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The Best iPhone Online Casino Games
The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games.
There are websites where you can find the best iphone online casino games as well as the latest in information on the best Casino operators for the Apple iPhone and where to get the biggest bonus and offers. “
THE LATEST NEWS BELOW
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June 16th, 2009, 19:24 Posted By: wraggster
If you are an iPhone owner on a pay-as-you-go data plan, the end is near: AT&T has announced that the iPhone OS 3.0 upgrade will terminate your data service. The reason: A "technical change." Update from AT&T.
This the message that that some prepaid users got:
AT&T Free MSG: A new software upgrade for iPhone will be available on 6/17. This upgrade may affect your data service. Please visit att.com/iphone or call 800-901-9878 for a representative. If you download the software and are not on an approved iPhone data plan, your data service will be interrupted.
Meanwhile, Erica at TUAW has called AT&T and confirmed that they want pay-as-you-go users to move to a full data plan. According to the technician: "Based on your plan [official iPhone GoPhone plan], you will not receive the same quality service on your GoPhone plan, even with the same equipment. This is a technical change on AT&T's end on how we service that data plan."
Update: Apparently, Erica was misinformed, according to our contact at AT&T. This is not a change in policy at all, and the pay-as-you-go data plans were really never approved for iPhone.
http://gizmodo.com/5291738/att-to-pr...ved-for-iphone
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June 16th, 2009, 17:33 Posted By: wraggster
Bad luck if you missed PopCap’s limited-time 59p price promotion for recent iPhone release Peggle over the weekend – it doesn’t sound like many people did, though, as the game is currently sitting proudly at the top of the paid-for app charts.
A PopCap spokesperson told MTV Multiplayer that sales of the game, which was hovering around the 60th position prior to the sale, increased significantly with purchases across the tree days nearly matching the total sales enjoyed by the title since its release three weeks ago.
It doesn’t matter how much any individual app costs on the Apple App Store – chart success purely comes down to the number of times any app has been purchased.
So whilst a price drop of ÂŁ2.40 means less money in the coffers for publisher PopCap, getting its game to top of the charts is arguably a more important long-term victory.
Some argue that Apple’s current store structure discourages high-quality, high-price apps in favour of low-cost downloads. Others would say that the level playing field it offers is fundamental to the store’s success and credibility.
http://www.casualgaming.biz/news/287...p-on-App-Store
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June 16th, 2009, 17:28 Posted By: wraggster
The iPhone Dev Team has got us excited (and Apple worried) by announcing they have a fully-working software carrier unlock ready for the 3.0 firmware ahead of its official release.
On Tuesday evening they will do a live demo of the new yellowsn0w carrier unlock working on official 3.0 firmware, just before the big Apple release. While jailbreaking is already possible on 3.0, this is good news for would-be unlockers with an iPhone 3G, though those going for the 3GS will have to wait a bit longer.
http://gizmodo.com/5292311/dev-team-...l-demo-tonight
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June 16th, 2009, 17:20 Posted By: wraggster
Two researchers have found a way to run unauthorized code on an iPhone remotely. This is different than 'jailbreaking,' which requires physical access to the device. Normally applications have to be signed cryptographically by Apple in order to run. But Charles Miller of Independent Security Evaluators and Vincenzo Iozzo from the University of Milan found more than one instance in which Apple failed to prevent unauthorized data from executing. This means that a program can be loaded into memory as a non-executable block of data, after which the attacker can essentially flip a programmatic switch and make the data executable. The trick is significant, say Miller and Iozzo, because it provides a way to do something on a device after making use of a remote exploit. Details will be presented next month at the Black Hat Conference in Las Vegas."
The attack was developed on version 2.0 of the iPhone software, and the researchers don't know if it will work when 3.0 is released.
http://it.slashdot.org/story/09/06/1...e-iPhone-Crack
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June 16th, 2009, 17:16 Posted By: wraggster
already-living-in-a-virtual-world writes
"On his blog, mispeled writes about a new type of game he'd like to see for the iPhone. It's interesting stuff: '... the integration of a true gaming platform with the capabilities of a phone is unique, at least for the quality of the gaming experience offered. For all intents and purposes, the iPhone is a new system. And new systems demand new gameplay mechanics are explored. For a long time I've been a fan of the MMORPG genre, and the iPhone offers several MMO-type games, especially those in the facebook, social-networking style. However, what I've yet to see is a game that takes advantage of the iPhone's location services, the GPS-like capability of the phone. Tons of applications use it, but no games, as far as I've seen. Why not? Motion sensing is all the rage on the consoles — the Wii popularized it, but now Microsoft and Sony are jumping on the bandwagon. But the iPhone, because it's portable, offers something more. And I want those offerings taken advantage of. I want to play an MMO that knows where I am and links my physical location to a virtual location. I want to create a game that gives the planet Earth a virtual overlay, interactable via a mobile (read: the iPhone) interface.'"
http://games.slashdot.org/story/09/0...For-the-iPhone
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June 15th, 2009, 18:42 Posted By: wraggster
Nokia today introduced the Nokia 5530 XpressMusic, a compact S60 5th Edition (Symbian OS 9.4) XpressMusic device that uses a touch interface for accessing people and content on the homescreen. The 'scrolling' Contacts Bar provides direct access to 20 people and their latest conversations and media updates. The homescreen also features touch shortcuts to content and popular social networks, like Facebook and MySpace. The Nokia 5530 XpressMusic follows in the footsteps of the Nokia 5800 XpressMusic, expanding the touch XpressMusic phone range with a youthful device that has a solid stainless steel frame finish and comes in five vivid colors.
At the core of the Nokia 5530 XpressMusic is the music and entertainment experience, quick and easy access, sharing and mixing a huge selection of media. Nokia 5530 XpressMusic is a great music player with 27 hours of playback time, excellent audio quality and a 4 GB memory card (expandable to 16 GB) for storing music and other media. Videos, either self made or from social media sites such as Youtube and Facebook can be enjoyed on the 2.9 inch (nHD, 640x360 pixels) widescreen display. New music can be purchased through the Nokia Music Store, either directly on the phone or through a PC. The music collection is easily managed and can be synchronized with the PC using the Nokia Music for PC application. Calls and music can be conveniently managed and listened to with the Nokia Stereo Headset WH-205 with tangle-free cable.
The innovative 'people carousel' features thumbnail images of up to 20 close friends and provides easy access to them and their communications history including emails, phone calls, photos or other social media updates. The Nokia 5530 XpressMusic also features the pop-up Media Bar so music, photos, videos, Internet and on-line sharing applications such as Ovi Share, Flickr and VOX are just a touch away.
The Nokia 5530 XpressMusic supports GSM/EDGE networks (no 3G and no GPS) and also offers access to internet services via the integrated wireless LAN (WiFi). Nokia is collaborating with Boingo and offers three months of free Internet access in select markets. Boingo works with hundreds of hotspot operators around the world in familiar locations such as airports, hotels, coffee shops and restaurants. Other features include 3.2 Megapixel camera (2048 x 1536 pixels) with QCIF (176 x 220 pixels) video recording @ 15 fps, 3.5 mm jack, accelerometer, and FM radio. Its dimensions and weigth are as follows: 104x49x13 mm (68 cc), 107 g.
The Nokia 5530 XpressMusic is expected to begin shipping in the third quarter of 2009 at an estimated retail price of EUR 199 before taxes and subsidies, making it one of the cheapest touch smartphones on the market.
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June 15th, 2009, 18:42 Posted By: wraggster
Swift, slim and resourceful are three words that accurately describe the new Nokia E72, which was unveiled at the Nokia Connection event in Singapore today. Nokia's latest S60 3rd Edition Feature Pack 2 (Symbian OS 9.3) based, full QWERTY smartphone brings a rich mobile email and instant messaging experience right out of the box, making it the ideal device for people that want to be productive in both their personal and professional lives.
Building on the formula from the hugely successful Nokia E71, Nokia's best selling QWERTY device to date, this latest arrival in Nokia's Eseries family maintains essential elements of its predecessor, whilst still improving its capabilities in a number of areas. "We included the desktop like email experience from the Nokia E75 and gave it a new optical navigation key for more intuitive scrolling through menus, emails and fast panning of images. We also upgraded the camera to 5 megapixels and added a standard 3.5 mm audio jack", said Ilari Nurmi, Vice President at Nokia.
On top of these developments, for the first time, owners will be able to set up instant messaging (IM) accounts provided by Nokia Messaging direct from the homescreen. In just a few steps, device owners will be able to connect to their favorite IM accounts such as Yahoo! Messenger, Google Talk and Ovi, amongst many others. These new IM features are complimented by Nokia's range of email solutions with a lifetime license for Nokia's mobile email and IM service, Nokia Messaging, as well as onboard clients for Mail for Exchange and IBM Lotus Notes Traveler. Accessing popular accounts such as Yahoo! Mail, Gmail, Windows Live Hotmail, Ovi Mail and thousands of other email service providers is simple through improved on-device email setup, with the same easy to use UI integrating all of the owner's corporate email accounts as well.
Performance improvements are evident throughout the user experience including faster Internet up- and downlink speeds. Other notable features which should make the Nokia E72 as popular as recent Nokia Eseries introductions include A-GPS and compass with integrated Maps, including lifetime walk and 10 days of turn-by-turn navigation if activated within the first three months. Conversations are also clearer with active noise cancellation, and a torch can be activated with a single press of the spacebar key. The office capabilities have been updated with a new version of Quickoffice, which delivers Microsoft Office 2007 compatibility as well as free version upgrades when new features become available.
Features include:
* QVGA (320x240) display
* S60 3rd Edition, Feature Pack 2 (Symbian OS 9.3)
* 114x59.5x10.1 mm, 65 cc, 128 g
* Optical d-pad (5-way scrolling)
* Quadband, 3G, HSDPA, WiFi
* single-core ARM1136 (Freescale MXC300-30) processor
* Accelerometer, Magnetometer, Compass, A-GPS, Nokia Maps 3.0
* Stereo FM RDS Radio
* 5 Megapixel (2592x1944) camera, VGA (640x480) video recording @ 15 fps
* 250 MB internal storage memory, support for 16 GB microSD cards
* 128 MB RAM (operating memory)
* Bluetooth 2.0+EDR, microUSB, USB 2.0 High-speed, Nokia AV 3.5mm
* BP-4L 3.7V 1500 mAh battery, USB charging
* 16/22 (GSM/WCDMA) days of standby, 13/6 hours of talk time
* 6.4 hours of video recording and 37.5 hours of music playback
The Nokia E72 is expected to begin shipping late in the third quarter of 2009 at an estimated retail price of EUR 350 before taxes and subsidies.
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June 15th, 2009, 17:18 Posted By: wraggster
Palm have "politely" warned the Pre homebrewers behind the Pre Dev Wiki not to talk about hacking the handset for internet tethering on their site ... because Sprint might complain.
The caution from Palm suggests that 'they' don't have a problem with someone figuring out a tethering solution for the easily hackable handset, but that Sprint - who don't allow tethering, even on their $99 everything plan - might.
Palm warned that if Sprint complained, they would be forced to react against the people running the site with legal action. As a result the guys at Pre Dev Wiki have pulled any tethering chat and posted an explanation as to why it has gone.
We have been politely cautioned by Palm that any discussion of tethering during the Sprint exclusivity period (and perhaps beyond-we don't know yet) will probably cause Sprint to complain to Palm, and if that happened then Palm would be forced to react against the people running the IRC channel and this wiki.
They have however, added a note stating that Sprint does not have a Pre plan which allows tethering under the Terms Of Service. It seems like everyone involved is sticking a finger up at Sprint, though not necessarily to their face.
http://gizmodo.com/5290871/palm-warn...t-wont-like-it
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June 15th, 2009, 17:02 Posted By: wraggster
Kotaku reports that the ESRB is thinking about expanding their game ratings to include games sold on the App Store. They realize that evaluating every single game is not feasible, but they may still be underestimating the amount of work they'd be taking on, and it could negatively affect some developers. Quoting:
"'ESRB has seen increases in rating submissions each year since its founding and has always been able to keep pace,' the ESRB's Eliot Mizrachi told us. 'We have rated more than 70 mobile games to date and will undoubtedly rate more in the future as the market grows.' Seventy? Over the past, what, four or five years? It's a piddling number when you think of the hundreds of games available through the App Store. Further, many of them are mobile adjuncts to console releases, a different sort of beast from iPhone games. Not all of those need or deserve a rating; but if Apple brings in the ESRB to rate games, with the idea that it'll help parents control what their kids buy for their iPods, then unrated games are likely to be blocked by such filters. The incentive would definitely be there to get a game rated. And what of the cost? Getting a game rated isn't a free service; the ESRB levies a fee that covers the cost of looking through the code and rating the game."
http://games.slashdot.org/story/09/0...r-iPhone-Games
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June 15th, 2009, 16:56 Posted By: wraggster
This video of iPhone OS 2.x running on a 24-inch multitouch monitor from Swedish design firm Dreamfield is almost certainly fake, but hey -- it's Sunday night, nothing's going on, and we were thinking about how well touch-specific systems would work on a larger screen after seeing those CrunchPad videos anyway, so we thought we'd get some conversation going. We'd be willing to bet that a future Apple tablet has more in common with the experience shown in this video than with what we currently think of as OS X, but we're not so certain we're seeing anything here that makes us want to throw our mouse or keyboard away -- or spend the entire day with gorilla arm. So -- artfully mocked-up glimpse of the future, or just a pipe dream?
Keeping with the likely-fake theme, there's also a probably-fake video of SNES and PS1 emulators running on the Pre, controlled by a Bluetooth gamepad. Yes, it's incredibly awesome -- and undoubtedly possible -- but until we see some evidence of how things are loaded up and connected with the gamepad we're sticking it in the fake category as well.
http://www.engadget.com/2009/06/15/p...-emulation-on/
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June 15th, 2009, 16:56 Posted By: wraggster
This video of iPhone OS 2.x running on a 24-inch multitouch monitor from Swedish design firm Dreamfield is almost certainly fake, but hey -- it's Sunday night, nothing's going on, and we were thinking about how well touch-specific systems would work on a larger screen after seeing those CrunchPad videos anyway, so we thought we'd get some conversation going. We'd be willing to bet that a future Apple tablet has more in common with the experience shown in this video than with what we currently think of as OS X, but we're not so certain we're seeing anything here that makes us want to throw our mouse or keyboard away -- or spend the entire day with gorilla arm. So -- artfully mocked-up glimpse of the future, or just a pipe dream?
Keeping with the likely-fake theme, there's also a probably-fake video of SNES and PS1 emulators running on the Pre, controlled by a Bluetooth gamepad. Yes, it's incredibly awesome -- and undoubtedly possible -- but until we see some evidence of how things are loaded up and connected with the gamepad we're sticking it in the fake category as well.
http://www.engadget.com/2009/06/15/p...-emulation-on/
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June 15th, 2009, 16:55 Posted By: wraggster
iPhone OS 3.0 may not be available to the masses for a couple days yet, but that's not stopping Tapulous (nor Apple's App Store overlords, apparently) from rolling out a new version of its ridiculously popular Tap Tap Revenge that's fully ready to take advantage of push notifications right here and right now. We've taken the new build for a spin, and in brief, it works as designed -- notification times ranged from near instantaneous to just under a minute. One of our editors here was testing on a cellular connection and the other was on a SIM-less iPhone 3G running just WiFi, so it looks like this setup will work pretty seamlessly regardless of what kind of connection you happen to be enjoying / tolerating / loathing at the moment. Follow the break for a quick video demo.
http://www.engadget.com/2009/06/15/p...p-tap-revenge/
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June 14th, 2009, 09:40 Posted By: wraggster
Rseven is a smartphone backup and synchronization service. It backups call history/logs, messages (SMS, MMS & emails), images, audio, video and sync contacts (phonebook) and calendar (appointments & to do items) with the Rseven website. On the website all your phone activities are presented in a Timeline format chronologically.
http://my-symbian.com/s60v3/software...uto=713&faq=18
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