. But when it does arrive next year, you can expect to see it receive an slight cosmetic update from designer Yves Behar.
http://www.engadget.com/2013/10/25/o...ed-controller/
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October 26th, 2013, 01:00 Posted By: wraggster
Scentee wants to expand your smartphone horizons and add smell to the senses your phone already stimulates. The plug-in accessory attaches to headphone socket on both iPhones and Android smartphones and, when told to by the companion app, releases a burst of fragrance, paired with a customizable LED light. It's ridiculous, but that's very much part of the Japan-made accessory's charm. The most important factor here is arguably the range of scents available, and Scentee hasn't held back. In no particular order, aromas include rose, mint, cinnamon roll, bacon, coffee, curry, jasmine, ylang-ylang, lavender, apple, coconut, strawberry and er, corn soup. They're joined by a special limited edition Korean BBQ collection that'll be available on November 15 and includes three extra 'flavors': two different type of meat and, well, baked potato. This bundle's particularly skewed towards Japanese customers, although we're already infatuated with the idea of on-demand bacon smells. We've sniffed our way through several options during our time with the accessory -- the video (and more details) are right after the break.
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October 26th, 2013, 01:03 Posted By: wraggster
 Many have griped about the Moto X's $200 on-contract price, which is a lot to pay for hardware that's frequently considered mid-range. Motorola must have heard that grousing, as the price of its 16GB Android flagship has dropped to $100 for both AT&T's Moto Maker variant as well as the plainer Sprint and US Cellular versions. AT&T's customized 32GB phone is also cheaper at $150. The regular 16GB AT&T and Verizon editions still sell through the carriers for $200, although it's possible to pick up either of them for $100 at third-party stores like Amazon. While the discounts won't sway those who insist on high-end hardware, they could easily tip the balance for anyone who was holding out for a better deal.
http://shop.sprint.com/mysprint/shop...eeplinked=true
http://www.amazon.com/s/ref=lp_24077...nid=2528832011
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October 26th, 2013, 01:04 Posted By: wraggster
If you were disappointed that your country missed out on the initial iPhone 5s andiPhone 5c launches, we have good news: you can (probably) buy the smartphones today. As promised, Apple has released both devices in 35 more countries, including Russia, South Korea and wide swaths of Europe. There hasn't been quite as much fanfare as there was in September, however. Our colleagues at Engadget Chinesecovered the launch in Taiwan, and noticed that retail demand was mixed -- since many customers could pre-order their iPhones, only some stores had long queues. Those who haven't yet seen the new iPhones won't have to wait long, at least. Apple plans to ship the 5s and 5c to 16 more countries on November 1st, and the handsets should reach100 nations by December.
http://www.apple.com/
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October 26th, 2013, 01:05 Posted By: wraggster
 Brits in the market for a cheap 7-inch tablet have been spoiled of late, what with the launch of Tesco's Ł119 Hudl and Argos' Ł100 MyTablet. "But, hang on," Carphone Warehouse's thought, "we sell a budget tablet, too." And so, seeking some attention itself, the UK retailer has discounted its Avoca tablet from Ł99 to Ł49 (around $80) -- until November 4th when the offer expires, anyway. That investment will get you a 7-inch display at 800 x 480 resolution, a 1GHz Rockchip CPU, half a gig of RAM, 8GB internal storage (a microSD slot for up to 32GB cards is present), a 0.3-megapixel front-facing camera, a WiFi radio, Android 4.2 Jelly Bean and, of course, a healthy dose of bezel. Carphone Warehouse may have succeeded in undercutting its UK competition, if only temporarily, but we can't help but think you'll probably get what you pay for in this instance.
http://www.carphonewarehouse.com/mob...onedetailstabs
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October 26th, 2013, 01:08 Posted By: wraggster
 Despite absorbing MeeGo, learning to run Android apps and pushing through asignificant UI overhaul, devices running Tizen are notoriously hard to come by. Developers eyeing the platform in Japan, however, just got one more option: the Tizen build kit, from Systena. It's a package that includes developer tools, manuals and technical and consulting services from Systena, but the real star of the kit is the included 10.1-inch developer tablet. Packing a quad-core 1.4 GHz ARM Cortex-A9 processor, 2GB of RAM and 32GB of storage underneath a 1,920 x 1,200 display, this slab offers a Tizen 2.1 experience built specifically for app development and product demonstration. The company hasn't publicly posted a price for the kit, but interested developers can request more information through the company's website. The rest of us will have to settle for flashing our own devices.
http://www.engadget.com/2013/10/25/f...ches-in-japan/
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October 26th, 2013, 01:09 Posted By: wraggster
If you're a Twitter user and you own an iPhone, chances are you'll have come acrossTweetbot, the popular Twitter client from Tapbots. Following Apple's iOS 7 announcement back in June, the two-man team has been hard at work rewriting the app to utilize the new features and fit with the cleaner look of Apple's latest OS. Just over a month after iOS 7 launched, the app is finally ready: Tweetbot 3.0 is available for $2.99 on the App Store.
http://www.engadget.com/2013/10/24/t...os-7-redesign/
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October 27th, 2013, 00:53 Posted By: wraggster
An anonymous reader writes with a link to the New York Times' summary of a security and privacy disaster that's been inspiring angry posts on various social networks, including LinkedIn itself:"Security researchers are calling LinkedIn's new mobile app, Intro, a dream come true for hackers or intelligence agencies... Intro redirects e-mail traffic to and from users' iPhones and iPads through LinkedIn's servers, then analyzes and scrapes those e-mails for relevant data and adds pertinent LinkedIn details... Researchers liken that redirection to a so-called man-in-the-middle attack in which hackers, or more recently, intelligence agencies, intercept Internet traffic en route to its destination and do what they will with it."
http://tech.slashdot.org/story/13/10...-for-attackers
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October 27th, 2013, 01:09 Posted By: wraggster
Like the DualShock 3, the next iteration of the PlayStation controller design works surprisingly well on an Apple-branded computer. Product developer Chris Gallizzi demonstrates the functionality in a Vine clip below, but offers no explanation on how he was able to convince the Sony controller to play nice with Apple's hardware.
If the DualShock 4 functions similarly to its predecessor in this capacity, it should offer simple Bluetooth connectivity under OS X. Simply fire up your Mac, turn on the controller, follow a few simple instructions, and you're done. Creating the link takes less than five minutes, and requires no more skill than changing your desktop's wallpaper.
http://www.joystiq.com/2013/10/25/ps...ble-with-os-x/
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October 27th, 2013, 21:18 Posted By: wraggster
Email service FastMail.fm has an blog post about an interesting bug they're dealing with related to the new Mail.app in Mac OS 10.9 Mavericks. After finding a user who had 71 messages in his Junk Mail folder that were somehow responsible for over a million entries in the index file, they decided to investigate. 'This morning I checked again, there were nearly a million messages again, so I enabled telemetry on the account ... [Mail.app] copying all the email from the Junk Folder back into the Junk Folder again!. This is legal IMAP, so our server proceeds to create a new copy of each message in the folder. It then expunges the old copies of the messages, but it's happening so often that the current UID on that folder is up to over 3 million. It was just over 2 million a few days ago when I first emailed the user to alert them to the situation, so it's grown by another million since. The only way I can think this escaped QA was that they used a server which (like gmail) automatically suppresses duplicates for all their testing, because this is a massively bad problem.' The actual emails added up to about 2MB of actual disk usage, but the bug generated an additional 2GB of data on top of that.
http://apple.slashdot.org/story/13/1...imes-your-spam
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October 27th, 2013, 21:26 Posted By: wraggster
 Still waiting for Google to make its often-leaked Nexus 5 official? Sit tight -- one leak suggests the device's unveiling could be just around the corner. The latest render from @evleaks shows a two-toned Nexus 5 with a white backplate, but the post's text is even more revealing: "In white," it says. "11/1." It's definitely a vague statement, but in light of Google Play's recent product page leak, an early November launch would be right on schedule. The latest rumors and leaks promise a device with a 4.95-inch 1080p display, a 2.3GHz Snapdragon 800 CPU and LTE available in both 16 and 32GB models and, apparently, in black or white. Reportedly starting at $349, it certainly has our attention. We'll let you know when we hear something official.
http://www.engadget.com/2013/10/27/n...-november-1st/
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October 27th, 2013, 21:28 Posted By: wraggster
 One may seem like a paragon of modernity compared to its 94-year-old rival, but the UK's two biggest retailers have a lot in common. For starters, both Amazon and Tesco succeeded far beyond their original missions (bookseller and greengrocer, respectively) to become retail giants. Both understand the value of consumer data and exploit that information mercilessly. Finally, both sell dirt-cheap Android tablets in the hopes of maintaining a foothold in our living rooms, hearts, minds and, most importantly, wallets.
In the UK, there are around 50 million people who don't own a tablet or any other mobile computing device. That's the group of people that Tesco is going after with theHudl, an Android tablet that's aimed squarely at "them" rather than "us." Priced at Ł119 ($191), but available for Ł60 ($91) if you redeem Clubcard vouchers, it's not a surprise that the company sold 35,000 units after launch. So, is it better than the Kindle Fire that it seeks to emulate? And when all is said and done, is this the device for which we'll be stuck doing technical support when the in-laws inevitably purchase it?
http://www.engadget.com/2013/10/27/tesco-hudl-review/
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October 27th, 2013, 21:29 Posted By: wraggster
 Apple's plan to launch the iPad Air with cellular data support for T-Mobile was apparently just the start of a larger strategy. US Cellular has announced that it will offer the featherweight tablet on November 8th, while regional carriers like Bluegrass Cellular, C Spire and GCI say that they'll stock the device in the "coming weeks." Of the bunch, only US Cellular has mentioned that it will also sell the iPad mini with Retina display; that's not surprising, though, when Apple hasn't even picked a release date for its own stores. It's doubtful that the new cellular iPad providers will make a big impact on Cupertino's bottom line, but the company clearly wants to leave no network uncovered.
http://www.uscellular.com/iPad/iPad-Air.html
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October 28th, 2013, 20:08 Posted By: wraggster
Oh, My Brain! Block Puzzle is free to download and comes packed with over 4000 FREE levels of increasing difficulty to keep players busy for hours. For even more replayability, there?s also Infinite Game Mode in which gamers play against the clock with millions of automatically-generated combinations that need to be solved. The game features in-app purchases in which players can buy 2000 extra levels as well as ?hints? to solve puzzles that they may be stuck on.
Key Features:
- 4000 FREE levels! 2000 extra available as in app purchases
- Two game modes - Block Puzzle and Block Puzzle Infinite
- Five difficulty levels
- Unlockable hints for the most difficult challenges
- Infinite Challenge against the clock
- Rank up in the leaderboards, challenge your friends via Google Play Games
- 25+ achievements to win
Oh, My Brain! Block Puzzle is available to download for FREE from Google Play and features in-app purchases.
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October 28th, 2013, 20:09 Posted By: wraggster
Metz, located in Lorraine, has been for centuries an historic garrison town. After its annexation to Germany following the Battle of France in 1940, it became a stronghold for the Third Reich and a major target for the Allied forces. Following the Normandy landings, the U.S. Third Army under the command of General George S. Patton attacked the city fortifications and, after four months of fighting, broke through and freed Metz from occupation in late 1944.
Soon you will be able to relive those days in the latest expansion of one of the most critically-acclaimed tactical wargames, Battle Academy: Fortress Metz.With new Panzer Brigades and units like the German Jagdpanzer IV/70, the Hummel, Sdkfz 234/1 armored cars and more, Fortress Metz is a must-have expansion!
We are now recruiting Beta testers for this upcoming expansion! You can sign up here .
The game will be available for PC, Mac and iPad as an in-app purchase.
Get more information about Battle Academy: Fortress Metz on its officialproduct page.
Fortress Metz is an add-on for Battle Academy and requires Battle Academy to play!
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October 28th, 2013, 20:11 Posted By: wraggster
Starting today, October 28th through November 3rd, G5 Entertainment will treat casual game fans to a huge sale of its best hidden object games. Twelve, eerie, mysterious games are available for only 99˘ on iPhone, Google Play and $1.99 on iPad, and Mac. Get loads of scary fun with Whisper of Fear, Redrum: Dead Diary, Cursed Onboard and eight more treasures at up to 80% off this week!
Download links:
Whisper of Fear: The Cursed Doll for iPhone, iPad
Letters From Nowhere 2 for iPhone, iPad, Google Play
Epic Adventures: Cursed Onboard for iPhone, iPad, Google Play, Mac
The Magician's Handbook: Cursed Valley for iPhone, iPad, Google Play
The Magician's Handbook II: BlackLore for iPhone, iPad, Google Play
Righteous Kill for iPhone, iPad, Google Play, Mac
Righteous Kill 2: Revenge of the Poet Killer for iPhone, iPad
The Mystery of the Crystal Portal for iPhone, iPad, Google Play, Mac
The Mystery of the Crystal Portal 2: Beyond the Horizon for iPhone, iPad
Paranormal Agency for iPhone, iPad, Google Play, Mac
Redrum: Dead Diary for iPhone, iPad
Sinister City: Vampire Adventure for iPhone, iPad
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October 28th, 2013, 20:16 Posted By: wraggster
Sony announced that it will release PlayStation®App, a new application for mobile devices, on November 13, 2013 in North America, and on November 22, 2013 in Europe. PlayStation®App will be available free of charge.
Playstation®App can be downloaded onto various mobile devices, such as iPhone, iPad, iPod Touch and Android™ based smartphones and tablets, from the App Store and Google Play*1. Once installed, these devices can be used as second screens in supported PlayStation®4 (PS4™) titles, and users can easily access PSNSM features such as Friend Lists and Trophies. Furthermore, users will be able to exchange messages with members of their Friends List, and browse through news and information on the official PlayStation®website. PlayStation®App comes with a variety of features that allow users to seamlessly access and enjoy the world of PlayStation®.
The following features are available on PlayStation®App:
- Directly access various PSNSM features and information
- Users can access their own profile screen.
- Users can access/compare their own and friends’Trophy accomplishments.
- Exchange messages between PS4 systems, PlayStation®3 (PS3™) systems, PlayStation®Vita (PS Vita) systems, and mobile devices installed with PlayStation®App.
- Access andfilter friend profiles.
- Notify users about their friends’shared activities on “What’s New”.
- Notify PS4 users when they receive any new notifications or game invitations. Users can also display their lists of game items.
- Browse the official PlayStation® website and access information
Users can access the PlayStation® official website to browse through news, blogs and game information. The language and content of the website will depend on the country the user’s Sony Entertainment Network account is registered.
- PS4 Second Screen Feature
Users can install PlayStation®App on to their mobile devices to use as a second screen in supported games. For example on THE PLAYROOM, a title pre-installed in all PS4 systems that requires PlayStation®Camera, users can draw pictures on their mobile device screens and flick them towards the TV. The images then appear as a 3D object within the game.
- Spectate other PS4 users’ gameplay
When users’ friends upload or begin live streaming their gameplay on PS4 systems, the friends’ activities are displayed on “What’s New” of the PlayStation®App screen. When users tap on this notification, they can boot pre-installed applications, such as browsers, to spectate the uploaded gameplay. Users can also post comments on gameplay screenshots, footage and live streams.
- Purchase game content on PlayStation®Store
Users can purchase game content*2 while away from home and download it directly onto their PS4, PS3, and PS Vita*3 systems.
- Use a mobile device as a simple remote to control the PS4 system
Once installed, users can use their PlayStation®App to control their PS4 system as long as both devices have access to the same Wi-Fi access point. For example, users can switch their PS4 system to standby mode, startup their PS4 system from standby mode, and use their mobile phone as a keyboard for their PS4 system.
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October 28th, 2013, 20:17 Posted By: wraggster
Big Blue Bubble’s hugely popular and critically-hailed My Singing Monsters is the winner of the Global Game Stars (GGS) competition at GMIC 2013, passing hundreds of other titles from around the world represented at the Silicon Valley technology conference this past Wednesday.
The event kicked off Monday, October 21st, with three full days of seminars, panel discussions, and exhibitions, as well as talks from industry moguls and mobile specialists. The Global Game Stars competition was adjudicated by several major players, to include representatives from Onavo, PopCap, and Kabam, among others.
My Singing Monsters first received the distinction of a GGS Top 10 finalist, recognized alongside games from Canada, USA, Denmark, China and more. Directed by Big Blue Bubble CEO Damir Slogar, a demo of the game was presented in front of hundred of attendees at the Thought Leaders Stage. Following the presentation, My Singing Monsters was revealed as the winner of the competition.
“We were up against some really innovative games, but it’s great to walk away #1!” said Bryan Davis, Business Development Manager for Big Blue Bubble.
PHOTO: http://www.bbbarcade.com/press/MSM-GMIC.JPG
“It is an honour to be recognized once again by the industry for a game we’re very proud of,” said Slogar, referring to My Singing Monsters’ 2012 Digi Award for Best Mobile Game, finalist nomination in 2013 Canadian Videogame Awards, and other accolades. “Although numerous games from our portfolio have received awards, My Singing Monsters has managed to keep pace in both acclaim and great commercial success.”
Download the game everyone’s talking about:
• for iOS:http://bit.ly/1dPpmtZ
• for Android:http://bit.ly/UbQnKb
• for Amazon:http://amzn.to/18DeS8O
• for Nook: http://bit.ly/11tmecl
• on PC:http://smarturl.it/BigFishMSM
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October 28th, 2013, 20:20 Posted By: wraggster
Super dog – A fairy tale by Inlogic software for free!
Download: https://play.google.com/store/apps/d...logic.superdog
Do you like games where you must jump like hell? Where the only chance of success is your deftness? If so, you are in the right place. Inlogic software has come with a new game – Super Dog – that boasts a great theme, graphics and the control itself.
Banská Bystrica, 28th October 2013: Inlogic software, s.r.o. presents its new “jumping game“ called Super Dog. The idea of the game is to put yourself in the place of the Dingo dog that helps his friends with various tasks. Of course, everybody expects to be nothing but successful.
“Super Dog” game is one of our favourite projects in spite of the fact that we dedicated an unusually long time to its development.", says Ján Kalafut, Head of Business of Inlogic Software s.r.o. and adds “we believe that any player who plays this game, will be enchanted with the interesting story about the adorable and smart figure of the Dingo dog."
In the Super Dog game, you must put yourself in the place of the brave Dingo dog and help your friends! In the course of the game, Dingo’s friends will tell you what worries them, and you will certainly help them. However, a lot of obstacles, traps and enemies are awaiting you. While fulfilling the tasks, you will have an opportunity to ride a bike, to snowboard and raft. Super Dog is definitely a must in your mobile phone!
Features:
• available in 6 language versions: English, Spanish, Portuguese, German, French and Italian,
• 15 addictive and entertaining missions in 3 different environments,
• old school cartoon graphics,
• trippy obstacles to avoid,
• bonuses to collect high scores,
• bike, snowboard and rafting adventure and many many more.
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October 28th, 2013, 20:21 Posted By: wraggster
10tons Ltd. announced today the action adventure game Trouserheart by Dicework Games is available immediately on Google Play for a reduced launch price of 1.99 USD. The list price for the game is 2.99 USD.
“The reception of Trouserheart on iOS and on Amazon Appstore has been delightful. We're really pleased to now have the game on Google Play as well.” says Tero Alatalo, CEO of 10tons Ltd.
Trouserheart is a lighthearted action adventure game set in a humorous fantasy world. The player, as King Trouserheart, must recover his stolen pants by slaying dozens of monsters, collecting treasure, upgrading his equipment and beating up unique bosses.
Features:
- Instantly accessible hack’n’slash action adventure gameplay
- Simple and super fluid touch controls
- Lighthearted tone with just the right amount of challenge
- Perma-death mode for experienced gamers
- Developed with state of the art Unity technology
Trouserheart on Google Play: https://play.google.com/store/apps/d...s.trouserheart
More information and assets:http://www.10tons.com/Game/trouserheart.html
Trouserheart has been released previously on Amazon Appstore and for iOS in iTunes App Store.
Trouserheart on Amazon Appstore:http://www.amazon.com/gp/product/B00FPM4IRO
Trouserheart on iTunes Appstore:https://itunes.apple.com/us/app/trou...rt/id685301907
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October 28th, 2013, 20:24 Posted By: wraggster
Thumbstar Games is excited to announce the addition of 'New Star Soccer' to its portfolio of games.
Thumbstar Games will handle the publishing and distribution of New Star Soccer world wide on all Android devices.
With a huge update just in on iOS devices, and the switch to free to play on Android coming, the game that is already a massive hit is poised to repeat that success and go beyond.
New Star Soccer has had more than 3 million downloads to date, and held the number 1 grossing position in the Sports Category on the AppStore for more than 12 weeks.
Thumbstar plans to publish the game worldwide on Google Play and Amazon Stores, and also reach a much wider audience through its global distribution network of over 200 operators and D2C channels, particularly across the rapidly expanding markets of Asia and Latin America.
“We are absolutely thrilled to be working with Simon Read on this brilliant game and look forward to taking it to new heights ! The story behind New Star Soccer is inspring and we feel very privileged to be involved in the next chapter” said Gareth Edmondson, CEO at Thumbstar.
“I'm really looking forward to working with Thumbstar and can't wait to see what that can do for New Star Soccer on Android. I’m sure this is the start of a fantastic relationship!” added Simon Read, creator of New Star Soccer, and founder of New Star Games.
The Free to Play Android version will be available early November.
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October 28th, 2013, 20:51 Posted By: wraggster
The Bubble Gum team today celebrated the launch of Cake Bake Blitz for Tango on Apple iOS. Following the successful Google Play launch two weeks ago, the game is now available around the world on iPhone, iPod Touch and iPad.
Players can now challenge their friends to a blitzin’ bake-off, thanks to Tango integration.
In Cake Bake Blitz, players take on the role of Katy Cupcake, an ambitious young chef with great dreams who sets forth to travel the globe and compete to become the greatest dessert chef in the world!
Along the way, Katy will need to prove her skills against some of the most infamous chefs around including New York City’s Big Tony Tiramisu, Australia’s Dame Pavlova, Hong Kong’s Frankie Fortune and of course the grand master himself, Marcel Meringue in Paris!
Cake Bake Blitz is a fresh new twist on the match-3 puzzle genre for iOS and Google Android, with surprise boosts and features sprinkled across some totally yummerific levels. Each stage brings its own unique challenges – and its own grand chef to do battle with! These chefs will use every trick in the cook book to try to spoil the game for the player! Luckily there are helpful tricks like time rewind and mouth-watering boosts such as Carlo’s Magic Cupcake, Gingersaurus Rex and the bombastic Cherry Bomb to help the player on their journey!
Cake Bake Blitz connects with Tango, allowing players to enjoy their adventures with friends! In addition to competing in weekly bake-offs for fame and prizes, players can also send each other gifts or cheeky taunts!
Cake Bake Blitz is free to play! Download it today from the AppStore
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October 28th, 2013, 20:54 Posted By: wraggster
Golf Star is one of major sponsors for Charles Schwab Cup. Golf Star is giving away 100 tickets to Locket users who download GolfStar game between 10/22 - 10/29.
Golf Star is a high-resolution 3D graphic mobile golf game for the iOS and Android. Since the initial launch in the Global market from April, the game has over 5M downloads and raving reviews from editors, bloggers and users. Com2uS is a leading developer and publisher of mobile games, and is spearheading the mobile game industry since its inception in 1998. With its reputation as the No. 1 mobile game developer in South Korea, one of the most advanced mobile gaming markets, Com2uS has also expanded its business to global market having overseas offices in US, China and Japan.
Locket is an NYC & SF-based company that transforms how brands are able to connect, communicate and message advertising to consumers through what they call “First Glance Advertising.” Locket launched an Android application in July that delivers beautiful, print-quality advertising on smartphone lock screens, and rewards users for simply using their phone. The application can be found on Google Play store.
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October 28th, 2013, 21:27 Posted By: wraggster
LG has unveiled the G Flex – a curved phablet that’s supposed to fit better on your face when you’re making a call.
While this seems to be the thrust of LG’s marketing, hidden near the bottom of the press release is the more interesting feature – a self-healing chassis.
LG claims myriad advantages relating to the curved screen – including better sound, a ‘reassuring’ grip in your hand, and a more comfortable shape for your back pocket.
At the moment it looks like it’s just for Korea.
http://www.pcr-online.biz/news/read/...rtphone/032304
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October 28th, 2013, 21:28 Posted By: wraggster
NVIDIA announced a major update to its SHIELD Android gaming device today, with the over-the-air update delivering the latest build of Android (v4.3 Jelly Bean) to the handheld console. NVIDIA also launched GameStream in order to bring more PC titles to streaming devices. Wait, need more? How about SHIELD Gamepad Mapper, which turns touch-based Android games into ones that can be enjoyed with SHIELD's console-quality controls. Alongside that Android update comes Console Mode, which turns SHIELD into a portable living room game console. Users will be able to pair up a Bluetooth controller, kick back on the couch, indulge in Android games, browse the Web, and watch your favorite movies all at 1080p
http://games.slashdot.org/story/13/1...ode-new-titles
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October 28th, 2013, 23:04 Posted By: wraggster
via http://emu-russia.net/en/
Sony Playstation emulator for Android has been updated. Changes:
- Added auto-mapping support with some gamepads.
- Fixed some graphic glitches on opengl plugin for Adreno GPU
- Added support to map a button to menu option. (back=menu by default on Nvidia Shield)
- Fixed a possible race condition saving memcards
- Mapped the touchpad buttons to L2/R2 in Xperia Play when playing on Digital mode
- Fixes more than 10 new games (NBA Live 99, Kamen Rider V3, Star Wars Rebelt Assault 2, Yeh Yeh Tennis,)
News source: http://play.google.com
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October 28th, 2013, 23:06 Posted By: wraggster
via http://emu-russia.net/en/
Nintendo GameBoy/GameBoy Color emulator for Android has been updated. Changes:
- Enhanced with MOGA controller support!!
- Added 6 translations
- Added Fullscreen mode for compatible phones
- Custom layouts (settings>input settings>virtual keypad settings>d-pad+buttons)
- Fixed other issues to bring more happy fun time--woo!
- Fixed bug with black screen and no video
- fixed save log errors for 4.2+
- fixed loading rom bug
- fixed looping ad
- Fixed rom select error
News source: https://play.google.com
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October 28th, 2013, 23:07 Posted By: wraggster
via http://emu-russia.net/en/
ZX Spectrum emulator for Android has been updated. Changes:
- Speccy now runs on Google TVs updated to Android 4.x (LG G2/G3).
- Now defaulting to OpenSLES native audio, for minimal latency.
- Now recycling bitmaps to prevent Bitmap.nativeCreate() crashes.
- Added "contour" joystick skin (see "Virtual Joystick Shape" setting).
- Added "Audio Rate" setting, for controlling sampling rate.
- Added "Native Audio" setting, for disabling OpenSLES, if needed.
- No longer requiring touchscreen support.
- Fixed stutter during NetPlay connection process.
News source: https://play.google.com
News source: https://play.google.com
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October 28th, 2013, 23:07 Posted By: wraggster
via http://emu-russia.net/en/
Nintendo GameBoy Advance emulator for Android has been updated. Changes:
- Now defaulting to OpenSLES native audio, for minimal latency.
- Now recycling bitmaps to prevent Bitmap.nativeCreate() crashes.
- No longer requiring touchscreen support.
- Added "Audio Rate" setting, for controlling sampling rate.
- Added "Native Audio" setting, for disabling OpenSLES, if needed.
- Fixed initial audio initialization always setting 100ms latency.
- Fixed audio pause/resume when activity pauses or resumes.
- Refactored audio control between Java and native code.
News source: https://play.google.com
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October 29th, 2013, 01:17 Posted By: wraggster
via http://emu-russia.net/en/
NES emulator for Android has been updated. Changes:
- Now defaulting to OpenSLES native audio, for minimal latency.
- Now recycling bitmaps to avoid Bitmap.nativeCreate() crashes.
- Added new "contour" joystick shape (see "Virtual Joystick Shape" setting).
- Added "Audio Rate" setting, for controlling sampling rate.
- Added "Native Audio" setting, for disabling OpenSLES.
- Fixed stutter during NetPlay connection process.
- Fixed audio always setting initial 100ms latency.
- Fixed audio pause when activity pauses or resumes.
News source: https://play.google.com
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October 29th, 2013, 01:18 Posted By: wraggster
via http://emu-russia.net/en/
ColecoVision emulator for Android has been updated. Changes:
- Gameplay recording now always enabled. Select "Replay" at any time!
- Added configurable auto-fire function.
- Added new "contour" joystick shape.
- Added new "light" theme throughout the app.
- Added shadows to screenshots throughout the app.
- Made replay play all records to the current recording position.
- Made recording pause when replay is on.
- Fixed many corner cases in record/replay.
- Fixed stutter during NetPlay connection process.
- Fixed screenshot sizes in the File Selector.
News source: https://play.google.com
News source: https://play.google.com
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October 29th, 2013, 01:19 Posted By: wraggster
via http://emu-russia.net/en/
Sony Playstation emulator for Android has been updated. Изменения:
- Fixed crash on iso scan;
- Update opengl plugin, Faster and smoother frameskip. All GPU will run Fpse in OGL faster and smoother!
- Fixed L2 R2 on Xperia Play, now if they are unset from overlay pad, they are emulated on Analog Pads;
- Updated plugins with low latency audio support!
News source: https://play.google.com
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October 29th, 2013, 01:20 Posted By: wraggster
via http://emu-russia.net/en/
Nintendo GameCube/Wii emulator for Android has been updated. Changes:
- OpenGL ES 3 improvements for Adreno devices;
- JIT core improvements (Also regressions on stability);
- On Screen buttons removed; Still able to press where they were on screen. (Will return in next version);
- New JITIL core, more stable, /much/ less speed;
- Tegra 4 improvements;
- PowerVR544MP3 able to run with OpenGL. Can't view visuals so it is hard disabled, driver limitations;
- Wii games fixed to run, no input;
- Input will be revamped in next version;
- Huge UI revamp!!
News source: https://play.google.com
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October 29th, 2013, 11:59 Posted By: wraggster
Reliance Games have posted that Real Steel - World Robot Boxing, The mobile game that was launched globally on the 17th of October, 2013 across iOS and Android platforms has surpassed 3 million downloads - suggests the 10th day report. The first 1 million downloads were registered within 3 days of release.
Real Steel - World Robot Boxing is the sequel to the first game called 'Real Steel'. The first game was launched in 2011 alongside the Hugh Jackman starrer movie REAL STEEL.
Some key highlights of Real Steel World Robot Boxing:
- Real Steel - World Robot Boxing is the sequel to the mobile game Real Steel, (launched in 2011 along with the release of the Hugh Jackman starrer movie of same name.) With the success of the 2011 mobile game, Real Steel has been consistently augmented keeping the fan-base engaged for 2 years. Real Steel World Robot Boxing has been launched this year, on popular demand. The sequel game is far more engaging with better graphics and is free-to-download this time.
- Global launch of Real Steel World Robot Boxing on 17th Oct 2013 for iOS and Android App stores
- Hit 1 mn downloads within 3 days of release. Crosses 3 mn downloads in 10 days
- In the case of Apple devices (which account for a major share of revenues) -
|
iPAD RANKING (all apps) |
iPAD RANKING (gaming apps) |
| No. of countries reached # 1 |
9 |
10 |
| No. of countries reached # 5 |
72 |
78 |
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|
iPHONE RANKING (all apps) |
iPHONE RANKING (gaming apps) |
| No. of countries reached # 1 |
- |
4 |
| No. of countries reached # 5 |
14 |
30 |
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· Note - the above numbers are based on the reports generated at the end of the 10th day.
· Attaching screen shots for your ref.
Commenting on the milestone achieved, Manish Agarwal - CEO, Reliance Entertainment Digital said, “Real Steel is one of the biggest IPs in Reliance Games’ portfolio. The initial response to Real Steel World Robot Boxing is over-whelming and crossing the 3 mn downloads within the first few days is definitely a milestone. We are thrilled to see that gamers are as excited about the game as we are. We are positive we will have bigger numbers to applaud in a months' time."
Download Real Steel WRB:
iTunes: https://itunes.apple.com/us/app/real...id659425518?ls
GooglePlay: https://play.google.com/store/apps/d...umpgames.rswrb
Amazon: http://amzn.com/B00FRQ32N4
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October 29th, 2013, 12:11 Posted By: wraggster
"Demonade" will be released soon on iOS and Android devices in 17 countries, including United States, United Kingdom, Germany, Australia etc. and we would like to inform players about the Pre-registration teaser site which launched today.
Everyone who registers now will get 10 Demon Gems (the in-game currency), which will make the beginning of the game an even more enjoyable experience.
Pre-registration site: http://www.demonadeapp.com/
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October 29th, 2013, 12:12 Posted By: wraggster
Harry Likes Plums is a physics puzzler coming to iPad on Tuesday, November 12. In this casual game akin to Fantastic Contraption and Bad Piggies, you use the tools at your fingertips to get Harry the final few inches to the plum he craves by building vehicles, ramps, bridges, or whatever else you can dream up. You solve puzzles, Harry gorges himself on plums, and fun is had by all!
A browser version of Harry Likes Plums premiered earlier this month, and has already been played nearly 100,000 times. The iPad version will include hours of gameplay and sell for $2.99/Ł1.99 with many more levels coming soon.
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October 29th, 2013, 12:13 Posted By: wraggster
Tozai Games announced today that Spelunker®, the fiendishly challenging classic platformer, is now available worldwide for iOS devices as Everyday Spelunker. Fondly remembered for its exacting controls and ridiculous number of ways to die, the original title has become a cult phenomenon, particularly in Japan, inspiring musical tributes, toys, comics, and even sports slang. Everyday Spelunker remains faithful to this legacy by providing an authentic Spelunker experience specifically tailored to mobile devices.
A skillful recreation of the NES original, Everyday Spelunker has added several helpful features to ensure that the series' classic magic remains intact with the touchscreen interface. For example, the new "rope assist" feature that ensures no slippage on those pesky ropes, and "endless continues" which may provide some relief to determined explorers.
Two mobile-exclusive "Episodes" have also been implemented as optional downloadable content in Everyday Spelunker. For those who can't get enough of the game's exciting, cave-dwelling madness, these include the brand newEpisode 2: Deep into Another Mine and Episode 3: New Challenges, with the potential for future installments.
"When I served as executive producer on the NES game, we had no idea that Spelunker would begin such a phenomenon. It is a pleasant surprise, even to this day," says Scott Tsumura, Tozai's co-founder. "For a character who dies so easily, his notoriety has endured for three decades now, and he continues to gain new fans. We are excited to bring Spelunker to many contemporary platforms such as iOS."
Everyday Spelunker is now available in the App Store for $3.99, with Episode 2: Deep into Another Mine and Episode 3: New Challenges for $0.99 each. Please visit www.everydayspelunker.com for more information. An Android version is coming soon.
Key features:
- Four colossal caves to explore in the Main Game
- Dynamite-blasting, flare-launching, cart-riding, quicksand-evading fun
- New "rope assist" feature assures no-slip grip on ropes
- New "endless continues" feature may allow players to complete the game for the very first time
- Supports iOS Game Center leaderboards and achievements
- Episode 2: Deep into Another Mine and Episode 3: New Challenges are available as in-app purchases
- Includes wallpaper and sound options
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October 29th, 2013, 12:15 Posted By: wraggster
If you’ve got an itch to scratch and can’t get to the nearest convenience store or casino, never fear. Lotto Bash, from SHIRO Technologies Inc, brings you all of the excitement of scratching your lucky lottery tickets in real-time, straight to your mobile device instead. The app is smooth and seamless, and a great way to kill some time.
Spread across five levels with in-app purchase options, Lotto Bash carves out a name for itself in the mobile gambling world with this top of the line app. While the “Lotto Bucks” offered in the game won’t help you to hit it big in real life, the spontaneous thrill of this game is well worth it.
Features:
This app is available for iPhone, iPad and even iPod. It’s smooth feel and aesthetic vision translates many times over, allowing you to get your fix at five separate themed locations. You can take your scratching to The Pirate Treasure Level, The Las Vegas Level, The Holiday Lotto, The Christmas Lotto or even the Macao Lotto.
The app is wired for instant gratification, and you’ll find yourself winning more times than expected, and wishing that you could cash in the Lotto Bucks in real time.
Concept and Functionality:
This is a flooded app category, but Lotto Bash holds it’s own with professionalism and supreme graphics. The entire experience here is quite fun, and we recommend giving it a try even if lottery tickets isn’t exactly your cup of tea. You’ve got to win big a few times to unlock new levels, and the game hooks you into the Lottery state-of-mind in no time at all.
To really blow the competition out of the water, this app could consider transitioning into more interactive gaming, allowing for more styles of gambling and peer-to-peer functions as well. As much as scratching lottery tickets by your lonesome can help you to get your kicks, there are still a lot of apps out there that push the boundaries of mobile gaming and specifically gambling, with a whole lot more gusto. Still, the app allows one mode of gambling across several levels, and does it well.
·Name of Developer and Developer’s Company
„Srikanth Merianda & SHIRO Apps
· Name of Application
„Lotto Bash - Lottery Scratcher Free Jackpot
· iTunes Link
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October 29th, 2013, 12:18 Posted By: wraggster
Pet Roulette brings the addictive thrill of Russian Roulette direct to Android phones, but with pets. Players choose to kill or save a variety of innocent creatures using a selection of normal and specialised bullets in a series of increasingly rapid spins of the barrel.
“Pet Roulette is an exciting, challenging and darkly entertaining game, set to dizzying graphic backdrop and the sound of a beating heart”, said Anthony Magrath, founder of Nevistech. “Lightning fast reactions are needed to score the highest bonus and win an array of weaponry ranging from nuclear strike to bubble guns.”
Additional mini-games provide a welcome relief from all the shooting. All the saved pets end up in the Hamster Wheel, which can be spun to win more bonus points. Those that are killed are destined for the Pet Recycler, where they have the chance to fight another day.
Nevistech has no concerns about the controversial use of hamsters in the game. “Although Pet Roulette features mainly hamsters, we have no hesitation in adding other pets if there is sufficient demand”, said Anthony.
Pet Roulette is available as a free download on Google Play for mobiles and tablets on Android 2.2 and up: https://bitly.com/1cEunnS
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October 29th, 2013, 13:39 Posted By: wraggster
Android-owning sci-fi fans will be pleased to know that STAR COMMAND, the intergalactic adventure game from Warballoon Studios, is now available through Samsung Apps.
Warballoon worked with 100% Indie to launch the game on the Samsung Apps marketplace and were delighted with the process. “Getting to market was made very easy by 100% Indie. Their continuing hard work and dedication to Star Command was fantastic and we hope to work with them again,” said Jordan Coombs of the studio.
The intergalactic game puts you in the captain's chair of your very own spaceship, on a mission to visit strange new worlds, battle a bizarre range of enemy fleets, and teach exotic aliens about this human emotion called love.
“The game has been called a ‘love letter to Star Trek,’ and this is certainly a great game inspired by an iconic TV and film brand,” says Chris Byatte of 100% Indie. “It appeals to a wide range of players, however, so it’s fantastic that it’s been launched for Android through Samsung’s marketplace, with our help.”
Already a smartphone smash hit, Android gamers have been waiting for Star Command to beam onto their smartphones for a long time. Now available via Samsung Apps, the most powerful touchscreen devices in the galaxy are ready to take you to the final frontier.
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October 29th, 2013, 13:43 Posted By: wraggster
ne thing that seldom happens in the cutthroat, contentious world of the blogosphere is a consensus. But an interactive app that teaches key math concepts to preschoolers has accomplished this rarest of feats. Across the board, Zorbit's Math Adventure for Preschool, the signature app from Best Boy Entertainment, has scored stellar reviews for its iOS edition. And now it’s available on Google Play.
A sampling of the rave reviews to date:
Zorbit’s Math Adventure is a fantastic way to introduce basic math concepts to preschoolers. The characters are lovable. The math activities are expertly interwoven into a fun and engaging space story so that your child will likely not even recognize that they are learning math. 5 stars
The iPhone Mom
An out-of-this-world math learning adventure with a hidden agenda: to secretly prepare preschoolers for Kindergarten math! 5 stars
The iMums
It’s a lot of fun and has quickly become my daughter’s favorite app . . .Of all the apps in my “Kids” folder, it’s the most used and often the first one my daughter goes for. It’s fun, entertaining and educational. The perfect mix for pre-schoolers.
Today’s iPhone
Zorbit’s Math Adventure will take your preschooler on a cosmic journey to math excellence. 5 stars
Kids App Reviews
If you want to give your preschoolers an entertaining and high-energy jumpstart on math and language cognition while enhancing their listening skills, this is the app to get. Highly recommended.
Smart Apps for Kids
The game helps kids learn all the math skills they’ll need to be ready for kindergarten — and the learning happens entirely through story and play as opposed to tedious exercises and repetition. Preschoolers use their nimble fingers and their budding intellects to help aliens Zorbit and Zippy prepare to blast off for Planet Earth. The early math skills the game imparts are linked to long-term academic and career success. Zorbit’s Math was developed to address the need for entertaining, top-quality early math education products and to ensure children’s first experiences with math are positive.
“Zorbit’s Math helps children get ahead and stay ahead, plain and simple,” says Best Boy CEO, Ed Martin.
Zorbit’s Math is designed for play without parental assistance and it requires no reading ability. The game contains no in-app advertising, no in-app selling, no external links – and it doesn’t require an internet connection. For a limited time, it’s $1.99 on both Google Play and the Apple App Store.
Link to Google Play:https://play.google.com/store/apps/d...orbitpreschool
Link to Apple App Store:https://itunes.apple.com/ca/app/zorb...681349185?mt=8
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October 29th, 2013, 13:45 Posted By: wraggster
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October 29th, 2013, 13:47 Posted By: wraggster
Gizmo is back with a Halloween update for its popular Drop That Candy game for iPhone, iPad and iPod touch, bringing fans 20 spooky new levels to enjoy.
The Halloween update introduces a new Bat mechanic to help players move candy from one side of the screen to another. The update also features more of the exciting colour matching physics, electric bulbs, exploding gobstoppers and gravity-defying sweets!
New Additions:
20 new levels
Haunted House environment
New Bat Mechanic
New Leaderboard
Pricing & Availability
Featured as part of Apple’s Halloween Games in 47 countries!
The Drop That Candy App is available on the App Store for iPhone and iPod touch at www.AppStore.com/DropThatCandy. Normally priced at $2.99/Ł1.99, there is a Halloween sale price of $0.99/Ł0.69 during the Halloween festivities.
The Drop That Candy HD App is available on the App Store for iPad at www.AppStore.com/DropThatCandyHD. Normally priced at $2.99/Ł1.99, there is a Halloween sale price of $0.99/Ł0.69 during the Halloween festivities.
The Halloween update is free for existing users.
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October 29th, 2013, 13:50 Posted By: wraggster
Today, Channel 4 is to bring its latest River Cottage series, River Cottage To The Core to life in a brand new game for iPhone, iPad and Android devices. The delectable series, currently airing on Wednesday evenings is fronted by Hugh Fearnley- Whittingstall and rips up the cookery rule book to show just how deliciously fruit can enhance and transform meat, fish and pudding dishes.
Developed for players of all ages, from beginners through to experts , the free-to-play game will present a cunning culinary challenge set by Hugh himself in a variety of animated, yet very familiar River Cottage settings – the kitchen, the hedgerow, the orchard and the garden.
Players must identify an array of food-related items from the commoner spring onion and Cep mushrooms to saucepans and ladles against the clock in order to access over a selection of delicious fruity recipes, which players can then recreate at home.
As well as several locations and elusive ingredients to unlock, the fastest foragers can also win time bonus points. These extras can also be attained by making in-app purchases.
The River Cottage To The Core game was commissioned by Colin Macdonald, Commissioning Editor for Games at Channel 4 and created by Keo Digital and Swindon-based game developers Evil Twin Artworks.
Simon Deverell, Creative Director of Keo Digital comments "Working with Channel 4 and Evil Twin, we've created an engaging, educational and fun game, which we hope will introduce River Cottage to new audiences." James Carroll, Owner at Evil Twin adds ‘We are big River Cottage fans, so when the chance came to work on this, we couldn’t wait to say yes! ‘
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October 29th, 2013, 23:34 Posted By: wraggster
DotEmu, announces the end-of-year release of Double Dragon Trilogy on iPhone, iPad and Android devices. A groundbreaking, uber-popular game upon its arcade debut in 1987, Double Dragon is the undisputed godfather of co-op beat ‘em all!
Enter Double Dragon Trilogy, a compilation specially optimized for mobiles and which includes all three installments of the beloved arcade series: Double Dragon, Double Dragon 2: The Revenge, and Double Dragon 3: The Rosetta Stone. The first one begins with Billy and his brother Jimmy, two martial arts experts, in a mission to rescue Billy's girlfriend, Marian, who’s been kidnapped by the Black Shadows Gang. All your favorite moves are here: punches, kicks, elbows, knees, head-butts and an assortment of not-exactly-street-legal weapons.FEATURES:
- Two game modes: “Arcade” (play the game from beginning to end and go for the high score) and “Story” (unlock new stages and achievements while playing through the game)
- Customizable controls
- Three difficulty levels: “mobile” (specially balanced for mobile games), “original” (similar to the arcade version) and “expert” (a real challenge!)
- Achievements & leaderboards via Game Center and Google Play Game Service
- Choose between the original 8-bit soundtrack and a brand-new remastered one!
- Co-op mode (two players) via bluetooth
- Gamepad support: compatible with most Android controllers and soon with most iOS controllers too
Battle your way through all 3 titles and bask in the greatness of one of the ‘80s most popular arcade games!
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October 29th, 2013, 23:43 Posted By: wraggster
Messaging service now has 80m active users overall.
Interest in BlackBerry devices has declined over the past couple of years, but last week's launch of BBM for Android and iPhone has now generated 20 million new active users.
With the app so popular, ME recently compiled a list of reactions to the messaging service's big return, with some people in favour of the comeback and others less enthused.
The company introduced a line-up system to avoid any risk of failure, following ten million downloads in the first 24 hours, but the queue has now been removed.
There are now more than 80m BBM users across BlackBerry, iPhone and Android globally, and the app ranked as the top free overall app in 35 countries in Google Play and in 107 countries in the App Store.
Andrew Bocking, EVP of BBM at BlackBerry, said: "It is great to see so many people downloadingBBM, but the true measurement for us is engagement – the connections being made and the conversations in which our BBM community engages.
"The power of BBM has always been the active, real conversations and interaction that our customers enjoy. From here on out, we will focus on active users of BBM and will no longer focus on simple download numbers."
http://www.mobile-ent.biz/news/read/...e-users/022695
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October 29th, 2013, 23:44 Posted By: wraggster
Xbox, Playstation and WiiU should watch their backs as more gamers go mobile.
Mobile gaming is the fastest growing segment of the video game market, as revenues are expected to double from $13.2 billion this year to $22 billion in 2015, reports Gartner.
It is thought that this rapid growth has been driven by global mobile sales, which CCS Insights predicted to hit 1.86 billion this year.
Not only that, but these devices are becoming increasingly sophisticated, offering progressively higher quality gaming experiences that aren’t far off the quality of the high-end consoles.
These results have come as Sony, Microsoft and Nintendo release their next-generation consoles, to a market that is possibly moving in a new direction when it comes to gaming.
The NDP Group recently reported that 53 per cent of kids a gaming more on a mobile now compared to a year ago.
Brian Blau, research director at Gartner, said: “As mobile devices (smartphones and tablets) continue to grow, the mobile game category will show the biggest growth due to the entertainment value provided by games compared with other app categories.”
The gaming market overall is set to reach $93 billion, and is expected to hit a whopping $111,057 billion in 2015.
The result focus on video game consoles, handheld video games, mobile games, and PC games - with handhelds such as the PSP Vita and Nintendo 3DS and 2DS being the only sector predicted to decline from 18,064 this year to 12,399 in 2015.
A large portion of growth in mobile games has come from emerging markets, who are no longer replacing old PC’s with new ones, but with tablets, and have more access to smartphones than they do handheld games.
Not only that but mobile games are considerably cheaper than those in all other sectors of the market, making it more appealing.
Mr Blau continued: “Moving forward, game developers will need to constantly deliver compelling games as the growth of content and platform choices drives game players in divergent directions.”
http://www.mobile-ent.biz/news/read/...billion/022689
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October 29th, 2013, 23:45 Posted By: wraggster
Apple down creek without an iPaddle as tablet sales grind to a halt.
Apple announced that it had sold 33.8 million iPhones breaking September quarterly records, compared to the 26.9 million sold the same time last year.
However iPads have not experienced the same success, as limp from 14 million in 2012 to 14.1 million in Q4.
This could be an indication that the iPad has become too expensive in such a competitive market, filled with cheaper options that do pretty much the same thing.
Carphone Warehouse’s Ł49 Avoca tablet has taken the lead as the cheapest ahead of Teco’s Hudl and Argos’ MyTablet.
Or it could simply be that everyone has an iPad now - check out ME's 15 top reactions to the new iPad Air and iPad Mini with retina display here.
Either way it’s not a good sign that Apple are losing ground in the tablet market which is becoming increasingly popular.
Q1 results from Strategy Analytics reported that tablet sales grew 117 year-on-year, and show no signs of slowing as time goes on.
Although overall quarterly revenue hit $37.5 billion with a net profit of $7.5 billion, compared to last years revenue, which came in at $36 billion, with 60 per cent of this year revenue coming from international sales.
Tim Cook, Apple’s CEO, said: “We’re pleased to report a strong finish to an amazing year with a record fourth quarter revenue, including sales of almost 34 million iPhones.”
No comment on the frozen iPad sales then?
The Silicon Valley star has high expectations of the coming first quarter of 2014 with predicted revenues of between $55 and 58 billion, and a gross margin between 36.5 per cent and 37.5 per cent.
http://www.mobile-ent.biz/news/read/...ries-up/022687
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October 29th, 2013, 23:48 Posted By: wraggster
Apple has revealed its new iPhone 5C and 5S devices, but has it done enough to impress? Andrew Wooden offers his views on the smartphones and asks if innovation is all it’s cracked up to be.
It's not the first Apple launch that has left people a little cold.
Outside the staunchest of Apple fanbase circles, which are usually as brand loyal as chief whips in Scientology sects, the most common reactions to Apple’s recent launch of the iPhone 5S and 5C ranged from “meh” to “OMG it’s the same thing, I want something NEW”.
Concentrating on the 5S (the 5C appearing to fill the far less interesting mid-range area on the market), the evident quality of the device, if the reviews are anything to go by, seems entirely irrelevant to an unfulfilled desire for more innovation from iPhones. You can see the sort of thing that’s expected by observers from the sheer tonnage of erroneous rumour pieces and mocked up concepts. The guesswork surrounding new Apple products dominates the tech press for a good portion of the year.
Really this level of anticipatory froth couldn’t be satiated with a phone at all. For everyone to go, “wow, well Apple really pulled it out of the bag this time”, Tim Cook would have to stand on stage and declare “welcome to the future, assholes” as the top of his head slid away, from which a glowing orb of tech would float out, firing beams of light in all directions and telepathically infusing the baying crowds with neurological contentment and the ability to contact anyone and access any piece of information with a thought.
Now that would get everyone excited.
But it’s not limited to the fanboys – recently this disillusionment seems to have extended to ‘investor concern’ over Tim Cook’s apparent lack of innovation.
But what does everyone want? The Samsung Galaxy S4, the iPhone’s perennial rival, had lots of what might be called innovative features; for example, it would know when you were looking at the screen and pause videos if you glanced away. Most people I know understandably turned that kind of stuff off instantly.
The fingerprint reader is genuinely an innovative feature, and the 64-bit A7 processor has been praised, but there’s still this undercurrent that it’s just the same thing as before – just another phone. But there are certain parameters that come with designing a phone, and if everyone agrees the last iteration was pretty much the best-in-class device, what are we asking for here? Gesture control? A pencil holder? A fold-out tripod? An extending umbrella? A tazer attachment? HAPPINESS?
Phones are basically computers now – and you wouldn’t expect each new laptop to shatter the mould by being so radically different so full of functions you’d never considered in your wildest dreams, so INNOVATIVE, that you whoop and cheer the maverick CEO for his shrewd vision and design genius – reinventing the wheel 14 times a year.
Rather than some blind grasp for ‘innovation’, what would be most useful is a solution to the annoyances that already exist. There are two things that mainly annoy me about my iPhone – the battery runs out in about half an hour and the back is cracked because I dropped it (someone decided that making a chassis of glass was a good idea).
Praising unforeseen, game-changing features is natural. Lamenting a perceived absence of them every single time Apple hosts a press conference is less so. For my part, if Apple can double the battery life and I can find a more sturdy case, that’s innovation enough for me.
http://www.pcr-online.biz/news/read/...p-to-be/032281
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October 30th, 2013, 00:04 Posted By: wraggster
"A glitch in iOS7 has cost "a significant number" of Apple users their Wi-Fi access, according to ZDNet. But they also report that Apple is now censoring posts in their "Apple Support Communities" forums where users suggest possible responses to their loss of WiFi capabilities (including exercising their product warranty en masse). "We understand the desire to share experiences in your topic, 'Re: wifi greyed out after update to ios7,'" read one warning sent to Lawrence Lessig, "but because these posts are not allowed on our forums, we have removed it." Lessig — who co-founded Creative Commons (and was a board member of the Free Software Foundation) has been documenting the ongoing "comments slaughter" on his Twitter feed, drawing attention to what he says is the Borg-like behavior of Apple as a corporation. Lessig "is now part of an angry mob in Apple's forums who upgraded to iOS 7 and lost Wi-Fi connectivity," ZDNet notes, adding that as of this morning their reporter has been unable to obtain an official response from Apple."
http://apple.slashdot.org/story/13/1...7-wi-fi-glitch
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October 30th, 2013, 00:06 Posted By: wraggster
Almost a third of Samsung's Galaxy Gear Smartwatches sold are being returned, a leaked document has revealed, which shows that over 30 percent are being returned after sale at Best Buy locations in the US. The higher than expected return rate could be due to that realisation, with customers impulse buying and then realising that the smartwatch isn't everything it's cracked up to be."I'd like to hear from more people with smart watches who are happy with them, to better understand the appeal.
http://hardware.slashdot.org/story/1...being-returned
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October 30th, 2013, 00:08 Posted By: wraggster
Apple's late 2013 edition iMacs are largely unchanged in external form, though they're upgraded in function with a revamped foundation that now pairs Intel's Haswell 4th Generation Core processors with NVIDIA's GeForce 700 Series graphics. The Cupertino company also outfitted these latest models with faster flash storage options, including support for PCI-E based storage, and 802.11ac Wi-Fi technology, all wrapped in a 21.5-inch (1920x1080) or 27-inch IPS displays with a 2560x1440 resolution. As configured, the 27-inch iMac reviewed here bolted through benchmarks with relative ease and posted especially solid figures in gaming tests, including a 3DMark 11 score of 3,068 in Windows 7 (via Boot Camp). Running Cinebench 11.5 in Mac OS X 10.9 Mavericks also helped showcase the CPU and GPU combination. Storage benchmarks weren't nearly as impressive though, for iMacs based on standard spinning media. For real IO throughput, it's advisable to go with Apple's Flash storage options.
http://hardware.slashdot.org/story/1...-inside-tested
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October 30th, 2013, 00:17 Posted By: wraggster
For the first time in 11 years Apple has posted an annual decline in earnings.
Profits for its most recent financial year came in at $37bn, down from $42bn the year before. Revenue for the year hit $171bn, up from last year’s $157bn.
Despite this, fourth quarter profit was ahead of analyst expectations at $7.5bn with iPhone unit sales climbing 26 per cent to 33.8m. Revenue for the quarter climbed year-on-year from $36bn to $38bn.
“We’re pleased to report a strong finish to an amazing year with record fourth quarter revenue, including sales of almost 34m iPhones,” CEO Tim Cook stated.
"We’re excited to go into the holidays with our new iPhone 5c and iPhone 5s, iOS 7, the new iPad mini with Retina Display and the incredibly thin and light iPad Air, new MacBook Pros, the radical new Mac Pro, OS X Mavericks and the next generation iWork and iLife apps for OS X and iOS.”
Apple’s share value has decline 13 per cent overall this year.
http://www.mcvuk.com/news/read/apple...-years/0123341
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October 30th, 2013, 00:52 Posted By: wraggster
Be careful which WiFi hotspots you use -- Skycure has just revealed a web-based exploit that lets attackers hijack a iOS device on the same network through its mobile apps. The technique intercepts some apps' attempts to cache a web status message, redirecting the request to a hostile server; after that, an intruder can stealthily inject malware from any location. Thankfully, there are already some solutions at hand. Victims can uninstall apps to scrub their devices clean, and Skycure has released app code that prevents the web caching from taking place. It may be a while before iOS users can assume that their apps are safe, but we wouldn't expect the vulnerability to remain for long.
http://www.engadget.com/2013/10/29/v...-web-requests/
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October 30th, 2013, 00:56 Posted By: wraggster
Truckloads of people still use Windows despite the slump in PC shipments, so it's no surprise that a lot of folks snagged Microsoft's Remote Desktop app. 17 days after its debut, Microsoft says the app has counted 1 million downloads across the Android, iOS and OS X platforms. The software, which lets users access their computers through other gadgets, is also the fastest growing among the company's Android apps that include SkyDrive and Office Mobile. Unfortunately, we're still in the dark when it comes to the Windows Phone version's availability, but we'll tell you as soon we hear more.
http://www.engadget.com/2013/10/29/m...ion-downloads/
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October 30th, 2013, 00:59 Posted By: wraggster
 Nokia has just released its interim report for Q3 2013 and, although its overall financial situation is still a bit muddy, it's clear the company is starting to see real success in the US. Thanks to a burgeoning range of Lumia devices and a big marketing push to go with them, the Finnish manufacturer saw smartphone sales in North America increase by almost 400 percent to 1.4 million units, up from just 0.3 million in the same quarter last year. This growth, alongside worldwide popularity of the budget Lumia 520, helped to push global Lumia sales up by almost a fifth, reaching 8.8 million units in the space of three months.
Nokia didn't fare so well in other regions, however, where overall device and service sales continued to fall, reflecting droopy demand for its older product lines. This caused a steep 22 percent drop in total revenue compared to last year, although the company still managed to scrape an operating profit of 118 million euros. Overall, it's clear that Lumia sales aren't yet sufficient to balance out problems in other areas, but they certainly seem to be enough to keep the company relevant until it can step underMicrosoft's umbrella next year.
http://www.engadget.com/2013/10/29/n...3-lumia-sales/
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October 30th, 2013, 01:00 Posted By: wraggster
Apple clamps down on highscore cheaters with Game Center updateBelieve it or not, there are some people in this world who think that faking a high score to be top dog on the global Game Center leaderboard is both big and clever. Of course, most of us know better, so it's with a great deal of relief that Apple's latest developer-facing update is looking to deal with the problem. The company is letting app developers manage the top 100 tables for their games themselves, so if they spot a faker, they can delete it without having to refer the problem to Apple. Now we'll all just have to knuckle down and earn those bragging rights the old-fashioned way.http://www.engadget.com/2013/10/29/a...eloper-update/
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October 30th, 2013, 20:46 Posted By: wraggster
HyperDevbox announces that the massively popular tactical role-playing game (RPG) for home video game consoles, Record of Agarest War, will be released in a few weeks for the Android operating system.
Already released on Playstation Platform (PS3) and Microsoft Platform (Xbox360), Record of Agarest War originally designed by Tokyo studio Idea Factory is now in its final stages of development for Android.
"We are extremely excited to bring yet another premium full video console game to mobile devices," says HyperDevbox founder and CEO Carlo Perconti. "After our successful launch of Spectral Souls and Blazing Souls Accelate for Android users worldwide, we are confident that Record of Agarest War, one of the most profound and exciting game series in the genre, will satisfy the thirst of J-RPG fans at home or on the go.”
"Thanks to our technology, We were able to optimize the original 6GB game data into 1.8 GB for mobile devices," says Perconti. "However, I want to emphasize that the upcoming version is not a reduced/mobile version of the original, but retains the multimedia-rich game in its entirety, including all the original downloadable contents.”
Perconti adds that his highly skilled team of engineers is working day and night for the software’s final release in the coming few weeks.
About Record of Agarest War :
It was the end of the age of gods... An age that ended when the door to oblivion was opened.
There were five continents in the world of Agarest, each one pierced by a great pillar that towered toward the sky. These soaring monuments were the gods themselves. The beginning of our story and the end of the age of myth find their start on the continent of Lucrellia when a young man named Leonhardt sacrifices everything, even his future and his children, to protect an elven girl. At death's door, he pledges himself to a contract...
This is the final tale of the gods; a story woven in souls across generations...
Some of the Record of Agarest War features on Android :
- Witness the Soul Breed system! Choose a bride at the end of your adventure and give birth to the hero of the next generation!
- Position your forces on the battlefield and wait for the right moment to string together massive combo attacks using multiple party members both in melee and at range!
- Over 100 hours of gameplay packed into 1.8 GB of data
- 59 outstanding soundtracks
- Full 720p HD graphic assets
- Over 16000 character voices
- 40 cut scene videos
- Over 400 different Magic spells and Battle skills
- Over 400 Enemies and Characters
- Capture monsters to join your army
- Story stretching 5 Generations of heroes
- Enhanced battle system including combo system, break and overkill
- Support for touch, keyboard with key mapping and external controllers
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October 30th, 2013, 20:48 Posted By: wraggster
Gamers who whiled away hours on classic Amiga titles are in for a treat as one of the best-loved sci-fi action games from the era is set for a re-launch on Apple® and Android® mobile phones and tablets this month.
Rocket Ranger was first released by Cinemaware® on the Commodore® Amiga in 1988. It became one of the most beloved and iconic Cinemaware games of all time and was released on several other platforms, including the Japanese FM-Towns computer and Nintendo’s NES.
Taking its inspiration from 1950s TV sci-fi serials, the game sets the player in a world where the Nazis won World War II. Using rocket pack technology sent from the future, the player must travel the world and rid it of the escalating threat, combining strategic planning, infiltration by spies and lots of action scenes.
Through dogfights, shootouts, fist fights, a nefarious plot involving a kidnapped scientist’s daughter and dialogue with various characters, the player must pursue the goal of building a rocket ship to reach the moon in order to rid the world of the Nazis once and for all – with a twist in the story at the end!
Oberst Leermeister, spokesperson at Cinemaware, says “Cinemaware lässt den Rocket Ranger wieder starten und kehrt mit der original Amiga-Fassung auf iOS- und Android-Geräte zurück. Mit einer faszinierenden Geschichte und spannenden Action-Sequenzen. Die App beinhaltet eine für mobile Geräte optimierte Steuerung und die original Anleitung. Dieser Rocket Ranger ist wie eine Seuche, aber er wird uns nicht von dem Plan abhalten die Weltherrschaft an uns zu reißen! HAHAHA!!!”
Rocket Ranger is expected to land in app stores in early November. Stay tuned to Cinemaware’s website, Facebook page or Twitter feed for more information.
*Oberst (Colonel) Leermeister actually meant “Cinemaware is bringing the emulated Amiga version of Rocket Ranger to the Apple iPhone/iPod Touch/iPad, and Android mobile phones and tablets, complete with all of the original missions, story, and cinematic sequences. The app also features a customized control interface and the original game manual. This Rocket Ranger fellow is a like a pebble in my boots, but this will not prevent our plans to take over the world! HAHAHA!”
Find out more about Rocket Ranger and Cinemaware at:
Web: http://www.cinemaware.com/ Twitter: @Cinemaware Facebook:https://www.facebook.com/cinemaware YouTube:http://www.youtube.com/cinemaware.com
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October 30th, 2013, 20:50 Posted By: wraggster
Konbo Monsters is a fun, challenging and addictive puzzle game, with a mood inspired by the 90's japanese titles of the same genre.
In this game you collect and control blocks (Konbo Monsters) that drop in pairs, into a pit-like playfield (twelve blocks tall by six blocks wide).
However, you can only collect Konbo Monsters by coming into contact with a Orb of the same color, which collects all adjacent Konbo Monsters of that color, setting up the potential for huge chain reactions (combos).
Recently they have updated this game with a pack of 10 new levels and according to informations from digitalMUTANT, this will be part for the course as they plan to continue the updates every couple of months.
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October 30th, 2013, 20:51 Posted By: wraggster
Start warming up your mental muscles, because this new casino style puzzle game will stump you in ways you have never imagined! Chip Master EX, brought to you by the international developer Bigwin Studio, brings hours of addicting and strategic gameplay using only casino chips. Chip Master EX is part of the K!games community and is now available for both iOS and Android.
Use different value chips to combine into higher value chips, your goal will be to get as many Spin chips as you can! Strategically use the Poker chip and Stamp to your advantage, it could change the direction of the game! Think wisely before placing your chips on the game board, one wrong move could result in your swift downfall.
Chip Master EX features continuous gameplay with Facebook login so you can compete against your friends and family in a battle of wits. Don’t panic if you run out of turns! You can buy more turns with the points you earned to keep the game going and get that advantage. Or, save your points and use them for the slot machine to spin at a chance for even more points!
Download Chip Master EX for free! Available now for both iOS here and Android here.
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October 30th, 2013, 20:58 Posted By: wraggster
Let's remind that the upcoming iPad game is a digital version of a real board game of the same name, produced by Gen X Games. Players (can be more than one) play for a group of tourists lost in a forest, their map is stolen and two of their friends are kidnapped (actually by werewolves). Will someone survive, be a tasty food or turn into a werewolf depends on luck and you!
The game is doing to be really exciting, scary and beautiful at the same time.
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October 30th, 2013, 21:02 Posted By: wraggster
Silicon Studio is proud to announce their free-to-play mobile title Fantasica has reached over five million downloads worldwide. With its addictive blend of RPG, card-collecting, and tower defense gameplay, Fantasica continues to gain new players around the globe with its charming anime-style visuals, social online features, and consistent monthly updates of exciting new content.
“It is very gratifying to see the continued successful growth of Fantasica,” states Takehiko Terada, CEO of Silicon Studio. “It was only three months ago that we surpassed four million downloads and it’s a great accomplishment to see our community grow to over five million users today. We are focused on delivering more compelling online content in the near future as our development team continues to focus on making Fantasica one of the best online mobile games.”
Available for both Android and iOS devices through DeNA’s popular mobile and social games platform Mobage (http://mobage.com), Fantasica has wowed gamers across the world with beautiful visuals, brilliant music, and addictive gameplay. Fantasica received Mobage’s Game of the Year Award for Best Art Style, as created by famed Final Fantasy art director Hideo Minaba. Fantasicais available in the US, Japan, Europe, China, South Korea, Taiwan and across the globe.
Players can download Fantasica on the Mobage game page HERE:mobage.com/games/fantasica
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October 30th, 2013, 21:22 Posted By: wraggster
Super Tank Poker' is the 11th PlayStation Mobile title released by 'TACS Games', the one man indie studio behind 'Shuttle Quest 2000' and 'Out Of Mind'.
A tactical strategy game with cards and tanks, 16 bit retro graphics and an authentic SNES style soundtrack.
"While working on a generic engine for turn based tactical combat games I came upon the idea of a tactics game where the combat was not determined by luck or stats but by a game of poker. In the game a player would consider their combatants as resources as much as actors and an actor's ability to wage war was defined by their value as much as it represented their health. Any unit could best any other with the right advantages and enough luck. The idea came together almost all at once but I decided that the concept would need plenty of testing and this happened in two phases. Initially I had some friends come round and play a prototype of the basic game mocked up with a chess board as a battlefield with chess pieces as tanks and dominoes for barriers. We used paper playing cards to represent the playing cards. Obviously. The game as it stood worked well enough lacked emphasis on the position of tanks. I added the notion of tank position determining initial bet and this seemed to work and I moved into production. The second phase came when the game was playable on device. I wasn't wholly happy with the way it was working and so I recorded a long playtest video and shared this with the PSM community and my followers on twitter. I got lots of feedback and encouragement. Lots of little changes and additions came from this phase but the most important of all would be the special effects and mission types. With these in place the game started to feel complete and I went on to finish the game."
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October 30th, 2013, 21:24 Posted By: wraggster
G5 Entertainment and MyTona treat fans of the hit hidden object adventure The Secret Society® - Hidden Mystery to new spooky fun this Halloween season. The iOS 1.6 Halloween update is full of new content, dedicated quests, collections and special goodies.
Decorate your table with sweets, candies and magic potions. Change your avatar to the Halloweeny one, enter the Witch's Hut, get magic Witch's talisman to triple the speed of energy recovery, complete over 120 new quests, unlock the Halloween chest with unique energetics: sugar skulls, pumpkin pies, Vampire drinks, candy apples and get 20 new collections. Use your I-spy skills to collects all Jack-o'-lanterns and achieve 100% of High Seeker mastering level!
What's New in Version 1.6:
Trick or treat? Get ready for a little of both! Enjoy eye-popping new content, artwork, stories and bonuses in this devilish Halloween update of your favorite game.
- Enter the Witch's Hut - a scary new hidden object scene - and try to stay calm despite the spooky vibe!
- Receive an exclusive avatar for completing the Halloween challenges in time. This is your only chance to earn it!
- Get your hands on the magic Witch's Talisman in order to triple the speed of your energy recovery.
- Tackle over 120 new quests - and make yourself ghoulishly busy for a frightening number of hours.
- Complete all of the new Halloween quests, and you'll be rewarded by being able to unlock a special Halloween chest!
- Knock out 20 new collections and enjoy Halloween-themed energy drinks, tools and decorations.
Make the hair on your neck stand up - and your Halloween unforgettable - with this wickedly fun update.
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October 30th, 2013, 21:29 Posted By: wraggster
Azerbo, is proud to announce the launch of its latest mobile title, Robot Mania. Robot Mania is an original puzzle game available for free on iTunes, Google Play and the Amazon App Store.
The robots need your help! The evil Doctor Zorg has forced them to work in his factory! Set them free from his grasp!
In Robot Mania, you only need to swipe the robots to their respective exits with a limited number of moves to finish a level. Find the correct sequences to finish the 100 levels of the game!
Although the first levels act as a tutorial, the game becomes more and more challenging as you progress!
Dig deep into your mind to complete the game!
SAVE ROBOTS NOW!
Key features:
· Over 100 levels to complete and FREE LEVELS ADDED EVERY WEEK
- Easy and fun to play but a challenge to master
- Achievements and leaderboards for you and your friends!
- Cloud support – Play on all your devices and keep your progression
Robot Mania can be downloaded for free from:
Itunes | Google Play | Amazon App Store
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October 30th, 2013, 21:30 Posted By: wraggster
Gamenauts and Kurechii Studio today revealed their upcoming iOS port of the hit Flash game, King’s League: Odyssey, Kongregate’s top three strategy game and winner of April 2013 Game of the Month award. With mobile-exclusive features such as new dungeons, all-new characters, enemies and quests in revamped HD graphics, the highly anticipated iOS port will be available on iPhone, iPad, and iPod touch on November 14, 2013 for $1.99.
Go medieval in the trailer: http://www.youtube.com/watch?v=5yemN1fUL7o
In King’s League: Odyssey, players train recruits of unique classes, including Lancers, Berserkers, and Hunters, as they earn the honor of the kingdom by competing in leagues of increasing difficulty. Players must also conquer towns and cities in order to gather the necessary resources to upgrade training facilities, level up soldiers to new classes, and unlock new recruitment areas. Players can embark on numerous side quests, explore treacherous dungeons, and participate in the grueling Battlethon – but only the strongest and cleverest will prevail!
King’s League: Odyssey features:
- Choose your own adventure: master four leagues and pledge allegiance to one of four factions, each with its own line of quests.
- Conquer the kingdom: lay siege on towns and cities to uncover precious resources.
- Create a diverse team: recruit and collect from over 40 unique character classes such as the Templar, Enchantress, Assassin, and Sniper.
- Slay the side quests: crawl through seven different dungeons and take part in special events for extra gold and gems.
- Choose battles wisely: all skill levels are welcome with three game difficulty modes to choose from.
- Only the strongest succeed: rise in the royal ranks as well as the Game Center leaderboards and earn more than 60 achievements before taking on the new, mobile-exclusive final boss.
To learn more about King’s League: Odyssey, please visit:
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October 30th, 2013, 21:35 Posted By: wraggster
The devices valued at $2.7 million will be given to libraries, senior centres, and business and community centres.
Giving Google has donated 17,000 of its Nexus 7 tablets –which posted one million sales per month just after its launch - to the New York State Community Action Association, who aims to improve the quality of life for low-income families, reports Mashable
In this case, it is fighting to help those who were affected by Hurricane Sandy which ravaged the state a year ago.
Google hopes to tackle issues faced by those who are still struggling to get on their feet due to closed facilities, lost jobs and homes and other longer-term challenges by giving away the tablets.
The plan is to offer people easier ways of staying in contact with friends and family and searching for jobs or new homes.
The launch of the Nexus 7 had to be postponed in October 2012 due to the storm, and Google gave a helping hand during the disaster by pushing out alerts and updates to Android devices.
http://www.mobile-ent.biz/news/read/...e-sandy/022707
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October 30th, 2013, 21:38 Posted By: wraggster
Rumours surrounding a Facebook phone reignited by the meeting, even though Zuckerberg denied any intention to build a device.
BlackBerry bosses took the trip over to California to meet with the Facebook fat-cats, to have a little chin wag over the possible purchase of the failing Canadian company, reports the Wall Street Journal.
If there are actually any plans for the social network to manufacture their own device, buying BlackBerry would cut out the middle man saving a lot of time and money.
However the biggest challenge would be raising the zomBlackBerry from the dead, and getting the trust from consumers aside from its most dedicated fans.
Mark Zuckerberg previously denied any intention to release a smartphone, saying it was the “wrong strategy.”
Instead it worked on its Facebook Home software, aiming to gain deeper partnerships with manufacturers. The software is a mobile-first social interface allowing users to access Facebook direct from a home screen and interact with contacts without leaving the app they are using.
Even if Facebook isn’t interested in releasing a device, there are other aspects of BlackBerry that could be deemed as tempting. Such as its patents, consisting of security-network technology and smartphone component patents. These alone are estimated at around $1 to $3 billion.
Plus the obvious renewed interest in its messenger tool BBM, which has 20 million iPhone and Android users, and 80 million total monthly active users.
The BlackBerry bidding war rages on, previously holding talks with Google, Cisco and SAP to combat the $4.7 billion offer from Fairfax.
http://www.mobile-ent.biz/news/read/...ckberry/022705
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October 30th, 2013, 21:42 Posted By: wraggster
Support for mobile SDK extended to Microsoft’s mobile and tablet platforms
Microsoft has partnered with Corona Labs to bring the Corona SDK to Windows Phone 8 and Windows Store apps next year.
Support for Windows Phone 8 and Windows Store will give Corona users the ability to use their existing code to build apps for these platforms, in addition to the SDK’s existing support for iOS, Android, Kindle and Nook.
Beta support for Windows Phone 8 will be available from Corona in the first quarter of 2014.
Microsoft has brought a number of firms creating cross-platform developer tools on board in order to make it Windows Phone platform more accessible.
“We continue to see strong growth within the Windows app ecosystem, thanks in part to contributions from companies like Corona Labs,” says Todd Brix, general manager, Windows Apps and Store, Microsoft Corp.
http://www.develop-online.net/news/c...n-2014/0185212
“Corona’s platform has attracted a large number of successful developers who will be able to easily extend their apps into the Windows ecosystem.”
David Rangel, COO of Corona Labs added: “Windows Phone 8 and Windows 8 have proven to be great platforms for developers, and their growing user base presents a large opportunity. We look forward to working with Microsoft, empowering Corona developers to build apps for Windows devices and reaching an even broader audience for their apps and games.”
The Corona SDK enables 2D app development across multiple platforms and is used by more than 300,000 developers worldwide.
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October 31st, 2013, 23:38 Posted By: wraggster
This is a friendly heads up that BIT.TRIP RUN! from Gaijin Games (hey, that’s us!) will be releasing tomorrow (October 31 - Halloween!) on the App Store! Stop what you’re doing right this instant and go check it out! Well actually, finish reading this press release first.
For those who missed our initial reveal, BIT.TRIP RUN! is the iOS version of the much-loved, super awesome Runner2. Although it features the same art style and strange sense of humor, it’s much more than just a port. We’ve perfected the controls for touch screens, tweaked the level design, and gone to great lengths to ensure that Reverse Merman remains as majestic and lovable as ever. Oh, that wonderful fish.
And in the spirit of Halloween, it’s also possible you’ll spot a new, creepy entity roaming the Supernature. We can neither confirm nor deny.
Alright, enough with these paragraphs. Here’s a list of what you can expect from BIT.TRIP RUN!
- 3 gorgeous worlds
- 30 normal levels. Everyone can play!
- 12 “Challenge” levels. Are you good enough?
- 15 “Retro” levels. What a blast from the past!
- 8 amazing characters to play as. Including a pickled pickle!
- 40 unlockable costumes
- 3 exhilarating boss battles
Not to mention an upcoming (and free!) update, which will include:
- 2 additional worlds
- 20 EPIC levels
- 8 more challenging challenges!
- 10 additional retro levels!
- 2 boss battles!
The game will be a premium title, and retail for $3.99.
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October 31st, 2013, 23:45 Posted By: wraggster
Majesco today announced the release of Romans from Mars, a new mobile endless-wave castle defense game. The game is available for free for iOS and Android devices on the iTunes App Store, Google Play and Amazon Appstore.
In Romans from Mars, players must defend their castle from an invading Martian army led by Mars, the God of War. The game brings a fresh new perspective to a popular genre by changing the player’s perspective to a 1stperson view and introducing them to a whole new take on Roman mythology.
“Mobile gaming experiences offer unique ways to innovate and connect with players,” said Stephen Saiz, GM, Mobile, Majesco Entertainment. “Romans From Mars redefines the endless wave genre, bringing players deeper into gameplay and the world by showcasing the humorous personalities of the 11 different Martian enemy types. We’re looking forward to expanding the world as we continue to tell the Roman Martian’s story.”
To survive and thrive in Romans from Mars, the player, a lowly Roman soldier, must defeat wave after wave of Martians. In addition to the player’s upgradeable crossbow ballista, Jupiter, the King of the Gods, has also endowed the player with powerful elemental powers of Fire, Ice, Earth and Lightning. Controls are as easy as a single tap to shoot arrows, and a one, two, or three finger swipe to unleash deadly elemental powers.
Romans from Mars is available for iOS and Android devices on the iTunes App Store, Google Play and Amazon Appstore. The app is free to play with in-app purchases available to enhance the gameplay experience.
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October 31st, 2013, 23:48 Posted By: wraggster
Your choices as a Monster will affect your personality, your life, and the future of Monsterkind. Do you stand up to the Big, Bad Wolf (+1 Bravery) or do you trick him (+1 Cleverness)? Do you devour Hansel and Gretel as a snack (+1 Ferocity), or do you help them find safety(+1 Kindness)? Radial Games and Dejobaan Games have released Monster Loves You! (MLY), an interactive novel for iPhone, iPad, and Android devices ($2.99).
Web: www.monsterlovesyou.com
Trailer:
Shots:www.dejobaan.net/dl/monster_loves_you_shots.zip
It starts off easily, but as you age, your choices get harder. Do you encourage other Monsters to understand and study their arch-enemies, the Humans (requires Kindness)? Or do you use your cunning to lull the Humans into a false sense of ease while gearing up for a slaughter (requires Cleverness)? Fourteen endings mean that there's a satisfying story both for players who like to rescue little children and for those who would eat them alive.
MLY is the first collaboration between Radial Games (best known for Steambirds) and Dejobaan Games (best known for AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity). On MLY's PC launch, the game charted at #1 under Steam's indie games category.
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October 31st, 2013, 23:53 Posted By: wraggster
i-Free, announces the release of a new role-playing game with CCG (collectible card game) and PvP (player versus player) elements. Today Evilibrium is already available for free download on the App Store.
Engaged in building up a portfolio of popular mobile games intended for all types of users, i-Free has released a new epic role-playing game in Russia. 'Evilibrium' is notable for its fascinating gameplay, powerful storyline and colorful graphics that deliver the enigmatic atmosphere of the imaginary world of Mystland.
Evilibrium smoothly combines dynamic battles and unique adventures, and the concept of competition between players pushes back the boundaries of the RPG genre. This is why Evilibrium is alluring for both novices and experienced gamers alike.
The storyline is based upon the fight between good and evil, where evil forces have broken loose in Mystland and begun enslaving its inhabitants. As a member of the ancient 'Order of Hunters', the player can free the possessed characters and control them in a fight to restore the balance between good and evil.
The game mechanics are based upon exploration and battles. The player searches for ancient artifacts in dungeons while fighting with hordes of evil beasts. In-game movement processes are adapted for mobile platforms and account for all features of mobile devices. For example, an adventure map is styled as a stained-glass window that consists of several fragments. Tapping these tiles opens up new adventure zones. Each zone may conceal enemy forces or another player's army, chests with artifacts or bonuses — enhancements that can be used only within one adventure.
It takes two parties to initiate a battle, and each of them can count up to 5 characters. While in exploration mode the player may encounter not only NPC forces but also another players' troops. PvP battles influence the player's position in rankings and leagues. Rising from the Bronze League up to the Diamond League, players win their fame in Mystland and soon qualify for exclusive rewards for their positions in the rankings.
The game features more than 50 vivid and amazing characters drawn by the hands of our experienced illustrators. Each character has its own set of individual features and skills that affect its efficiency in battle. Players can assemble their troops in whichever way they choose, combining their strong and weaker points. There are also various options for enhancing your characters within the game.
Character collection and development are one of the most crucial elements of Evilibrium gameplay. Being straightforward and clear even for novices, this feature provides a wide range of possibilities for the application of strategies when assembling a fighting squad. This is what makes the game versatile and invariably interesting.
To watch the Evilibrium video trailer please visit ; to download the game please visit Apple App Store athttps://itunes.apple.com/app/id677065431. To learn more about the game please visit the official website http://www.evil-game.com
The game update will be released in the nearest future and will include new characters and adventures, 24-hour PvP tournament and new options for occupation and control over a territory.
Currently the game is available only for iOS mobile devices. Evilibrium for Android will be released at the beginning of 2014.
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October 31st, 2013, 23:58 Posted By: wraggster
A romantic honeymoon turns into nightmare when a newlywed finds blood on her husband's shirt and no other traces of him in the newest hit from G5 Games and Vogat, the Silent Valley: Mystery Mansion, now available on iOS. If you're into mysteries, hidden object adventures and brainy puzzles, this Halloween treat is right for you. And, you can download it now and try it for free, before diving into the full story this weekend.
A wedding with lots of guests, followed by a romantic honeymoon, are supposed to be the happiest moments in life. But not this time! Two young newlyweds have received an anonymous gift from someone at their wedding: a honeymoon stay at a beautiful mansion. Who would suspect that this amazing treat would turn into an unspeakable horror story? Peter, the groom, has disappeared, and you have to help his devastated bride Victoria find him. The thing is, it is only possible to locate Peter using ancient Indian magic. Meet a female shaman, find a book of magic rituals, learn to make magic drinks and search every corner of the mysterious mansion as well as the surrounding Silent Valley in search of Peter. Only then can you discover the sad secrets and save many souls!
Mystery Mansion features involving plot and vivid characters, frightening scenery and glorious artwork, three difficulty modes: casual, advanced and extreme, and challenging mini-games that make it such a delight for all hidden object adventure game fans.
The game is developed by Vogat and published on iOS by G5 Entertainment.
Key Features:
● 47 captivating scenes in five chapters
● 18 brainteasing minigames to conquer
● 10 amazing achievements to earn
● Five vivid and unforgettable characters
● Three game modes - casual, advanced, extreme
Silent Valley: Mystery Mansion is available for download on iPhone and iPad today. Gamers can try the game for free and unlock the full version through an in-app purchase for $2.99 on iPhone and $4.99 on iPad through November 1, 2013 (reg. $4.99/$6.99).
Game trailer:
Silent Valley: Mystery Mansion for iPhone and iPad
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November 1st, 2013, 00:08 Posted By: wraggster
To make this years Halloween more appealing for iOS gamers, isTom Games is happy to announce that its train dispatcher series’ newest installment is now available for free. iOS users can enjoy Paper Train Reloaded’s full version without spending a buck. As the game consists hundreds of challenging levels, this is a great opportunity for casual gamers to get their hands on some absolutely long-term fun. This is a train no one should miss.
Features:
- 300 challenging levels
- Fully animated hand-drawn graphics
- Incredibly simple controls
- Revamped visuals
- New reward system
- Progressive difficulty
Paper Train Reloaded is now available for free on the App Store for a limited time:
http://bit.ly/1cfiSnH
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November 1st, 2013, 00:09 Posted By: wraggster
Have you heard the story about the Pygmy that could fly? Nope, you haven’t, because they all come crashing down eventually. Bolt Creative, creators of the beloved Pocket Godfranchise, have returned to the App Store today with Pocket God: Ooga Jump. An endless jumping game with a few morbid twists, Ooga Jump is available now for $0.99: https://itunes.apple.com/us/app/pocket-god-ooga-jump/id593188636?ls=1&mt=8.
Players of Ooga Jump will navigate their Pygmy higher and higher, bouncing on platforms, collecting gems, and avoiding gruesome fates via tilt and tap controls. But this isn’t just another endless jumper, oh no, this is jumping in classic Pocket God fashion. Your cute little Pygmy will be disintegrated by fire ants, burned to ash by raining meteors, trapped in force fields by cold, unflinching robots, and more.
The Pygmies have a bit of an edge though, in the form of a Slam Bounce ability that smashes obstacles and propels them higher. Players will use this mechanic to speed up and away from enemies (like monkeys who want to peel their face off – you know, the usual), reach hard to reach platforms, and more.
We all know that Pygmies crave gems, and collect them you will as you climb higher and higher on your search for the shiny and precious stones. Use them to save your little guy or gal from their death, unlock new characters or skins, and get past pesky objectives.
Fans of the Pocket God universe will be right at home in Ooga Jump, with full Game Center support, leaderboards, objectives, and a slew of in-game skins and power ups available. Are you the God that sends his Pygmies flying highest, or just another wannabe deity toying with the fates of an innocent and tiny tribe?
Pocket God: Ooga Jump is available now on the iTunes App Store athttps://itunes.apple.com/us/app/pocket-god-ooga-jump/id593188636?ls=1&mt=8.
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November 1st, 2013, 00:10 Posted By: wraggster
Jam Labs, Inc., today announced that Shape Jam,their debut app, is now available on iOS and Android platforms .Shape Jam, a competitive puzzle game with brain-bending, tricky gameplay, is available for free on the App Store and Google Play, with a premium version also available via in-app purchase for $1.99. Casual players and puzzle fiends alike will find a new challenge in Shape Jam, with sleek, minimalist graphics and quick ‘anytime, anywhere’ play sessions that keep the game focused on the core experience.
Shape Jam can be downloaded now on the App Store athttps://itunes.apple.com/us/app/shape-jam/id653541799?ls=1&mt=8 and on Google Play at https://play.google.com/store/apps/details?id=com.jamlabsinc.shapejam.
In Shape Jam, players must quickly match tiles into groups where each of the tiles' three elements must either all differ or be identical. This one rule presents a tricky, brain-twisting challenge, requiring players to think fast in order to pick correct matches from the field. Shape Jam’s features include:
· Match 3^3: Ordinary match-3 gameplay gives way to a greater challenge, where matches require players to pay close attention to multiple factors
· Whose Brain is in Shape? Challenge friends or strangers in competitive head-to-head matches and record your best scores; keep a running score tally for intellectual rivalry
· It's Your Jam: Elegant minimalist presentation and rapid games keep players in the zone, with nothing to get between brains and challenges. Detailed game statistics reveal just how well one is playing, tracking personal progress and improvement
· Play Anywhere, Anytime - SERIOUSLY: Get caught up on asynchronous matches even without an internet connection; play your turns offline and then sync up when you have access
· Hone your skills and top the table: The premium version of Shape Jam($1.99, in-app purchase) includes leaderboards and detailed game statistics as well as a single player practice mode, allowing players to hone their skills and compare their progress with friends.
To see Shape Jam in action, check out the trailer athttp://www.youtube.com/watch?v=PHg_xL3AzpQ.
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November 1st, 2013, 00:14 Posted By: wraggster
The international operating multiplatform publisher Immanitas Entertainment releases the addictive Match3/Puzzle game Funky Disco Bears for iPhone and iPod touch today. The app is available at iTunes for free.
It’s party time at Funky Disco Bears! Unfortunately not for The Crazy Techno Bear who is the least popular dancer on the dance floor. He wanted more attention, so he crashed the party and confused everybody. All bears are higgledy-piggledy now and far away from being in any party mode.
Now it’s your turn, help the funky Bears getting back on the dance floor as fast as they can. The DJ is spinning some luscious tunes already and time is running short. No question, you need to get this party restarted now!
The game itself is simple. Line up three or more identical bears vertically or horizontally. Earn tons of tokens along the way and use them to buy fun Powerups.
HIGHLIGHTS
**DIG THE ULTRA-COOL DESIGN**
Check out the sweet graphics and groove to original songs and sound effects as you bust a move, DX style.
**SUPER GROOVY SOUNDTRACK**
Funk-phenomenal awesome disco tunes will ring your inner D.I.S.C.O. bell!
**TRY 3 MODES OF GAMEPLAY**
Levels – Test your skills and become the best.
Timed – Match as many animals as you can as the clock winds down.
Endless – Swipe, dash, and crush to your heart's content and earn tons of tokens.
**EARN COOL POWERUPS**
Chameleon – Create any bear to help with your matching mania.
Magic Net – Eliminate all of one type of bear tile in one big blast!
Bear Trap – Catch the Crazy Techno Bear and get him off the screen.
Clues – Find elusive matches and solve the puzzle.
**CHOOSE A BACKGROUND**
Pick from “Night Fever”, “Party Time”, Ring My Bell”, “Funky Disco” or “All Night Long”!
**MAKE THE Funky Bears LAUGH**
Match four bears to make one laugh. Match two more tiles with the laughing one, and watch all the adjacent tiles pop!
**PROVE YOUR ENTERTAINER PROWESS**
Play to beat your high score, earn tokens, and redeem them for helpful Powerups on your way to match3 mastery.
Download full Version:
iTunes: http://bit.ly/19elI8y
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November 1st, 2013, 00:17 Posted By: wraggster
Pop Royale: Ready, Set, POP!’ is the perfect blend between the swipe-based success of Fruit Ninja and the excitement of a Las Vegas slot machine. The idea is simple and addictive. You collect coins by creating combos from unpopped corn kernels with a mid-air swipe and buttering the popped kernels before they land in the bowl. But watch out for the burnt kernels, they’ll set you back a few points! Your coins are redeemed for super fun power-ups like “Fat Finger” where your finger swipe area becomes twice as big, a “Coin Gun” which transforms burnt kernels to coins, and the uber exciting “Frenzy” where the screen fills with popcorn kernels and you swipe like crazy to pop as many as you can in 10 seconds!
Key Features:
* Swipe the kernels to make them pop.
* Connect multiple kernels to make a popcorn combo.
* Collect coins and use them to spin for a power-up.
* Tap the popped corn to splash some butter on it.
* Shake the bag for additional points.
* Get rated at the end of the game for bonus points.
Includes tons of power-ups such as Frenzy, Double the points, Fat Finger, Coin Gun, Pop Detonator, and Extra time in the Microwave!
‘Pop Royale: Ready, Set, POP!’ is available for download on the Google Play™ app store from here:
https://play.google.com/store/apps/d...appy.poproyale
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November 1st, 2013, 00:23 Posted By: wraggster
Chillingo and 11 bit studios has announced the release of the latest entry in the Apple Design Award-winning Anomaly series, Anomaly 2, on the App Store.
Combining an epic single-player campaign, fully-fledged online multiplayer, and visuals unlike anything seen on a mobile device before, Anomaly 2 marks the arrivial of next-generation tower offense.
Lead the Yukon convoy to victory across a post-apocalyptic wasteland as you continue to reclaim the earth from an Alien invasion. Improve your chances of survival with new transformable troops that give way to over one million tactical combinations to wear down the enemy's gauntlet.
With so many battle options available, use your strategic skills against other human opponents by errecting alien towers or sending in your troops to tear them down in online offense vs defence multiplayer skirmishes via Game Center.
Delivering exceptional presentation in the palm of your hands, Anomaly 2's jaw-dropping scale, incredible visuals, and stunning special special effects bring every battle to life.
Welcome to the next-generation of tower offense. Anomaly 2 is available now on the App Store for $4.99/Ł2.99.
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November 1st, 2013, 00:24 Posted By: wraggster
Chillingo and CoolFish Games' popular online multiplayer game Iron Force has recieved a major content update with new maps, modes, and much more.
Battle commences on the biggest Iron Force map yet: Factory. Commanders should use the giant warehouses to their adventage as they scope at the enemy and gain valuable vantage points from the abandoned machinery.
Diamond hunters will be right at home in new mode, Finders Keepers...assuming they've got the firepower to back up their reputation. Each match is a mad dash to grab as many diamonds as possible and hold on to your loot by the match's end.
Those looking for some extra challenge should prepare themselves for Daily Missions, a major addition that rewards players will some extra prizes each day if they can meet the conditions which change each day.
Enlist and join the battle today! Iron Force is available now for free on theApp Store.
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November 1st, 2013, 00:25 Posted By: wraggster
Backflip Studios today launched NinJump Rooftops, the latest in the acclaimed NinJump series, available now in the iTunes App Store! With side-scrolling endless runner gameplay, a fun double-jump mechanic and gorgeous 3D animation, NinJump Rooftops is a completely new reboot of the NinJump franchise. Downloaded over 80 million times collectively, the NinJump series is Backflip Studios’ most popular in terms of active players with over 20 million monthly active users per month. In Rooftops, the match-three enemy mechanic is back with bonus rewards for deftly slaying three of the same baddies consecutively. Plus, there’s a whole new arsenal of powerups to boost your horizontal rooftop run. Best of all, it’s free to play!
Download NinJump Rooftops today: https://itunes.apple.com/us/app/ninjump-rooftops/id695302415?mt=8
Dash over to the official trailer: http://www.youtube.com/watch?v=125GiKLWkeo
NinJump Rooftops features:
- Side-scrolling endless runner takes the addictive NinJump charm in a whole new direction
- Dash and spin-jump across rooftops, staying aloft with double- and even triple-jumps
- Match-three mechanic adds strategy to the action: defeat three matching enemies in a row to gain a special boost. For instance, defeat three evil pandas in a row for a piggyback ride from a Godzilla-sized panda who destroys everything in its path and vacuums up coins!
- Awesome power-ups, abilities & costumes; earn free by collecting coins during your run or purchase via in-game store
- Sprint past friends’ avatars when you conquer their best distance and climb the social leaderboards
- Pachinko style mini-game for additional prizes like bonus coins, jade or powerups for the next run
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November 1st, 2013, 00:26 Posted By: wraggster
Ironhide Game Studio today released the Shadowmoon Halloween update for Kingdom Rush: Frontiers, with brand new free content for iOS devices. An endless night is upon us! The dead rise from their graves and mindless horrors prowl the land! In this hair-raising update, you’ll face nine new enemy types in three brand new stages. To keep the undead at bay, upgrade towers to fend off werewolves, ghosts, and vampires. Enlist the help of two new heroes including Dante the Vampire Slayer and Bonehart the undead skeletal dragon! Developer Ironhide also announced a limited-time discount on both versions of the game, as well as a sale on all heroes. Get it now on iPhone and iPod Touch for $0.99 (originally $2.99) or on iPad for $2.99 (originally $4.99).
Trick or Treat! Gaze upon the sinister update trailer:http://www.youtube.com/watch?v=53TqjMrpCbY
The Shadowmoon update to Kingdom Rush: Frontiers features:
- Brand new levels featuring a three-stage campaign against spooky baddies
- Nine new enemies including vicious ghouls, ghosts, werewolves and even powerful vampires!
- Five new achievements to challenge your skills. Can you master them all?
- Two new heroes including Dante the seasoned vampire slayer and Bonehart the legendary skeletal dragon who breathes green fire!
- Easter Eggs and Cameos: be on the lookout for the Headless Horseman!
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November 1st, 2013, 00:32 Posted By: wraggster
Anuman Interactive announces the release of “Racers Islands”, a new wild racing game available on iPad under the “Microďds Games for All” label. This title will be released shortly on PC and Mac.
The six greatest pilots are about to battle in the Champions’ Tournament to decide upon the Uncontested Master of the Road. Driving the racing car, there are no holds barred to reach the finish line before the other contestants.
In the finest tradition of arcade games providing immediate fun and user-friendly control, "Racers Islands" includes solo or multiplayer battles. Up to four contestants can battle in the online mode managed by Apple’s Game Center. The mechanism is quite simple: the players first pick their vehicle/pilot duo, according to their look and attributes (acceleration, weight, speed…). They can then choose the type of competition they wish: Race, where the goal is to finish first or Arena where the players must survive by destroying opposing vehicles.
In both modes, players dispose of a default shot that reloads over time and whose missiles damage and slow down vehicles that have been hit. They will have to pick up nuts on the track to repair the damage. On the track, all contestants can also collect both offensive (bomb, bath soap…) and defensive (shield…) special bonuses. To win a few important seconds, it is vital to drive on the accelerators spread all over the circuit.
In Championship, Simple Race or Time Trial, contestants will battle on 10 different tracks and in 5 varied battle areas, guaranteeing many hours of fun. So that every player can get their share of challenge, "Racers Islands"offers 4 levels of difficulty to unlock.
In this title, players have to reach specific goals such as, for instance, “touch an opponent three times in a row with a full load missile” or “complete a race without suffering any damage” to unlock successes.
Developed by Artefacts Studio, "Racers Islands" is published by Anuman Interactive under the Microďds Games for All label. It is available sinceOctober 31, 2013 on iPad in French, English, Spanish, Italian and German.PC and Mac versions will be released shortly.
" Racers Islands " (iPad)
Prix: $2,99 / Taille : 85 Mo Lien :http://itunes.apple.com/app/id716673037
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November 1st, 2013, 00:36 Posted By: wraggster
Not a trick. Definately a treat! Tagstar today announced "Zombie Typomaniac HD" will be available for the iPad at limited sale price of US$0.99 / GBPŁ0.69 for Halloween.ABOUT ZOMBIE TYPOMANIAC HDFast paced and frantic... it's a case of type or be killed in this entertaining arcade-shooter for iPad, in glorious 2D! A twisted and entertaining take on the horror shooting game, Zombie Typomaniac is a quick-play action game, which puts your typing skills and quick reflexes up against 24 different varieties of insane Zombies (and Yetis!) over 28 fun packed levels.Rid the town of Spookville of its zombie curse once and for all in this compelling (spelling) test of nerves and skill. Extra help is provided by the bonus health and weapon drops which come your way, but when the Zombie horde is bearing down, it's fast fingers which bring the firepower.Zombie Typomaniac HD features a complete story mode played out across 28 levels, including 5 crazed boss characters. Plus, for the real killer elite, there's a special "Survival Mode". Redeem codes available upon request for reviews.GAME FEATURES:• Fast paced arcade shooter with an entertaining and simple gameplay mechanic. Lock & load! Type to shoot!• 24 different madcap Zombies• 28 fun packed levels in story mode. Unlimited challenges in "survival mode"• 5 bugged-out boss levels to clear through.• Dynamic gameplay adapts the challenge to match up with a player's skill level.• Numerous power ups and health bonuses to pick up and use throughout.• Unlock or purchase in-game up-to 20 outfits to be the best dressed zombie hunter in town.• Play with either type or slide interface-PRODUCT DETAILS EVELOPER: GameYawpGENRE: Arcade/ShooterDEVICE: iPadAGE: 9+PRICE: $0.99 - **Limited time sale price**TRAILER: http://youtu.be/RGeHEu12X9kSCREENS: http://bit.ly/ZombieTypoScreensAPP STORE LINK: https://itunes.apple.com/app/zombie-...hd/id563485390
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November 1st, 2013, 00:37 Posted By: wraggster
Game It Forward’s free-to-play, fun, humorous trivia-bingo game Quingo is now available for iPhone and iPod Touch (download here).This release expands on the iPad version launched in September adding: support for new devices, 65 new free trivia questions from a variety of categories, new ways for players to challenge and share accomplishments with their friends, and a pack of 50 spooky questions available for purchase in the “spirit” of Halloween!
Quingo is a fresh take on trivia - each of its hundreds of questions had five correct answers hidden amongst twenty incorrect. Some incorrect answers are designed to trip players up, others to get a laugh. The correct answers for each question range in difficulty, making every question engaging for players of all skill levels.
Players earn money for their favorite causes just by playing Quingo. They select a charity project to play for, and Game It Forward shares the revenue from advertising and in-app purchases to fund those projects. Players can support projects from six top-notch charities: Fred Hutchinson Cancer Research Center, Kiva, PAWS, Seattle Children’s, Splash, and The Martinez Foundation.
Seasoned game designer Brandon Bozzi started Game It Forward to create games that are fun-first, and also happen to make the world a better place. This inspiration propelled Brandon to work with cofounder Morgan Belford and spend the last nine months growing the concept, assembling the charity partners, and crafting the game.
Quingo originated at the Game It Forward Summit last year, a ground-breaking collaboration between passionate social-change agents and some of the most talented game designers in the industry. Bozzi’s thinking that inspired the summit, “People worldwide spend three billion hours a week playing games. If those games donated just one penny an hour, they could raise $30 million a week for people in need.” co-founder Belford comments, "We’re excited to enable people to help causes they believe in simply by playing a game they enjoy."
Game It Forward plans to bring on new charity partners, add new questions and features, and expand Quingo to other platforms throughout the next twelve months.
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November 1st, 2013, 01:35 Posted By: wraggster
First time accepted submitter taxtropel was one of many readers to note that Google has officially released its newest version of Android. taxtropel extracts from the announcement:"Today we are announcing Android 4.4 KitKat, a new version of Android that brings great new features for users and developers. The very first device to run Android 4.4 is the new Nexus 5, available today on Google Play, and coming soon to other retail outlets. We'll also be rolling out the Android 4.4 update worldwide in the next few weeks to all Nexus 4, Nexus 7, and Nexus 10 devices, as well as the Samsung Galaxy S4 and HTC One Google Play Edition devices."Reader SmartAboutThings adds:"Almost all of the features that the Nexus 5 comes with are not a surprise, since they were heavily leaked before. Still, for those that have obediently waited this day, here are some of its most important specs: 2.2Ghz quad-core Snapdragon 800 and 2GB of RAM, 4.95-inch 1080p display, Wireless charging, 2,300 mAh battery, LTE, Bluetooth 4.0, 802.11ac WiFi and NFC; Gorilla Glass 3, Front 1.3-megapixel camera and 8-megapixel sensor on the back with optical image stabilization (OIS)."
http://mobile.slashdot.org/story/13/...itkat-released
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