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The Best iPhone Online Casino Games
The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games.
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THE LATEST NEWS BELOW
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August 29th, 2007, 18:11 Posted By: wraggster
via engadget
You've seen the hack, now see the FAQ. In it the iPhoneSIMfree free guys answer many of the questions we already got to (Is it restore-resistant? Yes. Which features don't work? Just Visual Voicemail. Does it work with 1.0.2? Yes. Etc.), and a few we've all been eagerly awaiting the answers to:
Can I unlock it before the AT&T registration process?
Yes.
What is the process the end user will go through?
Currently our initial release will require that the end user activate and "jail break" in order to place our app on the phone. (We are working toward a fully automated PC / Mac application to be released shortly after launch).
Do you offer 100% money back guarantee if the software does not work?
The unlock WILL work. We cannot offer any guarantee should Apple, Inc. choose to re-lock the phone after a future update.
And the 64k question:
When can I get it?
We are hoping to release in the next 48-72 hours.
We'll let you know when we hear more.
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August 29th, 2007, 18:10 Posted By: wraggster
via engadget
Just as we expected, Nokia announced their totally revamped N-Gage gaming platform. An eco-sytstem now, covering software-enabled S60-based handsets, games, and a full-featured community-based service to link it all together. A new mobile gaming platform, if you will, which Nokia plans to extend beyond just Nokia devices. The service will offer tournaments, global rankings, and other events within the gaming community. Games will cost up to €10, are free to try, and can be rented over varying periods. All available starting November.
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August 29th, 2007, 18:08 Posted By: wraggster
via engadget
Remember the sidetalkin' N-Gage? Yeah... well, this isn't it. This is Nokia's new N-81 gaming device built upon their revamped N-Gage gaming platform. The S60 device packs HSDPA (sorry, no US band support) for on-line gaming, integrated speakers (and 3.5-mm headphone jack), and D-pad navigation for getting your game on. Still, it's not just for gaming as it fully supports all the audio and video you'd expect in a new "pane-driven," UI which carousels your windows instead of lining them up in tabs -- a UI which will evolve in the coming months in line with Ovi. On sale Q4 in Europe in an 8GB flash model (€431/$585) or €360/$490 pre-bunged with a 2GB microSD card.
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August 29th, 2007, 18:06 Posted By: wraggster
via engadget
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August 29th, 2007, 07:47 Posted By: wraggster
In case you haven't heard, Nokia's blowing it out tomorrow, London style. We can't be certain what exactly is going to get announced until the curtain drops, but as the date and time draw near, we're hearing whispers from across the 'nets about what we can expect. Latest across our desks is this itinerary from The Nokia Blog, detailing the day's events; from it, we can see that the N81 and 8GB N95 are both on the docket, ensuring that the high end will be well represented. Also up are the rumored music store and the revamped N-Gage platform we've been hearing a solid buzz about recently. Stay tuned, we're just a few hours away now!
via engadget
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August 29th, 2007, 07:45 Posted By: wraggster
via engadget
Considering how much amusement can be had by using the MacBook Pro's accelerometers for completely unintended purposes, it stands to reason that hacking into the iPhone's sensors would be a virtually endless font of entertainment. It also stood to reason that it was just a matter of time before the ever-persistent hacking community broke its determined way into said sensors, and sure enough, here we have it. Like the successful coder says, the power of the iPhone's 3-axis accelerometer is largely untapped in the OS itself, so it'll be great fun to see what sorts of crazy business the homebrew folks can dream up. Get to work, everyone!
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August 29th, 2007, 07:43 Posted By: wraggster
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August 29th, 2007, 04:57 Posted By: Kojote
via pdroms:
MobileFinder (strictly "Finder" in the iPhone's springboard view) is a filesystem navigator and launcher for use with iPhones which have been jailbroken.
Features:- Filesystem navigation with system file protection
- Icons differentiate different filetypes
- Copy, Move, Delete operations (requires that /bin/mv and /bin/cp be installed)
- File creation and renaming
- Application Launch - Also launches MobileStudio apps
- Executable launch (scripts, etc)
- Preferences screen with filesystem browse settings
- User modifiable associated file types that launch file viewers
- Open mode when launched by other apps in MobileStudio
Homepage: http://code.google.com/p/mobilefinder/
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August 29th, 2007, 04:53 Posted By: Kojote
via pdroms:
Books.app is a simple eBook reader for the iPhone. It reads HTML and text files stored in your Media/EBooks folder, and is smart enough to enter subdirectories, if, for instance, you've broken a book down by chapters.
Changes:- Preferences pane! Choose your font, font size, navigation bar auto-hide preference, and much more!
- Chapter navigation buttons on the bottom toolbar, at long last! Go forward and back without returning to the browser view.
- Human-friendly browser sorting! You can use Chapter 1, Chapter 2... instead of Chapter 001, Chapter 002...
Homepage: http://code.google.com/p/iphoneebooks/
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August 28th, 2007, 23:37 Posted By: wraggster
via slashdot
The New York Times has an article up this week talking about Nokia's third attempt to get their N-Gage brand into the minds of gamers. This time it's a service, not a device, and the company is betting that branding mobile games will be a better tactic than their previous attempts.
"The Ideo and Nokia executives concluded that users mainly want to play against their friends and, at the very least, they want to know the skill level of their opponents. As a result, the new N-Gage permits users to see what games their friends have on their phones and whether they are online. They can also see how many points a person has earned in the game, as well as how much time they devote to solitary play versus group play. The researchers also asked players what their greatest frustrations were. High on the list was buying a game that turned out to be disappointing. In the new N-Gage service, customers will be able to sample games free before buying them. The selection will lean toward the casual side of gaming, with soccer and fishing titles and the popular puzzle game Bejeweled, among others. Nokia has not yet discussed prices."
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August 28th, 2007, 16:11 Posted By: wraggster
Vivendi Games Mobile is one of the most respected publishers in mobile gaming," said Gregg Sauter, Nokia's director of third party publishing. "Crash Bandicoot is a gaming icon as well as a global powerhouse, having sold more than 33 million units worldwide. With its fun appeal to people of all ages and incredible graphics, the Crash Bandicoot franchise is the perfect fit for N-Gage."
"We are excited to offer Nokia customers the opportunity to enter the thrilling world of Crash Bandicoot and play a number of award winning titles from the popular Crash® franchise," said Paul Maglione, president of Vivendi Games Mobile. "We look forward to working with Nokia to offer entertaining, innovative mobile games that tap into the performance and innovation of the N-Gage application and Nokia's mobile devices."
Crash Bandicoot follows the original storyline where the crazy marsupial must save the world. Jam packed with action and comedy, the player must take on the role of Crash to defeat the game's villain and mad scientist, Dr. Neo Cortex. More information about the Crash franchise can be found at the official Crash Bandicoot Web site at http://www.crashbandicoot.com
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August 28th, 2007, 16:09 Posted By: wraggster
Frozen Bubble is a free puzzle game: shut the bubbles and try to eliminate all of them. The UIQ 3 version has been ported by Another Guest based on the S60 3rd Edition version by Elias Konstantinidis.
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August 28th, 2007, 13:15 Posted By: wraggster
via engadget
Hey, that's what they claim: $100,000 in cold hard cash for the right to freely distribute the iPhone unlocking software onto the Nets. Full credit given to the creator(s) of course with a proposed release date of Wed night at 12:00am (in some unspecified time zone). No details as to who is financial backing the offer or how payments will be made, only a single email address posted for discussing the details. Hear that UniquePhones and IPhoneSIMfree, here's your chance to make a buck and avoid a legal tussle with AT&T / Apple. Of course, anyone can launch a Blogspot site announcing pretty much anything they'd like. If nothing else, the move illustrates perfectly the demand for the software unlock to be released for general consumption. Let's hope it means more.
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August 27th, 2007, 17:16 Posted By: wraggster
Nokia and Capcom today revealed that Capcom will be publishing games on N-Gage, Nokia's next generation mobile gaming platform, in 2008. Capcom is the first Japanese based publisher to show their commitment to N-Gage, which makes its global debut later this year, ushering in a new era for games on mobile devices.
"With our global reach, it's important to have strong, well respected global partners", said Gregg Sauter, Director of Third Party Publishing, Nokia. "For many years, Capcom has been entertaining consumers around the world with exceptional gaming experiences. We've now reached a point with mobile technologies where companies like Capcom can deliver a whole new level of mobile entertainment. The N-Gage platform will enable this evolution with devices that deliver enhanced graphics and a development tool kit that allows for online tournaments, communities, multiplayer games and, of course, global distribution."
Speaking of the announcement, Yosuke Yoneda, Director of Capcom's European Mobile Division, said "Capcom is dedicated to creating great mobile games, and believes that N-Gage will allow us to bring some of our most famous franchises to the platform. Our dedication to quality and creative thinking has seen the company produce a series of ground-breaking titles, with stunning visuals and in-depth game play, never before seen on the mobile".
Capcom has been highly successful in the mobile market as a result of the company's commitment to innovation and faithful conversion of some of the world's greatest video game franchises. With classic titles such as Mega Man, Street Fighter and Resident Evil, and contemporary brands such as Phoenix Wright, Capcom has captured a wide audience of fans, in terms of age, gender and game playing ability.
N-Gage games are created in a native development environment, allowing developers to take advantage of Nokia devices with advanced graphics and physics capabilities which deliver extremely sharp, clear and fluid game experiences to users. The N-Gage platform provides flexible opportunities for operators and publishers alike. Games can distributed digitally over the air through operator networks or over the internet to a user's PC, which allows for larger file downloads and therefore games with enhanced audio and graphical elements.
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August 26th, 2007, 02:15 Posted By: wraggster
via engadget
So, as you may have seen, earlier this morning at 3AM local time UniquePhones (the team behind iPhoneUnlocking.com, who've claimed to have the second proper iPhone SIM unlock software hack) got a threatening call from AT&T's legal team urging them to not release their software -- or else. Now, we can understand why any smallish business wouldn't exactly want lawyers repping AT&T (and Apple) breathing down their necks for a potentially market-shifting discovery -- which is why the company is now officially holding the release of their SIM unlock solution indefinitely while they assess their legal position. Fair enough, but we still haven't even had a chance to verify their solution does unlock iPhones.
However, the interesting (and possibly telling) bit comes up at the end of their release, where apparently UniquePhones is "evaluating what to eventually do with the software should they be legally denied the right to sell it." Here's to hoping that, should UniquePhones not find themselves able to actually sell their software, at very least the unlcok method they've discovered gets opened up to the public. After all, there's no reason why everyone shouldn't be able benefit from this knowledge just because one company isn't able to sell it, right?
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August 24th, 2007, 22:04 Posted By: wraggster
via engadget
It's high noon, Apple and AT&T -- we really hate to break it to you, but the jig is up. Last night the impossible was made possible: right in front of our very eyes we witnessed a full SIM unlock of our iPhone with a small piece of software. It's all over, guys.
The iPhoneSIMfree.com team called us up to prove their claim that they cracked Apple's iPhone SIM lock system, and prove it they did. (No, we don't have a copy of the unlock software, so don't even ask us, ok?) The six-man team has been working non-stop since launch day, and they're officially the first to break Apple's SIM locks on the iPhone with software. It's done. Seriously. They wouldn't tell us when and how they would release it to the public, but you can certainly bet that they'll try to make a buck on their solution (and rightly so). We can hardly believe the iPhone's finally been cracked. No, scratch that -- we just can't believe it took this long.
Again: we can confirm with 100% certainty that iPhoneSIMfree.com's software solution completely SIM unlocks the iPhone, is restore-resistant, and should make the iPhone fully functional for users outside of the US. Read on for details and links to our video, and check out the gallery of images below.
Gallery: iPhone unlocked
Notes on the install
The unlock process took only a couple of minutes. From our end it was totally painless.
Once you put your new, non AT&T SIM in the device, you have to go through the usual activation process. This can, of course, be done by anyone anywhere with the right tools (like iASign or iActivator)
We tested with an active T-Mobile SIM -- after the hack was finished and we reactivated we immediately got full bars and the T-Mobile carrier info popped up in the top bar.
Everything is otherwise the same, except the menu system now has a couple more options. The root menu has Carrier settings where you can select your preferred network if you don't want to roam.
The General -> Network menu now has an EDGE network settings area where you can input your carrier's APN and username / password. We put in our T-Mobile info, and were immediately online. (Apparently these hidden menus were added in the 1.0.1 update, they tell us. How convenient!)
Visual voicemail isn't in the cards -- sorry. That was, of course, to be expected because it's a special AT&T network-specific feature right now. When you hit the voicemail button you are taken immediately to your carrier's default voicemail line though, and that works just like it would on any other phone.
Everything is confirmed as working on a non-AT&T network: SMS send / receive, internet (including Safari, Mail, Google maps, etc.). YouTube doesn't work out of the box, but that's to be expected. If you're not on AT&T you have to manually activate YouTube -- here's the guide on how to do that. (YouTube is the only app you have to activate like this.)
We know, it's kind of crazy, but this isn't a hoax.
No, sorry, you can't have our unlocked iPhone.
Restore / upgrade resistance
The iPhoneSIMfree.com guys claim this method is restore and upgrade resistant. We have no way of knowing whether Apple will be able to disable this SIM unlock with future iPhone software updates, but we can confirm that it is restore-resistant.
We performed a full restore (v1.0.2) on our iPhone and successfully activated it using an inactive AT&T SIM.
After fake-activating our iPhone, you merely pop out the AT&T SIM, put in the foreign SIM of your choosing, reactivate, and you're done. "Boom," as Steve might say.
Restoring from an iPhone backup in iTunes worked perfectly despite the lock and foreign SIM. The only thing to notice was the phone number is now listed as "n/a" in iTunes. Big whoop.
No, seriously. You can't have our unlocked iPhone.
Video
Before you get in a tizzy claiming it's a faked video, please note that:
We show the T-Mobile SIM at the beginning and end.
The video stream does get cropped toward the end. That's actually just a crop to make sure the phone number on the second iPhone isn't shown. No frames of the video stream were removed, it wasn't a cut.
Just so you could be extra sure it's real, we even left in the GSM radio noise.
Dude, you can unlock your own iPhone soon, ok? You can't have ours.
More via link above.
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August 23rd, 2007, 22:44 Posted By: wraggster
via engadget
That really sketchy looking photo of the iPod nano "phatty" from yesterday? Yeah, you can officially file that under deceptively sketchy looking -- Apple's legal team called demanding we take the shot down, claiming ownership of the photo, and that it was "stolen" from the company. Ooook. Granted, Apple doesn't send takedowns to all confirmed-true leaks -- take the new aluminum Mac keyboard, for example. Apple never gave us a hard time when we broke that story. Still, Apple's legal team wouldn't be wasting its or our time if they didn't feel there was something to lose by inaction, so until further notice we're considering this the real deal. Just in case you missed it the first time, we pulled together a quick mockup of the newer, fatter nano. See? You really weren't missing anything. Expect 'em out in the next couple of months, says we.
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August 23rd, 2007, 22:37 Posted By: wraggster
via emuholic
The eBook viewer for the iPhone has been updated with a new release. Changes are:
Single-tap scrolling! Tap at the bottom of the screen to scroll down one page, tap at the top to scroll up.
Inverted text mode! Great for night reading. Thanks to Chris Born for implementing this.
Several shiny new buttons designed by Chris Born!
Visit the homepage at http://code.google.com/p/iphoneebooks/ for the downloads.
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