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The Best iPhone Online Casino Games
The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games.
There are websites where you can find the best iphone online casino games as well as the latest in information on the best Casino operators for the Apple iPhone and where to get the biggest bonus and offers. “
THE LATEST NEWS BELOW
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November 26th, 2007, 18:28 Posted By: wraggster
Zodttd has released a new version of his gba emulator for the iphone and ipod touch,
heres whats new:
Changes 0.1.5:
- Added scaled screen support (default)
- Stability of gpSPhone has been greatly increased
- Fixed a large memory leak
- Fixed video rendering issue that caused wrong colors to be displayed
- Improved performance of dynarec (CPU emulation)
- Improved support for Suspend mode
- Improved stability of using save states
- Compatibility should be higher now
- Added option to enable/disable scaling of the screen
Download the last Public release of gpSPhone here
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November 26th, 2007, 17:08 Posted By: wraggster
By now you're all fully schooled in the black art of jailbreaking and unlocking your new iPhone, right? Did you know that the whole dirty business can be done via iTunes in just "seconds?" The catch: it requires a €999 (about $1,480) unlocked iPhone sold (at least temporarily) by T-Mobile Germany. Interestingly enough, there isn't any physical (or bit-level) difference between a locked and unlocked iPhone, it's Apple working all the unlocking magic over the network with a bit of help from iTunes. According to first reports from MacNotes.de, the IMEI number is recorded at the point of sale and sent to Apple. After 24 hours, the iPhone can be unlocked by iTunes in a procedure taking just seconds. The firmware remains unchanged at 1.1.2. This news potentially opens up the iPhone to further unlocking schemes although it already sounds very similar to the approach favored by iPhoneSimFree clan, don't you think?
http://www.engadget.com/2007/11/26/a...es-in-germany/
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November 25th, 2007, 22:59 Posted By: wraggster
Zodttd has released a new version of his gba emulator for the iphone and ipod touch, this version is for his beta testers only
heres whats new:
New in v0.1.5 Beta 2:
- Fixed some huge memory leaks. These memory leaks caused games to crash when loading, especially when they would work on first boot of Springboard and gpSPhone, but not after extended use (as well as switching ROMs mid-game).
- Changed the skin used.
- Improved "suspend" support. It's turned on by default. If you don't like exiting the emulator via the main rom list menu, disable this.
- Set auto_frame_skip as the default.
- Tweaked the sound settings slightly.
- Added an option to enable/disable screen scaling.
Download the last Public release of gpSPhone here
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November 25th, 2007, 22:30 Posted By: wraggster
R4m0n has updated his iPhysics app for the iPhone, heres the full release details:
Update - 2007-11-24
Lots of changes in this one… Added a background image(borrowed from Crayon Physics), the gravity now is fixed (in this game mode, for now), now you can draw lines too (anything with the end far from the beginning is a line, so watch out), a new icon, you can grab-and-drag objects already drawn (tricky with the small circles), and probably something else that I may have forgotten.
Small update - 2007-11-25
This app is very experimental right now, and some people may not like the changes that I will be making as we go by… This is normal, and when things get more stable, there will be options to enable and disable every feature, and everything you can do now, and could in the past, will be possible. But right now, for those who miss the cleanness and freedom of the 0.2 version, I set up a historical repository that can be added to Installer.app with this URL: http://iphone.r4m0n.net/repos/?history
All versions of all my apps will eventually end up there, and installing an app from there will overwrite any other version installed, as they install always at the same directory. If you overwrite an installed app, just uninstall in and install again and it will be fine…
Get in in my Installer.app repository: http://iphone.r4m0n.net/repos
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November 25th, 2007, 22:27 Posted By: wraggster
via pdroms
Here comes an application for our chinese visitors - iCosta!
Features:
1. Support firmware 1.1.1, add zh_CN into international keybaord list.
2. Can select input method from pinyin, wubi, cangjie
3. Support single character association
4. Support landscape orientation
http://iphone.freecoder.org/
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November 25th, 2007, 22:24 Posted By: wraggster
News/release from geircito
*** THIS "PACKAGE" IS FOR FIRMWARE 1.1.2 ONLY ***
Version 2 (v2) 20. november 2007
NorPhone
- is a package that contain all necessary files to get a norwegian look on an iPhone
This is:
- GUI (norwegian language in the user interface and in all Apple iPhone applications)
- norwegian formats (phone number, timezone, weather location and date and time)
- norwegian dictionary
- local norwegian bookmarks (norwegian newspapers)
http://hackint0sh.org/forum/showthread.php?t=17200
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November 25th, 2007, 22:22 Posted By: wraggster
News/release from Alexf:
Hello,
I wrote an application to import contacts from a SIM card to iPhone's address book.
http://www.easy-soft.ws/download/SIMport.pxl
Please report any issues you may encounter.
Known issues in the current version (0.52):
No support for exporting back to a SIM card
Only a person’s name and phone number can be imported. Other fields are ignored.
Wouldn’t work when aSMS is installed (and possibly some other programs).
Wouldn’t work when a SIM card is password locked
No standalone installer
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November 25th, 2007, 22:20 Posted By: wraggster
iSpit is a fast and tiny (<20KB) http server that allows you browse and download files from your iPhone using your favorite Internet browser.
Having quick access to the files on your iPhone is very handy. Considered that a browser is nearly always available these days so we thought that would be a good addition to the iPhone. You can, if you wish, install the Apache httpd daemon on your iPhone; we consider Apache as a great application but it's quite a load and not easy to turn on and off. We wanted to have a lightweight solution that would not be bother us having it installed and would be easy to turn on and off.
http://www.robota.nl/products/iPhone%20iSpit.html
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November 25th, 2007, 22:17 Posted By: wraggster
R4mon has released a new version of his app that allows you to mark all your mail as read, just run it and choose which mailbox to flag as read.
2007-11-21 - Version 0.6
Added a lot of checking code, should scare the bugs away.
Download Here
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November 25th, 2007, 21:24 Posted By: wraggster
British iPhone users, who bought the Apple phones when they went on sale in England on Nov. 9, are reporting persistent problems with signal strength on O2, the UK's only iPhone service provider. The complaints started only 2 days later. InfoWeek blogger Alex Wolfe says there's a debate as to whether O2 or the iPhone is at fault; it appears to be the handset, which is unusual since US users haven't reported similar problems. Some 02 customers report that getting a replacement phone fixes things; others have had to do a software restore back to version 1.1.2 of the iPhone software
http://mobile.slashdot.org/article.p.../11/24/2248249
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November 25th, 2007, 00:37 Posted By: wraggster
R4m0n has released and updated his iPhysics app for the iPhone, heres the full release details:
Looking through the Hackint0sh foruns, I found this thread about the game Crayon Physics, and really liked the idea of having something like that in the iPhone… I posted in the Crayon Physics blog requesting to be allowed to port the app to the iPhone, but got no answer so far… So I started hacking something like it, and I’m getting something almost usable by now…
What it have so far:
Gravity controlled by the accelerometer;
Drawing and collision simulation of circles(just tap) and convex polygons(drag the contour);
Up to 50 objects on screen (arbitrary number, can get quite slow with lots of polygons);
My next goal is to support concave polygons, and then turn it into a real game… Else than the original Crayon Physics gameplay, anyone have any suggestion of what we can do with it? Now we have the accelerometer and gestures to play with, so I guess something quite different could be made…
Update - 2007-11-24
Got the concave simple (non-self intersecting) polygons working! Now that I’m happy with my polygons, I will start the first game for the engine. You can expect a playable simple clone of Crayon Physics in a few hours…
Get in in my Installer.app repository: http://iphone.r4m0n.net/repos
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November 24th, 2007, 12:07 Posted By: wraggster
KDBDallas has updated his RSS application for the Apple iPhone:
Version 2.0
Updated UI
App Threading added
Feed Auto Update (when app open and closed)
New Icon
Shows unread item count on icon
Delete Read/All/Specific Feed Items
Mark all/feed/specific items read/unread
Manual Update
OPML Importing
Select length to keep feed items
Select Font
Select Font Size
Select Refresh Interval
Feed Ordering
Quick Add
Unread marking
Unread count
Updated item navigation
Better memory management
http://code.google.com/p/mobile-rss/
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November 24th, 2007, 00:55 Posted By: wraggster
Christian Martick has released a new version of mobile juhu for the iphone and touch.
mobile juhu is a client for the jaiku web service that runs on iphones and ipod touches.
Download Here
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November 22nd, 2007, 23:17 Posted By: wraggster
Vinterstum has released a new version of ScummVM for the Apple iPhone, heres the latest release news:
New version with a couple of things:
* Fixed a silly palette issue that was causing things like Guybrush appearing as a black blob in COMI, the menu being black in Indy4, and various things not fading in properly.
* Removed the swipe-up-for-1 workaround, and replaced it with a toggle for a click-and-hold-mousebutton mode. When this is enabled, you do an actual mouseclick as soon as you hit the screen and start moving your finger around (and release it when you lift your finger), instead of only clicking when you specifically do a quick tap.
This should make COMI actually playable, hopefully.
New version uploaded.
Only change, pretty much: MP3 support. I haven't gotten libMAD to compile with the optimized ARM routines yet so I dunno how efficient it'll be, but at least it's there .
Another update:
Optimized some screen handling stuff, which mainly affects the AGOS engine (Simon the Sorcerer should run a lot better now).
Repository: http://urbanfanatics.com/scummvm.xml
Direct download: http://urbanfanatics.com/scummvm/scu...e-snapshot.zip
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November 22nd, 2007, 23:11 Posted By: wraggster
zodttd has updated his gba emu for iphone, heres whats new:
- Fixed a memory leak causing crashes when loading roms in the middle of a game.
- Fixed suspend/resume mode. Make sure it's enabled in preferences/settings when upgrading.
- Improved dynarec performance by adding more staticly allocated registers.
Zodttd has requested that no site mirrors his releases from v0.0.7 so to download youll have to register at his site.
You can however download v0.0.7 HERE at DCEmu
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