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THE LATEST NEWS BELOW
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October 12th, 2007, 17:14 Posted By: wraggster
Via emuholic
The eBook reader for the iPhone has been updated with a new release. Changes are:
New options in Preferences panel: "Smart" text file conversion--if it's ON, it's the same behavior as always; if it's OFF, you might have better luck with lists, or with books that don't use double-newlines to denote paragraphs. Also, you can turn off HTML table rendering; try this if tables make your book's layout too wide for the iPhone screen.
More subtle progress indicator on launch, and improved cover splash if you have cover art for your books.
Miscellaneous optimizations and bug fixes.
Visit the homepage at http://code.google.com/p/iphoneebooks/ for more information and the downloads.
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October 12th, 2007, 01:24 Posted By: wraggster
Folks hoping that Apple would be so kind as to allow developers to craft their own 3rd party applications and have Cupertino accept 'em with open arms can now commence sulking, as a new WebApps directory unveiled today by Apple is nothing more than a dressed up version of Apple's bookmark list. Essentially, Apple has neatly brought together a selection of company-approved apps (listed here) that should function fine in Safari, but alas, there's absolutely no new functionality. So although iPod touch / iPhone users now have a central hub to go to for links to web applets, Apple is still leaving us high and dry when it comes to native 3rd party application support outside of its browser.
http://www.apple.com/webapps/
http://www.engadget.com/2007/10/11/w...ne-ipod-touch/
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October 12th, 2007, 00:43 Posted By: wraggster
News from the coder himself and he discusses GP2X and the Upcoming KIller Console codenamed craiginator:
Currently 56.52 percent of zodttd.com visitors would like to hear me ramble. This is great news! I love to ramble on. It usually is about something technology related, but this special 56.52% want me to specifically talk about my ongoing development projects. Crazy, I know.
So to please the the majority, I have whipped together this summary of instant gratification.
- PSX4ALL
This is what keeps me active within the homebrew gaming community. I've been working on it for years now, and sometimes it gets better. For those of you who are strangely unaware yet reading this, psx4all is a Sony Playstation emulator focused on being portable within a range of low-performance handhelds. The largest community of users of psx4all is the great GP2X handheld community.
Unai has been busy with his day job and has been unable to get much put into psx4all as of late. He's done so much already, he deserves some rest.
Hlide is currently focusing on figuring out why my crazy dynarec is performing as well as it is. We tried some optimizations to the dynarec where we expected slight, but noticeable gains. We didn't get the gains. So he is very determined to get this emulator in tip top shape, even if it means we start rewriting this emu from scratch and plug in some existing parts such as Unai's already excellent GPU. Taking things step by step, Hlide is researching other dynarecs and static binary translation techniques and seeing how they handle things such as register allocation. It's always good to learn from others who have been writing similar code and have dealt with pitfalls that are to be encountered. If this week of dynarec improvements to the current psx4all ARM Dynarec core don't shape up, we may consider tearing out a lot of existing framework and using hlide's work in progress psx emulator sources. This project is being worked on by at least one team member every day. It may be the Craiginator handheld that brings this emulator to life though.
- DOSBOX
I recently got back in touch with c2woody ("wd") from the DosBox team. I am getting my Sharp Zaurus C1000 out. Dusting it off, and compiling the 0.72 DosBox build for it. The next step, get an ARM Dynarec running! Simple? No. Fun? Yes!
- CRAIGINATOR
Wouldn't OpenTTD be really cool on a wide resolution VGA touchscreen? Wouldn't DosBox be better with a hardware based keyboard and an ARM Dynarec to allow for more "recent" DOS titles? Wouldn't PSX4ALL be great if it were running fullspeed, sound, and all, and gave me some room to not work constantly on performance but allow me to polish it up as well?
- COMMERCIAL DEV
I'm currently working for a great dev studio on commercial handheld development. While my freetime is limited, I strive to use that little bit to get my projects done. All the while, keeping you, the reader, informed.
A quick summary of the status of projects on my plate at the moment. But wait, there's more! I'm going to be need to talk gadgets soon!
http://www.zodttd.com/
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October 11th, 2007, 00:42 Posted By: wraggster
It goes without saying that if you sell enough of pretty much anything, you're going to eventually get someone riled up over a missing feature, a broken feature, or in this case, an unwanted feature -- and that someone might just happen to know a lawyer (or worse yet, be one). The latest class action suit against Apple and AT&T over the iPhone, filed in California, reads like a what's-what of complaints we've heard since before the phone was even released: the carrier shouldn't be charging an early termination fee for a phone that isn't subsidized, its international roaming plan is a total ripoff compared to a prepaid SIM that you'd normally buy to use with an unlocked handset, and most notably, that neither AT&T nor Apple have the right to purposefully damage (via firmware update) or void the warranty of a "lawfully" unlocked iPhone. All told, the suit rocks the two companies with a grand total of six counts -- alleging violations of a garden variety of state and federal laws -- each asking for between $200 and $600 million in cold, hard cash. Anyone who's bought an iPhone and "sustained damages" from it is entitled to participate, so put on your lawyerin' pants and enjoy the courtroom action.
http://www.engadget.com/2007/10/10/a...ne-locking-pr/
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October 11th, 2007, 00:09 Posted By: wraggster
via engadget
Here it is folks, the TIFF image we tested that exploits firmware v1.1.1, giving you full root level file access to your iPhone (without upgrading from v1.0.2) and iPod touch. Before you click the link, note the caveats:
This may open up file system access, but it's not a primetime hack, meaning it's not so graceful as to simplify the installation of AppTapp or anything. Once you get file system access you're kind of on your own to get apps working.
Don't hold us responsible if it damages or bricks your device.
You might be able use this on an unactivated v1.1.1 iPhone from Safari, but it's a hella tricky technique. Good luck with this one! [Via TUAW, thanks Camron!]
Please don't hold us responsible if it damages or bricks your device.
Apple will more than likely fix this vulnerability with v1.1.2, or whatever its next firmware version will be. When that happens we'll all be back to the same spot we were the day v1.1.1 was released. So know this is a temporary technique, unless you're committed to using v1.1.1 from here on out.
We are so not responsible if it damages or bricks your device.
None of this will help the sad reality that iUnlock and anySIM still disable the cell radio in v1.1.1, so use those apps at your own risk once you break on through to the other side.
Good luck!
More details
The iPhone / iTouch tif exploit is now officially released!
Navigate to http://jailbreak.toc2rta.com using safari to run the exploit.
THIS ONLY WORKS FOR ITOUCH/IPHONE 1.1.1
Don't use the exploit unless you know what you're doing! This will cause you not to be able to sync from iTunes.
You will need to use IPHUC to access the filesystem. This is for experienced users only.
Please note: After navigating to the exploit site, your safari WILL CRASH and you will be returned to the home screen.
This is the EXPECTED RESULT, it means that the exploit executed!
WAIT FOR A TUTORIAL to be released, if you don't know what you're doing.
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October 11th, 2007, 00:04 Posted By: wraggster
Via emuholic
BeatPhone is a beatbox application for the iPhone, it is in the early stages of development but when finished it should have all the regular features found in a beatbox. Changes for this release are:
* You can now install the latest BeatPhone via Installer.app ! (From PXL repository)
* Added new interface, thanks to “Rasbill” !
* Reduced to 512 samples latency
* Samples are now stored in “/var/root/Media/BeatPhone”, currently there’s only one kit : “hiphop”.
Visit the homepage at http://www.bblk.net/mateo/iphone-stuff/ for more information and the downloads.
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October 11th, 2007, 00:03 Posted By: wraggster
Via emuholic
The eBook viewer application for the iPhone has been updated to version 1.3. Changes are:
- Super scrolling! Tap the screen once (as in making the toolbars appear and disappear) and you'll see a slider, which will allow you instantaneous access anywhere in the file. (It also gives a good indication of how far you've read within the file.) Thanks to everyone who requested this.
- More fonts available from the Preferences pane! Every font on your iPhone, except those known to not work (mostly variants of American Typewriter, at least as of firmware 1.0.2). For a psychadelic experience, try DB_LCD_Temp-Black.ttf.
- A buttload more text encoding choices. Practically everything available.
- Change the speed of single-tap scrolling in Preferences! Thanks to Ric Ewing for the suggestion.
- Tables no longer foul up the screen width. Currently they're rendered as preformatted text. There will be an option to turn this off in later versions.
- If your book has cover art, it will appear as the splash screen while the book is loading on startup. Remember, put a cover.jpg, cover.png, or cover.gif in your book's folder to take advantage of this. Thanks to tkephart for the suggestion.
- Added a donate button to the About box. Because you always need more guilt.
Visit the homepage at http://code.google.com/p/iphoneebooks/ for the downloads.
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October 9th, 2007, 21:07 Posted By: wraggster
via emuholic
MobileTetrominos is the new name for mobile tetris, the author received a letter demanding the name to be changed (see here) so he has created a new site and name for his game. I do not think there is anything new in this release except all references to the old name have been replaced with the new name. Visit the homepage at http://code.google.com/p/tetrominos/ for more information and the downloads.
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October 9th, 2007, 20:54 Posted By: wraggster
Nervegas has released a new version of his Nes Emulator for the iPhone:
NES.app lets you play Nintendo games on your iPhone. It is a fully functional, feature-rich Nintendo emulator.
NES.app uses an emulator core we call NESCore, which we've forked from pNESx and InfoNES and re-engineered as a highly-portable and high-performance Nintendo emulator core.
In order to use NES.app, you will need ROM images of Nintendo games. ROM images are files containing the dumped instruction code from a physical cartridge. In many cases, you are legally entitled to posess a ROM imageof any game that you presently own. ROM images for NES are widely available online, or with the appropriate hardware, you can dump them yourself directly from the cartridge.
Features
Multitouch: Use the directional pad + A + B, or other combinations
Landscape Mode: Turn the iPhone counter-clockwise to play in landscape mode
Zapper Tap: Tap objects on the screen to shoot them
Full Screen: Enlarge your NES picture to the max possible
Save State: Save an instant snapshot of your game and come back to it later
Game Genie: Use Game Genie cheat codes
... and many more
NES.app is not iPhoneNES!
NES.app started as a fork of iPhoneNES v0.01, but has been completely rewritten to run very fast, and with many additional features including sound, multitouch support, full-screen, landscape mode, game genie codes, saved games and much more. It now contains zero code from the original iPhoneNES project.
As of recent, stepwhite re-released a much older version of NES.app as iPhoneNES v0.31. We have no idea why, but please be aware that NES.app is in no way affiliated with the iPhoneNES project (which only ever released v0.01 officially). We recommend using the latest version of NES.app instead, which is available below.
1.9.1 [nervegas] Fixed vertical scrolling; fixed minor glitches in some games
Show all 240 scanlines
Palette tweaks to fix zapper for some palettes
Download Here
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October 8th, 2007, 16:04 Posted By: Shrygue
via Engadget
Look, there's simply no way Apple isn't eventually going to open up the iPhone to 3rd party support -- it's really a matter of when and how, if you ask us.
Of course, the possibility we've been most anxious about is Apple eschewing the open platform philosophy and starting to vend only "certified' apps via iTunes -- which is what 9to5Mac is now rumoring to be the case, reporting that Cupertino has brought some former Sidekick platform developers into the fold in order to whip up a mobile app sales infrastructure for iTunes.
What's more, the rumor has it things are already progressing along with EA porting games to the iPod touch and iPhone that very same closed-platform model which would leave Apple conveniently in control of app approval, distribution, and presumably pricing.
It's anyone's guess as to whether Apple will pull the trigger in just that way, but something tells us the enterprising open source community won't be so easily deterred.
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October 8th, 2007, 16:03 Posted By: Shrygue
via Engadget
Really, it was just a matter of time until bad taste prevailed. Goldstriker International is now offering Apple's iPhone dipped in 24 carat gold for your (even more) conspicuous consumption. The perfect accessory to your wife ornament and mojito while parked at the bar. The not so free-for-all begins mid-October for an undisclosed price.
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October 7th, 2007, 22:02 Posted By: wraggster
As if anyone expected it to stay locked down forever, the layers of security surrounding v1.1.1 of the iPhone firmware are being peeled away. TUAW's Erica Sadun managed to get read / write access to the phone's directories during her liveblogging session, and the hackint0sh forums are abuzz about a new hacking method that uses buffer overflow via "carefully crafted" TIFFs that crash Mobile Safari. Neither of the new hacks approach the relative ease of use that we'd seen pre-v1.1.1, but it's still early days yet. Apple, throw us a bone here, will ya?
http://www.engadget.com/2007/10/07/i...ng-to-surface/
http://hackint0sh.org/forum/showthread.php?t=9735
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October 7th, 2007, 21:59 Posted By: wraggster
Come on, you expect us to believe someone on a forum thread saying that Steve Jobs emailed him directly to say that they'd be adding a feature to one of Apple's products? Well, if that's all it takes, we'll get to it next time. With the evidence being a screengrab of an email from "sjobs@apple.com," David Jearly at the MacRumors forum claims to have definitive proof that the lack of user editing of calendars on the iPod touch is a "bug" that will be fixed in the next update. To us, the absence of an editing option is more than a simple bug, but if it's getting added, then who cares why it wasn't there in the first place. Of course, David Jearly's gonna get himself well and truly stuck in the dunce corner if this doesn't come to fruition
http://www.engadget.com/2007/10/07/a...he-ipod-touch/
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October 4th, 2007, 20:20 Posted By: wraggster
News from Skeezix
BattleJewels is the fusion of many genres of game into one addictive whole -- easy to pick up as a Match-Three puzzler, yet action oriented with spell casting and an opponent out to get you. Pick up and play mobile gaming including mid-game save and dive into the extra features when you have the time. Customize your character by gathering experience to level up, buying and selling equipment in the store, and growing your skills and spells and class in a direction of your choice. Casual gamers will enjoy the puzzling and the hard-core will love tweaking out their character to crush the opponents!
More information at the website:
http://www.codejedi.com/battlejewels/
Jeff
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October 4th, 2007, 19:41 Posted By: wraggster
Nervegas has released a new version of his Nes Emulator for the iPhone:
NES.app uses the popular InfoNES emulation core to mimic the 6502 processor in a Nintendo Entertainment System, allowing you to play ROM dumps of games designed for the NES console. ROM dumps are files containing the dumped instruction code from a physical cartridge. In many cases, you are legally entitled to posess a ROM dump of any game that you presently own. ROM images for NES are widely available online, or with the appropriate hardware, you can dump them yourself directly from the cartridge.
NES.app started as a fork based on the same original code as iPhoneNES, but has been completely rewritten to run very fast, and with many additional features such as sound, game genie, saved games, and full screen support.
1.9.0 [nervegas] Tweaks to sound caching to get closer to real-time sync
(you should be using auto-frameskip, slow frameskips
will cause sound to loop)
Added zapper support (tap screen); works with:
Duck Hunt
Hogan's Alley
Wild Gunman
Gumshoe (game itself has glitches)
Shooting Range
Gotcha!
Others do not yet seem to work
Download Here
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October 2nd, 2007, 23:25 Posted By: wraggster
Via pdroms
Just found those honest words from the author of FiveDice:
Hey Apple Inc.! I know your listening.
The Google Analytics account tied into this Google provided series of web-pages shows you're listening. This little slice of fun is getting several page views from Cupertino each day. So, here is my two-cents.
First, I do not participate or condone the SIM-Unlocking shenanigans of the iPhone. I fully understand and appreciate the unlocking communities arguments, and respect their efforts. I would be frustrated too if I lived in an area where I could not get AT&T service, and thus no access to the iPhone. In all honesty I would likely be very tempted to pursue the same solution they have. However, I also respect the amount of effort and money that has gone into not only developing a product like the iPhone, but also to the development and cultivation of the partnerships that have brought this technology to fruition.
Many complain that the iPhone should never have been limited to one carrier, or that a world-wide roll out should have been available at launch. I find this naive. This point of view shows no real understanding of reality, and what it takes to do what Apple has done. They have entered a space that is so crowded with well established players and deeply entrenched business models, and attempted to turn it all upside down if not cockeyed. I have never liked AT&T (Cingular) cell service. Several years ago I had their service, and it was awful. 2 years ago, I tried their service again. Still awful. But I chose to leave my Verizon Wireless service and switch to AT&T because I wanted an iPhone. As far as the service, and support of AT&T. Well, it has been much better than my past experiences. In Southern California, it has been at least as good as Verizon was for my needs. Apple made it very clear from the very beginning that this was a service locked deal. Take it or leave it. We all chose to take it. Many refused to believe it, and have now gotten rather upset with Apple because their expensive toy is now an expensive paperweight. I hope things work out for you in the end. I would be pissed too, but mostly at myself.
Now on to my real purpose here. 3rd-party applications. Yes, I know same deal as above. We all knew from early on that 3rd-part applications were not supported outside of Safari. So, why is it ok to bitch about this, but not about unlocking. Well, because this is my rant. No one is forcing you to read this.
The crux of the issue is this. Steve Jobs stood before a large audience at MacWorld 2007 and proclaimed the iPhone as "revolutionary" and something that "changes everything." He talked about OS X, Cocoa, Core Image, and Core Animation. What did he think would happen when a few months later he hands us this silly Web 2.0 thing as a software development solution. Not acceptable Steve-o. Not after what was just dangled in front of us. So, some very enterprising folks came up with a way of full-filling Steve's original promise. Yea it may not have been blessed by Steve, but it also did not bring down AT&T's "west coast network." Apple, look at the code to the released apps. Heck, click the Source button above and look at the code to this one. Do you see anything in there that would bring down AT&T's network? I didn't think so. Through the efforts of the 3rd-party community, the iPhone has become infinitely more usable to a core group of your customers. This is your Think Different legacy. You remember us don't you. "The Crazy Ones", "The Misfits", "The Trouble Makers", "The Round Pegs in the Square Holes", "The Ones Who See Things Differently". I am not proclaiming any one of us have as profound an impact as those depicted in your outstanding Think Different campaign, but you started this. You inspired us with those words so poetically delivered by Richard Dreyfuss. You created the anthem that holds true today. We are the users who infect those around us with our enthusiasm and interest in making the technology experience better for everyone.
Apple, you have created a great set of frameworks for Mac OS X development. The tools on the iPhone echo the care and ingenuity of their older brothers. UIKit has been fun to write with and explore. Many of the tools created by the community do nothing but showoff more of the iPhone capabilities.
Apple, bring back 3rd-party development. I am not expecting support, or warranty service for my 3rd-party infused iPhone. I just want to be able to continue to upgrade my firmware without fear of losing the great benefits the community has brought to my iPhone. Don't lock us out. Don't continue the cat-and-mouse cycle. Embrace it. Let your "Misfits" have their fun with the products they paid for. As a small developer, I want people to continue to be able to play my little game, or read an ebook on their new "revolutionary" device. I want people to stay excited about this technology experience.
I am leaving this uncommented, everyone should have his own thoughts about those lines.
See also: http://code.google.com/p/5dice/
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