Apple News - The Apple, Android and Mobile Phone News is a News and downloads site for Apple, Android and Mobile Phones, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
The Best iPhone Online Casino Games
The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games.
There are websites where you can find the best iphone online casino games as well as the latest in information on the best Casino operators for the Apple iPhone and where to get the biggest bonus and offers.
THE LATEST NEWS BELOW
|
March 28th, 2014, 21:06 Posted By: wraggster
FTL: Faster Than Light, the critically acclaimed spaceship management sim, will be available on iPad from April 3, developer Subset Games has revealed.
The $10 game is promised to match the same standards as the PC version (released in 2012) but will come with new content such as additional weapons, enemies, items and sectors.
This additional content will be added to the PC version for free via an "Advanced Edition" update.
"We are proud to say that the iPad version is a true equivalent to the PC in the experience it provides, which is why we are price matching to the PC version," Subset Games said.
FTL is also available on Mac and Linux. UK pricing was not announced.
The Advanced Edition additional features are outlined below:
- "Mind Control System: Temporarily turn enemies into allies. Force a boarder to repair the damage they just did, or have the enemy pilot sabotage their own helm."
- "Hacking System: Lockdown and disrupt enemy systems. Unique effects for each system, ranging from forcing a teleporter remove boarders to making the medbay damage instead of heal."
- "New Sector and Events: Our writer Tom Jubert has returned along with special guest writer Chris Avellone (of Planescape fame), who managed to find some time for us between his work on Project Eternity and Wasteland 2. They've been helping us add a new sector and scatter new events throughout the rest of the game."
- "New Weapons and Effects: Many new weapons that take advantage of new mechanics: overcharging to increase the number of volleys, stun effects to freeze crew, and area effect targeting, to name a few."
- "And more systems, drones, augments, enemy ships, enemy layouts, and hostile environments.
http://www.computerandvideogames.com...-from-april-3/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 28th, 2014, 20:32 Posted By: wraggster
Threes developer Sirvo LLC worked hard on its puzzle game phenomenon and it's non too happy about a series of clones popping up on the marketplace. To counter this worrying trend, the developer wrote an over 42K word blog post detailing the game's year-and-a-half development, explaining why a seemingly simple game like Threes is actually a ton of work to get the balance just right.
The developer noted that it first started seeing Threes clones 21 days after its 27th February release. It began with a game called 1024, while another game called 2048 followed suit with minimal changes to the formula. This was followed by the probably Mitchell & Webb copyright infringing Numberwang 2048. Things really came to a head when CNBC reported on the success of 2048, a game made in a weekend by the then 19 year old creator Gabriele Cirulli. The writer of said article failed to mention Threes, its clear inspiration."It's all in good fun, at least we'd like to think so, but try as our logical brains might, we still got the same 'cloning feeling'", the developer stated in its mammoth blog post that must have taken longer to write than 2048 took to make. "Especially when people called Threes, a game we poured over for nearly a year and a half, a clone of 2048. Others rifled off that they thought 2048 was a better game than Threes. That all stung pretty bad. We know Threes is a better game, we spent over a year on it. And obviously, Threes is the reason 2048 exists."Sirvo further explained that 2048 is an imbalanced game that's too easy to "break," whereas Threes' more intricate mechanics give it a lot more lasting value."We worked really hard to create a simple game system with interesting complexity that you can play forever. You know, 'simple to learn, impossible to master'. That old chess-nut."The Threes developer expressed frustration that most people, at a glance, won't be able to pick up on the subtle nuances that make Threes a better game - hence the 42K word blog post. "We want to celebrate iteration on our ideas and ideas in general. It's great. 2048 is a simpler, easier form of Threes that is worth investigation, but piling on top of us right when the majority of Threes players haven't had time to understand all we've done with our game's system and why we took 14 months to make it, well... that makes us sad.""We do believe imitation is the greatest form of flattery, but ideally the imitation happens after we've had time to descend slowly from the peak - not the moment we plant the flag," Sirvo added."Making these tiny games is littered with hard and painful times that are full of uncertainty and self-doubt. You never know if something is really going to work. It's not easy. But cloning or ripping off a design in a week, that's a bit different isn't it?" the developer concluded.Eurogamer contributor Mark Sorrells gave Threes top honours. "Threes is at once nicotine and soul food, magnificent and deadly, a machine for playing," he wrote in his Threes review. "It is flawed and broken and perfect and you must start playing it today."
http://www.eurogamer.net/articles/20...word-blog-post
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 28th, 2014, 00:25 Posted By: wraggster
Today's Office news isn't all about the iPad. Microsoft now lets you use Office Mobile completely for free on both Android and the iPhone; if you're a home customer, you can both edit and read documents without paying for an Office 365 subscription. The gratis apps are ultimately meant to encourage use of the desktop and iPad clients, where you do need to pay for full access. Even so, it's hard to object to having another free tool for tweaking company reports while on the move.
http://www.engadget.com/2014/03/27/o...hone-now-free/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 28th, 2014, 00:03 Posted By: wraggster
At an event in San Francisco today, Microsoft Office General Manager Julia White unveiled Office for iPad, featuring Word, Excel, and PowerPoint. The new suite, which supports viewing but not editing for free, will go live in Apple's App Store at 11:00AM PDT (2:00PM EST). Word, Excel, and PowerPoint for iPad feature a ribbon interface just like the one featured in Office for Windows and OS X. The trio of apps are much more powerful on the tablet than the smartphone, but naturally aren't comparable to the desktop versions.
http://apple.slashdot.org/story/14/0...and-powerpoint
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 27th, 2014, 23:58 Posted By: wraggster
Images of Samsung’s Galaxy Tab 4 7.0 tablet have appeared online via the @evleaks Twitter account.
Everyone’s favourite tipster has posted two photos of the device. While no more information other than the name and the colour variants was revealed, looking at the images you can see the usual features – front facing camera, volume controls, microSD card sot, and sleep/wake button.
The screen says ‘swipe to unlock’, suggesting that the Galaxy Tab 4 7.0 will not have a fingerprint sensor.
There is also a time and date on the screen – Thursday April 24th, 12.45pm – which may be a hint as to when the launch date is.
Other spec rumours include Android 4.4 KitKat, 1.2GHz quad-core processor and a 1280x800 WXGA TFT display.
Of course there's a chance the images are fake, but @evleaks has a pretty good track record. Previous image and render leaks that have turned out to be correct include Amazon’s Kindle Fire and Nokia’s Lumia 2520 tablet.
http://www.pcr-online.biz/news/read/...il-24th/033638
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 27th, 2014, 23:54 Posted By: wraggster
Nvidia's Android-based handheld game system, Shield, will receive a temporary price drop for April, cutting the system by $50 to $199 for the month. The price cut is accompanied by new features arriving in a software update for the system next week, including a new user interface for the Shield's button-mapping feature. The addition lets players use the Shield's physical buttons for touch-based games on the Google Play store.
The hardware company will also add a beta version of its away-from-home game streaming support feature. Players will be able to remotely play PC games on their Shield, waking up and logging in to locked PCs while on the go. Additionally, the update will add bluetooth keyboard and mouse support for those that want to hook their Shields up to a TV to play on a bigger screen. Lastly, the Nvidia Shield will receive the latest version of the Android operating system, nicknamed KitKat (version 4.4.2).
Nvidia also recently revealed that Valve's popular first-person puzzler Portalwill receive a full PC port on Android with full Shield support.
http://www.joystiq.com/2014/03/26/nv...mote-game-str/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 27th, 2014, 23:52 Posted By: wraggster
Mobile developer Supercell will release a follow-up to its free-to-play hit, Clash of Clans, exclusively for iOS tomorrow, Apple announced.
Boom Beach expands on Clash of Clans' premise, challenging players to build a shoreline outpost and fortify it from enemy attacks. Like Clash of Clans, players can level up in Boom Beach by attacking other players' settlements, robbing them of gathered resources while advancing in the leaderboard ranks.
Developer Supercell announced last month that Clash of Clans earns over $650,000 in microtransaction revenue daily. Clash of Clans currently ranks as North America's single highest-grossing mobile app across all categories on both iTunes and Google Play.
http://www.joystiq.com/2014/03/26/cl...-ios-tomorrow/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 27th, 2014, 23:49 Posted By: wraggster
With many companies pursuingmobilecounterparts for established series, even monstrously-long JRPGs like Final Fantasy 6, we asked Animal Crossing series creator Katsuya Eguchi, through a translator, if there was any hesitation to do the same for Animal Crossing. After all, the relaxed nature of checking in with villagers and tending a town feels well-suited for a mobile device, especially in comparison to braving a 15-minute JRPG boss battle.
Eguchi reaffirmed the series' home on Nintendo hardware, pointing out that while some may enjoy Animal Crossing in short spurts, there are many that spend the time to meticulously organize their towns, down to the location of each and every flower. He also feels that the 3DS' inputs lend themselves to that style of gameplay better than the existing options on smartphones.
With that said, Eguchi did express interest in leveraging mobile devices in a way that could bring fans back to their primary Animal Crossing experience. He offered examples of hypothetical apps that would let you create clothing designs on the go, or serve as reminders of appointments made to hang out with the villagers in their town. Eguchi seems open to the idea of working with mobile devices, provided it's something that would inspire players to return to the central Animal Crossing experience more often.
http://www.joystiq.com/2014/03/27/an...ed-mobile-app/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 27th, 2014, 00:08 Posted By: wraggster
Popular first-person puzzle-shooter Portal is coming to Nvidia's Android-based handheld system, Shield. Nvidia is handling the adaptation, said to be a full port of the PC version of the game, with the blessing of Valve.
The Nvidia Shield launched in late July 2013 and our review of the system deemed it an "expensive novelty." Nvidia upped the system's PC streaming functions to 1080p and added button-mapping options in December.
While it is unclear whether Portal will make its way to the Google Play store for use on more Android devices, all signs point to its exclusivity on the Nvidia Shield. We've contacted Nvidia to clarify that point, and will update as we learn more.
Update: Nvidia informed Joystiq that Portal is a "native Android game," and will be sold on the Google Play store for use on other Android devices.
http://www.joystiq.com/2014/03/26/po...ld-nvidia-shi/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 26th, 2014, 23:41 Posted By: wraggster
Although mobile gaming still only accounts for 28 per cent of the total market, it is the fastest growing segment, increasing by 17 per cent in the last five years.
This is compared to online gaming that increased from 21 per cent to 31 per cent, and disc-based gaming which experience a decline from 68 per cent to 41 per cent, repots Strategy Analytics.
Eric Smith, analyst at Stratedy Analytics, commented: “We anticipate a large and sustainable market globally for some years yet, particularly in North America and Western Europe where they remain the bedrock of games spending – accounting for over twice the market share than in Asia.
“Console manufacturers, however, must continue to offer a differentiated and higher quality experience than is available on other devices such as handsets or tablets.”
The number of people playing mobile games is expected to grow 14 per cent this year to 1.7 billion, and should pass the two billion mark by 2016.
Gartner predicted last year that mobile game revenue would actually double to $22 billion by 2015.
Smith continued: “While there are some structural concerns around the oversupply of cheap to free games – particularly on smartphones and tablets – the games industry ins in rude health.
“Humans have always played games, it’s up to the industry to provide the outlets which best match contemporary habits.”
http://www.mobile-ent.biz/industry/m...console/043269
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 26th, 2014, 23:33 Posted By: wraggster
Plants vs Zombies 2 will receive its first major update this week on iOS, publisher EA has announced.
A post on EA's website unveils the new content packed in the Far Future update, including a new map, eight new plant types and 10 new zombie classes.
According to the post, the free-to-play title's patch will land on Apple's App Store tomorrow. No word on when its expected for the Android version.
PopCap previously stated PvZ 2 would likely make its way onto PC and console platforms (like the sequel's predecessor) after the initial iOS and Android launches, but nothing official has been mentioned since late last year.
http://www.mcvuk.com/news/read/plant...morrow/0130223
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 26th, 2014, 22:04 Posted By: wraggster
Offering a rare interview in the run-up to another legal fray between Samsung and Apple, the senior engineer behind the iPhone has explained where it all started, part of Apple's plan to communicate how groundbreaking the original iPhone was.Talking to the WSJ, Greg Christie explained how the secret project, Purple, brought the iPhone to life. At some point, the former Apple boss told him straight: the team had two weeks, or he would assign the project elsewhere. "Steve had pretty much had it... He wanted bigger ideas and bigger concepts." In the end, the "shockingly small" team had outlined a touchscreen phone with swipe-to-unlock, no physical keyboard and all the music-playing features of the company's iPod series. They ran early software tests on a plastic touchscreen, hooked up to a dated desktop Mac [seen above] -- an effort to emulate a low-powered mobile processor.
http://www.engadget.com/2014/03/25/a...one-interview/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 26th, 2014, 22:00 Posted By: wraggster
Android has a lot of market share, but it doesn't have a big footprint in the corporate world; outside of special efforts like Samsung's Knox, the OS isn't well-suited to business demands. All that may change in the near future, though, asThe Information's sources claim that the next major Android release will place a much stronger emphasis on office-grade security. The new OS will reportedly allow apps that require their own authentication (including biometrics), as well as data storage on secure chips. It should also offer better remote management controls. If the rumor is accurate, we may not have long to wait to see these suit-and-tie features -- Google could unveil them at its I/O conference in late June.
http://www.engadget.com/2014/03/26/b...endly-android/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 26th, 2014, 21:54 Posted By: wraggster
Now that the brand new HTC One is out, it's high time the rest of HTC's siblings get updated to Android's latest, especially if they want to remain relevant. Theprevious HTC One got the KitKat bump back in February, so now it's the little brother's turn at the firmware upgrade. Yep, if you have a HTC One Mini, you'll likely get your Android 4.4 KitKat with HTC Senses 5.5 update starting today if this post by carrier AT&T is to be believed. The update will bring a number of improvements, like an enhanced dialer app, new navigation bars, a full-screen immersive mode, a new BlinkFeed app and more. So go on, head into Settings and download the latest System Update to get with the times. That is, if you're not tempted to get a whole new phone altogether.
http://www.att.com/esupport/software...id=q4DhcMaAaDT
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 26th, 2014, 01:00 Posted By: wraggster
Florida men plead guilty to distributing 1 million Android apps worth more than $700,000
The US Department of Justice today announced its first convictions for pirating mobile apps with the guilty pleas of two Florida men accused of running the unauthorized Android marketplace Appbucket. According to the government, the two distributed "more than one million copies of copyrighted apps with a total retail value of more than $700,000."
The two men, 26-year-old Nicholas Anthony Narbone of Orlando and 21-year-old Thomas Allen Dye of Jacksonville, each pleaded guilty to one count of conspiracy to commit criminal copyright infringement. Dye is set for sentencing June 12, with Carbone's sentencing to follow on July 8.
"The Criminal Division has made fighting intellectual property crime a top priority, and these convictions demonstrate our determination to prosecute those who undermine the innovations of others in new technologies," Acting Assistant Attorney General David A. O'Neil said in a statement.
According to the Department of Justice, Appbucket operated from August of 2010 to August of 2012. The group's Twitter account has been dormant since May of 2012, when it said it was rebuilding its server and would be online again in a couple weeks. Earlier that year, the group said it was "working on our sources of legit Android apps."
http://www.gamesindustry.biz/article...for-app-piracy
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 26th, 2014, 00:07 Posted By: wraggster
Microsoft’s £4.6bn acquisition of Nokia’s handset business has been help up by Indian and Chinese governments.
Nokia is tied up in legal cases in India, while the Chinese government’s Ministry of Commerce is reported to be pressuring Microsoft and Nokia to lower their patent fees.
The acquisition of Nokia’s loss-making business was first announced in September.
Microsoft’s general counsel and executive vice president for legal and corporate affairs, Brad Smith, posted a statement on the Official Microsoft Blog revealing that the firm expects to close the deal in April 2014.
“The completion of this acquisition will mark the first step to bring Microsoft and the Nokia Devices and Services business together,” wrote Smith.
“Our acquisition will accelerate our mobile-first, cloud-first imperatives. We’re looking forward to accelerating innovation and market adoption for Windows Phones and introducing the next billion customers to Microsoft services via Nokia mobile phones.”
http://www.pcr-online.biz/news/read/...l-april/033617
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 25th, 2014, 03:06 Posted By: wraggster
Trials Frontier, one of the two upcoming games in the motorcycle-flipping series from developer RedLynx, will launch April 10 on iOS. The mobile entry in the series will roll to Android at a later, undisclosed date.
Being the first Trials game on iOS and Android isn't Frontier's only departure for RedLynx, as the game is also set in a futuristic wild-west environment "after the fall of the Trials Fusion universe." Players unlock small villages that are all that remain of civilization in Frontier as well as new motorcycles, characters and upgrades for their bikes. Those that connect the game with Trials Fusionwill receive bonus gear as well.
Trials Frontier was first announced during publisher Ubisoft's E3 2013 press conference alongside Trials Fusion. Fusion is slated to launch April 16 on PC and entered a closed beta phase late last week.
http://www.joystiq.com/2014/03/24/tr...s-on-april-10/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 25th, 2014, 03:02 Posted By: wraggster
Human Element, the first-personal survival game from Robert Bowling's studio, Robotoki, will launch in November 2015 on PC, Bowling confirmed on Twitter. He added that the Ouya-bound prequel to the game was canceled "early on" as the developer shifted its focus to the CryEngine-based PS4 and Xbox One versions of the open-world game, which don't currently have a release date.
Bowling left Call of Duty developer Infinity Ward in April 2012 to open Robotoki and announced Human Element in June 2012. The Ouya prequel was revealed soon after in July, at which point Bowling donated $10,000 to the microconsole manufacturer. The Human Element prequel was also slated to be the first console exclusive game for Ouya.
http://www.joystiq.com/2014/03/24/hu...quel-canceled/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
next » |