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September 24th, 2008, 21:16 Posted By: wraggster
About this time last year, my colleagues and I were preparing for the first of the "early look" SDK releases. I remember being a little freaked out—November 12 was starting to sound awfully close! But I think I can safely speak for the entire Android team when I say that we were all very excited about that upcoming release. In the year since, we've run and concluded the first Android Developer Challenge, given away $5,000,000, released more SDK builds, and worked with our partners to prepare the first device for users. It's been quite the whirlwind of a year.
In one of those strange cosmic symmetries, here we are a year later, and we're once again very excited about an upcoming release. I'm referring, of course, to the first Android-powered device that our colleagues at T-Mobile have just announced—the T-Mobile G1. We can't wait to see our hard work on store shelves and in the hands of users, but today we're almost as excited because we're announcing the brand-new Android 1.0 SDK, release 1.
Yes, that means we're officially at 1.0. Of course the SDK won't remain static—we'll keep improving the tools by adding features and fixing bugs. But now developers can rely on the APIs in the SDK, and can update their applications to run on Android 1.0-compatible devices. The Android Market beta will also launch with the T-Mobile G1, providing developers an easy and open way to distribute their applications on that and later devices. I've already seen a lot of applications that have me stoked, and I can't wait to see things really come together as developers cross that final mile to prepare their applications for Android 1.0.
So what's next for us? Well, we'll keep working on the SDK, as I said. But we're also working hard with our partners in the Open Handset Alliance on the open-source release, with the aim of making the code available in the fourth quarter. The second Android Developer Challenge is also on the horizon—watch this space for more details. We're also already working on the future of the Android platform, and on more devices. We've updated the Developer Roadmap, and we'll keep updating it as more information becomes available.
It has indeed been quite an exciting road to get to where we are today. The road stretches on ahead though, and we're not slowing down for a moment. I look forward to meeting and working with many of you developers out there—and trying out your apps on my phone!
Happy Coding!
http://android-developers.blogspot.c...release-1.html
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September 24th, 2008, 21:14 Posted By: wraggster
The Panoramio web site has a great collection of photos from all over the world, and they also have a very convenient web API. I thought it would be a lot of fun to use Android to access this content while you are out walking around – and especially to have Android find interesting photos based on your current location. The resulting open source application is now available in the apps-for-android project.
The application starts by showing your current location in a custom MapView. You can pan and zoom this map to choose the area you want to search.
http://android-developers.blogspot.c...panoramio.html
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September 23rd, 2008, 20:43 Posted By: wraggster
Remember the major security threat introduced with 2.0.2 which allowed anyone to access all the major phone application even if you had a passcode?
Apple said that they fixed the security. But, actually security not completely fixed. Another major bug still exists (one that has been around forever). The Emergency Call mode in passcode screen which is just meant to call emergency numbers like 911 can actually be used to call any number!
This is a big flaw as anyone can make a call and make you pay a big bill if somehow he/ she gets the phone! This means that iPhone Passcode is a big failure as anyone can access the main feature of iPhone really easily even if you think you have secured it.
You can reproduce the bug as follows:
Set a passcode
http://www.modmyi.com/forums/iphone-...hey-didnt.html
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September 23rd, 2008, 20:41 Posted By: wraggster
When Alex Sokirynsky's Podcaster App was rejected from the AppStore by Apple because "... Podcaster assists in the distribution of podcasts, it duplicates the functionality of the Podcast section of iTunes," Sokirynsky came up with a solution: distribute Podcaster via ad-hoc.
It was good while it lasted but now Apple has shut that down as well. Originally Sokirynsky was able to create new sets of Podcaster 100 at a time to send out to whomever donated $10. Apple apparently doesn't like that business plan much and has removed the "remove device" link in Sokirynsky's account on the Apple developer website. Clicking that link is one of the necessary steps to get a new set of Podcaster out the gates and into donators hands.
For now Sokirynsky believes that all the previously distributed versions of Podcaster will still work so users that donated and received a copy wont be SOL. Sokirynsky also plans on making an update and distributing to all of those that purchased a copy of Pocaster after he tests it on his personal phone -- he does warn to keep a copy of
http://www.modmyi.com/forums/iphone-...app-store.html
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September 23rd, 2008, 20:39 Posted By: wraggster
Many independent developers are doing quite well with their apps on the AppStore. If you're a University student in the U.S. and want to start learning how to code for the iPhone check out Apple's new iPhone Developer University Program and put some pressure on your Professors to get the program running at your school.
"The iPhone Developer University Program is a free program designed for higher education institutions looking to introduce curriculum for developing iPhone or iPod touch applications. The University Program provides a wealth of development resources, sophisticated tools for testing and debugging, and the ability to share applications within the same development team. Institutions can also submit applications for distribution in the App Store."
What can be done with this program?
Instructors can set up development teams with as many as 200 students.
All the resources of the iPhone dev center
http://www.modmyi.com/forums/iphone-...y-program.html
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September 23rd, 2008, 20:38 Posted By: wraggster
Anyone with a bit of programing knowledge can make some serious cash on the AppStore. All you need is an original idea, solid execution, nice looking graphics, patience, coding know-how, and a little luck and you too can produce a big hit on the Apple AppStore.
I was reading wired today and noticed that the Developer of Trism, Steve Demeter, successfully combined all of these together and has been a big success on the AppStore. How big? Well $250,000 in the last two months isn't just loose change that I found in my couch last night (I found $1.15. I was excited).
Demeter started developing Trism back in the Installer days before the AppStore existed as a distribution medium for developers. Trism was free and could only be installed on Jailbroken iPhones. The distribution platform was through Installer (we hosted Trism back then) and had a limited reach to our freakin
http://www.modmyi.com/forums/iphone-...month-win.html
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September 23rd, 2008, 20:36 Posted By: wraggster
"Well the mobile browser world will likely be in for some serious churn now that Mozilla's Firefox, codenamed "Fennec", is throwing its hat into the ring. Mozilla's Tristan Nitot commented that not only is the mobile browser in the works, but that its expected to arrive for Windows Mobile, Symbian, and Linux. Though, the rub here is that we'll need to wait until sometime in 2010 to see this live, and honestly, we may have HTC handsets integrated into our minds well before then."
It amazes me that we have been hearing about a mobile Internet browser from Mozilla for years and the soonest it will be available will be 2010! By that time Opera and all the WebKit variants will have a strangle-hold on the mobile browsing market – at least on the Smartphone side of things. There might even be a sliver a hope that by 2010 Microsoft would have already released Windows Mobile 7 and be on the way to announcing Windows Mobile 8 which hopefully will have a new and improved browser. 2010 is a little late to be jumping into the mobile Internet ring in my opinion but who knows, there is still a chance they might come out with something incredibly awesome and do to the mobile world what they have done to the Desktop world.
http://www.pocketpcthoughts.com/news...d-in-2010.html
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September 23rd, 2008, 20:34 Posted By: wraggster
I think the last time I posted on cell phones and brain cancer the conclusion was, it does not increase the risk of cancer, but I don't really remember because it seems to change every year or so. The latest research out of Sweden concludes that until your brain is fully developed around the age of 20, you may be five times more likely to get brain cancer from a cell phone than an adult. Of course, if cell phones don't increase the risk of brain cancer in adults, 5 X 0 = 0. I am not making light of it, there just seems to be new and different research so often it makes me wonder if enough time has passed to conclude anything.
"Children and teenagers are five times more likely to get brain cancer if they use mobile phones, startling new research indicates. The study, experts say, raises fears that today's young people may suffer an "epidemic" of the disease in later life. At least nine out of 10 British 16-year-olds have their own handset, as do more than 40 per cent of primary schoolchildren."
Both of my kids have cell phones, primarily because we don't have a land line. The oldest texts about 200 messages a day it seems and the youngest about 20 per month. Neither spend much time talking on the phone. The study suggest kids should use a hand-free headset. Has anyone concluded that bluetooth radiation is less harmful than cell phone radiation?
http://www.pocketpcthoughts.com/news...ll-phones.html
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September 23rd, 2008, 20:32 Posted By: wraggster
It's official. The Android-powered G1 will be hitting T-Mobile stores across the US on October 22, the UK in November, and elsewhere in Europe in early 2009. Being a Windows Mobile site, we'll spare you the fine details. Head over to the T-Mobile G1 site, and check out the videos after the break, if you're eager to learn more.
On to other matters: Android is one capable platform, and undoubtedly, one that users of Google services will love. Combined with Apple's continuing efforts to enhance the capabilities of the iPhone and Mac OS X, and the growth of heavyweights such as BlackBerry and Symbian, where does this leave Windows Mobile? Over the past year, we've perused multiple comments from readers suggesting that the platform is becoming increasingly stagnant and that efforts by HTC, Samsung, and other manufacturers to improve the usability of the platform are merely a band-aid solution.
As a result, you may have already jumped ship or are considering it. If you're in that group, just what would Microsoft have to do to Windows Mobile to win you back? If you're not in that group, what is it about Windows Mobile that's keeping you glued to the platform? The mobile war is on. And it's you, the consumer, who dictates the winners and the losers. Tell us what makes, or would make, Windows Mobile a winner for you.
http://www.t-mobileg1.com/
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September 23rd, 2008, 20:13 Posted By: Shrygue
via Gamedaily
With sales of GTA IV slowing down lately, the EA bid for Take-Two officially over, the threat of Rockstar's Sam and Dan Houser potentially signing with another publisher, and Rockstar's own reluctance to bring GTA to Wii, the future of the GTA franchise has certainly been kept fresh in everyone's minds.
And while Wii isn't really being considered at Rockstar at the moment, another very popular platform could be: Apple's iPhone. With GTA: Chinatown Wars coming to the DS and making use of the touch screen later this year, it wouldn't be too difficult for Rockstar to bring the game to Apple's increasingly important (for gaming and other apps) iPhone, notes Janco Partners analyst Mike Hickey.
"We expect GTA will likely be ported to Apple's iPhone platform, leveraging the device's touch screen technology and accelerometer. Apple's determination to layer gaming applications into the device's consumer value proposition and growing installed base is likely sufficient motivation for a deal," he said in his most recent report.
Hickey also commented on the Housers' situation. Unlike Wedbush Morgan analyst Michael Pachter, Hickey does not envision Sam and Dan Houser abandoning Take-Two. "We find it unlikely that the Houser brothers would leave Take-Two Interactive for a competitor, as loyalty, compensation, culture and compelling IP should be sufficient in aggregate to leave employment alternatives unappealing," he said.
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September 23rd, 2008, 20:10 Posted By: wraggster
pythm - mplayer/mpd frontend
2008-09-18 - Version 0.5:
-------------------------
- added backend control view
- ability to start, stop and connect backends to the gui
- added backend status icon
- if enabled, a command is currently processed.
- added threaded calls to backend
-> better gui responses
- added icons
- small gui fixes
- mplayer process is now renice-able. (configurable)
http://projects.openmoko.org/forum/f...p?forum_id=687
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September 23rd, 2008, 19:55 Posted By: Shrygue
via Engadget
Hey, that's pretty awesome that Amazon's thrown together an MP3 store app for the G1, isn't it? What would be even cooler still, though, is if you could actually listen to those tracks without a crazy dongle hanging off your phone. Like many recent HTCs (Touch HD notably excepted), the G1 eschews a standard 3.5mm headphone jack for its proprietary ExtUSB connector, meaning you'll need custom headphones or an adapter to plug in your own. What's worse, the adapter won't be available immediately at launch, just a bundled headset. Why, HTC? Why?
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September 23rd, 2008, 19:42 Posted By: wraggster
Zodttd has released a new beta for the iphone, this beta is donationware ie you dont pay you dont get, heres the details;
As promised, I have released an early build of vlc4iphone v1.0.0 Beta. It is based on the latest stable release of VideoLan.org's VLC, v0.9.2! Some core functionality is missing from it still.
If you would like to try out this version, please consider donating.
I took some quick screenshots but they didn't come out so well:
Here's what it has:
New interface. New look.
Internet Radio Browsing & Searching. Shows current track information!
Command line input by manually adding a bookmark.
Seeking into audio & video.
Mobile video formats are running great, such as FLV and 3GP.
Working file browser.
Enter a manual bookmark to an HTTP URL or RTSP/MMS for streaming media!
Here's what it currently lacks:
Playlists! It currently only plays one piece of media at a time. This is being worked on as we speak.
Performance of MP4's is very slow.
Sound is sometimes missing in
http://www.zodttd.com/forums/showthread.php?t=3867
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September 23rd, 2008, 19:25 Posted By: wraggster
Android Market is officially out of the bag. The application store for Google's Android cellphones only contains free software for now and there is no approval process for the software: it's an open content distribution system. The structure is similar to the iPhone App Store, with a rating system similar to YouTube's. Google is touting their experience as a search engine and infrastructure provider as advantages to Apple's store, but would that be really useful if everyone and their dogs can submit their flashlight apps?
http://gizmodo.com/5053211/android-m...ples-app-store
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September 23rd, 2008, 19:08 Posted By: wraggster
While the world waits to see the first Android cellphone revealed in New York later today, others are hard at work extending the reach of the open-source OS beyond just handsets. John Bruggeman, chief marketing officer at Wind River Systems says, "We're starting to see Android get designed in on devices that extend way beyond the phone--things that might go in the automobile or things that might go in the home." Bruggeman then collects his wits and adds, "I don't want to pre-announce any design wins, I think you'll see them in 2009. I would be shocked if you didn't." Indeed. After all, Intel and Wind River (both Android Open Handset Alliance members) have been working on an open, Linux-based car-computing platform since at least May of this year -- so a switch to Android would be an over-simplified snap. It certainly makes sense for the hardware independent -- thanks to Java-based Dalvik virtual machine -- OS, middleware, and apps to spread throughout a consumer electronics industry lacking a common development platform. Whether this occurs by Google's design or just a happy by-product of Android's momentum remains to be seen.
http://www.engadget.com/2008/09/23/a...homes-in-2009/
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September 23rd, 2008, 19:06 Posted By: wraggster
Good thing nobody's working on anything right now in the smartphone space, or this could be really bad news for Microsoft, whose current version of Windows Mobile lost the technology and usability edge a while ago, and is being bandaged up by the likes of HTC to keep the OS relevant to consumers. According to CNET, some of Microsoft's partners in the space are claiming that the upcoming Windows Mobile 7 has been pushed back to the second half of 2009, instead of the "early next year" they'd been expecting. Microsoft has yet to make a formal announcement about the release date of the OS or the specific feature set, so we can't exactly point our fingers and laugh, but we'd say crying big, mobile OS tears into our morning cereal is certainly appropriate.
http://www.engadget.com/2008/09/23/w...-half-of-2009/
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September 23rd, 2008, 19:03 Posted By: wraggster
Google just posted a few videos showing all the Google applications loaded on the T-Mobile G1. This includes Seach, Maps, Gmail and Contacts, Calendar, Google Talk and You Tube all enabled with a single sign-on -- no further logins are required. The fact that these are fully synchronized to the web negates the need for a desktop application. Nice. Amazon MP3 store, IMing, Street View compass mode and plenty more highlighted in the videos posted after the break.
http://www.engadget.com/2008/09/23/v...n-t-mobile-g1/
Video Via Comments
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September 23rd, 2008, 00:48 Posted By: wraggster
Apple's iPhone Mail app isn't bad, but for those of us looking to use advanced Gmail functions (like managing multiple accounts or starring items), an app named MailWrangler would fill in the gaps...that is, if Apple hadn't rejected the application from their iTunes store. Here is the message sent from Apple to the developer, six weeks after the program was submitted to iTunes
http://gizmodo.com/5053232/apple-rej...user-confusion
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