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The Best iPhone Online Casino Games

The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games. There are websites where you can find the best iphone online casino games as well as the latest in information on the best Casino operators for the Apple iPhone and where to get the biggest bonus and offers. “

THE LATEST NEWS BELOW

Apple wins preliminary judgement against Samsung in tablet case

August 11th, 2011, 00:18

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OpenFeint network takes 60 mobile games to China

August 11th, 2011, 00:16

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iMAME4all v1.8.0-2

August 10th, 2011, 01:35

-> changes:

* Compiled with iOS4. Added iOS4 multitasking.

* Added a new analog touch control . Improves playability on digital games also. Lets play starwars and other roms using touch screen. Digital older one is selectable in options disabling the analog stick.

* Improves digital touch control also. keeps finger tracking and not overlap other touch controls when dragged.

* Added 8-4-2-way restrictor (selectable and saved in per game options).
A restrictor gate limits the joystick's range of motion. The most common reason to use a gate in an actual arcade setting is the retrofitting of an older machine that is not compatible with a new 8-way stick. A classic example of this is Pac-Man. The game was originally designed for a 4-way stick, and is programmed to respond only when a new input occurs. If the user is holding the stick in the down position, then suddenly makes a motion to move to the right, what often happens is that the stick first moves into the down-right diagonal, which the game does not recognize as new input since down is still being held. However, right is also now considered held, and when the user completes the motion to move right, it is also not a new input, and Pac-Man will still be moving down.

*new iPad control layout.

*bug fixes.

*changed load screens.

-> changes from Bryn Thomson

-some nice new icons
-new A SKIN

-> changes from Simon Quinn

* correct rate, stereo, fps from MAME engine are processes correctly by the AudioQueue sound functions and buffers.
* sound going out of sync fixed
* stereo support.
* multiple sound rates supported
* 44khz stereo seems to work well with most games on iPad 1.
* it seems to have fixed jerky gameplay, possibly it was the AudioUnit code causing that. Much smoother.

http://www.mediafire.com/?u7e7rb4btkwvwbg

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EA bringing Theme Park, Battlefield 3 to iOS

August 9th, 2011, 23:54

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iOS 5 beta 5 finally gets its jailbreak, rides home in a gangster limo

August 9th, 2011, 23:22

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Sixaxis Controller Android app makes firing off hadoukens easy as pie

August 9th, 2011, 23:14

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Verizon Cracks Down On Jailbreak Tethering

August 9th, 2011, 22:56

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ARM Sees Mobile As the Future Gaming Platform of Choice

August 9th, 2011, 22:46

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Programming the Kinect to Work with Android

August 9th, 2011, 00:21

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NESDroid – Real Time Rewind

August 8th, 2011, 23:19

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GENPlusDroid – Real Time Rewind

August 8th, 2011, 23:17

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What If Android Lost the Patent War?

August 8th, 2011, 22:41

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Smugglers use zip line and slingshot to sneak iPads into Shenzhen

August 8th, 2011, 22:38

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Jailbroken Apple TV plays HTML5 Blackjack, iOS gambling rings can't be far behind

August 8th, 2011, 22:36

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PlayStation 3 Controller On Android Devices

August 8th, 2011, 16:36

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Android Network Toolkit lets you exploit local machines at the push of a button

August 8th, 2011, 16:32

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FBI's Child ID app helps iPhone users find their missing children

August 8th, 2011, 16:31

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iOS 5 beta 5 already ready for your downloading pleasure

August 7th, 2011, 22:36

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HBO streaming service coming to consoles

August 7th, 2011, 22:26

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HP Drops Price Again For Its WebOS-Based iPad Challenger

August 7th, 2011, 22:13

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