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The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games.
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August 1st, 2012, 23:03 Posted By: wraggster
Many photographers will tell you that their least favorite shooting situation involves a portrait with the sun to the subject's back: there's a good chance the shot ends up an unintentional silhouette study unless the shooter meters just perfectly from that grinning face. Apple has just been granted a patent for the metering technique that takes all the guesswork out of those human-focused shots on an iOS 5 device like the iPhone 4S or new iPad. As it's designed, the invention finds faces in the scene and adjusts the camera exposure to keep them all well-lit, even if they're fidgety enough to move at the last second. Group shots are just as much of a breeze, with the software using head proximity and other factors to pick either a main face as the metering target (such as a person standing in front of a crowd) or an average if there's enough people posing for a close-up. You can explore the full details at the source. Camera-toting rivals, however, will have to explore alternative ideas.
http://www.engadget.com/2012/07/31/a...ased-on-faces/
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August 1st, 2012, 23:01 Posted By: wraggster
Another day, another major blow to the webOS community. The Open webOS project announced today in its blog that the fledgling OS won't support any of the existing hardware -- like HP's Pre 3 andTouchPad. While not completely surprising, this is disappointing for those who were hoping to wring a little more life out of their current webOS devices. Open webOS is targeting SoCs that support the Linux 3.3+ kernel and components with open source drivers. The blog post blames the existing hardware's "many proprietary components, including graphics, networking and lack of drivers for a modern kernel". Despite having access to these proprietary drivers, it appears HP isn't willing to make them available to the Open webOS project -- proof that sometimes you can have your cake, but not eat it too.
http://www.engadget.com/2012/07/31/n...o-soup-for-yo/
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August 1st, 2012, 22:59 Posted By: wraggster
To put it mildly, the OUYA console has had a better than expected funding run -- the project is now past the $6 million mark, or six times what it originally needed. The team still wants a little something to end the last week of fundraising with a bang. It just unveiled a limited edition brown, brushed metal version of the console with a controller to match; all it takes is a $140 pledge during the final push to August 9th and you've got the Yves Behar-chosen color for yourself. The special run should arrive as part of the wider March 2013 launch. If the original silver hue will do just nicely, thank you very much, OUYA has struck another content deal and will launch Vevo's music video hub side-by-side with the console. Click past the break for a peek at the controller, and consider a pledge on Kickstarter if you just can't stand the thought of having the same console as everyone else.
http://www.engadget.com/2012/08/01/o...-console-vevo/
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August 1st, 2012, 21:54 Posted By: wraggster
Play team warns developers that in-app ads mustn't disrupt the user's device in any way.
Developers face one main question when designing a game; free, freemium or premium?
The trouble with free is that consumers can become irritated by in-app ads, particularly relentless 'airpush' type notifications and illegal data edits.
Concerned, Google has issued a new ad policy to Android developers that use the in-app ad option, according to Phandroid.
Any in-app ads that are used across Google Play items must not edit the user's device in any way. That means no unauthorised installing of shortcuts, icons or changing default settings.
And any changes must be easy to reverse, rather than a labyrinth-like experience.
http://www.mobile-ent.biz/news/read/...ce-spam/018850
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August 1st, 2012, 21:50 Posted By: wraggster
But the OS still dominates the market with a huge 56 per cent.
Last week, Strategy Analytics said the global smartphone shipment growth had slowed to 32 per cent in Q2, the weakest rate since Q3 2009.
Now, it reveals that the biggest OS in the space, Android, is also decelerating – at least in the US.
Overall US smartphone market growth slowed by five per cent, resulting in Android's Q2 shipments slipping by four per cent year-on-year.
That said, the OS still has a 56 per cent market share, and accounted for 13.4m of the total 23.8m devices moved in the quarter.
Neil Mawston, Executive Director at Strategy Analytics, said: "Android remains the number one platform by volume in the US, but its market share is approaching a peak and Apple iOS has been gaining ground.
http://www.mobile-ent.biz/news/read/...t-in-q2/018858
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July 31st, 2012, 22:13 Posted By: wraggster
RPG re-make to release as part of launch line-up for hackable system
Square Enix’s Android remake of Final Fantasy 3 is coming to crowdfunded console Ouya.
As translated by Squareportal, the game will release as part of the launch line-up for the hackable system in March 2013.
The title will also be released in HD to take advantage of Ouya's High-definition resolution output.
Square Enix has also pledged its support the console with the development of further titles in the future.
Ouya recently revealed that it had secured its first exclusive game in the form of Human Element by Robotoki.
http://www.develop-online.net/news/4...o-Ouya-console
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July 31st, 2012, 20:09 Posted By: wraggster
Rumours indicate that the iPhone 5 and possibly the iPad Mini will be released on September 21st.
iMore has reported that sources have confirmed the date for the iPhone’s release, with the announcement taking place nine days before on September 12th.
This site also states that, although a date isn’t confirmed for its announcement, the iPad Mini will also see a September 21st release.
Although there has been no official announcement from Apple, other sites including The Loop, and a Wall Street Journalpublication AllThingsD have confirmed that they have received the same information on the release dates.
The iPhone 5 is rumoured to have a 4-inch retina display screen, a smaller charging port and a repositioned earphone port.
According to the rumours, the iPad Mini will feature a 7.85-inch screen with the same retina display as the New iPad. Another rumour is that the iPad Mini will come with a stylus pen. I personally can’t see this happening with an Apple product. Ever.
If the September 21st date is correct, we will see the iPhone 5 launch just 11 months after Apple’s last smartphone, the iPhone 4S.
http://www.pcr-online.biz/news/read/...release/028817
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July 31st, 2012, 20:06 Posted By: wraggster
Huge increase in people looking for cheap holidays via smartphone.
Price comparison site dealchecker.co.uk has received their highest ever number of mobile visitors, as more people turn to smartphones and tablet computers to book and plan their holidays.
In July, nearly one in eight visitors accessed the site from a mobile device - a 94 per cent increase in mobile visitors in just six months.
Forty-nine per cent of mobile users visited the site via iPad, with Apple users making up 82 per cent of all visitors. Android accounted for 14 per cent with BlackBerry bringing up the rear at three per cent.
Mark Attwell, MD of dealchecker.co.uk, said: "Smartphones and tablets offer help at every stage of a trip, from research to finding cheap holiday deals to sharing pictures and problem solving on the road."
http://www.mobile-ent.biz/news/read/...ng-ipad/018836
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July 31st, 2012, 20:05 Posted By: wraggster
Naturally, both the 'Odyssey' and 'Marco' devices will cross the firm's token four-inch 'superphone' screen size.
Huggy Bear once said, "I lay it out for y'all to play it out." That's exactly what a Californian court has been charged with doing for the ongoing patent war between Apple and Samsung.
The new lawsuit, which started yesterday, has already yielded news that Samsung is working on a 11.8-inch retina display tablet.
Seemingly, the Korean OEM is unsatisfied with its Android dominance, and yearns for a Microsoft OS stronghold, as The Vergeclaims Samsung is also working on at least two Windows Phone 8 smartphones.
The Qualcomm-powered devices, codenamed 'Odyssey' and 'Marco', will sport dual-core processors and LTE capabilities.
Meanwhile, the former will come with a 4.65-inch AMOLED HD display, an 8MP rear camera and NFC functionality, while the latter will boast a more modest four-inch screen, with a 5MP rear camera.
http://www.mobile-ent.biz/news/read/...tphones/018837
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July 31st, 2012, 12:52 Posted By: wraggster
Will the new Ouya game console have at least one shmup? Oh, yeah. Indiana-based developer Rapture Game Studios plans to put its first game, the horizontal scrolling shooter Gunblitz, on the diminutive Android console in March.
Before that console is finally Kickstarted into existence, Rapture plans to putGunblitz on regular-sized PCs in September. Rapture has already released ademo of this PC version – thereby anticipating the pseudo-free-to-play model of the Ouya, and letting you try the game out.
http://www.joystiq.com/2012/07/30/in...-in-september/
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July 31st, 2012, 12:41 Posted By: wraggster
Second quarter data shows Google OS losing momentum in shipments and market-share
The analyst firm Strategy Analytics believes that Google's Android mobile OS is nearing the "peak" of its popularity.
New data for the US market in the second quarter of 2012 - reported by TechCrunch - shows Android slipping in both millions of units shipped and overall market-share.
Android phones shipped 13.4 million units in the US in the second-quarter, significantly down from the 15.3 million shipped in the same quarter last year. As a result, Android's market-share fell from 60.6 per cent to 56.3 per cent.
Google's OS, which is supported by a wide range of mobile devices, still has the controlling share of the US market, but while its hold appears to be slipping Apple's iOS is on the rise: shipments of iOS devices increased from 5.9 million to 7.9 million, and its market-share grew from 23.2 per cent to 33.2 per cent.
The problem for Google is that, while companies like Samsung are producing very popular Android devices, Apple is apparently poised to launch a new iPhone in the near future. The resulting increase in demand for iOS devices could prove decisive.
"Android's...market share is approaching a peak and Apple iOS has been gaining ground," said Strategy Analytics' executive director Neil Mawston said in a statement. "Apple is rumoured to be launching a new iPhone in the coming weeks, and that event, if it takes place, is going to heap even more pressure on Android in its home market."
http://www.gamesindustry.biz/article...-android-in-us
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July 31st, 2012, 12:37 Posted By: wraggster
If you thought the Apple and Samsung legal tussles weren't getting interesting enough, another filing has revealed that the father of all smartphones Galaxy has at least two Windows Phone 8 devices in the pipeline. According to the filing that's been unearthed by The Verge, both are running on a dual-core 1.5Ghz Qualcomm MSM8960 chipset -- which is currently Samsung's chip of choice for LTE regions. The Odyssey looks set to be Samsung's high-end Windows Phone, with a 4.65-inch high-definition Super AMOLED display and NFC ready for Microsoft's own mobile payment plans. Meanwhile, the Marco will apparently forego the near-field delights and house a humbler 4-inch WVGA Super AMOLED screen, for a presumably gentler price. According to the legal documents, both devices are gearing up to launch in Q4 of this year -- after we've seen Windows Phone 8 in its entirety.
http://www.engadget.com/2012/07/30/s...odyssey-marco/
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July 31st, 2012, 12:35 Posted By: wraggster
Apple's plans for its next iPhone refresh may be getting very tangible, very quickly. It all started wheniMore heard that Apple was preparing to hold an event unveiling the new hardware on September 12th, with a launch the following week on September 21st. Although the relative newcomer to the iPhone release date rumor game is still building its track record, that claim may have just gotten some extra meat: AllThingsD is joining in the chorus and touts its own sources pointing to an event in the same timeframe. While it's almost a month earlier in the year than Apple's iPhone 4S event was in 2011, it's supported by an Apple filing with the SEC showing a sharp uptick in supply purchasing during the spring, which it would need to start production for the fall. All of it is still rumor, of course, but past experience suggests that iOS fans may want to plan any September camping trips for the Apple Store line late in the month, not Labor Day weekend.
Update: Jim Dalrymple at The Loop, who's well-known for his accurate one-word confirmations and denials of rumors, just posted his trademark "yep."
http://www.engadget.com/2012/07/30/t...eptember-12th/
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July 31st, 2012, 12:34 Posted By: wraggster
Its brief, mandatory appearance at the FCC a couple of weeks ago certainly let us know it'd be ready to take anyone's cash sooner rather than later, and surely enough, the 97 Carbon's now making itself available to all. Just as we'd heard, Archos is pricing the Ice Cream Sandwich slate at $250, though the company's currently running a deal where it's parting ways with the Elements slab for $20 less than MSRP -- naturally, this is a "limited time only" offer, and thus it could change at any given moment. Either way, that amount of greenbacks snags you an eye-pleasing 9.7-inch, IPS display with a run-of-the-mill 1GHz, single-core CPU and 16GB of built-in storage. Obviously the spotlight's still shining high onGoogle's Nexus 7, so we're interested to find out how many of you think this is enough to make you look past the Jelly Bean sweets -- do let us know in the comments below.
http://www.engadget.com/2012/07/30/a...now-available/
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July 31st, 2012, 12:33 Posted By: wraggster
Fans of Samsung's Duos phones wanting 2012 updates have had to make do with last year's looks so far. From what's surfacing through multiple Indian sites, though, Samsung must want to spread some of theGalaxy S III's modern, nature-influenced style to the Duos' twin-SIM audience. The Galaxy S Duos S7562 won't make its bigger sibling jealous with a 4-inch WVGA display, a 1GHz SnapdragonMSM7227A chip or 512MB of RAM, but they're not the point. As always, the highlight is that pair of SIM slots for carrying both home and work phone lines -- or simply mixing and matching prepaid plans. The rest of the hardware falls in line with what's likely to be a much less expensive smartphone, including a 5-megapixel back camera, a VGA front camera and 4GB of storage. Buyers will be glad to know that Android 4.0 should still be coming along for the ride in addition to that stone-inspired look. We've asked Samsung for more official details; there's talk of an Indian launch before the end of the summer, which (if true) could give the crowds in Bangalore and Mumbai more to look forward to in the fall than just cooler temperatures.
http://www.engadget.com/2012/07/31/s...ke-the-rounds/
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July 30th, 2012, 21:20 Posted By: wraggster
Instead of rock-hard bubble gum that loses its flavor after 2 minutes, this gumball machine delivers apps and games directly to your smartphone.
The communications protocol used by this app-delivering gumball machine isn’t bluetooth or WiFi but near field communication. This protocol allows for a point-to-point network between the app dispenser and a phone to deliver games, music, videos, and ebooks to any compatible portable device.
The hardware for the gumball machine is a Galaxy Tab, an Adafruit NFC shield, two Arduinos, and a few switches and other components stuffed into an old gumball machine. To get purchase an app, just put a quarter or two in the machine, turn the crank, and put your phone up against the dispenser. Through the magic of near field communications, you phone or tablet receives whatever media you purchased.
Near field communication has been a standard for a while, but hasn’t been available in most phones. With oracles of Apple speculating the upcoming iPhone will have NFC capability other phone manufacturers are sure to pick up the tech. Very cool project, and we can’t wait to see some truly home-brew versions of this build.
http://hackaday.com/2012/07/30/gumba...to-your-phone/
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July 30th, 2012, 19:16 Posted By: wraggster
Freemium model will force changes to conventional games in future, says David McCarthy
Mobile developers must embrace free-to-play to succeed, according to Japanese mobile gaming service Gree.
The publisher's head of EMEA developer relations, David McCarthy, made the assertion at a UKIE-backed event last week.
“It requires a very, very different mind-set and business model to conventional boxed product gaming. The decision on whether to go free-to-play, certainly on mobile, is dead,” he said.
“There’s no argument – free-to-play is the model that the industry is moving towards. If you look at the [games in the] top grossing charts the vast majority of them are free-to-play, and it’s very few people who can make pay-per-download work as well for them as free-to-play in the mobile space.”
Gree now has over 23m users in its home country of Japan, and since its acquisition of mobile social platform OpenFeint it now claims to reach over 200m users worldwide.
http://www.develop-online.net/news/4...play-on-mobile
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July 30th, 2012, 18:58 Posted By: wraggster
Mountain Lion is the most successful OS X release in Apple’s history.
“Just a year after the incredibly successful introduction of Lion, customers have downloaded Mountain Lion over three million times in just four days, making it our most successful release ever,” said Philip Schiller, Apple’s senior vice president of Worldwide Marketing.
The price tag proved appealing to consumers, especially those looking to upgrade. Users with Lion or Snow Leopard can upgrade to Mountain Lion by downloading it through the Mac App Store for just $19.99.
Mountain Lion boasts over 200 new features including iCloud integration, AirPlay Mirroring, system-wide sharing, and eventually Facebook Integration – which will become available in an upcoming update to the software
http://www.pcr-online.biz/news/read/...ur-days/028807
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July 30th, 2012, 16:55 Posted By: wraggster
Speculation grows – and could push the mini-blog's value past $10bn.
The New York Times believes Apple execs are in talks to invest in Twitter – a social network that still loses money, despite more than 150m users.
Twitter was valued as $8.4 billion last year, and the sources reckon funding from Apple could drive the valuation past $10bn.
Observers suggest Apple needs to do more in social, noting that CEO Tim Cook recently said: "Apple doesn’t have to own a social network. But does Apple need to be social? Yes."
Of course, Apple does own a social network in the form of Ping.
However, the music-focused portal on iTunes has failed to make much of a dent in the domination of Facebook and Twitter.
http://www.mobile-ent.biz/news/read/...twitter/018816
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July 30th, 2012, 16:53 Posted By: wraggster
More than 115bn pages viewed on Opera Mini in June alone.
Norway-based Opera passed over 200 million mobile users of Opera Mini and Opera Mobile in June, with just 17m supplied by the latter platform.
Meanwhile, Mini users led the charge with over 115 billion page view in June 2012, a 55 per cent rise year-on-year.
The browser also served more than two billion megabytes of data, which would have translated into more than 20 petabytes if not for Mini's data compression tech.
Opera notes that developing market African mobile owners now use their devices as the most common means of web access.
36 countries across the continent doubled Opera Mini usage across one year, while use in Côte d’Ivoire rose 600 per cent year-on-year, with page views spiking 744 per cent, and data growing 760 per cent.
http://www.mobile-ent.biz/news/read/...e-users/018820
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