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April 10th, 2014, 14:28 Posted By: wraggster
Two-thirds of mobile gamers put down a game and never pick it up again after the first 24 hours, according to a new survey.
The data collected by app testing firm Swrve comes from a report by tech news site Re/code. Swrve said its survey accounted for the behavior of more than 10 million players over a 90 day period starting in November.
Swrve CEO Hugh Reynolds said that the results mean mobile games have to make a very strong first impression to stand a chance at retaining users longer than just a day.
"It's a bit like a first date," Reynolds said. "If it's going to be effective, it needs to be effective quick."
For users who did stick around, 53 percent of their total spending was done in their first week with the game. That said, the survey found that only 2.2 percent of users spend any money in mobile games, and that a tenth of those accounted for 46 percent of spending.
Those figures line up closely with another survey published by Swrve in February, which found 50 percent of cash from in-app purchases came from 0.15 percent of players.
http://www.computerandvideogames.com...rs-leave-fast/
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April 9th, 2014, 23:16 Posted By: wraggster
Disruptor Beam, the developers behind Game of Thrones: Ascent, announced the development of Star Trek Timelines today. Published by CBS, Star Trek Timelines is a story-driven strategy RPG for iOS, Android and browsers in which players explore galaxies and resolve conflicts through diplomacy, combat and science. Players will build a starship and crew and go on missions with characters from the many series of Star Trek TV shows and movies.
The studio's CEO, Jon Radoff wrote a blog on the developer's site detailing its vision for the multiplayer game, comparing it to Game of Thrones: Ascent. While Radoff said the game will be familiar to Game of Thrones players, Star Trek Timelines will feature a "more immersive exploration system" as well as "a more detailed tactical system" for conflict resolution. Disruptor Beam currently doesn't have a release schedule for the game.
http://www.joystiq.com/2014/04/08/ga...c-mobile-star/
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April 9th, 2014, 23:00 Posted By: wraggster
Minecraft Pocket Edition has sold more than 21 million copies, developer Jens Bergensten says in a tweet. To celebrate this ridiculously large number, theMinecraft mobile team will host a live panel broadcast from Mojang offices on Monday, April 14, allowing fans to ask them anything. Whether they'll answeranything is up to them.
Players can submit questions to this reddit thread. Mojang will pick the best ones and address them live online – there's no specific time for the stream yet, but it will be archived. Mojang says to check the site for more info as it comes in.
"We're extremely grateful to all players for your dedication and creativity," Mojang writes. "Without that, Minecraft wouldn't be anywhere near as significant as it is today."
Minecraft recently passed 12 million sales on Xbox 360 and 14 million on PC. In its first month on PS3, Minecraft hit 1 million sales. In total, Minecraft has sold roughly 576 squidillion copies across all platforms.
http://www.joystiq.com/2014/04/09/mi...illion-copies/
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April 7th, 2014, 22:23 Posted By: wraggster
The ongoing Apple-Samsung trial is unearthing some interesting behind-closed-door secrets on both sides. Something we hadn't seen in the preceding legal tussles however, and presented by Recode, was a handful of slides from an Apple internal meeting in April 2013 regarding its plans for 2014. Alongside the slowing growth of iPhone sales, the research noted that overall smartphone growth was from cheap and large (well, larger than the current iPhone) devices -- both of which Apple had nothing to compete with. As the slide put it: "Consumers want what we don't have."
The slide also includes some other reasons for concern, including the carriers' "strong interest in capping iPhone" sales because of its already-high market share, a tough subsidy premium and some (not mentioned) "unfriendly" policies -- consider that lack of carrier-sanctioned bloatware on your iPhone. Apple also admitted that the mobile competition had also "drastically improved their hardware and in some cases their ecosystems," while at the same time, some Android phone-makers were spending "obscene" sums on advertising or carriers to gain traction. Now, which company could Apple possibly mean?
http://www.engadget.com/2014/04/06/a...-we-dont-have/
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April 7th, 2014, 21:54 Posted By: wraggster
Thought Will.i.am's dubious wearable was the only SIM-toting smartwatch in production? Samsung's apparently building one too. According to the Korea Herald, the company's fourth Gear smartwatch will feature an embedded SIM -- meaning it will be able to make and receive phone calls without syncing to a fully fledged smartphone. The Korean Intellectual Property Office told the paper that the device will be monikered the Samsung Gear Solo, appropriately alluding to its independence. The Herald says the device will be coming to SK Telecom initially, but could land in international markets later on. Samsung refused to comment on the report, stating that it didn't want to contribute to "rumors or speculation." Either way, it's still probably more real than Will.i.am's beat-dropping wrist-watch.
http://www.engadget.com/2014/04/07/samsung-gear-solo/
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April 7th, 2014, 20:42 Posted By: wraggster
Google is encouraging developers to build ‘extremely simple’ apps for its new Android set-top-box.
The Verge claims to have obtained documents from Google revealing that the company is about to launch its rumoured Android TV.
"Android TV is an entertainment interface, not a computing platform," read the Google document.
"It’s all about finding and enjoying content with the least amount of friction." It will be "cinematic, fun, fluid, and fast."
The document suggests that Google is asking selected developers to create apps and games for Android TV which all have consistent interfaces, with an emphasis on simplicity.
In other living room tech news, there have been more rumours about Apple’s iTV.
The Korea Herald suggests that Apple is currently testing 65-inch display panels. According to the report, around two million Apple iTVs with 65-inch and 77-inch liquid crystal displays were expected to be released in the second half of 2014, however plans have been delayed to next year.
Last week, an email between late Apple CEO Steve Jobs and the company’s top executives emerged.
In the email, the former boss talked about lodging a ‘holy war’ with Google and admitted that Apple needed to catch up with Google’s cloud services as well as its notifications, tethering and speech technology.
http://www.pcr-online.biz/news/read/...latform/033727
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April 7th, 2014, 20:38 Posted By: wraggster
2002-launched Novauris was actually acquired on the quiet in 2013.
Apple Maps was a fail, prompting the company to acquire multiple location startups to strengthen the native service throughout last year.
Seemingly in hope Siri won't fall to such harsh criticism, Apple has bought UK speech recognition company Novauris – the Latin for "new ear" or "new hearing" – according to TechCrunch.
NovaSearch is its flagship product, which identifies complete phrases against an inventory that can run on devices or servers, boasting access to 245 million items.
Apple confirmed the acquisition but nothing more, while Novauris co-founder Melvyn Hunt revealed he and the team now work for Apple, and that the company is no longer active.
Self-described as a 'speech access company, Novauris "believes that voice will become the interface of choice for consumer applications of all types."
http://www.mobile-ent.biz/industry/m...ce-siri/043353
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April 6th, 2014, 21:21 Posted By: wraggster
Windows Phone 8.1 includes many, many upgrades, not the least of which isMiracast media sharing; it should be easier than ever to send content to your TV and other gadgets. However, it's now very likely that you'll have to upgrade to anewer phone to get that convenience -- Microsoft's Joe Belfiore says that most existing Windows Phone 8 devices can't handle Miracast. A recent flagship like theLumia 1520 might cut the mustard, but the executive isn't certain that it will work. The limitations are no doubt unfortunate if you were hoping to unlock Miracast through a software update, but they'll at least give you a good excuse to upgrade an older handset.
Update: While Belfiore's statements are still noteworthy for how they apply to the larger ecosystem, Nokia has mentioned that the Lumia 1520, 930 and Icon will support Miracast.
http://www.engadget.com/2014/04/06/w...t-limitations/
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April 6th, 2014, 01:13 Posted By: wraggster
Frustrated that you've had to sign up to T-Mobile just to pick up an Xperia Z1 variant with completely US-native LTE? That won't be a problem after this week. Sony has released an unlocked version of the Z1 that can take advantage of 4G speeds on AT&T, T-Mobile and their virtual network partners. The flagship Android phone should also support LTE on bigger Canadian carriers, if you're inclined to travel. You won't get anything else special for the $620 you'll spend on the unlocked model, but it may scratch the itch if you're unwilling to wait for stateside releases of newer hardware like the Z2 or Z1 Compact.
http://store.sony.com/xperia-z1-lte-...lorCode=42315D
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April 4th, 2014, 22:49 Posted By: wraggster
With Windows Phone 8.1 now free, we may start seeing more announcements like this: Verizon's just put the Samsung ATIV SE handset up for pre-order. As we saw in an earlier leak, it's essentially a high-spec Galaxy S4 with Windows Phone 8 (not 8.1) instead of Android. Though that's been superceded by the Galaxy S5 on Android, the internals are still not too shabby, especially for a WP8 handset: a 2.3GHz Snapdragon 800 quad-core CPU, LTE, 2GB of RAM, a 16 13-megapixel camera and a 2,600mAh battery. Naturally, Samsung's also thrown in its own goodies whether you want them or not -- though some, like the TV remote control app, actually look useful. Verizon says it'll ship them out by April 12th at the latest and, if you go for one at $200 on a two-year contract, you'll even get a second for free.
http://www.engadget.com/2014/04/04/s...izon-preorder/
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April 4th, 2014, 22:48 Posted By: wraggster
Verizon often takes its sweet time getting the latest phones, and Samsung's new alpha dog, the Galaxy S5, is no exception -- AT&T, T-Mobile and Sprint all nabbed it first. However, at least Big Red's sweetening the pot on the 5.1-inch, Full HD, Snapdragon 801-equipped handset. While it's now on pre-order at $200 for a two year deal or $600 sans contract, you can get a second GS5 (or other select models) for "free." The only catch is that you'll need to sign up for another two-year plan, so the phone is essentially half-price with two contracts. Still, you'd be able to chuckle at your Windows Phone-using pals, who'd pay the same price for essentially last year's model.
http://www.verizonwireless.com/b2c/s...edPhoneId=7891
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April 4th, 2014, 22:46 Posted By: wraggster
There are already quite a few Chromecast-savvy apps out there, but João Dias' newly completed AutoCast may be one of the most flexible. The Tasker add-on for Android lets you send a wide range of content to Google's media stick in your choice of layout, including multiple things at once -- you can get notifications while you're watching video, or play music while browsing video. You can also create custom home screens that show useful info like battery levels or weather, and it's possible for multiple users to share control over a single Chromecast app, such as an image editor. AutoCast won't address every possible function you might want, but it covers a surprising amount of ground by itself.
http://www.engadget.com/2014/04/04/autocast-plugin/
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April 4th, 2014, 00:07 Posted By: wraggster
Not to be caught cold by recent price cuts from AT&T, and to keep up with T-Mobile's relentless UnCarrier marketing blitz, Verizon has slightly tweaked its More Everything plan to reward its more data-thirsty customers. As of now, subscribers to the company's Edge early-upgrade program who sign up for 10GB or more of data can add additional smartphones to their plan for $15. That's $5 less than the $20 it originally charged. On top of that, Big Red has also slashed the cost of its monthly access fee from $40 to $25, meaning a family of four will pay $160 a month for 10GB of data and unlimited calls and texts. That puts Verizon on a completely level playing field with AT&T, while keeping T-Mobile directly in its crosshairs. You will, of course, need be part of Edge to benefit from these discounts, but it means you'll also be able to upgrade your phone as quickly (or as slowly) as you'd like.
http://www.verizonwireless.com/wcms/...ices/edge.html
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April 4th, 2014, 00:04 Posted By: wraggster
Apple's just announced that its annual developer conference, WWDC, will commence on June 2nd and run through June 6th. In a departure from its traditional application process, the company has already opened ticket sales on its website, but will now select attendees randomly instead of a first-come-first-served basis. That means we're no longer likely to see the super-quick ticket selloutswe've witnessed in previous years, but a lottery will ensure there's a fairer chance for all. We can expect to see all of the latest iOS and OS X developments, and anything else the company might have up its sleeve in a few short months.
http://www.engadget.com/2014/04/03/apple-wwdc-june-2nd/
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April 3rd, 2014, 11:46 Posted By: wraggster
Amazon's new Fire TV may or may not have any real impact on the core console gaming market, but it sure does seem to fall in the same space as Ouya. "The only one who should be worried is Ouya, since it is essentially the same device from a games perspective, but it does more because it accesses movie streaming," Wedbush analyst Michael Pachter said. IHS' Piers Harding-Rolls agreed: "This announcement will have smaller Android console players looking over their shoulders." For its part, however, Ouya isn't fretting.
"Just as Amazon blazed a trail for a new way of selling online, Ouya invented a new way to think about console games. But for us, games are not simply an 'added bonus' - they're the whole point. Ouya is solely dedicated to the devs creating games, and the players who play them. Their ideal experience is all we think about," Ouya CEO Julie Uhrman told GamesIndustry International.
While Fire TV, as the name implies, is all about video, Ouya has never tried to be anything but a game machine, and the controller is part of the package. "We have more than 700 titles - many award winning -- from over 34,000 registered developers on the platform," stressed Uhrman.
About a month ago, Ouya made a fundamental change to its business - gamers no longer necessarily had to own the hardware to enjoy Ouya. Ouya became anembeddable software platform, one that other Android-based systems could implement. With that in mind, would Ouya consider embedding its platform in Amazon's Fire TV? Uhrman wouldn't say. "Ouya Everywhere, bringing Ouya to other devices, has already been announced for Madcatz's M.O.J.O device. We'll be announcing other partners soon," she said.
http://www.gamesindustry.biz/article...d-bonus-for-us
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April 3rd, 2014, 11:45 Posted By: wraggster
Samsung's ATIV SE hasn't been a terribly well-kept secret, but we've heard precious little about the Verizon-bound Windows Phone beyond its use of a 5-inch, 1080p display. However, tipsters have given The Verge hardware specs that will seem very familiar. If the leak is accurate, the ATIV SE will be a higher-end Galaxy S 4 variant with Microsoft's OS slapped on top -- you should see the same Snapdragon 800 processor, 13-megapixel rear camera, 2GB of RAM and 16GB of expandable storage. Those specs could still make it a potent device, but they hint that Samsung is once again recycling an Android design. If you don't mind the reused components, you'll be glad to hear that the ATIV SE could be coming very soon. The smartphone is reportedly launching on Verizon in April (minus Windows Phone 8.1), pitting it directly against Nokia's similarly specified Lumia Icon.
http://www.engadget.com/2014/03/31/s...d-launch-leak/
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April 3rd, 2014, 11:44 Posted By: wraggster
Though the FCC already ruined the surprise, Samsung has just launched three new lower-tier Galaxy Tab 4 tablets. The series consists of the 7-inch Galaxy Tab 4 7.0, 8-inch Galaxy Tab 4 8.0 and -- wait for it -- the 10.1-inch Galaxy Tab 4 10.1. The design has changed substantially from the Galaxy Tab 3, instead following the lead of the Galaxy Tab Pro series with thinner bezels and less weight. Unlike the high end range, though, the Tab 4's specs are squarely aimed at the mainstream: a 1.2GHz quad-core CPU, 1,200 x 800 WXGA graphics, Android 4.4 KitKat, 1.5GB of RAM, 16GB of memory, a MicroSD slot and 3/1.3-megapixel front/back cameras on all models. All three will launch with LTE Cat 4 capability from the get-go, along with Samsung services like Link and WatchOn. They're set to arrive this quarter in black and white colors, with no pricing yet -- but we'd figure on around the same as last year's $300 Galaxy Tab3 8.0.
http://www.engadget.com/2014/04/01/s...r-and-lighter/
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April 3rd, 2014, 11:40 Posted By: wraggster
By the looks of it, BlackBerry chief John Chen wasn't appeased by T-Mobile'sattempt to make peace -- in fact, things have only escalated: T-Mobile will no longer carry any BlackBerry device. In a press release today, the company formerly known as RIM announced that it has chosen not to renew T-Mobile's license to sell its products when it expires on April 25th, 2014.
Chen says:BlackBerry has had a positive relationship with T-Mobile for many years. Regretfully, at this time, our strategies are not complementary and we must act in the best interest of our BlackBerry customers. We hope to work with T-Mobile again in the future when our business strategies are aligned
If you're wondering what exactly happened between the two companies, it all started when T-Mobile encouraged BlackBerry-toting customers to switch to the iPhone. Obviously, that didn't sit well with Chen, so the magenta network launched a promo for existing BB owners, giving them $200 if they trade in their BlackBerry phones for any other device, or $250 if they upgrade to anotherBlackBerry phone. Those who decided to do so need not worry, though: the two promise not to let this nasty divorce get in the way of supporting their current customers.
http://www.engadget.com/2014/04/01/t...berry-devices/
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April 3rd, 2014, 11:36 Posted By: wraggster
How does Viber celebrate being acquired for a ton of money? By bringing one of its most popular features, Viber Out, to Windows Phone 8 -- that's how. In second thought, we're probably way off. Still, the Skype rival has indeed updated its WP8 application, celebration or not, allowing users to now make calls to any phone number thanks to Viber Out. This new version also lets you send video messages and multiple photos at a time, while added Bluetooth support should make it easier for you to enjoy some hands-free action. As usual, you can grab the updatefrom the Windows Phone Store -- and feel free to share your Viber 4.1 impressions with us in the comments below.
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April 3rd, 2014, 11:32 Posted By: wraggster
After months of treading water, Android 4.4 KitKat is finally taking off. Googlereports that 5.3 percent of Android users are running the newer OS version as of early April; that's more than twice the 2.5 percent that it claimed one month earlier. There's no official explanation for the jump, but it's most likely thanks to a wave of KitKat upgrades from HTC, LG and Samsung. Most older versions lost share as a result. It could be a long, long time before KitKat overtakes Jelly Bean (which dipped to 61.4 percent), but the transition is under way -- and it's only likely to accelerate now that flagships like the Galaxy S5 and new One are reaching store shelves.
http://www.engadget.com/2014/04/02/k...droid-doubles/
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