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May 17th, 2012, 00:41 Posted By: wraggster
Developers will be able to build voice features into apps using the Google platform.
Twilio currently offers its API for iOS and the web, and claims to have 90,000 registered developer accounts.
Now, its Android APIs will let let developers incorporate VoIP features directly into apps without the need to launch any discrete services.
Other features in the SDK include real-time presence and app backgrounding so that users can receive voice calls even if the app is not being used.
Twilio is hoping that embracing Android will kickstart all manner of new cross-platform voice services via apps.
Thomas Schiavone, director of product management for Twilio, said: “With this many developers and our proven success on iOS, we know we’ll see some incredible and innovative cross-platform communication apps in the months to come.”
http://www.mobile-ent.biz/news/read/...android/018056
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May 16th, 2012, 01:53 Posted By: wraggster
Hand firmly grasping hat? Good. The Wall Street Journal is reporting on quite the bombshell today, noting that Google is about to cause its carrier partners in the States all sorts of grief -- indirectly, of course. Just weeks after placing its heralded Galaxy Nexus on sale for $399 unlocked, the report states that said move is only the beginning of a new initiative. Likely to be formally revealed at Google I/O, the mega-corp is planning to partner with a variety of OEMs (rather than just one at a time) in order to have up to five Pure Google (read: Nexus) devices available at once. Better still, the whole stable will ship with Android 5.0 (Jelly Bean) and will be sold directly from Google in unlocked form to consumers in America, Europe and Asia.
The move is significant in a myriad ways. For one, more unlocked Nexus devices means more choice when it comes to carrier selection. Furthermore, the move is likely to quell fears that certain partners may have about Google making Motorola Mobility its favorite after a $12 billion acquisition. Not surprisingly, Google's not commenting on the matter, but sources "close" to the situation say that the company's hoping to have the 5.0 cadre on sale by Thanksgiving -- you know, just in time for Black Friday and the looming holiday shopping season. We're all guessing that this will address the growing "app situation" head-on; by making a push to eliminate carrier-infused bloatware (while also providing early Android OS access to more partners), we're hoping that the whole "skinning" dilemma is addressed, too.
http://www.engadget.com/2012/05/15/g...id-jelly-bean/
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May 15th, 2012, 23:36 Posted By: wraggster
Smartphone and computer giant has made $112m offer, reports suggest
Apple is poised to take control of Loewe AG, a publicly-listed manufacturer of large-screen LCD TVs priced above EUR 1,500.
It is speculated that Apple will assume control of the company as part of a wider plan to extend its dominance into the TV business. The offer on the table is believed to be about $112 million.
Apple already has significant market shares in MP3 Players, mobile phones and tablet computers. It has been speculated for months that the company will develop a full-size television that adheres to Apple’s recognisable design and software principals.
In a manner that echoes Apple’s abject policy on media handling, Loewe AG representatives cut off phone calls on several separate occasions when approached by Develop.
The company is expected to announce its equity sale to Apple by Friday.
http://www.develop-online.net/news/4...V-manufacturer
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May 15th, 2012, 01:33 Posted By: wraggster
Just seen this over at ebay UK for a great deal:
Sharper, smarter, and better, the Bluetooth-enabled 3rd Generation Apple iPad is nothing short of a technological breakthrough. The Retina display of The new iPad, with 2048-by-1536 resolution (that’s four times the number of pixels in iPad 2 and a million more than an 1080P HDTV) and 44 percent greater color saturation, yields amazingly detailed and sharp images. Featuring a 5 MP iSight camera with a backside illumination sensor, this Apple iPad will delight you with its exceptionally rich photos and the ability to take 1080p HD videos. The built-in Apple A5X chip with quad-core graphics powers the 3.1 million pixels contained in the 9.7-inch display and generates an unfaltering response for all sorts of operations on this Apple iPad. Your voice will be its command - the Dictation feature in the 3rd Generation Apple iPad types as you speak, be it e-mails or status updates on social networking sites. What’s more, the AirPlay feature in The new iPad lets you wirelessly stream your favorite stuff to your speakers or an HDTV.
Check it out here --> http://www.ebay.co.uk/itm/2907125953...m=290712595315
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May 15th, 2012, 01:10 Posted By: wraggster
It's hard to imagine a job with more creative freedom than working on games like Rez and Child of Eden, but some former Q? Entertainment staffers have found it, breaking off to form their own indie developer.
Monstars Inc., a company founded by Rez programmer, Lumines designer, andChild of Eden programming lead Osamu Kodera, just released its first game,Kotomon for iOS. Despite breaking with Q?, Kotomon shows that Kodera and co. haven't broken with everything they know – Kotomon promises "Dancing! Monsters! Shooting! Action!" as you slide to collect monsters and then fire them at enemies, with each attack creating new beats in the music.
Kotomon is out today at a promotional $2.99 price; it'll go up to $3.99 after May 31.
http://www.joystiq.com/2012/05/14/re...-game-kotomon/
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May 15th, 2012, 01:00 Posted By: wraggster
According to the Wall Street Journal, Apple plans to announce an update to its iCloud service at the WWDC in June. The revamp will include new photo-sharing features that will also allow users to comment on images -- bringing a little social flavor to the data syncing service. The personal media syncing is also going to expand to support videos, allowing you to quickly upload clips from your phone and have them appear on your computer. If that weren't enough, the same sources also claim that Apple is building out a syncing service for Notes and Reminders, which will debut alongside iOS 6, as previous leaks have indicated. Obviously none of this is concrete, but it certainly sounds as if Apple is planning to put some serious effort into making iCloud succeed where MobileMe failed. Such a dramatic upgrade might also help explain the trickle of tips we've been receiving this morning that iCloud's email service is down.
http://www.engadget.com/2012/05/14/a...ring-features/
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May 15th, 2012, 00:04 Posted By: wraggster
Tattoo artist Jersey from Dynasty Tattoo (in New Jersey) implanted sub-dermal magnets in his arm to wear his iPod touch like a watch. From the article: '“Those magnets are actually called micro-dermal anchors, and in body piercing they are very common. The tops are actually just 5 millimetre magnetic tops,” he said. “I took the ends of magnets and actually adhered them to the back of the iPod, and that’s how they click into my skin.” He added: “I can go for a run and it won’t come off. I’ve already taken it to the gym and jogged with it on.”'"
http://idle.slashdot.org/story/12/05...d-like-a-watch
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May 14th, 2012, 13:18 Posted By: wraggster
Beta for rumoured sequel available in the Philippines
A successor to the Facebook games sensation Farmville appears to be at the final stages of development.
Publisher Zynga appears to be trialling the game’s sequel in the Philippines, though the title is given the assumed working title “Big Harvest”.
The game appears to have undergone a graphical overhaul, with improved definition, animations and detail.
No official release date has been set for the game.
“We don’t comment on what we may or may not be working on,” Zynga told TechCrunchin a statement.
http://www.develop-online.net/news/4...sequel-in-Asia
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May 14th, 2012, 01:39 Posted By: wraggster
You might remember Le Pan's tablets from CES this year, of which only one was truly ready at the time. The company is now ready to hit the US in earnest, but you'll have to forget the company name along with the earlier designs: it's now Matsunichi, and it's planning to kick off its US-ready makeover through the MarquisPad MP977. The tablet shares the 9.7-inch, 1024 x 768 display of the Le Pan II, but it's now running a slightly speedier dual-core, 1.2GHz TI chip (likely the same OMAP 4430 as in the Droid Xyboard), ships with Android 4.0 out of the gate and comes in a sleeker -- not to mention browner -- shell. Storage is being cut in half over the Le Pan II to just 4GB between the internal memory and a bundled microSD card, though, and the battery is good for a very modest five hours. Nonetheless, the $249 sticker and a May release will put the MP977 in the running with the slower but more capaciousGalaxy Tab 2 7.0.
Matsunichi also teased us with a roadmap for a pair of future tablets in the process. The 10.1-inch MP1010 will keep the resolution, but it'll run on a quicker 1.5GHz TI processor and carry a total of 10GB of space when it appears sometime between June and August. If those 0.4 inches of extra glass are just too much to bear, an MP979 will bring all the extra storage and speed of the MP1010 to a 9.7-inch screen sometime between August and September.
http://www.engadget.com/2012/05/12/m...-mp977-tablet/
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May 14th, 2012, 01:18 Posted By: wraggster
Rumours suggest Apple will release a smaller iPad this Autumn at a lower price point.
Dubbed the iPad Mini, the new device will reportedly boast a 7-inch Retina Display, according to iMore (via Stuff). It will initially only be available as an 8GB model.
Sources also claim it will retail for between $200 and $250 – the equivalent of £125 to £155.
Apparently the iPad mini will be identical to the current 9.7-inch iPad, meaning the tablet's 2048x1536 resolution will be delivered at 365ppi.
Naturally, nothing official has emerged from Apple yet be we'll be sure to let you know if and when it does.
http://www.mcvuk.com/news/read/ipad-...october/095925
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May 12th, 2012, 00:43 Posted By: wraggster
Per usual, the Dev-Team whiz-kids have been hard at work trying to make your jailbroken iOS life a tad bit easier. This time around, MuscleNerd & Co. have outed their latest revision of RedSn0w (0.9.11b1), allowing folks using the new iPad, iPad 2 and iPhone 4S to downgrade to lower firmwares for jailbreaking purposes -- a feature others have been enjoying for some time now. As expected, you'd still need those saved SHSH blobs from the previous firmware in order to do so, and if your device depends on an unofficial unlock, it's recommended (with a few exceptions) to steer clear since this method will upgrade your baseband. Speaking of, the Dev-Team also notes you should stick with an earlier version of Redsn0w unless you must have the new tidbits. Those of you eager to give it a try can head over to the Dev-Tem Blog to grab yourself a copy.
http://www.engadget.com/2012/05/11/r...are-downgrade/
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May 12th, 2012, 00:32 Posted By: wraggster
The Judge presiding over the Oracle vs Google court case has refused to rule on the issue of 'fair use' over Google's use of Java APIs in the Android OS, further suggesting that damages could be so low that the damages phase of the trial may not be necessary.
In what looks at this stage like a substantial victory for Google, Judge William Alsup said "it wouldn't be right" for him to rule on the issue of "fair use", the point that a jury had failed to decide in their protracted deliberations.
Alsup criticised Oracle's counsel given that the lawyers had first insisted on a trial by jury and now apparently were asking Alsup to rule on the issue of fair use as a "point of law."
So far Google has only been found to have infringed the copyright on a handful of lines of Java code which ultimately can only result in statutory damages up to US$150,000, trivial given the wealth of the companies involved and the cost of the trial itself.
The next phase of the trial will decide if Google infringed on two of Oracle's acquired Java patents.
Alsup's ruling also leaves the door open for him to grant Google's motion for a mistrial. Given that Alsup has refused to rule on fair use, limiting Google's liability to pocket change, Google may be happy with the result as it stands.
For now, the issue of whether software APIs constitute "fair use" seems to be an open question.
http://www.pcr-online.biz/news/read/...air-use/028333
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May 12th, 2012, 00:22 Posted By: wraggster
Networking hub to connect Android game players in one location.
Apple's 'Game Centre' is a native app that connects players across a number of iOS games, recording scores into leaderboards and achievements. Now, Business Insider reckons Google plans to copy Apple and launch a version for Android.
An industry source, said: "They are starting to really understand all of the needs and wants to make a game really successful. As recently as even a year ago, that really wasn't part of their institutional DNA, But I think they're getting there."
The Google software is set to include 'social achievements', offering similar awards and points like the Apple Game Centre inspiration.
Mobile gaming and apps are of key importance to most smartphone users, and most new releases are compatible across iOS and Android.
Seemingly, Google plans to up the ante against its Apple rival by positioning itself as a more gamified platform. This, of course, was one of the reasons that the firm renamed the Android Market app store as Google Play earlier this year.
http://www.mobile-ent.biz/news/read/...-centre/018005
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May 12th, 2012, 00:21 Posted By: wraggster
Will be "much cleaner, faster and reliable."
Google's Maps service is a flagship product used across the globe, which even mobile rival Apple can't avoid using as a native app on its iOS devices.
However, 9to5mac claims Apple will launch its own maps app that runs across iOS 6-powered iPhones, iPads and iPods in order to sever ties with Google and apply increased pressure to Android.
Sources claim the app will be similar to Google Maps, but provide a 'much cleaner, faster and more reliable experience' with an unveiling taking place at the Apple Developers Conference in June.
http://www.mobile-ent.biz/news/read/...version/018007
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May 11th, 2012, 13:23 Posted By: wraggster
Despite the obvious use of a lot of wire, this project is actually a wireless charging system. [Jared] built it as a way to explore the concepts behind transferring power inductively. Alternating current on one of the white coils induces current on the other. This is then rectified, and regulated for use as a 5V charger. In this case it powers his iPod, but any USB device should work with the setup.
The transmitter uses the power supply from an old laptop as a source. Some filtering and a couple of MOSFETS are responsible for generating the AC current on the transmitting coil. The receiving coil feeds the bridge rectifier. In the writeup that voltage is fed to a 7805 regulator to provide a stable 5V output. However, in the video demo after the break [Jared] shows off the boost converter that he uses on his improved circuit. This way if the voltage drops due to poor alignment of the coils it will still be able to provide a steady output.
We’ve seen the same coil concept used to add wireless charging to cellphones too.
http://hackaday.com/2012/05/10/wirel...-from-scratch/
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May 11th, 2012, 13:22 Posted By: wraggster
[Andy] is taking the complexity of a smartphone-controlled garage door down a notch with this project. He’s not interested in checking on the state of the door (open or closed) using a video feed, or in controlling the thing from anywhere in the world. He just wants to use his Android as the remote control and we say amen to that.
The circuitry in the garage is pretty simple. A relay is used to simulate a button press on the in-garage wired opener. This relay is driven by an Arduino which uses a Bluetooth shield for connectivity. Since his Android phone has a Bluetooth modem the rest of the project is just app development. As you can see in the video, the app automatically connects to the Arduino when it is launched, then waits for the button press to send the electronic equivalent of ‘Open Sesame”.
The project covers a series of posts so if you want to see how he got the app up and running make sure to browse through his archives. The next iteration for this app needs to be a background widget that enables Bluetooth, connects to the Arduino, and send s the open command all with one press.
http://hackaday.com/2012/05/10/a-muc...e-door-opener/
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May 11th, 2012, 13:18 Posted By: wraggster
via http://www.emucr.com/
Virtual GameBoy Advance v3.8.14 for Android is released. Virtual GameBoy Advance (VGBA) is a program that emulates Nintendo's GameBoy Advance on your computer. It runs GameBoy Advance games on PCs, PDAs, or just about any other sufficiently fast computer. It also helps debugging GameBoy Advance software without using a costly development system.
Virtual GameBoy Advance v3.8.14 for Android Changelog:
* Fixed bug with restoring state files with different EEPROM/FlashROM size.
* Enabled saving in the Pokemon Flora Sky (hacked Pokemon Emerald).
* Enabled loading homebrewn ROMs with incorrect CMP (but please fix it anyway).
https://play.google.com/store/apps/d...d=com.fms.vgba
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May 11th, 2012, 13:17 Posted By: wraggster
via http://www.emucr.com/
Virtual GameBoy v3.5.19 for Android is released. Virtual GameBoy is a program that emulates the Nintendo GameBoy handheld on your computer. It runs GameBoy, Super GameBoy, and GameBoy Color games on PCs, Macs, PocketPCs, Unix boxes, etc. VGB also helps debugging GameBoy software without using a costly development system.
VGB emulates GameBoy handheld game consoles and their accessories. It will run GameBoy, GameBoy Pocket, GameBoy Color, and Super GameBoy games on your Android phone or tablet. VGB also supports the Pocket Printer, GameGenie cheat codes, and more. Please notice that VGB will not play GameBoy Advance games: you will need VGBA for that.
VGB package itself does not contain any games. You should place your own game files onto the SD card before running VGB.
Please, do not run any software you do not own with VGB. The author cannot and will not tell you where to find free GameBoy games.
Virtual GameBoy v3.5.19 for Android Changelog:
* Fixed bug with restoring state files with different EEPROM/FlashROM size.
* Enabled saving in the Pokemon Flora Sky (hacked Pokemon Emerald).
* Enabled loading homebrewn ROMs with incorrect CMP (but please fix it anyway).
https://play.google.com/store/apps/d...id=com.fms.vgb
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May 11th, 2012, 13:10 Posted By: wraggster
via http://www.emucr.com/
Snes9x EX v1.4.26 is released. Snes9x EX is an SNES/Super Famicom emulator written in C++ for Android, iOS, WebOS. It uses the emulation backend from Snes9x and is built on top of the Imagine engine.
Features:
* Accurate emulation and similar compatibility to Snes9x 1.43 on the PC
* Full quality 44KHz stereo sound
* Supports games in .smc, .sfc, .fig, and .1 formats, optionally in .zip files
* Super Scope support, touch screen to fire, touch off-screen to push Cursor button
* Mouse Support, see Snes9x EX section on website for instructions
* Configurable on-screen multi-touch controls & keyboard support (needs Android 2.1+ for multi-touch, up to 3 touches supported at once)
* Multiplayer-capable Wiimote + Classic Controller and iControlPad support (no need to purchase a separate app)
* Backup memory and save state support, auto-save and ten manual slots for save states. State files from Snes9x 1.43 should work on Snes9x EX and vice-versa.
* Portrait/Landscape auto-orientation support
Snes9x EX v1.4.26 Changelog:
- Fixed Wii Classic Controller detection for newer models
- Android: Disabled OES_texture_npot on all Adreno 200 GPUs (LG Optimus V, etc.) due to faulty OpenGL driver causing blank font rendering
http://www.mediafire.com/?0zmsku9flp3kpd2
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