Apple News - The Apple, Android and Mobile Phone News is a News and downloads site for Apple, Android and Mobile Phones, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
The Best iPhone Online Casino Games
The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games.
There are websites where you can find the best iphone online casino games as well as the latest in information on the best Casino operators for the Apple iPhone and where to get the biggest bonus and offers. “
THE LATEST NEWS BELOW
|
May 31st, 2004, 00:02 Posted By: wraggster
A new version of Picodrive the genesis emulatorfor the Nokia N-Gage and other series 60 phones, heres whats new:
* Last rom location persisted.
* Added support for 32 column mode (removes the black borders in Street Fighter 2 Turbo etc).
* Some other small fixes.
* Added filtering of files, so only .bin,.smd & .zip files are displayed in the listings.
Download from here --> A new version of Picodrive the genesis emulatorfor the Nokia N-Gage and other series 60 phones, heres whats new:
* Last rom location persisted.
* Added support for 32 column mode (removes the black borders in Street Fighter 2 Turbo etc).
* Some other small fixes.
* Added filtering of files, so only .bin,.smd & .zip files are displayed in the listings.
Download from here --> http://ngagenews.netfirms.com/picodrive.shtml
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 30th, 2004, 11:55 Posted By: wraggster
Got this email , you may all be interested
We're looking for beta testers for our upcoming release.
Testers will need one of the following devices: Nokia 3650, 7650 or N-Gage. (Testing for other phone models won't begin until after
these versions are released)
Also, testers should enjoy 3D FPS games (or at least enjoy finding bugs in them :-), and hopefully have a friend or two that also
have one of the required devices (MultiPlayer).
Preference is given to people in/around/close to Los Angeles, although other areas will be considered as well.
Testers must also agree not to disclose / release screenshots until public release and (obviously) not let their friend(s) copy the
software, etc.
Interested people can EMail game@bobbeetec.com with their Name, City, State, etc. (as applicable), and the model of their phone.
We'll contact the testers selected for further info and arrangements.
Thanks,
Rand.
Cool stuff eh, get emailing if your interested
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 24th, 2004, 21:34 Posted By: barn
Not only is the UK hopefully going to see three games all launched in one week (Sims, Ashen & Tiger), but it looks like Nokia are trying to maintain the May deadline for the QD by trying to launch it by the end of this week.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 23rd, 2004, 19:41 Posted By: corrgc2000
Can someone plz sort the sound on picodrive, the latest version 213, works perfect with multi button support ,
I've just been playing flashback, Excellent, but with sound be be a dream come true
Hehehehe
well nearly
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 20th, 2004, 16:27 Posted By: corrgc2000
Thats right the genesis emu picodrive s60 is here
i've also tested a few games including all the sonics
and they work perfect(no sound of course)
but i can run and jump at the same time , pressing 2 buttons doesn't seem to be a problem on my 3650
anyway lets hope a version with sound and added save support come along soon
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 18th, 2004, 12:26 Posted By: Maalak
PicodriveS60 is a genesis emulator for S60 phones, and you will be able to find it here (about 40 ko only) :
http://my-symbian.com/7650/download/...name=PicoDrive
I have done a quick test for this very promising emulator.
Of course, it's not perfect (the N-Gage will reboot -without asking activation codes though- when you will try to launch another game after playing one, you can't press two keys at the same time (sad for te jumps in platforms games or games using diagonals), there is no sound and the savegames don't seem to be Â*included yet. But it is really VERY promising, just try it and there is no doubt that you will agrre with me.
I have also tested some games :
Games working : QuackShot (Raahh, wonderful graphics - too bad it isn't playable because of the only-one-key-at-a-time ), Revenge of Shinobi, Shinobi3, Marble Madness, Altered Beast, Gynoug, Streets of Rage and Phantasy Star 2 (but the compression is too bad for the fonts used, so it's quite hard to read the texts, and furthermore the saves don't work).
Games that stop after title screen : Phantasy Star 3, ThunderForce 3.
Games that don't work at all : Shining Force
I will let you test other games
Enjoy.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 12th, 2004, 22:50 Posted By: Kamikaze_Squirrel
[glow=red,2,300]Can any one tell me how do i get the nokia Ngage games to work on my Nokia Ngage that i downloaded to my pc and transfered over to my memory card please help me....
Thanx [/glow]
[glow=blue,2,300]Kamikaze Squirrel[/glow]
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 5th, 2004, 19:07 Posted By: wraggster
Vir2L Studios is set to bring Elder Scrolls Travels: Shadowkey to the N-Gage mobile gaming platform. The Elder Scrolls series was originally created by Bethesda Softwarks and has been a staple of the RPG genre for over ten years. Creators of the Morrowind games are on hand to guide Vir2L Studios in the development of the game.
Elder Scrolls Travels: Shadowkey will be a 3D adventure set in the Elder Scrolls world. The gamer will be able to explore ancient temples, marauders hide-outs and dark caverns while slogging over treacherous terrain. The game will feature over 50 different types of creatures and NPC's to fight during your quest to recover the Shadowkeys. Gamers can chose amongst a wide variety of character classes that include the barbarian, knight, assassin, battlemage, rogue, nightblade, sorcerer, spellsword and thief.
Elder Scrolls Travels: Shadowkey will also feature a robust multiplayer component. Gamers can undertake their quest with up to four friends via Bluetooth wireless technology. Players can also use the online capability of the game to download rankings, content upgrades and interact with communities on N-Gage Arena.
Elder Scrolls Travels: Shadowkey will be available only on the N-Gage platform with an expected ship date in Q4 2004.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 5th, 2004, 16:22 Posted By: William
Today www.allack.co.uk has a new offer
Nokia have announced that they are going to do an additional pack for the N-Gage QD, where for an additional £10 you will receive a copy of The Sims Bustin Out (MMC nGage Game).
So you can pre order a sim free N-gage QD for £159.95 with Sims Bustin Out for its mid May launch.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 21st, 2004, 20:18 Posted By: wraggster
News that Barn posted on Nokia Ngage News
April is to be another month of no new nGage games; however May looks to be a bumper month with four new releases. The official UK Nokia nGage game release schedule looks as followed:
May
5th Marcel Desailly Pro Soccer
5th The Sims Bustin' Out
18th Ashen 18-May-04
21st Tiger Woods PGA Tour 2004
July
Alien Front
Bomberman
Crash Nitro Kart
Tom Clancy's Ghost Recon: Jungle Storm July
Virtua Cop
August
Operation Shadow - Theatres of War
September
Pathway to Glory
Requiem of Hell
Worms
WWE
For the cheapest N-Gage stuff visit www.Allack.co.uk
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 18th, 2004, 10:58 Posted By: DCEmu_Newsposter
Off topic for a second [br][br]Nokia N-Gage News has been Relaunched today, it has every emulator released for the Nokia N-Gage and more besides, check it out Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 15th, 2004, 02:26 Posted By: wraggster
More News about the N-Gage QD
You've probably read in various magazines that Nokias N-Gage hardly set the gaming world alight which was clearly recognised by the company themselves as they've decided to relaunch it with some minor adjustments. Here's the full press release...
Nokia today announced the N-Gage QD mobile game deck, the latest addition to the N-Gage platform. The N-Gage QD is a compact device with a hot-swappable multimedia (MMC) slot for instant gaming, longer battery life, improved gaming controls, brighter screen, powerful smartphone features and the new N-Gage Arena launcher application. Gamers will be able to play all of their favorite N-Gage titles, connect to the worldwide mobile gaming community over mobile networks via the N-Gage Arena as well as take part in close-range mobile multiplayer gaming via Bluetooth wireless technology.
The planned range of prices is expected to be from USD$99 with a contract to USD$199 as an unsubsidized, untaxed retail price. The N-Gage QD game deck is expected to be available in May 2004 for Europe, Africa and Asia Pacific and in June 2004 for the Americas. The N-Gage QD will be available in two versions: a GSM 900/1800 variant (Europe, Africa and Asia Pacific) and a GSM 850/1900 variant (Americas).
"After six months on the market with the N-Gage platform, we wanted to expand our device portfolio based on the feedback we've received," said Nokia's Senior Vice President of Games, Ilkka Raiskinen. "With improved gaming ergonomics, gamers can now start to play games at the push of a button and enjoy the increased responsiveness of the game keys. We also added support for hot-swap MMC and extended the battery life. For phone calls, we reoriented the speaker and microphone to support 'classic talking'."
The N-Gage QD game deck supports existing N-Gage game titles as well forthcoming N-Gage exclusive titles like Ashen, Pathway to Glory and Pocket Kingdom: Own The World, and blockbuster hits like The Sims: Bustin' Out, Crash Nitro Kart and Tiger Woods PGA TOUR 2004.
The new N-Gage Arena launcher makes accessing the N-Gage Arena even easier than before. The launcher is a software application preinstalled on the N-Gage QD device that allows gamers full access to the N-Gage Arena community directly from their game deck. Once installed, the launcher is accessed from an icon in the game deck's main applications menu, similar to other N-Gage software.
Using the launcher via a GPRS connection, N-Gage Arena members can communicate with one another, download exclusive content, access rankings statistics, participate in events and activities, and more. Existing N-Gage users will be able download the N-Gage Arena launcher from www.n-gage.com in May 2004.
The N-Gage QD game deck also supports advanced smartphone features such as personal information management, XHTML browser, email and the possibility to download and install additional Series 60 applications.
The N-Gage QD game deck will be showcased at this year's Electronic Entertainment Expo (E3) in Los Angeles, California from May 12 to 14, 2004. The N-Gage booth (South Hall, 1524) will also have the latest in high-profile exclusive N-Gage titles and blockbuster hits. For more information on the N-Gage QD game deck, log on to www.n-gage.com/qd.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 14th, 2004, 10:55 Posted By: wraggster
As the Finnish mobile communications giant unveils the second generation of N-Gage hardware, Rob Fahey speaks to Nokia's head of games, Ilkka Raiskinen, about the company's plans for the future - and lessons from the past year.
You might reasonably expect Nokia's head of games to be somewhat guarded around the games press. It's been a tough year for the ambitions of the Finnish company in that sector, after all - one in which the firm has been repeatedly savaged in the media, first in the specialist press but later in mainstream newspapers and magazines, for a series of disastrous decisions related to the launch of the N-Gage console. From the deeply flawed design of the system, through the cringe-worthy press conference at E3 last year, to the damaging post-launch dithering about sales figures, Nokia has had a tough time of it - and the press has been there every step of the way to make sure that their failures are highlighted. You could understand, then, if the man at whose desk the buck for the company's entire gaming operations stops wasn't happy to see games media representatives on his doorstep.
In fact, the opposite is true. Ilkka Raiskinen, Nokia's vice president in charge of games, was honest, open and talkative when we met him in the icy Finnish capital of Helsinki to discuss the company's new update to the N-Gage platform, N-Gage QD, its forthcoming portfolio of software and online services, its plans for the future and - perhaps - the lessons it has learned from the past year. Raiskinen, in fact, embodies the attitude of every Nokia executive we met at the company's stunning headquarters building - although there's some obvious trepidation at showing the QD to the games press for the first time, he, and the company as a whole, exudes a quiet confidence that is very different from the brash, self-assured and arrogant brand of confidence which was in evidence from the firm at the original N-Gage launch in London in February of last year.
Then, Nokia assured us that they were entering the games industry with a product which would quickly grab an enormous slice of the marketplace that the rest of the platform holders had completely ignored. They would take over this new "mobile online gaming" sector, become a major player, and even the might of Nintendo's Game Boy Advance was inconsequential. Nokia wasn't a company used to losing battles in the mobile space, and it showed. A year later, the mood has changed - there's a tacit admission that a battle was lost (although how badly is a matter of argument), but a quiet determination that the war will be won. Lessons have been learned; Raiskinen, and Nokia, are now confident not because of the company's past successes, but because they believe that in the QD and their forthcoming software line-ups, they have a genuinely excellent combination of platform and titles. Lessons have been learned, and with them humility - and Nokia is no longer an outsider barging into the games industry without understanding what it's getting into, but rather is a games industry company with the experience of an exceptionally tough product launch behind it.
Learning Experience
In fact, Nokia has been learning lessons right from the moment that N-Gage took its first public bow - even if it hasn't always showed it in public. N-Gage QD, a device which answers most of the key criticisms about its predecessor, has been in planning since well before the launch of the original N-Gage, Raiskinen tells us. "We started to get feedback after the initial launch [in February 2003], and after the launch we discussed which features we should incorporate in the first version and which in the second version," he explains.
"We started to develop QD before October 7th [the global launch date of the N-Gage] - it was a pretty tight schedule and that's something we want to continue to have, if need be," he adds, referring to the company's intention to continue adding new N-Gage decks to the product line-up as it perceives a market desire for them.
Although Raiskinen is very honest about the fact that the company made mistakes with the N-Gage, he's adamant that plenty of things went right, as well - and he says that Nokia never even considered dropping the N-Gage brand and starting fresh with the QD. "No, not at all," he responds when asked about the possibility "We have been getting critique on various features of N-Gage, but I still believe that N-Gage - of course we have been conducting some studies there, and we want to prove that N-Gage means mobile online gaming, and the content and the games are the key, not the device."
"We didn't consider [changing the brand] at all, and we believe that the N-Gage brand has a good appeal, especially amongst younger people and maybe casual gamers," he continues. "I think the feedback very often has come from the hardcore gamers who have compared the game experience on N-Gage to the game experience on the consoles, and of course they have been right in criticising N-Gage from that perspective."
Hardware vs. Business
The idea that games are the key to the N-Gage's future success, not hardware, is one that Raiskinen returns to time and again - and it's a theme which will be familiar to many industry watchers, since it echoes the one constantly visited by that other recent entrant to the platform holders enclosure, Microsoft. Indeed, Raiskinen freely admits that the N-Gage platform has been designed from the outset with the need to be a strong business model within Nokia's operations at the forefront, rather than any other concern.
"We need to use the economies of scale that we have," he explains. "The whole strategy is about being able to use those components which we have anyway, and test whether we can create a good enough games platform. Creating an optimal games device is easy - big screen, lots of horsepower, big battery - but making money and creating a business case that's viable, that's the tricky part. And now we are betting, or you might want to say gambling, on the fact that we can build on our mobile phone heritage in this space.
"Whether it succeeds or not, we will know in a couple of years time, but surely the strategy from our perspective is simple - we use the things that we have in-house, and try to see if they work. Once again, big screen, big battery, big processor - putting that in a device, that's fairly simple."
Although perhaps not intentionally, Raiskinen's comments about the ease with which a company can build an "optimal games device" sounds like a comment about Sony's PlayStation Portable - a console which certainly sounds like it will fulfil the criteria of "big screen, big battery, big processor," and unlike the N-Gage will be sold, initially at least, on the basis of a per-unit loss. Given the advent of such a device on the horizon (and further competition from Nintendo's DS), doesn't Nokia feel serious pressure on its N-Gage plans?
"We have been feeling all the time that we are in a hurry," Raiskinen admits. "That's why - some people have asked, why didn't you delay the launch of N-Gage until you had a better portfolio, and our thinking is that we needed to prepare, and work, and get feedback on the Arena, on GPRS performance, on wireless performance, on the various dynamics that you have in different markets - like, how do you manage the problems and challenges of combining games distribution and mobile phone distribution - all of those, we need to solve in order to be successful.
"We have had a sense of urgency, and you could ask if that was the right priority - the future will tell us. But definitely, we need to move forward, and we feel the pressure, and we feel the need to be faster and execute in a more efficient way."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 14th, 2004, 10:48 Posted By: wraggster
Yet More NGAGE NEWS :P
Mobile communications giant Nokia has taken the wraps off the new version of its N-Gage game platform, N-Gage QD, revealing a substantially redesigned and cheaper device which will begin appearing on retail shelves next month.
The Finnish company claims to have listened to criticisms levelled against the N-Gage by consumers and press alike, and N-Gage QD represents a major overhaul of the phone in terms of both looks and usability.
The new device is significantly smaller than the original N-Gage, albeit slightly thicker, and sports a rugged look - including a rubber ring to protect it from falling damage and tough flaps over the external ports - which not only makes it more solid, but should help it to appeal to its target audience of teenagers and young adults. [Pictures can be found at the bottom of this article.]
Crucially, the key design flaws of the original device have been fixed - gone is the much-maligned "sidetalking" placement of the speakers and microphone, replaced with a conventional positioning on the fascia of the phone, while games can now be hot swapped into an MMC card slot on the exterior of the phone without needing to remove the back.
The screen of the system is significantly brighter and clearer than the one used on the original N-Gage, and the D-pad controller has been made more comfortable to use in games. The N-Gage QD also sports changeable covers and keys, like many of the phones in Nokia's line-up which are aimed at the youth market. Contrary to Internet rumours circulating this week, however, the new device does not have a camera of any description built in.
However, on the inside of the device, the technology used is the same as the N-Gage - and Nokia is emphatic that this device does not represent "N-Gage 2", a term which it is saving for a generational leap forward to an entirely new platform which it already has on its roadmap for the future.
The new game deck is expected to retail at a lower price than its predecessor, and this time around Nokia is arranging a variety of official bundles with local mobile operators around the globe in order to avoid the confusion over pricing which reigned at the launch of the N-Gage.
N-Gage QD will retail at three distinct price points, with 199 Euro being the "bare bones" retail cost while official operator bundles will also exist at the 149 Euro and 99 Euro price points. It's also likely that operators will launch their own deals in individual territories, which may see the QD being priced down as low as being offered for free with selected operator contracts.
In order to hit those price points - which are extremely low for a Series 60 smartphone device - Nokia has removed a number of functions from the N-Gage QD, with the Finnish company explaining that its feedback suggested that users were more interested in a smaller, cheaper device than in the additional functionality of the original N-Gage.
Gone is the FM Radio tuner from the original deck, and MP3 music playback is also no longer offered by default. Gone also are certain smartphone applications which are provided as standard with other Series 60 phones. However, with the exception of the FM radio, Nokia points out that all of these functions can be replaced with easily downloadable Symbian OS applications.
Nokia will not be withdrawing the original N-Gage from the market with the launch of the QD (the acronym doesn't stand for anything, by the way - although a Nokia presentation about the device suggested the Latin "Quaeque Dies," meaning "Every Day," as one expansion of the letters, and we're sure that Internet wags will soon think of plenty more), preferring to see the new deck as an expansion of the N-Gage platform rather than a replacement for the original device - although it does anticipate that some retailers, particularly in the USA, may choose to carry only the QD.
As such, the company has also hinted that a number of other N-Gage decks with a varying types of non-games functionality and designs could be launched into the marketplace in the coming months or years, with each device providing a different way of accessing the N-Gage platform. However, no further plans to this effect were revealed in our conversations with Nokia executives regarding the new launch.
N-Gage QD will roll out worldwide during the month of May, although unlike its predecessor, it will not have a simultaneous worldwide launch date - with the new device simply arriving in retail locations as stock arrives, and being treated as a standard hardware launch rather than a game console debut.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
next » |