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The Best iPhone Online Casino Games
The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games.
There are websites where you can find the best iphone online casino games as well as the latest in information on the best Casino operators for the Apple iPhone and where to get the biggest bonus and offers.
THE LATEST NEWS BELOW
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March 26th, 2009, 21:39 Posted By: wraggster
ID Software released the ever popular Wolfenstein 3D Classic for iPhone on the App Store on the 23rd of March for the price tag of $5. Now just two short days later Zodttd has released the exact same game on Cydia for $0. Yes when I say exact same game I really mean it is the SAME game.
The game is published by ID Software under a General Public License (GPL). If you check out the ID Software's Wolfenstein site you can grab the source for download in the bottom right corner. Zodttd simply downloaded the source, compiled, and published to Cydia
http://www.modmyi.com/forums/iphone-...ame-legal.html
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March 26th, 2009, 17:01 Posted By: wraggster
The fine folks at BSQUARE have announced that they'll be porting Adobe Flash to Google's Android on behalf of a "global Tier 1 carrier." Whether or not that implies this "global Tier 1 carrier" will have exclusive access to Flash out of the gate remains to be seen. Details are otherwise very scarce, and it's unclear how this relates to the demo of Flash Andy Rubin showed off at Adobe MAX last year. However, BSQUARE bought NEC's AdobeÂź FlashÂź Technology Consulting and Distribution business 12 months ago, and has done Android work for other customers, so the expertise should certainly be there -- and naturally we wouldn't expect them to go shouting about this if they didn't have Adobe and Google's blessing in one form or another.
http://www.engadget.com/2009/03/25/f...sy-of-bsquare/
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March 25th, 2009, 19:38 Posted By: wraggster
For many aging (sorry folks, itâs true) PC gamers, Wolfenstein 3D was one of the first truly compelling computer action games. Doom also fits into the same category, but Wolf3D was the grand daddy of it first-person shooters.
ZoomNow, 18 years since its release on 286 computers in 1991, Wolfenstein 3D has been ported to the iPhone by its original creator John Carmack.
Carmack has made it no secret that he wanted to have an iPhone game for launch of the 3G model and 2.0 firmware in July 2008. Due to time constraints, that never happened, but Carmack never stopped looking at the Apple device as a viable gaming platform. Of course, it also helps that he owns an iPhone.
âI had been frustrated for over a year with the fact that we didn't have any iPhone development projects going internally at Id. I love my iPhone, and I think the App Store is an extremely important model for the software business,â he said.
Electronic Arts was set to bring mobile game Wolfenstein RPG to the iPhone, but Carmack explained that he was unhappy with the software renderer that an EA team came up with.
âUsing the iPhone's hardware 3D acceleration was a requirement, and it should be easy,â Carmack explained, and later continued, âThe developers came back and said it would take two months and exceed their budget.â
âRather than having a big confrontation over the issue, I told them to just send the project to me and I would do it myself,â said Carmack, going on to prove that heâs more than just a cut above the rest. âCass Everitt had been doing some personal work on the iPhone, so he helped me get everything set up for local iPhone development here, which is a lot more tortuous than you would expect from an Apple product. As usual, my off the cuff estimate of âTwo days!â was optimistic, but I did get it done in four, and the game is definitely more pleasant at 8x the frame rate. And I had fun doing it.â
The id Software lead programmer then went on to apply his work to Wolf3D Redux, an upgraded âtrue 3Dâ version of his original built off the source code. The result we have today is an âofficialâ port of Wolfenstein 3D done by the seriesâ original creator, made for the iPhone.
You wonât find the it on the Apple App Store, however, as Carmack released it as a simple package for jailbroken iPhones. Also included is the source code, and Carmack encourages other able programmers to see if they can improve upon his work.
While the Wolfenstein 3D for iPhone is very faithful to the original of 18 years ago, there have been several changes -- not only to stay better in tune with modern gamers, but also for reasons surrounding the radically different hardware and input method. For one, the âopen doorâ button has been done away with in favor of automatic doors. Ah, technology. The UI has been tweaked for the iPhone screen as well as the addition of an auto map, so that new players wouldnât feel as if they were lost in a maze. Both lives and scores were also taken out, now replaced with âachievementsâ for 100 percent kills, 100 percent secrets and 100 percent treasures.
Check out Voodoo Extreme for the full 5,100 word release document from John Carmack detailing almost everything you could imagine. Download the iPhone port and source here, though itâs reserved for those who are knowledgeable about poking around an jailbroken iPhone.
Perhaps the best news of all is that this wonât be a one-off thing. Carmack said that if there is enough interest in this port, he shall make available the entire Spear of Destiny expansion. And even better, weâll be getting Doom.
Carmack said in closing, âI'm going back to Rage for a while, but I do expect Classic Doom to come fairly soon for the iPhone.â
http://www.tomshardware.com/news/Wol...mack,7367.html
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March 25th, 2009, 17:28 Posted By: wraggster
600,000 mobile gamers have signed up since October.
The N-Gage Arena mobile games community now has one million members, up from 400,000 in October.
Reuters reports on the landmark, which Nokia attributes to the fact it has been embedding the N-Gage service in new handsets, thus boosting end-user uptake.
Yesterday Nokia said it won't be making its N-Gage games service available to owners of its popular N73 handset.
And earlier this month the company intimated it would be keeping N-Gage service separate from its Ovi app store for the foreseeable future.
http://www.mobile-ent.biz/news/32942...hits-a-million
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March 25th, 2009, 17:25 Posted By: wraggster
Publisher EA has seemingly nailed its flag to the iPhone mast with the news that a number of its key gaming franchises are heading to the platform this year.
Edge reports that snowboarding franchise SSX, the return of which was hinted at in the in-game commentary of 2008 racer Burnout Paradise, will be leading the charge. Other titles on the way to the platform include Command & Conquer: Red Alert, FIFA, Madden, NBA Live, The Sims, Need for Speed and Spore.
All titles are expected to be released in 2009.
http://www.casualgaming.biz/news/283...-behind-iPhone
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March 25th, 2009, 17:09 Posted By: wraggster
f you've ever thought that the iPhone might be a lawsuit magnet, we now have even more proof for you. It looks like a company called MONEC Holding Ltd., based in Berne, is suing Apple for patent infringement, unfair trade practices, monopolization, and tortious interference (whatever that means). MONEC's January, 2002 patent (No. 6,335,678 -- titled "Electronic device, preferably an electronic book") describes a light-weight, touchscreen electronic device that has the "dimensions such that [...] approximately one page of a book can be illustrated at normal size, this display being integrated in a flat, frame-like housing." Doesn't sound like every handheld device out there, does it? We'll keep you posted.
http://www.engadget.com/2009/03/24/a...r-e-book-apps/
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March 25th, 2009, 17:08 Posted By: wraggster
You may have seen some reports today about a new app from Ripdev called InstallerApp, which some people have mistakenly been covering as a desktop client that lets you install Cydia and Installer apps without having to jailbreak your iPhone using something like PwnageTool. Just to set the record straight, here's the deal: InstallerApp is a kind of jailbreaking tool (let's call it "jailbreaking lite") coupled with a separate application management client for your computer. From what we can tell, the first thing it does is jailbreak your device (or, if you're already jailbroken, installs some additional software so it can talk to your phone). In no way is it allowing you to install non-Apple-approved apps onto a non-jailbroken phone: it's tweaking your underlying system to allow for those apps to run, and giving you an iTunes replacement to add and delete programs on your device. Keep in mind, RipDev is charging $7 for this, which isn't a bundle, but not free either... unlike PwnageTool and QuickPwn, which essentially do the same thing (minus the desktop client). We're not saying it's not a useful app -- it might be to some -- it just isn't the "get out of jail free" solution that you may have heard it is. And now you know... which is half the battle.
http://www.engadget.com/2009/03/24/d...one-not-quite/
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March 24th, 2009, 00:50 Posted By: wraggster
Rumor has it that AT&T's gearing up for yet another door-busting, riot-inducing summer filled with new iPhone hardware, which would certainly jibe with everything we've heard in the past few months (never mind the fact that June is officially Apple's iPhone release cycle these days, and indeed, AT&T's apparently saying that the June cycle is becoming "a tradition"). That's not terribly interesting at this point -- what is interesting, though, is how AT&T plans to play it. Apparently, the carrier wants to ramp up its -- ah, how should we put this in a politically correct way -- "integration" with Apple's hardware, including a U-verse app that we're guessing will approximate the functionality to be offered by Verizon's FiOS. What really has us worried is not so much the U-verse app specifically, but the possibility that AT&T's sick and tired of having its crapware left out of its highest-profile device, leading to non-removable garbage like Cellular Video on a future iPhone's home screen. It's still a bit early to sound the alarm there, but you know, we're paranoid types around here. It's said the new device will be faster, though the exact meaning of that is a little unclear; the iPhone 3G's chipset is already 7.2Mbps-capable, so we're not sure if the carrier is simply referring to its ongoing infrastructure upgrades. Finally, it's said that a $99 netbook running something other than Windows (don't suppose that'd be Linux?) will be launching this summer, following on the 3G-enabled Aspire One that hit Radio Shack late last year. Heads up, though, AT&T: give us an iPhone with your Mobile Email app on the home screen, and let's just say we can't be held accountable for our actions afterwards. We know you wouldn't do that, but just sayin'.
http://www.engadget.com/2009/03/23/a...pps-to-figure/
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March 24th, 2009, 00:48 Posted By: wraggster
If Apple is ever looking for a cheerleader for the iPhone, it needs to hire Neil Young, stat. In addition to having the same name as a rocker, he's extremely pumped about the gaming possibilities of the portable platform. He jumped ship from EA last year, and is now at ngmoco and loving all things iPhone.
He announced the two upcoming sequels for Rolando, coming later this year (along with free updates and new worlds/levels). All told, by November 2009, ngmoco will have released three Rolandos, with "12 worlds, 148 levels, and 40 hours of gameplay." He also touted the fact that the company has raised $10 million dollars in new venture capital funding, showed off some video from the upcoming iPhone tower defense game, Star Defense, and waxed poetic about the rise of gaming on everyones favorite finger-smudge magnet. Check out the highlights, along with the video, after the break.
http://www.joystiq.com/2009/03/23/gd...ed-everything/
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March 23rd, 2009, 19:16 Posted By: wraggster
Mali-400 processors offer Xbox 360 style graphics in the palm of your hand, says graphics product manager of ARM
Cor. I remember when playing colour Solitaire on my phone was cutting edge, but if you believe the words of Remi Pederson, a graphics product manager at ARM, we could be enjoying Xbox 360 style visuals from our mobile screens by the end of 2009.
Given that Xbox 360s are prone to overheating and dying a horrible death (mine shuffled off its mortal coil for a second time this weekend), does this mean we're all going to be heading to the burn ward after an extended commute? Probably not. You see, although the visuals will look similar to the 360's, they'll actually be closer to original Xbox in output.
This amazing technological feat will be accomplished via the new range of Mali chips. The first generation Mali is already in use in LG's Renoir phone, which runs Flash without shader capabilities, and should be able to use up to 16x anti-aliasing. It runs OpenGL ES - the same as the iPhone to give you some perspective.
In a few months time, we'll see Mali-200 processors emerging, which will support OpenGL ES 2.0. That 2.0 at the end makes a huge difference: it's completely shader based, removes cluttered code while keeping vertex and pixel shaders. It'll run 16 million triangles per second and 275 million pixels per second.
Then at the end of the year, we'll see the Mali-400 which is similar, but multicore scalable, all the way from a single core 100Mhz to quad-core 300Mhz. It can even produce resolutions of 1080p.
If you've managed to sit through all that number crunching technical talk, here's your reward. Penderson goes on to say that at the Game Developers' Conference in San Francisco, you'll be able to see a port of the original Xbox Project Gotham Racer running in OpenGL ES. I'll leave him with the final word, and you can judge for yourself how realistic this is: "Performance-wise, it runs like the original Xbox, but feature-wise it looks like an Xbox 360 title."
http://www.techdigest.tv/2009/03/xbox_360_style.html
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March 22nd, 2009, 22:09 Posted By: wraggster
Since the announcement of 3.0, the upcoming iPhone rumor mill is rolling faster than ever! We recently informed you about an OLED and faster internet in the upcoming iPhone and now the rumor has it that the next iPhone will support an enhanced camera with more megapixels (who say these don't matter ) and finally, video recording capabilities. The current hardware is capable of recording as well (anyone heard of Cycorder?
http://www.modmyi.com/forums/iphone-...rocessors.html
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March 22nd, 2009, 18:59 Posted By: wraggster
For whatever reason, Apple's iPod ends up in the middle of quite a few crimes. The latest story, however, is even more extreme than usual. Nicholas Arthur Woodhams, a 23 year old from Kalamazoo, Michigan, was recently slapped upside the gord with federal charges of fraud and money laundering after he managed to con Apple into shipping him around 9,000 iPod shuffles. As the story goes, he managed to somehow correctly guess thousands of valid shuffle serial numbers and have replacements shipped to him; once they arrived, he sold them for less than MSRP to excited buyers, all while giving Apple a prepaid VISA number that would reject the charges after he failed to send back the nonexistent "original" shuffle. It's rather amazing to us that he was able to pull this off for so long without being noticed, but even if it works for awhile, we've learned yet again that crime doesn't pay. In fact, the feds have already seized a half million bucks from one brokerage account, some real estate and a trio of vehicles. Tragic, yeah?
http://www.engadget.com/2009/03/22/s...f-9-000-ipods/
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March 21st, 2009, 14:03 Posted By: wraggster
My-Symbian have teamed up with ZingMagic to offer you a selection of premium quality applications for FREE. These applications are ad-funded.
Unlike traditional ad-enabled applications adverts do not appear in the applications. They will be displayed when you receive incoming phone calls or text messages. You control the category and frequency of adverts being displayed. In exchange for viewing adverts you get free usage of the application and are able to collect credits towards additional free applications.
Currently available titles include:
* GemMagic - fast paced, simple and highly addictive board game. Swap adjacent gems to construct lines of 3 or more pieces to score points.
* TileTrauma - addictive board game. Slide the tiles to construct lines of three or more to score points.
* BlokBlitz - fast paced action Arkanoid style game. Blitz those bloks, collect the power ups, avoid the power downs and score as many points as possible.
* Spades - modern classic in the world of card games.
* Reversi - classic strategy board game of territorial occupation involving placement & capture of game pieces.
* Zingles - simple yet highly addictive Sudoku type logic puzzle game. Simply complete the board ensuring that each row, each column and each sub-grid only contains one instance of each piece.
* Four In A Line - get 4 pieces in a line vertically, horizontally or diagonally.
* HomeRun - ZingMagic's own version of the classic Golf card solitaire.
http://my-symbian.com/s60v3/download...name=ZingMagic
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March 21st, 2009, 14:01 Posted By: wraggster
An Australian Magazine reports that Apple has entered into a multi-billion dollar deal with LG to supply OLED screens for future use.
Quote:
Itâs also believed that a new iPhone and iPod Touch due later this year will include an OLED screen made by LG who last year scored a multibillion dollar deal to manufacture display screens for Apple.
Apple currently uses the LED screen which sucks a lot of battery as well compared to OLED which requires no backlight. This would be a really nice move to counter the iPhone 3G battery issues. It would also help with the new 3.0 battery consuming features such as PUSH notification.
http://www.modmyi.com/forums/iphone-...signed-lg.html
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March 21st, 2009, 14:00 Posted By: wraggster
Apple's procedure for the AppStore approval has always been cumbersome. Many great apps have been rejected for useless reasons, many useless apps got accepted as well and many were totally ignored. The current procedure has left many good companies gaping. FreedomVoice is no exception!
The story of FreedomVoice urges me to wonder if Apple is actually approving apps by trial and error? The company submitted an app named newber about half a year ago but it is yet to be approved! According to them, all Apple guidelines were followed while making the app- leaving no errors. The app transfers an on-going call to another phone with out dropping the call.
http://www.modmyi.com/forums/iphone-...n-dollars.html
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March 21st, 2009, 13:58 Posted By: wraggster
Even after iPhone 3G was launched, internet speeds still remained an issue for many. Silicon Alley Insider claims that the next iPhone will have a "significantly faster Internet connection". It's unclear whether the statement refers to Wi-fi or 3G network.
At least we're quite sure that iPhone wont be shifting to 4G as even the current 3G network is far from perfect. Based on the statement, they have made some wild guesses.
Quote:
* This can't be referring to AT&T's 4G (LTE) network, because that won't be ready for a year or more.
* This might be referring to faster wifi, and not faster 3G access? (802.11n vs. its current 802.11g/b.)
* AT&T has repeatedly vowed to speed up its
http://www.modmyi.com/forums/iphone-...e-model-s.html
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March 21st, 2009, 13:46 Posted By: wraggster
We'd already heard that evidence of a new iPhone model was found buried in newer firmwares, but how about two new iPhone models -- along with a couple new iPod touches thrown in for good measure? It seems that a careful deconstruction of the beta 3.0 build provided to developers this week has uncovered the same product code "iPhone2,1" found before in addition to an even newer, awesomer "iPhone3,0." For the record, the iPhone 3G is identified as "iPhone1,2," so these alleged new models would be the first in the iPhone line to be blessed with major version number increments. Turning our attention to the iPod touch, the current model carries the "iPod2,1" designation, but models "iPod2,2" and "iPod3,1" have both been rooted out of the binary. June is widely speculated as the time that we'd be seeing new iPhone models -- right about the time that 3.0 is released to the general public -- so we don't have terribly long to wait to get this sorted out.
http://www.engadget.com/2009/03/19/i...-ipod-touches/
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