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The Best iPhone Online Casino Games
The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games.
There are websites where you can find the best iphone online casino games as well as the latest in information on the best Casino operators for the Apple iPhone and where to get the biggest bonus and offers. “
THE LATEST NEWS BELOW
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July 26th, 2008, 11:59 Posted By: wraggster
News from zodttd:
Hello from ZodTTD,
I've been working hard on getting all my projects upgraded to work on iPhone and iPod Touch firmware 2.0. Recently Exophase, author of gpSP and Temper, gave me brand new Temper source code to implement.
Temper4iphone is a Turbo Grafx 16 (PCEngine) and Turbo Grafx-CD (PC-CD) emulator.
So in order for Exophase to get some initial feedback on temper4iphone I have released this iPhone and iPod Touch firmware 2.0 releaseof temper4iphone v0.9.75.
It is on the brand new ZodTTD Beta Testers Cydia Repo!
Beta Testers get ready for some 2.0 firmware gaming!
Next up, gameboy4iphone, gpSPhone, and Quake 1!
Now remember that in order to get "beta" releases from Zodttd he has a "donation" system at his site, so in effect your paying for the emulators, if your happy to do that then visit here --> http://www.zodttd.com/forums/showthread.php?t=2769
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July 26th, 2008, 11:32 Posted By: wraggster
While some of us at Giz actually have better reception with the iPhone 3G than before, that's not the story raging in Apple's support forums, where few or no bars is the order of the day—and not just in the US, but worldwide, apparently. For AT&T's part, they're redeploying a bunch of 850MHz spectrum (which penetrates indoors better) for 3G service through the end of the year, so it should get a little better, at least. In the meantime, how's your reception?
http://gizmodo.com/5028749/question-...e-3g-reception
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July 26th, 2008, 11:31 Posted By: wraggster
These screens were released today by the developers of Installer.app showing Installer 4, the next version that will work with jailbroken iPhones running firmware 2.0. By the slick looks of it, it looks like they're getting close. When it's done, it will be multi-threaded (meaning everything doesn't come to a halt while your sources are being updated) and support package dependencies as well. As you know, we can't wait.
http://gizmodo.com/5028916/next-vers...-getting-close
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July 26th, 2008, 11:29 Posted By: wraggster
Is GTA 4 a murder simulator? Probably not, but any game based on Showtime's Dexter damn well better be. According to a tweet by TV squad, a Dexter game is on its way to the iPhone and will be detailed later tonight at the Dexter Comic-con panel. Will we be able to use the iPhone's accelerometer to bludgeon victims? Or cut up body parts by drawing them (with multiple fingertips) on the screen? Only time will tell—because Dexter himself surely won't.
http://gizmodo.com/5028960/dexter-ga...one-murder-sim
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July 26th, 2008, 11:27 Posted By: wraggster
We're not sure if Brando's version of the external iPhone battery pack bests the others we've seen in performance, but it's definitely the cheapest by far. At $25, it's a whole $18 cheaper than the iPhoneck, and half as costly as Macally's PowerLink. Is it any good? No clue yet. But it's cheap, which is all some people care about.
http://gizmodo.com/5029154/brandos-p...iphone-battery
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July 26th, 2008, 11:25 Posted By: wraggster
Aurora Feint, the iPhone game that was de-listed because of security concerns, has made it back onto the App Store. So what did the developers do? They ripped out the contact list integration entirely, opting for a more Nintendo friend code-like system that they will introduce in the near future. And if you're still worried about their security, this is what they've currently got in place:
http://gizmodo.com/5029278/aurora-fe...urity-concerns
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July 26th, 2008, 11:24 Posted By: wraggster
It seems like a distant memory now, but there was a time I could walk out of my house without a cellphone and never give it a second thought. As the years have gone by I have found myself growing increasingly attached to my phone. To be perfectly honest, I would rather not be bothered with phone calls and emails when I'm out—so why the hell do I bring my damn phone with me when I'm riding on a mountain bike trail? Seriously, it's unhealthy. So, I have to ask—are you like me? Do you feel naked without your cellphone?
http://gizmodo.com/5029312/question-...your-cellphone
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July 26th, 2008, 11:24 Posted By: wraggster
If you're covering an event and already carrying a huge gear bag with a laptop, camera, emergency Cliff bars and all the rest, QuickVoice is a welcome replacement for a standalone digital voice recorder. We like QuickVoice as a late addition to our favorites for its pause feature, which allows you to start and stop recordings without creating a whole new clip.
http://gizmodo.com/5029348/iphone-ap...-field-journos
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July 26th, 2008, 10:57 Posted By: wraggster
We don't remember Naughty Dog's wise-cracking ottsel brandishing a knife, but hey, we're always open to crazy new ideas. Oh, this is Dexter, the hit Showtime series about a forensics expert who also happens to be a serial killer (of other killers). Whoops.
Anyway, IGN has a story out of San Diego Comic-Con 08 that is sure to put a sour puss on anyone who was waiting for a console game based on the show. Ecko, who acquired the rights to Dexter for game-making purposes back in March, revealed during a panel that the game is only coming to iPhone and iPod Touch. It was also revealed that the game will be episodic in nature – hey, like the show! Coincidence, surely. Mr. Ecko is certainly no stranger to spray paint, but blood spray? Start practicing those stabbing motions with your fancy phones, folks ... but just do it in the privacy of your own home for the sake of not looking like a total loon, 'kay?
http://www.joystiq.com/2008/07/25/ma...-only-slasher/
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July 26th, 2008, 10:49 Posted By: wraggster
We know, we know -- this one's going to be a doozie, but it's something that just has to be done. For folks out there too far from the reaches of GSM or simply unwilling to cough up the requisite dough to pay for AT&T's comparatively pricey plans, we figure Kevin's question will hit very close to home:
"What is the best alternative for the iPhone / iPhone 3G? I am looking for a touchscreen phone that has most of what the iPhone can provide, such as media and decent web browsing. I am also looking for a device with a lower cost (with or without a new plan). Could you please help point me in the right direction?"
http://www.engadget.com/2008/07/24/a...g-alternative/
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July 26th, 2008, 10:46 Posted By: wraggster
Your morning iPhone news fix: looks like Apple's seeded a beta of firmware 2.1 (not to be confused with the supposed 2.0.1 that will fix the myriad bugs and issues with 2.0), which may have some new GPS features that would imply turn-by-turn directions. No argument from us if Apple really is including new Core Location hooks for tracking your direction and speed, which would both be needed for doing proper GPS navigation.
Another bit which may or may not make it into 2.1 is copy/paste. We're still both hopeful and skeptical, but supposedly in the new version of the WebKit framework exists commands for "plugins," "copy," "paste," "cut," and some others. We can't confirm if these really exist (and if they do, we don't know how they've actually been there, or if they're simply holdovers from the desktop WebKit frameworks), so don't hold your breath. Also supposedly making its first appearance in the 2.1 beta code: Apple's push notification service.
Oh, and by the way, if all this has whet your appetite for the device, sounds like today will be a bad day to try and snag one. Apple's retail site shows absolutely zero iPhone availability in the US, so if you're jonesing then check out eBay or the seedy looking dude on the corner with the overstuffed trenchcoat.
Update: Looks like the stores have been updated in the last hour, many have stock. Game on!
http://www.engadget.com/2008/07/25/i...ures-possible/
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July 26th, 2008, 10:46 Posted By: wraggster
According to the oracle-like superbrains at J. Gold Associates, Google's Android OS and Nokia's Symbian will "combine to provide a single open source OS," sometime in the very near future... say, three to six months. Sure, Android is just about to launch on devices in late 2008, and Nokia just announced in June that it will be moving Symbian towards open source -- and of course the two companies have no formal relationship that would come close to permitting such a collaboration. Still, J. Gold assures us this is happening, stating, "A combination of the Android and Symbian efforts would be good for the industry, good for Google and good for Symbian." In related news, we understand a handful of similar mergers are in the offing: Linksys and Belkin, Red Hat and Ubuntu, Engadget and Gizmodo, and the inevitable one-two punch of Coke and Pepsi.
Update: Craziest thing, it turns out that Google, Nokia, and Symbian are all dismissing the platform merger talk as utter nonsense. And for once, we believe those trusty souls; who knows, maybe it's the complete lack of technical synergy between them?
http://www.engadget.com/2008/07/25/a...d-google-to-g/
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July 26th, 2008, 10:42 Posted By: wraggster
Apparently looking to give Bose a run for its money when it comes to long overdue product upgrades, Revo has now finally seen fit to gift its Blik RadioStation with an iPod dock, a move that follows its similarly risky forays into the rarely explored fields of WiFi and DAB radio. Apart from that welcome addition, however, this newly-dubbed iBlik RadioStation looks to be identical to its most recent predecessor, with it packing the same WiFi and DAB as before and, of course, the same love-it-or-hate-it styling. If that's a bit too much for you to handle, Revo has also kindly introduced the DAB-less iBlik WiFi, which will set you back £130 (or about $260), as opposed to the £180 (or $360) the full blown iBlik RadioStation will run you. Look for both of 'em to hit Europe next month.
http://www.engadget.com/2008/07/25/r...lik-radiostat/
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July 25th, 2008, 22:22 Posted By: Shrygue
via Gizmodo US
We've noted in our iPhone 2.0 software review that iTunes' full image backup of your iPhone when you've made changes to what apps you've got installed can take a really long time. We're talking tens of minutes. If you're the type of person that doesn't really store anything important on your phone that can't be reinstated from your contact list or calendar or elsewhere on your computer, Zero Logic found that you can actually skip this process.
Two caveats to this. One, you shouldn't interrupt a backup that's in place, because that results in a corrupt backup. It's fine if you perform another backup right after to make a correct one, but if you forget and try and restore? It's phone corruption time. Two, using this method means you will not have a phone backup. Yeah, seriously. You won't have anything to restore from, so you'll have to go in naked the next time something's broken with your OS. Now that you know what the risks are, here's how you do it:
This command will change a hidden setting in the iTunes preferences that will force it to skip the backup process.
1. - Quit iTunes.
2. - Open Terminal.app
3. - Copy and paste this in, then hit return:
defaults write com.apple.iTunes DeviceBackupsDisabled -bool true
4. - Open iTunes
5. - Plug in your iPhone (2.0 or 3G) and sync.
It will take a few seconds, assuming you don't have a ton of music or podcasts.
Changing the 'true' in step 3 to 'false' will re-enable the backup feature.
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July 25th, 2008, 22:14 Posted By: Shrygue
via Eurogamer
Nintendo and Sony are both watching Apple's iPhone closely to see how it does as a gaming device.
Speaking to MTV Multiplayer at E3, Nintendo of America boss Reggie Fils-Aime said, "We certainly monitor it." John Koller, PSP's senior marketing manager, admitted Sony was "looking at it intently".
However, neither executive said it worried them too much as a competitor. Fils-Aime pointed to the Nintendo DS' massive installed base, adding: "We'll see what happens with the iPhone but it is not something that will make us change our direction."
Meanwhile, Koller argued that consumers approach iPhone and PSP for different reasons - iPhone as a phone primarily and PSP as an entertainment device. "I think indirectly it's a competitor, but it's indirectly just like the Zune is and the DS is to a degree because it doesn't offer everything that the PSP does," he said.
"Most analysts that we talk to say that the competition for iPhone is actually against DS and that type of gameplay," Koller added.
With the launch of the iTunes App Store, Apple's touch-screen phone has become a more interesting playground for game developers - with 36 games available to compete for your digital download money. Of those, Bomberman Touch, Crash Bandicoot Nitro Kart 3D, de Blob and Super Monkey Ball are probably the more interesting, with a lot of puzzle, gimmick and gambling products filling out the ranks.
It's also worth noting for those who only keep half an ear to this area of the ground that Square Enix's Song Summoner, released this month, is for previous generations of iPod and not the iPhone/iPod Touch.
Anyway, we've recently got our hands on an iPhone 3G with the intention of bringing you reviews of those and future titles, and letting you know how the handheld works out for gamers, so watch this space - or let us know if there's a particular game on the App Store that you're interested in. We'll also be taking a look at Song Summoner very soon.
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July 25th, 2008, 02:30 Posted By: wraggster
Jonz has released a new version of his Nes Emulator for the iPhone:
NES.app lets you play Nintendo games on your iPhone. It is a fully functional, feature-rich Nintendo emulator.
NES.app uses an emulator core we call NESCore, which we've forked from pNESx and InfoNES and re-engineered as a highly-portable and high-performance Nintendo emulator core.
In order to use NES.app, you will need ROM images of Nintendo games. ROM images are files containing the dumped instruction code from a physical cartridge. In many cases, you are legally entitled to posess a ROM imageof any game that you presently own. ROM images for NES are widely available online, or with the appropriate hardware, you can dump them yourself directly from the cartridge.
Features
Multitouch: Use the directional pad + A + B, or other combinations
Landscape Mode: Turn the iPhone counter-clockwise to play in landscape mode
Zapper Tap: Tap objects on the screen to shoot them
Full Screen: Enlarge your NES picture to the max possible
Save State: Save an instant snapshot of your game and come back to it later
Game Genie: Use Game Genie cheat codes
... and many more
NES.app is not iPhoneNES!
NES.app started as a fork of iPhoneNES v0.01, but has been completely rewritten to run very fast, and with many additional features including sound, multitouch support, full-screen, landscape mode, game genie codes, saved games and much more. It now contains zero code from the original iPhoneNES project.
2.2.0 [jonz] Port to 2.0
2.2.1 [jonz] Fixed ROM list index
2.2.2 [jonz] Pulled out old landscape code, sick of maintaining it and some
CoreSurface bugs in 2.0 make it very difficult
Fixed button indicators to avoid cutting of gray border
Added new landscape code, left-only rotation with transparency
2.2.3 [jonz] Fixed crashing between orientation changes
Latest binary release [ 7/20/2008 ] for iPhoneOS v2.0
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July 24th, 2008, 22:19 Posted By: Shrygue
via Gizmodo US
While most of the attention has been on iPhone 3G stock at Apple Stores (rightfully so, since Apple is hoarding most of them) anyone not in driving distance of an Apple Store has to get theirs in AT&T land. So here's the sorta good news, if you're patient: If you do AT&T's direct fulfillment deal—pay for it in full, then they call you to pick it up when it arrives—you'll get your phone in about two weeks on average, guaranteed. And the bad news:
All the phones are going to the direct fulfillment program, so don't expect to just walk into a store and buy one. They're not getting them, and won't, until the shortage is over:
We hope to begin re-stocking our stores as soon as we can, but first priority goes to those customers who purchased through direct fulfillment.
Our advice? If you've gotta have one NOW, take Friday off, drive to an Apple Store before it opens, and make an urban camping trip out of it—bring beef jerky, a fishing pole (to fend off panhandlers) and guitar to sing Kumbaya, which, with any luck, will drive people out of line.
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July 24th, 2008, 07:43 Posted By: wraggster
Remember that Aurora Feint Puzzle/RPG game that we told you we liked? Turns out we don't like it anymore. In fact, we're actually pretty damn scared of this app, seeing as Apple de-listed them from the App Store due to privacy and security issues. To the developer's credit, they were forthright with what they did and didn't do.
http://gizmodo.com/5028459/aurora-fe...rity-practices
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July 24th, 2008, 07:41 Posted By: wraggster
At Facebook's annual f8 conference this afternoon it was revealed that iPhone app developers will be able to integrate apps with Facebook Connect—in other words, apps will be able to link up to and share data with your Facebook account, so your identity will be consistent and linked across apps through your Facebook account.
http://gizmodo.com/5028481/facebook-...cebook-account
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