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The Best iPhone Online Casino Games
The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games.
There are websites where you can find the best iphone online casino games as well as the latest in information on the best Casino operators for the Apple iPhone and where to get the biggest bonus and offers. “
THE LATEST NEWS BELOW
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January 12th, 2009, 20:10 Posted By: wraggster
AcceSnake from Cmoatoto is a freeware "Snake-like game" using the accelerometer of your phone. Developed in Python, this game has been entirely coded with a text-editor, on a N95 8GB. You can move in any direction, slow down, and accelerate just by moving the phone. You can cross your tail but don't touch the wall or you will loose a life. If you don't have an accelerometer, or if you prefer to use the keyboard, just choose the right option.
http://my-symbian.com/s60v3/software...uto=615&faq=28
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January 11th, 2009, 12:04 Posted By: wraggster
The guys over at iBluetoothProject.com (makers of bluesn0w, which we saw earlier) have released their GUI tool, called sweetTooth. For now it does the same thing as the previous command line version - just looks a bit prettier. Essentially it can find Bluetooth devices in your area that are marked as discoverable, and print their address.
Obviously the next step (and why this is cool) would be to get full Bluetooth access going with the iPhone - stereo headphones, file exchange, etc. No word on when/if that could happen, although the iBluetooth folks say they're working on it. No ETA or example has been given, so we're guessing its a "yah lets try that next" kinda thing. Keep an eye on this project...
http://www.modmyi.com/forums/iphone-...tooth-out.html
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January 10th, 2009, 11:46 Posted By: wraggster
Carl Zeiss (the guys who make pretty much every lens in a Sony digicam, or say, the Hubble's successor) announced their ZEISS Cinemizer Plus at Macworld this week. Its a successor to their Cinemizer, which has been out a while and doing alright. You've seen these type of things in SkyMall - they're the shades you plug into your iPod/DVD Player/iPhone and then watch movies in peace (now what movies were you trying to watch that you didn't want the guy next to you seeing?).
It won't be out til March, but we had a chance to play with it at Macworld - oh, and it supports the iPhone 100%. None of this "this accessory isn't made to work with iPhone" crap. It...
http://www.modmyi.com/forums/iphone-...cinemizer.html
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January 10th, 2009, 02:19 Posted By: wraggster
CES 2009 brought us a new player in the smartphone upper-echelon. Let's drill down and see how the Palm Pre compares with the iPhone and Android's G1.
1. Multitouch touchscreen/gesture control: All three are capacitive, only the Pre and iPhone have multitouch. The Pre's glowy little "gesture area" has dropped the touchable real estate all the way down tto the bottom of the phone, which is great for being able to navigate with one hand and not interfere with the screen at all. The wavey dock you bring up from the bottom looks awesome, but can you use it out of the box without a second thought or page through the manual? That's my question. Advantage: iPhone/Pre tossup.
2. Multitasking: One of the beefiest of our beefs with the iPhone SDK is its insistence on Apps running one at a time. The G1's notifications drawer was definitely a step in the right direction, but the Pre's interface is the first smartphone OS that was built with multitasking as a core design element. Resembling the Xbox's old Blades, or a less-jarring OS X Expose even, the Pre's "Cards" interface always places you in the context of every app running for fast switching, and notifications from other apps don't pull you away completely from the task at hand. Multitasking is hugely important on a phone, and it's a good sign that Palm recognizes. Advantage: Pre
3. Hardware: Adrian says:
While the hardware is definitely high quality, I'm not entirely blown away by the design. It looks really nice, and original, but it's a little too cutesy in shape and kind of reminds me of an oversized pebble. A slightly larger screen could have definitely been put to good use, and I really don't like the black space on the sides of the screen.
A phone with a built-in QWERTY still hasn't touched the iPhone in terms of sleekness and pure sex. And it might still be a while. Advantage: iPhone
4. Development platform: The Pre's "Web OS" sure sounds nice—all developers need to know is JavaScript, HTML and CSS? Sounds good in theory, but building a mobile app will never be as easy as cranking out a new theme for your Tumblr. Palm's stressing ease of development, though, so it will be interesting to see how it stacks up against Apple's solid, familiar-to-devs OS X-based SDK and Android's fully open source approach. Advantage: Pre? If it's straight-up JavaScript, that's a lot of programmers ready to go. Note: we had iPhone here before, but we've switched with a qualification. Developer community still goes to iPhone for volume.
5. Web Integration: The Pre subtly integrates the internet into the phone at every opportunity, and it's awesome. Contacts get pulled in from Facebook, Gmail, IM and and scanned for dupes; the messaging app shows your last several emails, IMs and SMS with that contact in a single window. Really, really smart stuff. Advantage: Pre
6. App Store/developer community: A smartphone is only as good as the software it runs. On the Pre, Palm is still keeping application delivery details like pricing behind the curtain, but they did say the app delivery will be entirely handled by the phone (without a desktop app), which is a shame. They're saying that they're not going to duplicate Apple's Hobbesian app approval black box mistake, which Android has also hasn't fallen for, but there will be an approval process based on "security and stability." But as we know with Android, a dev community needs enough devices in the hands of consumers to reach critical mass, which the Pre will have to match. Advantage: iPhone, even with the black box, but Android and Pre's more open stances are reassuring.
7. Wireless charger: We've seen wireless charger tech for years at CES, but it's taken this long for a major consumer gadget to come bundled with its own wireless charger in the box. Whoops, it's not in the box, sold separately for unknown $$. But still: Bravo. Advantage: Pre
8. The Network: Dan Hesse, Sprint's CEO, gave our coast-to-coast 3G test a shout out in his press conference. Of course he did: Sprint won (in download speeds). Sprint was the only major carrier without a powerful, hype-catching smartphone choice, and now they have one. The Pre is a data-centric phone with a network we've proven to be strong in a large swatch of the country—that's a good combo. But would you switch to Sprint for the Pre? Ugh. Advantage: Not cut and dry for everyone, but we stand by our numbers: Sprint is the best 3G network in our tests.
9. Physical keyboard: It's preference, but one held by a large swathe of the gadget buying public: physical QWERTY keypads are still the mainstream input of choice. Touch is getting better all the time, but a lot of people still want physical keyboards. But better yet is the ability to choose; unfortunately, the Pre doesn't have a soft onscreen keyboard, and its slide-out is the same meh QWERTY from the Treo Pro. Advantage: It's preference, but on me, the iPhone's soft keyboard can't be beat.
10. Camera: The Pre has an LED Flash for its 3MP camera, something both the iPhone and G1 lack. Flash cellphone photos are ugly, but for a lot of people, they're good enough. So credit for throwing it in. Advantage: Pre
11. Battery: Apple's still an outlier with their non-removable battery; like the G1's, the Pre's comes out for a spare swap too. We've heard Apple's reasons for this a million times, we know the drill, but removable batteries will never stop being handy. Advantage: Pre
12. Copy & Paste: Yep, Pre's got it. iPhone still doesn't. Advantage: Pre/G1
13. Browser: All three use a browser based on WebKit, which has become the standard for the mobile web. We couldn't put it through our Mobile Browser Battlemodo ringer obviously, but what we saw looked great, and it's the only other mobile browser besides the iPhone that supports multitouch zooming. Advantage: iPhone/Pre
So there you have it. We're excited. Are you?
http://i.gizmodo.com/5126870/in-a-nu...s-iphone-vs-g1
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January 10th, 2009, 02:19 Posted By: wraggster
CES 2009 brought us a new player in the smartphone upper-echelon. Let's drill down and see how the Palm Pre compares with the iPhone and Android's G1.
1. Multitouch touchscreen/gesture control: All three are capacitive, only the Pre and iPhone have multitouch. The Pre's glowy little "gesture area" has dropped the touchable real estate all the way down tto the bottom of the phone, which is great for being able to navigate with one hand and not interfere with the screen at all. The wavey dock you bring up from the bottom looks awesome, but can you use it out of the box without a second thought or page through the manual? That's my question. Advantage: iPhone/Pre tossup.
2. Multitasking: One of the beefiest of our beefs with the iPhone SDK is its insistence on Apps running one at a time. The G1's notifications drawer was definitely a step in the right direction, but the Pre's interface is the first smartphone OS that was built with multitasking as a core design element. Resembling the Xbox's old Blades, or a less-jarring OS X Expose even, the Pre's "Cards" interface always places you in the context of every app running for fast switching, and notifications from other apps don't pull you away completely from the task at hand. Multitasking is hugely important on a phone, and it's a good sign that Palm recognizes. Advantage: Pre
3. Hardware: Adrian says:
While the hardware is definitely high quality, I'm not entirely blown away by the design. It looks really nice, and original, but it's a little too cutesy in shape and kind of reminds me of an oversized pebble. A slightly larger screen could have definitely been put to good use, and I really don't like the black space on the sides of the screen.
A phone with a built-in QWERTY still hasn't touched the iPhone in terms of sleekness and pure sex. And it might still be a while. Advantage: iPhone
4. Development platform: The Pre's "Web OS" sure sounds nice—all developers need to know is JavaScript, HTML and CSS? Sounds good in theory, but building a mobile app will never be as easy as cranking out a new theme for your Tumblr. Palm's stressing ease of development, though, so it will be interesting to see how it stacks up against Apple's solid, familiar-to-devs OS X-based SDK and Android's fully open source approach. Advantage: Pre? If it's straight-up JavaScript, that's a lot of programmers ready to go. Note: we had iPhone here before, but we've switched with a qualification. Developer community still goes to iPhone for volume.
5. Web Integration: The Pre subtly integrates the internet into the phone at every opportunity, and it's awesome. Contacts get pulled in from Facebook, Gmail, IM and and scanned for dupes; the messaging app shows your last several emails, IMs and SMS with that contact in a single window. Really, really smart stuff. Advantage: Pre
6. App Store/developer community: A smartphone is only as good as the software it runs. On the Pre, Palm is still keeping application delivery details like pricing behind the curtain, but they did say the app delivery will be entirely handled by the phone (without a desktop app), which is a shame. They're saying that they're not going to duplicate Apple's Hobbesian app approval black box mistake, which Android has also hasn't fallen for, but there will be an approval process based on "security and stability." But as we know with Android, a dev community needs enough devices in the hands of consumers to reach critical mass, which the Pre will have to match. Advantage: iPhone, even with the black box, but Android and Pre's more open stances are reassuring.
7. Wireless charger: We've seen wireless charger tech for years at CES, but it's taken this long for a major consumer gadget to come bundled with its own wireless charger in the box. Whoops, it's not in the box, sold separately for unknown $$. But still: Bravo. Advantage: Pre
8. The Network: Dan Hesse, Sprint's CEO, gave our coast-to-coast 3G test a shout out in his press conference. Of course he did: Sprint won (in download speeds). Sprint was the only major carrier without a powerful, hype-catching smartphone choice, and now they have one. The Pre is a data-centric phone with a network we've proven to be strong in a large swatch of the country—that's a good combo. But would you switch to Sprint for the Pre? Ugh. Advantage: Not cut and dry for everyone, but we stand by our numbers: Sprint is the best 3G network in our tests.
9. Physical keyboard: It's preference, but one held by a large swathe of the gadget buying public: physical QWERTY keypads are still the mainstream input of choice. Touch is getting better all the time, but a lot of people still want physical keyboards. But better yet is the ability to choose; unfortunately, the Pre doesn't have a soft onscreen keyboard, and its slide-out is the same meh QWERTY from the Treo Pro. Advantage: It's preference, but on me, the iPhone's soft keyboard can't be beat.
10. Camera: The Pre has an LED Flash for its 3MP camera, something both the iPhone and G1 lack. Flash cellphone photos are ugly, but for a lot of people, they're good enough. So credit for throwing it in. Advantage: Pre
11. Battery: Apple's still an outlier with their non-removable battery; like the G1's, the Pre's comes out for a spare swap too. We've heard Apple's reasons for this a million times, we know the drill, but removable batteries will never stop being handy. Advantage: Pre
12. Copy & Paste: Yep, Pre's got it. iPhone still doesn't. Advantage: Pre/G1
13. Browser: All three use a browser based on WebKit, which has become the standard for the mobile web. We couldn't put it through our Mobile Browser Battlemodo ringer obviously, but what we saw looked great, and it's the only other mobile browser besides the iPhone that supports multitouch zooming. Advantage: iPhone/Pre
So there you have it. We're excited. Are you?
http://i.gizmodo.com/5126870/in-a-nu...s-iphone-vs-g1
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January 10th, 2009, 02:17 Posted By: wraggster
Palm just got official with its Pre. Peep the galleries below for some sexy product / webOS shots in addition to our liveblog pictures. Video sure to jerk tears from all you neo-fanboys after the break.
The new-ness is underway, and Palm just debuted its long(est) awaited all-new handset, the Palm Pre. The curvy touchscreen handset has a 3.1-inch 320 x 480 multitouch display, with a silver center button down below and touch sensitivity all down the face -- the lower part is for "gestures." A full QWERTY keyboard slides out from the phone in a portrait orientation, and you can flip the phone on its side for accelerometer-sensed widescreen browsing. The phone is running Palm's all-new webOS platform, with TI's new OMAP CPU under the hood -- which Palm claims provides laptop-style power, and which juices the phones smooth transitions, scrolling and "deck of cards" app-switching. Other internal specs include EV-DO Rev. A, 802.11b/g WiFi, GPS, Bluetooth with A2DP and 8GB of built-in flash storage. There's a 3 megapixel camera with LED flash, mass storage-friendly microUSB plug and a good ol' 3.5mm headphone jack, but most exciting is the wireless charger -- a first for a mainstream phone. More shots are after the break, including a fancy FCC diagram depicting a removable battery. The phone is exclusive at launch for Sprint in the first half of 2009, no word on price just yet.
http://www.engadget.com/2009/01/08/p...-images-video/
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January 10th, 2009, 02:10 Posted By: wraggster
16 gigs ain't enough space for all those episodes of The Hills on your iPhone? Well, if you've got a Buffalo NAS such as the LinkStation Mini or Pro, you can now access all your files remotely on your OS X mobile device through an optimized web page straight from your device. The really nifty part is that you can stream MPEGs over 3G (and presumably EDGE, though we don't know why you'd want to) -- although it took around 60 seconds to buffer a TV show episode in the demo we got. The Buffalo rep we spoke with informed us that an actual app would be available in the App Store sometime this quarter, but if you're itching to catch up with LC and the gang, be sure to check out any one of the aforementioned devices that support the service and you could be streaming pronto.
http://www.engadget.com/2009/01/08/b...m-your-iphone/
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January 10th, 2009, 02:07 Posted By: wraggster
Look out, China -- Lenovo's all-too-sexy OPhone is about to land in the hands of unsuspecting China Mobile subscribers, or so says Reuters, anyway. The planet's largest mobile carrier will reportedly launch the 3G handset sometime this quarter, though some reports are suggesting that development is being hampered as engineers struggle with creating a Chinese language version of the OS. Once launched, it will go down as the first Android-powered handset to operate on China's home-cooked TD-SCDMA 3G network, but there's no word on just how costly it'll be. Not like cost is really a concern here, right?
http://www.engadget.com/2009/01/09/l...-this-quarter/
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January 10th, 2009, 02:04 Posted By: wraggster
So now that the iPhone Nano is officially a no go, there are several Eastern manufacturers with forged versions of a product that doesn't even exist.
The forging started just after Christmas in Thailand and only continued to escalate; now leaving forgers with excess phony stock that will undoubtedly make its way westward.
There is a lot of speculation as to what Apple will do about these iPhone Nanos by pundits and bloggers. Surely Apple would like to follow suit against these forgers if they could locate them, but that seems unlikely at this time…most likely a few not so well informed consumers will buy the iPhone Nano, and impress their equally uniformed friends with the "latest and greatest technology."
I personally find it kind of funny that the forgers got it wrong this year. However, I am all for Apple getting some competition but blatant knockoffs that are designed to mislead people…not cool.
http://www.modmyi.com/forums/iphone-...o-forgers.html
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January 10th, 2009, 02:03 Posted By: wraggster
The iXA-W404 is the first touchscreen iPhone compatible car receiver and features a 4.3-inch QVGA touchscreen monitor.
In addition to the touchscreen navigation the receiver meets both the "Works With iPhone" and "Made For iPod" designations. It also comes with a dedicated USB input which allows for playing iPod/iPhone video files, Bluetooth connectivity and the ability to connect to additional music sources like HD Radio.
The price has not been released yet.
Alpine has also released;
- iDA-X305: 2.2-inch color TFT screen, iPhone/iPod compatibility, USB input, built-in 18W RMS x 4 amplifier, three pairs of pre-outs and a 24-bit DAC. Price: TBD
- CDE-102 CD Receiver: USB, iPhone/iPod compatibility, built-in 18W RMS x 4 amplifier (at CEA-2006 power ratings), HP crossover and two sets of pre-outs. Price: TBD
http://www.modmyi.com/forums/iphone-...-receiver.html
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January 10th, 2009, 02:02 Posted By: wraggster
The winners of the Best iPhone App Ever Awards have now been announced. An incredible 98,190 people cast votes for their favorite apps in 34 different categories ranging from business apps to games. The categories, Most Innovative App and Best Productivity Killer were extremely popular with voters.
The competition is put on by 148Apps, and its founder, Jeff Scott says, "The goal of the awards was to help publicize some applications that people may never have seen. Some of the best apps have never been featured on the iTunes front page or in an iPhone TV ad, yet they deserve recognition and publicity for the great work the developers have done."
Here is some of the press release announcing the winners:
"Winners in each category:
Best App Ever: Shazam by Shazam Entertainment Ltd.
Most Innovative App: Shazam by Shazam Entertainment Ltd.
Most Useful App: Air Sharing by Avatron.
http://www.modmyi.com/forums/iphone-...er-awards.html
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January 8th, 2009, 18:32 Posted By: wraggster
When several students from the University of Toronto became tired of having multiple remotes lying around, they decided to do something about it. Their solution to this problem came in the form of UIRemote, a universal remote application for the iPhone. The application allows the iPhone to control anything that is normally controlled by an infrared remote, thanks to the use of a custom infrared adapter that plugs into the phone’s headphone port. It’s a technique similar to our iPod remote control from 2004. While the UIRemote application and adapter are still in beta, the students expect to release both things simultaneously sometime within the next two months.
http://hackaday.com/2009/01/07/uirem...on-for-iphone/
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January 8th, 2009, 18:03 Posted By: wraggster
We just spent some quality time playing with GiiNii's Movit Mini WiFi Android tablet, which might be one of the best things we've seen at CES so far -- think of it as the Android version of the iPod touch and you'll get why we're so stoked. The unit features a 4.3-inch, 480 x 272 resistive touchscreen (sigh), and it's got a soft keyboard for text entry -- they couldn't tell us if it's running Cupcake or not, but the keyboard worked just fine as we were playing with it. A built-in mic and front-facing camera lend themselves to out-of-the-box Skype support, there's also Bluetooth and a built-in speaker. Sadly, there's only 256MB of internal storage, but there's an microSD slot for expansion. All we got for pricing was "less than the iPod touch" -- we'll see how close GiiNii gets when this guy and the planned 7-inch Movit Maxx hit sometime in the middle of the year.
http://www.engadget.com/2009/01/07/g...blet-hands-on/
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January 8th, 2009, 17:33 Posted By: wraggster
There is now an app in the appstore called MMS Photo Messaging
It allows you to receive for free but it currently costs about 35p/msg which is payed with credits bought through the app with paypal. They state that in the future they hope to lower the cost and even maybe get it to come out of your allowance.
Currently it looks like it only works if you are on o2, but its a step in the right direction for those who dont want to jailbreak at the moment.
http://www.modmyi.com/forums/iphone-...-appstore.html
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January 8th, 2009, 17:32 Posted By: wraggster
Yesterday we got the opportunity to visit the Freeverse guys a bit to demo a couple of new games that are nearing release.
Days of Thunder
You've seen the movie right? Tom Cruise is the hot headed new NASCAR drive talent looking for a win while falling in love with Nicole Kidman (yeah you're jealous). The movie has become the game Days of Thunder for the iPhone and iPod Touch complete with an animated Tom Cruise in the intro. You hop in your NASCAR Stock car and battle other drivers around the track looking for..
http://www.modmyi.com/forums/iphone-...oads-ruin.html
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