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March 26th, 2011, 01:14 Posted By: wraggster
Apple's just dropped iOS 4.3.1 on iTunes users across the land, fixing a handful of issues related to enterprise apps, AV-out, iPod touch graphics problems, and cellular network connections; not the most exciting changelog, but it's better than a slap across the face. As usual, the update is available for pretty much the full suite of iOS products -- iPad, iPhone, and iPod touch alike. Go on, grab it!
http://www.engadget.com/2011/03/25/i...es-a-few-bugs/
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March 26th, 2011, 01:13 Posted By: wraggster
Some things, they never change. Boys will be boys, free never really is, and iPads will have WiFi issues. If you'll recall, the original Apple slate also had such troubling issues with maintaining a wireless connection that the folks in Cupertino actually made a promise to fix things in time. Eventually, that patch was indeed rolled out, but then we heard that iOS 4.2 was being pushed a bit due to -- you guessed it -- more WiFi issues. Now that the iPad 2 has made its way out into the adoring public's hands, we're starting to see a growing cadre of customers raising similar gripes. Our in-house iPad 2 hasn't shown any WiFi connection issues as of yet, but there's a 10+ page thread over in Apple's forums that have us wondering if we're amongst the lucky few. Have you noticed any internet quirks with your new iPad? Or are all of these people simply using the world's worst router? Let us know in comments below.
http://www.engadget.com/2011/03/25/i...ection-issues/
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March 25th, 2011, 23:39 Posted By: wraggster
You may or may not know this, but the iPad 2 became available in 22 countries today, and from the looks of it above (snapped at London's Regent Street store), waiting in line was part of the deal. Now, we have this theory that people love to line up for anything, so we're not going to draw any conclusions about how dreamy the product is, but please, if you shot any line photos today, feel free to send them our way and we'll throw them in our post after the break.
http://www.engadget.com/2011/03/25/i...p-in-line-all/
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March 25th, 2011, 23:21 Posted By: wraggster
A post on the Android developers blog has revealed that a long-awaited in-app billing system is launching on the platform next week, with a developer testing period already underway.
Android Ecosystem representative Eric Chu's post explains that apps using the microtransaction service can be uploaded for assessment, but won't be released to end-users until some point next week.
"In preparation for the launch, we are opening up Android Market for upload and end-to-end testing of your apps that use In-app Billing," wrote Chu.
"You can now upload your apps to the Developer Console, create a catalog of in-app products, and set prices for them. You can then set up accounts to test in-app purchases. During these test transactions, the In-app Billing service interacts with your app exactly as it will for actual users and live transactions.
"Note that although you can upload apps during this test development phase, you won't be able to actually publish the apps to users until the full launch of the service next week."
The service was initially announced in January, and should open new opportunities for app monetisation in a market currently largely led by ad-supported titles.
http://www.gamesindustry.biz/article...hing-next-week
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March 25th, 2011, 23:16 Posted By: wraggster
Acer announced that the firm's Android-based Iconia Tab A500 will appear in UK retail on the 8th of April, launching along side the Windows-based Iconia Tab W500.
The A500 device, first seen at Mobile World Congress in February, is a 10.1-inch tablet based on Android 3.0 Honeycomb and Nvidia's dual-core Tegra 2 chipset.
The Wi-Fi only Iconia Tab A500 will cost around £449 while the 3G-equipped Iconia Tab A501 will be priced at £549. £50 more than the Wi-Fi only and 3G-equipped versions of the Apple iPad 2 which launches today.
Interestingly the Windows and AMD Fusion-powered Iconia Tab W500 will launch at the same price but the add-on keyboard is an extra £90 or £529 for a bundle at purchase time.
http://www.pcr-online.biz/news/36026...blets-in-April
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March 25th, 2011, 01:29 Posted By: wraggster
News via Gaming and Gadgets
Newly released at Hong Kong Gadget site Chinavision:
Android 2.2 OS with the robustness of a dual-SIM quadband GSM phone so you can use globally and brighten up your life with communication and productivity gains you can't even begin to imagine.
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March 25th, 2011, 00:39 Posted By: wraggster
An optimist sees it as a positive sign of things to come. A pessimist says its the clam before the storm. No matter how you view the new estimated shipping times for iPad2 orders placed online, one thing is for certain. Apple is well aware of the crushing demand for the second generation tablet, and the supply faucet has been turned on full blast. And that's a very promising indication, given the big weekend the iPad 2 is facing.
Today, new signs emerged that the iPad 2 is becoming more readily available. Online orders placed with Apple now return with a 3 to 4 week shipping estimate in the US, which is an improvement over longer shipping times estimated during the previous two weeks. Not bad considering that the iPad 2 inventory was fully depleted the first weekend of availability on March 11th.
Of course, some are cautioning restraint to the optimism that supply concerns are now behind us. This weekend, a new case of iPad 2 fever might break out.
http://modmyi.com/forums/ipad-news/7...al-launch.html
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March 25th, 2011, 00:37 Posted By: wraggster
On Wednesday, four prominent US Senators" Harry Reid (D-Nev.), Charles Schumer (D-N.Y.), Frank Lautenberg (D-N.J.), and Tom Udall (D-N.M.) joined forces to send a letter expressing "grave concern" to Apple. The four lawmakers are astonished that Apple would continue to permit the downloading of applications designed to notify motorists of where police commonly patrol in search of drunk drivers.
As it turns out, these DUI checkpoint apps are quite popular, and a wide variety are currently available. One application the letter explicitly points to contains a database of DUI checkpoints that is updated in real-time. Another application, with more than 10 million users, let's users alert each other to DUI checkpoints in real time. Naturally, the four senators addressed how these apps make it difficult for police to do protect innocent people from drunk drivers.
http://modmyi.com/forums/mac-news/75...oints-app.html
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March 25th, 2011, 00:03 Posted By: wraggster
If you've updated your iPhone 4 to iOS 4.2.1 or above, you might be aware that there is currently nounlocking software available for the accompanying basebands. Naturally, we'd imagine the Dev-Teamwill soon provide a remedy for this lack of freedom, but for now, Gevey has you covered... somewhat. For $70, this imposter SIM promises to unlock, without the need to jailbreak, all the current basebands found embedded within 4.0 - 4.3. In the video after the break, it appears multiple -- and frankly, just plain inconvenient -- steps are required to get the kit working on your iPhone. What's more, apparently you'll need to do all of this again if you switch off the phone. Oh, and we should mention this involves snipping off a corner on your SIM card, and carriers tend not to like that. Our recommendation regarding this contraption? If you're absolutely in the need of a carrier unlock and have the cash, proceed with caution. Otherwise, patience is your answer.
http://www.engadget.com/2011/03/23/g...-for-iphone-4/
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March 24th, 2011, 23:44 Posted By: wraggster
From the article: 'US Air Force Combat controller Ron Walker had lost his iPhone 4 from his aircraft during flight. He works as a Jump Master, which is where he would ensure the airplane was in the correct position when he sends parachute jumpers out. The plane was moving at 150 mph and while looking out the door of the plane to find necessary ground landmarks his pocket opened and his iPhone flew out. When he noticed his phone fell, he thought all was lost. Upon landing and sharing the story with friends he installed the Find My iPhone app on one of their phones and went looking for his phone. He expected it to be battered from the fall but found the phone to be 100% un-damaged from the fall. The phone was protected by a Griffin Motif TPU iPhone case but it isn't clear whether the case protected the phone from the fall or the fact that it was cushioned by the brush that it hit.'"http://idle.slashdot.org/story/11/03...all-From-Plane
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March 24th, 2011, 01:17 Posted By: wraggster
News via http://0xff.akop.org/2011/03/22/trop...s-release-out/
First and foremost, if you haven’t read this already, please do. It describes the “fix†put in place in the latest version to re-enable trophy count support in Spark Trophies. With that said, a new version (1.80) of Spark Trophies is now out on Marketplace, which adds better Android integration, and specifically:- The trophy count issue affecting US accounts is fixed
- Friends list can now be searched from inside and outside Spark Trophies. To enable friend searching from your home screen, check “Spark Trophies″ in “Search settingsâ€
- You can now place direct shortcut to specific accounts and friends on your home screen – to create one, longpress on your home screen, and select Shortcuts, then PSN friend, or PSN account
- Various bugs are fixed
- Price for new purchases is now $1.25 (please note that if you’ve already purchased yours, you do not have to pay more for additional installs)
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March 24th, 2011, 01:15 Posted By: wraggster
News via http://0xff.akop.org/2011/03/21/psn-and-the-us-server/
PSN US’s recent changes (around March 20, 2011) have made PSN US account support in Spark Trophies all but useless. Because trophy data is now in the form of images, Spark Trophies must make several round-trips to the server to pull trophy counts from your account. This is most dramatically noticeable when viewing the friends list – the original (pre-March 21st) implementation made n+1 roundtrips to gather friend information (1 for the full friend list, 1 for detailed data on each friend). Now it must make n*2 + 1 (one for the full friend list, two for each friend, one to pull status information, one to pull trophy data).
So with that in mind, I’d like to refer you to PSN’s considerably more competently designed European server, which requires a single trip to pull your Friends list statistics. As of right now, I no longer recommend using the US server; although if you’ve never used eu.playstation.com before, you may have to migrate your web account first (if you’re a US user, this is a one-time deal, and you can do this easily by logging on to http://eu.playstation.com/. Once your account has been migrated, delete your account in Trophies, and re-add it, using PSN EU in the Server Region selection. As an added bonus, you will also be able to see the last time your friends signed on.
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March 23rd, 2011, 23:50 Posted By: wraggster
We'd recommend taking this all with a healthy grain of salt for now, but according to a fortunate Steam Powered forum member who scored a trip by Valve's headquarters, the company's considering an iOS / Android port of Steam. Yeah, Steam -- you know, that wildly popular game distribution service that's doing its darnedest to kill off boxed video game sales. As the story goes, Political Gamer was able to sit down with Valve's own Gabe Newell for a tick, and while the topics of conversation were obviously varied, one point in particular piqued our interest. Purportedly, Gabe confirmed that the company is "looking into the iOS / Android platform for possible expansions with Steam," which makes absolute sense given just how well-received the iPod touch and iPhone have been by gamers. To boot, Sony Ericsson's Xperia Play is just around the bend, and if Amazon's able to launch its own app store, why not push out a game-centric one from a name that people already know and trust? Of course, pondering the possibility is far different than investing resources into a new product, so until we hear that the latter is definitely happening, we'll be doing our best to suppress our expectations. Call it self-preservation.
http://www.engadget.com/2011/03/23/v...to-ios-androi/
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March 23rd, 2011, 23:37 Posted By: wraggster
Apple has removed the Gay Cure app after the pressure on Apple to remove the app started to snowball, culminating in an online petition initiated by Change.org which collected over 140,000 online signatures from people who wanted the app removed. Searching for the app now yields zero search results and Exodus International President Alan Chambers tweeted the following on Tuesday night. 'It's official, the @ExodusInl App is no longer in the @AppStore. Incredibly disappointing. Watch out, it could happen to you. #freedom' Gay Cure isn't the first app Apple has removed for touting an anti-homosexual philosophy. Apple back in November removed an app called the Manhattan Declaration which advocated the dignity of marriage as the union of one man and one woman."I don't think Apple should have banned it: they should have just packaged it with an app to cure bigotry.
http://apple.slashdot.org/story/11/0...From-App-Store
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March 23rd, 2011, 23:35 Posted By: wraggster
37 lawsuits have been filed against Android in a little more than a year, the latest one of them being Microsoft's lawsuit against Barnes & Noble, Foxconn and Inventec. ReadWriteWeb says 'the number of patent lawsuits related to the Android operating system is unprecedented' and shows an infographic that is also available on Twitpic and as a PDF file, on Scribd. The first two suits were filed in March 2010 by Apple and MobileMedia against HTC. The original source of the chart, the FOSS Patents blog, says that Android's market share is only one factor, other reasons being that Google's patent portfolio is 'far too weak for what's undertaken in connection with Android'; that Google doesn't do 'inbound licensing' from trolls; and that Google tends to ignore patent issues because Google itself is rarely sued: in most of these cases, Android device makers are under attack."http://yro.slashdot.org/story/11/03/...atent-Lawsuits
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March 23rd, 2011, 02:26 Posted By: wraggster
Still having trouble locating an iPad 2 here in the US of A? Grab your passport, bub. Starting on Friday, March 25th, Apple will start hawking its latest and greatest tablet in 25 other nations, with sales to begin at 5PM local time through Apple retail stores and select Apple Authorized Resellers (or 1AM online). 'Course, this is a move we've been expecting all along, but at least the folks in Cupertino seem to be wasting no time in expanding availability. You can find the full list of nations just after the break, but if you're situated in Hong Kong, Singapore or South Korea, it looks as if you'll have to wait until April. A real downer, we know.
http://www.engadget.com/2011/03/22/a...iday-even-mor/
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March 23rd, 2011, 00:47 Posted By: wraggster
As graphical power continues to increase on smartphones and tablets, developers will find a growing demand for higher budget mobile game offerings amongst a customer base willing to pay for them.
That is according to hardware manufacturer NVIDIA, whose senior corporate manager Bea Longworth spoke to GamesIndustry.biz about its increasing focus on mobile chipsets in an interview published yesterday.
Speaking about the latest Tegra series chipsets for Android phones - which the company believes can soon eclipse the current console generation in terms of graphical power - Longworth was keen to stress that there is room for much more than just cheap and free-to-play titles in the mobile market place.
People are willing to pay a bit more for games which have added goodness on a higher-end platform. That has to be an absolutely beacon for developers
Bea Longworth, NVIDIA
"There's a choice to be made there by developers whether they want they want to go for the mass-market option, create something which caters to the lowest common denominator, can run on a very wide install base but is fairly basic, or whether they want to create something that it is optimised around high-end mobile hardware so potentially reaches a smaller install base but at the same time they can charge a premium for it."
The company has created an app on the Android Marketplace, Tegra Zone, which Longworth says enables users to find content optimised for the latest NVIDIA hardware: "we did find that even though there was a premium on the prices for these games, they have been extremely popular and I think they actually topped the Android Marketplace in the charts in the US.
"So that demonstrates that people are willing to pay a bit more for games which have added goodness on a higher-end platform. That has to be an absolutely beacon for developers, if they see that they can create content that people are willing to pay a premium for then that's very exciting for them.
It is perhaps this "beacon" that drew Ratchet & Clank and Resistance developer Insomniac to form the new mobile focussed division Insomniac Click last week, with chief creative officer Brian Hastings then stressing that there will always be a mix between so-called 'casual' and 'core' games of quality - a point echoed by Longworth.
"There will be always the extremely addictive, basic, Angry Birds-style game where people don't mind having a few adverts on the screen and you play for just five minutes at a time. But there will also increasingly be a segment that it is a more immersive type of mobile gaming, where people are willing to pay a premium to get that better experience and enhanced gameplay."
These statements come in the wake of criticism for Apple's App Store from Chair Entertainment, developer of top-end iPhone title Infinity Blade, as CEO Donald Mustard suggested that the store's charts naturally favour the cheaper "99 cent" games.
"I wish and long for a day when that would change, because it would help encourage developers to not feel like they had to make their app 99 cents," he said. "I think that if we're really going to get applications and games... To create something of the quality of Infinity Blade costs a considerable amount of money. It was almost hard to justify selling it at $5.99, let alone 99 cents."
http://www.gamesindustry.biz/article...ent-on-android
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March 23rd, 2011, 00:42 Posted By: wraggster
UrbanaMan writes"I am about to start developing Air and Flex apps for Android and need a smartphone to use for debugging. I want to be able to carry on working in the UK as well as in the US. I don't need to use the phone, so I am looking for an unlocked phone that can be used on pay-as-you-go data plans on both sides of the Atlantic. For app testing I need Flash Player (plus a processer pwerfull enough to support flash), a reasonable amount of memory, GPS, WiFi, Bluetooth, camera and USB (inc charging) and Android 2.3 or later. Are there any such phones/deals available for non millionaires?"http://ask.slashdot.org/story/11/03/...or-Development
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March 23rd, 2011, 00:34 Posted By: wraggster
Apple sends man new iPad 2 after he returned it
Mac Rumors reported on case of a returned iPad 2 to an Apple store in the US, returned by a man after his wife apparently disapproved of the purchase.
Citing an "individual close to Apple," Mac Rumors said that Apple's focus had been on troubleshooting iPad 2s returned by customers.
"One iPad came back with a post it note on it that said: Wife said no," according to the Apple insider.
The amusing development was apparently escalated within Apple's returns process but gained the attention of management.
"They sent the guy an iPad 2 with a note on it that said: Apple said yes."
Presumably, as Mac Rumors points out, the man's wife has no such objection to a free iPad 2.
http://www.pcr-online.biz/news/36006...Apple-said-yes
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