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The Best iPhone Online Casino Games
The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games.
There are websites where you can find the best iphone online casino games as well as the latest in information on the best Casino operators for the Apple iPhone and where to get the biggest bonus and offers. “
THE LATEST NEWS BELOW
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July 22nd, 2009, 16:49 Posted By: wraggster
Konami will slash the price of its iPhone games by more than half this week.
Starting tomorrow and ending Saturday, Silent Hill: The Escape, DanceDanceRevolution S, Silent Scope and Frogger will go down in price by 60 per cent to 59 pence.
The more expensive Metal Gear Solid: Touch will drop to £1.79.
Search for Konami on the App Store to track them down.
http://www.eurogamer.net/articles/ko...hone-game-sale
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July 22nd, 2009, 16:40 Posted By: wraggster
Namco has announced that a new version of Pac-Man, titled Pac-Man: Remix, will be coming to iPhone. Due to Apple's silly non-disclosure policies, the fact that we know the game is coming means that it's coming soon. Basically, it's Pac-Man, but this time there's a little more to it (though, little you haven't seen before). The eponymous yellow sphere can jump over ghosts and walls and there will be boss battles and power-ups, too.
Pac-Man: Remix will set you back $5.99 which, if you ask us, is a little steep for another Pac-Man title. There are plenty other, cheaper, iPhone games to spend that money on. Still, we thought you'd want to know that it's coming, just in case there are any die hard Pac-Man fans in the Joystiq audience.
http://www.joystiq.com/2009/07/22/pa...o-iphone-soon/
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July 22nd, 2009, 16:28 Posted By: wraggster
Reports have circulated the internet that a 25-year old worker at Chinese manufacturer Foxconn, which produces all the iPhone models for Apple, committed suicide last week following revelation that a fourth-generation iPhone prototype, one of the 16 iPhones he was responsible for, had gone missing. Some stories circulating have described illegal searches of the man's apartment and interrogation involving physical abuse by other Foxconn employees. While not confirming the case being a suicide or the cause being the disappearing device, a spokesperson for the Cupertino-based company did release a statement corroborating the news of his death, saying that it is "saddened by the tragic loss of this young employee, and we are awaiting results of the investigations into his death. We require our suppliers to treat all workers with dignity and respect." The status of the missing iPhone prototype, which may or may not have been one that earlier this month found itself on eBay given the timeframe (although a 3GS model and not "fourth generation") remains unknown. Our hearts go out to all involved.
http://www.engadget.com/2009/07/21/a...nese-iphone-p/
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July 22nd, 2009, 16:27 Posted By: wraggster
Uh oh Microsoft, this can't be good news. HTC, the premier manufacturer of Windows Mobile cellphones is rumored to be shifting half of its handsets to Google's Android OS in 2010. To put this in perspective, HTC lists 28 devices on its European website and of those, just 2 run Android, the rest are WinMo. DigiTimes' sources claim that HTC is on track to make 30% of its 2009 handsets Android-based which means that several of Andy Rubin's 15 to 20 Android handsets coming this year would have to be HTC branded for this to be true. DigiTimes also claims that HTC will launch a handset that's simultaneously a "high-profile 3G handset" and "entry-level model" with touchscreen and TouchFlo 3D / Sense UI. HTC is said to achieve this seemingly contradictory feat by basing the handset on Qualcomm's BREW Mobile Platform when it launches in September or October. Of course, none of this is confirmed, but will undoubtedly be a topic of discussion when HTC reports earnings on July 30th.
http://www.engadget.com/2009/07/22/h...dsets-in-2010/
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July 22nd, 2009, 16:21 Posted By: wraggster
Apple has revealed as part of its quarterly earnings statement that it cannot produce the new iPhone 3GS fast enough.
Speculation has arisen in recent days that demand was outstripping supply.
"The demand has been staggering almost in every country that we've shipped in," said the firm's chief operating officer Tim Cook.
Nevertheless, the firm still plans to launch the device in 20 more countries in August.
The firm said in a conference call that it sold 5.2 million iPhones in the quarter, seven times more than a year earlier. Apple reported higher-than-expected results, largely based on sales of the handsets.
"We are currently unable to make enough iPhone 3GSs to meet robust demand, and we're working to address this," said Apple's chief financial officer Peter Oppenheimer in a conference call about quarterly earnings.
Mr Cook noted that the recent increase in production of the handset was "right on schedule" and would be enough to meet the projected demand when the handset launched in more markets.
"We are confident enough in the production ramp that we will be launching about 20 additional countries on 22 August - which would bring our total to over 40 - and we still expect to be selling the iPhone in over 70 countries later this calendar year," he said.
http://news.bbc.co.uk/1/hi/technology/8162798.stm
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July 22nd, 2009, 16:20 Posted By: wraggster
Music streaming company questions whether Apple will allow it onto App Store.
Speaking to the Evening Standard (via Music Ally), Spotify exec Andres Sehr described the App Store submissions process as 'something of a Black Hole'.
He said: "We really don’t know if Apple will give us the go-ahead, and all we can do it submit our software then wait and see."
Despite the presence - and success - of other streaming music iPhone apps like Last.fm, there is a growing body of commentators who see Spotify as a potential threat to Apple's own iTunes.
Spotify is also in the process of creating an app for the Android platform - it will be interesting to see which version comes to market first.
http://www.mobile-ent.biz/news/33813...e-app-in-doubt
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July 22nd, 2009, 16:18 Posted By: wraggster
Survey finds only most feel they aren't getting the speed advertised
64 per cent of mobile broadband users are unsatisfied with the speed of their connection, according to a report by consumer site Broadband Genie.
When asked if users thought their mobile broadband was fast enough, 63.8 per cent of the 1,160 respondents said no. A further 24.7 per cent said they weren't sure if the service they received matched what is advertised.
Only 11.5 per cent of those questioned said that they were happy.
The site put the large percentage of unsatisfied users down to misconceptions of what the technology is capable of. "The public perception of mobile broadband is often of a service that is comparable in speed and stability to fixed-line broadband, which simply isn't the case – and won't be for the foreseeable future."
http://www.pcr-online.biz/news/32008...bile-broadband
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July 22nd, 2009, 16:16 Posted By: wraggster
Sports Illustrated has released an iPhone app based on its latest Swimsuit Issue.
What's more, the company is describing it as the "World's Sexiest App", offering photos of 20 bikini-clad models, and a series of bodypainting videos. What's bodypainting in this context? Well, you'll know once you've watched the vids.
The app was created for Sports Illustrated by developer Azuki Systems, and is selling for $2.99 on the US App Store and £1.79 here in the UK.
It also includes a sports calendar enabling users to keep tabs on six American sports teams (while goggling at a different model for every month of the year.
Apple will be breathing a sigh of relief at the app's launch, as it can presumably trust Sports Illustrated not to sneakily update its app with topless shots, as some independent developers have tried to do with their bikini apps in recent weeks.
A BlackBerry version of the app will apparently follow next month.
http://www.mobile-ent.biz/news/33812...n-app-for-that
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July 22nd, 2009, 16:15 Posted By: wraggster
Apple has reported impressive revenue and profit growth in its financial results for Q2 2009. The company generated revenues of $8.34bn during Q2 (its third quarter), up 12 per cent year-on-year. Meanwhile, its net profits jumped 15 per cent to $1.23bn.
iPhone was the star of the quarter, with 5.2 million being sold. The figure includes the new iPhone 3GS, which launched in June.
While the year-on-year jump in iPhone sales is a huge 626%, that's largely down to the fact that the iPhone 3G didn't come out until July last year, meaning that sales weren't spectacular during Q2 of that year.
Apple says it sold 10.2 million iPods in Q2 this year, down 7% year-on-year. It's tempting to suggest that mobile handsets - including the iPhone - are finally cannibalising iPod sales - something that's been predicted by analysts for some time.
Last week, Apple announced that it now has 40 million iPhones and iPod touches in consumers' hands and capable of accessing the App Store, which has now generated more than 1.5 billion app downloads.
http://www.casualgaming.biz/news/289...m-iPhone-in-Q2
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July 22nd, 2009, 16:13 Posted By: wraggster
suraj.sun passes along a report from a Seattle TV station that has been investigating reports of Apple iPods overheating and bursting into flames.
"An exclusive KIRO 7 Investigation reveals an alarming number of Apple brand iPod MP3 players have suddenly burst into flames and smoke, injuring people and damaging property. It's an investigation that Apple has apparently been trying to keep out of the public eye. It took more than 7 months for KIRO 7 Consumer Investigator Amy Clancy to get her hands on documents concerning Apple's iPods from the Consumer Product Safety Commission because Apple's lawyers filed exemption after exemption. In the end, the CPSC released more than 800 pages which reveal, for the very first time, a comprehensive look that shows, on a number of occasions, iPods have suddenly burst into flames, started to smoke, and even burned their owners. ... Apple refused to comment, and refused to answer all of the other questions [the reporter] has been asking of the company since November.
http://hardware.slashdot.org/story/0...-Catching-Fire
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July 22nd, 2009, 01:28 Posted By: wraggster
Apple has reported impressive revenue and profit growth in its financial results for Q2 2009.
The company generated revenues of $8.34 billion during Q2 (its third quarter), up 12% year-on-year. Meanwhile, its net profits jumped 15% to $1.23 billion.
iPhone was the star of the quarter, with 5.2 million being sold. The figure includes the new iPhone 3GS, which launched in June.
While the year-on-year jump in iPhone sales is a huge 626%, that's largely down to the fact that the iPhone 3G didn't come out until July last year, meaning that sales weren't spectacular during Q2 of that year.
Apple says it sold 10.2 million iPods in Q2 this year, down 7% year-on-year. It's tempting to suggest that mobile handsets - including the iPhone - are finally cannibalising iPod sales - something that's been predicted by analysts for some time.
Last week, Apple announced that it now has 40 million iPhones and iPod touches in consumers' hands and capable of accessing the App Store, which has now generated more than 1.5 billion app downloads.
http://www.mobile-ent.biz/news/33806...ne-sales-in-Q2
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July 22nd, 2009, 01:22 Posted By: wraggster
The iPhone App Store just turned one, and developers are getting the hang of the device. Game companies like EA and Namco are starting specialized divisions just to target the iPhone. Apps are about to get good, right? Not exactly.
Here's the major reason: the price of apps. AppCubby maker of apps like GasCubby, just put up an analysis of the app store that says the new price ceiling is $5. It used to be $10. But according to him and other developers, the $10 price point is no longer sustainable, seeing as many previously $10-priced apps are now $3-$5.
There probably are two major co-existing reasons for the drop. One, older apps get price drops to lure in cheapskates. People who wanted them already bought them, and people who are holdouts will only jump on when the price is lowered. Two, older apps just get dropped because older titles (see Best Buy) get price drops.
But back to the main point. If $5 is the new standard price ceiling, developers aren't going to be willing to devote time to their projects. It's as Craig Hockenberry of Twitterific argued: bigger projects need a bigger payoff, but if those developers price their apps too high, there won't be enough income to make those projects worthwhile.
There's no easy solution to this, which means that iPhone users shouldn't expect much more complicated games than what's already on there now. All the talk of the iPhone competing with the DS or the PSP in terms of quality may be moot if there's nobody there to spend the effort developing that level of games.
http://gizmodo.com/5319717/dont-expe...-any-time-soon
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July 21st, 2009, 18:52 Posted By: wraggster
The latest version of iPhone development platform Tapjoy includes analytics software from Pinch Media.
Tapjoy's SDK is used by iPhone games and app developers to include community features in their apps, as well as virtual goods sales, and mobile ad network optimisation.
Meanwhile, Pinch Media provides analytics for developers, letting them measure and receive metrics like unique user tracking, key feature usage, demographic reporting, user retention and even application piracy.
The two platforms seem to fit together well. Plenty of developers are looking to include community features in their games, for example, although Tapjoy's rivals to provide this include Aurora Feint, Scoreloop, AGON Online and Gamespy.
"By partnering with an industry leader like Pinch Media we will more easily and quickly meet these needs by offering deep analytics capabilities in tandem with monetisation and audience growth services," says Tapjoy co-founder Lee Linden.
The new version of Tapjoy's SDK is available for free for developers from the company's website.
http://www.mobile-ent.biz/news/33805...hone-analytics
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July 21st, 2009, 17:35 Posted By: wraggster
The security team for Foxconn, the company that manufactures the iPhone for Apple, is said to have subjected employee Sun Danyong to "unbearable interrogation techniques," leading him to commit suicide. He was under investigation for losing a prototype device.
The rumors and reports, collected and translated by ex-Gizmodian Elaine over at Shanghaist, tell a plausible story: Sun had been handling a shipment of sixteen iPhone prototype devices (though it's not clear when), one of which went missing. In the following days, Sun told his friends that Foxconn's Central Security Division had been incredibly severe, subjecting him to intense interrogations, harassment, and even "laying hands" on the worker. Confiding in his friends was just a prelude—on the 16th of this month, Sun jumped from a 12-story building.
Foxconn has issued a statement on the matter, which, though creditable in its honesty, is chilling. The company is currently investigating a section chief of the Central Security Division for possibly using "inappropriate interrogation methods" in his investigation, including unannounced home searches, solitary confinement and physical violence.
Labor protections in China are minimal, a situation not helped by spotty enforcement and insular company cultures—especially at a manufacturing juggernaut like Foxconn. The company has been dogged by allegations of poor working conditions over the years, such that hearing an employee may have been mistreated doesn't come as much of a surprise, save for the fact that the mistreatment was so severe that it killed him. That Sun killed himself doesn't seem to be in question here, nor does the fact that Foxconn had at least some part in his death. From a company spokeperson:
Regardless of the reason of Sun's suicide, it is to some extent a reflection of Foxconn's internal management deficiencies, especially in how to help young workers cope with the psychological pressures of working life at the company.
If it turns out the these "psychological pressures" include getting your head slammed against the floor, there'd better be consequences for Foxconn, be it from the government, Apple, or both. It goes without saying that Apple can't be held accountable for a tragic one-off event at a different company, but they absolutely should be held accountable for continuing to do business with a company that treats its employees like this. We'll have to see.
http://gizmodo.com/5319275/report-ip...yee-to-suicide
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July 21st, 2009, 17:30 Posted By: wraggster
According to a "well-connected Wired's source," Apple's Chinese contractors are already churning out iPod touch units with integrated cameras and microphones. A classic rumor that may transform the smart media player into almost-an-iPhone, thanks Wi-Fi hotspots and 3G-to-Wi-Fi hubs.
According to Wired's source, they will go on sale in "two to three months." If I were AT&T, I would be very nervous about the prospect of Apple eventually gaining carrier independence with a 100% VoIP solution. The plot, boys and girls, is thickening.
http://gizmodo.com/5319358/rumor-ipo...rophone-coming
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July 21st, 2009, 17:28 Posted By: wraggster
What you are about to read is from an actual court filing. Gregory McKenna has filed suit against Apple, which he alleges is conspiring with the mob in an effort to coerce him to return to a New York-based modeling agency he quit in 2000. As explained in the 124-page complaint, an iPod shuffle he bought on eBay in 2005 and an iPod mini he bought new from an Apple store in 2006 -- possibly a nano, as minis were discontinued a year prior -- both contain receivers that have allowed the Mafia to send audio death threats that play in tandem with his music. The suit seeks $14.3 million total and lists ten defendants in all, including a local mechanic, a private investigator, the St. Louis Police Department, the FBI, and the US Department of Justice. While our initial reaction is to laugh at the ridiculousness of it all, it's hard not to feel sad for McKenna and his state of mind -- of course, if by some stroke of fate he manages to prove it was all one big conspiracy perpetrated by the Mafia, well, guess we'll be ending up with egg on our faces.
http://www.engadget.com/2009/07/20/l...den-receivers/
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July 21st, 2009, 17:26 Posted By: wraggster
According to developer Till Schadde, random people may be receiving your AIM messages if you have a jailbroken or unlocked iPhone. In fact, anyone with a jailbroken iPhone may be getting them, according to his testing:
Just found a HUGE #security #hole w/ push & AIM. Someone got my sent messages and wrote back. DO NOT send confidential AIM msg to #iPhone
#iPhone #push #security #hole:my msg was received by an hacked iPhone w/ push service hack; msg seems to be broadcasted to all hacked phones
Take extreme caution when sending AIM msg to people w/ hacked iPhones. Push service broadcasts your msg to strangers. Pls RT
@martinhering there seems to be a brand new hack that reactivates push with the effect that received msg are broadcasted to strangers
Here's a screenshot the random receiver of my msgs sent me back http://twitpic.com/b3bct I used iChat on a Mac #iPhone #push #security #hole
The problem seems a result from a hack to avoid Apple's jailbroken/unlocked iPhone push blockade, so if you haven't used any of this, keep sending your kinky messages to your mistress or master as usual. Otherwise, zip it.
http://gizmodo.com/5319382/iphone-pu...-random-people
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July 21st, 2009, 17:13 Posted By: wraggster
Few franchises have mastered the art of keeping things fresh and keeping the money rolling as much as The Sims – so news that EA will soon be introducing its first paid-for DLC for the iPhone version of The Sims 3 is certainly no shock.
Pocket Gamer reports that five themes are set to be released shortly – Nightlife, Sci-Fi, Gothic, Medieval and University. Each will come with a number of items that players can use to dress their Sims and decorate their houses.
The official EA Mobile Sims website is also running a competition to choose the theme of the next offering. The contenders are Vampires & Werewolves, Rock Star, Hip-Hop, Preppy, 70s, 80s, Lap of Luxury and Jock/Sporty.
As with all other titles hoping to sell in-game DLC, users hoping to take advantage of the content will need to have a 3.0-enabled iPhone or iPod Touch.
There’s no word yet on the release date or prices.
http://www.casualgaming.biz/news/289...ms-3-on-iPhone
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July 20th, 2009, 22:19 Posted By: wraggster
RedLaser, a new app available via Cydia, is very cool. It's a barcode reader for the iPhone - and it works even on the 2G and 3G iPhones, without auto-focus. Reading straight from the camera feed (no need to take a photo, just hold it up to the bar code and wait a second), all 3 models of iPhone can run RedLaser. Oh, and its free... which is a nice price.
The app lets you do online price comparisons using Google's db, and view items in Amazon.com. There's all sorts of extra options available as well - and way more possible with their SDK. Imagine reading reviews on scanned books, beaming movies to your TiVo, adding milk to your grocery list... possibilities are endles.
http://www.modmyi.com/forums/iphone-...-barcodes.html
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