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THE LATEST NEWS BELOW
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September 3rd, 2010, 00:01 Posted By: wraggster
[Sk3tch] rigged up a way to use an original NES controller with Android. He bought the controller and a breakout board for it at DEFCON. By combining the controller, an Arduino, and a blueSMIRF BlueTooth module the controller can be used as a keyboard on his Android device. In the video after the break he demonstrates pairing the devices and playing Super Mario Bros. 3 in an emulator.
He calls this Alpha quality but it certainly looks like it works well. In the beta version we’d love to see all of the extra electronics inside the controller case like those USB mods.
http://hackaday.com/2010/09/02/using...android-phone/
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September 2nd, 2010, 23:46 Posted By: wraggster
Samsung may be one of the big players that Microsoft is pinning its hopes on for Windows Phone 7, but you wouldn't know that from listening to the company at IFA. Speaking to Reuters at the show, Samsung's head of marketing for its mobile division, YH Lee, said flatly that "we are prioritizing our Android platform," adding that, "Android is very open and flexible, and there is a consumer demand for it." Lee further went on to note that the company will continue to focus on its own Bada platform (at least outside of North America), but seemingly downplayed Windows Phone 7 when asked about it, saying only that "there is still some professional, specialized demand there." Ouch. Oh, and in case you're wondering, Samsung also says it's "not seeing visible demand for Symbian."
http://www.engadget.com/2010/09/02/s...roid-platform/
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September 2nd, 2010, 23:17 Posted By: wraggster
Mobile game multiplayer tech-maker Aurora Feint has unveiled a new cross-platform service known as OpenFeint Playtime, which will allow real-time online play between users of Apple's iOS and Android-based devices.
The service, which will also feature real-time voice chat, follows hot on the heels of Apple's confirmation that its Game Center will launch alongside its new range of hardware next week.
The new system also fleshes out Aurora Feint's hints about further cross-platform development last month.
"The most successful games have one thing in common: they bring people together. Whether a simple board game or a stunning 3D console game, games are always better when shared with family or friends," said Aurora Feint CEO Jason Citron.
"Traditionally, multiplayer technology has been accessible only to top tier developers. It's just too complicated and time consuming. So we invented PlayTime, which literally takes one day to integrate into a casual game."
The PlayTime SDK promises features such as achievements, leaderboards, lobbies and matchmaking across both platforms.
On iOS, it is integrated and shares data with the new Game Center, with Aurora Feint also claiming that players who drop out of games due to service or signal loss will be replaced with an AI substitute.
The service is expected to launch later this year, when OpenFeint updates to version 3.0.
http://www.gamesindustry.biz/article...ytime-platform
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September 2nd, 2010, 23:17 Posted By: wraggster
Mobile game multiplayer tech-maker Aurora Feint has unveiled a new cross-platform service known as OpenFeint Playtime, which will allow real-time online play between users of Apple's iOS and Android-based devices.
The service, which will also feature real-time voice chat, follows hot on the heels of Apple's confirmation that its Game Center will launch alongside its new range of hardware next week.
The new system also fleshes out Aurora Feint's hints about further cross-platform development last month.
"The most successful games have one thing in common: they bring people together. Whether a simple board game or a stunning 3D console game, games are always better when shared with family or friends," said Aurora Feint CEO Jason Citron.
"Traditionally, multiplayer technology has been accessible only to top tier developers. It's just too complicated and time consuming. So we invented PlayTime, which literally takes one day to integrate into a casual game."
The PlayTime SDK promises features such as achievements, leaderboards, lobbies and matchmaking across both platforms.
On iOS, it is integrated and shares data with the new Game Center, with Aurora Feint also claiming that players who drop out of games due to service or signal loss will be replaced with an AI substitute.
The service is expected to launch later this year, when OpenFeint updates to version 3.0.
http://www.gamesindustry.biz/article...ytime-platform
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September 1st, 2010, 23:25 Posted By: wraggster
Apple's just announced iOS 4.1 boasting a number bug fixes and some pretty notable additions. Those fixes include remedies for the proximity sensor issue, Bluetooth, and iPhone 3G performance, while the new features include High Dynamic Range photos, HD video uploads over WiFi, TV show rentals and, at long last, Game Center. That latter bit is pretty much what we've been seeing all along, and boasts a range of new capabilities for multiplayer gaming, including the ability to challenge friends, keep track of scores, and new ways to find games -- of which there will be some pretty interesting new ones that take advantage of the added capabilties. Look for the update to hit iTunes sometime next week as a free download for your iPhone or iPod touch.
http://www.engadget.com/2010/09/01/a...unces-ios-4-1/
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September 1st, 2010, 23:24 Posted By: wraggster
Apple is also talking up iOS 4.2 today, which will be everything iOS 4.1 is bringing, plus some extra goodies, and will finally bring iOS 4 (hello multitasking!) to the iPad. The most exciting of the new features is AirPlay, which is Apple's redub for AirTunes, with the important addition of being able to stream music and video from your computer to your i-device over WiFi. Also over WiFi is a new wireless printing feature, complete with a little Print Center applet that sits in the dock and lets you manage your print jobs. It might not be sexy, but it's certainly a welcome addition to iOS. Apple will be launching iOS 4.2 for iPad, iPhone and iPod touch devices in November.
http://www.engadget.com/2010/09/01/a...-shipping-yet/
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September 1st, 2010, 20:10 Posted By: wraggster
Apple's Keynote just brought news that Game Center is (finally!) coming to iPhones in iOS 4.1. It bears the new, greener look we saw back in July and, as Steve Jobs noted, has a heavy focus on multiplayer. Beyond playing games with friends, there are matchmaking and leaderboards across multiple games; it's more or less Steam for your phone.
Jobs says iOS 4.1 - and thusly, Game Center -- will be arriving "next week," though it won't be arriving on iPad until iOS 4.2 in November. We'll be getting our Canabalt scores as high as possible before next week.
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September 1st, 2010, 20:09 Posted By: wraggster
During the ongoing Apple event today, Steve Jobs touted that iPod Touch outsells Nintendo's and Sony's handhelds combined and revealed a new version of the device that's on par with the iPhone 4. The new iPod Touch has all the gaming capabilities of the phone, without the AT&T contract: iOS 4.1 with Game Center is a big deal, and Apple's crammed an A4 chip into the new iPod Touch and a 3-axis gyroscope, plus upgraded the screen with Retina Display. The redesign even features a front-facing camera.
The new iPod Touch will be available next week in an 8GB model for $229, a 32 GB model for $299 and a 64GB model for $399. You can pre-order it now.
http://www.joystiq.com/2010/09/01/ne...-center-revea/
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September 1st, 2010, 19:58 Posted By: wraggster
Apple has just revealed its 6th generation iPod nano, which has been outfitted with just about the boldest redesign the portable media player has experienced yet. Gone is the clickwheel, to be replaced with a touchscreen interface and a shuffle-esque square form factor. It's now 46 percent smaller and 42 percent lighter. Hard volume buttons on the side and a clip on the back provide the minimal hardware accouterments to that multitouch touchscreen, while the inside provides enough juice for 24 hours of audio playback. Seven total color options will be up for grabs, including a Product RED option, with prices set at $149 for 8GB of storage or $179 for 16GB and pre-orders being taken today.
http://www.engadget.com/2010/09/01/i...no-redesigned/
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September 1st, 2010, 19:56 Posted By: wraggster
Current iPod touch wasn't thin enough for you? Look no further than... well, the new iPod touch just announced today. Naturally, Apple has re-upped its "iPhone without the phone" to include the Retina Display from the iPhone 4, an Apple A4 core, 3-axis gyroscope, Game Center, and FaceTime support thanks to the addition of a front cam. Oh, and speaking of cams, it's also got a rear cam capable of HD video -- but you'll be paying a bit more than you will for that cute little nano: $229 for 8GB, $299 for 32GB, and $399 for 64GB (yep, 16GB and 128GB are both no-shows). Ships next week, pre-orders start today.
http://www.engadget.com/2010/09/01/i...gets-revamped/
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September 1st, 2010, 19:55 Posted By: wraggster
Not a huge surprise here, but Apple's just announced ITunes 10, complete with a brand new logo that finally ditches the CD. What is something of a surprise, however is the standout feature: Ping. That's Apple's take on a music-centered social network (think Last.fm), which will let you follow people (including artists), establish a "circle of friends," post comments, check out custom song and album charts, and even find over 17,000 concert listings. Developing....
http://www.engadget.com/2010/09/01/a...ces-itunes-10/
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August 31st, 2010, 21:58 Posted By: wraggster
Palm fans, get your party hats on. Today the company is announcing the beta release of its SDK for webOS 2.0, which means we're getting dangerously close to a proper 2.0 release for devices. And who knows... maybe the phone-maker will decide to throw a new device our way to go along with the OS. But let's not get ahead of ourselves. Starting tomorrow, a select (though rather wide, says Palm) group of developers will be able to start toying around with the latest and greatest SDK for the company's mobile operating system, and it looks like the new software brings some tasty morsels to the table that you're definitely going to want to chow down on. We got the scoop directly from Palm on just exactly what kind of changes you'll be seeing in the first version of 2.0, and we've rounded them up in a neatly digestible form below, so read on after the break and get the full story.
http://www.engadget.com/2010/08/31/p...tarting-today/
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August 30th, 2010, 20:01 Posted By: wraggster
Loco Reminder reminds you to do things when you reach a specific location or area. Never forget what you wanted to do when you arrive at home, office, mall etc. No need to set the reminder or create lists on paper, and forget to take or check them. Completely location based application which will alert you to do things at the right time and in the right place.
http://my-symbian.com/s60v3/software...Auto=866&faq=1
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