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The Best iPhone Online Casino Games
The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games.
There are websites where you can find the best iphone online casino games as well as the latest in information on the best Casino operators for the Apple iPhone and where to get the biggest bonus and offers.
THE LATEST NEWS BELOW
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February 4th, 2009, 19:15 Posted By: wraggster
This morning Google announced that it has new software that will let mobile phone users share their whereabouts with family or friends, and that it will be on the iPhone soon.
It's being called Google Latitude and the technology is a new feature of Google Maps. The software is for mobile devices and it comes with an iGoogle gadget that can be installed on your computer.
Google says:
"Once you've opted in to Latitude, you can see the approximate location of your friends and loved ones who have decided to share their location with you, So now you can do things like see if your spouse is stuck in traffic on the way home from work, notice that a buddy is in town for the weekend, or take comfort in knowing that a loved one's flight landed safely, despite bad weather."
However, even Google acknowledges that this software could be used for stalker-ish purposes but says they have built in "fine-grained privacy
http://www.modmyi.com/forums/iphone-...ng-iphone.html
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February 4th, 2009, 19:14 Posted By: wraggster
There are rumors circulating that the new version of Mac OS X 10.6 Snow Leopard has been seeded to some of the top developers for beta testing. The latest build is said to be 10A261. The prior version of Snow Leopard delivered to developers was in December (build 10A222).
According to Macity, the latest version does not seem to contain anything different but does seem to be more stable. They report:
"The interface has not been revised and currently there are only small changes in System Preferences, have been resolved a few bugs in the Finder and little else. According to the sources of Macity the impression is that this release is more reliable than those previously distributed."
Apple has said that they intend to focus on quality and performance in Snow Leopard and there have been rumors for some time saying that Apple has been tweaking the OS to achieve this. Apple has also made it clear that the OS will give exceptional support for multi-core
http://www.modmyi.com/forums/mac-new...evelopers.html
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February 3rd, 2009, 16:26 Posted By: wraggster
Oh. So. Pretty. It needs some small aesthetic fixes here and there, but boy I would like to see something along these lines coming from Apple. And I like the fantasy specs too.
(Click on the image for a 1,600-pixel version)
• Titanium and Glass.
• OLED screen
• 3G
• GPS
• Front camera for iChat
• Removable battery
• 3.2 Megapixel camera
• Video
• 32 GB
http://i.gizmodo.com/5145151/iphone-...ook-in-a-phone
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February 3rd, 2009, 16:22 Posted By: wraggster
comScore, a digital products consumer research group, has reported that the number of people downloading mobile games grew 17 per cent year-on-year to 8.5 million - with smartphones, such as the iPhone and Blackberry Curve, overtaking traditional mobiles for the first time ever.
"The rapid growth in smartphone adoption in the United States has provided a boost for mobile gaming, as 34 per cent of those downloading a game in November did so using a smartphone," said Mark Donovan, senior analyst, comScore.
The study of US consumers showed that the number of smartphone owners downloading a game nearly tripled, while downloads on traditional phones dipped 14 per cent.
iPhone owners now represented 14 per cent of all downloaded mobile game in November, with 32.4 per cent of all iPhone users reporting they downloaded a game in the month, compared with a market average of 3.8 per cent.
"Last year, not one smartphone appeared in the top 10 devices used for mobile downloads," Donovan explained. "This year, six out of 10 are smartphones, excluding devices with smartphone-like functionality, such as the Instinct and Voyager, which also make appearances."
"As the mobile phone has evolved into a better platform for both playing and merchandising games, the games being offered have also been improved, drawing in a broader user base."
"Over the past year, we have seen mobile gaming expand into a broadening demographic, with strongest growth among teens, who previously eschewed their mobile device in favour of handheld gaming devices, and those 35 and older," Donovan concluded.
http://www.gamesindustry.biz/article...-gaming-report
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February 3rd, 2009, 16:20 Posted By: wraggster
Odds are there's not a lot of point in checking your own G1 for the update at this point -- it's just in the hands of a select few so far -- but T-Mobile has confirmed that firmware 1.1 / RC33 is just around the corner with some unspecified pre-Cupcake features and fixes in the mix. At this point, at least one inordinately lucky recipient has reported that the phone now supports Google voice search like we've seen on other platforms; don't get us wrong, that's cool and all, but we're still waiting for our virtual keyboard. 'Bout ready to go whip up some batter and bake it ourselves, if you know what we're saying.
http://www.engadget.com/2009/02/03/t...cake-trickles/
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February 3rd, 2009, 16:13 Posted By: wraggster
RSS Player is the AppStore version of Podcaster which was originally not allowed in the AppStore presumably because of /who knows/, then distributed via ad-hoc, then distributed via our repo on Cydia, and now distributed via the AppStore under its new name RSS Player.
It's free today instead of the normal $4.99. Can't argue with free--especially if you are into Podcasts. Grab it.
http://www.modmyi.com/forums/iphone-...oday-grab.html
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February 3rd, 2009, 16:13 Posted By: wraggster
Once again there is rampant grass-fire-like news across the web that Adobe and Apple are working together to bring flash in all of its glory to the iPhone. This is thanks to Adobe CEO Shantanu Narayen saying "It’s a hard technical challenge, and that’s part of the reason Apple and Adobe are collaborating," going further to say, “The ball is in our court. The onus is on us to deliver.”
http://www.modmyi.com/forums/iphone-...ing-apple.html
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February 2nd, 2009, 21:58 Posted By: wraggster
I've been playing around with Payback on my iPhone for the past week or so. The game is a top down action game very reminiscent of the original Grand Theft Auto.
Did I say reminiscent? It's really closer to a copycat. I haven't really played it enough yet to write up a formal review, but the game does seem to have some interesting things going for it.
http://kotaku.com/5141603/iphone-gets-its-gta-knock-off
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February 2nd, 2009, 21:55 Posted By: wraggster
iPhone appears to be one of the main drivers behind mobile gaming growth, according to the comScore report released on Friday.
iPhone owners accounted for 14 percent of mobile game downloaders in November, with 32.4 percent of all iPhone users reporting they downloaded a game in the month, compared with a market average of 3.8 percent.
That's nearly 10 times the average. No wonder so many companies are hopping onto the iPhone bandwagon.
http://kotaku.com/5144678/iphone-acc...game-downloads
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February 2nd, 2009, 21:26 Posted By: wraggster
f Apple's sat back and let the iPhone hacking community do its thing in peace (well, relative peace) so far, this little gem just might be what the doctor ordered to stir up the crap. Crackulous -- available now in beta form through Cydia -- claims to be able to strip the protection off most apps downloaded from the App Store, meaning that just a single user needs to take the plunge and buy a target app once to get it busted and into free circulation. You need a jailbroken iPhone to get Crackulous loaded, naturally -- you'll see Apple make a Windows Mobile-powered device before you'll see Crackulous in the App Store -- but seeing how PwnageTool is dead simple to use, this puts most users just a couple graphical tools away from foolproof piracy and the golden opportunity to take a few hard-earned bucks out of a programmer's pocket.
http://www.engadget.com/2009/02/02/c...otection-sche/
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February 2nd, 2009, 21:23 Posted By: wraggster
With the economy lodged so firmly in the toilet we're always glad to see some sort of good news on that front, so check out the latest numbers from comScore that show the market for downloadable time-wasters on smartphones grew by a massive 291 percent in the period between November of 2007 and 2008. That's thanks in large part to the iPhone and its App Store, with sales on that platform alone accounting for 14 percent of all mobile game downloads and nearly one third of all iPhone users reporting they'd downloaded at least one game. That compares quite favorably to non-smartphone users, of whom just 3.8 percent have downloaded a game, driving that market to decline by 14 percent since 2007. Overall the mobile gaming industry bucked recessionary trends, grew a healthy 17 percent, and will now be shopping in the husky clothing section.
http://www.engadget.com/2009/02/02/s...hone-market-w/
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February 1st, 2009, 21:23 Posted By: wraggster
With Android getting all Flash-ey, Apple's "Goldilocks" position on Flash -- the full Flash player is too hefty, Flash Lite is too weak -- seemed pretty untenable. Now Adobe CEO Shantanu Narayen has revealed that Apple and Adobe are "collaborating" on making Flash a reality on the iPhone, citing the technical challenge it presents. What's clear is that with all this work to do, it doesn't seem they're going the watered-down Flash Lite route, but we're trying not to hold our breath for a full-on, Hulu-friendly version that will finally help us get that Doogie Howser fix on the go. Naturally, there's no word on when this will hit.
http://www.engadget.com/2009/01/31/a...-at-long-last/
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