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THE LATEST NEWS BELOW
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April 21st, 2008, 17:06 Posted By: wraggster
via pdroms
The first time you run ToggleBacklight, it saves your current Backlight level, and sets the level to the minimum.
Each time you run it afterwards, it saves the current level and switches back to the previous level.
This allows you to easily toggle between two backlight levels - set the level you want, run the app, then set the second level you want.
To install, unzip the folder, copy the folder and contents into /Applications on the iPhone, then set executable permissions on the ToggleBacklight executable file itself. http://www.modmyifone.com/forums/sho...d.php?t=123911
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April 21st, 2008, 17:01 Posted By: wraggster
via pdroms
The WeiPhone dev team has released their version of Sudoku. Use http://app.weiphone.com/installer/ as a source in Installer. Parts of the menu are in Chinese but are easily deciphered. The top left gray button below the counter, starts and stops the timer. The gray button to the right of that, turns the counter display on or off. The left green button solves the puzzle and the right green button resets the timer. Numbers are inputted by selecting an empty square with a numbered pad appearing thereafter.
http://www.iphoneskinning.com/2008/04/sudoku-v10.html
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April 21st, 2008, 16:50 Posted By: wraggster
Be sure to refresh your ZodTTD.com beta repo sources, as gameboy4iphone has been updated to v1.1.0.
Much better sound quality highlights this release!
Here's the changelog:
Changes 1.1.0:
- Fixed performance decreases when scaled on is set. Turning scaling off decreases performance due to hardware scaling usage. Gameplay should be faster than before.
Changes 1.0.0:
- Fixed sound, quality is now nearly perfect.
- [OBSOLETE in v1.1.1] Fixed landscape aspect ratio for scaling.
- Fixed save state files not saving to file correctly.
- Fixed RTC (real time clock), Pokemon should work better now.
- Fixed SRAM (saves on cart) so games now save correctly.
- Fixed some issues with the GUI such as save states not deleting.
- Updated portrait controller skins.
- Hopefully improved performance and compatibility slightly in the process.
This will most likely be the last release before a public version of v1.1.0. Depending on how complete this release is, more betas should follow such as getting framelimiting implemented so things dont run too fast. See ya in the ZodTTD beta testers club!
Thanks,
ZodTTD
http://zodttd.com/blog/zodttd/gamebo...beta_b-29.html
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April 21st, 2008, 16:49 Posted By: wraggster
psx4iphone v0.2.0 seemed to have a large issue with games crashing on boot. It only happened to some users with certain firmwares. It seems firmware upgrades from iClarified use a certain library (libgcc_s.1.dylib) that is not compatible with builds of software made with newer toolchains.
So what does this all mean? Well thanks to some testing from fellow ZodTTD user iLauncher, I have fixed this bug. The bug also lead me to find a better way of compiling my projects, so more performance to come from my software!
psx4iphone v0.3.0 is currently out for beta testers to use. Let me know if games previously working with v0.1.0 that crashed with v0.2.0 now work with v0.3.0. Whew that was a mouthful!
Hopefully some will notice a performance increase as well.
Thanks,
ZodTTD
http://zodttd.com/blog/zodttd/psx4ip...ters_b-31.html
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April 20th, 2008, 13:01 Posted By: wraggster
Nokia are giving away FIFA08 for N-Gage absolutely free to a limited number of people in Europe (we don't know the exact figure but it's in the thousands at least). It's on a first-come-first-served basis, so the quicker you act the more likely you are to get the game free. The most reliable way of getting the game free is to install the FIFA08 demo directly on your phone in the N-Gage application, then go to the special N-Gage Play site (play.n-gage.com) on your computer's browser to get the activation link sent to your N-Gage phone as a text message. When the message arrives, just click on its link to activate the game. UPDATE: If you couldn't get it activated on the mobile site, try again through the PC site!
http://www.allaboutsymbian.com/news/...00_free_co.php
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April 20th, 2008, 12:24 Posted By: wraggster
Be sure to refresh your ZodTTD.com beta repo sources, as gameboy4iphone has been updated to v1.1.0.
Much better sound quality highlights this release!
Here's the changelog:
Changes 1.1.0:
- Fixed performance decreases when scaled on is set. Turning scaling off decreases performance due to hardware scaling usage. Gameplay should be faster than before.
Changes 1.0.0:
- Fixed sound, quality is now nearly perfect.
- [OBSOLETE in v1.1.1] Fixed landscape aspect ratio for scaling.
- Fixed save state files not saving to file correctly.
- Fixed RTC (real time clock), Pokemon should work better now.
- Fixed SRAM (saves on cart) so games now save correctly.
- Fixed some issues with the GUI such as save states not deleting.
- Updated portrait controller skins.
- Hopefully improved performance and compatibility slightly in the process.
This will most likely be the last release before a public version of v1.1.0. Depending on how complete this release is, more betas should follow such as getting framelimiting implemented so things dont run too fast. See ya in the ZodTTD beta testers club!
Thanks,
ZodTTD
http://zodttd.com/blog/zodttd/gamebo...aaa734c73.html
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April 20th, 2008, 00:50 Posted By: wraggster
Here is the test version for Treo owners.
This is a beta only so I'm going to skip straight to the goods, Treo Keyboard should be supported, it works on the 700p and is enabled by default if the device shows up as a Treo. I might have to add the Centro I am not sure it is in the list.
I wouldn't recommend this to new users, check out PalmMAME 021 first.
Now How do you use the keyboard? Well once you launch a game then you open the menu and start assigning whatever you want to the keyboard. The easiest way is with the StatBar. Use the keyboard just like the PC keyboard in MAME. This doesn't affect your keyboard setup in the launcher, you still need that at least in a minimal form, and it is the way you need to access the non letter keys anyway.
So try it out, if it works I'll start putting together the whole package properly.
http://www.pocketdimension.com/cgi-b...=ST;f=12;t=196
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April 20th, 2008, 00:49 Posted By: wraggster
Today I began work on porting GnuBoy, a Nintendo Gameboy and Gameboy Color emulator that was modified by Little John and Tinnus.
I have now released a beta of gameboy4iphone, the GB/GBC emulator, to beta testers.
Here's what to expect:
- Very fast emulation. Games should run nice and smooth.
- Sound emulation with volume control via a L/R trigger. Sound is still a bit raspy, but working and will improve!
- Same controller skins supporting multitouch as gpSPhone 1.7.0.
- No frameskip or framelimiting yet. Frameskip doesnt seem to be needed, framelimiting might.
- Landscape and portrait mode.
- Save state support.
- SRAM support is implemented but not enabled yet. Use savestates instead at the moment.
- Realtime clock should be working for support of games like Pokemon, though it is untested. (EDIT: Pokemon confirmed working!)
Those who donate and become beta testers of ZodTTD.com will have immediate access to all my betas, including gameboy4iphone. Thanks to all who help shape up these releases.
Can't donate via PayPal? Upload videos of ZodTTD projects to http://video.zodttd.com and PM (private message via the forums) me with the link.
Let me know what you think by commenting here and in the forums!
Thanks for playing!
http://zodttd.com/blog/zodttd/gamebo...c8e91f4fa.html
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April 20th, 2008, 00:48 Posted By: wraggster
genesis4iphone is a Sega Genesis and Sega CD emulator for the Apple iPhone and iPod Touch. It is a port of PicoDrive by fDave and notaz.
Those who are beta testers can now download and use genesis4iphone v1.5.0 which adds more performance, better quality sound, and some UI tweaks (such as having the navbar at the top)!
Games such as Sonic The Hedgehog 1 now run at fullspeed (60 FPS) with sound in landscape mode.
For those who would like to become a beta tester at ZodTTD.com, just click Donate in the top menu.
Beta testers, a thread is being made in the Beta Testers Club's genesis4iphone board for discussion on this build.
Thanks for playing,
ZodTTD
http://zodttd.com/blog/zodttd/genesi...c8e91f4fa.html
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April 20th, 2008, 00:25 Posted By: wraggster
What's better than having a nice leather or cloth iPod sleeve to show off to your friends? If you're thinking one made of imitation meat -- you're dead right! Apparently, a company in Japan is under the impression that you want to wrap your music player in a grade A lookalike, undoubtedly to the thrill of your vegetarian friends and family. Of course, don't just get one for the shock value -- this thing oozes pure, sophisticated style. If you've got ¥6,800 (or about $66) and dignity to spare, it can be all yours.
http://www.engadget.com/2008/04/19/i...ty-conclusion/
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