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May 1st, 2015, 21:25 Posted By: wraggster
 After the Internet was awash with reports that tattoos can negatively affect the Apple Watch's heart rate sensor, Apple has confirmed the issue on its website. In a page dedicated to explaining how the Watch captures your vitals, the company notes: "Permanent or temporary changes to your skin, such as some tattoos, can also impact heart rate sensor performance," adding that "the ink, pattern, and saturation of some tattoos can block light from the sensor, making it difficult to get reliable readings."
http://www.engadget.com/2015/05/01/a...-confirmation/
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May 4th, 2015, 23:47 Posted By: wraggster

One of the biggest gripes among Windows phone devotees is a lack of high-powered devices as of late. How are you supposed to be a hardcore fan when most of the lineup is downright basic? At last, though, Microsoft appears to be catering to that need for speed. Both Unleash the Phones and The Verge understand that the Redmond crew is working on two range-topping Windows 10 phones, nicknamed Cityman and Talkman in a nod to Nokia's early handsets. They'd both be powerhouses with Quad HD screens, 3GB of RAM, 20-megapixel rear cameras, 5-megapixel front shooters and 32GB of expandable storage. It'd really boil down to your preference of screen size. The Talkman would be the mid-size model with a 5.2-inch display and a six-core processor (likely the LG G4's Snapdragon 808), while the Cityman would up the ante with a 5.7-inch screen and an eight-core (possibly Snapdragon 810) chip.
http://www.engadget.com/2015/05/04/m...alkman-phones/
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May 4th, 2015, 23:49 Posted By: wraggster
 Long before it officially existed, there were rumors that the Apple Watch haddisappointing battery life. It wasn't long afterward that we started to hear companies were preparing to build external power packs to compensate. Thankfully, the folks over at Reserve Strap have discovered that you don't have to sacrifice style in favor of usefulness, thanks to the six-pin "diagnostic" port found on the bottom of the watch case. It turns out that the feature doesn't just transmit data, but can receive power at far faster rates than the magnetic inductive charging panel on the underside.
http://www.engadget.com/2015/05/04/r...agnostic-port/
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May 4th, 2015, 23:51 Posted By: wraggster

If you've used ad-sponsored Android apps, you've probably wondered where those ads are coming from, and whether or not there's anything to be worried about. According to French researchers, you have a reason to be cautious. They've found a way to automatically scan Android apps for connections to advertising and user tracking sites, and some of those programs are more than a little dodgy. A selection of 2,000 free Google Play apps connected to a whopping 250,000 sites spread over 2,000 domains. Most of them talk to only a handful of sites (Google's ad services dominate the top 10), but 10 percent connect to 500 or more -- one egregious offender links to over 2,000 sites. Only 30 percent of the apps talked to user tracking sites, but some of those were communicating with 800 or more addresses.
http://www.engadget.com/2015/05/04/a...d-connections/
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May 4th, 2015, 23:53 Posted By: wraggster

Sony's Android smartphones haven't been tinkerer-friendly to date -- since you couldn't boot from a recovery partition, you couldn't install CyanogenMod and other unofficial operating systems without jumping through hoops. It should be much easier to mess with your software from now on, though. Sony is quietly releasingbootloaders that let you boot from that recovery space, which opens the door to installing both custom Android ROMs as well as very different platforms, like Firefox OS or Ubuntu Touch. The catch? Right now, the only devices that support these bootloaders are lower-end models you probably don't use, like the Xperia E3, M2, T2 Ultra and T3. You won't be modifying the heck out of your Xperia Z3 just yet, then, but that's no longer a far-fetched idea.
http://www.engadget.com/2015/05/03/s...g-custom-roms/
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May 7th, 2015, 19:31 Posted By: wraggster
 Ever since Google launched the Nexus 10, I've craved a decent full-size Android tablet. Sony's Xperia slates are nice enough, but I've always missed the purified software experience that comes with Nexus devices. When the Nexus 9 was announced, I thought a worthy upgrade had arrived, but it quickly became clear that the hardware wasn't up to HTC's usual standards. The plastic back creaked and the display suffered from light leaks, while the price, which originally started at $399/Ł319, felt a little on the high side.
http://www.engadget.com/2015/05/07/nexus-9-199-uk/
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May 7th, 2015, 19:32 Posted By: wraggster

Seeing a hematologist is a luxury that few people can afford in the poorest parts of Africa. That's why a team at UC Berkeley has adapted its iPhone microscope project to identify blood parasites in under three minutes. CellScope Loa is, essentially, a 3D-printed box that a smartphone can sit on top of, taking five-second videos of blood samples. The companion app then looks for signs of movement from the microscopic worms that, when left untreated, cause river blindness and elephantiasis.
http://www.engadget.com/2015/05/07/b...cellscope-loa/
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May 7th, 2015, 19:36 Posted By: wraggster

Extra-large phones have been hot stuff in some countries for a long while, but not so much in the US. The country must have had a change of heart in the past few months, however. Kantar Worldpanel estimates that gigantic devices jumped from 6 percent of American smartphone sales in the first quarter of last year to 21 percent in early 2015. Why? If you ask Kantar, the launch of the iPhone 6 Plus was partly responsible -- it racked up 44 percent of all supersized phone sales despite being just a few months old. The analyst group isn't saying much in public how other brands were doing, although it's safe to say that category pioneer Samsung grabbed a large slice of the pie thanks to high-powered behemoths like the Galaxy Note 4.
http://www.engadget.com/2015/05/06/g...ake-off-in-us/
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May 7th, 2015, 19:38 Posted By: wraggster

Apple doesn't have to rely solely on outside web providers like Google or Microsoft to fuel your iOS and Mac searches. The company has confirmed the rumored existence of Applebot, a web crawler that collects site information for the sake of Siri and Spotlight queries. It behaves much like Google's crawler, looking for the familiar "robots.txt" file that tells it what results to exclude on a given site; it'll follow typical Google instructions if there isn't any Apple-specific rule set. It's not clear how long Cupertino has been running its bot, or whether there's anything more in the works. However, it's evident that Apple wants its online searches to work no matter what its partnerships look like in the future.
http://www.engadget.com/2015/05/06/apple-web-crawler/
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May 7th, 2015, 19:38 Posted By: wraggster

When Samsung unveiled the Galaxy S6, you might have noticed that the company stopped touting its in-house ISOCELL camera tech. Was it relying on someone else's sensor instead? As it turns out, the answer is yes... sort of. The Korean firm has confirmed owners' discoveries that the rear sensor is alternately made by Samsung or Sony. There are "several different vendors" making S6 cameras, a spokesperson says, although there's no mention of how Samsung distributes those components. Not that you'll need to be worried, apparently. The company insists that they all meet "strict global quality and performance standards," and SamMobile has conducted testsshowing that the practical differences are slight. In short, you'll likely get quality photos regardless of whose imaging hardware is under the hood.
http://www.engadget.com/2015/05/06/s...amera-sensors/
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May 7th, 2015, 19:40 Posted By: wraggster

Now that Apple has launched a platform for medical research, it's apparently ready to expand what that platform can do. MIT's sources understand that the Cupertino crew is working with academics on ResearchKit apps that let iPhone users get DNA tests. Apple wouldn't directly scoop up DNA, as you might imagine -- rather, it would make it easier for you to collect genes and share them with scholars. You could see some findings within the app, too, so you might know whether or not a condition is genetic.
http://www.engadget.com/2015/05/06/a...collaboration/
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May 7th, 2015, 19:41 Posted By: wraggster

Google Maps' Play listing doesn't quite elaborate on what's new with the latest version, but the update's definitely more than just a bunch of bug fixes. Android Policehas discovered that the app can now mine your Gmail account for info whenever you search for these particular key phrases: my events, my flights, my reservations and my hotels. "My events" will list your Calendar entries, while the others are pretty self-explanatory. Unfortunately, these key phrases only work for the Android version of Maps at the moment -- the good news is that they're not exclusive to Mountain View's navigation service. You can actually type those key phrases or use them as voice commands on Google search or on Google Now. So long as you're logged into your account on a browser or a relevant app, they'll work perfectly whatever your device or platform is.
http://www.engadget.com/2015/05/05/g...oid-my-events/
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May 7th, 2015, 19:44 Posted By: wraggster

When you make a mobile app, you usually have to find out the hard way what will sell. You can't fiddle with pricing for just a few people, for instance. All that could change very shortly in the Android world, however. Sources for The Information claim that Google is introducing a feature that lets Android developers try different versions of the same Google Play Store page. You could not only see different previews of the app, but different pricing -- the creator could charge you $2 for that hot new game, but ask $3 from others to see if they'll accept higher pricing.
http://www.engadget.com/2015/05/05/a...perimentation/
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May 7th, 2015, 20:16 Posted By: wraggster
An anonymous reader writes with news that Mark Shuttleworth plans to have a Ubuntu smartphone that can be used as a PC out sometime this year."Despite the recent announcement that Windows 10 phones will be able to be used as PCs when connected to an external monitor, Ubuntu—the first operating system to toy with the idea—hasn't conceded the smartphone-PC convergence race to Microsoft just yet. 'While I enjoy the race, I also like to win,' Ubuntu Foundation founder Mark Shuttleworth said during a Ubuntu Online Summit keynote, before announcing that Canonical will partner with a hardware manufacturer to release a Ubuntu Phone with smartphone-PC convergence features this year.
http://news.slashdot.org/story/15/05...ence-after-all
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May 7th, 2015, 20:18 Posted By: wraggster
Bloomberg reports that the U.S. Federal Trade Commission is probing Apple after its acquisition of Beats Electronics, and its various deals with record labels to sell music through the iTunes store. As part of the acquisition, Apple now owns the music streaming service created by Beats, and they're planning to release a new version sometime soon. This makes their ties to the record labels, already deep because of iTunes, even stronger — and could affect the labels' relationships with other streaming services, like Spotify. Investigators want to know if Apple is using these business deals as leverage for "curtailing ad-supported music and pushing more songs into paid tiers of service at higher rates."
http://apple.slashdot.org/story/15/0...er-music-deals
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May 7th, 2015, 20:21 Posted By: wraggster
An editorial at Tom's Hardware makes the case that Google's Android fragmentation problem has gotten too big to ignore any longer. Android 5.0 Lollipop and its successor 5.1 have seen very low adoption rates — 9.0% and 0.7% respectively. Almost 40% of users are still on KitKat. 6% lag far behind on Gingerbread and Froyo. The article points out that even Microsoft is now making efforts to both streamline Windows upgrades and adapt Android (and iOS) apps to run on Windows.
If Google doesn't adapt, "it risks having users (slowly but surely) switch to more secure platforms that do give them updates in a timely manner. And if users want those platforms, OEMs will have no choice but to switch to them too, leaving Google with less and less Android adoption." The author also says OEMs and carriers can no longer be trusted to handle operating system updates, because they've proven themselves quite incapable of doing so in a reasonable manner.
http://mobile.slashdot.org/story/15/...lem-any-longer
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May 9th, 2015, 02:35 Posted By: wraggster

It's no secret that Apple plans on revealing a new streaming music service -- thanks to its Beats Music acquisition -- some time this year, supposedly at its annual developer conference in June. What has so far been a secret, however, is whether or not that service will be free or paid. While it's been widely reported that Apple plans on charging $8 a month for a subscription, it now appears that the folks in Cupertino could be planning on integrating a free option or two as well. According to ReCode's industry sources, those options include a free trial period of one to three months, a SoundCloud-type service where artists could upload free tunes for non-subscribers, and a new version of iTunes Radio that would feature human-curated playlists similar to, of course, Beats Music.
http://www.engadget.com/2015/05/08/a...sic-streaming/
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May 10th, 2015, 20:56 Posted By: wraggster
Publisher Sega has said that a number of iOS and Android games that “no longer meet its standards” will be pulled from sale in the coming weeks.
What hasn’t yet been revealed, however, is which games could be in for the chop.
“At Sega we are committed to making fun, high-quality mobile games and it is with our fans’ best playing experience in mind that we announce the removal of a number of games from our back catalogue,” it said.
“It is important for us to ensure that all of our fans, regardless of platform or operating system, have a great playing experience and after evaluating our complete list of titles, we have determined that a number of them no longer meet our standards. As a result, we will be removing these titles from the App Store for Apple devices, the Google Play Store, the Samsung App Store and the Amazon App Store over the next few weeks.”
The publisher added that some of the games could return “given the right situation”.
Those who have already purchased any games that are pulled will still be able to download them via their purchase history.
http://www.mcvuk.com/news/read/sega-...s-cull/0149224
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May 10th, 2015, 22:56 Posted By: wraggster
via http://emu-russia.net/en/
NES emulator for Android has been updated. Changes:
- Removed waveform interpolation for better sound.
- Optimized app for AndroidT (ADT-1).
- Added overscan border on AndroidTV devices.
- Enabled gamepad-only emulation interface.
- Press BACK on gamepad to exit, MODE or A+BACK to open menu.
- Press X/Y if you have no SELECT/START buttons.
- Xperia CIRCLE button now acts as BUTTON_B.
- Redesigned key mapping dialog.
- Press same key twice to remove assignment, three times to confirm dialog.
- DPAD_CENTER key no longer confirms key mappings.
News source: https://play.google.com
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May 10th, 2015, 23:03 Posted By: wraggster
via http://emu-russia.net/en/
ZX Spectrum emulator for Android has been updated. Changes:
- Fixed downloads from World Of Spectrum.
- Virtual keyboard can be used without touchscreen.
- Removed waveform interpolation.
- Added optional action button that starts the last played game.
- Added overscan border on AndoidTV.
- In key mapping dialog, press same key twice to remove, three times to confirm.
- Enabled gamepad-only mode for emulation and File Selector.
- Press BACK to exit, MODE or A+BACK to open menu.
- Press A/L1/R1/B/X/Y for FIRE/CSHIFT/ENTER/SPACE/SSHIFT/KEYS.
News source: https://play.google.com
News source: https://play.google.com
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May 11th, 2015, 00:03 Posted By: wraggster
via http://emu-russia.net/en/
MSX emulator for Android has been updated. Changes:
- Added optional floating action button that starts the last played game.
- Removed waveform interpolation for more realistic sound.
- Tested on ADT-1 and optimized for AndroidTV, adding overscan border.
- Redesigned key mapping dialog.
- Press same key twice to remove mapping, three times to confirm dialog.
- Enabled gamepad-only mode in emulator and File Selector.
- Press BACK on gamepad to exit emulation.
- Press MODE or A+BACK to open menu.
- Press L1/R1/X for MSX SHIFT/GRAPH/CONTROL keys.
News source: https://play.google.com
News source: https://play.google.com
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May 11th, 2015, 00:15 Posted By: wraggster
via http://www.aep-emu.de/
I have updated MasterGear-Android to version 3.3 today. Since I have got an ADT-1 AndroidTV box to test on, this version contains many optimizations for AndroidTV and other devices without touchscreens. The gamepad BACK key now exits the emulator, while pressing A+BACK will open the menu. The "Assign Keys" dialog has been redesigned to completely avoid the touchscreen use. I have also updated the banner image and added overscan border on AndroidTV devices
- Removed waveform interpolation for more realistic sound.
- Optimized app for AndroidTV, tested on the ADT-1 box.
- Added overscan border on AndroidTV devices.
- Added hints to the emulator and key mapping dialog.
- Fixed crashes on devices with no web browser (e.g. ADT-1).
- Replaced AndroidTV banner image.
- Enabled gamepad-only emulation interface.
- Press BACK on gamepad to exit emulation.
- Press MODE or BUTTON_A+BACK to open menu.
- Press BUTTON_X if you have no SELECT button.
- Press BUTTON_Y if you have no START button.
- Xperia CIRCLE button now acts as BUTTON_B.
- Redesigned key mapping dialog.
- Press same key twice to remove it from assignments.
- Press same key three times to confirm key mappings.
- DPAD_CENTER key no longer confirms key mappings.
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May 11th, 2015, 20:17 Posted By: wraggster
 Carphone Warehouse is launching its "iD" mobile network tomorrow, and in preparation it's revealed new details about its contracts and how they differ from the competition. For starters, they'll be separated into four tiers: Shockproof, TakeAway, Go To and SIM Only. The Shockproof tier starts from Ł7.50 per month and is designed to help you avoid expensive bills. To do this, iD will cap your usage automatically, while offering a customisable "buffer" just in case you find yourself craving a few extra GB. TakeAway, meanwhile, will offer plans from Ł25.50 per month with free roaming in 22 countries -- that's more than Three's "Feel at Home" initiative, if you're keeping score.
http://www.engadget.com/2015/05/11/c...use-id-launch/
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May 11th, 2015, 20:20 Posted By: wraggster
 Still trying to find a use for your Apple Watch? Noted jailbreaker Comex has an idea: browse the internet an inch-and-a-half at a time. In a short video, he shows off the Google search bar, which, due to the display's minuscule size, only fits on-screen a portion at a time. From there you can see iOS' "copy/define" dialog boxes and that's about it, really. Appologies if you were expecting something a bit crazier, but possible jailbreaks apparently aren't all that exciting in the embryonic stages. Watch doesn't have a native browser, of course, and 9to5Mac notes that Comex hasn't mentioned anything about releasing the hack to the public either, so if or when you'll get to try it out for yourself is anyone's guess at this point.
http://www.engadget.com/2015/05/10/a...-browser-hack/
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May 12th, 2015, 23:28 Posted By: wraggster

Samsung hasn't exactly been coy about its new Gear watch having a round screen -- it confirmed as much in an SDK announcement the day the Apple Watch launched -- but we're finally getting a better sense of what it brings to the table. The company released development tools for its new Gear watches to a small pool of early adopters today, and with it came a few details about the so-called "Project Orbis" (or Gear A, if you prefer) watch. Before we go any further, though, it's worth pointing out again that this particular Gear watch isn't going to run Android Wear. It's a Tizen device through and through, and what's been unearthed today corroborates plenty of stuff we've heard before.
http://www.engadget.com/2015/05/12/s...ear-new-facts/
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May 12th, 2015, 23:32 Posted By: wraggster
 When MediaTek first launched an octa-core mobile processor back in late 2013, many folks -- including Qualcomm -- called it a gimmick, but said feature has since become quite popular amongst device manufacturers, to the point where Qualcomm eventually had to come up with its very own octa-core offerings. Just to stay one step ahead of others, MediaTek is now prepping the launch of a deca-core aka 10-core chip dubbed the Helio X20, which will succeed the octa-core Helio X10 (MT6795) that's already powering HTC's Asia-only One M9+ plus several upcoming Chinese flagship phones. MediaTek is sampling its new chip in Q3, and the first commercial devices to use it will arrive as early as end of this year.
http://www.engadget.com/2015/05/12/m...e-mobile-chip/
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May 12th, 2015, 23:45 Posted By: wraggster
Apple may be exploring the possibility of installing its rumoured iPad Pro with an improved touch panel.
According to reports, the panel uses silver nano wire material instead of ITO-based clear film.
It will allegedly also have greater accuracy and sensitivity and will be able to recognise multiple pressure levels, which will allow the device to carry out Apple’s Force Touch functionality.
South Korea’s Electronic Games reports that Apple has requested samples of the touch panel ready for mass-production from LG Display, Samsung Display, Japan Display, as well as other major manufacturers.
The 12.9-inch device is also rumoured to launch late this year, and is set to feature a built-in NFC chip, an A-series processor, plus a USB-C port.
Other reports have also suggested that Apple may pair the device with a stylus as an optional add-on.
http://www.pcr-online.biz/news/read/...h-panel/036155
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May 13th, 2015, 23:00 Posted By: wraggster

If you're looking for a phone with great specs that can be tossed around and survive a swim, Samsung's Galaxy S6 Active appears to be on the way. Both GSM Arena and trusted leaker @evleaks offered a glimpse of the forthcoming handset today, one that features an outer shell similar to last year's version. Like previous Active models, a trio of hardware buttons reside on the front, so don't expect the same fingerprint scanner found on both the Galaxy S6 and Galaxy S6 Edge. They do have to be waterproof, after all. Other than a look at both sides, details remain scarce besides save for word that the S6 Active packs a 3,500 mAh battery. If history is any indication, you can expect similar specs to the flagship while being both shock resistant and dustproof, as this handset will be built to withstand a bit more stress.
http://www.engadget.com/2015/05/13/s...6-active-leak/
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May 13th, 2015, 23:00 Posted By: wraggster

It's been a long time coming, but some of the last vestiges of Nokia's phone businessare going away. Microsoft has started converting Nokia's stores and service centers into "Microsoft Resellers" (catchy, we know), complete with the colorful branding that you'd expect from a regular Microsoft store. It won't have the sheer variety of hardware, so you shouldn't expect to pick up a laptop while you're getting your phone fixed. However, the transition is still a big deal if you live outside of North America -- this may be the first time you'll visit a Microsoft shop, and your first chance at trying certain devices. As sad as it may be to see Nokia's name disappear from street corners, this is good news if you feel like you've been missing out on Microsoft's latest tech.
http://www.engadget.com/2015/05/13/n...oft-resellers/
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May 13th, 2015, 23:02 Posted By: wraggster
 I bought an Apple Watch. I didn't preorder it, because at first I didn't even want one. I warned people who asked me about the company's first wearable: These things (Apple things) always get much better on the second attempt. Apple's product history, perhaps even more so than other tech companies, is peppered with examples: the substantially thinner second iPad, the next iPhone that had 3G data, the MacBook Air sequel that had decent battery life and a slimmer design. Despite knowing that, something changed for me. I became an early adopter.
http://www.engadget.com/2015/05/13/a...uyers-remorse/
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May 13th, 2015, 23:10 Posted By: wraggster
 Sure, mobile plans are getting cheaper by the day, but what if you could enjoy voice, texts and mobile data without having to pay a penny? That's what mobile carrier FreedomPop will offer when it launches in the UK in July. After finding success in the US and announcing its plans to expand almost a year ago, the company has set its sights on this side of the pond, noting that it will provide 200 minutes, 200 texts and 200MB of data free on its very first SIM-only plan. Basic, but perfect for someone who uses their phone sparingly. To further discourage the competition, FreedomPop will also offer free international calling to over 60 countries and allow free calls and texts to anyone on one of its plans.
http://www.engadget.com/2015/05/13/f...he-uk-in-july/
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May 13th, 2015, 23:11 Posted By: wraggster

Google's bid to democratize Android just reached Europe. The internet giant hasannounced that Turkey will get its first Android One smartphone, the General Mobile 4G, on May 15th. The device is strictly middling given its 5-inch 720p display, Snapdragon 410 processor, 13-megapixel rear camera and 5-megapixel front cam, but it will be the first Android One device to offer LTE. It's fairly affordable, too, at about $263 contract-free. There's no mention of where Google's initiative will go next, but the company hints that Turkey might not be the last European nation to get an Android One phone -- you may eventually find one sitting in a shop near you.
http://www.engadget.com/2015/05/13/a...one-in-turkey/
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May 13th, 2015, 23:13 Posted By: wraggster

If you were gutsy enough to buy an Apple Watch on launch, you've likely been asking a common question: where are the Watch-savvy Google apps? Well, one of them is finally here... although it's probably not the one you want. The search firm has updatedGoogle News & Weather with support for Apple's wearable, so you now have a quick way to scan major headlines from your wrist. It's definitely convenient, although these tidbits take a while to load and don't include the "weather" part of the iOS app. However, the real question is when the Google apps that you're likely to use will show up. It'd be great to dictate Hangouts messages or triage an overflowing Gmail inbox.
http://www.engadget.com/2015/05/12/g...n-apple-watch/
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May 14th, 2015, 21:47 Posted By: wraggster
 Microsoft's latest preview version of Windows 10 for phones is here and whether you prefer work or play -- or non-Lumia Windows phones -- it has something new to offer. This is the first one ready to test out the new Universal Office apps (Word, Excel, Powerpoint and OneNote) that are built to run across PCs, phones and tablets alike. Control them via touch, pen, keyboard -- whatever you have they're ready to do business. This access arrives because build 10080 is also the first with a beta version of the new Windows Store. It's a universal app too (notice a theme here?) with a new look, but there are some known issues and the old Store app is still there in case you need to fall back on it. Microsoft announced that it would bring carrier billing for all with the new app and while that's still on the way, it's not enabled yet.
http://www.engadget.com/2015/05/14/w...niversal-apps/
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May 14th, 2015, 21:50 Posted By: wraggster
 Citing sources close to the project, Fortune reports that Apple plans to delay the release of its much anticipated HomeKit platform. While the company has never actually provided a firm release date, it's been widely speculated that HomeKit would hit sometime mid-summer, around June or July. Now it would appear that users will have to wait until August or September to begin smartening up their homes. Fortune's sources blame rapidly bloating code for the delay. Apparently, the current programming iteration demands far too much memory from smaller IoT devices and Apple figures it will need an extra month or so to trim the code down to more functional specs.
http://www.engadget.com/2015/05/14/a...couple-months/
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May 14th, 2015, 21:52 Posted By: wraggster

The hottest-selling tablets aren't likely to be iPads or Galaxy Tabs these days -- if anything, they're the cut-rate slabs you see in the back of the drug store. Strategy Analytics estimates that shipments of generic "white box" tablets (which typically run Android) overtook iPads in the first quarter of this year, claiming 28.4 percent of the market versus Apple's 24.3. The analysts largely chalk this up to consistently tepid iPad sales, but they also suggest that small, budget-minded tablet makers are having a field day. That's not totally surprising. Low-cost Android gear also dominates the smartphone market, and a lot of these tiny outfits operate in China, where price is more of a concern. You don't need a $500 slate just to watch video in bed, after all.
http://www.engadget.com/2015/05/14/w...outship-ipads/
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May 14th, 2015, 21:55 Posted By: wraggster

Apple's Activation Lock made the iPhone less desirable to thieves, since they'd also need your Apple password to use it. The Watch is supposed to be similarly unhackable, but the built-in security apparently doesn't work very well, according to a site called iDownloadBlog. It demonstrated that the passcode protection that's supposed to kick in when you take the watch off can easily be bypassed by "force touching" the power-off option, as shown in the video below. That will erase everything sans passcode, letting thieves pair your Watch with another iPhone and make it their own. Since the Watch is currently desirable and hard to get, Apple had better jump on the problem, stat.
http://www.engadget.com/2015/05/14/a...curity-bypass/
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May 14th, 2015, 21:57 Posted By: wraggster

Apple's oft-rumored, Beats-based streaming music service may have more to offer artists than a big wad of cash. Tipsters for 9to5Mac claim that the service (reportedly called just "Apple Music") will give artists the freedom to share things beyond their latest songs -- they could post music videos, concert details, photos and track samples, even if the content is from other performers. Think of it as an amped-upSoundCloud page, or a take on Apple's defunct Ping network that people might actually use. Artist activity is reportedly big enough that it'll be a "core feature," and you'd see it in the Android, iOS and desktop versions. Apple isn't confirming any of these details, as you might imagine, but previous rumors of a WWDC debut suggest that you'll hear more about this musician-friendly platform in early June.
http://www.engadget.com/2015/05/13/a...aring-feature/
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May 16th, 2015, 22:04 Posted By: wraggster

Google Play Music just got a lot more convenient... if you're using a cutting-edge Android wearable, that is. Smartwatches running the new Android Wear 5.1.1 update (such as the LG Watch Urbane) now let you browse your recent Play Music items. If you're bent on finishing an album or can't stop revisiting a favorite playlist, you no longer have to pull your phone out of your pocket. You can also check out All Accessradio stations if you're in the mood for some variety. This upgrade won't be much help if you want to sift through your whole collection, but it could save you a lot of time when you're listening on the move.
http://www.engadget.com/2015/05/16/g...-android-wear/
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May 16th, 2015, 22:22 Posted By: wraggster
 If the latest flagships from Samsung and HTC haven't impressed you, now might be a good time to reconsider a Motorola phone. Starting at midnight on May 18th, the company is holding a 48-hour sale in the UK with hefty discounts on the Moto X, Nexus 6 and Moto 360 smartwatch. The Moto X is being cut by Ł96, pushing the 16GB model down to Ł299 and the 32GB version to Ł339. The gargantuan Nexus 6, meanwhile, is being dropped to Ł449 (32GB) and Ł519 (64GB), which is just Ł30 less than the current asking price.
http://www.engadget.com/2015/05/15/moto-360-nexus-sale/
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May 16th, 2015, 22:41 Posted By: wraggster
Samsung’s new Galaxy Tab A 9.7 will be available in three different versions in the UK.
Launching on May 21st, the Galaxy Tab A comes with a 9.7-inch screen, measures 7.5mm thick, runs on Android 5.0 Lollipop, and features a new 4:3 aspect ratio.
It also comes with a 5MP rear camera, 2MP front camera, and has Quick Connect, meaning users can show videos from the device on their Samsung Smart TV.
“The Galaxy Tab A has the power and performance our customers have come to expect from the Samsung Galaxy range, and with Wi-Fi, LTE and S-Pen versions available we are offering people more choice when it comes to picking a device that best suits their lifestyle,” commented Conor Pierce, Vice President IT and Mobile, Samsung Electronics UK and Ireland.
“Combining innovative functionality that makes it possible to tailor the tab experience for more than one person with a compact design – the Galaxy Tab A can be used anywhere, anytime. With a new screen ratio designed to optimise the viewing experience, the new Galaxy Tab A is the perfect tablet for people looking for an everyday device that works for them and their family.”
The Samsung Galaxy Tab A will be available in three different models in the UK including a Wi-Fi version, LTE version and Wi-Fi with S-Pen version.
http://www.pcr-online.biz/news/read/...ch-date/036185
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May 18th, 2015, 23:42 Posted By: wraggster

Apple Watch apps aren't all about sorting payments and getting notifications. There are plenty that play nice with your car, too. Following the likes of BMW andVolkswagen, Mercedes-Benz announced its own software for the wearable that provides walking directions to and from where the car is parked. Using the MB Companion app, Mercedes owners can also search for driving directions from the Apple Watch or and iPhone before they even sit down in the driver's seat. As you might expect, info like fuel level, range, maintenance codes and and odometer readings can be swiped through on your wrist, too. When it arrives this fall, the app will work with Mercedes-Benz C-Class and S-Class vehicles that sport the Command Online tech, and support for other models is said to follow after launch.
http://www.engadget.com/2015/05/18/m...ple-watch-app/
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May 18th, 2015, 23:46 Posted By: wraggster
 The Great Apple/Samsung Legal Throwdown of 2012 ultimately resulted in the Korean company having to pay a whopping $930 million in damages for violating Apple intellectual property... or it did, until this morning. A Federal Circuit Court of Appeals ruled earlier today that while Samsung did indeed violate Apple's design patents, it didn't do the with same Apple's trade dress — broader elements of design and aesthetic that dictate the presentation of Apple's gadgets. With that bombshell dropped, the court has asked for an update on the damages to be awarded sans the trade dress stuff, which should work out to a roughly $382 million discount for Samsung.
http://www.engadget.com/2015/05/18/a...ally-reversed/
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May 19th, 2015, 00:15 Posted By: wraggster
The next iPhone (potentially the 6S) is expected to feature Force Touch and may enter mass production in late August this year, according to an analyst.
KGI Securities analyst Ming-Chi Kuo has issued a note to investors, which suggests that the new iPhones will come with Force Touch, the pressure-sensitive display technology that has also been built into the Apple Watch and new MacBook.
Kuo has also predicted that the devices will be available in a new rose gold colour edition, and says that a four-inch model has been scrapped.
According to MacRumors, the alleged iPhone 6S and iPhone 6S Plus may also have a 12MP camera, an A9 processor with 2GB LPDDR4 and gesture control.
In addition, the iPhone’s Touch ID is set to be improved to help promote Apple Pay, while screen sizes will remain the same at 4.7 and 5.5 inches.
This news comes after reports suggested that Apple may be installing an improved touch panel on its rumoured iPad Pro.
The panel uses silver nano wire material instead of ITO-based clear film, and will have greater accuracy and sensitivity.
Apple launched its iPhone 6 and 6 Plus smartphone last year, which feature an 8MP iSight camera and an A8 processor.
http://www.pcr-online.biz/news/read/...louring/036187
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May 19th, 2015, 00:18 Posted By: wraggster
Jamie Doward reports at The Guardian that according to a recent study in the UK, the effect of banning mobile phones from school premises adds up to the equivalent of an extra week's schooling over a pupil's academic year with the test scores of students aged 16 improved by 6.4% after schools banned mobile phones, "We found that not only did student achievement improve, but also that low-achieving and low-income students gained the most. We found the impact of banning phones for these students was equivalent to an additional hour a week in school, or to increasing the school year by five days." In the UK, more than 90% of teenagers own a mobile phone; in the US, just under three quarters have one. In a survey conducted in 2001, no school banned mobiles. By 2007, this had risen to 50%, and by 2012 some 98% of schools either did not allow phones on school premises or required them to be handed in at the beginning of the day. But some schools are starting to allow limited use of the devices. New York mayor Bill de Blasio has lifted a 10-year ban on phones on school premises, with the city's chancellor of schools stating that it would reduce inequality.
The research was carried out at Birmingham, London, Leicester and Manchester schools before and after bans were introduced (PDF). It factored in characteristics such as gender, eligibility for free school meals, special educational needs status and prior educational attainment. "Technological advancements are commonly viewed as increasing productivity," write Louis-Philippe Beland and Richard Murphy. "Modern technology is used in the classroom to engage students and improve performance. There are, however, potential drawbacks as well, as they could lead to distractions."
http://news.slashdot.org/story/15/05...ademic-results
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May 19th, 2015, 00:20 Posted By: wraggster
Nintendo and DeNA are teaming up to produce smartphone games based on Nintendo properties, and Nintendo president Satoru Iwata says that these games will not attempt to ape other titles that already exist in the market.Speaking with investors and analysts at a financial results briefing, Iwata stated: “I think many of you here already understand that while it was simple for many to earn revenue in the beginning just from creating a smart device application, the situation has been rapidly changing and now, with intense competition, generating revenue on smart devices is no longer easy. I don’t think we can realize what we aspire to by simply imitating a past success formula.”This, Iwata says, will extend to monetization features implemented in Nintendo’s smartphone games as well. Since Nintendo intend to create smartphone titles that can be successful all over the world instead of just one region, the company is aiming to come up with its own methods that it will employ in the smartphone space.“My understanding of how to succeed in the Japanese market now is to find a limited number of generous consumers who are willing to spend a lot and analyze what encourages them to spend,” Iwata said. “However, if we did that, I don’t think that we would be able to entertain hundreds of millions of consumers all around the world or to produce large and long-lasting achievements.”Therefore, instead of relying on a small number of whales, Iwata says that the goal is to amass small payments from a large number of people. The company is also being conscious of that fact that parents need to feel comfortable with their children playing Nintendo games on smart devices, in terms of the amount of money being spent.Says Iwata: “A key term should be ‘wide and small’ rather than ‘narrow and large.’ The basis of our strategy will be how we can receive a small amount of money from a wide range of consumers. However, as people in general recognize that the narrow-and-large method has been outperforming the others, we are investigating where to change in order to surpass existing hurdles. We have had various discussions internally, I have challenged the developers with this issue and they have had many active discussions on the topic.”“We already have some specific ideas and will announce them in due course. Above all, as Nintendo is a family brand, we do not intend on changing the situation where parents and guardians can give Nintendo products to their children with peace of mind. In that sense, we want to pay very close attention to how we receive money.”Nintendo previously announced that they would release approximately five smartphone titles by March 2017.
Read more at http://www.siliconera.com/2015/05/18...Kxz23MOsdKD.99
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May 19th, 2015, 00:22 Posted By: wraggster
Sega has removed many of its mobile games from the iOS App Store, Google Play, the Samsung App Store, and the Amazon App Store (thanks Pocket Gamer) in the past week.The reason for this was announced on May 8th, when Sega said the following: “It is important for us to ensure that all of our fans, regardless of platform or operating system, have a great playing experience and after evaluating our complete list of titles, we have determined that a number of them no longer meet our standards.” This is presumably part of Sega’s new move to focus on mobile games over console, which will involve about 20 new titles with “console quality” being added to the company’s mobile game catalog.As a result of this, it was said, a number of games from mobile stores would be removed in the following weeks. What Sega didn’t do was mention which games it would be removing. As it stands, we now know what many of those games are as they are no longer available. There could be more to come, too.So far, the games that have been been pulled include: - After Burner Climax
- Jet Set Radio
- Super Monkey Ball 1 & 2
- Super Monkey Ball Tip’n’Tilt 1 &2
- Altered Beast
- Ecco the Dolphin
- Golden Axe 1, 2 & 3
- Phantasy Star II
- Streets of Rage 1 & 3
- Space Harrier II
- Virtua Fighter 2
Sega added that if you already purchased one of these games then you should still be able to download it regardless of it being pulled from sale. However, the company also said that, as the game will no longer be supported, it only be available for you to play up until the point that it “becomes incompatible with the latest phone operating systems or hardware.”The good-ish news is that Sega also said that “given the right situation, these titles may return in an updated form.” But there’s no guarantees of that.
Read more at http://www.siliconera.com/2015/05/18...Rl3bWPszfu6.99
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May 20th, 2015, 22:01 Posted By: wraggster
Last November, Samsung introduced Flow, which lets users seamlessly share activities between devices. (Yes, much like Apple does with Continuity.) And while the softwarestill isn't fully baked, the South Korean company is now letting people give it a try -- so long as they have compatible Android hardware. The beta application, available on Google Play, offers a taste of what Flow can do, like allowing you to start reading an article on your smartphone, pause it and pick up where you left off on, say, a tablet. Flow Beta is only available to some Galaxy devices at the moment, and Samsung's encouraging developers to make their apps compatible with its new feature as soon as possible.
http://www.engadget.com/2015/05/20/samsung-flow-beta/
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May 20th, 2015, 22:02 Posted By: wraggster

The latest version of Android Wear that Google promised back in April is finally starting to make its way to devices today. It comes with quite a list of updates, starting with the activation of dormant WiFi chips in the LG Watch Urbane, Moto 360, Sony Smartwatch 3 and the Samsung Gear Live. In addition, apps can now stay visible until you dismiss them, which is the ideal scenario for sports or shopping apps. You can swipe left to access apps and contacts, get notifications even when you're looking at something else on the watch, change your font size and lock your watch screen, as well.
http://www.engadget.com/2015/05/19/a...r-wifi-update/
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May 20th, 2015, 22:07 Posted By: wraggster
 The Apple Watch arrived on the scene with at least a few rough edges, but the crew at 1 Infinite Loop is trying to smooth at least some of them today. The company has released a 1.0.1 update for the Watch that improves performance across the board, and should be a particular help with third-party apps hosted on your iPhone -- many of which seemingly took forever to load in the original release. The difference isn't dramatic in our experience, but it is there. Your wristwear should also do better jobs with Siri voice recognition and calculating fitness data (such as calories and distance), and the interface supports seven extra languages ranging from Brazilian Portugese to Turkish. This doesn't include any of the big interface-level features hinted at in recent rumors, but it's good to see Apple's first wearable get some much-needed polish.
http://www.engadget.com/2015/05/19/f...-watch-update/
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May 20th, 2015, 22:09 Posted By: wraggster
 Microsoft has been enthusiastically rolling out touch-friendly Android (and iOS) versions of Office, even before it launches on its own OS. It just outed a preview version for Android smartphones, although this time, Windows did get it first. As with the tablet version, Microsoft said the apps marry the "familiar look, feel and quality of Office" apps -- including Word, Excel and PowerPoint -- to a touch-friendly smartphone experience. You'll be able to open documents not only from Redmond's OneDrive, but also via Google Drive, Dropbox, and a few other cloud services.
http://www.engadget.com/2015/05/19/m...droid-preview/
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May 20th, 2015, 22:10 Posted By: wraggster

When Apple switched the iPhone to the smaller, simpler Lightning connector back in 2012, it also ditched one of the iPhone's most appreciated accessories: the dock. Yes, for the past three years you've usually had to either buy a third-party cradle or accept that your smartphone would lay flat on its back. At long last, though, you have an official option. Apple has quietly released the iPhone Lightning Dock, a simple perch that keeps any Lightning-equipped iPhone standing while it's charging or playing tunes through the dock's built-in audio jack. At $39, it's certainly not the cheapest dock you can get. If you insist on first-party gear, though, you can order this peripheral today.
Update: There were in fact Lightning-equipped docks before, but they were specific to the 5c and 5s (and the 5 by extension). This dock works with all Lightning-based iPhones, and it'll probably be a good fit for your iPod touch, too. You might not want to try it with an iPad given that tiny base, though.
http://www.engadget.com/2015/05/19/a...ightning-dock/
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May 21st, 2015, 22:41 Posted By: wraggster

Still holding out for a larger iPad? Well, you're certainly not alone. Thanks to new details from 9to5Mac, it looks like Apple's prepping for a reveal as well. The site has a solid track record when it comes to rumors, and it reports that both hardware and software tweaks are in the works for the 12.9-inch slate. Two models, code-named J98 and J99, are reportedly in the testing phase alongside tweaks to Apple's mobile OS to outfit the extra screen real estate. As you might expect, the difference between the two is one is WiFi-only and the other carries both WiFi and cellular connectivity. Among the changes to iOS is a split-screen feature that could be announced for current iPad models as early as WWDC in a few weeks.
http://www.engadget.com/2015/05/21/a...os-9-features/
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May 21st, 2015, 22:45 Posted By: wraggster

It shouldn't come as a surprise to hear that the NSA worked on iOS and Android malware meant to capture information from a target's phone, but actually getting the software onto phones? That's tricky. To help solve that problem, the NSA (and the rest of the Five Eyes intelligence community) attempted to hijack data being sent to and from app stores like those run by Samsung and Google. According to a document leaked by Edward Snowden, obtained by The Intercept and published by the CBC, it was mostly in search of a way to implant secret surveillance payloads into those data connections in hopes of identifying an Arab Spring in action in other countries.
http://www.engadget.com/2015/05/21/n...-store-hijack/
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May 21st, 2015, 23:16 Posted By: wraggster
After a year and a half of development, the Neo900 project now opened its web shop for the down payments of binding pre-orders for either a full Neo900 phone or the bare circuit board to upgrade an existing Nokia N900. The up-front down payment is necessary to now secure expensive "risk parts" like the modem, 1GB RAM and N900 cases. Thus, without pre-ordering now, there might not be enough parts left after the first batch.
The Neo900 is the spritual successor of the Nokia N900. The new circuit board can be placed into an existing N900 for better specs (faster CPU, more RAM, LTE modem) than the original device while still maintaining fremantle (maemo 5) backwards compatibility. Alternatively, a fully assembled phone can be purchased as well. The Neo900 will be fully operational without any binary blob running on the main CPU. While the modem still requires a non-free firmware, it is completely decoupled from the rest of the device (think of a LTE usb stick you put in your laptop) and can reliably be monitored or switched off by the operating system.
You can follow the development of the project in the maemo forum, read about the specs of the device or consult the FAQ
http://hardware.slashdot.org/story/1...n-source-phone
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May 24th, 2015, 23:01 Posted By: wraggster

Outside of one or two exceptions, most Firefox OS devices have been aimed squarely at the budget crowd -- at folks who would otherwise have to entirely forego smartphoness or tablets. However, Mozilla is ready to switch things up. The organization has unveiled a new strategy, Ignite, that should lead to Firefox OS gadgets you want to buy "because of the experience" rather than the price tag, according to CEO Chris Beard. Just what that entails isn't clear, but there's little doubt that this means a shift toward higher-end (though not necessarily flagship-class) hardware.
http://www.engadget.com/2015/05/24/f...us-on-quality/
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May 24th, 2015, 23:04 Posted By: wraggster

It's been a long time coming, but Firefox for iOS is nearly here... in a manner of speaking. Mozilla has revealed that it's about to conduct a "limited" beta test of the web browser, and has already posted source code for early testers. The organization would like to have an open beta that gives everyone an early peek (ŕ la Android), but that's not really possible with Apple's current testing mechanism. Still, a public release is likely close behind -- if you're not a fan of your iPhone's existing web surfing options, you'll have another major alternative before long.
http://www.engadget.com/2015/05/23/f...beta-due-soon/
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May 24th, 2015, 23:06 Posted By: wraggster

Android's factory reset function isn't as effective as we'd all like it to be, according to a team of Cambridge University researchers. The group estimates that as many as 500 to 630 million Android devices might not be capable of completely wiping the data saved in their internal disks and SD cards. They came to that conclusion after testing 21 devices running Android 2.3 to 4.3 from five different manufacturers that already went through factory reset. During their tests, they were able to recover at least part of the data stored in each sample device -- even if it was protected with full-disk encryption.
http://www.engadget.com/2015/05/22/a...ry-reset-flaw/
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May 24th, 2015, 23:26 Posted By: wraggster
After lots of work by Chrome for Android team and a huge change, Chrome for Android is now almost entirely open source, a Google engineer announced in Reddit. Over 100,000 lines of code, including Chrome's entire user interface layer, has been made public, allowing anyone with the inclination to do so to look at, modify, and build the browser from source. Licensing restrictions prevent certain media codecs, plugins and Google service features form being included, hence the "almost." This is on par with the open source Chromium browser that is available on the desktop.
http://mobile.slashdot.org/story/15/...ly-open-source
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May 29th, 2015, 22:43 Posted By: wraggster

We already know Apple is working on a fix for a recently discovered texting bug that can render your Messages app useless (and in some cases even reboot your phone), but now there's a faster solution for anyone affected. You just need to use Siri to read your unread messages and send a dictated reply, according to a support documentApple posted yesterday. After that, you'll be able to open the Messages app once again and delete the malicious thread. The messaging bug was originally uncovered by Reddit users, and it involves sending a note with a series of Unicode characters through any iPhone messaging app. Of course, this workaround is only a fix for people who already received one of the tainted messages -- you'll have to turn off notification previews for apps if you want to stay completely safe. It's unclear when Apple will deliver an update to solve the issue, but given how easy the bug is to exploit, we figure it's coming soon.
http://www.engadget.com/2015/05/29/a...s-texting-bug/
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May 29th, 2015, 22:48 Posted By: wraggster
 As we walked out of today's Google I/O keynote, we -- and all other keynote attendees -- were handed the second-generation version of Cardboard, Google's low-tech effort at a VR headset. As was announced at the keynote itself, the new Cardboard is designed to fit phones that are 6-inches or larger, which makes sense given the size of Google's own Nexus 6. It's also now much easier to set up; in just three easy steps. Another improvement is that it no longer has the magnetic ring trigger of the original, which apparently didn't work with all phones. Now it has a simple top button that when pressed, activates a lever coated in capacitive tape -- think of it as a cardboard finger touching the phone's screen. This, of course, makes the Cardboard viewer compatible with a lot more phones -- including, yes, the iPhone.
http://www.engadget.com/2015/05/28/g...hone-hands-on/
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May 29th, 2015, 22:49 Posted By: wraggster

Now that electronics manufacturers are releasing more and more smartwatch models, you might be wondering what the authorities' stance is on using one while driving. Well, this clears things up a bit for our Canadian readers: a man named Jeffrey Macesin was recently pulled over and fined $120 for using his Apple Watch behind the wheel. Macesin told CTV News Montreal that the watch was inside a bag, and that he was only changing songs on it at that moment, since it was plugged into the car radio. He thought the cop only wanted him to get out of the way when he turned the cruiser's lights on, but the officer obviously thought the device was a cause of distraction.
http://www.engadget.com/2015/05/28/a...r-distraction/
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May 29th, 2015, 22:50 Posted By: wraggster
For Android TV, 2015 could turn out to be a breakout year -- at least that's whatGoogle hopes. But how does the search giant plan to reach those heights? One way is by expanding its home entertainment platform's support for live TV programming, with a new feature called Android Channels. What this lets users to do is view video-streaming apps on the same program guide as traditional channels, including those from ABC, CBS, Fox, NBC and other broadcast networks. If you're familiar with theXbox One, you'd know that Microsoft's console offers similar functionality.
http://www.engadget.com/2015/05/28/g...d-tv-channels/
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May 29th, 2015, 22:52 Posted By: wraggster

Those rumors of Google letting Android app developers experiment with what you seein the Play Store? Yes, they're true. Creators can now conduct tests to see what pricing works best, or whether one icon color is more alluring than others -- you'll only view one of each while the test is ongoing. Also, app makers are getting Developer Pages (shown above) that showcase all of their apps, so you'll have a one-stop shop for everything from your preferred brand. If all goes well, you'll find more Android apps with prices you're willing to pay, and you won't have to scrounge quite so much to get every app you need.
http://www.engadget.com/2015/05/28/g...nts-and-pages/
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May 29th, 2015, 22:53 Posted By: wraggster
 Finding kid-friendly content in the clutter of inappropriate digital entertainment is one of the hardest tasks for parents. Google Play will now include a discovery tool that makes it easier for families to find apps, movies, shows and books that are best-suited for kids. One-third of the Android users in the US are parents with kids aged 12 and under. If you're one of those parents, and you're looking for an app that keeps your toddler occupied or a tween-fiction book to encourage a reading habit, you will be able to tap the Family button on the home page to browse content by age and interests. You can also personalize the search based on characters -- so Elsa, SpongeBob and Peppa Pig all get their own character badges.
http://www.engadget.com/2015/05/28/g...iscovery-tool/
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May 29th, 2015, 22:54 Posted By: wraggster

At its I/O conference, Google's just revealed that it will standardize fingerprint ID security across Android M devices, so that manufacturers like Samsung don't need tobuild their own. That means developers will be able to use an open system that lets you unlock your device, buy with Google Pay, pay at Google's Play store and perform other common functions with your digits. The system will also be bundled in its API to help developers integrate it into third-party apps. In other words, it'll work much likeApple's fingerprint system already does.
http://www.engadget.com/2015/05/28/g...nt-id-android/
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May 29th, 2015, 22:56 Posted By: wraggster
 Like clockwork, Google lifted the veil on Android M at its I/O developer conference today, an event that's traditionally served as the company's launchpad for its mobile OS updates. No, we don't yet know what the "M" stands for (we'd love to see Android Marzipan), but, as usual, that's not stopping Google from divulging details. After the bold redesign that was Android Lollipop, M is more focused on refining the entire Android experience. "For [Android] M, we've gone back to the basics," said Google SVP Sundar Pichai. "We've really focused on polish and quality; we've literally solved thousands of bugs." While there's still no firm release date for Android M, developers can give it a spin today with a special preview release for the Nexus 5, 6, 9 and Player set-top box.
http://www.engadget.com/2015/05/28/google-android-m/
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May 29th, 2015, 22:58 Posted By: wraggster
 Apple doesn't want you hacking around its Watch, so it was kind of a deal when an accessory maker discovered a diagnostic port that would enable just that. The company, Reserve Strap, now has a video (below) that proves direct charging via the port is about 5 percent faster than the standard inductive way. While that might not sound like a lot, it confirms that it'll be relatively easy to build straps that add battery life and other functionality. In fact, Reserve Strap pivoted on its own design ($250 onpreorder) after making the discovery, as shown below. If that's too rich for your blood, we imagine other accessory makers will now follow suit.
http://www.engadget.com/2015/05/28/a...e-secret-port/
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May 29th, 2015, 23:02 Posted By: wraggster

Apple has made some efforts to give you relevant info when you need it (such as iOS' Today screen), but it hasn't really had a response to Google Now, which brings you everything from timely directions to cheap flights. According to 9to5Mac's sources, however, that's going to change soon. The crew at 1 Infinite Loop is reportedly working on Proactive, an effort to unite Siri, contacts, schedules and apps in a way that surfaces info at just the right time. A revamped Spotlight search screen in iOS will automatically fill with content based on your schedule and habits. If you're going on a trip, for example, it'll pop up your Passbook ticket when it's time to go; if you always check Facebook in the morning, you'll get an app shortcut. There are also promises of restaurant suggestions showing up at meal time.
http://www.engadget.com/2015/05/27/a...-now-response/
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May 29th, 2015, 23:09 Posted By: wraggster
 We've been hearing for months that Apple's upcoming iPhone models will be force-sensitive, just like the Apple Watch and its newer MacBook trackpads. Now we have an idea of how the company's "Force Touch" technology -- which enables pressure sensitivity and haptic feedback -- could work on future iPhones, courtesy of 9to5Mac. Sources say that it could be used to replace instances where you typically hold down your finger on the screen, for example, to highlight or paste text. Force Touch on iPhones will also resemble the way the technology is used on new MacBooks: You can press down on the display to drop new location pins in Apple Maps, or use pressure-sensitive scrolling in media players. Not surprisingly, 9to5Mac notes that Apple has built in support for iPhone Force Touch on iOS 9, and it's also working with developers to integrate it into their apps. The technology could also make its way into Apple's next round of iPads, based on references in iOS 9.
http://www.engadget.com/2015/05/26/iphone-force-touch/
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May 29th, 2015, 23:13 Posted By: wraggster

With Samsung being an [video=youtube;aY8lsblffo4]https://www.youtube.com/watch?v=f0vk87z3sPA"]active[/URL] latest Avengers movie, it's no surprise to see the tech giant releasing some sort of special edition product to sweeten the deal. Why yes, it's an Iron Man limited edition Galaxy S6 Edge with matching red-and-gold color theme -- something that HTC should have done a while back. This curved 64GB device is quite a looker, and the special package even comes with an "arc reactor" wireless charger plus a clear cover, but you'll have to make do with Google Now instead of the snarky J.A.R.V.I.S. Here's the real bad news, though: right now Samsung is only releasing this phone in South Korea on May 27th, followed by China and Hong Kong in June. So while you're searching for the earliest flights to Asia, feel free to keep yourselves entertained with the official unboxing video after the break.
http://www.engadget.com/2015/05/25/i...alaxy-s6-edge/
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May 30th, 2015, 23:28 Posted By: wraggster
Earlier this week, NVIDIA officially launched its SHIELD Android TV set-top device, with far more horsepower than something like Roku or Apple TV, but on par with an average game console, and at a more affordable price tag of $199. MojoKid writes:What's interesting, however, is that it's powered by NVIDIA's Tegra X1 SoC which features a Maxwell-derived GPU and eight CPU cores; four ARM A57 cores and four A53s. The A57 cores are 64-bit, out-of-order designs, with multi-issue pipelines, while the A53s are simpler, in-order, highly-efficient designs. Which cores are used will depend on the particular workload being executed at the time. Tegra X1 also packs a 256-core Maxwell-derived GPU with the same programming capabilities and API support as NVIDIA's latest desktop GPUs. In standard Android benchmarks, the SHIELD pretty much slays any current high-end tablet or smartphone processor in graphics, but is about on par with the octal-core Samsung Exynos in terms of standard compute workloads but handily beating and octal-core Qualcomm Snapdragon. What's also interesting about the SHIELD Android TV is that it's not only an Android TV-capable device with movie and music streaming services like Netflix etc., but it also plays any game on Google Play and with serious horsepower behind it. The SHIELD Android TV is also the first device certified for Netflix's Ultra HD 4K streaming service.
http://hardware.slashdot.org/story/1...te-4k-streamer
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May 30th, 2015, 23:31 Posted By: wraggster
Google's I/O 2015 conference opened with a surprise announcement: that Chromecast, Android TV, and other Android devices will soon be able to offer HBO Now. "The announcement marks the end of a 7-week exclusive that Apple had on HBO's stand-alone streaming and on-demand video service," reports Digital Trends, and it also further weakens the exclusivity of cable TV packages. "Traditional TV subscriptions are slowly starting to slip," one newspaper reports, "as more people watch online video." Other online streaming sites are already confronting the popularity of HBO's "Game of Thrones" series, with Netflix already experiencing a 33% dip in their online traffic during the new season's online premiere and Amazon rushing to discount their "Game of Thrones" graphic novels, and the turmoil seems to be continuing in the online video space. "Shortly after the premier of the new season, HBO Now seems to have taken the top spot when it comes to internet traffic," reports one technology site, "causing a huge dent in Netflix's attempt to make it to the top."
http://news.slashdot.org/story/15/05...to-get-hbo-now
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May 30th, 2015, 23:38 Posted By: wraggster
USB Type-C connection is showing up in more and more devices, and Google is rolling support for the interface in its Android M operating system. The most significant additions relate to the USB Power Delivery spec. Charging will now work in both directions. That effectively means that Type-C devices can be used as external batteries for other devices. Android M is also finally introducing a feature that musicmakers have been long asking for: MIDI support. This builds on some of the audio features Google introduced in Android 5, including reduction in latency, multichannel audio stream mixing, and support for USB microphones, amplifiers, speakers, and other accessories. As others have written, music and media creation apps are much more prevalent in iOS than they are in Android, and Google hopes turning that around.
http://mobile.slashdot.org/story/15/...ype-c-and-midi
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May 30th, 2015, 23:39 Posted By: wraggster
Farhad Manjoo writes in the NYT that with over one billion devices sold in 2014 Android is the most popular operating system in the world by far, but that doesn't mean it's a financial success for Google. Apple vacuumed up nearly 90 percent of the profits in the smartphone business which prompts a troubling question for Android and for Google: How will the search company — or anyone else, for that matter — ever make much money from Android. First the good news: The fact that Google does not charge for Android, and that few phone manufacturers are extracting much of a profit from Android devices, means that much of the globe now enjoys decent smartphones and online services for low prices. But while Google makes most of its revenue from advertising, Android has so far been an ad dud compared with Apple's iOS, whose users tend to have more money and spend a lot more time on their phones (and are, thus, more valuable to advertisers). Because Google pays billions to Apple to make its search engine the default search provider for iOS devices, the company collects much more from ads placed on Apple devices than from ads on Android devices.
The final threat for Google's Android may be the most pernicious: What if a significant number of the people who adopted Android as their first smartphone move on to something else as they become power users? In Apple's last two earnings calls, Tim Cook reported that the "majority" of those who switched to iPhone had owned a smartphone running Android. Apple has not specified the rate of switching, but a survey found that 16 percent of people who bought the latest iPhones previously owned Android devices; in China, that rate was 29 percent. For Google, this may not be terrible news in the short run. If Google already makes more from ads on iOS than Android, growth in iOS might actually be good for Google's bottom line. Still, in the long run, the rise of Android switching sets up a terrible path for Google — losing the high-end of the smartphone market to the iPhone, while the low end is under greater threat from noncooperative Android players like Cyanogen which has a chance to snag as many as 1 billion handsets. Android has always been a tricky strategy concludes Manjoo; now, after finding huge success, it seems only to be getting even trickier.
http://tech.slashdot.org/story/15/05...-even-trickier
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