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THE LATEST NEWS BELOW
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April 2nd, 2005, 11:13 Posted By: wraggster
Metaview has released his port of the Amiga emulator for the Tapwave Zodiac, heres some info from this release:
<BLOCKQUOTE> only tested it on my Zodiac, it needs more than 10 MB free memory. The buttons: Zodiac-function button brings up the virtual keyboard (just some keys), home ends the emulator, power does it reset of the emulator. The pen should work as mouse, calendar and phonebook are the mouse buttons. The 5-way is the joystick.
</BLOCKQUOTE>
More info and download <a href="http://ngage.dcemu.co.uk/palmuae.shtml" target="_blank" >Here</a>
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March 31st, 2005, 19:45 Posted By: wraggster
Tiger Telematics has announced the list of high street distributors which will be stocking the Gizmondo, the new handheld games and media device which was launched through a dedicated London outlet a fortnight ago.
GameStation, Carphone Warehouse and John Lewis stores will stock the handheld from this weekend. The agreement follows the Gizmondo's launch on March 19, which coincided with the opening of a flagship store on Regent Street.
"We identified last year that Gizmondo's arrival would expand the popular gaming genre, and through its unique convergence of music and movie features, will prove an exciting addition to our assortment," said Julie Mitrovic, assistant buyer for the John Lewis Partnership. The handheld is already being advertised on the John Lewis website, priced at ÂŁ229.
The Carphone Warehouse (CPW) will feature the Gizmondo in selected Manchester stores as part of its entertainment range, which includes portable audio and video players, and on its website.
"Our stores attract a variety of customers looking for handsets and mobile entertainment devices," said Kevin Gillan, CPW's group director of business development.
"With its wide range of features and functionality, the Gizmondo will have appeal to the customers we get in our stores."
The handheld will also go on sale in GameStation's Edinburgh and Birmingham branches. Gizmondo Europe says GameStation is a "key destination for the Gizmondo consumer, both in terms of the launch demographic and the mainstream videogaming audience."
"We were delighted by the response we received from the public at the recent opening of our own Regent Street store," said Carl Freer, co-founder and chairman of Tiger Telematics.
"We are now committed to building on that success and ensuring that we bring the benefits of the Gizmondo on a national level. We're pleased to have John Lewis, The Carphone Warehouse and GameStation on board, and will be fully supporting their launches with comprehensive retail marketing campaigns, to include TV, outdoor and print media."
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March 30th, 2005, 19:06 Posted By: wraggster
This is what it must feel like to roll in a 1987 Ford Escort. While the rest of the gaming public was playing with their long-awaited PSPs last week, I spent 96 hours test-driving the Gizmondo, putting it through its paces, hoping to see how it stacks up to other gaming handhelds on the market. One thing to note: Despite earlier reports, the Gizmondo has pushed back the US release of its device until Q3—thereby avoiding the complete suicide of trying to toe-up with the PSP. I was told, however, that the unit I trialed would be nearly identical to the final product, minus a few software upgrades.
I’ll admit to being pleasantly surprised. Lightweight and ergonomic, the Gizmondo is made from a rubberized plastic that feels sort of like velvet. It’s a weird, but not unpleasant sensation. The 2.8” TFT color screen is bright and prominent—all of the games and videos I watched on the Gizmondo were easy to see, even in outdoor settings where there was lots of ambient light. Finally, the button configuration is intuitive, obviously designed to be instantly familiar to anyone that’s ever used a Playstation or X-Box controller.
The Gizmondo is a jack of all trades. Its Samsung ARM9, 400 Mhz processor along with the Nvidia GoForce 3D graphics accelerator combined to make watching videos easy, though I experienced some pixelation and a choppy frame rate while trying to watch the Halo 2 and Nelly videos that came pre-installed. Window CE-based, the Gizmondo comes pre-loaded with Windows Media Player 9, so it supports MPEG 4 playback. It also comes with a built-in MP3 player is a nice addition—though it took me a minute to release that the volume control could be adjusted by pressing the two shoulder buttons—the controls weren’t as intuitive as I’d like. Strangely, the Gizmondo’s sole speaker is positioned right under the keypad, which meant I was constantly muffling the sound whenever I was playing a game, or holding the Gizmondo in two hands while watching a video. Thankfully, storage’s not a problem. In addition to 32 megabytes of on-board memory, the Gizmondo also features a SD slot for removable storage—and the unit had no problem recognzing a card full of music and picutres I inserted. For good measure, the Gizmondo designers also threw in a Bluetooth radio, GPRS connectivity, a SiRF-designed GPS chip, and, finally, a VGA camera.
Yet, the Gizmondo manages to master none of these features. Take, for instance, the camera. I know the few folks that go out and buy one of these won’t be doing so for the camera—but the Gizmondo has one of the worst I’ve seen (even worse than the original Treo 600). The pictures were reddish, and the resolution horrible. Sending messages is also a bear. With no keyboard, I was forced to bang out SMS messages or try and enter contact information into the contact app (yet another feature) on a tiny virtual keyboard, using the rocker and a button. This is sub-optimal, at best. (It makes you wonder why they even bothered.) Far more discouraging, however, were the games. If—as the entire history of console systems suggests—content is what sells hardware, than the Gizmondo is DOA. I played their flagship title—a Grand Theft Auto-like game called “Colors”—for an hour or so, and while the 3d graphics were impressive, the gameplay was boring, and long. Trailblazer—an action game where you race along a course in space—was fun, but certainly not worthy of any real attention. This platform needs some developer love, and quick. I just don’t see how they’ll get it, with Sony and Nintendo commanding so much attention right now.
The final nail in the coffin is the $400 pricetag. Did these guys learn nothing from the N-Gage? With few, if any, compelling games and nothing that really sets the Gizmondo apart, besides an impressive spec sheet, its hard to imagine anyone running out to pick one of these up. It’s a shame, too, because the Gizmondo has potential. The only chance they have is to hire a smart marketer and some crafty developers to position the Gizmondo as something other than a game device—punch up its GPS skills, or something. Even that’s a stretch, but its either that or an early retirement. Right now, I’m leaning towards the latter.
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March 29th, 2005, 19:46 Posted By: wraggster
YoyoFr has released a new version of his all dancing all singing Little John emulator to the Tapwave Zodiac Console and Pocket PC ( the emulator emulates Snes, Gameboy and Nes and others), heres whats new:
<BLOCKQUOTE[ALL] Added missing software scaler for 1.25:1 zoom mode, no smoothing.
[ALL] Added battery level info & time on in-emulation GUI.
</BLOCKQUOTE>
<a href="http://ngage.dcemu.co.uk/littlejohnz.shtml" target="_blank" >Download Here</a>
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March 29th, 2005, 19:41 Posted By: wraggster
YoyoFr has released a new version of his port of Quake to the Tapwave Zodiac Console, heres whats new:
<BLOCKQUOTE>[FIX] memory allocation func issue on non-zodiac devices (changed to memchunknew)
</BLOCKQUOTE>
<a href="http://ngage.dcemu.co.uk/zquake.shtml" target="_blank" >Download Here</a>
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March 29th, 2005, 19:38 Posted By: wraggster
YoyoFr has released a new version of his port of Doom to the Tapwave Zodiac Console, heres whats new:
<BLOCKQUOTE>[FIX] memory allocation func issue on non-zodiac devices (changed to memchunknew)
</BLOCKQUOTE>
<a href="http://ngage.dcemu.co.uk/zdoomz.shtml" target="_blank" >Download Here</a>
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March 29th, 2005, 19:35 Posted By: wraggster
YoyoFr has released a new version of his port of Hexen to the Tapwave Zodiac Console, heres whats new:
<BLOCKQUOTE>[FIX] memory allocation func issue on non-zodiac devices (changed to memchunknew)
[FIX] save choosen wad when switching from main form to option/config form
[FIX] parameters handling (wad file, pwad file, ...)
[FIX] Rewrote timidity samples loading.
[NEW] Command (cheat, keypress) can be entered in a simple console. Tap screen center to use it.
[FIX] Gamma, '+' & '-' keys are now in the controls list.
[NEW] Buttons named in Launcher (controls form).
[FIX] Crash when cannot allocate a buffer.
Still getting a crash in ice cavern on level 2... </BLOCKQUOTE>
<a href="http://ngage.dcemu.co.uk/zhexen.shtml" target="_blank" >Download Here</a>
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March 28th, 2005, 15:54 Posted By: Steve Steve
Does anyone know what to do with Java games that come as only .JAR files with no .JAD files? The places I've found them say to just run the .JAR file, but without the .JAD the N-Gage seems to have no idea what to make of them.
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March 27th, 2005, 20:14 Posted By: wraggster
CliFrotz, a Frotz Infocom/Inform interpreter for the Tapwave Zodiac has seen a new release, heres whats new:
<BLOCKQUOTE>* Added support for the TH55 landscape utility
* Speedup for Zodiac screen display
* Fixes to word popup on command line
* Fixes to more prompt</BLOCKQUOTE>
Download <a href="http://ngage.dcemu.co.uk/clifrotz.shtml" target="_blank" >Here</a>
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March 25th, 2005, 23:17 Posted By: wraggster
Zspectrum the Spectrum emulator for the Tapwave Zodiac has been updated, heres whats in this release:
<BLOCKQUOTE>Version 1.1 release. 24/03/05
• Added in game joystick selection
• Better multiple SD Card handling
• Added checks to make sure Spectrum .ROMS are on SD Card</BLOCKQUOTE>
Download at <a href="http://ngage.dcemu.co.uk/zpectrum.shtml" target="_blank" >AHE Zpectrum Page</a>.
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March 25th, 2005, 20:06 Posted By: wraggster
Tiger Telematics' upstart handheld Gizmondo has finally launched in the UK - although you could be forgiven for not noticing.
A plush party at London's Park Lane Hotel marked the official release of the device on Saturday, with the likes of Jamiroquai, Girls Aloud, Pharrell Williams, Sting, Busta Rhymes and, er, Kelly from EastEnders in attendance.
Alarmingly, and if the figure in yesterday's Mirror is accurate, Jay Kay's (Jamiroquai's hat-wearing frontman) fee for appearing at the glitzy launch bash was a cool ÂŁ800,000. Which means that Tiger needs to shift a lot of Gizmondos.
To that end, Saturday also marked the grand opening of Gizmondo's flagship store on Regent Street, currently the only place in the entire country that it's possible to purchase one of the devices.
Despite all the money that Tiger is throwing at Gizmondo, it doesn't appear to be off to the best of starts though. While Nintendo's DS sold a staggering 87,000 units during its first weekend on sale in the UK, Gizmondo could, according to various internet sources, only manage to shift 800.
A spokesperson for Gizmondo puts this number at 1000, while also quoting an astounding figure of 560,000 pre-orders for the machine, which Tiger is "currently in the process of fulfilling".
Either way, opening weekend sales of just 1000 units can hardly come as much of a surprise given that, outside of the solitary central London store, it's literally impossible to get hold of a Gizmondo.
Major retailers such as GAME aren't stocking the machine and, while both Toys R Us and John Lewis are due to begin selling it, there's no stock available from them at present, as evidenced by their websites here and here.
Indeed following last year's "softest of soft launches", this week's launch doesn't really appear to be any more hard-hitting.
Tiger maintains that it's currently negotiating with GAME and other high street retailers, and the company is optimistic that it will be announcing a deal soon. But given that GAME recently told us, "We have no plans to stock Gizmondo. With PSP and DS launching, we simply don't have the room in-store," it remains to be seen how much interest the high street really has in stocking the device.
Gizmondo's ultra-low profile even extends to the games press, which has yet to be given either hardware or software, as evidenced by the fact that you still won't have seen reviews of any of the games yet (see below for the complete list of launch titles).
In spite of all this, the Windows CE-based device has - in theory - a lot going for it. Aside from playing games, music and movies, it's capable of taking digital photos as well as sending text messages and emails, thanks to the pre-pay Vodafone accounts that are bundled with the ÂŁ229 machine (although you can't actually use it as a mobile phone).
It also supports GPS (Global Position System), allowing it to be used for route-finding, while there's provision for multiplayer gaming via both GPRS and Bluetooth. Assuming, of course, that you can find anyone else out there to play against.
Gizmondo launch titles
Angel Fish
Chicane
City
Colors
Conflict Desert Storm II
Conflict Vietnam
Fallen Kingdoms
Furious Phil
Interstellar Flames 2
Johnny Whatever
Milo and the Rainbow Nasties
Momma Can I Mow the Lawn?
Richard Burns Rally
Speedgun Stadium
Sticky Balls
Stuntcar Extreme
Super Drop Mania
The Great Escape
Trailblazer
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March 21st, 2005, 20:16 Posted By: wraggster
YoyoFr has released a new version of his port of Quake to the Tapwave Zodiac, heres whats new in this release:
<BLOCKQUOTE>FIX] save choosen wad when switching from main form to option/config form
[FIX] parameters handling (wad file, pwad file, ...)
[NEW] Command (cheat, keypress) can be entered in a simple console. Tap screen center to use it.
[FIX] Support for mods (tested on Quake Rally)
[FIX] Removed debugging code which was causing slowdown.
[FIX] Demo playback crash when demo ends.
[NEW] Buttons named in Launcher (controls form).
[FIX] Crash when cannot allocate a buffer.
[NEW] Software landscape rendering to prevent issue on T3 (portrait mode with software rotation). </BLOCKQUOTE>
Download <a href="http://ngage.dcemu.co.uk/zquake.shtml" target="_blank" >Here</a>
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March 21st, 2005, 20:06 Posted By: wraggster
YoyoFr has released a new version of his port of Doom to the Tapwave Zodiac, heres whats new in this release:
<BLOCKQUOTE>[FIX] wadfiles list set to zero before init.
[FIX] free whole midi structure after being written to disk.
[FIX] save choosen wad when switching from main form to option/config form.
[FIX] parameters handling (wad file, pwad file, ...).
[FIX] Free feature memory used by music on exit.
[FIX] Rewrote timidity samples loading.
[NEW] Command (cheat, keypress) can be entered in a simple console. Tap screen center to use it.
[NEW] Autorun (new option in doom option menu).
[FIX] Virtual buttons (tap screen) are now active.
[FIX] Gamma, '+' & '-' keys are now in the controls list.
[FIX] Do not play demo if from a different version.
[NEW] Savegame filenames are now prefixed with iwad/pwad filename.
[NEW] Buttons named in Launcher (controls form).
[FIX] Crash when cannot allocate a buffer. </BLOCKQUOTE>
Download <a href="http://ngage.dcemu.co.uk/zdoomz.shtml" target="_blank" >Here</a>.
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March 21st, 2005, 18:15 Posted By: wraggster
Tiger Telematics has announced a deal with Vodafone UK which will see the Gizmondo handheld device, which launched on Saturday, shipping with a pre-pay SIM card.
The card will enable consumers to use their Gizmondo for sending and receiving texts and emails and utilise the handheld's GPRS functions. In addition, users will be able to opt-in to receive SmartAdds - a new form of digital marketing which targets consumers according to information they supplied on registration, such as age, sex and location.
The Gizmondo itself is a powerful unit which runs the Windows CE.NET operating system, and as well as playing games, can play back movies and music, take photographs, use the GPS system to provide location information and communicate over SMS, picture messaging and email using GPRS network capabilities.
"The contract-free pre-pay SIM is there to open up the Gizmondo to a massive range of communication and exciting GPS features, without an additional contract," said Gizmondo MD Carl Freer. "The strength and infrastructure of the Vodafone network, and its customer commitment as a whole, will be an invaluable asset."
The Gizmondo launched in the UK on Saturday, with the opening of a flagship store on Regent Street. An evening event took place at the Park Lane hotel, Piccadilly, with performances by high profile acts including Sting, Jamiroquai and Busta Rhymes.
European and North American launches are expected to follow soon, but there has not yet been an announcement as to whether similar mobile network deals are in place for other territories.
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March 21st, 2005, 18:10 Posted By: wraggster
Not only is it not EOL for the N-Gage (remember: it still exists), but there’s some word on the street (more like back alley, but hey) about the specs for its possible next revision. A lot of the alleged features tip into some obscure hardware mumbo-jumbo that we can’t guarantee either ArcadeStation or perhaps even Nokia just invented out of thin air (you know how we love these purely speculative rumors), but click on for the run-down regardless.
OMAP Full Compatibility
90-nm CMOS System-on-a-Chip OMAP2420
330-MHz Central Core with Floating Point Unit ARM1136JS-F
220-MHz Digital Signal Processor for Audio TMS320C55x
Video Playback and Image Display Imaging Video Accelerator
VGA 30-fps Encode/Decode Full-Motion Video
2D/3D Graphics Accelerator with SIMD Co-Processor PowerVR MBX with VGP
TBDR (Tile Based Deferred Rendering)
200Mhz clock speed
640x480 VGA Resolution
360Mpixels, 2xOverdraw = 720Mpixels, 3xOverdraw = 1.08Gpixels
ITC™ - PowerVR Internal True Colour - 32-Bit Blending and Depth Test Precision Independent from Buffer Depth
FSAA4Free™ - Supersampling Full-Screen Anti-Aliasing With No Performance Lose
DOT3 Per-Pixel Lighting Support
Spherical Harmonics Lighting Support
Bilinear, Trilinear, Anisotropic Texture Filtering Support
Vertex Shader 1.1 Programmability with Skinning
Curved Surface Processing with Fractional Tessellation and Support for Differing Levels-of-Detail on Neighboring Patch Edges
PVR-TC (PowerVR Texture Compression)
Multi-Texturing
Fully Programmable 3D T&L (Transform & Lighting)
Over 2.5M-tri/sec
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March 19th, 2005, 13:35 Posted By: Maalak
You can download the new version here :
http://www.wildpalm.co.uk/SuperGoBoy.html
* Emulates all GameBoy and GameBoy Color roms
* Full quality sound support, with volume control
* Runs games directly from Inbox
* Automatically run games from ZIP or RAR files
* Games run at full speed on all phones
* Speed selection - to speed up or slow down games
* Save/load game support
* AutoSave - never lose game progress again!
* Fully definable keys
* Hotswap A/B buttons
* Send games to your friends via IR or Bluetooth
* Full 'skin' support
* Comes with 'JetPak DX' public domain game installed
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March 19th, 2005, 12:18 Posted By: wraggster
The Gameboy Emulator for the Nokia N-Gage and Other Series 60 Phones has been updated, heres whats new:
<BLOCKQUOTE> Speed up!
- Greater roms compatibility
- Big rom zip support
- Siemens SX1 and SendoX support
- Speed control
- Full screen option
- Save game picture as BMP
- Record game sound as WAV
</BLOCKQUOTE>
Download <a href="http://ngage.dcemu.co.uk/vboy.shtml" target="_blank" >Here</a>.
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March 19th, 2005, 12:11 Posted By: wraggster
The Nes Emulator for the Nokia N-Gage and Other Series 60 Phones has been updated, heres whats new:
<BLOCKQUOTE> - Speed up!
- Faster interpolation way
- More mappers and more roms
- Language pack support
- Siemens SX1 and SendoX support
- Scroll key in full screen mode
- Mapper 90,245 support </BLOCKQUOTE>
Download <a href="http://ngage.dcemu.co.uk/vnes.shtml" target="_blank" >Here</a>
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