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The Best iPhone Online Casino Games
The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games.
There are websites where you can find the best iphone online casino games as well as the latest in information on the best Casino operators for the Apple iPhone and where to get the biggest bonus and offers. “
THE LATEST NEWS BELOW
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September 10th, 2008, 01:09 Posted By: wraggster
Cycling and listening to an iPod can be pretty dangerous as the music masks the road sounds, and fiddling with the controls can have you veering all over place: iBikeConsole is designed to help with some of that. It's a handlebar iPod nano mount that houses your PMP in a shock and rain-proof case, and comes with remote controls you mount near to the grip locations so you don't have to move your hands far. Neat... and it even functions as a bike computer, tracking your ride time, speed and distance and so on. Available now for $76
http://gizmodo.com/5047119/ibikecons...omputer-in-one
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September 10th, 2008, 01:06 Posted By: wraggster
After eons of offering only movies in HD, the iTunes store is at last selling TV shows the way they're meant to be watched. Starting today, you can buy HD episodes of TV shows for $2.99. NBC and Apple have kissed and made up as well—Monk, The Office, Battlestar Galactica, 30 Rock, Heroes are all back, and yes, you can watch Sylar cut heads open in HD. All the details on NBC's homecoming:
http://gizmodo.com/5047004/itunes-st...hd-nbc-returns
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September 10th, 2008, 01:01 Posted By: wraggster
The iPod classic looks like it's getting the runt's end of the "Let's Rock" magic wand today—with boosted storage to 120GB for $250, up from 80GB for the same price. And it's death for the 160GB thickie, matching the Zune's lineup to a tee. Same form factor and colors as last time. Now, the largest iPod money can buy has been downgraded by 40GB—seem like a strange move to backtrack like this to anyone else?
http://gizmodo.com/5047012/ipod-clas...b-discontinued
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September 10th, 2008, 00:54 Posted By: wraggster
To go with the Skittles smorgasbord of new iPod nanos, Apple's got a bunch of new accessories. By far the most exciting are their new premium in-ear headphones. They've got dual drivers (woofer + tweeter), a setup you don't see until about the $200 mark with say, Ultimate Ears' Super.fi 5 Pro or Shure's E4c-n set, which used to be over $300. And these have got a built-in remote and mic. Yet they're only $79. The first iPod earbuds that don't suck—amazing. Not so amazing: It appears that their remote and mic only work with the iPods launched today.
http://gizmodo.com/5047355/new-apple...rivers-only-79
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September 10th, 2008, 00:52 Posted By: wraggster
We were hoping for it, and it looks as though will actually get the iPhone 2.1 update on Friday. Word is that the free update will "fix a lot of bugs." Expect less call drops, crashes, better battery life, and a faster sync (thank God). Still no copy and paste though. Bumnmer. UPDATE: Current iPod touch owners will have to spend $10 to get the 2.1 software via iTunes—unless you purchased 2.0. For those users it is a free update. It is also included free with the purchase of a new unit.
http://gizmodo.com/5047372/iphone-21...r-battery-life
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September 10th, 2008, 00:50 Posted By: wraggster
The new, thinner and smaller iPod nano really is smaller, thinner, and feels much better in your hand. Brian, our hand model, has small hands, so you can see how relatively small the unit is. The aluminum is slick, but the clickwheel might be slightly too slick, and not as grippy as previous models. The UI though, is fast and responsive—maybe even more so than the previous fat nano generation. The scrolling album art on the main menu is at the bottom, and not on the sides like before.
http://gizmodo.com/5047390/ipod-nano...on-impressions
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September 10th, 2008, 00:44 Posted By: wraggster
The most noticeable thing about the second-gen iPod touch is just how thin it feels in your hand. The tapered edges make it feel like last year's iPod Nano, and it isn't as heavy or dense feeling as the 1g iPod touch. As Jobs stated in the keynote, the built-in speaker really is for casual listening, as it's not loud enough to cut through the crowds here. But when held to the ear, it sounds decent enough for what it is.
http://gizmodo.com/5047416/ipod-touc...ion-2-hands-on
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September 10th, 2008, 00:43 Posted By: wraggster
The new iPods are out—and quite frankly, awesome. But if you like the previous lineup just fine, Apple is intently clearing stock on refurbished models, dropping prices further than they have been for the last few weeks. The iPod touches are the best deals of the lot with up to 41 percent off their original prices, or a 20 percent savings vs. the new touches revealed today: A 16GB old school iPod touch is $240, or a 32GB model is $320.
http://gizmodo.com/5047518/dealzmodo...n-ipod-touches
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September 10th, 2008, 00:29 Posted By: wraggster
By way of Gizmodo and their Live Blog of the Apple Let's Rock Event comes word that Need for Speed: Undercover is heading to the iPhone .
The game will allow you to customize your car, deliver packages cross town and, I assume, race people. Sadly the iPhone version will be lacking sexy, as they've not included Maggie Q. Dammit, I've always wanted her in my pocket too.
The game is due out to the iPhone and iTouch in November.
P.s. I know it's not iTouch, but I just can't help myself.
http://kotaku.com/5047370/need-for-s...ming-to-iphone
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September 10th, 2008, 00:27 Posted By: wraggster
During today's Apple Let's Rock Event Gizmodo got a look at Gameloft's new soccer game: Real Soccer 2009. The graphics look fairly impressive though I have my doubts about ease of play.
The main reason I think the game may not do well is because it relies on a D-Pad and A and B buttons overlaid on top of the screen. I already have enough trouble guiding Frogger around with my chubby fingers, using two hands on the screen's gotta be problematic. But hey, it looks nice.
The game is already out on the App Story for $10, so I'll give it a try and write up something a bit later in the week.
http://kotaku.com/5047380/gameloft-i...-to-the-iphone
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September 10th, 2008, 00:12 Posted By: wraggster
While the first iPhone games were announced earlier this year, today's Let's Rock event from Apple seems to have sharply defined gaming as a major focus for the mobile device. Hell, gaming is now listed as one of the main selling points of the new iPod Touch, but the biggest proof came today during the event, after Jobs had finished showing off Need for Speed Undercover and the new on-screen d-pad from Gameloft.
"Now you can make a pretty good argument that it is the best portable device for playing games on - and a whole new class of games"
You could make that argument, sure. I'd daresay Nintendo, Sony, and sales figures might have something to say about it as well, but feel free to make that argument all you want. Me? I'm still waiting for my Zune to blossom into a powerful gaming machine. *pokes Zune with stick and sighs*
http://kotaku.com/5047473/jobs-+-iph...vice-for-games
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September 9th, 2008, 05:24 Posted By: IndianCheese
Ever since I got my iPhone, I have been struck with the difficulty that while my RAZR V3t had a very useful AIM app that handled messages by SMS, my iPhone was dumbfounded by the idea of instant messaging on a cell phone. Now that the app store is available, people are turning to apps such as AIM, MobileChat, and several others to get their IMing fix, however, these apps are quite glitchy concerning staying logged in, receiving messages while not using the program, etc. Until a fully stable solution is unveiled including notification of IMs, stable log-in, and an interface that doesn't look and feel like it was tossed together, I will stick with my solution: AIM TXT.
Right off the bat, if you use IM services other than AIM or have few text messages per month, you can probably overlook this.
Here's how it works: you send a text to 246246 (AIMAIM), then give them your screen name and password. They log you in and give you a list of options, to which you reply with a number (e.g. 7 is buddy list). You can call up your current online buddies, send IMs, change your status, go away, go invisible, and almost anything other basic AIM functions.
Here's a few pros and cons to choosing this over the apps.
Pros:
-Notification. This is a BIGGIE for me. Since AIM TXT works over SMS, it informs you as if it was a text message. No matter what app you're using, or even if your phone is asleep, you will be informed of the IM.
-Login stability. Your login is entirely on the server end, so you can ignore it for as long as you want, respring, or restart and you will be logged in until you send 246246 the word "logout."
-Familiar interface. Obviously, since it runs through SMS, everything looks and sounds exactly as if you were texting someone.
-No data plan needed. Running on T-Mobile without T-Zones and don't have a way to access the internet? That's not a problem since the service is all SMS-based.
Cons:
-Uses up texts--fast. Although this may not be a worry if you are lucky enough to have an unlimited messaging plan (like me), this method will suck up your available text messages fast if you are a moderate to heavy user (like me) and can't stand to be away from AIM for a moment (like me).
-No GUI. Unfortunately, starting an IM conversation isn't as simple as tapping a screen name and typing. Instead, you have to send an SMS to 246246 saying "send *screenname* *message*" to start a conversation, but after it is started, replies work just as they do with normal texts.
-Extra text gets annoying. You'll most likely start to get annoyed with the "(You can reply to this message)" after EVERY...SINGLE...MESSAGE...or even the repetitive screen name in every SMS as well.
More info on AIM TXT available here
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September 8th, 2008, 23:01 Posted By: wraggster
Spore Origins, the much anticipated game by EA, which had been announced previously but wasn't released on the mentioned Sept 7th release date, is now available via iTunes!
Its still not showing the app in AppStore, but if you use the above link it will open in iTunes and let you purchase it from there - then just sync to your iPhone!
http://www.modmyifone.com/forums/new...-appstore.html
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