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The Best iPhone Online Casino Games
The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games.
There are websites where you can find the best iphone online casino games as well as the latest in information on the best Casino operators for the Apple iPhone and where to get the biggest bonus and offers.
THE LATEST NEWS BELOW
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December 8th, 2009, 21:12 Posted By: wraggster
Slashdot reported last week on research published by Swiss iPhone developer Nicolas Seriot about security holes in unjailbroken - that's UNjailbroken - iPhones that could potentially compromise email accounts, browser history and even keytaps held in cache. The closed and unmodifiable nature of the stock iPhone OS means that malware could be carried by any app: even one legitimately purchased and downloaded from the App Store.
In a talk on iPhone privacy in Geneva, Seriot described how a malicious application could harvest personal data on a non-jailbroken iPhone (PDF) without using private APIs. The presentation makes several suggestions to Apple on how to make the native iPhone environment more secure.
http://modmyi.com/forums/iphone-news...are-study.html
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December 8th, 2009, 20:49 Posted By: wraggster
New from Divineo China
Opening Tool Kit for repairing and opening your iPod, iPhone 2G/3G, PSP and NDSL. With the tools set, you would open the faceplate without scratching it.
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December 8th, 2009, 20:17 Posted By: wraggster
Apple has published two 'Top Sellers' charts of games and apps for 2009, which reveals the titles that generated the most cash on its iPhone App Store this year.
Seven of the top 30 games are from EA Mobile, representing a hugely successful year for the publisher, which has brought a succession of its big console brands to iPhone.
Gameloft has three games in the top 30, while Australian independent studio Firemint has entries from both its games: Real Racing and Flight Control. The full list can be seen here (link opens iTunes).
In the separate apps list, navigation applications are to the fore, with ALK's CoPilot, TomTom, Navigon's Mobile Navigator and Sygic's Mobile Maps Europe all present and correct.
Other apps to have coined it in include chef Jamie Oliver's 20 Minute Meals app, Smule's I Am T-Pain, Arsenal FC's official app, and Sling Media's SlingPlayer Mobile.
http://www.mobile-ent.biz/news/35321...games-for-2009
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December 8th, 2009, 01:47 Posted By: wraggster
Molinker, the prolific Chinese development company behind numerous iPhone apps, saw all its titles pulled from the App Store on Sunday after an attentive user noted that most - if not all - of its five-star reviews appeared to be fake. The scam caused over 1,000 apps - nearly 1% of all of the titles on the App Store - to disappear at once.
The user, "SCW," contacted a Glyn Evans of the iphoneography blog whom he knew to have contacts at Apple top management. SCW had noted something odd about the glowing (and poorly written) reviews of the "NightCam Pro" app and went through the applications offered by Molinker. As many as 90% of the reviews on some of their applications appeared to be written by a group of people who only reviewed Molinker applications. On “NightCam Pro”, for example, 42 of the 44 5-star reviews appeared to be fake.
http://modmyi.com/forums/iphone-news...e-reviews.html
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December 7th, 2009, 22:48 Posted By: wraggster
We at DCEmu cover so many Consoles and their scenes that its much easier to ask the visitors to the site what they think is the best for each Console.
So for those who visit the site
Whats the Best Emulator for Iphone/Ipod Touch ?
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December 7th, 2009, 20:42 Posted By: wraggster
Look what we have here -- a preview of 3G4, a N64 emulator developed by NWorksDev. Compatible with the iPhone 3GS and the iPod Touch 3G, this bad boy appears to be rendering down the graphics (as one would expect) but all in all it seems to be running pretty smoothly. Of course, this is a work in progress: the developer (who claims to 14 years old) says that he has to overcome duplicate button registers, delayed presses, and some crashing -- and he has yet to implement the L, R, and Z keys. That said, this thing is pretty sweet! Hit up the YouTube links for info on becoming a beta tester -- but not before you see the thing in action after the break.
http://www.engadget.com/2009/12/07/i...n-the-process/
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December 7th, 2009, 20:39 Posted By: wraggster
Several sources have shared the news that "Google Goggles," publicly known as Google Visual Search, will be "coming soon" to an Android phone near you. Rather than typing in the search term, you will be able to just take a picture with your phone and search results will be returned. The new search was recently featured on CNBC's "Inside the Mind of Google." Unfortunately Goggles didn't pass muster with a recent focus group, so it could be a while before Google decides this is ready to hit the streets.
http://tech.slashdot.org/story/09/12...oon-to-Android
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December 7th, 2009, 20:38 Posted By: wraggster
Bulkypix has published a new frantic shooter-cum-fighter on iPhone and iPodTtouch, and has made the game available at a special price of 59p for its first week on sale. Letting players assume the role of an atypically violent nun, Twin Blades is set in a zombie-infested medieval world realised with crisp anime-influenced graphics.
Using simple touch screen controls, Twin Blades offers players six weapons with which they can unleash havok. Featuring upgradable skills, a range of environments and Open Feint online leaderboards, Press Start Studio's development promises to offer a high-end iPod experience.
In a week's time Twin Blades will leap up to full price, currently unconfirmed in sterling but set at $3.99.
http://www.casualgaming.biz/news/295...-special-offer
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December 7th, 2009, 12:33 Posted By: wraggster
A group of US students has created an entire orchestra out of separate iPhone applications.
As part of their studies, the group from the University of Michigan built the applications themselves and composed music for them.
While some of the applications sound similar to traditional instruments, others make unique noises.
The iPhone handsets are attached to speakers which the performers wear around their wrists.
A live concert of the students' original compositions is planned for 9 December. It will mark the end of their three-month course, run by Austrian computer scientist and musician Georg Essl.
He told BBC News that while the concept of using computers to make music was not new, the rise of smartphones had made the idea more practical.
"I come from this community of people who work on sophisticated ways of making sounds," he said, "but they tend to be very handcrafted prototypes. I realised that few people end up using them."
"Now everybody has a smartphone, the question of how you get an instrument into people's hands has disappeared."
Starting from scratch
Unlike traditional instruments, iPhones do not have to be physically modified for sound, Mr Essl said.
The in-built microphone can be transformed into a non-speech sensor, enabling students to blow into it in order to mimic a wind instrument.
The motion sensors can also be used musically - an application can be programmed to sound different when the device is tilted, for example - but the desired effect is down to the individual designer.
"In many ways, composition for us means composing the instrument as well as the music," said Mr Essl. "We can choose what a tilt will mean."
He admitted that the new technology was a work in progress that would advance as the devices themselves became more sophisticated.
"It's about playing with what you're given," he said. "The piccolo is never going to play the bass line."
Back to basics
Some traditional orchestras agree that smartphones have a part to play in making professional music.
There are lots of applications that are incredibly useful to musicians - our piano tuner uses the iPhone tuner application to tune Steinway pianos for our performances at City Hall
Stephen Duffy, Scottish Symphony Orchestra
"There are lots of applications that are incredibly useful to musicians - our piano tuner uses the iPhone tuner application to tune Steinway pianos for our performances at City Hall," said Stephen Duffy, spokesperson for the BBC Scottish Symphony Orchestra.
"Every musician I know who has an iPhone uses that application."
However, he added that most classical musicians did not take the instrument applications particularly seriously.
"Let's face it, you're not going to play a concerto on an iPhone. It would be interesting to see what people do as a group - but applications will never replace the real thing."
http://news.bbc.co.uk/1/hi/technology/8394148.stm
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December 7th, 2009, 10:17 Posted By: wraggster
Palm is being sued by Artifex Software over the PDF viewer in Palm's Pre smartphone, which may violate the GNU GPL. Artifex alleges that Palm has copied Artifex's PDF rendering engine, called muPDF, and integrated it into the Palm Pre's PDF viewer application without the proper licensing conditions. The entire application must be licensed under the GPL if muPDF is part of the application. It seems more and more cell phones are shipping with open source code, but in a closed manner.
http://yro.slashdot.org/story/09/12/...-GPL-Violation
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December 6th, 2009, 17:41 Posted By: wraggster
George "GeoHot" Hotz has asked for help - in a tweet yesterday - from the jailbreak community in winning the DARPA Network Challenge. If he wins, he says, he will create an untethered jailbreak for the iPhone 3GS.
The DARPA Network Challenge is a competition that explores the role the Internet and social networking play in the timely communication, wide-area team-building, and urgent mobilization required to solve broad-scope, time-critical problems.
The challenge is to be the first to submit the locations of 10 moored, 8-foot, red, weather balloons at 10 fixed locations in the continental United States. The balloons will be in readily accessible locations and visible from nearby roads.
http://modmyi.com/forums/iphone-news...thered-jb.html
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December 5th, 2009, 02:39 Posted By: wraggster
Barence writes to mention that Nokia is giving users a first glimpse at what promises to be a completely overhauled Symbian user experience this coming year. Nokia's chief exec blamed the user interface — as opposed to the OS itself — as the root problem.
"The company will roll out a completely re-engineered user interface in 2010, aimed at addressing many of the criticisms associated with the OS. 'We will reduce the clutter and improve the input methods including multi-touch and single tap,' Kallasvuo told delegates. 'It should be just two taps to get to your favorite music or videos, rather than eight. We'll improve browser experience so that it's a quicker, flash improved, media experience with pinch-to-zoom and so on.' And, Kallasvuo wasn't stopping there. Aside from completely redesigning the interface, he also suggested that future Symbian OSes would be much faster."
http://mobile.slashdot.org/story/09/...mbian-Facelift
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December 5th, 2009, 02:38 Posted By: wraggster
Truly open-development, open-source phones like the Nokia N900 will never hit the mainstream in the US because wireless carriers in the country hate the unexpected, writes PCMag's Sascha Segan. The open-source philosophy is all about unexpected, disruptive ideas bubbling upwards, and that drives network planners nuts. So, you get unsatisfactory hybrids like Google Android, which uses some open-source components but locks third-party developers into a crippled Java sandbox. The bottom line is that while Linux the OS, the kernel, and the memory manager are attractive to phone manufacturers, Linux the philosophy — and users banding together ad hoc to create new things — is anathema to wireless carriers.
http://linux.slashdot.org/story/09/1...nes-Still-Fail
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December 4th, 2009, 16:37 Posted By: wraggster
It's a minor update, but the Android 2.0.1 SDK just came out, mostly consisting of little bug fixes (Bluetooth, resource allocation, that kind of thing). Alongside that, there'll be an OTA update for the Droid in "the coming weeks."
The Android 2.0.1 update should be out by the end of the year, but Droid owners (the only ones lucky enough to play with Android 2.0 at the moment) will also get an OTA update with a few Droid-specific fixes. We're told these include improved camera autofocus (thank God) and better voice reception (although in my experience the Droid's reception is stellar). We'll let you know when it's released, which should be before New Years.
http://gizmodo.com/5418569/android-2...ta-update-soon
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December 4th, 2009, 16:32 Posted By: wraggster
Swiss iPhone developer Nicolas Seriot presented last night a talk on iPhone Privacy in Geneva. He showed how a malicious application could harvest personal data on a non-jailbroken iPhone (PDF) and without using private APIs. It turns out that the email accounts, the keyboard cache content and the WiFi connection logs are fully accessible. The talk puts up several recommendations. There is also a demo project on github."
http://it.slashdot.org/story/09/12/0...-Stock-iPhones
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December 4th, 2009, 16:29 Posted By: wraggster
A group of US students has created an entire orchestra out of separate iPhone applications.
As part of their studies, the group from the University of Michigan built the applications themselves and composed music for them.
While some of the applications sound similar to traditional instruments, others make unique noises.
The iPhone handsets are attached to speakers which the performers wear around their wrists.
A live concert of the students' original compositions is planned for 9 December. It will mark the end of their three-month course, run by Austrian computer scientist and musician Georg Essl.
He told BBC News that while the concept of using computers to make music was not new, the rise of smartphones had made the idea more practical.
"I come from this community of people who work on sophisticated ways of making sounds," he said, "but they tend to be very handcrafted prototypes. I realised that few people end up using them."
"Now everybody has a smartphone, the question of how you get an instrument into people's hands has disappeared."
Starting from scratch
Unlike traditional instruments, iPhones do not have to be physically modified for sound, Mr Essl said.
The in-built microphone can be transformed into a non-speech sensor, enabling students to blow into it in order to mimic a wind instrument.
The motion sensors can also be used musically - an application can be programmed to sound different when the device is tilted, for example - but the desired effect is down to the individual designer.
"In many ways, composition for us means composing the instrument as well as the music," said Mr Essl. "We can choose what a tilt will mean."
He admitted that the new technology was a work in progress that would advance as the devices themselves became more sophisticated.
"It's about playing with what you're given," he said. "The piccolo is never going to play the bass line."
Back to basics
Some traditional orchestras agree that smartphones have a part to play in making professional music.
There are lots of applications that are incredibly useful to musicians - our piano tuner uses the iPhone tuner application to tune Steinway pianos for our performances at City Hall
Stephen Duffy, Scottish Symphony Orchestra
"There are lots of applications that are incredibly useful to musicians - our piano tuner uses the iPhone tuner application to tune Steinway pianos for our performances at City Hall," said Stephen Duffy, spokesperson for the BBC Scottish Symphony Orchestra.
"Every musician I know who has an iPhone uses that application."
However, he added that most classical musicians did not take the instrument applications particularly seriously.
"Let's face it, you're not going to play a concerto on an iPhone. It would be interesting to see what people do as a group - but applications will never replace the real thing."
http://news.bbc.co.uk/1/hi/technology/8394148.stm
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December 4th, 2009, 13:59 Posted By: wraggster
The US Federal Trade Commission has expressed concern at the widely differing approaches to age ratings for mobile games within operator portals and app stores.
In a wider report on violent entertainment and children, the FTC looked specifically at how mobile games are marketed.
Its report claims that US operators AT&T, Sprint and Verizon don't carry age-rating information for mobile games on their portals, but that Nokia and Apple do on their app stores.
However, even then the FTC is concerned that these systems don't necessarily dovetail with the existing ESRB ratings for console and PC games.
"Although mobile game sellers should be commended for instituting rating systems for their products, the proliferation of different systems has the potential to create consumer confusion with the ESRB ratings, a system with which parents are already familiar," says the report.
For now, the FTC is advising parents to monitor what games their children are downloading on their phones.
It's a relatively new issue, and one that's been tackled head-on by Apple with its age-ratings system.
However, with handsets now eminently capable of showing hi-res gore'n'violence, the debate around how mobile games should be rated - and using which system - is set to intensify.
http://www.mobile-ent.biz/news/35283...r-mobile-games
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December 4th, 2009, 13:57 Posted By: wraggster
Analyst also looking towards 'iPad'
Analyst firm IDC has predicted that there will be more than 300,000 iPhone apps by the end of next year, compared to 75,000 Android apps.
That said, analyst Frank Gens is pretty bullish on Android's prospects.
"The advantage of Android - that it's more 'open' than the iPhone platform - creates more compatibility challenges for developers," he says.
"But the developer and app momentum will nevertheless grow strongly in 2010," he says.
Gens predicts that a big chunk of the new iPhone apps will come from "well-known Global 2000 business and consumer brands", aiding the momentum of iPhone.
Meanwhile, IDC has also forecast that Apple WILL release its 'iPad' tablet device by the end of 2010, with Gens claiming it will be more like an oversized iPod touch than a downsized Mac.
http://www.pcr-online.biz/news/32855...0k-iPhone-apps
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