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May 20th, 2010, 22:11 Posted By: wraggster
The E3 edition of MCV will launch as a special iPad app next month, kick-starting a brand new digital edition strategy for the leading games industry publication.
Available from June 11th, the interactive version of MCV arrives just days after the UK roll out of the Apple device.
Leading video game accessories brand Logic 3 is sponsoring the iPad edition of MCV throughout June.
Apple launched the iPad in the US at the start of April – the tablet has since sold over 1m units in the territory.
The UK version arrives on May 28th, and rolls out in Australia, Canada, France, Germany, Italy, Japan, Spain and Switzerland at the same time. Since launch iPad has sold over 12 million apps through its App Store, as well as over 1.5 million ebooks from the new iBookstore as users start to consume the printed word in different ways.
MCV’s iPad app will be a digital version of the weekly magazine. Along with our authoritative news, features and product coverage, it will contain video segments and various ways to read the magazine.
“Launching on iPad is part of our on-going commitment to making MCV content available on all devices,” said Intent Media MD Stuart Dinsey.
“This digital edition will bring to life our print edition, with rich media options and even wider UK and international circulation.
“Our established PC digital edition will also be relaunched at the same time.”
http://www.mcvuk.com/news/39089/MCV-...-on-Apple-iPad
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May 19th, 2010, 22:39 Posted By: wraggster
Gameloft hasn't made much movement in the Android market since it promised to support the mobile platform last November. However, earlier today, the company launched 10 of its 3D games (all of which are currently available on iPhone) on a handful of Android-based handsets. PocketGamer reports that if you're rocking a Sony Ericsson Xperia X10, HTC Desire, Motorola Milestone, Motorola Motoroi or a Google Nexus One, you can now purchase one of the following titles:
Asphalt 5
Let's Golf!
Assassin's Creed
Hero of Sparta
Gangstar: West Coast Hustle
Dungeon Hunter
Real Football 2010
N.O.V.A. Near Orbit Vanguard Alliance
Modern Combat: Sandstorm
Tom Clancy's H.A.W.X
http://www.joystiq.com/2010/05/19/ga...es-to-android/
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May 19th, 2010, 22:26 Posted By: wraggster
So look -- you've got a plethora of options on the iPhone to keep you connected to the Twitterverse, but if you're looking for something a touch more official, the wait is nearly over. A few short weeks after Twitter acquired Atebits, the creators of the Tweetie app, the company issued the first official Twitter app for Android; tonight, it looks as if a revamped version of Tweetie (3.0, obviously) will claim that same crown over on iPhone OS. It's tough to say exactly what changes are coming, but a few sporadic tips are coming in from far-flung corners of the globe saying that it's already available. If we were the betting type, we'd say it'll finally pop up in the US app store right around midnight. Pins and needles, we know.
http://www.engadget.com/2010/05/18/t...around-the-wo/
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May 19th, 2010, 22:24 Posted By: wraggster
We've yet to see concrete proof that Apple's portable media players will ship with a camera, but the new iPhone OS 4.0 beta shows Cupertino's at least considering the notion for the iPod touch and even the iPad. It seems AT&T tethering wasn't the only thing hidden in iPhone OS 4.0 beta 4 -- 9to5Mac found a variety of telltale references to an a flash when pouring through the update's source code. Does that mean that the iDevices will actually get cameras, let alone supporting light fixtures? It's too early to tell... but we did spot an LED flash on that early iPhone HD, and a recent Vietnamese leak proves that Apple at least prototyped an iPod touch with a camera -- though no flash, sadly -- as well. Is Apple simply updating their error messages, or is there something to this? You make the call.
http://www.engadget.com/2010/05/19/i...for-ipad-ipod/
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May 19th, 2010, 22:23 Posted By: wraggster
As our extensive KIRF library shows, China's one wild country that can make almost anything you don't want, so don't mind us while we inspect this new finding with extra caution. This particular Chinese online seller not only claims to have parts for the next-gen iPhone, but also one white face plate -- something not seen on iPhones thus far. While we drool over the thought of an all white Apple handheld, there are still questions to be answered here: the seller wasn't able to explain what that silver bit above the speaker is, nor have we seen white back plates to match this. Furthermore, we were given a "maybe" for a bulk order of 15 to 20 units, which is quite a lot for something that's not even out yet, but we were told over the phone that there's always a back door to Foxconn as long as you wave cash at someone. Not that you should engage in such risky business, plus the truth will be revealed in about three weeks' time, anyway. One more shot after the break.
http://www.engadget.com/2010/05/19/w...-gen-iphone-o/
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May 19th, 2010, 19:57 Posted By: wraggster
Guess who has another Apple scoop? Tinhte, the upstarts from Vietnam have first pics of the mythical iPod touch with a camera. The "DVT-1" stamp on the back makes it clear that this is an early design verification test unit in the evolution of product testing. In other words, this might not be the final design whenever Apple chooses to announce it, say, on June 7th. A check of the device's serial number identifies a late 2009 third generation iPod touch -- could be that this device was one of those eBay prototypes that never made it to production for whatever reason.
The Foxconn manufactured device is also running the same base diagnostic utility that we've seen before (who could forget that "serial number" icon). The Foxconn label appears to indicate a 64GB model ("64G" using a pair of Samsung 32GB Flash modules presumably) in addition to a 2 megapixel, backside illuminated sensor manufactured by Omnivision (part OV2665-6s).
http://www.engadget.com/2010/05/19/i...ed-in-vietnam/
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May 19th, 2010, 19:56 Posted By: wraggster
Some are smitten by the iPad, some wonder just what the heck they'd do with the thing. We finally have an answer for members of the latter group: iPad blimp. The lighter-than-air portion of this equation features an Arduino controller board and some helium, while the decidedly heavier-than-air iPad runs an app to receive a video signal from the blimp and to send it controls via accelerometer. It was created by Breakfast NY and made its debut at an after party following the Munny Exhibit, part of Design Week, where it seemed to be quite a hit amongst the gathered group of drunken humanity, who you can see frolicking with the shiny airship after the break.
http://www.engadget.com/2010/05/19/i...cal-dirigible/
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May 19th, 2010, 19:40 Posted By: wraggster
World of Warcraft developer Blizzard has revealed plans to add an optional subscription model to its MMO, with players paying $2.99 a month to remotely browse, buy and sell in-game items.
The World Of Warcraft Remote service will be available via any web browser, and as an update to Blizzard's existing World of Warcraft Armory app for the iPhone, iPod Touch and iPad
Remotely browsing the in-game auction house will be free, but bids and sales for items will require paid access to World of Warcraft Remote. Subscriptions are not yet available, but are currently being beta trialled on a free basis for active US WoW subscribers.
Blizzard has not revealed a final date for the launch of the new paid service.
While this new payment model is likely to prove controversial, Blizzard has previously established that its customers have a significant appetite for paid add-ons.
Within three hours of the launch of April's Celestial Steed promotion, over 140,000 players were queuing to pay $25 for an in-game flying horse, generating over $3.5m of revenue on the item's first day of release.
World of Warcraft's current subscriber numbers are unknown - at one point the MMO temporarily lost an estimated six million Chinese customers due to a protracted move to a new server host - but at its peak it boasted 11.5m paying players.
Parent company Activision Blizzard confirmed this month that WoW's ongoing success helped drive its better-than-expected financial results for the first quarter of 2010.
With Apple confirming over 30 million iPhone OS devices sold between June 2007 and March 2010, there is likely to be a significant crossover audience. Potentially more lucrative, however, is simple browser access to the World of Warcraft Remote service, allowing players to manage their in-game inventories from any web-enabled PC.
While take-up of the new paid service remains to be seen, it is possible the bold pricing scheme may be further justified by the inclusion of future remote access features, such as social networking for in-game Guilds.
http://www.gamesindustry.biz/article...obile-warcraft
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May 19th, 2010, 19:37 Posted By: wraggster
European age ratings organisation PEGI has released its app for iPhone, iPad and iPod Touch in the UK.
The application allows users to browse a database of over 14,000 games to research content, age ratings and suitability of all videogames that have been rated by the Pan-European Game Information association.
"We hope that this free app can give the PEGI system a boost in awareness among consumers, especially parents," said Simon Little, managing director of PEGI.
"It offers quick and direct access to everything you need to know about PEGI and videogame ratings, so there’s no excuse not to download it."
The UK's Entertainment and Leisure Software Publisher Association said it supports the release, and has encouraged parents to download the app in a bid to increase education on age-ratings.
"We fully support the PEGI classification system for the videogames industry and are delighted that this app has launched in the UK," offered Michael Rawlinson, director general of ELSPA.
The move comes after the ESRB in the US released a similar app for the North American region last year.
http://www.gamesindustry.biz/article...for-uk-parents
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May 19th, 2010, 17:56 Posted By: wraggster
Mobile devices company Apple has been described as ‘arrogant’ by a Sony executive.
SCE Australia managing director Michael Ephraim said Apple’s alleged hubris is the subject of numerous news reports, but the game boss denied that Sony itself ever deserved to be labelled as egotistical.
“I don't think we are arrogant anymore,” he said.
“I think we can name a company that is a fruit that is in he news a lot about their arrogance,” he added, in a translucent reference to Apple.
The iPhone company has in recent months struggled to generate positive PR out from its own successes and popular products.
To the furore of many Flash developers, Apple still refuses to allow the development platform to operate on the iPhone, citing compatibility issues and battery-drain worries.
Many commentators have described the decision as an act of flagrant egotism, citing Apple’s past business conflicts with Flash provider Adobe.
In an interview with the Brisbane Times, Ephraim said Apple has “taken the mantle from us” in regards to being seen as the most arrogant game company.
Apple has also faced accusations of arrogance after a string of interesting business decisions. The group recently announced it was going to establish its own iPhone Game Centre – a service that could theoretically make third-party offerings, such as OpenFeint, redundant.
The iPad firm is also competing directing with Amazon’s successful eReader business by establishing its own iBooks store.
Sony itself has learnt first-hand how dangerous it is for a company’s public relations to be described as arrogant.
The platform holder once said the PSP was “the Walkman for the 21st century”, before claiming that the next generation doesn’t start “until we say it does”. Slow, and borderline-disastrous, initial sales of the PS3 came with accusations that Sony had not modernised its PlayStation empire with humble, consumer-facing intentions.
Ephraim initially seemed to admit Sony had appeared as arrogant, though he proceeded to backtrack from his initial comment.
He said he didn’t think Sony had ever led its business in a cavalier fashion.
http://www.develop-online.net/news/3...lammed-by-Sony
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May 19th, 2010, 17:51 Posted By: wraggster
Analyst firm Gartner has released its latest stats for handset and smartphone sales in the first quarter of 2010.
The most interesting part is its breakdown of the figures by operating system. Symbian remains the most popular, with 24.1 million smartphones having sold in Q1 with it.
Its market share of 44.3% is down from the 48.8% share it enjoyed in Q1 last year.
Also down in market share terms is the BlackBerry OS, which was in 10.6 million smartphones sold in Q1 this year. That's a big boost from the 7.5 million in Q1 last year, but the OS' market share has dipped from 20.6% to 19.4% in that time.
So who's on the up? Well, Apple's iPhone OS shipped in 8.4 million smartphones in Q1, taking a market share of 15.4% - up from 10.5% a year ago.
But the big winner is Google's Android OS, which has gone from a market share of 1.6% in Q1 2009 to 9.6% in Q1 this year - 5.2 million handsets.
Smartphones accounted for 17.3% of all mobile handset sales in Q1, according to Gartner.
http://www.mobile-ent.biz/news/37182...artphone-sales
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May 18th, 2010, 22:29 Posted By: wraggster
News via http://www.summeli.fi/?p=1674
the gpSP is a gameboy advance emulator originally written by Exophase. And now it’s ported to the Symbian OS!
The first gpSP4Symbian release is now ready for the testing. It already has some of the fixes that I’m taking with the AntSnes as well. This kind of sums up my Qt development strategy, since now I can use the same UI with all my emulators, so the porting process should be quicker. Also taking new updates to the UI should be a lot faster this way, since I can share UI updates between projects.
cool stuff:
30fps on N97!
cool UI with Qt
supports a lot of ROMs
know issues:
Audio is not yet implemented (I’m waiting for newer Qt release)
loading the state freezes the emulator in some games ( don’t worry, the batterysave still works)
Qt and SwEvent work together only on Nokia’s phones
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May 18th, 2010, 22:10 Posted By: wraggster
The battle for minds is well and truly on now, and if there was any doubt that Google and Adobe are cozying up together to take on Apple, let it now be extinguished. TechCrunch is reporting that the latest version of Android -- you know, the one with the 450 percent performance improvement and buttery smooth Flash playback -- will, upon updating, guide you to visit a selection of Flash-enabled websites. Countering Apple's list of iPad-ready (aka Flash-free) websites, this is clearly intended as a showcase of the Adobe software's capabilities. Ironically, a sizable number of the sites on the list are "mobile optimized," meaning you won't be hitting their full desktop versions (which doesn't quite mesh with the idea of "the full web experience"), but it's still likely to cause some consternation over in Cupertino. All we're wondering now is how much Adobe had to pony up to ensnare such a prominent promo position, but things like that don't stay secret for long.
http://www.engadget.com/2010/05/18/a...led-sites-rub/
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May 18th, 2010, 22:08 Posted By: wraggster
Rejoice, oh Android lovers. Thy OS of choice has finally graduated to the point where its latest variant is also the most used -- a statistic that is likely to last for only a day given Google's intent to reveal Android 2.2, or Froyo, at its I/O conference tomorrow. For the first time since El Goog's been keeping these platform version stats, 2.1 has risen above 1.5, the previous incumbent, having grown from 32.4 percent on May 3 (chart after the break) to 37.2 percent on May 17. This rapid ascension can only be expected to accelerate with more devices getting their Eclair permissions slips, and let's not forget that Google will be trying its hardest with 2.2 to make upgrades easier for phone makers to implement. Onwards and upwards we go.
http://www.engadget.com/2010/05/18/a...-to-be-obviat/
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May 18th, 2010, 22:08 Posted By: wraggster
You know how we much love our old Apple IIe around here, and whether it's being used to create chiptunes or as an 8-bit Twitter station, we're always tickled when the venerable home computer makes an appearance. When an artist named Stewart Smith asked a Mac software developer called Panic to run some software on their in-house Apple IIe, he provided them with the source code as an audio file -- but he failed to supply them with a cassette player to load it from. The solution? Panic played the program off its iPad. As you can see from the video below, this isn't just any old program either -- it's a homebrew video for Jed's Other Poem (Beautiful Ground) by Grandaddy. Thanks for amusing us, guys. And thanks for reminding us how much we enjoy The Sophtware Slump.
http://www.engadget.com/2010/05/18/i...-seriously-un/
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May 18th, 2010, 00:30 Posted By: wraggster
The Moject project proved that smartphones and pico projectors do indeed have a thing for one another, but Ethan Janson has taken things one step further with an unnamed contraption that holds his iPhone 3GS, a Microvision Show WX and an "ancient" point-and-shoot camera. Put simply, the handmade thingamajig allows him to play his iPhone games on a far larger screen, and since the Show WX is continually in focus regardless of distance from walls, there's never a blurring issue when flailing about in order to control the gameplay. The full skinny is down there in the source, but shortcut takers can head straight past the break for a video.
http://www.engadget.com/2010/05/17/d...jected-gaming/
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May 17th, 2010, 21:56 Posted By: wraggster
Demonstrating it's not just about Flash, Apple has officially rejected for the first time another alternative iPhone development environment following its controversial iPhone SDK Agreement changes. Even though RunRev proposed to retool its HyperCard-style development environment to directly expose all of the iPhone OS's APIs, Steve Jobs still rejected its proposal. The strength of RunRev's business case, with a large-scale iPad deployment project in education hinging on the availability of its tool, does not bode well for projects that have less commercial clout. Salient point: at last February's shareholders' meeting, Jobs went on the record saying that something like HyperCard on the iPad would be great, 'but someone would have to create it.
http://developers.slashdot.org/story...yperCard-Clone
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May 17th, 2010, 20:35 Posted By: wraggster
New from Divineo China
- Made of high quality PC and TPU materials
- Fashionable design with a hole in back to expose the Apple logo
- Protects your iPad against any scratch, dust and dirt.
- Light weight, durable and flexible
- Easy access to all functions and buttons without removing your iPad from case.
- Compatible with different versions of iPad
- Available in 5 colors: Black, Clear, Blue, Pink, Green
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May 17th, 2010, 20:33 Posted By: wraggster
New from Divineo China
- Book cover design, secure kindles in place with patent-pending cover hinge
- Sturdy and stylish genuine black leather exterior protects iPad
- Soft interior protects screen from scratches
- Compatible with different versions of iPad
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May 17th, 2010, 20:31 Posted By: wraggster
New from Divineo China
Protect your favorite gadgets with a screen protector! Guards against scratches, smears, dust and dirt, and keeps your LCD screen in perfect condition. Screen protector filters out UV light from reaching your screen, provides crystal-clear visibility and does not interfere with touch-screen operation. Perfect fits the Apple iPad screen. Easy to apply and can be removed and washed for reuse, without leaving residue behind!
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