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The Best iPhone Online Casino Games
The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games.
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June 30th, 2012, 23:50 Posted By: wraggster
Adobe has stated that its Flash plug-in would not be supported in the latest Android OS update, Jelly Bean.
The company has announce that is will discontinue developing Flash Player for mobile browsers, and as of August 15th, the player will be taken down from Google Play.
This will mean that pages, banners and games written in Flash could run into trouble when trying to load on a device running Android 4.1 Jelly Bean.
“Beginning August 15th we will use the configuration settings in the Google Play Store to limit continued access to Flash Player updates to only those devices that have Flash Player already installed. Devices that do not have Flash Player already installed are increasingly likely to be incompatible with Flash Player and will no longer be able to install it from the Google Play Store after August 15th,” said Adobe in a statement.
Apple has never supported Flash, and one of the big attractions with Android devices was that they did.
Adobe will focus on its continued work with Flash on PC browsing and mobile apps packaged with Adobe AIR.
http://www.pcr-online.biz/news/read/...ly-bean/028598
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June 30th, 2012, 23:47 Posted By: wraggster
Bloomberg has reported that Apple will announce changes to iTunes by the end of the year.
An unnamed source has revealed to Bloomberg that Apple will more closely integrate its iCloud file-storage service with iTunes, meaning users will be able to seamlessly access and manage their music, videos and downloaded software apps across all of their Apple devices.
The source also claimed that there will be plans for new features for sharing music.
The rumoured updates to iTunes are said to aim to improve how people manage files and may include changes to how users find new material.
The claims state that Apple has been looking into the idea of users being able to send songs to each other to listen to for free.
Today is the iPhone’s fifth birthday; the smartphone has elevated Apple from enthusiast-based to one of the most recognised brands in the whole world. With this rise in popularity, the App Store has grown to include 28 million songs, 45,000 movies and 650,000 apps – all in just seven years.
http://www.pcr-online.biz/news/read/...-report/028601
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June 30th, 2012, 23:47 Posted By: wraggster
RIM is fast turning from a handset maker into a case study for business studies students. The firm has been in free fall for two years, and its latest financials show a worsening of its plight.
It reported a $192m for its Q1 ended June 2nd, with revenue down 43 per cent to $2.81bn. Handset sales slipped to 7.8m, which is barely half of the 14m of two quarters ago. And there were just 260,000 Playbook sales.
The firm has shipped more than 10m devices every quarter since late in 2009.
All terrible stuff, but the delay of the new OS, BB10, is arguably the worst news of all. This was supposed to signal the re-launch of the platform with devices based on the QNX technology that powers a large number of diverse consumer electronics devices.
The launch was scheduled for Q3 but will now slip to 2013. It's hard to imagine that device sales will reverse their decline until then.
http://www.mobile-ent.biz/news/read/...to-2013/018456
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June 30th, 2012, 23:45 Posted By: wraggster
Debut Google tablet to get the new OS four months before other devices.
Jelly Bean launched formally at Google I/O two days ago, with improvements around voice search, keyboard UI, Android Beam and more.
But in an interesting turn of events, Carphone Warehouse (viaTechRadar) claims the software will be launched as Nexus 7 exclusive for the first four months.
There's a legion of Android third parties on the market – Samsung, HTC, Huawei – and many were concerned when Google first swooped to buy Motorola, fearing the search giant would favour its new department, though Google played this down.
Of course, the Jelly Bean exclusivity is comparable to the aforementioned scenario, and it could make OEMs feel uneasy, with November marked on the calendar as the very nearest date they'll receive access to the tech.
Meanwhile, Carphone Warehouse will retail the 16GB Nexus 7 for ÂŁ199.99.
http://www.mobile-ent.biz/news/read/...clusive/018464
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June 29th, 2012, 01:31 Posted By: wraggster
The word "run" in the headline is chosen very carefully. Developer Christina Kelly managed to getSwords and Soldiers up and running on the Nexus Q, but the game is not actually playable. Without a touchscreen or any other way to actually control the title, there's not much to do besides look at the splash screen. Still, the fact that in under 24 hours Google's new streaming appliance has already made to fire up unapproved apps bodes well for its future with the hacker community. Once the device gets in the hands of more devs we imagine it'll only a matter of time before someone figures out a way to get Hulu or Netflix running on it, with your Android phone acting as the remote.
http://www.engadget.com/2012/06/28/n...nder-24-hours/
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June 29th, 2012, 00:01 Posted By: wraggster
Thumbstar CEO Gareth Edmondson believes that both Microsoft Windows Phone and RIM’s Blackberry will gain market share at an international level, and that the latter device should not be written off as dead for gaming, because “Blackberry has such brand attachment in certain parts of the world.”
Edmondson, who quit his post as managing director Ubisoft Reflections last year, was speaking at the GameHorizon conference at The Sage, Gateshead. Representing his new company Thumbstar, a mobile game publisher that deals with more than 150 developers, he asserted that the pay-to-play model, where games are time-limited and topped up through microtransactions, is booming, and will continue to flourish - particularly in Africa.
“These things are going to be quite disruptive," he said. "Products can be made anywhere and sold anywhere. New business models will gain traction globally.” Latin America, he said, provided a “massive growth opportunity”, with 60million Android devices in the region.
Overall, there are six billion phone subscriptions worldwide. Edmondson said that smartphones would be eclipsing PCs very soon, and that the tablet market would end the year with around 160 million sales.
Passing comment on the “battle raging between Apple and Android”, the publisher pointed out that although Apple accumulates more revenue than publishers of Android devices, Google’s mobile OS has a huge global userbase - an advantage that should be very important to mobile game makers.
Much has been made of the difficulty in developing games for Android because of the huge range of technical specifications devs have to allow for; such is the nature of an open operating system. Edmondson’s figures suggested, however, that with the right localisation processes there is a definite benefit in making the move.
Rounding off his talk, Edmondson stated that the freemium business model's rapid rise in popularity should not be taken as meaning that it was suitable for all players and all markets. “If my dad wants a puzzle game," he said, "then he wants the full thing.”
http://www.edge-online.com/news/gare...l-viable-games
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June 28th, 2012, 23:41 Posted By: wraggster
Awesome photographic power isn't enough to convince the networks of the device's worth.
Nokia unveiled the 808 PureView device at the 2012 Mobile World Congress, where it was awarded the title of 'Best New Mobile Handset, Device or Tablet', all thanks to its insane 41MP camera.
But the prestige points aren't enough to appease UK networks, according to Wired, as O2, T-Mobile, Orange, and Vodafone have all confirmed they won't retail the Symbian-powered device.
It seems the choice to run the device on Symbian was even more radical than the camera power itself, and it's still unclear why Nokia decided against using its new flagship Windows Phone OS ahead of its fading Symbian.
However, there could be a light at the end of the tunnel, as 3UK was tightlipped on whether it will stock the device, offering prospective buyers network exclusivity.
The only alternative for consumers will be to cough up for a SIM-free model, retailing at around ÂŁ500.
http://www.mobile-ent.biz/news/read/...erators/018446
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June 28th, 2012, 16:02 Posted By: wraggster
Over at Chinavision they have a new Android Powered watch released, heres the details:
The first true Android Phone watch on the market! With Android 2.2 OS, 2.0 Inch Capacitive Touchscreen, and a 2MP Camera, the Rock Smartphone Watch will totally rock on your wrist.
Combining a mini 2.0 inch Smartphone with a chic watch, the Rock lets you make phone calls, surf the internet, watch videos, receive and send messages, and all at the same time, look awesome. With the Android operating system, you can even download as many apps and games as you want for either work or play. Also included it’s a 2MP camera for shooting photos, and a Bluetooth ear set for you to make phone calls easily.
Even as a watch, the Rock looks simple, clean, and gives you a unique personal expression. Solid build quality, beautiful looks and fully functional electronics make for an unbeatable combination of quality, style and convenience that is sure to set the standard for high quality watch phones. It’s one accessory that you should not miss out on.
The first true Android Phone Watch - Rock is now fully in stock for immediate shipment. Order one today or buy some in bulk for the perfect eBay resell item. It also comes with our 12 month product warranty. Brought to you by the leaders in high quality wholesale electronics, Chinavasion!
At a Glance... - First Android Smatphone Watch on the market
- Android 2.2 OS
- Cool design
- 2MP camera
- 8GB FREE TF card
http://www.chinavasion.com/cell-phon...tf-2mp-camera/
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June 28th, 2012, 00:03 Posted By: wraggster
Google during its I/O keynote hit a symbolic milestone: it now has 600,000 apps in the Google Play Store. As well, the store is clearly hitting a brisk pace in adoption, with 1.5 billion downloads every month and 20 billion since Android began. Free apps are available in 190 countries, with paid apps in 132. The app and download counts stack up fairly well to Apple's own claims, although not universally: it's just short of the App Store's 650,000 apps, but Apple can still point to 30 billion total downloads. Google also hasn't said how many apps are explicitly tablet-friendly versus 225,000 iPad-oriented apps. Either way, Google can say that it has largely erased the app quantity deficit, and that's no mean feat.
http://www.engadget.com/2012/06/27/g...s-600000-apps/
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June 28th, 2012, 00:02 Posted By: wraggster
Google+ just got a makeover very recently, but it was still very much oriented towards phones -- that's been solved as of today. The social networking app is now optimized for Android tablets and the iPad, with a whole new navigation system and Hangout video chats suited to bigger screens. The layout is landscape-friendly and, if you have a new iPad, will take advantage of every pixel on that Retina display. Android users can get the update today; iPad owners will have to wait for a release coming "soon." Android phone owners are getting some of the benefits of the supersized interface in their own, more modest screen sizes as well.
http://www.engadget.com/2012/06/27/g...-tablet-sized/
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June 27th, 2012, 23:59 Posted By: wraggster
Sick of hearing about Google yet? Perhaps you're not. The search giant has unleashed one final bit, quietly announcing that Chrome for Android has finally emerged from its beta stage as a stable release. Version 18.0.1025123 has officially arrived in Google Play and is available for download now for devices running Ice Cream Sandwich. Updates from the beta appear to be modest, and include some minor user interface tweaks, along with stability and performance fixes -- the big news here is the official nod from Mountain View. If you've been holding out for a final release, the time has come to hit up Play -- get where you need to go by clicking through to our source link below.
http://www.engadget.com/2012/06/27/g...e-for-android/
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June 27th, 2012, 23:56 Posted By: wraggster
Plenty of new features for the latest version of Google's mobile OS
[h=3]Google[/h]
Google has announced that its new version of the Android operating system will be called Jelly Bean. Galaxy Nexus, Nexus S, and Motorola Xoom will receive Android 4.1 Jelly Bean sometime in July.
Android hardware developers will also be getting a platform development kit (PDK), designed to port Android to their gadgets. It will be available to Android device partners two to three months before the planned release of a new Android platform going forward.
"We want things to be simple, beautiful, and really smart," said Android product management Hugo Barra at the Google I/O developer conference.
With Jelly Bean, users will be able to arrange icons in a way similar to Apple's iOS. Users can move apps around the screen or delete them completely, with similar additions made to the Camera app.
There will also be voice typing, with automatic interpretation of English (other languages following) into text even while offline. There are also ways to pair and connect a phone with an NFC-enabled Bluetooth device, such as a speaker, by tapping phones. "It takes one second," Barra said.
Jelly Bean will also integrate "Knowledge Graph" to give better search results. There will also be a new service called Google Now, designed to use search history, location history, and your calendar to ascertain what information you need and when.
The latest release of Android, Ice Cream Sandwich, was running on 7.1 percent of Android devices as of June 1, according to the Android developer website. Still, Gingerbread is the most popular version of the mobile OS, with 65 percent of devices running Android 2.3.
http://www.gamesindustry.biz/article...an-due-in-july
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June 27th, 2012, 23:50 Posted By: wraggster
Google gives more numbers to keep investors happy
[h=3]Google[/h]
At the Google I/O 2012 event today, Google announced that its Android mobile platform has reached 400 million device activations with 1 million being added every day. Google Android product management director Hugo Barra explained that activations had only hit 100 million devices prior to Google I/O 2011. Barra noted that Android is seeing significant growth in emerging markets like Brazil and India, where it is cheaper than competing platforms.
"The developing world is developing at an even faster pace. Really really exciting," he said.
In contrast, Apple announced at WWDC that it had sold 365 million iOS devices through March 30.
Google also revealed that the Google Play app store had reached 600,000 apps with over 20 billion app installs. Apple is ahead by around 10 billion app installs, according to its announcements at WWDC. After only a year since the launch of in-app billing on Google Play, more than 50 percent of revenue comes from that model.
All these numbers came alongside the announcement of Google's Android 4.1 update, Nexus 7 tablet, and Nexus Q video streaming device.
http://www.gamesindustry.biz/article...ce-activations
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June 27th, 2012, 23:45 Posted By: wraggster
Forget Gears of War or Unreal Tournament – iOS series Infinity Blade is the most profitable game Epic has ever made.
Epic CEO Tim Sweeney told GDC Taipei, as reported byGamasutra, that: "We've been very happy with the game industry's growth.
"For a while we were worried that the divide between the console growth in the west, and the growth of PCs, would increase. The most profitable game we've ever made, in terms of man years invested versus revenue, is actually Infinity Blade. It's more profitable than Gears of War.
“[We’ve been] very, very surprised to see how fast smartphone and tablet devices are improving."
That’s not to say that Sweeney is joining the “console death” prediction ranks. Instead, he believes that console gaming is now simply one piece of a wider puzzle.
"Nowadays the high end of the game business is in these console game," he added. "I think the console business we see in the United States and Europe will be just another platform.”
http://www.mcvuk.com/news/read/infin...er-game/098592
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June 27th, 2012, 23:26 Posted By: wraggster
iOS users are 52 per cent more likely to be loyal users than those who use Android .
The issue of user retention is a hot one for developers, as there's evidence that the vast majority of customers download once and never interact with the product at all.
However, in the age of freemium and better analytics data, the signs are that this is changing.
New data from Localytics suggests that in 3Q 3010, 26 per cent of downloaded apps were only used once. But this number fell to 22 per cent for 3Q 2011.
Meanwhile, the proportion of those who used an app more than ten times in the following months grew from 26 per cent to 31 per cent.
It turns out there are major differences in loyalty across different OSs.
http://www.mobile-ent.biz/news/read/...in-year/018433
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June 27th, 2012, 23:25 Posted By: wraggster
Mums and dads worry they have no control over sexts, cyber bullying and other threats.
Recent studies have shown children are likely to receive their first mobile phone at around 12-years-old, while a growing number of adults pacify those even younger with limited time on their own devices when completing errands.
Research from security provider AdaptiveMobile shows 55 per cent of UK parents think mobiles are the hardest devices to monitor, when compared to the likes of games consoles and laptops.
65 per cent worry that their kids are at risk from cyber bullying, sexting and unrestricted access to inappropriate content.
51 per cent admit they would like more control over their child's device, and a further 51 per cent would like to see who they're kids are talking to, while 52 per cent would like to know what they're looking at.
Gareth Maclachlan, COO and co-founder, AdaptiveMobile, said: "Concern over these threats and specifically child safety and wellbeing is actually causing a quarter of parents not to give their children mobile phones; a real shame when you consider what a great tool for advancement and development they can be."
http://www.mobile-ent.biz/news/read/...mobiles/018435
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