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The Best iPhone Online Casino Games
The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games.
There are websites where you can find the best iphone online casino games as well as the latest in information on the best Casino operators for the Apple iPhone and where to get the biggest bonus and offers. “
THE LATEST NEWS BELOW
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June 24th, 2009, 17:34 Posted By: wraggster
We reported on Monday that popular (and brilliant) Firemint title Flight Control had passed the 1m download mark on the Apple App Store – impressive enough, but it seems that the game wasn’t actually the first to reach the seven-figure milestone.
Developer Freeverse is claiming that its title Flick Fishing was the first paid-for app to reach the 1m sales mark – most likely doing so just hours ahead of its aeronautical rival.
Flick Fishing has recently received a 3.0 update that allows gamers to connect with friends on a peer-to-peer network and also allows for a number of new digital items to be bought in-game.
“We couldn’t be happier that so many people decided to put on their virtual fishing cap and give Flick Fishing a try,” Freeverse president and co-founder Ian Lynch Smith stated.
“We’re very proud that over one million players have discovered that Flick Fishing is a great way to enjoy summer fun on your iPhone without the pesky flies and mosquitoes.”
Both games are available to download on the App Store now for 59p each.
http://www.casualgaming.biz/news/288...-Store-1m-race
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June 24th, 2009, 17:32 Posted By: wraggster
New version offers new features and extended social networking capabilities.
Music discovery specialist Shazam has released of an updated version of its iPhone app.
The new version utilises the iPhone OS 3.0 enhancements, which means the company has been able to integrate with the likes of Twitter.
The Shazam app was first launched on the App Store last July and in the time since has amassed seven million users.
Shazam CEO Andrew Fisher said: “Since launching on the App Store last year, Shazam has achieved a huge following with iPhone and iPod touch users.
We have listened and learned from our iPhone and iPod touch users over the past year and we are confident that the millions of Shazamers around the world will enjoy the enhanced functionality of this latest release.”
http://www.mobile-ent.biz/news/33565...r-iPhone-OS-30
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June 24th, 2009, 17:24 Posted By: wraggster
The last time we heard from Ivan Seidenberg, he was letting Sprint know precisely what he thought of it. This go 'round, in a new 'Charlie Rose' interview, the Verizon chief is being entirely more coy. In speaking to recent political happenings, he mentions that the communication coming from the citizens of Iran is "a great thing," and he also notes that attempts to block internet use "can't work long term" as the "power of the people will override that without any question." Sort of comical given VZW's prior persistence to cripple phones in spite of consumer backlash, but we digress. He also dodged (with great skill, might we add) questions on whether Verizon Wireless would carry the iPhone, noting that it was "Apple's decision" on whether it would build one to support the company's forthcoming LTE network. As for Android? He did confess that recent reports of a Motorola handset coming its way "might be true," which is CEO speak for "oh, that's absolutely happening." Hop on past the break for a video of the whole shakedown.
http://www.engadget.com/2009/06/24/v...droid-handset/
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June 24th, 2009, 17:24 Posted By: wraggster
The last time we heard from Ivan Seidenberg, he was letting Sprint know precisely what he thought of it. This go 'round, in a new 'Charlie Rose' interview, the Verizon chief is being entirely more coy. In speaking to recent political happenings, he mentions that the communication coming from the citizens of Iran is "a great thing," and he also notes that attempts to block internet use "can't work long term" as the "power of the people will override that without any question." Sort of comical given VZW's prior persistence to cripple phones in spite of consumer backlash, but we digress. He also dodged (with great skill, might we add) questions on whether Verizon Wireless would carry the iPhone, noting that it was "Apple's decision" on whether it would build one to support the company's forthcoming LTE network. As for Android? He did confess that recent reports of a Motorola handset coming its way "might be true," which is CEO speak for "oh, that's absolutely happening." Hop on past the break for a video of the whole shakedown.
http://www.engadget.com/2009/06/24/v...droid-handset/
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June 24th, 2009, 17:21 Posted By: wraggster
The NY Times has a story on the culture of secrecy at Apple (registration possibly required). Secrecy is not just the prevailing communications strategy; it is baked into the corporate culture that had its origin in the release of the first Macintosh. 'It really started around trying to keep the surprise aspect to product launches, which can have a lot of power,' says marketing veteran Regis McKenna who advised Apple in its early days. Today few companies are more secretive than Apple, or as punitive to those who dare violate the company's rules on keeping tight control over information. Employees have been fired for leaking news tidbits to outsiders, and the company has been known to spread disinformation about product plans to its own workers and sue bloggers who cover the company. Apple's decision to severely limit communication with the news media, shareholders, and the public is at odds with the approach taken by many other companies, and many experts agree that the secrecy that adds surprise and excitement to Apple product announcements is not serving the company well in corporate governance. Some say that recent reports that Steve Jobs may have had a liver transplant, still not confirmed by the company, now makes one of Apple's assertions from January — that Jobs was suffering only from a hormonal imbalance — seem like a deliberate untruth.
http://apple.slashdot.org/story/09/0...Grows-Stronger
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June 23rd, 2009, 22:35 Posted By: wraggster
Microsoft's newly launched Bing search engine has brought back the CashBack Incentives to life! eBay cashback deals earlier offered by Live.com were a big hit as well.
As per this new incentive program, buyers get a 35% cashback guarantee if they buy from AT&T using Bing, though you have to go through some additional steps to save the bucks.
Quote:
HOW TO GET PREMIER + CashBack (New Contracts Only):
Visit ATT Wireless website and validate your email address with Premier.
Check your email and click the link to your ATT Premier Store.
Open a new tab with the same browser that your ATT Premier Store is
http://www.modmyi.com/forums/iphone-...phone-3gs.html
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June 23rd, 2009, 22:33 Posted By: wraggster
So in the last few days I have received countless messages of people asking why their downloaded .ispw doesn't work. I have also seen the same question asked on the forums in many many threads. The vast majority of the time it is because they used Safari to download the .ispw and Safari decided to go ahead and extract it.
If you are using Safari and want to download a .ispw follow this guide to change a setting and everything will be good.
http://www.modmyi.com/forums/iphone-...pw-safari.html
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June 23rd, 2009, 22:32 Posted By: wraggster
In a recent blog post by GeoHotz, he has put up an image of what seems to be a new "exploit" he just discovered for the iPhone 3GS (yeah, 3GS!).
Clearly depicted in the pic is a modified version of iBoot, which means he has somehow bypassed the sig check on the iBoot 596.24, which is the new one for the 3GS. The project he seems to be working on is what he calls "Purplera1n" or "purple rain" instead. He's even put up the site for it at http://purplera1n.com/ though all it sports is a pic of him with the phone, getting wet in purple rain . . .
http://www.modmyi.com/forums/iphone-...owing-not.html
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June 23rd, 2009, 21:42 Posted By: wraggster
Most iPhone games don't necessarily benefit from the speed boost granted by the 3GS outside of load times, because they were designed to run well on a 3G. That means that the most noticeable changes are found in games that run poorly on a 3G, like Namco Bandai's portable Katamari game, i Love Katamari. The difference is significant enough that Namco might as well have launched the first 3GS-only game six months before the release of the 3GS.
1UP's Jeremy Parish offers some hard numbers about the improvement in speed in the first part of his 3GS review, comparing the speed of the in-game clock on a 3G to one running on a 3GS. The clock still doesn't run in exactly real time, so this is a bit confusing, but for four minutes of game time on a 3G, over nine minutes elapsed. The same segment of the game passed in under six.
For another, less mathy comparison, check out the (slightly shaky) video after the break, which shows the game running on both phones.
http://www.joystiq.com/2009/06/23/ip...mari-playable/
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June 23rd, 2009, 21:30 Posted By: wraggster
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June 23rd, 2009, 21:20 Posted By: wraggster
Here's an extremely easy way to enable tethering on your iPhone 3G and 3GS (even on AT&T!) by just visiting a site on your iPhone's Safari. No jailbreaking needed. Here's where you go:
http://help.benm.at/help.php
Then scroll down to the Tethering & Internet Settings, then choosing your country and provider. This works for both AT&T and T-Mobile, and will let you install the appropriate configuration.
Now go to your settings and enable tethering. Check the video walkthrough above to help you configure tethering.
We've been testing this for about a day and it's been working quite well. Just be careful though, that AT&T doesn't officially sponsor this and might charge you extra for using tethering while you're not supposed to. So, keep an eye out so you're not shafted at the end of the month.
And if this disables visual voicemail on your phone, just go and reset your network settings, and it should be fixed.
http://gizmodo.com/5301225/enable-te...th-only-safari
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June 23rd, 2009, 21:17 Posted By: wraggster
You know, we might be inclined to disbelieve this exciting tale of derring-do if it weren't for the highly improbably heroics and ingenuity displayed by its three protagonists -- you just can't make this stuff up. Probably. Kevin, Ryan and Mark were in Chicago minding their own nerdness out at Brickworld when Kevin left his iPhone behind at a dive bar. When they went back for it just minutes later the phone was gone, and instead of calling the cops like a bunch of suckers, Kevin and co. did the right thing and pulled out a Sprint 3G dongle and a MacBook Pro. Unfortunately, Find My iPhone couldn't get a lock on his phone at all -- it was either off or out of data range. The next day at lunch he finally got a delivery confirmation message from me.com, which kicked off a wild, dangerous chase into the wilds of Chicago. We won't spoil the ending for you (he finds the iPhone), but Kevin does raise a couple good points about the service functionality: you need to pull up MobileMe on laptop to use the service (instead of perhaps another iPhone), movement updates aren't pushed, ringer volume impacts alert volume whether the phone is on vibrate or not, and there should be an option for controlling the phone in more nefarious ways like taking pictures. We're glad it all ended up well, but those moments of Lego bliss that Kevin and his friends missed out on are gone forever.
http://www.engadget.com/2009/06/23/f...h-lost-iphone/
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June 23rd, 2009, 21:16 Posted By: wraggster
If you're anything at all like us, you were just a tad disappointed by the color "options" of Apple's newest foray into the world of mobile phones, the iPhone 3GS. After all, who wants to be limited to just black and white these days? Not us, that's for sure -- and ColorWare's just announced a fix for all that. Pricing for these customs jobs runs $150 for the back of the handset, $20 a piece for the bezel frame and button, and $15 the SIM holder. They'll also do up your earbuds for an additional $15. A small price to pay for beauty, no? Another shot of a different color combo after the break.
http://www.engadget.com/2009/06/23/c...le-iphone-3gs/
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June 23rd, 2009, 21:14 Posted By: wraggster
UK mobile operator T-Mobile has confirmed that its second and the UK’s third Google Android enabled mobile phone is on the way – though the debate rages as to what handset it will actually be.
T-Mobile was the first telecoms firm to offer an Android device in the UK in the form of the HTC Dream, or T-Mobile G1 as it was known in the UK. This launch was followed in April this year by Vodafone’s HTC Magic – the QWERTY-less successor to the Dream.
Whilst T-Mobile has confirmed the name of its next handset – the T-Mobile G1 Touch – it’s still not known what handset it will actually be.
The logical answer is the HTC Magic, but with Vodafone currently believed to be enjoying an exclusivity period on that device attentions have turned elsewhere. PCWorld speculates that the G1 Touch could be the little known Huawei U8230 (pictured) but it’s all just speculation at the moment.
Other sources have suggested that HTC is lining up a brand new version of the Dream for T-Mobile that boasts a better touch screen and no QWERTY keyboard.
http://www.casualgaming.biz/news/288...ndroid-handset
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June 23rd, 2009, 21:12 Posted By: wraggster
Companies forge alliance to create next generation of portable internet devices
Intel and Nokia have announced a wide-ranging partnership intended to revolutionise mobile computing.
Encompassing design, hardware, software and complementary technologies, the deal will culminate in devices that will eventually replace the mobile phone, netbook and laptop.
The end result will be a new class of Intel-based mobile devices and chipsets designed for the next generation of devices, according to the firms. Much of this will focus on the agreement between the companies for Intel to licence and integrate Nokia's HSPA/3G modem technologies into the chipsets.
The two companies are also working with the Linux foundation to develop a new version of its Moblin OS – which currently powers Nokia's high end handsets such as the N810 internet tablet – for the new devices.
"This Intel and Nokia collaboration unites and focuses many of the brightest computing and communications minds in the world, and will ultimately deliver open and standards-based technology, which history shows drive rapid innovation, adoption and consumer choice," explained Intel's senior vice president and general manager for the Ultra Mobility Group, Anand Chandrasekher.
"With the convergence of the internet and mobility as the team's only barrier, I can only imagine the innovation that will come out of our unique relationship with Nokia. The possibilities are endless."
Nokia was keen to stress that this deal wasn't simply a talking shop and would lead to new products. "Today's announcement represents a significant commitment to work together on the future of mobile computing, and we plan to turn our joint research into action," commented executive vice president for devices at Nokia, Kai Öistämö.
"We will explore new ideas in designs, materials and displays that will go far beyond devices and services on the market today. This collaboration will be compelling not only for our companies, but also for our industries, our partners and of course, for consumers."
http://www.pcr-online.biz/news/31827...egic-agreement
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June 23rd, 2009, 17:34 Posted By: wraggster
The Palm Pre can't shoot video. But what if it could shoot something better than video, natively? You know, like stop motion animation?
By holding the Pre's spacebar, you can take about one photo per second—that's pretty fast for a mobile. Continue holding and these photos just keep shooting. Stitch the shots together in an editing program and there you go, the Palm Pre can shoot stop motion (video) clips.
And while the example video is by no means remarkable in its execution, there are surely a few Pre owners out there who could figure out an entertaining use for the undisclosed function.
http://gizmodo.com/5300057/the-palm-...-is-no-problem
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