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The Best iPhone Online Casino Games
The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games.
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THE LATEST NEWS BELOW
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January 11th, 2007, 18:20 Posted By: wraggster
Via Kotaku
Newsweek's N'Gai Croal pinged us with his take on how the iPhone will shake things up. He blogs:
The iPhone isn't a direct challenger to Sony's portable gaming ambitions--that would be the wildly popular Nintendo DS--but it most certainly is a threat to Sony's mobile media and communication ambitions. After all, the iPod has iTunes (with music, movies, TV and games); while the PSP has the Playstation Network (for PS2 games that can run on the PSP's emulator and...nothing else right now--more than two years after its launch.)
But what about the DS? Croal says:
The iPhone won't stop the DS from selling like ice on a hot summer day, but it could cause a lot of casual DS owners to put it in a sock drawer and forget about it. But for now, it looks like the only thing that's being shaken up is Apple as the company gets entangled in a legal dispute over trademark infringement. Portable gaming, for now you are safe!
For more about the Iphone check out our Apple News Site.
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January 11th, 2007, 18:10 Posted By: wraggster
via kotaku
Despite all of the noise about the amazing potential that a touchscreen pocket computer with all sorts of fancy sensors could have as a gaming device, the truth of the matter is that like everything Apple, the iPhone is likely not going to be very game friendly.
That is because Apple wants to keep tight control over everything that goes on to their platform. Shocker!
Water Cooler Games reports that Apple reps are already referring to the iPhone as a "closed platform" and say that there will not be any public SDJ released. The reps did say you could call up the company if you're interested, but it sounds like they are going to be pretty damn strict about not letting in on their private money-making party.
Add to that the fact that the iPhone will support first party software only and you've got a device that won't be getting anything more exciting than a vanilla Tetris in the next decade.
One more wonderful possibility shot in the foot.
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January 11th, 2007, 17:49 Posted By: wraggster
via engadget
Two sparsely-buttoned large, touchscreen phones: the Apple iPhone, and the LG KE850 (which already won the International Forum Design Product Design Award for 2007). Separated at birth, or possible lawsuit number two for Apple? You decide.
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January 10th, 2007, 22:44 Posted By: wraggster
via ipod linux forums
I was bored a couple of days ago (actually it was the day the entries for the contribution contest were due) and decided (like fxb has many times ) to port an app from Rockbox. I ported Brickmania. It works pretty well on ipod photos/videos, but there are some bugs (well...I think they are bugs, I can't really tell since I never played the game on rockbox), but I was able to make it to level 3 without any trouble.
Anyways:
http://ipodlinux.org/Special:Module/brickm
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January 10th, 2007, 22:33 Posted By: wraggster
VGBA by Marat Fayzullin is a GameBoy Advance emulator for S60 3rd Edition phones.
Heres the news from this release:
Gained another 40% performance by rewriting THUMB emulation in assembly..
More Info at the link above
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January 10th, 2007, 18:59 Posted By: wraggster
via engadget
The bad news: in case you haven't heard, the iPhone's still a few months off yet (boo!). The good news: Cingular is more than happy to take down your 411 right now and you'll be "among the first" -- along with virtually every Internet-enabled citizen in the world -- to hear when it hits (yay!). Contain youselves, folks, and continue to use your indoor voices, please; there's really nothing new here. Big Orange's signup page looks pretty stock, and we wouldn't be terribly surprised if it'd been cobbled together only after actually finding out yesterday just what it was it signed up to exclusively offer along with everyone else. We've also managed to score Cingular's iPhone announcement for business customers; its similarly unrevealing, though it does make note that Apple has banned Cingular from offering discounts on the most important consumer device ever iPhone to business customers. Sorry, Premier customers, but not much of a surprise there.
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January 9th, 2007, 21:13 Posted By: wraggster
via joystiq
Like most of the rest of the tech-obsessed world, we were following along with rapt attention today as Steve Jobs revealed the iPhone to a massive MacWorld audience. Sure, it's pretty cool that you'll soon be able to make phone calls on the world's most popular MP3 player, but what we're really excited about is the gaming potential of the device. Why? Here's why:
Dual-touch: Imagine the Nintendo DS touch screen. Now stretch it out, design it for fingers instead of a stylus, and let it recognize two different inputs simultaneously. We can only imagine the gaming possibilities designers can create with this.
Accelerometer: Sure, Jobs uses it to simply switch between portrait and landscape modes, but we don't see any reason this feature can't be used for WarioWare Twisted-style games with tilt-based controls
Internet: Wi-Fi is already old news on the Nintendo DS and PSP, but since the iPhone is a cell phone, you could theoretically connect to your cell network and play online even without a Wi-Fi hot spot. The built-in web browser has the potential to allow for mobile play on thousands of free Flash games as well.
Built-in camera: This may sound a little silly, but we were really excited about the EyeToy-like functionality of the Gizmondo. Now that that's crashed and burned, the iPhone's built-in two-megapixel camera and detailed widescreen could bring the concept back.
Distribution: iTunes is already on millions of computers and has trained users to accept making micropayments for downloadable content. Oh, and it already has games. Dare we dream of downloading games-on-demand over a cell phone network?
While Jobs didn't sepcifically mention any gaming applications for the iPhone during his keynote speech, we think it's only a matter of time before some form of interactive entertainment is announced for the device. At least, we hope it's only a matter of time. Please?
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January 9th, 2007, 19:08 Posted By: wraggster
Well now we know that iTV has officially become Apple TV. It's real folks: we got 802.11 b/g AND 802.11n, USB 2.0, Ethernet, WiFi, HDMI, bunch of standard outs, plus a 40GB hard drive -- all powered by an Intel CPU. So resolution is only 720p -- looks like a few folks are gonna be out of luck, but TV manufacturers are sure gonna be happy to sell all those new sets. Not just one, two or three but five computers can connect to the Apple TV box, making a true hub for all your PCs. You can watch content stored on your rig -- movies, TV shows, photos, etc. -- and you can also pull streaming vid directly off sites like...Apple.com! Plus, the box will even grab content from PCs outside of your house -- finally, we can watch all the great swag that our rich can afford. Interested? You'll be able to grab one immediately for $299.
via engadget
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January 9th, 2007, 19:07 Posted By: wraggster
via engadget
Capping literally years of speculation on perhaps the most intensely followed unconfirmed product in Apple's history -- and that's saying a lot -- the iPhone has been announced today in collaboration with Cingular. Yeah, we said it: "iPhone," the name the entire free world had all but unanimously christened it from the time it'd been nothing more than a twinkle in Stevie J's eye (comments, Cisco?). Sweet, glorious specs of the 11.6 millimeter device (that's frickin' thin, by the way) include a 3.5-inch wide touchscreen display with multi-touch support, 2 megapixel cam, 8 GB of storage, and 3G radio -- and amazingly, it somehow runs OS X. A proximity sensor disables the touchscreen when it's close to your face, while the iTunes support rocks CoverFlow. In a twisted way, this is one rumor mill we're almost sad to see grind to a halt; after all, when is the next time we're going to have an opportunity to run this picture?
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January 9th, 2007, 17:18 Posted By: wraggster
The Wall Street Journal is reporting that Viacom -- parent company to CBS and Paramount Studios -- is set to join Disney in offering movie downloads via Apple's iTunes store. This, according to "people familiar with the situation." For the moment, the deal will only cover Paramount's back catalog of titles such as "Forrest Gump," "Mission Impossible," and "The Truman Show." The deal could be announced as early as today. No mention of any LionsGate deal which we've been expecting since August. So come on in, join us for our live coverage of Macworld and find out for yourself.
via engadget
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January 5th, 2007, 09:01 Posted By: wraggster
via joystiq
Industry shows are interesting beasts to witness. Frequently, we get clues about the future of gaming simply by looking at who decides to show up. There is one big surprise listing at the 2007 CES.
According to the CES website, "It's all fun and games for AMD, Apex Digital, ATI, Dell, Logitech, Nvidia, Alienware, Microsoft, Sony and Gizmondo." This is a fairly odd sentiment given the company is now bankrupt and isn't making games anymore. Maybe the CES doesn't pay much attention to the news (or found it near-impossible to decipher) or Gizmondo pre-paid over a year ago and gets an empty booth.
Gizmondo doesn't seem to be dying a graceful death. Stories like the Bo Stefan Eriksson story keep cropping up. Maybe the empty booth at the 2007 CES will be the dénouement of this pathetic riches-to-rags story; or maybe a huge surprise with the return of Gizmondo.
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January 3rd, 2007, 21:26 Posted By: wraggster
via gizmodo
Sure, you could load up a flash drive with diagnostic, anti-virus, and data recovery software to fix up a sick computer, but it's kind of boring. If you've got an old iPod kicking around you might as well turn it into the hippest computer recovery tool around.
TechTool Protogo is a suite of diagnostic tools for your Mac designed to be loaded up on an iPod. I would be all about getting this on my old 10GB 2nd gen except for two small problems: I have a PC, and it's a whopping $150 for the software. Someone out there has got to be able to whip up a suite like this that's all freeware and can have the same iPod functionality. Let's see it, dudes.
More Info
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January 3rd, 2007, 03:05 Posted By: wraggster
Microsoft is being sued by French developer In-Fusio, which alleges the Redmond giant is wrongfully seeking to terminate a US $2 million (EUR 1.5m) mobile gaming deal.
In-Fusio claims Microsoft has refused to approve its game designs, leading the mobile developer to withhold the second of four US $500,000 (EUR 376,000) payments. Microsoft is citing this lack of payment as justification for ending the agreement.
Last September, In-Fusio announced a deal to bring Halo content to mobile phones, beginning with wallpapers and ringtones, with the recent lawsuit describing the services as a prelude to a full mobile game.
However, the developer now believes the Xbox manufacturer has purposefully ignored efforts to create a title, stating in the suit: "Microsoft has thwarted In-Fusio's efforts to develop Halo under the agreement."
The suit continues: "Indeed, in the last 11 months, Microsoft has approved no fully developed In-Fusio game designs; ignoring and then refusing to accept In-Fusio's game design concepts with little or no explanation and leaving In-Fusio little basis to revise its concepts to obtain Microsoft's approval."
In-Fusio is seeking damages and an injunction on Microsoft.
via gamesindustry
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January 3rd, 2007, 02:58 Posted By: wraggster
via engadget
It may not extend its reach into as many rooms as some iPod sound systems, but Chestnut Hill Sound's upcoming "George" unit looks to at least one up Apple's own Hi-Fi in the functionality (and price) department. Set to come in at a cool $550 next month, George will handle both iPod playback and AM/FM radio duties, each controllable though the detachable wireless remote, which has its own LCD display and range of controls (check it out up close after the break). What's more, the system uses the ZigBee wireless protocol (good for up to 25 feet), which would seem to open up some home automation possibilities, although Chestnut Hill only goes so far as to hint at it, mentioning that George "improves and expands to fit your life." Maybe they'll be willing to spill a few more details when George makes its official debut later this month at CES.
More info --> http://www.chillsound.com/index.aspx
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December 29th, 2006, 17:18 Posted By: wraggster
GView from FiendSoft is a freeware picture viewer that works in both Flip open and Flip closed modes. Options include automatic zoom-in and zoom-out to fill screen, auto-rotate to best fit the current screen space and full screen mode.
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December 29th, 2006, 17:15 Posted By: wraggster
A new release of Fpsece the Playstation emulator has been released and works on Gizmondo playing Ridge Racer at around 20fps.
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December 27th, 2006, 01:49 Posted By: wraggster
Vilmos posted this release for the Tapwave Zodiac console:
Thruster 1.0 Released! Merry Christmas, have a free game from me.
Thruster is a fast paced cave flyer where the goal is to reach as high as you can without crashing while eroding the landscape with your thruster. To do so you will need some fast reflexes and a good eye.
Download Thruster
Featuring:- Three different game modes
- Two difficulty levels
- High score tables with replay - You can watch previous games and see how the high scores were done. High scores will be tracked online soon.
- Beautiful backgrounds by Mentis and Mrpropre
- Three included mp3 tracks with the ability to add any MOD or MP3 files to the tracklist.
- More than 2K particles in play at once
- Alpha blended explosions
Installation:
Included in the zip is an installer program. Just run ThrusterInstaller.exe and hotsync.
How to play:
Fly as high as you can, erode the landscape with your thruster.
Joystick moves left/right, the more you push the faster your ship turns.
Blue/Yellow/Right Trigger is the Thrust button.
Function is pause.
Customization:
Add music in MOD or MP3 format to /palm/programs/Thruster/sounds
Make sure the filename isn't huge, max of 256 characters including the full path to the file.
Credits:
Programming - ANDREW KEARNS
Music and Art - MICHAL WISNIOWSKI
Art - MRPROPRE
Thanks to the author of Spout who gave me the inspiration to make this game. Thruster is 100% new code done originally to enter into the DCEmu contest, but unfortunately that contest was cancelled. Thanks also to all the testers who kept me going.
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December 22nd, 2006, 16:51 Posted By: wraggster
Another Guest has released a new game for the UIQ 3 Range of Phones:
Hex-A-Hop is a small puzzler based on hexagonal tiles originally created by Tom Beaumont (the original PC game can be found here). The objective is simply to destroy all the green hexagonal tiles on each of the 100 levels. As you progress through the game, more types of tiles are introduced which make things more difficult and interesting.
More Info
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