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February 8th, 2008, 22:45 Posted By: wraggster
via pdroms
An updated version of Garf is out. The game concept is equal to "Simon". Remember a sequence and replay it. The sequence gets extended by one each round - so the things to remember will increase.
Release notes:
Garf version 0.50 should be on Installer at some point in the near future.
Things have obviously gotten bigger in this version...the buttons are elder/child friendly.
Also, there are gaming modes. In addition to "Regular Mode", there is "Reverse Garf" and "AntiGarf". There are no instructions for these modes...you have to figure them out yourself. (But "Reverse Garf" should be self explanatory).
There is also some added support for firmware version 1.1.3, as well as for version 1.0.2. (I'm not totally sure it will work in 1.0.2...someone please let me know if it doesn't).
Update:
Apparently, this version of Garf works fine with version 1.0.2.
http://mauvilasoftware.com/garf/
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February 7th, 2008, 22:27 Posted By: jak66
Zodttd has released a new Snes emulator for the Apple iPhone:
Heres the release details
Straight from ZodTTD comes the worlds first Super Nintendo (SNES) emulator for the iPhone and iPod Touch!
It’s fast, it has save states, and features landscape and portrait mode! And best of all, it’s now a public release.
TODO:
I am working on implementing the assembly CPU core as well as add sound support, for the next release. Beta testers get ready for a better performing release soon!
From the readme.txt:
Firmwares before 1.1.3 SNES ROMs must go in /var/root/Media/ROMs/SNES/
Firmwares at or above 1.1.3 SNES ROMs must go in /var/mobile/Media/ROMs/SNES/
Also note:
For firmware 1.1.3 users, it is recommended you change ownership of /var/mobile to user mobile by:
1. Log into your iPhone or iPod Touch with SSH user/pass: root/alpine
2. Run this command
chown -hR mobile /var/mobile
3. Thats it. Enjoy a much more stable and compatible 1.1.3!
Download and Give Feedback Via Comments
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February 7th, 2008, 21:06 Posted By: wraggster
Nokia opens up pre-release version of forthcoming games platform to N81 owners
Nokia has released information on its N-Gage web site explaining how users of its N81 handset can download the much-awaited N-Gage mobile games platform for beta testing.
The software platform, which will link mobile gamers with multiplayer and social elements in much the same way that Xbox Live does for console gamers, is nearing completion.
The final stage before full-scale deployment to a wider range of Nokia high-end handsets is to increase the user base, a common method used to establish the stability of online multiplayer games.
Currently the precise handsets that are supported for the pre-release software are the Nokia N81 and N 81 8GB, connected via service plans that support GPRS or with access to a wireless network - although Chinese editions of the handset are currently incompatible.
Games available to sample during the beta test include Creatures of the Deep, Space Impact: Kappa Base, Block Breaker Deluxe and System Rush Evolution, with a further 13 titles - including FIFA 08, Brothers in Arms and The Sims: Pets - available after full launch.
http://www.gamesindustry.biz/content_page.php?aid=32872
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February 7th, 2008, 21:02 Posted By: wraggster
Today's iPhone unlocking / jailbreaking update comes by way of Zibree, who, as you may have heard, announced a new version of AnySIM that unlocks v1.1.3 phones with the baseband 4.03_13_g; be warned, though, bootloader 4.6 won't work, only 3.9. If none of this makes sense to you, we envy the blissful, pain-free life you're not whittling away tracking this stuff.
http://zibree.blogspot.com/2008/02/h...razy-ones.html
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February 7th, 2008, 21:01 Posted By: wraggster
It's difficult to tell if this is just a little fear-mongering, or cause for real concern, but it looks like there's another iPhone / touch exploit out there lurking on the unseen horizons of those device's browsers. According to reports, a memory exploit -- similar to the previously-patched TIFF exploit -- has been discovered which affects units with firmware 1.0.2 all the way up to 1.1.3, thus carrying over to new 16GB iPhones and 32GB touches. Apparently, all you have to do is browse over to a site containing the malicious code, and it triggers a memory-exhausting script which causes the phone or iPod to crash. At this point, it doesn't appear to be anything more than a nuisance which can be easily circumvented by disabling JavaScript for Safari, though that hardly qualifies as a fix. To date, Apple hasn't issued a patch for the problem, but keep in mind it's only been a known issue since January 24th.
http://www.engadget.com/2008/02/07/n...it-discovered/
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February 7th, 2008, 20:55 Posted By: wraggster
We got a preemptive taste of what something like this might feel like with that banged up impostor-phone, the "Nokia" N94i -- but now things are getting real... ish. According to Microsoft's mobile communications business international marketing director (phew) John Starkweather, Redmond is in talks with the folks from Finland about getting Windows Mobile onto Nokia handsets. "They obviously have significant investments in Symbian but there are a lot of places where we have significant synergies and we would love to see the day where those synergies would extend completely with Windows Mobile," said Starkweather, though he couldn't say when or if any agreement will be met. "We work closely with Nokia and we would love to have them go all the way," Starkweather said. "It's something we talk about all the time." Hold up John, we think before you go all the way, Nokia's gonna want a ring on that finger... do we hear wedding bells?
http://www.engadget.com/2008/02/07/m...indows-mobile/
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February 6th, 2008, 22:43 Posted By: wraggster
Jonz has released a new version of his Nes Emulator for the iPhone:
NES.app lets you play Nintendo games on your iPhone. It is a fully functional, feature-rich Nintendo emulator.
NES.app uses an emulator core we call NESCore, which we've forked from pNESx and InfoNES and re-engineered as a highly-portable and high-performance Nintendo emulator core.
In order to use NES.app, you will need ROM images of Nintendo games. ROM images are files containing the dumped instruction code from a physical cartridge. In many cases, you are legally entitled to posess a ROM imageof any game that you presently own. ROM images for NES are widely available online, or with the appropriate hardware, you can dump them yourself directly from the cartridge.
Features
Multitouch: Use the directional pad + A + B, or other combinations
Landscape Mode: Turn the iPhone counter-clockwise to play in landscape mode
Zapper Tap: Tap objects on the screen to shoot them
Full Screen: Enlarge your NES picture to the max possible
Save State: Save an instant snapshot of your game and come back to it later
Game Genie: Use Game Genie cheat codes
... and many more
NES.app is not iPhoneNES!
NES.app started as a fork of iPhoneNES v0.01, but has been completely rewritten to run very fast, and with many additional features including sound, multitouch support, full-screen, landscape mode, game genie codes, saved games and much more. It now contains zero code from the original iPhoneNES project.
2.0.5 [jonz] Fixed Game Genie code saving
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February 6th, 2008, 22:38 Posted By: wraggster
Opera Software announced the commercial release of Opera Mobile 9.5 — the latest version of its Web browser for smartphones. Participants at the Mobile World Congress 2008 will be the first to experience the improved functionality of Opera Mobile 9.5. Built on Opera's unique core architecture, the Opera Mobile 9.5 desktop-like browsing experience has been enhanced with innovations such as zooming and panning that make it easier to navigate, load pages quicker and get users closer to the Web content and entertainment they want. With Opera Mobile 9.5, users can experience the real Web and interact with content exactly as they do on their PC. The new version utilizes Opera's Presto rendering engine to achieve page load speeds comparable to a desktop experience. The Opera Presto engine was modified and improves browsing performance significantly by accelerating the handling of Web pages. It dramatically improves page responsiveness on pages with heavy use of languages such as JavaScript and Ajax, ensuring smooth, hassle-free browsing.
Opera Mobile 9.5 includes numerous features aimed at elevating the mobile browsing experience. Not only is the user interface (UI) intuitive enough to master in minutes, Opera Mobile 9.5 introduces several new innovations that elevate the Internet experience on a handheld device. Users can take advantage of the intuitive Opera Zoom to dive into the page and get closer to the content they want. In addition, productivity tools like the ability to save pages for offline browsing, Web address auto complete and password manager help busy users make the most of their time. Web 2.0-enabled, Widget-ready and Flash support turn Opera Mobile 9.5 into a fully loaded browser allowing users to access all their favorite Web sites such as Facebook, MySpace and more. With Opera Mobile 9.5, OEMs and operators will have the capability to include Flash Lite 3, empowering their smartphone users with access to the full Web including the ability to watch videos on YouTube effortlessly. In addition, Opera Widgets, which are mini applications that allow content to be accessed easily from the device idle screen with just a few clicks, are included in the new edition — automatically engaging the user through ease of operation and meeting consumer demands for quick access to information.
The Opera Mobile 9.5 experience includes many of the innovations found in Opera's trend-setting desktop browser including:
* Intuitive user interface
* Tabbed browsing
* Improved text wrap
* Page overview, zooming and panning
* Landscape mode
* Save Web page for future offline access
* Call phone number from Web page
* Send link as SMS/MMS
* Send image as SMS/MMS
* Small Screen Rendering
* Password manager
* Web address input auto-completion
* History and bookmarks
* Copy text
* Opera Widgets.
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February 6th, 2008, 22:04 Posted By: wraggster
In the unlikeliest of unions since Julia and Lyle, we bring you some hot iPhone on N95 symbiotic action. Using the free JoikuSpot application released this morning, you can now turn any S60 smartphone into a WiFi hotspot. Yes, just like WMWifiRouter does for WinMo devices. Sure, the solution doesn't make much sense from locations with tethered Internet and you can't encrypt the http and https (only) traffic. But if you've ever been in a WiFi dead spot and needed to share access (think PSP gaming), this type of solution is pretty unbeatable. Assuming you have an unlimited data plan that is. Click the read link for the video.
http://www.seesmic.com/Standalone.html?video=fDnSVrVvi1
http://www.engadget.com/2008/02/06/3...-the-hard-way/
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February 6th, 2008, 22:03 Posted By: wraggster
That didn't take long. A mere day after the release of Nokia's N-Gage First Access gaming preview exclusively to N81 users, the app has been cracked open to work with any N-series device with enough horsepower. The hack was performed by Nokia regular P@sco, and comes in a convenient downloadable form, or an only slightly involved guide to hacking the app yourself. No rocket science here, and while we're sure Nokia could easily fight back, what we've really got to ask ourselves is why didn't Nokia just open it to everyone in the first place?
http://finestfones.blogspot.com/2008...n-n95-8gb.html
http://www.engadget.com/2008/02/06/n...95-8gb-others/
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February 6th, 2008, 22:01 Posted By: wraggster
All you other iPhone knockoff manufacturers out there better take note: the C-002 HiPhone isn't messing around. Not only is this phone built to mimic the iPhone hardware, but the interface is one of the most faithful reproductions we've seen, and even the unboxing experience has been made to scream Apple. In fact, some of the largest differences between this phone and its inspiration are improvements: a removable battery, dual SIM cards and a microSD slot. There's a video after the break -- it's just like falling in love all over again.
http://www.engadget.com/2008/02/06/k...-ups-the-ante/
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February 6th, 2008, 21:04 Posted By: Shrygue
via Games Industry
New data from The Multimedia Research Consultancy shows that more mobile games companies are remaining in business for longer periods of time.
The extensive global survey shows that around 53 per cent of mobile games companies have now been trading for at least five years, with almost 20 per cent lasting more than seven years.
This is despite a slow-down in the number of new entrants into the market - while 2003 saw the single biggest growth in number of businesses with 451 entrants, last year's figure was just 78 in comparison.
While that slow-down, combined with continuing consolidation in the industry, has an effect, the total number of businesses operating was just under 1900 at the end of 2007.
Of that figure the USA has by far and away the most companies by territory, with 322, followed by the UK with 182, China (including Hong Kong) with 140 and South Korea with 134.
In total mobile games companies now trade in 93 countries across the world.
A fuller description of the research results is available on GamesIndustry.biz now.
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February 6th, 2008, 02:34 Posted By: wraggster
We were inspired by the energy visualization concepts and the lack of well design device timers to create this high tech system to help individuals take control of their energy usage. Current State is a real-time energy use monitoring system and timer for powered devices combined into one. The Current State system is made up of two parts, a mobile application for you cell phone, which allows you to control and monitor electricity use from anywhere, and a series of Plug-Ends that give you control over the products around your house.
How it Works
1. Order the system online, specifying the number of Plug-Ends needed.
2. Install Current State software on your mobile device.
3. Attach Plug-Ends to powered devices around your house.
4. Sync Plug-Ends to software, giving each powered device a descriptive name and confirming its location within your house.
5. Use Current State to remotely monitor your energy usage, control your devices, and set up automatic timers.
http://www.thegreenergrass.org/2008/...ent-state.html
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February 5th, 2008, 19:02 Posted By: wraggster
Out of the rumor mill comes the 16GB iPhone, now official. Ever since the 16GB iPod touch was announced in September, we all knew it was just a matter of time until Apple could bung the same NAND capacity into their chubbier iPhone. The surprise is a new 32GB iPod touch for the same $499. No other changes and certainly not 3G. Both are available immediately.
http://www.engadget.com/2008/02/05/o...one-available/
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February 5th, 2008, 18:49 Posted By: wraggster
Following on from today's launch of N-Gage First Access, Ewan, in 30 minutes with the N-Gage First Access client gives us his first impressions of the system and a summary of the user experience of the N-Gage client. In the piece Ewan covers installation, game installation and the community features of the client application.
So it’s finally here. After a quiet euthanasia of the N-Gage and N-Gage QD software line, the N-Gage brand was put into hibernation till the time was right. And the time is now right. Or at least almost right. Kind of. Promised to be available since late last year, the all new, next-gen N-Gage client is now available for public testing.
This isn’t the final product, as Nokia are making it clear when you download it from the N-Gage Arena forum. This is a public test of the client, and any points scoring you might do in the client are going to be reset to zero when a v1.00 becomes available. And for now, only the N81 users are going to have access to this. I’m sure there will be howls of protest at this, but given this is still a buggy version (I’ve had a few lock ups and mystery error reports in the first hour of testing), Nokia won’t want to have millions of people hammering the server immediately. Restricting it to N81 users will keep the numbers down to a more manageable size, and make bug replication a bit easier, given the only devices theoretically compatible with it are N81’s.
http://www.allaboutsymbian.com/news/...ge_First_A.php
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