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The Best iPhone Online Casino Games
The Apple iPhone is the worlds best selling Mobile Phone for a reason, its the place to get the best in music and the best in apps and also the very best in Casino Games.
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June 12th, 2015, 16:53 Posted By: wraggster
Skitch is one of the most popular productivity apps, both on mobile and the desktop, for a reason: it makes it easy to snap, mark up and share just about anything, like PDFs. If you've been using it on iOS, there's now a reason to like the application even more. Thanks to a new version, released earlier today, you can use Skitch to annotate web pages within Safari, eliminating the need to manually capture a screenshot and then having to open up the app. To install you simply have to tap the Share button while in the browser and add Skitch as part of your actions, which will then let you see it next to Copy, Print and others. It's basically an extension, so think of it as a way to save you a few taps whenever you're trying to express something important -- as shown by the example above.
http://www.engadget.com/2015/06/12/s...ios-extension/
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June 11th, 2015, 22:26 Posted By: wraggster
It's finally here. Well, it will be soon, but at least the announcement is official. AtWWDC today, Jimmy Iovine revealed Apple Music: the long-rumored music servicethat follows the purchase of Beats last year and it provides all of your music content in a single app. That's a streaming service, radio, album purchases and more all in the same place. Yes, you read that correctly: radio. Apple will offer live radio 24 hours a day with stations that are curated by real humans -- like Beats Music's playlists. What's more, over 30 million iTunes songs will be available for streaming or saving for listening offline. There are recommendations based on your listening habits too, but instead of using some algorithm to find something you may like, experts "who know and love music" will serve up the suggestions. For artists, Apple Music has Connect where they can post exclusive tracks, tour photos, new material and more, giving fans a glance at what's going on behind the scenes. So, what about unsigned artists? They can share music through Apple's new effort, too.
http://www.engadget.com/2015/06/08/apple-music/
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June 11th, 2015, 22:15 Posted By: wraggster
Even though iOS 9 will include a new version of Siri, Maps and other features, Apple said that it'll be a much lighter update than iOS 8 was. Software VP Craig Federighi revealed that the incoming OS will take up just 1.3GB of extra space on your iPhone or iPad, compared to nearly 4.6GB for the previous version. Given how much trouble folks had getting that update on their devices over-the-air, that's no doubt a smart move on Cupertino's part.
http://www.engadget.com/2015/06/08/a...9-update-size/
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June 11th, 2015, 22:11 Posted By: wraggster
One thing Apple failed to mention last night at its WWDC 2015 shindig is that itsWatchOS 2 update will have much improved security. Early Watch adopters noticedthat all a thief would need to do to pair the wearable with a new iPhone would be to reset it. Although that's documented as a "feature" in case you forget your passcode, Watch will get the same Activation Lock as an iPhone when WatchOS 2 arrives this fall. Activating it will then require your iCloud Apple ID and Password, making it effectively useless for thieves. Apple may have also made the move because the new OS will support native apps, so more of your personal info could end up in the Watch's 8GB of internal storage.
http://www.engadget.com/2015/06/09/a...tivation-lock/
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June 11th, 2015, 22:01 Posted By: wraggster
Apple Pay is on its way to the UK next month, and from launch, all the big banksexcept Barclays, and a quarter of a million retail outlets will support it. And yet, despite so many day-one partners, it seems we're not quite ready for it. You see, Apple Pay isn't like any other contactless payment method we use already, since you authorise transactions with a Touch ID fingerprint scan. Contactless debit and credit cards don't require any kind of authentication, which is why transactions are currently limited to a maximum of £20, though the cap is increasing to £30 in September. The whole point of the two-step Apple Pay process is that you can make purchases of any amount using your iPhone, but today we're hearing that the majority of retailers will be bound by the £20 cap at launch.
http://www.engadget.com/2015/06/09/u...ntactless-cap/
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June 11th, 2015, 22:00 Posted By: wraggster
If you're an eBay veteran, you know that every moment of a late-stage auction counts. You don't want to lose because you couldn't grab your phone quickly enough to make a counter-bid, after all. Appropriately, eBay is rolling out an Apple Watch app to go with its Pebble and Samsung Gear efforts. The wearable software both gives you alerts for auctions and lets you make quick bids -- you might prevent someone from sniping that antique auction without even reaching into your pocket. You can also reply to messages with voice dictation, and keep tabs on your top-level buying and selling activity. The update should hit the App Store today, so check it out if you always have to beat other buyers to the punch.
http://www.engadget.com/2015/06/09/e...ple-watch-app/
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June 11th, 2015, 21:43 Posted By: wraggster
Apple began distributing fourth beta of iOS 8.4 to its developers on Wednesday that includes a permanent solution to the recently discovered "shutdown bug." This programming glitch causes an iPhone, iPad or iPod Touch to automatically reboot when a string of mixed alphanumeric and arabic characters are texted to the device. And since the issue revolves around how iOS' banner notifications handle unicode, the bug also affects third party messaging apps like Snapchat and Twitter. iOS 8.4 is expected to be out of beta and available to the general public by the end of the month, likely just before the release of Apple Music on June 30th. Until then, users can refer to this Apple Support document for a temporary workaround.
http://www.engadget.com/2015/06/10/i...-shutdown-bug/
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June 11th, 2015, 21:42 Posted By: wraggster
Like it or not, selfies remain A Thing -- and there are signs that Apple is about to embrace those narcissistic photos through a hardware upgrade. Programmer Hamza Sood has discovered code in iOS 9 which suggests that the next iPhone's front camera will get a flash (increasingly common on camera-centric phones), so nighttime won't prevent you from putting yourself in the frame. You could also see some big improvements to video and software-only features, including 1080p recording, 240 frames per second slow-motion capture and panoramas for those extra-wide group shots. There's no guarantee that any of these features will make the cut in future devices, but they hint that Apple is eager to move past the creaky 720p front cam itoffers today.
http://www.engadget.com/2015/06/10/i...h-front-flash/
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June 11th, 2015, 21:41 Posted By: wraggster
The OUYA rollercoaster is preparing to make its final run, according to a report onCNET: Apparently, Razer is in talks to buy the company. Razer and OUYA are working on a deal and discussing how to fold OUYA's staff into Razer's, though nothing is finalized, the site says. OUYA, as you'll recall, raised $8.6 million on Kickstarter in 2012, pitching itself as an accessible, cheap, Android micro-console with a library of "free to try" games. When OUYA launched in July 2013, reviews critiqued its controller, game library and technical issues, and it simply never gained traction as a viable gaming system. In its first month, just 27 percent of OUYA owners had actually purchased a game and the console historically hasn't provided much revenue for developers.
http://www.engadget.com/2015/06/10/o...-razer-report/
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June 11th, 2015, 21:38 Posted By: wraggster
Don't like having to wrestle with pop-up ads and similar intrusions when you're browsing the web on your iPhone? You might not have to when iOS 9 rolls around. Apple has quietly let slip that the operating system's version of Safari includes supportfor content blocking extensions, much like its Mac counterpart -- in other words, it can block ads. You only have to install an app with the right Safari extensions to make cookies, images, scripts and other unwanted material disappear. It's not certain how Apple will police apps with these add-ons, but it's feasible that at least some ad blockers will get approval.
http://www.engadget.com/2015/06/10/s...can-block-ads/
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June 11th, 2015, 21:38 Posted By: wraggster
Successful hack attacks often happen not because of tricky coding, but plain old "social engineering" -- ie, conning people. A Github researcher called "jansoucek" has discovered an iOS exploit that works on that principal to steal people's iCloud passwords. The latest version of iOS, 8.3, apparently fails to filter out potentially dangerous HTML code embedded in incoming emails. The researcher's proof-of-concept code takes advantage of that by calling up a remote HTML form that looks identical to the iCloud log-in window. It could easily trick someone into entering their iCloud username and password, then hide the dialog after the user clicks "OK."
http://www.engadget.com/2015/06/11/i...loud-password/
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June 11th, 2015, 21:31 Posted By: wraggster
If you need any further proof that Microsoft is backing away from touch-centric interfaces in Windows 10, you just got it. The Skype team has revealed that it's planning to ditch the "modern" Windows (read: Windows 8-only) version of its messaging app on PCs as of July 7th. After that, the next update to the app will kick you over to the desktop release. Skype says that it's "simplifying" its experience around a single program that you can use with both a touchscreen and a mouse and keyboard. That's certainly true, although it's also an acknowledgment that people prefer the desktop app more -- it's easier to navigate without scrolling, and there are more features (such as screen sharing) that might convince you to stay. This shift won't affect Windows RT or the Skype features woven into Windows 10, but there's no doubt that the conventional desktop software is the big star going forward.
http://www.engadget.com/2015/06/11/s...windows-8-app/
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June 3rd, 2015, 21:24 Posted By: wraggster
Mobile gaming doesn't mean low-power gaming according to Acer and Intel. The companies have joined forces to produce the first 14nm Atom x7 processor-powered (aka Cherry Trail) Android tablet. The gamer-centric Predator 8 has the Acer Quad-Audio system with four front-facing speakers and the aggressive design sense (sharp angles, red, black and gray color scheme) that's been prevalent in PC gaming. The Gen8 Intel graphics should render 3D and video with less of the stuttering that pulls you out of your gaming experience. We didn't get a chance to play with the tablet, but it should be on the market in the next few months.
http://www.engadget.com/2015/06/02/acer-intel-predator/
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June 3rd, 2015, 21:21 Posted By: wraggster
Google's big developer conference is done for another year, which means that the company is ready to dish out some hot statistics regarding the state of Android's union. Thankfully, the search engine can boast that Gingerbread no longer runs on a substantial portion of its devices, since it's only running on 5.6 percent of all hardware. In fact, more than half of the ecosystem now runs Jelly Bean or KitKat, with Ice Cream Sandwich similarly dumped into the footnotes. The company also dug into the figures to reveal that almost half of all Android devices have a screen with a resolution of 240dpi, with only 20 percent of users rocking a weaker display. The TL;DR version of all that is simple: Google's finally escaping its past, and almost everyone is rocking a device that won't embarrass you in the playground/office/golf club.
http://www.engadget.com/2015/06/02/a...ard-june-2015/
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June 3rd, 2015, 21:19 Posted By: wraggster
I was supposed to review the Apple Watch. That was the plan, but then, when Engadget had its first chance to test the device, I was on vacation. Specifically, I was in France, where I ran the Paris Marathon, my sixth 26.2-mile race in five years. As it happens, our Editor-in-Chief Michael wrote a fair, thorough review on his own, and he cut a fine figure in that stop-motion walkthrough video, too. If there's one thing he didn't go into detail on, though, it was the Apple Watch's performance as a fitness device. Some background there: Michael is one of those naturally skinny people with a stupidly fast metabolism who doesn't need to work out to stay trim. Which is a good thing, because he hates working out. That's why, when I finally had the chance to try out the Apple Watch myself (a $649 stainless steel model), I chose to focus on its abilities as a fitness gadget -- a fitting decision, considering my running habit was what kept me from reviewing the watch in the first place.
http://www.engadget.com/2015/06/02/t...itness-device/
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June 3rd, 2015, 21:04 Posted By: wraggster
Skype users aren't safe from app-crashing messages, too. VentureBeat has discovered through the service's community forums that the app suffers from a bug similar toApple's texting flaw. If you recall, that one crashes the Messages app when it receives a specific string of Unicode characters. It's even easier to put Skype out of commission: all it takes is sending or receiving "http://:" without the quotes. The flaw affects Skype for Windows, iOS and Android in different situations. For instance, it crashes the Windows app if you're the sender and completely kills it if it's the one receiving that string of characters. However, the iOS and the Android apps are only affected when they're the recipient, and Skype for Mac seems to be immune from the issue.
http://www.engadget.com/2015/06/03/skype-bug-crash/
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June 3rd, 2015, 21:01 Posted By: wraggster
Showtime's standalone streaming service was tipped back in November, and now it appears we may be close to the official reveal. Variety reports CBS is prepping to announce the subscription option to temp those who've cut the cord as soon as this week -- six months after CEO Les Moonves discussed the service's 2015 arrival on an earnings call.
Update: The service is official, and scheduled to launch in "early July" -- definitely in time for the new seasons of Ray Donavan and Masters of Sex on July 12th. Just like HBO Now, it's coming to Apple's iOS products first (Apple TV, iPhone, iPod Touch, iPad) and the web via Showtime.com. For now, any word on additional platforms and providers is "coming soon." It's just called "Showtime" and access to the app will cost $10.99, although there will be an initial 30-day trial.
http://www.engadget.com/2015/06/03/s...ervice-launch/
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May 30th, 2015, 23:39 Posted By: wraggster
Farhad Manjoo writes in the NYT that with over one billion devices sold in 2014 Android is the most popular operating system in the world by far, but that doesn't mean it's a financial success for Google. Apple vacuumed up nearly 90 percent of the profits in the smartphone business which prompts a troubling question for Android and for Google: How will the search company — or anyone else, for that matter — ever make much money from Android. First the good news: The fact that Google does not charge for Android, and that few phone manufacturers are extracting much of a profit from Android devices, means that much of the globe now enjoys decent smartphones and online services for low prices. But while Google makes most of its revenue from advertising, Android has so far been an ad dud compared with Apple's iOS, whose users tend to have more money and spend a lot more time on their phones (and are, thus, more valuable to advertisers). Because Google pays billions to Apple to make its search engine the default search provider for iOS devices, the company collects much more from ads placed on Apple devices than from ads on Android devices.
The final threat for Google's Android may be the most pernicious: What if a significant number of the people who adopted Android as their first smartphone move on to something else as they become power users? In Apple's last two earnings calls, Tim Cook reported that the "majority" of those who switched to iPhone had owned a smartphone running Android. Apple has not specified the rate of switching, but a survey found that 16 percent of people who bought the latest iPhones previously owned Android devices; in China, that rate was 29 percent. For Google, this may not be terrible news in the short run. If Google already makes more from ads on iOS than Android, growth in iOS might actually be good for Google's bottom line. Still, in the long run, the rise of Android switching sets up a terrible path for Google — losing the high-end of the smartphone market to the iPhone, while the low end is under greater threat from noncooperative Android players like Cyanogen which has a chance to snag as many as 1 billion handsets. Android has always been a tricky strategy concludes Manjoo; now, after finding huge success, it seems only to be getting even trickier.
http://tech.slashdot.org/story/15/05...-even-trickier
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