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The Best iPhone Online Casino Games
The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games.
There are websites where you can find the best iphone online casino games as well as the latest in information on the best Casino operators for the Apple iPhone and where to get the biggest bonus and offers. “
THE LATEST NEWS BELOW
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November 20th, 2011, 21:08 Posted By: wraggster
From 'smart' pens to a smarter Siri, Apple's always attempting to find new ways to improve the iPhone, and the company's latest patent application wants to keep its crack-prone glass blemish free. Aptly named a "shock mounting cover glass in consumer electronic devices," the invention claims a tunable shock mount sandwiched between the phone's glass and other hardware. There's also plans for a sensor that can distinguish a "drop event" from normal phone movements and an actuator to prepare the shock mount for impact. Given that it's only at the application stage, we won't be seeing bombproof iPhone displays any time soon, but here's hoping it'll become a product reality someday. Mostly so we can see just how much of a beating it can take.
http://www.engadget.com/2011/11/20/a...er-proof-with/
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November 20th, 2011, 21:02 Posted By: wraggster
Android takes another step closer to iOS's arguably superior gaming offering, adopting cult low-fi sim Tiny Tower. Froyo is the minimum requirement for the game run, but given thevery dominant status of Android 2.0 and up, most won't find it an issue. This management sim lets you create a mix of businesses and attractions to draw Bitizens (the pixelated chaps you see above) to come live, work and play in your property. There looks to be some kind of smartphone game exchange going on, with this not-so-tiny timesink transfer following the recent appearance of Minecraft on iOS. Those willing to write off the rest of the weekend can download it now at the source below.
http://www.engadget.com/2011/11/20/t...nd-on-android/
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November 19th, 2011, 00:16 Posted By: wraggster
Apple has removed Texas Hold'em - the only iOS game developed by Apple itself - from the App Store.
The game, released in late 2006 for non-iOS iPods, was significantly updated and given prominence on the App Store when it debuted in 2008, but has not been updated since September of that year.
Mac Rumors suggests that Apple's early interest in developing its own games stemmed from the fear that it would struggle to attract thirdparties to its system. That, of course, is no longer a cause for concern.
http://www.next-gen.biz/news/apple-p...game-app-store
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November 19th, 2011, 00:12 Posted By: wraggster
43 per cent are jealous of other smartphone users.
Is the Apple halo slipping? Although the firm sold 4m units of the iPhone 4S in its opening weekend, there is evidence of some disenchantment with its devices.
Mobile phone comparison site www.GoodMobilePhones.co.uk claims 22 per cent of UK iPhone users wish they had chosen a different device.
The report says of those regretting the purchase, 73 per cent were male while 27 per cent were female.
Almost half of iPhone users at 43 per cent say they are jealous of users that own other smartphones, while 25 per cent as unhappy with the phone's battery life, according to the report.
Further results show 13 per cent were unsatisfied with the lack of buttons, eight per cent had difficulty using emails and five per cent were disappointed with its functionality.
http://www.mobile-ent.biz/news/read/...-iphone/016201
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November 19th, 2011, 00:11 Posted By: wraggster
Swedes are the most playful users, downloading over five apps per month.
The US mobile market is the worldwide frontrunner when it comes to total Android app downloads but Europe takes the gold based on total app downloads per user, according to mobile analyst research2guidance.
The firm says Sweden is the leader with users downloading more than five apps per month, which doubles the average US user who downloads fewer than 2.5 apps each.
Other markets to beat the US for monthly app downloads include the UK, Germany, Spain, Switzerland, the Netherlands, Italy, Portugal and South Korea.
The US may be down on the monthly scale but it's not out. Overall the market is responsible for over 50 per cent of total Android Market app downloads, which is equivalent to 3.5 billion installs, according to the report.
This leaves South Korea in second with nine per cent followed by the UK, Germany and France, while Russia, Japan and China are among the most inactive app downloaders.
http://www.mobile-ent.biz/news/read/...ericans/016205
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November 19th, 2011, 00:07 Posted By: wraggster
Taiwanese news site Digitimes says these four 'old-school' PC makers have recognised they can't compete with OEMs that combine a hardware build with a tightly integrated software offer – namely Apple, Amazon and Barnes & Noble.
These end-to-end devices don't just offer a more compelling proposition to users, they're also cheaper. Amazon is offering its Kindle Fire at $199 and Barnes & Noble's Nook Simple Touch is $99. They may even end up free one day.
The Guardian surmises that the four exiting OEMs may be waiting for a WinPho tablet option as this would prove more attractive to the vast Microsoft-addicted enterprise market.
Although it does point out that margins are tight in Microsoft world, with Hewlett-Packard making an average profit of just $40 on each $800 PC it sells.
And there's some serious catching up to do even in this space, with Good Technology revealing last month that 19 out of 20 enterprise tablets are iPads.
http://www.mobile-ent.biz/news/read/...-market/016210
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November 18th, 2011, 12:00 Posted By: wraggster
Xperia Play, Schmaschmeria Play -- who needs it? Fructel's got an Android add-on that does away withSony Ericsson's slider niche. The folks over at Pocket Gamer recently got hands-on time with this category-quashing controller, dubbed Gametel, that connects to handsets using clamps and a rubberized grip, no matter your mobile manufacturer of choice. Unfortunately, there's no analogue pad here, so it's not quite on par with its PlayStation Certified competition, but it will hold hands over Bluetooth with any Googlefied phones running Froyo and up. The unreleased peripheral includes a 250mAh battery, letting you bash away with those sore thumbs for up to nine hours at a time, your phone's charge willing. There's no official word on just when you can expect this game pad to make its market debut, but if you're really eager, head on over to the source to sign up for launch notifications.
http://www.engadget.com/2011/11/17/g...m-xperia-play/
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November 18th, 2011, 11:59 Posted By: wraggster
Of the 100 million registered ICQ accounts, we really must wonder how many of them remain active. Still, the vintage instant messaging platform remains quite viable in some regions, and we're happy to report that the software's new owner is treating both it, and Windows Phone, with the respect they deserve. That's right, the Mail.ru Group has announced the upcoming version of "I seek you" for Microsoft's mobile platform, and from what we can tell, things look mighty fine. Of course, whether we actually choose to install the software onto our Titans and Radars is another matter entirely. Maybe one day, when we're feeling wistful for the past...
http://www.engadget.com/2011/11/18/official-icq-client-coming-to-windows-phone/
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November 18th, 2011, 11:58 Posted By: wraggster
Archos' new Arnova 9 G2 tablet looks to be the very definition of a mixed bag. It's part of the company's budget-minded Arnova line, so it will likely be relatively inexpensive (there's still no official word on a price), and it packs some specs that range from decent to high-end, including a 1GHz ARM A8 processor and a 9.7-inch IPS display with a 1,024 x 768 resolution (the same as the iPad). But it also runs the smartphone-minded Android 2.3 OS on that decidedly tablet-sized display and, as with other inexpensive Android tablets, you'll have to make do without official access to the Android Market (Archos offers the Appslib application store instead). Still curious? Details on everything but a price and release date can be found at the source link below.
http://arnovatech.com/products/g2/ar...try=us&lang=en
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November 18th, 2011, 11:54 Posted By: wraggster
Orcs Must Die developer Robot Entertainment recently revealed to us the identity of its next opus: A two-player competitive iOS board game titled Hero Academy. It's a tactics game in which players move heroes across a staging area in an attempt to destroy their competitor's home base crystal before theirs, in turn, gets smashed. If that sounds a little too intense for your usual iOS gaming tastes, don't fret -- the action all takes place asynchronously.
Check out the screens below for a first look at the downloadable title, and keep an eye out for the debut trailer in the coming days!
http://www.joystiq.com/2011/11/17/ro...-hero-academy/
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November 18th, 2011, 11:51 Posted By: wraggster
Capsized will crash onto iPad in early January 2012 for free -- a price that seems almost alien. The game will support this exotic price point with a "robust in-game currency system," so players can make purchases and upgrades to weapons, skills and other stats.
The free action and exploration title has also been revamped for the touch-based device, and will retain more than a dozen non-linear levels. It also has the story-based campaign, along with other modes found in the for-pay versions.
Capsized is also expected to explore Xbox Live Arcade in December (for $10), along with PSN, Android and Mac platforms sometime in the first quarter of next year.
http://www.joystiq.com/2011/11/17/ca...ee-in-january/
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November 18th, 2011, 11:47 Posted By: wraggster
What's the best way to celebrate a year (plus) since Age of Zombies' release on iOS? By buying another version of Age of Zombies on iOS! Halfbrick has just released Age of Zombies Anniversary, a remastered edition of Barry Steakfries' inaugural adventure.
The new version features redone HD graphics (for iPads and iPhone 4 or 4S, of course), iCloud support, and new "Wild West content" -- a new western-themed level, in which even the dinosaurs don cowboy hats. If you want to experience this new, youthful Age of Zombies, it's on the App Store right now for a limited-time price of 99 cents.
http://www.joystiq.com/2011/11/17/ag...kfries-to-ios/
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November 18th, 2011, 11:38 Posted By: wraggster
Apple has seemingly conquered the hearts and minds of US consumers this Christmas ahead of the games industry.
A new survey by Nielsen found that 44 per cent of kids aged between six and 12 years old put an iPad at the top of their Christmas wish list. That was followed by iPod Touch (30 per cent) and iPhone (27 per cent).
Nintendo’s 3DS was the sixth most sought after device with 25 per cent but was also the highest placed games console. Interestingly, fewer kids wanted a PlayStation Move than a Nintendo Wii, though PS3 won a bigger share than Xbox 360.
http://www.mcvuk.com/news/read/ipad-...h-lists/087423
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November 17th, 2011, 23:12 Posted By: wraggster
Here at the "These Go To Eleven" event, Google announced that Android activations thus far have surpassed 200 million devices. That's over 550,000 activations per day, which is 50,000 more thanJune's figure, and 150,000 more than the 400,000 clocked in during May. Not quite as many as Cupertino's 250 million strong, but Mountain View's getting close.
http://www.engadget.com/2011/11/16/g...-550-000-acti/
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November 17th, 2011, 23:03 Posted By: wraggster
So, BBM and a native email client for the BlackBerry PlayBook would be nice, but what we have today is a step in a completely different direction. DOSBox, everyone's favorite open-source x86 emulator, has been successfully ported to RIM's QNX-based tablet, bringing with it MS-DOS and Windows 3.11 support. A command-line-based OS can certainly be tiring after spending so many years with a GUI, but those ancient games of yesteryear are timeless -- Wolfenstein 3D, anyone? If you happen to live north of the border, where the Playbook just got a massive price cut, a repurposed DOS tablet could be in your future for a mere $200 -- plus a few extra bucks for a Bluetooth keyboard, which naturally you'll need to navigate DOS. Jump past the break for a tease of the action.
http://www.engadget.com/2011/11/17/d...s-and-windows/
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November 16th, 2011, 23:15 Posted By: wraggster
New app to recommend games and deliver targeted ads
A new social games network co-built by PapayaMobile and Tapjoy is set to be offered to Android developers in December.
The joint venture combines the services both firms offer to mobile games developers. PapayaMobile’s social gaming network has over 35 million users, while Tapjoy has a robust in-game ad network.
The amalgamated Social Marketplace app for Android will present players with a list of games based on their popularity within the Papaya social network. It will also display more relevant adverts, based on data pooled by the application itself, which in theory will drive up ad space charges.
Access to the application will be available to developers by the end of the year.
Android developers using the tech will need to integrate both the Papaya Social SDK and Tapjoy’s Publisher SDK into their apps.
http://www.develop-online.net/news/3...social-network
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November 16th, 2011, 23:06 Posted By: wraggster
Market analyst Gartner reports worldwide mobile sales have grown by 5.6 per cent for Q3 as a result of tech-hungry consumers adopting smartphones and tablets.
The firm claims this has seen over 440.5 million devices sold globally while 115 million smartphones were sold at a 42 per cent increase compared to Q3 2010.
However, smartphone sales slowed to just seven per cent between the second and third quarter of this year. In addition the devices only grew by one per cent to 26 per cent of all mobile phone sales in the same period, according to the report.
Roberta Cozza, principal research analyst at Gartner, said: "Strong smartphone growth in China and Russia helped increase overall volumes in the quarter, but demand for smartphones stalled in advanced markets such as Western Europe and the US as many users waited for new flagship devices featuring new versions of the key operating systems."
Cozza continues to point out that Q3 slowdowns also occurred in Latin American, the Middle East and Africa as consumers choose to wait for the arrival of the holiday season and new models including the iPhone 4S.
http://www.mobile-ent.biz/news/read/...er-cent/016171
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November 16th, 2011, 22:59 Posted By: wraggster
According to a developer on the XDA forums, TrevE, many Android, Nokia, and BlackBerry smartphones have software called Carrier IQ that allows your carrier full access into your handset, including keylogging, which apps have been run, URLs that have been loaded in the browser, etc."Since this was submitted, a few more details have come to light. The software was designed to give carriers useful feedback on aggregate usage patterns, but the software runs as root and the privacy implications are pretty severe.
http://yro.slashdot.org/story/11/11/...p-with-rootkit
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November 16th, 2011, 22:54 Posted By: wraggster
Ice Cream Sandwich's source code has just been unleashed, which means it's time for the folks over atCyanogenMod to saddle up the horses, and get to work. In a Twitter post published on Tuesday, the Mod squad confirmed that it has already begun working on CM9, though it won't be released for another two months. CM8, in case you were wondering, was likely pegged for Android 3.0, but with Google holding tight to its Honeycomb source code, CyanogenMod may just leapfrog it altogether and jump straight to Cloud Nine. We'll all know more, come January.
http://www.engadget.com/2011/11/16/i...ks-slated-for/
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November 16th, 2011, 22:52 Posted By: wraggster
It looks like you can put any any fears of the short-lived Gmail iOS app going the way of the BlackBerry app to rest. Google has just announced that the app has returned to Apple's App Store, and it promises that the problematic bugs that plagued the original release have been fixed. The company also says that it has "received a lot of helpful feedback and feature requests" during the app's two-week absence, and further notes that it's "just getting started" with the iOS app and plans to rapidly add a number of new features including support for multiple accounts and improved notifications.
http://www.engadget.com/2011/11/16/gmail-app-for-ios/
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