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The Best iPhone Online Casino Games
The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games.
There are websites where you can find the best iphone online casino games as well as the latest in information on the best Casino operators for the Apple iPhone and where to get the biggest bonus and offers.
THE LATEST NEWS BELOW
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July 3rd, 2009, 23:07 Posted By: wraggster
If you've been gaming as long as we have, you know that Columns is one of Sega's great puzzle games. Like most puzzle games, the object is simply to line up four same-colored gems -- horizontally, vertically or diagonally -- and watch them explode. Whether you're familiar with the game or not, we've got some good news: Sega is giving away the iPhone version of Columns for free in celebration of USA's Independence Day. The app will be free starting midnight, Friday, July 3, all the way through Monday, July 6. Sega didn't specify a timezone, so we suggest you avoid downloading it if the price reads anything other than free.
Granted, Columns Deluxe -- which includes ports of Columns and Puyo Pop -- is only $1.99 normally. It hasn't received terrific reviews either. But hey, it's hard to argue with free.
http://www.joystiq.com/2009/07/03/ge...eat-from-sega/
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July 3rd, 2009, 22:54 Posted By: wraggster
Seriously folks, what's up with these prototype iPhones falling out of nondescript white vans and ending up on eBay in the shadiest of manners? Just months after we saw an original iPhone prototype (ancient OS included) pop up on The 'Bay, now we've got one of the world's first iPhone 3GSs on there as well. According to the highly ranked eBay seller, the "guy" he "got it from" actually stumbled upon it at an airport, and rather than doing the nonsensical thing of hitting up lost and found, he decided to make the most of the sudden opportunity. According to the new owner, an Apple Genius has confirmed that it is an iPhone 3GS, but due to its prototype nature, they can't help him get past the "Connect to iTunes" screen. In other words, it's an incredibly rare brick. If that sounds like just the thing to complete your collection, you can visit the road to overpaying through the read link below.
http://www.engadget.com/2009/07/03/i...t-now-on-ebay/
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July 3rd, 2009, 18:55 Posted By: wraggster
Apple's on-again, off-again deal with China Unicom to officially bring the iPhone to China may still be up in the air, but it looks like it could now also be facing some trademark issues that could potentially further hold up its release. Apparently, China's Hanwang Technology owns the trademark for "i-phone" in the country, which could force Apple to make a deal with 'em before it enters the market (sound familiar?). Interestingly, Apple does actually own an "iPhone" trademark in China, but it apparently only covers computer hardware and software, while Hanwang's trademark covers mobile phones. According to Hanwang, however, the two aren't actually in talks just yet, and it's not saying what it plans to do if Apple decides to go crazy and announce a move into China without its blessing.
http://www.engadget.com/2009/07/02/i...sues-in-china/
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July 3rd, 2009, 18:51 Posted By: wraggster
Be warned, this is beta stuff and we haven't been able to test it ourselves. However, a number of breathless tipsers and commenters are reporting a successful jailbreak and unlock of their iPhone 3GS. The magic begins with a 3GS jailbreak released by GeoHot. See, George is fed up with the Dev-Team's insistence on waiting until Apple releases iPhone OS version 3.1. As he puts it:
Normally I don't make tools for the general public, and rather wait for the dev team to do it. But guys, whats up with waiting until 3.1? That isn't how the game is played. We release, Apple fixes, we find new holes. It isn't worth waiting because you might have the "last" hole in the iPhone. What last hole...this isn't golf. I'll find a new one next week.
Meeeeow. After performing the jailbreak, ultrasn0w should then take care of the unlock although we haven't seen official comment on this by GeoHot or the Dev-Team yet. Good luck, backup, and kiss the children goodbye -- it could be a long weekend if you brick your new iPhone. Now hit the read link if you must.
http://www.engadget.com/2009/07/03/i...reportedly-un/
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July 3rd, 2009, 18:50 Posted By: wraggster
Electronics packaging has been growing steadily smaller and less annoying over recent times, but here comes Apple adding complexity where we didn't know it was needed. The bright sparks at Cupertino envision powered, data-transmitting boxes that will ensure the device within is fully juiced, packing the latest firmware, and capable of pumping out video demos so that the packaging needn't get in the way of wooing customers. Sure, up-to-date firmware and a full battery sound nice, but we can't help but wonder about the price premium we'd have to swallow to be able to see our new toy dancing before we've even set it free from its box.
http://www.engadget.com/2009/07/03/a...s-to-reinvent/
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July 3rd, 2009, 18:31 Posted By: wraggster
As anyone who follows me on Twitter will know, Paper Toss has been a source of mixed emotions for me in recent days. It’s provided joy, in that I’ve discovered it, loved it and basked in its zero cost glory. But by the same token, the inability to put it down has been a genuine cause of domestic strife.
Paper Toss is nothing more than a basic velocity game, requiring players to ‘flick’ paper balls into a bin. The complicating factor comes from a desk fan, the position and strength of which varies from try to try.
Players must adjust the trajectory of their toss according to the side and strength of the fan each go. Its power is represented by a number between 0.01 and 6.49. This isn’t a problem when there’s little power, but as soon as the speed ramps up, predicting the correct arc of the flick becomes a very delicate affair.
Easy mode is fairly simply to master, but venture onto Medium or even, god forbid, Hard mode and the challenge increases considerably. On the toughest setting even the most subtle changes in wind power require incredibly precise adjustments to conquer.
Paper Toss is one of those games that really comes into its own when you’re in the zone. Some days it just doesn’t click, and you find yourself missing fairly simple throws. Get your brain into gear though and start chaining dozens of successful throws together, though, and the addiction factor cranks up considerably.
This is ‘one more go’ factor heaven, and the ability to upload high scores to leaderboards just adds an extra layer of crack-like addictiveness to an already awesome package.
But the thing that elevates Paper Toss into the realms of brilliance is the fact that’s absolutely free. The number of quality 59p, £1.19 and £1.99 titles available on the App Store already makes many £39.99 console titles hang their head in shame, but the fact that something as good as Paper Toss is available for nothing at all asks serious questions of current retail models.
And the reason it’s free? There’s a link to download £1.19 app Ragdoll Blaster (which is alright) on the game’s main scream.
Developer Backflip Studios has stated its intention to start charging for the game soon, and whilst it almost seems wrong to deprive it of some well-deserved revenue, you’d be foolish not to download this before it does.
http://www.casualgaming.biz/news/288...EEK-Paper-Toss
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July 3rd, 2009, 18:25 Posted By: wraggster
Pwn2Own winner Charlie Miller has revealed an SMS vulnerability that could provide hackers with root access to the iPhone. Malicious code sent by SMS to run on the phone could include commands to monitor location using GPS, turn on the phone's microphone to eavesdrop on conversations, or make the phone join a DDoS attack or botnet, Miller said. Miller did not provide detailed description of the SMS vulnerability, citing an agreement with Apple, which is working to fix the vulnerability in advance of Black Hat, where Miller plans to discuss the attack in greater detail. 'SMS is a great vector to attack the iPhone,' Miller said, as SMS can send binary code that the iPhone processes without user interaction. Sequences can be sent to the phone as multiple messages that are automatically reassembled, thereby surpassing individual SMS message limits of 140 bytes.
http://it.slashdot.org/story/09/07/0...Access-Via-SMS
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July 3rd, 2009, 17:09 Posted By: wraggster
Think about Wikipedia, what some consider the most complete general survey of human knowledge we have at the moment. Now imagine squeezing it down to fit comfortably on an 8GB iPhone. Sound daunting? Well, that's just what Patrick Collison's Encyclopedia iPhone application does. App Store purchasers of Collison's open source application can browse and search the full text of Wikipedia when stuck in a plane, or trapped in the middle of nowhere (or, as defined by AT&T coverage...)"
http://hardware.slashdot.org/story/0...-an-8GB-iPhone
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July 3rd, 2009, 15:55 Posted By: wraggster
Vendor offers advice for keeping its latest devices cool
Since the release of the iPhone 3GS numerous reports of overheating have sprung up across the internet.
Although Apple is yet to acknowledge the reports as accurate, it has created a webpage that advises users on how to keep the device cool.
The site advises users to operate the iPhone in temperatures between zero and 35 degrees centigrade, while the device should be stored in temperatures ranging from -20 to 45 degrees.
It also points out the range of industry safety standards that the device meets.
http://www.pcr-online.biz/news/31898...ne-heat-advice
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July 3rd, 2009, 15:54 Posted By: wraggster
A sequel to Rolando, one of the big software successes that helped establish the iPhone as a serious gaming platform, has finally arrived on Apple’s App Store digital distribution portal.
Rolando 2: Quest for the Golden Orchid boasts the same striking visuals as its predecessor (and Sony’s LocoRoco, for that matter) courtesy of pop illustrator Mikko Walamies and includes a score from break-beat artist Mr. Scruff. 46 levels are included, as is support for Ngmoco’s Plus+ network.
“Ngmoco is excited about this amazing sequel to Rolando,” Ngmoco’s founder and CEO Neil Young stated.
“It's bigger, bolder and more beautiful than ever with huge additions to Rolando’s signature gameplay that fans and newcomers alike are going to love.
“Developed exclusively for the iPhone and iPod touch, Rolando 2 is a classic example of just how deep, polished and meaningful pocket-sized games can be when they embrace the unique capabilities of these powerful devices.”
Earlier in the week Ngmoco bowed to fan pressure and reinstated the original Rolando to the App Store having previously withdrawn it to promote the then pending sequel.
The firm recently acquired the services of former Sega of America president Simon Jeffery to head up its new publishing arm.
Rolando 2 is available to download right now for £5.99 (or $9.99 in the US).
http://www.casualgaming.biz/news/288...onto-App-Store
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July 2nd, 2009, 23:27 Posted By: wraggster
PhoneBAK GPS by BAK2u is an integrated solution ('Anti-theft', 'GPS Tracking' and 'Emergency') that lets users locate their friends, classmates, vehicles or family members to know their whereabouts. PhoneBAK GPS lets the parents see the location of their children mobile phones, employers to track their vehicles and also the whereabout of employees (journalists, agents etc) when carrying out their work. The "Antitheft" function immediately sends all details about the "new owner" to you once the SIM card has been replaced and is also capable of remotely performing hard reset or data wipout on your request. The "SOS Alert" funtion lets you 'single-tap' quick dial in an emergency to a configurable telephone number and also send out the latest GPS location to a pre-defined email address.
http://my-symbian.com/s60v3/software...uto=725&faq=15
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July 2nd, 2009, 23:25 Posted By: wraggster
Nokia Beta Labs have released new, completely rewritten Java Runtimes 2.0 for Nokia S60 5th Edition. (5800, N97) smartphones, providing performance improvements and functionality enhancements (e.g. one-click installation, animation during application starting). From now on Java development will be carried out independently and new versions will be available via the "Software Update" application assuring that you can update your phone once new version has been released. Download the new Runtime from Nokia Beta Labs.
http://betalabs.nokia.com/apps/nokia...ime-20-for-s60
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July 2nd, 2009, 23:25 Posted By: wraggster
Enjoy the freedom of wireless webcam with your mobile phone camera. WWIGO by Motvik stands for Webcam Wherever I Go. It converts every cameraphone into a webcam for desktop. WWIGO consists of two software components: mobile component that resides on phone and streams video to PC, and PC component that receives video over Bluetooth or WiFi.
http://my-symbian.com/s60v3/software...Auto=727&faq=4
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July 2nd, 2009, 23:24 Posted By: wraggster
GoogaSync from Synble Oy is an extensive bi-directional synchronization solution for syncing your personal Google Calendar or hosted Google Apps calendar with your Symbian mobile phone. Supports all standard events, multiple calendars (BETA), appointments, recurring events, all-day events, birthdays and alarms. Secure and really easy to use, includes scheduled synchronization which keeps your calendars always automatically in sync.
http://my-symbian.com/s60v3/software...uto=726&faq=18
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July 2nd, 2009, 23:23 Posted By: wraggster
Nokia has just released a v11 firmware update for the Nokia N97. Changes include USB detection error fix, widget support fixes and enhancements, UI transition error fixes, thumbnail generation performance increase, Mail for Exchange fixes, and general stability and performance fixes.
http://my-symbian.com/main/index.php
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