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The Best iPhone Online Casino Games
The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games.
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THE LATEST NEWS BELOW
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October 30th, 2009, 16:16 Posted By: wraggster
The iPhone formally went on sale in China today following a series of delays caused by government regulations and alleged problems with operator deals.
However, the phone continued to be blighted upon launch, with complaints surfacing about its high price – CNY 6999 (USD 1024 / GBP 621) for the high end 3GS 32GB model without a service plan – which compares unfavourably to those of imported iPhones sold at unofficial outlets.
The handset also lacks wi-fi functionality, which was left out after the government temporarily banned it. The ban was subsequently reversed in May, but was too late for manufacture of the wi-fi free iPhones bound for the Chinese market to be halted.
Sales could be further affected by the fact Apple has signed up with China's second biggest mobile provider, and not the country's largest. China Unicom, which was awarded the contract, boasts an impressive 143 million mobile contracts, however it's still a figure significantly lower than the leading China Mobile's 508 million customers.
A Unicom spokesperson, Yi Difei, told the Associated Press the company hopes to have wi-fi included in the next batch of phones.
"We are talking with Apple and expect the problem to be solved by the end of the year," he said.
http://www.gamesindustry.biz/article...-sale-in-china
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October 29th, 2009, 21:42 Posted By: wraggster
Despite a resurgence in popularity born of the release of Nintendo's Wii, the venerable Japanese video game maker is taking an earnings beatdown. And most blame Apple as the likely culprit.
This week, Nintendo revealed that its fiscal-first-half net profit plummeted better than 50% and added that things are bound to get worse before they get better. As reported by MacDailyNews, Nintendo "faces growing competition in the hand-held market from Apple Inc.'s iPhone and iPod touch and their growing lineup of games," writes Kenneth Maxwell of the Wall Street Journal.
Quote:
"Nintendo on Thursday said it will introduce a new version of its popular DS hand-held, the Nintendo DSi LL, that comes with a larger 4.2-inch screen that allows users to surf the Web and will encourage them to use the device as a music player. The current DSi has a 3.25-inch screen. The company said it will go on sale in Japan on Nov. 21, though it did not announce any immediate plans to sell the new device outside of Japan."
Although no one is saying that Nintendo is dead in the water, Apple has certainly made it difficult for Nintendo to stay afloat. And if the rumors that Apple Insider reports prove to be true, Nintendo may have more of an uphill fight than most realize.
Quote:
As Apple continues to gain ground in the portable gaming space, the Wall Street Journal also suggested that the Cupertino, Calif., company could enter the console business and compete with the Nintendo Wii, Microsoft Xbox 360 and Sony Playstation 3. While that rumor has persisted for years, it has yet to prove accurate.
Although the news this week seems to suggest that Apple is squaring off against Nintendo, the truth, however, probably lies in the growing battle between Apple and Microsoft. If Apple does, indeed, introduce their own gaming console, its likely that such a development would be intended to do battle with the XBox 360 and Sony's Playstation 3. Although Nintendo would still face added competition from such a venture by Apple, it's safe to assume that Nintendo would not be target #1 for Apple.
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Apple also boasted in September that, at that moment, the iPhone OS had 21,179 game and entertainment titles available, compared to 3,680 for the Nintendo DS and 607 for the Sony PSP. One of the strengths of the iPhone and iPod touch is the number of budget-priced titles available for the platform. Comparatively, most games for the Nintendo DS and Sony PSP cost between $25 and $40.
http://modmyi.com/forums/iphone-news...-nintendo.html
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October 29th, 2009, 21:26 Posted By: wraggster
Emuboy] lets us know about some software advances that will make iPhone and iPod Touch syncing possible under Linux. Apple made big changes to how the iPhone syncs compared to legacy iPods. Locking out all communications other than through iTunes was surely part of their motivation. This has left Linux users out in the cold with shoddy sync capabilities which should be coming to an end. If successful, syncing will be be possible with phones that have not been jailbroken.
One of the biggest hurdles in reverse-engineering the new protocol is the non-standard way in which the devices communicate over USB. The usbmuxd developers have been working to implement communications and now have a Release Candidate for the 1.0.0 version. Along with testing of this package, libgpod is now being updated to play nicely with the new database format and hash of the iPhone.
This isn’t quite at the plug-and-play level of convenience yet but if you’re comfortable working with Linux packages you should be able to get this working and help report any bugs you might find. But if you’re tired of open source playing cat and mouse with Apple you can always switch over to a device based on Android.
http://hackaday.com/2009/10/29/linux...nc-draws-near/
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October 29th, 2009, 21:19 Posted By: wraggster
First comes the Apple TV 3.0 update, and next comes the iTunes update to make the two play nice. It's a beautiful thing, we tell ya. As of right now, iTunes 9.0.2 is available via Software Update, and with that comes compatibility with Apple TV 3.0, an "improved look and feel," and an easier-to-explore iTunes Store. Hop on past the break for the full changelog, and feel free to get your download on now if you're still not scared of blindly installing software from Cupertino.
Update: Looks like it killed Pre sync -- now, act like you're surprised!
http://www.engadget.com/2009/10/29/i...nd-a-new-look/
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October 29th, 2009, 16:28 Posted By: wraggster
Paul Farley of Tag Games, creators of Car Jack Streets, has said that iPhone and iPod Touch penetration could reach between 200 and 300 million as the device is shipped into China and Russia.
Speaking at Game Horizon's Best of British event yesterday, the Dundee-based company's managing director and co-founder made the prediction in the wake of both the hardware entering the new territories and the crumbling of exclusive deals with carriers, advising, "If you're in development and you're not taking the iPhone seriously, you should."
Farley also predicted huge potential in the iPhone free-to-play model, although he said it would probably be up-and-coming companies such as Playfish that would lead the way in it, and not bigger publishers like EA.
In part, the iPhone's success was down to iTunes, which people were already familiar with and trusted their credit card details with, he speculated. In contrast, only four per cent of mobile phone users have ever purchased a game, while 50 per cent have played one.
Piracy, he admitted, was a problem as it is on every other platform. "It's something we're looking for Apple to take a lead on," he said.
However, he praised the platform holder's support to date, saying it has been "fantastic" and open with developers. "I think the problem is a lot of the success has probably taken them by surprise," he added. "I don't think anyone could have predicted that iPhone as a gaming platform would take off in the way that it has."
http://www.gamesindustry.biz/article...ch-300-million
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October 28th, 2009, 23:07 Posted By: wraggster
The Symbian has released the kernel as open source! The development environment consists of:
Open source kernel and other complementary packages
RVCT 4.0 compiler: free for developers and companies of less than 20 employees
Open source simulation environment based on QEMU
Open source base support package for the low cost Beagle Board
The kit has everything required for Symbian kernel development. I’m planning on testing the new kit and investigating if it would be possible to make my own memory driver to flush the cache for executing code without creating a special memory chunk for the code and using the IMB_Range deal.
Why the this kind of driver is required, if the there’s already exist an API for self modifying code? Well, it would solve the memory mapping issue, which I explained on the post: Why Symbian is so slow compared to Linux.
The driver would give significant boost for all applications relying on dynamic recompilation, or self modifying code. This would give a big performance boost for emulators such as gpsp and psx4all. I think that the psx4all would probably be playable with the special memory driver.
Developing a driver:
The first phase would be to implement a test software, and the driver with the QEMU. If I’ll get this far, then I could think about purchasing the BeagleBoard, which could be used for verifying the driver functionality with the actual hardware. If the driver works on the HW, then it would probably work on the actual phone too. However, the Symbian platform security will be a big problem preventing the installation of the driver into an actual phone.
http://www.summeli.fi/?p=1364
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October 28th, 2009, 23:06 Posted By: wraggster
Apple's incredible success in selling more iPhones could be due to one new statistic.
According to pollster ChangeWave
Quote:
a whopping 99% of iPhone users call themselves "satisfied" or "very satisfied" with their device. In fact, those reporting "very satisfied" made up 74% of respondents.
This blows away RIM, with only 43% of users reporting they are "very satisfied" with their BlackBerry. Apple has jumped from holding 17% of smartphone market share one year ago to 30% today. The iPhone is hot on RIM's heels, as the BlackBerry has 40% of the smartphone market.
http://modmyi.com/forums/iphone-news...satisfied.html
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October 28th, 2009, 23:06 Posted By: wraggster
In what has become a pre-Christmas tradition, word has come down from Apple upper management that "the holiday lineup is set" for this year. Observers interpret the message as a way of motivating shoppers who may have been waiting for new products.
Gizmodo reports on a comment made by Phil Schiller, Apple's senior vice president of Worldwide Product Marketing in the one-on-one media briefing. While they were discussing the recently released products such as the iMac 27, the new Unibody MacBook, and new Magic Mouse, Schiller made the following flat statement: "There are not going to be any new Apple products this year." After Gizmodo went public with this report, an Apple representative called them and refined the message to "The holiday lineup is set."
http://modmyi.com/forums/mac-news/69...re-2010-a.html
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October 28th, 2009, 23:05 Posted By: wraggster
Apple Insider has learned today that the soon-to-be released TomTom Car Kit navigation dock will "not enable GPS functionality for the corresponding App Store software on the iPod touch and first-generation iPhone."
Although there has been some confusion about this revelation on various message boards around the web today, here's the real scoop. As we already know, the Kit dock is, indeed, compatible with all iPhone models. However, the TomTom app is only compatible with the iPhone 3GS and iPhone 3G, no matter if the
dock is connected to a first-generation iPhone or iPod touch.
http://modmyi.com/forums/ipod-news/6...pod-touch.html
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October 27th, 2009, 20:21 Posted By: bandit
Having reviewed WaterField Designs Gear Pouch, Mini Gear Pouch and DS Lite Case back in 2006 and 2007, respectively. I am still using the cases to this date.
WaterField Designs informed me of two new cases has been released: the custom-fitted, size 13-4 SleeveCase for Apple's new slightly larger Macbook Unibody and Muzetto Urban Laptop bag as well as the Suede Jacket case for the Zune HD.
SleeveCase for the Macbook Unibody
Product Page: http://www.sfbags.com/products/sleev...leevecases.htm
Press Release: http://prmac.com/release-id-8098.htm
Price: $39.00
Muzetto Laptop Bag
Product Page: http://www.sfbags.com/products/muzetto/muzetto.htm
Press Release: http://www.sfbags.com/press/PR-20090519.pdf
Price: $179.00 to $259.00
Suede Jacket for the Zune
Product Page: http://www.sfbags.com/products/zune-...ede-jacket.htm
Press Release: http://prmac.com/release-id-8131.htm
Price: $9.00 (no pocket) to $13.00 (with pocket)
WaterField Designs carries an array of different products for your DSi, PSP, digital camera, Macbooks, iPod/iPhone, Blackberries, accessories and many other products. Theres just too many to list!
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October 27th, 2009, 19:48 Posted By: wraggster
It could be argued that Sony Ericsson owes the world some love after it built up its last event only to introduce a single, solitary A2DP headset, but we might finally get what's coming to us in just a few days' time. It looks like November 3 is the date SE has chosen to unleash the first volley in its Android strategy on the world, likely the XPERIA X3 (or X10, or whatever the heck they decide to call it) with that wild Rachael UI that we've been tracking for a few months. How do we know? Well, it does line up with the latest and greatest rumors -- but more importantly, digging into the event page's HTML source reveals several mentions of Rachael by name, so... yeah, that's pretty much a lock. Should the unannounced Dragon and Sholes / Droid both be shaking in their boots already?\
http://www.engadget.com/2009/10/26/s...oid-powered-r/
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October 27th, 2009, 19:38 Posted By: wraggster
Google's gone ahead and uncorked the bubbly to celebrate the launch of Android 2.0 "Eclair" today ahead of Verizon's big reveal tomorrow, bundling its announcements into two very important sections: SDK support, meaning devs can go ahead and start targeting the new bits, and a comprehensive list of changes in the latest version. Here are the major changes us lay folk are going to care about:
Support for multiple Google and Exchange accounts
Third-party "sync adapters" allow apps to tie in to the phone's sync services
Quick contact menus for fast access to specific key pieces of contact information
Unified email inbox (yes!)
SMS and MMS search
Text message auto-delete after a user-defined thread size is reached
Significantly improved camera controls with white balance, macro, effects, and more
Improved keyboard layout, dictionary, and algorithm based on multi-touch support
Double-tap zoom in browser, support for HTML5
Bluetooth 2.1 support with addition of OPP and PBAP profiles
"Better" graphics hardware acceleration
Needless to say, we're extremely excited about the changes Google's made here -- and on top of the Droid, we can only hope this action is coming to legacy devices on the double. We'll find out soon enough (hopefully).
http://www.engadget.com/2009/10/27/a...-added-to-sdk/
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October 27th, 2009, 16:40 Posted By: wraggster
There's excitement that Apple's in talks with Australian media companies to get content for a touchscreen reader-style product. It's not news to us, but at least there's a laugh in the size details given for the mystery device:
The device was described as a larger iPhone, "small enough to carry in a handbag but too big to fit in a pocket."
This makes the tablet smaller than a breadbox, right?
http://gizmodo.com/5390826/apples-ta...g-for-a-pocket
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October 27th, 2009, 16:33 Posted By: wraggster
After years of hype surrounding virtual reality, including the classic '90s movie The Lawnmower Man, few of us can claim to have experienced virtual reality at home. But what if you could build your own virtual reality goggles without having to spend a fortune? Using an HTC Magic and Google Street View, Recombu.com made a simple pair of virtual reality goggles that let you immerse yourself in distant locations. As the article points out, you can also use these goggles with augmented reality apps — although you probably don't want to walk around with them all day long.
http://hardware.slashdot.org/story/0...eality-Goggles
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October 27th, 2009, 16:31 Posted By: wraggster
Maemo 5 and Android have received a lot of publicity lately, despite the former not even shipping yet. Both have become famous partly for using the Linux kernel, but now that we have a choice, how do we pick one? Is the issue as mundane as choosing your favorite desktop distribution, or is there a more significant difference? This article compares the two from an end user and developer perspective, emphasizing root access and ease of sharing code."
http://linux.slashdot.org/story/09/1...mo-and-Android
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October 27th, 2009, 16:28 Posted By: wraggster
With the first Android 2.0 handset due to be unveiled publicly this week - Motorola's Droid - Google is showing off the new version of its smartphone OS to some handpicked developers.
According to an invitation sent out recently, the company is holding three invite-only events yesterday and today - two in California and one in London.
"Congratulations! Based on the popularity of your Android application, we'd like to invite you to visit Google to test drive your code on new test hardware," says the invite.
It promises that Android engineers and devices will be present, showcasing new screen sizes and platform features.
Specs of the Droid phone leaked last week, but developers will be keen to find out what Android 2.0 offers their apps - although also what level of fragmentation those new screen sizes and features may spur.
http://www.mobile-ent.biz/news/34826...velopers-today
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October 26th, 2009, 19:40 Posted By: wraggster
George (GeoHot) Hotz released version RC2 of his blackra1n "all device" jailbreak tonight. The update fixes a number of issues, and includes a working version of Icy along with Mac support.
In the initial release, blackra1n jailbroke all iPhones and iPod touches running on iPhone 3.1.2 firmware except for the newer 8GB iPod touches. The update, blackra1n RC2, jailbreaks all iPhone and iPod touches, but the iPod touch and iPhone 3GS running the newer bootrom require tethered jailbreaks, meaning blackra1n must be run each time the iPhone or iPod touch is rebooted. There were a number of issues jailbreaking iPhone 3G devices under the original version which GeoHot claims to have fixed in the new release.
http://modmyi.com/forums/iphone-news...phone-3gs.html
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