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February 13th, 2009, 21:51 Posted By: wraggster
Uh oh, Ashton, it looks like Apple might have a thing or two to say about that jailbroken iPhone of yours. Every three years the Copyright Office asks for proposed exemptions to the Digital Millenium Copyright Act's rules against breaking access protections, and this time around the lovable scamps at the Electronic Frontier Foundation have asked that jailbreaking phones -- like, yes, the iPhone -- be classified as one of those exceptions. As you might have guessed, Apple's response to the EFF isn't exactly supportive of the idea: it says the proposed rule will "destroy the technological protection of Apple's key copyrighted computer programs in the iPhone device itself and of copyrighted content owned by Apple that plays on the iPhone." Both sides have filed long briefs supporting their positions with extremely detailed legal arguments, but the main takeaways are that the EFF thinks that allowing jailbreaking will result in more apps and innovation, and Apple points out that the App Store is already hugely successful and that jailbroken phones are technically running unauthorized modifications of Apple's copyrighted iPhone code that allows them to run pirated applications. Interestingly, Apple's convoluted App Store approval process is the center of a lot of discussion, and Apple is totally disengeniuous about it, saying there's no "duplication of functionality" rule and as proof claims to have allowed "multiple general web browsers... and multiple mail programs." Note to the Copyright Office: if you believe this we have a very nice bridge to sell you.
Now, let's be clear: while we're definitely hoping the EFF pulls this one out, the worst thing that can result of all this is the status quo -- Apple isn't asking for jailbreaking to specifically be ruled illegal, it's just asking that it not be specifically ruled legal. If that sounds like a fuzzy distinction, well, it is, but that's the sort of gray area that keeps everyone else out of court for the time being. We'll find out more in the spring, when the Copyright Office holds hearings -- final rulings are due in October.
http://www.engadget.com/2009/02/13/a...-and-the-dmca/
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February 13th, 2009, 21:50 Posted By: wraggster
If you've been looking to make a little bank off that awesome flatulence soundboard you put together for the G1, take heart: Google's ready for you. As expected, it's been announced that developers can now submit end-user pricing for applications in the US version of the Android Market, with Germany, Austria, the Netherlands, France, and Spain coming later in the quarter. It's no big surprise that Google Checkout is the only form of payment accepted, which publishers can sign up for right from the dev site. As for you Yanks, look for the first paid apps to be available for download in the middle of next week.
http://www.engadget.com/2009/02/13/g...ndroid-market/
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February 13th, 2009, 21:35 Posted By: wraggster
After a year and a half and many millions of iPhones Jailbroken Apple has finally decided to publicly state that they believe jailbreaking is illegal. Here at MMi we do not believe Jailbreaking is illegal for many reasons. While I could list them all Fred von Lohmann of the Electronic Frontier Foundation which confronts cutting-edge issues defending free speech, privacy, innovation, and consumer rights says it best with his statment:
"Jailbreaking an iPhone constitutes copyright infringement and a DMCA violation, says Apple in comments filed with the Copyright Office as part of the 2009 DMCA triennial rulemaking. This marks the first formal public statement by Apple about its legal stance on iPhone jailbreaking.
Apple's iPhone, now the best-selling cellular phone in the U.S., has been designed with restrictions that prevent owners from running applications obtained from sources other than Apple's.
http://www.modmyi.com/forums/iphone-...g-illegal.html
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February 12th, 2009, 23:53 Posted By: wraggster
Wall-walking sci-fi shooter Prey is set to blast away on the iPhone. IGN reveals that the title, based on the shooter for Xbox 360 and PC, is set to be released on the App Store in the "next few weeks." There's no shortage of experimentation going on with iPhone software at the moment, so perhaps there's room for first-person shooters to bring in the hardcore.
Developer MachineWorks uses an "on-screen virtual analog stick" for players to control protagonist Tommy's actions, with on-screen "buttons" to shoot and use powers. A nice touch is that all the buttons are movable, so gamers can properly position them for maximum alien carnage efficiency. There's also various levels of transparency for the controls, so that you can have it just out of site and not cluttering your HUD. Look for Prey on iPhone it In when the title becomes available.
http://www.joystiq.com/2009/02/12/pr...hone-is-solid/
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February 12th, 2009, 23:04 Posted By: wraggster
Software vulnerabilities are no stranger to modern, highly-connected smartphones and feature phones alike, and fortunately, the big guys have been pretty good about staying on the ball and patching the serious stuff in a reasonable amount of time. The latest problem discovered in the Android browser's multimedia subsystem really sucks, though -- it's so bad, some security dudes are advising customers to "avoid" using the it altogether until it gets fixed -- and the most frustrating part about it is that it actually is fixed in the Android code trunk, it's just that no one's bothered to roll out an update to G1 users yet. In the meantime, the dude who discovered the problem is advising users to only visit trusted sites and avoid WiFi, so yeah, just don't browse or anything, okay?
http://www.engadget.com/2009/02/12/s...tch-is-releas/
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February 12th, 2009, 02:06 Posted By: wraggster
Newly released at Divineo China
This is a high capacity 1900mAp backup battery recharger. Simply plugs into the charging slot of any iPhone or iPod and will begin to charge the device instantly. It has plenty of storage power and is very compact to fit into any purse or pocket.
The built-in power meter enables you to keep track of the battery's charge and can be kept for weeks on standby if necessary and will maintain its charge for your iPhone or iPod just when it is needed. This power station is a must for any heavy duty iPhone user or a regular traveler.
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February 11th, 2009, 21:30 Posted By: wraggster
Many G1/ADP1 owners have been using the app Tetherbot to get internet access on their laptop via USB to the phone’s data connection. The app relied on the Android Debug Bridge to forward ports. It worked, but people wanted a solution better than a SOCKS proxy. The community figured out a way to create a properly NAT’d connection using iptables and then [moussam] rolled them up into easy to use applications. There’s one for setting up a PAN device on Bluetooth and another for adhoc WiFi networking. It requires you to have root on your phone, but hopefully you’ve achieved that and are already running the latest community firmware.
http://hackaday.com/2009/02/10/wifi-...ng-on-android/
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February 11th, 2009, 20:55 Posted By: wraggster
I had some places to get to today and had the opportunity to try out the newest beta 1.2 of xGPS for turn by turn directions with voice navigation while driving to my destinations. It was a pleasure to use and I got where I was going on time without issue. If you haven't jailbroken yet this is yet another reason why you need to. TomTom and TeleNav haven't been able to get the turn by turn voice nav out the door (presumably because of Apple's restrictions) but for jailbreakers a public version of xGPS with both turn by turn and voice nav will be out via the MMi Cydia repo later this month -- maybe even as soon as February 20th!
http://www.modmyi.com/forums/iphone-...not-rumor.html
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February 11th, 2009, 01:15 Posted By: wraggster
iPhone game developers seem to be working through the genres in record speed. We've already seen action, shooters, racers, casual and now kids.
Atlantis Treasures brings SpongeBob to the iPhone and iPod Touch. The game includes five themed rooms and a bevy of characters from the Nickelodeon show.
Spin the 3D game board to match up falling jewels in the Treasure Room, explosive mines in the Weapons Room, molecules in the Science Room, paint blobs in the Art Room, and colorful bubbles in the Oldest Bubble Room. Earn points and amulets, but always stay on the lookout for special pieces - Color Blasts, Wild Cards, Row Blasts, and much more – they can help or challenge along the way. Keep matching skills honed and the treasures of Atlantis could be yours for the taking!
http://kotaku.com/5149855/spongebob-iphonepants
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February 11th, 2009, 00:58 Posted By: wraggster
According to a passing mention in the Wall Street Journal, the Android Market could start accepting for-pay apps as early as this week. We've been expecting such a development to hit this quarter, and it makes sense with that RC33 update in the bag. Unfortunately, this WSJ quote -- pulled a piece on Microsoft's mobile strategy -- is all we've got to go on at the moment. Either way, paid apps are obviously an inevitability, and that financial incentive could be a major boost to the Android ecosystem... or the harbinger or farting apps.
http://www.engadget.com/2009/02/10/a...pps-this-week/
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February 11th, 2009, 00:57 Posted By: wraggster
While some of the details still seem to be up in the air at the moment, it looks like that exploding cellphone battery that killed a man shopping at a Lenovo store in mainland China a couple of weeks back was actually not a cellphone battery at all, but rather an actual firearm of some sort. According to some roughly translated reports from Sohu.com, the "imitation firearm with bullets" suddenly fell to the ground at one point, which caused the bullets to fire up into the man's chest and neck arteries, leading to massive blood loss. The Telegraph newspaper further adds that the gun, which they describe as a home-made pistol, also damaged the man's cellphone when it went off, leading to the initial suspicion that the battery may be to blame. So there you have it, folks, while cellphones may or may not kill people, guns (makeshift or otherwise) certainly do.
http://www.engadget.com/2009/02/10/e...-was-actually/
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February 11th, 2009, 00:55 Posted By: wraggster
My favorite thing to do in 1st grade (I think it was first at least... who can remember?) was computer time. An hour a day, we got to play on the computers (Apple ][, baby), which all had the best game ever loaded on them - Oregon Trail (click that link to play it online - sweet). Fight dysentery! Ford rivers! Hunt! Not only was I blazing across the 1848 frontier, as a carpenter from Illinois with my 4 companions, I was also... learning. Egads.
According to IGN, Gameloft is developing an iPhone version of the popular 80s game, complete with updated graphics (although I would pay double if there was an option in the game to use original graphics).
http://www.modmyi.com/forums/iphone-...me-iphone.html
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February 10th, 2009, 18:59 Posted By: wraggster
I downloaded Light Bikes to my iPhone last night, I was surprised to find how fun it was in short blasts.
The 99 cent iGame has you maneuvering a light bike in a third-person perspective ala Tron against three computer-controlled light bikes. The graphics are fairly basic, but it works. You hold the iPhone sideways to play and to turn you tap either the left or right side of the screen. There's also a boost you can tap in the bottom center of the screen.
http://kotaku.com/5150416/light-bike...ul-of-tron-fun
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