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The Best iPhone Online Casino Games
The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games.
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THE LATEST NEWS BELOW
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November 9th, 2010, 12:26 Posted By: wraggster
Hasbro is working with Apple to develop a peripheral that allows 3D images to be viewable on an iPhone or iPod Touch. The My3D peripheral will allow users the ability to view content in 3D and offers them a unique 360-degree field of view. It resembles a pair of binoculars and has a slot for an iPhone or iPod Touch. Starting next spring, it will be available for $30 wherever Apple accessories are sold.
Hasbro is working to develop 3D apps that will offer users a unique experience not previously available. Currently, there are several categories of apps being explored including: gaming apps, travel apps and entertainment apps. Hasbro has partnered with Dreamworks Animation to develop material for the device. Megamind will most likely be the first of many titles to get a movie tie-in gaming app.
http://modmyi.com/forums/iphone-news...3d-device.html
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November 8th, 2010, 22:39 Posted By: wraggster
A new service allows you to watch network TV on your iPhone or iPad, free... at least for now. FilmOn.com offers live HD television in the US complete with commercials in what the company says is a free month-long trial. They claim that this service is "100% legal, but that didn't stop a lawsuit from a group of broadcasters. So grab it while you can: the site may not be up for long.
FlimOn was originally launched in the UK last year. The US site went live last month, featuring 30 channels like ABC, CBS, NBC, Fox, the WB, Ion, and overseas networks such as Scuzz, Dubai Sports, and BBC News. It's run by what the Hollywood Reporter refers to as an "eccentric billionaire" who says the law allows what he is doing and has hired lawyers to defend himself. "Without a doubt, the Copyright Act upholds what FilmOn.com is doing
http://modmyi.com/forums/iphone-news...r-idevice.html
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November 8th, 2010, 22:37 Posted By: wraggster
At Adobe’s recent MAX conference, Chief Technology Officer Kevin Lynch demonstrated new ways the company is working to integrate touch-screen devices with Photoshop. Adobe wants to integrate tablet devices like the iPad into Photoshop and currently has designers working to create mock-ups of possible ways to do this. Some of these mock-ups show Photoshop tool palettes running on an iPad and tutorials to help users get things done more quickly. "What we're working on is connecting your mobile devices to your personal computer over a network so that they can work in conjunction with each other," said CTO Kevin Lynch.
By using a device’s touchscreen as an input device, an image currently being worked on might appear on both computer and iPad screen. Then using an iPad to manipulate the picture, results would show up on both screens.
http://modmyi.com/forums/ipad-news/7...shop-ipad.html
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November 8th, 2010, 22:36 Posted By: wraggster
Without question, Apple continues to forge ahead with making its operating systems more versatile and capable of accommodating the burgeoning number of options, tools, and demands that scores of applications present, despite the well-known present scarcity of screen space available to similarly accommodate so many choices. Our friends at Patently Apple, however, have uncovered an interesting find that speaks to how Apple may soon address this undeniable reality.
At Apple's "Back to Mac" event last month, Steve Jobs unveiled no shortage of cool features native to next summer's release of Apple newest operating system dubbed "Lion." But as the folks at Patently Apple point out, Jobs didn't dwell on the challenges incumbent on Mac users who will have to juggle the likes of a new Mac App Store, Launchpad, Full Screen Apps and Mission Control. As it turns out, Apple may have a little something up its sleeve with "scrollable menus and toolbars."
http://modmyi.com/forums/mac-news/73...-toolbars.html
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November 8th, 2010, 22:17 Posted By: wraggster
For an "Open" Handset Alliance, Google has been keeping its cards rather close to its chest when it comes to the oft-discussed Gingerbread flavor of Android, specifically whether it would be another point release or could it be spicy enough to knock us up to 3.0. Now it's looking confirmed that Gingerbread is indeed 2.3, with Alvaro Fuentes Vasquez, member of the leadership team at the Open Handset Alliance (and who shall now be known as "The Gingerbread Man"), delivering this tweet:
Prepare your Nexus One (Developer version) for Android OTA update 2.3 (Gingerbread) in the next few days :-D
That's some good news for many N1 owners, and of course means it's time for those who possess other Android handsets to start with the hoping and the waiting.
http://www.engadget.com/2010/11/08/o...s-gingerbread/
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November 8th, 2010, 22:15 Posted By: wraggster
In case you missed it, Wired has a new piece out on the (very brief) history of Windows Phone 7. Unfortunately, the article pulls all punches, and skates through some bizarre statements from Microsofties, including calling Kin "a worthwhile risk that resulted in important lessons," and the real head scratcher of the piece: "Software is like making a movie and building a skyscraper. You're not quite sure how it's going to stand until it comes out in the end." Still, we were glad to find this slide (pictured above) in the article's photo gallery, chronicling the journey of the Metro design language from Microsoft's ill-fated Portable Media Center, to the vaguely successful Zune products, and around at last to the newly available Windows Phone 7. A bit of comeuppance for 2004's ahead-of-its-time, PlaysForSure-laden iPod killer? We like to think so.
http://www.engadget.com/2010/11/08/m...e-media-cente/
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November 8th, 2010, 22:14 Posted By: wraggster
The recent iOS updates have mostly been welcome improvements for iPhone 4 and 3GS users, but it's been a decidedly different story for folks sticking to their venerable iPhone 3G. Not only have they been left out of some of the fun, but they were dealt a serious performance hit with iOS 4.0 that was only somewhat corrected by IOS 4.1. Could iOS 4.2 finally bring things back up to speed? According to the folks at TiPb, it just might -- they've now tested the iOS 4.2 gold master on an iPhone 3G and found that performance was noticeably improved across the board. Head on past the break to check out their results for yourself, and keep your fingers crossed that you'll actually see a similar improvement when the official update finally hits your 3G.
http://www.engadget.com/2010/11/08/i...-to-iphone-3g/
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November 8th, 2010, 21:48 Posted By: wraggster
Nokia is asserting its control over the Symbian OS that runs many of its smartphones, taking the tasks of developing the operating system away from the independent Symbian Foundation, which will now focus on licensing and intellectual property issues. Of course, this also illustrates Symbian's importance to Nokia's smartphone plans, even though the company is also developing phones that run the Linux-based Meego OS.
http://mobile.slashdot.org/story/10/...ver-Symbian-OS
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November 8th, 2010, 20:33 Posted By: wraggster
he Symbian Foundation has announced plans to "transition the role of the non-profit organisation".
Which means... what? According to its announcement, the Foundation will become "a legal entity responsible for licensing software and other intellectual property, such as the Symbian trademark".
That means Nokia will take on development of the Symbian OS in-house, although it has promised to make this "available to the ecosystem via an alternative direct and open model".
Still a bit hazy? It seems some Symbian Foundation board members have cut their funding for the platform, judging by executive director Tim Holbrow's statement.
http://www.mcvuk.com/news/41703/Noki...mbian-in-house
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November 7th, 2010, 19:47 Posted By: wraggster
A patent filed by Apple in April of 2009, recently published by the USPTO, reveals what appears to be a concept for an augmented reality game. Specifically, the document seeks to patent a method for two "interactive game devices" to share locational data and track each other in a "real world, interactive game environment." Using the "interactive game device" -- which looks a lot like an iPhone in the diagrams -- each player's real-world actions would be tracked and their positions would be relayed via an icon on the screen.
One of the included diagrams illustrates an AR shooter game as an example, and the patent text even mentions the possibility of a "gun" attachment. It's important to note that what Apple is attempting to patent is the method for creating such a game -- devices communicating and displaying their positions -- not the game concept itself. Assuming such a game were created, it certainly looks interesting. Think of it as Laser Tag for a new generation. Oh, wait.
http://www.joystiq.com/2010/11/06/ap...ooter-concept/
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November 7th, 2010, 10:37 Posted By: wraggster
Though already open for early registrants, as of this week Microsoft has unbarred the floodgates for Windows Phone 7 app submissions from all developers. Full details and instructions can be found at the official App Hub, but if you're just curious about the experience overall, WP7 dev Adam Nathan -- who's reportedly submitted 30 through the system already -- outlines what he sees is the good, bad, and ugly of the process (literally). Face it, if you ever want to see your app on the Venue Pro, this is the gateway you must pass.
http://www.engadget.com/2010/11/05/w...-for-everyone/
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November 7th, 2010, 10:36 Posted By: wraggster
Apple is warning iPhone users that the daylight savings time glitch that plagued Europe affects US iPhones too, meaning you'll wake up an hour late if you rely on the Clock app built into the device. Though Apple representatives say there's a permanent fix in the works, it's not due until iOS 4.2, so the company suggests you set a new alarm today if you want to rise on time. Since the bug apparently only affects certain repeating alarms, you can create a new one-time alarm (i.e. with the repeat option set to "never") instead, and the iPhone clock will take care of the rest. Don't be the gal or guy blaming your tardiness on failed technology, folks, when it's this easy to be able to point the finger at traffic, family, or spontaneous bouts of dance fever instead.
http://www.engadget.com/2010/11/06/p...orrow-morning/
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November 7th, 2010, 10:35 Posted By: wraggster
Mozilla has released Beta 2 of Firefox 4 for Mobile. Some notable improvements over the initial beta release include 'reduced memory usage, improved text rendering and a 60% install size reduction on Android (from around 43 MB to 17 MB).' Mozilla also makes mention that 'actions like panning and zooming are faster and smoother, and page load times are reduced from our previous beta. On Android 2.2, we're now around 25% faster on the SunSpider JavaScript benchmark than the stock browser.' A future beta release will enable GL acceleration, which should further improve the performance of the browser.
http://news.slashdot.org/story/10/11...er-and-Sleeker
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November 5th, 2010, 00:55 Posted By: wraggster
Not only is the 3DS no longer alone in the 3D, glasses-free handheld market -- it's not alone in having 3D, glasses-free, handheld Capcom games. The GALAPAGOS 003SH and 005SH, two new Android phones offered by Japan's Softbank mobile phone company, both have 3D screens, and Capcom has announced three games that will come pre-installed on the devices.
3D versions of the iPhone's Ghosts 'n Goblins: Gold Knights and Resident Evil: Degeneration are joined by a 3D-ified port of the first Mega Man. So it's not quite the same scale as Super Street Fighter IV: 3D Edition and the two Resident Evil games Capcom is producing for 3DS.
http://www.joystiq.com/2010/11/04/ja...-capcom-games/
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November 5th, 2010, 00:52 Posted By: wraggster
Although musicians were quick to pick up on the iPad's possibilities as a control surface, the audio production corner of the App Store is still overwhelmingly devoted to things like guitar amp models and soft synths -- that's because until recently there was no way to send MIDI commands from iOS (not that some folks didn't figure out workarounds). That's why we were excited to hear about the appearance of MIDI APIs in iOS 4.2. What does this mean for all of you would-be Brian Enos? The gang over at Create Digital Music have put together a handy guide to what we might expect from a world where all out iOS devices can communicate via MIDI, whether through the USB cable or over WiFi -- and it is a brave new world, indeed. Intrigued? We were too! And we were pleased to find out that yes, the M-Audio Uno works with the iPad, and that the accelerometer can indeed be used to pitch bend. Unfortunately, we also learned that the Line 6 MIDI Mobilizer is a lot less exciting than we thought it might be (that is, until third party devs go to town on the thing). Hit the source link for all that stuff and more. Or just peep the video after the break, if you wonder what the next version of Pianist Pro holds.
http://www.engadget.com/2010/11/04/a...oer-get-ready/
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November 4th, 2010, 01:20 Posted By: wraggster
Facebook's mobile event today may not have had the revelations many were expecting, but CEO Mark Zuckerberg did drop a bomb of sorts in the Q&A at the end. Responding to a question about a possible Facebook iPad app, Zuckerberg shot back by saying that "the iPad's not mobile... it's a computer." Of course, he did quickly clarify that he didn't mean to be rude to Apple, and added that "we all love Apple products," the iPad just "isn't mobile in the same way."
http://www.engadget.com/2010/11/03/c...ays-the-ipads/
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November 4th, 2010, 01:12 Posted By: wraggster
Apple has solidified its early lead in the tablet sales war, increasing its market share in tablet computers to an overwhelming 95%, according to new sales data from market research firm Strategy Analytics. "The tablet wars are up and running," said Neil Mawston, Director of Strategy Analytics. Apple is protecting its early lead with a new ad touting the iPad as "full-size" as compared to the current crop of challengers that all have 7-inch screens.
Overall sales of tablet computers shot up 26% over the last quarter for a total of 4.4 million sold, Strategy Analytics found. 4.19 million of those were iPads, making up 95.5% of the total. At the same time, the number of tablets running the Android operating system went from 2.9 percent to 2.3
http://modmyi.com/forums/iphone-news...sold-ipad.html
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November 4th, 2010, 01:11 Posted By: wraggster
Rumors have circulated for some time that Apple will increase the length of music previews. In a letter sent to music label representatives, Apple has stated that they will now increase song previews to 90-seconds for songs longer than 2 minutes and 30 seconds. Shorter songs will still have 30-second previews. No time frame has been given yet, but the fact that Apple is informing label representatives indicates that the change may be sooner rather than later.
Apple has a history of playing hardball with the record labels, and they are doing it again. Apple did not ask the record labels if they could change the terms of the Digital Music Download Sales Agreement, they just informed the labels in the letter.
The extended previews feature, expected to be announced at the annual Apple event in September, failed to materialize. One possible explanation for the delay is that Apple may not have had all of the necessary licensing agreements in place
http://modmyi.com/forums/mac-news/73...eviews-us.html
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November 3rd, 2010, 23:44 Posted By: wraggster
Facebook admitted during its mobile event today that the app for Android devices has been lagging behind other clients and has already made a push to correct that with a new version, 1.4, now available on the Android Market. Not much has changed, but the list of fixes indicates it now supports check-ins with Places, Groups and some much needed improvements to notifications. Check out the gallery for a few screens of the new functions in action or snag the QR code after the break.
http://www.engadget.com/2010/11/03/n...groups-and-im/
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November 3rd, 2010, 23:44 Posted By: wraggster
Sure, showing an image and boasting wildly is one thing, but it's another thing entirely to see something as outlandish as this functioning on video. The gurus behind the Table Connect for iPhone have returned, using a jailbroken iPhone, a dedicated app (for now) and a freshly washed hand to demonstrate what iOS looks like on a 58-inch multitouch table. We've got to say -- for early software, it sure is snappy. Of course, practicality is still in question, but who ever cared about that? Head on past the break and mash play.
http://www.engadget.com/2010/11/03/t...makes-us-want/
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