Apple News - The Apple, Android and Mobile Phone News is a News and downloads site for Apple, Android and Mobile Phones, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
The Best iPhone Online Casino Games
The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games.
There are websites where you can find the best iphone online casino games as well as the latest in information on the best Casino operators for the Apple iPhone and where to get the biggest bonus and offers. “
THE LATEST NEWS BELOW
|
September 13th, 2012, 11:20 Posted By: wraggster
It's been quite a while since the Shuffle has been updated, but we're happy to say that Apple has shown the tiniest of its music players some much needed love. There's only one change here, but it's by far the most important -- colors! Now the tiny PMPs will match their revamped "iTouch" brothers. Just, you know, with much less functionality. There's even a soft and subtle pink model for all those ladies out there that love being pandered to and a Project (RED) version for the socially conscious. The latest generation of the shuffle should start shipping today.
http://www.engadget.com/2012/09/12/i...uffle-updated/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 13th, 2012, 11:19 Posted By: wraggster
At long last, the iPhone 5. We just got our hands on Apple's latest smartphone following its unveiling in San Francisco, and suffice it to say, it's a beautiful thing. Some might say we've been waiting for this moment since October 4th of last year, but another crowd may say that the real next-gen iPhone has been on the burner for much longer. Indeed, this is the first iPhone since June of 2010 to showcase an entirely new design, but it's obvious that Apple's not going to deviate far when it comes to aesthetics.
Apple followers will aptly recall Steve Jobs' quote in July of 2010 -- you know, that one about "no one" wanting a big phone, with current CEO Tim Cook seated just feet from Steve as the phrase was uttered. Now, however, Apple's inching ever closer to that very realm, with an elongated 4-inch display that enables new apps to take advantage of more pixels (1,136 x 640), while legacy apps can still operate within a familiar space. The phone itself doesn't feel too much different than the iPhone 4 and 4S; yes, it's a bit taller, but by keeping the width the same, you'll utilize a very familiar grasp to hold it.
In typical Apple fashion, even the finest details have been worked over tirelessly. The metal feels downright elegant to the touch, and the same line we've said time and time again applies here: there's no doubting the premium fit and finish when you clutch one of these things. Yeah, the headphone port's now on the bottom, but avid Galaxy Nexus iPod touch users shouldn't have too much trouble adjusting.
http://www.engadget.com/2012/09/12/i...video-details/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 13th, 2012, 11:18 Posted By: wraggster
It's obvious that the iPhone 5 is the star of today's show, but Apple's not letting its iPod line go untouched. The newest iPod touch takes a note from the newfangled display on its cellular sibling, bringing a vaster panel (the same 4-inch, 1,136 x 640 one found on the new iPhone). At 88 grams and just 6.1mm thick, it's also shockingly thin and light -- of course, the anodized aluminum backing makes it feel like a premium piece of kit. Premium, as in, right up there with the iPhone. In a world where Apple's seeing its iPod sales sink quarter after quarter due to self-cannibalization from the iPad and iPhone, it's interesting (but appreciated) to see so much effort placed on the new iPod touch.
The introduction of the dual-core A5 chip (that's dual-core on the CPU and the graphics side) is a huge boon for the touch. Apple's claiming a 7x improvement in graphics, and given that this thing is claiming such a huge swath of the mobile gaming market, it's pretty much a necessity. Indeed, our interactions with the device were notably faster than on the prior touch. We didn't exactly have 40 hours here to test the audio playback claims (in fact, we didn't even have eight to test the claims on video), but you can bet that'll be a huge selling point.
http://www.engadget.com/2012/09/12/p...on-2012-video/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 13th, 2012, 11:16 Posted By: wraggster
Not to be outdone by a refreshed iPod touch (and, let's face it, a new iPhone), Apple also shot out a 5.4mm-thick iPod nano today -- that's 38 percent thinner than the one it replaces. We just got our hands on the newest, tiniest music player outside of Apple's product launch today, replete with a 2.5-inch multitouch panel and a familiar Home button. As you'd expect, the enlarged display is hugely beneficial. While there's no bona fide version of iOS on here, the stripped-down variant seems sufficient for handling media alone. As if the ability to watch widescreen video wasn't enough, fitness gurus are also apt to take notice -- inbuilt support for Nike+ gear, along with Bluetooth, make this one potent device.
The Lightning connector seems to make a lot of sense here, given the dearth of real estate along the bottom, but somehow the company squeezed a big enough battery in here to net some 30 reported hours of battery life. In playing with it, we found screen transitions to be adequately smooth, and video playback was surprisingly enjoyable to watch. The screen is most definitely less stunning than the one on the iPod touch, but at $149, you can bet quite a bit of these end up in stockings this holiday season.
http://www.engadget.com/2012/09/12/i...hands-on-2012/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 13th, 2012, 11:15 Posted By: wraggster
If there's a common barrier to playing with a Kinect controller, it's free space. The sheer amount of necessary distance between sensor and player is fine for suburbanites with expansive living rooms, but not so hot for apartment dwellers. Thankfully, BitGym is doing its best to bring hands-free gaming to small spaces with a new Motion SDK for Android and iOS developers. The kit takes advantage of the front cameras on phones and tablets to track three-axis movement, leans and multiple players without any special hardware -- and without necessarily rearranging the furniture. It's built to work with Unity 3D and most common app code on both platforms, all with a reportedly low overhead for mobile processors. Just don't anticipate any leaps and sidesteps in your loft for the next little while. Although the SDK is ready today, we won't see shipping games built on the motion-friendly framework until early 2013.
http://www.engadget.com/2012/09/13/b...droid-and-ios/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 13th, 2012, 01:54 Posted By: wraggster
While Apple was busy announcing the iPhone 5, it left out mention of whether the device would use the recently approved (and Apple-designed) nano-SIMstandard. Sure enough, the leaks were right once more -- Apple is relying on that even tinier subscriber module for GSM, HSPA and LTE networks. The company also makes clear that there's no going back, so you'll have to chuck your earlier micro-SIM card if you've got one. Such is the price of progress.
http://www.engadget.com/2012/09/12/i...ot-compatible/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 13th, 2012, 01:53 Posted By: wraggster
Naturally, there's a good amount of anticipation surrounding the release of Windows Phone 8 handsets, but before that day arrives, developers will need proper software to code apps. Microsoft stopped short of releasing the requisite tools, but today, the company announced the Windows Phone 8 SDK preview program -- essentially a way for developers to get in line for when the software becomes available. As is, all developers must submit an application to the Microsoft Connect website by Monday, September 17th, at which point, they'll be provided instructions "the following week" of how and where to download the SDK. As for why the company has stopped short of an immediate release, Microsoft blames it on the fact that not all Windows Phone 8 features have been announced -- which gives us reason to hope we'll see a full disclosure in the near term.
In related news, the Redmond giant has also revealed that the Marketplace will be renamed the Windows Phone Store, which is intended to harmonize the naming scheme with the Windows Store. It'll first rear its head in both Australia and New Zealand, but the company promises to roll out the new storefront to other countries in the weeks ahead. As for what you can expect, a cleaner design and new menu options are said to be in the mix, along with news and reviews from various technology blogs and journalists. Other improvements will include new search functionality to account for typos, along with suggestions for similar apps, regardless of what's in the title. Finally, Microsoft will also introduce new categories such as Best Rated, Top Free and Top Paid. We'll initially see these designations in the online store only, but the company promises to mirror the functionality on its phones later this year.
http://www.engadget.com/2012/09/12/m...ogram-windows/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 13th, 2012, 01:52 Posted By: wraggster
While we won't be seeing the heavily redesigned iTunes 11 until October, Apple has unveiled a new update ready for its roster of new devices, not to mention the incoming iOS 6. The refresh will work with the fresh-off-the-production-line iPod Nano and Shuffle hardware -- but that's the extent of what's new in the 165MB download. You can grab it at the source below.
http://www.engadget.com/2012/09/12/a...7-update-ios6/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 13th, 2012, 01:45 Posted By: wraggster
Apple iPad sales hit 84 million as of this June, Apple CEO Tim Cook announced today.
Apple sold 17 million iPads last quarter, a new record for the company. The iPad accounts for 91 percent of all tablet web traffic and now has a 68 percent market share, compared with last year's 62 percent.
"I don't know what these other tablets are doing," Cook said. "They must be in warehouses or store shelves or maybe in peoples' bottom drawer."
The number of mobile gamers surpassed the number of core gamers in the US this year, rising to take 22 percent of the market, which includes 211.5 million people.
http://www.joystiq.com/2012/09/12/ap...-through-june/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 13th, 2012, 01:44 Posted By: wraggster
Take a good look at the screen above, because it's from today's live demo ofReal Racing 3 at Apple's press conference event for the iPhone 5. The EA Firemonkeys game, announced last month for iPad, will be optimized for the upcoming Apple device later this year.
EA's press release also mentions "time-shifted" asynchronous multiplayer for the game, which uses Game Center iOS 6 challenges. Regardless, hot racing action on a four-inch retina display sounds just fine to us. Now about those controls ...
http://www.joystiq.com/2012/09/12/he...e-on-iphone-5/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 13th, 2012, 01:38 Posted By: wraggster
Apple used its iPhone 5 conference today to talk about its achievements in gaming with iOS devices.
According to Apple, iOS's Xbox Live-like Game Center hub now has over 150 million players. That's quite a few, by the way. By comparison, in February this year Microsoft said it had an audience of more than 40 million Xbox Live subscribers.Apple's Greg Joswick went on to call the iPod Touch "the world's most popular video game player" (thanks Engadget), before revealing the latest SKU, which apparently has "seven times faster" graphics than the old iPod Touch.
According to Joswick, there are over 175,000 "games and entertainment apps" on the App Store - admittedly many of which are little more than filler, but as our recent 'Best iPhone games' features have shown, there are plenty of gems to discover too.
For those interested, the new iPod Touch will don the same enhanced 4-inch retina screen as the newly-announced iPhone 5, and will come in two sizes, 32GB for $299 or 64GB for $399.
http://www.computerandvideogames.com...llion-players/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 13th, 2012, 01:33 Posted By: wraggster
Developers, start your engines: the GM (Golden Master) seed of iOS 6 is now available and ready for download on Apple's Developer page. Essentially, the GM seed is the final version of the OS sent out to developers -- as an opportunity to fully test their apps -- before the rest of the general public, which will take place on September 19th. The Xcode 4.5 GM seed is now available as well. Head to the link below, log into your developer account, and venture over to the iOS Dev Center to find the download links.
Update: it looks like it's fully working now. Hop to it!
http://www.engadget.com/2012/09/12/i...ficial-launch/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 13th, 2012, 01:31 Posted By: wraggster
Now that we know much, much more about Apple's latest iPhone, we can't help but wonder why certain features are missing from the iPhone 5. For instance, near-field communication -- standard in many iPhone competitors -- is notably absent. This seems especially odd considering iOS 6's Passbook feature, which acts like a virtual wallet for gift cards, boarding passes, and other such things, would be a perfect fit for NFC technology. "Passbook does the kinds of things customers need today," Apple senior VP Phil Schiller told All Things D.
Schiller also explained the reason for the iPhone 5's new "Lightning" port, which allows for faster data transfer between phone and computer, but also requires an adapter ($29) for use with Apple's previous wire standard. Apparently Apple's future lineup would be impossible without the new connecter, according to Schiller. He attempted to assuage concerned consumers with one hopeful promise: "This is the new connector for many years to come."
And finally, when pressed on wireless charging -- a main feature of Nokia's flagship Windows Phone 8 device, the Lumia 920 -- Schiller said such a feature offers little to consumers beyond confusion. "Having to create another device you have to plug into the wall is actually, for most situations, more complicated," he said. As per usual, the iPhone 5 will charge via USB -- using the new dock connector, of course. But surely, turning a bunch of cables into just one giant wireless charging plate aligns well with Apple's simplicity design, right?
http://www.engadget.com/2012/09/12/a...rt-doesnt-thi/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 13th, 2012, 01:31 Posted By: wraggster
Apple has a tradition of timing FCC filings for new wireless mobile devices so that they appear just as soon as they've been announced, and it's not about to let up now. We've got a trifecta of approvals on the way for 2012 that start with the iPhone 5. What's hard to miss is the absurd number of cellular bands at work: as Apple had to make separate iPhone 5 models to cover every LTE carrier it supports, on top of the usual alphabet soups for CDMA and GSM, the filing combining the two devices is one of the largest we've seen to date. The addition of 5GHz WiFi support only compounds the situation.
A pair of iPods also made their appearances today, and they've been given the regulatory once-over as well. The iPod touch has the 5GHz WiFi band included and isn't special by itself, but the new iPod nano is noteworthy simply for showing up at all -- the inclusion of Bluetooth means a spin past the testing facility in addition to some wireless audio. We're still digging to see if the iPhone or new iPods have any surprises, although you can have a first-hand look through the source links.
Brad Molen contributed to this report.
http://www.engadget.com/2012/09/12/i...reach-the-fcc/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 13th, 2012, 01:30 Posted By: wraggster
Chrome users on Android might have felt a bit neglected over the last couple of months, during which Google pushed a few updates to its browser on iOS while leaving its own platform untouched after itdropped the beta tag in June. That changes today as the Android version is getting its own update, which the team says automatically brings improved sandboxing technology on Android 4.1 Jelly Bean to keep any potentially malicious websites contained thanks to the operating system's user ID isolation technology. According to the changelog it also integrates location preferences with system level Google apps settings, brings playback controls to fullscreen YouTube videos and fixes aimed at third-party input method editors (IMEs), which is helpful if you're typing in another language. There's also a few other security fixes and bugs squashed, check the Chrome releases blog for cash payout details or hit Google Play to grab the update.
http://www.engadget.com/2012/09/12/g...ndroid-update/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 13th, 2012, 01:27 Posted By: wraggster
Digital Foundry's assessment of the new Amazon slates' gaming prowess
Last year, while researching an iPad feature, an insider in the mobile industry told me that when the dust settles, the only major hardware manufacturers in the mobile market will be those with access to significant content libraries - Apple, Google and Amazon. Almost one year on, the source's prediction is beginning to look eerily accurate - in the tablet arena at least. iPad continues to rule the market, but Google - and now Amazon - have finally stepped up their efforts in challenging Apple's all-conquering slate. Suddenly, everything else is beginning to look rather over-priced and increasingly irrelevant in comparison.
Last week's announcement of the new Kindle Fire tablets shows a renewed focus from Amazon on their tablet range with products aimed squarely at competing with both the Nexus 7 and the iPad. The 7-inch Kindle Fire HD is an intriguing release similar to the Google slate in many ways, with just a small reshuffling in terms of spec: the high-power quad-core Tegra 3 is replaced by a dual-core TI OMAP processor, but the Kindle Fire HD offers twice the storage for the same price.
There are other goodies too: specifically the inclusion of a Micro HDMI port that allows downloaded and streaming movies to run directly on an HDTV. Amazon also takes aim at the iPad by including proper stereo speakers in the unit, based on a collaboration with Dolby, no less - an interesting contrast to the mono-speaker technology found in Apple's tablet.
While display resolution is identical to the Nexus 7 at 1280x800 and using the same IPS technology for improved viewing angles, commentators have noted improved colour reproduction on the Amazon device, along with an improved anti-glare feature which goes some way in addressing the reflective issues on the Google tablet. Amazon is clearly taking media consumption seriously - this is a Kindle after all - and the firm clearly wants to give its hardware the best shot at working in as many different environments as possible.
However, the big concern with the tablet concerns the choice of its main processor: TI's OMAP 4460 SoC (system on chip) graces the 7-inch offering - the same chip found in the Galaxy Nexus Smartphone and in no way competitive with the likes of Tegra 3 or the A5 chip found in the iPhone 4S and iPad 2, let alone this year's A5X revision. The Nexus 7 tablet acquits itself as a decent games machine, but it's hard to imagine that the Fire HD can offer anything like the same experience: it'll almost certainly be fine for 2D titles, but based on our experience with equivalent hardware, it will definitely struggle with more advanced 3D games. The PowerVR SGX540 integrated into the Kindle Fire HD is very long in the tooth now - roughly equivalent to the now-outmoded Tegra 2 from NVIDIA.
The new 7-inch Kindle Fire HD offers up an overall external package similar to Google's Nexus 7 with a number of useful enhancements, such as HDMI output and Dolby-approved stereo sound. However, it uses a core chipset that's significantly less powerful than the NVIDIA Tegra 3 inside the Google slate.
The situation is improved significantly with the new 8.9-inch Fire HD, which sees Amazon upgrade the spec to a more capable OMAP 4470. It's still a dual-core part in terms of CPU power, but the GPU gets a decent upgrade - enough for firm boss Jeff Bezos to make the bold claim that the integrated PowerVR SGX544 actually has the better of Tegra 3. Certainly in terms of memory bandwidth and floating point operations, it's a white-wash, with the IMG chipset comprehensively out-performing the NVIDIA part. But the SGX544 is an older part, and TI is using a single graphics core rather than the multi-core arrangements found in the iPad.
Once again it's unlikely that high-end 3D apps will match the Tegra 3 tablets in terms of performance, especially bearing in mind the additional resolution the chipset services: NVIDIA's tech has typically been paired with 1280x800 screens, but with the Kindle Fire HD 8.9-inch, Amazon has gone for a full-on 1920x1200 resolution.
Bearing in mind that this is mostly the preserve of 24-inch desktop displays, that's a hell of a lot of pixels crammed into a very small space - not quite of the "Retina"-level, but impressive nonetheless. Unfortunately, when it comes to gaming, more pixels requires more GPU power to maintain performance and it's difficult to imagine that the new Kindle holds a candle to the iPad 2 and "new iPad", where Apple has invested hugely in graphics power, and reaped the benefits.
Yet despite the substantial power differential, the 8.9-inch Kindle Fire HD (curiously, not coming to the UK yet, according to the Amazon UK website) looks like being the most credible challenger to the iPad - in terms of the larger form-factor at least - that we've seen. It retains all of the advantages of the 7-inch model - Dolby audio, HDMI output - and boasts a $299 pricepoint up against the $399 of the iPad 2 and the $499 of the new iPad. The 4G LTE version of Amazon's effort actually costs the same as the entry-level new iPad - a clear demarcation if ever there were one. The intent here seems clear: Amazon has nipped and tucked at the iPad spec while aiming for a similar experience, offering substantial price-cuts into the bargain, with spec improvements added where the firm feels it can actually surpass the iPad without an enormous hardware investment.
Overall then, Amazon's take on what its consumers want from a tablet is an interesting exercise in "give and take", a downgrade in many ways compared to the iPad and Nexus 7, but with enough features to remain competitive in terms of the core functionality, along with some additional thought - and spec - put into features that will perhaps take it beyond its competitors as a media consumption device.
However, in terms of our industry, it is a shame that the games credentials of the device are relatively weak: mobile faces a year of fundamental change, with the appearance of next-gen 28nm parts which will revolutionise the capabilities of next year's tablets and smartphones. In this sense, the "built to a budget" element of the Kindle devices is a little disappointing: games will be rapidly evolving on the mobile platform, potentially even becoming a target for AAA publishers, and the relative lack of power will lock out these new Kindles from this new wave of gaming.
Curiously the 8.9-inch Kindle Fire HD isn't currently available to pre-order in the UK, being US exclusive for now. That's a shame - the keen price-point in combination with a high resolution 1920x1200 screen makes it look like a winner for general surfing and media consumption tasks. However, like the smaller Fire HD, its graphics capabilities are rather lacklustre at this high resolution.
Questions also need to be asked about the Amazon-specific iteration of the Android operating system developed for the new tablet. It's an extensively re-skinned version of Android 4.0 but without the speed/experience optimisations made in the new Jellybean revision of the OS found in the Nexus 7. Apple's iOS offerings perform well even on a dual-core processor, but even the new Google tablet isn't quite as smooth as the iPad 2 - despite featuring two more CPU cores. Hands-on tests of the Amazon version of the OS, while inconclusive, suggest that the user experience isn't as refined as either of its competitors, and tales of adverts being displayed on the lock-screen are unlikely to endear the device to its more hardcore users.
On the flipside, a number of new features have been added that take the Kindle Fire HD's media consumption abilities significantly beyond its competitors - X-Ray sees users able to access the internet for more information on actors, characters, places or events across both movies and books.
WhisperSync allows Amazon customers to pick up their novels, games or films on other devices at exactly the same place that they left off. "Immersion Reading" even brings together text books with their audio counterparts, both running simultaneously, which Amazon reckons makes the process of absorbing content a lot easier. New Facebook and email clients are promised too - a move designed primarily to make Amazon content easier to share amongst friends.
And that's what is going to make or break the Kindle tablets' fortunes - the quality of Amazon's content. If there's one drawback to this device, it's that there's no access to the core Google Play site, meaning that for apps and games at least, one walled garden has been exchanged for another, somewhat smaller domain. The hacker community's response to this has been to root the existing Kindle Fire and manually add Google Play back in - a relatively simple procedure, but whether this will be possible with the next-gen Kindles remains to be seen. As for any potential impact to the success of the device, the excellent sales of existing Fire product suggest that, similar to the Nexus 7, the combination of a keenly priced piece of consumer electronics in concert with a recognised, trusted brand works well in attracting strong sales.
Crucially, there's little doubt that the new Fire HD products are enormous improvements over the original Amazon Android, with what look like some impressive new features. Amazon appears to have refined and significantly improved its existing, successful formula and these new Kindles will undoubtedly sell very well indeed. But where Apple and Google have produced rounded products with strong gaming credentials, Amazon's proposition is significantly more skewed towards giving customers better access to its own product lines - gaming provision comes across almost as if it is an afterthought, similar to iPhone in the early days. But the bottom line is that in producing a tablet so rich in functionality at such a cheap price, something had to give...
http://www.gamesindustry.biz/article...-spec-analysis
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 13th, 2012, 01:26 Posted By: wraggster
Apple takes the wraps off its worst kept secret
At a special press event today, Apple has just announced the iPhone 5, as expected. Apple says it's made entirely of glass and aluminum. It's 7.6mm thin and is being touted as "the world's thinnest smartphone." It looks almost exactly like the leaked images, with a 4-inch Retina display. Apple promises to update all its software to work with the new widescreen display.
The screen also reportedly offers 44 percent more color saturation; it's fully sRGB. And, Apple says that with the touch sensor built into the display, "it's now the most accurate display in the industry."
From a connectivity standpoint, the new iPhone 5 does indeed offer LTE, as expected, and Apple has also included HSPA+ and DC-HSDPA, for "ultrafast wireless technology."
Getting into the innards, importantly, iPhone 5 will come packed with a powerful new A6 processor, which provides a CPU and GPU that are each twice as fast.
From a gaming standpoint, this can only mean good things. EA Studios demoed Real Racing 3, and one of the new features on iPhone 5 with Game Center is time-shifted multiplayer, enabling you to race friends on the same track later (essentially asynchronous gameplay).
Apple then dived into two other important areas: battery life and camera functionality. The battery can last up to 8 hours with LTE usage, or it can provide 8 hours of 3G talk time. When using just Wi-Fi, it can offer 10 hours, while music can last for 40 hours and standby can sit around for 225 hours. As for the camera, Apple has included an 8-megapixel sensor with a five-element lens, hybrid IR filter, and a sapphire crystal lens cover, among other new features. Importantly, for avid photographers, image capture is said to be 40 percent faster with iPhone 5. There's also a cool new panorama mode for those extra wide scenes.
Naturally, the iPhone 5 is offering more in the way of video recording too. It has full 1080p recording, improved video stabilization, face detection, and users can take photos while in the middle of recording video.
Also, Facetime now has an HD 720p camera, and the mode can indeed be used over a cellular network (if you feel like gobbling up your data plan, that is). Sound has gotten a nice improvement as well, since Apple has included a front, back, and bottom microphone. Speakers have seen their magnet transducers bumped up to five from three, and the earpiece now includes noise canceling on your own audio out.
Following the camera presentation, Apple confirmed that the phone's connector is changing, as was rumored. It's called Lightning, and it's an all-digital, 8 signal design. Yes, there will be adapters for all the peripherals using the old connector, and Apple said it's working with accessory makers to now integrate Lightning into all their upcoming products.
Of course, one of the more exciting developments with the new iPhone is the introduction of iOS 6. In a move sure to please developers, Apple said iOS 6 will support phones back to the iPhone 3GS. Apple demoed its new Maps app, which replaces the previous Google Maps, and the company also talked about iCloud tabs, VIPs in Mail, and shared PhotoStreams. As for Siri, which certainly had some kinks on the iPhone 4S, Apple is now integrating the voice recognition service with apps like OpenTable, Facebook and more.
So how much will it cost? $199 for the 16GB version, $299 for a 32GB iPhone 5, and $399 for a 64GB edition, all with a service contract. Apple is also now making the iPhone 4 free with contracts, while the iPhone 4S is being lowered to just $99. Pre-orders will start on Friday and the launch is officially planned for September 21. Apple is boasting that it'll be the "fastest rollout ever" with 100 countries and 240 carriers by end of the year.
Apple also announced a new version of the iPod Touch, which shares many of the same new features as the iPhone 5, including the taller display and Lightning connector. The new iPod Touch will also feature an A5 processor, a 720p front-facing camera, and will be available in five different colors.
We'll have reaction and more to the iPhone 5 and iOS 6 announcements soon.
http://www.gamesindustry.biz/article...ber-21-for-199
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 13th, 2012, 00:03 Posted By: wraggster
Apple has unveiled the long-rumoured iPhone 5, proclaiming the latest version of its all-conquering smartphone, which this time is constructed entirely from aluminium and glass, as "the best product we've ever made."
Those new materials mean iPhone is the lightest, thinnest phone Apple has ever made, 18 per cent thinner and 20 per cent lighter than its predecessor, iPhone 4S. Sporting a four-inch screen with a resolution of 1136x640 and 326 pixels per inch, it's a 16:9 display. Phil Schiller, Apple's senior VP of worldwide marketing, said the company had opted for this new design "because of your hand. It should fit there."
It also means the screen holds a fifth row of icons, with its calendar able to display a full working week without scrolling. While many apps have been updated for the new aspect ratio, Apple has allowed for those that don't, automatically centering them and adding borders on either side.
Under the hood, the new A6 processor sports a CPU and GPU twice as fast as the current A5. To show off iPhone 5's new graphical capabilities, Schiller introduced Rob Murray, vice president of EA Studios and founder of Firemint, the Australian developer of Real Racing snapped up by EA last year.
Showing off a new version of Real Racing, Murray hailed iPhone 5's "full console quality" graphics and unveiled a new Game Center feature which, it seems, sends ghost data for opponents to race against as if in real time. Schiller, returning to the stage, said the new device can "marry mobile with console graphics. It's never been done before." He insists, too, that despite all this iPhone 5's battery life is better than that of iPhone 4S.
Not much for gamers, then, but more will doubtless be revealed in the coming days, with those developers lucky enough to have been asked to update their apps in advance likely to show off their wares. iPhone 5 ships on September 21; preorders begin on September 14.
http://www.edge-online.com/news/ipho...phics-promised
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 12th, 2012, 23:49 Posted By: wraggster
New images have leaked of Apple's iPad Mini, which is still somewhat a mystery. Could this be announced at today's Apple event as well?
We first revealed images of the iPad Mini last week, but now a new source has a further selection to feast those eyeballs on.
As published by French site NoWhereElse, the device looks smart, small, and completely in line with the Apple mobile devices - both phones and tablets - that we've become so familiar with.
An iPad at this size would be a direct competitor to both Amazon's new Kindle Fire HD and the Google Nexus 7.
http://www.pcr-online.biz/news/read/...way-too/029152
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
next » |