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January 26th, 2013, 00:25 Posted By: wraggster
Apple has stuck to its word and begun to cut ties with Chinese suppliers who are found to employ underage workers.
Apple last year joined forces with the Fair Labor Association (FLA) after a report from the organisation found evidence of the practise at some of Apple’s suppliers.
Now the company has released its Supplier Responsibility Progress Report, in which it was revealed that Apple has cut ties with Guangdong Real Faith Pingzhou Electronics (PZ) after 74 violations were discovered.
Staffing firm Shenzhen Quanshun Human Resources, which supplied workers to PZ, reportedly went as far as to aid families to produce fake age documentation. 106 active cases were revealed.
Interestingly, notorious employer Foxconn “is on track to meet the FLA's recommendations by July 1st”, The Verge reports.
In fact, Apple CEO Tim Cook has made a point of stressing that improved labour practices are a key priority for Apple – a notable change from the seemingly opposite policy employed by his predecessor (and Buddhist!) Steve Jobs.
The company performed 393 labour audits in 2012 – that’s a 72 per cent increase over 2011.
http://www.mcvuk.com/news/read/apple...labour/0109897
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January 26th, 2013, 00:19 Posted By: wraggster
Referencing a decision outlined in the Federal Register, Tech News Daily has published an article noting that the window to unlock your new mobile phone in the U.S. is closing. 'In October 2012, the Librarian of Congress, who determines exemptions to a strict anti-hacking law called the Digital Millennium Copyright Act (DMCA), decided that unlocking mobile phones would no longer be allowed. But the library provided a 90-day window during which people could still buy a phone and unlock it. That window closes on January 26.' While this doesn't apply to phones purchased before the window closes, this means that after 1/26/13, for any new mobile phone you purchase, you'll have to fulfill your contract, or break the law to unlock it."It will still be perfectly legal to purchase an unlocked phone, which many carriers offer. This change removes the exemption for buying a new phone under contract (and thus, at a discount) and then unlocking it.
http://yro.slashdot.org/story/13/01/...he-us-tomorrow
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January 26th, 2013, 00:15 Posted By: wraggster
Yesterday saw the release of a clip from the upcoming movie jOBS, a biopic about the life of Apple co-founder Steve Jobs. The clip shows Jobs, played by Ashton Kutcher, having a conversation with Steve Wozniak, played by Josh Gad, about how influential an operating system for a personal computer would be. The real Steve Wozniak commented on the clip, saying the situation it portrayed was "totally wrong." He said, "Personalities and where the ideas of computers affecting society did not come from Jobs. They inspired me and were widely spoken at the Homebrew Computer Club. Steve came back from Oregon and came to a club meeting and didn't start talking about this great social impact. His idea was to make a $20 PC board and sell it for $40 to help people at the club build the computer I'd given away. Steve came from selling surplus parts at HalTed he always saw a way to make a quick buck off my designs (this was the 5th time). The lofty talk came much further down the line." Wozniak was quick to add that he isn't making any judgment on the quality of the movie based on a single, 1-minute clip, and that the rest of the movie may or may not be more accurate. He also says he hopes it's entertaining.
http://apple.slashdot.org/story/13/0...urate-says-woz
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January 26th, 2013, 00:09 Posted By: wraggster
Hardware interface for Android-powered console gets rejig based on developer feedback
The Ouya team have improved the quality of the controller ahead of the release of its Android-powered console.
The new controller sports a range of tweaks, which were implemented following feedback from developers. Its makers say make these changes make it faster and more responsive.
Modifications to the controller include: changing the D-pad from a disc a to cross; adding rubberised tops to the thumbsticks to improve grip; improved design and mechanics for the triggers; and a more secure battery bay with higher quality material for the opening tab.
A more responsive touch pad has also been promised.
The Ouya, the $99, Android-powered console, is due for release in April 2013.
http://www.develop-online.net/news/4...ead-of-release
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January 26th, 2013, 00:07 Posted By: wraggster
The tech company last night reported record Q1 sales of 47.8m iPhones and 22.9m iPads. That’s up on last year’s sales of 37m and 15.4m respectively. That works out as over 800,000 iOS device sales per day.
Profit for the period hit a mind-boggling $13.1bn which is flat, although note that its Q1 last year contained an extra week. Revenue was up year-on-year from $46.3bn to $54.5bn.
As well as quashing rumours of slowing sales of iOS devices, Apple CEO Tim Cook also shot down talk of an imminent reveal for a large-screen iPhone, affirming: "Without sacrificing the one-handed ease of use, we've put a lot of thought into screen size, and we believe we've picked the right one."
http://www.develop-online.net/news/4...-devices-a-day
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January 26th, 2013, 00:05 Posted By: wraggster
International mobile market grows 1.9 per cent year-on-year in Q4.
More than half a billion smartphones were sold across the world last year, expanding the international mobile market by 1.9 per cent in the fourth quarter of 2012.
Figures from IDC show that vendors shipped 219.4 million units in Q4, representing a record high of 45.5 per cent of all mobile phone shipments. However, the 36.4 per cent year-on-year growth fell slightly short of IDC's forecast of 39.5 per cent for the quarter.
Overall, 545.2 million smartphones were shipped globally in 2012 - 10.1 per cent more than in 2011.
"The high-growth smartphone market, though dominated by Samsung and Apple, still presents ample opportunities for challengers," said Kevin Restivo, senior research analyst with IDC's Worldwide Quarterly Mobile Phone Tracker. "Vendors with unique market advantages, such as lower-cost devices, can rapidly gain market share, especially in emerging markets. A good example is Huawei, which overtook LG as a Top 5 vendor in the overall mobile phone market and passed HTC to become a Top 5 smartphone vendor."
"The fact that Huawei and ZTE now find themselves among the Top 5 smartphone vendors marks a significant shift for the global market," added Ramon Llamas, research manager with IDC's Mobile Phone team. "Both companies have grown volumes by focusing on the mass market, but in recent quarters they have turned their attention toward higher-end devices. In addition, both companies have pushed the envelope in terms of industrial design with larger displays and smaller form factors, as well as innovative applications and experiences."
http://www.mobile-ent.biz/news/read/...in-2012/020405
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January 25th, 2013, 23:58 Posted By: wraggster
Samsung has unveiled a new Android smartphone, designed for active explorers.
The Xcover 2, the latest phone in Samsung’s Galaxy range, is water resistant, dust and sand proof, and comes with a strap holder giving it the ability to fix onto your arm, bike or anything you can think of.
The new phone can hold a charge for up to 570 hours due to its 1.700mAh battery and its water resistant case means users can take photographs underwater with the Xcover 2’s 5MP camera.
The handset sports a 4-inch WVGA display and a Bluetooth connection that can detect other devices up to 50 meters away. It also has 4GB of internal memory and a microSD card for up to 32GB of extra space.
Running on Android 4.1 Jelly Bean, the smartphone features some of Samsung’s trademark apps, including S-Cloud and S-Voice. The Xcover 2 also features a new app called the Cardio Trainer Pro – a workout app to help users achieve fitness goals by creating tailored training programs.
http://www.pcr-online.biz/news/read/...samsung/030071
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January 25th, 2013, 23:57 Posted By: wraggster
See-through smartphones may no longer be the stuff of fantasy as Taiwanese firm Polytron Technologies unveils its transparent smartphone.
The smartphone prototype uses technology called ‘PowerGlass’ which provides power to a thin film located in the canter of the device. The PowerGlass is touch sensitive and displays images through the phone’s see-through body.
Consett Magazine reports: “The product is supposed to be ready for mass manufacture by the end of this year.”
We don't really know much else about this see-through smartphone at the moment, but PCR can't wait to see what happens.
http://www.pcr-online.biz/news/read/...he-year/030077
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January 24th, 2013, 22:30 Posted By: wraggster
Apple had a Gala Christmas, harvesting a juicy profit of $13.1 billion in three months.In that three-month period (Apple's Q1) Apple sold 47.8 million iPhones, 22.9 million iPads, 4.1 million Macs and more than 2 million Apple TVs.Tim Cook must be Smaug.
The iPad is selling at such a rate now that it could top 90 million sales in 2013, notedGamesIndustry.biz. In one year, then, the iPad could easily outstrip lifetime sales of PS3 or 360, and roughly match that of Wii.The iPhone numbers are even more ridiculous. It could do as many as 200 million sales in 2013.Apple, during the same period last year, sold 37 million iPhones, 15.4 million iPads, 5.2 million Macs and around 1.2 million Apple TVs.Apple noted that more than 40 billion apps had been downloaded (ever) and more than $7 billion paid out to developers of them. Games are top dog so presumably a lot of that money went there.Despite the overwhelming success of iDevices, Apple's stock dropped by over 10 per cent after the financial report was aired. That's because investors are worried about dwindling Mac sales.Apple's Tim Cook was "incredibly excited" about the year to come, and Apple's "very full" product pipeline it has planned.Don't look now, but Apple's cash pile is so big now - $137.1 billion (£86.6 billion) - it may need a dragon like Smaug to defend it.
http://www.eurogamer.net/articles/20...ion-ipads-sold
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January 24th, 2013, 22:25 Posted By: wraggster
When Microsoft and Nokia married at the temple of Windows Phone last year, the dowry was nothing if not complicated. Nokia had to pay a minimum amount in software royalties to Microsoft each quarter, regardless of how many Lumia smartphones it sold, but the financial hit was more than cancelled out by Microsoft's "platform support payments" coming back the other way. At some point, however, the net flow of cash was always bound to switch direction, as the cost of the software royalties grew to exceed Redmond's $250 million quarterly support payments, effectively bringing the whole thing closer to being a zero-sum transaction. According to Nokia's latest financial report, that turning point has now been reached and the company's accountants will have to start writing a minus where there used to be a plus. The extra expense makes it doubly fortunate that Nokia has just returned to profitability -- at least if future quarters prove it really has.
http://www.engadget.com/2013/01/24/n...soft-payments/
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January 24th, 2013, 22:08 Posted By: wraggster
Ouya. Project Shield. GameStick. These headline-grabbing devices lead the wave of new Android-based consoles due this year.
These devices have plenty of hype behind them as consumers help fund some of them via Kickstarter.
The Google-owned Android platform accounts for 75 per cent of the mobile market – but in the age of smartphones and tablets does it need a presence in the console space as well?
Android Magazine editor Andy Betts told MCV: “Android is branching into new categories of product this year so it’s logical that games consoles would also be included. “The Ouya Kickstarter captured the imagination of gamers – although whether this will translate to mainstream appeal is not so clear.”
T3 deputy editor Matt Hill added: “Ouya and GameStick are trying to democratise gaming: make it cheaper, with less barriers to entry.
“Unfortunately for them, smartphones have already democratised gaming for the mainstream and the promise of physical controls is more aimed at old-school gamers.
“It’s very hard to know where they fit in the market till the inevitable reveals of PS4 and the next Xbox later this year, and how the big boys respond to this disruptive threat.”
However, the console market has changed. Gamers’ tighter controls on spending mean luxury items such as Wii U – not to mention the inevitably tech-heavy Xbox 720 and PS4 – are no longer guaranteed the immediate success they might have enjoyed.
CONSOLE COUNTERS
Of course, the big three have responded to the rise of smartphones and tablets – with Nintendo’s tablet-like Wii U controller an obvious example.
Sony is blurring the lines between PlayStation and its mobile offering with Xperia Play, while Microsoft has bridged the gap between Xbox and established mobile platforms with SmartGlass.
But all three still depend on costly high-end hardware for their core offering – and that’s something the cheaper Android consoles are able to take advantage of.
“That these devices are very inexpensive gives them greater casual appeal. Rather than competing with the big players, they would be complementing them,” says Betts.
GameStick co-founder Anthony Johnson adds: “We’re not trying to replace the traditional console today – at $79 we cannot – but we’re going after a huge market of a new generation of gamers.”
We cannot judge these machines until after launch, but critics are sceptical. “As interesting as they are, I imagine Android consoles will remain niche devices for a while,” said Hill.
“While they are Android based, they don't all use the recognisable Google Play store: Ouya runs its own, as does GameStick, meaning you're signing on with a company without a track record of delivering.
“How the devices work out of the box could confuse the mainstream. Sony, Microsoft and Nintendo are brands of assurance, in this aspect.”
Herein lies the biggest challenge for Android consoles. While expectations are high for PS4 and Xbox 720 to stay relevant in the mobile-dominated world, their strong brands still guarantee a following.
Ouya, GameStick et al are starting from scratch, and it will take more than a Kickstarter and optimism to survive in the console market.
http://www.mcvuk.com/news/read/analy...ration/0109819
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January 24th, 2013, 22:00 Posted By: wraggster
New multiwindow, multitasking features in Samsung's recent Jellybean update to the Galaxy Note 10.1 have pushed the user interface of Android tablets into new territory, adding MS Windows-like capabilities that are sure to delight many users — and aggravate others. Although some observers have warned of the dangers of forking Android, Samsung's efforts to extend Android and its ecosystem can be defended as being consistent with Google's master plan for the Android system, most of which is released under ASLv2. And remember: unlike Apple, Android device makers, and the wireless carriers who offer Android smartphones to their customers, need ways to differentiate their products.
http://tech.slashdot.org/story/13/01...ndroid-upgrade
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January 24th, 2013, 21:59 Posted By: wraggster
Symbian is now officially dead, Nokia confirmed today. In the company's earnings announcement that came out a little while ago, Nokia confirmed that the 808 PureView, released last year, was the very last device that the company would make on the Symbian platform: 'During our transition to Windows Phone through 2012, we continued to ship devices based on Symbian,' the company wrote. 'The Nokia 808 PureView, a device which showcases our imaging capabilities and which came to market in mid-2012, was the last Symbian device from Nokia.'"
http://mobile.slashdot.org/story/13/...e-symbian-line
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January 24th, 2013, 21:55 Posted By: wraggster
Do all new smartphones really need full HD displays to be successful?
Mobile Entertainment is delighted to introduce a guest post from Phones 4u, focussing on the growing uptake for full HD screens currently sweeping the smartphone market…
The year 2013 is already shaping up to be a great one for mobile technology, with the BlackBerry 10 due to land at the end of January, flexible screens debuted by Samsung, and a number of mobiles with full HD displays unveiled at CES.
This latest trend for full HD screens on handsets is taking the mobile world by storm, with Sony’s Xperia Z, Huawei’s Ascend D2, and ZTE’s Grand S all boasting 1080p displays. But do all future smartphones need to have full HD displays to be successful?
What are ‘full HD’ displays?
High definition (HD) video and imaging offers visuals that are of a high resolution; full HD is known as 1080p. This means the display has 1920 pixels in width and 1080 pixels in height, giving a pixel count of 440ppi (pixels per inch).
Pixels are the little dots that make up a digital image, and the higher the screen resolution, the more pixels per inch the display will have. So, the greater the number of pixels, the more sharp and defined the visuals will be. A phone with a 1080p display will offer crisp, clear, and detailed images, no matter what you are looking at on the screen. It could be a video, a photo, an app, or even just a navigation menu, with 1080p displays, it’ll look pretty awesome.
Now that televisions with high definition screens adorn many a living room, people are wising up to the concept of image quality. In 2011, mobiles with 720p displays started cropping up all over the place, and it seems 2013 is all about 1080p. There are quite a few devices that already boast 1080p video recording functionality, so it makes sense that users would want to watch their videos back at the same quality on a handset.
So, do we need 1080p smartphone displays?
Some people may argue that as smartphone displays are so small, the difference in quality between a 720p and a 1080p screen is unrecognisable to the human eye. However, displays are getting bigger and bigger, and every manufacturer and his dog seems to be jumping on the phablet bandwagon of late. With displays seemingly growing in size, having 1080p as standard for smartphone screens might not be a bad thing. The difference in image quality between 720p and 1080p is certainly noticeable on tablets.
Also, when people are choosing contract phones, it’s likely that they will go for the one with the best spec sheet. So, if you have two handsets of a similar specification, but one has a 1080p display and the other a 720p screen, the full HD device will be more desirable. Side by side the screens probably provide the same visual experience (depending on their size), but you’re going to plump for the higher specced handset.
It’s worth taking into consideration the effect on battery life a 1080p display will have. Whereas tablets have more room to accommodate a larger battery, smartphones are much more restricted and so it could be that in your quest for visual quality you compromise battery life. With a lot of new smartphones now boasting quad-core processors, which will drain mobile juice even further, the choice of high specs over longevity is not one to be taken lightly.
Bright futures?
With a slew of 1080p smartphones already hitting the market, it’s likely that no manufacturer will want to be left behind, regardless of whether the inclusion of a full HD screen really benefits the user. That said, it certainly looks like there is a market for these devices as those who value having the latest tech will snap up 1080p smartphones in their droves, if only to claim bragging rights in the pub. Whether or not mobiles with 1080p displays become the norm remains to be seen, but we reckon we’ll be seeing a whole lot more of them in the coming months.
http://www.mobile-ent.biz/news/read/...tphones/020394
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January 24th, 2013, 21:53 Posted By: wraggster
iOS developers could be losing ground on Android competitors.
Android app revenues could be set to jump 43 per cent, according to a Distimo report.
Distimo’s global survey of app store activity during the past four months of 2012 revealed that Apple’s App Store experienced an aggregated daily revenue increase of 21 per cent, while Android revenues grew by 43 per cent.
However, the news follows reports from earlier this week that more than 435,000 new apps are primed to hit Apple’s App Store throughout 2013.
Figures made available via adeven’s free online tool – apptrace.com – revealed that 559,764 new apps were released into the App Store last year, with November boasting the biggest number of new releases (39,313) and July being the slowest with just 22,483.
“We reviewed App Store results over the past five years and noticed a steady linear increase in the number of App Store apps, indicating that there will be over 435,000 new apps in the App Store by the end of 2013,” said Christian Henschel, CEO, adeven. “Naturally anything could happen to the industry, but we think these numbers are a fair prediction and an indication of the continued growth in the industry.”
http://www.mobile-ent.biz/news/read/...er-cent/020396
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January 24th, 2013, 21:51 Posted By: wraggster
Social network app trumps maps service in new report.
The Facebook social networking app has beaten Google Maps to become the number one app in the US, according to a new report from comScore.
Using the comScore Mobile Metrix, apps were measured on their monthly unique visitors and user engagement.
Following its release last month, the Google Maps app proved to be particularly popular in the US. However, it subsequently dropped to second place in the rankings after Apple introduced its own maps service.
Andrew Lipsman, vice president of Marketing & Industry Analysis, at comScore, said: "Of course Apple's decision to replace Google Maps with Apple Maps on iOS 6 also caused a decline in Google Maps usage in October, which is largely responsible for the position swap. Meanwhile, Google Maps has been clawing its way back the past few months after getting reinstated on iOS 6, so look for the competition for the No. 1 spot to heat up as we head into 2013.”
While Google Maps may have lost out to Facebook overall, five of the top six apps in the chart came from Google, including Google Play, Google Search, Gmail and YouTube.
The report also found that Facebook made up 23 per cent of the time users spent on mobile apps.
http://www.mobile-ent.biz/news/read/...s-chart/020398
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January 24th, 2013, 13:43 Posted By: wraggster
via http://emu-russia.net/en/
Nintendo GameBoy/GameBoy Color emulator for Android has been updated. Changes:
- Added gallery-like 3D browsing mode to the File Selector. Use the picture button or the "Gallery" menu option to enter new mode.
- Added Pokemon Yellow to the Cheatopedia.
- Added Pokemon Crystal to the Cheatopedia.
- Added Change Log dialog that shows up after each upgrade.
- Added "Rate Me" button to the change log dialog.
News source: https://play.google.com
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