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The Best iPhone Online Casino Games
The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games.
There are websites where you can find the best iphone online casino games as well as the latest in information on the best Casino operators for the Apple iPhone and where to get the biggest bonus and offers. “
THE LATEST NEWS BELOW
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June 9th, 2009, 01:35 Posted By: wraggster
We've already had a pretty good idea about what's in store for iPhone OS 3.0, but Apple naturally still had a few tricks up its sleeve, and one of the most impressive is the new "Find My iPhone" service to help you locate your lost phone. While complete details are still a bit light, the service will apparently let you login into your MobileMe account and instantly show your iPhone on a map, and even send a message to the phone and force it to play a sound whether it's in silent mode or not. As if that wasn't enough, you can also use the Remote Wipe feature to erase all the data on the iPhone from afar and restore it to the factory settings. We guess the electric shock will have to wait for for iPhone 4.0.
http://www.engadget.com/2009/06/08/a...ating-service/
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June 9th, 2009, 01:34 Posted By: wraggster
This one sure took awhile to go from rumor to real, but at long last, authentic TomTom navigation has arrived on the iPhone. 'Course, we would've personally preferred the Garmin touch, but at this point, we can't really find it in our hearts to kvetch. The app shown at WWDC today was surprisingly slick, and while the robot voice didn't exactly get our juices flowing, the currently unpriced TomTom car kit is definitely a boon for those looking to avoid standalone PNDs. Apple has informed us that the application will surface "this summer," though it didn't mention a price; in other words, we can't imagine this being cheap. You think TomTom wants a $19 app undercutting its $300 navigation systems? Doubtful. Video of the new setup is after the break.
http://www.engadget.com/2009/06/08/a...ion-to-iphone/
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June 9th, 2009, 01:33 Posted By: wraggster
Over at WWDC (you may have heard about that event, right?), Apple's just announced ScrollMotion's Iceberg in-app bookstore for the iPhone. It's going to host more than 500 bestsellers, 50 major magazines and about 170 daily papers, with a total of over a million books at launch. Sounds like Apple's ready to take on the big boys at Amazon (who, at this writing, has about 250,000 books in its Kindle store)! More details as we get them.
http://www.engadget.com/2009/06/08/s...ed-for-iphone/
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June 9th, 2009, 01:32 Posted By: wraggster
Apple's closing out the new application talk today at WWDC with a demo from Line 6 and Planet Waves, who have joined the Cupertino-based company in order to give your iPhone the ability to control your guitar and amplifier. Sadly, the wireless communication between the Line 6 Variax guitar and the iPhone on stage had some issues, though the folks assured us we could see more later on at Line 6's website. If this thing manages to function, it will also let you re-tune your six-string and change models on the fly. No word on price or availability just yet, but we'll let you know if either of those factoids appear.
http://www.engadget.com/2009/06/08/l...rol-to-iphone/
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June 9th, 2009, 01:32 Posted By: wraggster
This is a bit of a wild one: some very disparate companies are (apparently) teaming up to conquer the car, Microsoft Sync style. Details are a bit slim at the moment, but Continental Auto Group has announced plans to build what they're calling "the connected car." The new hardware and software system "leverages" the Android Marketplace, and encompasses car-friendly APIs, car-specific in-vehicle apps and a touchscreen interface plugged into a system designed to pull data from the web and control internal car systems. On a sketchier front, Phandroid has done some mucking around, and seems to think Google, BMW, T-Mobile, Wind River and SVOX are all on the short list for involvement. It's hard to say exactly how likely that might be, but we're happy to dream electric dreams of an OHA-style Sync killer along with them. Another shot is after the break.
http://www.engadget.com/2009/06/08/a...car-initiativ/
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June 9th, 2009, 01:31 Posted By: wraggster
It's been known since day one that iPhone OS 3.0 would support data tethering, and Apple took the opportunity at WWDC today to drive the point home by saying that it'd be launching the service with 22 carrier partners in 44 countries. Of course, it's easy to have assumed that AT&T wouldn't be one of those partners, but we've been told today by a company spokesman that it will be offering tethering on the device -- it just doesn't have any announcements to make at this time. Whether that means availability will be delayed (perhaps until the 7.2Mbps upgrade is built out) or they're just trying to hammer out pricing, we don't know, but it's a promising sign.
http://www.engadget.com/2009/06/08/a...on-the-iphone/
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June 8th, 2009, 21:10 Posted By: Shrygue
via Kotaku
Apple's newest iPhone 3GS will be the most powerful yet with more robust graphics and a faster network connection when it hits on June 19 for $200 to $300, the company announced today during their annual World Wide Developers Conference.
The iPhone 3GS will hit the same week as the new game-centric 3.0 firmware for the iPhone and iPod Touch. The 3GS will sell for $199 for the 16GB version and $299 for the 32GB version. The original 3G will stay on the market for $99 with 8GB of storage.
Apple calls it "the most powerful, fastest iPhone we've ever made."
With the 3GS, launching messaging is faster, viewing Excel is faster and loading SimCity is 2.4 faster. The 3Gs will include a 3MP autofocus camera, 30FPS VGA video capturing and supports OpenGL/Es and 7.2 Mbps HSDPA. The 3GS will also include a built-in digital compass.
The device's battery life has also been improved, with the 3Gs getting nine hours of life on Wifi, compared to the 3G's six, and 30 on audio, compared to 3G's 10.
Last week sources told Kotaku that the new iPhone would sport a gaming-centric 3D graphics chip, run on a faster national network. We were also told that Apple's 3.0 firmware for their existing iPhones, which includes a bounty of new features for gaming, will hit on the same day.
This year the World Wide Developers Conference drew 5,200 developers from 54 countries. Apple also announced today that they have sold more than 40 million iPhones and iPod Touch. They've also logged more than a billion downloads and the App Store has 50,000 programs. That's quite an install base.
Apple's firmware and this new iPhone come at a time when the company is seeing huge growth in the games flooding their App Store. The company seems to be a crossroads of sorts, one that has folks like the Entertainment Software Association sort of hinting that they need to dive in with both feet.
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June 8th, 2009, 21:08 Posted By: Shrygue
via Kotaku
Apple is launching iPhone OS version 3.0 next week, bringing with it a slew of new features, including cut and paste, undo, MMS support and more. But what about the gaming features?
We already knew that Apple would allow for in-application purchases, ushering in the era of microtransactions via add-on game packs and other downloadable types of content. iPhone OS 3.0 also adds new options for developers to tap into other new features, including new "push" notification technology, Google Maps availability in any application, peer-to-peer support for paid apps and much, much more.
Two iPhone game developers, Gameloft and ngmoco, showed off playable apps that take advantage of these new features.
Gameloft's Asphalt 5 takes advantage of peer-to-peer functionality by adding multiplayer over Bluetooth. It also lets players tap into their own music collections by accessing custom soundtracks directly from your iPod library.
ngmoco's Star Defense, just released today, will be one of the first games to take advantage of in-app purchases. iPhone owners can download new galaxies adding "hundreds of hours of gameplay." Publisher ngmoco plans for free and paid-for downloadable content packs.
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June 8th, 2009, 17:36 Posted By: wraggster
Bethesda's Todd Howard has told Joystiq that the developer thinks Fallout would translate well to iPhone, and has been experimenting with potential designs - but it hasn't found one that works yet.
"I think that the world of Fallout is unique enough that it could work on any platform. I think some of the things we do like VATS, I think that could translate to any platform, particularly the iPhone," Howard said.
"We've looked into those things, we just haven't found the thing that supports the brand well. I wouldn't be surprised if it does happen one day. The iPhone versions that we've designed and said, 'Ehh, we don't think we're going to do that right now', there are ... there are a lot of them."
Howard mentioned that Bethesda was working on a game for Apple's device at New York Comic Con earlier this year. Sounds as though it's Fallout after all, but work is progressing slowly. Here's hoping it strikes on a way to support the brand better soon.
http://www.eurogamer.net/articles/be...iphone-fallout
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June 8th, 2009, 17:14 Posted By: wraggster
ew rumour suggests a product code-name that might well be used at retail.
Tech blog DaringFireball has ventured that one of the devices set to be unveiled by Apple at the WWDC tonight will be iPhone 3GS.
The rumour - based on tip off - says that 3GS is the code-name for the new range-topping iPhone (though what the 'S' stands for is not known) and that it could well be used as the final moniker at retail.
DaringFireball also reasserts its previous predictions of the iPhone '3GS' spec, which includes faster processors, double the RAM and twice the storage.
http://www.mobile-ent.biz/news/33437...ing-iPhone-3GS
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June 8th, 2009, 17:14 Posted By: wraggster
Chillingo is poised to release its latest iPhone game, Defender Chronicles, which it is hoping to make available through Apple's App Store in the coming weeks.
the game is set in a fantasy mediaeval workd, and challenges players with defending their empire from an invasion of orc hordes and evil undead. The game combines classic RPG elements with the increasingly popular tower defense genre, which has been made popular by the likes of Field Runners.
With five game modes and five hand-drawn worlds, the game boasts an impressive feature-set and includes a range of difficulty settings to appeal to a range of casual and traditional gamers.
http://www.casualgaming.biz/news/287...ding-to-iPhone
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June 8th, 2009, 17:10 Posted By: wraggster
It's pretty much the eve of Apple's big WWDC press conference, and Daring Fireball's John Gruber is back at the eleventh hour to chime in some more on his previous (and perhaps well-informed) iPhone predictions. He sticks to his previous wagers -- twice the CPU speed, twice the RAM, a heavy emphasis on a new video camera (no word on if there's an additional front-facing one), and $199 / $299 for the 16GB and 32GB models, respectively -- but additionally chimes in that the new device's codename is... drumroll, please... the iPhone 3GS, which he surmises is probably going to be the final product name, as well. Kind of a yawner, if you ask us, but it'd sell like gangbusters no matter what it was called. As for that lowered-tiered iPhone, he's expecting it to be the current 3G model with a price drop to $99. Also on the table is iPhone tethering, which we already know was built into OS 3.0, likely for a fee chosen by each carrier. Teasing farther into the future, he suggests "Marble," codename for an OS X visual overhaul, and the tablet are very much real projects but that there's little to no chance it'll be at WWDC. No clue what the "S" stands for (speed, perhaps?), but at this point we're pretty much counting the minutes to todays's keynote, and our clocks can't tick much faster.
http://www.engadget.com/2009/06/07/i...ows-unveiling/
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June 8th, 2009, 17:07 Posted By: wraggster
We've certainly seen Apple's iPhone act as an integral part of a vehicle before, but we've yet to see one front and center on a motorbike. Hailed as the planet's first "digital superbike," the MotoCzysz E1pc packs some pretty sick technology from end-to-end. Aside from being a zero-emissions, all-electric motorcycle, it reportedly relies on Apple's darling for its instrumentation. Sadly, details about what exactly the iPhone handles are few and far between, but hopefully we'll hear more after its upcoming run in the TTXGP on June 12th. Two more looks after the break.
http://www.engadget.com/2009/06/08/m...e-in-the-dash/
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June 8th, 2009, 17:04 Posted By: wraggster
We've yet to see Palm or Sprint confirm these numbers, but a quote from JPMorgan found in a Wall Street Journal roundup this morning asserts that "sales [of the Pre] in the first two days probably exceeded 50,000." The report continues by mentioning that said figure was "aligned with expectations, but probably fell short of the 146,000 reported first-gen iPhone sales" during its opening weekend due to "capacity constraints in manufacturing." By and large, most analysts are deeming the Pre launch a success, though it's hard to say whether the suits at Palm and Sprint agree or disagree. No matter how you slice it, 50,000 units in a single weekend ain't nothing to scoff at, but we'd say next weekend's sales could be even more telling. You know, if anything goes down today at 1:00PM ET.
http://www.engadget.com/2009/06/08/p...ening-weekend/
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June 7th, 2009, 11:32 Posted By: wraggster
CrazySoft have released S60 5th Edition (5800 XM, N97, Omnia I8910 HD) version of Zeus Quest, a funny adventure game with gorgeous cartoon graphics. The humor reminds us the old classic adventures games by sierra and Lucas. You are Zeus the boss of Olympus which comes back to earth to save the planet. Everything is happening at the classical ancient Greek period (1000-300bc) but you have the chance of switching ages though a time machine...
http://my-symbian.com/s60v3/software...Auto=707&faq=9
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