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The Best iPhone Online Casino Games
The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games.
There are websites where you can find the best iphone online casino games as well as the latest in information on the best Casino operators for the Apple iPhone and where to get the biggest bonus and offers.
THE LATEST NEWS BELOW
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December 16th, 2008, 22:12 Posted By: wraggster
iPhone developer Steven Troughton-Smith has created a very special port of Doom, one that uses the iPhone as touch controller but an external monitor for display. And not any display, but an Apple II's.
Following Erica Sadun's article on how to enable the iPhone's undocumented TV-out features, Troughton-Smith came up with the idea of avoiding the iPhone screen except to draw the controls necessary to navigate through Doom's corridors.
http://gizmodo.com/5111140/iphone-us...ternal-display
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December 16th, 2008, 21:47 Posted By: wraggster
What goes down easy with a gorgeous cellphone that'll probably never leave China's borders? Stately rocks, of course. The Android-powered "OPhone" is quite the sight to behold, and while the Lenovo logo may not look quite right to American eyes, we're sure you could learn to love it in time. We're also finding out a bit more about the unit's internals, as it will include a 5-megapixel camera (with Auto Focus and flash), a microSD card slot, English / Chinese input via virtual keyboard, a video recorder and Bluetooth 2.0.
http://www.engadget.com/2008/12/16/m...e-on-the-rock/
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December 16th, 2008, 21:45 Posted By: wraggster
It sure made it longer than Dell and Fujitsu-Siemens, but really, this was inevitable. Today, yet another icon in handheld computing has died, as Sharp has already scheduled the burial of its famed Zaurus lineup. Said devices were all the rage in the white hot 90s, with everyone from Zack Morris to Dawson Leery sporting one while strutting around Hollywood. We're led to believe that the ubiquity of more functional cellphones are to blame for the waning demand in PDAs, and we even pinged Captain Obvious to make sure that assertion was on point. Sayonara, dear Zaurus -- we will never forget.
http://www.engadget.com/2008/12/16/s...ones-to-blame/
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December 16th, 2008, 21:41 Posted By: wraggster
The mobile phone – now with significant computing power – [will be] the primary Internet connection and the only one for a majority of the people across the world," the Pew Internet & American Life Project writes in a new "Future of the Internet" report. "Telephony [will be] offered under a set of universal standards and protocols accepted by most operators internationally, making for reasonably effortless movement from one part of the world to another.
http://www.networkworld.com/news/200...ew-report.html
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December 16th, 2008, 21:40 Posted By: wraggster
A.SMSTM Messaging is a replacement of default Windows Mobile Messagingbut it focuses on text messages (SMS) needs. If you are using text messages frequently daily,this program is a good solution, it makes your life simpler,because the added changes, and additional new functions. A.SMS Messaging runs on any Windows Mobile phone, both in WM Professional and WM Standard (Smartphone).
http://www.jgui.net/a.sms/index.html
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December 16th, 2008, 21:35 Posted By: wraggster
AT&T has refurbished 3G iPhones up for sale on their site. The 8GB black sells for only $149 with a new 2 year contract, and both the white and black 16GB versions are $249 with contract.
A "refurb" is defined by AT&T as:
Quote:
previously owned devices that have been unused or lightly used and returned during the 30-day trial period. Each refurbished phone is independently quality tested and loaded with the latest software to meet current factory standards. Some refurbished iPhone 3G devices will have minor scratches.
http://www.modmyi.com/forums/iphone-...-3g-149-t.html
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December 16th, 2008, 21:07 Posted By: wraggster
From: http://blog.iphone-dev.org/
We have been working hard on a few other things. The main one being the 3G unlock codenamed “yellowsn0w”. This is now completed and is currently being packaged into a user-friendly application with the simplicity that you see in QuickPwn or BootNeuter.
* The target release date for the unlock is New Year’s Eve 2008.
* This unlock method is available to iPhone 3Gs that have 2.11.07 baseband or earlier, we did warn you.
* The unlock requires a jailbroken 3G iPhone
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December 15th, 2008, 22:51 Posted By: wraggster
There's something just a little skeezy about basing predictions for Important New Apple Products upon nasty renders of protective case mockups from China. Still, they've panned out astonishingly nicely before, so we'll just have to suck it up. iDealsChina is reporting that XSKN is not-so-secretly working on a silicone skin for the upcoming "Nano iPhone" (or, more likely, iPhone nano) a shorter, chubbier version of the iPhone 3G. According to iDealsChina sources, the phone will apparently sport EDGE data, but otherwise seems unsurprisingly identical in specs to its forebears, other than the obviously smaller screen. They're also saying Apple plans to sell these at high volumes for low prices at hip spots like Walmart, that the company will (naturally) be unveiling the new handset in January at Macworld, and even go so far as to say that leaked photos of the device should be surfacing in the next couple of days -- we'll be keeping our eyes peeled.
http://www.engadget.com/2008/12/15/i...e-case-mockup/
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December 15th, 2008, 22:39 Posted By: wraggster
"PocketGrandmaster 4.0 released! PocketGrandmaster 4.0 runs on devices with VGA, QVGA, WVGA and square-screens. New: PocketGrandmaster 4.0 comes with a built-in FICS- and ICS-client, so you can play people from all over the world on two of the most popular chess servers.
Most important improvements:
* Full support for WVGA (HTC Touch HD) and square screen devices.
* Play online on the Free Internet Chess Server (FICS) and the server of the Internet Chess Club (ICS).
* Play against players from all over the world (works well even without registration on FICS).
* Support for cut & paste in most windows, you could for example cut & paste a movelist to an email."
http://www.pocketgrandmaster.com/english/index.html
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December 15th, 2008, 22:07 Posted By: Shrygue
via Computer and Video Games
Namco Bandai has quietly released a version of Katamari Damacy for iPhone - and it's fully tilt-sensitive.
I Love Katamari is up on iTunes now for £4.99, and comes with four gameplay modes; Story, Time Attack, Eternal and Exact Size.
At 82MB it'll take up an ample chunk of your memory space - and early reviews complain of frame rate problems and under-sensitive tilt controls - but hey, it's Katamari. On your phone.
Check it out on iTunes and let us know if it's any good. We've got to delete some stuff first...
One screenshot
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December 14th, 2008, 22:23 Posted By: wraggster
After some rumblings this past March, Microsoft has now officially joined the iPhone development community with Seadragon Mobile, a free app that lets you "infinite zoom" gigapixel-sized images. Although Seadragon is a Silverlight application on the desktop, Microsoft isn't bringing Silverlight to the iPhone, so don't get your hopes up -- this is probably just some AJAX magic. We're itching to see if the company has any more apps in the pipeline -- we'll wish for an Office editor, but expect a Minesweeper variant.
http://www.engadget.com/2008/12/14/m...ion-seadragon/
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December 13th, 2008, 12:06 Posted By: wraggster
According to extremely reliable and embarrassingly handsome Engadget sources, at an iPhone event held today, John Geleynse (AKA Director of Technology Evangelism at Apple) made some statements regarding the iPhone platform that should seriously raise a few eyebrows. During an ADC "iPhone Tech Talk" in San Jose, Geleynse apparently waxed excited about the potential for the handheld as a viable threat to the DS (and the PSP by proxy), calling the iPhone a "gaming console" and claiming that "it's not a phone, it's a console experience." Pretty bold talk about a device that has yet to really prove its gaming mettle, but nothing new from the Apple camp as far as we're concerned. Considering these comments alongside those from a recent interview in which Greg Joswiak compared the touch to the DS, it seems clear that the company is making a noticeable effort to push this angle. Adding some fuel to that fire is PR that just went out announcing a series of EA "sneak peek" events at Apple Stores around the US. In their words:
Throughout the month of December Apple Stores in New York, LA, San Francisco and Chicago will host special "EA Games Sneak Peek" events where Electronic Arts will discuss why the iPod touch and iPhone are amazing platforms for mobile gaming...
While there's no question the iPhone and touch have made inroads when it comes to gaming, it still isn't clear that there's going to be anything beyond a casual interest for these devices. Then again, if the Wii's success has proven anything, it's that there's plenty of cash in casual if you can make it appealing enough. And you know how Apple feels about appealing products and money.
http://www.engadget.com/2008/12/12/a...aming-console/
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December 13th, 2008, 12:01 Posted By: wraggster
Apple made some overnight change to the AppStore in iTunes which appears to be an attempt to better organize and showcase the 10,000 applications.
Top free and top paid applications are now separated. They are both positioned in the right column of the AppStore with paid apps above the free apps. This change was probably made to help feature paid apps more -- the previous top apps section of proliferated by free apps. Follow the source links at the bottom. Looks like they actually moved Free and Paid to the right and left in category views instead of both in the right column. Sadly not in my iTunes but ohwell. Update: Now the new layout is showing up -- pic updated.
The other change made was now the top 100 apps are shown instead of the top 50. Good apps that are out of the top 50 (yes there are some) will now more noticeable possibly promoting more downloads/sales.
http://www.modmyi.com/forums/iphone-...ly-better.html
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December 13th, 2008, 12:01 Posted By: wraggster
If you need to get your fix on AppStore apps that aren't appropriate in places like work Apple has heard you and is now allowing these types of apps into the AppStore. Don't get too excited though because these aren't going to be pornographic in nature; just crude and lewd.
Need an example? Farting. The app Pull My Finger was originally rejected from the AppStore some months back and how now been let in to the AppStore. IF fart jokes are your thing then lucky you -- you can also grab iFart which does the same thing as Pull My Finger.
Gizmodo is reporting that apps like Pull My Finger and iFart Mobile are going to be in a new AppStore category specifically for NSFW apps. The AppStore doesn't have this new category yet and the apps are currently being categorized sort of randomly with Pull My Finger considered "Entertainment" and iFart Mobile as a "Game" even though they do the same basic thing.
http://www.modmyi.com/forums/iphone-...-appstore.html
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December 13th, 2008, 12:00 Posted By: wraggster
A few days ago the folks at Advertising Age noticed a new iPhone add on yahoo (the video above or you can see it in person here if it is still up) that showcases the iPod Touch as a gaming device. While the ad is interesting in itself as it takes the top half of Yahoo's page and makes it dance around with the advertisement a more interesting question can be brought up. Are the iPhone and iPod Touch really revolutionary gaming devices?
If you are Apple the answer is a definitive yes. In addition to the expensive gaming advertising mentioned above Engadget reported today some quotes made by Director of Technology Evangelism at Apple John Geleynse during an Apple event held earlier today in San Jose.
http://www.modmyi.com/forums/iphone-...g-devices.html
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December 12th, 2008, 15:06 Posted By: wraggster
Okay, so maybe Android isn't ready for prime time -- we're not here to judge, at least not at the moment -- but Sprint's still fully committed to launching a Google-powered set down the road, as evidenced by Miner's cameo at its developer conference tomorrow. That encouraging sign has been reinforced by new comments from Kevin Packingham, Sprint's veep of products and devices, who gloats that "We can, when the timing's right, pull the trigger." With the G1 out the door, why isn't the "timing" right this very second? According to Packingham, "We've just got to make sure our customers are saying, 'If you had a phone like this, man, I would really be more interested in Sprint because of it. You want to go out with a bang, because you believe that your investment is one that's going to generate a lot of return with customers -- new customers." Isn't "go out with a bang" a bad choice of words for a company that could realistically bite it?
http://www.engadget.com/2008/12/11/s...droid-when-it/
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December 12th, 2008, 15:05 Posted By: wraggster
What if we told you the most beautiful phone in the world was a Lenovo? Reactions to that statement are likely going to oscillate between "Lenovo doesn't make cellphones" and "impossible, considering this is the country that gave us the QKfone G998," -- but seriously, have a look. Even if you don't agree that it's one of the most attractive mobile devices you've ever laid eyes on, you're going to have a hard time making a cohesive argument that the Android-based slate doesn't run circles around the G1 for physical design. 'Course, that just makes it all the more maddening that it's apparently nothing more than an early model of the "Ophone," a handset designed to comply to China Mobile's Open Mobile System that combines Android's core with support and apps for the carrier's homegrown TD-SCDMA 3G network. Translation: we'll never see one outside China, so yeah, just lust from afar while you pray HTC and its comrades are busy cooking up some stellar gear.
http://www.engadget.com/2008/12/12/l...ith-a-defecti/
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December 11th, 2008, 17:08 Posted By: wraggster
Online shoppers looking to spend the holiday season firmly planted on the couch can add the iPhone 3G back to their lists -- we've just confirmed that Apple and AT&T have quietly brought back in-home activation. Sure, it's been available in limited circumstances before, but now it's here and for real, just like with the first-gen unit. Would-be unlockers looking to score a phone for $199 flat can't start celebrating just yet, though -- you'll still have to provide your billing details and face an ETF if you don't activate within a set period of time. Oh well -- at least it's convenient, right?
http://www.engadget.com/2008/12/11/a...me-activation/
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