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The Best iPhone Online Casino Games
The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games.
There are websites where you can find the best iphone online casino games as well as the latest in information on the best Casino operators for the Apple iPhone and where to get the biggest bonus and offers. “
THE LATEST NEWS BELOW
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August 1st, 2008, 02:19 Posted By: wraggster
Although the 30-pin Dock connector in the iPhone 3G looks the same as it has since it was introduced in the 2G iPod, it's different in one important (and maddening) way -- it doesn't support charging the older FireWire charging pins, only the newer USB method. That means a whole host of older chargers and docks don't work with the iPhone 3G -- and it also means that we'll be seeing a lot of adapters like this one from Ridax make the scene. Hopefully other manufacturers won't see fit to charge a whopping $40 for two connectors and a resistor like Ridax, but if you're desperate enough to drop two Jacksons on this thing, you'll also be able to charge through the built-in mini-USB connector on the side. We'll wait, though -- we expect to see some cheaper, smaller options on the table by the time this thing ships in September.
http://www.engadget.com/2008/07/30/r...rging-adapter/
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July 31st, 2008, 01:42 Posted By: wraggster
Dynolicious is an all-purpose automotive performance meter, utilizing the built-in accelerometer in the iPhone and iPod touch to record your driving characteristics. BunsenTech, the makers of the software, claim that it can record 0-60 times within .08 of a second, accurately estimate your current speed and monitor and record any directional G force. The system seeks to perform nearly every function of (much) more expensive dedicated monitoring units, which seems like an awfully tall order for a $12.99 piece of cellphone software.
http://gizmodo.com/5030749/iphone-ap...formance-meter
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July 30th, 2008, 20:18 Posted By: Shrygue
via Gizmodo US
One report, it's an anomaly. Two reports, maybe one's fake. But more and more reports have been surfacing—with photos—of cracking white iPhone 3Gs. So is the white iPhone constructed in an inferior manner to the black model? Or could black iPhone 3Gs just better at hiding the cracks? We're not sure, and there's still too little info to know at this point whether the trend is something to be worried about. But does anyone in the audience have a cracked white iPhone in-hand?
Photographs here
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July 30th, 2008, 02:36 Posted By: wraggster
Palringo is a free multi-client instant messaging app for mobiles that hit the App Store over the weekend, and it's the first to officially support Google Talk/Jabber, on top of Windows Live Messenger, Yahoo, ICQ, iChat and Gadu-Gadu (if you're in Poland). You can also use it to quickly send photos from your camera or photo albums to anyone on any of your buddy lists, who will see an inline image (if supported) and a link to a bigger (but still compressed photo) on Palringo's servers. Not MMS, but the feature works as advertised. It's great I can use GTalk on the iPhone now, but again, this is something we've been able to do via jailbreak and Installer.app for a while.
http://gizmodo.com/5030482/iphone-ap...+client-im-app
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July 30th, 2008, 02:35 Posted By: wraggster
Apparently hidden in the code of the 2.1 firmware we're anxiously awaiting to make our iPhones less laggy and crashy (and maybe add copy and paste!) is a reference to a new iPod touch model. The current iPod touch designation is "iPod1,1" but there's a string in the code for an "iPod2,1" which points at a brand new iTouch.
http://gizmodo.com/5030663/iphone-21...new-ipod-touch
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July 30th, 2008, 02:34 Posted By: wraggster
The iPhone 3G's data plan for the deaf will be $10 higher than the original, just like it is for everyone else. It comes with unlimited texting, email and web browsing for $50 a month, or $65 for the enterprise flavor (basically if you use Exchange). You have to sign up for a voice plan when you buy the phone initially, and then you send in the eligibility form to get the plan.
http://gizmodo.com/5030696/iphone-3g...r-deaf-50month
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July 30th, 2008, 02:33 Posted By: wraggster
iLounge is reporting that this year's iPod nano will have a bigger screen than the current generation, with the same 1.5:1 widescreen aspect ratio as the iPhone and iPod touch. In order to cram in that kind of screen real estate, it's getting stretched back out to its old school proportions (which I like better anyway). They're also saying that the rumor the nano will have a discoteque-worthy paintjob is "most likely inaccurate." But yeah, it does sorta look like a Zune! iPod season is here
http://gizmodo.com/5030715/new-ipod-...zune+like-gasp
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July 30th, 2008, 02:16 Posted By: wraggster
Apparently developer John Carmack loves his iPhone and is still kicking himself for not having something ready to go at launch time. However, he has announced plans to bring a "graphical tour de force" to Apple's popular device.
"But as for which one, the company isn't saying just yet, though given that the recently launched id Mobile division already has Doom RPG and the forthcoming Wolfenstein RPG to its credit, we wouldn't be at all surprised if Carmack will bring Quake or some flavor of Rage to the small screen as well. What's more, he's apparently considering the idea of tackling the MMO market on the iPhone down the line, though he admits that he's being 'conservative' and doesn't 'want to be in a bet-the-company situation' just yet."
http://games.slashdot.org/article.pl...8/07/29/136223
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July 29th, 2008, 02:55 Posted By: wraggster
Jonz has released a new version of his Nes Emulator for the iPhone:
NES.app lets you play Nintendo games on your iPhone. It is a fully functional, feature-rich Nintendo emulator.
NES.app uses an emulator core we call NESCore, which we've forked from pNESx and InfoNES and re-engineered as a highly-portable and high-performance Nintendo emulator core.
In order to use NES.app, you will need ROM images of Nintendo games. ROM images are files containing the dumped instruction code from a physical cartridge. In many cases, you are legally entitled to posess a ROM imageof any game that you presently own. ROM images for NES are widely available online, or with the appropriate hardware, you can dump them yourself directly from the cartridge.
Features
Multitouch: Use the directional pad + A + B, or other combinations
Landscape Mode: Turn the iPhone counter-clockwise to play in landscape mode
Zapper Tap: Tap objects on the screen to shoot them
Full Screen: Enlarge your NES picture to the max possible
Save State: Save an instant snapshot of your game and come back to it later
Game Genie: Use Game Genie cheat codes
... and many more
NES.app is not iPhoneNES!
NES.app started as a fork of iPhoneNES v0.01, but has been completely rewritten to run very fast, and with many additional features including sound, multitouch support, full-screen, landscape mode, game genie codes, saved games and much more. It now contains zero code from the original iPhoneNES project.
2.3.0 [jonz] Added accelerometer support
Latest binary release [ 7/27/2008 ] for iPhoneOS v2.0
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July 29th, 2008, 02:12 Posted By: wraggster
Seeing as Apple's FairPlay DRM has already been cracked for music and movies, it's not at all surprising that people are starting to poke holes in the FairPlay-based iPhone App Store. The first loophole is pretty simple, since it doesn't appear that FairPlay links the iPhone hardware to specific Apple IDs: just log into iTunes from any of the machines authorized to use your account, and every app you've purchased will be available for free re-downloading to any attached phone. Since music and movies wrapped in FairPlay can be transferred to unlimited iPods and iPhones, we're guessing this little trick will work indefinitely, but we wouldn't depend on it.
There's also a more traditional crack which allows apps to be stripped of DRM and shared without using iTunes, although you'll have to jailbreak your phone to do it. The first app to be widely pirated is Super Monkey Ball, which isn't surprising, and it seems like several other apps have followed it out onto various torrent sites. In addition to the relatively simple jailbreak procedure, running cracked apps requires you to open up SSH access and do some mucking around, so unless your time is worth less than $10, it's probably not worth it. Still, we've got a feeling that won't stop the hardcore pirates out there from doing their thing, and it'll be interesting to see how Apple deals with the problem -- we'd bet that it just looks the other way.
Finally, all these DRM-related restrictions have led to a lot of speculation about offering open source apps under the GPL in the App Store. Since the GPL generally forbids any restrictions on redistribution, it would seem that FairPlay's restrictions would put a software author on pretty shaky ground if they use GPL code in an official iPhone app, as they would have to violate the terms of the GPL by putting the final app in the store under FairPlay without source. Furthermore, even if an iPhone coder starts clean and doesn't use existing GPL code, they can't choose to license the app under the GPL separately from App Store distribution, since sharing source is against Apple's iPhone SDK NDA. Of course, it's not really like open-source devs to sit around getting bogged down in legalities -- Wordpress has already put up all the code for its official iPhone app under the GPL, and it would be a pretty stupid PR move for Apple to ask for it to come down. The only true solution for Apple would be to drop the NDA and allow some apps to be distributed and shared without FairPlay, but that's not going to happen overnight -- and even then there will be logistical and legal hurdles to overcome. In other words: rock, meet hard place.
Funny, these are exactly the sorts of ridiculous, illogical, and inane problems you get when you start screwing around with DRM -- but you already knew that, didn't you, Steve?
http://www.engadget.com/2008/07/28/i...-but-not-gpld/
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July 28th, 2008, 20:26 Posted By: Shrygue
via Gizmodo US
Oh, the cruelty—German pre-order customers still waiting for their iPhone 3Gs to be delivered apparently received this sick little joke in the mail instead, obviously inspired by reader Matt's original papercraft iPhone he made to quell the anticipation for the first launch. My German is, well, I don't speak it, but Google does, and it seems as if the full flyer after the jump is labeled "As a small passtime/tinkering project" at the top. Just plain sick.
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July 28th, 2008, 20:15 Posted By: Shrygue
via Gizmodo US
The covert nature of Apple's production facilities is generally on par with those of military contractors, but according to one buyer's report, an iPhone 3G recently came pre-packaged with three photos taken inside an iPhone production facility. While two were blurry, this particular photo came out very well...even if a mass of clear plastic isn't Apple's ideal way of presenting the device. I wonder if all of that casing is reused while the iPhone is repackaged in that special, Earth-friendly potato box.
Bigger image here
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July 28th, 2008, 19:43 Posted By: wraggster
Jonz has released a new version of his Nes Emulator for the iPhone:
NES.app lets you play Nintendo games on your iPhone. It is a fully functional, feature-rich Nintendo emulator.
NES.app uses an emulator core we call NESCore, which we've forked from pNESx and InfoNES and re-engineered as a highly-portable and high-performance Nintendo emulator core.
In order to use NES.app, you will need ROM images of Nintendo games. ROM images are files containing the dumped instruction code from a physical cartridge. In many cases, you are legally entitled to posess a ROM imageof any game that you presently own. ROM images for NES are widely available online, or with the appropriate hardware, you can dump them yourself directly from the cartridge.
Features
Multitouch: Use the directional pad + A + B, or other combinations
Landscape Mode: Turn the iPhone counter-clockwise to play in landscape mode
Zapper Tap: Tap objects on the screen to shoot them
Full Screen: Enlarge your NES picture to the max possible
Save State: Save an instant snapshot of your game and come back to it later
Game Genie: Use Game Genie cheat codes
... and many more
NES.app is not iPhoneNES!
NES.app started as a fork of iPhoneNES v0.01, but has been completely rewritten to run very fast, and with many additional features including sound, multitouch support, full-screen, landscape mode, game genie codes, saved games and much more. It now contains zero code from the original iPhoneNES project.
Latest binary release [ 7/27/2008 ] for iPhoneOS v2.0
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July 28th, 2008, 18:51 Posted By: wraggster
Zodttd has released Quake for the Apple iPhone, heres the details:
quake4iphone, a Quake 1 port, includes the shareware 2 level pack. You may add your retail pak files to enable retail levels. The screen mapped virtual keys CTRL, SHIFT, and ALT can be binded in the config.conf file.
Some things on the todo list:
- Add tesu's controller skin.
- Add a key to go back from the menu.
- Make sure saved games work.
- Make sure internet multiplayer works.
- Small tweaks where needed.
http://zodttd.com/repo
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July 27th, 2008, 21:18 Posted By: wraggster
I ripped a sick backside fakie 360 ollie and shotgunned a Mountain Dew when I saw this $179 X-Games skateboard shelf and iPod stereo today. Then I fired up some All American Rejects just for good measure and sighed heavily. The sounds of pure emo moods spewed forth the player's two 5" speakers, and I quickly fired off an abbreviated text message to my friend sitting on the couch next to me about how much I hated my parents and materialism. My vial of midnight black hair dye vibrated with barely contained malice for our consumer society on the skateboard shelf above. It was just another Sunday.
http://gizmodo.com/5029660/x+games-b...e-max-shelving
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July 26th, 2008, 23:59 Posted By: wraggster
The Tenori-On is the zany Yamaha touch-based musical sequencer that caught our eye earlier this year, but this cool PacklSound1 iPhone app could very well be the portable version that puts us over the edge. It's a simpler version of the original $1,200 Tenori-On box, but that didn't stop the designer from laying down a quick, catchy beat. Seeing it in action, makes me want it right now
http://gizmodo.com/5029504/tenori+on...ot-soon-enough
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July 26th, 2008, 13:16 Posted By: wraggster
Jonz has released a new version of his Nes Emulator for the iPhone:
NES.app lets you play Nintendo games on your iPhone. It is a fully functional, feature-rich Nintendo emulator.
NES.app uses an emulator core we call NESCore, which we've forked from pNESx and InfoNES and re-engineered as a highly-portable and high-performance Nintendo emulator core.
In order to use NES.app, you will need ROM images of Nintendo games. ROM images are files containing the dumped instruction code from a physical cartridge. In many cases, you are legally entitled to posess a ROM imageof any game that you presently own. ROM images for NES are widely available online, or with the appropriate hardware, you can dump them yourself directly from the cartridge.
Features
Multitouch: Use the directional pad + A + B, or other combinations
Landscape Mode: Turn the iPhone counter-clockwise to play in landscape mode
Zapper Tap: Tap objects on the screen to shoot them
Full Screen: Enlarge your NES picture to the max possible
Save State: Save an instant snapshot of your game and come back to it later
Game Genie: Use Game Genie cheat codes
... and many more
NES.app is not iPhoneNES!
NES.app started as a fork of iPhoneNES v0.01, but has been completely rewritten to run very fast, and with many additional features including sound, multitouch support, full-screen, landscape mode, game genie codes, saved games and much more. It now contains zero code from the original iPhoneNES project.
2.2.4 is out now
2.2.4 [jonz] Added aspect ratio option for landscape mode
Optimizations for landscape rendering / stretch
Adjusted alpha on landscape control to 20%
Latest binary release [ 7/20/2008 ] for iPhoneOS v2.0
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July 26th, 2008, 12:01 Posted By: wraggster
Seems .like the control pad for Iphone is coming along nicely
take a looksy at these screens:
You guys are really going to enjoy playing games with this thing, it is like night to day in terms of how much better it is with real controls.
It's worth noting that the Dpad is going to be moved down a little on the final product.
http://www.icontrolpad.com/
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