|
|
Buy on AliExpress.com
|
September 1st, 2012, 19:00 Posted By: wraggster
Is there an end in sight to the ongoing mobile patent wars?
Google's Larry Page and Apple's Tim Cook have been in secret talks with the aim of preventing the two firms descending into the kind of legal warfare that has plagued Apple and Samsung.
At least, that's according to a report in Reuters, which says the two CEOs have been engaged in conversation about patents in the wake of the Apple v. Samsung ruling.
The also says that in-person meetings are potentially in the works.
There's no way of knowing yet if this story is even true, let alone if the talks are bearing fruit, but it's good news that there is at least the suggestion of the two mega-firms meeting to find a solution to potential problems.
The current situation cannot continue indefinitely, and if there we are ever going to see a truce in the mobile patent wars it will take a long-term commitment and lots and lots of conversation to find a solution that is acceptable to both sides.
http://www.mobile-ent.biz/news/read/...t-talks/019198
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 1st, 2012, 19:35 Posted By: wraggster
Nokia has invited the public to view its Windows Phone 8 press event live via a dedicated webcast.
The joint event with Microsoft will take place on September 5th and 10am EDT. It is hotly tipped that Nokia will showcase a new line of phones that will run on Microsoft’s Windows Phone 8.
Smartphone fans and tech journalists alike are expecting to see the Nokia Phi make an appearance. Said to be thinner and larger than previous Nokia Lumia devices, the Phi is rumoured to have a 4.7-inch screen.
Microsoft unveiled Windows Phone 8 at an event earlier this year, claiming that it is the most advanced mobile OS the company has ever produced.
We know from that event that Windows Phone 8 can support two new screen resolutions – 1280 x 768 and 1280 x 720. We also know that the mobile OS has NFC wireless sharing, making it easier to share photos, docs and other info.
Bookmark www.nokia.com/global/about-nokia/webcast/live/ and tune in on September 5th to see what Nokia and Microsoft unveil.
http://www.pcr-online.biz/news/read/...es-live/029066
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 1st, 2012, 19:38 Posted By: wraggster
This week sees the new Simpson’s game shoot to the top of the free iPhone and iPad app charts.
IPHONE
Free
1. The Simpsons: Tapped Out
2. What’s My IQ?
3. C4 Paralympics
4. Stupidness 3
5. Trigger Fist
Paid
1. WhatsApp Messenger
2. The Curse
3. What’s My IQ? PRO
4. Living Earth HD – World Clock and Weather
5. Angry Birds Space
IPAD
Free
1. The Simpsons: Tapped Out
2. What’s My IQ? HD
3. Virtual Surgery Pro
4. 101-in-1 Games HD
5. Talking Ginger for iPad
Paid
1. Galaxy on Fire 2 HD
2. Bastion
3. Living Earth HD – World Clock and Weather
4. Pages
5. MONOPOLY for iPad
ANDROID
Free
1. Maps
2. Gmail
3. Street View on Google Maps
4. Facebook
5. YouTube
Paid
1. SwiftKey 3 Keyboard
2. Cut the Rope
3. Titanium Backup PRO Key * root
4. FIFA 12 by EA SPORTS
5. Asphalt 7: Heat
http://www.pcr-online.biz/news/read/...-apps-4/029063
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 1st, 2012, 19:40 Posted By: wraggster
The Tokyo District Court has today ruled that Samsung did not infringe on patents held by Apple.
It follows last week's decision by a US court that the South Korean firm had in fact infringed on a number of Apple's patents and was ordered to pay more than $1bn in damages.
Samsung was found to have infringed Apple's patents for its mobile devices including both the iPhone and iPad.
Tokyo District Judge Tamotsu Shoji dismissed the case, which was filed by Apple back in August, after it found Samsung did not violate the rival firm's registered patents.
The patent itself related to the transfer of data and synchronisation of music and video between devices and servers.
Samsung told the BBC in a statement: "We welcome the court's decision, which confirmed our long-held position that our products do not infringe Apple's intellectual property."
The firm has stated it plans to continue its court battle against Apple and will appeal against the US ruling.
http://www.pcr-online.biz/news/read/...-patent/029061
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 1st, 2012, 19:43 Posted By: wraggster
Publisher also plans to release streaming tech on connected TVs later this year
Casual games group Big Fish has launched a new cloud gaming service on Android.
Available on tablets via Google Play, Big Fish Unlimited allows users to stream more than 100 titles to their Android devices.
Launched on browser last month, the publisher said it also plans to take the service to Connected TVs later this year.
“With the addition of support for Android devices, Big Fish Unlimited is now a truly multi-platform streaming service and live on two screens: PC and Mobile,” said cloud gaming GM Will O’Brien.
“We are very excited to support the recently launched, exceptional Nexus 7 tablet from Google. Instant cloud gaming is a perfect fit for this fast-performing device.”
http://www.develop-online.net/news/4...ice-on-Android
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 1st, 2012, 20:00 Posted By: wraggster
HP done gone and released the open source version of webOS. From the article: 'Gone are the days of HP's TouchPad and Palm ambitions, but HP is moving ahead with its plans to make webOS, its beleaguered mobile operating system, live on as open-source supported platform. Today it's launching the beta release... The release will have 54 components available as open source, the blog says, some 450,000 lines of code under the Apache 2.0 license.'"There are two flavors: an OpenEmbedded based version for targeting mobile device (kudos there!), and a desktop build which runs Lunaas an application on the desktop (how long until someone writes a rootless version?). More info at the Open webOS project overviewpage, with source code over at GitHub
http://mobile.slashdot.org/story/12/...-of-open-webos
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 1st, 2012, 22:12 Posted By: wraggster
Double Fine has announced Middle Manager Of Justice, a "superhero management game" due soon for iOS, and the company's first free-to-play game.
Announced in typical style on Double Fine's website, the game casts players as a middle manager in Justice Corp, tasked with training and managing the next generation of crime-fighting superheroes and running an office.
Middle Manager Of Justice is the first product of a three-game partnership with Dracogen, Inc, the company which funded the Steam re-release of Double Fine platformer Psychonauts last year.
The game's creator is programmer Kee Chi, who has confirmed on Twitter that Middle Manager Of Justice will launch in Canada in a few weeks, and worldwide shortly afterwards.
http://www.edge-online.com/news/doub...-play-ios-game
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 1st, 2012, 22:54 Posted By: wraggster
 While certain other manufacturers claim a lot of the Windows Phone column inches, there are other players in the game. An image that recently popped up on Twitter reminds us that HTC is also a supporter of Microsoft's mobile OS. The picture above claims to be a possible schema for a forthcoming handset, which the poster believes to be the HTC Accord. The account belongs to a prolific XDA-Developer user with a history of Windows Phone ROMS, so it's entirely possible this was found somewhere along the way. Likewise, though, we'll have to take this with the requisite amount of salt. There's not much in the way of specification to be gleaned here, either, but at the least we can get a sense of what the design style might be like going forward. We just need to wait now for the official product launch event to join the ever-growing list.
http://www.engadget.com/2012/09/01/h...ed-on-twitter/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 1st, 2012, 22:56 Posted By: wraggster
 The Apple v. Samsung patent war that will seemingly never end has taken another turn today, as Apple is asking the court to add newer Samsung Galaxy hardware, including the Galaxy S III, Verizon Galaxy S III, Galaxy Note and Galaxy Note 10.1 to its complaint against the Galaxy Nexus and other related devices. If you thought updated software and designs would keep these newer smartphones and tablets out of the fight -- you were wrong. Just to help you keep things straight, remember this is a separate case from the one that ended exactly a week ago with a decision in Apple's favor to the tune of more than $1 billion in damages.
At issue here are eight of Apple's utility patents that it says Samsung has infringed upon. The headliner patents at issue are '721 which covers slide to unlock, and '604, which could apply to the universal search feature Samsung has been pulling from its phones recently. Another familiar entry is the '647 patent Apple slapped HTC with in 2010, which has a vague description but applies to clicking on a phone number in an email, for example, to call it. You can read the details on each and every one in the PDF linked below, we'll be doing... anything else.
http://www.engadget.com/2012/08/31/a...atent-lawsuit/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 2nd, 2012, 00:58 Posted By: wraggster
 Sometimes at trade shows we see funky-looking Windows 8 devices, other times we see bags filled with amorphing rainbow colors and sometimes we see things whose importance falls somewhere in the middle. That's the situation ZAGG finds itself in this week, as it tries to win attention at IFA amid dozens of laptop / tablet hybrids and 84-inch TVs. The company is in Berlin as we type this, showing off the new ZAGGkeys Pro and Pro Plus, two Bluetooth keyboard cases for the iPad. Both have a magnetic closure, but the Pro version adds backlighting. Those will be available at the end of September for $99 and $129, respectively. Additionally, the company announced a trio of Caliber gaming headphones, including the Stealth, a pair optimized for mobile devices, and the Axiom, which works with Macs, PCs, the Xbox and PS3. Both have in-line controls. Rounding out the list, there's the Vanguard, which offers 7.1 channel audio. Look for these in October, for $60, $90 and $130, respectively. The PR's embedded after the break, though you won't find much more detail there, sadly.
http://www.engadget.com/2012/08/31/z...ng-headphones/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 2nd, 2012, 00:59 Posted By: wraggster
 Not even a full moon cycle has passed since Sharp's president, Takashi Okuda, trumpeted the fact that his firm was one of the chosen few selected to provide screens for the new iPhone. Now, according toReuters the troubled company has slipped behind on production, with The Wall Street Journal going as far to say mass production hasn't started at all. The nearest thing to a reason given for the situation is "manufacturing difficulties." If you were worried this might delay the reveal of Apple's next flagship, theWSJ also reminds us that Sharp is still one of three suppliers, though it's unclear just how big a slice of the production-pie Okuda's brigade has been given. At the very least, those on the production line can likely enjoy some much appreciated overtime.
http://www.engadget.com/2012/08/31/s...creen-delayed/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 2nd, 2012, 13:12 Posted By: wraggster
 The pack-in earbuds for iPhones and iPods have been among the most recognizable of technology symbols for more than a decade... just not for their technical merits. They're notorious for slipping out of wearers' ears and having a mediocre sound next to just about anything else you can buy. If Tinhte's own discovery in Vietnam is authentic, Apple might be breaking with another one of its longstanding traditions this year by redesigning those earpieces for the better. Gone are the usual buds that only vaguely aim towards your ear canals. Instead, what's on show has oval tips very loosely resembling those of the Klipsch Image S4 II, and slots in at an angle to fit more directly into the canals -- not to mention more comfortably, based on early tests. We can't guarantee that these headphones are more than just the products of an ambitious third-party manufacturer, but Tinhte has had a good track record for snaggingpre-release Apple gear, and that "Designed by Apple in California Assembled in Vietnam" lettering would reduce the possibilities to either a good KIRF or the real thing. One way or the other, we could know the truth soon enough.
http://www.engadget.com/2012/09/01/n...ed-in-vietnam/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 2nd, 2012, 13:15 Posted By: wraggster
The recent patent tussle between Apple and Samsung gives a fascinating insight into how intellectual property is safeguarded in the US. Companies are quite prepared to sink millions of dollars into litigation in an attempt to remain one step ahead of their rivals, and often the cases put forward appear nonsensical and flimsy to all but the most eagle-eyed patent lawyer - hence Samsung's bemused statement following the recent trial (which it lost) that Apple has essentially copyrighted 'rectangles and curved edges'.
Contrast this situation with the burgeoning electronics market in China, and the notion of bickering over tiny details seems almost laughable. In the sweatshops of the Far East, anything goes - something which is proven emphatically by the Shenzhen XunLong Droid X360, a handheld console which at first glance seems to have been manufactured purely to infringe the copyrights of as many companies as possible. Of course, the diminutive nature of these firms helps them to avoid the wrath of Sony, Motorola and Microsoft's lawyers - all of which have good reason to feel suitably aggrieved by the very existence of the Droid X360 - and we can't even begin to imagine how difficult and impractical it must be to file legal proceedings against a company in China, irrespective of how many dollars you have in the bank.
The irony is that despite the dodgy nature of the Droid X360 - which cost us around Ł75, including shipping from China - in some respects it actually manages to trump the console on which it is based. While it might lack the build quality and level of refinement displayed by the PlayStation Vita, it scores points in other key areas - you can use it to surf the web, send and receive emails, watch HD movies (both on the unit itself and on your TV using the bundled HDMI cable) and download thousands upon thousands of applications from the Google Play market.
[h=3]Droid X360 and PlayStation Vita: Separated at Birth?[/h]To the untrained eye, the Droid X360 and PlayStation Vita look practically identical. Everything from the positioning of the buttons to the transparent shoulder triggers has been faithfully replicated on the Chinese pretender; the key differences are a thinner body and the removal of the touch-sensitive pad on the rear of the device. In terms of weight, the two consoles are again quite similar.
http://www.eurogamer.net/articles/df...id-x360-review
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 2nd, 2012, 13:17 Posted By: wraggster
Apple is developing its much-rumoured iPad mini for launch in October, according to a new report. Time to start queueing.
The next version of the company's hugely successful tablet series will sport a 7.85 inch display, four separate sources confirmed toBloomberg.That's smaller than the standard iPad display (9.7 inches), but a shade larger than Amazon's Kindle (6 inches).Tech companies LG and AU Optronics have signed on to produce the device's screens, while controversial manufacturer Foxconn is back providing the tablet's laminated coating.Rumours of the iPad mini have cropped upthroughout the year. Production is allegedlynow due to start.Apple has a press event scheduled for 12th September - it likely won't be long until we hear the details officially.
http://www.eurogamer.net/articles/20...display-report
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 3rd, 2012, 00:31 Posted By: wraggster
via http://www.aep-emu.de/PNphpBB2-file-...c-t-19217.html
Marat Fayzullin has ported his (commercial) MasterSystem, GameGear, SG-1000, SC-3000 and SF-7000 emulator MasterGear to the Android platform: MasterGear for Android
Quote:
* Audio quality significantly improved.
* Switched to the new, fully configurable virtual joystick.
* Optimized screen updates sync, for better framerates.
* Fixed cut-off landscape display on Nexus7.
* Added two more Freeze/Restore slots.
* File selector now memorizes the last selected position.
* Added option for keeping screen on at all times.
* Fixed support for Sixaxis gamepads.
* Fixed a bug in the Z80 CPDR instruction.
* Added support for opening files directly from file managers.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 3rd, 2012, 00:41 Posted By: wraggster
I didn’t post about this (Google Play does a decent enough job with update notifications), but version 6 of Spark 360 for Android has been available on Google Play for a few days now – it includes Spark Trophies, as well as localizations in German, Spanish and French. I’ve already been made aware of a handful of bugs with shortcuts – fixes for those will be forthcoming.
I have released the source code for the iOS version; the release includes a fix for the recent Live login update, so if you have a dev/Xcode setup, you should be able to run the app once again. Of course, the app is still not available on the AppStore, and I’m not sure if/when it will be again.
The code for Spark 360/iOS is licensed under GPL3, and includes a handful of components covered under other licenses. Happy hacking!
http://0xff.akop.org/2012/08/30/spar...version-gpled/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 3rd, 2012, 20:57 Posted By: wraggster
Make sure you use soap and water after sending a text.
People have been known to use their phones while scoffing food,sitting on the pan, and even during adult stuff, so it's likely a few foreign substances will be coating users' devices.
That said, it's still pretty shocking that Arizona University researchers (via Daily Mail) have found the average mobile phone has more bacteria than that of a toilet.
Some cases even yielded the disgusting results that there's ten times as much bacteria than the location people use to clear out their bowels.
The reasons behind the spread is the way users share their devices – clearly people have hugely varying hygiene levels – and the fact most people will never clean the devices which creates a layer cake of grime.
The phone-based bugs can cause nausea and stomach issues, but users are reluctant to ply electronics with cleaning products.
http://www.mobile-ent.biz/news/read/...toilets/019223
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 3rd, 2012, 20:59 Posted By: wraggster
Asus has increased production in preparation for mid-October launch.
Google's Nexus 7 tablet has sold fantastically well, and sales may be about to receive another spike.
The reason for the surge in sales? A 3G version of the popular tablet.
According to a story on modaco.com, a Google insider says that a 3G version will launch in about six weeks, with manufacturer Asus ramping up production in preparation.
There will be no other hardware changes, and the exact launch date and territories are yet to be confirmed, but this is a big deal for the Nexus.
While the device received excellent reviews, there was concern that the tablet would not be a real alternative to the iPad without the option of a 3G model.
http://www.mobile-ent.biz/news/read/...the-way/019221
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 3rd, 2012, 21:01 Posted By: wraggster
And this tumescence is changing what people do with their handsets.
Kantar Worldpanel ComTech has tracked the trend for bigger screens and says 29 per cent of phones sold in Q2 were bigger than 4.5 inches. It reckons it's affecting video consumption in particular – with two thirds of users watching when they have a phone over five inches in size.
Dominic Sunnebo, global consumer insight director at Kantar Worldpanel ComTech, said: “It is interesting to look at the impact a larger screen size has…particularly as the line between tablets and smartphones becomes more blurred.
"Consumers who own a smartphone with a larger screen tend to be much more engaged with their device across a whole array of functions. For example, only 19 per cent of consumers with a screen smaller than three inches download and watch videos, compared to 65 per cent when the screen is five inches or more."
Elsewhere the stats show Android continues increased its share of the European market by 20.2 per cent in the past year. Surprisingly, Windows has managed to maintain its per cent share despite a raft of new Windows 8 products being announced. However, this has been achieved through heavy discounting.
http://www.mobile-ent.biz/news/read/...-inches/019214
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 3rd, 2012, 21:02 Posted By: wraggster
Bruce Willis wants his daughters to inherit his iTunes music and Samsung wants Apple to pay if the iPhone 5 has 4G LTE.
Willis is considering legal action to address the issue of transferability of iTunes Store music purchases. He wants his daughters to be able to inherit his music collection upon his death, but Apple’s terms prohibit any transfer of ownership.
As an alternative to going ahead with a lawsuit, Willis is also said to be considering setting up a family trust to own his iTunes music.
As well as battling with Brucie, Samsung also has it in for Apple. The Korean manufacturer is reportedly planning to sue Apple if the company’s new iPhone uses 4G connectivity.
Apple has repeatedly argued that a selection of Samsung’s patents should be made industry standards due to their broad, sweeping nature.
This news comes just days after Samsung was ordered to pay $1.05 billion to Apple following a longstanding dispute over design patents in the US.
http://www.pcr-online.biz/news/read/...t-apple/029077
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 3rd, 2012, 21:31 Posted By: wraggster
 There's been a trend towards big smartphones. Sometimes, really big. Even so, concerns have persisted that the cart is driving the horse -- that customers are buying big phones because that's what's available, not because they have a preference. Kantar Worldpanel ComTech might not put that issue to bed once and for all, but its latest study suggests that there's at least some appeal to all that extra glass. Among Android phones sold in the past three months across eight countries, 29 percent of them had a screen larger than 4.5 inches. Their owners were unsurprisingly more active as well, using the internet and watching videos more often than those whose phones have more modest displays.
Market share might be following suit. Throughout the countries Kantar is tracking, Android still has roughly half or more of the market, ranging from 46.8 percent in Brazil to a staggering 86.8 percent of Spain. In Europe alone, it was up by just over a fifth from a year ago. We know iOS is taking a beating outside of the US as a result. Before anyone calls the trend irreversible, however, remember that we're on the edge of an unpredictable period: we know some mobile fans have been holding out for a new iPhone, and all the apparent rumors have Apple choosing a bigger screen that might satisfy some outstanding gripes with screen sizes. We're also anticipating at least a few Windows Phone wildcards that could shake up the status quo and make this a three-horse race.
http://www.engadget.com/2012/09/03/s...igger-screens/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 3rd, 2012, 21:36 Posted By: wraggster
 Yes, we want PureView technology in at least one of Nokia's forthcoming Lumias. But let's be specific: it needs to be that same type of PureView that helps the 808 to take such amazing images, with something at least similar to that 41-megapixel sensor. That's why it's slightly perturbing to hear The Verge's suggestion from "sources familiar with the matter" that the Lumia 920 will ship with a paltry 8-megapixel version of PureView, which doesn't sound like it could deliver the same noise reduction or lossless zoom or other powers. With the expected announcement just two days distant, let's hope it ain't so.
http://www.engadget.com/2012/09/03/l...ixel-pureview/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 4th, 2012, 02:28 Posted By: wraggster
via http://www.emucr.com/
nds4droid v8 is released. nds4droid is a free, open source Nintendo DS emulator for Android based on DeSmuME. It is currently in it's infancy but does support most of the features one would expect in an emulator.
nds4droid v8 Changelog:
- Completely customizable controls! You can adjust the size and location of the on screen touch buttons, or disable them entirely and map them to hardware keys
- Support for all orientations (no longer locked to portrait mode)
- Minor speed improvements
- Updates the Korean translation
- Adds a partial Portuguese (Brazil) translation
- Adds a partial Chinese (Simplified) translation
http://www.mediafire.com/?cs24612992kaq65
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 4th, 2012, 02:37 Posted By: wraggster
via http://www.emucr.com/
MasterGear v2.7 for Android is released. MasterGear is a program that emulates 8bit SEGA videogames on your computer. It runs games made for SEGA MasterSystem (Mark3 in Japan) and GameGear, as well as their predecessors: SG1000, SC3000, SF7000, and Mark2. MasterGear will also help hobbyists who still write software for these systems to debug their works without using rare and costly development hardware.
MasterGear v2.7 for Android Changelog:
* Audio quality significantly improved.
* Switched to the new, fully configurable virtual joystick.
* Optimized screen updates sync, for better framerates.
* Fixed cut-off landscape display on Nexus7.
* Added two more Freeze/Restore slots.
* File selector now memorizes the last selected position.
* Added option for keeping screen on at all times.
* Fixed support for Sixaxis gamepads.
* Fixed a bug in the Z80 CPDR instruction.
* Added support for opening files directly from file managers.
https://market.android.com/details?id=com.fms.mg
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 4th, 2012, 02:45 Posted By: wraggster
via http://www.emucr.com/
Speccy v1.8 for Android is released. Speccy is a ZX Spectrum Emulator. Speccy emulates 16kB, 48kB, and 128kB versions of Sinclair ZX Spectrum, as well as Spectrum +2, +2A, and +3, as well as Timex Sinclair models.
Speccy v1.8 for Android Changelog:
* Audio quality significantly improved.
* Optimized screen updates sync.
* Fixed cut-off landscape display on Nexus7 and other tablets.
* File selector now memorizes the last seleted position.
* Switched to the new, fully configurable virtual joystick.
* Added support for opening files directly from file managers.
* Added Settings option for keeping screen on at all times.
* Fixed CIRCLE button for Xperia Play and support for Sixaxis gamepads.
* Fixed a bug in the Z80 CPDR instruction.
https://play.google.com/store/apps/d...com.fms.speccy
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 4th, 2012, 02:46 Posted By: wraggster
via http://www.emucr.com/
fMSX v3.6 for Android is released. fMSX is a program that emulates MSX, MSX2, and MSX2+ 8bit home computers. It runs MSX/MSX2/MSX2+ software on many different platforms including Windows, Symbian, MacOS, Unix, MSDOS, AmigaOS, etc.
fMSX v3.6 for Android Changelog:
* Audio quality significantly improved.
* Optimized screen updates sync.
* Fixed cut-off landscape display on Nexus7 and other tablets.
* File selector now memorizes the last seleted position.
* Switched to the new, fully configurable virtual joystick.
* Added support for opening files directly from file managers.
* Added Settings option for keeping screen on at all times.
* Fixed CIRCLE button for Xperia Play and support for Sixaxis gamepads.
* Fixed a bug in the Z80 CPDR instruction.
https://market.android.com/details?id=com.fms.fmsx
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 4th, 2012, 02:46 Posted By: wraggster
via http://www.emucr.com/
Virtual GameBoy Advance v3.9.7 for Android is released. Virtual GameBoy Advance (VGBA) is a program that emulates Nintendo's GameBoy Advance on your computer. It runs GameBoy Advance games on PCs, PDAs, or just about any other sufficiently fast computer. It also helps debugging GameBoy Advance software without using a costly development system.
Virtual GameBoy Advance v3.9.7 for Android Changelog:
* Fixed Pokemon Emerald cheats. "Buy Any Item" now works in the Cheatopedia.
* Fixed Final Fantasy V and Pokemon Emerald bugs accidentally introduced
in the last release.
* Rolled back some of the latest audio changes, as many people
complained these changes made the sound worse. Will add them later.
https://play.google.com/store/apps/d...d=com.fms.vgba
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 5th, 2012, 00:27 Posted By: wraggster
Apple sends out invitations to San Francisco press gathering.
Apple has sent out invitations for an event on September 12 in San Francisco, where it's likely that the long-awaited iPhone 5 will be unveiled.
After months and months of rumour, speculation and supposed leaks, in just over one week we'll finally know what Apple's next smartphone is going to be like.
Probably...
Because, you see, the thing is, there's still no 100 per cent guarantee that the press gathering on September 12 is actually about the next iPhone. It almost certainly is, especially when you look at the image on the invitation the company sent out (above). See the 5 in the shadow cast by the 12? If it's not the iPhone 5, then this is an epic piece of trolling on Apple's part.
Furthermore, we still don't even know that it will be called the iPhone 5. Remember what happened with the iPad 3?
http://www.mobile-ent.biz/news/read/...mber-12/019246
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 5th, 2012, 00:28 Posted By: wraggster
Users are finally able to watch Doctor Who, EastEnders and Cash in the Attic without an internet connection.
The BBC has confirmed that mobile users will now be able download TV shows via the iPlayer app for the first time.
From today (Tuesday), licence-fee payers can download BBC programmes from the iPlayer watch them offline on iPhones andiPads, including while abroad.
The function will launch on Android devices in the near future.
Daniel Danker, the BBC's general manager of on-demand programmes, said: "This fundamentally changes one of the most annoying restrictions about viewing programmes. It means audiences are liberated from the constraints [of online-only viewing] and it fundamentally changes what it means to go on holiday."
He continued: "With mobile downloads, you can now load up your mobile phone or tablet with hours and hours of BBC programmes, then watch them on the road, on the tube, on a plane, without worrying about having an internet connection or running up a mobile data bill."
http://www.mobile-ent.biz/news/read/...nd-ipad/019242
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 5th, 2012, 00:31 Posted By: wraggster
Demand for low-end smartphones is set to push China to the top of market share rankings
With the sub-$200 Android market pushing sales forward, the International Data Corporation (IDC) says that China will become the largest smartphone market in the world by the end of 2012.
And the leap to the leading position is not by a small margin; China is expected to account for 26.5 per cent of smartphone shipments this year, with the US in a distant second at 17.8 per cent. Last year, China had 18.3 per cent and US 21.3 per cent.
Along with China’s rise, IDC points out that there are several other countries will assume key-market roles over the next several years, in particular Brazil and Russia.
James Yan, senior market analyst for computing systems research at IDC China, said: "Regionally, we expect smartphone demand to flow down to lower-tier cities.
"After going through a period of sustained high growth, top-tier cities are likely to see decelerating smartphone growth rates. In contrast, secondary cities are expected to experience accelerated smartphone growth, with strong demand for low-cost models as well as high-end models, which are desired as status symbols."
http://www.mobile-ent.biz/news/read/...ipments/019232
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 5th, 2012, 00:33 Posted By: wraggster
The tech world has been predicted and reporting rumours surrounding the rumoured iPhone 5 for months now, whilst Apple has remained tight-lipped.
Well, Apple seems to have ended that silence in typical stylish fashion with their latest announcement.
The firm has sent out press invites for its upcoming conference scheduled for September 12th, which has been highly tipped as the basis for the launch of the new iPhone.
Whilst nothing is confirmed, it seems all but certain that this will indeed be the case.
http://www.pcr-online.biz/news/read/...release/029094
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 5th, 2012, 00:34 Posted By: wraggster
Acer will release six new smartphones in 2013 – one will run Windows Phone 8 and the other five will run on Android platforms.
The entry-level models will feature chips from MediaTek while the higher end phones will have dual-core CPUs from Qualcomm.
The handsets will be released in Europe and sell through existing sales channels. Acer is also looking towards China and Southeast Asia, specifically at Indonesia, Thailand, Malaysia and India, which are some of the key growth markets in that region.
It is reported that as of next year Acer smartphones will be manufactured mainly by ODMs Qisda and Compal.
http://www.pcr-online.biz/news/read/...in-2013/029091
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 5th, 2012, 00:38 Posted By: wraggster
Hacking group AntiSec has released over 1 million Apple Unique Device Identifiers allegedly obtained from an FBI laptop.
AntiSec claims to have over 12 million UDIDs, along with user names, device names, phone numbers and addresses.
The group issued the following statement describing how the data was obtained:
“During the second week of March 2012, a Dell Vostro notebook, used by Supervisor Special Agent Christopher K. Stangl from FBI Regional Cyber Action Team and New York FBI Office Evidence Response Team was breached using the AtomicReferenceArray vulnerability on Java, during the shell session some files were downloaded from his Desktop folder one of them with the name of "NCFTA_iOS_devices_intel.csv" turned to be a list of 12,367,232 Apple iOS devices including Unique Device Identifiers (UDID), user names, name of device, type of device, Apple Push Notification Service tokens, zipcodes, cellphone numbers, addresses, etc. the personal details fields referring to people appears many times empty leaving the whole list incompleted on many parts. no other file on the same folder makes mention about this list or its purpose.”
UDIDs on their own are relatively harmless, the privacy risks come from these IDs being used across apps and ad networks to piece together the interests of the users. It has been reported in the past that by leveraging existing networks, information and, on rare occasions, login access can be obtained from UDIDs.
http://www.pcr-online.biz/news/read/...-laptop/029084
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 5th, 2012, 01:26 Posted By: wraggster
 Those of us who remember Nokia's late-stage MeeGo phone development will recall how the dreams fell apart: we got the N9 and the developer-tuned N950, but the future grew dark almost immediately as Nokia swung its attention further towards Windows Phone. If MyNokiaBlog's prototype leak is accurate, however, the engineers in Espoo had planned at least one more MeeGo phone for the general public: meet the Lauta, or RM-742. It would have been an "immediate" follow-up to the N9 that brought a tilting, sliding QWERTY keyboard to the party, with performance identical to its touch-only sibling. Nokia was reportedly committed enough that it had fully functional prototypes and had penciled in a fall 2011 release to give the N9 some company. We don't really know why Nokia scrapped the Lauta, although it's not difficult to surmise that the company wanted to simplify its lineup at a time when profits were falling fast. The real tragedy may not be so much the decision to axe the Lauta as the absence of a true heir to what it represented -- between Nokia's public silence and recent departures from the relevant software team, MeeGo's future is more in doubt than ever.
http://www.engadget.com/2012/09/04/u...lider-emerges/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 5th, 2012, 21:16 Posted By: wraggster
The 920's little brother has a 4.3 inch display and changeable covers.
Hot on the heels of the Nokia Lumia 920 announcement, comes the unveiling of the mid-range Lumia 820.
Another Windows Phone 8 smartphone, the 820 has the same guts as the 920 (a 1.5GHz dual-core Snapdragon S4) but will have a smaller 4.3 inch screen, an eight megapixel camera and just 8GB of storage.
The look of the 820 can be changed using different covers in a range of colours including red, grey, white, black and yellow; and some covers will enable NFC and wireless charging.
Again, no pricing or availability info yet.
http://www.mobile-ent.biz/news/read/...mia-820/019263
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 5th, 2012, 21:18 Posted By: wraggster
Windows 8 phones will have a 4.5 inch display and wireless charging.
In a press conference this afternoon, Nokia unveiled its new flagship smartphone, the Nokia Lumia 920.
The phone has superior specs to the previous Lumia, namely a 1.5GHz dual core processor and Microsoft's new Windows Phone 8 operating system.
The dealmaker here may well be the inclusion of wireless charging. Nokia will make its own charging accessories available, including a Fatboy "pillow" unit (pictured below). The phones are compatible with the Qi standard, which means that there should be more public places to charge in the future. It also appears that the technology is built into the handset itself, meaning no need for a special battery cover.
http://www.mobile-ent.biz/news/read/...fficial/019262
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 5th, 2012, 21:20 Posted By: wraggster
But you can hold off on the iPad Mini as 62 per cent still think a ten-inch option is most appealing.
Screen size is a rising consideration for smartphone and tablet OEMs. It seems more of the former are opting for four-inch plus designs, while the latter deliberates over a high end ten-inch option or low end seven-inch model.
And with talk of an iPad Mini on the way, Strategy Analytics has found that at least 62 per cent of iPad owners in the US, the UK and China prefer ten-inch devices.
The ten-inch favour fell to 46 per cent of owners in Germany, though 31 per cent of would prefer a seven-inch screen, and a quarter of Japanese user would also go with the smaller option.
However, 20 per cent of all tablet owners across all six surveyed countries would be willing to go seven-inch for their next buy.
Martin Bradley, author of the report, Strategy Analytics, said: "The survey also indicated that demand for seven-inch screens among future tablet owners was slightly stronger than for current iPad owners."
http://www.mobile-ent.biz/news/read/...-screen/019261
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 5th, 2012, 21:21 Posted By: wraggster
For all the hype, more people are using Extarverts et all than iPhones.
It's easy to get carried away with all things iOS and assume that Apple dominates the device space in its home country.
This may be the case in terms of mindshare, but the shipment figures say otherwise. Especially when feature phones are taken into account.
comScore's July MobiLens survey of more than 30,000 US mobile subscribers reminds us that millions of phone users are either sticking with legacy handsets or buying cheap new ones.
It reports that Samsung has the most users with 25.6 per cent, followed by LG with an 18.4 per cent share. Both are ahead of Apple on 16.3 per cent.
Of course, subscribers are moving to smartphones with every month that passes. comScore says more than 114 million people owned smartphones as of July – that's up seven per cent on April.
Android ranked top with a 52.2 per cent market share (up 1.4 per cent), while Apple’s share increased two per cent to 33.4 per cent.
They gained at the expense of RIM, Microsoft and Symbian.
In terms of what they're using these devices for, 75.6 per cent used text messaging while apps were used by 52.6 per cent of subscribers (up 2.4 percentage points).
Browsers were used by 51.2 per cent and accessing of social networking sites or blogs increased 1.9 percentage points to 37.9 per cent of mobile subscribers.
http://www.mobile-ent.biz/news/read/...n-apple/019257
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 5th, 2012, 21:23 Posted By: wraggster
Meanwhile, 20 per cent of Android users want the new Apple smartphone when it arrives.
Thirty per cent of people say they don't want the new iPhone when it comes out, with 20 per cent of those saying that they will never buy an iPhone because they hate Apple. A further 35 per cent refuse to consider an Apple handset because of the prohibitive cost.
The survey conducted by Techbargains.com found 45 per cent of respondents definitely do want the iPhone 5, with five per cent planning to wait in line on the day of release.
Of those questioned, 20 per cent of Android users want the new iPhone and a massive one in three BlackBerry and non-smartphone users want to make the move to Apple too.
The data also shows that when the new iPhone finally arrives, what consumers want to see more than anything else is increased battery life, followed by a faster processor.
http://www.mobile-ent.biz/news/read/...e-apple/019247
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 5th, 2012, 21:26 Posted By: wraggster
In the past Apple has staggered big product launches, with China having to wait months following a US debut.
But today, China Unicom employees have claimed that the iPhone 5 will launch on the network by the end of the year.
If these rumours of a 2012 Chinese release are true, the iPhone 5 could see the fastest rollout in Apple’s history.
Apple’s last smartphone launch was the iPhone 4S last October which debuted simultaneously in the US, Canada, Australia, France, Germany, Japan and the UK. Chinese Apple fans couldn’t get the handset until three months later in January.
Apple is expected to announce the iPhone 5 at a special event on September 12th and it has been hotly tipped that the handset will become available in the US from September 21st.
http://www.pcr-online.biz/news/read/...history/029096
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 5th, 2012, 21:44 Posted By: wraggster
A new leaked photo of the BlackBerry 10 smartphone, or the 'London,' promises a completely different looking BlackBerry than the world is used to. According to the BlackBerry news site N4BB, a photo of the device (which is designed by Porsche) shows a slender touch-screen phone that is the color 'gun metal.' Several apps are shown in the photo, including Facebook, BBM, and DocsToGo. ... The London is the first BlackBerry 10 and is slated to have a TI OMAP dual-core CPU running at 1.5GHz, as well as 1GB of RAM, 16GB storage, and an 8-megapixel camera."
http://mobile.slashdot.org/story/12/...berry-10-phone
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 5th, 2012, 23:31 Posted By: wraggster
Apple’s iPhone 4S has finished out of first in monthly smartphone sales for the first time since its launch eleven months ago.
Apple Insider reports that the recently released Samsung Galaxy S III won out in August, though the trend is not expected to continue.
Canaccord Genuity analyst Michael Walkley expects the lead to be short-lived, with Apple’s impending iPhone 5 announcement set for next week.
Walkley states his checks with US carriers found that iPhone sales have been particularly weak leading up to the reveal and subsequent launch of the new iPhone. That, he claims, is the sole reason attributed to last month’s victory for the Galaxy S III.
"We believe this is the first month since the iPhone 4S launched in October 2011 that it was not the top selling smartphone in the U.S. market," Walkley wrote. "However, our checks indicated strong consumer interest and likely demand for the iPhone 5, and we believe Apple will return to strong number one smartphone share in the U.S. post the iPhone 5 launch."
http://www.mcvuk.com/news/read/galax...one-4s/0102354
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 5th, 2012, 23:42 Posted By: wraggster

Kicking off the Motorola event in NYC, Google's Eric Schmidt has revealed some new Android figures for its captive audience of journalists and bloggers. It's now notching up some 1.3 million activations a day, which includes around 70,000 tablets ("We were late to them", notes Schmidt) every 24 hours. In total, that makes for just shy of 500 million Google-powered mobile devices around the globe -- 80 million in just over two months.
http://www.engadget.com/2012/09/05/g...vations-a-day/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 5th, 2012, 23:45 Posted By: wraggster
 The first new Windows Phone 8 feature to appear alongside Nokia's Lumia 920 launch is the camera-augmenting Lens apps. Offering both in-house and third-party programs, (and no more zoom bar -- pinch-to-zoom!), these will all launch immediately from the camera button. On stage, Joe Belfiore detailed a handful of the apps, encompassing Bing Vision (camera-based search), Photosynth, Blink, FXSuite, PhotoStrip and CNN iReport. FXSuite offers up a preview of your viewfinder in all your favorite token visual effects, which can capture an image, and then send you back to the single Lens app, or back to the Lens menu. As to be expected, all your photographic skills can be instantly transferred across to your SkyDrive-powered cloud camera roll -- something that could be especially useful with the Blink app, which captures a burst of photos in one touch.
http://www.engadget.com/2012/09/05/w...on-photosynth/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 5th, 2012, 23:46 Posted By: wraggster
 Fresh on the heels of the much-anticipated Lumia 920 announcement, some new figures have come to light regarding its predecessors' success. According to the Finnish phone-maker, a total of 7-million Windows Phone / Lumia devices have shipped to date. The firm was also keen to point out that this number comes from 54 markets in total -- some 130 different operators. While this might seem modest, especially with only 600,000 of those sales being in the US, 4-million of those Lumia devices were sold in Q2, roughly double that of the preceding two quarters, so things are on the up. Now it just remains to see what impact any new Windows Phone 8 phones will have.
http://www.engadget.com/2012/09/05/n...-54-countries/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 5th, 2012, 23:58 Posted By: wraggster
Double Fine's Middle Manager of Justice is now available on the App Store, and at a cost of $0.00 it shouldn't significantly impact your outlay. Yes, that was our attempt at being Scott Adams.
Double Fine's iOS debut throws you into the over-referenced world of superhero management. As a middle manager at Justice Corp. it's up to you to train your super-powered lackeys, upgrade their super-equipment, all while keeping the super-paperwork in check. With the game being super-free-to-play, it would be super-rude of you not to try it.
Update: Double Fine has pulled the game from the App Store, noting that the version that "accidentally" went out last night is incomplete. "Please note that the game isn't indicative of what it should be yet," said creator Kee Chi. "All the bugs will be ironed out, and there is much tuning to be done."
http://www.joystiq.com/2012/09/05/mi...s-procuration/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 6th, 2012, 20:51 Posted By: wraggster
Infographic shows content includes private contacts, flirty texts, and sexy photos – what's lurking on yours?!
Security provider NQ Mobile found that more than half of consumers think celebrities lie about hacking scandals to generate publicity.
Given that, the firm asked the sceptics about their content stored on their own devices and found that just 53 per cent of smartphone owners use a passcode, despite the fact 87 per cent of them have content they want to hide.
Some things were perfectly innocent, 52 per cent cited family photos and 40 per cent claimed work documents.
However, 35 per cent want to keep flirty texts a secret, while 26 per cent have sexy photos and videos to hide – a mixture of themselves and of other people.
Conrad Edwards, CEO, NQ Mobile, said: "When only half of smartphone users actually lock their phones, it's unclear whether these celebrities' devices are being hacked or simply being left open for people to snoop.
"What is clear, is that you don't need to be a celebrity to have things on your phone you'd rather others not see."
The firm cautions people to protect their data by locking it, sharing personal info on social media wisely, research the intentions of apps, and use anti-virus software.
http://www.mobile-ent.biz/news/read/...-device/019280
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 6th, 2012, 20:53 Posted By: wraggster
Adoption up by almost double in two months.
Google's Ice Cream Sandwich OS rolled out in November last year, and three months down the line it had only reached one per cent of Android devices.
But seven months later and ICS has penetrated 20.9 per cent of the little green robot's tech, almost double the 10.7 per cent in July.
Meanwhile, Jelly Bean has a minor adoption with just 1.2 per cent, though it's garnered a faster rate than ICS to reach it in just two months.
Of course, Jelly Bean's share will increase once Google allows native installs, a feature currently saved for its Google Nexus 7tablet.
Gingerbread is still the mightiest update on the market with 57.2 per cent and looks to retain its dominance for sometime, but the ICS growth means it's fallen by around seven per cent
http://www.mobile-ent.biz/news/read/...devices/019279
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 6th, 2012, 20:54 Posted By: wraggster
Some refuse to download the app at all, while other uninstall iffy designs.
New data from Pew Research says 88 per cent of US adults now own a mobile phone, with 43 per cent downloading apps to their devices.
Of course, apps are big draw for many, but users are reluctant to use some with rife reports of spam, malware, UDID, personal data tracking doing the rounds. The FBI was even forced to intervene in a pirate Android racket.
54 per cent of app users decide against downloading an app when they see the amount of personal data they need to share to gain access.
Meanwhile, 30 per cent of app users have uninstalled apps after noticing the data it had access to.
That's equivalent to 57 per cent opting for both methods of app evasion.
http://www.mobile-ent.biz/news/read/...y-fears/019276
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 6th, 2012, 20:56 Posted By: wraggster
The phone that Apple couldn't stop is Samsung's most successful yet.
Samsung has announced that the Galaxy S III has sold more than 20m units in just 100 days.
The smartphone has sold six times faster than the Galaxy S, and three times faster than the Galaxy S II, and has become the company's most successful phone ever.
Samsung says its flagship phone's sales break down like this:
- Europe: 6m units
- Asia: 4.5m units
- North America: 4m units
- Korea: 2.5m units
The sales run continues, with a further 200,000 Galaxy S IIIs being sold every day.
http://www.mobile-ent.biz/news/read/...00-days/019266
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 6th, 2012, 21:49 Posted By: wraggster
Apple has reportedly refused to offer third-party developers and manufacturers details surrounding its new dock connecter, which is rumoured to be a feature of its latest iPhone.
It is believed that the firm wants to be the exclusive source of adapters for the sixth-generation device, and as a result, isn't sharing the specs or designs of its new smaller connecter.
Sources close to the company go as far to say it will aggressively use "licensing agreements and threats of lawsuits" in order to prevent third-party adapters from appearing on the market.
Questions were asked when it was first reported that Apple would do away with its traditional 30-pin connecter in favour of a smaller alternative, as it would render the entire catalogue of currently available accessories useless.
Users were comforted by the news of an adapter that would potentially save their favourite accessories - and ultimately, a great deal of cash.
However, if these reports are true, it would be hard to imagine any other motive for Apple's decision other than to maintain dominance over the adapter market and boost the marketability of its own accessories.
Initial reports from iLounge indicate the adapter will sell for around $10, as well as a USB cable for around $19.
It is not yet clear if Apple will eventually allow third-party firms to produce adapters for its flagship device, but that won't happen until the end of 2012 at least, at which point Apple expects to have sold approximately ten million of its adapters.
http://www.pcr-online.biz/news/read/...dapters/029109
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 7th, 2012, 00:14 Posted By: wraggster
We’ll know for certain if this video is legitimate in on September 12th.
That’s when Apple will reveal the iPhone 5 to the world, but by all accounts this video looks accurate, and certainly concurs we’ve everything we’ve heard about the handset so far.
Neowin reports that the prototype that’s pictured comes direct from the production line and, for sake of comparison, is shown next to an iPhone 4S.
Things to look out for include the new smaller cable port, the altered physical home button and, of course, the longer, larger screen.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 7th, 2012, 00:23 Posted By: wraggster
Amazon's pricing looks to shake up the market
Amazon didn't disappoint today with its announcements, introducing new hardware, software and services up and down its Kindle product line. The standard Kindle e-book reader is now $69, and a new Paperwhite reader with a higher-res touchscreen and frontlighting begins at $119. For the game industry, though, it's all about the Kindle Fire, and Amazon CEO Jeff Bezos today pumped pure oxygen into the flames. He's starting from a strong market share place, stating that the Kindle Fire accouinted for 22 percent of all tablets sold since its debut.
The new Kindle Fire has doubled its RAM to 1 GB (storage is still 8 GB) and includes a 44 percent faster processor, a front-facing camera and better battery life for the astounding price of $159, down from the previous $199 price. This puts them $40 less than Google's Nexus 7 tablet. The tablet will ship September 14, with pre-orders beginning soon.
The real stars are three new Kindle Fire HD models. The Kindle Fire HD 7 is a 16 GB, 7 inch tablet that features the TI OMAP 4470 dual-core processor that Amazon claims is faster than the Tegra 3; screen resolution is not yet announced. Like its larger cousins, it will have dual speakers, Bluetooth, HDMI output, and enhanced Wi-Fi. The Kindle Fire HD 7 will retail for $199.
Next up is the Kindle Fire HD 8.9 tablet, with an 8.9" 1920 x 1200 display at 254 ppi resolution. The device is 8.8 mm thick and weighs 20 ounces, and the screen has a polarizing filter to cut down glare. The processor is a TI OMAP 4470, it has dual speakers, and it is the first tablet with MIMO, dual-band (2.4GHz, 5GHz) technology, which Amazon says makes the tablet's WiFi 41 percent faster than the latest iPad. There's also Bluetooth (presumably 4.0) support and HDMI output, and 32 GB of storage, all for $299.
Finally, the high end of Amazon's product line is the 8.9 inch Kindle Fire HD with 4G LTE and 32 GB of storage for $499. You get 250 MB of data a month, 20 GB of cloud storage and a $10 Amazon Appstore credit, all for $50 a year. That appears to be an impressive deal, compared to current iPad pricing where a 32 GB iPad with 4G LTE is $729.
Amazon also announced Whispersync for Games, which would allow game developers to store game progress in the cloud.
The competition has suddenly gotten very fierce for holiday hardware dollars. The entry level Kindle Fire is now less expensive than a Nintendo 3DS ($159 versus $169), and the Kindle Fire HD 7 undercuts the PS Vita by $50. When Nintendo rolls out the Wii U, Amazon's tablets will be competing for household dollars. We still have yet to see the new iPhone, which is sure to sell in the millions over the holidays. Apple is rumored to be announcing the new iPad Mini in October, supposedly a 7.85 inch tablet that will sell for $249. Apple may be rethinking their pricing all up and down the tablet line in light of Amazon's aggressive pricing.
http://www.gamesindustry.biz/article...9-go-to-USD499
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 7th, 2012, 00:45 Posted By: wraggster

Sega's Japanese website has added Rhythm Thief & The Emperor's Treasure to its list of upcoming iOS releases, which comes to us as quite a surprise considering the company never announced it or anything. Perhaps the announcement was ... stolen!?
At any rate, the port will be out sometime this winter and will be free-to-play, though a machine translation of the game's website indicates that unknown aspects of the game will be associated with fees. There will also be some kind of new mode and/or system to accommodate for the start/stop nature of smartphone gaming, as well as unknown "social" features.
No word yet on plans for a western localization, but we've reached out to Sega for more information.
http://www.joystiq.com/2012/09/06/se...s-this-winter/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 7th, 2012, 00:55 Posted By: wraggster

"We will be a part of any console launch in the future," GameStop CEO J. Paul Raines told Joystiq this morning, when asked about GameStop's interest in stocking the Ouya console.
Though he was clear to note that the company did not have an official announcement regarding any potential plans to carry the Android console, Raines was positive about the device. "We think Ouya's cool. We love the idea of open-source components. Everything we've read is great."
Raines related the new console to the Google Nexus 7 tablet that GameStop sells – and that Raines turned on during our conversation in order to remember a game he wanted to talk about (It was Dead Trigger.) "Here's the exciting thing that's happening: if you look at the power of the processor like the Tegra 3 or the x86 stuff that's coming on Windows tablets, you've got a processor now and graphics capability that are really exciting," he said.
"There will be games developed for that stuff. So you're going to see more of these open source type products, and we will be right in the middle of all of it."
http://www.joystiq.com/2012/09/06/ga...ested-in-ouya/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 7th, 2012, 09:20 Posted By: wraggster
Yesterday Amazon announced to the world the Kindle Fire HD and a new improved Kindle Fire, well today Amazon UK have confirmed that on October the 25th both new Kindle Fires will be coming to the UK, the new kindle Fire will be priced at Ł129 whilst the higher spec Kindle Fire HD will go for Ł159/Ł199 depending on how much storage you want, heres some details on both:
Kindle Fire HD

| World's most advanced 7" tablet |
|
|
- 1280x800 HD display with polarising filter and anti-glare technology for rich colour and deep contrast from any viewing angle
- Custom Dolby audio and dual-driver stereo speakers for immersive, virtual surround sound
- World's first tablet with dual antenna, dual-band Wi-Fi for ultra-fast downloads and HD streaming
- High performance 1.2 Ghz dual-core processor with Imagination PowerVR 3D graphics core for fast and fluid performance
- Thin, light, and portable design that's easy to hold in one hand
- Access to over 22 million movies, TV shows, songs, books, and magazines, plus tens of thousands of popular apps and games such asCut the Rope HD, Angry Birds Space HD, Skyscanner, Jamie's 20-minute meals and Auto Trader
- One-month free trial of LOVEFiLM Instant video streaming for unlimited access to thousands of movies and TV series.
- Ultra-fast web browsing and e-mail over built-in Wi-Fi, with integrated support for Facebook, Twitter, Gmail, and more, as well as Exchange calendar, contacts, and email
- Free Skype-to-Skype video calls with front facing HD camera
- Free unlimited cloud storage for all your Amazon content
- Includes special offers personalised for you and sponsored screensavers.Learn more
|
Kindle Fire

| Amazon.com's #1 bestseller – now even better |
|
|
- New 1.2GHz processor and 1GB RAM for 40% faster performance than the original Kindle Fire
- Vibrant 7" colour touchscreen for browsing, watching, playing, and reading
- Perfect portability - thin, light, and durable
- Over 22 million movies, TV shows, songs, books, and magazines, plus tens of thousands of popular apps and games such as Angry Birds Space, Skyscanner, Jamie's 20 Minute Meals and Auto Trader
- One-month free trial of LOVEFiLM Instant video streaming for unlimited access to thousands of movies and TV series
- Ultra-fast web browsing and e-mail over built-in Wi-Fi, with integrated support for Facebook, Twitter, Gmail, and more, as well as Microsoft Exchange calendar, contacts, and email
- Free unlimited cloud storage for all your Amazon content
- Includes special offers personalised for you and sponsored screensavers.Learn more
|
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 7th, 2012, 21:47 Posted By: wraggster
Payments app is the latest big name to appear in the Windows Phone Marketplace.
Microsoft is forcing people to take Windows Phone more seriously by adding big name services to its selection of apps.
This time, it's payment service PayPal that has been added into the mix.
The app doesn't have NFC support just yet because NFC-enabled WinPho devices aren't arriving until Windows Phone 8 drops, but the app still allows users to request money, send money, check balances and use PayPal Here to search for businesses that allow purchases via the app.
It doesn't yet have the option to take a picture of your credit card to add it as a payment option, but that is coming soon too.
PayPal is available from Windows Phone Marketplace now.
http://www.mobile-ent.biz/news/read/...s-phone/019294
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 7th, 2012, 21:48 Posted By: wraggster
And they expect it to sport NFC, 4G, and an improved battery.
Apple released a mysterious alert this week to say 'It's almost here', which hints the iPhone 5 will arrive on September 12th, a date that's been the industry prediction for some time.
YouGov has found that 18 per cent of Brits know Apple is about to launch a product, which demonstrates the power of Chinese Whispers and rumour.
Meanwhile, 21 per cent would consider buying an iPhone 5, which spikes to 67 per cent of iPhone owners who say they expect to purchase one in the future.
37 per cent of non-iPhone owners suspect it will have longer battery life and 4G support, while a further 67 per cent of iPhone users agree better battery is on the way.
Additionally, 34 per cent of the device owners reckon NFC and mobile payments will be included, 44 per cent expect Siri to speak English and not American, and 63 per cent expect the 3.5-inch screen to get a size upgrade.
Check out the top ten iPhone 5 wishes here – 93 per cent want a stronger screen.
http://www.mobile-ent.biz/news/read/...phone-5/019291
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 7th, 2012, 21:50 Posted By: wraggster
iPhone users are downloading fewer premium apps while Android users are buying more.
A survey of 17,000 smartphone users shows that Android users are catching up with iPhone users when it comes to buying apps.
In 2011 Apple was streets ahead with with 39 per cent of iPhone users having more than 20 paid apps, and only three per cent having none.
On the other hand, Android users were more likely to have no paid apps at all (12 per cent) than they were to have more than 20 (ten per cent).
In 2012 those numbers have changed significantly.
This year, 19 per cent of Android users and 26 per cent of iPhone users now have more than 20 paid apps on their phones. Meanwhile, the number of those with no premium apps at all is now more balanced: six per cent of iPhone users (an increase of three per cent) and seven per cent of Android users (a drop of five per cent) don't have any paid-for apps on their phones.
http://www.mobile-ent.biz/news/read/...id-apps/019285
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 7th, 2012, 21:51 Posted By: wraggster
That's 300,000 more per day than in July.
What a week this is turning out to be for the smartphone space. Two new Nokia Win8 devices, more Razrs, a big splurge from Amazon and - in the middle of it all - a reminder from Google of the ongoing acceleration in the Android platform.
Google CEO Eric Schmidt revealed the 1.3m stat at a Motorola event and added that 70,000 of the activations are tablets.
There are now 480m Android devices in use.
The activations figure just keeps on rising, up from 700,000 a day in December 2011, 900,000 a day in June and 1m a day in July.
In the past these numbers have been disputed by Apple, which has claimed that Google has included OS updates as 'new' activations. This has been denied by Google.
Let's see what Tim Cook says next week...
http://www.mobile-ent.biz/news/read/...s-a-day/019283
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 7th, 2012, 21:54 Posted By: wraggster
This week WhatsApp continues to top the paid iPhone charts, whilst N.O.V.A 3 leads the way on Google Play’s paid app chart.
IPHONE
PAID
1. WhatsApp Messenger
2. Hardest Game Ever
3. Color Splash
4. The Curse
5. VS. Racing 2
FREE
1. Hardest Game Ever
2. Airport Scanner
3. The Crystal Maze
4. The Simpsons: Tapped Out
5. Football Players Quiz
IPAD
PAID
1. Pages
2. Galaxy on Fire 2 HD
3. Keynote
4. Numbers
5. iMovie
FREE
1. Airport Scanner
2. The Simpsons: Tapped Out
3. The Crystal Maze HD
4. What's My IQ HD
5. Solitaire
ANDROID
PAID
1. N.O.V.A 3 - Near Orbit Vanguard Alliance
2. SwiftKey 3 Keyboard
3. Beautiful Widgets
4. Virtua Tennis Challenge
5. Gangster Rio: City of Saints
http://www.pcr-online.biz/news/read/...-apps-5/029128
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 7th, 2012, 21:57 Posted By: wraggster
Images of the rumoured iPad mini have surfaced online, showing off a backplate for the device, which is complete with a cut-out for Apple's new nine-pin dock connector.
The existence of the device has often been questioned, particularly considering comments made by the late Steve Jobs surrounding a smaller, seven-inch version of the acclaimed iPad.
When discussing Android based tablets in 2010, which incorporate seven-inch screens on its devices, Jobs said: "One naturally thinks that a 7-inch screen would offer 70 per cent of the benefits of the 10-inch screen. Unfortunately, this is far from the truth. The screen measurements are diagonal, so that a 7-inch screen is only 45 per cent as large as iPad's 10-inch screen. You heard me right. Just 45 per cent as large."
"If you take an iPad and hold it upright in portrait view and draw an imaginary horizontal line halfway down the screen, the screens on a 7-inch tablet are a bit smaller than the bottom half of the iPad's display. The size isn't sufficient to create great tablet apps, in our opinion," he continued.
Chinese news site tech.163.com posted the images, claiming they were received from "informed sources".



Features of the backplate include a connector slot of a size appropriate for Apple's widely rumoured nine-pin connector, as well as cut-outs for a camera and volume and toggle controls, and even dual speakers on the plate's base. The existence of such a device is still yet to be confirmed, but these images - unless part of an elaborate hoax - seem to look legitimate.
These images appear at an interesting time as Amazon announced just yesterday, its range of Kindle Fire HD tablets, which are available in both seven-inch and 8.9-inch models.
http://www.pcr-online.biz/news/read/...-online/029126
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 7th, 2012, 23:57 Posted By: wraggster
Piper Jaffray analyst Gene Munster estimates a healthy first week for Apple
Apple is expected to reveal its iPhone 5 at an event on September 12, and analysts are already speculating how big the newest iPhone could sell. Piper Jaffray analyst Gene Munster estimates that the new phone could sell between 6 to 10 million units assuming an expected release date of September 21.
"We believe that if the 21st is the actual ship date, Apple could sell six million to 10 million iPhone 5s in the final week of September barring supply issues," Munster said in a note obtained by AllThingsD.
Apple is already expected to report iPhone sales of 22 to 23 million for the third quarter, but Munster believes the iPhone 5 could push that number between 26 and 28 million units.
In contrast, Samsung has announced that its flagship Galaxy S III smartphone has reached 20 million sales units in 100 days. Samsung was able to throw its weight around and have the same model of the Galaxy S III released on every carrier, much like Apple with its iPhones.
"The GALAXY S III has enjoyed tremendous attention and popularity since its launch in May, and we are thrilled with its success," said JK Shin, President and Head of IT & Mobile Communications Division at Samsung Electronics. "I would like to express my sincere appreciation to customers who have chosen the GALAXY S III. We will never stop providing the latest smart mobile technologies to help users live a life extraordinary."
In addition, Microsoft and Nokia showed off the Windows Phone 8-powered Lumia 920 and Lumia 820 this week. The phones mark both companies' push into a market controlled by iOS and Android. A market Windows Phone 7 was unable to find a sizable place in.
http://www.gamesindustry.biz/article...k-says-analyst
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 8th, 2012, 00:05 Posted By: wraggster
CEO says retailer "will be right in the middle" of open source products
[h=3]GameStop[/h]gamestop.com
Game CEO Paul Raines has expressed an interest in stocking the open source gaming device Ouya.
"We will be a part of any console launch in the future," he told Joystiq as they discussed the upcoming product.
"We think Ouya's cool. We love the idea of open-source components. Everything we've read is great."
The Ouya was announced last month and will run an Android OS, and developers and publishers like Rob Bowling's Robotoki, Square Enix and Namco Bandai have all committed to publishing games on the device.
That's something Raines seemed well aware of.
"There will be games developed for that stuff. So you're going to see more of these open source type products, and we will be right in the middle of all of it."
This week Raines also revealed his expectations for next-gen console releases, with the Wii U releasing at Christmas, one console arriving in 2013 and another in 2014.
http://www.gamesindustry.biz/article...uld-stock-ouya
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 8th, 2012, 00:19 Posted By: wraggster
 When we first caught wind of the Wikipad at CES, we picked up the distinct scent of vaporware. In the months since, we've seen the ten-inch tablet with detachable controls get games via Gaikai and fromPlayStation Mobile, plus an impressive list of specs. And now we know it'll cost $500 and will officially be available on October 31st exclusively at GameStop. Of course, you don't have to wait until then to call dibs on your Halloween treat, as those willing to plunk down five bills early can reserve one via pre-order starting tomorrow. That's quite a chunk of change, especially considering the cost of othergamified Android tablets, but it does have an impressive set of internals, and it's tough to put a price on having Jelly Bean out of the box, right?
http://www.engadget.com/2012/09/06/w...op-october-31/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 8th, 2012, 23:09 Posted By: wraggster
Three major revisions of Google's Android operating system have launched since the company released Android 2.3 more than 21 months ago in December 2010, but Gingerbread is still the most widely used version of Android by a wide margin. A study conducted early this year by graphic designer Chris Sauve projected that based on Android adoption trends up to that point, Android 2.3 Gingerbread would be the dominant version of Android in 2012 despite the fact that Android 3.0 Honeycomb and Android 4.0 Ice Cream Sandwich had already been released. Now, as the fourth quarter of 2012 approaches, data from Google's Android version distribution tracker confirms once again that those projections were accurate.
http://mobile.slashdot.org/story/12/...of-gingerbread
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 8th, 2012, 23:42 Posted By: wraggster
 Now we're intrigued. It's a common (if unconfirmed) belief that the next iPhone will support LTE-based 4G, but the Wall Street Journal now understands through the ever-present "people familiar with the matter" that Apple is taking 4G worldwide. Where the current iPad only supports two LTE frequencies and drops to HSPA+ outside of the US and Canada, the new iPhone will supposedly cover parts of Asia and Europe as well. The exact countries haven't been outlined, although it's easy to imagine Apple going for those countries where 4G speeds matter the most: there's been rumblings of talks with KT and SK Telecom in South Korea, but we could also see France, Germany, Japan and Scandiavian countries in the mix. The rumor hasn't been confirmed, of course. That said, the iPhone was already purported to be using a new cellular chipset -- and a number of carriers, most often in the US, have long said they won't carry new smartphones unless LTE is part of the package. We'll know the full scoop on Wednesday.
http://www.engadget.com/2012/09/07/w...global-4g-lte/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 9th, 2012, 12:40 Posted By: wraggster
via http://wololo.net/2012/09/07/just-in...pdate-0-99-11/
Sony just made an update available for the Playstation Mobile SDK.The “changelog” is as obscure as one would expect from Sony: “minor bugfix update for application execution stability which all developers are advised to update to.“. This could mean anything, and comes just a few days after a user mode hack was announced, potentially in the PSM. However for now I cannot tell if the two events are related.Those of you who use the PSM for their Vita apps are invited to update at the following url: http://www.playstation.com/psm/devel.../download.html .
Full PR below:We have released a minor bugfix update for application execution stability which all developers are advised to update to.
You can download the SDK 0.99.11 from the following page:
http://www.playstation.com/psm/devel.../download.html
If you are using a PS Vita, you will also need to update the PSM Dev Assistant on this device.
To do this:
- Connect your device to the internet via Wifi or Carrier
- Click on the “PSM Dev” application icon on the Home screen
- At the top of the Live Area screen, you should notice an Orange ball. Please click on this.
- Follow the instructions for downloading and installing the update on the PS Vita.
The PSM Dev Assistant for Android should update when you deploy your projects, however if it does not, then please uninstall the PSM Dev Assistant from the Settings menu.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 9th, 2012, 12:49 Posted By: wraggster
The Android and iPhone families of phones may be the talk of the town but Summeli is back with a new GBA Emulator for Symbian phones.
the gpSP is a gameboy advance emulator originally written by Exophase. And now it’s ported to the Symbian OS!
It seems that Nokia has changed something with Symbian memory management in new Symbian Belle refresh update, and it seems that the old gpsp 0.7.1 doesn’t work anymore after Belle refresh update. This version contains minor adjustments to the memory management to make it will work with Symbian belle refresh again.
This version supports only Symbian^3 phones with Symbian Belle refresh installed (N8, E7 etc.). The old Symbian Anna users should still use the older gpSP 0.7. The S60 5th edition users should use the gpsp 0.6.5 for S60 5th edition
What’s new:
- Support for Symbian Belle Refresh
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 9th, 2012, 22:45 Posted By: wraggster
via http://www.emucr.com/
Virtual GameBoy Advance v3.9.8 for Android is released. Virtual GameBoy Advance (VGBA) is a program that emulates Nintendo's GameBoy Advance on your computer. It runs GameBoy Advance games on PCs, PDAs, or just about any other sufficiently fast computer. It also helps debugging GameBoy Advance software without using a costly development system.
Virtual GameBoy Advance v3.9.8 for Android Changelog:
* Added screenshots, two more slots, and the autosaved state to the Freeze/Restore feature.
* Improved GameShark / ActionReplay emulation, more cheats work now.
* Fixed Mario&Luigi hangup when entering the main city.
* Fixed Fire Emblem Cheatopedia entry, all Fire Emblem cheats now work.
* Fixed Porygon2 cheat and added "Buy Master Ball" cheat to the Pokemon Emerald Cheatopedia entry.
* Made Cheat Editor remove spaces from input and save cheats reliably.
* Added Italian translation.
https://play.google.com/store/apps/d...d=com.fms.vgba
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 10th, 2012, 14:33 Posted By: wraggster
125 million people in the US and UK now play mobile games and are spending more than ever.
According to a new report from NPD, mobile gamers account for 22 per cent of all gamers in the US - up nine per cent from 2011.
The overall number of gamers is down, however, with 211.5 millionin the US today, compared with 223.5 million a year ago.
Of the six gamer segments in the report, only mobile gamers and digital gamers saw numbers increase between 2011 and 2012. All other gamer segments experienced declines.
The six segments are:
- Mobile gamers
- Digital gamers
- Core gamers
- Family/kid gamers
- Light PC gamers
- Avid PC gamers
The same report shows that more than 125 million people in the UK and US play mobile games, with 40 per cent of adults playing at least one mobile game every month - up 29 per cent on last year.
The number of daily players is up from 35 per cent in 2011 to 45 percent in 2012, and 22 per cent of mobile gamers play more than three hours a week, compared to 14 percent a year ago.
The ratio of new gamers (defined as consumers playing mobile titles for less than a year) has doubled over the last three years, making up 44 percent of the overall mobile gamer market.
As one would expect, the amount being spent on mobile games has risen accordingly. Fifty-one per cent of survey respondents made mobile game-related purchases in the last year, with 62 per cent of these being for premium game downloads.
Other stats of note include:
- 48 per cent of people who spend money on mobile games are under 35
- 86 per cent play multiple times a week
- 45 per cent own a tablet
- Tablet gamers spend more than smartphone gamers. splashing out on average $25.47 a year compared to $16.68.
http://www.mobile-ent.biz/news/read/...-gamers/019307
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 10th, 2012, 14:33 Posted By: wraggster
Company says: “This is a step in the journey. This characterisation that it is the last step is not reality."
When Nokia's Windows Phone 8 smartphones were unveiled last week, the reaction was not what the Finnish firm expected.
While users seemed excited by the clean design, wireless chargingand high-quality cameras, the markets did not share that enthusiasm and Nokia's share price fell by up to 15 per cent with analysts blaming the Nokia Lumia 820 and 920's lack of ‘wow factor’.
Now, Nokia's senior vice president of smart devices, Jo Harlow has stepped up to defend the company, saying: "This is a step in the journey. This characterisation that it is the last step is not reality. These are two devices; they’re not all the devices that we’ll base on Windows Phone 8. This is our strategy and it’s a journey; there’s not one moment in time that defines everything.”
Some critics have also complained that the new Nokia phones don't offer enough differentiation from Android and iOS devices. However, others have suggested that this is a deliberate strategy.
Tony Crisp, an analyst with research firm Ovum, says that Microsoft may be holding back on flooding the market so they may develop the natural benefits of collaboration with other Microsoft products, including Windows 8.
He also added that, with the legal disputes with Samsung, Apple and others still raging on, the future may offer up further opportunities for Microsoft and Nokia to capitalise on
Jo Harlow claimed that the firm was able to improve the overall Windows Phoine platform and still provide differentiated products, citing NFC and improved maps as ways in which Nokia had benefited from its close relationship with Microsoft.
She said: “It’s always a decision should this be in the platform or should it be unique to us. It’s always in our interest to grow the platform, and if we have tonnes of differentiations it makes us slower when Microsoft gives us the software to implement.”
http://www.mobile-ent.biz/news/read/...-chance/019304
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 10th, 2012, 14:34 Posted By: wraggster
HTC has accused Apple of infringing two patents regarding data transmission, judge says challenge is probably valid.
Apple may have a hard time invalidating HTC’s new data transmission patents, which could potentially lead to an import ban on a select number of iOS devices, including the new iPhone.
The Taiwanese manufacturer has accused Apple of infringing on two of its different patents related to wireless networking.
More specifically, the patents relate to technology that is essential for 4G LTE (long term evolution) devices. If Apple announces support for 4G LTE networks in its new iPhone, then HTC may seek an import ban.
A report on Android Authority says, 'the strategy is intended to force Apple into a settlement and get the company to drop its many patent infringement suits against HTC.'
The patents in question this time were bought from ADC Telecommunications Inc. by HTC in April 2011 for $75 million. If the new iPhone does use LTE, HTC can argue that it should be subject to an import ban because it was in production during the pre-trial investigative portion of the patent case.
The International Trade Commission (ITC) judge, Thomas Pender, told Apple: “I don’t care if they bought these patents to sue you or not. They are a property right. Clear and convincing means something to me. I have to be pretty darn certain a US patent is invalid.”
However, Apple lawyer Michael McKeon says that HTC has altered its allegations in the case, believing that HTC initially claimed the patents covered wi-fi technology but now says they cover 4G. McKeon also argued that the patents don’t cover mobile technology at all.
Apple also asserts that HTC does not have the proper ownership rights of the patents, though Judge Thomas Pender says he is unlikely to support that argument.
It's doubtful that this case will result in the iPhone being banned from sale in the US, but as for the rest of world… stranger things have happened. The only thing that is certain is that the patent lawsuits strangling the industry aren't going away any time soon.
http://www.mobile-ent.biz/news/read/...rt-bans/019300
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 10th, 2012, 14:41 Posted By: wraggster
Spyware is no longer the primary concern with unwanted software on mobile devices. According to mobile security firm Lookout,most mobile malware performs 'toll fraud' — billing victims using premium SMS services. The problem is very geographically-dependent, worst in areas with weak SMS regulation, particularly China, Ukraine, and Russia, where users are 10,000 times more likely to have malware on their phones than users in Japan, for example. Other risks include mobile ads surreptitiously uploading personal data, as well as apps that download other malware without users knowing. The full report is available
http://yro.slashdot.org/story/12/09/...-on-toll-fraud
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 10th, 2012, 19:54 Posted By: wraggster
Amazon makes a U-turn, but freedom from advertising comes at a price.
The applause for the new Kindle Fire range had barely finished echoing before Amazon started getting stick for its plans to make the devices ad supported.
The tablets come with ads built in, which display on the lock screen, but unlike earlier Kindles, there's no option to pay for an ad-free version of the device.
Amazon said: "Special Offers appear directly on your Kindle Fire. Offers appear on your lock screen, and you can also view offers from the Home screen by tapping Offers. By delivering these offers to your Kindle Fire, Amazon is able to sell it for a lower price."
The internet was in uproar. How dare Amazon betray us like this? The Kindle Fire HD looks amazing, but not with ads. Nuh uh. Even worse was Amazon's response to these complaints, telling people that there will be no way to opt out of these ads.
But then, 24 hours later...
Amazon revealed that, yes, Kindle Fire users will be able to opt out of the ads, but it will cost $15 (post-sale) to cover the lost ad subsidies.
An Amazon spokesman said: "With Kindle Fire and Kindle Fire HD there will be a special offer opt-out option for $15. We know from our Kindle reader line that customers love our special offers and very few people choose to opt out. We're happy to offer customers the choice."
http://www.mobile-ent.biz/news/read/...le-fire/019313
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 10th, 2012, 19:55 Posted By: wraggster
When Nokia's latest smartphone, the Lumia 920, was unveiled last week, alongside the lower-specced 820, it came out to a mixed but generally positive reaction.
Nevertheless, the firm's shares dipped by 15 per cent afterwards, and now the industry is speculating whether this is a last opportunity for Nokia to reclaim market share.
Nokia's senior vice president of smart devices, Jo Harlow, defended the company whilst speaking to The Telegraph, saying: "This is a step in the journey. This characterisation that it is the last step is not reality. These are two devices; they’re not all the devices that we’ll base on Windows Phone 8. This is our strategy and it’s a journey; there’s not one moment in time that defines everything.”
Jo Harlow claimed that the firm was able to improve the overall Windows Phone platform and still provide differentiated products, citing NFC and improved maps as ways in which Nokia had benefited from its close relationship with Microsoft.
She said: “It’s always a decision should this be in the platform or should it be unique to us. It’s always in our interest to grow the platform, and if we have tonnes of differentiations it makes us slower when Microsoft gives us the software to implement.”
http://www.pcr-online.biz/news/read/...r-nokia/029143
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 10th, 2012, 20:09 Posted By: wraggster
The iPhone 5 will launch in the UK on September 21st, according to online reports.
The new handset will be revealed to the world in the late hours of Wednesday afternoon (September 12th) via an exclusive event in the US.
Geeky Gadgets claims to have word from more than one source, including one from a “major UK mobile carrier”, that the device will officially go on sale in the UK on Friday September 21st.
Backing up this claim, MacRumours claims to have learnt that courier firm FedEx is making preparations for a “surge volume event” taking place between September 21st-24th.
The company is apparently also “limiting employee travel and training around this period, making sure as many workers as possible are on hand to deal with the surge of shipments”.
As for the iPhone 5, you can see what is still believed to be the first authentic video of the handset here.
http://www.mcvuk.com/news/read/repor...the-uk/0102611
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 10th, 2012, 22:51 Posted By: wraggster
via http://www.aep-emu.de/PNphpBB2-file-...c-t-19248.html
After more than four years a new version of the PlayStation emulator ePSXe has been released.
Download on Google Play: ePSXe for Android 1.7.7
Quote:
Version 1.7.7
* Fixed support for Tegra2 devices, tested in S. Galaxy Tab, Sony Tablet S and Acer Iconia A500. (thanks C. Allen, K. Pompper, K. WAN, M. Hunger, J. L. Fuentes).
* Fixed some GPU bugs (Valkyrie Profile, Metal Gear Solid, Looney Tunes Racing),(thanks P. Vang, T. Larkin)
* Improved the frameskip functions (Dragon Ball F. Bout), and new option enable frameskip only in high-resolution.
* Fixed some crashes in blit code. (Driver/2 are now working on Nexus S devices). (thanks T. Larkin)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 11th, 2012, 11:36 Posted By: wraggster
 If keeping up with those CyanogenMod 10 nightly builds was hard work, or just a little too bleeding-edge, then you might be interested to hear about the introduction of "M-Series" releases for CM10. Once a month, the team will release a more stable version for your downloading pleasure, though they are also keen to point out they will be available under the experimental tag. The list of handsets that will get the new builds includes variants of the Galaxy Nexus, Galaxy S, Galaxy SIII, Nexus S, Nexus 7, Galaxy Note and Sony Xperia S. Support for more phones is promised, but for now, head over to the official site for the comprehensive list and a link to the downloads.
http://www.engadget.com/2012/09/11/c...onthly-builds/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 11th, 2012, 23:29 Posted By: wraggster
Pimped up with new features for the bigger screen.
Juke is the Spotify-like service site and run by 24-7 Entertainment, which is offered as a white label service for partners.
The iPad app was an inevitable addition for a service that is already accessible via smartphone iOs and android app as well as a web service.
The tablet version includes a social media sharing function, full synchronisation of MyJUKE favourites between various devices, PayPal payment function, expanded sound quality, performance optimisation and much more.
Artists’ pages have also been given a visual makeover, as has the “Similar Artists” function that recommends artists to suit the listener’s musical tastes, and represents a further gateway to the JUKE library which now contains over 18 million songs.
So-called Jukers even get exclusive such as video access to a private Nelly Furtado gig in Berlin on September 12th.
Juke costs 9.99 euros a month from a variety of partners.
http://www.mobile-ent.biz/news/read/...or-ipad/019331
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 11th, 2012, 23:30 Posted By: wraggster
Former Apple CEO is reborn and puts Tim Cook in his place.
Rapper Tupac was recently through innovative holographic tech, which inspired comedy clip maker Mondo give Steve Jobs the resurrection treatment ahead of tomorrow's iPhone 5 launch.
While Tim Cook gloats how powerful he is at the opening of the event, Jobs returns from the afterlife to demonstrate why he is the real king of Apple, supported with his dope rapping skills.
Dead or alive, he's the Mac Daddy.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 11th, 2012, 23:32 Posted By: wraggster
Just one day before the anticipated arrival of the iPhone 5 and iOS 6.
Last month, Apple revealed that YouTube would not be a default app on iOS 6, which it has been since the iPhone first arrived in 2007.
However, that app was made by Apple and was never really any good, and most iPhone users who wanted a full YouTube experience went to the mobile site instead.
So, it was only a matter of time before YouTube built its own app, and here it is… and just one day before the iPhone 5 arrives, fancy that!
This is a great move for both Apple and Google. No phone can truly declare itself the best in the world if it doesn't have indispensable apps like YouTube, while Google is finally going to be able to monetise all those iPhone users by pushing ads in front of YouTube videos - something it was never able to do with Apple's in-house version.
Andrey Doronichev, head of YouTube mobile, wrote in a blog post: “The new iPhone app is available worldwide and unlocks tens of thousands of official music videos, as well as bringing lots of new features to improve finding and sharing awesome videos and channels.
“It’s a new app built by YouTube engineers, to give our iPhone users the best mobile experience.”
http://www.mobile-ent.biz/news/read/...one-app/019324
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 11th, 2012, 23:35 Posted By: wraggster
Source smashes rumours of photo app hitting Microsoft-powered devices.
Facebook-owned Instagram has more than 80m users across Android and iOS, while 40 per cent of the top global brands use the retro photo-sharing app.
Following Nokia's launch of the Windows Phone 8-powered Lumia 920 and 820 last week, The Verge claimed Instagram is heading to the platform, though VentureBeat says that's not the case.
A source reckons Instagram could have been working on a version for WinPho but isn't anymore, with development put on ice following the Facebook buyout.
Facebook refused to comment and it should be noted that it took around 18 months for Instagram to expand from iOS to Android, though that was without the $1bn backing of the world's largest social network.
The takeover has already seen Instagram users almost triple, and at the time of the swoop Facebook said it would play to the app's strengths.
Meanwhile, RIM is thought to be developing a native Instagram-like app for the BlackBerry 10 OS.
http://www.mobile-ent.biz/news/read/...-phones/019321
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 11th, 2012, 23:36 Posted By: wraggster
A new iPhone is about to be released, with eager Apple fans salivating at the thought of the latest must-have upgrade, whilst the rest of the world is awaiting more info.
An invite was sent out for the press conference with the image above on it - a 12 for the date cleverly reflecting the number 5 - presumably to indicate the iPhone 5 itself.
What do we know about it now?
If you're out of contract (or willing to buy yourself out), are you going to grab a new iPhone, or perhaps pick up a Lumia 920 or Samsung device instead?
http://www.pcr-online.biz/news/read/...omorrow/029150
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 11th, 2012, 23:37 Posted By: wraggster
Canalys has predicted that Android will still be the majority shareholder in the smart phone market in 2016, but that the tablet market will see stiffer competition.
According to predictions, smart phone shipments in 2016 will total around 1.2 billion units, with tablet shipments of around 207 million units – meaning compound annual growth rates of 19.5 per cent and 26.8 per cent respectively.
The analyst predicts that Android will hold around 57 per cent of the smart phone OS market, with Apple’s share remaining at around 18 per cent and Microsoft making inroads in the interim.
In the tablet market, however, Apple is predicted to hold just under half the market while increased availability of Windows 8 devices will increase Microsoft’s share to 17 per cent.
“Pads are the fastest growing consumer electronics products in history and are forecast to represent 29% of total PC shipments in 2016. But the market remains dominated by a single vendor. Other PC and smart phone vendors are currently finding it hard to weaken Apple’s position,” said Canalys analyst Tim Coulling.
“The only product that most would consider a big hit is the Kindle Fire, brought to market by Amazon – an Internet retailer. Tight integration of hardware, software and services is a prerequisite for competing in the pad market, even at low price points, and fragmentation among other pad vendors’ offers helps Apple maintain its position.”
http://www.pcr-online.biz/news/read/...r-years/029149
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 12th, 2012, 01:08 Posted By: wraggster
A school swapped all its staff laptops for iPads — and now wants to switch them back. 'Most staff are IT illiterate and jumped at the chance of exchanging their laptop for an iPad,' a teacher from the school told PC Pro. Now, however: 'the staff room is full of regret.' Difficulties editing old Word and PowerPoint documents, transferring work to and from the device without USB sticks, and problems with projecting the iPad's display to the classroom — bizarrely, using an Apple TV — have led to staff once again reaching for their Windows laptops.
http://apple.slashdot.org/story/12/0...tops-for-ipads
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 12th, 2012, 01:10 Posted By: wraggster
An anonymous reader writes with this excerpt from Geek.com:"The courtroom battle between Apple and Samsung seems to be far from over, and come tomorrow Apple is in for a major headache as soon as it makes the iPhone 5 official. That's because Samsung is poised to sue the company over patents it owns relating to LTE connectivity the new smartphone is expected to use. All Samsung needs to confirm is that the iPhone 5 is shipping with 4G LTE and it can then apparently set its lawyers into action. As is typical with these patent lawsuits, Samsung will most likely seek an import ban meaning the iPhone 5 may not be able to leave its manufacturing plants and make it to the U.S. to fulfill pre-orders. If such a thing ruling was made, Apple would most likely do a deal that meant it no longer pursued Samsung product bans, and might even forget about that billion dollar payout."Samsung's not the only one hoping to gain some leverage: itwbennett writes, "Apple's iPhone 5 and iPad 3 may violate a pair of patents bought by HTC back in April 2011 that cover methods used in 4G devices for faster downloads. International Trade Commission judge Thomas Pender said it would take 'clear and convincing' evidence to renounce the U.S. patents."
http://apple.slashdot.org/story/12/0...lte-networking
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 12th, 2012, 01:25 Posted By: wraggster
We’ve seen the iPhone 5 – now it looks like we may have our first screens of the iPad Mini.
As published by French site NoWhereElse, the device looks exactly as previous rumour had suggested.
If true this iPad Mini will position itself as a direct competitor to Amazon’s Kindle Fire and Google’s Nexus 7, both of which are vastly cheaper than an iPad 3 and boast a smaller-screened, more compact design.
The next question is whether or not the iPad Mini will be presented alongside the iPhone 5 tomorrow evening when Apple takes to the stage in the US to demo its new handset?

http://www.mcvuk.com/news/read/and-h...ctures/0102686
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 12th, 2012, 01:34 Posted By: wraggster
 Remember the days before Facebook's iOS app ditched HTML 5 and sped things up with some native code? It turns out that there's some regret in Menlo Park about relying on the web markup language. Betting on HTML 5 for the app is "one of the biggest mistakes if not the biggest strategic mistakes we've ever made," Mark Zuckerberg said in an interview at TechCrunch Disrupt today. The firm's CEO also mentioned that new features will be making their way to the app and a snappier Android version is coming down the pike "when it's done."
http://www.engadget.com/2012/09/11/z...e-app-mistake/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 12th, 2012, 01:37 Posted By: wraggster
 If you'd just put down Angry Birds Space for a moment, maybe we could tell you that mobile apps are kind of a big deal. How big of a deal? How's about 45.6 billion downloads just this year -- that's a serious amount of birds lost in space! All of those downloads weren't just Angry Birds venturing into the final frontier, of course. Gartner, Inc's latest mobile report doesn't actually break down how much of that enormous number pertains to Rovio's hit franchise, but it does note that "free apps will account for nearly 90 percent of total mobile app store downloads in 2012." That means of the nearly 46 billion apps downloaded this year, approximately 40.6 billion were free. Additionally, an entire quarter of the apps downloaded in 2012 were via Apple's iOS app store -- but that isn't what's driving app growth, necessarily. "The number of apps available is driven by an increasing number of stores in the market today," Gartner research director Brian Blau notes. "These stores will see their combined share of total downloads increase, but demand for apps overall will still be dominated by Apple, Google, and Microsoft."
And the growth doesn't stop there. Blau predicts that 93 percent of all apps downloads will be of the free variety by 2016 -- also, we'll be downloading over 300 billion apps worldwide by the same year. Like we said, kind of a big deal.
http://www.engadget.com/2012/09/11/g...ccounts-for-2/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 12th, 2012, 23:30 Posted By: wraggster
The iPod Touch gets bigger and the world is treated to a whole new range of Nanos.
Along with the new iPhone, Apple also announced some new iPods. Here's a quick breakdown:
New iPod Touch
The new Touch has a 4-inch screen, is 6mm thick and weighs just 88 grams. It's the thinnest and lightest iPod Touch so far.
It has a 5-megapixel camera with the same panorama feature as the iPhone 5.
For the first time it will have a dual-core chip and Apple say it will offer 40 hours of music playback and eight hours of video playback.
It's got Siri, too, and is available in silver, black, blue, yellow, or red.
Selling at $299 for the 32GB version and $399 for the 64GB version, the new Touch will reach consumers in October.
New iPod Nano
This is the seventh-generation iPod Nano and it has a 2.5-inch touch display. Just 5mm thick, it's 40 per cent thinner than the previous model.
It is available in seven colours - white, black, purple, green, blue, yellow, and red - and has an integrated FM tuner which includes a live pause feature.
The new 16GB Nano will cost $149.
Both the Touch and the Nano will include Apple's new eight-pin dock connector, called Lightning.
The iPod Shuffle is unchanged from last year's model but is available in the same colours as the Nano, costing $49 for a 2GB device.
http://www.mobile-ent.biz/news/read/...w-ipods/019351
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 12th, 2012, 23:32 Posted By: wraggster
After months of rabid speculation, Apple's latest smartphone is announced.
In front of a packed audience, Apple's Tim Cook and Phil Schiller unveiled the new iPhone, called... iPhone 5.
After vamping for a bit, talking up the device as "made entirely of glass and aluminum. It's designed and built to an exacting level of standard unlike anything we, or anyone in our industry, have made before," Tim and Phil delivered the specs, and much of the rumour and speculation has proved correct.
The iPhone 5 has a a 326ppi Retina Display, a 4-inch screen with 1136 x 640 resolution. It's the same width as the old phone, but a little bit taller. The screen has a widescreen 16:9 aspect ratio and now allows for six rows of apps on the screen; five rows on each page, with the permanent single row along the bottom.
At 7.6mm it's the thinnest iPhone yet (the thinnest smartphone in the world according to Phil Schiller) and weighing 112g, it's also lighter than the iPhone 4S.
Phil Schiller goes on to say the phone is made entirely of glass and aluminium, Twitter wag @brokenkey adds "…no electronics, just unicorn breath."
As previously reported, touch is integrated into the display, so it's thinner and sharper and has less glare in direct sunlight.
The iPhone 5 is the company’s first 4G LTE phone. In the US, the phone will be on AT&T, Verizon and Sprint;Bell & Virgin in Canada; Singtel and Telstra in Australasia and EE in the UK.
It has a new processor - the A6 - which Apple says is twice as fast as its predecessor and 22 per cent smaller.
The camera has also received an upgrade. It’s still 8 megapixel but is now 25 per cent smaller, includes more features and will take pictures 40 per cent faster. There’s also a panorama mode to allow users to take enormous widescreen pictures.
After much demand, FaceTime will now be available over mobile networks, with the front front-facing camera now 720p.
The battery will provide eight hours of 3G or LTE talk time or browsing and 10 hours of wifi browsing.
Passbook was touched upon, but no great detail was provided. It looks nicer than the earlier versions we have seen though, with some nice animation work.
Being a phone and everything, voice calls have been improved too. The iPhone 5 is has three separate microphones (front, bottom and back) to help Siri's performance, and the earpiece has better noise cancellation,
Oh yes, Siri has been fine-tuned. Maybe more people will use it now. I hope so, especially as users can use it to post directly to Facebook and I enjoy laughing at inappropriate Facebook statuses.
The connecter has changed too. They are going to release an adapter, but it's bulky.
What about omissions? Well, there is no wireless charging, no micro-USB connectivity, and no NFC, which is particularly disappointing.
When it comes to iOS 6, iPhone 4S, iPhone 4, 3GS, new iPad, iPad 2 and iPod touch all are getting the new OS, which will be ready from September 19th.
As for the iPhone itself, it can be ordered from September 14th (Friday) and will ship one week later (er… the 21st).
The 16GB model will cost $199, rising to $399 for the 64GB version.
So, what do you think? Blown away, pretty much what you expected, or cheesed off? Let us know in the comments box below.
http://www.mobile-ent.biz/news/read/...nveiled/019350
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 12th, 2012, 23:34 Posted By: wraggster
Sony MD says the company is considering working with Microsoft. Head of mobile says it's not true.
Last week, Sony Mobile's UK & Ireland MD Pierre Perron told reporters that the company is investigating the possibility of working with Microsoft on a Windows Phone.
It made perfect sense, as once upon a time Sony Ericsson made Windows smartphones and the company has been making Windows-based PCs for years.
However, Kunimasa Suzuki, head of Sony Mobile, denies anything of the sort, saying the company has no plans to launch any Windows Phone 8 smartphones and is not engaged in discussions with Microsoft.
He added that the only OS the company had plans for at the moment was Android, but also acknowledged that Sony Mobile has been steadily losing market share, and is no longer profitable, losing $360 million in the last quarter, but is looking to fix that using a variety of means.
Sony may not be working with Microsoft right now, but if Windows Phone 8 is successful, that could all change.
http://www.mobile-ent.biz/news/read/...rumours/019349
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 12th, 2012, 23:35 Posted By: wraggster
Makes up more than 50 per cent when combined with rival Samsung.
Millennial Media's September report analyses Q2 ad impressions across the top 20 mobile phones, top ten app categories, and top five tablets.
Apple was the biggest brand and accounted for 31 per cent of impressions, while the iPhone was the leading mobile device.
Meanwhile, Apple's foe Samsung was the second largest driver of impressions and generates more than 50 per cent of the total when combined with its US rival.
However, despite the success of Apple, Android accounts for 46 per cent of impressions when analysed by operating system, ahead of the 34 per for iOS, 15 per cent for BlackBerry and four per cent for Windows Phone.
The rise of smartphone ownership meant the devices accounted for three-quarters of all impressions, an eight per cent rise year-on-year.
Unsurprisingly, the iPad led the tablet market while 95 per cent of tablet impressions were made via wi-fi, suggesting users are reluctant to take out 3G/4G contracts and prefer the security of indoor use.
http://www.mobile-ent.biz/news/read/...essions/019348
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 12th, 2012, 23:38 Posted By: wraggster
It's no longer enough for Apple to rehash existing technology and claim it as its own.
With the launch of the original iPhone in 2007, Apple changed the mobile landscape forever.
Until that point, only geeks got really excited about handsets, and showing off ringtones was the extent to which most people bragged about their mobiles. But then came the iPhone with its lovely screen and decent camera and pinch-to-zoom and apps and all those things, and suddenly, the phone in your pocket was as important as the cleanliness of your fingernails. The iPhone made mobile sexy.
Over the years, other platforms like Windows and Android have caught up with the features offered by iOS, worked on design and learnt to market themselves a bit better, to the point where Android is now the dominant platform and the place where the real innovation is happening.
In fact, it can be argued that very little real innovation has come out of Cupertino for some time, what we have seen instead is the repackaging of existing technology followed by claims of revolution, but that's not going to fly any longer.
Consumers are increasingly knowledgable about emerging technologies and mobile industry goings-on. In September 2012, far fewer people would lose their ****ing minds over ancient video chat services being put in a new box and called FaceTime.
However, one thing Apple is still able to do very well is take relatively niche features and push them into the public consciousness. This is the hope for NFC. If the iPhone 5 does include NFC, then it may be the watershed moment for mobile payments; legitimising the idea, giving consumers the confidence to use their smartphones to pay for goods and services and forcing other firms to up their game.
Increasingly, this seems to be what Apple is for. It is the cool older brother, who sees its younger sibling learning to play guitar, so buys a nicer, shinier guitar and shows all its friends how it can play the riff to Seven Nation Army, pushing the little brother to build his own double-necked Flying V guitar and figure out how to play Stairway... left-handed.
But like parents viewing all this from afar, we've become wise to Apple's tactics and are waiting for the firm to once again stand out and give us something new.
In a world where one can run a business from a budget Android handset and the Samsung Galaxy S III is the smartphone turning heads, the iPhone 5 has to do something truly special and be genuinely revolutionary if it is to repeat the success of its predecessors.
Sure, it'll sell a shitload of units between now and Easter and make an obscene amount of money, but it's what happens afterwards that will give us an indication as to whether Apple can still cut it.
Ultimately, the real hook for the iPhone 5 may be Passbook. A bigger screen and slimmer body has been done before. What Apple needs to do is capitalise on the public's trust, while it still has it - before the perceived bullying tactics damage its reputation irreparably. If people are going to let anyone look after their ID, store cards and boarding passes, it'll be Apple, and it'll be Passbook.
Will Passbook be different enough from existing services to restore Apple's reputation as an innovator? Will the iPhone 5 have any technological breakthroughs that can put it head and shoulders above the competition.
http://www.mobile-ent.biz/news/read/...tionary/019338
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 12th, 2012, 23:39 Posted By: wraggster
Rumour becomes reality - only yesterday, at the launch of Everything Everywhere's new brand EE, the firm hinted that it would soon carry the iPhone 5 on its 4G LTE network.
It's just been confirmed by Apple.
The phone won't be exclusive to EE of course, other networks like Vodafone and O2 will carry it too, but 4G will be considerably faster than what 3G users currently experience.
EE says users on its 4G network can expect speeds of up to 21Mbps, compared to an average of 1.5Mbps on 3G. Quite the difference.
Four cities – London, Bristol, Cardiff and Birmingham – have been switched on to 4G in readiness for EE's customer launch. Its schedule looks to have 16 areas of the country connected to 4G by Christmas, with 2013 population coverage to reach 70 per cent, aiming for 98 per cent to be covered by 2014.
http://www.pcr-online.biz/news/read/...with-ee/029160
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 12th, 2012, 23:40 Posted By: wraggster
In the biggest surprise of the year (possible sarcasm alert), the iPhone 5 has been announced at today's Apple event in San Francisco.
Here are some of the highlights:
- It has 4G capabilities and will be available through new 4G network EE
- At 7.6mm it's the thinnest iPhone yet.
- And at 112g, it's also lighter than the iPhone 4S.
- Yes, it has a lovely new 4-inch screen with 16:9 aspect ratio
- But until apps are developed for it, they will appear centred. Hmmm.
- 4G LTE has been confirmed, which is good news for UK network EE, which heavily hinted it would have the iPhone on its 4G service just yesterday.
- Battery life has been improved, with up to 225 hours (!) on standby, 10 hours browsing, 8 hours on 3G, etc.
- New iSight camera is 8MP
- You will now be able to take photos whilst also recording a video. Impressive.
- New Lightning dock connector
All in all, is it worth an upgrade? Perhaps if you're out of contract and it's not going to cost you anything extra. Otherwise, if you've already got an iPhone 4S, you might just want to hold tight until the next one (which, let's face it, won't be that far off).

http://www.pcr-online.biz/news/read/...a6-chip/029159
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 12th, 2012, 23:49 Posted By: wraggster
New images have leaked of Apple's iPad Mini, which is still somewhat a mystery. Could this be announced at today's Apple event as well?
We first revealed images of the iPad Mini last week, but now a new source has a further selection to feast those eyeballs on.
As published by French site NoWhereElse, the device looks smart, small, and completely in line with the Apple mobile devices - both phones and tablets - that we've become so familiar with.
An iPad at this size would be a direct competitor to both Amazon's new Kindle Fire HD and the Google Nexus 7.
http://www.pcr-online.biz/news/read/...way-too/029152
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 13th, 2012, 00:03 Posted By: wraggster
Apple has unveiled the long-rumoured iPhone 5, proclaiming the latest version of its all-conquering smartphone, which this time is constructed entirely from aluminium and glass, as "the best product we've ever made."
Those new materials mean iPhone is the lightest, thinnest phone Apple has ever made, 18 per cent thinner and 20 per cent lighter than its predecessor, iPhone 4S. Sporting a four-inch screen with a resolution of 1136x640 and 326 pixels per inch, it's a 16:9 display. Phil Schiller, Apple's senior VP of worldwide marketing, said the company had opted for this new design "because of your hand. It should fit there."
It also means the screen holds a fifth row of icons, with its calendar able to display a full working week without scrolling. While many apps have been updated for the new aspect ratio, Apple has allowed for those that don't, automatically centering them and adding borders on either side.

Under the hood, the new A6 processor sports a CPU and GPU twice as fast as the current A5. To show off iPhone 5's new graphical capabilities, Schiller introduced Rob Murray, vice president of EA Studios and founder of Firemint, the Australian developer of Real Racing snapped up by EA last year.
Showing off a new version of Real Racing, Murray hailed iPhone 5's "full console quality" graphics and unveiled a new Game Center feature which, it seems, sends ghost data for opponents to race against as if in real time. Schiller, returning to the stage, said the new device can "marry mobile with console graphics. It's never been done before." He insists, too, that despite all this iPhone 5's battery life is better than that of iPhone 4S.
Not much for gamers, then, but more will doubtless be revealed in the coming days, with those developers lucky enough to have been asked to update their apps in advance likely to show off their wares. iPhone 5 ships on September 21; preorders begin on September 14.
http://www.edge-online.com/news/ipho...phics-promised
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 13th, 2012, 01:26 Posted By: wraggster
Apple takes the wraps off its worst kept secret
At a special press event today, Apple has just announced the iPhone 5, as expected. Apple says it's made entirely of glass and aluminum. It's 7.6mm thin and is being touted as "the world's thinnest smartphone." It looks almost exactly like the leaked images, with a 4-inch Retina display. Apple promises to update all its software to work with the new widescreen display.
The screen also reportedly offers 44 percent more color saturation; it's fully sRGB. And, Apple says that with the touch sensor built into the display, "it's now the most accurate display in the industry."
From a connectivity standpoint, the new iPhone 5 does indeed offer LTE, as expected, and Apple has also included HSPA+ and DC-HSDPA, for "ultrafast wireless technology."
Getting into the innards, importantly, iPhone 5 will come packed with a powerful new A6 processor, which provides a CPU and GPU that are each twice as fast.
From a gaming standpoint, this can only mean good things. EA Studios demoed Real Racing 3, and one of the new features on iPhone 5 with Game Center is time-shifted multiplayer, enabling you to race friends on the same track later (essentially asynchronous gameplay).
Apple then dived into two other important areas: battery life and camera functionality. The battery can last up to 8 hours with LTE usage, or it can provide 8 hours of 3G talk time. When using just Wi-Fi, it can offer 10 hours, while music can last for 40 hours and standby can sit around for 225 hours. As for the camera, Apple has included an 8-megapixel sensor with a five-element lens, hybrid IR filter, and a sapphire crystal lens cover, among other new features. Importantly, for avid photographers, image capture is said to be 40 percent faster with iPhone 5. There's also a cool new panorama mode for those extra wide scenes.
Naturally, the iPhone 5 is offering more in the way of video recording too. It has full 1080p recording, improved video stabilization, face detection, and users can take photos while in the middle of recording video.
Also, Facetime now has an HD 720p camera, and the mode can indeed be used over a cellular network (if you feel like gobbling up your data plan, that is). Sound has gotten a nice improvement as well, since Apple has included a front, back, and bottom microphone. Speakers have seen their magnet transducers bumped up to five from three, and the earpiece now includes noise canceling on your own audio out.

Following the camera presentation, Apple confirmed that the phone's connector is changing, as was rumored. It's called Lightning, and it's an all-digital, 8 signal design. Yes, there will be adapters for all the peripherals using the old connector, and Apple said it's working with accessory makers to now integrate Lightning into all their upcoming products.
Of course, one of the more exciting developments with the new iPhone is the introduction of iOS 6. In a move sure to please developers, Apple said iOS 6 will support phones back to the iPhone 3GS. Apple demoed its new Maps app, which replaces the previous Google Maps, and the company also talked about iCloud tabs, VIPs in Mail, and shared PhotoStreams. As for Siri, which certainly had some kinks on the iPhone 4S, Apple is now integrating the voice recognition service with apps like OpenTable, Facebook and more.
So how much will it cost? $199 for the 16GB version, $299 for a 32GB iPhone 5, and $399 for a 64GB edition, all with a service contract. Apple is also now making the iPhone 4 free with contracts, while the iPhone 4S is being lowered to just $99. Pre-orders will start on Friday and the launch is officially planned for September 21. Apple is boasting that it'll be the "fastest rollout ever" with 100 countries and 240 carriers by end of the year.
Apple also announced a new version of the iPod Touch, which shares many of the same new features as the iPhone 5, including the taller display and Lightning connector. The new iPod Touch will also feature an A5 processor, a 720p front-facing camera, and will be available in five different colors.
We'll have reaction and more to the iPhone 5 and iOS 6 announcements soon.
http://www.gamesindustry.biz/article...ber-21-for-199
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 13th, 2012, 01:27 Posted By: wraggster
Digital Foundry's assessment of the new Amazon slates' gaming prowess
Last year, while researching an iPad feature, an insider in the mobile industry told me that when the dust settles, the only major hardware manufacturers in the mobile market will be those with access to significant content libraries - Apple, Google and Amazon. Almost one year on, the source's prediction is beginning to look eerily accurate - in the tablet arena at least. iPad continues to rule the market, but Google - and now Amazon - have finally stepped up their efforts in challenging Apple's all-conquering slate. Suddenly, everything else is beginning to look rather over-priced and increasingly irrelevant in comparison.
Last week's announcement of the new Kindle Fire tablets shows a renewed focus from Amazon on their tablet range with products aimed squarely at competing with both the Nexus 7 and the iPad. The 7-inch Kindle Fire HD is an intriguing release similar to the Google slate in many ways, with just a small reshuffling in terms of spec: the high-power quad-core Tegra 3 is replaced by a dual-core TI OMAP processor, but the Kindle Fire HD offers twice the storage for the same price.
There are other goodies too: specifically the inclusion of a Micro HDMI port that allows downloaded and streaming movies to run directly on an HDTV. Amazon also takes aim at the iPad by including proper stereo speakers in the unit, based on a collaboration with Dolby, no less - an interesting contrast to the mono-speaker technology found in Apple's tablet.
While display resolution is identical to the Nexus 7 at 1280x800 and using the same IPS technology for improved viewing angles, commentators have noted improved colour reproduction on the Amazon device, along with an improved anti-glare feature which goes some way in addressing the reflective issues on the Google tablet. Amazon is clearly taking media consumption seriously - this is a Kindle after all - and the firm clearly wants to give its hardware the best shot at working in as many different environments as possible.
However, the big concern with the tablet concerns the choice of its main processor: TI's OMAP 4460 SoC (system on chip) graces the 7-inch offering - the same chip found in the Galaxy Nexus Smartphone and in no way competitive with the likes of Tegra 3 or the A5 chip found in the iPhone 4S and iPad 2, let alone this year's A5X revision. The Nexus 7 tablet acquits itself as a decent games machine, but it's hard to imagine that the Fire HD can offer anything like the same experience: it'll almost certainly be fine for 2D titles, but based on our experience with equivalent hardware, it will definitely struggle with more advanced 3D games. The PowerVR SGX540 integrated into the Kindle Fire HD is very long in the tooth now - roughly equivalent to the now-outmoded Tegra 2 from NVIDIA.

The new 7-inch Kindle Fire HD offers up an overall external package similar to Google's Nexus 7 with a number of useful enhancements, such as HDMI output and Dolby-approved stereo sound. However, it uses a core chipset that's significantly less powerful than the NVIDIA Tegra 3 inside the Google slate.
The situation is improved significantly with the new 8.9-inch Fire HD, which sees Amazon upgrade the spec to a more capable OMAP 4470. It's still a dual-core part in terms of CPU power, but the GPU gets a decent upgrade - enough for firm boss Jeff Bezos to make the bold claim that the integrated PowerVR SGX544 actually has the better of Tegra 3. Certainly in terms of memory bandwidth and floating point operations, it's a white-wash, with the IMG chipset comprehensively out-performing the NVIDIA part. But the SGX544 is an older part, and TI is using a single graphics core rather than the multi-core arrangements found in the iPad.
Once again it's unlikely that high-end 3D apps will match the Tegra 3 tablets in terms of performance, especially bearing in mind the additional resolution the chipset services: NVIDIA's tech has typically been paired with 1280x800 screens, but with the Kindle Fire HD 8.9-inch, Amazon has gone for a full-on 1920x1200 resolution.
Bearing in mind that this is mostly the preserve of 24-inch desktop displays, that's a hell of a lot of pixels crammed into a very small space - not quite of the "Retina"-level, but impressive nonetheless. Unfortunately, when it comes to gaming, more pixels requires more GPU power to maintain performance and it's difficult to imagine that the new Kindle holds a candle to the iPad 2 and "new iPad", where Apple has invested hugely in graphics power, and reaped the benefits.
Yet despite the substantial power differential, the 8.9-inch Kindle Fire HD (curiously, not coming to the UK yet, according to the Amazon UK website) looks like being the most credible challenger to the iPad - in terms of the larger form-factor at least - that we've seen. It retains all of the advantages of the 7-inch model - Dolby audio, HDMI output - and boasts a $299 pricepoint up against the $399 of the iPad 2 and the $499 of the new iPad. The 4G LTE version of Amazon's effort actually costs the same as the entry-level new iPad - a clear demarcation if ever there were one. The intent here seems clear: Amazon has nipped and tucked at the iPad spec while aiming for a similar experience, offering substantial price-cuts into the bargain, with spec improvements added where the firm feels it can actually surpass the iPad without an enormous hardware investment.
Overall then, Amazon's take on what its consumers want from a tablet is an interesting exercise in "give and take", a downgrade in many ways compared to the iPad and Nexus 7, but with enough features to remain competitive in terms of the core functionality, along with some additional thought - and spec - put into features that will perhaps take it beyond its competitors as a media consumption device.
However, in terms of our industry, it is a shame that the games credentials of the device are relatively weak: mobile faces a year of fundamental change, with the appearance of next-gen 28nm parts which will revolutionise the capabilities of next year's tablets and smartphones. In this sense, the "built to a budget" element of the Kindle devices is a little disappointing: games will be rapidly evolving on the mobile platform, potentially even becoming a target for AAA publishers, and the relative lack of power will lock out these new Kindles from this new wave of gaming.

Curiously the 8.9-inch Kindle Fire HD isn't currently available to pre-order in the UK, being US exclusive for now. That's a shame - the keen price-point in combination with a high resolution 1920x1200 screen makes it look like a winner for general surfing and media consumption tasks. However, like the smaller Fire HD, its graphics capabilities are rather lacklustre at this high resolution.
Questions also need to be asked about the Amazon-specific iteration of the Android operating system developed for the new tablet. It's an extensively re-skinned version of Android 4.0 but without the speed/experience optimisations made in the new Jellybean revision of the OS found in the Nexus 7. Apple's iOS offerings perform well even on a dual-core processor, but even the new Google tablet isn't quite as smooth as the iPad 2 - despite featuring two more CPU cores. Hands-on tests of the Amazon version of the OS, while inconclusive, suggest that the user experience isn't as refined as either of its competitors, and tales of adverts being displayed on the lock-screen are unlikely to endear the device to its more hardcore users.
On the flipside, a number of new features have been added that take the Kindle Fire HD's media consumption abilities significantly beyond its competitors - X-Ray sees users able to access the internet for more information on actors, characters, places or events across both movies and books.
WhisperSync allows Amazon customers to pick up their novels, games or films on other devices at exactly the same place that they left off. "Immersion Reading" even brings together text books with their audio counterparts, both running simultaneously, which Amazon reckons makes the process of absorbing content a lot easier. New Facebook and email clients are promised too - a move designed primarily to make Amazon content easier to share amongst friends.
And that's what is going to make or break the Kindle tablets' fortunes - the quality of Amazon's content. If there's one drawback to this device, it's that there's no access to the core Google Play site, meaning that for apps and games at least, one walled garden has been exchanged for another, somewhat smaller domain. The hacker community's response to this has been to root the existing Kindle Fire and manually add Google Play back in - a relatively simple procedure, but whether this will be possible with the next-gen Kindles remains to be seen. As for any potential impact to the success of the device, the excellent sales of existing Fire product suggest that, similar to the Nexus 7, the combination of a keenly priced piece of consumer electronics in concert with a recognised, trusted brand works well in attracting strong sales.
Crucially, there's little doubt that the new Fire HD products are enormous improvements over the original Amazon Android, with what look like some impressive new features. Amazon appears to have refined and significantly improved its existing, successful formula and these new Kindles will undoubtedly sell very well indeed. But where Apple and Google have produced rounded products with strong gaming credentials, Amazon's proposition is significantly more skewed towards giving customers better access to its own product lines - gaming provision comes across almost as if it is an afterthought, similar to iPhone in the early days. But the bottom line is that in producing a tablet so rich in functionality at such a cheap price, something had to give...
http://www.gamesindustry.biz/article...-spec-analysis
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 13th, 2012, 01:30 Posted By: wraggster
 Chrome users on Android might have felt a bit neglected over the last couple of months, during which Google pushed a few updates to its browser on iOS while leaving its own platform untouched after itdropped the beta tag in June. That changes today as the Android version is getting its own update, which the team says automatically brings improved sandboxing technology on Android 4.1 Jelly Bean to keep any potentially malicious websites contained thanks to the operating system's user ID isolation technology. According to the changelog it also integrates location preferences with system level Google apps settings, brings playback controls to fullscreen YouTube videos and fixes aimed at third-party input method editors (IMEs), which is helpful if you're typing in another language. There's also a few other security fixes and bugs squashed, check the Chrome releases blog for cash payout details or hit Google Play to grab the update.
http://www.engadget.com/2012/09/12/g...ndroid-update/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 13th, 2012, 01:31 Posted By: wraggster
 Apple has a tradition of timing FCC filings for new wireless mobile devices so that they appear just as soon as they've been announced, and it's not about to let up now. We've got a trifecta of approvals on the way for 2012 that start with the iPhone 5. What's hard to miss is the absurd number of cellular bands at work: as Apple had to make separate iPhone 5 models to cover every LTE carrier it supports, on top of the usual alphabet soups for CDMA and GSM, the filing combining the two devices is one of the largest we've seen to date. The addition of 5GHz WiFi support only compounds the situation.
A pair of iPods also made their appearances today, and they've been given the regulatory once-over as well. The iPod touch has the 5GHz WiFi band included and isn't special by itself, but the new iPod nano is noteworthy simply for showing up at all -- the inclusion of Bluetooth means a spin past the testing facility in addition to some wireless audio. We're still digging to see if the iPhone or new iPods have any surprises, although you can have a first-hand look through the source links.
Brad Molen contributed to this report.
http://www.engadget.com/2012/09/12/i...reach-the-fcc/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 13th, 2012, 01:31 Posted By: wraggster
 Now that we know much, much more about Apple's latest iPhone, we can't help but wonder why certain features are missing from the iPhone 5. For instance, near-field communication -- standard in many iPhone competitors -- is notably absent. This seems especially odd considering iOS 6's Passbook feature, which acts like a virtual wallet for gift cards, boarding passes, and other such things, would be a perfect fit for NFC technology. "Passbook does the kinds of things customers need today," Apple senior VP Phil Schiller told All Things D.
Schiller also explained the reason for the iPhone 5's new "Lightning" port, which allows for faster data transfer between phone and computer, but also requires an adapter ($29) for use with Apple's previous wire standard. Apparently Apple's future lineup would be impossible without the new connecter, according to Schiller. He attempted to assuage concerned consumers with one hopeful promise: "This is the new connector for many years to come."
And finally, when pressed on wireless charging -- a main feature of Nokia's flagship Windows Phone 8 device, the Lumia 920 -- Schiller said such a feature offers little to consumers beyond confusion. "Having to create another device you have to plug into the wall is actually, for most situations, more complicated," he said. As per usual, the iPhone 5 will charge via USB -- using the new dock connector, of course. But surely, turning a bunch of cables into just one giant wireless charging plate aligns well with Apple's simplicity design, right?
http://www.engadget.com/2012/09/12/a...rt-doesnt-thi/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 13th, 2012, 01:33 Posted By: wraggster
 Developers, start your engines: the GM (Golden Master) seed of iOS 6 is now available and ready for download on Apple's Developer page. Essentially, the GM seed is the final version of the OS sent out to developers -- as an opportunity to fully test their apps -- before the rest of the general public, which will take place on September 19th. The Xcode 4.5 GM seed is now available as well. Head to the link below, log into your developer account, and venture over to the iOS Dev Center to find the download links.
Update: it looks like it's fully working now. Hop to it!
http://www.engadget.com/2012/09/12/i...ficial-launch/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 13th, 2012, 01:38 Posted By: wraggster
Apple used its iPhone 5 conference today to talk about its achievements in gaming with iOS devices.
According to Apple, iOS's Xbox Live-like Game Center hub now has over 150 million players. That's quite a few, by the way. By comparison, in February this year Microsoft said it had an audience of more than 40 million Xbox Live subscribers.Apple's Greg Joswick went on to call the iPod Touch "the world's most popular video game player" (thanks Engadget), before revealing the latest SKU, which apparently has "seven times faster" graphics than the old iPod Touch.
According to Joswick, there are over 175,000 "games and entertainment apps" on the App Store - admittedly many of which are little more than filler, but as our recent 'Best iPhone games' features have shown, there are plenty of gems to discover too.
For those interested, the new iPod Touch will don the same enhanced 4-inch retina screen as the newly-announced iPhone 5, and will come in two sizes, 32GB for $299 or 64GB for $399.
http://www.computerandvideogames.com...llion-players/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 13th, 2012, 01:44 Posted By: wraggster

Take a good look at the screen above, because it's from today's live demo ofReal Racing 3 at Apple's press conference event for the iPhone 5. The EA Firemonkeys game, announced last month for iPad, will be optimized for the upcoming Apple device later this year.
EA's press release also mentions "time-shifted" asynchronous multiplayer for the game, which uses Game Center iOS 6 challenges. Regardless, hot racing action on a four-inch retina display sounds just fine to us. Now about those controls ...
http://www.joystiq.com/2012/09/12/he...e-on-iphone-5/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 13th, 2012, 01:45 Posted By: wraggster

Apple iPad sales hit 84 million as of this June, Apple CEO Tim Cook announced today.
Apple sold 17 million iPads last quarter, a new record for the company. The iPad accounts for 91 percent of all tablet web traffic and now has a 68 percent market share, compared with last year's 62 percent.
"I don't know what these other tablets are doing," Cook said. "They must be in warehouses or store shelves or maybe in peoples' bottom drawer."
The number of mobile gamers surpassed the number of core gamers in the US this year, rising to take 22 percent of the market, which includes 211.5 million people.
http://www.joystiq.com/2012/09/12/ap...-through-june/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 13th, 2012, 01:52 Posted By: wraggster
 While we won't be seeing the heavily redesigned iTunes 11 until October, Apple has unveiled a new update ready for its roster of new devices, not to mention the incoming iOS 6. The refresh will work with the fresh-off-the-production-line iPod Nano and Shuffle hardware -- but that's the extent of what's new in the 165MB download. You can grab it at the source below.
http://www.engadget.com/2012/09/12/a...7-update-ios6/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 13th, 2012, 01:53 Posted By: wraggster
 Naturally, there's a good amount of anticipation surrounding the release of Windows Phone 8 handsets, but before that day arrives, developers will need proper software to code apps. Microsoft stopped short of releasing the requisite tools, but today, the company announced the Windows Phone 8 SDK preview program -- essentially a way for developers to get in line for when the software becomes available. As is, all developers must submit an application to the Microsoft Connect website by Monday, September 17th, at which point, they'll be provided instructions "the following week" of how and where to download the SDK. As for why the company has stopped short of an immediate release, Microsoft blames it on the fact that not all Windows Phone 8 features have been announced -- which gives us reason to hope we'll see a full disclosure in the near term.
In related news, the Redmond giant has also revealed that the Marketplace will be renamed the Windows Phone Store, which is intended to harmonize the naming scheme with the Windows Store. It'll first rear its head in both Australia and New Zealand, but the company promises to roll out the new storefront to other countries in the weeks ahead. As for what you can expect, a cleaner design and new menu options are said to be in the mix, along with news and reviews from various technology blogs and journalists. Other improvements will include new search functionality to account for typos, along with suggestions for similar apps, regardless of what's in the title. Finally, Microsoft will also introduce new categories such as Best Rated, Top Free and Top Paid. We'll initially see these designations in the online store only, but the company promises to mirror the functionality on its phones later this year.
http://www.engadget.com/2012/09/12/m...ogram-windows/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 13th, 2012, 01:54 Posted By: wraggster
While Apple was busy announcing the iPhone 5, it left out mention of whether the device would use the recently approved (and Apple-designed) nano-SIMstandard. Sure enough, the leaks were right once more -- Apple is relying on that even tinier subscriber module for GSM, HSPA and LTE networks. The company also makes clear that there's no going back, so you'll have to chuck your earlier micro-SIM card if you've got one. Such is the price of progress.
http://www.engadget.com/2012/09/12/i...ot-compatible/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 13th, 2012, 11:15 Posted By: wraggster
 If there's a common barrier to playing with a Kinect controller, it's free space. The sheer amount of necessary distance between sensor and player is fine for suburbanites with expansive living rooms, but not so hot for apartment dwellers. Thankfully, BitGym is doing its best to bring hands-free gaming to small spaces with a new Motion SDK for Android and iOS developers. The kit takes advantage of the front cameras on phones and tablets to track three-axis movement, leans and multiple players without any special hardware -- and without necessarily rearranging the furniture. It's built to work with Unity 3D and most common app code on both platforms, all with a reportedly low overhead for mobile processors. Just don't anticipate any leaps and sidesteps in your loft for the next little while. Although the SDK is ready today, we won't see shipping games built on the motion-friendly framework until early 2013.
http://www.engadget.com/2012/09/13/b...droid-and-ios/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 13th, 2012, 11:16 Posted By: wraggster
 Not to be outdone by a refreshed iPod touch (and, let's face it, a new iPhone), Apple also shot out a 5.4mm-thick iPod nano today -- that's 38 percent thinner than the one it replaces. We just got our hands on the newest, tiniest music player outside of Apple's product launch today, replete with a 2.5-inch multitouch panel and a familiar Home button. As you'd expect, the enlarged display is hugely beneficial. While there's no bona fide version of iOS on here, the stripped-down variant seems sufficient for handling media alone. As if the ability to watch widescreen video wasn't enough, fitness gurus are also apt to take notice -- inbuilt support for Nike+ gear, along with Bluetooth, make this one potent device.
The Lightning connector seems to make a lot of sense here, given the dearth of real estate along the bottom, but somehow the company squeezed a big enough battery in here to net some 30 reported hours of battery life. In playing with it, we found screen transitions to be adequately smooth, and video playback was surprisingly enjoyable to watch. The screen is most definitely less stunning than the one on the iPod touch, but at $149, you can bet quite a bit of these end up in stockings this holiday season.
http://www.engadget.com/2012/09/12/i...hands-on-2012/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 13th, 2012, 11:18 Posted By: wraggster
 It's obvious that the iPhone 5 is the star of today's show, but Apple's not letting its iPod line go untouched. The newest iPod touch takes a note from the newfangled display on its cellular sibling, bringing a vaster panel (the same 4-inch, 1,136 x 640 one found on the new iPhone). At 88 grams and just 6.1mm thick, it's also shockingly thin and light -- of course, the anodized aluminum backing makes it feel like a premium piece of kit. Premium, as in, right up there with the iPhone. In a world where Apple's seeing its iPod sales sink quarter after quarter due to self-cannibalization from the iPad and iPhone, it's interesting (but appreciated) to see so much effort placed on the new iPod touch.
The introduction of the dual-core A5 chip (that's dual-core on the CPU and the graphics side) is a huge boon for the touch. Apple's claiming a 7x improvement in graphics, and given that this thing is claiming such a huge swath of the mobile gaming market, it's pretty much a necessity. Indeed, our interactions with the device were notably faster than on the prior touch. We didn't exactly have 40 hours here to test the audio playback claims (in fact, we didn't even have eight to test the claims on video), but you can bet that'll be a huge selling point.
http://www.engadget.com/2012/09/12/p...on-2012-video/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 13th, 2012, 11:19 Posted By: wraggster
 At long last, the iPhone 5. We just got our hands on Apple's latest smartphone following its unveiling in San Francisco, and suffice it to say, it's a beautiful thing. Some might say we've been waiting for this moment since October 4th of last year, but another crowd may say that the real next-gen iPhone has been on the burner for much longer. Indeed, this is the first iPhone since June of 2010 to showcase an entirely new design, but it's obvious that Apple's not going to deviate far when it comes to aesthetics.
Apple followers will aptly recall Steve Jobs' quote in July of 2010 -- you know, that one about "no one" wanting a big phone, with current CEO Tim Cook seated just feet from Steve as the phrase was uttered. Now, however, Apple's inching ever closer to that very realm, with an elongated 4-inch display that enables new apps to take advantage of more pixels (1,136 x 640), while legacy apps can still operate within a familiar space. The phone itself doesn't feel too much different than the iPhone 4 and 4S; yes, it's a bit taller, but by keeping the width the same, you'll utilize a very familiar grasp to hold it.
In typical Apple fashion, even the finest details have been worked over tirelessly. The metal feels downright elegant to the touch, and the same line we've said time and time again applies here: there's no doubting the premium fit and finish when you clutch one of these things. Yeah, the headphone port's now on the bottom, but avid Galaxy Nexus iPod touch users shouldn't have too much trouble adjusting.
http://www.engadget.com/2012/09/12/i...video-details/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 13th, 2012, 11:20 Posted By: wraggster
 It's been quite a while since the Shuffle has been updated, but we're happy to say that Apple has shown the tiniest of its music players some much needed love. There's only one change here, but it's by far the most important -- colors! Now the tiny PMPs will match their revamped "iTouch" brothers. Just, you know, with much less functionality. There's even a soft and subtle pink model for all those ladies out there that love being pandered to and a Project (RED) version for the socially conscious. The latest generation of the shuffle should start shipping today.
http://www.engadget.com/2012/09/12/i...uffle-updated/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 13th, 2012, 22:33 Posted By: wraggster
Four-inch Retina Display, but no jaw-dropping revelations.
Let's talk about the iPhone 5. (Click here for all related stories)
Prior to its launch last night, Apple's latest gadget had already secured a mammoth following, with 10m people expected to buy one on September 21st – massively outstripping the 4m 4Ss sold in three days.
Rumours covered plausible features like NFC, but also theridiculous, with talk of an $800 price tag and Apple-made bolts that couldn't be unscrewed.
ME said Apple must be innovative for true success, avoiding the same rehashed design with minor additions like Siri and improved cameras, giving loyalists what they deserve.
Well, the iPhone 5 does have an improved camera, but for the first time it also has a four-inch screen, 4G LTE and an A6 processor.
It also claimed to be the "world's thinnest smartphone" – it isn't.
93 per cent of consumers wanted a stronger screen and 86 per cent wanted a mini USB port – they didn't get their wishes.
The most notable feature missing from the device, of course, is NFC, meaning Apple is now trailing its rival Samsung who has shifted 20m NFC-enabled Galaxy S III phones in 100 days.
Check out some opinions from industry insiders below (accessories, enterprise apps, market research, social gaming.)
Dan Ashman, head of product at Breffo, said: "The new iPhone 5 presents a huge opportunity for the accessory industry especially with the new 80 per cent smaller adapter."
Lynnette Prigmore, head of product, Proporta said: "We're really pleased to see Apple live up to the expectations surrounding the iPhone 5. With the upgraded graphic ability, the new A6 chip and impressive camera function, Apple have once again raised the bar for the Smartphone industry."
Jim Hemmer, CEO of Antenna Software, said: "The iPhone 5 has not been re-designed – it has been re-fitted. It was the same story with the new iPad when it launched earlier this year, and that’s going to raise more questions about Apple’s ability to innovate in the post-Jobs era.
"Even more so when you consider that the most significant update to the iPhone 5’s hardware — an increased screen size — looks like it’s straight out of Samsung’s playbook."
Hemmer makes a brilliant point, large screen sizes is what Samsung is famed for, yet Apple saw fit to sue Samsung left, right, and centre, which may see the tables turn in due course.
Dominic Sunnebo, consumer insight director, Kantar Worldpanel ComTech, said: "The release of the iPhone 5 will give Apple a huge spike in market share as the large number of out of contract iPhone users upgrade to the new device.
"Apple customers are particularly loyal to their brand, and around 90 per cent of Apple consumers who are out of contract have told us they plan to upgrade to the latest model.
Alex Rigby, chief creative officer and co-founder of Playdemic, said: "For gamers who enjoy graphically intensive experiences, the new iPhone brings the experience closer to console quality gaming.
"One thing that still lacks however is improvements to the actual gameplay. While a wider screen provides more space for viewing when thumbs are on the screen, a lack of haptics or touch capabilities on the back prevents a true console gameplay experience."
What do you reckon? Are you ordering your accessories already? Can the iPhone rival consoles? Or is it just a nicely dressed refit that nabs inspiration from Samsung?
http://www.mobile-ent.biz/news/read/...phone-5/019362
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 13th, 2012, 22:34 Posted By: wraggster
Qualcomm has some compelling ideas about where our digital lives are going.
Chipmaker Qualcomm says that nine out of ten smartphone users will be connected to a personal cloud in some form by the end of next year.
The remarks came at Qualcomm's IQ Innovation summit in Berlin, where executives spoke about the likelihood of phones becoming the primary way we interact with our digital lives.
As well as predicting that smartphones will overtake PCs as cloud-connected devices by 2014, Qualcomm believes that in the near future, phones will connect with the majority of other nearby electronic devices, from alarm systems to washing machines.
Stephen Mollenkopf, COO, Qualcomm, said: "We want devices to react to what’s going on around you, to learn more about you, and then use it to improve your life.
"The phone looks at the environment around you" he explained, "Like a remote control for your life."
According to Qualcomm, there are more mobile phones in the world than toothbrushes and the next step is an increase in the amount of people who interact with the cloud.
Qualcomm knows better than most where the industry is going. The company is already on its third generation of LTE chipsets, helping progress 4G mobile internet and make the process more energy efficient.
The company suggested that as more of the world goes mobile and LTE becomes prevalent, users could start using their smartphones for all web use, letting go of home broadband connections altogether.
http://www.mobile-ent.biz/news/read/...by-2013/019361
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 13th, 2012, 22:35 Posted By: wraggster
Three Motorala Razr devices measure in at 7.1mm.
The iPhone 5 (Apple's worst kept secret) was unveiled yesterday, boasting a four-inch display and a slimmer design, among other things.
Such was the confidence of Apple, the Cupertino firm basked in its own adulation and raved how the "iPhone 5 is the thinnest smartphone in the world."
Apple lied.
The 7.6mm depth may well be 18 per cent thinner than the iPhone 4S, but Strategy Analytics notes that the Motorola RAZR XT909, Motorola DROID RAZR CDMA, and Motorola RAZR XT910 are all 7.1mm thick.
Although some commenters have suggested that the RAZR devices aren't as thin as Motorola claims, the fact remains that there are still other phones out there thinner than the iPhone 5. Namely:
- Huawei Ascend P1 S (6.68mm)
- Fujitsu ARROWS ES IS12F (6.70mm)
- Pantech Vega S5 (6.89mm)
Apple recently advertised the new iPad as an LTE device, but savvy users complained and shot the company's claims down, given that LTE didn't (and still doesn't) exist in some countries at the time of launch.
http://www.mobile-ent.biz/news/read/...e-world/019360
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 13th, 2012, 22:36 Posted By: wraggster
A 60 per cent rise on last year.
iPhone shipments hit 93 million in 2011, and the newly unveiled iPhone 5 is expected to send total shipments for the year rocketing by 60 per cent and smash past 149m, according to IHS.
Traditionally, whispers of a new iPhone approaching prompts consumers to stave off buying the current design, which was the case this year when Q3 shipments hit 26m and fell from Q2's 35.1m.
But the firm is expected to bounce back to record the biggest quarterly iPhone sales in history.
Daniel Gleeson, mobile analyst, IHS, said: "Unlike last year's release of the iPhone 4S, this year's iPhone 5 announcement comes as a significant departure from previous models.
"The addition of a new, larger screen is a fundamental change in product design. Furthermore, the iPhone 5 is the first member of Apple's smartphone line to feature 4G long term evolution (LTE) connectivity, accelerating data speeds dramatically compared to previous models. These major improvements will drive strong sales for the iPhone 5."
Click here to see our coverage from last night's iPhone 5 unveiling.
http://www.mobile-ent.biz/news/read/...in-2012/019355
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 13th, 2012, 22:39 Posted By: wraggster
It's iPhone in the news, but Android is taking over the world.
Android appeared on the market in 2008, but next year, IHS forecasts that shipments of phones using the Google OS will total more than one billion.
In 2013, worldwide annual shipments of Android smartphones will rise to 451 million, up from 357 million this year. These rapidly increasing figures mean that combined shipments since 2008 will total 1.1 billion by the end of 2013.
The same report forecasts that Apple's iOS will have shipped 527 million units by the same point, not reaching one billion until 2015.
Daniel Gleeson, mobile analyst for IHS, said: "Such an open-source model means that Google offers handset makers the ability to customise Android easily, and by also eliminating licensing fees, is greatly encouraging adoption among smartphone handset manufacturers."
http://www.mobile-ent.biz/news/read/...ipments/019352
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 13th, 2012, 22:40 Posted By: wraggster
The iPhone 5 is finally here. But after all the speculation, and then the analysis of its features, how much do we really care? Is the shine wearing off Apple's launches?
Apple events always generate enormous amounts of press attention beforehand, yet the buzz around the most recent announcement seemed to die down quickly once the iPhone 5 was confirmed. Perhaps it was due to high expectations. After rumours about new iPad Minis and iMacs, 'merely' seeing a new shiny phone with updated features didn't do a lot for some people.
Nevertheless, it will sell. Apple's shares went up immediately after the conference yesterday. It will fly out of shops. Retailers will be able to sell a ton of accessories for the new device.
Mike Shaw, editor of trade mobile content site Mobile Entertainment, commented: "As ever, the iPhone 5 will sell spectacularly well. In fact, there have already been forecasts that it will help shift 149m iPhones this year alone; that’s 60 per cent more than last year."
Indeed, Daniel Gleeson, mobile analyst, IHS, said: ""The addition of a new, larger screen is a fundamental change in product design. Furthermore, the iPhone 5 is the first member of Apple's smartphone line to feature 4G long term evolution (LTE) connectivity, accelerating data speeds dramatically compared to previous models. These major improvements will drive strong sales for the iPhone 5."
However, not everyone was convinced that the improvements were enough to warrant existing iPhone customers upgrading.
Mobile Entertainment's Shaw went on to say: "The device itself is slightly underwhelming. It’s by no means a bad phone, but some features we expect from a true next-gen smartphone are missing, including NFC. Ultimately, it simply matches competitors, rather than offering anything innovative."
You can read Shaw's analysis of the iPhone 5 release here.
Craig Hume of IT retailer Utopia Computers said: "It's a desirable device, but I feel it fell short on innovative features that I would expect from a new Apple product."
Even the new upgrades could potentially put off customers. We're thinking of the new 9-pin connector in particular. If you come from a household with a few i-devices, that perhaps share a handful of 30-pin leads and docks, it may be expensive to replace or upgrade to a 9-pin device.
Apple has released a Lightning adaptor, which you can find here, but it's a somewhat eye-watering Ł25. Not much on top of the price of a phone perhaps, but it seems a steep cost for a mere adaptor.
The Apple iPhone 5 will no doubt succeed, but it's left many commentors feeling a little bored. Hmmmm.
http://www.pcr-online.biz/news/read/...o-cares/029164
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 14th, 2012, 00:51 Posted By: wraggster
In a Microsoft-esque move, Google threatened Acer with banishment from Android if it went ahead with its new cellphone project with Alibaba (China's version of Amazon), using an OS called Aliyun. Acer has remained silent on the issue, but Alibaba reports that they received notification from Google, stating 'if the new product launch with Aliyun went ahead, Google would terminate Android product cooperation and related technical authorization with Acer.' A possible reason for Google's upset is that the Aliyun OS, which is not Android, can run Android apps as well as its own.
http://mobile.slashdot.org/story/12/...t-from-android
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 14th, 2012, 01:07 Posted By: wraggster
Forget your exaggerated sighs; this is Apple's finest gaming platform yet
[h=3]Apple Inc[/h]
Once upon a time, Apple was the company held up as a shining example of successful corporate secrecy. That time has passed; there wasn't a damn thing about the company's pronouncements at its iPhone 5 launch event that surprised anyone, with the entirely predictable result that People On The Internet, having gorged themselves on rumour sites and leaked photos for months, were disappointed not to be surprised.
Indeed, People On The Internet don't seem to like the iPhone 5 much. It's an evolutionary development, they say, with nothing exciting to offer. Apple has lost its mojo. Android, Windows Phone or even BlackBerry 10 (for the truly devoted faithful) are about to rise up and mop the floor with Cupertino's efforts. Any minute now. Just you wait.
"Both consumers and content creators live in an iOS dominated world. The oft-touted Android activation figures and handset sales are almost irrelevant"
Dear People On The Internet - you're utterly irrelevant, out of touch, and seemingly possessed of absolutely terrible memories to complement your weakened powers of deduction. Remember when you passed precisely the same judgment on the iPhone 4S? Remember when it then went on to become the fastest-selling and most profitable phone handset of all time? Remember that? Tell me, oh wise Internet People, what is it about your logic that's different this time around?
Of course, it's entirely plausible that Apple will eventually be overtaken as the most important handset (and tablet) manufacturer in the world, but that's not going to happen because a handful of extremely vocal tech types are disappointed by the firm's offerings. For that to happen, someone is going to have to do to Apple what Apple did to Nokia, Motorola and Blackberry five years ago; they're going to have to come up with something that's genuinely, eye-catchingly different and better to Apple's phones. Until then, Apple will continue to rule the roost - not in terms of overall installed base, because cheap and far from cheerful Android handsets are swarming into the low end of the market, but certainly in terms of profitability, and absolutely in terms of relevance to content creators.
That's not to say that Android hasn't become an important platform - it has, absolutely. Windows Phone 8 also has the potential to be an important platform, and is incredibly laudable for being an innovative and interesting mobile computing experience - especially in light of Android's rather shameless replication of iOS, WP8 proves that there's both room and necessity for innovation. Whether the stylish Lumia phones which are flagships for the OS can thrive in the market in spite of Nokia's weak launch and sales execution is another question entirely, but it would be good to see the platform become a solid competitor.
Regardless, though, we - meaning both consumers and content creators - live in an iOS dominated world. The oft-touted Android activation figures and handset sales are almost irrelevant, since they cover such a wide variety of devices - many of which are bargain basement handsets that are unlikely ever to be used to make purchases from any app store. All the Android devices in the world don't matter to a game creator if few people are using them to buy stuff - whereas Apple's effective cornering of most of the high end of the market, along with its deeply integrated App Store infrastructure, means its consumers tend to be big spenders.
"The new layout means that the unobscured screen real estate between the player's fingers has just grown significantly. That's meaningful for games in the sense of being a long-term solid improvement to the iOS gaming experience"
It's in that context that Apple's announcements must be considered. iPhone 5 will probably break the sales records of the 4S, and will certainly become the primary platform for consumers spending money on mobile games (paid, F2P or otherwise) in the coming year. For anything else to happen, either a competitor would need to have a markedly more fantastic device (which isn't the case, and the first person to post a comment trying to prove otherwise with a barrage of technical specifications gets a time-out on the naughty step to think about exactly how many consumers give a damn about mobile phone tech specs), or Apple would need to have dropped the ball dramatically with iPhone 5. They didn't. They delivered a device that's got a better, larger screen in a more popular form factor, a better camera, better battery life and support for next-gen mobile networks, not to mention being thinner and lighter. They may not have thrilled you deeply, but they didn't drop the ball by any means.
In fact, in the midst of all the sighs of exaggerated disappointment, there are a handful of things about the new device which are of potential interest to game developers (and gamers) and are worth discussing. The first is the new screen format, which retains backwards compatibility with existing applications but offers an interesting new layout, especially for landscape-mode games. Many such games rely on players holding the device like a joypad and obscuring the sides of the screen with their fingers to use virtual buttons; the extra couple of centimetres in the new layout means that the unobscured screen real estate between the player's fingers has just grown significantly. That's meaningful for games, not in a terribly thrilling way but in the sense of being a long-term solid improvement to the iOS gaming experience.
There's also the A6 processor, which is being touted to consumers simply as "much faster" (which is about as much as most consumers give a damn regarding tech specs) and which should enable a whole new range of high quality games. However, what was really interesting was the decision to launch a new range of iPod Touch devices (the under-appreciated string to the iOS bow, and a device range that does wonders for app and game sales) using the older A5 chip architecture. What that means, alongside the retention of the iPhone 4 and 4S models as lower-cost alternatives, is that developers can be assured of meaningful installed bases of both A5-based and A6-based devices, ensuring that both are targeted by new titles - and thus legacy systems aren't left behind. It's a clever, if obvious, move.
"Apple's continuing commitment to making major game titles into centrepieces of its hardware showcase events stands in stark contrast to other players in the phone market"
Note also that games were centre stage for Apple's announcement. We all know that after initial reticence from Steve Jobs, games have become a major part of Apple's strategy - not least because they're by far the best showcase for the technological advances being made by each generation of iPhone. However, the company's continuing commitment to making major game titles into centrepieces of its hardware showcase events stands in stark contrast to other players in the phone market. Of course, it's easy for Apple; it has a huge range of fine developers to choose from, all only too happy to get cracking on pre-release hardware and prepare something excellent for launch. Regardless, the firm's commitment to iOS as a gaming platform is undeniable, and should be extremely welcome.
For the most part, the disappointment voiced by People On The Internet is down to the fact that the iPhone 5 announcement was business as usual for Apple - and in this, at least, they're quite right. It was business as usual - it's just that the business in question is the most valuable and most profitable technology company, launching a solid new iteration of the world's most successful smartphone platform. How lucky we are, to be able to be so jaded as to find that yawn-worthy! Yet as game creators or publishers, the fact that Apple has delivered a solid product once again - and one which will be even better as a game platform than its predecessors - is definitely worthy of a smidgen of happiness. The iOS / App Store ecosystem remains unrivalled as a way for creators to create and distribute mobile games - and get paid for them. When considered in that light, those who are seemingly so keen for Apple to stumble would do well to think about exactly what it is that they're wishing for, and perhaps be quietly glad that this time, at least, it hasn't come to pass.
http://www.gamesindustry.biz/article...-sell-millions
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 14th, 2012, 01:09 Posted By: wraggster
Mobile game makers weigh in on Apple's latest with varying degrees of enthusiasm
[h=3]Apple Inc[/h]
Apple yesterday unveiled the iPhone 5, confirming a handful of new features for the next iteration of the company's iconic mobile phone line. GamesIndustry International pinged an array of mobile game makers for their takes on the new hardware, and found reactions ranging from enthralled to unenthused.
Most of the love for the new iPhone 5 was focused, one way or another, on looks.Gavian Whishaw, CEO of Summer Camp Studios (Fart Cat), said, "The new screen sounds pretty exciting actually, and not just the size. There are some really beautiful apps out already so I'm looking forward to what developers do with the new resolution."
The hardware outputting images to that screen also received some praise fromWilliam Volk, CCO of PlayScreen (Crickler). "The performance of the A6 looks on a par with the Xbox 360," Volk said. "That means we can build AAA-level titles that meet hardcore gamer expectations. Even for simple social games, the display gives us room for some user-interface enhancements." Volk went on to predict ill fortune for systems like the 3DS and PlayStation Vita, saying the iPhone 5 and new iPod Touch may signal "the end of the dedicated handheld model."
Anil Dharni, senior vice president of studio operations for Gree (Monpla Smash), echoed Volk's view of a console-calibre mobile scene.
"Apple announced some really interesting updates - the faster processor, faster wireless speeds, and a larger retina display to name a few - all of which will contribute to the evolution of the next generation of games, bringing us closer to the reality of offering console-like gaming experiences on mobile devices," Dharni said.
"The performance of the A6 looks on a par with the Xbox 360... we can build AAA-level titles that meet hardcore gamer expectations."
William Volk, PlayScreen
That's not to say that AAA titles are about to become the iOS norm. Even if the hardware can technically handle such games, Kimberly Unger, CEO and founder of Bushi-go (Agiliste) expects only the biggest of development houses to actually take advantage of it.
"It's going to continue to push the stratification of the iOS marketplace because the indies (for the most part) are going to continue to build 2D puzzlers and action games," Unger said, "while the bigger pubs with the marketing budgets are going to dominate the paid market by delivering games that give the impression of 3D AAA titles."
While the iPhone 5's hardware accounted for many of the developers' first impressions, PopCap's Bejeweled franchise business director Giordano Contestabile was more smitten by the software Apple announced.
"What's really important is the way in which hardware and software work together, and in that sense the launch of iOS6 is equally exciting: in particular, deeper Facebook integration and an improved Game Center are features that will benefit game developers," Contestabile said.
Apple's tweaks to iOS also caught the eye of Clay Kellogg, chief revenue officer Chartboost, a DIY ad platform for mobile developers. "iOS 6 allows users to access the iTunes App Store without leaving an app or game, and to remove the need to sign in when downloading a free game," Kellogg said. "Both of these changes remove steps from the app discovery and purchasing process - removing one step to downloading free games and also allowing developers to cross promote their games or advertise others' games without asking the players to leave the game they are currently playing in order to download or purchase a new one. These may seem trivial, small changes, but in reality removing small steps in the game discovery process like these can make a world of difference with users and their purchasing decisions. "
Not everyone was effusive in their approval of Apple's latest effort. Ernest Woo, CEO and founder of Woo Games (ErnCon) offered some reserved appreciation for the iPhone 5's screen, processor power, and LTE support. "Although none of these features are game-changers, they allow the entire smartphone game industry to further refine and improve its offerings," Woo said.
"iPhone 5 is pretty much exactly what I expected... larger screen, more powerful processor. It's kind of old hat for a new iPhone to come out."
Tommy Refenes, Team Meat
Team Meat's Tommy Refenes, currently at work on a pair of iOS projects including Super Meat Boy: The Game, was similarly subdued in his response to the new hardware.
"iPhone 5 is pretty much exactly what I expected... larger screen, more powerful processor. It's kind of old hat for a new iPhone to come out. That isn't meant to be a negative statement, more a statement on technology moving quickly in the mobile market. A year ago, a quad-core processor in a phone was unheard of; now it's commonplace. I welcome the quick iterations of Apple products. People buy Apple stuff like it's crack so if people keep buying more powerful phones every year, we as game developers won't have to hear, 'But this other game runs on my iPhone 3G, how come your game won't run on my iPhone 3G?'"
Finally, Dirk Knemeyer, founder and chairman of app design shop Involution Studios, called it an "incremental improvement" with nothing that really wowed him.
"The impact of the iPhone 5 on mobile gaming should be relatively minimal," Knemeyer said. "Certainly there will be some cool new games specifically optimized for the new screen ratio and resolution, but in most cases it will just be a matter of scrambling to make our current projects run even better on the new hardware."
Reactions from around the mobile world are continuing to come in, and will be included below as we get them.
Dave Castelnuovo, Bolt Creative (Pocket God)
The design looks great, it's bigger yet thinner which I'm sure makes it feel really awesome when you hold it in your hand. It's going to cause people to spend more time with their phones than they already do. About the actual improvements, the larger screen is nice, I would rather have it be the same aspect ratio as the legacy iPhone. Wide screen is good for movies, but not the best for gaming or reading content. Other than the screen, the rest of the features are the last in a line of steady significant improvements on what was already there which is fine. This steady, yearly hardware update cycle is pushing mobile well beyond what the console industry is capable of doing. Once benchmarks for the iPhone 5 get published, I wouldn't be surprised if this device is equal or more capable than the PS Vita. Next year the Vita will be a snail.
Kyle Gabler, 2D Boy (World of Goo)
What? There's a new Apple Internet Phone? I'm sure it's OK. New phones are like new computers in the '90s. Each new release is slightly faster, slightly more megahertz inside, slightly less beige, and we'll look back on them 15 years from now with our brain implants and wonder how we ever functioned back then!
"New phones are like new computers in the '90s. Each new release is slightly faster, slightly more megahertz inside, slightly less beige..."
Kyle Gabler, 2D Boy
American McGee, CEO of Spicy Horse (Crazy Fairies)
Actually, I am on the road and bouncing between airports. Haven't had a chance to read about what's new so I have no opinion on the matter. But I will be getting one ASAP. What matters? They released a new one. Must have it! 
David Edery, SpryFox (Triple Town)
We're excited about the iPhone 5, in part simply because it looks like a great device that will keep the iOS ecosystem humming along, generating lots of sales for game developers. Regarding the specific improvements, I don't see them having a huge impact on the kinds of games we generally like to develop, though I am personally excited about the improved camera and am thinking about ways that we could do something cool with that. Every improvement in phone camera tech increases the options available to us when considering potential camera-centric designs!
Chris DeWolfe, CEO of SGN (Fluff Friends Rescue)
The doubling of the processing and graphics capability is going to be quite significant as developers push the envelope of what is possible on a mobile device. Additionally, the larger screen will enable developers to create more interesting landscapes and increase the amount of content displayed at any one time.
Nick Earl, Senior Vice President and General Manager of EA's Mobile & Social Studios (The Sims FreePlay)
Mobile is the fastest growing segment of the interactive games business right now, and Apple is a major driver of that growth. We're very closely aligned with them; we're number one in terms of market share across Apple devices. Every new phone and tablet spells opportunity for us to extend our reach to people who never considered themselves gamers.
Chris Byatte, co-founder, Chillingo (Catapult King)
Chillingo is very excited about today's iPhone 5 and iOS 6 announcements. The new 1136x640 16:9 screen and A6 chipset further pushes the boundaries of game development and enhances players' experiences.
Ben Liu, COO of Pocket Gems (Tap Zoo)
We're really excited about the iphone 5 and iOS 6 announcement. As previous devices and OS releases have done, we think it will bring a whole new set of users into the market. The smartphone has the potential to be the greatest gaming device ever created and we think this announcement will help realize some of this potential. We're already thinking about ways to incorporate some of the graphics and game center capabilities to continue to innovate and create new types of gameplay.
The announcement today will accelerate the shift to deeper, richer game experiences that can be experienced with other players. It also means that mobile will continue to grow and take time and attention away from other game segments. It's a great time to be an app developer and an even better time to be a mobile game developer.
http://www.gamesindustry.biz/article...ixed-reactions
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 15th, 2012, 23:02 Posted By: wraggster
But a third of Android device owners definitely won't bite the Apple.
The iPhone 5 unveiling has churned up a mixed barrel of feelings from the industry, but it's the consumer's opinion that counts regardless of what anyone else has to say.
Toluna QuickSurveys polled 2,000 American phone owners following the device launch, finding 56 per cent of BlackBerry userswant an iPhone 5.
It could have been a different story if RIM stuck to its original plan of releasing BB10-powered superphones this autumn, but the delay to Q1 2013 may have been a factor of the itchy feet.
Meanwhile, 33 per cent of team Android vehemently refuse to buy the phone. But interestingly, 32 per cent do plan a move to the new four-inch Retina Display Apple gadget.
Indeed, 58 per cent said they approve of the new design, which has an extended screen size and thinner body.
However, 24 per cent of respondents were peeved that there isn't a micro-USB slot or wireless charging –something found on the new Nokia Lumias.
http://www.mobile-ent.biz/news/read/...phone-5/019372
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 15th, 2012, 23:03 Posted By: wraggster
Let the 'great times' roll.
You have to give Nokia credit, it's been relentlessly plugging its Windows Phone-based Lumia line in recent months, demonstrating that the OS really is the sink or swim moment in a space controlled by Android and iOS.
It's secured a number of partnerships such as the AOL entertainment hub and says the great times will continue to roll for the entire Lumia line.
The Finns unveiled the WinPho 8-powered Lumia 920 and 820 last week, which both boast new features including wireless charging, but want to reassure existing Lumia users that the newly born siblings won't get special treatment.
Older models have already been given augmented reality and data tracking updates, while other forthcoming features will support ringtone creation, contact sharing, Bluetooth transfers, and new Start screen designs.
Nokia also teamed with Zynga recently to seal an exclusive deal that will bring Draw Something and Words With Friends to the Lumia, two months ahead of a launch for the entire WinPho platform.
http://www.mobile-ent.biz/news/read/...s-nokia/019370
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 15th, 2012, 23:04 Posted By: wraggster
There has been much consternation over the iPhone 5's lack of NFC, but is it going to be Apple's loss?
When the iPhone 5 was announced earlier this week there was shock across the mobile industry as Tim Cook singularly failed to mentioned NFC.
However, Miles Quitmann, MD of NFC mobile commerce company Proxama says that Apple's decision shouldn't be the cause of concern for the wider industry.
He said: "It would have been great if Apple had included NFC; but is that really going to obstruct the march of NFC? We don't think so.
"The vast investment in NFC mobile contactless payments and services is not going to wane... this could be Apple’s loss.
"Global brands such as MasterCard, Visa, Barclaycard, Orange and Google have committed, and will continue to commit, millions of dollars on developing NFC capabilities.
"With Apple’s eschewing of NFC, the other major brands now have a real opportunity to differentiate their offering and challenge the mantle for leadership in the innovation race.
Quitmann continued: "Apple is taking a different route with mobile contactless payments at the moment and that's fine but it does mean that iPhone users will miss out on one of the other big benefits of NFC which is the ability to interact with marketing campaigns that use NFC tags embedded in posters and product packaging.
"We believe that it will be this sort of activity that will initially drive the use and demand for NFC services before payments take off as mainstream."
http://www.mobile-ent.biz/news/read/...ndustry/019364
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 16th, 2012, 00:28 Posted By: wraggster
On Thursday we discussed news that Google pressured Acer and Chinese e-commerce giant Alibaba to cancel the launch of a phone running the Aliyun OS. Google has now addressed the issue, speaking out on the importance of compatibility for Android devices. Andy Rubin, who runs Android development at Google, said Aliyun was a non-compatible version of Android, which weakens the ecosystem. He pointed out that the Open Handset Alliance provides all the tools necessary to make it compatible. An Alibaba exec fired back, saying, 'Aliyun OS is not part of the Android ecosystem so of course Aliyun OS is not and does not have to be compatible with Android. It is ironic that a company that talks freely about openness is espousing a closed ecosystem.'"
http://mobile.slashdot.org/story/12/...ibility-issues
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 16th, 2012, 00:29 Posted By: wraggster
"A preliminary ruling from the International Trade Commission found that Apple did not violate four of Samsung's patents in the design of the iPhone. 'The patents in the complaint are related to 3G wireless technology, the format of data packets for high-speed transmission, and integrating functions like web surfing with mobile phone functions.' The complaint was filed by Samsung in 2011, and a final confirmation is due next January. Apple has similar claims against Samsung awaiting ITC judgment; the preliminary ruling is expected in mid-October."
http://apple.slashdot.org/story/12/0...amsung-patents
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 16th, 2012, 00:32 Posted By: wraggster
As Apple launches a new slightly-improved iPhone 5, Mozilla CTO Brendan Eich says if you want a really disruptive phone you should look to Firefox OS. It's a low-cost low-end device — and that's the point. It uses standards so should be resistant to patent infringement suits, it will fit on featurephone-grade hardware, and it will run HTML5 apps without the restriction of native apps in an app store. In other words, it's aiming for the next 2 billion smartphone users, people who can't afford the iPhone/Android model."Reader rawkes has some (very warm) thoughts about Firefox OS, too, which helpfully includes both screenshots and a video demo.
http://mobile.slashdot.org/story/12/...-by-aiming-low
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 16th, 2012, 00:33 Posted By: wraggster
Back in 2009, Apple signed an agreement aimed at reducing electronic waste resulting from mobile phone accessories. But this week's launch of the iPhone 5 shows them reneging on that commitment. Instead of including a micro-USB connector on the iPhone, as they agreed to do along with the rest of the phone industry, they created yet another proprietary connector. At a stroke, they have junked earlier iPhone accessories, forced a new industry in Apple-only accessories to arise and broken their promise to the EC. It's a huge missed opportunity both for their customers and for the environment.
http://apple.slashdot.org/story/12/0...ean-commission
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 16th, 2012, 00:34 Posted By: wraggster
As Microsoft prepares for the launch of Windows Phone 8 devices, its most important push into the smartphone industry to date, speculation is rampant about whether or not consumers will continue to ignore Windows-based phones. There are many obvious ways Microsoft could misstep and lose its chance to participate in another generation of phones, but what would it take for Windows Phone 8 to succeed? To start, they can take advantage of manufacturers who are worried about being pursued over patent claims. They could also work to establish the permanence of Windows Phone 8, after the upgrade inflexibility involved with Windows Phone 7 and Windows Mobile 6.5. Finally, they could take a page out of Amazon's book and make WP8 devices more about services.
http://tech.slashdot.org/story/12/09...-do-to-succeed
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 16th, 2012, 00:36 Posted By: wraggster
puddingebola sends word of a German court decision yesterday which found that Google's Motorola Mobility must recall all of its Android tablets and phones that infringe on Apple's patent for "rubber-band" scrolling. From the Guardian:"The dramatic decision, the latest in an escalating war between Apple and the smartphone and set-top box company MMI, follows earlier cases in which Apple had to disable automatic "push" delivery of email to its iPhone and iPads after MMI won a separate patent fight in Germany. The recall will not take effect immediately because Apple will have to request a ban on specific products and provide a €25m (Ł20m) bond, while MMI can appeal. However, the court indicated that it was unlikely that an appeal against the validity of the patent would succeed. MMI, with Google's backing, is expected to continue the appeal. The court also ruled that MMI owed Apple damages for past infringement."
http://apple.slashdot.org/story/12/0...ets-in-germany
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 16th, 2012, 01:02 Posted By: wraggster
 Apple regularly likes to kickstart major launches with early retail openings, and it's just confirmed that the natural order of things is intact: both its own stores as well as those for AT&T, Sprint and Verizon will open at 8AM local time on September 21st to take iPhone 5 sales from anyone who missed out on thepre-order rush. As for how well those pre-orders have gone so far? Apple's statement on the subject doesn't give us concrete numbers at this stage, but it certainly hints at an upbeat outlook:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 16th, 2012, 01:34 Posted By: wraggster

Walmart (asda owner) have posted on their site an Android Tablet for a very low 50 dollars, heres a look at it:
The Pandigital R7T40WWHF1 Novel with WiFi 7.0" Touchscreen Tablet PC has everything you need to connect on the go. Load your favorite books on this tablet PC and read wherever you go. Browse the Internet with the included browser.
Pandigital R7T40WWHF1 Novel with WiFi 7.0" Touchscreen Tablet PC:
Technical Specifications:- Samsung ARM 11 Mobile processor
- 1GB DDR2 of system memory and 4GB on-board storage memory
- 7.0" touchscreen, 800 x 600 resolution, virtual keyboard
- Built-in 802.11b/g/n Wi-Fi
Additional Features:- Mini-USB 2.0 port, 2.5mm jack
- 4GB on-board storage memory, additional memory via SD/MMC card slot
- Accelerometer
- Built-in rechargeable 1600mAh lithium-ion battery
- Weighs 19 oz; 7.5" x 0.5" x 5.5" dimensions
Software and Applications:- Android OS
- Email, Alarm Clock and Calendar, Games, Tools
- Web browser and Android market (for applications)
- Music Player
- Media Formats: PDF, EPUB, MP3, WAV, AAC, JPEG, BMP, PNG, GIF and MPEG4
What's in the Box:- Tablet, battery, USB cable, cradle/stand and AC adapter
More details and screens of it here --> http://www.walmart.com/ip/Pandigital...ndingMethod=rr
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 16th, 2012, 20:57 Posted By: wraggster
another random user writes with news of a patent application from Microsoft that details a method for silencing your phone by giving it a whack. "There are a variety of circumstances under which it may be desirable to quickly control a device without having to interact with a traditional user interface. For example, often mobile device users forget to set their mobile devices in a silent or vibrate mode and the device rings or makes sounds at an inopportune moment." And yes, 'whack' is the technical term used in the patent (20120231838): "receiving information indicative of acceleration of the mobile communications device; determining correlation between the information indicative of acceleration of the mobile communications device and exemplar whack event data; and based at least on the correlation, controlling an audio signal of the mobile communications device." This method is not recommended for controlling the audio output of animals or children.
http://yro.slashdot.org/story/12/09/...-to-silence-it
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 16th, 2012, 21:05 Posted By: wraggster
 Unsurprisingly, Apple left us in the dark regarding some specifics of the iPhone 5 upon its release. Thankfully, the good folks over at Anandtech have done a bit of digging into those numbers you see bordering Apple's Apple A6 SoC, definitively figuring out that Cupertino's latest phone packs in a total 1GB of Samsung-sourced memory. The site clocks the DRAM inside at 1,066Mhz, noting that it's comprised of "two 512MB dies in a dual-channel LPDDR2 package with 32 bits per channel." Further,Anandtech lists the the speed of the iPhone 5's memory at 8,528MB/sec -- an ample 33 percent boost over the 6,400MB/sec rating for the RAM in the iPhone 4S, but well below the 12,800 MB/sec needed to drive the new iPad's bandwidth-hungry screen resolution.
Beyond that, the site believes that the A6 is Apple's first truly in-house creation, as it's using math units too new to be found in a ARM Cortex-A9 architecture (like the A5 or A5X) but reportedly isn't a match for the soon-to-be-released Cortex-A15. If true, the implication is significant -- it suggests Apple is taking the more aggressive path of a chip designer like Qualcomm and custom-tailoring large parts of its processor designs to get the speed it wants on a more exacting schedule. That's a quick summation of the details; hit up the source links below if you want the explanation in full geek speak.
http://www.engadget.com/2012/09/15/B...-soc-1-gb-ram/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 16th, 2012, 21:06 Posted By: wraggster
 Not sure how this slipped under our radar, but recently Oppo Mobile CEO Chen Mingyong teased that his upcoming flagship phone, the Find 5, will again feature a non-removable but "certainly big enough" battery (for the sake of anti-counterfeiting and, consequently, safety) as well as a 1080p, 441ppi display. That's right, 441ppi! We're finally getting a phone with a display that's impossibly sharper than the 326ppi on the latest iPhones (up to 4-inch, 1,136 x 640), the 331ppi on the Nokia Lumia 920 (4.5-inch, 1,280 x 768) or even the 342ppi on the Sony Xperia acro S and the Xiaomi Phone 2 (4.3-inch, 1,280 x 720).
Assuming Chen's talking about a 1,920 x 1,080 resolution, a quick calculation based on these two numbers would give us a 5-inch screen size, which matches what LG Display announced back in May. Taking into account that a reliable source of ours got to see HTC's 5-inch 6435LVW phablet recently, this would make the Find 5 unofficially the second device to receive the same full HD panel. Still, there's a significant difference inside these two phones: Chen had previously mentioned that the Find 5 will be joining the quad-core APQ8064 party, while the HTC device appears to sport the dual-core, LTE-enabled MSM8960. Speaking of which, the same source informed us that much like the Flyer, HTC's 6435LVW will also feature N-trig stylus technology. Will Oppo follow in the same footsteps? And will it bring back the slide-out keyboard ŕ la Find X903 (pictured above)? Go on, Mr. Chen, tell us more.
http://www.engadget.com/2012/09/15/o...ppi-quad-core/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 17th, 2012, 02:24 Posted By: wraggster
It's not about the spec, it's all about the experience - that's the message we came away with from this week's iPhone 5 reveal. Vague on actual detail about the core innards of its new mobile, Apple's emphasis was on a phone that's obviously bigger but at the same time thinner and lighter, twice as fast as its year-old predecessor, and engineered to a level of precision measured down to the micron. This was Apple doing what it does best: creating a desirable product that excites the mainstream while at the same time generating a state approaching mania among its hardcore fans. How else can we explain the cries and whoops of delight that accompanied the reveal of a new docking connector and sync cable?Bearing in mind that the firm had little in the way of new information to impart that hadn't already been revealed weeks - if not months - previously by the rumour mill, Apple did remarkably well in its presentation. There's not actually much here we didn't know already. The biggest change to the form factor is the height of the new screen; iPhone's Retina display has been extended height-wise to accommodate a new widescreen display, with an 1136x640 resolution taking over from the previous 960x640 screen of the iPhone 4 and 4S. The intention here is to make it easy for users still to operate the phone in one hand, while at the same time making for easier web-browsing and the support of 16:9 media content. There is also talk of superior colour reproduction, and a closer adherence to the full sRGB colour gamut as we saw in the new iPad.The company's focus was to ensure that its customer base knew that the larger screen wouldn't make for an unwieldy phone, as is sometimes the case with the more outsize Android offerings, hence Apple.com's outsize factoids hammering home that the new phone is 18 per cent thinner, 20 per cent lighter and 12 per cent smaller in terms of volume compared to the 4S. Elsewhere, the focus was on delivering an even more refined user-experience: WiFi gets a speedier upgrade, the 4G LTE functionality added to the "new iPad" gets ported over, and the general business of navigating iOS certainly seems to be significantly improved. But in terms of the actual technological improvements within that precision-quality casing, Apple gave away less information than it ever has before - an intriguing move bearing in mind that the firm had it all to prove at this presentation after a less than stellar response to last year's 4S.A few weeks back, we wondered where the Cupertino giant would take the iPhone technology in this new revision. In previous years, the solution has been extremely straightforward: port across that year's iPad processor lock, stock and barrel and downclock it by 20 per cent in order to retain decent battery life. However, with this year's A5X, Apple's options were limited: simply in terms of die-size, the new iPad chip is enormous and its entire purpose in being is to service the mammoth 2048x1536 resolution of the tablet's new Retina display. Fabricated at 45nm, A5X is also somewhat power-hungry, in part explaining a battery pack that offers capacity significantly in excess of the MacBook Air's. Only a shrink down to 32nm - a process Apple had already carried out with the A5 in iPad 2 - in combination with the usual downclock could make A5X suitable for a mobile phone. Even then, would a 2x GPU boost alone be enough to sell a premium phone to an audience expecting a vastly revised product after the iterative 4S?
http://www.eurogamer.net/articles/df...-spec-analysis
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 17th, 2012, 19:54 Posted By: wraggster
Will next year's Mobile World Congress see the unveiling of Samsung's new flagship smartphone?
The Samsung Galaxy S4 could appear earlier than expected, according to an article in the Korea Times.
The story quotes an unnamed Samsung official who says the South Korean company is ready to unveil the S4 at next year’s Mobile World Congress (MWC) in Barcelona, 25-28 February. It will then be on sale by March.
It's rumoured that the Galaxy S4 will have a large 5-inch display (larger than the S3's 4.8-inch screen) and will again run Android.
An employee at one of Samsung’s local parts suppliers told the Korea Times: “The S4 will see some external changes but retain its popular rectangular shape with rounded corner concept.’’
The source also said the device would "definitely use’’ 4G LTE networks.
Samsung leaking exciting news in the middle of Apple's iPhone 5 party? It's almost as if this has been done on purpose…
http://www.mobile-ent.biz/news/read/...ebruary/019392
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 17th, 2012, 19:55 Posted By: wraggster
Doubling the efforts of the 4S.
iPhone 5 is the tech buzzword of the moment, and Apple says the device notched up more than two million pre-orders in a day.
It doubles the one million strong advanced demand for the iPhone 4S and more than triples the 600,000 iPhone 4 pre-orders.
Demand is currently exceeding the initial supply and many devices aren't likely to arrive to buyers until October, despite a September 21st release date.
Philip Schiller, senior VP of worldwide marketing, Apple, said: "iPhone 5 pre-orders have shattered the previous record held by iPhone 4S and the customer response to iPhone 5 has been phenomenal.
"iPhone 5 is the best iPhone yet, the most beautiful product we’ve ever made, and we hope customers love it as much as we do.”
The jury is out on whether Apple can maintain its popularity with such little innovation, but the hunger for the fruity devices seems to be insatiable at the moment.
http://www.mobile-ent.biz/news/read/...4-hours/019391
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 17th, 2012, 19:57 Posted By: wraggster
Ad network BuzzCity, which specialises in serving ads to users in emerging markets, has just released its latest quarterly survey. And it proves emphatically that the world's new web browsers are surfing from mobile devices.
It found 85 per cent of those surveyed prefer to use a mobile to browse the internet, and that 11 per cent use their mobiles for surfing at home instead of PCs.
Where possible they are surfing with multiple devices. Six per cent also surf with PC and 0.48 per cent with tablets.
This trend should accelerate as 27 per cent plan to buy a PC and 11 per cent a tablet within the next 12 months.
Dr KF Lai, CEO of BuzzCity, said: “Our latest user survey has brought to the fore how integral mobiles are to consumers lives today – regardless of age or occupation. There is a strong preference for mobiles as the personal device that is connected 24/7, and that complements the PC or tablet experience.
"So for marketers to take advantage of this consumer behaviour we would recommend considering all of these multiple platforms when it comes to campaigns and products, however keep in mind mobile first.”
By the end of August 2012 the BuzzCity network had served 131.5 billion banners, which surpassed its figure for whole of 2011 (126 billion).
The BuzzCity user survey questioned 10,800 people across 71 countries.
http://www.mobile-ent.biz/news/read/...-mobile/019383
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 17th, 2012, 19:57 Posted By: wraggster
New stats from GfK reflect the unstoppable rise of the smartphone – especially those with cameras in them.
GfK estimates around four out of five mobile or smartphones sold around the world have a built-in camera.
It says that sales of models with a resolution above five megapixels rose from 17 per cent in the first half of 2011 to 27 per cent a year later.
In Europe, these devices represent around 40 per cent of all phones sold.
The driving force behind these shipments is the ability to upload images from anywhere into social networks – and this makes them more attractive than regular standalone digital cameras.
A similar impulse is driving sales of devices with HD video. During the second quarter of 2012, one in six smartphones in Europe had this technology. A year earlier, the share was under three per cent.
On a more general basis, GfK, says more than 650 million smartphones have been sold, up 50 per cent year-on-year. Devices costing more than €150 now account for 80 per cent of global mobile phone sales.
The trend is obviously more advanced in the US and Europe, but new markets are catching up.
in Latin America, for example, during the first six months of this year, one in five mobile phones bought was a smartphone. This compared with one in seven in 2011.
http://www.mobile-ent.biz/news/read/...-camera/019381
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 17th, 2012, 20:04 Posted By: wraggster
A special Skyfall edition of Sony’s Xperia T smartphone will be sold exclusively through O2.
The special version of the Xperia T aka The Bond Phone will come with 007 ringtone, themes and screensavers.
It will also feature Skyfall images geo-tagged to the film’s locations.
The Xperia T will feature a 4.6-inch 720p HD screen, HSPA+ and Wi-Fi connectivity, a 13MP camera, and the latest generation 1.5 GHz dual core processor.
Those buying The Bond Phone from O2 will also get the 007 Legends game on PS3, XBOX 360 or PC. This offer is available for a limited time only.
Due for release sometime in September, you can view all the specs of the Sony Xperia T Bond Phone at O2’s site.
http://www.pcr-online.biz/news/read/...e-to-o2/029176
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 17th, 2012, 22:46 Posted By: wraggster
 While folks are waiting for their precious new iPhones to arrive on their doorsteps, word has it that the leaky iPad mini has unsurprisingly entered mass production, but with a twist. According to today's front page news on Taiwan's Economic Daily News, reports from two local securities firms claim thatPegatron's managed to nab a staggering 50 to 60 percent of iPad mini orders from Apple, meaningFoxconn is finally no longer the sole assembler of iPads. Together (plus component suppliers Foxlink,AUO, TPK and others), both companies will apparently be able to churn out up to 5 million iPad minis monthly.
Then there's the iPhone 5 as well: the paper says at least 53 million units are expected to be shipped this year, therefore Apple's adding Pegatron to the assembling front line as early as Q4 in order to maintain a steady supply of products. Obviously we can't use this information alone to deduce whether Apple is moving away from Foxconn, but as long as people get their iDevices then it's all dandy.
http://www.engadget.com/2012/09/17/p...mini-iphone-5/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 18th, 2012, 01:57 Posted By: wraggster
 The iCloud's web interface has been updated with a new drop-down notification bar. Alongside badge notifications, it offers up browser-based notifications across Mail, Calendar, Reminders and Find My Phone -- which still remains powered by Google Maps, for now. An earlier update also bundled Notes and reminders into the web app, both mimicking the looks of their iPad versions. Now we just need a big enough reason to keep iCloud's site constantly open.
http://www.engadget.com/2012/09/17/a...-and-reminder/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 18th, 2012, 02:15 Posted By: wraggster
iOS developer Jiang Zhi may have worked out how to sneak a copyright-defying Super Mario clone onto the App Store: make no reference to anything Nintendo-related in its title.Hence, presumably, 3D Cartoon Land: Safari. It's a fairly inocuous-sounding name, although a quick glance at the game's screenshots exposes its true, evil roots.
Koopa Troopers are remodeled as "angry tortoises", while Goombas resemble small shuffling pinecones.The Mushroom Kingdom's trademark "?" blocks are now "!" blocks. Mario himself has the dead eyes and stiff, poorly-animated arms of a brightly-coloured cadaver."Very simply yet very addicting, this unique game requires you to quickly jump over obstacles and collect coins," the game's official description reads."But you are not secure in this beautiful cartoon world. An angry tortoise could bite you. An easy and smooth control makes it very funny and to jump or run."It's not the first time a Nintendo game has been cloned on the iOS app store. Thousands of gamers downloaded a fake version of Pokémon Yellow last year, while Mario Kart rip-offMole Kart was left available for weeks.3D Cartoon Land: Safari costs just 96p. We encourage you not to download it.
http://www.eurogamer.net/articles/20...ook-that-super
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 18th, 2012, 13:07 Posted By: wraggster
Frontier Developments Ltd. (‘Frontier’) today announced a brand new free-to-play 3D rollercoaster game, ‘Coaster Crazy’®, which will be released on iOS during the coming holiday season.
“At the heart of Coaster Crazy is an incredibly fun, easy and compelling way to build rollercoasters using a touchscreen,” said David Braben, Founder and CEO of Frontier. “You intuitively bend, twist and thread the coaster through itself and the scenery. It’s easy to build, ride and crash any type of coaster you can think of – tall, short, long, fast, wooden, modern, crazy or classic re-creations. Frontier's made over ten million coaster-building games over the last ten years, and I think this gives the best results and has the easiest and most fun coaster-building of all .”
Other Coaster Crazy features include:
· Build a coaster empire in iconic locations around the world
· Share your coasters with friends and others online, download and ride others’ coasters
· See how your creations stack up on the leaderboards and rate others’ coasters
· Take part in daily coaster building challenges
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 18th, 2012, 13:21 Posted By: wraggster
Mobile games publisher, Thumbstar Games, is thrilled to reveal details on the upcoming launch of Pinch 2SE from UK developer Coatsink.
Once again, the colourful Norbs require your help. Navigate your way through 100 levels of ingenious puzzles and fascinating mazes filled with new and even more challenging obstacles. With beautiful visuals and engrossing game-play, Pinch 2SE is set to be a winner.
Utilising the distinctive merging and separating ‘Pinch’ technique to surpass Coloured Barriers and Holes, teleport around the levels using Chutes, and find ways to rescue the game-changing Black and Silver Norbs.
Pinch 2SE marks Thumbstar’s sixth game since its publishing arm launched earlier this year. Headed up by industry veterans Martin and Gareth Edmondson, Thumbstar’s portfolio is growing at a stupendous rate.
The sequel to the critically acclaimed iOS puzzler is set to launch 27th September, 2012.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 18th, 2012, 13:23 Posted By: wraggster
The puppies have been kidnapped! Last night the dog-catcher came and took every last of the sweet doggie babies in the neighborhood! Find the little tykes and free them from their cages!
Save the Puppies is an innovative puzzle adventure from award-winning independent mobile games developer HandyGames™. The game combines several different types of puzzle solving to create a truly unique and engaging gameplay experience. With 100 challenging levels, an unlimited undo function and the possibility to reveal level solutions, Save the Puppies appeals to casual players and experienced puzzle game veterans alike.
"I don't think there is a game out there that's comparable to Save the Puppies", comments Markus Kassulke, CEO of HandyGames™. "Save the Puppies is a breeze of fresh air in the puzzle genre and it clearly demonstrates HandyGames' strong commitment to gameplay innovation. We don't copy ideas; we create new and unique gaming experiences."
Save the Puppies is now available for Android and iOS smartphones and tablet PCs.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 18th, 2012, 13:26 Posted By: wraggster
Social/mobile game developer PlayScreen, LLC has partnered with UberFacts to feature its content on Crickler 2: Daily Word Puzzle. More than 30 UberFacts-powered puzzles can already be found on the , and new puzzles are being added daily.
Starting in 2009, Kris Sanchez’ UberFacts quickly gained followers on Twitter thanks to its funny, unexpected and out-of-the-ordinary factoids. It now sits at almost 3 million followers. Crickler 2: Daily Word Puzzle has hit #1 in both Free Puzzle Game and Free Educational Game categories in the App Store. The original Crickler, a web game carried by 40 newspapers worldwide, was created by Michael Crick—a veteran game designer and son of Nobel Prize winner Sir Francis Crick. The mobile version of Crickler was created by PlayScreen.
"It's great to bring UberFacts to the best crossword game on the iPhone,” says Kris Sanchez, founder, UberFacts. “Now iPhone players can enjoy UberFacts and have fun solving these puzzles!"
The UberFacts agreement illustrates how Crickler serves as an innovative channel for those interested in being featured in a top-rated iPhone app. Case in point: PlayScreen has already started to run special contests that reward players who have solved UberFacts-powered puzzles with $50 iTunes gift cards. To win, players need to share their achievements on Twitter and follow UberFacts’ account – “closing the loop” and ensuring a high level of user engagement for all parties.
"UberFacts provides some of the most amazing content out there, leading to some impressive Crickler puzzles . Trivia aficionados will find these puzzles challenging and totally addictive,” says William Volk, CCO, PlayScreen. “More so, this deal opens the door to a future where TV shows rely on Crickler to deepen the connection with their audience—and where charities use Cricklerpuzzles to raise awareness around important social and health issues. The possibilities are endless.”
Crickler 2: Daily Word Puzzlecan be downloaded for free from the App Store. Players start with 30 credits, which are used every time a new puzzle is chosen. More credits can be purchased in-game—or earned by watching Tapjoy ads or bragging about their Crickler victories on Twitter and Facebook.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 18th, 2012, 13:33 Posted By: wraggster
Playdek, announced today thatMartial Law, the first in-app expansion to the popular horror themed NightfalliOS game, will be available Thursday, Sept. 20, 2012. Nightfall: Martial Law will sell for $1.99 and to celebrate the launch, the original Nightfall iOS will again be offered at $.99, in a one week sale.
In Martial Law, darkness reigns and chaos threatens. Humanity looks to impose order, but can they control creatures that defy logic? New characters, new actions and new color chain combinations make Nightfall: Martial Law a brand new twist on the horror-themed, deck building game , Nightfall. A new “Feed” mechanic that allows players to get more use from their orders and a brand new “Wound” effect that lets a player increase the strength of a Minion makes the Martial Law expansion a must-have addition to the Nightfall game.
“Due to the great success we’ve had with Nightfall, we are excited to introduce an expansion pack for fans,” said Joel Goodman, CEO, Playdek. “The new additions in Nightfall: Martial Law give players the opportunity to surprise opponents as they vie to come out as victor in the end.”
Martial Law provides new Game Center Achievements (http://www.apple.com/game-center/), if users are logged into a Game Center account and new unlockable Promo cards.
A free update to Nightfall is required in order to purchase the Nightfall: Martial Law expansion. To purchase Nightfall for iOS visit iTunes.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 18th, 2012, 13:37 Posted By: wraggster
Slitherine and Matrix Games are excited to announce the upcoming Apple iPad release of one their historical hits Legion!
First in a series of classical wargames from Slitherine and Matrix Games,Legion is a deep turn-based strategy game set in ancient Rome where players build their small nation in to a mighty empire through diplomacy and conquest. Every map, unit and feature from the original is included so players will have the complete experience. Slitherine’s internal development has spent the last 6 months developing a system to allow PC games to be converted to iPad and the technology is now going to be used both for internal projects and made available to external developers. On top of this innovation, Slitherine is also making all the relevant changes to adapt the UI to the touch generation devices, so that each game is identical in content, but improved as an overall experience.
Many other classic games will be coming to iPad from the Slitherine & Matrix line up and from third party development partners. Legion is sure to attract iPad wargamers looking to dip their feet into the expanding world of mobile wargaming and provide the stepping stone to the world of wargaming itself.
Legion features more than 20 nations of the Roman Empire era that can be opponents or allies to the player. A detailed economy has players managing their cities, allocating their workers, controlling production, building fortresses and training armies in their pursuit of victory. Players will also be treated to a game full of historical accuracy, with units, weapons, maps, and scenarios modeled to accurately represent this period of ancient history and warfare. You can also watch massive battles fought out when too armies meet. With three different levels of difficulty, Legion will challenge all wargamers.
For more information on Legion for the iPad, visit the official product page on the Slitherine and Matrix Games website.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 18th, 2012, 22:19 Posted By: wraggster
PlayPhone®, Inc., today announced that it has ramped up the games offerings for its state-of-the-art social gaming network, PlayPhone Social Gaming Network (PSGN), for mobile devices supporting Android, iOS, HTML5 and Windows Phone 7 platforms. For the third quarter ending September 30, PlayPhone will add more than 500 new developers to its program and 40 additional games, bringing the total games live on the PlayPhone Social Gaming Network to more than 200 titles.
Network statistics across the board experienced an uptick correlated to an increased level of developer support, now with more than 3,500 of the industry’s top creative studios, bringing smartphone and tablet games likeHotel Mogul, Nosferatu and Parallel Mafia, to the PlayPhone Social Gaming Network. Adding content to its already vast catalogue that includes hits likeDerby Dash 3D, Mystery Island and Journey to Egypt, gamers can look forward to playing these great freemium games by the end of September:
· Assault Force: Zombie Mission (Android)
· Scan the Box (Android)
· Block Topple (iOS & Android)
· Ninja Cut Cut (iOS)
· Arcade Coin Pusher (iOS)
· Fish Reed Deluxe (Android)
· Natures Revenge (iOS)
· Extreme Impossible Mission (Android)
· Tank (Android)
· Love Challenge (iOS & Android)
· Tap Freestyle (iOS & Android)
· Super Gold Digger (iOS & Android)
· Pop and Drop (iOS)
· Angry FaceBooks (iOS)
· Fish Reef: Tropical Hunt (Android)
“Now more than ever, the PlayPhone Social Gaming Network is becoming developers’ go-to platform for games distribution on smartphones and tablets,” said Anders Evju, EVP, business development and strategic partnerships, PlayPhone, Inc. “Last month’s beta release for PlayPhone PSGN SDK 2.0 has been very well received. Now developers have even more flexibility over distribution, monetization efforts and marketing. We will continue to evolve the PlayPhone Social Gaming Network in an effort to build the best, most active social gaming network for both players and developers.”
The PlayPhone Social Gaming Network is the ultimate destination for mobile gamers and provides developers access to millions of users regardless of their smartphone or tablet choice. It is the first true cross-platform social gaming network on the market today that gives developers a complete publishing solution and full control of their IP. The PlayPhone Social Gaming Network supports all leading and yet-to-be released development platforms, including Android, iOS, HTML5, Windows Phone 7 (WP7), Adobe AIR, with full support for Unity.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 18th, 2012, 22:21 Posted By: wraggster
Kiz Studios, an independent entertainment and gaming studio, announces the immediate release of Critter Escape for the Google Play platform. Critter Escape is a stealth action-adventure based game and the goal is to navigate the critter past evil guards, through 120 levels filled with numerous obstacles, while uncovering hidden items and unlocking bonus levels along the way.
Critter Escape is a free-to-play game and is sure to challenge mobile gamers with its many twists and turns, and unique challenges. However, there is an opportunity to purchase in-game items and power-ups to make even the toughest levels easier to pass. Critter Escape features two different gameplay control mechanisms, multiple background music options and a new zoom-in/zoom-out screen view mechanic, which was a feature requested by fans of the game.
“Google Play represents a significant worldwide presence, and we are thrilled to bring Critter Escape to the millions of users on this platform,” says Chris Moreau, CEO of Kiz Studios.
Critter Escape was featured by Apple in the “New and Noteworthy” section in the iTunes App Store at launch, and has received rave reviews from players and game industry publications alike. “Critter Escape is a fun game to play and that is reflected in the average player rating, which is 4.5 out of 5 stars,” says Moreau.
If you think you have what it takes to escape through all 120 levels, then we invite you to test your skills and help the critter navigate his way to safety. To view the game trailer click here or visit the website directly athttp://www.critterescape.com.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 18th, 2012, 22:23 Posted By: wraggster
Runic Rumble—a wild, unpredictable fighting game where spells can be deadly. Runic Rumble can now be downloaded for $2.99, and it’s available for Android and iOS.
Players were first introduced to 2D fighting games in Capcom’s Street Fighter II: The World Warrior—and in 1993, Sega’s Virtua Fighter defined the modern 3D fighter. Now, Runic Rumble takes a new turn in the fighting genre with a 2.5D perspective, precise gesture-based controls, and Retina graphics filled with unbelievable particle effects—the likes of which players have never seen on mobile.
The game is set on the world of Ámorrá, a brand new universe concocted byEpiphany Games. In Ámorrá, some things are exactly as they seem . . . and others are anything but. Aki, a Shaman, is on a mission to become a Great Wizard. A mischievous little creature with a sharp mind (and even sharper tongue), Aki has just escaped the bonds of servitude. Short in stature and fearless, Aki will not stop until he unlocks new, ever-more-powerful spells and discovers the origins of his people.
One night, while creeping around an eerie, deserted campsite looking for food and maybe the odd trinket to pocket, Aki is accosted by a powerful and mysterious Entity. Enraged by Aki’s trespass, the Entity transports Aki to another dimension where he is forced to fight for the Entity’s entertainment. Will Aki be able to escape—or will the Entity enslave Aki’s soul forever?
Features:
- Experience stunning visuals and fast-paced gameplay
- Use intuitive gesture-based controls
- Choose from 24 Spells—each with their own unique draw pattern
- Battle through more than 22 campaign levels and four levels of Guided Training
- Defeat endless waves of opponents in the Challenge Arena to score powerful spells
- Learn new spell combinations in the Free Training mode
- Combat enemies ranging from Spell Casters to Walking Fiends
- Play on both smartphones and tablets
“Special moves were always our favorite gameplay mechanic in fighting games,” says Morgan Lean, founder and CEO of Epiphany Games. “Runic Rumble takes the concept of a ‘Hadouken’ and builds an entire game around attacking and defending with magic. Runic Rumble’s beautiful graphics and gesture-based controls are the perfect introduction to the magical world of Ámorrá.”
Runic Rumble can be downloaded from the App Store and Google Play.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 18th, 2012, 22:36 Posted By: wraggster
Today, at a joint event with Intel, Motorola announced the world’s first smartphone with an Intel processor and 4.3-inch Super AMOLED ‘edge-to-edge’ display screen.
The Razr i has a 2GHz Intel CPU and a display that is 15 per cent larger than the iPhone 5. Onboard storage is 8GB, although 5GB is user accessible, it also takes MicroSD cards up to 32GB.
Motorola claims the 8MP camera can start up in less than a second and can take ten pictures in under one second.
Motorola say the phone is "the perfect sweet spot of size and performance".
As well as its 540 x 960 pixel screen and speedy performance it also has a tough kevlar back and splashproof coating to protect from spillages and rain.
The Razr i will run Android 4.0 Ice Cream Sandwich but an update to 4.1 Jelly Bean is already in the works.
Available from October the Motorola Razr i will be available in the UK, France, Germany, Brazil, Argentina and Mexico. Pricing is yet to be confirmed.
http://www.pcr-online.biz/news/read/...ocessor/029195
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 18th, 2012, 22:39 Posted By: wraggster
World's richest ever company continues to shatter records
Apple shares rose to an all-time record of $700 in after hours trading thanks to the imminent release of the iPhone 5.
The rise was sparked by the tech giant’s latest smartphone which garnered more than two million pre-orders after its first day on sale, more than twice the iPhone 4S sold in the same period.
Sales of the iPhone 5 were so strong that Apple claimed demand had exceeded initial supply, with many deliveries now scheduled for October instead of the September 21st launch date.
This time last year shares in Apple were worth $400, with share prices almost doubling since then to make the US firm the richest company of all time, with little sign of slowing down.
Shares closed at $699.78, $8 higher than the previous close.
http://www.develop-online.net/news/4...re-rise-to-700
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 18th, 2012, 22:53 Posted By: wraggster

The WiFi adapter in your laptop has a special mode – monitor mode – that can be used to listen in on WiFi traffic and, with a little patience, can be used to crack a WEP password. Surprisingly, this monitor mode can’t be found on any Android device due in part to the limitations of the hardware. A group of three researchers, [Ruby], [Yuval], and [Omri], decided to spend their vacation adding monitor mode to their Android smartphones, allowing for a much more portable version of WiFi pwnage tools.
The phones used by the researchers – the Nexus One and Galaxy S II – used Broadcom chipsets that didn’t support monitor mode. To get around this limitation and allow the OS to see full 802.11 frames the team needed to reverse engineer the firmware of this Broadcom radio chip.
The team has released a firmware update for the bcm4329 and bcm4330 chipsets found in the Nexus One and Galaxy S II. The update may work for other phones with the same chipset, but don’t take our word on that.
There’s still a lot of work [Ruby], [Yuval], and [Omri] need to do. They’d like to add packet injection to their firmware hack, and of course create an APK to get this into the wild more easily.
If you have experience with kernel development and would like to help out, send the team an email. The source can be found at google code if you’d like to play around with it.
http://hackaday.com/2012/09/18/andro...th-your-phone/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 18th, 2012, 22:54 Posted By: wraggster

[Hyeinkali's] iPod Nano looks right at home on the dashboard of his 2001 Honda Accord. He got rid of the simple LCD clock and the buttons that were used to set it. The hack holds the iPod securely in place, but it remains easy to remove and take with you.
He started by popping out the bezel that holds the clock module and hazard light button in place. The original display was about the same width as the Nano, but he wasn’t interested in mounting the mp3 player under the dash. Since he needed to be able to take it with him to sync his music library he made a space near the bottom of the bezel to accept the connector end of the USB cable while keeping the device accessible. After connecting the other end to power he covered the hole in the bezel with mesh and put everything back together. We’re not sure if audio is piped into the car stereo via a cable or through Bluetooth, but it does feed to the head unit.
http://hackaday.com/2012/09/18/givin...nda-dashboard/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 18th, 2012, 23:03 Posted By: wraggster
 It's not just the Android side of things that's getting a little love from Netflix, the iPhone app just got a refresh too. The new design brings the mobile version much more inline with the tablet edition that got a revamp last December. The update brings with it the ability to resume watching shows, right from the top of the app view, along with the sliding rows of titles, and custom recommendations that you may be familiar with from other versions. The new interface gets the official walk-through in the video after the break, but as it's available now, you might just want to fondle the source link directly.
http://www.engadget.com/2012/09/18/n...iphone-update/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 19th, 2012, 12:35 Posted By: wraggster
GAMEVIL, announced the release of their newest title- Monster Warlord to Google Play today. Monster Warlord is developed by EVERPLE and published by GAMEVIL. Monster Warlord is a monster collection and battle game that implements social and strategy elements to create a game that is fun to play and immensely engaging.
Warlord is a game in which users catch and train a variety of monsters while accomplishing quests and battling with other users and bosses. Monster Warlord comprises of a wide variety of monsters from six different classes along with rare and uncommon species. Monsters can also be combined to create stronger and unique creatures with their own special attributes. Users acquire new monsters through either purchases or through the quest system in which monsters will appear on occasion. Monsters can also be combined to create stronger and unique creatures with their own special attributes. Depending on the level and skills the user’s monster has will determine if a catch will succeed or fail.
Players are rewarded consistently throughout the game within the traditional quest system, unlocking various accomplishments and battling other users or bosses. Social implementations within the game are found through the Clan system. Each user is given a unique set of numbers called Clan Codes and can be shared to add clansmen to form alliances with other users. By joining clans and increasing one’s alliance numbers, players can place ‘bounties’ on outside members and initiate revenge against this user. Each clansman will be notified of a set bounty and can work together to reap rewards while attacking users. Clans can also summon ‘Boss Battles.’ These battles enable users connected within a Clan to collectively join the battle and attack the summoned Boss. Each user will be rewarded experience and skill points based on their contribution. Featuring crisp graphics and concise texts, Monster Warlord presents itself as a social strategy game with elements of RPG and adventure.
“We are excited to release Monster Warlord to Google Play Store,” stated Kyu Lee- VP and Head of GAMEVIL USA, Inc. “We hope that users will find the social-strategy elements of the game engaging and fulfilling as we continue to release updates and events through our social channels.”
Monster Warlord is now available for free on Google Play for Android devices at
https://play.google.com/store/apps/details?id=com.gamevil.monster.global ;
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 19th, 2012, 12:41 Posted By: wraggster
Sports Car Challenge by Fishlabs Entertainment and Volkswagen (China) has been named the best „Corporate Game“ at the award ceremony of the Digital Communication Awards 2012, which took place in Berlin on Friday, September 14th, 2012. In doing so, the title came out on top of more than 500 competitors from all over the world.
The free 3D racing game had originally been developed by Fishlabs Entertainment in late 2011, when Volkswagen (China) tasked the Hamburg-based premium game developer to create a high-end racing simulation in order to strengthen the popularity and prestige of super sports cars in China. Even though the app has originally been tailored to the Asian market, it also performed very successfully in Europe and the US, where it received raving reviews and won over millions of fans. The title features 10 classy super sports cars by renowned brands such as Audi, Bentley, Bugatti, Lamborghini, Porsche and Volkswagen with authentic equipment (e.g. paint jobs and rims) and engine sounds. It is currently available for free for iPhone, iPad, iPod touch and a broad variety of Android smartphones and tablets.
Throughout the production, Fishlabs Entertainment and Volkswagen (China) have been particularly intent on incorporating the respective brand presentation into an authentic gaming experience – and by doing so, they have come up with a premium brand game that leaves the bigger part of the competition on the App Store far behind in terms of gameplay value and overall quality. By supporting various Web 2.0 features, such as the implementation of a number of Social Media features that enable the fans to share high-scores and screenshots on the walls of the four most popular social networks in China, Sports Car Challenge managed to reach a huge target audience and become especially popular among technology-affine young gamers in China and everywhere else in the world. So far, the title has generated more than 4.5 million downloads as well as an average playtime of 6.1 minutes and 8.2 sessions per user, with tendency to rise. In total, this adds up to more than 451 years of voluntary brand engagement and a media value of 6.3 million Euro.
The Digital Communication Awards are handed out by the Quadriga Hochschule Berlin. In the course of the ceremony, a high-ranking, 30-strong jury awards prizes for particularly outstanding achievements in the field of digital communications in a total of 35 different categories.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 19th, 2012, 12:42 Posted By: wraggster
Shop Android-apps TurboShop pleased to offer users three new products - the products from the company-developer of casual games Absolutist:
Three Little Pigs - a famous fairy tale for children with interactive illustrations and numerous developing mini-games. Tell the story of the three little pigs on your device.
Animal Hide and Seek - a game for children in the genre "I'm looking for." Find a funny little animals on a background of animated landscapes savannah and rainforest.
Touch and Patch - a logic game. Multi-level jobs will help children a preschool age to be more careful and take your time to maximum benefit.
Download and enjoy! TurboShop - these are the best games and useful applications for your mobile phone, smartphone, tablet or video game console, running on the operating system Android. Users TurboShop available both paid and free applications and their range will be continually expanded and updated. Convenient and intuitive navigation simplifies the process of downloading and installing applications, and low purchase price allows the maximum number of favorite games and useful software.
http://market.turbogames.ru/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 19th, 2012, 12:45 Posted By: wraggster
Today Ubisoft announced the immediate availability of Rayman Jungle Run, the first Rayman iteration developed specifically for mobile devices. Rayman Jungle Run is now available for iPhone®, iPad®, iPod touch® and will be made available for Android mobile devices tomorrow at the price of Ł1.99. The game has been optimized to take advantage of the capabilities of the latest mobiles devices, and will soon be updated for a full iPhone 5 optimization.
Developed by Ubisoft Montpellier and Pasta Games, Rayman Jungle Run is powered by the same UbiArt framework engine that brought players Rayman Origins, winner of multiple Game of the year and Platformer of the Year awards. Featuring beautiful graphics optimized for the latest devices and smooth touch-based controls, Rayman Jungle Run is easy for all ages to pick up and play, but challenging to master.
In a nutshell, Rayman Jungle Run includes all the acclaimed qualities and features that people can expect from a Rayman game, adapted to make the best of the mobile devices possibilities.
To download the iPhone, iPad and iPod touch versions, please go to:
http://itunes.apple.com/gb/app/rayma...un/id537931449
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 19th, 2012, 12:53 Posted By: wraggster
Following the successful release of Fouring Cursed Diamonds for iPhone, iPod touch und iPad by the international multiplatform publisher Immanitas Entertainment, the exciting puzzle game is now available free for all Android devices on the Google Play Store.
In order to recover the legendary treasure of Isla Bonita, players must break the treasure’s curse by removing jewels in a very specific order. The task is to find four stones of the same color arranged in a square. The larger the square and the more jewels it contains – regardless of color – the more points the player receives. If special stones are removed from the board, valuable time or a higher multiplier can be gained, to name just two examples. In addition, coins can be won, which can be used to purchase helpful special abilities, such as bombs or additional time, the limiting factor in this game, in the in-game shop.
At the beginning, players receive up to 15 lives, depending on the type of registration (via e-mail or Facebook). Whenever the time expires in a level, the player will lose a life. The higher the level, the more difficult it will be to steal the jewels and escape to the next level before time runs out.
Features:
- Over 100 levels full of puzzle fun
- Valuable special abilities, such as bombs and fireworks
- Online highscores on Facebook
- Item store with lots of extras
Fouring Cursed Diamonds is now available for free on the Google Play Store for all Android devices in the following languages: German, English, French, Italian, Spanish, Russian and Thai.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 19th, 2012, 13:24 Posted By: wraggster
via http://www.aep-emu.de/PNphpBB2-file-...c-t-19268.html
Marat Fayzullin has updated his (commercial) GameBoy emulator VGB-Android.
Quote:
Hello, All!
I have released VGB-Android 3.6.1, the new version of GameBoy Classic,
GameBoy Color, and Super GameBoy emulator for Android devices:
https://play.google.com/store/apps/d...id=com.fms.vgb
As a temporary promotion, I am lowering the VGB-Android price to $2.49
US dollars or $1.99 euros. Unfortunately, at this price VGB brings home
less than what it costs me to support users, so I will not be able to
keep this price forever. So, get VGB while it´s cheap
Here is the list of new features and fixes in this version:
* The action bar can now be toggled with a vertical fling gesture.
* Added screenshots, autosaved state, and two more slots to the Freeze/Restore.
* Cheatopedia now remembers the last open entry and recognizes the current game.
* Made Cheat Editor save cheats reliably.
* Optimized screen updates sync, for better framerates.
* Now pausing gameplay immediately when opening Android menu.
* Cleaned up handling of Android physical keys.
* Fixed cut-off landscape display on Nexus7 and other tablets.
* Fixed HBlank DMA transfer (Pokemon Crystal).
* Fixed initial LCDCONT state in (Shadowgate Classic).
* File selector now memorizes the last selected position.
* Fixed Pokemon Silver Cheatopedia entry.
* Added Italian translation.
Best regards,
Marat Fayzullin
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 19th, 2012, 13:27 Posted By: wraggster
via http://www.aep-emu.de/PNphpBB2-file-...c-t-19256.html
This week´s VGBA-Android 3.9.9 release further automates Cheatopedia by making it automatically detect what game you are playing and memorize the last page you have been on. It also makes things a bit more comfortable for tablet owners, who now can toggle the action bar with a vertical fling gesture. I am still puzzled at the reasons Google had for replacing the MENU button (physical or virtual) with the screen-eating action bar, but at least you can flick it away now in VGBA.
Get VGBA-Android here: https://market.android.com/details?id=com.fms.vgba
Full list of changes:
* The action bar can now be toggled with a vertical fling gesture.
* Cheatopedia now remembers the last open entry and reopens it.
* Cheatopedia automatically opens entry for the current game.
* Minor fixes to Pokemon Emerald cheats.
* Minor fixes to Italian translation.
VGBA-Android 3.9.8 changes:
* Added screenshots, two more slots, and the autosaved state to the Freeze/Restore feature.
* Improved GameShark / ActionReplay emulation, more cheats work now.
* Fixed Mario&Luigi hangup when entering the main city.
* Fixed Fire Emblem Cheatopedia entry, all Fire Emblem cheats now work.
* Fixed Porygon2 cheat and added "Buy Master Ball" cheat to the Pokemon Emerald Cheatopedia entry.
* Made Cheat Editor remove spaces from input and save cheats reliably.
* Added Italian translation.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 19th, 2012, 13:28 Posted By: wraggster
via http://www.aep-emu.de/PNphpBB2-file-...c-t-19255.html
Hello, All!
I have just published iNES-Android 3.7.2, the new version of my NES/Famicom emulator, to the Google Play Market:
https://play.google.com/store/apps/d...d=com.fms.ines
This version comes with the much extended Freeze/Restore feature, fixed Cheat Editor, and some relief for tablet owners, who can now toggle the action bar with a vertical fling gesture. Flinging up hides the action bar, flinging down makes it reappear.
Here is the full list of changes:
* The action bar can now be toggled with a vertical fling gesture.
* Added screenshots, autosaved state, and two more slots to the Freeze/Restore.
* Added Italian translation.
* Made Cheat Editor remove whitespace from input and save cheats reliably.
* Optimized screen updates sync, for better framerates.
* Fixed cut-off landscape display on Nexus7 and other tablets.
* File selector now memorizes the last seleted position.
* Now pausing gameplay immediately when opening Android menu.
Have fun!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 19th, 2012, 22:24 Posted By: wraggster
Chillingo, today announced that its award winning mobile title Contre Jour , developed by talented indie developer Mokus , is now available on Windows Phone®. Selected as the App Store Rewind 2011 iPad Game of the Year, this award winning title has earned countless praise by critics and consumers for its spectacular art design, creative gameplay and beautiful, melodic music score.
To celebrate its debut on Xbox® LIVE on Windows® Phone, Contre Jour will feature an exclusive new "Mango" chapter that includes fresh, vibrant graphics and gameplay elements that create more interesting puzzle combinations for players.
Blurring the lines between interactive art and games, Contre Jour showcases a beautiful but haunting world shaped by the interplay of light and darkness. Utilizing intuitive touch controls and set against a poignant orchestrated score, you'll guide a mysterious creature through organic and machined levels by manipulating the very environment itself.
Developer: Mokus
Price: $2.99
Link:http://www.windowsphone.com/en-us/store/app/contre-jour/4e66e96f-6390-43a1-921f-d43fd5c9eb13
Trailer: http://www.youtube.com/watch?v=4Qvsv_roiGU&feature=plcp
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 19th, 2012, 23:13 Posted By: wraggster
Just in time for next week's huge Blu-ray / DVD release, today Zen Studios released Marvel’s The Avengers pinball table as in-app DLC for Zen Pinball™ on the Apple App®Store, and Zen Pinball THD™ on Google Play for $1.99. The table was also released for Zen Pinball 2™ on the Mac App®Store for $2.99.
Marvel’s The Avengers table reflects the events of this summer’s blockbuster film, pitting all six Avengers against Loki’s invasion of Earth. Nick Fury commands the team of Iron Man, Captain America, Thor, Hulk, Black Widow and Hawkeye, each character represented by a customized ball that echoes his or her own appearance and power set.
Zen Pinball 2 is now available on the Mac®App Store as a free platform download, and comes with the Sorcerer’s Lair table absolutely free for all players. In addition to the Marvel’s The Avengers table, The Infinity Gauntlet, World War Hulk and Fear Itself tables are available as individual in-app DLC purchases for $2.99 each. Zen Pinball 2 features frequent DLC releases, hotseat multiplayer, rule sheets, achievements for each table, and the ability to remap controls.
Zen Pinball on iOS/Mac and Zen Pinball THD are free downloads for all users, and include the Sorcerer’s Lair table for free.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 19th, 2012, 23:14 Posted By: wraggster
InnoGames has just added new features and improvements to its classic strategy game, Tribal Wars. The biggest changes are found in the mobile version of the game, where InnoGames improved the user interface for mobile devices (mainly with touch screens) by lowering the number of menus and adding more mobile-friendly graphics. At the same time, InnoGames has decided to open the previously premium only mobile version to all players Tribal Wars fans simply have to visitwww.tribalwars.net via their mobile browser and will be redirected afterwards.
The improvements in the mobile version are a result of InnoGames’ higher mobile focus in general. The company’s developers are currently working on native apps for Tribal Wars and Grepolis. InnoGames has also recently added improvements to the browser version of the title, including a full-screen mode Tribal Wars map and improved farm assistant. The update has already been launched on www.tribalwars.net, www.tribalwars.uk and www.staemme.ch, Tribal Wars Switzerland. The remaining versions will follow next week.
Tribal Wars places the player as leader of a small village, striving for power and glory. In order to build a strong empire and conquer other villages, one must unite with powerful allies and found a mighty tribe. Its vast game worlds and varied tactical opportunities make Tribal Wars one of the most popular browser-based games in the world, with 45 million registered users playing it in over 30 languages.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 19th, 2012, 23:21 Posted By: wraggster
Terrifying or fantastic, depending on what kind of retailer you are.
New research by by Deloitte Digital found 46 per cent of UK smartphone owners have used their device to research product info before or during a shopping trip.
It concluded that the practice influences six per cent of in-store retail sales.
Clearly, mobile research will lead to some shoppers walking out the door and going somewhere else - or buying the item from a mobile site.
But the habit can also be harnessed by more enterprising retailers to push location aware offers and communications to the same customers.
Highlighting this opportunity, the study found that 74 per cent of shoppers that visited a retailer's mobile website or app during their most recent shopping trip made a purchase, compared with 66 per cent that did not.
It's also the case that more consumers are using mobile to enable physical purchases than to buy from the phone itself.
Deloitte says the value of direct purchases made through phones will be Ł8 billion in 2012.
It also estimates that 15 to 18 per cent of in-store sales will be smartphone-influenced by 2016, equivalent to sales of up to Ł43 billion.
Colin Jeffrey, head of multichannel retail at Deloitte Digital, said: "We would expect smartphones to increasingly be used as a transactional device in the future. The increased adoption of contactless payment technology will act to accelerate the influence of mobile.
"Retailers need to plan for a world where banks of till points are no longer required and prepare to fully exploit the opportunities that mobile presents."
http://www.mobile-ent.biz/news/read/...in-2012/019418
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 19th, 2012, 23:23 Posted By: wraggster
Looks to HTML5 to move away from its dependence on Google OS.
Chinese vendor ZTE has done well with its Android-powered devices and ranks as the second largest OEM in the country.
It has high aspirations and boasts grand plans of hiring thousands of new staff members and reaching 100m smartphone shipments by 2015, but Android will not be the key.
ZTE has aligned with Firefox creator Mozilla for its forthcomingHTML5-based OS which will power a number of future devices, according to Bloomberg.
He Shiyou, exec VP, ZTE, said: "We will not rely on only one operating system."
He says the OS will be available in the December quarter and the decision comes to lessen its ties to the crowded Android market, a decision Nokia made with Windows Phone, a platform also used by ZTE
http://www.mobile-ent.biz/news/read/...ristmas/019415
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 19th, 2012, 23:27 Posted By: wraggster
SDK will be available in November for an annual fee of $99
PlayStation Mobile is set for launch on October 3rd, with about 30 games available for download on the PlayStation Store.
Sony's push into the mobile market will bring "Playstation style gaming" to Android devices, and the games are also compatible with the Vita handheld console.
Playstation Mobile will be available on PlayStation Certified devices in Japan, United States, Canada, United Kingdom, France, Germany, Italy, Spain, and Australia at launch, with more nations to follow.
Games are priced from a few cents to about ten dollars.
The PlayStation Mobile SDK meanwhile will be available to developers in 11 different regions in November, appearing in a phased manner to Japan, United States, Canada, United Kingdom, France, Germany, Italy, Spain, Australia, Hong Kong and Taiwan.
http://www.develop-online.net/news/4...n-Mobile-Oct-3
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 19th, 2012, 23:43 Posted By: wraggster
Why the new iPod Touch is a better bet than a downsized iPad, plus the Digital Foundry take on the iPhone 5 reveal
In the wake of the launch of the ultra-cheap Google Nexus 7 and the Amazon Kindle Fire HD, many were wondering when Apple would be releasing its own mini-tablet to take on the new pretenders - the so-called iPad mini. The funny thing is that the Cupertino superpower did just that last week - but not many people appear to have actually noticed.
"The revival of the iPod Touch is Apple's response to the arrival of cheap 7-inch iPad competitors, with a price-point that seems to rule out the arrival any time soon for an iPad mini"
The fact of the matter is that Apple already has its own miniaturised iPad - the iPod Touch - and the timing and pricing of the new model announced last week strongly suggests that this could well be the entirety of the Cupertino superpower's response to the two-pronged Android offensive from Google and Amazon.
The make-up of the new device is intriguing - a mixture of core components from the iPhone 4S and the new iPhone 5, remixed into an enticing, if perhaps pricey package. Processor-wise, Apple falls back on its established A5 architecture, marrying dual core ARM Cortex A9s with a PowerVR SGX543MP2 - the firm suggesting that the new model is good for 40 hours of music playback, or eight hours of video on a single charge. This suggests that the 32nm version of the A5, as seen in the revised iPad 2, also gets an outing here.
The newly upgraded Retina display appears to be a match for the new screen found on the iPhone 5 - retaining the 640 pixel horizontal resolution found on the existing fourth gen iPod Touch, but enlarged vertically from 960 to 1136 pixels. Apple's pitch here is that the device is still small enough to be used in one hand, but the additional 18 per cent of resolution makes for easier consumption of web media, with the 16:9 aspect ratio a perfect fit for much of the latest video content from iTunes.
It can easily be argued that a sub-HD 4-inch display - no matter how densely packed with pixels, or how vivid the colours are - can match the real estate offered by the 7-inch 1280x800 displays found on the Nexus 7 or Fire HD, but Apple's response appears to be to turn this apparent weakness into a strength, by putting a strong emphasis on tech that's completely missing from its rivals in other areas.
http://www.gamesindustry.biz/article...-the-ipad-mini
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 19th, 2012, 23:46 Posted By: wraggster
 Remember how the BBC was asking Adobe to keep Flash for Android on life support for a short while? The broadcaster just removed any doubts as to why with the launch of BBC Media Player, its solution for that day when the mobile plugin is well and truly buried. Starting with iPlayer on the mobile web and moving on to both radio as well as an updated version of the Android app due next week, the BBC will be using close Flash cousin Adobe AIR for streaming playback on Android phones and tablets. It can't quit Flash technology cold turkey given the sheer number of devices still running Gingerbread or earlier, which rules out HTTP Live Streaming for now. Media Player isn't necessarily the most elegant solution -- we're seeing reports of sub-par video and other hiccups -- but it will keep those episodes of Doctor Whorolling on most Android hardware and let the BBC push out updates that address as many of the Google-inclined as possible.
http://www.engadget.com/2012/09/19/b...r-iplayer-fix/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 19th, 2012, 23:47 Posted By: wraggster
 Cupertino's newest hardware may have us purring, but Apple hasn't left those of us with existing hardware out in the cold. iOS 6 should be appearing as an available update right now, or at least very shortly -- depending on how taxed those servers get. It'll be compatible with every iPhone since the 3GS, iPod touch 4G / 5G and this-and-last-year's vintage of the iPad. Given the inexorable march of technology, some of the newer features won't work on the older devices, but you can use ourcompatability checker to determine what new things you'll be able to do in the next few hours.
We've had notes from our tipsters that the update is arriving a few minutes early (with photographic proof above), but so far we've had nothing here.
http://www.engadget.com/2012/09/19/ios-6-now-available/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 19th, 2012, 23:50 Posted By: wraggster
 HTC is making a two-pronged attack on Windows Phone 8, and while it may not match up to the specs on its new flagship, the Windows Phone 8S by HTC (yes, that's the official moniker) has some charm all of its own. The screen is a pretty underwhelming Gorilla Glass-coated 4-inch WVGA LCD, with a similarly middleweight 5-megapixel camera peering out from the other side. Given that it's looking to be priced closer to the One V than the One S, we're not all that surprised. The phone itself is a good-looking slab, thanks to the breezy color schemes and while the build is certainly solid enough, we'd be hard-pressed to put it in league with the 8X, which felt at home in our hand from the start. The 8S is cocooned in a matte plastic finish, arriving in four different color options -- depending on carrier and territory.
The two-tone color scheme, aside from a few color licks around the lens and ear piece, keeps the second color limited to the bottom edge and the detachable cap. This offers access to the microSD slot (upgrading the built-in 4GB of storage up to 32GB), but like the 8X, no access to the battery. Yep, these new Windows Phones look nothing like HTC's One series, and while the same design studio is responsible, this time, it took its inspiration from Microsoft's tile interface. There's a dual-core 1GHz Snapdragon S4 processor inside, but the phone wasn't quite ready to be put completely through its paces. While the software was still locked down, you can take a video tour -- and read more of our hardware impressions -- after the break.
http://www.engadget.com/2012/09/19/h...e-8s-hands-on/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 19th, 2012, 23:51 Posted By: wraggster
It's hard not to be impressed by the A6 engine in the new iPhone 5, since it's now proven to deliver a double-shot of great performance and class-leading battery life. But silicon stories like that don't happen over night or even over the course of a year -- in fact, analyst Linley Gwennap has traced the origins of the A6 all the way back to 2008, when Steve Jobs purchased processor design companyP.A. Semi and set one of its teams to work on creating something "insanely great" for mobile devices.
Although Apple is steadfastly secretive about its components, Gwennap's history of the A6 (linked below) is both plausible and a straight-up good read for anyone interested in the more fundamental aspects of their gadgets. Whereas the A5 processor stuck closely to ARM's Cortex-A9 design, Gwennap is convinced -- just like Anandtech is --that the A6 treads a very different path: it's still based on ARM's architecture and it's likely fabricated by Samsung using a cutting-edge 32nm process, but it's an in-housevision of what a mobile chip should be. It's the culmination of four years of hard work and perhaps half a billion dollars of investment.
That's not to say it's the most powerful chip out there, or even the chip most tailored to its host device -- after all, Samsung also designs great chips for some of its own smartphones. Indeed, Gwennap says that the A6 is probably a dual-core processor that is no more complex than Qualcomm's Snapdragon S4 (let alone the S4 Pro) or the forthcoming generation of Cortex-A15 chips, while its clock speed could be as low as 1.2GHz -- versus a 1.6GHz quad-core Exynos in the Note II and even a 2GHz Intel chip in Motorola's new RAZR i. However, Gwennap predicted that even if the A6 falls short of its rivals "in raw CPU performance," it'd make up for it in terms of low power consumption -- which is precisely what we've confirmed in our review.
http://www.engadget.com/2012/09/19/h...-a6-processor/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 20th, 2012, 01:25 Posted By: wraggster
via http://www.emucr.com/
nds4droid v13 is released. nds4droid is a free, open source Nintendo DS emulator for Android based on DeSmuME. It is currently in it's infancy but does support most of the features one would expect in an emulator.
nds4droid v13 Changelog:
- Hotfix for devices with buggy OpenSL ES drivers that caused sound not to work with a microphone enabled
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 20th, 2012, 02:12 Posted By: wraggster
I cant believe i missed this but the Kindle Fire HD is a reality in the USA:

| World's most advanced 7" tablet |
|
|
- 1280x800 HD display with polarizing filter and anti-glare technology for rich color and deep contrast from any viewing angle
- Exclusive Dolby audio and dual-driver stereo speakers for immersive, virtual surround sound
- World's first tablet with dual-band, dual-antenna Wi-Fi for 40% faster downloads and streaming (compared to iPad 3)
- High performance 1.2 Ghz dual-core processor with Imagination PowerVR 3D graphics core for fast and fluid performance
- Over 22 million movies, TV shows, songs, magazines, books, audiobooks, and popular apps and games such as Facebook, Netflix, Twitter, HBO GO, Pandora, and Angry Birds Space
- Integrated support for Facebook, Twitter, Gmail, Hotmail, Yahoo! and more, as well as Exchange calendar, contacts, and email
- Free Skype video calls with front-facing HD camera
- Free unlimited cloud storage for all your Amazon content
- Includes special offers and sponsored screensavers. Learn more
- Kindle FreeTime - a personalized tablet experience just for kids. Set daily screen limits, and give access to appropriate content for each child. Free on every Kindle Fire HD. Coming next month
Prime Instant Video - unlimited, instant streaming of thousands of popular movies and TV shows
Kindle Owners' Lending Library - Kindle owners can choose from more than 180,000 books to borrow for free with no due dates, including over 100 current and former New York Times best sellers and all 7 Harry Potter books.
http://www.amazon.com/Kindle-Fire-HD/dp/B0083PWAPW
|
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 20th, 2012, 12:48 Posted By: wraggster
What’s that, yer blammerin’ about ya lubberin’ scallywag? Ya thought Telltale forgot about INTERNATIONAL TALK LIKE A PIRATE DAY? IT’S TODAY, SEPTEMBARRR 19th, NOT A CHANCE YA SCRUVY CUR!
How else would we be able to share in the spoils of our high seas adventures, now on sale on STEAM and on the App Store for barely a more than a few pence!
Now listen up closely and we’ll explain which episodes you can snag now, for how much, and for how long until this, um… ‘sail’ …er… um… ‘blows over?’ (Yarrr. That be it, matey!)
Splice the main brace and grab these offers afore we send ‘em down to the cold darkness of Davey Jones’ locker!
Steam – Tales of Monkey Island Complete Pack – $8.74 - 75% off
http://store.steampowered.com/app/31170/
iPhone – Monkey Island Tales
EPISODE 1: LAUNCH OF THE SCREAMING NARWHAL - FREE
http://itunes.apple.com/us/app/monke...2269?ls=1&mt=8
EPISODE 2: THE SIEGE OF SPINNER CAY - $0.99 – 66% off
http://itunes.apple.com/us/app/monke...2836?ls=1&mt=8
EPISODE 3: LAIR OF THE LEVIATHAN - $0.99 – 66% off
http://itunes.apple.com/us/app/monke...8983?ls=1&mt=8
EPISODE 4: THE TRIAL AND EXECUTION OF GUYBRUSH THREEPWOOD - $0.99 – 66% off
http://itunes.apple.com/us/app/monke...0163?ls=1&mt=8
EPISODE 5: RISE OF THE PIRATE GOD - $0.99 – 66% off
http://itunes.apple.com/us/app/monke...0734?ls=1&mt=8
iPad – Monkey Island Tales
EPISODE 1: LAUNCH OF THE SCREAMING NARWHAL - FREE
http://itunes.apple.com/us/app/monke...8957?ls=1&mt=8
EPISODE 2: THE SIEGE OF SPINNER CAY - $0.99 – 66% off
http://itunes.apple.com/us/app/monke...1385?ls=1&mt=8
EPISODE 3: LAIR OF THE LEVIATHAN - $0.99 – 66% off
http://itunes.apple.com/us/app/monke...1711?ls=1&mt=8
EPISODE 4: THE TRIAL AND EXECUTION OF GUYBRUSH THREEPWOOD - $0.99 – 66% off
http://itunes.apple.com/us/app/monke...2003?ls=1&mt=8
EPISODE 5: RISE OF THE PIRATE GOD - $0.99 – 66% off
http://itunes.apple.com/us/app/monke...2497?ls=1&mt=8
We’re ALSO giving away some SWEET LOOT! Want a physical copy or DELUXE EDITION of TALES OF MONKEY ISLAND for your collection? How about some doubloons? Win one on the high seas of twitarrrrr!
Here’s what ye gotta do…
Tweet to @telltalegames with your favorite Tales of Monkey Island memory AND use hashtag #piratetalk to enter. That’s it! We’ll be compiling all the tweets until the end of Septembarrr and randomly selecting winners for various pieces of booty!
That’s it an’ thanks t’ all hands fer play’n along on Talk Like a Pirate Day!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 20th, 2012, 13:27 Posted By: wraggster
G4M3 Studios, an iOS and Android game developer based in Madrid (Spain), announces the launch of their new videogame: Klopex Galactic Bubble, which belongs to G4M3 World product line. Its third launch for mobile platforms is based on a classic arcade game, but brought up to date with new levels, final bosses and challenges. You can download it for free from the App Store and Google Play Store.
Klopex is a lovely alien with a hard task: to travel around the galaxy releasing all planets from alien invasions and dangerous viruses. The player will go through all 120 levels, where he/she will have to challenge 7 final bosses using 10 different kinds of special balls and up to 12 regular balls. This game features 6 individual game modes and 4 local multiplayer modes. Through social networks, players will also be able to compare their scores to those of other players’.
“We have put our best efforts and hard work in updating this game genre by offering new refreshing, attractive experiences in the Campaign mode, and brand new features on the Online Multiplayer mode, which will be soon available,” said Sergi Vargas, Production Director, G4M3 Studios.
Klopex Galactic Bubble offers new game possibilities within the bubble game world.
“Single-Player modes offer now new challenges, like using the blackholes’ gravitational forces, stages against the clock (Time attack stages), final bosses and end-of-level bosses,” said Rúben García, Klopex Programming & Design Leader at G4M3 Studios.
Further information on Klopex is available on G4M3 Studios website.
You can also like their Facebook page (There are already more than 2000 Klopex fans!)
Furthermore, you can watch Klopex Galactic Bubble trailers on their playlist. Don’t miss them!
FEATURES:
- 120 levels (40 free)
- 7 final bosses
- 10 kinds of special balls to clear the different levels
- Up to 14 balls-per-line matrices
- Single-Player and Local Multiplayer modes (Coming Soon: Online Multiplayer mode)
- 4 Single-Player modes (Classic, Horde, SpaceTrek, Time Attack, Survival, Boss) and Local Multiplayer (Classic, Tug of War, Time Attack y Survival).
- Share your score on Facebook
iPAD link: http://itunes.apple.com/gb/app/klope...l=es&ls=1&mt=8
iPhone link: http://itunes.apple.com/gb/app/klope...547233360?mt=8
Google Play link: https://play.google.com/store/apps/d...GljQnViYmxlIl0.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 20th, 2012, 13:34 Posted By: wraggster
‘Acting Out!’ is Charades meets Draw Something for iPhone (and iPhone 5) and iPod Touch. This totally unique new iOS game lets you show off your acting skills, or lack thereof, as you try to act out and guess each other's words. Move around, dance, sing, use props, do impressions - anything to get your point across in 60 seconds or less - just don't say the word you're acting out! It's a party game on the go that will have everyone laughing and guessing.
Can you do the Matrix backbend? Flash your best Zoolander Blue Steel pose! Try morphing into the Eiffel tower, sing and dance like Lady Gaga, or have the kids do their best Daffy Duck impression! With over 2000 words to choose from, and endless custom make-your-own-word choices, you will be the next Meryl Streep in no time! And don't worry we won't ban bad actors. Now bad singers on the other hand... Stay safe, stay innocent: Invite-only play with your friends and those in your network.
• Coming to the App Store this November
• Price: Free with special limited time $.99 IAP (normally $2.99) to remove ads, get higher resolution videos, and unlock more words.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 20th, 2012, 15:37 Posted By: wraggster
NEONFIVE STUDIO proudly announces the LITE Version of 4 IN A 3D ROW hits the Appstores!
4 IN A 3D ROW is the latest title of the german start-up company NEONFIVE STUDIO and it was Germanys TOP25 Puzzle Game in July/August 2012.
It won the INDIE GAME OF THE MONTH AWARD and has a global review score of 8.7 out of 10.
Train your 3-dimensional sense in a completely new kind of puzzle game. 4 IN A 3D ROW is not a classic Connect 4 game, it offers a brand new gameplay twist.
Grab it now for FREE and start playing the game in a new dimension!
DOWNLOAD, RATE, SHARE & ENJOY!
iPHONE/iPAD: http://itunes.apple.com/app/id558796310?ls=1&mt=8
ANDROID: http://play.google.com/store/apps/de...o.ina3DRowLite
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 20th, 2012, 15:48 Posted By: wraggster
VividGames today announced the launch of its latest game for iPad, iPhone and iPod touch called Neon Blitz, sequel to hit Neon Mania.
In Neon Blitz, players need to trace a variety of neon shapes with their fingers as quickly and accurately as possible on the screen within 60 seconds. They can also earn power ups to boost their points and achieve the highest score. New features in Neon Blitz include enhanced social network integration, so that players can now challenge their friends on Facebook to beat their best score and also check their standing against thousands of other gamers in the global league table.
“This time round, we wanted to make a much more intense and much more social experience for fans and newcomers alike,” said Remigiusz Koscielny, CEO of Vivid Games. “The 60 second gameplay is perfectly suited to those moments when you want to grab a quick game. Plus the Facebook integration adds a whole new dimension to the gameplay. We’re also going to be releasing new weekly challenges and contests to keep the game fresh.”
Neon Blitz comes packed with over 800 colourful and vibrant neon signs for players to bring to life - including street signs, landmarks, party items, sporting symbols, music and more. Players can also purchase additional signs and new challenges using the in-game currency.
Key Features
● Super simple addictive gameplay with over 800 levels
● Get the highest score possible in a minute
● Unlock constantly updated weekly contests and challenges
● Collect boosts and power ups to max out your score
● Challenge your friends via Facebook
● Check your standing in the global rankings
● Play along to your own soundtrack - choose songs from your music library
The Neon Blitz App is available at 0.69Ł from the App Store on iPhone, iPad and iPod touch at http://itunes.apple.com/app/id533818679
Watch the video online: or download it at: http://bit.ly/QwFbWu
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 20th, 2012, 15:49 Posted By: wraggster
Not Doppler is pleased to announce the launch of Earn to Die, available now for iPhone, iPad and iPod Touch. The game, developed by Toffee Games and published by Not Doppler, is a complete reworking of the original Flash version, which has been played more than 155 million times online.
DRIVING THROUGH ZOMBIES HAS NEVER BEEN THIS MUCH FUN
Combining the best of the action, driving and upgrade genres; Earn to Die sees you stranded in the middle of a desert surrounded by zombies. With only a run-down car and a small amount of cash at your disposal, your mission soon becomes clear - to drive through hordes of zombies in order to escape! The only way out is through.
And it doesn't end there - every zombie you crush earns you cash to purchase a range of upgrades for your vehicle, including guns, boosters, spiked bumpers and more. With tons of upgrades and eight different vehicles at your disposal, prepare to show those zombies who's boss as you drive your way through each level.
KEY FEATURES
· A brand new and extended Story Mode which sees you driving cross-country during a zombie apocalypse
· Eight vehicles at your disposal, including a race-car, a truck and even a school bus!
· Upgrades Galore! Just unlocking a vehicle isn't enough, customise each vehicle with a range of upgrades, including boosters, guns, spiked frames and more!
· Zombiesssssssssssss... Plenty of zombies... Be sure to introduce them to your car's front bumper
· A realistic ragdoll physics engine that allows you to crash into zombies and send them flying!
· Awesome animated sequences
· Challenge your friends for the best time in Championship Mode withGame Center support
· NO IN-APP PURCHASES. Enjoy the entire game in full at no extra cost
· Optimized for Retina display
· Oh and did we mention you get to drive through hordes of zombies?
Not Doppler and Toffee Games have worked hard to ensure that the mobile and tablet adaptation of the game will not only impress new players to the series but also fans of the original. Its pick-up-and-play Story Mode makes it perfect for casual gamers, and the new Championship Mode offers increased replay value for the more dedicated player.
AVAILABLE NOW
Earn to Die is now available on the App Store for iPhone and iPod Touch, and a stunning HD version is available for iPad (with Retina support for the new iPad):
iPhone and iPod Touch ($0.99): http://itunes.apple.com/us/app/earn-...554937499?mt=8
iPad HD Version ($2.99): http://itunes.apple.com/us/app/earn-...554941343?mt=8
YouTube Game Trailer: http://youtu.be/RtkGS0sj80A?hd=1
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 20th, 2012, 15:49 Posted By: wraggster
Z2Live today announced that their breakaway iOS hits Battle Nations ™, Trade Nations ™, and MetalStorm ™, will leverage Apple’s upcoming iOS 6 update, as well as be fully optimized for the recently announced iPhone 5.
With the launch of iOS6, Battle Nations, Trade Nations, and MetalStorm will leverage several new features including:
● Taking bragging to the next level, players can now use Game Center to challenge their friends to earn achievements that they’ve obtained.
● And with Facebook now embedded, players will be able to seamlessly share their accomplishments and achievements with their friends.
In addition to the improvements in software, the latest round of game updates will up-res both MetalStorm and Battle Nations to support the new 4” retina displays of the iPhone 5 and iPod Touch.
“The increased screen real estate allows us to transport our players deeper into the immersive worlds that we’ve created in our games,” said Lou Fasulo, CEO at Z2Live. “With the new hardware, Apple is enabling us to deliver truly cinematic game experiences to our players never before seen in a mobile social game.”
Z2Live’s suite of games have experienced tremendous success on the App Store, and have been enjoyed by over 40 million players worldwide. Battle Nations, Trade Nations and MetalStorm are available for free from the App Store on iPad, iPhone and iPod touch.
Battle Nations
http://itunes.apple.com/us/app/battle-nations/id453801888?mt=8
Trade Nations
http://itunes.apple.com/us/app/trade...517841150?mt=8
MetalStorm: Wingman
http://itunes.apple.com/us/app/metalstorm-online/id425746946?mt=8
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 20th, 2012, 15:50 Posted By: wraggster
Channel 4 has commissioned a bespoke game for Hotel GB to further engage viewers and boost the already comprehensive Hotel GB multiplatform offering.
Created by Dundee based Tag Games the Hotel GB themed game will be available for iPhone, iPad and Android devices and will launch just ahead of the show's first episode on October 1st. It will be completely free for viewers to download and play.
The game will allow players to run their very own Hotel GB offering them a chance to find out just how challenging a job in the hospitality industry can be. Players must try to run as slick an operation as possible, training staff up, and attempting to expand the hotel as much as possible.
Team leaders from the new prime time Channel 4 series - Gordon Ramsay and Mary Portas - will appear in the game as avatars, coming round to check up on players progress, offering constructive feedback on players' performance, and for a job done well, allowing a bigger and glitzier hotel than before.
Players who manage to cope with a range of special event, keep demanding guests happy and pass Mary & Gordon’s inspections will get to expand the hotel to add restaurants, bars, lounges, bedrooms, and more. When things get too much and time's tight, players can even resort to deploying a cunning array of traps to delay Gordon and Mary checking up on their progress.
Players can update their friends on progress in their very own Hotel GB through the featured Facebook and Twitter integration.
Colin Macdonald, Channel 4 Commissioning Editor for Games, said of his first commission "As soon as I heard about the show it struck me how perfect its content was for a game, and it's been a real pleasure working with Tag Games who've created it for us. I very much look forward to seeing who’s able to build the highest and best hotel!"
Paul Farley, Managing Director, at Tag Games said “Tag Games has been delighted to work with Channel 4 on such an exciting project. Having the country’s top celebrities working together in close proximity, and for a good cause, is sure to offer some amazing fly on the wall situations. Not only will Hotel GB make for compulsive television viewing, we trust mobile game players will find the game just as enjoyable”.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 21st, 2012, 00:04 Posted By: wraggster
Set your phasers to “love me” because it’s time to become the king of the galaxy! Frima Studio is happy to announce thatA Space Shooter Blitz is now out for free on iOS, Android and Facebook. Challenge your friends to a hectic, retro-style “Bullet Hell” shoot ‘em up with Commander P. Jefferson at the helm of the mighty USS Eradicator. Make a quick stop at Jenna’s shop to gear up: pick from a series of cool power-ups and get ready to blast some aliens! In a crazy fast-paced one-minute blitz, shoot as many enemies as possible without getting hit to get your score rolling. Watch that multiplier index: the higher it goes, the more enemies there are, the harder the game gets, and the faster you rake in points. At the end of this survival challenge, take down a special boss in an epic battle to send your score through the roof!
Watch the video.
A Space Shooter Blitz features:
- Fast One-Minute “Blitz” Rounds - With a one minute blitz, take down as many enemy waves before time runs out!
- “BURN THEM ALIENS!”- Build the score multiplier while wiping off the scum of the galaxy. Avoid damage to the USS Eradicator to keep racking up points!
- Cross Platform to a galaxy far far away- Share progress, achievements, and score across all platforms and compete against others to reach the top of the weekly leaderboards.
- Put the “Epic” in Boss fights- Random Boss Fights emerge to give an epic battle against Commander P. Jefferson. Fire away to annihilate them quickly and cash in your extra points.
Download A Space Shooter Blitz on the Apple App Store, Google Play Store, or Facebook today for free!
Apple App Store Download: http://itunes.apple.com/us/app/space...555749193?mt=8
Google Play Download: https://play.google.com/store/apps/details?id=com.frimastudio.android.SpaceShooterBli tz
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 21st, 2012, 00:09 Posted By: wraggster
BoxPlots will take you from counting pirates gold to rebuilding a magnetic meteor in this amazing new puzzle game created by INGOT GAMES Ltd for iOS iPhone and iPod Touch. BoxPlots offers hours of fun through challenging puzzle gameplay as you pickup, push, slide and drop objects and explore a wonderful world where every level is uniquely themed and has its own plot to solve. Each level has 3 trophies to collect. Will you be able to save the frozen penguins or rid the haunted mansion of ghosts and still collect all of the trophies?
http://www.ingotgames.com
Game Features:
- 28 beautiful levels of addictive gameplay
- Every level uniquely designed and themed
- 3 trophies to collect in each level
- Magnificent soundtrack
- In-app purchase
- Free level updates
Device requirements:
- iPhone 3GS,4,4S iPod touch 3rd,4th generation
- Requires iOS 4.0 or later
Pricing and availability:
BoxPlots™ is available for 0.69 (GBP) 0.99 (USD) worldwide through the iOS App Store in the Games category.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 21st, 2012, 00:12 Posted By: wraggster
In a colorful extension of its mobile games portfolio, 2K Play today announcedGridBlock – the puzzle game you’ll flip over – is now available for free on iPhone, iPad, iPod touch and Android, including Amazon’s Kindle Fire. Players will need smooth moves and steely reserve as they flip, tilt, slide and shake electro-blocks into place on the GridBlock board – replete with obstacles and bright techno colors.
Along the way, gamers will teleport through gravity-defying levels and maneuver around mind-blowing mazes as they explore unusual worlds including “Boom Town,” “Absolute Zero” and “Shock Therapy.” The physics-based game play is enhanced with unique blocks that hop like jumping beans, slide like ice cubes, change colors like chameleons and shatter like glass. Variations in friction, inertia, combustion and energy round out the viral puzzle experience.
Puzzle gamers seeking an extended stay in the Z-space of GridBlock can unlock the full version of the game for $2.99, spanning nine unique worlds, 80 mazes and more than 20 different block types. Players can connect to Game Center or Game Circle to track achievements and compare their scores to competitors on the leader boards.
2K Play’s GridBlock joins House Pest™ Starring Fiasco the Cat™ andComedy Central’s Indecision Game in the app stores. House Pest – with state-of-the-art animations and the hilarious hijinks of Fiasco the Cat – has been climbing the iTunes charts and reached the Top 25 free iPad games and the Top 5 for both the Kids and Family sub-categories. ComedyCentral’s Indecision Game is featured in the Election 2012 section of the iTunes app store and is a humorous trivia-based strategy game that finally answers the question of who’s smarter – Democrats, Republicans or Independents?
GridBlock, House Pest and Comedy Central’s IndecisionGame were developed by Cat Daddy Games, the 2K studio behind the worldwide sensation Carnival Games™. All three games are both available now for free. To download them today, visit:
GridBlock:
iTunes: http://bit.ly/Pqqbds
Google Play: http://bit.ly/R0kgNJ Amazon: http://amzn.to/T45toR
House Pest:
iTunes: http://bit.ly/QdszHU
Google Play: http://bit.ly/P24d0b
Amazon: http://amzn.to/RCO0lL
Comedy Central’s Indecison Game:
iTunes: http://bit.ly/LMznGy
Amazon: http://amzn.to/MYv1j6
Google Play: http://bit.ly/PIGAfm
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 21st, 2012, 00:12 Posted By: wraggster
In recent weeks take up of the iPhone game, Men’s 100m has gone through the roof. Users have run an equivalent of 100 marathons. Times are being posted that would leave Usain Bolt in the dust while thousands of egos are being inflated and crushed in equal measure as friends and colleagues compete against one another. Recent updates that include multiplayer options and bug fixes have been snapped up and a community of dedicated iPhone sprinters is growing quickly.
iPhone gamers seem to be enjoying pitting their reaction speeds against the computer or taking on their friends in Bluetooth multiplayer mode. The gameplay is as simple as it gets – tap the keyboard when you hear the starting pistol. The faster you tap, the better your time – but tap too soon and you’ll be disqualified.
Another reason for Men’s 100m’s popularity could be the range of achievements that can be collected for accomplishing various feats in the game. Collect in-game prizes for posting impressive times, winning lots of races or even playing at particular times of day. Best of all, if you manage a truly terrible time that would make even Grandma blush – well done, you’ve achieved “Turtle Power”.
Whatever the reason, Men’s 100m’s simple yet addictive formula is proving a hit with consumers. Join the party and get sprinting! Download Men’s 100m today.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 21st, 2012, 00:13 Posted By: wraggster
A blocky update from Berlin-based developer and publisher Infernum went live today: The new Brick-Force patch brings a host of new features and items, as well as a few exciting changes to the game. Players can enjoy the awaited fresh take on competitive play with the revamped “Build and Destroy” mode, featuring the ability to simultaneously build and shoot. Additionally the PvP “Defense” mode, amazing in-game rewards in Pick ‘N’ Win, and the brand new Daily Mission system are live.
This in-game teaser provides a glimpse of the “Defense” mode: http://www.brick-force.com/defense
In the action-packed PvP “Defense” mode, fresh recruits and Brick veterans alike will find a new challenge in fending off waves of bee monsters, while trying to prevent the enemy team from doing the same. Based on fan feedback, the ability to simultaneously build and shoot has been added to the existing “Build and Destroy” mode, adding even more depth to the gameplay. On top of that, smart shooting is rewarded thanks to the Daily Mission system, allowing players to achieve even more by completing a set of random tasks each day. This in turn lets them try their luck with Pick ‘N’ Win, where they can spend the points they have earned with daily missions, for a chance to unlock powerful gear. More information about the new update and its content can be found on the official website: www.brick-force.com.
Brick-Force – Build, Share, Play
Brick-Force is a sandbox shooter which allows players to create worlds and maps that they’ve always dreamed of, brick by brick. These virtual playgrounds can be shared with the community and used as the backdrop for fast paced shooter matches against fellow players or computerized opponents. This comical online game is built on the ‘Unity 3D’ engine and is playable via client or web browser. Brick-Force is a co-production developed by Korean game developer EXE Games and Infernum. The game launched on July 12th in several languages, with further updates to follow this year. More information can be found atwww.brick-force.com.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 21st, 2012, 00:19 Posted By: wraggster
Glee, Prometheus, X-Men and more available for Android devices and the web.
Google has been playing the Netflix streaming game in recent months, adding more than 600 MGM titles like Robocop to its streaming library back in April.
This time, Twentieth Century Fox has joined the platform and will also contribute a 600 strong selection of content for Google Play and YouTube, offering Family Guy, X-Men and Ice Age.
The videos are accessible on Android smartphones/ tablets and the web, though they will only be available in the US before rolling out internationally.
http://www.mobile-ent.biz/news/read/...youtube/019430
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 21st, 2012, 00:21 Posted By: wraggster
HTC was a big ally of Microsoft before becoming the go-to OEM of the early Android era. It made some terrible phones based on the lamentable Windows Mobile OSs of the mid-noughties.
Now, of course, Microsoft has sharpened up its act considerably with WinPho – while HTC's market share in the Android space has slipped.
So the two are back together again. HTC did make devices based on WinPho 7, but you get the sense it will be pushing its new new WinPho 8 handsets much harder.
The Windows Phone 8X and 8S are immediately identifiable by their colour – they come in California Blue, Graphite Black, Flame Red and Limelight Yellow for the 8X and Domino Black-White, Fiesta Red, Atlantic Blue and High-Rise Grey-Yellow for the 8S.
The other big USP is the addition of Beats audio tech. The painfully trendy accessory company is part owned by HTC, and it's powered the phones to 'boost the audio signal'.
Then there's the ultra-wide angle front-facing camera that allows up to four people and more to be captured at once. A physical shutter button makes it easy to capture spontaneous action, even if the phone is locked.
In terms of display, 8X features a 4.3” HD-resolution super LCD 2 screen, while the 8S has a 4” screen. Both are protected by lightweight Gorilla Glass.
The X will be available in 50 countries beginning in early November with 126 mobile operators. The 8S will be available in 52 countries beginning in November with 146 mobile operators.
http://www.mobile-ent.biz/news/read/...-phones/019422
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 21st, 2012, 00:23 Posted By: wraggster
Samsung is continuing its campaign against Apple with a new TV ad taking the piss out of iPhone 5 and Apple hipsters.
Although Apple or the iPhone 5 is never actually named, it’s more than obvious that Samsung is singling the company out with the ad showing a long queue of people all wearing white headphones and talking about getting a bigger screen and 4G.
Rather than just letting the smartphone speak for itself, Samsung is hell bent on proving that the Galaxy S3 is far superior to the iPhone. The Korean firm recently released a print advert listing all the features of the two phones, showing the S3’s list of specs to be much longer than Apple’s new handset.
Check out the new Samsung ad below and tell us your thoughts in the comments section:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 21st, 2012, 00:41 Posted By: wraggster
Currently — as most of us know — TSA agents briefly examine government ID and boarding passes as each passenger presents their documents at a checkpoint at the end of a security line but Thom Patterson writes at CNN that under a 2008 Apple patent application that was approved in July and filed under the working title "iTravel," a traveler's phone would automatically send electronic identification to a TSA agent as soon as the traveler got in line and as each traveler waits in line, TSA agents would examine the electronic ID at an electronic viewing station. Next, at the X-ray stations, a traveler's phone would confirm to security agents that the traveler's ID had already been checked. Apple's patent calls for the placement of special kiosks (PDF) around the airport which will automatically exchange data with your phone via a close range wireless technology called near field communication (NFC). Throughout the process, the phone photo could be displayed on a screen for comparison with the traveler. Facial recognition software could be included in the process. Several experts say a key question that must be answered is: How would you prove that the phone is yours? To get around this problem, future phones or electronic ID may require some form of biometric security function including photo, fingerprint and photo retinal scan comparisons. Of course, there is still a ways to go. If consumers, airlines, airports and the TSA don't embrace the NFC kiosks, experts say it's unlikely Apple's vision would become reality. 'First you would have to sell industry on Apple's idea. Then you'd have to sell it to travel consumers,' says Neil Hughes of Apple Insider. 'It's a chicken-and-egg problem.'"
http://apple.slashdot.org/story/12/0...rport-security
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 21st, 2012, 18:35 Posted By: wraggster
NAMCO BANDAI Games America Inc., today announced the release of Deluxe Cafe™ on the Android mobile platform. Deluxe Cafe gives players of all ages an opportunity to create a successful bakery of their own, complete with customized furniture, cooking ingredients and interior design elements, ensuring a massive amount of content to explore. Players can craft customized recipes, acquire and arrange charming furnishings and cook delicious dishes to create a successful restaurant business. The Deluxe Cafe app is free to download on Google Play, with additional content available through in-app purchases as well as incentivized downloads through Tapjoy.
“With its enticing free download and refreshingly approachable gameplay, all Android owners can take on the role of successful restaurant business owner,” says, James Kucera, Head of Mobile, NAMCO BANDAI Games America Inc. “In little time, Deluxe Cafe players of all ages can become mobile entrepreneurs, selling custom confections like hotcakes and baking pastries to make some dough.”
Featuring colorful graphics and a selection of more than 240 custom items, with new items being added every week, Deluxe Cafe draws players into a new restaurant business that they can call their own. From furniture pieces to customizable menu items, players can create a restaurant that directly reflects their tastes. Players can also visit cafes run by other restaurateurs and send gifts to them to inspire friends to make the most of their café creation. With full support for Facebook, players can share their experiences on the game’s dedicated website and Facebook page for the chance to earn extra currency and share screenshots of their amazing restaurants. These items can be obtained through in-game achievements, or redeemed by purchasing the in-game currency. The multitude of items can be purchased through COINS, which are rewarded through playing, and GEMS, which are acquired through in-app purchase, leveling up or through incentivized downloads via Tapjoy, the customized app recommendation platform that rewards users for watching videos, subscribing to services or downloading other apps.
Deluxe Cafe™ will also feature events starring popular NAMCO BANDAI Games characters like PAC-MAN. Fans can even access a huge variety of character-themed special items and cooking decorations which can only be found in Deluxe Cafe.
Deluxe Cafe is available now for free on the Android platform through Google Play - https://play.google.com/store/apps/d...mes.deluxecafe, and is coming soon on iOS through the App Store.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 21st, 2012, 18:43 Posted By: wraggster
Exciting new social gaming publisher, Win, is thrilled to announce that the hotly anticipated launch day of Bingo Words. The awesome new turn based title for iPhones, iPads and Facebook has finally arrived.
Bringing together all the best elements of Scrabble and Bingo, Bingo Wordswhips players into a frenzy of lightning quick word making, with short spurts of addictive gameplay in abundance.
Long words won’t help you here- speed and accuracy are what matters! Each player will get an identical 5x5 grid like a bingo card, containing a number of stars. Below are your bingo balls, each showing a single letter. Use these to form linked words across the grid, and make sure the stars are covered. Quickest to finish their grid wins!
Bingo Words lets you play random opponents, but is also available on Facebook, meaning you can play and brag with all your friends.
Bingo Words is available to download now on the App Store at: http://itunes.apple.com/gb/app/bingo...548910575?mt=8
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 21st, 2012, 21:42 Posted By: wraggster
It is time to have your own unique aquarium in 3D. Feed, Raise, Clean and Breed in Gangnam Style.
Out of all the aquarium games in the market, My Little Fish promises to be the best in everything!
Gameplay is not different from all other aquarium games. Raise, feed, clean and breed are the basic functions that users need to perform to have their own unique aquarium. Instead of adding new functions, JUSTNINE tries to differentiate from the crowd by enhancing the small details throughout the game. For example, unlike other aquarium games, My Little Fish can enable users to have up-to 8 different offsprings, to breed with friends' fishes, and to give full freedom to fishes so that they can every direction in the fish tanks! These details, along with other improvements in many areas will keep the players entertained all the time.
My Little Fish requires interactions with friends just like all other SNGs. So try it yourself, spread the words to your friends and have fun together now! The one and only Gangnam Style Aquarium game - My Little FIsh!
About JUSTNINE:
JUSTNINE is a Korea-based games development company. Our games are highly entertaining, extremely easy to enjoy and for everyone to play. JUSTNINE has published popular game times such as Hellkid and iPharaoh.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 21st, 2012, 22:03 Posted By: wraggster
In a world where touchscreens have made real buttons obsolete, the remaining buttons have rebelled against their human masters and threaten all mankind with their unending pushiness. Your fingers are mankind’s last hope to swipe these devious buttons out of this universe.
Destroy All Buttons is a free, fast paced arcade game where you’ll have to slice, gesture and push the spawning waves of evil buttons to destroy them.
Features:
● Battle through challenging levels and destroy any buttons in your path
● Awesome Dubstep soundtrack!
● Use speed and accuracy to swipe through buttons as they appear
● Defeat boss buttons using not only swiping power, but also your intellect
● Play the awesome “Infinite” mode and battle for the Game Center high score
● Infinite permanent upgrades available, giving you the advantage
Destroy All Buttons is available for Free for iPhone, iPod Touch and iPad from the App Store at:
http://itunes.apple.com/us/app/destroy-all-buttons/id503173873?ls=1&mt=8
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 21st, 2012, 22:04 Posted By: wraggster
The Serious Games Showcase & Challenge is accepting serious games for the 7th annual contest until September 24th, 2012. Held at the I/ITSEC Conference in Orlando FL, the international challenge has become a great venue to showcase the best serious games in the industry. Each year, the finalists are given the opportunity to showcase their games at the conference in the SGS&C booth. This allows the finalists to display their games and interact with over 20,000 attendees.
PC-based and mobile digital serious games are welcome to enter the challenge; the training topic you choose to address is wholly up to you, be it games addressing health, STEM education, general education, maintenance, language, corporate skills, etc. Awards include, best business game, best student game, best government game, best mobile game, the special emphasis award of training for an adaptive force, and of course the People’s Choice award.
Is your game ready for the challenge? Submissions close on the 24th of September. Visit http://www.sgschallenge.com or our link (right side of webpage) on http://www.iitsec.org to learn more about the showcase and competition and submit your game today.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 21st, 2012, 22:07 Posted By: wraggster
Supernova™, the second add-on for Fishlabs Entertainment’s mobile sci-fi benchmark Galaxy on Fire 2™, can now be purchased on the App Store for all relevant Apple devices (iPhone, iPad, iPod touch, Mac) in platform-optimized SD, HD and Full HD versions. Galaxy on Fire 2™ - Supernova kicks in right where the first add-on Valkyrie™ ended and centres around the Mido Confederation’s hard-fought struggle against a devastating supernova and a mysterious squadron of stealth fighters. Supernova™ is available via in-app purchase for the price of €5.49 / $6.99 / Ł4.99 through the main menu of Galaxy on Fire 2™. Since the events of Supernova™ are closely connected to the campaign of Valkyrie™, the latter has to be finished first before the former can be unlocked. Players, who have not yet bought the Valkyrie™ expansion, are recommended to purchase a value bundle that contains both add-ons together for the special price of €7.99 / $9.99 / Ł6.99 instead of paying the combined unit prices of €9,48 / $11.98 / Ł7.98. The prices for Supernova™ on Mac are €11.99 / $14.99 / Ł10.49 and the bundle is priced at €9.99 / $11.99 / Ł7.99 respectively.
About Galaxy on Fire 2™ - Supernova:
The extensive storyline of Galaxy on Fire 2™ – Supernova takes about 10 hours to complete and introduces not only several new characters, such as the ingenious but muddle-headed Professor Thadelonius Moonsprocket, but also a broad variety of new space ships, weapons systems and high-tech equipment. Forthermore, the fans of the series can also look forward to a reunion with their favourite characters from the former instalments of the GOF2 saga, such as Keith’s girlfriend Carla Paolini or the slimy multipod Mkkt Bkkt. Throughout the campaign, the players will have to trace back the origins of a giant supernova that threatens to blow the whole Mido sector and its inhabitants into oblivion. Besides various new star systems and planets, the new expansion also brings forth several gameplay novelties: Among others, the players will now be able to chase the galaxy’s most wanted criminals in special bounty hunting missions or save refugees from burning space stations in newly added evacuation missions. And they will also be able to harvest valuable plasma resources and hack themselves into the security systems of locked-down space stations or ownerless containers that float in space and contain highly treasured riches.
“All in all, we have put more than give man-years of work into the new Supernova expansion and we really managed to enhance every single aspect of the game,” says Michael Schade, CEO of Fishlabs Entertainment. “The new add-on is bigger, better and more spectacular than anything you’ve ever seen in the Galaxy on Fire universe and we’re sure that the fans will really enjoy Supernova’s epic story line as well as its vast number of new space ships, power-ups and gameplay features. Even though we offer the title as an add-on available via in-app purchase, Supernova is so deep and complex that it rather feels like a sequel than an expansion.”
Special Features of Galaxy on Fire 2™ - Supernova:
• An epic story line with more than 10 hours of action-packed open space gameplay
• Eight new space ships (incl. most wanted ships and modded special ships)
• Dozens of new weapons, power-ups and commodities (incl. gamma shields and cluster missiles)
• New mission types and gameplay modes (e.g. bounty hunting, plasma collecting and hacking)
• Seven new star systems, including the gamma-poisoned supernova systems
• New capital ships and structures (e.g. Vossk battle cruiser and Mido mining plant)
Free update for Galaxy on Fire 2™:
Simultaneously with the release of the new add-on there will also be a new update for Galaxy on Fire 2™ on SD, HD and Full HD. Besides complete German voice-overs for the iOS and Mac versions of the game, said update will also add a new arcade mode called “Supernova Challenge”. If you accept the challenge, you will have to command a premade space ship with preassigned weaponry and score as many kills as possible in two-and-a-half minutes. Since combos and multiple hits will result in extra points, exhibiting an effect attack strategy and good piloting skills will come in more than handy for all players eager to dominate the global leaderboards. And if you have iOS 6 installed on your iPhone or iPad, you will furthermore be able to challenge your friends directly through the Game Center and dare them to beat your current high score. In addition to the afore-mentioned novelties, the free update will also liven up the player’s own space station – the infamous Kaamo Club – by placing several new dealers and vendors in the respective station’s space lounge. If you have the right amount of credits at hand, you will be able to make use of these shady characters’ special services and not only buy six additional space ships and several new weapons from them, but also hire them to pimp your own space ships by enhancing your handling, armour and cargo space or installing an additional equipment slot.
Full support for the new iPhone 5 and iPod touch 5th generation:
Subsequent to the iPhone 5 keynote, Fishlabs has completely adjusted its flagship title Galaxy on Fire 2™ HD to the specifications of the new Apple smartphone. Hence, the game will not only fully supports the 1136 by 640 pixel resolution of the 4” Retina Display of the iPhone 5 and iPod touch 5thgeneration, but also contain additional shaders from the Full HD version, which will make Galaxy on Fire 2™ HD look even better than before. Since all of these features are part of the free add-on as well, they will also be available for players who have not yet bought the new Supernova™ expansion.
Special Features of the free update for Galaxy on Fire 2™:
• New arcade mode “Supernova Challenge“ incl. iOS 6 support
• Six special ships (only available for owners of the Kaamo Club)
• One retro ship (the legendary Gryphon from the original Galaxy on Fire)
• Possibility to pimp your space ships by enhancing their cargo space, armour and handling or adding another equipment slot
• Kaamo Club VIP ticket (Get a discount of 50% on all Kaamo offers)
• Four new primary weapons
• Nine new achievements
• Complete German voice-over
• Full optimization for the iPhone 5 and iPod touch 5th generation (Support of the new resolution and additional shaders)
• Minor bug fixes and enhancements
In-line with the release of the add-on a brand new feature trailer has been released on YouTube: http://bit.ly/gof2-sn-ft
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 21st, 2012, 22:08 Posted By: wraggster
Dragon Skies is a unique dragon breeding and training game that gives you the chance to be the best dragon trainer in the land. Hatch, nurture and train baby dragons. Teach them to fly, swoop and soar, until they are fully grown and ready to dazzle the crowds at the grand stadium. Breed fully grown dragons to acquire rare and colorful new dragons.
Dragon Skies is Breaktime's fourth title in the last ten months and the first in a series of three planned releases before the end of 2012. Breaktime Studios is dedicated to creating unique and challenging gameplay experiences that target the broad casual market, but offer deeper gameplay mechanics and core loops designed to drive higher engagement and monetization.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 21st, 2012, 22:09 Posted By: wraggster
Some villagers have started a new settlement and they've put you in charge. In Puzzle Craft you take control of an entire populace and must help them grow their settlement into a bustling city! To do this you will need to farm, mine, collect taxes, hire workers and more. Blending two forms of gameplay for the first time, Puzzle Craft is as unique as it is addicting.
IGN - 9/10 EDITORS CHOICE
"Puzzle Craft is the most addictive puzzle mash-up to hit the App Store this year."
Slide to Play 4/4 MUST HAVE
"Puzzle Craft is one of the deepest puzzle games we've played on iOS..."
Modojo 90/100
"An excellent blend of empire building and match-three strategy..."
App-Score 9/10
"Everything about the game is fantastic..."
Touch Arcade 4/5
"Everything about the game is fantastic..."
AWESOME FEATURES
★ Part town building sim, part match-three puzzler, Puzzle Craft blends two gameplay modes together for the first time ever.
★ Incredibly deep gameplay, there's always something to do!
★ Craft tools to aid with farming and mining.
★ Hire villagers to help out around the settlement.
★ Create special buildings to increase productivity!
★ Universal build; plays great on iPhone, iPod touch, and iPad.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 21st, 2012, 22:19 Posted By: wraggster
JokiGames, a studio based in Madrid, is pleased to announce its first title, "Dude! My fingers ".
This is a game that takes the classic gameplay of a traditional platforms to a touch screen, adapting to new players who increasingly demand more such experiences.
In the game we have to use the index and middle fingers to overcome various trials and challenges along the many levels the game will have.
The player can enjoy four spectacular worlds, each one with its own atmosphere and its own songs, which form part of the original soundtrack for the game. Also, once it's released, the soundtrack can be downloaded for free from our website.
The game will come in the first instance to iPad, Google Nexus 7 ', Kindle Fire and Microsoft Surface.
"Dude! My Fingers! "Is scheduled for release later this year, with an exact date to be determined.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 21st, 2012, 23:42 Posted By: wraggster
Hilarious images show one buyer actually fist-pumping the air.
You may have heard that a little-known device called the iPhone 5was launched today, and O2 capitalised on the opportunity by opening a pop up shop ON TOP of its O2 attraction in London.
The store sits some 52 metres above the ground, with buyers required to wear safety harnesses to climb the recently installed fabric walkway and reach the zenith.
Nick Thomas, O2 spokesperson, said: "While we can’t offer such a scenic view at all our stores, we’re hopeful that our customers will find it a phone that’s most certainly worth the wait."
Helen Squires from Liverpool, one of the first O2 customers to buy the phone, said: "Being one of the first to get my hands on the new iPhone is one thing, being able to get it from the top of The O2 has been mind-blowing.
"I’m no stranger to queuing but I’ve never waited before in a line so high or with such a view. It’s made the experience even more of an adventure.”
Well, if Helen plans to use Apple Maps for an 'adventure' to find her way back home she could be in for a shock,the app has decided to relocate various towns to the wrong places.
http://www.mobile-ent.biz/news/read/...for-joy/019444
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 21st, 2012, 23:44 Posted By: wraggster
Following on from PCR's earlier report surrounding the theft of iPhone 5's in Japan, it seems the epidemic has hit the UK too.
Police are looking to question an O2 shop assistant over the theft of iPhone 5 devices from one of its stores.
The O2 store in the Tandem Centre, Wimbledon, had around 250 handsets, worth Ł100,000, stolen at around 1.30am this morning.
Included within the stolen handsets was the store's entire iPhone 5 stock, which was due to go on sale just hours later at 9am.
Today's release of the sixth-generation device has generated worldwide buzz and customers continue to queue outside Apple stores with the hope of bagging Apple's newest flagship smartphone.
It would appear that those looking to get their hands on an iPhone 5 are doing so by any means necessary.
It's safe to say that the news won't sit well with customers who have patiently waited over a week for their iPhone 5, pre-ordering the device as it was announced at Apple's launch conference last week.
http://www.pcr-online.biz/news/read/...-stolen/029218
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 21st, 2012, 23:46 Posted By: wraggster
Ahead of today’s launch, a Japanese gang spent the early hours stealing all the iPhone 5s they could from a number of Osaka stores.
The goods, valued at around Ł60,000, were taken from three different stores in Osaka and the robbers where in and out of each store within 5 minutes.
The thieves targeted smaller Osaka stores rather than the flagship Tokyo shop, which saw 750 eager iPhone fans lining up overnight to get their hands on the new device.
33 iPhone 5s were stolen from an Au store in Ibaraki city, Osaka. 116 iPhone 5s were stolen from a Softbank store in Western Osaka at 4:24am. 42 iPhones were stolen from a nearby Au store at 2:30am.
So far the robbers haven’t been caught, but we wonder how long they can stay on the run with one of the most traceable products in the world.
Pre-orders of the iPhone 5 set a new company record and topped 2 million within the first 24 hours, Apple has said some pre-order customers would have to wait up to one month for a new iPhone to ship.
http://www.pcr-online.biz/news/read/...-launch/029215
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 21st, 2012, 23:47 Posted By: wraggster
Nine days after Apple held its conference, which unveiled its latest device, the iPhone 5 has gone on sale within the UK.
Pre-orders of the sixth-generation device following the event were through the roof, with a recorded two million devices purchased just 24 hours after.
Customers waiting for the device have queued for up to a week outside Apple stores across the globe, including London, New York and Brisbane.
Employee's of the Covent Garden Apple store formed a passageway around customers who had eagerly awaited the release of the device and offered high-fives as they finally entered the store to claim the fruit of their labour.
Apple's flagship London store on Regent Street opened its doors to customers at 8am this morning, as 22 year old Cam Newton, who donned a full body morph suit, became the first person to pick up the newly released iPhone 5.
UK boy band JLS were on hand at the Oxford Street branch of Carphone Warehouse to entertain the patient crowds as they too waited to get their hands on the latest iOS device.
Meanwhile in Australia, Apple co-founder Steve Wozniak joined the queue himself at the firm's Brisbane branch as the country became the first in the world to offer the new device.
Amongst the day's iPhone 5 hype, there has been plenty of ridicule too for Apple's new iOS6 operating system, and notably, its newly included Map software.
The newest OS brought a number of changes, particularly Apple's decision to drop Google's map software in favour of its own.
However, the software has left many users dissatisfied, who have been quick to air their disappointment.
The software is stated to suffer from a number of issues, such as spelling errors of place names, blurring and distortion of images and the app's inability to identify certain locations.
As users continue to queue for the latest edition of Apple's flagship smartphone, those who are yet to secure theirs will have to endure up to a three week wait, as pre-orders of the device have outnumbered available stock.
http://www.pcr-online.biz/news/read/...-the-uk/029214
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 21st, 2012, 23:49 Posted By: wraggster
This week, Apple’s own Podcast app is topping the free iPhone and iPad charts.
iPhone
Free
1. Podcasts
2. YouTube
3. iTunes U
4. Find My Friends
5. Find My iPhone
Paid
1. WhatsApp Messenger
2. Rayman Jungle Run
3. iFitness Pro
4. FightRadar24 Pro
5. Hardest Game Ever – 0.02s PRO
iPad
Free
1. Podcasts
2. Find My Friends
3. iTunes U
4. Find My iPhone
5. iBooks
Paid
1. The Room
2. Rayman Jungle Run
3. Pages
4. Wonderputt
5. FlightRadar24 Pro
Android
Free
1. Maps
2. Gmail
3. Street View on Google Maps
4. Facebook
5. YouTube
Paid
1. SwiftKey 3 Keyboard
2. Granny Smith
3. Titanium Backup PRO Key * root
4. TuneIn Radio Pro
5. Grand Theft Auto III
http://www.pcr-online.biz/news/read/...he-week/029213
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 21st, 2012, 23:50 Posted By: wraggster
With a huge number of people complaining about flaws in Apple’s new mapping system, TomTom has been quick to point out that it is not responsible.
Despite the new software being created using data from the navigation firm, a TomTom spokesman has told the BBC that its maps provided only a ‘foundation’ to the service.
"The user experience is determined by adding additional features to the map application such as visual imagery," said the spokesman.
"User experience fully depends on the choices these manufacturers make.
"We are confident about our map quality, as selling 65 million portable navigation devices across the world and more than 1.4m TomTom apps for iPhone in the past two years reaffirms this quality."
Yesterday Apple released a statement in response to the many complaints – which it refers to as ‘feedback’: “Customers around the world are upgrading to iOS 6 with over 200 new features including Apple Maps, our first map service. We are excited to offer this service with innovative new features like Flyover, turn by turn navigation, and Siri integration. We launched this new map service knowing it is a major initiative and that we are just getting started with it. Maps is a cloud-based solution and the more people use it, the better it will get. We appreciate all of the customer feedback and are working hard to make the customer experience even better.”
Apple Maps replaces Google Maps on Apple device once the user upgrades to the latest operating system iOS6.
http://www.pcr-online.biz/news/read/...r-fault/029211
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 21st, 2012, 23:54 Posted By: wraggster

Here’s how you can have a hands-free, no worries about the battery, Android experience while you drive. [Steve] removed the head unit from his car and Android phone. The look is pretty nice, but we do have a few suggested improvements if you try this one for yourself.
It started simply by removing the factory stereo which left a double-height opening in the dashboard. [Steve] cut a piece of wood to fit the gaping hole, painting it a grey that would compliment the interior colors of the car. The phone is mounted on this plate, with plenty of room for the USB and audio cables. From there it is finished up with another wooden plate which has a cutout for the touch screen. See the final project, as well as glimpses of the installation, in the video after the break.
[Steve] demonstrates using the GPS features and playing music. We’d improve this in a couple of ways. First off, using something like the IOIO board you could add a physical volume knob, which we’re not interested in giving up for a touch screen quite yet. If you were willing to go the extra mile, a CAN-BUS chip could be added too that would monitor button presses from the steering wheel music controls.
http://hackaday.com/2012/09/21/galax...our-dashboard/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 22nd, 2012, 00:03 Posted By: wraggster
iFixit has posted a detailed teardown of the new iPhone 5. While the casing still uses Apple's proprietary pentalobe fasteners, the good news is that Apple has made the screen much easier to remove. Once the fasteners have been removed, the screen will lift out easily through the use of a suction cup. The screens are by far the most common parts of iPhones to break, and this change turns a complicated 38-step procedure that takes about 45 minutes at minimum into a quick, 5-10 minute job. The teardown also shows the iPhone 5 battery to be very similar to the iPhone 4S's, suggesting that the improvements to battery life come from other hardware and software changes. We get a look at the new A6 processor running the phone, which is a custom design based on ARMv7. iFixit also looks at the Lightning connector assembly; unfortunately, it includes the loudspeaker, bottom microphone, Wi-Fi antenna, and headphone jack as well, so fixing any one of those parts individually will be difficult. Whatever you think of Apple's decision to move to Lightning instead of micro-USB, it seems their switch away from the 30-pin connecter was necessitated by size constraints.
http://hardware.slashdot.org/story/1...-repairability
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 22nd, 2012, 21:56 Posted By: wraggster
"you're planning to get a new Verizon iPhone 5, there might be a little bonus feature included that neither Apple nor Verizon are keen to admit. As units have started making it out of the stores, it appears that the Verizon version of the device is fully unlocked out of the box and able to connect to any GSM network. Verizon support is apparently confirming to customers that the device is unlocked. At the very least, this doesn't appear to be a mistake. It likely has to do with the way the iPhone's radios are designed along with the implementation of LTE on Verizon. This might make the device a little more palatable to those on the fence about upgrading, especially for anyone that travels."
http://apple.slashdot.org/story/12/0...other-networks
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 22nd, 2012, 22:09 Posted By: wraggster
Com2uS titles will come preloaded on the MG portable
The creators of the Android-powered MG portable have announced a partnership with Korean developer Com2uS. The new partnership will see eight of Com2uS's titles pre-loaded on every shipped MG device. The titles included in the partnership are Slice It, Swing Shot, Homerun Battle2, Tiny Farm, Tower Defense, 9 Innings Baseball, Super Action Hero and Derby Days.
"We take pride in providing memorable gaming experiences and leading the future in mobile gaming," said Don Lim, General Manager, Com2uS America. "We believe the MG is going to bring portable app gaming to many kids who haven't been able to enjoy it before -- we really wanted to be a part of that."
"We think this partnership with Com2uS really delivers on our promise to make a dedicated portable gaming system that affordably brings more game into people's lives," said Taylor Cavanah, PlayMG Founding Partner and Meta Gamer. "I am personally a big fan of Com2uS and think it is fantastic that MG owners can immediately open the box and start playing a variety of games."
PlayMG is still running its Kickstarter funding drive for the portable, having achieved $40,380 in funding out of goal on $950,000.
http://www.gamesindustry.biz/article...android-gaming
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 23rd, 2012, 16:43 Posted By: wraggster
iOS 6 has seen rapid adoption among iPhone and iPad users, reports developer David Smith. Smith's applications like Audiobooks get around 100k downloads weekly and he's taken to mapping the adoption of Apple's software releases over the last couple of years. This update's data shows a 35.4% adoption of iOS 6, with iOS 5.x holding court at 71.5% adoption. That's a pretty rapid pace, eclipsing Android Jelly Bean's 2-month adoption levels of 1.2% easily."
http://apple.slashdot.org/story/12/0...-just-48-hours
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 23rd, 2012, 16:47 Posted By: wraggster
 In a court filing late Friday night Apple has requested the court enhance the $1.05 billion in damages a jury awarded it from Samsung for their patent lawsuit in California. FOSS Patents' Florian Mueller has a breakdown of the figures, revealing that Apple has chosen to seek enhancement just on what the jury deemed "willful" patent infringement to the tune of $135 million (less than the 3x amount it could have pursued) plus an additional $400 million for infringement of trade dress. That adds up to $1,756,455,218 it's now seeking from Samsung, plus, as Reuters reporter Dan Levine notes, the expected request for permanent injunctions. That could cover more than the products mentioned in the lawsuit, as Mueller also points out Apple is asking for an injunction against other products with similar features, which could extend to devices like the Galaxy S III. As usual, it's all still far from over and the figures could change, but Samsung is probably just hoping Apple's lawyers use iOS 6 Maps for their next trip to the courtroom.
Update: Per FOSS Patents, adding in interest and supplemental damages Apple's total request is now a tidy $707 million. What does Samsung want? According to Reuters, it's requesting an entirely new trial, because who doesn't want to do this whole thing over again? Stay tuned.
http://www.engadget.com/2012/09/22/a...nctions-in-pa/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 23rd, 2012, 16:48 Posted By: wraggster
 You knew that the hackers of the world would be anxious to jailbreak their fresh new iPhone 5's, and the feat's been accomplished just a day after older hardware running iOS 6 was similarly set free. Grant Paul posted the picture you see above on Twitter, confirming his new, elongated iPhone is, indeed, runningCydia. Unfortunately, the jailbreak isn't available to the rest of us just yet, but it shouldn't be long before the masses gain access, too. Viva la liberté!
http://www.engadget.com/2012/09/21/iphone-5-jailbreak/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 23rd, 2012, 16:50 Posted By: wraggster
 Shortly after leaping through the requisite FCC hoops, Sony's 1.5GHz Xperia acro S is now on sale to able and willing Americans. For those who've forgotten, the 4.3-inch smartphone packs a 720p panel, IP55 and IP57 dust / water resistance, inbuilt NFC, Bluetooth, a 12.1-megapixel camera around back, a battery good for up to eight hours of yapping and Android 4.1 (Jelly Bean). In unlocked form, it'll set you back $649.99 -- or, for the Sony faithful, just 64,999 Rewards points. Sadly, you can't get one stamped with a Sony Ericsson logo for the sake of nostalgia at any price. Per usual, the source link is awaiting your order.
http://store.sony.com/webapp/wcs/sto...specifications
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 23rd, 2012, 16:52 Posted By: wraggster
 Motorola and Samsung just caught a break from the law after a few hard knocks. A Mannheim, Germany court has ruled that neither company infringes on an Apple patent covering how an OS responds to and ignores touch events. While we don't yet know the full details, patent lawsuit guru Florian Mueller suggests that the German judge took the same point of view that thwarted Apple's claims in the Netherlands and the UK: the particular patent was just too broad to stick. It's a potentially important win, as a ruling of violation could have led to serious problems with keeping Android-based Motorola and Samsung devices in stores; other patents are more easily circumvented. However, it's still something of a Pyrrhic victory for a pair of companies that have lately been facing the threat of near-term bans andsteep damages.
http://www.engadget.com/2012/09/21/g...-apple-patent/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 23rd, 2012, 16:56 Posted By: wraggster
Games coming to PlayStation Mobile will be subjected to a simplified rating system, says Sony.
Developer relations exec Shane Bettenhausen called it "ESRB lite, PEGI lite, CERO lite," to reflect the streamlined nature of the system Sony has put together in collaboration with ratings boards.The new system will simplify the approval process by allowing developers to self-report content of their games, cutting out the need for ratings boards to dig through them, reports Joystiq.
This should speed up the approval process, saving on time and the resources associated with more thorough processes.
The PlayStation Mobile store (formally known as PlayStation Suite) is to go live on October 3, Sony confirmed earlier this week.
It will launch with over 30 games for Android-based smartphones and tablets in Japan, the US and Europe.
http://www.computerandvideogames.com...atings-system/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 24th, 2012, 13:05 Posted By: wraggster
Emobi Games JSC has announced the recent launch of The Iron Mouse for the iPhone, iPad, and iPod touch. A wildly challenging new action arcade romp, this fast paced new game challenges gamers to guide a metal plated mouse through various dangerous scenarios, collecting cheese slices and avoiding danger in the form of roving cats and other obstacles along the way!
Eloquently straightforward yet remarkably difficult, The Iron Mouse puts players' timing and hand eye coordination skills to the test as they help their mouse hop from one floating iron island and magnet to the next at just the right time to move their magnetic mouse hero along without falling or meeting the business end of his mortal feline enemies! The Iron Mouse is currently available for download on the App Store for $0.99 USD in the Games category.
The beauty of this game lies in its utter simplicity. The Iron Mouse is a bare bones mobile gaming adventure in the most classic sense. The devil's in the details here - correctly timing each jump - figuring out the right trajectories to seamlessly pick up every cheese slice doesn't take more than a single tap, but it's when you do it and how many times you can execute that one simple action in an endless variety of unique situations that sets The Iron Mouse apart. To boot the game boast smooth vibrantly rendered graphics and a family friendly atmosphere which ensures that it stays accessible to gamers of any age and any skill level.
The Iron Mouse is an expansive mobile arcade title. The game features two differently themed stages with a combined total of forty unique, sequentially more challenging levels - and there's even more coming in the near future as the game's first update is set to be launched in the coming months! With a whimsically crafted cartoon aesthetic, dynamic digital animations, and absurdly addictive gameplay, The Iron Mouse is set to become your newest guilty mobile gaming pleasure. The question we have for for you is simple: Are you hungry enough to jump into the wildest arcade adventure on iOS? We thought so.
Device Requirements:
- iPhone, iPad, or iPod touch
- Requires iOS 4.3 or later
- Universal app optimized for display on all iOS devices
- 31.9 MB
Pricing and Availability:
The Iron Mouse 1.0.2 is only $0.99 USD (or equivalent amount in other currencies) and available worldwide exclusively through the App Store in the Games category.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 24th, 2012, 13:14 Posted By: wraggster
Sky Parlor Studios, is announcing their newest game series, Together. The Together series will feature asynchronous gameplay of popular puzzle games and Sky Parlor originals. The studio will be debuting this new series with their take on the popular puzzle game, Sudoku.
Challenging players to use logic and reasoning, traditional Sudoku puzzles contain nine 3x3 grids. The objective is to fill in each row, column, and 3x3 grid using numbers 1 through 9, without duplicates.
Sudoku Together will feature traditional Sudoku gameplay with the added twist of playing against the clock. Players can challenge friends at any level, or be matched with a random opponent at the same skill level. Power-Up's help players complete puzzles faster, and give them an edge over their opponent.
Features:
- Over 1 million puzzles for all skill levels
- Players earn coins as they play
- Turn-based play allows for 15 games to run simultaneously
- Players can challenge friends by logging in with Facebook
- Players can challenge random opponents at their same skill level
- Includes all functions of other digital Sudoku games (i.e. pencil tool, highlight tool, etc.)
Sudoku Together is now available for FREE for iOS and Android devices.
Learn more - http://www.sudokutogether.com
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 24th, 2012, 13:31 Posted By: wraggster
Xploding Boxes has been updated to version 4.0, bringing with it a collection of new features. This update comes with 20 new levels, increasing the total number of levels to 340. These new levels also support a new ‘Diamond’ shape in order to add more variety to the levels. Also the range of supported devices has expanded to include BlackBerry 10, and Windows 8 in addition to the existing support for Android, the Nook, BlackBerry phones, and the BlackBerry PlayBook.
New Diamond shape
The levels added in this version (321-340) introduce a new diamond shape. Unlike the boxes (which explode out in four directions), and the triangles (which explode in only one direction), the diamonds explode into two directions. As such their effect on a level is usually somewhere between that of a box and a triangle. This additional variable results in more level variation, and will allow for more creative levels to be designed.
New device support
Xploding Boxes started out exclusive to BlackBerry phones. Then a year ago, support was added for the BlackBerry PlayBook. This was followed by support for the Barnes and Noble Nook last December, and Android devices this past summer. Now version 4.0 adds in full support for BlackBerry10, and can even be downloaded from AppWorld today for those with the BlackBerry DevAlpha. Support has also been added for tablets and computers running Windows 8, however actual availability of the game in the Windows Store is dependent upon Microsoft’s whims.
About Xploding Boxes
Xploding Boxes is a strategy game for BlackBerry, Android, Nook, and Windows where the goal of the game is to start a chain reaction that will explode all of the boxes on the screen. Each level gives you a different number of touches, and requires a different strategy to solve.
The game itself, and the first 25 levels are available for free, while an in-app purchase can be used to access the rest of the levels for just $2.99 while maintaining your progress from the free levels.
Links & Information
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 24th, 2012, 14:32 Posted By: wraggster
via http://www.aep-emu.de/
The new VGBA-Android 3.9.11 published to the Google Play Market:
https://play.google.com/store/apps/d...d=com.fms.vgba
Changes in this version:
* Fixed "missing M1 board" problem in Pokemon Leaf Green and Fire Red.
* Fixed duplicated images/labels in Freeze/Restore.
* Fixed Final Fantasy 4 cheats in Cheatopedia.
* Added Final Fantasy 5/6 cheats to Cheatopedia.
* Added Tales of Phantasia cheats to Cheatopedia.
* Fixed support for importing 128kB VBA .SAV files.
* Improved detection of Flash/EEPROM content changes for saving.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 24th, 2012, 14:35 Posted By: wraggster
Version 6.10 of Spark 360 is now on Google Play. This is largely an optimization and maintenance release; it should considerably reduce the app’s memory footprint, add additional support for higher-resolution devices, and fix a number of bugs, including an issue with Friend/Profile Home Screen shortcuts. Note that if you have existing shortcuts, you may have to delete, then add them again.
I’ve been receiving feedback about occasional “redirection” errors from Xbox Live – note that this is an issue with Xbox Live server’s availability, not the app itself. Things should have stabilized by now, but just be aware that they may be ongoing (though sporadic).
Download
http://0xff.akop.org/2012/09/22/vers...-360-now-live/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 24th, 2012, 16:59 Posted By: wraggster
Spingloaded’s latest iOS game brings outer space drama to your iPhone or iPad on the 30th of September and it’s free!
Taking inspiration from a lot of the greatest iOS games, the decision was made to forego complex controls and deep mechanics in favour of simplicity.
People are falling to their doom, however you can save them by firing portals into their paths that will teleport them to safety. If the virtual avalanche of people wasn’t frantic enough already, you also need to time your taps perfectly firing slightly ahead of your targets. The game also supports multi-touch, and when playing on iPad firing multiple portals at the same time can make all the difference.
· Mission mode with 40 unique challenges to beat
· Endless highscore hunting awaits in “Survival Mode”
This is the third game from Springloaded following the successful Hiragana Pixel Party (Eurogamer app of the day) and Nuclien (Kotaku Gaming App of the Day)
· Game Center achievements
· Challenge yourself and the rest of the world via the game’s Online leader boards
· An entertaining story, charting the rise and fall of an entire civilization.
· Unique Chiptune soundtrack and graphics that will pull you back to 1979!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 24th, 2012, 17:00 Posted By: wraggster
The big surprise for this update is the introduction of LEADER BOARDS! You can now challenge friends and other budding botanists at getting the highest score for each of the 60 levels and the overall score for each seed packet. Players can also see how their scores rank amongst the other Tilt & Sprout players around the world.
But that's not all we have in store for you this time round. Well, talking about stores - Tilt's Seed Shop has been renovated and has a completely new look and layout. The new Retina graphics show that every element within the game has been polished and now has a slick, touchable and brighter feel. Landscapes, flowers, soil, right down to the grass roots have all been given attention.
Players will see that each packet's level select screen now grows with the players progress. Players are rewarded with a fully grown flower in their garden as a reward for getting all of the minerals for each level that is completed with a gold rating. There is a handy skip option included in the game if a level is proving a bit too tricky.
Tilt & Sprout has been updated to work with the new iPhone 5, so you can see even more of the glorious game backgrounds and artwork.
So what are you waiting for, get those green fingers downloading Tilt & Sprout now for your iPhone, iPad or iPod Touch.
Tilt & Sprout showcases many standout features, including:
- Simple Tilt controls to navigate cleverly crafted, imaginative levels
- 60 Puzzles and Challenges across 5 Themes, with FREE UPDATES
- Each seed packet introduces a NEW GAMEPLAY MECHANIC to encounter
- Game Centre / Leader-boards / Achievements / Retina Graphics
- Imaginative level select screens that grow with your progress
- Active environments weed their way in to give unexpected gameplay situations
- Stuck in the mud on a level - NEW SKIP OPTION now available
- Rake in MEGA POINTS - growing the longest sprout root, mowing through loose objects, obtaining each level's minerals and bloom a healthy flower
- Optimized to run FULL SCREEN on iPhone 5
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 24th, 2012, 17:02 Posted By: wraggster
DotEmu, developer and publisher specializing in modern releases of beloved retro games, will release the award-winning 1997 classic The Last Express, on iPhone & iPad on September 27th. Designed by Jordan Mechner, best known as the creator of the Prince of Persia franchise and martial-arts classic Karateka, The Last Express is an intrigue-filled adventure set aboard the luxurious Orient Express.
In July 1914, on the eve of World War I, as the train departs on its final journey from Paris to Constantinople, the player steps into the shoes of Robert Cath, an American doctor with a mysterious past. A fugitive from French police, Cath, boards the train in answer to an urgent telegram from his best friend – and plunges into a maelstrom of conspiracy, romance and murder.
The DotEmu release is a faithful iOS port of the original game. The Last Express allows players to interact in real time with 30 characters representing a cross-section of pre-WWI Europe, including Serbian freedom fighters, a German arms dealer, a Russian anarchist, a beautiful Austrian concert violinist, a eunuch guarding a Turkish harem, and a mysterious art collector travelling in his own private car. As the train races east, the player must stay alive while eavesdropping on conversations, sneaking into compartments, battling deadly opponents and defusing a bomb. The story is non-linear; characters act independently, conversing and moving about the train even when the player is not there to witness them, so that every play-through of the game is different.
Critical Acclaim:
Upon release in 1997, The Last Express received rave reviews and won numerous awards including Editor's Choice awards from PC Gamer, Computer Gaming World, Next Generation, and dozens of game websites, including a gold medal from GamesDomain. Dubbed “exquisite” and “thrilling” by Newsweek, the game appears on many critics’ lists of the best adventure games of all time. It was also included in Tony Mott’s book “1001 Video Games You Must Play Before You Die”
“The Last Express” will be available on iPhone, iPod Touch & iPad on September 27th.
Trailer is on YouTube:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 24th, 2012, 17:04 Posted By: wraggster
‘Road Runner’ is an action-packed single player title that aims to fuel-inject some adrenalin into the Android App Market by combining the popular infinite runner template with the speed and excitement of an arcade racer. In the year 2034 citizens no longer turn to the Police to track down criminals, instead they hire mercenaries to complete jobs for cold cash. The game has you taking the role of a hired Bounty Hunter tasked with making arrests and beating the clock.
Players jump behind the wheel and tear through the city. But with the unique threefold objective of nabbing some bad guys (they don’t play easy…or fair), staying alive through the treacherously winding streets and taking insane jumps for combos and cash, you’re a lot more than just a running man!
Seven different vehicles can be purchased which add a sizable twist to your mission. You might expect a hardened merc to own a supercar or two, but in this game you’ll take whatever you can hotwire. A high speed pursuit in an ambulance? Sure! Burning rubber in a dump truck? Why not!
Each vehicle comes complete with stats that affect performance, as well as in-game Nitro boosts for an intense dose of speed. And as a treat for all the petrol heads out there, the stylish and iconic V8 Interceptor featured in the ‘Mad Max’ films can also be unlocked.
The game also allows players to compete with friends, checking in their high scores and over 40 separate achievements using the handheld gaming social network, HeyZap.
‘Road Runner’ was one of the first games to fuse the infinite runner and arcade racer genres on the Android Market and has received the Editor’s Pick award in Aug 2012 from review site AppEggs.com.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 24th, 2012, 17:04 Posted By: wraggster
WizKids Games have announced the launch of HeroClix TabApp™, the much anticipated iPad application that combines Marvel Universe Super Hero miniatures with digital gameplay.
Beginning today, players, fans and collectors can pick up the Marvel Super Heroes HeroClix TabApp™ figure pack, which includes Iron Man, Thor and Captain America miniatures, from participating Toys “R” Us stores nationwide.
“It’s amazing to watch the evolution of HeroClix over the past 10 years,” said Justin Ziran, President at WizKids Games. “HeroClix TabApp marks the next generation of the HeroClix franchise, and is a game the whole family can enjoy.”
In addition to the Marvel Super Heroes pack, the Wolverine and the X-Men figure pack, including Wolverine, Cyclops and Iceman, is expected to hit shelves September 30.
The free application for iPad is now live in the App StoreSM and can be downloaded immediately.
For more information on HeroClix TabApp™, visit www.heroclixtabapp.com.
For updates, follow HeroClix TabApp™ on Facebook and Twitter.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 24th, 2012, 17:05 Posted By: wraggster
ABBYY, a leading provider of document recognition, document capture, and linguistic technologies and services, is today pleased to announce that ABBYY FineScanner, a mobile application designed to easily create high-quality electronic copies of written or printed documents using the Apple iPhone, will be available for a reduced price for a limited time only. Users can now download ABBYY FineScanner at the promotional price of $0.99/Ł0.69, reduced from $2.99/Ł1.99, via iTunes from today until Saturday 29th September 2012.
Powered by ABBYY’s image-improving technology for portable devices, FineScanner offers a range of settings to enhance the quality of scanned materials, allowing users to easily create one-page and multipage files that can be saved within the application or sent to online storage services and Facebook. FineScanner saves both time and effort when working with scanned documents and provides both manual and automatic settings such as brightness and contrast ratio, and also automatic crop frame detection, to achieve higher visual quality and better viewing of scans before saving.
FineScanner enables users to create multipage files out of scanned or uploaded images from the device’s gallery by using the “grouping” feature. To save time, a set of quality-improving functions can be manually defined for any image from the group and then applied to the rest with a single tap. Additionally, a sequence of images can be easily saved as a multipage PDF document or a series of JPEG files. The final results can be stored either in the iPhone photo gallery or within the application, and, if necessary, shared with colleagues, clients and friends. FineScanner also allows users to upload their files to Dropbox, Google Docs, and Evernote online services for effective archiving and back up. The files can also be sent via e-mail or printed directly from within the app (via Apple AirPrint). Furthermore, the final JPEG files are easy to post on Facebook.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 24th, 2012, 18:37 Posted By: wraggster
The studio A Crowd of Monsters teams up with Bulky Pix to release Sugar Kid on the App Store the 4th of October. You won't any more throw sugar cubes in your cofee with no remorse.
Sugar Kid has taken over Mr. Lemon’s throne to overthrow his tyrannical reign. But the evilish Mr. Lemon hasn't said his final word and has elaborated a cruel scheme to take his revenge on Sugar Kid. He managed to lock the sweet cube in a special water machine in order to break him apart and melt him in unspeakable suffering!
That's where you come in!
Use your reflexes and logic to draw walls and barriers to protect Sugar Kid from watter, soda and lemon juice. Thanks to a large range of items and power-ups assiste Sugar Kid through more than 90 levels.
Beware Mr. Lemon’s attacks or your sweet hero might well loose his limbs and ends up in a bloodbath!
Watch the teaser video here
Release date: October 4th
Price: $0.99
Features:
- Over 90 funny levels and as much ways to protect Sugar Kid from breaking apart or melting
- 3 different in game modes : Levels, Survival and Deadly Missions.
- Cartoonish and sweet graphics so that you feel even more guilty when you loose!
- Cruely humoristic game.
- lots of epic funny costumes. Sugar Kid is one of its kind in the sugar box!
- Bloody content (Optional).
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 24th, 2012, 18:39 Posted By: wraggster
Soccer Dash is a new fun and addictive football game app that will keep you hooked for days and days. In the app you play a footballer whose goal is to run the most metres without getting sent off. The app features different obstacles to avoid, some of which you'll need to go round or with a tap of your finger on the screen jump over. The obstacles range from cones, barriers, bombs or even a tackling player who will come in from the side. Each obstacle you hit will get you a card, yellow at first, however, if you get two yellows your next will be a red and you'll soon be keeping the bench warm.
Your skill as a footballer can also help you remove your cards. Kicking ten balls in a row will remove one yellow card and keep you in the game for longer. Your skill will also be a help when The Master Tactician blimp appears. The blimp contains a super-fast and invincible bonus mode. Aiming the footballs at the blimp, by moving the smart device left or right while kicking, will knock the blimp out of the air. This bonus will speed up your footballer while making him invincible to all obstacles; however, don't get too comfortable as your extra super powers only last a few moments. The app has been created by Education Through Sport [ETS,] a joint venture between Prospect Training Services and Dean Holdsworth, ex-football professional and manager of Aldershot FC.
Soccer Dash is available through iTunes at a cost of 69p. Profits will be used to continue and increase services offered by ETS. An Android version is currently on its way.... Ends Compatible Platforms Available: * iPad * iPhone * iPod Touch 3rd Generation onwards Notes to Editors: Visit:http://itunes.apple.com/gb/app/socce...547599376?mt=8 ETS aims to harness the positive power of sport to enrich the lives of young people through a range of active and online training courses/apps and also offers sports based vocational training for those looking for a career in sports or leisure. It develops specifically designed technical tools for professional level sports management using digital media.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 24th, 2012, 18:39 Posted By: wraggster
Digital Smoke LLC is proud to announce the release of 10 Pin Shuffle™ for Android, a game which has enjoyed huge success on the iOS platform, selling over 500,000 copies and over 5 million downloads of the free version.
10 Pin Shuffle contains three great games in one, played in a realistic 3D environment!
[1] SHUFFLEBOARD the game you’ve enjoyed in your local bar. Play against a friend or a computer opponent trying to out-shuffle each other’s weights or blast them off the table.
[2] BOWLING with real 3D pin physics! Similar to 10 Pin Bowling except played on a shuffleboard table using weights/pucks instead of a bowling ball.
[3] 10 PIN POKER is a combination of Shuffleboard, Bowling and Five Card Draw Poker. Earn playing cards for Strikes and Spares. Draw new cards when you have five. The player with the best five card poker hand after 10 frames wins.
Key Features
- Impressive 3D environment with shiny chrome weights, shadows and reflections.
- Real 3D physics engine delivers accurate weight and pin physics.
- Hi-resolution graphics, including support for the new Kindle Fire HD devices.
- Openfeint online leaderboards and achievements.
- Computer opponents of varying skill levels.
- Turkey rewards, animations and special effects.
- Instant replays of great shots.
- Realistic sound effects capture every nudge, bump, and collision on the table.
- The crowd reacts to your shots as the action unfolds.
- Statistics and game scores are tracked and saved each game.
- Controls are easy to grasp, but a challenge to master.
10 Pin Shuffle supports all Android devices running OS 2.0 or higher, and is available on Google Play, the Amazon Appstore and the NOOK Bookstore™. The Google Play version is free and contains 10 Pin Poker. Shuffleboard and Bowling are available as a single In-App Purchase for $2.99. The Amazon and NOOK versions offer a free and paid version. The free version contains 10 Pin Poker and is banner ad supported. The full version costs $2.99, is ad-free and contains all three games.
For more information and video clips of the game in action, please visithttp://www.10PinShuffle.com
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 24th, 2012, 19:06 Posted By: wraggster
via http://www.emucr.com/
ePSXe v1.7.8 for Android is released. ePSXe for Android is a Playstation emulator (PSX and PSOne). It is a port from the famous ePSXe for PC. ePSXe provides high compatibility and good speed. It is designed for smartphones and tablets, including a fun 2 players option for tablets using split screen mode.
ePSXe v1.7.8 for Android Changelog:
* Added screen ratio 4:3, sw filtering (slow), Sound Latency Modes.
* Fixed some GPU bugs (DW7 crashes, - FF7, Driver, RRT4, PE, Ff9 artifacts - FF7 scroll - THPS, DHT missing textures (thanks T. larking, Misha,S.N.)
* Improved audio tracks in PBP format (thanks cualfoxhound)
* Compatibility fixes ported from PC 1.7.0/1.8.0: Formula One Arcade/99, Shaman King, Eldergate...
* Fixed some spu bugs, Re-Loaded, Legend of Dragon
If you have problems emails us to epsxeandroid@gmail.com
Download and Give Feedback via Comments - https://play.google.com/store/apps/d...=search_result
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 24th, 2012, 21:45 Posted By: wraggster
Apple has sold five million iPhone 5 handsets in three days, following sales beginning on Friday, September 21st.
That outshines the efforts of the iPhone 4S, which hit four million in its debut weekend last October.
Of course, demand was already through the roof with iPhone 5 pre-orders passing two million in 24 hours – more than doubling and tripling the respective efforts of the iPhone 4S and iPhone 4 – though many buyers aren't likely to receive their orders until next month.
The 5 is available in the US, the UK, Australia, Canada, Germany, Hong Kong, Japan and Singapore at launch, but will land in 22 more countries on September 28th.
The goal is to reach more than 100 countries by the close of 2012, which will likely add to sales surge ahead of Christmas.
Meanwhile, 100m iOS device owners have already upgraded to iOS 6 – despite a huge disliking for Apple Maps.
Tim Cook, Apple’s CEO, said: "Demand for iPhone 5 has been incredible and we are working hard to get an iPhone 5 into the hands of every customer who wants one as quickly as possible.
"While we have sold out of our initial supply, stores continue to receive iPhone 5 shipments regularly and customers can continue to order online and receive an estimated delivery date. We appreciate everyone’s patience and are working hard to build enough iPhone 5s for everyone."
In other iPhone-related news, one O2 worker was so keen to get his hands on a device that he stole 252 handsets from his store.
http://www.mobile-ent.biz/news/read/...pgrades/019454
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 24th, 2012, 23:03 Posted By: wraggster
Whilst enjoying the success of its latest iPhone 5 smartphone, Apple will have one more thing to celebrate as it has been voted as the coolest brand in the UK.
The survey, which is conducted by CoolBrands annually, polled over 3,000 consumers and a panel of 39 different experts.
Apple took the top spot of cool, whilst other technology and online firms celebrated success as YouTube, Twitter, Google and BBC iPlayer all appeared within the top ten.
Meanwhile, winner of the survey's past six polls, Aston Martin, appears to have lost its cool as it slipped to third place.
Other previously popular brands, which have dropped out of the top 20 include Ferrari, Chanel and Vivienne Westwood.
Surprisingly, a quarter of the survey's top brands are free to consumers.
Apple will undoubtedly take this as a moral victory over its closest rival Samsung, which continues to lead anadvertising campaign that attempts to mock the firm, its latest iPhone and its user base, in favour of its own Galaxy S3 device.
Quite how an advertising campaign - which is designed to alienate consumers and, essentially, make a mockery of them for liking the iPhone - is supposed to convert them to Samsung baffles me.
Even sweeter for Apple though will be the absence of Samsung from the poll's top 20 brands.
Apple fanboys rejoice, as for now, you are officially cool.
Here's the full top 20 for the CoolBrands '12 survey:
- [*=left]Apple
[*=left]YouTube
[*=left]Aston Martin
[*=left]Twitter
[*=left]Google
[*=left]BBC iPlayer
[*=left]Glastonbury
[*=left]Virgin Atlantic
[*=left]Bang & Olufsen
[*=left]Liberty
[*=left]Sony
[*=left]Bose
[*=left]Haagen-Dazs
[*=left]Selfridges
[*=left]Ben & Jerry's
[*=left]Mercedes-Benz
[*=left]Vogue
[*=left]Skype
[*=left]Nike
[*=left]Nikon
http://www.pcr-online.biz/news/read/...-the-uk/029220
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 24th, 2012, 23:06 Posted By: wraggster
Social network focused on being a hub for games on all mobile platforms
Facebook is not developing its own mobile hardware, the social network giant has told Develop.
When asked whether there were any plans for a Facebook phone to help expand its website as a games service and take advantage of its enormous userbase, developer advocate Simon Cross said unequivocally “there is no Facebook phone”.
Facebook has been rumoured to be working on its own mobile hardware for a number of years, but Cross insisted that the company was focused on making the social network a hub for gaming on all mobile devices.
He said the company was looking to leverage its 500 million mobile users to support developers and games on both iOS and Android, and as previously announced had driven 170 million users to the App Store and Google play in July alone.
When asked whether Facebook was concerned about driving users away from the site’s own games to other devices, Cross said this simply wasn’t the case.
http://www.develop-online.net/news/4...t-in-the-works
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 24th, 2012, 23:21 Posted By: wraggster
TechCrunch reports that Apple, facing a substantial backlash (and some snarky competitive advertising) over goofs in the mapping software included in iOS 6, is going after the problem with a hiring spree. Here's TechCrunch's lead:"Apple is going after people with experience working on Google Maps to develop its own product, according to a source with connections on both teams. Using recruiters, Apple is pursuing a strategy of luring away Google Maps employees who helped develop the search giant’s product on contract, and many of those individuals seem eager to accept due in part to the opportunity Apple represents to build new product, instead of just doing 'tedious updates' on a largely complete platform."Meanwhile, writes reader EGSonikku"Well known iOS hacker Ryan Perrich has gotten the iOS5 Google Maps application to run on iOS6 using 'a little trickery.' (.) He has not released it yet due to crashing issues but states 'it mostly works.'"
http://search.slashdot.org/story/12/...pers-with-jobs
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 25th, 2012, 00:41 Posted By: wraggster
 Over the next few weeks, we can surely expect iOS developers from all over the globe to start pushing out updates to make their applications better interact with Apple's iOS 6 and that all-new screen found on the iPhone 5. And, because we know some of you choose Chrome over Cupertino's built-in Safari browser, we thought we'd single out the fact that Google has outed a new version of the app which makes it friendly with the new iPhone's larger display as well as the most recent variant of iOS. Aside from the iPhone 5 / iOS 6 compatibility, though, Mountain View also bundled in some undisclosed stability and security improvements in version 21.0.1180.82 (!) of the web browsing application. As is usually the case, you'll find the updated Chrome goods in the App Store -- link for that is just down below.
http://www.engadget.com/2012/09/24/g...os-6-iphone-5/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 25th, 2012, 00:44 Posted By: wraggster

Opera Mini for Android has been upgraded to version 7.5, bringing with it a new "Smart Page'" feature that aggregates social media updates and news from your most frequently visited websites. Smart Page works by creating feeds for your favorite web destinations and suggesting other sources based on your surfing habits. So far, Opera Mini 7.5 with the Smart Page is only available on Android -- you can download it via the browser's site or through Google Play. Check out a demo of the new feature in action below.
http://www.engadget.com/2012/09/23/o...-news-updates/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 25th, 2012, 13:20 Posted By: wraggster
Choice of Games today announced that "Choice of the Star Captain," the latest in their popular line of multiple-choice interactive-fiction games, is now available for Kindle, iOS, Android, and, via the Chrome Web Store, Windows, OS X, and Linux.
Fight on the front lines of the war between humanity and the hideous Blobs. (Not that anyone has actually seen a Blob up close, but everyone knows they have tentacles. Surely they’re hideous!) Go on stealth missions, run alien blockades, and investigate mysterious planets, "aided" by Lloyd, your insufferably obnoxious shipboard computer.
Choice of the Star Captain is a hilarious interactive science-fiction novel where your choices determine how the story proceeds. The game is entirely text-based-without graphics or sound effects-but powered by the vast, unstoppable power of your imagination.
For example, suppose Lloyd has just informed you that your ship will crash land on the jungle moon of Cygnus Delta in 93 seconds. What will you do?
A) Call upon your elite piloting skills to escape the moon’s gravity well.
B) Invite Lloyd to land the ship himself, if he’s so smart.
C) Make the prudent choice, and try landing on the moon’s surface instead of attempting a risky escape.
D) Spend the last 93 seconds of your life gleefully smashing Lloyd’s screen with a torque wrench.
"I set out to write a rollicking and ridiculous space adventure,” said Dorian Hart, author of Choice of the Star Captain. “My hope is that my readers will laugh out loud several times per minute-because the story is funny, of course, and not due to some unfortunate medical condition." Dorian's design credits include BioShock, Freedom Force andSystem Shock 2, among others.
Humanity needs you, Star Captain! Will you defeat the Blobs and come home as a war hero? Will you uncover the secret that sparked the Blob invasion? Will you serve as ambassador and convince the Blobs to spare the human race? The choice is yours.
http://www.choiceofgames.com/star-captain/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 25th, 2012, 13:22 Posted By: wraggster
Beginning today, Marvel is dropping the price of its epic mobile title Avengers Initiative to $2.99. The limited time promotional price drop, from $6.99, celebrates the September 25 release of ‘Marvel’s: The Avengers’ Blu-Ray 3D, Blu-Ray and DVD.
Avengers Initiative burst onto the mobile scene on September 6, 2012 as Marvel’s first episodic game created exclusively for mobile devices. The first installment of the series centers on the Incredible Hulk, fittingly one of the most groundbreaking characters of the Marvel Universe. With visual and combat controls suited for consoles but fit for a finger, players adopt the Hulk identity to confront the barrage of super-powered criminals who have escaped from a top-secret S.H.I.E.L.D. holding facility. The Avengers Initiative project promises more story, gameplay and free content over the coming months.
It is available on the App Store for iPod touch (5th generation), iPhone 4, iPhone 4S, iPad 2, The New iPad and now iPhone 5 at http://bit.ly/PS6UTO.
For up-to-the-minute news and updates about Avengers Initiative, players can visit the Official Marvel XP Fanpage at http://www.facebook.com/MarvelXP.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 25th, 2012, 13:23 Posted By: wraggster
6waves (www.6waves.com) is ready to crown you king! Welcome to Throne of Swords on iPad 2 or higher. From equal-footed PVP to vast empire building,Throne of Swords will have you making and breaking alliances until your rise to power is complete… or your hopes and dreams are smashed on the shores of a foreign land.
Welcome to your kingdom, young king. Sure, it isn’t much right now, but with a little elbow grease it can become one of the greatest on the planet. Build your kingdom from a castle and a farm to a mighty stretching empire spanning the globe. Hire knights to do your will, be it conquest or expansion, and send your greatest generals on campaigns in foreign lands to fight other kings. Speaking of other kings, you may wish to form alliances to fend off the barbarian hordes or even to fight other empires consisting of multiple kingdoms in foreign lands. The decisions and the fate of the people rest on you, mighty king, to glory or shame!
Throne of Swords for iPad 2 and Above Features…
- Immersive 3D worlds, stunning graphics and animations
- Both single and multiplayer kingdom building strategy game
- Explore maps seeking treasure, resources, and foes to vanquish
- Recruit knights and lead armies to foreign lands
- Embark on massive PvP conquests against other kingdoms to see who is the strongest!
- Forge Alliances with your friends to defeat rival alliances
- Climb up the leaderboard and claim your rightful status
- Play with new friends from all over the world and help each other flourish
- Play through an extensive series of PvE Quests to strengthen your kingdom
- Beautify and expand your castle by building and upgrading structures inside
- Grow your economy by building cropfields, mines, and lumbermills in your province
- Unlock and train a variety of troops to bolster your forces
Find out more information athttp://www.6waves.com/game/facebook/ThroneofSwords or the app store page athttp://itunes.apple.com/us/app/throne-of-swords/id517524026
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 25th, 2012, 13:26 Posted By: wraggster
InnoGames , enriched with new version of its mobile strategy game Tribal Wars with new improvements. The publisher, developer and German interface refines its application menus by replacing some graphics more suited to mobile users.
Meanwhile, InnoGames makes accessible its mobile version feature to all players of Tribal Wars. Simply login to the site of the game since its mobile browser to access content: http://www.guerretribale.fr/
This new round of improvements is the result of attention as the publisher gives the mobile. The company is also developing native applications for Tribal Wars and Grepolis.
The PC version of the game is no exception as players can watch the game map in full screen mode or discover improvements farm assistant . Tribalwars: a strategy game web already cult Tribal Wars allows the player to play as the leader of a small village, striving for power and glory. To build a huge empire and conquer other villages, it is necessary to join forces with other players to form powerful tribes. His vast world and its many tactical opportunities are one of Tribalwars games on the most popular browser in the world, thanks to more than 45 million registered players and its adaptations in 30 different languages.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 25th, 2012, 13:28 Posted By: wraggster
Gravity Europe today unveiled unbeatable autumn deals on its iOS titles Angel Poring and Ragnarök Violet. The lite version of puzzle title Angel Poring is available now for free, while role playing adventure title Ragnarök Violet is completely free from now until the world ends, that is December 21st according to specialists.
With 55 million players worldwide captivated by the limitless adventures in the legendary title Ragnarök, Ragnarök Violet lets players take the epic quests to the streets for free this autumn.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 25th, 2012, 23:48 Posted By: wraggster
Inlogic software s.r.o. releases a new game for leisure time, called Fruit Machine Deluxe, which simulates a game machine.
A simple principle – absolute fun. That could be the tag line of the new game by Inlogic Software. The thing is, it is a transfer of a huge game machine directly to your pocket! Good ideas are always simple, and Fruit Machine is just another evidence. The game principle itself is very easy to understand for everybody. The point is to gain the same symbols and thus raise your winnings. Individual symbols have naturally different values assigned, which gives you the opportunity to hold and play tactically. Together with intuitive controls and a realistic graphics, it offers the unique opportunity to gain the real jackpot. And what is the greatest benefit? You don´t have to insert any coins into this machine.
“I was literally glued to my phone for hours because it´s so simple and catchy“, says the project manager, Roman Szilagyi.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 25th, 2012, 23:54 Posted By: wraggster
The next title in Thumbstar’s awesome new catalogue has been unveiled: Drag Tag Smash has been announced for a 4th October release.
A hybrid of old school arcade action and awesome electro music, Drag Tag Smash has players indulging in some truly cathartic destructive behaviour. Simply tag your targets and drag them into invaders to obliterate them. Cause havoc, don’t get shot, stay alive!
With its easy to pick-up-and play style, Drag Tag Smash is a must for anyone who remembers racking up trillions of points on retro arcade cabinets, and taking on endless waves of increasingly difficult enemies in an effort to chase that all important high-score.
Drag Tag Smash marks Thumbstar’s sixth published mobile gaming title this year this year. Lead by noted industry figures Martin and Gareth Edmondson, Thumbstar’s stellar line up promises a wide variety of gaming experiences for a range of Smartphone and Tablet devices.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 26th, 2012, 00:17 Posted By: wraggster
Shanghai-based mobile games studio, Playlithium, is pleased to announce that its casual puzzle game King of Frogs is FREE for a day, 25th September
Using fun and simple game rules similar to checkers and French solitaire, King of Frogs contains numerous puzzles that will put your brain to a severe test and challenge your puzzle solving skills. Enjoy it without moderation, alone, with friends or family, King of Frogs is the perfect game to test and train your brain's capacity.
King of Frogs is FREE for a day on iPhone
Download for free King of Frogs on iTunes
Watch the trailer (Youtube)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 26th, 2012, 14:10 Posted By: wraggster
New iPhone connector doing the business.
iPhone 5 fever shows little sign of letting up. After the queues and the 5m weekend sales, punters are now piling into stores to buy accessorises for their cherished new devices.
UK retailer Carphone Warehouse says it's selling 17 items every minute.
These include cases and protectors, but there must surely be a portion of users who are buying kit to replace old items that don't work with the new iPhone 5 connector.
Another triumph for in-built obsolescence.
Graham Stapleton, chief commercial officer at Carphone Warehouse, said: “The iPhone 5 has given Carphone Warehouse the biggest single launch we’ve seen for accessories. We anticipated that demand would be high, which is why we’ve ensured that we had the widest range of iPhone 5 accessories available on the high street at launch."
http://www.mobile-ent.biz/news/read/...-minute/019476
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 26th, 2012, 14:10 Posted By: wraggster
BB10 will bring more content to rent or buy with 'one stop shopping'.
So much is riding on RIM's new BlackBerry OS, which is set to land after many delays in Q1 2013.
The firm is haemorrhaging subscribers and falling behind iOS and Android with every month that passes. It also has to contend with a reinvigorated Windows OS.
A key part of BB10, therefore, is the content offering carried by the App World storefront.
At the BlackBerry 10 Jam conference in San Jose, RIM revealed that portal would host music, movies, and TV in addition to apps.
No details on partnerships or how it might work, but clearly RIM is conscious of the ease with which people buy from iTunes and the aggression with which Samsung, Sony and others are setting up their own content stores.
All this will materialise when RIM launches its new BlackBerry 10 devices on six continents in the first quarter of 2013.
It maintains feedback from operators has been great and even reported a slight rise in BB users from 78m to 80m in the last quarter.
You see, it's not all about North America, you know.
Then there's the battle for developer mindshare. This is another point of contention, with Morgan Stanley recently claiming support stands at 'zero' while RIM counters that the BlackBerry 10 Jam developer conferences have been sold out.
http://www.mobile-ent.biz/news/read/...ffering/019475
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 26th, 2012, 14:11 Posted By: wraggster
Oh dear, the message is not getting through.
The mobile ad business keeps growing, with some of its networks serving 30bn ads a month.
These firms, and the advertisers they work with, are realistic enough to recognise that only a small number of consumers engage with their campaigns.
But still, the results of this survey from Azullo will be pretty alarming.
Azullo, the company behind the advertising solution Respond, polled 1,014 smartphone owners and found that just 21 per cent recalled having seen any kind of mobile ad in the last six months.
And 53 per cent of this group couldn't recall which brands, products or services were being promoted in the ads they had seen.
But there is a silver lining. The reason for their ignorance was not down to dislike of the medium, but actually to the failure of the ads to communicate.
When asked why they couldn't recollect a campaign, 34 per cent said the ads weren't memorable, while 39 per cent the images were ‘too distorted’.
Guy Cookson, co-founder of Respond, said: "Most mobile ad formats are adapted from desktop. Banners ads are squeezed to fit far smaller spaces, with resulting compromises in clarity. Graphical ads are also often slow to load over mobile networks.
"This is no way to engage an audience, to invite discovery, to inform and delight."
Respond solves this by replacing banners with a call to action 'button'.
A click on this loads a full screen ad. It's being used by Trinity Mirror, Future and IPC Media. Advertisers include LoveFilm, Netflix, Microsoft and Sky.
http://www.mobile-ent.biz/news/read/...ile-ads/019473
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 26th, 2012, 14:12 Posted By: wraggster
And emerging markets are expected to account for 57 per cent of them.
Ovum reports that 450m smartphones were sold last year, with emerging markets accounting for 160m of the sales – specifically, China was the driving force for emerging markets and accounted for two-thirds of the sales.
Total smartphone shipments are set to reach 1.7bn in 2017, and emerging markets are to power 57 per cent of devices sold.
Shiv Putcha, principal analyst of telecoms emerging markets, Ovum, said: "China is at the center of smartphone development and adoption in emerging markets, with the whole ecosystem increasingly geared toward the production of ever-more feature-rich affordable devices.
"This new wave of affordable smartphones will have a major impact on consumer choice in emerging markets."
Indeed, low-end smartphones can be bought for sub-$100, though affordability is still an issue in developing countries.
While China is the dominant force, India, Indonesia, Brazil and Russia are also set to show growth.
In other shipments-related news, IDC expects 117.1m tablet shipments in 2012.
http://www.mobile-ent.biz/news/read/...-2017-2/019465
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 26th, 2012, 14:15 Posted By: wraggster
 Google Play crossed a rather significant milestone this morning: something to the tune of 25 billion app downloads. While the accomplishment is weighty enough on its own -- especially given that the store also offers books, music and movies, which aren't included in this tally -- Google is celebrating in symbolic style with a number of apps and games for sale at just $0.25 over the next five days. Among the mix of discounted titles, you'll find publishers such as Gameloft, Electronic Arts, Rovio, Runtastic and Full Fat. Not to stop there, shoppers will also discover a curated collection of 25 must-own movies, 25 banned books, 25 albums that changed the world and 25 top-selling magazines.
With today's announcement, it was revealed that 675,000 apps and games now live in Google Play -- a healthy increase when compared to 600,000 titles and 20 billion installs just three months ago. As you might expect, Apple still claims the largest selection with 700,000 titles in its App Store, although with such a thin separation between the two, we may see Google Play eclipse its rival in short order.
http://www.engadget.com/2012/09/26/g...app-downloads/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 26th, 2012, 14:16 Posted By: wraggster
 Sky+ in the UK has bundled several updates to deliver all at once, including expected ones like zeebox integration into its iPad app and an expanded Catch Up TV lineup, plus a new 2TB Sky+ HD DVR. Viewers will notice the new 7-day Catch Up TV section in their video on-demand section stocked with shows from Sky, ITV Player and Demand 5, with BBC iPlayer arriving this fall and 4oD next year. The Sky+ iPad app has been updated to v4.1 with a notification for possible recording conflicts plus expanded content info and social tie-ins powered by zeebox. Now, you can not only change channels from the tablet, but also find out more about what's playing. Finally, the new expanded size DVR outpaces the stock configuration available from competitor Virgin Media, and we're told it is priced the same as the previous 1TB offering. Check after the break for a press release with all the details, the gallery for screenshots and a look at the DVR or hit iTunes to grab the updated app right now.
http://www.engadget.com/2012/09/26/s...ds-zeebox-ext/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 26th, 2012, 14:17 Posted By: wraggster
 If you were worried about stumbling onto a malicious website and accidentally wiping your SamsungGalaxy S III or other TouchWiz smartphone or slate, you can probably breathe easy. It's likely you already have firmware on your device which isn't vulnerable to the so-called dirty USSD code, and if not, you can download it now, according to Samsung. The company issued the following statement on the matter: "We would like to assure our customers that the recent security issue concerning the Galaxy S III has already been resolved through a software update. We recommend all Galaxy S III customers download the latest software update, which can be done quickly and easily via the Over-The-Air (OTA) service." It turns out we couldn't reproduce the bug earlier as we already had the latest update, and you should probably check to see that you do, as well. Meanwhile, we're also checking to see if other Touchwiz devices have been patched, so don't forget to watch what you click.
http://www.engadget.com/2012/09/26/s...vulnerability/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 26th, 2012, 14:21 Posted By: wraggster
 Well, it took a while, but Google has finally launched the Nexus 7 in Japan. The tablet made its state-side debut in July, but it took almost three months for it to cross the Pacific and land in the east Asian nation. Pricing is a little higher than what we've seen everywhere else, with the 16GB model selling for Ą19,800, or about $312. It makes a perfect companion for the recently updated Play Books app that also just made its debut in the Land of the Rising Sun.
https://plus.google.com/+android/posts
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 26th, 2012, 14:23 Posted By: wraggster
 There's been a significant mystery lingering around the A6 processor found in the iPhone 5, even as it became clearer that Apple was veering further than usual from the basic ARM formula. A microscope-level inspection by Chipworks and iFixit is at last identifying the key elements of the 32nm, Samsung-assembled chip and revealing just how far it strays from the beaten path. The examination confirms earlier suspicions of a dual-core design with triple-core graphics -- it's how that design is shaped that makes the difference. Apple chose to lay out the two processor cores by hand rather than let a computer do the work, as most ARM partners do. The procedure is expensive and slow, but also gives the A6 a better-optimized design; it explains why the chip is noticeably faster than much of its competition without needing the brute force approaches of higher clock speeds or extra cores. Some mysteries remain, such as the exact PowerVR graphics that are at work, but it's evident Apple now has the design talent and resources to speed up mobile devices on its own terms rather than wait for off-the-shelf layouts like the Cortex-A15.
http://www.engadget.com/2012/09/25/a...l-core-design/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 26th, 2012, 14:27 Posted By: wraggster
Reverse engineering company Chipworks has completed its initial microscopic analysis of Apple's new A6 SoC (found in the iPhone 5), and there are some rather interesting findings. First, there's a tri-core GPU — and then there's a custom, hand-made dual-core ARM CPU. Hand-made chips are very rare nowadays, with Chipworks reporting that it hasn't seen a non-Intel hand-made chip for 'years.' The advantage of hand-drawn chips is that they can be more efficient and capable of higher clock speeds — but they take a lot longer (and cost a lot more) to design. Perhaps this is finally the answer to what PA Semi's engineers have been doing at Apple since the company was acquired back in 2008..."Pretty picture of the chip after using an Ion Beam to remove the casing. The question I have is how it's less expensive (in the long run) to lay a chip out by hand once instead of improving your VLSI layout software forever. NP classification notwithstanding.
http://hardware.slashdot.org/story/1...id-out-by-hand
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 26th, 2012, 14:29 Posted By: wraggster
A physical teardown of the iPhone 5 by IHS iSuppli reveals that Apple has managed to keep its materials and manufacturing costs roughly in line with that of the iPhone 4S. The firm estimated the Bill of Materials for the iPhone 5's low-end variant at $199.00, rising to $207.00 once manufacturing costs are entered into the equation. It tallied the BOM for the 32GB version at $209.00 (or $217 with manufacturing) and the 64GB one at $230.00 (rising slightly to $238 with those manufacturing costs). Compare that to the BOM for the iPhone 4S, which IHS iSuppli estimated at $188 for the 16GB version (rising to $196 with manufacturing costs added in), $207 for the 32GB version ($215 with manufacturing) and $245 for the 64GB version ($254 with manufacturing)."Reader redkemper writes with another kind of comparison of the newest iPhone to its predecessor:"Apple didn't spend too much time talking about the iSight camera at the iPhone 5s unveil event because it's mostly the same as the one found in the iPhone 4S. Thankfully, iMore grabbed an iPhone 5 and iPhone 4S and did a fantastic shoot-out between the two device's rear cameras. [The new camera] just barely edges out the iPhone 4S's year-old camera."
http://hardware.slashdot.org/story/1...same-as-did-4s
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 27th, 2012, 00:08 Posted By: wraggster
Ancient Rome is going mobile: available immediately, the browser game Gladiatus is now on the iPad. The app, free for download in the app store, allows heroes of Rome new and old to face one another.
Using navigation bar adapted for the tablet, all of Gladiatus' information and actions can be accessed: the intuitive drag & drop controls also help new players get to grips with the game quickly.
Users of the browser version that already own a Gladiatus account can log in without issue with their data and from then on be able to play on the go or on the couch. New players can register quickly with a playername on the app directly and then head straight into the fray – the cross-platform fray: players on the browser and the app editions can face each other at any time.
Gladiatus iPad App
On Gladiatus
A life of risks awaits players of free browser MMOG Gladiatus – Hero of Rome. Before a backdrop of ancient Rome, heroes face exciting expeditions against over one hundred unique opponents in battles for fame, honour and loot. More than a thousand item types beckon as rewards to brave gladiators from within sinister dungeons and in the arenas of Rome.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 27th, 2012, 00:47 Posted By: wraggster
Ocean Media, a Croatia based leading developer and publisher of PC, Mac, iOS and Android games, announces with great pleasure the launch of the iPad version of Planet Hidden on the iTunes App Store.
After years of crafting hidden object games we have decided to deliver a fun and entertaining game on one of the leading mobile platforms, Apple iPad. Planet Hidden features over 900 challenges where player can unlock new content and different modes of play.
Planet Hidden is developed in partnership with Digi Ronin Games, a North Carolina based game development and production studio.
“Planet Hidden is unique game because it provides either quick entertainment or you can play it for couple of hours. The variety of game modes and game mechanics is really amazing. It's great pleasure seeing kids playing with it and having fun.”
says Vedran Klanac of Ocean Media.
“I am glad we could get this out before the world ends in December.” added Paul Potera of Digi Ronin Games.
Features of Planet Hidden for iPad include:
- 6 free levels
- 5 planetary content packs
- 5 unique game modes to unlock
- 6 game mechanics to unlock
- total of 900 combinations of gameplay/levels will provide continuous challenges
More details about the game can be found on the Ocean Media website
http://oceanmedia.hr/web/index.php/om-games/ios-games
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 27th, 2012, 00:50 Posted By: wraggster
Canadian web designer, David Tym, is preparing to enter the indie video game market with a bang. “The game I’m building is in the Vertical Scrolling Shooter genre, where you’re a modern fighter aircraft shooting up as waves of enemy swoop down on you, says David. It’s all fast-paced action, military hardware and gruff army generals.”
Differences between this new game and others in the genre are significant. Firstly, while popular games for the iPhone/iPad platform tend to be set in World War 2 or the future, David Tym’s game fights aliens in modern times with modern equipment the player can control. So instead of tapping on 2D pictures of the aircraft you want, you’re flying in fully-customizable, super-realistic 3D fighters, similar to cars we see in the Racing genre. “Essentially I’m pulling cool stuff from other genres and putting it altogether in a Vertical Scrolling Shooter game. I’m going full-out on features,” explains David.
Another dramatic difference is weapons selection. Unlike other games in the genre which offer very fundamental armament, this new game allows more guns and heavier guns to be added as the action heats up. The result is incredible crescendos in firepower, thrills and excitement.
Follow the battle
In addition to being the game’s creator, David Tym is recording its progress from beginning to launch to maintenance. “I’ve created a blog, Twitter,YouTube channel and Facebook. Yes, part of it is for buzz but a big part is for showing people what works and what doesn’t. I’ll be documenting my ups and downs, the business, the marketing and everything else. With 14 years in web design, my skill set transfers quite easily to video games but there is still lots to learn, so it’s going to be an interesting flight!”
This new vertical scrolling shooter game, David Tym’s first app, is set for release in the Apple store by Christmas with a 10-to-25 male target audience.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 27th, 2012, 00:50 Posted By: wraggster
A special cinematic trailer has just been released for global hit game - Plague Inc. It tells the story of a scientist desperately battling to save the world by developing a cure for a plague which threatens the human race.
Watch it here :
"Plague Inc. has been one of the most significant mobile game success stories of 2012 and I owe it all to the players who are recommending it to their friends" said James Vaughan, founder and CEO of Ndemic Creations "this trailer lets me say thank you to everyone. It enhances the narrative and atmosphere of the game as well as being very cool to watch!"
The high quality trailer was a strong collaborative effort between Ndemic Creations and Miniclip - the Android publisher of Plague Inc. The scientist is voiced by actor Elias Toufexis who has voiced a number of major AAA videogame titles.
Ndemic Creations also confirmed that Plague Inc. will be released for Android on October 4th with Miniclip.
"I can't wait for everyone to enjoy it on Android - millions will be infected" said James "Now that the android version is ready, I am working hard to add even more to the game in future updates (Genetic Modification and Zombies!)"
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 27th, 2012, 00:52 Posted By: wraggster
oday Producto Studios released their newest game for iOS, Android and Kindle Fire: Professor Zombie Unscramble!
Just in time for Halloween - a sequel to the hit iOS game Professor Palindromes! (also released for the first time on Kindle Fire Today), Professor Zombie!
Challenges you to unscramble the words before the Zombie eats the professor’s brain!
The Professor has left his brain out, and now zombies want to eat it! The only way you can stop the zombies is by unscrambling the words from the zombie lexicon.
The play is simple: press two letters to swap their places.
The action is frantic: can you make the correct moves before the time runs out?
You get 40 seconds on each level to unscramble the words. Be sure to read the clues, as they will help you figure out the puzzle.
Any time left over from the last level is applied to the next. The faster you work on the earlier levels, the better chance you have when things get more complicated.
Earn or buy (iOs only) “Instant Solves” to help you get to higher and higher levels!
Fun, and addictive. Download it now! For iOS and Android, and Kindle Fire
iOS
http://itunes.apple.com/ua/app/profe...545106772?mt=8
Google Play
https://play.google.com/store/apps/d...xlem9tYmllcyJd
Kindle Fire
http://www.amazon.com/Producto-Studi...oducto+studios
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 27th, 2012, 00:58 Posted By: wraggster
EXP Studios today
announced the release Chubby Bird for Android, a free indie casual/arcade game for Android devices over 2.2.
Chubby Bird is a casual/arcade free game. Chubby is the main character, a fatty bird who needs to get home before dinner. His brothers left him alone
and now he must travel around two worlds fighting against his weight and many enemies.
Chubby Bird is a game for all ages, it's a simple but addictive game with responsive controls and nice gameplay. Over two worlds, the Mountains and the
Moon, Chubby will travel around and trying to avoid all the obstacles. The game has two modes: Story and Arcade.
Story mode has 36 levels pre-designed, with an increasing difficulty and many power-ups to pick. You'll have to land on your nest, but you'll not pass the
level until you pick at least 30% of Sweeties on your way.
In Arcade mode, you should fly as far as you can and try to defeat your own score. You can upload scores into the Online Global Leaderboards and defeat
other users around the world, and unlock special achievements.
The game has cute vector graphics, with a nice style and nice music too.
Chubby Bird is available for Free on Google Play.
System Requirements: Any smartphone or tablet with Android 2.2+.
Features:
- 4 languages supported: English, Korean, Spanish and Portuguese.
*Cute graphics. Chubby is lovely!
- 36 levels on Story mode.
- 2 Overworlds: Mountains and the Moon.
- Many enemies to defeat.
- Arcade Mode with many powerups and Online Leaderboards.
- More than 30 achievements to unlock.
- Many hours of fun.
- Kids will love this game!
What Other People Have Said About Chubby Bird
"The game is undoubtedly addictive, we couldn't stop playing." - Anna Grace, Android Zoom.
"Cute graphics, decent learning curve, high replay potential, great controls." - User from Google Play
"Simple, but well done! Controls are smooth and gameplay is smooth. 5 stars!." - User from Google Play
Availability
Chubby Bird is out now. Download athttps://play.google.com/store/apps/d...ios.chubbybird
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 27th, 2012, 01:02 Posted By: wraggster
Independent developer ‘Small Things’ is proud to announce the release of their newest arcade game to the iOS App Store, ‘Wall Breaker’. Compatible with the Apple iPhone®, Apple iPod® touch and the Apple iPad®, ‘Wall Breaker’ features highly addicting arcade-action gameplay inspired by such legendary classics as ‘Breakout’™ (by Atari) & ‘Arkanoid’™ (by Taito).
Featuring an astonishing 100+ levels and 3 unique modes of play, ‘Wall Breaker’ will put your gaming fingers to the ultimate test! In ‘Arcade Mode’ you can play each level according to your own preference and choice, while ‘Puzzle Mode’ offers a different kind of challenge as each level has to completed and cleared in the shortest possible time! ‘Attack Mode’ is for the hardcore and experienced players seeking the ultimate bat-and-ball frenzy of their lifetime on a mission to achieve the highest possible score in a frenetic phase of play!
‘Wall Breaker’ includes intuitive and polished controls, crisp and colorful graphics, groovy audio tracks (such as Dance, Pop, Jazz), and includes plenty of surprises and bonuses such as bombs, triple-balls, shots, barriers and so many more! ‘Wall Breaker’ is FREE to download and utilizes in-app purchasing. Collect coins to go shopping and because the game has full Game Center Support and worldwide leaderboards and achievements, you can post your high-scores for your friends to see on websites like Facebook.
The developer is always interested in player feedback and is very committed and focused on constantly updating the game with NEW and FREE content such as unique environments and cool extra levels to play.
‘Wall Breaker’ is available on the iOS App Store from here:
http://itunes.apple.com/us/app/wall-...521684281?mt=8
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 27th, 2012, 01:06 Posted By: wraggster
Attention all passengers headed for Apocalypse Island, an urgent travel advisory has been issued. Due to a deadly plague of biblical proportions running its course through all of Pygmy-kind (released into the wild today by Bolt Creative in Pocket God Episode 46: Germs of Endearment), we strongly urge you to be considerate and cover your mouth while passing away into the afterlife in order to prevent further spreading of this malicious ailment. Also of grave importance, please stay away from the new—and aptly named—Plague Room, as the water contained in the fountain within this chamber is infected with the virulent disease.
Please keep in mind that this daunting affliction is not limited to just Pygmies; all forms of life on every island, including gigantic apes, poo-slinging monkeys, hungry T-Rexes, and sharks with laser beams, run the risk of contracting this perilous malady. Even non-organic, inanimate objects can be contaminated, so exercise caution when using an outhouse, borrowing fishing poles, playing the bongos, and more.
Alternatively, if you would like to live just a little bit longer, you may visit our other new addition to Apocolypse Island—the Purification Room—a chamber containing a fountain filled with non-alcoholic hand sanitizer. This concoction of disease fighting liquid will not only help stave the spread of infection, but it also won’t dry out your skin. Because really, who wants flaky hands when you’re dying.
Thank you for your cooperation and have a nice death.
-Department of Epidemic Advisory Distribution (D.E.A.D.)
P.S. A wickedly cute Monster Skin Pack, created by artist Aaron Blecha, is now available for in-app purchase at $0.99. Though the Monster Skin Pack won’t save your Pygmies from the blight, they’ll look pretty darn cool.
Take a virtual tour of the stunning views in Episode 46 by watching this newly created Pocket God video: https://www.youtube.com/watch?v=LdgFP4n1mTA&feature=player_embedded.
Book your travel to Apocalypse Island, and all the other islands of Pocket God, by visiting http://itunes.apple.com/us/app/pocket-god/id301387274?mt=8.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 27th, 2012, 01:12 Posted By: wraggster
Noble Master releases "Desert Stormfront", a real-time strategy game inspired by the turn-based "Classic Empire" wargame by Walter Bright. Units and structures are modeled after the original following a rock-paper-scissors system. Unit movement is in real-time similar to the classic "Command & Conquer" albeit simplified aiming at a game that is easy to learn but difficult to master.
Desert Stormfront takes place in present-time Middle East. The player assumes command of the Western coalition and fights real-time battles for control of cities and oil fields in Iran, Iraq, Saudia Arabia and Afghanistan. Game play modes include Survival, Elimination, Defense, Capture the Flag and Convoy Missions. The game is available for PC, Mac, Linux as well as Android and supports cross-platform multiplayer matches over LAN and internet including co-op multiplayer.
Features of Desert Stormfront:
- Real-Time Strategy (RTS) in the Middle East
- Single Player and Multiplayer (over the LAN and Internet)
- 30 Campaign Missions incl. Scoring/Rating
- Random Map Generator + Skirmish Maps
- Modes: Attack, Defense, Capture the Flag & Convoy Missions
- Ground Units: Humvees, Tanks, Artillery, 4x4, Mechanic
- Naval Units: Gunboat, Submarine, Cruiser and Carrier
- Air Units: Fighter Planes, Chinook, Apache Helicopter
- Special Unit: Super-Hovercraft
- Land Structures: Base Station, Shipyard, Airfield and Oil Field
- Nations: USA, England, France, Iraq, Iran, Saudi Arabia, Afghanistan
- Team-Play (included in multiplayer)
- High Score and Playing Statistics
- Challenging AI with 4 Difficulty Settings
- Engaging Music and Sound Effects
"The dev. team behind Desert Stormfront is a truly global affair with contributors from Europe, Asia and North America.", said Christoph Aschwanden, owner of Noble Master. "The whole team is looking forward to finally release the game."
Desert Stormfront is available in the English, Japanese, Korean and Russian language. The game is priced at USD 9.99/EUR 7.99 for PC, Mac, Linux (via game's website) and USD 4.99/EUR 3.99 for Android (on GooglePlay). A free demo version is available for try out before purchase.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 27th, 2012, 01:25 Posted By: wraggster
Latest 3.1 update designed to offer users advanced functionality for building, distributing and promoting social apps
Facebook's new iOS SDK for developers has introduced built-in support for iOS 6.
The new 3.1 development kit update has been designed to offers users advanced functionality for building, distributing and promoting social apps on the iPhone 5 and iPad.
Added features include native UI controls such as friend picker, places picker, profile picture control and login controls.
A new FBSession API has also been introduced that manages, stores and refreshes users tokens. Developers can override the API’s default behaviours to build more advanced features.
Improved API support has been added in the latest update to improve performance for API calls to create a faster user experience, whilst a new Ad analytics beta has also been implemented to enable developers to see how successful and effective their ads are.
http://www.develop-online.net/news/4...-compatibility
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 27th, 2012, 01:27 Posted By: wraggster
Indies speak out on lack of discoverability and claim new OS favours established studios
The App Store in Apple’s newly released iOS 6 is a disaster for developers and users, it has been claimed.
As discussed on the LightWood Games Blog for developers, Chris Newman and a number of other indies said there were a number of problems on the latest OS, particularly concerning the lack of visibility for new apps.
He explained that there was no longer a “sort by release date” option, with tabs for games searches restricted to paid, free and top grossing.
Newman questioned how small developers and studios could become successful and get noticed on the App Store given that exposure was restricted to options which largely listed the same games.
“For a small developer, this is terrible news,” said Newman.
http://www.develop-online.net/news/4...for-developers
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 27th, 2012, 01:46 Posted By: wraggster
 As the initial wave of iPhone 5 reviews hit, it looked as if Apple's dual-core A6 processor was sporting a clock speed of around 1GHz. We saw reports (and confirmed with our own handset) ranging between 1.00 and 1.02GHz, but a new Geekbench build (v2.3.6) has today revealed a horse of a different color. According to Primate Labs' own John Poole, the latest version of the app -- which landed on the App Store today -- "features a dramatically improved processor frequency detection algorithm, which consistently reports the A6's frequency as 1.3GHz." In speaking with us, he affirmed that "earlier versions of Geekbench had trouble determining the A6's frequency, which lead to people claiming the A6's frequency as 1.0GHz as it was the most common value Geekbench reported."
When we asked if he felt that the A6 was capable of dynamically overclocking itself for more demanding tasks, he added: "I don't believe the A6 has any form of processor boost. In our testing, we found the 1.3GHz was constant regardless of whether one core or both cores were busy." Our own in-house iPhone 5 is regularly displaying 1.29GHz, while a tipster's screenshot (hosted after the break) clearly display 1.30GHz. Oh, and if anyone wants to dip their iPhone 5 in a vat of liquid nitrogen while trying to push things well over the 2GHz level, we certainly wouldn't try to dissuade your efforts.
http://www.engadget.com/2012/09/26/a...-overclocking/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 27th, 2012, 01:48 Posted By: wraggster
 The Wikipad is an anomaly. It's a 10.1-inch, $500 Android tablet aimed squarely at gamers -- an expensive portal to a platform many mobile game developers have abandoned due to piracy. It's got an IPS display with 1,280 x 800 resolution, an NVIDIA Tegra 3 T30 quad-core 1.4GHz processor, 1GB of DDR2 RAM, and Android 4.1 Jelly Bean (at launch). So ... it's not quite as sharp in the graphics department as some other tablets on the market, nor is it as pretty as its main handheld gaming competition, the PlayStation Vita. On top of that, it's from an engineering firm that you've never heard of -- Wikipad is also the name of the business behind the tablet, and this is the company's first product launch. Oh, and did we mention that the main selling point is an attachable game controller that frames half the tablet in a mess of plastic buttons, joysticks, and speakers? And no, the controller won't be sold separately, nor will it work with any other tablet.
Defying all logic, however, the Wikipad feels like a surprisingly solid piece of equipment (regardless of the fact that the prototype model we used was hand-built). From the light but solid construction of the tablet's chassis, to its grippy molded rear -- which helps both for gripping the tablet without the controller attached and assists sound amplification when the device is laid down -- nothing about the device feels cheap. As a tablet, it's speedy and responsive. Apps load quickly and smoothly, and it's got extra loud speakers for gaming without headphones (or for David Guetta, as was demonstrated to us). The custom skin it was running felt a bit rough -- the apps get reorganized with a gaming focus and slapped onto a flippable cube, which caused some visual stuttering from pane to pane. Another feature of the custom OS is a special 3D game launcher, which includes sections for Nvidia's Tegra Zone, PlayStation Mobile games, GameStop-suggested titles, and Google Play. There are some less than exciting ad banners attached to this launcher, but they're easily ignorable. Though Gaikai is still working with the Wikipad post-Sony buyout, CEO James Bower told us the game streaming service won't be there at launch -- he's hoping it'll arrive by year's end, "but that's up to Sony."
http://www.engadget.com/2012/09/26/wikipad-hands-on/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 27th, 2012, 02:14 Posted By: wraggster

During a private demo of the near-final Wikipad this week, Joystiq was able to grill Wikipad president of sales Fraser Townley about next month's launch. Specifically, we wanted to learn whether OnLive and Gaikai functionality – the former with its recent change in ownership and the latter having recently been picked up by Sony – were still planned for the device.
"Yes," Townsley assured Joystiq, to both applications appearing on the device. Speaking on the situation at OnLive, Townsley said he didn't have much knowledge what was happening at the company, but promised that "if [the service is] still running when we launch Wikipad, it'll be there."
While Wikipad will have physical units for purchase in-store through official partner GameStop, all other major retailers will be taking orders online. When asked what would be a successful launch for the $499 tablet – which comes with the controller dock and 16GB of memory – Townley couldn't provide exact numbers, but said that "a point or two" of total tablet market share would be desirable.
http://www.joystiq.com/2012/09/26/on...d-for-wikipad/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 28th, 2012, 00:25 Posted By: wraggster
DotEmu, , developer and publisher specializing in modern releases of beloved retro games, is pround to annonce the worldwide release of The Last Express on iPhone & iPad. The Last Express, on iPhone & iPad on September 27th. Designed by Jordan Mechner, best known as the creator of the Prince of Persia franchise and martial-arts classic Karateka, The Last Express is an intrigue-filled adventure set aboard the luxurious Orient Express.
In July 1914, on the eve of World War I, as the train departs on its final journey from Paris to Constantinople, the player steps into the shoes of Robert Cath, an American doctor with a mysterious past. A fugitive from French police, Cath, boards the train in answer to an urgent telegram from his best friend – and plunges into a maelstrom of conspiracy, romance and murder.
“The Last Express was a labor of love for me and the Smoking Car team. We strove to recreate the vanished world of 1914 Europe in a way that would feel authentic and immersive,” said Jordan Mechner. “I’m especially proud of the game’s non-linear, interactive storytelling. I’m excited that a new generation of gamers will have the opportunity to experience it on iOS.”
"Out of the dozen of classic games we re-launched on the mobile space, The Last Express is definitely our favorite one." said Xavier Liard, DotEmu President.
"It has been a very challenging project, we spent countless hours to bring back this must-have in your pocket. We really hope that players will enjoy the ride." said Romain Tisserand, DotEmu CTO.
GAME FEATURES:
· 20+ hours of game play
· Interact with 30+ characters who behave like actual people on a train - moving about in real-time and conversing in their native languages
· Eavesdrop on conversations, sneak into compartments, and uncover clues
· Explore a richly detailed, historically accurate 3D recreation of the 1914 Orient Express
· Your actions affect other characters’ behavior, making every play-through different
· Rewind feature allows you to back up to any point in the story and choose a different course of action
· Playable in 5 languages: English, French, German, Italian and Spanish
EXCLUSIVE ADDITIONAL FEATURES ONLY FOR iOS:
· Unlock challenging achievements that test your sleuthing skills
· Dynamic, 3-tiered hint system created specifically for iOS
· 20 unlockable character biographies
· Unlock cinematics to replay at any time
“The Last Express” is now available for 3.99€ / $4.99 on iOS: iTunes Link
Compatible with iPhone 3GS and over, iPod touch 3rd generation and over, iPad 1,2, Retina
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 28th, 2012, 00:37 Posted By: wraggster
Personae Studio today announced the release of MechWarrior: Tactical Command for iPad, bringing the beloved franchise to mobile for the first time. MechWarrior: Tactical Command combines innovative multi-touch game controls along with an immersive single player story campaign written byseries’ canon authors, Loren L. Coleman and Randall N. Bills for a AAA-quality RTS. The game is available on the iTunes App Store for $9.99.
Watch the Video.
The game is supported by the Media Development Authority of Singapore (MDA), which promotes the development of Singapore-made media content. “MechWarrior: Tactical Command is a gripping Triple-A strategy game from Singapore, and MDA is proud to have supported its production under the MDA Grant Schemes,” said Mr. Thomas Lim, Director of Interactive Media, Games and Publishing. “Our game developers have refreshed an established intellectual property and modernized it into an engaging and exciting strategy game with great storylines for the iOS platform. It is yet another quality Singapore-made game. “
Players take control of a Mech squad and battle their way through 21 missions across three planets laden with political intrigue and corruption.MechWarrior: Tactical Command delivers the finest RTS experience with unique multi-touch gestures to command a lance of mechs through a path of destruction.
MechWarrior: Tactical Command is available for download today on the iTunes store for $9.99: http://itunes.apple.com/us/app/mechwarrior-tactical-command/id557552094?ls=1&mt=8
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 28th, 2012, 00:39 Posted By: wraggster
thumbr Celebrates the Launch of Rise to Fame LITE in the US With Limited-Time Free Downloads of the Premium Version!
Watch the YouTube Trailer here: http://www.youtube.com/watch?v=pdfHGJ-aSWg
Download the game here for iPhone: http://itunes.apple.com/app/rise-to-fame-the-music-rpg/id526692400?ls=1&mt=8
Download the game here for iPad: http://itunes.apple.com/app/rise-to-fame-hd-the-music-rpg/id526699012?ls=1&mt=8
thumbr announced today that in celebration of the launch of Rise to Fame LITE in markets across the globe, the premium version of this unique music RPG title for iOS will also be available for free download until October 10th. Rise to Fame LITE gives a taste of stardom with the first gig - Joe's Bar - available and the chance to unlock skills up to level six for each of the band members. While the LITE version will always be free, this is the only chance to download the full premium version, (normally priced at $1.99), for free so don't miss out! Visit http://bit.ly/TuX8e9 to download Rise to Fame now!
Rise to Fame brings together music and RPG elements for a unique gaming experience on iOS. Experience rock stardom in this music RPG game for iOS. Players can behave like real rock stars by smashing guitars, yelling to hype up the audience and even dodging projectiles hurled at the stage by the drunken crowd. Each member of the band has special skills that help players avoid the wrath of the spectators while also jamming out to increase the crowd satisfaction and successfully complete each level.
As gamers progress through the gigs they can use money earned to purchase upgrades for each of the band members with skills such as Star Power, Stage Dive, Cymbal Smash, Divine Chord, Lightning Rod, Smash Guitar and many more. Players will have to use their Mojo wisely in order to maintain stamina throughout each gig while also avoiding the pitfalls, such as thrown beer bottles, rotten eggs and bras (don't worry, no nudity) - from the lovely young vixens in the audience - which can distract or even stun the band members.
Key Features:
- Polished 3D graphics
- Unlockable skills to help you on the "Rise to Fame"
- First music-based RPG for iOS
- Full connectivity to the thumbr platform
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 28th, 2012, 00:48 Posted By: wraggster
Today Chillingo announced the release of two addictively fun games on the App Store, Electric Tentacle and Dead Stop™. Developed by unit9, (the creators of Nano Panda), Electric Tentacle takes players on an electrifying adventure as they navigate nano-sized animals to safety in this unqiue endless runner. In Dead Stop, tower defense has been re-imagined by developer, Techland (creators of hit title , Dead Island) as players use crazy contraptions made by a mad scientist to stop zombie hordes in this comical, cleverly designed title.
Review codes available upon request.
Electric Tentacle
The itty-bitty nano animals need your help to flee from rascally robots in this colorful, over-the-top action game that cuts the cord on the established rules of endless runners. Lasso up your animal friends with an electric tentacle, hurtling them to victory as a colorful, personable group of heroes. Keeping all of the animals together is a big challenge, but the score rewards for doing so are just as huge.
Game Features
- Totally unique take on the ‘endless runner’ genre.
- Five different nano animals to rescue
- Multiple environments loaded with hazards, obstacles, acheivements and power-ups galore
- 'One more go' level of addictiveness
- Universal, so it plays great on all iOS devices.
Developers: unit9
Price: $.99
App Store: http://itunes.apple.com/us/app/electric-tentacle/id536527628?mt=8
Trailer & Screenshots:http://www.chillingo.com/games/electric-tentacle/
Dead Stop™
The undead have sprouted from their graves and you must help a lone mad scientist stop the shambling zombies using a host of defenses, such as hammer-swinging towers and sparking Tesla Coils. The game also introduces a wealth of new interactive power-ups that prevent this tower defender from falling into the watch-and-wait trap, such as a weather machine that zaps zombies with lightning.
Game Features
- 30 stages with a variety of objectives to complete aside from just stopping the hordes
- Travel to various locations to deal with the zombie threat
- Gameplay gets spiced up with the inclusion of zombie maze games and survival modes
- Amazing visuals and stunning sound effects
- Universal; plays great on iPhone, iPod touch and iPad.
Developers: Techland
Price: $.99
App Store: http://itunes.apple.com/us/app/dead-stop/id546298662?mt=8
Trailer & Screenshots:http://www.chillingo.com/games/dead-stop/
Updates and News
Tiny Troopers FREE for a limited time!
The hit title has gone free for a limited time on our special Chillingo Deals page
Chillingo Deals: http://deals.chillingo.com
Puzzle Craft 1.0.2
Gameplay is now smoother than ever and loading times are drastically reduced.
App Store: http://itunes.apple.com/us/app/puzzle-craft/id489178757?mt=8
Trailer and Screenshots: http://www.chillingo.com/games/puzzle-craft/
Light the Flower 1.2
Guide the light to the sleeping flowers to wake them up in this beautiful, clever, and fun puzzle game. This update features a new house.
App Store: http://itunes.apple.com/us/app/light-the-flower/id481653000?mt=8
Trailer and Screenshots: http://www.chillingo.com/games/light-flower/
For more information please visit www.chillingo.com.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 28th, 2012, 00:50 Posted By: wraggster
Mobile games publisher, Thumbstar Games, is pleased to announce that Pinch 2SE from UK developer Coatsink, is available to play today on a multitude of Smartphone and Tablet devices.
With 100 levels of intriguing and mind-bending puzzles to solve, Pinch 2SEsees you maneuvering colourful blob-like characters called Norbs through a series of challenging mazes and obstacles. Norbs can be pinched together to form one big Norb, or separated out to complete individual puzzle elements!
Pinch 2SE offers hours of engrossing gameplay, with simple control mechanics and gorgeous visuals.
Pinch 2SE marks Thumbstar’s sixth published mobile gaming title this year. lead by industry veterans Martin and Gareth Edmondson, Thumbstar’s portfolio promises more exciting gaming experiences soo!
Pinch 2SE is available for download for iOS here:
http://itunes.apple.com/gb/app/pinch...527555465?mt=8
Read an in-depth interview about the development of the game herehttp://www.thumbstar.com/blog/coatsi...ecial-edition/
To keep up with Thumbstar's news follow and like us on twitter and facebook
@thumbstar
www.facebook.com/thumbstargames
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 28th, 2012, 00:59 Posted By: wraggster
Card Buster is the adaptation of three famous Reiner Knizia's inspired Poker games!
Deck Buster 32 & Deck Buster Wild:
A fresh, fast and fun twist on the rules of Poker, DeckBuster is ideal for fans of card games and logical challenges. Simple rules are a perfect starting point for this new and intriguing game.
At first glance, the task appears simple - place the cards to build strong card combinations, and with a touch of luck you will progress.
The game can be played in two different modes: DeckBuster 32 is played with a short deck of 32 cards. DeckBuster Wild is played with a full deck of 52 cards, but all 2’s are Jokers.
Grid Buster:
Play your card runs into vertical AND horizontal lines, opening up many new strategies and options.
There are 50 levels with separate achievements, with many stars and lucky charms to collect for good performances!
Features :
- New iPad and iPhone 5 retina display
- 3 games inspired by Pocker in one!
- Play Poker like you never experienced before
- 50 levels more and more challenging on Grid Buster
- 2 ways to play Deck Buster (32 & Wild)
- Smoothing atmosphere
- Leaderboard and more than 50 achievements
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 28th, 2012, 01:06 Posted By: wraggster
After one week on the App Store, Not Doppler's first mobile and tablet game Earn to Die has hit the Top 10 of the Paid Apps list in eleven different countries, and has now been updated with iPhone 5 optimization.
Earn to Die is a unique combination of the action and driving game genres, where players must not only steer their way through each level, but smash through hordes of zombies along the way!
Earn to Die now ranks on the App Store's top Paid Apps list at the following positions:
- Denmark (ranked 1st)
- Sweden (2nd)
- Austria (3rd)
- Australia (5th)
- New Zealand (6th)
- Canada (6th)
- United Kingdom (7th)
- Russia (6th)
- Ireland (7th)
- Luxembourg (7th)
- Netherlands (10th)
Earn to Die is also ranked as the #1 racing game on the top-paid list in all eleven aforementioned countries.
John Daskalopoulos, director of Not Doppler, commented "We are very happy with the initial success of Earn to Die on the App Store. The original Flash game it is based on has been played over 155 million times online, so it is great to see that the new and improved mobile version is being well received by players also."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 28th, 2012, 01:08 Posted By: wraggster
Today Winning Blimp announces the release of its debut title "Ambi-ON". With a unique endlessly scrolling vertical environment, dual-side paddles, and a range of upgrades and levels to explore, Ambi-ON will appeal directly to fans of retro gaming and futuristic settings.
"It feels good to finally get this turbo-charged sci-fi tour de force out of our garage and into the race." says Winning Blimp's Executive Producer Bear Trickey. "Our objective was to simply make the best embodiment of a breakout style game that we ourselves would want to play, and we're completely satisfied with the result. The graphics, the game mechanics, and the gut-punching epic soundtrack just hit the spot for us, so we're hoping players out there will like it too." comments Trickey.
Ambi-ON is available now on the Apple App Store and is free to download and play. Upgrades are purchasable via in-game purchases, and include various game enhancements and 3 levels of varying difficulty.
App Store Link: http://itunes.apple.com/us/app/ambi-...1381?ls=1&mt=8
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 28th, 2012, 01:11 Posted By: wraggster
Game developer 10tons Ltd. announched today the release of the skill based physics puzzle game King Oddball Ends The World for iOS devices. The game is available immediately in iTunes App Store with an introductory sale price of 1,99 USD. The regular price after the sale is 2,99 USD.
”King Oddball Ends The World is definitely something else. The eccentric audiovisuals don't tell the whole story. It's odd how deep and strategic gameplay you can achieve with a game mechanic that is this easy to get into.”, says Tero Alatalo, CEO of 10tons Ltd. ”It's curiously hard to put down.”
In King Oddball Ends The World, the player controls a floating rock head of unknown origin. The King swings a large boulder back and forth by his tongue, and the player releases the boulder by tapping the screen. The goal is to crush all tanks, helicopters and soldiers on screen with a limited amount of boulders. To achieve this, the player has to figure out how the boulder will bounce and roll as impacts and explosions affect it.
Features:
New kind of single tap gameplay
More than 120 levels + secrets
15 Game Center achievements
Eccentric art style
Original music by Jonathan Geer
Universal app
Supports new iPhone 5 resolution
Game website: www.kingoddball.com
App Store link: http://itunes.apple.com/us/app/king-oddball/id553174450
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 28th, 2012, 01:14 Posted By: wraggster
flaregames GmbH, a leading developer and publisher of mobile games, today released Royal Revolt!, the company’s 3D reverse tower defense game. The title is being developed by Keen Flare, the joint venture between flaregames and Frankfurt-based studio keen games. The game is now available in the Apple AppStore for free for iPhone, iPod and iPad.
The colorful and humorous Royal Revolt! is about a young prince, who after the death of his father, the king, had his kingdom stolen. With simple and intuitive touch controls, the player directs the Prince through the beautifully designed levels and helps him conquer 30 castles to get the country back.
Royal Revolt! is a "reverse tower defense" game, where the player is on the offense, taking castles instead of defending them.
"Royal Revolt! is our most ambitious game to date, and we‘re striving to achieve a seven-digit number in terms of downloads," said Klaas Kersting, CEO of flaregames.
Pete Walentin, Managing Director of Keen Flare, added, "This game is the first project to be completed from the collaboration of keen games and flaregames. It has everything that both companies are focused on: high production quality, accessibility and challenging gameplay, all while adhering to fair free-to-play principles. To say we're very proud of this title is an understatement. "
Trailer:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 28th, 2012, 01:19 Posted By: wraggster
Product placement deal ensures judges and contestants on UK talent show will be gifted with Galaxy devices.
Samsung has secured a major marketing deal with ITV, FremantleMedia and Syco, which will see its line of smartphones and tablets featured on the show starting from Saturday, September 29th.
Eagle-eyed viewers will have noticed Tulisa screaming down her BlackBerry to Simon Cowell on last week's show, while Louis picked up a call on his iPhone, but not any more.
Judges are now getting provided with brand new devices like the Galaxy Note II, which doesn't hit stores in the UK until October 1st, as will the contestants competing in the live finals.
Dominic Burns, senior VP of licensing & entertainment at FremantleMedia, said: "Samsung is a fantastic brand and the perfect partner to pioneer product placement on The X Factor. We look forward to working with Samsung to make this key multi-platform relationship a success."
http://www.mobile-ent.biz/news/read/...-factor/019488
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 28th, 2012, 01:25 Posted By: wraggster
Apple device really is holier-than-thou.
It shouldn't be common for a new phone to come with glitches, but it is.
The Lumia 800 had battery problems, and the Galaxy Nexus had sporadic earpiece volume variations.
Of course, Apple is renowned for faults, demonstrated with the signal failure on the iPhone 4 and Siri unlocking 4Ss to unauthorised users.
Now, CultOfMac reports an error on the iPhone 5 camera, despite a revamped 8MP design that comes 25 per cent smaller than its predecessor.
Users have taken to forums to complain of a 'purple halo' effect, which causes an unavoidable lilac flare to splash across the photo when a bright light is in the frame.
The common belief is that the halo is caused by light refracting off of the camera's Sapphire lens cover – a new feature that wasn't used on previous devices.
http://www.mobile-ent.biz/news/read/...-photos/019485
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 28th, 2012, 01:26 Posted By: wraggster
And almost half use their phones to compare prices.
New data from digital researcher Econsultancy finds that 25 per cent of shoppers have used their phone to buy a product or service in the past year, rising from 13 per cent in 2011.
43 per cent are also using the devices for prices comparisons and reviews to make sure they're getting the best bargain available, up from 19 per cent in 2011.
Reserve and collect options are also popular for 80 per cent of people, who do so via the web and mobile apps.
Interestingly, two-thirds of respondents said they prefer to use a mobile site ahead of an app, despite the latter platform supposedly providing users with a richer experience, while around a third use smartphones to locate stores.
Ashley Friedlein, CEO of Econsultancy, said: "Consumer shopping habits andpreferences are rapidly evolving. Retailers must quickly adapt to support therise of the multichannel shopper."
http://www.mobile-ent.biz/news/read/...-mobile/019482
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 28th, 2012, 01:28 Posted By: wraggster
Android app store celebrates by slashing selected content to just 25 cents.
Google Play hit 15bn app downloads back in May, and just four months later the platform has notched up another ten billion to cross the 25bn milestone.
Of course, it's still some way behind the App Store which reached25bn and 30bn downloads in March and June, respectively.
That said, Google Play is miles ahead of the 3bn downloads BlackBerry App World reached in July.
The app store formerly known as Android Market also plays home to 675,000 apps, and is celebrating its latest milestones with discounts for the next five days.
Users will be able to secure content from Gameloft, EA, Rovio and more for just 25 cents, choosing from games, magazines, films and so on.
Jamie Rosenberg, director of digital content, Google, said: "Twenty-five billion is more than twice the distance, in miles, that the Voyager 1 spacecraft has travelled since its launch 35 years ago.
"It’s the amount of time, in minutes, that have passed since some of our earliest ancestors began to set foot in Europe. And now, thanks to all of you, it’s a Google Play milestone. We look forward to the next 25 billion."
http://www.mobile-ent.biz/news/read/...00-apps/019479
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 28th, 2012, 01:35 Posted By: wraggster
News outlets are reporting that AMD has partnered with BlueStacks to bring Android apps to AppZone Player, something that will apparently allow the more than 500,000 mobile apps to run on your PC. From their announcement: 'What's special about the player on AMD-based products? There are many challenges with running apps that were originally designed for phones or tablets on a PC that in most cases has a larger screen and higher resolution display. To solve this, BlueStacks has designed and optimized the player for AMD Radeon graphics and in particular, our OpenGL drivers found in our APUs and GPUs so you get a great 'big-screen' experience. Additionally, the apps are integrated into AppZone, our online showcase and one-stop-shop for apps accelerated by AMD technology.' Unfortunately this appears to only work on AMD-based PCs (although nowhere does it say that it won't work on Intel CPUs or non-Radeon GPUs). Also no word on how they overcame the difference between a mouse and touchscreen (think pinch to zoom)."
http://tech.slashdot.org/story/12/09...id-apps-to-pcs
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 28th, 2012, 22:04 Posted By: wraggster
Once again, it's Friday and time to take a closer look on what's new in upcoming iOS title Icy Tower 2.
Today: Power-ups!
For the first time ever, there will be power-ups in Icy Tower.
The power-ups are specifically designed to not only give the player advantages but also to provide a brief moment to exhale and catch a breath, as long as the power-up is active.
Just one of the many new and nice little features in Icy Tower 2.
We've attached some screenshots that illustrates what we're talking about.
Happy Weekend!
About Icy Tower
Icy Tower is an intense game that you can play over and over again. Help Harold the Homeboy jump up the Icy Tower without falling down. Easier said than done. Originally released in 2001 the Icy Tower series is available for PC, Mac, Java mobile devices, Facebook and soon iOS. So far, more than 40 million people have played it across the globe.0
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 28th, 2012, 22:06 Posted By: wraggster
In celebration of the upcoming sequel to The Magician's Handbook: Cursed Valley, G5 is giving away the FULL first episode of the game to owners of iOS, Android (Google Play), Nook Tablet and Nook Color, today only, September 28, 2012. Originally developed for PC, The Magician's Handbook: Cursed Valley has spent over 20 days in Top 10 rankings on all major casual game charts. Today players can get the complete game for FREE.
Set out with your trusty wand in hand to find enchanted objects hidden throughout the valley which will help you to break the evil spell. Search beautiful, hand-painted backgrounds for cleverly-hidden, enchanted objects. Use special incantations to slowly reveal the pages of the sacred Magician's handbook. Lift the curse from the haunted valley to discover its true name in this brain-bending, hidden object adventure! Using incantations that you learn along the way, you can ward off shadows and other distractions to solve the mystery. The game was developed and published by G5 Entertainment, under license from BC Soft Games.
Key Features:
- 13 Enchanted levels to explore
- Unlimited replay value
- 2 Gameplay modes: casual and apprentice
- 12 Challenging mini-games
- Exciting secret items to unlock
- Gorgeous hand-painted Backgrounds
The Magician's Handbook: Cursed Valley is available 100% FREE for download on iOS, Google Play, Nook Tablet and Nook Color TODAY ONLY. The game is developed and published by G5 Entertainment under license from BC Soft Games.
Game trailers:
The Magician’s Handbook: Cursed Valley for iPhone and iPad
The Magician's Handbook: Cursed Valley for Google Play
The Magician’s Handbook: Cursed Valley for Nook
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 28th, 2012, 22:37 Posted By: wraggster
grey may LLC is launching Speed Kittens worldwide on October 4th. iPhone®(3GS or newer) and iPod touch®(3rd generation or newer) owners will be able to get Speed Kittens for $0.99 on the App Store(SM).
Prescott, Arizona - Speed Kittens is an action game that focuses on your reflexes, quick thinking, and aiming. You are in control of a squad of kittens ranging from adorable to hot-shot, and if you have ever seen a kitten on a jet pack you've probably noticed how clueless they can be when it comes to ace fighter pilot aviation. Luckily, they have you!
Zeppelins that are carrying milk will try their hardest to get to the other side of the screen, and your job is to crash kittens into them and spoil their plans! (Just don't spoil the milk...the kittens won't like
that...)
A typical scene in Speed Kittens will have kittens flying around aimlessly or free-falling, with zeppelins speeding by. Uh-oh! A zeppelin is getting close to escaping! Quickly you tap and hold onto a kitten.
Next, while still holding, you use your cat-like reflexes to dodge two other careless kittens about to crash into your feline ace. You have the shot now, you make a long swipe towards the zeppelin and release, launching the kitten. Nice shot! Thanks to your sniper aim another bottle of milk is saved.
Speed Kittens features:
- Detailed animations bring the game to life.
- Beautiful moving backgrounds.
- Random gameplay elements; every time you play, something will be different!
- Fast-paced gameplay. Get ready for a rush.
- Lovable characters.
- Unlockable Kittens! Anything from a Ninja Big Cat to an R Lion with aviator sunglasses.
- Practice Mode, Realistic Physics, Power Ups, Game Center, Achievements, and much more!
When the programmer, Marcus Schwab, was asked about the development process of Speed Kittens he simply said “Meow!” Now that is the sign of a guy that is dedicated to his game(and possibly a little crazy.)
Promo Codes
If you are a reviewer and would like a promo code please email christopherschwab[at]greymay.com
Interviews
If you have any questions or would like an interview with the programmer or designer please email christopherschwab[at]greymay.com
iPhone, and iPod touch are trademarks of Apple Inc., registered in the
U.S. and other countries. App Store is a service mark of Apple Inc.
Speed Kittens Trailer -
Speed Kittens Website - http://www.greymay.com
App Store Link -
http://itunes.apple.com/us/app/speed...3734?ls=1&mt=8
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 28th, 2012, 23:21 Posted By: wraggster
YoYo Games today announces that B.A.S.E. Jumper, the latest game to be made in-house using the company’s GameMaker: Studio technology, launched simultaneously on the App Store and iTunes, Amazon AppStore, Chrome, Facebook, YoYo Games Website (HTML5), Google Play, Mac App Store, NOOK and Samsung’s Tizen App Store.
B.A.S.E. Jumper sets players the task of completing incredibly dangerous B.A.S.E. jumps from buildings, antennas, spans (as in bridges) and earth (as in cliff tops). Players must guide the titular B.A.S.E. Jumper to terra firma and into the safety of his friends as the local sheriff patrols, hell-bent on catching the player in the act. Obstacles such as cranes, boulders, trees, bungee jumpers and zip liners all conspire to get in the way of each descent, with each discipline coming with its own unique set of obstacles according to theme. A jump from a building will see cranes and police nets in the way, while a jump from a power line antenna is strewn with high-voltage hazards. With four worlds to dive through and more than 60 achievements to unlock, B.A.S.E. Jumper is the ultimate parachute dive for all platforms and devices.
“B.A.S.E. Jumper is the first title we’ve launched across so many platforms simultaneously,” said Stuart Poole, head of publishing at YoYo Games. “This achievement highlights the incredible flexibility and power of GameMaker: Studio’s one-button export functionality and represents an immense saving in time and resources for developers compared to ‘hard way’ porting by coding a version for each platform.”
B.A.S.E Jumper pricing varies by platform:
App Store and iTunes – $0.99
Amazon App Store – $0.99
Chrome – Free
Facebook – Free
Google Play – $0.99
Mac App Store – $4.99
Nook – $0.99
Samsung’s App Store – $0.99
YoYo Games Website (HTML5) – Free
For more information about B.A.S.E. Jumper, GameMaker: Studio and YoYo Games, please visit www.yoyogames.com.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 28th, 2012, 23:27 Posted By: wraggster
After disobeying orders from his commanding officers, an ace pilot faces a dishonorable discharge and finds the only way to return to the skies is by going underground. By performing services for criminal kingpins, the pilot must rebuild his reputation in order to once again retake the skies.
In Pilot's Path, the player will be able to explore 50 islands over two vast locations. Additionally, each map is randomly generated, so every new game is a unique experience. Beautifully rendered picture cut scenes and detailed character design create an engrossing world, and the joystick controls are intuitive and unobtrusive so the player is never pulled out of the experience.
The player will be able to perform plenty of missions and search exotic locations for goods to make extra money. The player's helicopter is also fully upgradeable through the mechanic shop. Using coins earned from missions, exploration, or in-game purchase, the player can improve hull integrity, fuel and cargo capacity, maximum altitude, speed, and radar capabilities.
The game was built from the ground up to turn your iPad, iPhone or iPod touch into a gaming console. As such, the game is meant to be best enjoyed by playing it on a big screen while using another iOS device as a remote controller. It is maximized for retina displays, iPhone 5 and full HD displays out of the box and can also be experienced on a TV or projector (HDMI, VGA, RCA cables, and AirPlay supported).
Players will be able to fly their way to glory today for $0.99 from the App Store.
Device Requirements:
- iPhone, iPad, or iPod touch
- Requires iOS 5.0 or later
- Universal app optimized for display on all iOS devices
- 123.0 MB
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 28th, 2012, 23:27 Posted By: wraggster
Today marks the long-anticipated Android launch of one of the biggest names in mobile gaming – Jetpack Joyride! With over 35 million downloads around the world so far, millions more can now suit up as Barry Steakfries and join in the high-flying phenomenon.
Down on his luck as a struggling gramophone salesman, Barry comes across the “secret” laboratory of Legitimate Research, a corporation dedicated to developing crazy new technologies. Seizing the chance to become a hero, Barry begins his ride after commandeering a jetpack and making good his escape, where the player jumps in and guides his adventure with accessible one-touch gameplay.
Along the way, players must avoid lasers, missiles and electro zappers, all the while grabbing coins and trying out even more ridiculous vehicles – Lil’ Stomper, Profit Bird and the robot dragon himself, Mr. Cuddles!
Supporting the action is a robust Stash system, where everyone can track their progress, upgrade their gear and buy new gadgets for Barry. Grab one of many jetpacks including the classic Machine Gun Jetpack or the colorful Rainbow, suit up in a vast wardrobe of unique costumes and make sure Barry’s best friend Flash comes along for the ride!
Recipient of many Game of the Year awards and celebrated as one of the most popular mobile games of all time, Jetpack Joyride has now come full circle in one of the year’s most anticipated Android releases. To download for free via Amazon App Marketplace or Google Play, visit the following links:
Google Play - https://play.google.com/store/apps/d...jetpackjoyride
Amazon - http://www.amazon.com/Halfbrick-Stud.../dp/B0069G5Z9K
For the launch trailer, visit Halfbrick’s Youtube channel:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 28th, 2012, 23:28 Posted By: wraggster
Family-based studio Disparity Games’ first game has reached number one on the Australian iPad charts. “Run Fatty Run” spent a week in Australia’s top ten, reaching the number one spot on iPad paid apps and the number three for paid games on iPhone.
The whole family had an active part in development and are thrilled with the game’s success. Veteran game developers Jason and Nicole Stark worked on the game full time while their eldest daughter, Alia, was responsible for the game concept, their second daughter, Raven created the comic art and their two youngest girls helped out on game testing.
The family are big fans of their game-making lifestyle. “It can be a bit weird knowing that my artwork is being seen by thousands of people” says Raven, “But It’s awesome to know so many people are enjoying it”. Alia agrees, “I’m full-time studying Psychology but I love being able to design games in my spare time that people play and enjoy. I’m just hoping my future employers don’t mind hiring a psychologist who made a game about overweight people being eaten by tigers!”
The Starks are keen to start on their next games project, “Ninja Pizza Girl”. Set in an over-urbanised near-future where the only form of reliable pizza delivery is underpaid teenage ninjas, “Ninja Pizza Girl” is an action platform game loosely based on Alia’s real-life experiences as a Pizza delivery girl.
About Run Fatty Run
Run Fatty Run is frantic arcade action on iOS and Android that pits one overweight man against government Health Care gone mad. Players guide the main character, Bert through an urban landscape of hills, obstacles, tough old ladies and their most relentless enemy – food. Bert must run, smash and roll his way home as he defies the government’s best intentions.
Run Fatty Run features 36 courses of scaling difficulty, a main character of varying body size, multiple game endings and unlockable comics revealing the origins of the obesity solution.
Run Fatty Run Website
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 28th, 2012, 23:29 Posted By: wraggster
Ratrod Studio Inc. proudly announces the arrival of its latest mobile racing game, Drift Mania Championship 2, on iOS and Android. A sequel to the over 10 million player strong Drift Mania franchise,Drift Mania Championship 2 delivers the ultimate drift racing experience with highly addictive gameplay and next generation graphics. Speeding through a series of lifelike raceways, Drift Mania Championship 2 challenges players’ combined driving skills, style, and showmanship in a series of epic racing tournament. Speed, talent, and style, Drift Mania Championship 2 is all about loss of the rear wheel traction while keeping the race car in total control.
Developed in collaboration with DMCC, the only professional drifting series in Canada, and officially sponsored by NOS Energy Drink, Drift Mania Championship 2 tests players’ drifting expertise against the four main criteria of speed, line, angle, and impact. Players can qualify on the podium to unlock different circuits and cars and upgrade their ride by installing aftermarket performance products from licensed brands including Royal Purple, K&N, Magnaflow, Centerforce, Whiteline and Mishimoto. Featuring a soundtrack from A’n’R Music Limited that includes songs from Templeton Pek and KNGDMS, players can also listen to songs from their own music library as they take the lead and cross the finish line.
“With millions of players worldwide, we received tons of feedback and suggestions over the past two years. We listened to all our fans and took everything in consideration when designing this sequel. After a year of development, we are now back with the ultimate drift game available for any gaming platform.” says Ratrod Studio’s President Pat Toulouse.
Drift Mania Championship 2 is available for the iPhone, iPad, and iPod Touch on the iTunes App Store for $1.99 at:http://itunes.apple.com/app/id537695621?mt=8
Drift Mania Championship 2 for Android is available on Google Play for $1.99 at:https://play.google.com/store/apps/details?id=com.ratrodstudio.driftmania2
A Windows 8 Store App version will also be available by the end of October.
Drift Mania Championship 2 Features:
- 13 vehicles with fully customizable controls, a virtual steering wheel mode, gyroscope support and the ability to adjust and reposition any elements
- Become a Drift Mania Champion by completing the career mode which includes over 13 drift circuits and 60 achievements
- Try out extensive customization modes for vehicles including body kits, custom wheels, window tints and spoilers as well as the ability to adjust different aspects of racing car including the suspension damping, steering sensitivity, gear ratio and weight distribution
- Compete in a drift battle tournament to race in tandem against an opponent
- Android version also includes support for the popular Sony Xperia Play and for the upcoming MOGA controller developed by PowerA which won the “Best Hardware” award at the E3 2012
- Share and brag using social media platforms including Facebook and Twitter
More details about Drift Mania Championship 2 can be found on the official website at http://driftmania2.com.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 28th, 2012, 23:30 Posted By: wraggster
SCRAP Entertainment Inc, an U.S division of a Japanese free magazine publisher, SCRAP Co., releases "Marcus and the Mystery of the Haunted Mansion" on Google Play and iTunes.
"Marcus and the Mystery of the Haunted Mansion" focuses on the strange events surrounding the sleepy town of Castle Hill. Three children, lead by the eponymous Marcus, must find the source of these events within a week or risk disasters that could destroy the community. All clues point toward the abandoned mansion on the outskirts of town. The mansion once housed a prestigious, wealthy family before a strange fate befell them. Now, rumors are beginning to emerge that insist that the house is haunted. Is the source of the mystery behind its doors? If so, how can Marcus and his gang hope to stop it?
"Marcus and the Mystery of the Haunted Mansion" is part of the "One Week Game" series. The main mechanic of the series is that each game progresses in real time, leaving players a week to finish. This game features over five times more puzzles than the previous installments in the series. It includes features specific to the iOS and Android. Popular features from the series' previous titles also return: tweets, conversations, and hunting systems. The game is free to download and is now available at the iTunes Store and at Google Play.
Marcus and the Mystery of the Haunted House:http://www.1weekgame.com/en/vol_2/
iTunes: http://itunes.apple.com/app/id508244903
Google Play: https://play.google.com/store/apps/d...oneweekgame002
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 28th, 2012, 23:40 Posted By: wraggster
This week, Rovio’s Bad Piggies is storming the paid iPhone and iPad charts, whilst SwiftKey 3 Keyboard continues its reign at the top of Google Play.
iPhone
Paid
1. Bad Piggies
2. WhatsApp Messenger
3. FIFA 13 by EA SPORTS
4. The Dark Knight Rises
5. Fantasy Premier League 2012/13 – Official App
Free
1. YouTube
2. Podcasts
3. Find My Friends
4. iTunes U
5. Find My iPhone
iPad
Paid
1. Bad Piggies HD
2. FIFA 13 by EA SPORTS
3. The Dark Knight Rises
4. The Room
5. Camera+ for iPad
Free
1. Podcast
2. Find My Friends
3. iTunes U
4. Find My Phone
5. Tiger Woods PGA TOUR 12 of iPad
Android
Paid
1. SwiftKey 3 Keyboard
2. Titanium Backup PRO Key * root
3. TuneIn Radio Pro
4. Grand Theft Auto III
5. Beautiful Widgets
Free
1. Maps
2. Gmail
3. Street View on Google Maps
4. Facebook
5. YouTube
http://www.pcr-online.biz/news/read/...-week-2/029270
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 28th, 2012, 23:44 Posted By: wraggster
Onswipe has released a study revealing that the iPad accounts for nearly all web traffic originating from tablets.
The study found that Apple’s tablet represented 98.1 per cent of 29.5 million unique impressions over 1200 sites from September 13th – 20th 2012.
The iPad stormed into first place with a huge margin between itself and second place winner Samsung Galaxy Tab, which got a mere 1.53 per cent.
Motorola’s Xoom managed only 0.21 per cent of tablet-based traffic, Amazon’s Kindle Fire came fourth with 0.11 per cent and Asus tablets made up only 0.6 per cent of traffic.
Onswipe’s results reveal that iPad users spent 56.9 per cent more time per web surfing session that iPhone owners. iPad’s 54.5 per cent share of total mobile web traffic is more than double the iPhone’s share of 19.05 per cent.
Apple’s iOS owns 75.12 per cent of total mobile content consumption across Onswipe’s monitored network, with Android taking 22.3 per cent and all others having just 2.5 per cent of the market.
http://www.pcr-online.biz/news/read/...le-ipad/029265
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 28th, 2012, 23:52 Posted By: wraggster
Two industry vets hired to lead software development for crowd funded console
Ouya has appointed Roy Bahat as chairman of the company behind the crowdfunded hackable console, and hired Steve Chamberlin and Raffi Bagdasarian to fill key roles in software development.
This is the first news released by the company since the close of the Kickstarter campaign, which shattered records by raising $8.6 million.
A company spokesperson told Develop that since the close of the campaign "more than 1,000" game developers have reached out to the company, and over fifty distributers have inquired about bringing the console to international markets.
Ouya is filtering through these applications to determine partners.
UC Berkeley lecturer and former Rhodes scholar Roy Bahat served for five years as President of IGN entertainment and sat on several startup boards.
http://www.develop-online.net/news/4...-Ouya-chairman
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 29th, 2012, 02:46 Posted By: wraggster
Steve Jobs had Antennagate. Now Tim Cook has iOS Mapgate.
Apple’s boss has issued an open letter to customers apologising for the iOS 6 Maps saga. For those not in the know, the latest version of Apple’s mobile OS ditches Google popular Maps app in favour of Apple’s new alternative.
The problem is, iOS 6 Maps is littered with errors and lacks a significant amount of detail found in Google’s established alternative.
Here’s the letter in full:
To our customers,
At Apple, we strive to make world-class products that deliver the best experience possible to our customers. With the launch of our new Maps last week, we fell short on this commitment. We are extremely sorry for the frustration this has caused our customers and we are doing everything we can to make Maps better.
We launched Maps initially with the first version of iOS. As time progressed, we wanted to provide our customers with even better Maps including features such as turn-by-turn directions, voice integration, Flyover and vector-based maps. In order to do this, we had to create a new version of Maps from the ground up.
There are already more than 100 million iOS devices using the new Apple Maps, with more and more joining us every day. In just over a week, iOS users with the new Maps have already searched for nearly half a billion locations. The more our customers use our Maps the better it will get and we greatly appreciate all of the feedback we have received from you.
While we’re improving Maps, you can try alternatives by downloading map apps from the App Store like Bing, MapQuest and Waze, or use Google or Nokia maps by going to their websites and creating an icon on your home screen to their web app.
Everything we do at Apple is aimed at making our products the best in the world. We know that you expect that from us, and we will keep working non-stop until Maps lives up to the same incredibly high standard.
Tim Cook
Apple’s CEO
http://www.mcvuk.com/news/read/apple...ebacle/0103696
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 30th, 2012, 20:22 Posted By: wraggster
Former IGN president joins console start-up, says hardware business has become "1,000 times less expensive" to get into
Ouya is filling out its ranks as the company moves closer to the planned March launch of its eponymous Kickstarted console. The company today announced that it has appointed a chairman of the board, as well as key lead roles in its software and engineering teams.
Ouya's newly appointed chairman is Roy Bahat, former IGN president and an original investor in the outfit. Bahat also previously worked with Ouya CEO Julie Uhrman at IGN, where she was the company's head of digital distribution and business development. He is currently a member of GameStop's digital advisory council and lectures on media at the University of California Berkeley.
Speaking with VentureBeat, Bahat said that advances in manufacturing and a groundswell of support for the idea behind Ouya have significantly lowered the barriers to entry in the console hardware business.
"People assume it can't be done unless you spend billions," he told the site. "But then things change, and it can become 1,000 times less expensive to get into a new business. I think that is what is happening here. Ouya noticed that and acted on it."
Beyond Bahat, Ouya also named Steve Chamberlin as its new head of engineering, and Raffi Bagdasarian as its software product lead. Chamberlin previously worked on Rift for Trion Worlds and the Tiger Woods franchise for EA, while Bagdasarian led development on Crackle at Sony Pictures Television.
Finally, the company said that more than 1,000 developers have inquired about working on Ouya since the end of the Kickstarter campaign last month, and it has received formal applications from more than 50 distributors interested in releasing the console internationally.
http://www.gamesindustry.biz/article...n-of-the-board
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 30th, 2012, 20:28 Posted By: wraggster
 Most Windows Phone enthusiasts have their sights set on large trophy-like targets, but if you have more modest goals in mind, then US Cellular's latest acquisition might be just what the doctor ordered. If the device pictured above looks familiar, that's because it should. Rebranded as the Render, most of you know this handset as the ZTE Orbit, an entry-level device that features a 4-inch 800 x 480 display, a 1GHz Qualcomm processor, 512MB of RAM, 4GB of internal storage, a 5-megapixel camera and Windows Phone 7.5 Tango. So, if US Cellular is your wireless carrier of choice and you're seriously crushing on Windows Phone, the ZTE Render will run you $80 after a $100 mail-in rebate.
http://www.engadget.com/2012/09/29/z...r-us-cellular/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
September 30th, 2012, 20:29 Posted By: wraggster
 Well, it looks like Sony's in-house software developers have decided this isthe perfect week to deliver delicious treats to a large portion of the company's mobile lineup. Not long after outing updates for theTablet S and Xperia Ion (in the US), the electronics giant is now bringing Ice Cream Sandwich to handsets such as the Xperia go, Xperia U and Xperia sola. The refresh itself brings a slew of novel traits to the trio of Xperia slabs, including a "new way to experience" music, photos and video, improvements to the lockscreen, the ability to resize widgets and the addition of a "multitasking" button. While the standout features remain the same across the board, the Xperia sola does get an added bonus in the form of a so-called, self-explanatory glove mode -- which is made possible by the device's "floating touch" technology. Sony does note that availability of the 4.0 upgrade will vary by market and, not surprisingly, carrier requirements. Let's just hope you get to enjoy the changes soon.
http://www.engadget.com/2012/09/29/s...u-xperia-sola/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
|
|