Apple News - The Apple, Android and Mobile Phone News is a News and downloads site for Apple, Android and Mobile Phones, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
The Best iPhone Online Casino Games
The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games.
There are websites where you can find the best iphone online casino games as well as the latest in information on the best Casino operators for the Apple iPhone and where to get the biggest bonus and offers. “
THE LATEST NEWS BELOW
|
January 28th, 2010, 01:12 Posted By: wraggster
Only way to interpret the launch of the iPad? Apple has declared the PC dead. Well-crafted but closed devices are their future of consumer computing. And if no one else can match the iPad experience, they may be right.
"In many ways this defines our vision, our sense of what's next." – Jonathan Ive
PCs will be around as expert devices for the long haul, but it's clear that Apple, coasting on the deserved success of the iPhone, sees simple, closed internet devices as the future of computing. (Or at the very least, portable computing.) And for the average consumer, it could be.
It's the "internet device" vision of a decade ago all over again, except now Apple can offer what is arguably the best user experience for internet and media consumption combined with a very reasonable (for a brand new gadget) price.
It may not be good for you, because you're an internet dork who wants to do heavy video editing or run Photoshop. (Or, you know, multitask.) But for the average person off the street walking into a Best Buy, their laptop money may now be going to an iPad.
What happens when they find the iPad is all they needed in the first place? They never buy a laptop again.
In the meantime, here are a few things to think about for we full-time dorks.
Does it kill netbooks?
If there's anything that you can take home from today's announcement of the iPad it's this: from here on out the battle between physical keyboards and touchscreen ones has moved beyond smartphones and into every other area of computing. Get ready to hear someone say "I touchtype just fine on a soft keyboard on my PC" very soon.
I'd be lying if I said the giant bezel doesn't ward me off a bit, even if I understand why it's necessary to be there. But it isn't as sexy as it could be, all things considered.
But a 1.5-pound device with a (theoretical) 10-hour battery life? Done and done. Heck, I'll haul two.
http://i.gizmodo.com/5458349/apple-i...sinate-laptops
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 28th, 2010, 01:08 Posted By: wraggster
Apple unveiled its iPad tonight, with the biggest surprises being its price - starting at $499 - and the fact that it runs almost all existing iPhone apps with no modifications required.
But looking beyond that, what is the iPad's impact on the mobile entertainment industry - including existing iPhone developers, and external industries like book publishing and print media?
It's certainly a seismic thing for the latter, even more so than Amazon's Kindle was. Judging by tonight's launch, Apple has created a hugely powerful platform for e-magazines and e-newspapers.
Well, as long as they take advantage of its interactivity: embedded videos, contextual pop-up menus, weblinks and hopefully social features and comments.
For e-books, it's too early to tell if the ability to change font will trump Kindle's reader-friendly e-ink display. Even if not, it's still going to be a big new market for publishers.
What about iPhone developers though? The fact that they don't have to do anything for their apps to be iPad-compatible is good.
That said, there will be few additional revenues here: iPad users can sync across their existing iPhone or iPod touch app libraries to the new device - and I'd be willing to bet the majority of iPad purchasers will already own one of the devices.
So, developers will be faced with a decision about whether to develop new tabletised versions of their apps and games to take advantage of the iPad's bigger screen and more powerful processor, not to mention those contextual pop-up menus.
There are some unresolved questions. Will the device allow several apps to run at once, some in the background? It was unclear from tonight's launch - but will be of huge interest to developers.
What about push notifications? The question of what OS the iPad is running exactly, and whether the iPhone OS will evolve along those lines too, will also be exercising the minds of developers.
Even so, this much is clear: lots of people are going to buy an iPad because it's a sexy new product from Apple - but judging by tonight's event and the price of the device, it has a shot at winning a more mainstream market too.
These two groups of users are going to want iPad-optimised apps - with particular focus on games, entertainment and social networking.
Thus, the iPad is an important new mobile entertainment device. Not least because it's not the only tablet in town. Believe the hype or not, tablets will now be high on the agenda of mobile developers and media companies alike.
http://www.mobile-ent.biz/news/35807...-entertainment
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 27th, 2010, 21:23 Posted By: wraggster
Apple confirmed today that its new tablet device, the iPad, will be compatible with iPhone games without the need for modification.
Apple CEO Steve Jobs unveiled the new device at a special one-off event at the Yerba Buena Center for the Arts Theater in San Francisco, California.
The iPad is using 'pixel doubling' to run apps full-screen, although they can also be run as small windows in the middle of the screen at their original resolution.
People buying the iPad will be able to sync their existing app library onto it, though developers can “spend some time modifying their app” to get the most out of the iPad and its display.
A new version of the iPhone SDK is being released today with the necessary tools.
However, it appears as if Flash games will not be available for the device, though Apple nor Adobe have made any announcements yet in regards to this.
Though Jobs said that all iPhone apps will be playable on the new device, the sheer number of iPhone games will certainly fully test that claim.
http://www.develop-online.net/news/3...ayable-on-iPad
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 27th, 2010, 21:21 Posted By: wraggster
It's substantial but surprisingly light. Easy to grip. Beautiful. Rigid. Starkly designed. The glass is a little rubbery but it could be my sweaty hands. And it's fasssstttt.
Apple didn't really sell this point, but it's the single biggest benefit of the iPad: speed. It feels at least a generation faster than the iPhone 3GS. Lags and waits are gone, and the OS and apps respond just as quickly as you'd hope. Rotating between portrait and landscape modes, especially, is where this new horsepower manifests in the OS.
Build
Imagine, if you will, a super light unibody MacBook Pro that's smaller, thinner and way, way, way lighter. Or, from a slightly different perspective, think about a bigger iPhone that's been built with unibody construction. The iPad really does feel like some amalgamation of these two product lines from Apple. And, in the hands, it feels great—not too heavy at all.
The screen looked nice, and it's able to display even small text crisply. Touch responds like a dream.
But one point of the build seems odd. It's the Home button. In portrait mode, hitting the Home button is far less natural than on an iPhone because your thumbs naturally rest in the middle of each side of the case (not the bottom). A Kindle-like side Home button may not have been a horrible idea, even if it broke up the stoic minimalism of the case a bit.
iBooks
It's an optical illusion, but just seeing the depth of pages makes the iBook app feel more like a book than a Kindle ever did for me. The text is sharp, and while the screen is bright, it doesn't seem to strains the eyes—but time will tell on that.
Keyboard
Typing in portrait is better than anticipated but still a BIT of a stretch for our average-sized hands, which means that letters like F G and H will take a moderate conditioning for some.
full hands on --> http://i.gizmodo.com/5457757/apple-ipad-first-hands-on
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 27th, 2010, 21:17 Posted By: wraggster
After nearly a decade of rumors and speculation, Apple's finally unveiled the iPad. It's a half-inch thick and weighs just 1.5 pounds, with a 9.7-inch capacitive touchscreen IPS LCD display, and it's running a custom 1GHz Apple "A4" chip developed by the P.A. Semi team, with a 10-hour battery life and a month of standby. It'll come in 16, 32, and 64GB sizes, and it's got the expected connectivity: very little. There's a 30-pin Dock connector, a speaker, a microphone, Bluetooth, 802.11n WiFi and optional 3G, as well as an accelerometer and a compass. There's also a keyboard dock, which connects underneath in the portrait orientation, support for up to 1024x768 VGA out and 480p composite out through new dock adapter cables, and a camera attachment kit that lets you import photos from your camera over USB or directly through an SD reader. The device is managed by iTunes, just like the iPhone -- you sync everything over to your Mac. As expected, it can run iPhone apps -- either pixel-for-pixel in a window, or pixel-doubled fullscreen -- but developers can also target the new screen size using the updated iPhone OS SDK, which is available today. The 3G version runs on AT&T and comes with new data plans: 250MB for $14.99 and an unlimited plan for $29.99 a month contract-free. Activations are handled on the iPad, so you can activate and cancel whenever you want. Every iPad is unlocked and comes with a GSM "micro-SIM," so you can use it abroad, but there aren't any international deals in place right now -- Steve says they'll be back "this summer" with news on that front.
It starts at $499 for 16GB, 32GB for $599, and $699 64GB. Adding 3G costs a $130 per model, so the most expensive model (64GB / 3G) is $829. The WiFi-only model will ship in 60 days, and the 3G models will come in 90.
http://www.engadget.com/2010/01/27/the-apple-ipad/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 27th, 2010, 21:15 Posted By: wraggster
In a direct blow to everyone else with a netbook and an unlimited data plan, AT&T has scored a deal to offer unlimited 3G data on 3G-capable versions of the iPad for $29.99 a month (then again, this is the same as an iPhone plan, and you're getting iPhone-level capability here). A 250MB plan, meanwhile, will be available for half that at $14.99 a month. Activation can happen right on the device -- no store visits or calls are necessary -- and there's no contract involved. The device is fully unlocked, so if you absolutely want to, you're welcome to take it to any other GSM carrier of your choice (assuming you can find a SIM that works -- Apple's talking up a new "micro SIM" for it). International users, stay tuned: Apple expects to have deals in place for you by June of this year.
http://www.engadget.com/2010/01/27/a...nlimited-data/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 27th, 2010, 21:15 Posted By: wraggster
Well, it looks like it's not all just fun and games for Apple's new iPad -- the company has also just announced a version of its iWork software suite for the device. That, of course, includes versions of the Pages, Numbers and Keynote applications that have been "completely reimagined for iPad," which will be available individually for $9.99 apiece, and are are each basically what you'd expect from iPad versions of their desktop counterparts. It's iWork you can touch, if you will.
http://www.engadget.com/2010/01/27/a...work-for-ipad/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 27th, 2010, 21:14 Posted By: wraggster
Put this down as something else rumored that's come to fruition today. Apple's just announced iBooks, an e-reader app and bookstore (called iBookstore) for the iPad, using the ePub format. We're seeing prices around $12.99 to $14.99 so far... looks pretty slick! We're sure Jeff Bezos and Co. are none too pleased to see this one, but we'll have to see for ourselves what reading's like on a non-E Ink screen. There's a gallery after the break.
http://www.engadget.com/2010/01/27/a...-for-the-ipad/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 27th, 2010, 21:13 Posted By: wraggster
It looks like a "big iPhone," and apparently it acts like one too: the iPad can run traditional iPhone apps completely unmodified, and can even zoom them up to full screen. Additionally, a new iPhone SDK is out today to allow developers to tweak their apps for the specifics of the iPad. Of course, Apple has rebuilt its apps from the ground up for the iPad, and developers can do the same with the SDK.
http://www.engadget.com/2010/01/27/i...-sdk-out-toda/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 27th, 2010, 16:58 Posted By: wraggster
It’s the game many regard as the greatest ever made, and now David Braben’s defining space epic Elite is making its way to iPhone thanks to Manomio’s C64 emulator app.
TouchArcade reports that a list of upcoming new titles temporarily appeared on the titles in-game store, with Elite being amongst those mentioned.
Other titles seemingly on the way include International Karate, Micropose Soccer, Jumpman, Druid, Wizball and Trailblazer.
The additions come as part of the v1.4 update for the app C64. New features include OpenFeint leaderboard integration, with some titles also getting OpenFeint Achievement functionality.
The update is also said to increase the overall performance of the app – owners of either the iPhone 3GS or the latest iPod Touch models can expect titles to run at around 50fps.
Manomio’s C64 app is now an established favourite on the App store after a troubled history. Its development saw it removed from the portal not once, but twice before Apple was comfortable with its emulating properties.
http://www.casualgaming.biz/news/297...and-iPod-Touch
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 27th, 2010, 14:51 Posted By: wraggster
Web entrepreneur claims the studio will unveil an iTablet edition of Farmville tonight
Social game studio Zynga will unveil an iTablet version of its social game Farmville during tonight’s Apple press conference, bloggers claim.
Alleged details of Apple’s long-rumoured tablet device were divulged last night by the prominent web entrepreneur Jason Calacanis, who made a number of claims about its hardware and features.
His verified Twitter account also wrote, among other things:
“Custom Farmville app is insane. Farmville for Apple tablet is a huge game changer. I know for a fact that Mark Pincus is onstage tomorrow with Steve Jobs.”
Zynga’s flagship title Farmville is a social phenomenon. In January the game clocked 74.5 million active users. Zynga itself is fast becoming one of the most lucrative social game developers in a new era of game studios.
Its nearest rival Playfish was recently bought by EA for at least $300 million, a move which encapsulated the sub-sector’s growing influence on the wider industry.
Yet Zynga’s super-selling social games are likely only part of Apple’s plan for gaming on the tablet device. Calacanis’ long list of tweets continued to suggest so:
“Apple tablet connects to other tablets over wi-fi for gaming,” he said.
“There will be LAN parties with these things, people playing FPSes. Apple tablet games are sick. Basically Nintendo Wii-level innovation.”
Zynga is currently looking to restore its reputation after being linked to an ad scam operation.
http://www.develop-online.net/news/3...-Apple-iTablet
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 27th, 2010, 14:48 Posted By: wraggster
Web 2.0 luminary Jason Calacanis spills details on pricing and features
US web entrepreneur and blogger Jason Calacanis has been spending the morning tweeting details about Apple's new tablet device, which he claims Apple gave him ten days ago.
"Yes, it's true... I've been beta testing the Apple tablet for the past two weeks and it's amazing," he tweeted eight hours ago, before claiming he couldn't break his NDA with Apple. And then smashing it to smithereens.
In a succession of tweets, he claimed that:
* The tablet has a built-in HDTV tuner and PVR.
* It will cost $599, $699 or $799 depending on size and memory.
* It's running a version of the iPhone OS, and can run several apps simultaneously.
* The battery life is "great" in e-book mode, but only 2-3 hours when using Wi-Fi or playing games.
* It has two cameras, one on the front and one on the back. There are also thumbpads on each side, and fingerprint security.
* The screen is OLED, and there's a solar pad on the back for recharging.
* There's a customised Farmville app for the device, which Zynga CEO Mark Pincus will be demoing live on-stage tonight.
http://www.mcvuk.com/news/37314/Apple-tablet-laid-bare
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 26th, 2010, 20:27 Posted By: wraggster
We have absolutely no idea what kind of voodoo, pseudoscience, and black magic goes into making an analyst-grade industry forecast, but considering that our local weather dude can barely tell us whether it'll be raining in a few hours -- much less a year or two from now -- you've got to take these sorts of things with a healthy dose of skepticism. That said, we're finding it pretty notable here that IDC's latest worldwide smartphone shipment forecast through 2013 has Symbian continuing to dominate the field of ever-stronger competitors thanks "primarily to the strength of Nokia in markets outside of the United States," while Android will surge past Windows Mobile, BlackBerry, and iPhone to become number two in the world on shipments of some 68 million devices. Falling back a bit in IDC's Utopian vision are generic Linux devices along with webOS, which -- while "growing steadily" -- will be held back by a wee number of carrier partnerships. Everything that IDC's saying seems plausible enough, and we've got every reason to believe that Android's going to continue to heat up -- particularly with four of the top five mobile players (Nokia notably excluded) devoting significant portions of their smartphone lineups to the platform over the coming months. As for Symbian, it's an absolute juggernaut by any measure, so we can see it staying king for a while even in a complete vacuum of serious innovation -- it'll just be interesting whether to see Nokia and the Foundation can keep these hungry upstarts firmly in their rear-view mirror for much of the decade.
http://www.engadget.com/2010/01/26/i...droid-to-take/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
January 26th, 2010, 20:25 Posted By: wraggster
FCC investigation be damned, Google has finally managed to bypass the App Store and release Google Voice to the iPhone (and webOS, too) the same way it pulled off Latitude, i.e. via a HTML5-based web app. According to Senior Product Manager Vincent Paquet, it should work with any HTML5-compliant device, although the formatting at this point has been tailored to Apple and Palm's platforms. So here's how it works: much like with its mobile Gmail site, the app caches your contacts list in a browser page. All the usual GV functionality is there, writing SMS messages, checking your inbox, and even listening to voicemails (although that latter functionality wasn't working for us yet in our trials). Placing phone calls is an interesting trick: as pictured above, after you choose the recipient, the app prompts you to call one of Google's local numbers via the native dialer -- even for international calls, hence the lower rates by paying through Google. The recipient will see your proper GV digits, and upside with this method is you'll still be able to utilize call waiting and background usage. The catch, of course, is a call history littered with random numbers. It's not a perfect solution by any means -- if anything, take solace in an assortment of home screen icons for each section of the app -- but it's probably the best we're gonna get for the time being. The page should be up and running later today, so if you're anxious, direct your mobile browser to voice.google.com and just keep hitting refresh.
http://www.engadget.com/2010/01/26/g...-as-a-web-app/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
next » |